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If their knowing how they'd react comes from in-universe fiction. Not so otherwise.


* The ''VideoGame/{{Neptunia}}'' series has NoFourthWall, so everyone is this to some extent, but the most blatant example is Neptune, who {{Lampshades}} all the cliches they come across and knows that as the main character that most events are scripted to favor her.
* The protagonist of ''{{VideoGame/Yanderella}}'', if he decides to keep the stuffed rabbit for himself during the ending choice. [[spoiler: He is fully aware that his [[ChildhoodFriends childhood friends]] are the titular {{Yandere}}s and that choosing will cause the other to [[MurderTheHypoteneuse violently snap]], so he instead resolves to prevent that outcome by keeping both girls happy and never choosing between them.]]

to:

* The ''VideoGame/{{Neptunia}}'' series has NoFourthWall, so everyone is this to some extent, but the most blatant example is Neptune, who {{Lampshades}} all the cliches they come across and knows that as the main character that most events are scripted to favor her.
* The protagonist of ''{{VideoGame/Yanderella}}'', if he decides to keep the stuffed rabbit for himself during the ending choice. [[spoiler: He is fully aware that his [[ChildhoodFriends childhood friends]] are the titular {{Yandere}}s and that choosing will cause the other to [[MurderTheHypoteneuse violently snap]], so he instead resolves to prevent that outcome by keeping both girls happy and never choosing between them.]]
her.
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None


* The ''VideoGame/{{Neptunia}}'' series has NoFourthWall, so everyone is this to some extent, but the most blatant example is Neptune, who {{Lampshades}} all the cliches they come across and knows that as the main character that most events are scripted to favor her.

to:

* The ''VideoGame/{{Neptunia}}'' series has NoFourthWall, so everyone is this to some extent, but the most blatant example is Neptune, who {{Lampshades}} all the cliches they come across and knows that as the main character that most events are scripted to favor her.her.
* The protagonist of ''{{VideoGame/Yanderella}}'', if he decides to keep the stuffed rabbit for himself during the ending choice. [[spoiler: He is fully aware that his [[ChildhoodFriends childhood friends]] are the titular {{Yandere}}s and that choosing will cause the other to [[MurderTheHypoteneuse violently snap]], so he instead resolves to prevent that outcome by keeping both girls happy and never choosing between them.]]
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How To Write An Example - Don't Write Reviews


* In ''VideoGame/ZettaiHeroProject'', pretty much everyone is aware of what cliches to keep track of, apparently because HenshinHero shows are based on real life for them. But their SugarWiki/MomentOfAwesome comes when Darkdeath Evilman unleashes a series of energy blasts that land in countless cities across the world, causing mass destruction. [[spoiler:Each and every one of those locations was evacuated, because they were all the buildings and landmarks that are always destroyed in movies. There were no casualties at all.]]

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* In ''VideoGame/ZettaiHeroProject'', pretty much everyone is aware of what cliches to keep track of, apparently because HenshinHero shows are based on real life for them. But their SugarWiki/MomentOfAwesome comes when Darkdeath Evilman unleashes a series of energy blasts that land in countless cities across the world, causing mass destruction. [[spoiler:Each and every one of those locations was evacuated, because they were all the buildings and landmarks that are always destroyed in movies. There were no casualties at all.]]
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* In ''VideoGame/ZettaiHeroProject'', pretty much everyone is aware of what cliches to keep track of, apparently because HenshinHero shows are based on real life for them. But their CrowningMomentOfAwesome comes when Darkdeath Evilman unleashes a series of energy blasts that land in countless cities across the world, causing mass destruction. [[spoiler:Each and every one of those locations was evacuated, because they were all the buildings and landmarks that are always destroyed in movies. There were no casualties at all.]]

to:

* In ''VideoGame/ZettaiHeroProject'', pretty much everyone is aware of what cliches to keep track of, apparently because HenshinHero shows are based on real life for them. But their CrowningMomentOfAwesome SugarWiki/MomentOfAwesome comes when Darkdeath Evilman unleashes a series of energy blasts that land in countless cities across the world, causing mass destruction. [[spoiler:Each and every one of those locations was evacuated, because they were all the buildings and landmarks that are always destroyed in movies. There were no casualties at all.]]
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* The ''VideoGame/{{Neptunia}}'' series has NoFourthWall, so everyone is this to some extent, but the most blatant example is Neptune, who {{Lampshades}} all the cliches they come across and knows that as the main character that most events are scripted to favor her.
* ''VideoGame/{{Undertale}}'' plays with this trope, with a number of characters showing varying levels of genre savvy, including a few which are WrongGenreSavvy. The final boss of the genocide route,[[spoiler: Sans]], takes full advantage of his genre savvy and breaks the rules of the game by doing things like dodging the player's attacks, attacking first, and attacking the player during their own turn. This eventually culminates in the boss refusing to end their own turn to prevent the player from getting another chance to act.

to:

* The ''VideoGame/{{Neptunia}}'' series has NoFourthWall, so everyone is this to some extent, but the most blatant example is Neptune, who {{Lampshades}} all the cliches they come across and knows that as the main character that most events are scripted to favor her.
* ''VideoGame/{{Undertale}}'' plays with this trope, with a number of characters showing varying levels of genre savvy, including a few which are WrongGenreSavvy. The final boss of the genocide route,[[spoiler: Sans]], takes full advantage of his genre savvy and breaks the rules of the game by doing things like dodging the player's attacks, attacking first, and attacking the player during their own turn. This eventually culminates in the boss refusing to end their own turn to prevent the player from getting another chance to act.
her.
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None


* The ''VideoGame/{{Neptunia}}'' series has NoFourthWall, so everyone is this to some extent, but the most blatant example is Neptune, who {{Lampshades}} all the cliches they come across and knows that as the main character that most events are scripted to favor her.

to:

* The ''VideoGame/{{Neptunia}}'' series has NoFourthWall, so everyone is this to some extent, but the most blatant example is Neptune, who {{Lampshades}} all the cliches they come across and knows that as the main character that most events are scripted to favor her.her.
* ''VideoGame/{{Undertale}}'' plays with this trope, with a number of characters showing varying levels of genre savvy, including a few which are WrongGenreSavvy. The final boss of the genocide route,[[spoiler: Sans]], takes full advantage of his genre savvy and breaks the rules of the game by doing things like dodging the player's attacks, attacking first, and attacking the player during their own turn. This eventually culminates in the boss refusing to end their own turn to prevent the player from getting another chance to act.
Is there an issue? Send a MessageReason:
None


* The ''VideoGame/Neptunia'' series has NoFourthWall, so everyone is this to some extent, but the most blatant example is Neptune, who {{Lampshades}} all the cliches they come across and knows that as the main character that most events are scripted to favor her.

to:

* The ''VideoGame/Neptunia'' ''VideoGame/{{Neptunia}}'' series has NoFourthWall, so everyone is this to some extent, but the most blatant example is Neptune, who {{Lampshades}} all the cliches they come across and knows that as the main character that most events are scripted to favor her.
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None


* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.

to:

* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.time.
* The ''VideoGame/Neptunia'' series has NoFourthWall, so everyone is this to some extent, but the most blatant example is Neptune, who {{Lampshades}} all the cliches they come across and knows that as the main character that most events are scripted to favor her.
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None


** Tragically deconstructed in the comic. [[spoiler: When Zoey's mother turned and bit him just before she died, Zoey's father immediately knew that he was next and had her shoot him to prevent this from happening. As Zoey later learns from a military doctor, this was entirely pointless. The carrier virus that Zoey and the rest of the group have is inherited from the male line, meaning that Zoey had to have inherited it from her father, meaning that he never would have turned.]]

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** Tragically deconstructed in the comic. [[spoiler: When Zoey's mother turned into a zombie and bit him just before she died, managed to bite Zoey's father immediately before she died. Zoey's father knew that he was next and had her shoot Zoey mercy kill him to prevent this from happening. As Zoey later learns from a military doctor, this was entirely pointless. The carrier virus that Zoey and the rest of the group have is inherited from the male line, meaning that Zoey had to have inherited it from her father, meaning that he never would have turned.]]
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** Tragically deconstructed in the comic. [[spoiler: When Zoey's mother turned and bit him just before she died, Zoey's father immediately knew that he was next and had her shoot him to prevent this from happening. As Zoey later learns from a military doctor, this was entirely pointless. The carrier virus that Zoey and the rest of the group have is inherited from the male line, meaning that Zoey had to have inherited it from her father, meaning that he never would have turned.]]
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None


* Both Ben and Dan in ''VideoGame/BenThereDanThat'' and its sequel are aware at all times that they're in a [[AdventureGame point-and-click]], and specifically that it's one of the LucasArts school which doesn't punish the player with deaths or {{Unwinnable}} situations. This is frequently used to justify their more dangerous antics and their [[TooDumbToLive lack of any fear of death]], as well as Ben's [[KleptomaniacHero kleptomania]] and [[MoonLogicPuzzle deliberately trying to come up with convoluted ways of doing simple things]]. The aliens, however, reveal at the end of ''Ben There Dan That'' that their abduction of Ben and Dan and forcing them to go through a point-and-click adventure game was just there to [[YouAreTooLate keep them clicking about long enough for the aliens to enact their real evil plan.]]

to:

* Both Ben and Dan in ''VideoGame/BenThereDanThat'' and its sequel are aware at all times that they're in a [[AdventureGame point-and-click]], and specifically that it's one of the LucasArts Creator/LucasArts school which doesn't punish the player with deaths or {{Unwinnable}} situations. This is frequently used to justify their more dangerous antics and their [[TooDumbToLive lack of any fear of death]], as well as Ben's [[KleptomaniacHero kleptomania]] and [[MoonLogicPuzzle deliberately trying to come up with convoluted ways of doing simple things]]. The aliens, however, reveal at the end of ''Ben There Dan That'' that their abduction of Ben and Dan and forcing them to go through a point-and-click adventure game was just there to [[YouAreTooLate keep them clicking about long enough for the aliens to enact their real evil plan.]]
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Misuse.


* Refreshingly, the main character in ''ShinMegamiTensei: VideoGame/DevilSurvivor'' can be played this way. Often, the main character can explain the plot to the other characters in the party. There's usually two dialogue options: Genre Savvy and Panicking/Has no idea what's going on. In most [=RPG=]s, the main character is prevented from being genre savvy in favor of having an ExpositionFairy explain everything for them. As a result, there's not really any scenes in the game where the main character says things like [[GenreBlind "That demonic cult member said he wanted to destroy the world with demons! I wonder what that could mean? Please explain it to me, party members."]][[note]]That's [[TheChick Yuzu's]] [[TheWatson job]].[[/note]]



%%** [[PlayerCharacter The Inquisitor]] himself/herself can be this if the player picks certain dialogue choices.

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Example Indentation. Wrong Genre Savvy examples go on that page, not in a subbullet here.


** "I can't get over how fast they all are! It's not even fair, I'm calling zombie bullshit on that, you know? They're not... allowed to be so fast!"
** Unfortunately she's also WrongGenreSavvy in the comic The Sacrifice she finds out that [[spoiler:Her father was actually a carrier so when she shot him in a mercy killing after he was bitten, he wasn't going to kill her and it was a SenselessSacrifice.]]

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** "I -->"I can't get over how fast they all are! It's not even fair, I'm calling zombie bullshit on that, you know? They're not... allowed to be so fast!"
** Unfortunately she's also WrongGenreSavvy in the comic The Sacrifice she finds out that [[spoiler:Her father was actually a carrier so when she shot him in a mercy killing after he was bitten, he wasn't going to kill her and it was a SenselessSacrifice.]]
fast!"
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** Unfortunately she's also WrongGenreSavvy in the comic The Sacrifice she finds out that [[spoiler:Her father was actually a carrier so when she shot him in a mercy killing after he was bitten, it was a SenselessSacrifice.]]

to:

** Unfortunately she's also WrongGenreSavvy in the comic The Sacrifice she finds out that [[spoiler:Her father was actually a carrier so when she shot him in a mercy killing after he was bitten, he wasn't going to kill her and it was a SenselessSacrifice.]]
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Unless they gained this knowledge by playing in-universe RP Gs, this belongs under Medium Awareness and/or Leaning On The Fourth Wall, or just plain Breaking The Fourth Wall.


* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.
* Two examples of extremely Genre Savvy characters exist in ''VideoGame/Undertale''.
** [[spoiler:Flowey the Flower]] has this on account of the fact that [[spoiler: he ''knows'' about the Saving and Loading mechanics and not only retains his memory of what you do between loads as but also what you did during previous playthroughs. What's worse is that, during the final boss fight against him, ''he'' starts SaveScumming by creating savestates before he attacks and loading them if the attack misses.]] He also appears to have some further Genre Savviness as he subverts the ThisCannotBe speech several times throughout the game.
** [[spoiler:Sans the Skeleton]], on the other hand, is so Genre Savvy that he's gained [[spoiler: MediumAwareness. He not only knows of the "time travel" you can do, he's also aware of "the anomaly", the force behind the Playable Character, i.e., ''the player.'' Unfortunately, awareness of the fact that he, and everyone he loves, lives and dies at the whims of an inscrutable entity that can, and most likely ''will'', reset the timeline, even if they achieve the GoldenEnding, either for sheer entertainment's sake or to scratch some completionistic urge, [[DeconstructedTrope has turned Sans completely apathetic.]]]]
*** At the end of the KillEmAll route, he finally demonstrates what weaponized Genre Savvyness is like: [[spoiler: He robs you of the first round and launches a surprise AlphaStrike right off the bat, sometimes even interrupting his own PreAsskickingOneLiner just to catch you off-guard. In addition to that, he has made all his stats into {{Dump Stat}}s because he knows that, first of all, [[ScratchDamage attacks that only deal 1 HP damage]] [[DeathByAThousandCuts do not trigger the]] MercyInvincibility, bypassing your DF in the process, and secondly, you can kill anyone in one attack anyway, so more than [[OneHitPointWonder 1 HP and 1 DF]] is superfluous... however, he compensates for it by doing something no other monster in the game has thought of doing: Dodging your attacks, which makes ''your'' AT stat worthless. He also applies a DamageOverTime effect that gets worse ''for every frame you're in contact with his attacks.'' Halfway through the fight he offers you mercy: If you accept, he delivers an unavoidable OneHitKill attack, [[HoistByHisOwnPetard just like you did]] [[KarmicDeath to his brother]], and if you decline he TurnsRed and begins attacking your soul[=/=]cursor ''[[InterfaceScrew in your menu]] during your own turns.'' The final trick in Sans' book is to just wait, and since ''Undertale'' is a turn-based RPG, that means you never get to have your turn... Since Sans knows you can load every time the PC dies, he does all of this [[TheFourthWallWillNotProtectYou in order to make "the anomaly"]] RageQuit.]]

to:

* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.
* Two examples of extremely Genre Savvy characters exist in ''VideoGame/Undertale''.
** [[spoiler:Flowey the Flower]] has this on account of the fact that [[spoiler: he ''knows'' about the Saving and Loading mechanics and not only retains his memory of what you do between loads as but also what you did during previous playthroughs. What's worse is that, during the final boss fight against him, ''he'' starts SaveScumming by creating savestates before he attacks and loading them if the attack misses.]] He also appears to have some further Genre Savviness as he subverts the ThisCannotBe speech several times throughout the game.
** [[spoiler:Sans the Skeleton]], on the other hand, is so Genre Savvy that he's gained [[spoiler: MediumAwareness. He not only knows of the "time travel" you can do, he's also aware of "the anomaly", the force behind the Playable Character, i.e., ''the player.'' Unfortunately, awareness of the fact that he, and everyone he loves, lives and dies at the whims of an inscrutable entity that can, and most likely ''will'', reset the timeline, even if they achieve the GoldenEnding, either for sheer entertainment's sake or to scratch some completionistic urge, [[DeconstructedTrope has turned Sans completely apathetic.]]]]
*** At the end of the KillEmAll route, he finally demonstrates what weaponized Genre Savvyness is like: [[spoiler: He robs you of the first round and launches a surprise AlphaStrike right off the bat, sometimes even interrupting his own PreAsskickingOneLiner just to catch you off-guard. In addition to that, he has made all his stats into {{Dump Stat}}s because he knows that, first of all, [[ScratchDamage attacks that only deal 1 HP damage]] [[DeathByAThousandCuts do not trigger the]] MercyInvincibility, bypassing your DF in the process, and secondly, you can kill anyone in one attack anyway, so more than [[OneHitPointWonder 1 HP and 1 DF]] is superfluous... however, he compensates for it by doing something no other monster in the game has thought of doing: Dodging your attacks, which makes ''your'' AT stat worthless. He also applies a DamageOverTime effect that gets worse ''for every frame you're in contact with his attacks.'' Halfway through the fight he offers you mercy: If you accept, he delivers an unavoidable OneHitKill attack, [[HoistByHisOwnPetard just like you did]] [[KarmicDeath to his brother]], and if you decline he TurnsRed and begins attacking your soul[=/=]cursor ''[[InterfaceScrew in your menu]] during your own turns.'' The final trick in Sans' book is to just wait, and since ''Undertale'' is a turn-based RPG, that means you never get to have your turn... Since Sans knows you can load every time the PC dies, he does all of this [[TheFourthWallWillNotProtectYou in order to make "the anomaly"]] RageQuit.]]
time.
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None


* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.

to:

* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.time.
* Two examples of extremely Genre Savvy characters exist in ''VideoGame/Undertale''.
** [[spoiler:Flowey the Flower]] has this on account of the fact that [[spoiler: he ''knows'' about the Saving and Loading mechanics and not only retains his memory of what you do between loads as but also what you did during previous playthroughs. What's worse is that, during the final boss fight against him, ''he'' starts SaveScumming by creating savestates before he attacks and loading them if the attack misses.]] He also appears to have some further Genre Savviness as he subverts the ThisCannotBe speech several times throughout the game.
** [[spoiler:Sans the Skeleton]], on the other hand, is so Genre Savvy that he's gained [[spoiler: MediumAwareness. He not only knows of the "time travel" you can do, he's also aware of "the anomaly", the force behind the Playable Character, i.e., ''the player.'' Unfortunately, awareness of the fact that he, and everyone he loves, lives and dies at the whims of an inscrutable entity that can, and most likely ''will'', reset the timeline, even if they achieve the GoldenEnding, either for sheer entertainment's sake or to scratch some completionistic urge, [[DeconstructedTrope has turned Sans completely apathetic.]]]]
*** At the end of the KillEmAll route, he finally demonstrates what weaponized Genre Savvyness is like: [[spoiler: He robs you of the first round and launches a surprise AlphaStrike right off the bat, sometimes even interrupting his own PreAsskickingOneLiner just to catch you off-guard. In addition to that, he has made all his stats into {{Dump Stat}}s because he knows that, first of all, [[ScratchDamage attacks that only deal 1 HP damage]] [[DeathByAThousandCuts do not trigger the]] MercyInvincibility, bypassing your DF in the process, and secondly, you can kill anyone in one attack anyway, so more than [[OneHitPointWonder 1 HP and 1 DF]] is superfluous... however, he compensates for it by doing something no other monster in the game has thought of doing: Dodging your attacks, which makes ''your'' AT stat worthless. He also applies a DamageOverTime effect that gets worse ''for every frame you're in contact with his attacks.'' Halfway through the fight he offers you mercy: If you accept, he delivers an unavoidable OneHitKill attack, [[HoistByHisOwnPetard just like you did]] [[KarmicDeath to his brother]], and if you decline he TurnsRed and begins attacking your soul[=/=]cursor ''[[InterfaceScrew in your menu]] during your own turns.'' The final trick in Sans' book is to just wait, and since ''Undertale'' is a turn-based RPG, that means you never get to have your turn... Since Sans knows you can load every time the PC dies, he does all of this [[TheFourthWallWillNotProtectYou in order to make "the anomaly"]] RageQuit.]]
Is there an issue? Send a MessageReason:


* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.
* ''VideoGame/KingOfFighters'' uses this trope as the justification for GameplayAndStorySegregation: Sie Kensou is said to possess the Dragon Power, a mysterious and incredible power that has [[CutscenePowerToTheMax (in a cutscene)]] deflected a KillSat, but doesn't seem to have any effect on his gameplay performance. According to Kensou himself, he's trying to be very judicious with the Dragon Power because he's seen countless people (most of the ''KOF'' final bosses, really) kill themselves by tapping into forces beyond their control or understanding.

to:

* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.
* ''VideoGame/KingOfFighters'' uses this trope as the justification for GameplayAndStorySegregation: Sie Kensou is said to possess the Dragon Power, a mysterious and incredible power that has [[CutscenePowerToTheMax (in a cutscene)]] deflected a KillSat, but doesn't seem to have any effect on his gameplay performance. According to Kensou himself, he's trying to be very judicious with the Dragon Power because he's seen countless people (most of the ''KOF'' final bosses, really) kill themselves by tapping into forces beyond their control or understanding.
time.
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None


* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.

to:

* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.time.
* ''VideoGame/KingOfFighters'' uses this trope as the justification for GameplayAndStorySegregation: Sie Kensou is said to possess the Dragon Power, a mysterious and incredible power that has [[CutscenePowerToTheMax (in a cutscene)]] deflected a KillSat, but doesn't seem to have any effect on his gameplay performance. According to Kensou himself, he's trying to be very judicious with the Dragon Power because he's seen countless people (most of the ''KOF'' final bosses, really) kill themselves by tapping into forces beyond their control or understanding.
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Dangerously Genre Savvy is being merged with Genre Savvy. Misuse and zero context examples will be cut.


* Almost ''all'' the characters in the ''Franchise/{{Disgaea}}'' series, particularly [[VideoGame/DisgaeaHourOfDarkness Etna]]. Mao from the [[VideoGame/Disgaea3AbsenceOfJustice third game]] is [[DangerouslyGenreSavvy dangerously so]], concluding that the quickest method of kicking his dad off the throne and rule with his own iron fist is to actually ''become the hero'' of the game.

to:

* Almost ''all'' the characters in the ''Franchise/{{Disgaea}}'' series, particularly [[VideoGame/DisgaeaHourOfDarkness Etna]]. Mao from the [[VideoGame/Disgaea3AbsenceOfJustice third game]] is [[DangerouslyGenreSavvy dangerously so]], so, concluding that the quickest method of kicking his dad off the throne and rule with his own iron fist is to actually ''become the hero'' of the game.



* Both Ben and Dan in ''VideoGame/BenThereDanThat'' and its sequel are aware at all times that they're in a [[AdventureGame point-and-click]], and specifically that it's one of the LucasArts school which doesn't punish the player with deaths or {{Unwinnable}} situations. This is frequently used to justify their more dangerous antics and their [[TooDumbToLive lack of any fear of death]], as well as Ben's [[KleptomaniacHero kleptomania]] and [[MoonLogicPuzzle deliberately trying to come up with convoluted ways of doing simple things]]. The aliens, however, are DangerouslyGenreSavvy, and reveal at the end of ''Ben There Dan That'' that their abduction of Ben and Dan and forcing them to go through a point-and-click adventure game was just there to [[YouAreTooLate keep them clicking about long enough for the aliens to enact their real evil plan.]]

to:

* Both Ben and Dan in ''VideoGame/BenThereDanThat'' and its sequel are aware at all times that they're in a [[AdventureGame point-and-click]], and specifically that it's one of the LucasArts school which doesn't punish the player with deaths or {{Unwinnable}} situations. This is frequently used to justify their more dangerous antics and their [[TooDumbToLive lack of any fear of death]], as well as Ben's [[KleptomaniacHero kleptomania]] and [[MoonLogicPuzzle deliberately trying to come up with convoluted ways of doing simple things]]. The aliens, however, are DangerouslyGenreSavvy, and reveal at the end of ''Ben There Dan That'' that their abduction of Ben and Dan and forcing them to go through a point-and-click adventure game was just there to [[YouAreTooLate keep them clicking about long enough for the aliens to enact their real evil plan.]]
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And what does that have to do with genre?


* When Cassandra begins interrogating Varric in ''VideoGame/DragonAge2'' he spins an unbelievable story of what happened. Cassandra quickly thinks, "I call bullshit" and gets him to tell the truth, even though what he says matches the legend.
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* When Cassandra begins interrogating Varric in ''VideoGame/DragonAge2'' he spins an unbelievable story of what happened. Cassandra quickly thinks, "I call bullshit" and gets him to tell the truth, even though what he says matches the legend.
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** Unfortunately she's also WrongGenreSavvy in the comic The Sacrifice she finds out that [[spoiler:Her father was actually a carrier so when she shot him in a mercy killing after he was bitten, it was a pointless sacrifice]]

to:

** Unfortunately she's also WrongGenreSavvy in the comic The Sacrifice she finds out that [[spoiler:Her father was actually a carrier so when she shot him in a mercy killing after he was bitten, it was a pointless sacrifice]]SenselessSacrifice.]]
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** [[PlayerCharacter The Inquisitor]] himself/herself can be this if the player picks certain dialogue choices.

to:

** %%** [[PlayerCharacter The Inquisitor]] himself/herself can be this if the player picks certain dialogue choices.
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** [[PlayerCharacter The Inquisitor]] himself/herself can be this if the player picks certain dialogue choices.


* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.
* Virion of ''VideoGame/FireEmblemAwakening'' demonstrates that he knows darn well how most players approach these kinds of games. He is the only person who the Avatar cannot beat at Chess. When the Avatar loses ''again'', and says ''Virion'' should lead the army, he points out that his ability to beat a skilled tactician at chess will not translate to leading a real life army. Virion can only beat the Avatar at chess because the Avatar tries to win with as few losses as possible (Which is how the player tries to beat these games, especially where [[WeHaveReserves you cannot replace lost resources]]), whereas Virion [[TheCombatPragmatist doesn't]]. and as a result, every victory would come with [[PyrrhicVictory extreme cost]]. Such a cost would be so extreme that he would actually be a ''terrible'' army leader.

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* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.
* Virion of ''VideoGame/FireEmblemAwakening'' demonstrates that he knows darn well how most players approach these kinds of games. He is the only person who the Avatar cannot beat at Chess. When the Avatar loses ''again'', and says ''Virion'' should lead the army, he points out that his ability to beat a skilled tactician at chess will not translate to leading a real life army. Virion can only beat the Avatar at chess because the Avatar tries to win with as few losses as possible (Which is how the player tries to beat these games, especially where [[WeHaveReserves you cannot replace lost resources]]), whereas Virion [[TheCombatPragmatist doesn't]]. and as a result, every victory would come with [[PyrrhicVictory extreme cost]]. Such a cost would be so extreme that he would actually be a ''terrible'' army leader.
time.
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None


* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.

to:

* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time.time.
* Virion of ''VideoGame/FireEmblemAwakening'' demonstrates that he knows darn well how most players approach these kinds of games. He is the only person who the Avatar cannot beat at Chess. When the Avatar loses ''again'', and says ''Virion'' should lead the army, he points out that his ability to beat a skilled tactician at chess will not translate to leading a real life army. Virion can only beat the Avatar at chess because the Avatar tries to win with as few losses as possible (Which is how the player tries to beat these games, especially where [[WeHaveReserves you cannot replace lost resources]]), whereas Virion [[TheCombatPragmatist doesn't]]. and as a result, every victory would come with [[PyrrhicVictory extreme cost]]. Such a cost would be so extreme that he would actually be a ''terrible'' army leader.

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Removed: 3674



* The title character of ''VideoGame/EatLeadTheReturnOfMattHazard'' is not only savvy about every genre he's ever been in, but he's savvy about every other game genre, too. He also has MediumAwareness, and these are half of what he uses to get through his situation. The other half, of course, is lots of guns.
* Apart from the whole "evil unkillable vampires" part and stuff of which she is by necessity very genre savvy, [[CloudCuckoolander Arcueid]] of ''VisualNovel/{{Tsukihime}}'' also surprisingly displays some genre savviness in regards to relationships. Arcueid notes that Shiki sure is acting nice to everyone else, he says that he ''is'' nice to everyone... except her. You idiot! She's thrilled (but can't quite grasp why), because she recognizes him as being a {{tsundere}} -- and therefore making her the love interest!



%%* ''VideoGame/SamAndMaxFreelancePolice'': Sam & Max gradually grow into this throughout the [[TelltaleGames Telltale]] series.
* The girls in the ''VideoGame/{{Touhou}}'' games occasionally show that they are ''very'' aware of the tropes of BulletHell games. Not the least of which is the fact that they ''explicitly'' call their attacks {{Danmaku}}. One amusing example appears in ''Perfect Cherry Blossom'', whose Stage 4 has an unusually long wait between reaching the boss's area, and the boss showing up. When she gets there, Reimu spends a few moments muttering to herself about what's going on, and when no boss shows up, she demands "Doesn't someone usually pop in with a response right about now?"
** The English translations also have a RunningGag of taunting early-game bosses. Taken to an extreme with Kogasa Tatara in ''Unidentified Fantastic Object'', who shows up to be mocked this way in Stage 2... only to show up as the midboss of the Extra Stage, on purpose, ''[[TheFourthWallWillNotProtectYou to surprise the player!]]''
--->'''Kogasa's Boss Subtitle:''' [[LampshadeHanging Surprise!]]



* Kouin in ''VisualNovel/EienNoAselia'' realizes that being perfectly willing to kill to save his girlfriend makes him less sympathetic than the angsty Yuuto, which means he can't be TheHero. Yuuto himself edges close on occasion.



* Blizzard showed themselves to be almost DangerouslyGenreSavvy when it came to developing ''VideoGame/{{Diablo III}}'' - they knew that in the multiplayer option, just about every characters' stats would be the ''exact same'' as one another with little if any deviation at all. So they knew that since {{Munchkin}}s would eventually [[StopHavingFunGuys force everyone to follow the "best" build]], to simply make all the stats determined at level-up anyways.
** They also knew that there would be shady gold selling and item selling websites out there to steal people's accounts, so they made their own version - the Real Money Auction House (RMAH) - to counter them, both undercutting shady "services" and allowing legit players to make a pretty penny.
* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time. He's also aware of the villain's excuses and lectures and tends to brush them aside in favor of cutting to the chase. That said, Geralt's knowledge of fantasy tropes aren't always PlayedForLaughs, sometimes they are very true: [[spoiler:in one quest to cure a man of [[OurWerewolvesAreDifferent lycanthropy]], he comes across a variety of cures ranging from the folk (Wolf's aloe sewn into a shirt) to the scientific (a potion brewed from alchemy) and the corny fairy-tale classic, true love. Rather shockingly, it's the corny fairy-tale one that works]]. Even better, Geralt, being a professional monster-slayer, has been specially trained to see through the schemes of intelligent monsters such as [[WickedWitch devourers]] and [[OurVampiresAreDifferent bruxa]] who are GenreSavvy enough to play on misconceptions of the common folk regarding their exact nature. So, he's ''double GenreSavvy''.
%%* ''VideoGame/DiscworldNoir'': Some of the villains, [[TheoryOfNarrativeCausality not that it surprises anyone.]]
----

to:

* Blizzard showed themselves to be almost DangerouslyGenreSavvy when it came to developing ''VideoGame/{{Diablo III}}'' - they knew that in the multiplayer option, just about every characters' stats would be the ''exact same'' as one another with little if any deviation at all. So they knew that since {{Munchkin}}s would eventually [[StopHavingFunGuys force everyone to follow the "best" build]], to simply make all the stats determined at level-up anyways.
** They also knew that there would be shady gold selling and item selling websites out there to steal people's accounts, so they made their own version - the Real Money Auction House (RMAH) - to counter them, both undercutting shady "services" and allowing legit players to make a pretty penny.
* Geralt of ''VideoGame/TheWitcher''. He's well aware of traditional fantasy stories, and [[TheSnarkKnight of course being the kind of person he is]], sarcastically brings them up from time to time. He's also aware of the villain's excuses and lectures and tends to brush them aside in favor of cutting to the chase. That said, Geralt's knowledge of fantasy tropes aren't always PlayedForLaughs, sometimes they are very true: [[spoiler:in one quest to cure a man of [[OurWerewolvesAreDifferent lycanthropy]], he comes across a variety of cures ranging from the folk (Wolf's aloe sewn into a shirt) to the scientific (a potion brewed from alchemy) and the corny fairy-tale classic, true love. Rather shockingly, it's the corny fairy-tale one that works]]. Even better, Geralt, being a professional monster-slayer, has been specially trained to see through the schemes of intelligent monsters such as [[WickedWitch devourers]] and [[OurVampiresAreDifferent bruxa]] who are GenreSavvy enough to play on misconceptions of the common folk regarding their exact nature. So, he's ''double GenreSavvy''.
%%* ''VideoGame/DiscworldNoir'': Some of the villains, [[TheoryOfNarrativeCausality not that it surprises anyone.]]
----

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** ''VideoGame/FinalFantasyXIII'': Hope knows that tired old tale of "Revenge is not going to solve anything." He doesn't care.
%%* ''PrincessWaltz'' is a good H-game not just because of its elements that work, but because it gleefully lampshades its own cliches. It's really hard to hate this game for following the stock conventions of its own genres when they cleverly keep poking fun at them at the same time. In fact, the BigBad and The PluckyComicRelief are walking fonts of GenreSavvy hilarity.
* The protagonist's genre savviness is what jump-starts the plot in the FMV game ''VideoGame/BrainDead13''. Teen computer and video game ace Lance Galahad is sent to fix a computer at the home of MadScientist and brain-in-a-tank Nero Neurosis, and quickly identifies it as a typical mad scientist's lair. Dr. Neurosis flies into a rage after Lance refers to him as an "[[ITakeOffenseToThatLastOne average villain]]", and he sics his homicidal toady Fritz on our hero.
** [[LetsPlay/ObscureGameTheatre Frankomatic]] points this out during the final battle between Lance and Fritz. You'd have to be REALLY genre savvy to know that the whole "rug whip" thing would actually work!



** Also from ''Disgaea 3'', after you have defeated [[spoiler: Super-Hero Aurum]] he says "Wait! In these games the final boss always has to take his final form before you can truly defeat him!", to which Mao replies "Ah! Curse you, using that convenient Game Mechanic!"
* In the ''VideoGame/GrandTheftAuto'' series, a pedestrian having a conversation about a nearby dead body will occasionally mutter "Don't worry, he'll respawn!" or something similar.
* ''SaintsRow'': "No one stays dead in Stilwater''.
* ''VideoGame/CityOfHeroes'' has one involving the Trolls and the Tsoo: while interfering with a meeting between the two gangs, heroes will come across Mr. Ting, a Tsoo, complaining to the Troll leader, "Haven't you learned anything? [[RevealingCoverup When you kidnap people, capes show up.]]"
* ''VideoGame/IWannaBeTheGuy'' forces the ''player'' of all people to be Genre Savvy as a requirement to progress past...well, to pretty much progress period. Unfortunately, [[NintendoHard this isn't the only thing needed to progress]].
** It also invokes DeathByGenreSavviness several times -- primarily in the famous '[[ViolationOfCommonSense You jumped into a sword! You retard!]]' scene.
** Meanwhile, the game itself is very Player Savvy. "OK, so I know now that these apples will fall on me, and that the third one will fall ''up''. Ah, but there's a gaping hole between trees there. I can use it to just jump between the two trees and avoid any apples! Alright here I- A SIDEWAYS APPLE?!". Or how about sequences with one insanely hard bunch of obstacles. Once you finally pass the apples/spikepit/enemies and you think you're home free once you reach the platform on the other side... the ground falls away, or a spike lands on that ''exact'' spot that you thought was safe, and you die just so that the game can teach you not to get complacent.
* The developers for ''VideoGame/{{Spore}}'' knew that [[FreudWasRight when given artistic freedom, people will naturally deviate towards pornographic material]], and put in measures so people would not be forced to run into peoples' penis-monsters when exploring the player-made content.
* Arthas, aka the Lich King, of ''VideoGame/WorldOfWarcraft'', as of the newest expansion, has displayed some unexpected genre-savviness, going so far in one early encounter as to [[spoiler:deliberately murder your character, simply to prove a point about his own power, knowing full well you'll get right back up shortly and keep coming after him anyway]]. Now that is ''DangerouslyGenreSavvy''.
** Even more so when you finally do manage to face him; he reveals that [[spoiler: he's been letting you kill all his best monsters specifically so that you will 'get stronger' -- as in, get their loot -- so that you, the player, will be a better, stronger minion when he turns you.]]

to:

** Also from ''Disgaea 3'', ''[[VideoGame/Disgaea3AbsenceOfJustice Disgaea 3]]'', after you have defeated [[spoiler: Super-Hero Aurum]] he says "Wait! In these games the final boss always has to take his final form before you can truly defeat him!", to which Mao replies "Ah! Curse you, using that convenient Game Mechanic!"
* In the ''VideoGame/GrandTheftAuto'' series, a pedestrian having a conversation about a nearby dead body will occasionally mutter "Don't worry, he'll respawn!" or something similar.
* ''SaintsRow'': "No one stays dead in Stilwater''.
* ''VideoGame/CityOfHeroes'' has one involving the Trolls and the Tsoo: while interfering with a meeting between the two gangs, heroes will come across Mr. Ting, a Tsoo, complaining to the Troll leader, "Haven't you learned anything? [[RevealingCoverup When you kidnap people, capes show up.]]"
* ''VideoGame/IWannaBeTheGuy'' forces the ''player'' of all people to be Genre Savvy as a requirement to progress past...well, to pretty much progress period. Unfortunately, [[NintendoHard this isn't the only thing needed to progress]].
** It also invokes DeathByGenreSavviness several times -- primarily in the famous '[[ViolationOfCommonSense You jumped into a sword! You retard!]]' scene.
** Meanwhile, the game itself is very Player Savvy. "OK, so I know now that these apples will fall on me, and that the third one will fall ''up''. Ah, but there's a gaping hole between trees there. I can use it to just jump between the two trees and avoid any apples! Alright here I- A SIDEWAYS APPLE?!". Or how about sequences with one insanely hard bunch of obstacles. Once you finally pass the apples/spikepit/enemies and you think you're home free once you reach the platform on the other side... the ground falls away, or a spike lands on that ''exact'' spot that you thought was safe, and you die just so that the game can teach you not to get complacent.
* The developers for ''VideoGame/{{Spore}}'' knew that [[FreudWasRight when given artistic freedom, people will naturally deviate towards pornographic material]], and put in measures so people would not be forced to run into peoples' penis-monsters when exploring the player-made content.
* Arthas, aka the Lich King, of ''VideoGame/WorldOfWarcraft'', as of the newest expansion, has displayed some unexpected genre-savviness, going so far in one early encounter as to [[spoiler:deliberately murder your character, simply to prove a point about his own power, knowing full well you'll get right back up shortly and keep coming after him anyway]]. Now that is ''DangerouslyGenreSavvy''.
** Even more so when you finally do manage to face him; he reveals that [[spoiler: he's been letting you kill all his best monsters specifically so that you will 'get stronger' -- as in, get their loot -- so that you, the player, will be a better, stronger minion when he turns you.]]
Mechanic!"



** Travis picks up some of it once ''VideoGame/NoMoreHeroes2DesperateStruggle'' starts, but the king of the trope is the final boss. When Travis can't figure out his motives, the boss snaps, pointing out that [[spoiler:YouKilledMyFather]] is a staple of every genre known to man -- "''Shakespeare'', for God's sake!"
* A critical plot point in ''VideoGame/MetalGearSolid3'': [[spoiler: when you meet an American soldier in the Russian wilderness during the UsefulNotes/ColdWar, who is asking about Adam and says his code name is Snake, just give it a shot and tell him you're Eva. [[AdamAndOrEve Chances are very good this Adam guy has a partner by that name.]]]]

to:

** Travis picks up some of it once ''VideoGame/NoMoreHeroes2DesperateStruggle'' starts, but the king of the trope is the final boss. When Travis can't figure out his motives, the boss snaps, pointing out that [[spoiler:YouKilledMyFather]] is a staple of every genre known to man -- --> "''Shakespeare'', for God's sake!"
* A critical plot point in ''VideoGame/MetalGearSolid3'': [[spoiler: when you meet an American soldier in the Russian wilderness during the UsefulNotes/ColdWar, who is asking about Adam and says his code name is Snake, just give it a shot and tell him you're Eva. [[AdamAndOrEve Chances are very good this Adam guy has a partner by that name.]]]]
sake!"



** Bill: "You know who's going to survive this? It ain't the fella making jokes."
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That\'s Lampshade Hanging, not this.


* ''VideoGame/TheLegendOfZeldaTheWindWaker'' has an NPC explain that, if you ask nicely enough, most people will repeat what they said as many times as you want.
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Added Legend of Zelda Wind Waker as an example.

Added DiffLines:

* ''VideoGame/TheLegendOfZeldaTheWindWaker'' has an NPC explain that, if you ask nicely enough, most people will repeat what they said as many times as you want.

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