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* ''Soulcalibur VI'' being a retelling that [[AdaptationExpansion includes new elements and additions]] as well as [[ForWantOfANail changes from the original]] makes a lot of sense when you consider what the narrator has always said in the past: ''Soulcalibur'' is a tale of souls and swords, '''eternally retold'''. Stories that get retold often change, with different interpretations of the tale. This is very much the case.

to:

* ''Soulcalibur VI'' being a retelling that [[AdaptationExpansion includes new elements and additions]] as well as [[ForWantOfANail changes from the original]] original makes a lot of sense when you consider what the narrator has always said in the past: ''Soulcalibur'' is a tale of souls and swords, '''eternally retold'''. Stories that get retold often change, with different interpretations of the tale. This is very much the case.
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* The Soul Charge visuals are less indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]] [[note]]Seong Mi-na, Tira, Maxi, Mitsurugi, Raphael, Voldo, Amy[[/note]] and characters with [[YinYangBomb both good and evil powers]] [[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt, 2B[[/note]] use the normal color effect (bluish-white with gold), characters blessed with Soul Calibur or at least have some other holy energy [[note]]Sophitia, Xianghua, Talim, Zasalamel, Cassandra[[/note]] use the blue "Holy" effect, while the characters that are malfested or draw their powers from a similar evil source [[note]]Kilik, Grøh, Cervantes, Ivy, Nightmare, Astaroth[[/note]] use the red "Evil" effect.

to:

* The Soul Charge visuals are less indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]] [[note]]Seong Mi-na, Tira, Maxi, Mitsurugi, Raphael, Voldo, Amy[[/note]] Amy, Hilde, Setsuka[[/note]] and characters with [[YinYangBomb both good and evil powers]] [[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] Azwel, Hwang[[/note]] or otherwise outworldly [[note]]Geralt, 2B[[/note]] 2B, Haohmaru[[/note]] use the normal color effect (bluish-white with gold), characters blessed with Soul Calibur or at least have some other holy energy [[note]]Sophitia, Xianghua, Talim, Zasalamel, Cassandra[[/note]] use the blue "Holy" effect, while the characters that are malfested or draw their powers from a similar evil source [[note]]Kilik, Grøh, Cervantes, Ivy, Nightmare, Astaroth[[/note]] use the red "Evil" effect.
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* Siegfried's new throw is somewhat awkward because it's based on Nightmare's left side throw. The throw is a carryover from Nightmare's skill set and is done out of muscle memory but because Siegfried doesn't have Nightmare's arm strength, he has to improvise by kneeing his enemy to stun them and then throw them up to perform the move as intended. Also, Siegfried's new combo, a knee and uppercut and can unlock Dark Legacy because it's based on Nightmare's punch to throw combo and also done out of muscle memory and directly invokes the memory of Nightmare. Siegfried even performs the same throw from Nightmare'a punch to throw combo if he has unlocked Dark Legacy.

to:

* Siegfried's new throw is somewhat awkward because it's based on Nightmare's left side throw. The throw is a carryover from Nightmare's skill set and is done out of muscle memory but because Siegfried doesn't have Nightmare's arm strength, he has to improvise by kneeing his enemy to stun them and then throw them up to perform the move as intended. Also, Siegfried's new combo, a knee and uppercut and can unlock Dark Legacy because it's based on Nightmare's punch to throw combo and is also done out of muscle memory and memory, directly invokes invoking the memory of Nightmare. Siegfried even performs the same throw from Nightmare'a Nightmare's punch to throw combo if he has unlocked Dark Legacy.
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Added DiffLines:

* Siegfried's new throw is somewhat awkward because it's based on Nightmare's left side throw. The throw is a carryover from Nightmare's skill set and is done out of muscle memory but because Siegfried doesn't have Nightmare's arm strength, he has to improvise by kneeing his enemy to stun them and then throw them up to perform the move as intended. Also, Siegfried's new combo, a knee and uppercut and can unlock Dark Legacy because it's based on Nightmare's punch to throw combo and also done out of muscle memory and directly invokes the memory of Nightmare. Siegfried even performs the same throw from Nightmare'a punch to throw combo if he has unlocked Dark Legacy.
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** Even more so when you find out [[spoiler: he and Cassandra both ''know'' it's a ContinuityReboot and may have felt the need to get involved early, because forewarned is forearmed.]]
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* The Soul Charge visuals are less indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]] [[note]]Seong Mi-na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with [[YinYangBomb both good and evil powers]] [[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt, 2B[[/note]] use the normal color effect (bluish-white with gold), characters blessed with Soul Calibur or at least have some other holy energy [[note]]Sophitia, Xianghua, Talim, Zasalamel, Amy, Cassandra[[/note]] use the blue "Holy" effect, while the characters that are malfested or draw their powers from a similar evil source [[note]]Kilik, Grøh, Cervantes, Ivy, Nightmare, Astaroth[[/note]] use the red "Evil" effect.

to:

* The Soul Charge visuals are less indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]] [[note]]Seong Mi-na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] Voldo, Amy[[/note]] and characters with [[YinYangBomb both good and evil powers]] [[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt, 2B[[/note]] use the normal color effect (bluish-white with gold), characters blessed with Soul Calibur or at least have some other holy energy [[note]]Sophitia, Xianghua, Talim, Zasalamel, Amy, Cassandra[[/note]] use the blue "Holy" effect, while the characters that are malfested or draw their powers from a similar evil source [[note]]Kilik, Grøh, Cervantes, Ivy, Nightmare, Astaroth[[/note]] use the red "Evil" effect.
Is there an issue? Send a MessageReason:
None


* The Soul Charge visuals are less indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]] [[note]]Seong Mi-na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with [[YinYangBomb both good and evil powers]] [[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt, 2B[[/note]] use the normal color effect (bluish-white with gold), characters blessed with Soul Calibur or at least have some other holy energy [[note]]Sophitia, Xianghua, Talim, Zasalamel, Amy[[/note]] use the blue "Holy" effect, while the characters that are malfested or draw their powers from a similar evil source [[note]]Kilik, Grøh, Cervantes, Ivy, Nightmare, Astaroth[[/note]] use the red "Evil" effect.

to:

* The Soul Charge visuals are less indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]] [[note]]Seong Mi-na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with [[YinYangBomb both good and evil powers]] [[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt, 2B[[/note]] use the normal color effect (bluish-white with gold), characters blessed with Soul Calibur or at least have some other holy energy [[note]]Sophitia, Xianghua, Talim, Zasalamel, Amy[[/note]] Amy, Cassandra[[/note]] use the blue "Holy" effect, while the characters that are malfested or draw their powers from a similar evil source [[note]]Kilik, Grøh, Cervantes, Ivy, Nightmare, Astaroth[[/note]] use the red "Evil" effect.
Is there an issue? Send a MessageReason:
None


* The Soul Charge visuals are less indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]] [[note]]Seong Mi-na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with [[YinYangBomb both good and evil powers]] [[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt, 2B[[/note]] use the normal color effect (bluish-white with gold), characters blessed with Soul Calibur or at least have some other holy energy [[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] use the blue "Holy" effect, while the characters that are malfested or draw their powers from a similar evil source [[note]]Kilik, Grøh, Cervantes, Ivy, Nightmare, Astaroth[[/note]] use the red "Evil" effect.

to:

* The Soul Charge visuals are less indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]] [[note]]Seong Mi-na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with [[YinYangBomb both good and evil powers]] [[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt, 2B[[/note]] use the normal color effect (bluish-white with gold), characters blessed with Soul Calibur or at least have some other holy energy [[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] Zasalamel, Amy[[/note]] use the blue "Holy" effect, while the characters that are malfested or draw their powers from a similar evil source [[note]]Kilik, Grøh, Cervantes, Ivy, Nightmare, Astaroth[[/note]] use the red "Evil" effect.
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!!Fridge Horror
* During Libra of Soul, one of the antagonists, Valtro, becomes Malfested in order to serve his master better and you last face him when his Malfestation becomes stronger in a cult shrine. Once you go back there in a side quest, you face a fully Malfested creature that is impossible to hurt who dresses and uses the same fighting style as Valtro. And if Azwel's Ultimate Seed would have been sucessful.....
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** There's also the the fact that both are examples of MsFanservice while having white hair; If Ivy wasn't in the game, Zasalamel would have likely been TheRival instead as his Immortality is far less subtle.
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* The Soul Charge visuals are less indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]] [[note]]Seong Mi-na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with [[YinYangBomb both good and evil powers]] [[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] use the normal color effect (bluish-white with gold), characters blessed with Soul Calibur or at least have some other holy energy [[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] use the blue "Holy" effect, while the characters that are malfested or draw their powers from a similar evil source [[note]]Kilik, Grøh, Cervantes, Ivy, Nightmare, Astaroth[[/note]] use the red "Evil" effect.

to:

* The Soul Charge visuals are less indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]] [[note]]Seong Mi-na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with [[YinYangBomb both good and evil powers]] [[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] [[note]]Geralt, 2B[[/note]] use the normal color effect (bluish-white with gold), characters blessed with Soul Calibur or at least have some other holy energy [[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] use the blue "Holy" effect, while the characters that are malfested or draw their powers from a similar evil source [[note]]Kilik, Grøh, Cervantes, Ivy, Nightmare, Astaroth[[/note]] use the red "Evil" effect.

Changed: 149

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* ''Soulcalibur VI'' being a retelling that includes new elements and additions as well as changes from the original makes a lot of sense when you consider what the narrator has always said in the past: ''Soulcalibur'' is a tale of souls and swords, '''eternally retold'''. Stories that get retold often change, with different interpretations of the tale. This is very much the case.
* The Soul Charge visuals are less indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]][[note]]Seong Mi-Na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with both good and evil powers[[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] use the Normal colors (Blueish-White with Gold), characters blessed with Soul Calibur or at least have some other holy energy[[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] uses the blue holy colors, while the characters that are malfested or draw their powers from a similar evil source use the red evil colors[[note]]Kilik, Groh, Cervantes, Ivy, Nightmare, Astaroth[[/note]].

to:

* ''Soulcalibur VI'' being a retelling that [[AdaptationExpansion includes new elements and additions additions]] as well as [[ForWantOfANail changes from the original original]] makes a lot of sense when you consider what the narrator has always said in the past: ''Soulcalibur'' is a tale of souls and swords, '''eternally retold'''. Stories that get retold often change, with different interpretations of the tale. This is very much the case.
* The Soul Charge visuals are less indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]][[note]]Seong Mi-Na, fighters]] [[note]]Seong Mi-na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with [[YinYangBomb both good and evil powers[[note]]Taki, powers]] [[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] use the Normal colors (Blueish-White normal color effect (bluish-white with Gold), gold), characters blessed with Soul Calibur or at least have some other holy energy[[note]]Sophitia, energy [[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] uses use the blue holy colors, "Holy" effect, while the characters that are malfested or draw their powers from a similar evil source use the red evil colors[[note]]Kilik, Groh, [[note]]Kilik, Grøh, Cervantes, Ivy, Nightmare, Astaroth[[/note]].Astaroth[[/note]] use the red "Evil" effect.



* 2B was the second DLC character and the first post-launch character added, on the season pass beforehand, it reads "DLC'''2''' - Character '''B'''. She really could not have been a more fitting announcement for that slot.

to:

* 2B was the second DLC character and the first post-launch character added, added; on the season pass beforehand, it reads "DLC'''2''' - Character '''B'''. She really could not have been a more fitting announcement for that slot.
Is there an issue? Send a MessageReason:
None


* The Soul Charge visuals is less of an indication of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]][[note]]Seong Mi-Na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with both good and evil powers[[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] use the Normal colors (Blueish-White with Gold), characters blessed with Soul Calibur or at least have some other holy energy[[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] uses the blue holy colors, while the characters that are malfested or draw their powers from a similar evil source use the red evil colors[[note]]Kilik, Groh, Cervantes, Ivy, Nightmare, Astaroth[[/note]].

to:

* The Soul Charge visuals is are less of an indication indicators of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]][[note]]Seong Mi-Na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with both good and evil powers[[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] use the Normal colors (Blueish-White with Gold), characters blessed with Soul Calibur or at least have some other holy energy[[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] uses the blue holy colors, while the characters that are malfested or draw their powers from a similar evil source use the red evil colors[[note]]Kilik, Groh, Cervantes, Ivy, Nightmare, Astaroth[[/note]].
Is there an issue? Send a MessageReason:
None


* The Soul Charge visuals is less of an indication of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]][[note]]Seong Mi-Na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with both good and evil powers[[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] use the Normal colors Blueish-White with Gold, characters blessed with Soul Calibur or at least have some other holy energy[[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] uses the blue holy colors, while the characters that are malfested or draw their powers from a similar evil source use the red evil colors[[note]]Kilik, Groh, Cervantes, Ivy, Nightmare, Astaroth[[/note]].

to:

* The Soul Charge visuals is less of an indication of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]][[note]]Seong Mi-Na, Tira, Maxi, Mitsurugi, Raphael, Voldo[[/note]] and characters with both good and evil powers[[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] use the Normal colors Blueish-White (Blueish-White with Gold, Gold), characters blessed with Soul Calibur or at least have some other holy energy[[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] uses the blue holy colors, while the characters that are malfested or draw their powers from a similar evil source use the red evil colors[[note]]Kilik, Groh, Cervantes, Ivy, Nightmare, Astaroth[[/note]].
Is there an issue? Send a MessageReason:
None


* The Soul Charge visuals is less of an indication of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]][[note]]Seong Mi-Na, Tira, Maxi, Mitsurugi, Raphael[[/note]] and characters with both good and evil powers[[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] use the Normal colors Blueish-White with Gold, characters blessed with Soul Calibur or at least have some other holy energy[[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] uses the blue holy colors, while the characters that are malfested or draw their powers from a similar evil source use the red evil colors[[note]]Kilik, Groh, Cervantes, Ivy, Nightmare, Astaroth[[/note]].

to:

* The Soul Charge visuals is less of an indication of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]][[note]]Seong Mi-Na, Tira, Maxi, Mitsurugi, Raphael[[/note]] Raphael, Voldo[[/note]] and characters with both good and evil powers[[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] use the Normal colors Blueish-White with Gold, characters blessed with Soul Calibur or at least have some other holy energy[[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] uses the blue holy colors, while the characters that are malfested or draw their powers from a similar evil source use the red evil colors[[note]]Kilik, Groh, Cervantes, Ivy, Nightmare, Astaroth[[/note]].
Is there an issue? Send a MessageReason:
None


* The Soul Charge visuals is less of an indication of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]][[note]]Seong Mi-Na, Tira, Maxi, Mitsurugi, Raphael[[/note]] and characters with both good and evil powers[[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] use the Normal colors Blueish-White with Gold, characters blessed with Soul Calibur or at least have some other holy energy[[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] uses the Holy colors, while the characters that are malfested or draw their powers from a similar evil source use the evil colors[[note]]Kilik, Groh, Cervantes, Ivy, Nightmare, Astaroth[[/note]].

to:

* The Soul Charge visuals is less of an indication of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]][[note]]Seong Mi-Na, Tira, Maxi, Mitsurugi, Raphael[[/note]] and characters with both good and evil powers[[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] use the Normal colors Blueish-White with Gold, characters blessed with Soul Calibur or at least have some other holy energy[[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] uses the Holy blue holy colors, while the characters that are malfested or draw their powers from a similar evil source use the red evil colors[[note]]Kilik, Groh, Cervantes, Ivy, Nightmare, Astaroth[[/note]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The Soul Charge visuals is less of an indication of a character's morality and more of their powers; all of the [[BadassNormal non-magical fighters]][[note]]Seong Mi-Na, Tira, Maxi, Mitsurugi, Raphael[[/note]] and characters with both good and evil powers[[note]]Taki, Yoshimitsu, Siegfried, Azwel[[/note]] or otherwise outworldly [[note]]Geralt[[/note]] use the Normal colors Blueish-White with Gold, characters blessed with Soul Calibur or at least have some other holy energy[[note]]Sophitia, Xianghua, Talim, Zasalamel[[/note]] uses the Holy colors, while the characters that are malfested or draw their powers from a similar evil source use the evil colors[[note]]Kilik, Groh, Cervantes, Ivy, Nightmare, Astaroth[[/note]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* 2B was the second DLC character and the first post-launch character added, on the season pass beforehand, it reads "DLC'''2''' - Character '''B'''. She really could not have been a more fitting announcement for that slot.
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to:

* There's a very good reason why Ivy was chosen to be [[VideoGame/NierAutomata 2B]]'s rival upon the latter's introduction into the game. Ivy's cursed blood renders her functionally immortal, so there is always a chance she'd be able to live to see the distant future 2B hails from. It's a very ''slim'' chance, given what that entails for her, but it's still a chance.
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* ''Soulcalibur VI'' being a retelling that includes new elements and additions as well as changes from the original makes a lot of sense when you consider what the narrator has always said in the past: ''Soulcalibur'' is a tale of souls and swords, '''eternally retold'''. Stories that get retold often change, with different interpretations of the the tale. This is very much the case.

to:

* ''Soulcalibur VI'' being a retelling that includes new elements and additions as well as changes from the original makes a lot of sense when you consider what the narrator has always said in the past: ''Soulcalibur'' is a tale of souls and swords, '''eternally retold'''. Stories that get retold often change, with different interpretations of the the tale. This is very much the case.
Is there an issue? Send a MessageReason:
None


* ''Soulcalibur VI'' being a retelling that includes new elements and additions as well as changes from the original when you consider what the narrator has always said in the past: ''Soulcalibur'' is a tale of souls and swords, '''eternally retold'''. Stories that get retold often change, with different interpretations of the the tale. This is very much the case.

to:

* ''Soulcalibur VI'' being a retelling that includes new elements and additions as well as changes from the original makes a lot of sense when you consider what the narrator has always said in the past: ''Soulcalibur'' is a tale of souls and swords, '''eternally retold'''. Stories that get retold often change, with different interpretations of the the tale. This is very much the case.
Is there an issue? Send a MessageReason:
None



to:

* ''Soulcalibur VI'' being a retelling that includes new elements and additions as well as changes from the original when you consider what the narrator has always said in the past: ''Soulcalibur'' is a tale of souls and swords, '''eternally retold'''. Stories that get retold often change, with different interpretations of the the tale. This is very much the case.

Changed: 24

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* Zasalamel being in the game may seem like a contradiction, as he didn't debut until ''III'' and the game only covers the events of ''I'' with some elements of ''II'', but it makes sense when you realize he's an enigmatic {{Chessmaster}} who's been in the shadows the whole time, and is immortal. Of all the characters introduce later, he might be the ''easiest'' to write an AdaptationalEarlyAppearance for.

to:

* Zasalamel being in the game may seem like a contradiction, as he didn't debut until ''III'' and the game only covers the events of ''I'' with some elements of ''II'', but it makes sense when you realize he's an enigmatic {{Chessmaster}} [[TheChessmaster Chessmaster]] who's been in the shadows the whole time, and is immortal. Of all the characters introduce introduced later, he might be the ''easiest'' to write an AdaptationalEarlyAppearance for.
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!!Fridge Brilliance
* It may seem odd that some fighting styles were updated to match the characters' later appearances even when it doesn't match the time the game takes place during the ''Soulcalibur'' era such as Yoshimitsu having two swords or Nightmare wielding Soul Edge with one hand. Then you remember that this is a ContinuityReboot, and thus the old timeline can be changed as needed.
* Zasalamel being in the game may seem like a contradiction, as he didn't debut until ''III'' and the game only covers the events of ''I'' with some elements of ''II'', but it makes sense when you realize he's an enigmatic {{Chessmaster}} who's been in the shadows the whole time, and is immortal. Of all the characters introduce later, he might be the ''easiest'' to write an AdaptationalEarlyAppearance for.

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