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** Do ''you'' speak 16th Century Italian? Or Chinese?


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* What language is Shao Jun speaking in Embers? She seems a bit young to be fluent in a foreign language, and the odds of Ezio knowing Chinese seem pretty low, seeing as he had barely any Turkish. (Sofia gets a free pass, since her database entry mentions she's polylingual.)

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** This was actually discussed in the story, [[spoiler:One of the Multiplayer characters, the Sentinel (Vali cel Tradat) was actually a former Assassin from Wallachian that defected to the Templars in revenge for what saw as betray by the Assassin Brotherhood since they were working with instead of fighting against the Ottoman oppressors.]]

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** This was actually discussed in the story, [[spoiler:One of the Multiplayer characters, the Sentinel (Vali cel Tradat) was actually a former Assassin from Wallachian Wallachia that defected to the Templars in revenge for what saw as betray by the Assassin Brotherhood since they were working with with, instead of fighting against against, the Ottoman oppressors.]] ]]



* I've been curious about something. Several of the locations you go to in order to find Altaïr's keys have ziplines. Now, I checked the wiki, and it says that the hookblade has been in use since the 1480s. If I recall, Altaïr gave the keys to Niccolo Polo at least 300 years ago, correct? It's also likely that no one has been down in those locations in that time. So, how would they have been able to design the locations in such a way that a hookblade would be necessary? Did Altaïr give them a glimpse of the future so that they'd be able to arrange for such a construction in anticipation?

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* I've been curious about something. Several of the locations you go to in order to find Altaïr's keys have ziplines. Now, I checked the wiki, and it says that the hookblade has been in use since the 1480s. If I recall, Altaïr gave the keys to Niccolo Niccolò Polo at least 300 years ago, correct? It's also likely that no one has been down in those locations in that time. So, how would they have been able to design the locations in such a way that a hookblade would be necessary? Did Altaïr give them a glimpse of the future so that they'd be able to arrange for such a construction in anticipation?



** I also thought it was Ezio seeing his ancestor Altair in a similar fashion to the Bleeding Effect. However, if they aren't related by blood, at least at that point, then perhaps Ezio was seeing those ghosts because Altair was so closely tied to Masyaf? All of the memories from the five keys take place there, after all.
** Could be a variation of the Bleeding Effect caused by the keys, i.e. reliving Altair's memories through the keys leaves a "mental footprint" in Ezio.
* Maybe it's actually Desmond seeing Altair superimposed onto Ezio's memories of Masyaf because of the bleeding effect?

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** I also thought it was Ezio seeing his ancestor Altair Altaïr in a similar fashion to the Bleeding Effect. However, if they aren't related by blood, at least at that point, then perhaps Ezio was seeing those ghosts because Altair Altaïr was so closely tied to Masyaf? All of the memories from the five keys take place there, after all.
** Could be a variation of the Bleeding Effect caused by the keys, i.e. reliving Altair's Altaïr's memories through the keys leaves a "mental footprint" in Ezio.
* ** Maybe it's actually Desmond seeing Altair Altaïr superimposed onto Ezio's memories of Masyaf because of the bleeding effect?



* Another thing about ''Embers'': Seems strange that Ezio would suddenly keel over from a heart attack at the age of 65 while sitting on a bench when he still seemed to be very fit for his age in the earlier fight. Not to mention that he has been fitter than most throughout most of his life and should probably have a longer natural lifespan than just about everyone around him. Would have been more believable if he had been wounded during the fight to protect Shao Jun and succumbed to his injuries.

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* Another thing about ''Embers'': Seems strange that Ezio would suddenly keel over from a heart attack at the age of 65 while sitting on a bench when he still seemed to be very fit for his age in the earlier fight. Not to mention that he has been fitter than most throughout most of his life and should probably have a longer natural lifespan than just about everyone around him. Would have been more believable if he had been wounded during the fight to protect Shao Jun and succumbed to his injuries.injuries.
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* Maybe it's actually Desmond seeing Altair superimposed onto Ezio's memories of Masyaf because of the bleeding effect?
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* I don't know if this happens in the other games, since I haven't played them in awhile, but whenever you get into a fight with the guards and there's a crowd of people around, they cheer you on and everything. However, when you kill an enemy, they start freaking out. What's up with that? Is it that they're being drowned out by the people who're scared of Ezio? Them not realizing he was going to actually kill them? Or is it just because of how brutal their deaths are? If it's the last one, does it only apply with the Hidden Blade?

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* I don't know if this happens in the other games, since I haven't played them in awhile, but whenever you get into a fight with the guards and there's a crowd of people around, they cheer you on and everything. However, when you kill an enemy, they start freaking out. What's up with that? Is it that they're being drowned out by the people who're scared of Ezio? Them not realizing he was going to actually kill them? Or is it just because of how brutal their deaths are? If it's the last one, does it only apply with the Hidden Blade?Blade?
* Another thing about ''Embers'': Seems strange that Ezio would suddenly keel over from a heart attack at the age of 65 while sitting on a bench when he still seemed to be very fit for his age in the earlier fight. Not to mention that he has been fitter than most throughout most of his life and should probably have a longer natural lifespan than just about everyone around him. Would have been more believable if he had been wounded during the fight to protect Shao Jun and succumbed to his injuries.
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** Could be a variation of the Bleeding Effect caused by the keys, i.e. reliving Altair's memories through the keys leaves a "mental footprint" in Ezio.
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** I also thought it was Ezio seeing his ancestor Altair in a similar fashion to the Bleeding Effect. However, if they aren't related by blood, at least at that point, then perhaps Ezio was seeing those ghosts because Altair was so closely tied to Masyaf? All of the memories from the five keys take place there, after all.

to:

** I also thought it was Ezio seeing his ancestor Altair in a similar fashion to the Bleeding Effect. However, if they aren't related by blood, at least at that point, then perhaps Ezio was seeing those ghosts because Altair was so closely tied to Masyaf? All of the memories from the five keys take place there, after all.all.
* I don't know if this happens in the other games, since I haven't played them in awhile, but whenever you get into a fight with the guards and there's a crowd of people around, they cheer you on and everything. However, when you kill an enemy, they start freaking out. What's up with that? Is it that they're being drowned out by the people who're scared of Ezio? Them not realizing he was going to actually kill them? Or is it just because of how brutal their deaths are? If it's the last one, does it only apply with the Hidden Blade?
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** I thought it was also Ezio seeing his ancestor Altair in a similar fashion to the Bleeding Effect. However, if they aren't related by blood, at least at that point, then perhaps Ezio was seeing those ghosts because Altair was so closely tied to Masyaf? All of the memories from the five keys take place there, after all.

to:

** I also thought it was also Ezio seeing his ancestor Altair in a similar fashion to the Bleeding Effect. However, if they aren't related by blood, at least at that point, then perhaps Ezio was seeing those ghosts because Altair was so closely tied to Masyaf? All of the memories from the five keys take place there, after all.

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* [[WordOfGod According to Darby McDevitt]], Ezio is ''not'' a descendant of Altaïr. Yet at the beginning of the game, Ezio sees the 'ghost' of Altaïr in a fashion very similar to when Desmond saw Ezio's 'ghost' due to the bleeding effect.

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* [[WordOfGod According to Darby McDevitt]], Ezio is ''not'' a descendant of Altaïr. Yet at the beginning of the game, Ezio sees the 'ghost' of Altaïr in a fashion very similar to when Desmond saw Ezio's 'ghost' due to the bleeding effect.effect.
** I thought it was also Ezio seeing his ancestor Altair in a similar fashion to the Bleeding Effect. However, if they aren't related by blood, at least at that point, then perhaps Ezio was seeing those ghosts because Altair was so closely tied to Masyaf? All of the memories from the five keys take place there, after all.

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** WordOfGod says that the Database entries for Revelations were written by Subject 16.

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** WordOfGod says that the Database entries for Revelations ''Revelations'' were written by Subject 16.



** This was actually discussed in the story, [[spoiler: One of the Multiplayer characters, the Sentinel (Vali cel Tradat) was actually a former Assassin from Wallachian that defected to the Templars in revenge for what saw as betray by the Assassin Brotherhood since they were working with instead of fighting against the Ottoman oppressors.]]
* Another one of those "abstractions of the Animus" things: 82-year old Altair walks slowly and coughs and wheezes, yet his arms are still quick and dexterous enough to freely stab people with the hidded blade.
** I think that could be chalked up to Altair having an easier time performing an assassination than breaking into a run. Even in old age, while you probably can't usually break into a run that easily, quickly moving your arms to slide a blade between someone's ribs probably isn't that difficult. That said, I wouldn't know for sure, since I never attempted high-profile assassinations with Altair in his old age, just the quiet ones.
*** TruthInTelevision. A good example of this would be Christopher Lee; he is noted as being an incredibly skilled swordsman, with lightning-fast arms and an agile upper body, but he's old and his legwork isn't anywhere near as good as his upper-bodywork. That's why in the Star Wars prequels, a lot of shots involving Dooku fighting were from the waist up. Altair is the exact same way.
* I've been curious about something. Several of the locations you go to in order to find Altair's keys have ziplines. Now, I checked the wiki, and it says that the hookblade has been in use since the 1480s. If I recall, Altair gave the keys to Niccolo Polo at least 300 years ago, correct? It's also likely that no one has been down in those locations in that time. So, how would they have been able to design the locations in such a way that a hookblade would be necessary? Did Altair give them a glimpse of the future so that they'd be able to arrange for such a construction in anticipation?

to:

** This was actually discussed in the story, [[spoiler: One [[spoiler:One of the Multiplayer characters, the Sentinel (Vali cel Tradat) was actually a former Assassin from Wallachian that defected to the Templars in revenge for what saw as betray by the Assassin Brotherhood since they were working with instead of fighting against the Ottoman oppressors.]]
* Another one of those "abstractions of the Animus" things: 82-year old Altair Altaïr walks slowly and coughs and wheezes, yet his arms are still quick and dexterous enough to freely stab people with the hidded hidden blade.
** I think that could be chalked up to Altair Altaïr having an easier time performing an assassination than breaking into a run. Even in old age, while you probably can't usually break into a run that easily, quickly moving your arms to slide a blade between someone's ribs probably isn't that difficult. That said, I wouldn't know for sure, since I never attempted high-profile assassinations with Altair Altaïr in his old age, just the quiet ones.
*** TruthInTelevision. A good example of this would be Christopher Lee; ChristopherLee; he is noted as being an incredibly skilled swordsman, with lightning-fast arms and an agile upper body, but he's old and his legwork isn't anywhere near as good as his upper-bodywork. That's why in the Star Wars ''StarWars'' prequels, a lot of shots involving Dooku fighting were from the waist up. Altair Altaïr is the exact same way.
* I've been curious about something. Several of the locations you go to in order to find Altair's Altaïr's keys have ziplines. Now, I checked the wiki, and it says that the hookblade has been in use since the 1480s. If I recall, Altair Altaïr gave the keys to Niccolo Polo at least 300 years ago, correct? It's also likely that no one has been down in those locations in that time. So, how would they have been able to design the locations in such a way that a hookblade would be necessary? Did Altair Altaïr give them a glimpse of the future so that they'd be able to arrange for such a construction in anticipation?



** According to [[WordOfGod Darby McDevitt]], he's "no one". WildMassGuessing has him pegged as anything from a Templar, an Assassin, [[spoiler: Death]], somebody after Shao Jun or just someone similar to Ezio in her early days, though.
* So at the very end of the game, when [[spoiler: Desmond wakes up]], Shaun, Rebecca and William are all in the back of the truck. It seems like they just stopped, so who was driving?
* I know the game was called revelations (and to be fair we did learn a lot) but this game still didn't answer my most important question: Why did Juno make Desmond stab Lucy?!!

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** [[WordOfGod According to [[WordOfGod Darby McDevitt]], he's "no one". WildMassGuessing has him pegged as anything from a Templar, an Assassin, [[spoiler: Death]], [[spoiler:Death]], somebody after Shao Jun or just someone similar to Ezio in her early days, though.
* So at the very end of the game, when [[spoiler: Desmond [[spoiler:Desmond wakes up]], Shaun, Rebecca and William are all in the back of the truck. It seems like they just stopped, so who was driving?
* I know the game was called revelations (and to be fair we did learn a lot) but this game still didn't answer my most important question: Why did Juno make Desmond stab Lucy?!!Lucy?!!
* [[WordOfGod According to Darby McDevitt]], Ezio is ''not'' a descendant of Altaïr. Yet at the beginning of the game, Ezio sees the 'ghost' of Altaïr in a fashion very similar to when Desmond saw Ezio's 'ghost' due to the bleeding effect.
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* So at the very end of the game, when [[spoiler: Desmond wakes up]], Shaun, Rebecca and William are all in the back of the truck. It seems like they just stopped, so who was driving?

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* So at the very end of the game, when [[spoiler: Desmond wakes up]], Shaun, Rebecca and William are all in the back of the truck. It seems like they just stopped, so who was driving?driving?
* I know the game was called revelations (and to be fair we did learn a lot) but this game still didn't answer my most important question: Why did Juno make Desmond stab Lucy?!!
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* Who was that young man at the end of ''Embers''?

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* Who was that young man at the end of ''Embers''?''Embers''?
** According to [[WordOfGod Darby McDevitt]], he's "no one". WildMassGuessing has him pegged as anything from a Templar, an Assassin, [[spoiler: Death]], somebody after Shao Jun or just someone similar to Ezio in her early days, though.
* So at the very end of the game, when [[spoiler: Desmond wakes up]], Shaun, Rebecca and William are all in the back of the truck. It seems like they just stopped, so who was driving?
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There\'s another game coming out next year. Relax.


* Who was that young man at the end of ''Embers''?
* Ok, this game was awesome, but it really didn't answer that many of my questions like it promised to. Ok desmond is now out of his coma, and he knows how to save the world, and we know a lot more about desmond. But they still didn't answer the most important questions such as WTF was Juno talking about at the end of Brotherhood, and FAR more importantly, WHY DID SHE MAKE ME STAB LUCY??!!

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* Who was that young man at the end of ''Embers''?
* Ok, this game was awesome, but it really didn't answer that many of my questions like it promised to. Ok desmond is now out of his coma, and he knows how to save the world, and we know a lot more about desmond. But they still didn't answer the most important questions such as WTF was Juno talking about at the end of Brotherhood, and FAR more importantly, WHY DID SHE MAKE ME STAB LUCY??!!
''Embers''?
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Aha, thanks for catching that. My brain wasn\'t working right when I wrote Reeves, my bad.
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* Who was that young man at the end of ''Embers''?

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* Who was that young man at the end of ''Embers''?''Embers''?
* Ok, this game was awesome, but it really didn't answer that many of my questions like it promised to. Ok desmond is now out of his coma, and he knows how to save the world, and we know a lot more about desmond. But they still didn't answer the most important questions such as WTF was Juno talking about at the end of Brotherhood, and FAR more importantly, WHY DID SHE MAKE ME STAB LUCY??!!
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None


* Something about the hookblade mechanics. Specifically the function that allows you to perform a long-jump. How come Ezio is able to jump a long distance straight ahead if he uses the hookblade to grasp the corner chase-breakers, but can only swing his way around the corner if he uses his bare hands instead? From what I can see, it doesn't look like he couldn't do it. Is there anything that would make it more difficult for him without the hookblade?

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* Something about the hookblade mechanics. Specifically the function that allows you to perform a long-jump. How come Ezio is able to jump a long distance straight ahead if he uses the hookblade to grasp the corner chase-breakers, but can only swing his way around the corner if he uses his bare hands instead? From what I can see, it doesn't look like he couldn't do it. Is there anything that would make it more difficult for him without the hookblade?hookblade?
* Who was that young man at the end of ''Embers''?
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* So, the PoirotSpeak in the games is justified as being caused by glitches in the translation software. What is the justification in ''Embers'', where the action is apparently ''not'' being viewed through the animus?

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* So, the PoirotSpeak in the games is justified as being caused by glitches in the translation software. What is the justification in ''Embers'', where the action is apparently ''not'' being viewed through the animus?animus?
* Something about the hookblade mechanics. Specifically the function that allows you to perform a long-jump. How come Ezio is able to jump a long distance straight ahead if he uses the hookblade to grasp the corner chase-breakers, but can only swing his way around the corner if he uses his bare hands instead? From what I can see, it doesn't look like he couldn't do it. Is there anything that would make it more difficult for him without the hookblade?
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** Ah, so I guess it's essentially segregating gameplay and story? Then again, I suppose that at the time they had designed the place, the ropes were much stronger so that an Assassin could just shimmy across (the one that passes through the waterfall not withstanding). I do recall that most of the scaffolding crumble only after Ezio gets away from them or ends up causing mayhem to his benefit, so I assume they had alternate routes set up?

to:

** Ah, so I guess it's essentially segregating gameplay and story? Then again, I suppose that at the time they had designed the place, the ropes were much stronger so that an Assassin could just shimmy across (the one that passes through the waterfall not withstanding). I do recall that most of the scaffolding crumble only after Ezio gets away from them or ends up causing mayhem to his benefit, so I assume they had alternate routes set up?up?
* So, the PoirotSpeak in the games is justified as being caused by glitches in the translation software. What is the justification in ''Embers'', where the action is apparently ''not'' being viewed through the animus?
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** This was actually discussed in the story, [[spoiler: One of the Multiplayer characters, the Sentinel (Vali cel Tradat) was actually a former Assassin from Wallachian that defected to the Templars in revenge for what saw as betray by the Assassin Brotherhood since they were working with instead of fighting against the Ottoman oppressors.

to:

** This was actually discussed in the story, [[spoiler: One of the Multiplayer characters, the Sentinel (Vali cel Tradat) was actually a former Assassin from Wallachian that defected to the Templars in revenge for what saw as betray by the Assassin Brotherhood since they were working with instead of fighting against the Ottoman oppressors. ]]
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** This was actually discussed in the story, [[spoiler: One of the Multiplayer characters, the Sentinel (Vali cel Tradat) was actually a former Assassin from Wallachian that defected to the Templars in revenge for what saw as betray by the Assassin Brotherhood since they were working with instead of fighting against the Ottoman oppressors.
Is there an issue? Send a MessageReason:
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** Ah, so I guess it's essentially segregating gameplay and story? I do recall that most of the scaffolding crumble only after Ezio gets away from them or ends up causing mayhem to his benefit, so I assume they had alternate routes set up?

to:

** Ah, so I guess it's essentially segregating gameplay and story? Then again, I suppose that at the time they had designed the place, the ropes were much stronger so that an Assassin could just shimmy across (the one that passes through the waterfall not withstanding). I do recall that most of the scaffolding crumble only after Ezio gets away from them or ends up causing mayhem to his benefit, so I assume they had alternate routes set up?
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** That's simply BenevolentArchitecture. In addition, note how ancient, unmaintained scaffolding and such only crumble after Ezio has jumped free of them, or they tumble down in a manner that benefits him.

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** That's simply BenevolentArchitecture. In addition, note how ancient, unmaintained scaffolding and such only crumble after Ezio has jumped free of them, or they tumble down in a manner that benefits him.him.
** Ah, so I guess it's essentially segregating gameplay and story? I do recall that most of the scaffolding crumble only after Ezio gets away from them or ends up causing mayhem to his benefit, so I assume they had alternate routes set up?

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** The Assassins view the Templars as a bigger threat than any non-Templar-controlled organization. The former is a far greater threat than the latter, as the formeris actively crushing human willpower and freedom of thought, whereas the latter is Tuesday, and the Ottomans were actually a very progressive society in a lot of respects.

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** The Assassins view the Templars as a bigger threat than any non-Templar-controlled organization. The former is a far greater threat than the latter, as the formeris former is actively crushing human willpower and freedom of thought, whereas the latter is Tuesday, and the Ottomans were actually a very progressive society in a lot of respects.



* I've been curious about something. Several of the locations you go to in order to find Altair's keys have ziplines. Now, I checked the wiki, and it says that the hookblade has been in use since the 1480s. If I recall, Altair gave the keys to Niccolo Polo at least 300 years ago, correct? It's also likely that no one has been down in those locations in that time. So, how would they have been able to design the locations in such a way that a hookblade would be necessary? Did Altair give them a glimpse of the future so that they'd be able to arrange for such a construction in anticipation?

to:

* I've been curious about something. Several of the locations you go to in order to find Altair's keys have ziplines. Now, I checked the wiki, and it says that the hookblade has been in use since the 1480s. If I recall, Altair gave the keys to Niccolo Polo at least 300 years ago, correct? It's also likely that no one has been down in those locations in that time. So, how would they have been able to design the locations in such a way that a hookblade would be necessary? Did Altair give them a glimpse of the future so that they'd be able to arrange for such a construction in anticipation?anticipation?
** That's simply BenevolentArchitecture. In addition, note how ancient, unmaintained scaffolding and such only crumble after Ezio has jumped free of them, or they tumble down in a manner that benefits him.
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* I've been curious about something. Several of the locations you go to in order to find Altair's keys have ziplines. Now, I checked the wiki, and it says that the hookblade has been in use since the 1480s. If I recall, Altair gave the keys to Niccolo Polo at least 300 years ago, correct? So, how would they have been able to design the locations in such a way that a hookblade would be necessary? Did Altair give them a glimpse of the future so that they'd be able to arrange for such a construction in anticipation?

to:

* I've been curious about something. Several of the locations you go to in order to find Altair's keys have ziplines. Now, I checked the wiki, and it says that the hookblade has been in use since the 1480s. If I recall, Altair gave the keys to Niccolo Polo at least 300 years ago, correct? It's also likely that no one has been down in those locations in that time. So, how would they have been able to design the locations in such a way that a hookblade would be necessary? Did Altair give them a glimpse of the future so that they'd be able to arrange for such a construction in anticipation?
Is there an issue? Send a MessageReason:
None


*** TruthInTelevision. A good example of this would be Christopher Lee; he is noted as being an incredibly skilled swordsman, with lightning-fast arms and an agile upper body, but he's old and his legwork isn't anywhere near as good as his upper-bodywork. That's why in the Star Wars prequels, a lot of shots involving Dooku fighting were from the waist up. Altair is the exact same way.

to:

*** TruthInTelevision. A good example of this would be Christopher Lee; he is noted as being an incredibly skilled swordsman, with lightning-fast arms and an agile upper body, but he's old and his legwork isn't anywhere near as good as his upper-bodywork. That's why in the Star Wars prequels, a lot of shots involving Dooku fighting were from the waist up. Altair is the exact same way.way.
* I've been curious about something. Several of the locations you go to in order to find Altair's keys have ziplines. Now, I checked the wiki, and it says that the hookblade has been in use since the 1480s. If I recall, Altair gave the keys to Niccolo Polo at least 300 years ago, correct? So, how would they have been able to design the locations in such a way that a hookblade would be necessary? Did Altair give them a glimpse of the future so that they'd be able to arrange for such a construction in anticipation?
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wrong name^^


*** TruthInTelevision. A good example of this would be Christopher Reeves; he is noted as being an incredibly skilled swordsman, with lightning-fast arms and an agile upper body, but he's old and his legwork isn't anywhere near as good as his upper-bodywork. That's why in the Star Wars prequels, a lot of shots involving Dooku fighting were from the waist up. Altair is the exact same way.

to:

*** TruthInTelevision. A good example of this would be Christopher Reeves; Lee; he is noted as being an incredibly skilled swordsman, with lightning-fast arms and an agile upper body, but he's old and his legwork isn't anywhere near as good as his upper-bodywork. That's why in the Star Wars prequels, a lot of shots involving Dooku fighting were from the waist up. Altair is the exact same way.
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None


** The Assassins view the Templars as a bigger threat than any non-Templar-controlled organization. The former is a far greater threat than the latter, as the formeris actively crushing human willpower and freedom of thought, whereas the latter is Tuesday.

to:

** The Assassins view the Templars as a bigger threat than any non-Templar-controlled organization. The former is a far greater threat than the latter, as the formeris actively crushing human willpower and freedom of thought, whereas the latter is Tuesday.Tuesday, and the Ottomans were actually a very progressive society in a lot of respects.
Is there an issue? Send a MessageReason:
None


** I think that could be chalked up to Altair having an easier time performing an assassination than breaking into a run. Even in old age, while you probably can't usually break into a run that easily, quickly moving your arms to slide a blade between someone's ribs probably isn't that difficult. That said, I wouldn't know for sure, since I never attempted high-profile assassinations with Altair in his old age, just the quiet ones.

to:

** I think that could be chalked up to Altair having an easier time performing an assassination than breaking into a run. Even in old age, while you probably can't usually break into a run that easily, quickly moving your arms to slide a blade between someone's ribs probably isn't that difficult. That said, I wouldn't know for sure, since I never attempted high-profile assassinations with Altair in his old age, just the quiet ones.ones.
*** TruthInTelevision. A good example of this would be Christopher Reeves; he is noted as being an incredibly skilled swordsman, with lightning-fast arms and an agile upper body, but he's old and his legwork isn't anywhere near as good as his upper-bodywork. That's why in the Star Wars prequels, a lot of shots involving Dooku fighting were from the waist up. Altair is the exact same way.
Is there an issue? Send a MessageReason:
None

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** The Assassins view the Templars as a bigger threat than any non-Templar-controlled organization. The former is a far greater threat than the latter, as the formeris actively crushing human willpower and freedom of thought, whereas the latter is Tuesday.
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** WordOfGod says that the Database entries for Revelations were written by Subject 16.
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* Another one of those "abstractions of the Animus" things: 82-year old Altair walks slowly and coughs and wheezes, yet his arms are still quick and dexterous enough to freely stab people with the hidded blade.

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* Another one of those "abstractions of the Animus" things: 82-year old Altair walks slowly and coughs and wheezes, yet his arms are still quick and dexterous enough to freely stab people with the hidded blade.blade.
** I think that could be chalked up to Altair having an easier time performing an assassination than breaking into a run. Even in old age, while you probably can't usually break into a run that easily, quickly moving your arms to slide a blade between someone's ribs probably isn't that difficult. That said, I wouldn't know for sure, since I never attempted high-profile assassinations with Altair in his old age, just the quiet ones.

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