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History Headscratchers / FreddyFazbearsPizzeriaSimulator

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*** According to Cassette Guy, the animatronics themselves came to the alleyway and pretended to be broken so that they could get into the facility and continue killing children.
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** Fazbear's Fright was either an electrical accident or the night guard burning down the building himself. This game's location was designed from the ground up to trap Springtrap and kill him permanently, so it would be far more effective.

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* Does Cassette guy really think he can [[spoiler:kill Springtrap in a fire? The same Springtrap who already survived one]]? He clearly knows enough about [[spoiler:Springtrap to lure him into a trap and tell him he's going to hell]], so he must know about the incident at Fazbear's Fright.



* Does Cassette guy really think he can [[spoiler:kill Springtrap in a fire? The same Springtrap who already survived one]]? He clearly knows enough about [[spoiler:Springtrap to lure him into a trap and tell him he's going to hell]], so he must know about the incident at Fazbear's Fright.

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* Does Cassette guy really think he can [[spoiler:kill Springtrap in a fire? The same Springtrap who already survived one]]? He clearly knows enough about [[spoiler:Springtrap to lure him into a trap and tell him he's going to hell]], so he must know about the incident at Fazbear's Fright.
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Added a headscratcher that i would like a fellow troper to clear up.

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* Does Cassette guy really think he can [[spoiler:kill Springtrap in a fire? The same Springtrap who already survived one]]? He clearly knows enough about [[spoiler:Springtrap to lure him into a trap and tell him he's going to hell]], so he must know about the incident at Fazbear's Fright.
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** The job was just open for hire to anyone who wanted to take it. The fact that they had an escape route planned for the employee at first implies whoever would've taken it would be spared, but it just so happened that Mike took the job.
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**The Animatronics look the way the do because of what can be theorized that they rebuilt themselves with spare parts, its also Pretty much stated they are found in the alleyway outside. (How they got there is another question in itself)
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** The freakshow idea just came from the ending of Freddy Files, which had a drawing of a deranged clown with the word "FREAKS" under it next to Scrap Baby. It was only ever just a theory, which was disproven by this game.
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* So what was the deal with the whole freak show thing anyway? These guys are all scraps, and as far as I know did not come from some freakshow. Everything seems you're trying to run a legit kid friendly Fazbears resteraut and not another 'Fazbear Fright'.

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* So what was the deal with the whole freak show thing anyway? These guys are all scraps, and as far as I know did not come from some freakshow. Everything seems to indicate that you're trying to run a legit kid friendly Fazbears resteraut resteraunt and not another 'Fazbear Fright'.
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* So what was the deal with the whole freak show thing anyway? These guys are all scraps, and as far as I know did not come from some freakshow. Everything seems you're trying to run a legit kid friendly Fazbears resteraut and not another 'Fazbear Fright'.

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** I think the bigger question is why neither of them are trying to tear each others robotic equivalent of a throat from being in the same building.

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*** Ironic, isn't it? - Baby nearly saves all the Ennard animatronics by being thrown out! Baby is William Afton's daughter, Elizabeth, so if she ''had'' stayed in charge and they'd all come to the simulator Pizzeria all as one, there'd be ''one less animatronic'' around and it'd be easier to kill them off. By being a controlling control freak who was "a bit of a bother", she made it less likely that they'd all die and tha at least ''one'' of them would live...
** I think the bigger question is why neither of them are trying to tear each others robotic equivalent of a throat from being in the same building.building.
*** Who says they weren't? Mike just got in the way - once he's dead, ''then'' they can rip the shit out of each other.
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** I think the bigger question is why neither of them are trying to tear each others robotic equivalent of a throat from being in the same building.

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** It might just be playing along. Unlikely yes, but if any of the three other anomatronics got suspicious and realized it's true purpose, Cassette Guy's entire plan would be in jeopardy.

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** It might just be playing along. Unlikely yes, but if any of the three other anomatronics got suspicious and realized it's true purpose, Cassette Guy's entire plan would be in jeopardy.


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** Wasn't it was established that every other animatronic part of Ennard chose to throw her out for being a bother? It seems that Ennard is whoever is in charge at the moment, and it was Baby before FF got the job. Why would he care if one animatronic was thrown out, he still has more than enough body mass.
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** It might just be playing along. Unlikely yes, but if any of the three other anomatronics got suspicious and realized it's true purpose, Cassette Guy's entire plan would be in jeopardy.
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* What exactly is Ennard? Was he his own thing or a combined consciousness of all the Funtimes? How did Baby seperate herself from Ennard? How does it function without her?

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** Additionally, she goes from picking up fruit to picking up a dog that looks like it was squashed flat (and the warning that the countdown timer is nearly over is a car alarm). [[FridgeHorror You can just draw your own conclusions as to why this upsets her.]]



** Doylist explanation: It's possible to have the animatronics brought into your pizzeria just by being really cheap and getting certain items at a discount, including straight-up just buying Lefty at one point. So throwing them back into the alley gives the player a longer stretch of easier nights, in exchange for forfeiting a lucrative cash bonus. Watsonian explanation: Cassette guy wants to give you every opportunity to back out safely, if you want to, including having an escape route planned for you in the ending. If you decide to be a responsible pizzeria owner and not grab animatronics that quite literally crawled up to your door, that's fine... however, you're still not what he's looking for/needs, so he'll have to fire you.



* What kind of cosmetics is Micheal using to hide the fact hes a rotted corpse?? If he really was Mike then managment would probably remember the decayed man working for them.

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* What kind of cosmetics is Micheal using to hide the fact hes a rotted corpse?? If he really was Mike then managment management would probably remember the decayed man working for them.them.
** Given that Cassette guy was planning an Afton family reunion/viking funeral, it wouldn't be much of a stretch to assume he just doesn't care or even actively sought you out, so it's something of a moot point.
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* The final message implies the job opening was not meant for you, even though there's a very high chance you're Mike. So... who was this job opening originally for?
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*What kind of cosmetics is Micheal using to hide the fact hes a rotted corpse?? If he really was Mike then managment would probably remember the decayed man working for them.

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Fixing indentation, also, I thought these would work better as separate entries.


* Why give the player the option to throw animatronics back into the alley? It would make sense if you needed to keep some and get rid of others to get the best ending, but it's apparently AllOrNothing. And for that matter, if the animatronics want to get in so badly, why do they just let you throw them out? Why don't they come back? (Unless "Throw it back into the alley" is actually a DeadlyEuphemism?)
*** Yeah, I honestly see no reason for them to not suddenly 'spring to life' and attack you as you try to grab them and throw them away.

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* Why give the player the option to throw animatronics back into the alley? It would make sense if you needed to keep some and get rid of others to get the best ending, but it's apparently AllOrNothing. AllOrNothing.
*
And for that matter, if the animatronics want to get in so badly, why do they just let you throw them out? Why don't they come back? (Unless "Throw it back into the alley" is actually a DeadlyEuphemism?)
*** ** Yeah, I honestly see no reason for them to not suddenly 'spring to life' and attack you as you try to grab them and throw them away.
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**** Throughout the series, the majority of animatronics don't seem to move when you're looking at them. Even in this game, during the tests they will only move when your vision is obstructed by something (sans the opening, which may not be canon). Haunted or not, the animatronics seem limited by their programming to some extent, so maybe there's something in that programming about not moving in someone's line of sight outside of normal operating hours. If that's the case, you could safely throw them out as long as you maintain eye contact the whole time.
***** You got them into the room safely, so there must be some way to transport them without being attacked. It's also stated that you're supposed to seal the room after the test is complete, so maybe someone else entirely is in charge of handling the animatronics after you bring them in.
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*** Yeah, I honestly see no reason for them to not suddenly 'spring to life' and attack you as you try to grab them and throw them away.
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** i assume its because if its true that your playing as [[spoiler: Mike Afton]], she might still mistake him for William Afton

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** i assume its because if its true that your playing as [[spoiler: Mike Afton]], she might still mistake him for William Afton
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** i assume its because if its true that your playing as [[spoiler: Mike Afton]], she might still mistake him for William Afton
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* Why give the player the option to throw animatronics back into the alley? It would make sense if you needed to keep some and get rid of others to get the best ending, but it's apparently AllOrNothing. And for that matter, if the animatronics want to get in so badly, why do they just let you throw them out? Why don't they come back? (Unless "Throw it back into the alley" is actually a DeadlyEuphemism?)

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* Why give the player the option to throw animatronics back into the alley? It would make sense if you needed to keep some and get rid of others to get the best ending, but it's apparently AllOrNothing. And for that matter, if the animatronics want to get in so badly, why do they just let you throw them out? Why don't they come back? (Unless "Throw it back into the alley" is actually a DeadlyEuphemism?)DeadlyEuphemism?)
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According to the entry for Multiple Endings on the main page, you can get each ending only by keeping all of the animatronics or throwing them all out. No info on what happens if you keep some and throw out others, so I'm not sure.


* Why give the player the option to throw animatronics back into the alley? It would make sense if you needed to keep some and get rid of others to get the best ending, but it's AllOrNothing. And for that matter, if the animatronics want to get in so badly, why do they just let you throw them out? Why don't they come back? (Unless "Throw it back into the alley" is actually a DeadlyEuphemism?)

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* Why give the player the option to throw animatronics back into the alley? It would make sense if you needed to keep some and get rid of others to get the best ending, but it's apparently AllOrNothing. And for that matter, if the animatronics want to get in so badly, why do they just let you throw them out? Why don't they come back? (Unless "Throw it back into the alley" is actually a DeadlyEuphemism?)
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* So, what do the animatronics do when they catch you in this game? For most of them, they probably just kill you, but there is one in particular for whom it really isn't clear: [[spoiler:Lefty/The Puppet]]. According to Cassette Guy's monologue in the ending, [[spoiler:his daughter, who is possessing the Puppet, [[DarkIsNotEvil really does have good intentions]].]] So why does she attack(?) you? Yeah, the player character is presumably an adult, and [[spoiler:The Puppet]] seems to have a disdain for adults, but it still seems strange. Does she simply not know about her father's plans?

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* So, what do the animatronics do when they catch you in this game? For most of them, they probably just kill you, but there is one in particular for whom it really isn't clear: [[spoiler:Lefty/The Puppet]]. According to Cassette Guy's monologue in the ending, [[spoiler:his daughter, who is possessing the Puppet, [[DarkIsNotEvil really does have good intentions]].]] So why does she attack(?) you? Yeah, the player character is presumably an adult, and [[spoiler:The Puppet]] seems to have a disdain for adults, but it still seems strange. Does she simply not know about her father's plans?plans?
* Why give the player the option to throw animatronics back into the alley? It would make sense if you needed to keep some and get rid of others to get the best ending, but it's AllOrNothing. And for that matter, if the animatronics want to get in so badly, why do they just let you throw them out? Why don't they come back? (Unless "Throw it back into the alley" is actually a DeadlyEuphemism?)
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** Each time you complete it out of three times, her mood turns much more sadder as the game glitches. By the third play she's visibly crying and after the game end. You get to clearly see the reflection of [[spoiler: her and what seem's to be Spring-Bonnie behind her. Who tells her that "He's not dead yet" and to "Follow me"]]

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** Each time you complete it out of three times, her mood turns much more sadder as the game glitches. By the third play she's visibly crying and after the game end. You get to clearly see the reflection of [[spoiler: her and what seem's to be Spring-Bonnie behind her. Who tells her that "He's not dead yet" and to "Follow me"]]me"]]
* So, what do the animatronics do when they catch you in this game? For most of them, they probably just kill you, but there is one in particular for whom it really isn't clear: [[spoiler:Lefty/The Puppet]]. According to Cassette Guy's monologue in the ending, [[spoiler:his daughter, who is possessing the Puppet, [[DarkIsNotEvil really does have good intentions]].]] So why does she attack(?) you? Yeah, the player character is presumably an adult, and [[spoiler:The Puppet]] seems to have a disdain for adults, but it still seems strange. Does she simply not know about her father's plans?
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** The girl playing the arcade- What was the meaning behind her being happy the first time you play it and sad the second time?

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** * The girl playing the arcade- What was the meaning behind her being happy the first time you play it and sad the second time?
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** Each time you complete it out of three times, her mood turns much more sadder as the game glitches. By the third play she's visibly crying and after the game end. You get to clearly see the reflection of [[Spoiler: Her and what seem's to be Spring-Bonnie behind her. Who tells her that "He's not dead yet" and to "Follow me"]]

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** Each time you complete it out of three times, her mood turns much more sadder as the game glitches. By the third play she's visibly crying and after the game end. You get to clearly see the reflection of [[Spoiler: Her [[spoiler: her and what seem's to be Spring-Bonnie behind her. Who tells her that "He's not dead yet" and to "Follow me"]]
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** The girl playing the arcade- What was the meaning behind her being happy the first time you play it and sad the second time?

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** The girl playing the arcade- What was the meaning behind her being happy the first time you play it and sad the second time?time?
** Each time you complete it out of three times, her mood turns much more sadder as the game glitches. By the third play she's visibly crying and after the game end. You get to clearly see the reflection of [[Spoiler: Her and what seem's to be Spring-Bonnie behind her. Who tells her that "He's not dead yet" and to "Follow me"]]
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** The girl playing the arcade- What was the meaning behind her being happy the first time you play it and sad the second time?

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