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** My best guess is they're trying to make Spyro games more popular. Why you think they created the Legend series and the Skylander series? Although the Skylander series focuses on different characters, not our favorite hero himself...
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** Actually, it turns out that Elora was supposed to be a playable character in these games but got [[PutOnTheBus scrapped at the last minute.]]


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** Maybe she's half faun at Magma Cone and half faun at Fracture Hills.
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*This one overlaps with FridgeHorror a little. The Sorceress from YTOD needed 300 dragon wings for her spell. I assumed she meant 300 sets. ''There are not 300 baby dragons''. From memory, there was just shy of 150, so even if she meant 300 individual wings, there wouldn't have been enough for her, would've there? (Forgive me if I got the number wrong; it's been a long time).
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** Maybe Spyro just learned how to swim.
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** Another possibility: the water in the first game could have been effected by Gnasty Gnorc's magic, just like the dragons and the gems were. Normally, the water is just water, and Spyro can paddle around in it just fine.

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** Another possibility: the water in the first game could have been effected by Gnasty Gnorc's magic, just like the dragons and the gems were. Normally, the water is just water, and Spyro can paddle around in it just fine. As for tumbling, Spyro stopped doing it when he figured out he could just sidestep the projectile and charge the guy that threw it at him.
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** Another possibility: the water in the first game could have been effected by Gnasty Gnorc's magic, just like the dragons and the gems were. Normally, the water is just water, and Spyro can paddle around in it just fine.
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** Science lesson: Metal conducts heat and melts easily '''under constant heat applied over a prolonged period of time.''' A scattered burst of fire lasting all of two seconds is not enough to make metal armor dangerous, even in a game world where it is enough to blow an unarmored Mook twenty feet through the air.

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** Science lesson: Metal conducts heat and melts easily '''under constant heat applied over a prolonged period of time.''' A scattered burst of fire lasting all of two seconds is not enough to make metal armor dangerous, even in a game world where it is enough to blow send an unarmored Mook twenty feet through flying backward across the air.room.
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** Science lesson: Metal conducts heat and melts easily '''under constant heat applied over a prolonged period of time.''' A scattered burst of fire lasting all of two seconds is not enough to make metal armor dangerous, even in a game world where it is enough to blow an unarmored Mook twenty feet through the air.
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** At the risk of being off topic [[WildMassGuessing I think she's a faun from Magma cone.]] in fracture hills the satyrs are brown and tan with the fauns being blueish, but in magma cone the satyrs are blue so maybe the fauns their are brown?
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* With the smaller enemies wearing armour to protect them from your fire attack...the armour is made of METAL. How does METAL armour block fire?! If anything, that would make fire even MORE dangerous. (Science lesson: Metal conducts heat and melts easily)
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<<|ItJustBugsMe|>>

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<<|ItJustBugsMe|>>
!! Just Bugs Me
* I know I'm probably opening up Pandora's Box with this, but... The rampant shipping wars between Cynder and Ember... Just ''WHY''? Elora VS Ember I can understand, and I know both Ember and Cynder are very much {{Base Breaker}}'s, but Ember and Cynder are in ''two separate continuities where neither one of them '''EVEN EXISTING IN SAID CONTINUITY''''' ((''three'' if you count the games that happen after the classic trilogy as more of a 'what if?" than an actual sequal), each one having their own version of Spyro that are likely completely different characters INDEPENANT FROM EACH OTHER! By that logic, both ships are possible to co-exist ''AT THE SAME TIME''. Unless Ember is specifically going after Legends Spyro or Cynder is going after Classic Spyro, I don't see the point of all these rampant RonTheDeathEater and DieForOurShip fics.
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*** Also possible he would of appeared in another stores with different accents, but... this is A [[ChristmasRushed Hero's]] [[ObviousBeta Tail]] we are talking about.
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** As for a more [[WatsonianVersusDoylist Watsonian]] perspective: the swimming thing could be a result of dragons living in the Dragon Realms. YOTD makes it clear that dragons are very powerful sources of magic... possibly, this might mean that such a high number of them actually makes bodies of liquid, such as water, toxic for them. As for the tumbling... maybe young dragons' bones are somehow more flexible than those of adult dragons, and in between the first and second games Spyro grew past the threshold where tumbling is physiologically possible (or at the very least comfortable) for him. Just a couple of [[WildMassGuessing total guesses]] there.
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I just added a possible explanation for one of the questions.

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** If you want a more technical/gameplay-based answer, he probably lost the ability to tumble because it wasn't exactly a necessary ability– unlike, say, charge attack, which is one of Spyro's most iconic abilities. As for swimming– in the first game, they used water as an obstacle for platforming. Programming in the ability for Spyro to swim likely hadn't even been thought of or, if it had, was viewed as unnecessary. After all, swimming on the water's surface is essentially the same as walking on terrain; if they didn't intend for Spyro to eventually dive under the water, there would be no reason to make such a time consuming addition. Spyro can learn to swim in ''Ripto's Rage'' because some of the portals are underwater. If there were no portals underwater, swimming would probably not have been in the cards.

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* Why is Chief Prowlus in ''Dawn of the Dragon'' able to tie up Spyro and Cynder with the... er.. vaguely explained evil magic chain that ''was forged by Malefor?'' Ignitus and the moles say they don't recognize the design, so Malefor probably didn't pick it up from someone else. AlternateCharacterInterpretation, anyone?
** He used a crystal that attracted the magic chain. Considering there's a heavy use of magic in their world, it's not unlikely a chain simular to it exists but is less powerful or the like. Along with that, the Hermit, who everyone apparently knows of, has a great deal of knowledge of Malefor, so it's possible he knew how from him.
* ''Dawn of the Dragon'' in general is chalked-full of FridgeLogic.
** 90% of which comes from the implementation of free-flying.
* Also, does anyone else think that Cynder was naturally of the Fear element? On top of her coloration, the "icon" for Fear is a silhouette in the shape of Cynder's head.
** Since it seems to be that "element = color," I assumed she was naturally Shadow-type, especially given how it also forms her "flame-style" move. The game treats Poison as her default, but maybe that was the fault of the darkness.
** The most popular element considered to be her natural one is Wind, as it's the only one without an 'evil' attribute. However, the Chronicler said that her elements were rare and obtained from darkness, not that they were evil in and of themselves. It's also implied Malefor invented all or most of her elements before his fall to evil, so they're likely not evil in and of themselves, so who knows?



** Spyro is the main character of some of the prequel novels, though.



* In Skylanders, why did the last three pack released contain Camo, Ignitor, and Whirlwind instead of Camo, Wham Shell, and Whirwind. Ignitor already comes with the 3DS version and by himself for those who don't want the 3DS version. Wham Shell is now the hardest to find ordinary non variant skylander due to only being availible by himself.
* How did Malefor become a DracoInLeatherPants in to certain fans?
** Being voiced by Mark Hamill?
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* In ''Year of the Dragon'', during Hunter's gliding training lessons in the first home world, he refuses to jump down a whole because he hears running water, and explains that he hates to get wet. Yet in ''Ripto's Rage'', and even during ''YOTD'' itself, he appears underwater, and doesn't seem bothered in the slightest...

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* In ''Year of the Dragon'', during Hunter's gliding training lessons in the first home world, he refuses to jump down a whole hole because he hears running water, and explains that he hates to get wet. Yet in ''Ripto's Rage'', and even during ''YOTD'' itself, he appears underwater, and doesn't seem bothered in the slightest...


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** Specifically, Enter the Dragonfly happens immediately after Year of the Dragon (they're still celebrating it in the opening cutscene). Hero's Tail happens some time later (Spyro says it's been a long time since he defeated Gnasty Gnorc), Shadow Legacy seems to have happened right after Hero's Tail (Red is said to have escaped from the Professor's Lab). Whether the GBA games are canon or not is up for debate. On one hand, Season of Ice makes pretty clear continuity references to Year of the Dragon, but on the other hand there was a lot of weirdness in the GBA series (Hunter lives in the "Cheetah Spot Spa" and not Avalar, Sgt. Byrd commands other penguins and not hummingbirds, ect).

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* There are 5 portals underwater in Evening Lake. Wouldn't the water flow into the portals? Perhaps only solid objects can pass through the portals...

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* There are 5 portals underwater in Evening Lake. Wouldn't the water flow into the portals? portals?
**
Perhaps only solid objects can pass through the portals...



** The game was slightly rushed to be out by the Year of the Dragon, so maybe there was originally going to be another vehicle but then the developers ran out of time? As for an in-story reason, maybe they all just had some place else to be?



** I always thought it was a gimmick for an "Indian-themed store" or something.





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** Magic? Crazy yeti biology?
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*** It seems that the speedrunning community for the Classic Spyro games is much larger even with the consideration that there have been many more glitches found, indicating that the fan-base for the original games is bigger. None of the legend games have a speed run while all three in the original trilogy have a few.
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** The second game removed Spyro from the title and box art completely, so nope, it's not "really" a Spyro game, insofar as he's not any more or less prominent than anyone else.


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** Being voiced by Mark Hamill?
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** According to Shadow Legacy, the Forgotten Worlds can be reached via aircraft without having to use portals.
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* How did Malefor become a DracoInLeatherPants in to certain fans?
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* In Skylanders, why was the last three pack released contain Camo, Ignitor, and Whirlwind instead of Camo, Wham Shell, and Whirwind. Ignitor already comes with the 3DS version and by himself for those who don't want the 3DS version. Wham Shell is now the hardest to find ordinary non variant skylander due to only being availible by himself.

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* In *In Skylanders, why was did the last three pack released contain Camo, Ignitor, and Whirlwind instead of Camo, Wham Shell, and Whirwind. Ignitor already comes with the 3DS version and by himself for those who don't want the 3DS version. Wham Shell is now the hardest to find ordinary non variant skylander due to only being availible by himself.

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** Everything from ''A New Beginning'' on, yes.

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** Everything from ''A New Beginning'' on, yes. yes.
*In Skylanders, why was the last three pack released contain Camo, Ignitor, and Whirlwind instead of Camo, Wham Shell, and Whirwind. Ignitor already comes with the 3DS version and by himself for those who don't want the 3DS version. Wham Shell is now the hardest to find ordinary non variant skylander due to only being availible by himself.
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** Probably she was just mocking Spyro. "Blasting his Ego", you know?

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* Are the post-PS1 trio games in their own parallel continuity to the originals?

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** It's nearly impossible to draw a clear line between the two and judge their relative sizes, since there is naturally a lot of overlap between them; I think most ''Legend'' fans are also fans of the classic series. But I suspect the ''Legend'' side only appears larger by virtue of being newer, thus fresher on people's minds, and born into a more net-savvy generation than the original series; there weren't as many kids within the games' target audience online in 1998.
* Are the post-PS1 trio games in their own parallel continuity to the originals? originals?
** Everything from ''A New Beginning'' on, yes.

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hcdaria


** Spyro asks Byrd the very same thing. He claims to be saving ammuntion so he could get revenge on Moneybags, but his delivery makes it clear that he simply [[ForgotICouldFly forgot]].

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** Spyro asks Byrd the very same thing. He claims to be saving ammuntion ammunition so he could get revenge on Moneybags, but his delivery makes it clear that he simply [[ForgotICouldFly forgot]].


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** That is in the first game at the back of the Metalhead level in the Beast Makers world. I accidentally fell in it and experienced the same confusion. Considering it does have the same texture/animation as the other liquids, it's most likely just a glitch.
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* Is it me or is the ''Legend Of Spyro'' fan-base larger then the "classic" one?
* Are the post-PS1 trio games in their own parallel continuity to the originals?
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* Is Skylander's even a Spyro game? He's the second word in the title, and from what I've seen it's more like a game that features Spyro and Cynder.
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** There's an EasterEgg in Dragon Shores that implies Spyro did something to piss her off in the Tunnel of Love (specifically ignoring her) so I always assumed that was the canon reason for her absence.

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Headscratchers is not to complaining


* With all the complaints about how Ripto returned in other games I have to wonder how many of the complainers saw the epilogue of ''Ripto's Rage'' since said eplilogue flat out shows that Ripto survived his fight with Spyro.
** After ''falling into red hot lava''. Yes, that was very believable.
*** The Sorceress survived it just fine, so why can't Ripto?
** From the way I saw it, people were mad at the fact that it was Ripto returning in the other games and not Gnasty Gnorc.
*** Plus, we're talking about a game series which has flying motorcylces, killer snowmen and monks that can own you with chanting a bit. I hardly think surviving a fall into lava is the most surprising thing it threw at us.
** I think it had more to do with the fact that he was a returning villain, full-stop - in the first three games, as well as ''Season of Ice'', there had been new villains in each game. Then along came both ''Enter the Dragonfly'' and ''Season of Flame'', at the same time, and ''both'' featured Ripto again. Then he showed up in ''Attack of the Rhynocs'' and ''Spyro Orange'' - it wasn't until ''A Hero's Tail'' that an original villain was featured again.
*** This. Also, there was no good reason or motivation for him to return again - in ''Ripto's Rage'', it was implied that he wanted to conquer Avalar because it was a world free of dragons (until Spyro showed up, anyway), but in the later games he's just evil... because. It's like the developers wanted the Spyro series to have one grand BigBad, when it wasn't really needed.
**** {{Revenge}}? Spyro did overthrow him and toss him into a pit of molten lava.

* Why is everyone hating on the Legend series so much? Dislike it because of the glitches, cliched storyline, their advertising the game based on popular actors who aren't nessecarily good ''voice actors'' (though I reckon they could've done worse, at least Gary Oldman and Elijah Wood knew what they were doing), its mixed up animation or whatever, but disliking it ''specifically'' because it's a reimagining of the character, hence the name ''A New Beginning'' is stupid. Just view it as a different franchise and a different take on the same character and move on already. Damn TheyChangedItNowItSucks syndrome (and overly nostalgic fans)...
** Because they're depressingly average, whereas the original games were among the best platform games of their generation.
*** Many remakes are "average", particuarly when compared to their glory days, but "average" does not equal "worthy of being jeered at". Let's not forget there were more technical boundaries to break when the first Spyro came out - now it's a lot harder to be technically and visually brilliant and unique.
*** It's a bit of a GenreShift, as well, since the original games were focused around exploration while the Legend series focuses on combat.
*** Plus a lot of the fans are pretty mad that they pretty much got rid of the entire cast and everything in the original trilogy save for Spyro, Sparx, the gems, the dragons, and the ability to breathe fire. I guess Hunter later appears, but a lot of fans have echoed complaints that they pretty much wiped out everything that made the Spyro games memorable in the first place.
*** The fact that I had to sit through fifteen minutes of cut scenes needed to explain the clinched story line, as well as fleshing out Spyro and Sparx with entirely unlikeable personalities (made all the more grating because you're ment to be one with the character) were it for me. I never picked up the game again. And really if you want to make a 'new begining' just make a new game! The reason I bought it in the first place is because it has a picture of Spyro on it.
*** You're hating on a game because of its ''cutscenes''?!? I personally entered the series with TLOS, and I liked it a lot. When I came around to very first Spyro, what I found was a story that didn't take itself seriously (though I suppose that was part of its original charm), slippery controls, unimaginative foes and environments, and generally the gameplay style was ripped straight from Mario 64.
**** Remember that [[SeinfeldIsUnfunny while the original games look outdated ''now'' at the time Spyro's worldbuilding style and animation were highly skilled, top of the line stuff, and the inspiration behind many future works.]] Until Spyro came along, 3D environments on that scale had only been toyed with. You wouldn't compare the original Mario to the new games based on how they ''looked''.
**** Yes I hated the cut scenes. Every time I thought I was ready to actually start playing I bumped into another one. I couldn't skip them. They made Spyro so exaggeratedly humble I wanted to hurt him. And Sparx. I didn't buy the game, we'd borrowed from my brother's friend. I do vaguely remember difficult controls in a skimish between cut scenes but I never bothered to play past the point I realised the main antagonist was a giant baboon.
***** Man, there weren't ''that'' many cutscenes.
*** Pretty much every platformer around that time was a Mario 64 ripoff in terms of gameplay. Some of them, like Banjo-Kazooie, managed to be very enjoyable. And you can't really criticize 'Spyro 1' for its unimaginative foes and environments when TLOS also had its cliched Ice World, Fire World, Grass World, etc...
*** I won't complain about a game because it's a clone of Mario 64. I have gripes with the games being so damn repetitive. The gameplay gets tiresome by the time you hit the second level.
*** Funny you should say that, because what turns off people from The Legend of Spyro series is the repetitive gameplay. I myself got sick of the series around Eternal Night because of how repetitive the first and second games were. If you ignore the cutscenes, the only actual gameplay was beating up apes over and over and that was it. (with the occasional flight sequence to break it up)
** The fact is, the reason The Legend of Spyro games get a lot of scorn is because, as it was mentioned, they are woefully average, the gameplay leaves much to be desired, they're repetitive, and on top of that, they just dumped the entire cast of Spyro characters that people grew to love and then added a new cast of characters that a lot of people are pretty much lukewarm with. We're not getting anywhere just fighting over whether or not the older games are cliched are not. It seems that only one person is really defending The Legend of Spyro series in this thread anyways, so let's just agree to disagree and all agree on the fact that The Legend of Spyro series runs on the YourMileageMayVary trope.
*** Cliche doesn't mean bad. Hell, half the reason things become cliche in the first place is because they work. I personally preferred the story-based focus of the Legend series (although I did much prefer the less linear and repetitive gameplay of the original).
*** Then those people who complain probably don't realize just how much of a [[FollowTheLeader rip off]] Spyro is of [[SonicTheHedgehog Sonic]] and BanjoKazooie, being more like the latter minus the character development and the memorable music. Besides, 3D platformers were everywhere at that time so pretty much all innovation was used up and explored. The Legend series has a "cliched" storyline due to [[SeinfeldIsUnfunny that J.R.R. Tolkien basically set up the modern]] HighFantasy scene and we've seen it all.
*** Sure, Spyro didn't have memorable music, it was only composed by ''Stuart Copeland of the Police.''
*** No character development or memorable music? Congratulations, you've just made it obvious that [[ComplainingAboutShowsYouDontWatch you've never played the games.]] Personally, I found Spyro to be moderately original (as far as nineties platformers go) and this is coming from someone who thoroughly enjoyed both [[SonicTheHedgehog Sonic]] and BanjoKazooie.
** I found the first two games of the Legend series to be enjoyable. Not essential by any means, but as something to tide me over until I got my hands on Super Mario Galaxy, they did a decent job. The third game of the series was far superior, being much less repetitive and about more than running forward and spamming attacks, and the levels being much more wide open.
** Ack. Flamewar. Please remember the RuleOfCautiousEditingJudgment, everyone.
*** I agree with you. This has gone out of hand. There is no point in arguing over preferences, since there will be no winners. Personally, i liked the pre-Legend games better, but the Legend games still had their moments.
** A lot of it ultimately just amounts to FanDumb a lot of it. Simple fact is a lot of classic fans hate the new series and a lot of TLOS fans hate the classics. You're hard pressed on DA and other sites to find a fan of ''both'', they exist, it's just hard to. Personally, I like both, but there's a lot of hate between fans of both games.
** Personally, I think the changes mentioned, combined with the fact that, as a reboot, the continuity up to that point will [[AwesomenessWithdrawal never be visited again]] combined with the aforementioned changes to gameplay is what renders the LOS series immediately unliked.

* For something not complaint-related, why did the creatures in the Midnight Mountain World realms go through the exit portals? The first 3 worlds are explained as the inhabitants helping you build the next method of transportation, but there is no such to be built in Midnight Mountain so... that Just Bugs Me.

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* With all the complaints about how Ripto returned in other games I have to wonder how many of the complainers saw the epilogue of ''Ripto's Rage'' since said eplilogue flat out shows that Ripto survived his fight with Spyro.
** After ''falling into red hot lava''. Yes, that was very believable.
*** The Sorceress survived it just fine, so why can't Ripto?
** From the way I saw it, people were mad at the fact that it was Ripto returning in the other games and not Gnasty Gnorc.
*** Plus, we're talking about a game series which has flying motorcylces, killer snowmen and monks that can own you with chanting a bit. I hardly think surviving a fall into lava is the most surprising thing it threw at us.
** I think it had more to do with the fact that he was a returning villain, full-stop - in the first three games, as well as ''Season of Ice'', there had been new villains in each game. Then along came both ''Enter the Dragonfly'' and ''Season of Flame'', at the same time, and ''both'' featured Ripto again. Then he showed up in ''Attack of the Rhynocs'' and ''Spyro Orange'' - it wasn't until ''A Hero's Tail'' that an original villain was featured again.
*** This. Also, there was no good reason or motivation for him to return again - in ''Ripto's Rage'', it was implied that he wanted to conquer Avalar because it was a world free of dragons (until Spyro showed up, anyway), but in the later games he's just evil... because. It's like the developers wanted the Spyro series to have one grand BigBad, when it wasn't really needed.
**** {{Revenge}}? Spyro did overthrow him and toss him into a pit of molten lava.

* Why is everyone hating on the Legend series so much? Dislike it because of the glitches, cliched storyline, their advertising the game based on popular actors who aren't nessecarily good ''voice actors'' (though I reckon they could've done worse, at least Gary Oldman and Elijah Wood knew what they were doing), its mixed up animation or whatever, but disliking it ''specifically'' because it's a reimagining of the character, hence the name ''A New Beginning'' is stupid. Just view it as a different franchise and a different take on the same character and move on already. Damn TheyChangedItNowItSucks syndrome (and overly nostalgic fans)...
** Because they're depressingly average, whereas the original games were among the best platform games of their generation.
*** Many remakes are "average", particuarly when compared to their glory days, but "average" does not equal "worthy of being jeered at". Let's not forget there were more technical boundaries to break when the first Spyro came out - now it's a lot harder to be technically and visually brilliant and unique.
*** It's a bit of a GenreShift, as well, since the original games were focused around exploration while the Legend series focuses on combat.
*** Plus a lot of the fans are pretty mad that they pretty much got rid of the entire cast and everything in the original trilogy save for Spyro, Sparx, the gems, the dragons, and the ability to breathe fire. I guess Hunter later appears, but a lot of fans have echoed complaints that they pretty much wiped out everything that made the Spyro games memorable in the first place.
*** The fact that I had to sit through fifteen minutes of cut scenes needed to explain the clinched story line, as well as fleshing out Spyro and Sparx with entirely unlikeable personalities (made all the more grating because you're ment to be one with the character) were it for me. I never picked up the game again. And really if you want to make a 'new begining' just make a new game! The reason I bought it in the first place is because it has a picture of Spyro on it.
*** You're hating on a game because of its ''cutscenes''?!? I personally entered the series with TLOS, and I liked it a lot. When I came around to very first Spyro, what I found was a story that didn't take itself seriously (though I suppose that was part of its original charm), slippery controls, unimaginative foes and environments, and generally the gameplay style was ripped straight from Mario 64.
**** Remember that [[SeinfeldIsUnfunny while the original games look outdated ''now'' at the time Spyro's worldbuilding style and animation were highly skilled, top of the line stuff, and the inspiration behind many future works.]] Until Spyro came along, 3D environments on that scale had only been toyed with. You wouldn't compare the original Mario to the new games based on how they ''looked''.
**** Yes I hated the cut scenes. Every time I thought I was ready to actually start playing I bumped into another one. I couldn't skip them. They made Spyro so exaggeratedly humble I wanted to hurt him. And Sparx. I didn't buy the game, we'd borrowed from my brother's friend. I do vaguely remember difficult controls in a skimish between cut scenes but I never bothered to play past the point I realised the main antagonist was a giant baboon.
***** Man, there weren't ''that'' many cutscenes.
*** Pretty much every platformer around that time was a Mario 64 ripoff in terms of gameplay. Some of them, like Banjo-Kazooie, managed to be very enjoyable. And you can't really criticize 'Spyro 1' for its unimaginative foes and environments when TLOS also had its cliched Ice World, Fire World, Grass World, etc...
*** I won't complain about a game because it's a clone of Mario 64. I have gripes with the games being so damn repetitive. The gameplay gets tiresome by the time you hit the second level.
*** Funny you should say that, because what turns off people from The Legend of Spyro series is the repetitive gameplay. I myself got sick of the series around Eternal Night because of how repetitive the first and second games were. If you ignore the cutscenes, the only actual gameplay was beating up apes over and over and that was it. (with the occasional flight sequence to break it up)
** The fact is, the reason The Legend of Spyro games get a lot of scorn is because, as it was mentioned, they are woefully average, the gameplay leaves much to be desired, they're repetitive, and on top of that, they just dumped the entire cast of Spyro characters that people grew to love and then added a new cast of characters that a lot of people are pretty much lukewarm with. We're not getting anywhere just fighting over whether or not the older games are cliched are not. It seems that only one person is really defending The Legend of Spyro series in this thread anyways, so let's just agree to disagree and all agree on the fact that The Legend of Spyro series runs on the YourMileageMayVary trope.
*** Cliche doesn't mean bad. Hell, half the reason things become cliche in the first place is because they work. I personally preferred the story-based focus of the Legend series (although I did much prefer the less linear and repetitive gameplay of the original).
*** Then those people who complain probably don't realize just how much of a [[FollowTheLeader rip off]] Spyro is of [[SonicTheHedgehog Sonic]] and BanjoKazooie, being more like the latter minus the character development and the memorable music. Besides, 3D platformers were everywhere at that time so pretty much all innovation was used up and explored. The Legend series has a "cliched" storyline due to [[SeinfeldIsUnfunny that J.R.R. Tolkien basically set up the modern]] HighFantasy scene and we've seen it all.
*** Sure, Spyro didn't have memorable music, it was only composed by ''Stuart Copeland of the Police.''
*** No character development or memorable music? Congratulations, you've just made it obvious that [[ComplainingAboutShowsYouDontWatch you've never played the games.]] Personally, I found Spyro to be moderately original (as far as nineties platformers go) and this is coming from someone who thoroughly enjoyed both [[SonicTheHedgehog Sonic]] and BanjoKazooie.
** I found the first two games of the Legend series to be enjoyable. Not essential by any means, but as something to tide me over until I got my hands on Super Mario Galaxy, they did a decent job. The third game of the series was far superior, being much less repetitive and about more than running forward and spamming attacks, and the levels being much more wide open.
** Ack. Flamewar. Please remember the RuleOfCautiousEditingJudgment, everyone.
*** I agree with you. This has gone out of hand. There is no point in arguing over preferences, since there will be no winners. Personally, i liked the pre-Legend games better, but the Legend games still had their moments.
** A lot of it ultimately just amounts to FanDumb a lot of it. Simple fact is a lot of classic fans hate the new series and a lot of TLOS fans hate the classics. You're hard pressed on DA and other sites to find a fan of ''both'', they exist, it's just hard to. Personally, I like both, but there's a lot of hate between fans of both games.
** Personally, I think the changes mentioned, combined with the fact that, as a reboot, the continuity up to that point will [[AwesomenessWithdrawal never be visited again]] combined with the aforementioned changes to gameplay is what renders the LOS series immediately unliked.

* For something not complaint-related, why
did the creatures in the Midnight Mountain World realms go through the exit portals? The first 3 worlds are explained as the inhabitants helping you build the next method of transportation, but there is no such to be built in Midnight Mountain so... that Just Bugs Me.



* It took this troper two weeks of serching various games stores and online, Having purchased the Wii versions of Eternal Night and Dawn of the dragon, to discover that a wii version of the firstgame in the series was never released. WhatTheHellDevelopers?
** Actually, technically, the Wii can play all three games in the series. The first Legend of Spyro game is on the Gamecube and was made at the very end of the Gamecube's lifespan.

to:

* It took this troper two weeks of serching various games stores and online, Having purchased the Wii versions of Eternal Night and Dawn of the dragon, to discover that a wii version of the firstgame in the series was never released. WhatTheHellDevelopers?
** Actually, technically, the Wii can play all three games in the series. The first Legend of Spyro game is on the Gamecube and was made at the very end of the Gamecube's lifespan.



* Bianca. Dear cupcake, Bianca. What did they do to her? She's my favorite character in the series and yet once 4 came along everything about her was thrown at the window and shredded. Not even her ''voice type or design'' is the same.
** Considering that the fourth game, Enter the Dragonfly, is an ObviousBeta that pretty much messed up everyone but Spyro and Sparx, it's not surprising that Bianca had a bad design.
*** Explain her voice. It's the complete opposite of the originals. If they couldn't get the same VA then at least try to make it sound somewhat like her..TheyJustDidntCare?
*** [[SoBadItsHorrible Considering the quality]] [[ObviousBeta of Spyro 4]], I would think it's pretty obvious that TheyJustDidntCare.



* Insomniac and Spyro. I like Heroes' Tail and all but..The series hasn't been doing so well at all lately, to the point where they had to ''reboot it''. The (former?) president stated that his character was too limited since he's not anthropomorphic. Aka, he has no hands and as he said "he can't even hold a gun"...What sort of reason is that? Why would Spyro even need a gun? Hecck, if they needed someone with hands why not let you switch from Spyro to the other characters like before (the monkey had a gun, and I'm sure Hunter could hold a gun or at least use a bow). Or actually, why didn't they just create [[RatchetAndClank another series]] for that sort of stuff?
** In short, the employees at Insomniac may have enjoyed their time on the games, but they just didn't want to spend the rest of their careers making videogames about the same purple dragon. Plus, the character was probably worth quite a bit by then: enough to make selling his rights worth it. And they've came out wth some enjoyable and popular games snce sooo... Spyro may have suffered in quality, but his former owners are okay.
*** Just make both series. Simple as that. Or at least let it into the hands of people that can keep characterizations in place.
*** But remember that Insomniac never fully owned the rights to Spyro in the first place. Even if they did want to make more Spyro games, Sony (the real owner of the rights) sold off the rights to Spyro and Crash [[{{Wallbanger}} because...er...]]
** Back to this. So what if Spyro can't hold a gun? He's a ''dragon''; that's cool enough. Just give him some new breath moves.
*** Because Insomniac wanted to make a game with a focus on weapons, clearly - it's not that they hated Spyro, but they had other ideas (namely, RatchetAndClank) which weren't compatible with Spyro's style of gameplay.
**** They had Agent Nine.
** What a lot of people forget is that Insomniac didn't own the rights to Spyro - Universal did, just like with CrashBandicoot. Insomniac were contracted to develop three games for the series, and then they decided to move on, rather than renew the contract. Insomniac didn't sell the series to anyone - it wasn't up to them who developed the next games. They may have liked to leave the series as it was - a near-perfect little trilogy - and it was then Universal's call to turn the series into a CashCowFranchise.



* I find it odd how reboot fans tend to dislike the original.. ''Why''? You'd expect them to like both.
** TLOS is so different to the original trilogy that fans of the games tend to like them for different reasons; many fans are nostalgic about the early Spyro games, which were and still are fantastic platformers for their time, while fans who were introduced to the series with TLOS tend to like the games for their combat-focused gameplay and story. Some reboot fans dislike the earlier games because of the lack of such a concrete plot and well-developed setting in the earlier games; while that can't really be taken as a "criticism" against the earlier games - they weren't supposed to have serious storylines - it's a matter of opinion which series someone prefers. Those who mindlessly bash one of the two series, however, can probably be attributed to the FanDumb.

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