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* A "strippotamus" produces a gun from nowhere in [[http://www.girlsinspace.co.uk/2010/07/15/push-the-button-page-21/ this]] ''Webcomic/GirlsInSpace'' strip.

to:

* ''Webcomic/GirlsInSpace'': A "strippotamus" produces a gun from nowhere in [[http://www.girlsinspace.co.uk/2010/07/15/push-the-button-page-21/ this]] ''Webcomic/GirlsInSpace'' strip.



* Although this example might be better described as HyperspaceMallet, it deserves a spot here, if for no other reason than it formerly provided the trope image. ''Webcomic/ElGoonishShive'' has [[http://egscomics.com/?date=2002-01-25 this comic]] where the HyperspaceMallet is pulled out of {{Hammerspace}}, and [[http://egscomics.com/?date=2002-01-26 this one]] where a scientist explains where the mallet came from.
** Let us not forget that Susan has ability to turn realspace into her own personal Hammerspace thanks to magic powers.
** Later on when Susan finds she can't summon the hammer, they find that [[spoiler:the immortal who created the relic that allows girls to summon the hammer is about to reincarnate himself, undoing the magic.]]
* In a couple more recent pages of ''[[http://grim.snafu-comics.com/ Grim Tales from Down Below]]'', Hammerspace has played a major role in the appearance of objects such as: An iron engraved with "STFU" on the side, a kettle with the word "FAG" on it in a similar vein, a ball gag, a cherry, a knife, a spontaneously changing outfit, and a paintball gun. It's not as kinky as it sounds.
* ''Webcomic/GrrlPower'': One of Dabbler's many abilities. [[http://www.grrlpowercomic.com/archives/1062 Sydney really wants this power too.]]
** It's actually her lab (at an undisclosed location). She has a teleport in her artificial arm, which warps in what she needs.
* In ''Webcomic/{{Homestuck}}'' characters store items in a "Sylladex". These are basically video game inventories, but they usually have [[InventoryManagementPuzzle limits on what order and under what circumstances items can be retrieved in]].

to:

* ''Webcomic/ElGoonishShive'': Although this example might be better described as HyperspaceMallet, it deserves a spot here, if for no other reason than it formerly provided the trope image. ''Webcomic/ElGoonishShive'' The comic has [[http://egscomics.com/?date=2002-01-25 this comic]] where the HyperspaceMallet is pulled out of {{Hammerspace}}, and [[http://egscomics.com/?date=2002-01-26 this one]] where a scientist explains where the mallet came from.
** Let us not forget that
from. Susan has ability to can turn realspace into her own personal Hammerspace thanks to magic powers.
** Later
powers and, later on when Susan she finds she can't summon the hammer, they find that [[spoiler:the immortal who created the relic that allows girls to summon the hammer is about to reincarnate himself, undoing the magic.]]
magic]].
* In a couple more recent pages of ''[[http://grim.snafu-comics.com/ Grim Tales from Down Below]]'', ''Webcomic/GrimTalesFromDownBelow'': Hammerspace has played plays a major role in the appearance of objects such as: An iron engraved with "STFU" on the side, a kettle with the word "FAG" on it in a similar vein, a ball gag, a cherry, a knife, a spontaneously changing outfit, and a paintball gun. It's not as kinky as it sounds.
* ''Webcomic/GrrlPower'': One of Dabbler's many abilities. [[http://www.grrlpowercomic.com/archives/1062 Sydney really wants this power too.]]
**
too]]. It's actually her lab (at an undisclosed location). She has a teleport in her artificial arm, which warps in what she needs.
* In ''Webcomic/{{Homestuck}}'' characters ''Webcomic/{{Homestuck}}'': Characters store items in a "Sylladex". These are basically video game inventories, inventories where stored items essentially cease existing as physical objects until called upon, but they usually have [[InventoryManagementPuzzle limits on what order and under what circumstances items can be retrieved in]].
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Added DiffLines:

** Similarly to familiars, the paladins of Azure City keep their mounts in pokeballs, a joke on the fact that the city is modeled after Japanese culture.
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* In ''Webcomic/{{Homestuck}}'' characters store items in fetch modi. These are basically video game inventories, but they usually have limits on what order and under what circumstances items can be retrieved in.

to:

* In ''Webcomic/{{Homestuck}}'' characters store items in fetch modi. a "Sylladex". These are basically video game inventories, but they usually have [[InventoryManagementPuzzle limits on what order and under what circumstances items can be retrieved in.in]].
Is there an issue? Send a MessageReason:


* In ''WebComic/YokokasQuest'', Misha has access to a "storage dimension", and is shown keeping a bag and a small parcel there (the bag itself is presumably a normal bag and not a BagOfHolding. Suggested to be a common ability, by Misha stating that familiars are expected to do use this to carry their master's belongings, and her presumption that Yfa can also do this (he can't). Clothing seems to also go into hammerspace during most [[{{Animorphism}} shapeshifting]].

to:

* In ''WebComic/YokokasQuest'', Misha has access to a "storage dimension", and is shown keeping a bag and a small parcel there (the bag itself is presumably a normal bag and not a BagOfHolding. Suggested to be a common ability, by Misha stating that familiars {{familiar}}s are expected to do use this to carry their master's belongings, and her presumption that Yfa can also do this (he can't). Clothing seems to also go into hammerspace during most [[{{Animorphism}} shapeshifting]].
Is there an issue? Send a MessageReason:


* In ''WebComic/YokokasQuest'', Misha has access to a "storage dimension", and is shown keeping a bag and a small parcel there (the bag itself is presumably a normal bag and not a BagOfHolding. Suggested to be a common ability, by Misha stating that familiars are expected to do use this to carry their master's belongings, and her presumption that Yfa can also do this (he can't). Clothing seems to also go into hammerspace during most shapeshifting.

to:

* In ''WebComic/YokokasQuest'', Misha has access to a "storage dimension", and is shown keeping a bag and a small parcel there (the bag itself is presumably a normal bag and not a BagOfHolding. Suggested to be a common ability, by Misha stating that familiars are expected to do use this to carry their master's belongings, and her presumption that Yfa can also do this (he can't). Clothing seems to also go into hammerspace during most shapeshifting.[[{{Animorphism}} shapeshifting]].
Is there an issue? Send a MessageReason:


* In ''WebComic/YokokasQuest'', Misha has access to a "storage dimension", and is shown keeping a bag and a small parcel there (the bag itself is presumably a normal bag and not a BagOfHolding. Suggested to be a common ability, by Misha stating that familiars are expected to do use this to carry their master's belongings, and her presumption that Yfa can also do this (he can't). Clothing seems to also go into hammerspace during most shapeshifting.



Added: 127

Changed: 2

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* ''Webcomic/GrrlPower'': One of Dabbler's many abilities. [[http://www.grrlpowercomic.com/archives/1062 Sydney really wants this power too]].

to:

* ''Webcomic/GrrlPower'': One of Dabbler's many abilities. [[http://www.grrlpowercomic.com/archives/1062 Sydney really wants this power too]].too.]]
** It's actually her lab (at an undisclosed location). She has a teleport in her artificial arm, which warps in what she needs.

Added: 7271

Changed: 2255

Removed: 6098

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* Justified in ''Webcomic/PowerOfEther'' as the main characters all have portable pouches that can, quote, hold about 1 cubic meter's worth of stuff inside. However, they apparently damage organic material severely. (Note, this quote is from the semi-retconned first chapter, but it still applies)
--> '''[[http://www.powerofether.com/archive/16-comic-1-13 Dax:]]''' ''Your hands will be okay for a few minutes, but put your head in and you'll quickly go blind.''
* In ''Webcomic/ZackJack'', CuteWitch Alex's FlyingBroomstick disappears whenever she isn't using it.

to:

* Justified %%%
%%
%% This page has been alphabetized. Please add new examples
in ''Webcomic/PowerOfEther'' as the main correct order.
%%
%% Zero context examples have been commented out. Please add context before uncommenting.
%%
%%%
----
* ''Adventurers!'' lampshaded this (along with a [[BagOfHolding similar trope]]) once or twice. The above quote was given after one of Eternion's lackeys pulled a sword from behind his back that his taller then him.
-->'''Eternion''': This planet makes storage a snap.
* ''Webcomic/TheAdventuresOfDrMcNinja'': Doctor [=McNinja=] makes frequent use of a large grappling hook, but it is never seen on his person except when he throws it. The same applies for Sean when a grappling hook pops out of his hand [[spoiler:(in the crapsack future, where he's become a "technomage" with a power glove)]].
* ''Webcomic/AwfulHospital'': Fern's HAMMERSPACE-brand Disappearing/Reappearing Compartmentalized [[LampshadeHanging Collector's Tote]].
-->When you look inside, you perceive ten compartments of infinite size occupying the same space simultaneously ... it sort of tickles a little.
* In ''Webcomic/BratHalla'', Sif produces a war god's giant club [[http://brat-halla.com/comic/258-mjollnir-madness-save-it-for-later/ from her purse]] when she thinks another woman is flirting with her unrequited crush.
* Since ''Webcomic/Collar6'' is intentionally and explicitly kinky, what the girls produce from Hammerspace is [[http://collar6.tumblr.com/post/138499847345 paddles]] to punish annoying men.
* [[http://www.daisyowl.com/comic/2008-12-12 This]] ''Webcomic/DaisyOwl'' comic lampshades it. "I am kind of alarmed at how quickly you just produced that pie."
* Lampshaded with hilarity in [[http://www.shamusyoung.com/twentysidedtale/?p=984 this]] strip of ''Webcomic/DMOfTheRings''. "You don't have a backpack. What you have there is an invisible leather TARDIS."
%%* [[http://www.dominic-deegan.com/view.php?date=2008-02-21 This]] ''Webcomic/DominicDeegan'' strip, brought to you by the RuleOfCool.
%%* Eddie from ''Webcomic/EmergencyExit'' makes good use of hammerspace on a regular basis.
* Used by [[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=73819 Carrie]] in ''Webcomic/EverydayHeroes'', where she apparently hides her hammer in her ginormous head of PrehensileHair.
** And subverted [[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=106598 here]], where young superhero Summer explains that girls with super-strength aren't allowed to use hammers, since they might cause actual damage instead of comic damage. Instead, she has an alternate weapon: a flyswatter, which she uses to swat the offending young man on his [[GroinAttack fly]].
%%* ''Webcomic/ExterminatusNow'' [[http://exterminatusnow.co.uk/2011-01-09/comic/non-storyline/randoms/submitted-for-peer-review/ brainstorms about it.]]
%%* Apparently plot-relevant in [[http://www.flipsidecomics.com/comic.php?i=728 this]] ''Webcomic/{{Flipside}}'' strip.
* In ''[[http://www.flyingmanandfriends.com Flying Man and Friends]]'', Mr. Stinky is able to produce (among other things) [[http://www.flyingmanandfriends.com/?p=311 a gun]] out of nowhere, despite not wearing clothes or having a place to store anything.
* A "strippotamus" produces a gun from nowhere in [[http://www.girlsinspace.co.uk/2010/07/15/push-the-button-page-21/ this]] ''Webcomic/GirlsInSpace'' strip.
* Often used in ''Webcomic/{{Girly}}'' where Winter pulls out giant dildos and bazookas out of nothing, while Otra pulls out spaceships and her own armor with accommodating sword just like that. And one of their adversaries use the {{hammerspace}} [[HoistByHisOwnPetard against them]] while referencing to this very trope. [[http://girlyyy.com/go/636 While using a hammer.]]
* Although this example might be better described as HyperspaceMallet, it deserves a spot here, if for no other reason than it formerly provided the trope image. ''Webcomic/ElGoonishShive'' has [[http://egscomics.com/?date=2002-01-25 this comic]] where the HyperspaceMallet is pulled out of {{Hammerspace}}, and [[http://egscomics.com/?date=2002-01-26 this one]] where a scientist explains where the mallet came from.
** Let us not forget that Susan has ability to turn realspace into her own personal Hammerspace thanks to magic powers.
** Later on when Susan finds she can't summon the hammer, they find that [[spoiler:the immortal who created the relic that allows girls to summon the hammer is about to reincarnate himself, undoing the magic.]]
* In a couple more recent pages of ''[[http://grim.snafu-comics.com/ Grim Tales from Down Below]]'', Hammerspace has played a major role in the appearance of objects such as: An iron engraved with "STFU" on the side, a kettle with the word "FAG" on it in a similar vein, a ball gag, a cherry, a knife, a spontaneously changing outfit, and a paintball gun. It's not as kinky as it sounds.
* ''Webcomic/GrrlPower'': One of Dabbler's many abilities. [[http://www.grrlpowercomic.com/archives/1062 Sydney really wants this power too]].
* In ''Webcomic/{{Homestuck}}''
characters all store items in fetch modi. These are basically video game inventories, but they usually have portable pouches that can, quote, hold about 1 cubic meter's worth of stuff inside. However, they apparently damage organic material severely. (Note, this quote is from the semi-retconned first chapter, but it still applies)
--> '''[[http://www.powerofether.com/archive/16-comic-1-13 Dax:]]''' ''Your hands will be okay for a few minutes, but put your head in
limits on what order and you'll quickly go blind.''
* In ''Webcomic/ZackJack'', CuteWitch Alex's FlyingBroomstick disappears whenever she isn't using it.
under what circumstances items can be retrieved in.



* [[http://xninjared.deviantart.com/art/Happy-Birthday-APinkishBlue-157267248 In this Comic]] you expected the boy to draw out a proposal ring, which would at least kinda make sense, but then he draws out a present bigger then his head...
* In ''[[http://www.flyingmanandfriends.com Flying Man and Friends]],'' Mr. Stinky is able to produce (among other things) [[http://www.flyingmanandfriends.com/?p=311 a gun]] out of nowhere, despite not wearing clothes or having a place to store anything.

to:

* [[http://xninjared.deviantart.com/art/Happy-Birthday-APinkishBlue-157267248 In this Comic]] you expected Justified in ''Webcomic/KeychainOfCreation'': in the boy RPGMechanicsVerse of ''TabletopGame/{{Exalted}}'', it's quite simple to draw out learn how to stash a proposal ring, which would at least kinda make sense, but then he draws out a present bigger then his head...
* In ''[[http://www.flyingmanandfriends.com Flying Man
few objects Outside and Friends]],'' Mr. Stinky is able to produce (among other things) retrieve them at a moment's notice. {{Lampshade|Hanging}}d when Marena [[https://keychain.patternspider.net/archive/koc0069.html forgets]] precisely ''how much'' her hammerspace can hold.
* Once used with a literal hammer by Sheila in ''Webcomic/KidRadd''.
%%* ''Webcomic/LivingWithInsanity'' presents
[[http://www.flyingmanandfriends.com/?p=311 a gun]] out of nowhere, despite not wearing clothes or having a place to store anything.livingwithinsanity.com/comic/006-hammer-time/ Hammertime]].
* ''Webcomic/TheMansionOfE'' features the Hammerspace Company who deals in extra-dimensional storage.



* Half the equipment owned by ''Webcomic/TheOrderOfTheStick'' (especially V's familiar) just appears out of nowhere. In the case of the familiar, this was to represent the way actual ''[=DnD=]'' players tend to forget their familiars even exist; on the other hand, Elan producing the Girdle of Femininity/Masculinity leaves far more questions.
** Lampshaded when Haley and Roy switch weapons, and he fires a single arrow (which was already nocked when he got it) from her bow - then realizes that he has no idea where she keeps the rest of her ammunition (she is never seen wearing a quiver).
* In ''Webcomic/OzyAndMillie'', Ozy goes out in a cold snap before his winter coat comes in--the result is that it comes in ''all at once'', leaving him extremely fluffy. Millie takes advantage of this to hide things in him, up to and including a piano.
* ''A Pinkish Blue'': [[http://xninjared.deviantart.com/art/Happy-Birthday-APinkishBlue-157267248 In this Comic]] you expected the boy to draw out a proposal ring, which would at least kinda make sense, but then he draws out a present bigger then his head...
* Justified in ''Webcomic/PowerOfEther'' as the main characters all have portable pouches that can, quote, hold about 1 cubic meter's worth of stuff inside. However, they apparently damage organic material severely. (Note, this quote is from the semi-retconned first chapter, but it still applies)
-->'''[[http://www.powerofether.com/archive/16-comic-1-13 Dax:]]''' ''Your hands will be okay for a few minutes, but put your head in and you'll quickly go blind.''
* In ''Webcomic/RealmOfOwls'', Aviatar's bags hold all [[https://realmofowls.com/comics/liberator-versus-collector the weapons and items he needs]].
* In ''Roses and Thorns'', scientist Joseph Umbra renamed hammerspace as [[http://rnt.kuiki.net/?page=comic;series=1;issue=9 "Umbral Science"]], after gaining a monopoly on the technology used to access it.



-->'''Bun-bun''': You know what, toots? You keep throwing your knives and stars at me, and I just gotta ask. ''(Pulls a gun out of nowhere.)'' '''Where do you keep all your weapons hidden?'''
* [[http://www.dominic-deegan.com/view.php?date=2008-02-21 This]] ''Webcomic/DominicDeegan'' strip, brought to you by the RuleOfCool.
* Although this example might be better described as HyperspaceMallet, it deserves a spot here, if for no other reason than it formerly provided the trope image. ''Webcomic/ElGoonishShive'' has [[http://egscomics.com/?date=2002-01-25 this comic]] where the HyperspaceMallet is pulled out of {{Hammerspace}}, and [[http://egscomics.com/?date=2002-01-26 this one]] where a scientist explains where the mallet came from.
** Let us not forget that Susan has ability to turn realspace into her own personal Hammerspace thanks to magic powers.
** Later on when Susan finds she can't summon the hammer they find that [[spoiler: The immortal who created the relic that allows girls to summon the hammer is about to reincarnate himself, undoing the magic.]]
* In a couple more recent pages of ''[[http://grim.snafu-comics.com/ Grim Tales from Down Below]]'', Hammerspace has played a major role in the appearance of objects such as: An iron engraved with "STFU" on the side, a kettle with the word "FAG" on it in a similar vein, a ball gag, a cherry, a knife, a spontaneously changing outfit, and a paint ball gun. It's not as kinky as it sounds.
* In ''Webcomic/OzyAndMillie'', Ozy goes out in a cold snap before his winter coat comes in--the result is that it comes in ''all at once'', leaving him extremely fluffy. Millie takes advantage of this to hide things in him, up to and including a piano.
* Used frequently and by name by the weapon-happy Petra of Okashina Okashi (Strange Candy). She allows the other characters to store things there, mostly clothes, but she seems to be the only one of them who can access it.
* Apparently plot-relevant in [[http://www.flipsidecomics.com/comic.php?i=728 this]] ''Webcomic/{{Flipside}}'' strip.
* Used by [[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=73819 Carrie]] in ''[[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=105769 Everyday Heroes]]'', where she apparently hides her hammer in her ginormous head of PrehensileHair.
** And subverted [[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=106598 here]], where young superhero Summer explains that girls with super-strength aren't allowed to use hammers, since they might cause actual damage instead of comic damage. Instead, she has an alternate weapon: a flyswatter, which she uses to swat the offending young man on his [[GroinAttack fly]].
* Often used in ''Webcomic/{{Girly}}'' where Winter pulls out giant dildos and bazookas out of nothing, while Otra pulls out spaceships and her own armor with accommodating sword just like that. And one of their adversaries use the {{hammerspace}} [[HoistByHisOwnPetard against them]] while referencing to this very trope. [[http://girlyyy.com/go/636 While using a hammer.]]
* Half the equipment owned by ''Webcomic/TheOrderOfTheStick'' (especially V's familiar) just appears out of nowhere. In the case of the familiar, this was to represent the way actual ''[=DnD=]'' players tend to forget their familiars even exist; on the other hand, Elan producing the Girdle of Femininity/Masculinity leaves far more questions.
** Lampshaded when Haley and Roy switch weapons, and he fires a single arrow (which was already nocked when he got it) from her bow - then realizes that he has no idea where she keeps the rest of her ammunition (she is never seen wearing a quiver).
* [[http://www.daisyowl.com/comic/2008-12-12 This]] ''Webcomic/DaisyOwl'' comic lampshades it. "I am kind of alarmed at how quickly you just produced that pie."
* In ''Webcomic/BratHalla'', Sif produces a war god's giant club [[http://brat-halla.com/comic/258-mjollnir-madness-save-it-for-later/ from her purse]] when she thinks another woman is flirting with her unrequited crush.
* Eddie from ''Webcomic/EmergencyExit'' makes good use of hammerspace on a regular basis.
* Lampshaded with hilarity in [[http://www.shamusyoung.com/twentysidedtale/?p=984 this]] strip of ''Webcomic/DMOfTheRings''. "You don't have a backpack. What you have there is an invisible leather TARDIS."
* ''Adventurers!'' lampshaded this (along with a [[BagOfHolding similar trope]]) once or twice. The above quote was given after one of Eternion's lackeys pulled a sword from behind his back that his taller then him.
-->'''Eternion''': This planet makes storage a snap.
* ''Webcomic/LivingWithInsanity'' presents [[http://www.livingwithinsanity.com/comic/006-hammer-time/ Hammertime]].
* In ''Roses and Thorns, ''scientist Joseph Umbra renamed hammerspace as [[http://rnt.kuiki.net/?page=comic;series=1;issue=9 "Umbral Science"]], after gaining a monopoly on the technology used to access it.
* Once used with a literal hammer by Sheila in ''Webcomic/KidRadd''.
* ''Webcomic/ExterminatusNow'' [[http://exterminatusnow.co.uk/2011-01-09/comic/non-storyline/randoms/submitted-for-peer-review/ brainstorms about it.]]
* ''Webcomic/TheMansionOfE'' features the Hammerspace Company who deals in extra-dimensional storage.
* [[WebComic/TheAdventuresOfDrMcNinja Doctor McNinja]] makes frequent use of a large grappling hook, but it is never seen on his person except when he throws it. The same applies for Sean when a grappling hook pops out of his hand [[spoiler:(in the crapsack future, where he's become a "technomage" with a power glove.)]]
* A "strippotamus" produces a gun from nowhere in [[http://www.girlsinspace.co.uk/2010/07/15/push-the-button-page-21/ this]] ''Webcomic/GirlsInSpace'' strip.
* ''Webcomic/GrrlPower'': One of Dabbler's many abilities. [[http://www.grrlpowercomic.com/archives/1062 Sydney really wants this power too]].
* Since ''Webcomic/Collar6'' is intentionally and explicitly kinky, what the girls produce from Hammerspace is [[http://collar6.tumblr.com/post/138499847345 paddles]] to punish annoying men.
* ''Webcomic/AwfulHospital'': Fern's HAMMERSPACE-brand Disappearing/Reappearing Compartmentalized [[LampshadeHanging Collector's Tote]].
--> When you look inside, you perceive ten compartments of infinite size occupying the same space simultaneously ... it sort of tickles a little.
* Justified in ''Webcomic/KeychainOfCreation'': in the RPGMechanicsVerse of ''TabletopGame/{{Exalted}}'', it's quite simple to learn how to stash a few objects Outside and retrieve them at a moment's notice. {{Lampshade|Hanging}}d when Marena [[https://keychain.patternspider.net/archive/koc0069.html forgets]] precisely ''how much'' her hammerspace can hold.
* In ''Webcomic/{{Homestuck}}'' characters store items in fetch modi. These are basically video game inventories, but they usually have limits on what order and under what circumstances items can be retrieved in.

to:

-->'''Bun-bun''': --->'''Bun-bun''': You know what, toots? You keep throwing your knives and stars at me, and I just gotta ask. ''(Pulls a gun out of nowhere.)'' '''Where do you keep all your weapons hidden?'''
* [[http://www.dominic-deegan.com/view.php?date=2008-02-21 This]] ''Webcomic/DominicDeegan'' strip, brought to you by the RuleOfCool.
* Although this example might be better described as HyperspaceMallet, it deserves a spot here, if for no other reason than it formerly provided the trope image. ''Webcomic/ElGoonishShive'' has [[http://egscomics.com/?date=2002-01-25 this comic]] where the HyperspaceMallet is pulled out of {{Hammerspace}}, and [[http://egscomics.com/?date=2002-01-26 this one]] where a scientist explains where the mallet came from.
** Let us not forget that Susan has ability to turn realspace into her own personal Hammerspace thanks to magic powers.
** Later on when Susan finds she can't summon the hammer they find that [[spoiler: The immortal who created the relic that allows girls to summon the hammer is about to reincarnate himself, undoing the magic.]]
* In a couple more recent pages of ''[[http://grim.snafu-comics.com/ Grim Tales from Down Below]]'', Hammerspace has played a major role in the appearance of objects such as: An iron engraved with "STFU" on the side, a kettle with the word "FAG" on it in a similar vein, a ball gag, a cherry, a knife, a spontaneously changing outfit, and a paint ball gun. It's not as kinky as it sounds.
* In ''Webcomic/OzyAndMillie'', Ozy goes out in a cold snap before his winter coat comes in--the result is that it comes in ''all at once'', leaving him extremely fluffy. Millie takes advantage of this to hide things in him, up to and including a piano.
* Used frequently and by name by the weapon-happy Petra of Okashina Okashi (Strange Candy).(''Webcomic/StrangeCandy''). She allows the other characters to store things there, mostly clothes, but she seems to be the only one of them who can access it.
* Apparently plot-relevant in [[http://www.flipsidecomics.com/comic.php?i=728 this]] ''Webcomic/{{Flipside}}'' strip.
* Used by [[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=73819 Carrie]] in ''[[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=105769 Everyday Heroes]]'', where
In ''Webcomic/ZackJack'', CuteWitch Alex's FlyingBroomstick disappears whenever she apparently hides her hammer in her ginormous head of PrehensileHair.
** And subverted [[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=106598 here]], where young superhero Summer explains that girls with super-strength aren't allowed to use hammers, since they might cause actual damage instead of comic damage. Instead, she has an alternate weapon: a flyswatter, which she uses to swat the offending young man on his [[GroinAttack fly]].
* Often used in ''Webcomic/{{Girly}}'' where Winter pulls out giant dildos and bazookas out of nothing, while Otra pulls out spaceships and her own armor with accommodating sword just like that. And one of their adversaries use the {{hammerspace}} [[HoistByHisOwnPetard against them]] while referencing to this very trope. [[http://girlyyy.com/go/636 While
isn't using a hammer.]]
* Half the equipment owned by ''Webcomic/TheOrderOfTheStick'' (especially V's familiar) just appears out of nowhere. In the case of the familiar, this was to represent the way actual ''[=DnD=]'' players tend to forget their familiars even exist; on the other hand, Elan producing the Girdle of Femininity/Masculinity leaves far more questions.
** Lampshaded when Haley and Roy switch weapons, and he fires a single arrow (which was already nocked when he got it) from her bow - then realizes that he has no idea where she keeps the rest of her ammunition (she is never seen wearing a quiver).
* [[http://www.daisyowl.com/comic/2008-12-12 This]] ''Webcomic/DaisyOwl'' comic lampshades it. "I am kind of alarmed at how quickly you just produced that pie."
* In ''Webcomic/BratHalla'', Sif produces a war god's giant club [[http://brat-halla.com/comic/258-mjollnir-madness-save-it-for-later/ from her purse]] when she thinks another woman is flirting with her unrequited crush.
* Eddie from ''Webcomic/EmergencyExit'' makes good use of hammerspace on a regular basis.
* Lampshaded with hilarity in [[http://www.shamusyoung.com/twentysidedtale/?p=984 this]] strip of ''Webcomic/DMOfTheRings''. "You don't have a backpack. What you have there is an invisible leather TARDIS."
* ''Adventurers!'' lampshaded this (along with a [[BagOfHolding similar trope]]) once or twice. The above quote was given after one of Eternion's lackeys pulled a sword from behind his back that his taller then him.
-->'''Eternion''': This planet makes storage a snap.
* ''Webcomic/LivingWithInsanity'' presents [[http://www.livingwithinsanity.com/comic/006-hammer-time/ Hammertime]].
* In ''Roses and Thorns, ''scientist Joseph Umbra renamed hammerspace as [[http://rnt.kuiki.net/?page=comic;series=1;issue=9 "Umbral Science"]], after gaining a monopoly on the technology used to access
it.
* Once used with a literal hammer by Sheila in ''Webcomic/KidRadd''.
* ''Webcomic/ExterminatusNow'' [[http://exterminatusnow.co.uk/2011-01-09/comic/non-storyline/randoms/submitted-for-peer-review/ brainstorms about it.]]
* ''Webcomic/TheMansionOfE'' features the Hammerspace Company who deals in extra-dimensional storage.
* [[WebComic/TheAdventuresOfDrMcNinja Doctor McNinja]] makes frequent use of a large grappling hook, but it is never seen on his person except when he throws it. The same applies for Sean when a grappling hook pops out of his hand [[spoiler:(in the crapsack future, where he's become a "technomage" with a power glove.)]]
* A "strippotamus" produces a gun from nowhere in [[http://www.girlsinspace.co.uk/2010/07/15/push-the-button-page-21/ this]] ''Webcomic/GirlsInSpace'' strip.
* ''Webcomic/GrrlPower'': One of Dabbler's many abilities. [[http://www.grrlpowercomic.com/archives/1062 Sydney really wants this power too]].
* Since ''Webcomic/Collar6'' is intentionally and explicitly kinky, what the girls produce from Hammerspace is [[http://collar6.tumblr.com/post/138499847345 paddles]] to punish annoying men.
* ''Webcomic/AwfulHospital'': Fern's HAMMERSPACE-brand Disappearing/Reappearing Compartmentalized [[LampshadeHanging Collector's Tote]].
--> When you look inside, you perceive ten compartments of infinite size occupying the same space simultaneously ... it sort of tickles a little.
* Justified in ''Webcomic/KeychainOfCreation'': in the RPGMechanicsVerse of ''TabletopGame/{{Exalted}}'', it's quite simple to learn how to stash a few objects Outside and retrieve them at a moment's notice. {{Lampshade|Hanging}}d when Marena [[https://keychain.patternspider.net/archive/koc0069.html forgets]] precisely ''how much'' her hammerspace can hold.
* In ''Webcomic/{{Homestuck}}'' characters store items in fetch modi. These are basically video game inventories, but they usually have limits on what order and under what circumstances items can be retrieved in.
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*In ''Webcomic/{{Homestuck}}'' characters store items in fetch modi. These are basically video game inventories, but they usually have limits on what order and under what circumstances items can be retrieved in.
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* Justified in ''Webcomic/KeychainOfCreation'': in the RPGMechanicsVerse of ''TabletopGame/{{Exalted}}'', it's quite simple to learn how to stash a few objects Outside and retrieve them at a moment's notice. {{Lampshade|Hanging}}d when Marena [[https://keychain.patternspider.net/archive/koc0069.html forgets]] precisely ''how much'' her hammerspace can hold.

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--> '''[[http://www.powerofether.com/archive/16-comic-1-13 Dax:]]''' ''Your hands will be okay for a few minutes, but put your head in and you'll quickly go blind.''



--> '''[[http://www.powerofether.com/archive/16-comic-1-13 Dax:]]''' ''Your hands will be okay for a few minutes, but put your head in and you'll quickly go blind.''
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* In ''Webcomic/ZackJack'', CuteWitch Alex's FlyingBroomstick disappears whenever she isn't using it.
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I realised I had retconned the example quote, so I had to clarify it.


* Justified in ''Webcomic/PowerOfEther'' as the main characters all have portable pouches that can, quote, hold about 1 cubic meter's worth of stuff inside. However, they apparently damage organic material severely.

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* Justified in ''Webcomic/PowerOfEther'' as the main characters all have portable pouches that can, quote, hold about 1 cubic meter's worth of stuff inside. However, they apparently damage organic material severely. (Note, this quote is from the semi-retconned first chapter, but it still applies)
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* ''Webcomic/AwfulHospital'': Fern's HAMMERSPACE-brand Disappearing/Reappearing Compartmentalized [[LampshadeHanging Collector's Tote]].
--> When you look inside, you perceive ten compartments of infinite size occupying the same space simultaneously ... it sort of tickles a little.
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* Since ''Webcomic/Collar6'' is intentionally and explicitly kinky, what the girls produce from Hammerspace is [[http://collar6.tumblr.com/post/138499847345 paddles]] to punish annoying men.
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* Justified in ''Webcomic/PowerOfEther'' as the main characters all have portable pouches that can, quote, hold about 1 cubic meter's worth of stuff inside. However, they apparently damage organic material severely.
--> '''[[http://www.powerofether.com/archive/16-comic-1-13 Dax:]]''' ''Your hands will be okay for a few minutes, but put your head in and you'll quickly go blind.''
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* In ''{{Narbonic}}'', [[http://www.webcomicsnation.com/shaenongarrity/narbonic/series.php?view=archive&chapter=13021#strip2 a hammer suddenly appears, and is met with the stock question and answer]].

to:

* In ''{{Narbonic}}'', ''Webcomic/{{Narbonic}}'', [[http://www.webcomicsnation.com/shaenongarrity/narbonic/series.php?view=archive&chapter=13021#strip2 a hammer suddenly appears, and is met with the stock question and answer]].



* Often used in ''{{Girly}}'' where Winter pulls out giant dildos and bazookas out of nothing, while Otra pulls out spaceships and her own armor with accommodating sword just like that. And one of their adversaries use the {{hammerspace}} [[HoistByHisOwnPetard against them]] while referencing to this very trope. [[http://girlyyy.com/go/636 While using a hammer.]]

to:

* Often used in ''{{Girly}}'' ''Webcomic/{{Girly}}'' where Winter pulls out giant dildos and bazookas out of nothing, while Otra pulls out spaceships and her own armor with accommodating sword just like that. And one of their adversaries use the {{hammerspace}} [[HoistByHisOwnPetard against them]] while referencing to this very trope. [[http://girlyyy.com/go/636 While using a hammer.]]



* [[http://www.daisyowl.com/comic/2008-12-12 This]] ''DaisyOwl'' comic lampshades it. "I am kind of alarmed at how quickly you just produced that pie."

to:

* [[http://www.daisyowl.com/comic/2008-12-12 This]] ''DaisyOwl'' ''Webcomic/DaisyOwl'' comic lampshades it. "I am kind of alarmed at how quickly you just produced that pie."



* ''LivingWithInsanity'' presents [[http://www.livingwithinsanity.com/comic/006-hammer-time/ Hammertime]].

to:

* ''LivingWithInsanity'' ''Webcomic/LivingWithInsanity'' presents [[http://www.livingwithinsanity.com/comic/006-hammer-time/ Hammertime]].



* ''ExterminatusNow'' [[http://exterminatusnow.co.uk/2011-01-09/comic/non-storyline/randoms/submitted-for-peer-review/ brainstorms about it.]]

to:

* ''ExterminatusNow'' ''Webcomic/ExterminatusNow'' [[http://exterminatusnow.co.uk/2011-01-09/comic/non-storyline/randoms/submitted-for-peer-review/ brainstorms about it.]]



* A "strippotamus" produces a gun from nowhere in [[http://www.girlsinspace.co.uk/2010/07/15/push-the-button-page-21/ this]] ''GirlsInSpace'' strip.

to:

* A "strippotamus" produces a gun from nowhere in [[http://www.girlsinspace.co.uk/2010/07/15/push-the-button-page-21/ this]] ''GirlsInSpace'' ''Webcomic/GirlsInSpace'' strip.
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* Lampshaded with hilarity in [[http://www.shamusyoung.com/twentysidedtale/?p=984 this]] strip of ''DMOfTheRings''. "You don't have a backpack. What you have there is an invisible leather TARDIS."

to:

* Lampshaded with hilarity in [[http://www.shamusyoung.com/twentysidedtale/?p=984 this]] strip of ''DMOfTheRings''.''Webcomic/DMOfTheRings''. "You don't have a backpack. What you have there is an invisible leather TARDIS."
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* In ''BratHalla'', Sif produces a war god's giant club [[http://brat-halla.com/comic/258-mjollnir-madness-save-it-for-later/ from her purse]] when she thinks another woman is flirting with her unrequited crush.

to:

* In ''BratHalla'', ''Webcomic/BratHalla'', Sif produces a war god's giant club [[http://brat-halla.com/comic/258-mjollnir-madness-save-it-for-later/ from her purse]] when she thinks another woman is flirting with her unrequited crush.
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** Later on when Sarah finds she can't summon the hammer they find that [[spoiler: The immortal who created the relic that allows girls to summon the hammer is about to reincarnate himself, undoing the magic.]]

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** Later on when Sarah Susan finds she can't summon the hammer they find that [[spoiler: The immortal who created the relic that allows girls to summon the hammer is about to reincarnate himself, undoing the magic.]]
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** Later on when Sarah finds she can't summon the hammer they find that [[spoiler: The immortal who created the relic that allows girls to summon the hammer is about to reincarnate himself, undoing the magic.]]
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* ''Webcomic/GrrlPower'': One of Dabbler's many abilities. [[http://www.grrlpowercomic.com/archives/1062 Sydney really wants this power too]].
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** Lampshaded when Haley and Roy switch weapons, and he fires a single arrow (which was already nocked when he got it) from her bow - then realizes that he has no idea where she keeps the rest of her ammunition (she is never seen wearing a quiver).
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* A "strippotamus" produces a gun from nowhere in [[http://www.girlsinspace.co.uk/2010/07/15/push-the-button-page-21/ this]] ''GirlsInSpace'' strip.
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* ''Living With Insanity'' presents [[http://www.livingwithinsanity.com/comic/006-hammer-time/ Hammertime]].

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* ''Living With Insanity'' ''LivingWithInsanity'' presents [[http://www.livingwithinsanity.com/comic/006-hammer-time/ Hammertime]].
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* ''Living With Insanity'' presents [[http://www.livingwithinsanity.com/index/?p=12 Hammertime]].

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* ''Living With Insanity'' presents [[http://www.livingwithinsanity.com/index/?p=12 com/comic/006-hammer-time/ Hammertime]].
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* Once used with a literal hammer by Sheila in ''Webcomic/KidRadd''

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* Once used with a literal hammer by Sheila in ''Webcomic/KidRadd''''Webcomic/KidRadd''.
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* In ''[[http://www.intrepidgirlbot.com/2009/05/22/typical-showdown/ The Intrepid Girlbot]]'', there's a "typical showdown" between hammerspace-capable robotic pets. No hammers shown, but they're armored too much for a hammer to do anything, anyway.
* [[http://xninjared.deviantart.com/art/Happy-Birthday-APinkishBlue-157267248 In this Comic]] you expected the boy to draw out a proposal ring, which would at least kinda make sense, but then he draws out a present bigger then his head...
* In ''[[http://www.flyingmanandfriends.com Flying Man and Friends]],'' Mr. Stinky is able to produce (among other things) [[http://www.flyingmanandfriends.com/?p=311 a gun]] out of nowhere, despite not wearing clothes or having a place to store anything.
* In ''{{Narbonic}}'', [[http://www.webcomicsnation.com/shaenongarrity/narbonic/series.php?view=archive&chapter=13021#strip2 a hammer suddenly appears, and is met with the stock question and answer]].
** Also, Dave's cigarettes come from hammerspace. At one point [[spoiler:before Dave didn't start smoking, Helen realized she was turning into Dave when a cigarette popped]].
* In ''Webcomic/SluggyFreelance'', despite wearing no clothes ''whatsoever'', Bun-bun is always able to produce his switchblade at a moment's notice.
** Gwynn likes to keep a baseball bat in impossibly small places like a cookie jar or her purse in case she needs to beat up Torg or Riff for being stupid.
** Also Bun-bun's gun. Lampshaded when he was talking to Oasis (the gymnastic assassin).
-->'''Bun-bun''': You know what, toots? You keep throwing your knives and stars at me, and I just gotta ask. ''(Pulls a gun out of nowhere.)'' '''Where do you keep all your weapons hidden?'''
* [[http://www.dominic-deegan.com/view.php?date=2008-02-21 This]] ''Webcomic/DominicDeegan'' strip, brought to you by the RuleOfCool.
* Although this example might be better described as HyperspaceMallet, it deserves a spot here, if for no other reason than it formerly provided the trope image. ''Webcomic/ElGoonishShive'' has [[http://egscomics.com/?date=2002-01-25 this comic]] where the HyperspaceMallet is pulled out of {{Hammerspace}}, and [[http://egscomics.com/?date=2002-01-26 this one]] where a scientist explains where the mallet came from.
** Let us not forget that Susan has ability to turn realspace into her own personal Hammerspace thanks to magic powers.
* In a couple more recent pages of ''[[http://grim.snafu-comics.com/ Grim Tales from Down Below]]'', Hammerspace has played a major role in the appearance of objects such as: An iron engraved with "STFU" on the side, a kettle with the word "FAG" on it in a similar vein, a ball gag, a cherry, a knife, a spontaneously changing outfit, and a paint ball gun. It's not as kinky as it sounds.
* In ''Webcomic/OzyAndMillie'', Ozy goes out in a cold snap before his winter coat comes in--the result is that it comes in ''all at once'', leaving him extremely fluffy. Millie takes advantage of this to hide things in him, up to and including a piano.
* Used frequently and by name by the weapon-happy Petra of Okashina Okashi (Strange Candy). She allows the other characters to store things there, mostly clothes, but she seems to be the only one of them who can access it.
* Apparently plot-relevant in [[http://www.flipsidecomics.com/comic.php?i=728 this]] ''Webcomic/{{Flipside}}'' strip.
* Used by [[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=73819 Carrie]] in ''[[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=105769 Everyday Heroes]]'', where she apparently hides her hammer in her ginormous head of PrehensileHair.
** And subverted [[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=106598 here]], where young superhero Summer explains that girls with super-strength aren't allowed to use hammers, since they might cause actual damage instead of comic damage. Instead, she has an alternate weapon: a flyswatter, which she uses to swat the offending young man on his [[GroinAttack fly]].
* Often used in ''{{Girly}}'' where Winter pulls out giant dildos and bazookas out of nothing, while Otra pulls out spaceships and her own armor with accommodating sword just like that. And one of their adversaries use the {{hammerspace}} [[HoistByHisOwnPetard against them]] while referencing to this very trope. [[http://girlyyy.com/go/636 While using a hammer.]]
* Half the equipment owned by ''Webcomic/TheOrderOfTheStick'' (especially V's familiar) just appears out of nowhere. In the case of the familiar, this was to represent the way actual ''[=DnD=]'' players tend to forget their familiars even exist; on the other hand, Elan producing the Girdle of Femininity/Masculinity leaves far more questions.
* [[http://www.daisyowl.com/comic/2008-12-12 This]] ''DaisyOwl'' comic lampshades it. "I am kind of alarmed at how quickly you just produced that pie."
* In ''BratHalla'', Sif produces a war god's giant club [[http://brat-halla.com/comic/258-mjollnir-madness-save-it-for-later/ from her purse]] when she thinks another woman is flirting with her unrequited crush.
* Eddie from ''Webcomic/EmergencyExit'' makes good use of hammerspace on a regular basis.
* Lampshaded with hilarity in [[http://www.shamusyoung.com/twentysidedtale/?p=984 this]] strip of ''DMOfTheRings''. "You don't have a backpack. What you have there is an invisible leather TARDIS."
* ''Adventurers!'' lampshaded this (along with a [[BagOfHolding similar trope]]) once or twice. The above quote was given after one of Eternion's lackeys pulled a sword from behind his back that his taller then him.
-->'''Eternion''': This planet makes storage a snap.
* ''Living With Insanity'' presents [[http://www.livingwithinsanity.com/index/?p=12 Hammertime]].
* In ''Roses and Thorns, ''scientist Joseph Umbra renamed hammerspace as [[http://rnt.kuiki.net/?page=comic;series=1;issue=9 "Umbral Science"]], after gaining a monopoly on the technology used to access it.
* Once used with a literal hammer by Sheila in ''Webcomic/KidRadd''
* ''ExterminatusNow'' [[http://exterminatusnow.co.uk/2011-01-09/comic/non-storyline/randoms/submitted-for-peer-review/ brainstorms about it.]]
* ''Webcomic/TheMansionOfE'' features the Hammerspace Company who deals in extra-dimensional storage.
* [[WebComic/TheAdventuresOfDrMcNinja Doctor McNinja]] makes frequent use of a large grappling hook, but it is never seen on his person except when he throws it. The same applies for Sean when a grappling hook pops out of his hand [[spoiler:(in the crapsack future, where he's become a "technomage" with a power glove.)]]
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* Many third person games do this -- ''VideoGame/GrandTheftAuto'', ''Zelda'', etc. Any game in which the character has an extensive inventory.
** Chibi-Robo pokes a little fun with this, actually having characters occasionally comment on his ability to store objects larger than himself (he's only a few inches tall and about the shape of a bolt) in his body and then retrieve them later as needed. Somewhat ironic, though, is that although he's not limited in the number of ''different'' items he can carry, there is a limit to the ''quantity'' of each item.
* Link from the ''Franchise/TheLegendOfZelda'' games has gotten quite a lot of debate going about just where he puts all those [[SwordOfPlotAdvancement swords]], [[InfinityPlusOneSword bigger swords]], [[TheArcher bows and arrows]], [[NerfArm slingshots]], [[ImprobableWeaponUser pointy sticks]], [[FoodFight nuts]], [[PrecisionGuidedBoomerang boomerangs]], [[StuffBlowingUp bombs]], [[EverythingsBetterWithChickens chickens]], [[ChangingClothesIsAFreeAction extra clothes]], [[FairyCompanion fairies]], [[MagicMusic instruments]], [[HeroesGoneFishing fishing poles]], [[MaskOfPower masks]], [[ImpossiblyCoolClothes metal boots]], and most importantly to this topic, [[DropTheHammer hammers]]. In his [[MagicHat hat]] maybe?
** [[strike:Almost]] Every ''Zelda'' game arsenal includes a "heavy"-type weapon...usually a hammer. Except for in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]],'' when he carries a ridiculously enormous ball and chain which slows him down considerably while he's carrying it in his arms, but somehow has no effect once he's put it back into hammerspace. He also gets a pair of heavy Iron Boots, which allow him to walk on the bottom of the water.
*** Hand Waved in ''Twilight Princess'' by Midna storing them magically. If she can pick up a giant slab of rock and store it for later use, she can store a ball and chain, and heavy boots.
** From ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' onward, his typical animation for pulling something from the inventory is reaching behind him. If he's wearing a shield, it looks like he's reaching underneath it, but once his shield is gone, he simply reaches behind him and the object appears in his hand.
** He can produce bombs bigger than his head by simply raising his hands in the air; in the [[NintendoSixtyFour Nintendo64]] games, he either never even bothered to reach back and grab one, or it was done so fast you didn't even notice. He can hold, unencumbered, up to 50 of those things... somewhere.
** Apparently he keeps them in very limited extra-dimensional "[[BagOfHolding bomb bags]]," which only bombs can fit into and which activate and teleport their contents into his hands whenever he raises them above his head. You don't want to be standing next to this guy in a crowd doing "the wave!"
** And this isn't restricted to Link. In ''VideoGame/TheLegendOfZeldaMajorasMask,'' the Mask Salesman pulls a pipe organ out of thin air to teach you the Song of Healing.
*** The fanfic ''Free as the Wind'' handwaves this by repeatedly referring to ''the Links' magic pouches, which they keep under their shields''. It's the most logical explanation a human being can come up with, sadly.
** Another common fan theory: just as the [[DismantledMacGuffin Triforce of Power]] grants [[NighInvulnerable nigh invulnerability]] to the holder, and the Triforce of Wisdom grants increased magical aptitude, the Triforce of Courage, along with [[InstantExpert instant proficiency with any weapon the holder touches]], also grants access to a pocket dimension where the [[JustForPun Links in the Chain]] keep all their stuff. Still doesn't explain the Links who never wielded the Triforce of Courage...
* Several fighters in the ''VideoGame/SuperSmashBros'' series use this. [[SuperMarioBros Peach]] in particular has a parasol, a tennis racket, a frying pan, a golf club, teacups, and ''[[ArsonMurderAndJayWalking TOAD]]'', that all come out of nowhere.
** Peach somehow manages to turn the entire ''stage'' into her own personal hammerspace as she pulls humongous radishes out of anything she can stand on, including ice and ultra-thin floating platforms.
** [[MetalGear Snake]] manages to produce a range of rocket launchers, grenades, trip mines, and ''[[strike:a mini-helicopter]]'' Surveillance CYPHER from absolutely nowhere. In an EasterEgg CODEC conversation with Otacon, Otacon points this out. When Snake mentions [[Franchise/TheLegendOfZelda Link's]] ability to carry inventory (and how he thinks it would weigh him down), the conversation ends on something to the effect of:
-->'''Otacon:''' Uh... I wouldn't be talking if I were you\\
'''Snake:''' Oh? And why's that?\\
'''Otacon:''' I don't know. ''You'' tell ''me'', "Mr. Utility Belt".
** There's also Mario's cape, DK's bongo's, Kirby's sword, hammer, and any weapon based powers he picks up, Olimar's Pikmins, King Dedede's army of Waddle Dees, Doos and Gordos. But the ultimate example has to be Wario who can pull out a motorcycle. [[ExtremeOmnivore And then eat it.]] And then pull out another. Rinse and repeat.
** "Mr. Game & Watch": ''Every single one of his attacks'' has him pulling out ''something'', except for his Final Smash and one of his taunts.
* In ''KingdomOfLoathing'' certain adventures involve the character "using an item he didn't know he had; and no longer has after" to either solve a problem or ward off an attack.
** The message you get when you summon a Boba Fettucini in combat: "pew pew pew!" <name> shouts excitedly, drawing a laser pistol from some spiritual dimension of necessity. "kill kill kill! pew pew pew!".
* In the ''VideoGame/{{Disgaea}}'' series, one of Rozalin's signature moves involves reaching into her rather large gown, whipping out a minigun and shoot down enemies.
* In ''[[Franchise/{{Halo}} Halo: CE]]'' and its sequel ''[[Franchise/{{Halo}} Halo 2]]'', whenever the player has two weapons, only one weapon will appear on the character (in this case in his hands) while the other weapon does not seem to be anywhere on the player, as the player's armor does not seem to have any visible pockets or straps for weapons. In ''Halo 3'', both weapons appear on the player, one in the player's hands and the other either on his back or on his thigh. This can be used to the enemy's advantage as it makes you easily identifiable as a bigger threat if you carry a big weapon (for example, fittingly, the Gravity Hammer).
* The first three generations of ''Pokémon'' games originally gave the main characters backpacks that hold a finite amount of items, with excess items having to be deposited in the main character's PC storage box (which itself may qualify). ''VideoGame/PokemonDiamondAndPearl'' abandoned this by giving the heroes backpacks with infinite storage space, even though their backpacks don't look any bigger than the ones previous characters had. Though all of them can somehow hold things as large as bicycles. The bicycle thing is {{handwave}}d in later games by describing the bikes in question as being collapsible. (Even if this were the case, one would be hard-pressed to fit anything else into a pack of that size once the bike was in there.) In the games, items are found in Poké Balls. Some people take this as an explanation for the Bag's large storage space and how item storage works.
* The ''Franchise/SonicTheHedgehog'' series uses this often, most notably for Amy's hammer.
** In ''VideoGame/SonicUnleashed'', ExpositionFairy Chip is able to produce endless amounts of chocolate, each bar bigger than he is, out of thin air. Furthermore, he offers one to everyone he meets.
** {{Lampshaded}} in ''VideoGame/SonicGenerations'' when Classic Tails asks where Classic Sonic puts all the rings, to which Modern Tails cannot answer, having not asked himself.
* ''VideoGame/ZoneOfTheEnders'' {{handwave}}s this trope by means of suggesting that 'metatron', a principle material in the series, can expand, contract, and generates pockets of spacetime called Vector Traps more or less at the user's will. This makes it a convenient place to store a vast array of weaponry, which you accumulate throughout both games.
* The unique element abilities of many, ''many'' ''VideoGame/ChronoCross'' characters thrive on this trope.
* In ''VideoGame/DayOfTheTentacle'', when Doctor Fred walks out of one door, then minutes later after Bernard solves a puzzle appears out of a different door when the only way to get from one door to the other is to pass through the room Bernard has been in the whole time, he asks "How did you get over there?" without receiving a response. This was a sort of LampshadeHanging on how older adventure games often wouldn't keep track of where [=NPCs=] were continuously, but have them just appear in response to events and not be able to be found otherwise.
** Similarly, the player characters in ''Day of the Tentacle'' show off their dimensional pockets on numerous occasions. Particularly Bernard, who pulls a crowbar out of his pants pocket a few times, and stores away a considerable length of hanging rope by giving it a yank and holding his pocket open while the entire thing just falls in.
* The ''VideoGame/SpaceQuest'' series of adventure games has various jokes about all the inventory being carried around.
** In ''Space Quest II'' "You take the plunger with you, boy these adventure game hero's know how to pack"
** A particularly humorous {{lampshade}} is hung in ''Space Quest VI: The Spinal Frontier'', when Roger attempts to pick up an optional (and useless) 2x4 piece of wood. The LemonyNarrator bets that you can't fit it in your pants, then goes on to theorize that they are truly bottomless after you prove him wrong.
** Also lampshaded in ''Space Quest III'': "You take the ladder and jam it in your pocket. Ouch!"
** ''Space Quest V'' also makes mention about how all the items you carry do nothing to aid the unimpressive bulge in your pants.
* The ''VideoGame/KingsQuest'' series (produced by Sierra, like Space Quest) Lampshaded the character's unlimited inventory in the official hint books by including the question "Where does my character keep all that stuff?" The answer: [[spoiler: "The same place Superman keeps his street clothes when he flies."]]
* ''VideoGame/GrandTheftAutoSanAndreas'': when CJ and Ryder go out to steal ammunition from various sources, CJ notes that the truck they're driving appeared from nowhere and the fact that it wasn't on Ryder's 'curb when it showed up. Ryder tells him to chill. He says his homies brought it over during the previous scene and that CJ didn't notice because Ryder's homies are like ninjas.
* Used in ''VideoGame/MonkeyIsland2LeChucksRevenge'', when talking to a fisherman whose pipe was constantly being shifted from his mouth to his hand while he gestured. At one point of the conversation, he ends up with a pipe in both mouth and hand, and one of the possible lines at this point is "Hey, where did that second pipe come from?" If chosen, the fisherman quickly reverts to his default sprite, looks around shiftily, and replies "What pipe?"
* In ''VideoGame/SimonTheSorcerer,'' Simon puts everything he picks up in his pointy hat, including a ladder.
* In ''VideoGame/LeisureSuitLarry 2'', Larry wonders how he's going to pick up a glass which ''stands half his height'' and is full of liquid besides. The game then says, "Ah, shucks! This isn't real life... just an incredible simulation!" and lets him stuff it into his pocket "along with everything else." The scene in which he shoves the vessel into his leisure suit jacket is even animated.
* In the ''Literature/{{Discworld}}'' games, where Rincewind can only carry two items whereas the Luggage (being a BagOfHolding) can carry an unlimited amount.
* Parodied in the bow stringing animation in ''{{Runescape}}'', where you are seen pulling a bow out of your pants, stringing it, then putting it back.
* In all of the ''CrashBandicoot'' games that have the Bazooka. This cannon, that is larger than Crash himself, is kept in his back pocket.
* Most games where you can [[HyperspaceArsenal put away your weapon]] have this. Also, sometimes the weapon is longer than the character.
** A specific example of this is in ''SilentHill2'', where James can at one point pick up a massive "Great Knife" which is about as large as he is tall. He can only barely move while dragging the giant thing behind him, and actually swinging it is a painfully long process - put it away in your inventory, though, and he can run around happily as normal.
* Used in ''ZorkGrandInquisitor'', when in the middle of the eventure, AFGNCAAP pulls out a huge vacuum cleaner. Dungeon Master Dalboz remarks "Just where were you keeping that?"
* In ''VideoGame/PaperMarioTheThousandYearDoor'', this, and the use of hammerspace in general, is {{lampshaded}} when Goombella wonders where enemies like Hammer Bros and Lakitus keep their endless supply of projectiles.
* In a truly fantastic ''PhoenixWright'' scene, [[spoiler:Matt Engarde manages to pull a glass of cognac from Hammerspace while in prison just for the purposes of swirling it evilly.]]
** Less awesome but still notable is Maxamillion Galactica's ability to throw a bunch of cards from his apparently bare hand. While this is reasonable given that he's a magician, after the sixth or seventh time you wonder exactly how he got all of them up his sleeve.
** Trucy from Apollo Justice is also a magician, and we are told in the second case that she has been known to pull a tyre out of her underwear.
** When he's prosecuting, coffee slides into Godot's hands from out of nowhere.
* The Bound Weapon spells in ''VideoGame/TheElderScrolls'' boil down to pulling an InfinityPlusOneSword from Hammerspace.
** In ''Oblivion'', you can have an infinite number of items on your person and it won't show unless you equip them. A bit of a BagOfHolding example, except without the bag. (Each item does have a weight, and you can't walk with more than X pounds in your Hammerspace, but you can still hold it.)
* ''PlanescapeTorment'':
** The Nameless One, is a hulking brute of a man; he has twenty inventory slots that can fit sledgehammers, human skulls, books, and other sundry items. He manages to lug around his massive arsenal of knives, Eldritch Tomes, spare arms and so on despite wearing nothing more than a loincloth and animal-bone belt.
** Morte, a supporting character, has the same twenty slots as the Nameless One has. He's a floating human skull. Hammerspace is the only reasonable excuse.
** The scantily clad [[{{Fanservice}} Annah]], not-quite-so-scantily clad [[FetishFuel Fall-From-Grace]], the Modron [[SdrawkcabName Nordom]] (living cube on stilts for the heathen masses), and [[ManOnFire Ignus]] who is on [[InfernalRetaliation FIRE]], yet still manages to store scrolls.
* In ''[[GaiaOnline zOMG]],'' the Kokeshi Dolls are small animated toys that wander around [[{{Wutai}} Zen Gardens]], apparently unarmed. But if you make one of them angry they proceed to pull an ''giant bladed fan from nowhere'', then they throw it at you. Then they pull another one out of thin air and repeat the process.
* When threatened the pimps (dressed like pimps) from ''True Crime'' takes out a small gun, and the hookers (dressed like hookers) takes out large rifles...
** Similarly in ''TotalOverdose'', when confronting a mobster in a jacuzzi with two bikini-molls, they all draw assault rifles.
* The [[ImprobableWeaponUser Keyblade]] from ''KingdomHearts'', as one of its inherent abilities, can truly be summoned out of thin air (or out of someone else's hands) whenever its wielder needs it. According to WordOfGod, later installments even ''added an effect'' for each time Sora drew his keyblade from Hammerspace. Other weapons in the series [[spoiler:like Riku's Soul Eater, which technically IS a Keyblade,]] also seem to operate on this principle.
** In ''BirthBySleep'', the three protagonists have entire ''suits of armor'' in hammerspace. These are summoned by a sharp rap on their shoulder guards, and apparently replace the character's normal clothing. Terra's armor in particular shows a very nice view from behind, especially compared with his usual hakama (''massive'' pleated Japanese pants). The Organization's weapons can be summoned like this, too.
** Every character that sees combat is to some level a magician, and that teleportation is really common in the series.
* ''The Pandora Directive,'' like most adventure games, ignores this most of the time, with items you click on going into inventory magically. At one point you do this with a 15-foot bamboo pole and are carrying it around in some unknown manner. However, parts of the game are full motion video, and the designers decided to have a little bit of fun, so when you need to use the pole, you are treated to the video of Tex Murphy absurdly pulling a 15-foot pole out from under his trenchcoat and then using it.
* ''ResidentEvil2''. Mobile hammerspace. Excess inventory is stored in various identical crates around the game world. No attempt is made to explain how putting an item in a box in a cop office allows it to show up in the sewage substation office. The "stash" in ''Diablo II'' functions in much the same way. In the case of multiplayer mode, this results in two or more characters accessing different inventories from the same box.
** Found in ''ResidentEvil4'', for any weapon wielding zombie. If you shoot their weapon out of their hand, they will pull out another one, no matter how many times you do it. Interesting case with Leon's attaché case. The case actually has limited space and has to be upgraded to carry more stuff. However, the case is never visible during gameplay (and you still run into a rocket launcher along the way).
* Justified or hand-waved in a scene in ''VideoGame/TalesOfTheAbyss'' wherein Jade pulls his spear out of nowhere to ward off a surprise attack. Luke asks him where the spear came from, and he replies that he uses magic to keep it ''in his arm''.
** The ''TalesSeries'''s Recurring Arte [[DroptheHammer Pow Hammer]] appears this way if used as a physical attack.
** [[VideoGame/TalesOfEternia Chat]], [[VideoGame/TalesOfSymphonia Seles]], and [[VideoGame/TalesofVesperia Karol]] have bags of hammerspace.
* [[RealityWarper Yukari]] [[TricksterMentor Yakumo]], from the ''VideoGame/{{Touhou}}'' series, possesses/has access to a literal Hammerspace in the form of the her "gaps", tears in reality which she uses to travel and store/transport any item she desires, most notably several grave stones, enemy projectiles, traffic signs, and a train.
** While [[{{Meido}} Sakuya]] [[KnifeNut Izayoi]] is far less proficient, she uses her ability to mess with space-time to manifest her own Hammerspace pocket in which to store her ludicrous amount of knives, also using her power to [[TimeStandsStill stop time]] to retrieve them. (Some fans have stated that it's the ''same knife'', being in multiple places at the same time.)
** [[CuteBruiser Suika]] [[BottleFairy Ibuki's]] treasured magical gourd, which never gets empty of sake. It's sometimes speculated what would happen if someone ever managed to set fire to its inside. This was explained in one of the official manga about the 3 fairies: Her gourd is soaked in the extract of a newt-like creature that produces an incredible amount of sake from a little bit of water.
* ''TombRaider'' certainly fell under this. OK, so Lara can hold her signature pistols in her hip holsters and she carries her two handed weapon by attaching it to her backpack, but whenever you switch out weapons, like the Uzis or the Shotgun, the weapons occupying the space before it just magically vanish to make room for the new weapons drawn. One could argue that her backpack carries everything, but it seems silly how Lara can stuff 6+ guns with extra bullets, medi-packs, and flares in that tiny backpack.
** Furthermore, Lara's hammerspace is such that any items collected in the games merely have to be placed in the general proximity of her backpack to be stored - not once do we see her actually place something ''inside'' her bag. This is referenced in the film, where keen-eyed viewers will see AngelinaJolie do the same thing with a piece of the triangle.
* In the game ''Battle for Wesnoth'' Hammerspace is invoked frequently, and this is indeed acknowledged by the developers.
* In ''ThePinkPanther: Passport to Peril'', a number of things can be carried by the Panther in pockets that he just opens in his skin/suit, and that can hold everything from a bag of chips to a fishing rod, a katana, a cup of coffee (still hot) and a live, termite-stuffed ''anteater''.
** It get's even more extreme in the sequel, ''The Pink Panther: Hocus Pocus Pink'', in which he is able to put a complete ''Mammoth'' in his pocket (although he does require the help of a clown to do so).
* ''VideoGame/MegaMan'' protagonists can hold and pull out a suspicious number of tanks and other miscellaneous items considering they're all in spandex, with no pockets to speak of.
** They also regularly shoot objects from their Mega Busters that are larger than could possibly fit through the aperture, including sawblades, bombs, and a boxing glove [[ImprobableWeaponUser (?)]]. Justified in that proper scale would be too hard to see.
** Rush and Eddie could be considered mobile Hammerspace, in that they can fit objects that shouldn't, by rights, fit inside their bodies.
* Lampshaded in the second ''VideoGame/RatchetAndClank''. The commentator for arena battles occasionally questions where Ratchet is carrying his [[{{BFG}} weapons]].
* In ''Naruto: Ultimate Ninja Storm'', Ino Yamanaka's ultimate attack includes her taking out poisoned bouquets from behind her. Where she gets them is questionable, she doesn't have back pockets.
* Lampshaded by {{Valve}} on one of their [[http://www.spytechindustries.com/support.asp fake websites]] for ''VideoGame/TeamFortress2'' which offers, among other ridiculous services: "Lower total loadout weight by providing your staff with Hammerspace[[TradeSnark ?]] Technology (patent pending) to keep supplies and tactical items out of the way, yet still within reach."
** The Engineer's Sentry Gun proves a most curious example. It starts off the size of a toolbox, expands and builds itself, can be upgraded two more levels beyond its first form (with two of any other weapon, be it massive minigun or puny pistol), and holds more than its visible share of ammo. On command, the sentry gun can reduce itself to the size of same toolbox. The toolbox itself comes from Hammerspace, while the subsequent levels of compaction are probably best explained as "Wrenchspace".
* Taokaka from ''BlazBlue'' can store multiple items within the sleeves of her coat, including (but not limited to) her trademark metal blades, a bowling ball, fish bones, a different set of serrated blades, apple cores, baseballs, books, a Kaka clan child (the throwing of which earns you a Trophy/Achievement) and dinner set among other things.
** Noel Vermillion is no exception to this rule, given the way she summons Arcus Diabolus: Bolverk, as well as her Zero-Guns, [[MoreDakka Fenrir]] and Thor, which both disappear after use.
** The DLC character [[MagicalGirl Platinum the Trinity]] is a shining example of this. Her Drive attack allows her to summon a variety of items, such as a frying pan, a paper fan, a [[HyperspaceMallet 16 ton hammer]], a giant kitty, bombs, missiles, and a bat.
* The referee during the speed slice event in ''Wii Sports Resort''. He pulls a bunch of random items out of nowhere (and all of them are huge) for you to slice, such as bread, sushi, candles, screens, bamboo, watermelons, oranges, diamonds, cakes, eggs, and the electronic timers used for power cruise event.
* Jess from ''ManaKhemiaAlchemistsOfAlRevis'' has a handbag, frequently {{Lampshaded}}, from which she can pull anything, of any size, of any dimensions, at any given time. Including ''other characters.'' And yet, I bet she ''still'' can't find a tampon when she needs one.
* The Hammer Brothers from the ''SuperMarioBros'' series.
* In ''CityOfHeroes'', every weapon, whether on a hero or villain, is stored in hammerspace. The animation of pulling it out involves the character reaching behind his back and the weapon materializing out of thin air. This can range from a pair of knives (reasonable) to a war mace almost as tall as (or taller than) the player
** And those few characters who ''do'' have a weapon visible will inexplicably draw a second, identical weapon from {{Hammerspace}}.
* In ''Left4Dead'' The Tank is capable of pulling a sizable chunk of concrete out of the ground, regardless of where he is, such as a metal walkway.
** In ''DragonAgeOrigins'', the same thing happens whenever someone uses "Hurl"
** The Gorn do this in ''VideoGame/StarTrekOnline'', where orbital bombardments also work ''anywhere''.
* In ''VideoGame/Left4Dead2'' players can now replace pistols with melee weapons such as bats and swords and chainsaws. The downside is you lose your pistol sidearms. Yet if you get incapacitated, you somehow manage to whip out a pistol to blast the infected with whilst on the floor.
* Some of the ''MortalKombat'' characters have weapons that they don't always carry, including Shao Kahn's hammer and Kitana's fans, as well as every fighter in most of the 3D games.
* In ''VideoGame/{{Fallout 3}}'', the Pip-Boy must come with some sort of pre-war super-storage compartment because the thousands of bullets, half a dozen outfits, sack of drugs, The Terrible Shotgun and all those holotapes must be on the Lone Wanderer's person somewhere.
* ''VideoGame/WorldOfWarcraft'' gives characters lots of bags to store stuff in, but the question of how, physically, a person would lug around entire sets of armor, dozens of weapons, hundreds of potions, etc., remains unanswered. An attempt at [[JustifiedTrope justifying]] this was actually made for pets and mounts, whose inventory items are supposedly devices used to summon them rather than the creatures themselves; otherwise you'd be carrying around a half dozen horses (or kodos!) in your pack in addition to all those weapons. Also interesting is the graphical display of weapons, which do actually appear on the character's back or belt, but when swapped (say, for a wand or ranged weapon) vanish back into hammerspace. Occasionally the flavor text for particularly incongruous items will refer to this, including some large boulders which the player has to collect an entire set of which say, "Probably best not to think about how you're carrying several of these."
* In ''MarioAndLuigiBowsersInsideStory'', we have no idea where Bowser's Goomba, Koopa, and [[ActionBomb Bob-omb]] minions hang out, he just hoists a huge ball of them right before he uses special attacks in battle. A ''huge'' ball of minions, bigger than he is. Presumably they always travel with him in the same way that [[PartyInMyPocket a large party of characters in an RPG only shows up as one character on the world map]].
* ''EternalSonata'' has the typical {{Hammerspace}} for weapons, but no one knows where Beat's camera comes from. He just turns around, rummages through the air, and...poof! There it is!
* ''MadWorld'''s central character Jack has what appears to be a telescopic chainsaw attached to his bionic right forearm. Where the blade (and more importantly, the chain) of said saw goes to whenever it retracts is unclear. RuleOfCool clearly applies.
* ToontownOnline has the ''Gag Pouch'', which soon becomes the ''Gag Backpack''. The Gag Pouch holds 20 gags, and will soon upgrade to 50 gags once you get the Gag Backpack. What's funny is that you never actually see it. You're just told how much stuff is inside of it, and it gets even funnier when you store ''life-sized trains'' and ''opera singers'' inside of it.
* Much like the ''KingdomHearts'' example above, everyone in ''DissidiaFinalFantasy'' can produce their weapon of choice from thin air at any time, complete with a flash of light when it appears. This gets a little ridiculous when you play as [[VideoGame/FinalFantasyV Bartz]], who constantly summons and dismisses the other characters' weapons as he fights. The sole exception seems to be [[VideoGame/FinalFantasyII Firion]], who is explicitly shown to be carrying his sword, axe, bow, daggers, etc. on his person at all times.
* ''FinalFantasy'':
** In every ''FinalFantasy'' title before ''VideoGame/FinalFantasyVII'', playable characters are never shown wielding their weapons, and they only appear when using the "Attack" command. This might be fine for daggers or even swords if you pretend the sprite has a sheath too small or blurry for human eyes to see, but where exactly do they hide a 5-foot-staff?
** Edgar's "Tools" in ''VideoGame/FinalFantasyVI.''
** Any ''FinalFantasy'' title with the "Throw" command.
** Any ''FinalFantasy'' title that has no limits on how many items you can hold. Even if each character is holding 33 of everything, that's ''still'' a whole lot of everything.
* More recent ''FinalFantasy'' games that make no provision whatsoever for where the heroes put their weapons outside of battle.
** Especially curious is Cloud's buster sword, which sometimes appears on his back, even on the field. A vast majority of the time, it's just pulled out of Hammerspace though. There's also no provision for how it actually stays on his back.
** In some cutscenes of ''VideoGame/FinalFantasyVIII'', Squall reaches behind his hip and takes out his sword from out of nowhere. It is implied from the animation that he's drawing the weapon from a sheath, but there's no sheath on either the character model in-game or in the actual CGI cutscenes. Squall also has a Gunblade Trumpet Case he is never seen using.
** ''VideoGame/FinalFantasyX'':
** It was one of the later titles that brought back visible shields in the form of bracers and guards. These are presumably snugly tucked away in Hammerspace once the battle ends.
** If the characters swap weapons during battle, they seem to literally do this - they just reach off to one side a little, the old weapon disappears, and the new one appears. Makes as much sense as anything given the number of weapons you can end up carrying by the end of the game.
** ''VideoGame/FinalFantasyXI'':
** It does this with all ranged weapons. Players reach behind their backs and a gun, crossbow, or boomerang materializes. Even longbows, which can be half the size of the player avatar, are not visible unless they are currently in use. Humorously, while the ranged weapon is in use, melee weapons disappear.
** There's also no explanation as to how players can carry something as large as a bookcase in their immediate inventory other than "Moogle Magic."
** Noctis of ''VideoGame/FinalFantasyVersusXIII'' is sustained by this trope. Thus far, his only known power other than teleportation is pulling an armory out of Hammerspace, making him the series' first Hammerspacemancer. It's also the first time in the ''FinalFantasy'' series that this trope has been {{Justified}}.
* Joshua of VideoGame/TheWorldEndsWithYou can drop an Ice Cream truck on you, seemingly from out of nowhere, by dialing a number on his cellphone.
* In ''{{Bayonetta}}'', the main character pulls a massive chainsaw from the hammer space behind her to do a punishing move on the flying stingray-like enemies.
* Somewhat justified in ''MassEffect'' - thanks to omni-gel and omni-tools, mods for weapons can be constructed on the battlefield and installed with minimal difficulty. This doesn't account for larger items like weapons and armour. ''[[MassEffect Mass Effect 2]]'' dealt with the problem by removing the inventory altogether.
** A very minor, almost unnoticeable example in the second game: no class other than Soldier actually carries the pistol visibly on their person. It is drawn from the same place as the SMG (the left hip), but the weapon there is always the SMG, and if you are wielding the SMG, the pistol is not seen.
** The first game averts this by showing every character with their four guns (sniper rifle, shotgun, assault rifle, and pistol) carried in various places, despite the fact that nobody except Ashley (and sometimes Shepard) can use more than two of them effectively. Not completely, though. When you change your inventory, the new guns/armor appear out of Hammerspace to replace the old.
* [[JustifiedTrope Justified]] in ''VideoGame/{{Borderlands}}'' - the player is pulling things out of a subspace compartment. The tech involved also explains why you're limited to specific number of items (which varies, depending on how many Backpack SDUs you've acquired) rather than weight.
* ''VideoGame/MetalGearSolid'' and the sequels tend to do this. Weapons and items just appear from midair when equipped; including assault rifles and missile launchers.
* The character Malin from ''KingOfFighters'' series takes out a hammer which its size is larger than herself out of nowhere for her leader desperation move. God knows where and how she is able to pull that off. Same goes for Oswald and his seemingly infinite deck of cards on him.
* ''DragonQuest'' series mostly avoid this. Most games' battle systems are first person view and each character only carry 12 items including your equipment. Since ''VI'' and the remakes, you have a bag that stores limitless items and equipment outside of battle. Your wagon and ship probably helps when traveling across continents with your inventory.
* ''VideoGame/{{Prototype}}'' is sort of this in almost every way about Alex. [[SpikesOfDoom Groundspikes and its devastator version]] that would require several Mercers worth of biomass. Possibly averted in that the devastator relies on excess biomass stored in Alex.
* {{Minecraft}}'s grid inventory allows the player to carry (and swim with!) up to 2304 cubic meters of stone, or 44'470 metric tons of gold, which equals 1.7 times the weight of the ''Titanic''.
** Even more if you consider the fact that chests can store just as much as the inventory. You can tear down a mountain and carry half of it with you, then stash the other half in a chest that takes up less than a cubic meter of space.
** Taken UpToEleven with the Ender Chest. Any item that is placed in one of these chests can appear in another Ender Chest no matter how far away the chests are or they're in completely different dimensions! On top of this, even if every Ender Chest placed in the world is destroyed, the items will still be in the hammerspace of the chest once you make a new Ender Chest.
* ''VideoGame/DeusEx'' is a first person game, but it has mirrors, so you can watch yourself pulling knives, rifles, or even rocket launchers out of your sleeve. Also, the rocket launcher is so big that you can barely move when wielding it (without training). Good thing you keep it in hammerspace.
* Also "Animal Crossing" series, yes you are limited to 15 items in your inventory, but the doesn't explain how the you are able to stuff 15 pieces of large furniture in your pocket.
* ''VideoGame/TheSims'' store various devices in Hammerspace, among them mops, screwdrivers, money and hand puppets.
* ''VideoGame/TheSims 3'' takes this above and beyond with the inventory system carrying everything from [[GreenThumb seeds]] to guitars to '''whole cars'''.
** In addition, there are items that don't show up in inventory, like fishing rods, snake-charming horns, cell phones, and ghost-hunting guns that appear when one is doing the appropriate action. These things come from the Sim's back pocket (or [[AssPull somewhere else]] depending on how you look at it.)
* In ''VideoGame/{{Psychonauts}}'', you can fit a stop sign, a dowsing rod, a gun, a plunger, a radio helmet, and ''several jarred brains'' inside a backpack roughly the size of your own torso.
* The ''DarkForcesSaga'' makes plenty of use of hammerspace, but it's particularly blatant in ''Jedi Academy'' when the player character has to place demo charges - three large barrels of explosives appear out of nowhere. And there are always multiple charges to set...
* ''DarkSouls'' has an unlimited inventory even without the [[BagOfHolding Bottomless Box]]. Also, the only weapons that can be seen are the ones you currently have equipped, with the changes in equipment occurring out of thin air.
* ''MapleStory'' uses this heavily as any given character can store numerous items away. Inventory space is limited to a number of given slots, broken down by category - equips, use items, etc items, "setup"(often limited to chairs and holiday decorations) and Cash Shop items. However, multiple copies of the same item can stack into one slot (with the exception of the equips - even identical copies of the same gear count as separate items) menaing that it's possible to have 100 potions or 1000 arrows in one slot. Extra slots are often added during job advances and additional slots can be purchased in the Cash Shop. Provided a player is willing to spend the money, they can expand storage so much that it may be impossible to reasonably fill it.
* The ''VideoGame/{{MOTHER}}'' series almost subverts this. It IS used, but each character has a limited inventory space of 16 items, regardless of the item's size (an ATM card takes up as much room as a baseball bat). This limit includes items that each character has equipped. After accounting for a weapon, two pieces of armor and one protective item, your inventory per character is reduced to only 12 free spaces and certain items have to be carried throughout the game by at leats one character. Using healing magic over potions is common in this game.
* ''VideoGame/NetHack'' has the plain old BagOfHolding for hoicking stuff around, but large boxes and chests are this trope; they can hold infinite amounts of anything (troll corpses fit in quite nicely, one of the best ways to [[RespawningEnemies get rid of the damn things]]; they'll even fit dragon and giant corpses). About the only things you can't put in a chest are yourself, pets (although Schroedinger's Cat can start off in one) and [[spoiler:the genuine Amulet of Yendor]].
* Handwaved in ''VideoGame/StarTrekEliteForce'' with miniaturized [[TeleportersAndTransporters Transporters]].
* [[AllPointsBulletin APB Reloaded]], especially the Criminals; each one carries a primary weapon, secondary weapon, 2 grenades, a handcuff key, brass knuckles, a slim jim, a crowbar, , a spraycan, bombs, a camera, a netbook, a supply crate, a gas can, a battering ram... Plus, the ability to carry 50 small objects (packages, harddrives, cellphones, etc). Enforcers have similar equipment, minus the gas can, bombs, and crowbars, but include a snub nose and handcuffs (for arresting), and paint sprayer.
* [[Xenosaga]] characters have access to armored fighting suits (which double as small spaceships) called AGWS which they can summon at any point during a battle, completely out of nowhere. Two of the main female characters, Shion and KOS-MOS, use weapons in battle which are larger than they are and which they summon through some sort of dimensional folding process. (KOS-MOS is a battle android who looks like a teenaged girl: her weapons are *inside* her and fold out for use.)
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* Many third person games do this -- ''VideoGame/GrandTheftAuto'', ''Zelda'', etc. Any game in which the character has an extensive inventory.
** Chibi-Robo pokes a little fun with this, actually having characters occasionally comment on his ability to store objects larger than himself (he's only a few inches tall and about the shape of a bolt) in his body and then retrieve them later as needed. Somewhat ironic, though, is that although he's not limited in the number of ''different'' items he can carry, there is a limit to the ''quantity'' of each item.
* Link from the ''Franchise/TheLegendOfZelda'' games has gotten quite a lot of debate going about just where he puts all those [[SwordOfPlotAdvancement swords]], [[InfinityPlusOneSword bigger swords]], [[TheArcher bows and arrows]], [[NerfArm slingshots]], [[ImprobableWeaponUser pointy sticks]], [[FoodFight nuts]], [[PrecisionGuidedBoomerang boomerangs]], [[StuffBlowingUp bombs]], [[EverythingsBetterWithChickens chickens]], [[ChangingClothesIsAFreeAction extra clothes]], [[FairyCompanion fairies]], [[MagicMusic instruments]], [[HeroesGoneFishing fishing poles]], [[MaskOfPower masks]], [[ImpossiblyCoolClothes metal boots]], and most importantly to this topic, [[DropTheHammer hammers]]. In his [[MagicHat hat]] maybe?
** [[strike:Almost]] Every ''Zelda'' game arsenal includes a "heavy"-type weapon...usually a hammer. Except for in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]],'' when he carries a ridiculously enormous ball and chain which slows him down considerably while he's carrying it in his arms, but somehow has no effect once he's put it back into hammerspace. He also gets a pair of heavy Iron Boots, which allow him to walk on the bottom of the water.
*** Hand Waved in ''Twilight Princess'' by Midna storing them magically. If she can pick up a giant slab of rock and store it for later use, she can store a ball and chain, and heavy boots.
** From ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' onward, his typical animation for pulling something from the inventory is reaching behind him. If he's wearing a shield, it looks like he's reaching underneath it, but once his shield is gone, he simply reaches behind him and the object appears in his hand.
** He can produce bombs bigger than his head by simply raising his hands in the air; in the [[NintendoSixtyFour Nintendo64]] games, he either never even bothered to reach back and grab one, or it was done so fast you didn't even notice. He can hold, unencumbered, up to 50 of those things... somewhere.
** Apparently he keeps them in very limited extra-dimensional "[[BagOfHolding bomb bags]]," which only bombs can fit into and which activate and teleport their contents into his hands whenever he raises them above his head. You don't want to be standing next to this guy in a crowd doing "the wave!"
** And this isn't restricted to Link. In ''VideoGame/TheLegendOfZeldaMajorasMask,'' the Mask Salesman pulls a pipe organ out of thin air to teach you the Song of Healing.
*** The fanfic ''Free as the Wind'' handwaves this by repeatedly referring to ''the Links' magic pouches, which they keep under their shields''. It's the most logical explanation a human being can come up with, sadly.
** Another common fan theory: just as the [[DismantledMacGuffin Triforce of Power]] grants [[NighInvulnerable nigh invulnerability]] to the holder, and the Triforce of Wisdom grants increased magical aptitude, the Triforce of Courage, along with [[InstantExpert instant proficiency with any weapon the holder touches]], also grants access to a pocket dimension where the [[JustForPun Links in the Chain]] keep all their stuff. Still doesn't explain the Links who never wielded the Triforce of Courage...
* Several fighters in the ''VideoGame/SuperSmashBros'' series use this. [[SuperMarioBros Peach]] in particular has a parasol, a tennis racket, a frying pan, a golf club, teacups, and ''[[ArsonMurderAndJayWalking TOAD]]'', that all come out of nowhere.
** Peach somehow manages to turn the entire ''stage'' into her own personal hammerspace as she pulls humongous radishes out of anything she can stand on, including ice and ultra-thin floating platforms.
** [[MetalGear Snake]] manages to produce a range of rocket launchers, grenades, trip mines, and ''[[strike:a mini-helicopter]]'' Surveillance CYPHER from absolutely nowhere. In an EasterEgg CODEC conversation with Otacon, Otacon points this out. When Snake mentions [[Franchise/TheLegendOfZelda Link's]] ability to carry inventory (and how he thinks it would weigh him down), the conversation ends on something to the effect of:
-->'''Otacon:''' Uh... I wouldn't be talking if I were you\\
'''Snake:''' Oh? And why's that?\\
'''Otacon:''' I don't know. ''You'' tell ''me'', "Mr. Utility Belt".
** There's also Mario's cape, DK's bongo's, Kirby's sword, hammer, and any weapon based powers he picks up, Olimar's Pikmins, King Dedede's army of Waddle Dees, Doos and Gordos. But the ultimate example has to be Wario who can pull out a motorcycle. [[ExtremeOmnivore And then eat it.]] And then pull out another. Rinse and repeat.
** "Mr. Game & Watch": ''Every single one of his attacks'' has him pulling out ''something'', except for his Final Smash and one of his taunts.
* In ''KingdomOfLoathing'' certain adventures involve the character "using an item he didn't know he had; and no longer has after" to either solve a problem or ward off an attack.
** The message you get when you summon a Boba Fettucini in combat: "pew pew pew!" <name> shouts excitedly, drawing a laser pistol from some spiritual dimension of necessity. "kill kill kill! pew pew pew!".
* In the ''VideoGame/{{Disgaea}}'' series, one of Rozalin's signature moves involves reaching into her rather large gown, whipping out a minigun and shoot down enemies.
* In ''[[Franchise/{{Halo}} Halo: CE]]'' and its sequel ''[[Franchise/{{Halo}} Halo 2]]'', whenever the player has two weapons, only one weapon will appear on the character (in this case in his hands) while the other weapon does not seem to be anywhere on the player, as the player's armor does not seem to have any visible pockets or straps for weapons. In ''Halo 3'', both weapons appear on the player, one in the player's hands and the other either on his back or on his thigh. This can be used to the enemy's advantage as it makes you easily identifiable as a bigger threat if you carry a big weapon (for example, fittingly, the Gravity Hammer).
* The first three generations of ''Pokémon'' games originally gave the main characters backpacks that hold a finite amount of items, with excess items having to be deposited in the main character's PC storage box (which itself may qualify). ''VideoGame/PokemonDiamondAndPearl'' abandoned this by giving the heroes backpacks with infinite storage space, even though their backpacks don't look any bigger than the ones previous characters had. Though all of them can somehow hold things as large as bicycles. The bicycle thing is {{handwave}}d in later games by describing the bikes in question as being collapsible. (Even if this were the case, one would be hard-pressed to fit anything else into a pack of that size once the bike was in there.) In the games, items are found in Poké Balls. Some people take this as an explanation for the Bag's large storage space and how item storage works.
* The ''Franchise/SonicTheHedgehog'' series uses this often, most notably for Amy's hammer.
** In ''VideoGame/SonicUnleashed'', ExpositionFairy Chip is able to produce endless amounts of chocolate, each bar bigger than he is, out of thin air. Furthermore, he offers one to everyone he meets.
** {{Lampshaded}} in ''VideoGame/SonicGenerations'' when Classic Tails asks where Classic Sonic puts all the rings, to which Modern Tails cannot answer, having not asked himself.
* ''VideoGame/ZoneOfTheEnders'' {{handwave}}s this trope by means of suggesting that 'metatron', a principle material in the series, can expand, contract, and generates pockets of spacetime called Vector Traps more or less at the user's will. This makes it a convenient place to store a vast array of weaponry, which you accumulate throughout both games.
* The unique element abilities of many, ''many'' ''VideoGame/ChronoCross'' characters thrive on this trope.
* In ''VideoGame/DayOfTheTentacle'', when Doctor Fred walks out of one door, then minutes later after Bernard solves a puzzle appears out of a different door when the only way to get from one door to the other is to pass through the room Bernard has been in the whole time, he asks "How did you get over there?" without receiving a response. This was a sort of LampshadeHanging on how older adventure games often wouldn't keep track of where [=NPCs=] were continuously, but have them just appear in response to events and not be able to be found otherwise.
** Similarly, the player characters in ''Day of the Tentacle'' show off their dimensional pockets on numerous occasions. Particularly Bernard, who pulls a crowbar out of his pants pocket a few times, and stores away a considerable length of hanging rope by giving it a yank and holding his pocket open while the entire thing just falls in.
* The ''VideoGame/SpaceQuest'' series of adventure games has various jokes about all the inventory being carried around.
** In ''Space Quest II'' "You take the plunger with you, boy these adventure game hero's know how to pack"
** A particularly humorous {{lampshade}} is hung in ''Space Quest VI: The Spinal Frontier'', when Roger attempts to pick up an optional (and useless) 2x4 piece of wood. The LemonyNarrator bets that you can't fit it in your pants, then goes on to theorize that they are truly bottomless after you prove him wrong.
** Also lampshaded in ''Space Quest III'': "You take the ladder and jam it in your pocket. Ouch!"
** ''Space Quest V'' also makes mention about how all the items you carry do nothing to aid the unimpressive bulge in your pants.
* The ''VideoGame/KingsQuest'' series (produced by Sierra, like Space Quest) Lampshaded the character's unlimited inventory in the official hint books by including the question "Where does my character keep all that stuff?" The answer: [[spoiler: "The same place Superman keeps his street clothes when he flies."]]
* ''VideoGame/GrandTheftAutoSanAndreas'': when CJ and Ryder go out to steal ammunition from various sources, CJ notes that the truck they're driving appeared from nowhere and the fact that it wasn't on Ryder's 'curb when it showed up. Ryder tells him to chill. He says his homies brought it over during the previous scene and that CJ didn't notice because Ryder's homies are like ninjas.
* Used in ''VideoGame/MonkeyIsland2LeChucksRevenge'', when talking to a fisherman whose pipe was constantly being shifted from his mouth to his hand while he gestured. At one point of the conversation, he ends up with a pipe in both mouth and hand, and one of the possible lines at this point is "Hey, where did that second pipe come from?" If chosen, the fisherman quickly reverts to his default sprite, looks around shiftily, and replies "What pipe?"
* In ''VideoGame/SimonTheSorcerer,'' Simon puts everything he picks up in his pointy hat, including a ladder.
* In ''VideoGame/LeisureSuitLarry 2'', Larry wonders how he's going to pick up a glass which ''stands half his height'' and is full of liquid besides. The game then says, "Ah, shucks! This isn't real life... just an incredible simulation!" and lets him stuff it into his pocket "along with everything else." The scene in which he shoves the vessel into his leisure suit jacket is even animated.
* In the ''Literature/{{Discworld}}'' games, where Rincewind can only carry two items whereas the Luggage (being a BagOfHolding) can carry an unlimited amount.
* Parodied in the bow stringing animation in ''{{Runescape}}'', where you are seen pulling a bow out of your pants, stringing it, then putting it back.
* In all of the ''CrashBandicoot'' games that have the Bazooka. This cannon, that is larger than Crash himself, is kept in his back pocket.
* Most games where you can [[HyperspaceArsenal put away your weapon]] have this. Also, sometimes the weapon is longer than the character.
** A specific example of this is in ''SilentHill2'', where James can at one point pick up a massive "Great Knife" which is about as large as he is tall. He can only barely move while dragging the giant thing behind him, and actually swinging it is a painfully long process - put it away in your inventory, though, and he can run around happily as normal.
* Used in ''ZorkGrandInquisitor'', when in the middle of the eventure, AFGNCAAP pulls out a huge vacuum cleaner. Dungeon Master Dalboz remarks "Just where were you keeping that?"
* In ''VideoGame/PaperMarioTheThousandYearDoor'', this, and the use of hammerspace in general, is {{lampshaded}} when Goombella wonders where enemies like Hammer Bros and Lakitus keep their endless supply of projectiles.
* In a truly fantastic ''PhoenixWright'' scene, [[spoiler:Matt Engarde manages to pull a glass of cognac from Hammerspace while in prison just for the purposes of swirling it evilly.]]
** Less awesome but still notable is Maxamillion Galactica's ability to throw a bunch of cards from his apparently bare hand. While this is reasonable given that he's a magician, after the sixth or seventh time you wonder exactly how he got all of them up his sleeve.
** Trucy from Apollo Justice is also a magician, and we are told in the second case that she has been known to pull a tyre out of her underwear.
** When he's prosecuting, coffee slides into Godot's hands from out of nowhere.
* The Bound Weapon spells in ''VideoGame/TheElderScrolls'' boil down to pulling an InfinityPlusOneSword from Hammerspace.
** In ''Oblivion'', you can have an infinite number of items on your person and it won't show unless you equip them. A bit of a BagOfHolding example, except without the bag. (Each item does have a weight, and you can't walk with more than X pounds in your Hammerspace, but you can still hold it.)
* ''PlanescapeTorment'':
** The Nameless One, is a hulking brute of a man; he has twenty inventory slots that can fit sledgehammers, human skulls, books, and other sundry items. He manages to lug around his massive arsenal of knives, Eldritch Tomes, spare arms and so on despite wearing nothing more than a loincloth and animal-bone belt.
** Morte, a supporting character, has the same twenty slots as the Nameless One has. He's a floating human skull. Hammerspace is the only reasonable excuse.
** The scantily clad [[{{Fanservice}} Annah]], not-quite-so-scantily clad [[FetishFuel Fall-From-Grace]], the Modron [[SdrawkcabName Nordom]] (living cube on stilts for the heathen masses), and [[ManOnFire Ignus]] who is on [[InfernalRetaliation FIRE]], yet still manages to store scrolls.
* In ''[[GaiaOnline zOMG]],'' the Kokeshi Dolls are small animated toys that wander around [[{{Wutai}} Zen Gardens]], apparently unarmed. But if you make one of them angry they proceed to pull an ''giant bladed fan from nowhere'', then they throw it at you. Then they pull another one out of thin air and repeat the process.
* When threatened the pimps (dressed like pimps) from ''True Crime'' takes out a small gun, and the hookers (dressed like hookers) takes out large rifles...
** Similarly in ''TotalOverdose'', when confronting a mobster in a jacuzzi with two bikini-molls, they all draw assault rifles.
* The [[ImprobableWeaponUser Keyblade]] from ''KingdomHearts'', as one of its inherent abilities, can truly be summoned out of thin air (or out of someone else's hands) whenever its wielder needs it. According to WordOfGod, later installments even ''added an effect'' for each time Sora drew his keyblade from Hammerspace. Other weapons in the series [[spoiler:like Riku's Soul Eater, which technically IS a Keyblade,]] also seem to operate on this principle.
** In ''BirthBySleep'', the three protagonists have entire ''suits of armor'' in hammerspace. These are summoned by a sharp rap on their shoulder guards, and apparently replace the character's normal clothing. Terra's armor in particular shows a very nice view from behind, especially compared with his usual hakama (''massive'' pleated Japanese pants). The Organization's weapons can be summoned like this, too.
** Every character that sees combat is to some level a magician, and that teleportation is really common in the series.
* ''The Pandora Directive,'' like most adventure games, ignores this most of the time, with items you click on going into inventory magically. At one point you do this with a 15-foot bamboo pole and are carrying it around in some unknown manner. However, parts of the game are full motion video, and the designers decided to have a little bit of fun, so when you need to use the pole, you are treated to the video of Tex Murphy absurdly pulling a 15-foot pole out from under his trenchcoat and then using it.
* ''ResidentEvil2''. Mobile hammerspace. Excess inventory is stored in various identical crates around the game world. No attempt is made to explain how putting an item in a box in a cop office allows it to show up in the sewage substation office. The "stash" in ''Diablo II'' functions in much the same way. In the case of multiplayer mode, this results in two or more characters accessing different inventories from the same box.
** Found in ''ResidentEvil4'', for any weapon wielding zombie. If you shoot their weapon out of their hand, they will pull out another one, no matter how many times you do it. Interesting case with Leon's attaché case. The case actually has limited space and has to be upgraded to carry more stuff. However, the case is never visible during gameplay (and you still run into a rocket launcher along the way).
* Justified or hand-waved in a scene in ''VideoGame/TalesOfTheAbyss'' wherein Jade pulls his spear out of nowhere to ward off a surprise attack. Luke asks him where the spear came from, and he replies that he uses magic to keep it ''in his arm''.
** The ''TalesSeries'''s Recurring Arte [[DroptheHammer Pow Hammer]] appears this way if used as a physical attack.
** [[VideoGame/TalesOfEternia Chat]], [[VideoGame/TalesOfSymphonia Seles]], and [[VideoGame/TalesofVesperia Karol]] have bags of hammerspace.
* [[RealityWarper Yukari]] [[TricksterMentor Yakumo]], from the ''VideoGame/{{Touhou}}'' series, possesses/has access to a literal Hammerspace in the form of the her "gaps", tears in reality which she uses to travel and store/transport any item she desires, most notably several grave stones, enemy projectiles, traffic signs, and a train.
** While [[{{Meido}} Sakuya]] [[KnifeNut Izayoi]] is far less proficient, she uses her ability to mess with space-time to manifest her own Hammerspace pocket in which to store her ludicrous amount of knives, also using her power to [[TimeStandsStill stop time]] to retrieve them. (Some fans have stated that it's the ''same knife'', being in multiple places at the same time.)
** [[CuteBruiser Suika]] [[BottleFairy Ibuki's]] treasured magical gourd, which never gets empty of sake. It's sometimes speculated what would happen if someone ever managed to set fire to its inside. This was explained in one of the official manga about the 3 fairies: Her gourd is soaked in the extract of a newt-like creature that produces an incredible amount of sake from a little bit of water.
* ''TombRaider'' certainly fell under this. OK, so Lara can hold her signature pistols in her hip holsters and she carries her two handed weapon by attaching it to her backpack, but whenever you switch out weapons, like the Uzis or the Shotgun, the weapons occupying the space before it just magically vanish to make room for the new weapons drawn. One could argue that her backpack carries everything, but it seems silly how Lara can stuff 6+ guns with extra bullets, medi-packs, and flares in that tiny backpack.
** Furthermore, Lara's hammerspace is such that any items collected in the games merely have to be placed in the general proximity of her backpack to be stored - not once do we see her actually place something ''inside'' her bag. This is referenced in the film, where keen-eyed viewers will see AngelinaJolie do the same thing with a piece of the triangle.
* In the game ''Battle for Wesnoth'' Hammerspace is invoked frequently, and this is indeed acknowledged by the developers.
* In ''ThePinkPanther: Passport to Peril'', a number of things can be carried by the Panther in pockets that he just opens in his skin/suit, and that can hold everything from a bag of chips to a fishing rod, a katana, a cup of coffee (still hot) and a live, termite-stuffed ''anteater''.
** It get's even more extreme in the sequel, ''The Pink Panther: Hocus Pocus Pink'', in which he is able to put a complete ''Mammoth'' in his pocket (although he does require the help of a clown to do so).
* ''VideoGame/MegaMan'' protagonists can hold and pull out a suspicious number of tanks and other miscellaneous items considering they're all in spandex, with no pockets to speak of.
** They also regularly shoot objects from their Mega Busters that are larger than could possibly fit through the aperture, including sawblades, bombs, and a boxing glove [[ImprobableWeaponUser (?)]]. Justified in that proper scale would be too hard to see.
** Rush and Eddie could be considered mobile Hammerspace, in that they can fit objects that shouldn't, by rights, fit inside their bodies.
* Lampshaded in the second ''VideoGame/RatchetAndClank''. The commentator for arena battles occasionally questions where Ratchet is carrying his [[{{BFG}} weapons]].
* In ''Naruto: Ultimate Ninja Storm'', Ino Yamanaka's ultimate attack includes her taking out poisoned bouquets from behind her. Where she gets them is questionable, she doesn't have back pockets.
* Lampshaded by {{Valve}} on one of their [[http://www.spytechindustries.com/support.asp fake websites]] for ''VideoGame/TeamFortress2'' which offers, among other ridiculous services: "Lower total loadout weight by providing your staff with Hammerspace[[TradeSnark ?]] Technology (patent pending) to keep supplies and tactical items out of the way, yet still within reach."
** The Engineer's Sentry Gun proves a most curious example. It starts off the size of a toolbox, expands and builds itself, can be upgraded two more levels beyond its first form (with two of any other weapon, be it massive minigun or puny pistol), and holds more than its visible share of ammo. On command, the sentry gun can reduce itself to the size of same toolbox. The toolbox itself comes from Hammerspace, while the subsequent levels of compaction are probably best explained as "Wrenchspace".
* Taokaka from ''BlazBlue'' can store multiple items within the sleeves of her coat, including (but not limited to) her trademark metal blades, a bowling ball, fish bones, a different set of serrated blades, apple cores, baseballs, books, a Kaka clan child (the throwing of which earns you a Trophy/Achievement) and dinner set among other things.
** Noel Vermillion is no exception to this rule, given the way she summons Arcus Diabolus: Bolverk, as well as her Zero-Guns, [[MoreDakka Fenrir]] and Thor, which both disappear after use.
** The DLC character [[MagicalGirl Platinum the Trinity]] is a shining example of this. Her Drive attack allows her to summon a variety of items, such as a frying pan, a paper fan, a [[HyperspaceMallet 16 ton hammer]], a giant kitty, bombs, missiles, and a bat.
* The referee during the speed slice event in ''Wii Sports Resort''. He pulls a bunch of random items out of nowhere (and all of them are huge) for you to slice, such as bread, sushi, candles, screens, bamboo, watermelons, oranges, diamonds, cakes, eggs, and the electronic timers used for power cruise event.
* Jess from ''ManaKhemiaAlchemistsOfAlRevis'' has a handbag, frequently {{Lampshaded}}, from which she can pull anything, of any size, of any dimensions, at any given time. Including ''other characters.'' And yet, I bet she ''still'' can't find a tampon when she needs one.
* The Hammer Brothers from the ''SuperMarioBros'' series.
* In ''CityOfHeroes'', every weapon, whether on a hero or villain, is stored in hammerspace. The animation of pulling it out involves the character reaching behind his back and the weapon materializing out of thin air. This can range from a pair of knives (reasonable) to a war mace almost as tall as (or taller than) the player
** And those few characters who ''do'' have a weapon visible will inexplicably draw a second, identical weapon from {{Hammerspace}}.
* In ''Left4Dead'' The Tank is capable of pulling a sizable chunk of concrete out of the ground, regardless of where he is, such as a metal walkway.
** In ''DragonAgeOrigins'', the same thing happens whenever someone uses "Hurl"
** The Gorn do this in ''VideoGame/StarTrekOnline'', where orbital bombardments also work ''anywhere''.
* In ''VideoGame/Left4Dead2'' players can now replace pistols with melee weapons such as bats and swords and chainsaws. The downside is you lose your pistol sidearms. Yet if you get incapacitated, you somehow manage to whip out a pistol to blast the infected with whilst on the floor.
* Some of the ''MortalKombat'' characters have weapons that they don't always carry, including Shao Kahn's hammer and Kitana's fans, as well as every fighter in most of the 3D games.
* In ''VideoGame/{{Fallout 3}}'', the Pip-Boy must come with some sort of pre-war super-storage compartment because the thousands of bullets, half a dozen outfits, sack of drugs, The Terrible Shotgun and all those holotapes must be on the Lone Wanderer's person somewhere.
* ''VideoGame/WorldOfWarcraft'' gives characters lots of bags to store stuff in, but the question of how, physically, a person would lug around entire sets of armor, dozens of weapons, hundreds of potions, etc., remains unanswered. An attempt at [[JustifiedTrope justifying]] this was actually made for pets and mounts, whose inventory items are supposedly devices used to summon them rather than the creatures themselves; otherwise you'd be carrying around a half dozen horses (or kodos!) in your pack in addition to all those weapons. Also interesting is the graphical display of weapons, which do actually appear on the character's back or belt, but when swapped (say, for a wand or ranged weapon) vanish back into hammerspace. Occasionally the flavor text for particularly incongruous items will refer to this, including some large boulders which the player has to collect an entire set of which say, "Probably best not to think about how you're carrying several of these."
* In ''MarioAndLuigiBowsersInsideStory'', we have no idea where Bowser's Goomba, Koopa, and [[ActionBomb Bob-omb]] minions hang out, he just hoists a huge ball of them right before he uses special attacks in battle. A ''huge'' ball of minions, bigger than he is. Presumably they always travel with him in the same way that [[PartyInMyPocket a large party of characters in an RPG only shows up as one character on the world map]].
* ''EternalSonata'' has the typical {{Hammerspace}} for weapons, but no one knows where Beat's camera comes from. He just turns around, rummages through the air, and...poof! There it is!
* ''MadWorld'''s central character Jack has what appears to be a telescopic chainsaw attached to his bionic right forearm. Where the blade (and more importantly, the chain) of said saw goes to whenever it retracts is unclear. RuleOfCool clearly applies.
* ToontownOnline has the ''Gag Pouch'', which soon becomes the ''Gag Backpack''. The Gag Pouch holds 20 gags, and will soon upgrade to 50 gags once you get the Gag Backpack. What's funny is that you never actually see it. You're just told how much stuff is inside of it, and it gets even funnier when you store ''life-sized trains'' and ''opera singers'' inside of it.
* Much like the ''KingdomHearts'' example above, everyone in ''DissidiaFinalFantasy'' can produce their weapon of choice from thin air at any time, complete with a flash of light when it appears. This gets a little ridiculous when you play as [[VideoGame/FinalFantasyV Bartz]], who constantly summons and dismisses the other characters' weapons as he fights. The sole exception seems to be [[VideoGame/FinalFantasyII Firion]], who is explicitly shown to be carrying his sword, axe, bow, daggers, etc. on his person at all times.
* ''FinalFantasy'':
** In every ''FinalFantasy'' title before ''VideoGame/FinalFantasyVII'', playable characters are never shown wielding their weapons, and they only appear when using the "Attack" command. This might be fine for daggers or even swords if you pretend the sprite has a sheath too small or blurry for human eyes to see, but where exactly do they hide a 5-foot-staff?
** Edgar's "Tools" in ''VideoGame/FinalFantasyVI.''
** Any ''FinalFantasy'' title with the "Throw" command.
** Any ''FinalFantasy'' title that has no limits on how many items you can hold. Even if each character is holding 33 of everything, that's ''still'' a whole lot of everything.
* More recent ''FinalFantasy'' games that make no provision whatsoever for where the heroes put their weapons outside of battle.
** Especially curious is Cloud's buster sword, which sometimes appears on his back, even on the field. A vast majority of the time, it's just pulled out of Hammerspace though. There's also no provision for how it actually stays on his back.
** In some cutscenes of ''VideoGame/FinalFantasyVIII'', Squall reaches behind his hip and takes out his sword from out of nowhere. It is implied from the animation that he's drawing the weapon from a sheath, but there's no sheath on either the character model in-game or in the actual CGI cutscenes. Squall also has a Gunblade Trumpet Case he is never seen using.
** ''VideoGame/FinalFantasyX'':
** It was one of the later titles that brought back visible shields in the form of bracers and guards. These are presumably snugly tucked away in Hammerspace once the battle ends.
** If the characters swap weapons during battle, they seem to literally do this - they just reach off to one side a little, the old weapon disappears, and the new one appears. Makes as much sense as anything given the number of weapons you can end up carrying by the end of the game.
** ''VideoGame/FinalFantasyXI'':
** It does this with all ranged weapons. Players reach behind their backs and a gun, crossbow, or boomerang materializes. Even longbows, which can be half the size of the player avatar, are not visible unless they are currently in use. Humorously, while the ranged weapon is in use, melee weapons disappear.
** There's also no explanation as to how players can carry something as large as a bookcase in their immediate inventory other than "Moogle Magic."
** Noctis of ''VideoGame/FinalFantasyVersusXIII'' is sustained by this trope. Thus far, his only known power other than teleportation is pulling an armory out of Hammerspace, making him the series' first Hammerspacemancer. It's also the first time in the ''FinalFantasy'' series that this trope has been {{Justified}}.
* Joshua of VideoGame/TheWorldEndsWithYou can drop an Ice Cream truck on you, seemingly from out of nowhere, by dialing a number on his cellphone.
* In ''{{Bayonetta}}'', the main character pulls a massive chainsaw from the hammer space behind her to do a punishing move on the flying stingray-like enemies.
* Somewhat justified in ''MassEffect'' - thanks to omni-gel and omni-tools, mods for weapons can be constructed on the battlefield and installed with minimal difficulty. This doesn't account for larger items like weapons and armour. ''[[MassEffect Mass Effect 2]]'' dealt with the problem by removing the inventory altogether.
** A very minor, almost unnoticeable example in the second game: no class other than Soldier actually carries the pistol visibly on their person. It is drawn from the same place as the SMG (the left hip), but the weapon there is always the SMG, and if you are wielding the SMG, the pistol is not seen.
** The first game averts this by showing every character with their four guns (sniper rifle, shotgun, assault rifle, and pistol) carried in various places, despite the fact that nobody except Ashley (and sometimes Shepard) can use more than two of them effectively. Not completely, though. When you change your inventory, the new guns/armor appear out of Hammerspace to replace the old.
* [[JustifiedTrope Justified]] in ''VideoGame/{{Borderlands}}'' - the player is pulling things out of a subspace compartment. The tech involved also explains why you're limited to specific number of items (which varies, depending on how many Backpack SDUs you've acquired) rather than weight.
* ''VideoGame/MetalGearSolid'' and the sequels tend to do this. Weapons and items just appear from midair when equipped; including assault rifles and missile launchers.
* The character Malin from ''KingOfFighters'' series takes out a hammer which its size is larger than herself out of nowhere for her leader desperation move. God knows where and how she is able to pull that off. Same goes for Oswald and his seemingly infinite deck of cards on him.
* ''DragonQuest'' series mostly avoid this. Most games' battle systems are first person view and each character only carry 12 items including your equipment. Since ''VI'' and the remakes, you have a bag that stores limitless items and equipment outside of battle. Your wagon and ship probably helps when traveling across continents with your inventory.
* ''VideoGame/{{Prototype}}'' is sort of this in almost every way about Alex. [[SpikesOfDoom Groundspikes and its devastator version]] that would require several Mercers worth of biomass. Possibly averted in that the devastator relies on excess biomass stored in Alex.
* {{Minecraft}}'s grid inventory allows the player to carry (and swim with!) up to 2304 cubic meters of stone, or 44'470 metric tons of gold, which equals 1.7 times the weight of the ''Titanic''.
** Even more if you consider the fact that chests can store just as much as the inventory. You can tear down a mountain and carry half of it with you, then stash the other half in a chest that takes up less than a cubic meter of space.
** Taken UpToEleven with the Ender Chest. Any item that is placed in one of these chests can appear in another Ender Chest no matter how far away the chests are or they're in completely different dimensions! On top of this, even if every Ender Chest placed in the world is destroyed, the items will still be in the hammerspace of the chest once you make a new Ender Chest.
* ''VideoGame/DeusEx'' is a first person game, but it has mirrors, so you can watch yourself pulling knives, rifles, or even rocket launchers out of your sleeve. Also, the rocket launcher is so big that you can barely move when wielding it (without training). Good thing you keep it in hammerspace.
* Also "Animal Crossing" series, yes you are limited to 15 items in your inventory, but the doesn't explain how the you are able to stuff 15 pieces of large furniture in your pocket.
* ''VideoGame/TheSims'' store various devices in Hammerspace, among them mops, screwdrivers, money and hand puppets.
* ''VideoGame/TheSims 3'' takes this above and beyond with the inventory system carrying everything from [[GreenThumb seeds]] to guitars to '''whole cars'''.
** In addition, there are items that don't show up in inventory, like fishing rods, snake-charming horns, cell phones, and ghost-hunting guns that appear when one is doing the appropriate action. These things come from the Sim's back pocket (or [[AssPull somewhere else]] depending on how you look at it.)
* In ''VideoGame/{{Psychonauts}}'', you can fit a stop sign, a dowsing rod, a gun, a plunger, a radio helmet, and ''several jarred brains'' inside a backpack roughly the size of your own torso.
* The ''DarkForcesSaga'' makes plenty of use of hammerspace, but it's particularly blatant in ''Jedi Academy'' when the player character has to place demo charges - three large barrels of explosives appear out of nowhere. And there are always multiple charges to set...
* ''DarkSouls'' has an unlimited inventory even without the [[BagOfHolding Bottomless Box]]. Also, the only weapons that can be seen are the ones you currently have equipped, with the changes in equipment occurring out of thin air.
* ''MapleStory'' uses this heavily as any given character can store numerous items away. Inventory space is limited to a number of given slots, broken down by category - equips, use items, etc items, "setup"(often limited to chairs and holiday decorations) and Cash Shop items. However, multiple copies of the same item can stack into one slot (with the exception of the equips - even identical copies of the same gear count as separate items) menaing that it's possible to have 100 potions or 1000 arrows in one slot. Extra slots are often added during job advances and additional slots can be purchased in the Cash Shop. Provided a player is willing to spend the money, they can expand storage so much that it may be impossible to reasonably fill it.
* The ''VideoGame/{{MOTHER}}'' series almost subverts this. It IS used, but each character has a limited inventory space of 16 items, regardless of the item's size (an ATM card takes up as much room as a baseball bat). This limit includes items that each character has equipped. After accounting for a weapon, two pieces of armor and one protective item, your inventory per character is reduced to only 12 free spaces and certain items have to be carried throughout the game by at leats one character. Using healing magic over potions is common in this game.
* ''VideoGame/NetHack'' has the plain old BagOfHolding for hoicking stuff around, but large boxes and chests are this trope; they can hold infinite amounts of anything (troll corpses fit in quite nicely, one of the best ways to [[RespawningEnemies get rid of the damn things]]; they'll even fit dragon and giant corpses). About the only things you can't put in a chest are yourself, pets (although Schroedinger's Cat can start off in one) and [[spoiler:the genuine Amulet of Yendor]].
* Handwaved in ''VideoGame/StarTrekEliteForce'' with miniaturized [[TeleportersAndTransporters Transporters]].
* [[AllPointsBulletin APB Reloaded]], especially the Criminals; each one carries a primary weapon, secondary weapon, 2 grenades, a handcuff key, brass knuckles, a slim jim, a crowbar, , a spraycan, bombs, a camera, a netbook, a supply crate, a gas can, a battering ram... Plus, the ability to carry 50 small objects (packages, harddrives, cellphones, etc). Enforcers have similar equipment, minus the gas can, bombs, and crowbars, but include a snub nose and handcuffs (for arresting), and paint sprayer.
* [[Xenosaga]] characters have access to armored fighting suits (which double as small spaceships) called AGWS which they can summon at any point during a battle, completely out of nowhere. Two of the main female characters, Shion and KOS-MOS, use weapons in battle which are larger than they are and which they summon through some sort of dimensional folding process. (KOS-MOS is a battle android who looks like a teenaged girl: her weapons are *inside* her and fold out for use.)
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