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* On newer systems, there's a glitch that causes some of the NPCs, especially in the intro, to hop up and down like kangaroos instead of just walking. Turning on Vsync mitigates this.

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* On newer systems, there's a glitch that causes some of the NPCs, [=NPCs=], especially in the intro, to hop up and down like kangaroos instead of just walking. Turning on Vsync mitigates this.
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** Even funnier is that, if we [[http://www.imfdb.org/wiki/Talk:Far_Cry_3#Will_brass_fly_left_still.3F go by talk pages]], ''VideoGame/FarCry3'' makes far fewer mistakes of the nature of this game because the dev team ''actually found the IMFDB page'' and made note of several of the more serious errors.

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** Even funnier is that, if we [[http://www.imfdb.org/wiki/Talk:Far_Cry_3#Will_brass_fly_left_still.3F go by talk pages]], ''VideoGame/FarCry3'' makes far fewer mistakes of the nature of this game because the dev team ''actually found the IMFDB page'' and made note of several of the more serious errors.errors.
* On newer systems, there's a glitch that causes some of the NPCs, especially in the intro, to hop up and down like kangaroos instead of just walking. Turning on Vsync mitigates this.
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--> ''Frank holds a Makarov PM as an enemy soldier is struck dead by the [[RummageSaleReject vileness of his own shirt]].''

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--> ''Frank holds a Makarov PM as an enemy soldier is struck dead by the [[RummageSaleReject vileness of his own shirt]].''''
** Even funnier is that, if we [[http://www.imfdb.org/wiki/Talk:Far_Cry_3#Will_brass_fly_left_still.3F go by talk pages]], ''VideoGame/FarCry3'' makes far fewer mistakes of the nature of this game because the dev team ''actually found the IMFDB page'' and made note of several of the more serious errors.
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* Driving up to a goat, and having it confusingly run around in circles a few times, then run straight towards your car and kill itself on the bumper.

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* Driving up to a goat, zebra, and having it confusingly run around in circles a few times, then run straight towards your car and kill itself on the bumper.
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* The random enemy dialogue can be rather amusing to hear specially since most of them have the MotorMouth syndrome.
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* Driving up to a goat, and having it confusingly run around in circles a few times, then run straight towards your car and kill itself on the bumper.

to:

* Driving up to a goat, and having it confusingly run around in circles a few times, then run straight towards your car and kill itself on the bumper.bumper.
* Meta: the sardonic but ''painfully'' true commentary on the game's [[http://www.imfdb.org/wiki/Far_Cry_2 Internet Movie Firearms Database page]] is full of DeadpanSnarker gems.
--> ''Frank holds a Makarov PM as an enemy soldier is struck dead by the [[RummageSaleReject vileness of his own shirt]].''
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* Driving up to a goat, and having it confusingly run around in circles a few times, then run straight towards your car and kill itself on the bumper.

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