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* AChildShallLeadThem: As Harry is the main speaker for the Atlanteans, outsiders quickly come to believe he's in charge and nickname him the Child-King of Atlantis, even if he's fourteen-years-old already.

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* AChildShallLeadThem: As Harry is the main speaker for the Atlanteans, outsiders quickly come to believe he's in charge and nickname him the Child-King of Atlantis, even if he's fourteen-years-old already. In practice, Harry and the other three Champions are more of 'first among equals' for the population as they were the ones to first take charge of things.



* BreathWeapon: Each of the four draconic breeds present on Atlantis is able to breath fire, and the Chinese Fireball one also can spit napalm.

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* BlamingTheVictim: What the British attempt, stating that the Atlanteans are forcing them to take more aggressive action. The teenagers are having none of it, and make it pointedly clear that whatever happens is of the British's own volition.
* BreathWeapon: Each of the four draconic breeds present on Atlantis is able to breath fire, and the Chinese Fireball one also can spit napalm. In the world of Temeraire, this is an incredibly rare and feared ability, and makes them all the more resistant to a naval invasion.



** Some dragons do try and leave, only to discover there is nowhere to go in the ocean, and so return.



* HeroAntagonist: William Laurence arrived at the islands as a First Lieutenant, and was in the awkward position of trying to help conquer it. He and a team attempted to infiltrate Harry to hold him hostage, only to fail and be imprisoned.

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* HeroAntagonist: William Laurence arrived at the islands as a First Lieutenant, and was in the awkward position of trying to help conquer it. He and a team attempted to infiltrate the island and capture Harry to hold him hostage, only to fail and be imprisoned.


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** When people later check their family tapestries, they discover their kids are alive and have been having more children.
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These examples of Surprisingly Realistic Outcome seem to violate at least one of these rules, which disqualifies them: No character reactions (characters get angry, don't forgive, don't change their personality instantly, etc.); Too fantastical (depends on the properties of magic, powers, sci-fi tech, monsters, etc.); Not surprising (a character was warned about the outcome, it's used to provide Karma or An Aesop, or it simply follows normal conventions for this genre or medium); Plot happens (the example only describes an event, but not why audiences would expect a different, unrealistic outcome); Not an outcome (a character just explains why something wouldn't work as expected); More of a Deconstruction (the event has major, lasting effects on the plot, make something more realistic, but not completely realistic, or a parody/fanwork applies realistic consequences to the events of a different work); or fits better under a different trope. See the trope's definition for more details. If you believe a removal was a mistake, please bring it up in the cleanup thread.


* SurprisinglyRealisticOutcome:
** Building Atlantis into a viable colony is a long, difficult process, with people getting sunburnt, being threatened with scurvy and starvation, and having to protect themselves from the elements. Plus short tempers, and getting everybody to pitch in.
** A hundred kids stranded away from everything they knew because of a traumatic event are a psychological mess. Their kneejerk reaction to dragon eggs is fear and hostility, and they spend several months hoping for someone to find and bring them back home.
** The mistrust against dragons slowly die as the beasts start to help with building and hunting, quickly proving themselves a precious workforce.
** Suddenly finding a colony on a barren rock, with strange people that refuse to tell anything about their origins? Of course sailors are going to be spooked.
** Atlantis is too precious a trade port for people to leave them alone. Even if they renounce to invade the island, they ''will'' be back.
** The naturalist Edward Howe comments on the Atlantean draconic breeds' small stature, concluding they adapted to the limited amount of space on the island -- a smaller size means less food needed, after all.
** Edward Howe and his Royal Society colleagues are also adamant (being unaware magic is involved) that Atlantis is not sustainable colony. They know how much space there is available, and estimate of how many human and dragon mouths need to be fed, and there are clear signs of a mine as well for all the building colony. By their count, even with trade, there is no way for them to keep finding enough food for themselves forever, and then the society will collapse as they fight over food.

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Adult Fear is now a disambig


* AdultFear:
** Imagine a school event intended to be fun, only for a disaster to happen and cause the loss of several hundreds of kids. Okay, the displaced kids aren't dead, but for all matters and intents they're ''gone'' and won't probably never return to their families.
** Stranded on a barren rock lost in the middle of an ocean, the displaced teens have to protect themselves from stravation, dehydratation, illness and storms. Losing five eleven-year-old in a typhoon heavily impacts the small community.
** More than a few people are quite unhappy with Charlie Weasly for accidentally bringing dragon eggs with them, and letting them hatch instead of destroying them to prevent another disaster.
** Several colonial superpowers such as the Americas and Britain suddenly notice the strategically placed Atlantis and there's at least one attempt to invade.


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* MissingChild: Imagine a school event intended to be fun, only for a disaster to happen and cause the loss of several hundreds of kids. Okay, the displaced kids aren't dead, but for all matters and intents they're ''gone'' and won't probably never return to their families.
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!Contains the following tropes

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\n!Contains ----
!!Contains
the following tropes

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** A lot of the Atlanteans feel nervous about people trying to invade them, as the colonialism is running extremely strong in Europe and America.
** The FirstContact with the wider world happens with a ''whaling'' ship. The modern, ecologically sensitive Atlanteans are mentioned to not be fully okay with hunting a soon-to-be-endangered species.
* DelightfulDragon: The Atlanteans are very surprised when their egg clutches produce intelligent dragons that ''can'' be reasoned and tamed instead of hungry predators burning everything in sight.
* TheFairFolk: The Atlanteans certainly give off this feeling -- they suddenly appeared from nowhere to make a barren rock fertile, are startingly youthful, live in temple-like housings and casually interact with dragons... No wonder that the first sailors to interact with them were spooked.

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** A lot of the Atlanteans feel nervous about people trying to invade them, as the colonialism is running extremely strong in Europe and America.
America. They also come from an isolationist culture which fears Muggles finding them, and now everybody else in the whole world are Muggles. So they remain strongly isolationist, not letting anyone stay there for long.
** The FirstContact with the wider world happens with a ''whaling'' ship. The modern, ecologically sensitive Atlanteans are mentioned to not be fully okay with hunting a soon-to-be-endangered species.
species, but everyone acknowledges how many food and resources they got out of it.
* DelightfulDragon: The Atlanteans are very surprised when their egg clutches produce intelligent dragons that ''can'' be reasoned and tamed instead of hungry predators burning everything in sight.
sight. This is because dragons back home almost always and systematically brain damaged to keep them as nothing more than controllable animals to be harvested for their parts.
* TheFairFolk: The Atlanteans certainly give off this feeling -- they suddenly appeared from nowhere to make a barren rock fertile, are startingly youthful, always clean, live in temple-like housings housings, and casually interact with dragons...dragons in a way no one in Europe would dare... No wonder that the first sailors to interact with them were spooked.



* GoodIsNotSoft: Atlantis is happy to trade with any ship wishing to do so... but invaders will be welcomed by dragonfire and their vessels unexplicably sinking.
* IslandOfMystery: Atlantis, rather fittingly so, for the outside world.

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* GoodIsNotSoft: Atlantis is happy to trade with any ship wishing to do so... but invaders will be welcomed by dragonfire and their vessels unexplicably sinking.
inexplicably sinking. When the French and British fleets fail to sail off at first, they get a pointed demonstration of this.
* HeroAntagonist: William Laurence arrived at the islands as a First Lieutenant, and was in the awkward position of trying to help conquer it. He and a team attempted to infiltrate Harry to hold him hostage, only to fail and be imprisoned.
* IslandOfMystery: Atlantis, rather fittingly so, for the outside world. Especially as they are so decisively isolationist.



* MacGuffinLocation: Atlantis is right in the middle of the Atlantic ocean, allowing a halt between the Americas and Europe when traveling by sea -- giving the place the potential to grow into a very wealthy trade port. Britain is so desperate to secure the valuable island they attempted to invade.

to:

* MacGuffinLocation: Atlantis is right in the middle of the Atlantic ocean, allowing a halt between the Americas and Europe when traveling by sea -- giving the place the potential to grow into a very wealthy trade port. Britain is so desperate to secure the valuable island they attempted to invade. Even as a free port, it remains priceless, since ships can depend upon buying fresh water and salt from there, meaning they need less aboard when they first sail, and thus more room for cargo.



* OurDragonsAreDifferent: Brutally enforced by the Wizarding World, since a dragon is worth its weight in gold when chopped in potion ingredients, and it would be so inconvenient to let such a valuable ressource be sentient. In their natural states, the Wizarding dragons are just as smart as the Temeraire dragons.

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* OurDragonsAreDifferent: Brutally enforced by the Wizarding World, since a dragon is worth its weight in gold when chopped in potion ingredients, and it would be so inconvenient to let such a valuable ressource resource be sentient. In their natural states, the Wizarding dragons are just as smart as the Temeraire dragons.



* ShroudedInMyth: Courtesy of Atlantis being paranoid about revealing magic and as such refusing to let outsiders visit the island.

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* ShroudedInMyth: Courtesy of Atlantis being paranoid about revealing magic magic, and as such refusing to let outsiders visit the island.



** Building Atlantis into a viable colony is a long, difficult process, with people getting sunburnt, being threatened with scurvy and starvation, and having to protect themselves from the elements.

to:

** Building Atlantis into a viable colony is a long, difficult process, with people getting sunburnt, being threatened with scurvy and starvation, and having to protect themselves from the elements. Plus short tempers, and getting everybody to pitch in.



** Atlantis is too precious a trade port for people to leave them alone. Even if they renunce to invade the island, they ''will'' be back.
** The naturalist Edward Howe comments on the Atlantean draconic breeds' small stature, concluding they adaptated to the limited amount of space on the island -- a smaller size means less food needed, after all.
* TeenPregnancy: Cho Chang becomes Atlantis' first mother, when she's around fifteen-sixteen years old. She's rather anxious about it, being stranded far away from civilization and her family.
* TrappedInAnotherWorld: It takes a moment for Atlantis to learn this, because their island is so completely isolated from the local civilizations.

to:

** Atlantis is too precious a trade port for people to leave them alone. Even if they renunce renounce to invade the island, they ''will'' be back.
** The naturalist Edward Howe comments on the Atlantean draconic breeds' small stature, concluding they adaptated adapted to the limited amount of space on the island -- a smaller size means less food needed, after all.
** Edward Howe and his Royal Society colleagues are also adamant (being unaware magic is involved) that Atlantis is not sustainable colony. They know how much space there is available, and estimate of how many human and dragon mouths need to be fed, and there are clear signs of a mine as well for all the building colony. By their count, even with trade, there is no way for them to keep finding enough food for themselves forever, and then the society will collapse as they fight over food.
* TeenPregnancy: Cho Chang becomes Atlantis' first mother, when she's around fifteen-sixteen years old. She's rather anxious about it, being stranded far away from civilization civilization, her family, and her family.
frankly any proper experts on childbirth.
* TrappedInAnotherWorld: It takes a moment for Atlantis to learn this, because their island is so completely isolated from the local civilizations. It takes getting newspapers from American traders for them to put it all together.
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* CultureChopSuey: The Atlanteans' housing and clothing have a strong Greco-Roman vibe, but the British naturalist Edward Howe muses that coexistence with dragons as equals is more something you would see in China and Japan.

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* CultureChopSuey: The Atlanteans' housing and clothing have a strong Greco-Roman vibe, but the British naturalist Edward Howe muses that coexistence with dragons as equals is more something you would see in China and Japan. He also notes that the dragon breeds show physical traits from all across East and West. It is also noted how multicultural they are in human ethnicity and languages, with everyone treated equal, which is even more confusing and considered unnatural for the time.
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Do not confuse it with the movie ''Film/IslandOfFire''.
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* DeliberateValuesDissonance: When the story is unfolding in 1799, it's rather inevitable.
** A lot of the Atlanteans feel nervous about people trying to invade them, as the colonialism is running extremely strong in Europe and America.
** The FirstContact with the wider world happens with a ''whaling'' ship. The modern, ecologically sensitive Atlanteans are mentioned to not be fully okay with hunting a soon-to-be-endangered species.


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* TrappedInThePast: Not only did the children land in another dimension, they landed in 1799, right as Napoleon was a rising military and political star.
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* CultureChopSuey: The Atlanteans' housing and clothing have a strong Greco-Roman vibe, but the British naturalist Edward Howe muses that coexistence with dragons as equals is more something you would see in China and Japan.


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* FirstContact: Atlantis is introduced to the wider world by the whaling ship ''Mary'', originating from North Carolina. In spite of tensions from both sides, it works peacefully as each party has something that can be traded to the other.


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** The mistrust against dragons slowly die as the beasts start to help with building and hunting, quickly proving themselves a precious workforce.


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** The naturalist Edward Howe comments on the Atlantean draconic breeds' small stature, concluding they adaptated to the limited amount of space on the island -- a smaller size means less food needed, after all.

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* {{Atlantis}}: How the stranded children ultimately name their new home. They first believe it's funny, but it's later hinted that the barren island genuinely ''is'' the Temeraire-verse equivalent of Atlantis.



* IslandOfMystery: Atlantis, rather fittingly so, for the outside world.



* MacGuffinLocation: Atlantis is right in the middle of the Atlantic ocean, allowing a halt between the Americas and Europe when traveling by sea -- giving the place the potential to grow into a very wealthy trade port. Britain is so desperate to secure the valuable island they attempted to invade.
* MuggingTheMonster: The ''Goliath'' military officers decide to invade Atlantis when the locals refuse to surrender themselves to British authority. The plan hit quite a snag when they stumbled upon the dragons.



* MundaneUtility: Wizards and witches on Atlantis are so desperate for survival that they use their magic to build housing, grow crops and obtain fresh water

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* MundaneUtility: Wizards and witches on Atlantis are so desperate for survival that they use their magic to build housing, grow crops and obtain fresh waterwater.

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* SurprisinglyRealisticOutcome

to:

* SurprisinglyRealisticOutcomeSurprisinglyRealisticOutcome:
** Building Atlantis into a viable colony is a long, difficult process, with people getting sunburnt, being threatened with scurvy and starvation, and having to protect themselves from the elements.
** A hundred kids stranded away from everything they knew because of a traumatic event are a psychological mess. Their kneejerk reaction to dragon eggs is fear and hostility, and they spend several months hoping for someone to find and bring them back home.
** Suddenly finding a colony on a barren rock, with strange people that refuse to tell anything about their origins? Of course sailors are going to be spooked.
** Atlantis is too precious a trade port for people to leave them alone. Even if they renunce to invade the island, they ''will'' be back.


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* TrappedInAnotherWorld: It takes a moment for Atlantis to learn this, because their island is so completely isolated from the local civilizations.

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* BreathWeapon: Each of the four draconic breeds present on Atlantis is able to breath fire, and the Chinese Fireball one also can spit napalm.



* DelightfulDragon: The Atlanteans are very surprised when their egg clutches produce intelligent dragons that ''can'' be reasoned and tamed instead of hungry predators burning everything in sight.



* NothingIsScarier
* ShroudedInMyth

to:

* NothingIsScarier
OurDragonsAreDifferent: Brutally enforced by the Wizarding World, since a dragon is worth its weight in gold when chopped in potion ingredients, and it would be so inconvenient to let such a valuable ressource be sentient. In their natural states, the Wizarding dragons are just as smart as the Temeraire dragons.
* ShroudedInMythNothingIsScarier: The Sinking of Atlantis, when a ship suddenly starts taking on water and there's no hole, no mistake explaining that... it just ''sinks''.
* ShroudedInMyth: Courtesy of Atlantis being paranoid about revealing magic and as such refusing to let outsiders visit the island.



* TeenPregnancy
* YoungFutureFamousPeople

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* TeenPregnancy
TeenPregnancy: Cho Chang becomes Atlantis' first mother, when she's around fifteen-sixteen years old. She's rather anxious about it, being stranded far away from civilization and her family.
* YoungFutureFamousPeopleYoungFutureFamousPeople: William Laurence appears as the First Lieutenant on the HMS ''Goliath'' ship, well before harnessing Temeraire.

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** Stranded on a barren rock lost in the middle of an ocean, the displaced teens have to protect themselves from stravation, dehydratation, illness and storms. Losing three eleven-year-old in a typhoon heavily impacts the small community.

to:

** Stranded on a barren rock lost in the middle of an ocean, the displaced teens have to protect themselves from stravation, dehydratation, illness and storms. Losing three five eleven-year-old in a typhoon heavily impacts the small community.community.
** More than a few people are quite unhappy with Charlie Weasly for accidentally bringing dragon eggs with them, and letting them hatch instead of destroying them to prevent another disaster.



* TheFairFolk: The Atleantens certainly give off this feeling -- they suddenly appeared from nowhere to make a barren rock fertile, are startingly youthful, live in temple-like housings and casually interact with dragons... No wonder that the first sailors to interact with them were spooked.
* GoodIsNotSoft
* MundaneLuxury

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* TheFairFolk: The Atleantens Atlanteans certainly give off this feeling -- they suddenly appeared from nowhere to make a barren rock fertile, are startingly youthful, live in temple-like housings and casually interact with dragons... No wonder that the first sailors to interact with them were spooked.
* GoodIsNotSoft
GoodIsNotSoft: Atlantis is happy to trade with any ship wishing to do so... but invaders will be welcomed by dragonfire and their vessels unexplicably sinking.
* MundaneLuxuryItCanThink: The Atlanteans are utterly floored when the first dragon to hatch shows herself able to talk.
* MundaneLuxury: Having a house that didn't fall over in the wind, fresh food that doesn't give you scurvy and a bathing house are this for the displaced kids in the first times of their living on Atlantis.
* MundaneUtility: Wizards and witches on Atlantis are so desperate for survival that they use their magic to build housing, grow crops and obtain fresh water

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* AChildShallLeadThem
* AdultFear
* ChildrenAreInnocent
* TheFairFolk

to:

* AChildShallLeadThem
AChildShallLeadThem: As Harry is the main speaker for the Atlanteans, outsiders quickly come to believe he's in charge and nickname him the Child-King of Atlantis, even if he's fourteen-years-old already.
* AdultFear
AdultFear:
** Imagine a school event intended to be fun, only for a disaster to happen and cause the loss of several hundreds of kids. Okay, the displaced kids aren't dead, but for all matters and intents they're ''gone'' and won't probably never return to their families.
** Stranded on a barren rock lost in the middle of an ocean, the displaced teens have to protect themselves from stravation, dehydratation, illness and storms. Losing three eleven-year-old in a typhoon heavily impacts the small community.
** Several colonial superpowers such as the Americas and Britain suddenly notice the strategically placed Atlantis and there's at least one attempt to invade.
* ChildrenAreInnocent
ChildrenAreInnocent: Sailors aboard the ''Goliath'' feel uneasy about a possible invasion of Atlantis because it would mean hurting kids and decide to play the intimidation card by practising their gun exercises in plain view. The Atleanteans come to see and cheer on the show, which dampens even further the mood.
* TheFairFolkTheFairFolk: The Atleantens certainly give off this feeling -- they suddenly appeared from nowhere to make a barren rock fertile, are startingly youthful, live in temple-like housings and casually interact with dragons... No wonder that the first sailors to interact with them were spooked.
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''[[https://archiveofourown.org/series/205025 Island of Fire]]'' is a ''Literature/HarryPotter'' and ''Literature/{{Temeraire}}'' crossover series written by esama on Website/ArchiveOfOurOwn.

Unfortunately for Hogwarts, the dragon handlers neglected to put their strongest protection spells on the arena for the First Task of the Triwizard Tournament. It resulted in a ravaged castle, several tens of fiery demises, and worst of all, an entire wizarding generation lost...

Because you can't be more lost than when you're stranded on a deserted island right in the middle of the Atlantic sea, in another dimension.

Oh, and there's dragons here, too. And a lot of people ''much'' too curious about this brand-new colony.

The series hasn't been graced with a new installment since August 2016, but the author nonetheless expressed a possibility to continue one day.

!Contains the following tropes

* AChildShallLeadThem
* AdultFear
* ChildrenAreInnocent
* TheFairFolk
* GoodIsNotSoft
* MundaneLuxury
* NothingIsScarier
* ShroudedInMyth
* SurprisinglyRealisticOutcome
* TeenPregnancy
* YoungFutureFamousPeople

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