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** Not only that, but the two boss fights you can summon Beatrice for are the Four Kings and the Moonlight Butterfly. Notably, you ''can't'' summon her to fight Sif even though they're not far away from each other. If Beatrice never fought Sif in her own time, then [[ForWantOfANail she didn't get the Covenant of Artorias]] and would have died just from entering the Abyss, much less fighting the Four Kings.

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** Not only that, but the two boss fights you can summon Beatrice for are the Four Kings and the Moonlight Butterfly. Notably, you ''can't'' summon her to fight Sif even though they're not far away from each other. If Beatrice never fought Sif in her own time, then [[ForWantOfANail she didn't get the Covenant of Artorias]] Artorias and would have died just from entering the Abyss, much less fighting the Four Kings.
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* If you look at the two elevators in the room where you fight Ornstein and Smough that lead up to Gywnevere, they are completely different sizes. One could pass this off as asymmetrical design, which is strange in a place like Anor Londo, where a lot of the scenery is perfectly aligned. Then you remember a certain [[FatBastard trait]] pertaining to Smough and that larger elevator on the right makes a lot more sense.

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* If you look at the two elevators in the room where you fight Ornstein and Smough that lead up to Gywnevere, Gwynevere, they are completely different sizes. One could pass this off as asymmetrical design, which is strange in a place like Anor Londo, where a lot of the scenery is perfectly aligned. Then you remember a certain [[FatBastard trait]] pertaining to Smough and that larger elevator on the right makes a lot more sense.



* Hawkeye Gough's line is as follows: ''"The dragons shall never be forgotten… We knights fought valiantly, but for every one of them, we lost three score of our own. Exhiliration, pride, hatred, rage… The dragons teased out our dearest emotions …Thou will understand, one day."'' Pay careful attention to that last line. He's ''talking about the Dark Souls experience.'' All of the frustration of the game brings out all those emotions.

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* Hawkeye Gough's line is as follows: ''"The dragons shall never be forgotten… We knights fought valiantly, but for every one of them, we lost three score of our own. Exhiliration, Exhilaration, pride, hatred, rage… The dragons teased out our dearest emotions …Thou will understand, one day."'' Pay careful attention to that last line. He's ''talking about the Dark Souls experience.'' All of the frustration of the game brings out all those emotions.
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Asskicking Equals Authority has been renamed.


* Relatedly, in Kaathe's ending, you become the "Dark Lord" of humanity. Now, most of us have been so spoiled with other fantasy series like ''Literature/TheLordOfTheRings'' or ''Franchise/StarWars'' that "Dark Lord" sounds [[DeadHorseTrope incredibly clichéd]], and almost immediately brings to mind the BigBad trope. However, there's a very good reason the writers chose that specific wording. The other god-like beings in this game, namely Gwyn, Nito, the Witch of Izalith, and the Furtive Pygmy, are also referred to as "Lords." Gwyn being the Lord of Sunlight, Nito being Lord of Death, and the Witch of Izalith being Lord of Life, with at least the former two being called by those names in-game. "Dark Lord" just means "Lord of Dark," or whoever has achieved mastery of the Dark Soul (for [[DarkIsEvil evil]] or [[DarkIsNotEvil good]]) and who is on par with the other Lords in strength, which you've [[AsskickingEqualsAuthority proven by personally defeating each and every one of them]] (possibly including your predecessor, if you count Manus as the Pygmy).

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* Relatedly, in Kaathe's ending, you become the "Dark Lord" of humanity. Now, most of us have been so spoiled with other fantasy series like ''Literature/TheLordOfTheRings'' or ''Franchise/StarWars'' that "Dark Lord" sounds [[DeadHorseTrope incredibly clichéd]], and almost immediately brings to mind the BigBad trope. However, there's a very good reason the writers chose that specific wording. The other god-like beings in this game, namely Gwyn, Nito, the Witch of Izalith, and the Furtive Pygmy, are also referred to as "Lords." Gwyn being the Lord of Sunlight, Nito being Lord of Death, and the Witch of Izalith being Lord of Life, with at least the former two being called by those names in-game. "Dark Lord" just means "Lord of Dark," or whoever has achieved mastery of the Dark Soul (for [[DarkIsEvil evil]] or [[DarkIsNotEvil good]]) and who is on par with the other Lords in strength, which you've [[AsskickingEqualsAuthority [[AsskickingLeadsToLeadership proven by personally defeating each and every one of them]] (possibly including your predecessor, if you count Manus as the Pygmy).
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* Frampt sending you to kill Gravelord Nito, the Witch of Izalith, the Four Kings, and Seath the Scaleless looks, at first glance, like a pretty straightforward task of recovering the Lord Souls. However, if you look a bit closer, one can note that taking out these entities isn't ''just'' a matter of recovering their Lord Souls. The Four Kings and the Abyss are a serious threat to Anor Londo. The Witch of Izalith is spawning endless hordes of powerful demons as the Bed of Chaos, something that Gwyn and his army in their prime barely beat back. Seath the Scaleless is completely batshit crazy and conducting horrible experiments right outside the main palace of the gods, and his agents are roaming around the country grabbing victims wherever they can. And while Gravelord Nito is relatively passive, necromancers by the bucketload are camping in the Catacombs and raising their own brands of undead, not that far from Anor Londo itself. Remember that Frampt and Gwyndolin are trying to maintain their power in Lordran and the power of the gods in the rest of the world by Linking the Fire, and in order to reestablish that power and rebuild Lordran, they've got to get rid of all these beings who are causing trouble in their backyard. So along comes a badass Chosen Undead who proves his/her willingness to go this far on his/her quest — [[UnwittingPawn an ideal weapon to dispose of these troublemakers....]]

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* Frampt sending you to kill Gravelord Nito, the Witch of Izalith, the Four Kings, and Seath the Scaleless looks, at first glance, like a pretty straightforward task of recovering the Lord Souls. However, if you look a bit closer, one can note that taking out these entities isn't ''just'' a matter of recovering their Lord Souls. The Four Kings and the Abyss are a serious threat to Anor Londo.Londo; the situation is only ''contained'' by the flooding of the city, and all it takes is someone opening the city's gate for the water to go and Darkwraiths to start rising again. The Witch of Izalith is spawning endless hordes of powerful demons as the Bed of Chaos, something that Gwyn and his army in their prime barely beat back. Seath the Scaleless is completely batshit crazy and conducting horrible experiments right outside the main palace of the gods, and his agents are roaming around the country grabbing victims wherever they can. And while Gravelord Nito is relatively passive, necromancers by the bucketload are camping in the Catacombs and raising their own brands of undead, not that far from Anor Londo itself. Remember that Frampt and Gwyndolin are trying to maintain their power in Lordran and the power of the gods in the rest of the world by Linking the Fire, and in order to reestablish that power and rebuild Lordran, they've got to get rid of all these beings who are causing trouble in their backyard. So along comes a badass Chosen Undead who proves his/her willingness to go this far on his/her quest — [[UnwittingPawn an ideal weapon to dispose of these troublemakers....]]
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** Alternately, we know that miracles are dependent on a person's faith, and while [[GameplayAndStorySegregation you normally can't lose stats]] in ''Dark Souls'', Rhea's faith is pretty roughly tested (if not [[DespairEventHorizon broken]]) by what happened at the Giant's Tomb. She may not be ''able'' to cast those miracles anymore, which is why she's okay with selling them to you :and why she can't use them to defend herself from Petrus or the Channelers.

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** Alternately, we know that miracles are dependent on a person's faith, and while [[GameplayAndStorySegregation you normally can't lose stats]] in ''Dark Souls'', Rhea's faith is pretty roughly tested (if not [[DespairEventHorizon broken]]) by what happened at the Giant's Tomb. She may not be ''able'' to cast those miracles anymore, which is why she's okay with selling them to you :and you, and why she can't use them to defend herself from Petrus or the Channelers.
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* Why do you find Paladin Leeroy's body and armor in Gravelord Nito's chamber? Remember how you can stir up skeletons by moving into certain places of the tomb, and how the fight is generally easier if you stay out of the southern area (where all of the Giant Skeletons are)? Looks like while Leeroy was attempting to fight the Gravelord himself, he lived up to his [[Machinima/LeeroyJenkinsVideo original namesake]].

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* Why do you find Paladin Leeroy's body and armor in Gravelord Nito's chamber? Remember how you can stir up skeletons by moving into certain places of the tomb, and how the fight is generally easier if you stay out of the southern area (where all of the Giant Skeletons are)? Looks like while Leeroy was attempting to fight the Gravelord himself, he lived up to his [[Machinima/LeeroyJenkinsVideo [[WebVideo/LeeroyJenkinsVideo original namesake]].
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* Gwyndolin fighting the [[PlayerCharacter Chosen Undead]] makes sense when you consider the actions that must be done to fight him. The first way is to equip a certain ring and enter into the honorary tomb of Gwyn; this no doubt is a BerserkButton for him. The other way, however, is to attack the illusion of Gwynevere. This is probably the way many players discovered Gwyndolin, so in a sense, he fights you because you're possibly a threat to him. The act of attacking a god (illusion or not) is probably deemed as a big sin in the setting. In a way, his reaction is justified.

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* Gwyndolin fighting the [[PlayerCharacter Chosen Undead]] makes sense when you consider the actions that must be done to fight him. The first way is to equip a certain ring and enter into the honorary tomb of Gwyn; Gwyn against his instructions; this no doubt is a BerserkButton for him. The other way, however, is to attack the illusion of Gwynevere. This is probably the way many players discovered Gwyndolin, so in a sense, he fights you because you're possibly a threat to him. The act of attacking a god (illusion or not) is probably deemed as a big sin in the setting. In a way, his reaction is justified.



* Gwyn's theme is a sad piano-driven waltz which, when viewed on a music sheet, [[https://www.youtube.com/watch?v=Dtsmzn0SI6k avoids black keys]]. It really adds a new meaning to Gwyn's character: an old man scared of the Darkness.

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* Gwyn's theme is a sad piano-driven waltz which, when viewed on a music sheet, [[https://www.youtube.com/watch?v=Dtsmzn0SI6k avoids black keys]]. keys]] entirely. It really adds a new meaning to Gwyn's character: character; an old man scared of the Darkness.



* Aside from the Duke's Archives, there are two places you can find a Channeler; one is in the loft of the Undead Parish, and the other is in The Depths. Both locations contain objects that would be of great interest to ImmortalitySeeker Seath: The loft overlooks an area with a Firekeeper's soul; since the bonfires are a focal point for the undead's ResurrectiveImmortality, so of course Seath wants one. The Channeler in the Depths, on the other hand, is most likely there for the Gaping Dragon: if the name is literal, we have a powerful undead dragon Seath would also want to study, possibly so he can become undead as well.
* Gwynevere's chamber is odd, as the only entrance to it is FAR too small for her. This is your first clue that she isn't real.

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* Aside from the Duke's Archives, there are two places you can find a Channeler; one is in the loft of the Undead Parish, and the other is in The Depths. Both locations contain objects that would be of great interest to ImmortalitySeeker Seath: The the loft overlooks an area with a Firekeeper's soul; since the bonfires are a focal point for the undead's ResurrectiveImmortality, so of course Seath wants one. The Channeler in the Depths, on the other hand, is most likely there for the Gaping Dragon: Dragon, which is likely since he outright interferes in the fight if you don't take care of him. If the name is literal, we have a powerful undead dragon Seath would also want to study, possibly so he can become undead as well.
well and stop relying on his crystal SoulJar.
* Gwynevere's chamber is odd, as the only entrance to it is FAR too small for her. Practically every other part of Anor Londo accounts for the size of the Gods in some way (stairs, elevators, etc.), but not the alleged personal chambers for a member of the royal family. This is your first clue that she isn't real.
real; what is she supposed to do, crawl through the window?
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** Relatedly, consider the Crow Demons. They're the only enemy in the game to drop Souvenirs of Reprisal (the severed ears of sinners). Mechanically, attacking Priscilla is deemed a sin; the Crow Demons likely took the ears as trophies from other people who braved the Painted World with presumably hostile intent.

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