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** In the book, its implied that Spice isn't the sole substance with the effect that it has (Jessica for example when she becomes a reverend mother, remembers a similar cocktail to the water of Life being made on planets before Arrakis was settled). And Paul muses that the Spacers Guild became too specialized on spice which is their weakness. The issue isn't that nothing else can be used to travel through space without computers but Spice, but rather that the Guild ''won't'' use anything else BUT spice. Spice is ''highly'' addictive and the Guildsmen use it so much they have even deeper blue eyes than the Fremen, almost black. The Emperor notes that the Guildsmen he's with are so addicted to their spice visions they can't even notice what's actually in front of them (When they claim the outcome of the battle is uncertain because they can't see a fixed future, while the Emperor notes that just looking at the battle makes it clear they've lost). This is why Paul's threat works so well - it's not a matter that it'd destroy a tool they need, it's a matter that they are so deeply addicted for so many centuries using anything else is unthinkable. Paul muses that this is the guild's undoing. They never sought to control spice itself and by now they are too addicted to it to actually be capable to. Their decisions always turned to what would immediately give them the most spice immediately.

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** In the book, its implied that Spice isn't the sole substance with the effect that it has (Jessica for example when she becomes a reverend mother, remembers a similar cocktail to the water of Life being made on planets before Arrakis was settled). And Paul muses that the Spacers Guild became too specialized on spice which is their weakness. The issue isn't that nothing else can be used to travel through space without computers but Spice, but rather that the Guild ''won't'' use anything else BUT spice. Spice is ''highly'' addictive and the Guildsmen use it so much they have even deeper blue eyes than the Fremen, almost black. The Emperor notes that the Guildsmen he's with are so addicted to their spice visions they can't even notice what's actually in front of them (When they claim the outcome of the battle is uncertain because they can't see a fixed future, while the Emperor notes that just looking at the battle makes it clear they've lost). This is why Paul's threat works so well - it's not a matter that it'd destroy a tool they need, it's a matter that they are so deeply addicted for so many centuries using anything else is unthinkable. Paul muses that this is the guild's undoing. They never sought to control spice itself and by now they are too addicted to it to actually be capable to. Their decisions always turned to what would immediately give them the most spice immediately. He also notes that for Reverend Mothers, once they use Spice-Liquor, no other methods to see the future works.
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** In the book, its implied that Spice isn't the sole substance with the effect that it has (Jessica for example when she becomes a reverend mother, remembers a similar cocktail to the water of Life being made on planets before Arrakis was settled). And Paul muses that the Spacers Guild became too specialized on spice which is their weakness. The issue isn't that nothing else can be used to travel through space without computers but Spice, but rather that the Guild ''won't'' use anything else BUT spice. Spice is ''highly'' addictive and the Guildsmen use it so much they have even deeper blue eyes than the Fremen, almost black. The Emperor notes that the Guildsmen he's with are so addicted to their spice visions they can't even notice what's actually in front of them (When they claim the outcome of the battle is uncertain because they can't see a fixed future, while the Emperor notes that just looking at the battle makes it clear they've lost). This is why Paul's threat works so well - it's not a matter that it'd destroy a tool they need, it's a matter that they are so deeply addicted for so many centuries using anything else is unthinkable. Paul muses that this is the guild's undoing. They never sought to control spice itself and by now they are too addicted to it to actually be capable to.

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** In the book, its implied that Spice isn't the sole substance with the effect that it has (Jessica for example when she becomes a reverend mother, remembers a similar cocktail to the water of Life being made on planets before Arrakis was settled). And Paul muses that the Spacers Guild became too specialized on spice which is their weakness. The issue isn't that nothing else can be used to travel through space without computers but Spice, but rather that the Guild ''won't'' use anything else BUT spice. Spice is ''highly'' addictive and the Guildsmen use it so much they have even deeper blue eyes than the Fremen, almost black. The Emperor notes that the Guildsmen he's with are so addicted to their spice visions they can't even notice what's actually in front of them (When they claim the outcome of the battle is uncertain because they can't see a fixed future, while the Emperor notes that just looking at the battle makes it clear they've lost). This is why Paul's threat works so well - it's not a matter that it'd destroy a tool they need, it's a matter that they are so deeply addicted for so many centuries using anything else is unthinkable. Paul muses that this is the guild's undoing. They never sought to control spice itself and by now they are too addicted to it to actually be capable to. Their decisions always turned to what would immediately give them the most spice immediately.
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** Yes. Bene Gesserits are raised in schools, and not told of their lineage. It's a known fact that they are all daughters of noble families, but no one but the sisterhood knows who is who's daughter. As shown with Feyd-Rautha, the Bene Gesserit are not above collecting "samples" from people. In the book it's implied the same thing happened to the Baron (As he's Gay and therefore wouldn't have willingly fathered a daughter, hence why his heirs are Nephews, not sons), and he was compelled to father Jessica by a Bene Gesserit. In the book the Baron in fact never even laid eyes on baby Jessica at all, he was unaware he had a daughter at all.
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** In the book, its implied that Spice isn't the sole substance with the effect that it has (Jessica for example when she becomes a reverend mother, remembers a similar cocktail to the water of Life being made on planets before Arrakis was settled). And Paul muses that the Spacers Guild became too specialized on spice which is their weakness. The issue isn't that nothing else can be used to travel through space without computers but Spice, but rather that the Guild ''won't'' use anything else BUT spice. Spice is ''highly'' addictive and the Guildsmen use it so much they have even deeper blue eyes than the Fremen, almost black. The Emperor notes that the Guildsmen he's with are so addicted to their spice visions they can't even notice what's actually in front of them (When they claim the outcome of the battle is uncertain because they can't see a fixed future, while the Emperor notes that just looking at the battle makes it clear they've lost). This is why Paul's threat works so well - it's not a matter that it'd destroy a tool they need, it's a matter that they are so deeply addicted for so many centuries using anything else is unthinkable. Paul muses that this is the guild's undoing. They never sought to control spice itself and by now they are too addicted to it to actually be capable to.
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[[folder:Jessica's true bloodline]]
How was Jessica unaware of being a Harkonnen? Do the Bene Gesserit recruit their members from infancy like the Jedi from Star Wars? If so, was she never curious about who her parents were or was just never told? Or did the Baron just ask for this fact to not be public knowledge or something? I believe this would be the kind of thing that anyone in Jessica's position would be curious about and investigate at some point.
[[/folder]]
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*** In more simplistic terms it would also cause "enormous" financial upheaval. Spice is so precious all other forms of currency are tied to its value. Wars would immediately break out to secure the remaining supply, entire global economies would be wiped out, and the surviving Harkonnen would become "immensely" rich and powerful, given they had quietly stockpiled a substantial private reserve of Spice over the decades. In the novel, the Baron goads Paul into carrying out his threat, because it would greatly benefit his House in the short term.

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*** In more simplistic terms it would also cause "enormous" ''enormous'' financial upheaval. Spice is so precious all other forms of currency are tied to its value. Wars would immediately break out to secure the remaining supply, entire global economies would be wiped out, and the surviving Harkonnen would become "immensely" ''immensely'' rich and powerful, given they had quietly stockpiled a substantial private reserve of Spice over the decades. In the novel, the Baron goads Paul into carrying out his threat, because it would greatly benefit his House in the short term.
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*** In more simplistic terms it would also cause "enormous" financial upheaval. Spice is so precious all other forms of currency are tied to its value. Wars would immediately break out to secure the remaining supply, entire global economies would be wiped out, and the surviving Harkonnen would become "immensely" rich and powerful, given they had quietly stockpiled a substantial private reserve of Spice over the decades. In the novel, the Baron goads Paul into carrying out his threat, because it would greatly benefit his House in the short term.
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** It may be the Fremen mythology for the debilitating, spice-induced hallucinations like the one Paul suffered while rescuing the harvester crew in Part One. With no-one around to help snap them out of it, an unlucky traveller could be driven mad by the ordeal, or simply remain stuck in a trance until they die of exposure. Such bizarre events would easily feed the myth of malevolent spirits.

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** The interstellar civilisation is older than Spice's discovery because Spice wasn't needed for space travel at first. [=AIs=] and computers are outlawed since an ancient backstory event referred as "Butlerian jihad" (either a revolt against technology or a robot war depending on the continuity, mentioned in passing in the original Frank Herbert's novels, and the event is the main focus of one of the novels' prequels series). Also, Spice isn't literally spaceships' fuel. The prescience granted by Spice serves to replace the use of "thinking machines" to pilot spaceships: instead of using computers to calculate trajectories, the Spacing Guild's navigators rely on short term visions of the future.

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** The interstellar civilisation civilization is older than Spice's discovery because Spice wasn't needed for space travel at first. [=AIs=] and computers are outlawed since an ancient backstory event referred as "Butlerian jihad" (either a revolt against technology or a robot war depending on the continuity, mentioned in passing in the original Frank Herbert's novels, and the event is the main focus of one of the novels' prequels series). Also, Spice isn't literally spaceships' fuel. The prescience granted by Spice serves to replace the use of "thinking machines" to pilot spaceships: instead of using computers to calculate trajectories, the Spacing Guild's navigators rely on short term visions of the future.future.
*** It's worth to add that in the book, the Empire and the Spacer Guild are both older than the discovery of spice, implying that there was a time period between the Jihad and the ban on computers and discovery of spice where travel existed without spice or computers. We're not given any details, but we know it exists because Yueh gives Paul a film book made by Imperial Ecologist back when Arrakis was a research station. Paul notes that the book predates the discovery of Spice on the planet.
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*** Note the films establish that Paul's visions don't always happen.
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** In the books, Bene Gesserit have the ability to slow their own aging--they never do it, but they could if they wanted to--so it stands to reason that they also have the ability to slow down a pregnancy. It is highly unlikely that Jessica did that in this case, however, for the same reason that she wouldn't slow her own aging; it draws too much attention to the Bene Gesserit abilities which are supposed to be kept reasonably secret.
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** The timeline problem here only arises if you assume Chani storming out means that she and Paul are ''permanently'' broken up. Paul has already confirmed via vision that they will reconcile at some point in the near future. So there's no problem at all--they simply get back together at some point during Paul's marriage to Irulan, they wait around for a few years doing ''Messiah'' stuff, and then we're back on track.
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** Spacefaring in the Dune setting requires neither the guild or computers. Without either, space travel is possible, just a lot more dangerous. The original settlers of Dune were cultists (do a search on "Zen Sunni Wanderers" for info) who were willing to take those risks ...so the real headscratcher is: why isn't the whole galaxy populated with the descendants of these and other similar risk takers? It only takes one vessel to populate a whole planet. IRL, many remote spots on Earth were populated via similarly dangerous means. For example, the entire native population of New Zealand are descended from an initial small group (or several groups) who arrived via long and perilous canoe journey (mitochondrial DNA implies approximately 70 women settlers).

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** Dune had been settled for a very long time, without use of the Guild. Spacefaring in the Dune setting requires neither the guild or computers. Without either, space travel is possible, just but a lot more dangerous. The original settlers of Dune were cultists (do a search on "Zen Sunni Wanderers" for info) who were willing to take those risks ...so the real headscratcher is: why isn't the whole galaxy - every planet - populated with the descendants of these people, and other similar risk takers? risk-takers? It only takes one space vessel to populate a whole planet. IRL, many remote spots on Earth were populated via similarly dangerous means. For example, the entire native population of New Zealand are descended from an initial small group (or several groups) who arrived via long and perilous canoe journey (mitochondrial DNA implies approximately 70 women settlers).

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** Spacefaring in the Dune setting requires neither the guild or computers. Without either, space travel is possible, just a lot more dangerous. The original settlers of Dune were cultists (look up ZenSunni Wanderers) who were willing to take those risks ...so the real headscratcher is: why isn't the whole galaxy populated with the descendants of these and other similar risk takers? That's what happens IRL, because small initial populations expand very rapidly to become nations (for example the entire native population of New Zealand are descended from an initial 50-100 women who arrived via a similarly perilous canoe journey).

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** Spacefaring in the Dune setting requires neither the guild or computers. Without either, space travel is possible, just a lot more dangerous. The original settlers of Dune were cultists (look up ZenSunni Wanderers) (do a search on "Zen Sunni Wanderers" for info) who were willing to take those risks ...so the real headscratcher is: why isn't the whole galaxy populated with the descendants of these and other similar risk takers? That's what happens It only takes one vessel to populate a whole planet. IRL, because small initial populations expand very rapidly to become nations (for example many remote spots on Earth were populated via similarly dangerous means. For example, the entire native population of New Zealand are descended from an initial 50-100 women small group (or several groups) who arrived via a similarly long and perilous canoe journey).journey (mitochondrial DNA implies approximately 70 women settlers).
*** And the answer to this secondary headscratcher is that the author probably just decided that making a 100% realistic setting was too much work / not what he wanted. He wanted a very constrained setting. If a billion non-guild settled worlds are inhabited, you can't have the monolithic feudalism and galaxy-wide rules that prohibit the use of computers, and the shaky house of cards that the plot rests upon would fall apart. So, to prop up the story he wanted to tell, there's a bit of necessary nonsense: only the Zen Sunni Wanderers ever took this risk, and they only did it to get to a few places, and this (by an absolutely amazing coincidence!!) took them to the only planet in the whole galaxy that has the correct magitech required to power the rest of the story.


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** See above - spacefaring in the Dune setting requires neither the guild or computers. Without either, space travel is possible, just a lot more dangerous. The original settlers of Dune were cultists (do a search on "Zen Sunni Wanderers" for info) who were willing to take those risks.
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** Spacefaring in the Dune setting requires neither the guild or computers. Without either, space travel is possible, just a lot more dangerous. The original settlers of Dune were cultists (look up ZenSunni Wanderers) who were willing to take those risks ...so the real headscratcher is: why isn't the whole galaxy populated with the descendants of these and other similar risk takers? That's what happens IRL, because small initial populations expand very rapidly to become nations (for example the entire native population of New Zealand are descended from an initial 50-100 women who arrived via a similarly perilous canoe journey).
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*** The Spacing Guild only exists because of the ban on Thinking Machines. If computers to replace the Navigators were invented and accepted, any Great House could make and use their own interstellar spaceships. And the whole Empire only exists because of the checks and balances based in major part on the Guild's monopoly. The whole social structure would come crashing down if the Spice-reliant system would be disrupted and in the minds of the people in this society, it would be tantamount to the Apocalypse.
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*** This is very likely the reason and backs up condensed plotlines from the book in that Rabban was never meant to actually stop the Fremen. Just make things somewhat worse so Feyd would look better when he took over. As shown throughout the film Rabban only really had smaller copter fleets and ground forces to fight the Fremen. Not any of the heavy vehicles or weaponry seen in the attack on the Atreides. Plus his tactics were very simple (just looking blindly and reacting to attacks). Likely the Barons reaction to Feyd tactics was just in the brilliance of its simplicity. Rabban probably would have just rushed in there with troops. Feyd opted to just bomb them out rather than the previous tactics of confronting them directly.
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** It's a plot point in the books that the Fremen are not quite as backward and primitive as everyone thinks they are - and that they have secret dealings with the Spacing Guild - whom they bribe with Spice to keep weather satellites from being installed on Arrakis that might be used to track their movements. It thus seems likely that some Fremen might know how to fly ships for said smuggling. They might also have just coerced the crews of the ships to pilot for them.
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** You see before Paul launched the nukes that Chani and her team are on the rocky ridges, not in the sand flats yet. They moved when the nukes were launched and the Sardaukar were distracted (Paul even calls Stilgar's team the distraction earlier), using the blast and the resulting sand clouds to approach the Sardaukar, only to bury themselves as the dust settled and the Sardaukar returned in formation. Stilgar's unit on the sand worms attacks, and the Sardaukar do not know they've been flanked until Chani's team comes out of the sand to close the pincer.
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** I'm guessing Paul, Jessica and Gurney have at least some kind of knowledge about piloting spaceships, so they likely taught the Fremen off-screen. They are a bunch of time jumps, after all. As for why the other Houses don't attack them, Paul mentions that if they attack, he will blow up every Spice deposit on Arrakis, which would likely give them (and the Spacing Guild, since Spice is vital to them and nobody flies anywhere without them) pause.

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** I'm guessing Paul, Jessica and Gurney have at least some kind of knowledge about piloting spaceships, so they likely taught the Fremen off-screen. They are There seem to be a bunch lot of time jumps, skips, after all. As for why the other Houses don't attack them, Paul mentions that if they attack, he will blow up every Spice deposit on Arrakis, which would likely give them (and the Spacing Guild, since Spice is vital to them and nobody flies anywhere without them) pause.
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** The Villeneuve's version alters the plot to compress the timeline. It notably removes an about two years-long time skip (Alia's birth happens at this time in the book).
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** The events most likely took less than 9 months. Nothing in the movie suggests they took longer than that, nor is there in any mention that the birth was somehow delayed.


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** Arrakis has been an imperial fief forever, but the rule of the Harkonnen only dates back about 80 years (the Emperor rotates which house runs the place for him). It's implied in both book and film that it's the Harkonnen who brought with them heavy repression of Fremen culture.
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** I'm guessing Paul, Jessica and Gurney have at least some kind of knowledge about piloting spaceships, so they likely taught the Fremen off-screen. They are a bunch of time jumps, after all. As for why the other Houses don't attack them, Paul mentions that if they attack, he will blow up every Spice deposit on Arrakis, which would likely give them (and the Spacing Guild, since Spice is vital to them and nobody flies anywhere without them) pause.

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