Is there an issue? Send a MessageReason:
None
Deleted line(s) 3,4 (click to see context) :
* During Rainbow Man's end credit scene, you see him hanging out with Roll, possibly a date, which can be a reference to the Megas' song "Don't Mess with Magnetman".
** Nail Man's end credit scene has Hammer Man make peace with him by shaking hands. Well, for a given value of [[DoesNotKnowHisOwnStrength "shaking hands"]]. (The look that Nail Man has on his face is a clue to how tightly Hammer Man is gripping Nail Man's hand.
** Nail Man's end credit scene has Hammer Man make peace with him by shaking hands. Well, for a given value of [[DoesNotKnowHisOwnStrength "shaking hands"]]. (The look that Nail Man has on his face is a clue to how tightly Hammer Man is gripping Nail Man's hand.
Added DiffLines:
* During the credits:
** Rainbow Man is hanging out with Roll, possibly on a date, which can be a reference to the Megas' song "Don't Mess with Magnet Man".
** Hammer Man makes peace with Nail Man by shaking hands. Well, for a given value of "[[DoesNotKnowHisOwnStrength shaking hand]]"; judging by Nail Man's face, Hammer Man is clearly squeezing his hand ''tight''.
** Rainbow Man is hanging out with Roll, possibly on a date, which can be a reference to the Megas' song "Don't Mess with Magnet Man".
** Hammer Man makes peace with Nail Man by shaking hands. Well, for a given value of "[[DoesNotKnowHisOwnStrength shaking hand]]"; judging by Nail Man's face, Hammer Man is clearly squeezing his hand ''tight''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
** Nail Man's end credit scene has Hammer Man make peace with him by shaking hands. Well, for a given value of [[DoesNotKnowHisOwnStrength "shaking hands"]].
to:
** Nail Man's end credit scene has Hammer Man make peace with him by shaking hands. Well, for a given value of [[DoesNotKnowHisOwnStrength "shaking hands"]]. (The look that Nail Man has on his face is a clue to how tightly Hammer Man is gripping Nail Man's hand.
Is there an issue? Send a MessageReason:
Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.
Changed line(s) 6 (click to see context) from:
* Comet Woman's Mettaurs. They act normally, until they whip out their BFG and fire their RayGun until you explode. FrickinLaserBeams.
to:
* Comet Woman's Mettaurs. They act normally, until they whip out their BFG and fire their RayGun until you explode. FrickinLaserBeams.[[EnergyWeapon Frickin' Laser Beams]].
Is there an issue? Send a MessageReason:
None
!!Administrivia/SpoilersOff applies to all Funny pages, so '''all spoilers are unmarked.''' Administrivia/YouHaveBeenWarned!
----
----
Changed line(s) 4,5 (click to see context) from:
* Comet Woman's Mettaurs. They act normally, [[spoiler: until they whip out their BFG and fire their RayGun until you explode.]] FrickinLaserBeams.
** In Glue Man's stage, [[spoiler: they're actually several Mets stacked atop one another.]]
** In Glue Man's stage, [[spoiler: they're actually several Mets stacked atop one another.]]
to:
* Comet Woman's Mettaurs. They act normally, [[spoiler: until they whip out their BFG and fire their RayGun until you explode.]] explode. FrickinLaserBeams.
** In Glue Man's stage,[[spoiler: they're actually several Mets stacked atop one another.]]another.
----
** In Glue Man's stage,
----
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Nail Man's end credit scene has Hammer Man make peace with him by shaking hands. Well, for a given value of [[DoesNotKnowHisOwnStrength "shaking hands"]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* Mr. Shin'iri, an enemy found in Jet Man's stage. He's a tourist carrying a suitcase that runs quickly as if he's late for a flight. When he approaches Megaman, his suitcase explodes into a swarm of Pipis for no apparent reason and he runs even faster in panic. It's as silly as it sounds.
to:
* Mr. Shin'iri, an enemy found in Jet Man's stage. He's a tourist carrying a suitcase that runs quickly as if he's late for a flight. When he approaches Megaman, his suitcase explodes into a swarm of Pipis for no apparent reason and he runs even faster in panic. It's as silly as it sounds.sounds.
* Comet Woman's Mettaurs. They act normally, [[spoiler: until they whip out their BFG and fire their RayGun until you explode.]] FrickinLaserBeams.
** In Glue Man's stage, [[spoiler: they're actually several Mets stacked atop one another.]]
* Comet Woman's Mettaurs. They act normally, [[spoiler: until they whip out their BFG and fire their RayGun until you explode.]] FrickinLaserBeams.
** In Glue Man's stage, [[spoiler: they're actually several Mets stacked atop one another.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* During Rainbow Man's end credit scene, you see him hanging out with Roll, possibly a date, which can be a reference to the Megas' song "Don't Mess with Magnetman".
to:
* During Rainbow Man's end credit scene, you see him hanging out with Roll, possibly a date, which can be a reference to the Megas' song "Don't Mess with Magnetman".Magnetman".
* Mr. Shin'iri, an enemy found in Jet Man's stage. He's a tourist carrying a suitcase that runs quickly as if he's late for a flight. When he approaches Megaman, his suitcase explodes into a swarm of Pipis for no apparent reason and he runs even faster in panic. It's as silly as it sounds.
* Mr. Shin'iri, an enemy found in Jet Man's stage. He's a tourist carrying a suitcase that runs quickly as if he's late for a flight. When he approaches Megaman, his suitcase explodes into a swarm of Pipis for no apparent reason and he runs even faster in panic. It's as silly as it sounds.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* During Rainbow Man's end credit scene, you see him hanging out with Roll, possibly a date, which can be a reference to the Megas' song "Don't Mess with Magnetman".