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* The plasmid videos all portray caricatures of various splicer models as the victims of the demonstrations. Waders is in Electric Bolt, Mrs. Smith is in Freeze and Decoy, Breadwinner is in Enrage, Dr. Grossman is in Incinerate, Pigskin is in Insect Swarm, Ducky is in Enrage and Sonic Boom, Baby Jane is in Telekenesis, and Rose is in Vortex Trap. Toasty is arguably the thief in Security Beacon. -RainingMetal
* So Rapture is a contained city, with the Big Daddies keeping it from leaking TOO much, with enough room inside for MAYBE 5000 people. So why is it that Splicers (Who kill each other and the Big Daddies, if they can.) and the Big Daddies seem to keep showing up? Because the Big Daddies fix the Vita-Chambers first (Admit it, when was the last the last time you saw a broken, or even a damaged Vita-chamber?) and those same Vita-Chambers still have all the citizens DNA in them, so they KEEP GETTING BROUGHT BACK. Which also explains the limited amount of models for splicers in the game. And then it strays into Fridge Horror...

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* The plasmid videos all portray caricatures of various splicer models as the victims of the demonstrations. Waders is in Electric Bolt, Mrs. Smith is in Freeze and Decoy, Breadwinner is in Enrage, Dr. Grossman is in Incinerate, Pigskin is in Insect Swarm, Ducky is in Enrage and Sonic Boom, Baby Jane is in Telekenesis, and Rose is in Vortex Trap. Trap, and Toasty is in Hypnotize Big Daddy. Toasty is also arguably the thief in Security Beacon. -RainingMetal
Beacon.* So Rapture is a contained city, with the Big Daddies keeping it from leaking TOO much, with enough room inside for MAYBE 5000 people. So why is it that Splicers (Who kill each other and the Big Daddies, if they can.) and the Big Daddies seem to keep showing up? Because the Big Daddies fix the Vita-Chambers first (Admit it, when was the last the last time you saw a broken, or even a damaged Vita-chamber?) and those same Vita-Chambers still have all the citizens DNA in them, so they KEEP GETTING BROUGHT BACK. Which also explains the limited amount of models for splicers in the game. And then it strays into Fridge Horror...
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Addition to Bioshock fridge brilliance page.

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* Frank Fontaine seems to just have a normal name until you go back to [[SystemShock2 System Shock 2]], which has a character named [[spoiler:Prefontaine]]. Once you realize what that means, it's a clever reference.
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* So Rapture is a contained city, with the Big Daddies keeping it from leaking TOO much, with enough room inside for MAYBE 5000 people. So why is it that Splicers (Who kill each other and the Big Daddies, if they can.) and the Big Daddies seem to keep showing up? Because the Big Daddies fix the Vita-Chambers first (Admit it, when was the last the last time you saw a broken, or even a damaged Vita-chamber?) and those same Vita-Chambers still have all the citizens DNA in them, so they KEEP GETTING BROUGHT BACK. Which also explains the limited amount of models for splicers in the game. And then it strays into Fridge Horror...
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** It's more likely a reference to Ayn Rand novels, in which most characters, especially the ideals, smoke like chimneys. Smoking is even described as "fire held in a man's hand. Fire, a dangerous force, tamed at his finger tips," in Atlas Shrugged.
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* FridgeHorror: The [[ApocalypticLog audio diaries]] are [[HighOctaneNightmareFuel unsettling enough]] already, but it wasn't until my fifth or sixth playthrough that one of the ads I had been seeing all along hit home: these diaries are made by Fontaine Futuristics. About two-thirds of the way through the first game, you learn that Frank Fontaine [[spoiler:is the son of a bitch who has been manipulating you the entire time]]. [[PlayerPunch And every single audio diary you've seen, as well as the ones you haven't seen, put money in his pocket]].

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* FridgeHorror: The [[ApocalypticLog audio diaries]] are [[HighOctaneNightmareFuel unsettling enough]] enough already, but it wasn't until my fifth or sixth playthrough that one of the ads I had been seeing all along hit home: these diaries are made by Fontaine Futuristics. About two-thirds of the way through the first game, you learn that Frank Fontaine [[spoiler:is the son of a bitch who has been manipulating you the entire time]]. [[PlayerPunch And every single audio diary you've seen, as well as the ones you haven't seen, put money in his pocket]].
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YMMV sinkhole


** YourMileageMayVary applies, but [[spoiler:giving the player bad karma for what looks like a clear act of [[MercyKill mercy]]. Makes a lot more sense when you remember that ''Gilbert Alexander'' effectively is already dead. '''Alex the Great''' clearly wants to live and won't be able to hurt anyone that the player wouldn't have killed also.]] The player has no right to decide that his quality of life is unworthy for him.

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** YourMileageMayVary applies, but [[spoiler:giving [[spoiler:Giving the player bad karma for what looks like a clear act of [[MercyKill mercy]]. Makes a lot more sense when you remember that ''Gilbert Alexander'' effectively is already dead. '''Alex the Great''' clearly wants to live and won't be able to hurt anyone that the player wouldn't have killed also.]] The player has no right to decide that his quality of life is unworthy for him.
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* The plasmid videos all portray caricatures of various splicer models as the victims of the demonstrations. Waders is in Electric Bolt, Mrs. Smith is in Freeze and Decoy, Breadwinner is in Enrage, Dr. Grossman is in Incinerate, Pigskin is in Insect Swarm, Ducky is in Enrage and Sonic Boom, Baby Jane is in Telekenesis, and Rose is in Vortex Trap. Toasty is arguably the thief in Security Beacon. -RainingMetal
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This Troper cleanup


* This troper at first wondered why Andrew Ryan ordered you to kill him, since that's exactly what you were going to do regardless. Then I realized what his last words actually meant. "A man chooses... a slave obeys." He is choosing, and you are obeying.

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* This troper at first I wondered why Andrew Ryan ordered you to kill him, since that's exactly what you were going to do regardless. Then I realized what his last words actually meant. "A man chooses... a slave obeys." He is choosing, and you are obeying.



* This troper has seen at least one person express his dislike of Gil Alexander/Alex the Great on the premise that the developers tried to make him too much like Sander Cohen and created what was essentially a bad knock-off. When this troper reached that part of the game and found out what had been done to Gil, he started to think that maybe the reason he acted so much like Cohen was because he probably had some of Cohen's ADAM spliced into him, giving him his thoughts and memories, and possibly even some aspects of his personality which took over. The great Sander Cohen isn't one to share the spotlight, after all...

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* This troper has I have seen at least one person express his dislike of Gil Alexander/Alex the Great on the premise that the developers tried to make him too much like Sander Cohen and created what was essentially a bad knock-off. When this troper I reached that part of the game and found out what had been done to Gil, he I started to think that maybe the reason he acted so much like Cohen was because he probably had some of Cohen's ADAM spliced into him, giving him his thoughts and memories, and possibly even some aspects of his personality which took over. The great Sander Cohen isn't one to share the spotlight, after all...
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** Love this theory, though it could conflict with the timeline. According to the BioShock Wiki, Sofia Lamb met Gil and began experimenting on him around 1960; which is also, of course, the year that Jack lands in Rapture. Given that we see Sander Cohen fine and well (relatively speaking...) during the events of BioShock 1, he likely wasn't involved in the experiment. If you consider the numerous achievements you can get by killing him canonical, then that also eliminates any chance of his participation after Jack leaves Rapture. This is even assuming he'd be willing to take part in a scientific experiment at all, given how he was so devoted to his quadtych masterpieces and other, um...artistic endeavours.


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** What happened to Jack's body after Fontaine issued the "Code Yellow" command probably ''was'' as described above, as it was actual scientists like Suchong and Tenenbaum who worked on Jack and presumably would have known what they were doing. As far as Fontaine was concerned, however -- who I don't imagine was fantastically versed in science or anatomy -- he just wanted something that would stop Jack's heart. So saying it was the brain was probably just an error / lack of care on Fontaine's part. As for the sinoatrial node not being able to kill you anyway...well, given the whole mind-control dealio and everything else, we can probably chalk that up as another scientific breakthrough.
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* I was thinking about the ADAM making process according to the diaries involving [[spoiler:a parasitic sea slug implanted in the little sister's stomach]] and then I realized [[spoiler:they regurgitate the ADAM.]] I'm now realizing I've been injecting myself with [[spoiler:children's vomit]] this whole time.

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* I was thinking about the ADAM making process according to the diaries involving [[spoiler:a parasitic sea slug implanted in the little sister's stomach]] and then I realized [[spoiler:they regurgitate the ADAM.]] I'm now realizing I've been injecting myself with [[spoiler:children's vomit]] this whole time.-frozenhorror
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It seemed to fit in well

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* I was thinking about the ADAM making process according to the diaries involving [[spoiler:a parasitic sea slug implanted in the little sister's stomach]] and then I realized [[spoiler:they regurgitate the ADAM.]] I'm now realizing I've been injecting myself with [[spoiler:children's vomit]] this whole time.
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* The button you use to shoot your shotgun, pistol, machine gun, chemical thrower, crossbow, and grenade launcher is the same button you use to "shoot" your camera. --Billy Bob Joe
** Elaborate?
** You shoot splicers with guns, but you can also shoot them with a camera.
*** That's because it uses the exact same mechanic and is equipped like another weapon. Changing the controls of the game just for a camera would be downright stupid. This isn't Fridge Brilliance, this is just plain normal.
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It\'s not fridge brilliance if it\'s outright explained.


* I was annoyed at Eleanor's insistence on saving her mother in the good ending. Then I realized two separate things:
** One: She was following your example, esp. re: Stanley Poole, the DirtyCoward in Dionysus Park who sold both Eleanor and You to the Little Sister and Big Daddy programs. If you spare him (and you have to to get [[MultipleEndings this ending]]), she looks through your memories of Poole and applies them to her mother.
** Two: It's arguably a case of CruelMercy, because Lamb is effectively stranded on that escape [[BuffySpeak bathyshere-pod-thing]] with no provisions, without the help of her daughter, with whom she's living on borrowed time anyway. Oh yeah, and the nearest landmass? ''The lighthouse marking the entrance to Rapture, which she just left in order to unleash her creation on the world.'' So we have a SadisticChoice between running back to Rapture with her tail between her legs, or dying slowly of starvation, dehydration, exposure, or all three. Suck on ''that'' one, ''[[PrecisionFStrike Bitch.]]''
*** This troper would like to expand on that. Sophia Lamb's success in making the cult occured because it was in the HiddenElfVillage of Rapture. Could she do it on the surface at all? Even if she gets back to civilization, how can she do anything? How can she explain her absence for 20 years?
** Eleanor pretty much spells it out in the good ending - she is challenging her mother's belief that humanity is doomed by its own selfishness by saving her, even though Sofia thinks she has been tainted by Delta's beliefs.
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**Well, this one came from the page... the Rosie is a Big Daddy... Rosie the Riveter is a female role model... The Daddy is named after a woman, and little sisters are conditioned to reject 'mothers'... interesting.
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*** Emphasis on the "presumably." It seems more likely that Andrew Ryan offering Rapture to people who shared his philsophical views rather than an across-the-board "best and brightest." The scientific minds we see in Rapture range from the clinically detached to the sociopathic, and that was before they even came to Rapture. And to judge by the meager hints we've gotten of the world outside of Rapture, it doesn't look like their disappearances made a huge impact on the world.

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*** Emphasis on the "presumably." It seems more likely that Andrew Ryan offering offered Rapture to people who shared his philsophical views rather than an across-the-board "best and brightest." The scientific minds we see in Rapture range from the clinically detached to the sociopathic, and that was before they even came to Rapture. And to judge by the meager hints we've gotten of the world outside of Rapture, surface world, it doesn't look like their disappearances made a huge impact on the world.impact.
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*** Emphasis on the "presumably." It seems more likely that Andrew Ryan offering Rapture to people who shared his philsophical views rather than an across-the-board "best and brightest." The scientific minds we see in Rapture range from the clinically detached to the sociopathic, and that was before they even came to Rapture. And to judge by the meager hints we've gotten of the world outside of Rapture, it doesn't look like their disappearances made a huge impact on the world.
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* FridgeHorror: The [[ApocalypticLog audio diaries]] are [[HighOctaneNightmareFuel unsettling enough]] already, but it wasn't until my fifth or sixth playthrough that one of the ads I had been seeing all along hit home: these diaries are made by Fontaine Futuristics. About two-thirds of the way through the first game, you learn that Frank Fontaine [[spoiler:is the son of a bitch who has been manipulating you the entire time]]. [[PlayerPunch And every single audio diary you've seen, as well as the ones you haven't seen, put money in his pocket]].
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** I think the page for the game argues that this is probably intentional. This is a game that was previewed as being relatively open ala [DeusEx] or [SystemShock] and the big reveal is that you've had no freedom the entire time (and you'll continue to have no freedom, as Tennebaum has you do her will after you kill Ryan).

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** I think the page for the game argues that this is probably intentional. This is a game that was previewed as being relatively open ala [DeusEx] VideoGame/DeusEx or [SystemShock] and the big reveal is that you've had no freedom the entire time (and you'll continue to have no freedom, as Tennebaum has you do her will after you kill Ryan).
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*** That's because it uses the exact same mechanic and is equipped like another weapon. Changing the controls of the game just for a camera would be downright stupid. This isn't Fridge Brilliance, this is just plain normal.
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* Fridge horror- Since Big Daddies are mentally conditioned to have no purpose other than to protect a Little Sister when not near one, they effectively have no reason to live and no will.
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* Upon reading the novel, the reason the city was named "Rapture" hit me. The chosen (smart, rich people with a lot of stick-to-itivenes) are spirited away to paradise, while the unworthy (everyone else) face the end of the world ([[EarthShatteringKaboom nuclear war]]). The Rapture civil war could also be an allegory for the War in Heaven (paradise becomes a battle-field).

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* Upon reading the novel, the reason the city was named "Rapture" hit me. The chosen (smart, rich people with a lot of stick-to-itivenes) are spirited away to paradise, while the unworthy (everyone else) face the end of the world ([[EarthShatteringKaboom nuclear war]]). The Rapture civil war Civil War could also be an allegory for the War in Heaven (paradise becomes a battle-field).
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* Upon reading the novel, the reason the city was named "Rapture" hit me. The chosen (smart, rich people with a lot of stick-to-itivenes) are spirited away to paradise, while the unworthy (everyone else) face the end of the world ([[EarthShatteringKaboom nuclear war]]).

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* Upon reading the novel, the reason the city was named "Rapture" hit me. The chosen (smart, rich people with a lot of stick-to-itivenes) are spirited away to paradise, while the unworthy (everyone else) face the end of the world ([[EarthShatteringKaboom nuclear war]]). The Rapture civil war could also be an allegory for the War in Heaven (paradise becomes a battle-field).
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* Upon reading the novel, the reason the city was named "Rapture" hit me. The chosen (smart, rich people with a lot of stick-to-itivenes) are spirited away to paradise, while the unworthy (everyone else) face the end of the world ([[EarthShatteringKaboom nuclear war).

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* Upon reading the novel, the reason the city was named "Rapture" hit me. The chosen (smart, rich people with a lot of stick-to-itivenes) are spirited away to paradise, while the unworthy (everyone else) face the end of the world ([[EarthShatteringKaboom nuclear war).war]]).
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* Upon reading the novel, the reason the city was named "Rapture" hit me. The chosen are spirited away to paradise, while the unworthy face annihilation.

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* Upon reading the novel, the reason the city was named "Rapture" hit me. The chosen (smart, rich people with a lot of stick-to-itivenes) are spirited away to paradise, while the unworthy (everyone else) face annihilation.the end of the world ([[EarthShatteringKaboom nuclear war).
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* Upon reading the novel, the reason the city was named "Rapture" hit me. The chosen are spirited away to paradise, while the unworthy face annihilation.
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*Took me a while to notice and possibly not Fridge Brilliance, but one of the reasons Rapture is so flooded is possibly because a lot of the Splicers are wielding pipes, no doubt ripped straight from the walls.
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* The Big Daddies that are armed with rivet guns are named 'Rosie', which would make them [[http://en.wikipedia.org/wiki/Rosie_the_Riveter Rosie the Riveter]]. -- 92
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* Got peeved off by the difficulty change in Bioshock 2? Consider this: the only living non-spliced people were in hiding (Tenenbaum, Grace Holloway, Stanley Poole) and the rest were immediately killed by splicers. Splicers are constantly battling each other to harvest ADAM from their corpses. So between Jack's departure and Delta's resurrection, splicers have been fighting each other with the better spliced one prevailing, and the ones Delta fought were the strongest of the strong. In other words, ''natural selection justifies having a Big Daddy as a protagonist.''

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* Got peeved off by the difficulty change in Bioshock 2? Consider this: the only living non-spliced people were in hiding (Tenenbaum, Grace Holloway, Stanley Poole) and the rest were immediately killed by splicers. Splicers are constantly battling each other to harvest ADAM from their corpses. So between Jack's departure and Delta's resurrection, splicers have been fighting each other with the better spliced one prevailing, and the ones Delta fought were the strongest of the strong. In other words, ''natural selection justifies having selection'' is the reason you can only have a Big Daddy as a protagonist.''the protagonist of Bioshock 2.
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