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Changed line(s) 11 (click to see context) from:
** Finish your drink if a player [[EpicFail gets a Game Over]] in a Video Challenge.
to:
** Finish your drink if a player [[EpicFail gets a Game Over]] GameOver in a Video Challenge.
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Changed line(s) 8 (click to see context) from:
** Better yet, start sipping when Phil announces he's moving in that direction and don't stop until he realizes that Mikey can't go there.
to:
** Better yet, start sipping when Phil announces he's that Mikey's moving in that direction and don't stop until he realizes that Mikey can't go there.
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Changed line(s) 8 (click to see context) from:
** Better yet, start drinking when Phil announces he's moving in that direction and stop when he realizes Mikey can't go there.
to:
** Better yet, start drinking sipping when Phil announces he's moving in that direction and don't stop when until he realizes that Mikey can't go there.
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Changed line(s) 19 (click to see context) from:
** Finish your drink if the team doesn't get past the first round in the Video Zone.
to:
** Finish your drink if the team doesn't get past the first round Level 1 in the Video Zone.
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Changed line(s) 14 (click to see context) from:
** Finish your drink if the teammate wagers greater than the team's total score.
to:
** Finish your drink if the teammate wagers tries to wager an amount greater than the team's total score.
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Changed line(s) 13 (click to see context) from:
** Two drinks if the teammate wagers greater than the team's total score.
to:
** Two drinks if the teammate wagers zero.
** Finish your drink if the teammate wagers greater than the team's total score.
** Finish your drink if the teammate wagers greater than the team's total score.
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Changed line(s) 13 (click to see context) from:
** Finish your drink if the wager is zero points.
to:
** Finish your drink Two drinks if the wager is zero points.teammate wagers greater than the team's total score.
* Take a drink whenever Phil says "adjust your score and play some more" after a Video Challenge.
* Take a drink whenever Phil says "adjust your score and play some more" after a Video Challenge.
Added DiffLines:
** Finish your drink if the team wins the Video Zone thanks to a GoodBadBug.
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Changed line(s) 8 (click to see context) from:
** Better yet, start drinking when Phil announces he's moving in that direction and stop when he realizes Mikey that can't go there.
to:
** Better yet, start drinking when Phil announces he's moving in that direction and stop when he realizes Mikey that can't go there.
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Changed line(s) 6 (click to see context) from:
** Finish your drink of the team somehow wins the Time Bomb challenge.
to:
** Finish your drink of if the team somehow wins the Time Bomb challenge.
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Added DiffLines:
* Take a drink if time runs out in a round before a team can move Mikey to the Goal.
* Take a drink whenever a team moves Mikey in a direction away from the Goal.
** Two drinks if Mikey is ''[[FailedASpotCheck one space away]]'' before the wrong move is made.
* Take a drink whenever Mikey lands on an Enemy space.
* Take a drink whenever a team moves Mikey onto a Time Bomb space.
** Finish your drink of the team somehow wins the Time Bomb challenge.
* Take a drink if a team tries to move Mikey in a direction he can't even go.
** Better yet, start drinking when Phil announces he's moving in that direction and stop when he realizes Mikey that can't go there.
* Take a drink when Phil sings to the Video Challenge entry/exit cue.
* Take a drink if a player fails the Wizard's/Expert's Challenge.
** Finish your drink if a player [[EpicFail gets a Game Over]] in a Video Challenge.
* Take a drink if a player's teammate wagers 15 points or fewer on a Video Challenge.
** Finish your drink if the wager is zero points.
* Take a drink if a Video Challenge failure results in a team having a negative score.
* Take a drink if the grand prize for the Video Zone is a trip to Universal Studios.
* Take a drink every time a team gets a Game Over in the Video Zone.
** Finish your drink if the team doesn't get past the first round in the Video Zone.
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* Take a drink whenever a team moves Mikey in a direction away from the Goal.
** Two drinks if Mikey is ''[[FailedASpotCheck one space away]]'' before the wrong move is made.
* Take a drink whenever Mikey lands on an Enemy space.
* Take a drink whenever a team moves Mikey onto a Time Bomb space.
** Finish your drink of the team somehow wins the Time Bomb challenge.
* Take a drink if a team tries to move Mikey in a direction he can't even go.
** Better yet, start drinking when Phil announces he's moving in that direction and stop when he realizes Mikey that can't go there.
* Take a drink when Phil sings to the Video Challenge entry/exit cue.
* Take a drink if a player fails the Wizard's/Expert's Challenge.
** Finish your drink if a player [[EpicFail gets a Game Over]] in a Video Challenge.
* Take a drink if a player's teammate wagers 15 points or fewer on a Video Challenge.
** Finish your drink if the wager is zero points.
* Take a drink if a Video Challenge failure results in a team having a negative score.
* Take a drink if the grand prize for the Video Zone is a trip to Universal Studios.
* Take a drink every time a team gets a Game Over in the Video Zone.
** Finish your drink if the team doesn't get past the first round in the Video Zone.
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