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*** ''Series/Fallout2024''(Executive producer)

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*** ''Series/Fallout2024''(Executive ''Series/Fallout2024'' (Executive producer)
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Todd Howard (born April 25, 1971) is the director of [[Creator/{{Bethesda}} Bethesda Game Studios]], serving as the executive producer on ''Franchise/TheElderScrolls'' and ''VideoGame/{{Fallout}}'' series.

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Todd Howard (born April 25, 1971) is the director of [[Creator/{{Bethesda}} Bethesda Game Studios]], serving as the executive producer on ''Franchise/TheElderScrolls'' and ''VideoGame/{{Fallout}}'' ''Franchise/{{Fallout}}'' series.



* ''VideoGame/{{Fallout}}'' franchise:

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* ''VideoGame/{{Fallout}}'' ''Franchise/{{Fallout}}'' franchise:
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*** ''Series/Fallout2024''(Executive producer)
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Adding Misblamed per previous edit.


Tends to be characterized by Bethesda fan communities as something of an [[CloudCuckoolander endearing-but-odd]] boss along the lines of a [[Series/TheOfficeUS Michael Scott]] who ''desperately'' wants you to buy multiple copies of each Bethesda game (''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' in particular) to the point of [[MemeticMutation becoming a meme himself.]] Expect him to be blamed personally for anything that goes wrong in a Bethesda game (or anywhere else).

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Tends to be characterized by Bethesda fan communities as something of an [[CloudCuckoolander endearing-but-odd]] boss along the lines of a [[Series/TheOfficeUS Michael Scott]] who ''desperately'' wants you to buy multiple copies of each Bethesda game (''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' in particular) to the point of [[MemeticMutation becoming a meme himself.]] Expect him to be [[{{Misblamed}} blamed personally personally]] for anything that goes wrong in a Bethesda game (or anywhere else).
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Scapegoat Creator is being merged with Misblamed, per TRS


Tends to be characterized by Bethesda fan communities as something of an [[CloudCuckoolander endearing-but-odd]] boss along the lines of a [[Series/TheOfficeUS Michael Scott]] who ''desperately'' wants you to buy multiple copies of each Bethesda game (''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' in particular) to the point of [[MemeticMutation becoming a meme himself.]] Expect him to [[ScapegoatCreator be blamed personally]] for anything that goes wrong in a Bethesda game (or anywhere else).

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Tends to be characterized by Bethesda fan communities as something of an [[CloudCuckoolander endearing-but-odd]] boss along the lines of a [[Series/TheOfficeUS Michael Scott]] who ''desperately'' wants you to buy multiple copies of each Bethesda game (''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' in particular) to the point of [[MemeticMutation becoming a meme himself.]] Expect him to [[ScapegoatCreator be blamed personally]] personally for anything that goes wrong in a Bethesda game (or anywhere else).
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Howard joined Bethesda in 1994, initially working on the studio's licensed ''Franchise/{{Terminator}}'' games - ''[[VideoGame/TerminatorFutureShock Future Shock]]'' and ''Skynet''. He moved to the ''Elder Scrolls'' series starting with the CD release of ''[[VideoGame/TheElderScrollsArena Arena]]'', then as a designer for ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', and finally project lead of ''[[VideoGame/TheElderScrollsAdventuresRedguard Redguard]]'' and ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. He was promoted to executive director with the release of ''Morrowind''[='s=] ''Bloodmoon'' expansion pack. When Bethesda acquired the ''Fallout'' series from Creator/InterplayEntertainment, Howard was appointed executive director of that series as well.

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Howard joined Bethesda in 1994, initially working as an intern on the studio's licensed ''Franchise/{{Terminator}}'' games - ''[[VideoGame/TerminatorFutureShock Future Shock]]'' and ''Skynet''. He moved to the ''Elder Scrolls'' series starting with the CD release of ''[[VideoGame/TheElderScrollsArena Arena]]'', then as a designer for ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', and finally project lead of ''[[VideoGame/TheElderScrollsAdventuresRedguard Redguard]]'' and ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. He was promoted to executive director with the release of ''Morrowind''[='s=] ''Bloodmoon'' expansion pack. When Bethesda acquired the ''Fallout'' series from Creator/InterplayEntertainment, Howard was appointed executive director of that series as well.
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Tends to be characterized by Bethesda fan communities as something of an [[CloudCuckoolander endearing-but-odd]] boss along the lines of a [[Series/TheOfficeUS Michael Scott]] who ''desperately'' wants you to buy multiple copies of each Bethesda game (''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' in particular) to the point of [[MemeticMutation becoming a meme himself.]] Expect him to be blamed personally for anything that goes wrong in a Bethesda game (or anywhere else).

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Tends to be characterized by Bethesda fan communities as something of an [[CloudCuckoolander endearing-but-odd]] boss along the lines of a [[Series/TheOfficeUS Michael Scott]] who ''desperately'' wants you to buy multiple copies of each Bethesda game (''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' in particular) to the point of [[MemeticMutation becoming a meme himself.]] Expect him to [[ScapegoatCreator be blamed personally personally]] for anything that goes wrong in a Bethesda game (or anywhere else).
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Proper link resolving a redirect


Tends to be characterized by Bethesda fan communities as something of an [[CloudCuckoolander endearing-but-odd]] boss along the lines of a [[Series/TheOfficeUS Michael Scott]] who ''desperately'' wants you to buy multiple copies of each Bethesda game (VideoGame/{{Skyrim}} in particular) to the point of [[MemeticMutation becoming a meme himself.]] Expect him to be blamed personally for anything that goes wrong in a Bethesda game (or anywhere else).

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Tends to be characterized by Bethesda fan communities as something of an [[CloudCuckoolander endearing-but-odd]] boss along the lines of a [[Series/TheOfficeUS Michael Scott]] who ''desperately'' wants you to buy multiple copies of each Bethesda game (VideoGame/{{Skyrim}} (''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' in particular) to the point of [[MemeticMutation becoming a meme himself.]] Expect him to be blamed personally for anything that goes wrong in a Bethesda game (or anywhere else).
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Tends to be characterized by Bethesda fan communities as something of an [[CloudCuckoolander endearing-but-odd]] boss along the lines of a [[Series/TheOfficeUS Michael Scott]] who ''desperately'' wants you to buy multiple copies of each Bethesda game, to the point of [[MemeticMutation becoming a meme himself]] ("Goddammit Todd..." in particular).

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Tends to be characterized by Bethesda fan communities as something of an [[CloudCuckoolander endearing-but-odd]] boss along the lines of a [[Series/TheOfficeUS Michael Scott]] who ''desperately'' wants you to buy multiple copies of each Bethesda game, game (VideoGame/{{Skyrim}} in particular) to the point of [[MemeticMutation becoming a meme himself]] ("Goddammit Todd..." himself.]] Expect him to be blamed personally for anything that goes wrong in particular).
a Bethesda game (or anywhere else).
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Howard joined Bethesda in 1994, initially working on the studio's licensed ''Franchise/{{Terminator}}'' games - ''Future Shock'' and ''Skynet''. He moved to the ''Elder Scrolls'' series starting with the CD release of ''[[VideoGame/TheElderScrollsArena Arena]]'', then as a designer for ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', and finally project lead of ''[[VideoGame/TheElderScrollsAdventuresRedguard Redguard]]'' and ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. He was promoted to executive director with the release of ''Morrowind''[='s=] ''Bloodmoon'' expansion pack. When Bethesda acquired the ''Fallout'' series from Creator/InterplayEntertainment, Howard was appointed executive director of that series as well.

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Howard joined Bethesda in 1994, initially working on the studio's licensed ''Franchise/{{Terminator}}'' games - ''Future Shock'' ''[[VideoGame/TerminatorFutureShock Future Shock]]'' and ''Skynet''. He moved to the ''Elder Scrolls'' series starting with the CD release of ''[[VideoGame/TheElderScrollsArena Arena]]'', then as a designer for ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', and finally project lead of ''[[VideoGame/TheElderScrollsAdventuresRedguard Redguard]]'' and ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. He was promoted to executive director with the release of ''Morrowind''[='s=] ''Bloodmoon'' expansion pack. When Bethesda acquired the ''Fallout'' series from Creator/InterplayEntertainment, Howard was appointed executive director of that series as well.
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--> ''"..live another life, in another world..."''
---> Todd's motto for Bethesda games

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--> ''"..live -> ''"Live another life, in another world..."''
---> --> Todd's motto for Bethesda games

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[[quoteright:330:https://static.tvtropes.org/pmwiki/pub/images/330px_todd_howard_gamelab_2018_41230874350_cropped.jpg]]
[[caption-width-right:330:Howard in 2018]]

--> ''"..live another life, in another world..."''
---> Todd's motto for Bethesda games



Tends to be characterized by Bethesda fan communities as something of an [[CloudCuckoolander endearing-but-odd]] boss along the lines of a [[Series/TheOfficeUS Michael Scott]] who ''desperately'' wants you to buy multiple copies of each Bethesda game, to the point of [[MemeticMutation becoming a meme himself]] ("Goddammit Todd..." in particular).

Frequently a LyingCreator, particularly in regards to ''The Elder Scrolls'' series. Fans have come to learn that the more aggressively he denies that another game in the series is being worked on, the closer an official announcement of that game likely is.



* ''Franchise/TheElderScrolls'':

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* ''Franchise/TheElderScrolls'':''Franchise/TheElderScrolls'' franchise:



*** ''VideoGame/TheElderScrollsAdventuresRedguard'' (Project Lead)

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*** ''VideoGame/TheElderScrollsAdventuresRedguard'' (Project Lead)Lead)
* ''VideoGame/{{Fallout}}'' franchise:
** Main Series:
*** ''VideoGame/{{Fallout 3}}'' (Executive Director)
*** ''VideoGame/{{Fallout 4}}'' (Executive Director)
** Spin-Offs:
*** ''VideoGame/{{Fallout 76}}'' (Executive Director)
* ''VideoGame/{{Starfield}}'' (Executive Director)

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Added DiffLines:

Todd Howard (born April 25, 1971) is the director of [[Creator/{{Bethesda}} Bethesda Game Studios]], serving as the executive producer on ''Franchise/TheElderScrolls'' and ''VideoGame/{{Fallout}}'' series.

Howard joined Bethesda in 1994, initially working on the studio's licensed ''Franchise/{{Terminator}}'' games - ''Future Shock'' and ''Skynet''. He moved to the ''Elder Scrolls'' series starting with the CD release of ''[[VideoGame/TheElderScrollsArena Arena]]'', then as a designer for ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', and finally project lead of ''[[VideoGame/TheElderScrollsAdventuresRedguard Redguard]]'' and ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. He was promoted to executive director with the release of ''Morrowind''[='s=] ''Bloodmoon'' expansion pack. When Bethesda acquired the ''Fallout'' series from Creator/InterplayEntertainment, Howard was appointed executive director of that series as well.

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!!Credits:

* ''Franchise/TheElderScrolls'':
** Main Series:
*** ''VideoGame/TheElderScrollsArena'' (Unknown Role)
*** ''VideoGame/TheElderScrollsIIDaggerfall'' (Designer)
*** ''VideoGame/TheElderScrollsIIIMorrowind'' (Project Lead)
*** ''VideoGame/TheElderScrollsIVOblivion'' (Executive Director)
*** ''VideoGame/TheElderScrollsVSkyrim'' (Executive Director)
*** ''The Elder Scrolls VI'' (TBA) (Executive Director)
** Spin-Offs:
*** ''VideoGame/TheElderScrollsAdventuresRedguard'' (Project Lead)

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