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* Raise a toast when the Flagellant tanks a whole battle, never leaves death’s door, becomes rapturous, refuses all healing, and miraculously survives it; all after your intended tank died like a noob in the first quarter.
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** Take a chaser when the team gets wiped anyways.
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** Sip if they don’t. We wouldn’t want your liver to die during your play through.
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Changed line(s) 22 (click to see context) from:
** Take another shot when they die in their next dungeon.
to:
** Take another shot when they die in their very next dungeon.dungeon run.
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* Raise a toast if your Flagellant miraculously saves the day during the Vvulf invasion. He seems surprisingly well-suited for the event.
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** Take another shot when they die in their next dungeon.
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* Take a sip every time a hero infected with the Crimson Curse does something to mess with your strategy.
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* Take a shot every time the Shieldbreaker gains an affliction before the end of the dungeon. This is virtually guaranteed if you break camp.
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Deleted line(s) 15 (click to see context) :
* Take a sip every time a quest gets screwed over by the RandomNumberGod in some other fashion (it doesn't have to be listed on this page).
Changed line(s) 34,35 (click to see context) from:
* Chug the bottle when the Ancestor says "Ruin has come to our family".
to:
* Chug Drink if you obtain an achievement from YetAnotherStupidDeath, unless you were actively seeking them.
* Take a sip every time a quest gets screwed over by thebottle when the Ancestor says "Ruin has come RandomNumberGod in some other fashion (it doesn't have to our family".
be listed on this page).
* Take a sip every time a quest gets screwed over by the
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** Take another shot if someone comes back with "Tippler", or has the "double vision" or "moving sluggishly" debuffs.
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** Splash half of it on your forehead if [[MemeticMutation an occultist inflicted it with Wyrid Reconstruction while healing 0]] HitPoints.
* Take a sip every time a quest gets screwed over by the RandomNumberGod in some other fashion (it doesn't have to be listed on this page).
* Take a sip every time a quest gets screwed over by the RandomNumberGod in some other fashion (it doesn't have to be listed on this page).
to:
** Splash half of it on your forehead if [[MemeticMutation an occultist inflicted it with Wyrid Reconstruction Wyrd Reconstruction]] [[CriticalFailure while healing 0]] HitPoints.0 HP]].
* Take a sip every time a quest gets screwed over by the RandomNumberGod in some other fashion (it doesn't have to be listed on thispage).page).
* When you relieve Stress with a Camp skill, take a shot to relieve some of your own.
** If you do so with the Hellion's Revel skill, take another shot to join the fun.
* Take a sip every time a quest gets screwed over by the RandomNumberGod in some other fashion (it doesn't have to be listed on this
* When you relieve Stress with a Camp skill, take a shot to relieve some of your own.
** If you do so with the Hellion's Revel skill, take another shot to join the fun.
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to:
* Chug the bottle when the Ancestor says "Ruin has come to our family".
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**Splash half of it on your forehead if [[MemeticMutation an occultist inflicted it with Wyrid Reconstruction while healing 0]] HitPoints.
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Changed line(s) 22 (click to see context) from:
** If you have DLC enabled, add The Fanatic, The Crocodilian, and The Thing from the Stars to that list.
to:
** If you have DLC enabled, add The Fanatic, The Crocodilian, Fanatic and The Thing from the Stars to that list.list.
** Take an additional shot if you intentionally summoned The Shambler.
** Take an additional shot if you intentionally summoned The Shambler.
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* Drink in celebration if you find and rescue a hero from the Courtyard.
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* Drink in celebration if you find a Very Rare (or better) Trinket from random loot or Trinket Scrounge.
to:
* Drink in celebration if you find a Very Rare (or better) Trinket from random loot loot, spoils of combat, or Trinket Scrounge.Scrounge.
** Down a glass of wine if you find the Tempting Goblet.
** Down a glass of wine if you find the Tempting Goblet.
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* Take a shot every time you send a hero to the Tavern.
** Take two shots if AlcoholInducedIdiocy results in loss of Trinkets.
* Sip if you return to the Hamlet only to realize a hero you've sent for stress relief is still unavailable.
** Take two shots if AlcoholInducedIdiocy results in loss of Trinkets.
* Sip if you return to the Hamlet only to realize a hero you've sent for stress relief is still unavailable.
** Take another sip if they gain a disease from Vomit.
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* Take a shot every time you send a hero to the Tavern.
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* Take a shot if you encounter The Collecter, The Shambler, The Fanatic, or - if you have the Color of Madness DLC - the Thing from the Stars. You'll need it.
to:
* Take a shot if you encounter [[ThatOneBoss/DarkestDungeon The Collecter, Collector or The Shambler, The Fanatic, or - if you have the Color of Madness DLC - the Thing from the Stars. Shambler]]. You'll need it.it.
** If you have DLC enabled, add The Fanatic, The Crocodilian, and The Thing from the Stars to that list.
** If you have DLC enabled, add The Fanatic, The Crocodilian, and The Thing from the Stars to that list.
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* Drink in celebration if you find a Very Rare (or better) Trinket from random loot or Trinket Scrounge.
* Take a sip if you discover a secret room.
** Drink in frustration if you have no keys for the Ancient Artifact.
** Take another sip if you earn a [[RareRandomDrop Head Trinket]] from it.
* Take a sip if you discover a secret room.
** Drink in frustration if you have no keys for the Ancient Artifact.
** Take another sip if you earn a [[RareRandomDrop Head Trinket]] from it.
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Changed line(s) 18 (click to see context) from:
* Take a shot if you encounter The Collecter, The Shambler, or The Fanatic. You'll need it.
to:
* Take a shot if you encounter The Collecter, The Shambler, or The Fanatic.Fanatic, or - if you have the Color of Madness DLC - the Thing from the Stars. You'll need it.
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* Take a shot every time someone misses or dodges an attack. Again, don't use anything strong unless you want to put your liver on Death's Door.
to:
* Take a shot every time someone misses or dodges an attack. Again, don't use anything strong unless you want to put your liver on Death's Door.Door.
!!DLC:
* Take a shot every time a hero gets infected with the Crimson Curse.
* Take a sip along with an infected hero in your active party when they chug a vial of the Blood. (If it counted the inactive ones too you would likely die.)
* Take a sip every time a snake gets the DamageOverTime on the Shieldbreaker.
* Take a sip whenever you get shuffled by a Plow Horse.
* Take a shot every time you can't destroy a Crystalline Aberration or one of the Fracture's crystal formations before it blows.
!!DLC:
* Take a shot every time a hero gets infected with the Crimson Curse.
* Take a sip along with an infected hero in your active party when they chug a vial of the Blood. (If it counted the inactive ones too you would likely die.)
* Take a sip every time a snake gets the DamageOverTime on the Shieldbreaker.
* Take a sip whenever you get shuffled by a Plow Horse.
* Take a shot every time you can't destroy a Crystalline Aberration or one of the Fracture's crystal formations before it blows.
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* When you're in the Warrens, take a sip every time a hero gains stress from the Swine Wretch's Vomit.
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Changed line(s) 21 (click to see context) from:
* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.
to:
* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.strong.
* Take a shot every time someone misses or dodges an attack. Again, don't use anything strong unless you want to put your liver on Death's Door.
* Take a shot every time someone misses or dodges an attack. Again, don't use anything strong unless you want to put your liver on Death's Door.
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* Take a shot every time a hero gains an negative quirk or disease from a curio.
to:
* Take a shot every time a hero gains an a negative quirk or disease from a curio.
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Changed line(s) 18,19 (click to see context) from:
* Take a celebratory drink if you win the battle. [[INeedAFreakingDrink You'll need it, too.]]
to:
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* Take a sip every time a quest gets screwed over by the RandomNumberGod (AKA Rngjesus).
* When you're in the Ruins, take a sip every time a hero gains stress from the Tempting Goblet.
* Take a shot every time a hero levels up.
* When you're in the Ruins, take a sip every time a hero gains stress from the Tempting Goblet.
* Take a shot every time a hero levels up.
to:
* Take a shot every time a hero's quirk causes them to immediately activate a curio.
** Take another shot if the effects of the curio are negative.
* Take a shot every time a hero gains an negative quirk or disease from a curio.
** Raise a toast if the hero gains a positive quirk or loses a negative one.
* Take a drink if a hero on Death's Door dies from blight or bleed because their turn went before your healer's.
* Take a sip every time a quest gets screwed over by the RandomNumberGod(AKA Rngjesus).in some other fashion (it doesn't have to be listed on this page).
* When you're in the Ruins, take a sip every time a hero gains stress from the Bone Courtier's Tempting Goblet.
* Take a shot every time a hero levelsup. up.
** Take another shot if a hero only gets negative quirks or diseases from leveling up.
** Take another shot if the effects of the curio are negative.
* Take a shot every time a hero gains an negative quirk or disease from a curio.
** Raise a toast if the hero gains a positive quirk or loses a negative one.
* Take a drink if a hero on Death's Door dies from blight or bleed because their turn went before your healer's.
* Take a sip every time a quest gets screwed over by the RandomNumberGod
* When you're in the Ruins, take a sip every time a hero gains stress from the Bone Courtier's Tempting Goblet.
* Take a shot every time a hero levels
** Take another shot if a hero only gets negative quirks or diseases from leveling up.
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* Take a celebratory drink if you win the battle. [[INeedAFreakingDrink You'll need it, too.]]
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* Take a shot if you encounter The Collecter, The Shambler, or The Fanatic. You'll need it.
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my own addition, it contributes nothing
Changed line(s) 13,16 (click to see context) from:
* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.
[[quoteleft:350:http://static.tvtropes.org/pmwiki/pub/images/darkest_dungeon_drinking_game_6.png]]
[[caption-width-right:350:Made by Yacabolet]]
[[quoteleft:350:http://static.tvtropes.org/pmwiki/pub/images/darkest_dungeon_drinking_game_6.png]]
[[caption-width-right:350:Made by Yacabolet]]
to:
* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.
[[quoteleft:350:http://static.tvtropes.org/pmwiki/pub/images/darkest_dungeon_drinking_game_6.png]]
[[caption-width-right:350:Made by Yacabolet]]strong.
[[quoteleft:350:http://static.tvtropes.org/pmwiki/pub/images/darkest_dungeon_drinking_game_6.png]]
[[caption-width-right:350:Made by Yacabolet]]
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* Drink every time a hero on Death's Door [[YouCanBarelyStand survives an attack somehow]]. Raise your glass and drink a toast if they make it through the battle.
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* Take a sip every time a quest gets screwed over by the RandomNumberGod.
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* Take a sip every time a quest gets screwed over by the RandomNumberGod.RandomNumberGod (AKA Rngjesus).
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* Chug if a quest ends in a TotalPartyKill.
to:
* Chug if a quest ends in a TotalPartyKill.PartyWipe.
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[[caption-width-left:350:Made by Yacabolet]]
to:
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/darkest_dungeon_drinking_game_6.png]]
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[[caption-width-right:350:Made by Yacabolet]]
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i made a cool picture for these drinking games
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* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.
to:
* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.strong.
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/darkest_dungeon_drinking_game_6.png]]
[[caption-width-right:350:Made by Yacabolet]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/darkest_dungeon_drinking_game_6.png]]
[[caption-width-right:350:Made by Yacabolet]]
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* When you're in the Ruins, take a sip every time a hero gains stress from the Tempting Goblet.
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* Finish the bottle if a quest ends in a TotalPartyKill.
to:
* Finish the bottle Chug if a quest ends in a TotalPartyKill.
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!!General:
* Take a sip every time the Narrator uses the words [[AuthorVocabularyCalendar "dark", "singular", "terrible", "horror," or "baubles."]]
* Take a shot every time a hero gains an Affliction.
** Raise a toast instead if the hero gains a [[HeroicSecondWind Virtue]].
* Take a sip every time a quest gets screwed over by the RandomNumberGod.
* Take a shot every time a hero levels up.
* Take a shot every time you send a hero to the Tavern.
* Finish the bottle if a quest ends in a TotalPartyKill.
!!If the player has the ''[[TheAlcoholic Dipsomania]]'' quirk:
* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.
* Take a sip every time the Narrator uses the words [[AuthorVocabularyCalendar "dark", "singular", "terrible", "horror," or "baubles."]]
* Take a shot every time a hero gains an Affliction.
** Raise a toast instead if the hero gains a [[HeroicSecondWind Virtue]].
* Take a sip every time a quest gets screwed over by the RandomNumberGod.
* Take a shot every time a hero levels up.
* Take a shot every time you send a hero to the Tavern.
* Finish the bottle if a quest ends in a TotalPartyKill.
!!If the player has the ''[[TheAlcoholic Dipsomania]]'' quirk:
* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.