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* Raise a toast when the Flagellant tanks a whole battle, never leaves death’s door, becomes rapturous, refuses all healing, and miraculously survives it; all after your intended tank died like a noob in the first quarter.
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** Take a chaser when the team gets wiped anyways.
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** Sip if they don’t. We wouldn’t want your liver to die during your play through.
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** Take another shot when they die in their next dungeon.

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** Take another shot when they die in their very next dungeon.dungeon run.
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* Raise a toast if your Flagellant miraculously saves the day during the Vvulf invasion. He seems surprisingly well-suited for the event.
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** Take another shot when they die in their next dungeon.
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* Take a sip every time a hero infected with the Crimson Curse does something to mess with your strategy.


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* Take a shot every time the Shieldbreaker gains an affliction before the end of the dungeon. This is virtually guaranteed if you break camp.

Changed: 291

Removed: 139

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* Take a sip every time a quest gets screwed over by the RandomNumberGod in some other fashion (it doesn't have to be listed on this page).



* Chug the bottle when the Ancestor says "Ruin has come to our family".

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* Chug Drink if you obtain an achievement from YetAnotherStupidDeath, unless you were actively seeking them.
* Take a sip every time a quest gets screwed over by
the bottle when the Ancestor says "Ruin has come RandomNumberGod in some other fashion (it doesn't have to our family".
be listed on this page).

Added: 284

Changed: 35

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** Take another shot if someone comes back with "Tippler", or has the "double vision" or "moving sluggishly" debuffs.



** Splash half of it on your forehead if [[MemeticMutation an occultist inflicted it with Wyrid Reconstruction while healing 0]] HitPoints.
* Take a sip every time a quest gets screwed over by the RandomNumberGod in some other fashion (it doesn't have to be listed on this page).

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** Splash half of it on your forehead if [[MemeticMutation an occultist inflicted it with Wyrid Reconstruction Wyrd Reconstruction]] [[CriticalFailure while healing 0]] HitPoints.0 HP]].
* Take a sip every time a quest gets screwed over by the RandomNumberGod in some other fashion (it doesn't have to be listed on this page).page).
* When you relieve Stress with a Camp skill, take a shot to relieve some of your own.
** If you do so with the Hellion's Revel skill, take another shot to join the fun.
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to:

* Chug the bottle when the Ancestor says "Ruin has come to our family".
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**Splash half of it on your forehead if [[MemeticMutation an occultist inflicted it with Wyrid Reconstruction while healing 0]] HitPoints.

Added: 142

Changed: 18

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** If you have DLC enabled, add The Fanatic, The Crocodilian, and The Thing from the Stars to that list.

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** If you have DLC enabled, add The Fanatic, The Crocodilian, Fanatic and The Thing from the Stars to that list.list.
** Take an additional shot if you intentionally summoned The Shambler.


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* Drink in celebration if you find and rescue a hero from the Courtyard.

Added: 56

Changed: 19

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* Drink in celebration if you find a Very Rare (or better) Trinket from random loot or Trinket Scrounge.

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* Drink in celebration if you find a Very Rare (or better) Trinket from random loot loot, spoils of combat, or Trinket Scrounge.Scrounge.
** Down a glass of wine if you find the Tempting Goblet.

Added: 577

Changed: 224

Removed: 56

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* Take a shot every time you send a hero to the Tavern.
** Take two shots if AlcoholInducedIdiocy results in loss of Trinkets.
* Sip if you return to the Hamlet only to realize a hero you've sent for stress relief is still unavailable.



** Take another sip if they gain a disease from Vomit.



* Take a shot every time you send a hero to the Tavern.



* Take a shot if you encounter The Collecter, The Shambler, The Fanatic, or - if you have the Color of Madness DLC - the Thing from the Stars. You'll need it.

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* Take a shot if you encounter [[ThatOneBoss/DarkestDungeon The Collecter, Collector or The Shambler, The Fanatic, or - if you have the Color of Madness DLC - the Thing from the Stars. Shambler]]. You'll need it.it.
** If you have DLC enabled, add The Fanatic, The Crocodilian, and The Thing from the Stars to that list.




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* Drink in celebration if you find a Very Rare (or better) Trinket from random loot or Trinket Scrounge.
* Take a sip if you discover a secret room.
** Drink in frustration if you have no keys for the Ancient Artifact.
** Take another sip if you earn a [[RareRandomDrop Head Trinket]] from it.

Added: 492

Changed: 73

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* Take a shot if you encounter The Collecter, The Shambler, or The Fanatic. You'll need it.

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* Take a shot if you encounter The Collecter, The Shambler, or The Fanatic.Fanatic, or - if you have the Color of Madness DLC - the Thing from the Stars. You'll need it.



* Take a shot every time someone misses or dodges an attack. Again, don't use anything strong unless you want to put your liver on Death's Door.

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* Take a shot every time someone misses or dodges an attack. Again, don't use anything strong unless you want to put your liver on Death's Door.Door.

!!DLC:
* Take a shot every time a hero gets infected with the Crimson Curse.
* Take a sip along with an infected hero in your active party when they chug a vial of the Blood. (If it counted the inactive ones too you would likely die.)
* Take a sip every time a snake gets the DamageOverTime on the Shieldbreaker.
* Take a sip whenever you get shuffled by a Plow Horse.
* Take a shot every time you can't destroy a Crystalline Aberration or one of the Fracture's crystal formations before it blows.
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* When you're in the Warrens, take a sip every time a hero gains stress from the Swine Wretch's Vomit.
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* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.

to:

* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.strong.
* Take a shot every time someone misses or dodges an attack. Again, don't use anything strong unless you want to put your liver on Death's Door.
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* Take a shot every time a hero gains an negative quirk or disease from a curio.

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* Take a shot every time a hero gains an a negative quirk or disease from a curio.
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* Take a celebratory drink if you win the battle. [[INeedAFreakingDrink You'll need it, too.]]

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* ** Take a celebratory drink if you win the battle. [[INeedAFreakingDrink You'll need it, too.]]

Added: 566

Changed: 343

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* Take a sip every time a quest gets screwed over by the RandomNumberGod (AKA Rngjesus).
* When you're in the Ruins, take a sip every time a hero gains stress from the Tempting Goblet.
* Take a shot every time a hero levels up.

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* Take a shot every time a hero's quirk causes them to immediately activate a curio.
** Take another shot if the effects of the curio are negative.
* Take a shot every time a hero gains an negative quirk or disease from a curio.
** Raise a toast if the hero gains a positive quirk or loses a negative one.
* Take a drink if a hero on Death's Door dies from blight or bleed because their turn went before your healer's.
* Take a sip every time a quest gets screwed over by the RandomNumberGod (AKA Rngjesus).in some other fashion (it doesn't have to be listed on this page).
* When you're in the Ruins, take a sip every time a hero gains stress from the Bone Courtier's Tempting Goblet.
* Take a shot every time a hero levels up. up.
** Take another shot if a hero only gets negative quirks or diseases from leveling up.




to:

* Take a celebratory drink if you win the battle. [[INeedAFreakingDrink You'll need it, too.]]
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to:

* Take a shot if you encounter The Collecter, The Shambler, or The Fanatic. You'll need it.
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my own addition, it contributes nothing


* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.

[[quoteleft:350:http://static.tvtropes.org/pmwiki/pub/images/darkest_dungeon_drinking_game_6.png]]
[[caption-width-right:350:Made by Yacabolet]]

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* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.

[[quoteleft:350:http://static.tvtropes.org/pmwiki/pub/images/darkest_dungeon_drinking_game_6.png]]
[[caption-width-right:350:Made by Yacabolet]]
strong.
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to:

* Drink every time a hero on Death's Door [[YouCanBarelyStand survives an attack somehow]]. Raise your glass and drink a toast if they make it through the battle.
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* Take a sip every time a quest gets screwed over by the RandomNumberGod.

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* Take a sip every time a quest gets screwed over by the RandomNumberGod.RandomNumberGod (AKA Rngjesus).



* Chug if a quest ends in a TotalPartyKill.

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* Chug if a quest ends in a TotalPartyKill.PartyWipe.



[[caption-width-left:350:Made by Yacabolet]]

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[[caption-width-left:350:Made [[caption-width-right:350:Made by Yacabolet]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/darkest_dungeon_drinking_game_6.png]]

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[[quoteright:350:http://static.[[quoteleft:350:http://static.tvtropes.org/pmwiki/pub/images/darkest_dungeon_drinking_game_6.png]]
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[[caption-width-right:350:Made by Yacabolet]]

to:

[[caption-width-right:350:Made [[caption-width-left:350:Made by Yacabolet]]
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i made a cool picture for these drinking games


* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.

to:

* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.strong.

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/darkest_dungeon_drinking_game_6.png]]
[[caption-width-right:350:Made by Yacabolet]]
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Added: 95

Changed: 19

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* When you're in the Ruins, take a sip every time a hero gains stress from the Tempting Goblet.



* Finish the bottle if a quest ends in a TotalPartyKill.

to:

* Finish the bottle Chug if a quest ends in a TotalPartyKill.
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!!General:
* Take a sip every time the Narrator uses the words [[AuthorVocabularyCalendar "dark", "singular", "terrible", "horror," or "baubles."]]
* Take a shot every time a hero gains an Affliction.
** Raise a toast instead if the hero gains a [[HeroicSecondWind Virtue]].
* Take a sip every time a quest gets screwed over by the RandomNumberGod.
* Take a shot every time a hero levels up.
* Take a shot every time you send a hero to the Tavern.
* Finish the bottle if a quest ends in a TotalPartyKill.

!!If the player has the ''[[TheAlcoholic Dipsomania]]'' quirk:
* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.

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