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* Meta example: with the "Future Tense" DLC, it is entirely possible to use Future Tense's two gems and relic to skip over one of the original levels entirely and get the 105% for official "completion" and the final round against Cortex; whatever level is left gives you 108% no matter what level that is.
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* If you're able to collect all the boxes in a level, but die at all, Crash crosses his arms and glares at [[BreakingTheFourthWall the player]].
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* [[https://www.youtube.com/watch?v=n6jWyJgP_P8 A new idle animation was added]]: Crash and Aku Aku playing volleyball with a Wumpa Fruit. Aku Aku having to hit it back with his face is funny enough, but the ending results in Aku ''spiking'' the Wumpa into Crash's face. [[ActuallyPrettyFunny Crash is even amused by it.]]

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* [[https://www.youtube.com/watch?v=n6jWyJgP_P8 A new idle animation was added]]: Crash and Aku Aku playing volleyball with a Wumpa Fruit. Aku Aku having to hit it back with his face is funny enough, but the ending results in Aku ''spiking'' the Wumpa into Crash's face. [[ActuallyPrettyFunny Even Crash is even amused by it.]]
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* The booby traps in the space station levels are shrink rays just like in the original, only when Crash or Coco fall victim to them here, [[DelayedReaction they look around with confused expressions, only starting to realise something is changing.]]
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** Sadly, this only applies to the UsefulNotes/PlayStation4 version; the UsefulNotes/NintendoSwitch, UsefulNotes/XboxOne and PC versions had to do away with the references [[ScrewedByTheLawyers since Sony wouldn't allow it on competing systems]]. Understandable, but sad all the same.

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** Sadly, this only applies to the UsefulNotes/PlayStation4 version; the UsefulNotes/NintendoSwitch, UsefulNotes/XboxOne and PC versions had to do away with the references [[ScrewedByTheLawyers since Sony wouldn't allow it them on competing systems]]. Understandable, but sad all the same.
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*** Sadly, this only applies to the UsefulNotes/PlayStation4 version; the UsefulNotes/NintendoSwitch, UsefulNotes/XboxOne and PC versions had to do away with the references [[ScrewedByTheLawyers since Sony wouldn't allow it on competing systems]]. Understandable, but sad all the same.

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*** ** Sadly, this only applies to the UsefulNotes/PlayStation4 version; the UsefulNotes/NintendoSwitch, UsefulNotes/XboxOne and PC versions had to do away with the references [[ScrewedByTheLawyers since Sony wouldn't allow it on competing systems]]. Understandable, but sad all the same.
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*** Sadly, this only applies to the UsefulNotes/PlayStation4 version; the UsefulNotes/NintendoSwitch, UsefulNotes/XboxOne and PC versions had to do away with the references [[ScrewedByTheLawyers since Sony wouldn't allow it on competing systems]]. Understandable, but sad all the same.
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* N. Brio's first cutscene is much more animated, having him frequently interrupt himself with psychotic giggling that makes his holographic head move around erratically. Just before his transmission ends, he looks at Crash with an out-of-nowhere bemused expression as if he was acting calm and collected the entire time.



* N. Tropy's little eye roll when he says Dr. Cortex during his floating head intro. Both funny and a nice nod to the fact he clearly doesn't think much of his colleague.

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* N. Tropy's little eye roll when he says Dr. Cortex Cortex's name during his floating head intro. Both funny and a nice nod to the fact he clearly doesn't think much of his colleague.
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* Tiny and Dingodile don't disappear once you beat them, and you're not automatically sucked into the Warp Portal. It is possible to [[KickThemWhileTheyreDown bounce on them, push them around the field, and belly flop on them]] [[VideoGameCrueltyPotential just because you want to.]] Which makes Cortex's comment even funnier:

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* Tiny and Dingodile don't disappear once you beat them, and you're not automatically sucked into the Warp Portal. It is possible to [[KickThemWhileTheyreDown [[KickThemWhileTheyAreDown bounce on them, push them around the field, and belly flop on them]] [[VideoGameCrueltyPotential just because you want to.]] Which makes Cortex's comment even funnier:
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* Tiny and Dingodile don't disappear once you beat them, and you're not automatically sucked into the Warp Portal. It is possible to [[VideoGameCrueltyPotential bounce on them, push them around the field, and belly flop on them just because you want to.]] Which makes Cortex's comment even funnier:

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* Tiny and Dingodile don't disappear once you beat them, and you're not automatically sucked into the Warp Portal. It is possible to [[VideoGameCrueltyPotential [[KickThemWhileTheyreDown bounce on them, push them around the field, and belly flop on them them]] [[VideoGameCrueltyPotential just because you want to.]] Which makes Cortex's comment even funnier:
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* [[VideoGameCrueltyPotential The more crates you miss in the original levels, the more Crash gets hurt.]] [[https://twitter.com/gamespot/status/845202290550063104 It starts with him cowering as usual,]] after 10 he cowers even more, after 20 he's on his knees, after ''30'' he's lying on the ground, after ''40'' he's been knocked unconscious.

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* [[VideoGameCrueltyPotential The more crates you miss in the original levels, the more Crash gets hurt.]] [[https://twitter.com/gamespot/status/845202290550063104 It starts with him cowering as usual,]] after 10 he cowers even more, after 20 he's on his knees, after ''30'' he's lying on the ground, after ''40'' he's been knocked unconscious. The best part? He gets right back up off the ground afterwards, ''as if nothing even happened''.

Changed: 17

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* How does Crash reveal a box gem this time? Apparently, he coughs it up - literally. Alternatively, he'll [[HollowSoundingHead knock it out of his ear]] or [[TrouserSpace pull it out of his pants]]. The latter was even [[{{Bowdlerize}} Bowdlerized]] from the original previews, where Crash would reach his hand down the ''front'' of his pants, while the released version has him reaching down the ''back'', giving the impression of a literal AssPull.

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* How does Crash reveal a box gem this time? Apparently, he coughs it up - literally. Alternatively, he'll [[HollowSoundingHead knock it out of his ear]] or [[TrouserSpace pull it out of his pants]]. The latter was even [[{{Bowdlerize}} Bowdlerized]] {{Bowdlerise}}d from the original previews, where Crash would reach his hand down the ''front'' of his pants, while the released version has him reaching down the ''back'', giving the impression of a literal AssPull.
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Doing mean things in a video game because the player wants to has its own trope.


* Tiny and Dingodile don't disappear once you beat them, and you're not automatically sucked into the Warp Portal. It is possible to [[KickTheDog bounce on them, push them around the field, and belly flop on them just because you want to.]] Which makes Cortex's comment even funnier:

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* Tiny and Dingodile don't disappear once you beat them, and you're not automatically sucked into the Warp Portal. It is possible to [[KickTheDog [[VideoGameCrueltyPotential bounce on them, push them around the field, and belly flop on them just because you want to.]] Which makes Cortex's comment even funnier:
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** There are sound effects added as well. When Cortex says "beach", you can hear seagulls. When Cortex says "drink", you can hear a glass clinking. When Cortex says "nice, big...", you can hear ''inflating balloons''.
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** This of course, much like the original, only makes it funnier when you ''do'' finally collect a crystal, leading Cortex to confidently claim [[OpinionFlipFlop he knew he could rely on Crash all along]].
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* Should you crash into a mine in the jet ski levels, Coco will take the time to scowl at the screen (and by default, you). Even funnier if you [[WhatTheHellPlayer intentionally piloted her into it]].

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* Should you crash into a mine or a Nitro box in the jet ski levels, Coco will take the time to scowl at the screen (and by default, you). Even funnier if you [[WhatTheHellPlayer intentionally piloted her into it]].
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--> '''...But you Died'''

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--> '''...But you Died'''died'''



* The basis for the Cortex N. Furiated trophy, in which Cortex is increasingly infuriated with Crash when the latter fails to get a crystal before leaving the level, and can be done up to three times. What really sells it is the look he gets when he has to explain the second time what a crystal looks like.

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* The basis for the Cortex N. Furiated trophy, in which Cortex is increasingly infuriated with Crash when the latter fails to get a crystal before leaving the level, and can be done up to three times.times before he [[ScrewThisImOuttaHere decides to leave Crash on his own]] until he collects a crystal. What really sells it is the look he gets when he has to explain the second time what a crystal looks like.
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* The more intricate graphics and facial expressions mean some of the bosses' cartoony defeats are amped up humorously. Tiny's eyes pop out Wile E Coyote style when he's about to plummet in his first boss, while Dingodile's delayed OhCrap reaction to his flamethrower readying to detonate is priceless.
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* How does Crash reveal a box gem this time? Apparently, he coughs it up - literally. Alternatively, he'll [[HollowSoundingHead knock it out of his ear]] or [[TrouserSpace pull it out of his pants]]. The latter was even [[{{Bowdlerize}} Bowlderized]] from the original previews, where Crash would reach his hand down the ''front'' of his pants, while the released version has him reaching down the ''back'', giving the impression of a literal AssPull.

to:

* How does Crash reveal a box gem this time? Apparently, he coughs it up - literally. Alternatively, he'll [[HollowSoundingHead knock it out of his ear]] or [[TrouserSpace pull it out of his pants]]. The latter was even [[{{Bowdlerize}} Bowlderized]] Bowdlerized]] from the original previews, where Crash would reach his hand down the ''front'' of his pants, while the released version has him reaching down the ''back'', giving the impression of a literal AssPull.
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* How does Crash reveal a box gem this time? Apparently, he coughs it up - literally. Alternatively, he'll [[HollowSoundingHead knock it out of his ear]] or [[TrouserSpace pull it out of his pants]].

to:

* How does Crash reveal a box gem this time? Apparently, he coughs it up - literally. Alternatively, he'll [[HollowSoundingHead knock it out of his ear]] or [[TrouserSpace pull it out of his pants]]. The latter was even [[{{Bowdlerize}} Bowlderized]] from the original previews, where Crash would reach his hand down the ''front'' of his pants, while the released version has him reaching down the ''back'', giving the impression of a literal AssPull.
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*** This doesn't prevent her from pulling out another phone from her pocket for further idle animations, suggesting she has a cache of them ready to go to replace exploded ones.
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** The double-headed giants [[CameraAbuse "crash" Crash into the screen...]] ''with roasted chickens instead of clubs''.

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** The double-headed giants [[CameraAbuse "crash" Crash and Coco into the screen...]] ''with roasted chickens instead of clubs''.
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* Ripper Roo and Dingodile don't disappear once you beat them, and you're not automatically sucked into the Warp Portal. It is possible to [[KickTheDog bounce on them, push them around the field, and belly flop on them just because you want to.]] Which makes Cortex's comment even funnier:

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* Ripper Roo Tiny and Dingodile don't disappear once you beat them, and you're not automatically sucked into the Warp Portal. It is possible to [[KickTheDog bounce on them, push them around the field, and belly flop on them just because you want to.]] Which makes Cortex's comment even funnier:
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None

Added DiffLines:

* Ripper Roo and Dingodile don't disappear once you beat them, and you're not automatically sucked into the Warp Portal. It is possible to [[KickTheDog bounce on them, push them around the field, and belly flop on them just because you want to.]] Which makes Cortex's comment even funnier:
--> '''Cortex:''' Please be more reasonable with my minions next time.
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* N.Tropy's little eye roll when he says Dr. Cortex during his floating head intro. Both funny and a nice nod to the fact he clearly doesn't think much of his colleague.

to:

* N. Tropy's little eye roll when he says Dr. Cortex during his floating head intro. Both funny and a nice nod to the fact he clearly doesn't think much of his colleague.
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None


* On the floor of Pinstripe's office is a crayon drawing of him shooting at Crash, with a no sign drawn over Crash. A similar drawing was there in the original too.

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* On the floor of Pinstripe's office is a crayon drawing of him shooting at Crash, with a no "no" sign drawn over Crash. A similar drawing was there in the original too.
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* The warthog's in the bridge stages can sit down and [[AllAnimalsAreDogs pant like dogs]], bonus points if they are on a section of the bridge that has no platform.

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* The warthog's warthogs in the bridge stages can sit down and [[AllAnimalsAreDogs pant like dogs]], bonus dogs]]. Bonus points if they are on a section of the bridge that has no platform.
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* On the floor of Pinstripe's office is a crayon drawing of him shooting at Crash, with a no sign drawn over Crash. A similar drawing was there in the original too.
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* Coco as a whole has [[WhatTheHellPlayer far less patience for player incompetence]] than Crash, a lot of failures will earn you an accusing DeathGlare. Fail to get the coloured gem in one life in ''Crash 1'' and she'll outright throw a temper tantrum at you.
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* The 100% ending, While Crash and Tawna fly away from Cortex's lair, [[spoiler:Tawna leans in to kiss Crash just as he slips and proceeds to dangle upside down on the bird's neck. What sells it is Tawna's BlinkAndYouMissIt expression before the scene ends.]]

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* The 100% ending, While Crash and Tawna fly away from Cortex's lair, [[spoiler:Tawna leans in to kiss Crash just as he slips and proceeds to dangle upside down on the bird's neck.neck, with Crash surprised then enjoying himself. What sells it is Tawna's BlinkAndYouMissIt expression before the scene ends.]]

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