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* Out of the three [=NPCs=] who give Miriam sidequests (four if you count Benjamin), Lindsay is the only one who doesn't have anything new to say if you complete her chain of sidequests. Considering that her sidequests were about [[RoaringRampageOfRevenge taking vengeance on the monsters that killed her friends and family]], her lack of new dialog subtly implies that it [[VengeanceFeelsEmpty didn't make her feel any better]].
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* It's possible for Bloodless to still be around after the end of the game. How? You wouldn't be wrong if you answered that she's a SkippableBoss, but there's another possibility if she's ''not'' skipped: she's a vampire just like [=O.D.=] -- whom after his defeat and "death" is still right as rain in his library, and explains that [[CompleteImmortality he can't die due to being a vampire. While O.D. was kind enough to inform Miriam that [[DefeatMeansFriendship Defeat Equals Servitude]] for vampires, Bloodless was not; she could've resurrected and fled the castle while Miriam was ignorant, and remain at large unless Miriam stumbles across her again.]] While this is nice for the playerbase since this means a fan-favorite character can easily appear in future installments, it's not so nice InUniverse for the innocent humans that now have to deal with the rampage of a blood-bending vampire woman that's been kicked out of her home.

to:

* It's possible for Bloodless to still be around after the end of the game. How? You wouldn't be wrong if you answered that she's a SkippableBoss, but there's another possibility if she's ''not'' skipped: she's a vampire just like [=O.D.=] -- whom after his defeat and "death" is still right as rain in his library, and explains that [[CompleteImmortality he can't die due to being a vampire.vampire]]. While O.D. was kind enough to inform Miriam that [[DefeatMeansFriendship Defeat Equals Servitude]] for vampires, Bloodless was not; she could've resurrected and fled the castle while Miriam was ignorant, and remain at large unless Miriam stumbles across her again.]] While this is nice for the playerbase since this means a fan-favorite character can easily appear in future installments, it's not so nice InUniverse for the innocent humans that now have to deal with the rampage of a blood-bending vampire woman that's been kicked out of her home.
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Oops, I meant Fridge pages are Spoilers Off

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Moments pages are Spoilers Off


!Per wiki policy, Administrivia/SpoilersOff applies here and all spoilers are unmarked. Administrivia/YouHaveBeenWarned.



** There's also a story justification to why these are bad endings. [[spoiler:The ''Just a Flicker'' ending has Gebel killed before the revelation that Dominique is EvilAllAlong, so she can carry out her plans while Miriam and Johannes are unaware that she's doing something far worse, while the ''Usurper'' ending presumably has the hidden Gremory eventually corrupt Miriam the same as she did Gebel.]]
* No wonder [[spoiler:[[BitchInSheepsClothing Dominique]]]] is fought in an icy cave: it's a representation of the [[Literature/TheDivineComedy Ninth Circle of Hell]], a frozen wasteland designated for traitors!
* The language of flowers is actually pretty fitting when one considers the meaning of Roses, their colors and how they apply to the [[spoiler:three]] sharded characters in game.
** The combination of [[SomethingAboutARose roses]] and [[TrueBlueFemininity blue hues]] as motifs for Miriam make sense on an individual level. But when taken together (particularly in her best sword, the Blue Rose), they become even more meaningful. Since roses do not naturally produce any variety of blue pigment, it's impossible either through chance or horticulture to produce an actual blue rose. Doing so requires experimentation and alteration of the base nature of a rose itself. Just like a blue rose, Miriam is the result of humanity's experimentation and modification to make what would otherwise be impossible. Likewise, in the language of flowers blue roses symbolize "mystery", "longing to attain the impossible", and even believing those who have blue roses "Will have their wishes granted". [[spoiler:Miriam is trying to find out the mystery behind Gebel's FaceHeelTurn, she wants to save him, but he dies no matter what, making her attempt to let him live impossible, but she still gets her wish in that Gremory's control finally lapses and lets Gebel be himself before he dies, thus "saving" him.]]
** Gebel's motif is obviously red roses, given how far the crystallization curse has spread throughout his body make his whole body appear as if they're covered by them. It fits in the sense of RedAndBlackAndEvilAllOver, given how he wants to wreck the world for what the Alchemist's Guild has done to him and Miriam. However, red roses also serve as symbols of love and devotion, which fit for Gebel as he also wishes to [[WeCanRuleTogether include Miriam into his plans]]. Symbolically, they can also mean deep regret and sorrow, [[spoiler:which befits how Gebel dies no matter what happens]].
** [[spoiler:Dominique is the last person we see having the shards bound to her body. Her color is overall the same as Gebel's, being a blood red. However, her version of red roses instead points towards the idea of them serving as revolutionary symbols, such as how Socialists and Social Democrats in the later 1800s and early 1900s have used it as a symbol for their parties. Given that Dominique wants to use the power of the crystals to essentially tear Heaven and God down, it certainly fits in the style of the red rose symbolizing politics and revolutionary ideas. It could also be seen as how she subverts the meaning of the Red Rose referring to true love, due to how she uses everyone around her. Going on a bit of a stretch, one could even say that if we take her hair color into account, she could accurately depict yellow roses. In the language of flowers, they can symbolize platonic relationships, jealousy, and are even used in farewells, which befits how Dominique befriends people in order to use them, is envious of the demons' power and wishes to use it for herself, and how she inevitably leaves to betray everyone else.]]

to:

** There's also a story justification to why these are bad endings. [[spoiler:The The ''Just a Flicker'' ending has Gebel killed before the revelation that Dominique is EvilAllAlong, so she can carry out her plans while Miriam and Johannes are unaware that she's doing something far worse, while the ''Usurper'' ending presumably has the hidden Gremory eventually corrupt Miriam the same as she did Gebel.]]
Gebel.
* No wonder [[spoiler:[[BitchInSheepsClothing Dominique]]]] [[BitchInSheepsClothing Dominique]] is fought in an icy cave: it's a representation of the [[Literature/TheDivineComedy Ninth Circle of Hell]], a frozen wasteland designated for traitors!
* The language of flowers is actually pretty fitting when one considers the meaning of Roses, their colors and how they apply to the [[spoiler:three]] three sharded characters in game.
** The combination of [[SomethingAboutARose roses]] and [[TrueBlueFemininity blue hues]] as motifs for Miriam make sense on an individual level. But when taken together (particularly in her best sword, the Blue Rose), they become even more meaningful. Since roses do not naturally produce any variety of blue pigment, it's impossible either through chance or horticulture to produce an actual blue rose. Doing so requires experimentation and alteration of the base nature of a rose itself. Just like a blue rose, Miriam is the result of humanity's experimentation and modification to make what would otherwise be impossible. Likewise, in the language of flowers blue roses symbolize "mystery", "longing to attain the impossible", and even believing those who have blue roses "Will have their wishes granted". [[spoiler:Miriam Miriam is trying to find out the mystery behind Gebel's FaceHeelTurn, she wants to save him, but he dies no matter what, making her attempt to let him live impossible, but she still gets her wish in that Gremory's control finally lapses and lets Gebel be himself before he dies, thus "saving" him.]]
him.
** Gebel's motif is obviously red roses, given how far the crystallization curse has spread throughout his body make his whole body appear as if they're covered by them. It fits in the sense of RedAndBlackAndEvilAllOver, given how he wants to wreck the world for what the Alchemist's Guild has done to him and Miriam. However, red roses also serve as symbols of love and devotion, which fit for Gebel as he also wishes to [[WeCanRuleTogether include Miriam into his plans]]. Symbolically, they can also mean deep regret and sorrow, [[spoiler:which which befits how Gebel dies no matter what happens]].
happens.
** [[spoiler:Dominique Dominique is the last person we see having the shards bound to her body. Her color is overall the same as Gebel's, being a blood red. However, her version of red roses instead points towards the idea of them serving as revolutionary symbols, such as how Socialists and Social Democrats in the later 1800s and early 1900s have used it as a symbol for their parties. Given that Dominique wants to use the power of the crystals to essentially tear Heaven and God down, it certainly fits in the style of the red rose symbolizing politics and revolutionary ideas. It could also be seen as how she subverts the meaning of the Red Rose referring to true love, due to how she uses everyone around her. Going on a bit of a stretch, one could even say that if we take her hair color into account, she could accurately depict yellow roses. In the language of flowers, they can symbolize platonic relationships, jealousy, and are even used in farewells, which befits how Dominique befriends people in order to use them, is envious of the demons' power and wishes to use it for herself, and how she inevitably leaves to betray everyone else.]]



** Valac is said to appear as a poor boy with angel wings riding a two-headed dragon, and gives true answers about hidden treasures. The former befits how he's at the towers that reach up to the heavens. [[spoiler: The latter is true because using Invert or High Jump at his boss arena is where you can find the Aegis Plate, to more easily reach the Oriental Sorcery Lab that can lead to the better ending.]]

to:

** Valac is said to appear as a poor boy with angel wings riding a two-headed dragon, and gives true answers about hidden treasures. The former befits how he's at the towers that reach up to the heavens. [[spoiler: The latter is true because using Invert or High Jump at his boss arena is where you can find the Aegis Plate, to more easily reach the Oriental Sorcery Lab that can lead to the better ending.]]



** Orobas is said to grant true answers of things from the past, present and future of come. [[spoiler:It's from making use of his Invert shard that you can gain access to the Oriental Sorcery Lab, which can set you onto the true ending of the game.]]
** Valefar is said to be a good friend of thieves and a good familiar by his associates until they're "caught in the trap". [[spoiler:He comes right after learning that Dominique is hiding secrets and more than likely betrayed you. She also got Gremory to steal the Liber Logaeth back from Alfred, befitting the "thieves" part.]]
** Gremory is said to tell of all things past, present and future, teaches of secret treasures, and procures the love of women, young and old, but especially maidens. [[spoiler:Very fitting that one of the main antagonists is involved with Dominique, who almost immediately procures the trust of Miriam, a maiden, for the purposes of her plans. It also makes sense because Gremory aided Dominique with procuring the Liber Logaeth, a secret treasure. And lastly, the "past, present, and future" part kicks in when Dominique is shown to have a functional camera when O.D. notes that humans haven't invented it yet. Combined with this tidbit of Gremory, it implies that she was able to get one for Dominique.]]

to:

** Orobas is said to grant true answers of things from the past, present and future of come. [[spoiler:It's It's from making use of his Invert shard that you can gain access to the Oriental Sorcery Lab, which can set you onto the true ending of the game.]]
game.
** Valefar is said to be a good friend of thieves and a good familiar by his associates until they're "caught in the trap". [[spoiler:He He comes right after learning that Dominique is hiding secrets and more than likely betrayed you. She also got Gremory to steal the Liber Logaeth back from Alfred, befitting the "thieves" part.]]
part.
** Gremory is said to tell of all things past, present and future, teaches of secret treasures, and procures the love of women, young and old, but especially maidens. [[spoiler:Very Very fitting that one of the main antagonists is involved with Dominique, who almost immediately procures the trust of Miriam, a maiden, for the purposes of her plans. It also makes sense because Gremory aided Dominique with procuring the Liber Logaeth, a secret treasure. And lastly, the "past, present, and future" part kicks in when Dominique is shown to have a functional camera when O.D. notes that humans haven't invented it yet. Combined with this tidbit of Gremory, it implies that she was able to get one for Dominique.]]



* Anne, when taking over for Dominique as the shopkeeper, mentions knowing how to dispose of shards. [[spoiler:Dominque's interest in them was to use them to give herself power and thus was buying them to get access to easy shards, so it seems odd Anne would be able to properly do it by watching, but it would make a lot of sense if Dominique chose to dispose of them the proper way when the little girl was watching if she got an inkling that the girl was copying her and didn't want her to accidently tip off the others who might recognize the wrong disposal method if Anne talked about it or showed them.]]

to:

* Anne, when taking over for Dominique as the shopkeeper, mentions knowing how to dispose of shards. [[spoiler:Dominque's Dominque's interest in them was to use them to give herself power and thus was buying them to get access to easy shards, so it seems odd Anne would be able to properly do it by watching, but it would make a lot of sense if Dominique chose to dispose of them the proper way when the little girl was watching if she got an inkling that the girl was copying her and didn't want her to accidently tip off the others who might recognize the wrong disposal method if Anne talked about it or showed them.]]
them.



* [[spoiler:Dominique and Gebel]] are arguably dark reflections of the Belmont clan in the ''Castlevania'' series. [[spoiler:Their exorcist bloodline allows them to resist demonic power, yet rather than becoming heroes because of this, Gebel becomes a test subject for the alchemists and the possessed pawn of a demon (something he seemingly doesn't survive) and Dominique goes off the deep end after seeing her family destroyed and resolves to gain demonic power for herself, showing what could happen if a Belmont willingly turned bad and combined their strength with demonic might. Dominique even uses a whip and light element attacks to reinforce the parallel further.]]

to:

* [[spoiler:Dominique Dominique and Gebel]] Gebel are arguably dark reflections of the Belmont clan in the ''Castlevania'' series. [[spoiler:Their Their exorcist bloodline allows them to resist demonic power, yet rather than becoming heroes because of this, Gebel becomes a test subject for the alchemists and the possessed pawn of a demon (something he seemingly doesn't survive) and Dominique goes off the deep end after seeing her family destroyed and resolves to gain demonic power for herself, showing what could happen if a Belmont willingly turned bad and combined their strength with demonic might. Dominique even uses a whip and light element attacks to reinforce the parallel further.]]



* It's possible for Bloodless to still be around after the end of the game. How? [[spoiler:You wouldn't be wrong if you answered that she's a SkippableBoss, but there's another possibility if she's ''not'' skipped: she's a vampire just like [=O.D.=] -- whom after his defeat and "death" is still right as rain in his library, and explains that [[CompleteImmortality he can't die due to being a vampire]]. While O.D. was kind enough to inform Miriam that [[DefeatMeansFriendship Defeat Equals Servitude]] for vampires, Bloodless was not; she could've resurrected and fled the castle while Miriam was ignorant, and remain at large unless Miriam stumbles across her again.]] While this is nice for the playerbase since this means a fan-favorite character can easily appear in future installments, it's not so nice InUniverse for the innocent humans that now have to deal with the rampage of a blood-bending vampire woman that's been kicked out of her home.

to:

* It's possible for Bloodless to still be around after the end of the game. How? [[spoiler:You You wouldn't be wrong if you answered that she's a SkippableBoss, but there's another possibility if she's ''not'' skipped: she's a vampire just like [=O.D.=] -- whom after his defeat and "death" is still right as rain in his library, and explains that [[CompleteImmortality he can't die due to being a vampire]].vampire. While O.D. was kind enough to inform Miriam that [[DefeatMeansFriendship Defeat Equals Servitude]] for vampires, Bloodless was not; she could've resurrected and fled the castle while Miriam was ignorant, and remain at large unless Miriam stumbles across her again.]] While this is nice for the playerbase since this means a fan-favorite character can easily appear in future installments, it's not so nice InUniverse for the innocent humans that now have to deal with the rampage of a blood-bending vampire woman that's been kicked out of her home.
Is there an issue? Send a MessageReason:
more accurate


** Valac is said to appear as a poor boy with angel wings riding a two-headed dragon, and gives true answers about hidden treasures. The former befits how he's at the towers that reach up to the heavens. [[spoiler: The latter is true because using Invert or High Jump at his boss arena is where you can find the Aegis Plate, one of the things necessary to reach the Oriental Sorcery Lab that can lead to the better ending.]]

to:

** Valac is said to appear as a poor boy with angel wings riding a two-headed dragon, and gives true answers about hidden treasures. The former befits how he's at the towers that reach up to the heavens. [[spoiler: The latter is true because using Invert or High Jump at his boss arena is where you can find the Aegis Plate, one of the things necessary to more easily reach the Oriental Sorcery Lab that can lead to the better ending.]]
Is there an issue? Send a MessageReason:
None


** There's also a story justification to why these are bad endings. [[spoiler: The ''Just a Flicker'' ending has Gebel killed before the revelation that Dominique is EvilAllAlong, so she can carry out her plans while Miriam and Johannes are unaware that she's doing something far worse, while the ''Usurper'' ending presumably has the hidden Gremory eventually corrupt Miriam the same as she did Gebel.]]
* No wonder [[spoiler: [[BitchInSheepsClothing Dominique]]]] is fought in an icy cave: it's a representation of the [[Literature/TheDivineComedy Ninth Circle of Hell]], a frozen wasteland designated for traitors!
* The language of flowers is actually pretty fitting when one considers the meaning of Roses, their colors and how they apply to the [[spoiler: three]] sharded characters in game.

to:

** There's also a story justification to why these are bad endings. [[spoiler: The [[spoiler:The ''Just a Flicker'' ending has Gebel killed before the revelation that Dominique is EvilAllAlong, so she can carry out her plans while Miriam and Johannes are unaware that she's doing something far worse, while the ''Usurper'' ending presumably has the hidden Gremory eventually corrupt Miriam the same as she did Gebel.]]
* No wonder [[spoiler: [[BitchInSheepsClothing [[spoiler:[[BitchInSheepsClothing Dominique]]]] is fought in an icy cave: it's a representation of the [[Literature/TheDivineComedy Ninth Circle of Hell]], a frozen wasteland designated for traitors!
* The language of flowers is actually pretty fitting when one considers the meaning of Roses, their colors and how they apply to the [[spoiler: three]] [[spoiler:three]] sharded characters in game.



** Orobas is said to grant true answers of things from the past, present and future of come. [[spoiler: It's from making use of his Invert shard that you can gain access to the Oriental Sorcery Lab, which can set you onto the true ending of the game.]]
** Valefar is said to be a good friend of thieves and a good familiar by his associates until they're "caught in the trap". [[spoiler: He comes right after learning that Dominique is hiding secrets and more than likely betrayed you. She also got Gremory to steal the Liber Logaeth back from Alfred, befitting the "thieves" part.]]
** Gremory is said to tell of all things past, present and future, teaches of secret treasures, and procures the love of women, young and old, but especially maidens. [[spoiler: Very fitting that one of the main antagonists is involved with Dominique, who almost immediately procures the trust of Miriam, a maiden, for the purposes of her plans. It also makes sense because Gremory aided Dominique with procuring the Liber Logaeth, a secret treasure. And lastly, the "past, present, and future" part kicks in when Dominique is shown to have a functional camera when O.D. notes that humans haven't invented it yet. Combined with this tidbit of Gremory, it implies that she was able to get one for Dominique.]]
* Other than the subtle shout-out to Manga/JoJosBizarreAdventure, Orlok Dracule's name makes even more sense when you consider where the name "Orlok" came from.[[note]]''Nosferatu'' is a silent film based on Bram Stoker's Dracula, released in 1922. While the film was originally a straight adaptation, it fell into legal trouble due to not having legal permission to use the intellectual property. As a result, the names of virtually every character in the film were changed; specifically, Dracula was renamed to "Orlok." See the TV Tropes page on the film [[{{Film/Nosferatu}} here.]] [[/note]] Like Orlok, OD is a [[{{Alucard}} clearly-recognizable character]] from [[{{Franchise/Castlevania}} another series,]] whom the developers of Bloodstained didn't have permission to include; as such, they [[CaptainErsatz found a way to include him]] [[LawyerFriendlyCameo without including him.]]
* Anne, when taking over for Dominique as the shopkeeper, mentions knowing how to dispose of shards. [[spoiler: Dominque's interest in them was to use them to give herself power and thus was buying them to get access to easy shards so it seems odd Anne would be able to properly do it by watching, but it would make a lot of sense if Dominique chose to dispose of them the proper way when the little girl was watching if she got an inkling that the girl was copying her and didn't want her to accidently tip off the others who might recognize the wrong disposal method if Anne talked about it or showed them.]]

to:

** Orobas is said to grant true answers of things from the past, present and future of come. [[spoiler: It's [[spoiler:It's from making use of his Invert shard that you can gain access to the Oriental Sorcery Lab, which can set you onto the true ending of the game.]]
** Valefar is said to be a good friend of thieves and a good familiar by his associates until they're "caught in the trap". [[spoiler: He [[spoiler:He comes right after learning that Dominique is hiding secrets and more than likely betrayed you. She also got Gremory to steal the Liber Logaeth back from Alfred, befitting the "thieves" part.]]
** Gremory is said to tell of all things past, present and future, teaches of secret treasures, and procures the love of women, young and old, but especially maidens. [[spoiler: Very [[spoiler:Very fitting that one of the main antagonists is involved with Dominique, who almost immediately procures the trust of Miriam, a maiden, for the purposes of her plans. It also makes sense because Gremory aided Dominique with procuring the Liber Logaeth, a secret treasure. And lastly, the "past, present, and future" part kicks in when Dominique is shown to have a functional camera when O.D. notes that humans haven't invented it yet. Combined with this tidbit of Gremory, it implies that she was able to get one for Dominique.]]
* Other than the subtle shout-out to Manga/JoJosBizarreAdventure, Orlok Dracule's name makes even more sense when you consider where the name "Orlok" came from.[[note]]''Nosferatu'' is a silent film based on Bram Stoker's Dracula, released in 1922. While the film was originally a straight adaptation, it fell into legal trouble due to not having legal permission to use the intellectual property. As a result, the names of virtually every character in the film were changed; specifically, Dracula was renamed to "Orlok." See the TV Tropes page on the film [[{{Film/Nosferatu}} here.]] [[/note]] ]][[/note]] Like Orlok, OD is a [[{{Alucard}} clearly-recognizable character]] from [[{{Franchise/Castlevania}} another series,]] whom the developers of Bloodstained didn't have permission to include; as such, they [[CaptainErsatz found a way to include him]] [[LawyerFriendlyCameo without including him.]]
* Anne, when taking over for Dominique as the shopkeeper, mentions knowing how to dispose of shards. [[spoiler: Dominque's [[spoiler:Dominque's interest in them was to use them to give herself power and thus was buying them to get access to easy shards shards, so it seems odd Anne would be able to properly do it by watching, but it would make a lot of sense if Dominique chose to dispose of them the proper way when the little girl was watching if she got an inkling that the girl was copying her and didn't want her to accidently tip off the others who might recognize the wrong disposal method if Anne talked about it or showed them.]]



** [[SarcasmMode Even better,]] that Bael can only be properly harmed by attacking the head Dominique's on suggests that you're not harming ''Bael'' so much as ''Dominique herself''. Whether this is that you're attacking Dominique directly, or making Bael heal himself by draining Dominique's vitality, is open for interpretation. The important part, though, is that the world is saved not by beating Bael to a pulp, but by breaking Dominique's control over him. Miriam ''couldn't actually defeat Bael anyway.'' If he ''hadn't'' been controlled by Dominique, he would have ''effaced'' Miriam--and if he'd been on the other side of his seal, [[HellOnEarth nothing could possibly have stopped his rampage.]] The cherry on top is that Bael's "death" animation may not be him dying, but him returning to Hell--[[DraggedOffToHell and taking the grievously wounded Dominique with him.]]
* It's possible for Bloodless is still around after the end of the game. How? [[spoiler:You wouldn't be wrong if you answered that she's a SkippableBoss, but there's another possibility if she's ''not'' skipped: she's a vampire just like [=O.D.=] -- whom after his defeat and "death" is still right as rain in his library, and explains that [[CompleteImmortality he can't die due to being a vampire]]. While O.D. was kind enough to inform Miriam that [[DefeatMeansFriendship Defeat Equals Servitude]] for vampires, Bloodless was not; she could've resurrected and fled the castle while Miriam was ignorant, and remain at large unless Miriam stumbles across her again.]] While this is nice for the playerbase since this means a fan-favorite character can easily appear in future installments, it's not so nice InUniverse for the innocent humans that now have to deal with the rampage of a blood-bending vampire woman that's been kicked out of her home.

to:

** [[SarcasmMode Even better,]] that Bael can only be properly harmed by attacking the head Dominique's on suggests that you're not harming ''Bael'' so much as ''Dominique herself''. Whether this is that you're attacking Dominique directly, or making Bael heal himself by draining Dominique's vitality, is open for interpretation. The important part, though, is that the world is saved not by beating Bael to a pulp, but by breaking Dominique's control over him. Miriam ''couldn't actually defeat Bael anyway.'' If he ''hadn't'' been controlled by Dominique, he would have ''effaced'' Miriam--and Miriam -- and if he'd been on the other side of his seal, [[HellOnEarth nothing could possibly have stopped his rampage.]] The cherry on top is that Bael's "death" animation may not be him dying, but him returning to Hell--[[DraggedOffToHell Hell -- [[DraggedOffToHell and taking the grievously wounded Dominique with him.]]
* It's possible for Bloodless is to still be around after the end of the game. How? [[spoiler:You wouldn't be wrong if you answered that she's a SkippableBoss, but there's another possibility if she's ''not'' skipped: she's a vampire just like [=O.D.=] -- whom after his defeat and "death" is still right as rain in his library, and explains that [[CompleteImmortality he can't die due to being a vampire]]. While O.D. was kind enough to inform Miriam that [[DefeatMeansFriendship Defeat Equals Servitude]] for vampires, Bloodless was not; she could've resurrected and fled the castle while Miriam was ignorant, and remain at large unless Miriam stumbles across her again.]] While this is nice for the playerbase since this means a fan-favorite character can easily appear in future installments, it's not so nice InUniverse for the innocent humans that now have to deal with the rampage of a blood-bending vampire woman that's been kicked out of her home.

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