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** Cassandra muses early on that it's a shame more people can't take the initiation to join the Seekers, since that gives a person immunity to possession and mind control. [[spoiler:She is not the first person to think that. The reason it was discovered that tranquility strips mages of their magic is because [[UnwittingInstigatorOfDoom a mage had the exact same idea and tried to test it]]. In addition, those with a little knowledge of Dragon Age's lore (specifically, that "cured" Tranquil have shown to be implulsive and have difficulty controlling their emotions) may catch on that Cassandra has an impulsive and notably tactless personality, something that she herself admits, stating that when she knows what is right, she does it right away so not to waste time worrying about the consequences, alluding to the fact that the Vigil that she undertook to become a Seeker was actually a self-induced Rite of Tranquility which she was then cured of via being touched by a Spirit of Faith.]]

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** Cassandra muses early on that it's a shame more people can't take the initiation to join the Seekers, since that gives a person immunity to possession and mind control. [[spoiler:She is not the first person to think that. The reason it was discovered that tranquility strips mages of their magic is because [[UnwittingInstigatorOfDoom a mage had the exact same idea and tried to test it]]. In addition, those with a little knowledge of Dragon Age's lore (specifically, that "cured" Tranquil have shown to be implulsive and have difficulty controlling their emotions) may catch on that Cassandra has an impulsive and notably tactless personality, something that she herself admits, stating that when she knows what is right, she does it right away so not to waste time worrying about the consequences, alluding to the fact that the Vigil that she undertook to become a Seeker was actually a self-induced Rite of Tranquility Tranquility[[labelnote:*]]Albeit one that she achieved by essentially cutting off all social contact and isolating herself for months on end, rather than having to undergo the fantasy equivalent of a ''lobotomy''[[/labelnote]] which she was then cured of via being touched by a Spirit of Faith.]]
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Looking back it turns out it was Drakon's son who was responsible for Halamshiral's fall


* ForWantOfANail: [[spoiler: The reason why the Elves lost Halamshiral. If the Jaws of Hakkon had not put Hakkon into a dragon and threatened Orlais with it, Inquisitor Ameridan would not have been sent to deal with it and ended up having to trap himself and the god-dragon in magic stasis. Ameridan, who was an elf, wanted a united front of both the Dales and Orlais against an impending darkspawn invasion, and also served as a stabilizing influence for his close friend Drakon, a.k.a. the then-Emperor of Orlais; without Ameridan's influence, the elves instead stood by and focused on their own while the darkspawn ravaged Orlais during the Blight, which severely cooled relations between the two, only compounded when Drakon, now lacking the one companion who could find common ground between Orlais and Halamshiral in a time when common ground was sorely needed, began a campaign of expansionism and religious zealotry which would eventually set its sights on the Elves' homeland after conquering Orlais' human neighbors. This would eventually come to a head at the Red Crossing incident, and from there, war broke out between the two, reducing the elves to what they are at present.]]

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* ForWantOfANail: [[spoiler: The reason why the Elves lost Halamshiral. If the Jaws of Hakkon had not put Hakkon into a dragon and threatened Orlais with it, Inquisitor Ameridan would not have been sent to deal with it and ended up having to trap himself and the god-dragon in magic stasis. Ameridan, who was an elf, wanted a united front of both the Dales and Orlais against an impending darkspawn invasion, and also served as a stabilizing influence for his close friend Drakon, a.k.a. the then-Emperor of Orlais; without Ameridan's influence, the elves instead stood by and focused on their own while the darkspawn ravaged Orlais during the Blight, which severely cooled relations between the betwthe two, only compounded when Drakon, now lacking the one companion who could find common ground Drakon's son, pretty much negating any good will Ameridan and Drakon I had built between Orlais and Halamshiral in a time when common ground was sorely needed, began a campaign of expansionism and religious zealotry which would eventually set its sights on the Elves' homeland after conquering Orlais' human neighbors. This would eventually come to a head at the Red Crossing incident, and from there, war broke out between the two, reducing the elves to what they are at present.]]
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* ImplacableMan: Or woman, rather. On learning of Erimond's treachery, Warden Clarel strides ominously toward him, effortlessly shrugging off his fire attacks.

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* ImplacableMan: Or woman, rather. On learning of Erimond's treachery, Warden In true warden fashion, Warden-Commander Clarel strides ominously toward him, Erimond at one point, effortlessly shrugging off his fire attacks.



** In ''The Descent'', the active party members may start listing all the things that Varric complains about hating; according to Blackwall, "quiet" is one of them.

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** In ''The Descent'', ''Trespasser'', the active party members may start listing all the things that Varric complains about hating; according to Blackwall, "quiet" is one of them.
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* FreudianExcuse: In one path of Cole's personal quest, [[spoiler:he discovers that the Templar who killed the original Cole was forced to drown kittens by "Louis."]]
** Subverted by Erimond: When Cassandra asks Cole if Erimond has a secret, hidden pain, Cole simply replies, "No. Erimond is an arsehole."

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* FreudianExcuse: In one path Cole, being a spirit of Cole's Compassion who can literally ''feel'' other people's pain, is an expert at rooting these out; for example, in his own personal quest, [[spoiler:he discovers that the Templar who killed the original Cole was forced to drown kittens by "Louis."]]
** Subverted by Erimond: When Cassandra asks Cole if Erimond has a secret, hidden pain, Cole simply replies, "No. Erimond is an arsehole."arsehole," much to Cassandra's [[ActuallyPrettyFunny amusement]].
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* ForWantOfANail: [[spoiler: The reason why the Elves lost Halamshiral. If the Jaws of Hakkon had not put Hakkon into a dragon and threatened Orlais with it, Inquisitor Ameridan would not have been sent to deal with it and ended up having to trap himself and the god-dragon in magic stasis. Ameridan, who was an elf, wanted a united front of both the Dales and Orlais against an impending darkspawn invasion; but without Ameridan's influence, the elves instead stood by and focused on their own while the darkspawn ravaged Orlais during the Blight, which severely cooled relations between the two. This would eventually come to a head at the Red Crossing incident, and from there, war broke out between the two, reducing the elves to what they are at present.]]

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* ForWantOfANail: [[spoiler: The reason why the Elves lost Halamshiral. If the Jaws of Hakkon had not put Hakkon into a dragon and threatened Orlais with it, Inquisitor Ameridan would not have been sent to deal with it and ended up having to trap himself and the god-dragon in magic stasis. Ameridan, who was an elf, wanted a united front of both the Dales and Orlais against an impending darkspawn invasion; but invasion, and also served as a stabilizing influence for his close friend Drakon, a.k.a. the then-Emperor of Orlais; without Ameridan's influence, the elves instead stood by and focused on their own while the darkspawn ravaged Orlais during the Blight, which severely cooled relations between the two.two, only compounded when Drakon, now lacking the one companion who could find common ground between Orlais and Halamshiral in a time when common ground was sorely needed, began a campaign of expansionism and religious zealotry which would eventually set its sights on the Elves' homeland after conquering Orlais' human neighbors. This would eventually come to a head at the Red Crossing incident, and from there, war broke out between the two, reducing the elves to what they are at present.]]

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** There is plenty of foreshadowing concerning [[spoiler:Blackwall's true identity]], such as the fact that [[spoiler:he's not affected by the Calling, becomes disproportionately aggressive when asked by Varric about his 'dark secret', and didn't know that there were only three Wardens involved in the Battle of Denerim.]]

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** There is plenty of foreshadowing concerning [[spoiler:Blackwall's true identity]], such as the fact that [[spoiler:he's not affected by the Calling, becomes disproportionately aggressive when asked by Varric about his 'dark secret', and didn't know that there were only three Wardens involved in the Battle of Denerim. In fact, a perceptive player may realize that any questions directed at him regarding the Gray Wardens are actually rather vague and evasive, even regarding things that practically ''every'' Gray Warden would know just by virtue of ''being'' a Gray Warden, hinting at the fact that he didn't even get to his Joining.]]


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** Corypheus' widespread use of Red Lyrium itself actually a pretty big hint that the Blight is involved; [[spoiler: with Corypheus being one of the original Magisters that invaded the Golden City, he ''is'' Blighted, and yet unlike the Architect, who is also one of the original Magisters, he doesn't surround himself with the ranks of the Darkspawn. Instead, he uses Red Lyrium as his connection to the Blight, producing and experimenting on it to infect and augment those under his command into zealous, Blighted followers, much like the intelligent Darkspawn which served the Architect.]]
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** Cassandra muses early on that it's a shame more people can't take the initiation to join the Seekers, since that gives a person immunity to possession and mind control. [[spoiler:She is not the first person to think that. The reason it was discovered that tranquility strips mages of their magic is because [[UnwittingInstigatorOfDoom a mage had the exact same idea and tried to test it]].]]
** Some idle gossip around Haven about the structure of Haven can hint to what happens there. You can overhear one guard asking another why they need such huge trebuchets for bandits, to which the superior snaps they're there in case they get attacked by more than just bandits. [[spoiler: Cue the Elder One and his army of mages/Red Templars, and the trebuchets needed to slow/stop them by making avalanches and rockslides.]] Others gossipers mention many unknown tunnels under Haven that lead into the mountains. [[spoiler: Many people manage to escape the destruction of Haven by sneaking out through the tunnels, and the Herald narrowly escapes a rockslide they created to stop the Elder One by falling into a tunnel passage.]]

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** Cassandra muses early on that it's a shame more people can't take the initiation to join the Seekers, since that gives a person immunity to possession and mind control. [[spoiler:She is not the first person to think that. The reason it was discovered that tranquility strips mages of their magic is because [[UnwittingInstigatorOfDoom a mage had the exact same idea and tried to test it]]. In addition, those with a little knowledge of Dragon Age's lore (specifically, that "cured" Tranquil have shown to be implulsive and have difficulty controlling their emotions) may catch on that Cassandra has an impulsive and notably tactless personality, something that she herself admits, stating that when she knows what is right, she does it right away so not to waste time worrying about the consequences, alluding to the fact that the Vigil that she undertook to become a Seeker was actually a self-induced Rite of Tranquility which she was then cured of via being touched by a Spirit of Faith.]]
** Some idle gossip around Haven about the structure of Haven can hint to what happens there. You can overhear one guard asking another why they need such huge trebuchets for bandits, if they're not going to lay siege upon someone, to which the superior snaps they're there in case they get attacked by more than just bandits. someone lays siege to ''them.'' [[spoiler: Cue the Elder One and his army of mages/Red Templars, and the trebuchets needed to slow/stop them by making avalanches and rockslides.]] Others gossipers mention many unknown tunnels under Haven that lead into the mountains. [[spoiler: Many people manage to escape the destruction of Haven by sneaking out through the tunnels, and the Herald narrowly escapes a rockslide they created to stop the Elder One by falling into a tunnel passage.]]
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* FindTheCure: The Hero of Ferelden is now on a quest to find a cure for the Blight (which is widely considered to be [[ThereIsNoCure incurable]]), although it has yet to be seen how successful they will be, and the mission is mostly treated as a pipe dream.
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DragonAgeInquisition/Tropes#ToE | '''Tropes F To K''' | DragonAgeInquisition/TropesLToQ | DragonAgeInquisition/TropesRToZ]]]]-]

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DragonAgeInquisition/Tropes#ToE DragonAgeInquisition/TropesAToE | '''Tropes F To K''' | DragonAgeInquisition/TropesLToQ | DragonAgeInquisition/TropesRToZ]]]]-]

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[[VideoGame/DragonAgeInquisition Main page]]
* [[DragonAgeInquisition/TropesAToE Tropes A to E]]
* [[DragonAgeInquisition/TropesLToQ Tropes L to Q]]
* [[DragonAgeInquisition/TropesRToZ Tropes R to Z]]

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[[VideoGame/DragonAgeInquisition Main page]]
* [[DragonAgeInquisition/TropesAToE Tropes A to E]]
* [[DragonAgeInquisition/TropesLToQ Tropes L to Q]]
* [[DragonAgeInquisition/TropesRToZ Tropes R to Z]]
[[WMG:[[center: [- '''Tropes for ''VideoGame/DragonAgeInquisition'''''\\
DragonAgeInquisition/Tropes#ToE | '''Tropes F To K''' | DragonAgeInquisition/TropesLToQ | DragonAgeInquisition/TropesRToZ]]]]-]
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* FoulMedicine: If the player takes the time to enjoy the scene with the Iron Bull and his Chargers. The group's medic, Stitches, makes something which can help with most any injury, but as Bull says, it tastes absolutely terrible. Stitches then points out that "It's a ''poultice'', ser, you're not ''supposed'' to drink it." (It's a CreatorInJoke about the fact that in ''VideoGame/DragonAgeOrigins'', all medical items were consumed by the characters even if they were identified as poultices.)
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fixing typo


* FictionalCOnstellations: This game introduces Thedas' constellations, which are partially based on the religious leanings of ancient Tevinter, which at one time ruled the majority of the continent. They're utilized in a series of in-universe puzzles which lead the heroes to hidden treasure caches.

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* FictionalCOnstellations: FictionalConstellations: This game introduces Thedas' constellations, which are partially based on the religious leanings of ancient Tevinter, which at one time ruled the majority of the continent. They're utilized in a series of in-universe puzzles which lead the heroes to hidden treasure caches.
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Vendor Trash is being disambiguated


* JokeItem: The "Victim of Fashion" amulet, which is your reward (using the term loosely) for completing the unlisted side quest "A Fragment of Inadequate Chain Mail." It gives one point to Cunning, and ''-100'' to three forms of defense. It's virtually worthless, even as VendorTrash, but the circumstances under which it's acquired are amusing enough to make it this trope.

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* JokeItem: The "Victim of Fashion" amulet, which is your reward (using the term loosely) for completing the unlisted side quest "A Fragment of Inadequate Chain Mail." It gives one point to Cunning, and ''-100'' to three forms of defense. It's virtually worthless, even as VendorTrash, ShopFodder, but the circumstances under which it's acquired are amusing enough to make it this trope.
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Filk Song is about fanmade homage, and shouldn't be referenced on a work page


* FilkSong: [[http://youtu.be/3MVqdYcbDp8 All As One]], courtesy of [[Music/MiracleOfSound Miracle of Sound]]. A quick search will find [[https://www.youtube.com/watch?v=-oA-OvP3vME many]], [[https://www.youtube.com/watch?v=5M3TzAiNqzU many]] [[https://www.youtube.com/watch?v=x46QHercK4s more]].
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** [[spoiler:The Hero of Ferelden, if they live after Origins, disappeared a few years ago without any reason. [[note]] At least as far as everyone, outside the Warden's chosen romance, is concerned. Apparently, this include the rest of the Grey Wardens (of course, we don't know if this will be just Hawke's warden ally choosing to mantain the Warden's mission hidden to any non-warden people or the mission is only knowned only by the wardens' high-command).[[/note]] The Inquisitor learns later that the Warden is in a mission to cure the Calling that all Grey Wardens suffer.]]

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** [[spoiler:The Hero of Ferelden, if they live after Origins, disappeared a few years ago without any reason. [[note]] At least as far as everyone, outside the Warden's chosen romance, is concerned. Apparently, this include the rest of the Grey Wardens (of course, we don't know if this will be just Hawke's warden ally choosing to mantain the Warden's mission hidden to any non-warden people or the mission is only knowned only by the wardens' high-command).[[/note]] The Inquisitor learns later that the Warden is in a mission to cure the Calling that all Grey Wardens suffer.]]
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** The bard in the tavern will occasionally sing songs about your companions, either singularly or as a group, even the ones you haven't recruited.
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* IShallTauntYou: The "Vanguard" tree for Warriors focuses on various ways to verbally assault their foes and to exploit their being "[[StandardStatusEffects taunted]]". At the very minimum, taunting keeps the enemy heat on [[StoneWall the warrior]] instead of [[FragileSpeedster their]] [[SquishyWizard group-mates]].

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* IShallTauntYou: The "Vanguard" tree for Warriors focuses on various ways to verbally assault their foes and to exploit their being "[[StandardStatusEffects "[[StatusEffects taunted]]". At the very minimum, taunting keeps the enemy heat on [[StoneWall the warrior]] instead of [[FragileSpeedster their]] [[SquishyWizard group-mates]].
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** In the ''Jaws of Hakkon'' DLC, [[spoiler: you meet the First Inquisitor and your predecessor, Ameridan.]] Throughout the questline, you see the echoes of his adventures that linger to this day.
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** 'Collectables' like the oculara and landmarks never have different interactions depending on your character background or story revelations... even when you're an elf grabbing landmarks that are tributes to the Exalted March (against elves) or if you've optionally found the information that [[spoiler: oculara are the skulls of Tranquil recently and expressly killed for the purpose of finding the keystones. Even when you're a human mage and probably ''knew some of them.'']] For that matter, there's no explanation of why there are oculara in the Frostback Basin, since it's unlikely they were the original intended method of finding the keystones. Just new DLC area = more collectibles.
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* FightingAcrossTimeAndSpace: The finale of ''Trespasser'' [[spoiler:sees the Inquisitor's party chase after the ArcVillain Viddasala by hopping through multiple Eluvians, which are effectively ancient Elven teleportation devices scattered throughout the remotest corners of the world.]]
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** During In Hushed Whispers, [[spoiler: you are sent forward in time a year and by the end of the quest you are sent back, negating the new timeline you found yourself in. However, you still retain all the items and experience points you and your companions acquired during your time in the future. This is the first time that time travel has featured in the series so maybe it works differently in Thedas.]]
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* FertilityGod: Rilla of the Fireside is the Avvar goddess of "making babies." They appeal to her specifically when they're trying to have children.
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* HeroicSacrifice: During the quest "In Hushed Whispers", the Inquisitor and Dorian will be [[spoiler: thrown one year into a horrific BadFuture]] while the rest of the party is left behind. They are found imprisoned together with Leliana, mentioning that they are stuck with [[spoiler: a FateWorseThanDeath]]. At the end of the quest, [[spoiler: your party members and Liliana agree on performing a LastStand to keep you safe just long enough to get back into your time and save them and the world from the Ancient One.]]
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* FictionalCOnstellations: This game introduces Thedas' constellations, which are partially based on the religious leanings of ancient Tevinter, which at one time ruled the majority of the continent. They're utilized in a series of in-universe puzzles which lead the heroes to hidden treasure caches.

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* HeroOfAnotherStory: [[spoiler:The Hero of Ferelden, if they live after Origins, dissapear a few years ago without any reason. [[note]] At least as far as everyone, outside the Warden's chosed romance, is concerned. Apparently, this include the rest of the Grey Wardens (of course, we don't know if this will be just Hawke's warden ally choosing to mantain the Warden's mission hidden to any non-warden people or the mission is only knowned only by the wardens' high-command).[[/note]] The Inquisitor learns later that the Warden is in a mission to cure the Calling that all Grey Wardens suffer.]]

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* HeroOfAnotherStory: HeroOfAnotherStory:
** Through the War Table operations, you are able to send agents, members, and allies of the Inquisition on their own adventures in your name. This includes, but not limited to: the Bull's Chargers, Sutherland and Company, Ser Barris, the Grey Wardens, and so forth.
**
[[spoiler:The Hero of Ferelden, if they live after Origins, dissapear disappeared a few years ago without any reason. [[note]] At least as far as everyone, outside the Warden's chosed chosen romance, is concerned. Apparently, this include the rest of the Grey Wardens (of course, we don't know if this will be just Hawke's warden ally choosing to mantain the Warden's mission hidden to any non-warden people or the mission is only knowned only by the wardens' high-command).[[/note]] The Inquisitor learns later that the Warden is in a mission to cure the Calling that all Grey Wardens suffer.]]
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* KarmaHoudini: Cole's personal quest involves confronting a Templar [[spoiler:who was responsible for the original Cole starving to death through his negligence]]. Cole is ready to "kill him [[spoiler:back]]"; the Inquisitor can promptly promise to help with the killing, but Solas and Varric agree that this is out of the question and dismiss the possibility out of hand. The worst that can happen to him is [[spoiler:being shot at with an unloaded crossbow in order to teach Cole a valuable lesson about how Revenge Doesn't Make You Feel Better]]. The other option is [[spoiler:he gets spirit amnesia therapy, so he doesn't even ''remember'' what he did; admittedly, this is the path in which his contrition and remorse are verified and we're shown his FreudianExcuse]].

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* KarmaHoudini: Cole's personal quest involves confronting a Templar [[spoiler:who was responsible for the original Cole starving to death through his negligence]]. Cole is ready to "kill him [[spoiler:back]]"; the Inquisitor can promptly promise to help with the killing, but Solas and Varric agree that this is out of the question and dismiss the possibility out of hand. The worst that can happen to him is [[spoiler:being shot at with an unloaded crossbow in order to teach Cole a valuable lesson about how Revenge Doesn't Make You Feel Better]].[[VengeanceFeelsEmpty revenge doesn't make you feel better]]]]. The other option is [[spoiler:he gets spirit amnesia therapy, so he doesn't even ''remember'' what he did; admittedly, this is the path in which his contrition and remorse are verified and we're shown his FreudianExcuse]].

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* ItHasBeenAnHonor: Delivered to or by the Inquisitor and some companions before going to finish the BigBad.
** Also delivered by [[spoiler: Stroud]] if you choose to [[spoiler: leave him behind in the Fade]].

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* ItHasBeenAnHonor: ItHasBeenAnHonor:
**
Delivered to or by the Inquisitor and some companions before going to finish the BigBad.
** Also delivered Said by [[spoiler: Stroud]] [[spoiler:Stroud]] if you choose to [[spoiler: leave [[spoiler:leave him behind in the Fade]].Fade]].
** If Hawke is Diplomatic and [[spoiler:is not left behind in the Fade, this is their farewell statement to the Inquisitor.]]
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** The map of the valley between Haven and the Temple of Sacred Ashes is [[FogOfWar blank]] except for one small circle right at the Temple's entrance -- the spot where the Herald walked out of the Fade before passing out.
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* HeroOfAnotherStory: [[spoiler:The Hero of Ferelden, if they live after Origins, dissapear a few years ago, without a reason. [[note]] At least as far as everyone, outside the Warden's chosed romance, is concerned. Apparently, this include the rest of the Grey Wardens (of course, we don't know if this will be just Hawke's warden ally choosing to mantain the Warden's mission hidden to any non-warden people or the mission is only knowned only by the wardens' high-command).[[/note]] The Inquisitor learns later they are in a mission to cure the Calling that all Grey Wardens suffer.]]

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* HeroOfAnotherStory: [[spoiler:The Hero of Ferelden, if they live after Origins, dissapear a few years ago, ago without a any reason. [[note]] At least as far as everyone, outside the Warden's chosed romance, is concerned. Apparently, this include the rest of the Grey Wardens (of course, we don't know if this will be just Hawke's warden ally choosing to mantain the Warden's mission hidden to any non-warden people or the mission is only knowned only by the wardens' high-command).[[/note]] The Inquisitor learns later they are that the Warden is in a mission to cure the Calling that all Grey Wardens suffer.]]
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* HeroOfAnotherStory: [[spoiler:The Hero of Ferelden, if they live after Origins, dissapear a few years ago, without a reason. [[note]] At least as far as everyone, outside the Warden's chosed romance, is concerned. Apparently, this include the rest of the Grey Wardens (of course, we don't know if this will be just Hawke's warden ally choosing to mantain the Warden's mission hidden to any non-warden people or the mission is only knowned only by the wardens' high-command).[[/note]] The Inquisitor learns later they are in a mission to cure the Calling that all Grey Wardens suffer.]]

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