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The studio worked on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics-based ''VideoGame/{{Injustice|GodsAmongUs}}'' each time until ''VideoGame/Mortal Kombat 11 in 2019.

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The studio worked on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics-based ''VideoGame/{{Injustice|GodsAmongUs}}'' each time until ''VideoGame/Mortal Kombat 11 Kombat11'' in 2019.
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The studio currently works on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics-based ''VideoGame/{{Injustice|GodsAmongUs}}'' each time.

to:

The studio currently works worked on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics-based ''VideoGame/{{Injustice|GodsAmongUs}}'' each time.time until ''VideoGame/Mortal Kombat 11 in 2019.
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* PlotIrrelevantVillain: This kind of character becomes a pre-order bonus in ''Mortal Kombat X'' and ''Injustice 2''. Averted with ''11'', whose PreOrderBonus villian character actually plays a role in the story.

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* PlotIrrelevantVillain: This kind of character becomes a pre-order bonus in ''Mortal Kombat X'' and ''Injustice 2''. Averted with ''11'', whose PreOrderBonus villian Villain character actually plays a role in the entire story.
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* ArtisticLicenseGunSafety: The studio tends to follow the RuleOfCool more than proper firearm etiquette.
** ''Franchise/MortalKombat''.
*** Stryker fires his weapon into the air and then [[GunTwirling twirls it before holstering it]] in one of his victory poses. And this guy is actually a police officer.
*** Cassie and Erron Black are just as bad in ''X'' (Erron’s TheGunslinger so his twirling his guns around is somewhat expected, while Cassie tends to ignore the [[UsefulNotes/GunSafety third rule of gun safety]] and she is ''in the military'').
**** Cassie’s even worse in ''11'', twirling guns in her intros ''as she loads them'' and shooting them wildly in one of her victory outros.
** ''VideoGame/InjusticeGodsAmongUs''
*** More or less averted with Deathstroke and Deadshot, who are only shown loading, holstering, and aiming their guns in their intros, and they tend to use lethal methods at all times. Played straight with Deadshot’s Super Move and victory outro.
*** Also played straight with Red Hood in ''VideoGame/Injustice2'', who twirls his guns and ''fires them into the air''.

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* GuestFighter: A DLC mainstay in [=NetherRealm=] games since day one. With the exception of the ''Mortal Kombat'' characters in the ''Injustice'' series and [[VideoGame/GodOfWar Kratos]] in ''Mortal Kombat 9'', [=NetherRealm=]'s choices of guest fighters are all sourced from American non-video game pop culture.

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* GuestFighter: A DLC mainstay in [=NetherRealm=] games since day one. With Each game of theirs will include at least one appearance by a famous pop-culture icon:
** ''VideoGame/MortalKombat9'': Kratos from
the exception ''VideoGame/GodOfWar'' series (exclusive to the Sony versions of the game), and Freddy Krueger of the ''Franchise/ANightmareOnElmStreet'' horror movie franchise.
** ''VideoGame/InjusticeGodsAmongUs'': The only non-DC Comics character on the roster is none other than ''Franchise/MortalKombat''[='=]s own [[SeriesMascot Scorpion]].
** ''VideoGame/MortalKombatX'' returns to the well of horror icons: Jason Voorhes of ''Franchise/FridayThe13th'', Leatherface of ''Film/TheTexasChainsawMassacre'', a Xenomorph from the ''Franchise/{{Alien}}'' franchise, and its eternal rival the Franchise/{{Predator}}.
** ''VideoGame/Injustice2'': In addition to
''Mortal Kombat'' Kombat''[='=]s Sub-Zero and Raiden, fellow comic book characters in ComicBook/{{Hellboy}} and the ''Injustice'' series and [[VideoGame/GodOfWar Kratos]] Franchise/TeenageMutantNinjaTurtles join in ''Mortal Kombat 9'', [=NetherRealm=]'s choices of guest fighters are all sourced on the fun.
** ''VideoGame/MortalKombat11'' features [[Franchise/{{Terminator}} the T-800]], borrowing
from American non-video game pop culture.its appearance in ''Film/TerminatorDarkFate'', ComicBook/TheJoker, returning the favor for the ''MK'' guests in ''Injustice'', Creator/{{Todd McFarlane}}'s ComicBook/{{Spawn}}, Franchise/RoboCop, and Franchise/{{Rambo}}.



* PlotIrrelevantVillain: This kind of character becomes a pre-order bonus in ''Mortal Kombat X'' and ''Injustice 2''.

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* PlotIrrelevantVillain: This kind of character becomes a pre-order bonus in ''Mortal Kombat X'' and ''Injustice 2''. Averted with ''11'', whose PreOrderBonus villian character actually plays a role in the story.



* UpdatedRerelease: If you don't like paying separately for DLC, just wait about a year after each [=NetherRealm=] console game drops, and they'll put out a GameOfTheYearEdition with all the extra content available on-disc from the start, along with a few little extras. In ''Injustice'''s case, the ''Ultimate Edition'' was also an opportunity to port the game to new systems, namely the [=PlayStation=] 4 and UsefulNotes/{{PlayStation Vita}}.

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* UpdatedRerelease: If you don't like paying separately for DLC, just wait about a year after each [=NetherRealm=] console game drops, and they'll put out a GameOfTheYearEdition with all the extra content available on-disc from the start, along with a few little extras. In ''Injustice'''s case, the ''Ultimate Edition'' was also an opportunity to port the game to new systems, namely the [=PlayStation=] 4 UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/{{PlayStation Vita}}.UsefulNotes/PlayStationVita. ''11''[='=]s ''Ultimate'' edition serves the same purpose of porting the game to the UsefulNotes/PlayStation5 and UsefulNotes/XboxSeriesXAndS, with a free upgrade offered to current owners of the game.
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They also used to be criticized for poor, laggy netcode, but this was amended with the ''XL'' update for ''VideoGame/MortalKombatX'' and their online play has been held in high esteem ever since, being a key factor in the selection of ''VideoGame/MortalKombat11'' as a headlining game on the EVO Online 2020 game lineup after it initially got snubbed out of the intended offline EVO 2020 lineup that was cancelled by the [[UsefulNotes/CoronavirusDisease2019Pandemic COVID-19 pandemic]]. [[https://www.youtube.com/watch?v=7jb0FOcImdg They even gave a GDC talk about it.]]

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They also used to be criticized for poor, laggy netcode, but this was amended with the ''XL'' update for ''VideoGame/MortalKombatX'' and their online play has been held in high esteem ever since, being a key factor in the selection of ''VideoGame/MortalKombat11'' as a headlining game on the EVO Online 2020 game lineup after it initially got snubbed out of the intended offline EVO 2020 lineup that was cancelled by the [[UsefulNotes/CoronavirusDisease2019Pandemic COVID-19 pandemic]].since. [[https://www.youtube.com/watch?v=7jb0FOcImdg They even gave a GDC talk about it.]]
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Several edits.


[=NetherRealm=] Studio is an American video game developer based in UsefulNotes/{{Chicago}}. After [[Creator/MidwayGames Midway]] filed for bankruptcy, its assets for Midway Games Chicago were purchased by Creator/WarnerBrosInteractiveEntertainment. After a brief spell under the name WB Games Chicago, this newly owned property would eventually become [=NetherRealm=] Studios in 2010. The studio comprises many ''Franchise/MortalKombat'' veterans and is led by the series' co-creator Creator/EdBoon.

to:

[=NetherRealm=] Studio Studios is an American video game developer based in UsefulNotes/{{Chicago}}. After [[Creator/MidwayGames Midway]] filed for bankruptcy, its assets for Midway Games Chicago were purchased by Creator/WarnerBrosInteractiveEntertainment. After a brief spell under the name WB Games Chicago, this newly owned property would eventually become [=NetherRealm=] Studios in 2010. The studio comprises many ''Franchise/MortalKombat'' veterans and is led by the series' co-creator Creator/EdBoon.



As such, their games tend to be divisive in the general UsefulNotes/FightingGameCommunity, but this hasn't crippled their popularity - in terms of sales figures, they're second only to ''VideoGame/SuperSmashBros''

They also used to be criticised for poor, laggy netcode, but this was amended with the XL update for ''VideoGame/MortalKombatX'' and their online play has been held in high esteem ever since, being a key factor in the selection of ''VideoGame/MortalKombat11'' as a headlining game on the EVO Online 2020 game lineup after it initially got snubbed out of the intended offline EVO 2020 lineup that was cancelled by the coronavirus pandemic. [[https://www.youtube.com/watch?v=7jb0FOcImdg They even gave a GDC talk about it.]]

The studio currently works on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics-based ''[[VideoGame/InjusticeGodsAmongUs Injustice]]'' each time.

to:

As such, their games tend to be divisive in the general UsefulNotes/FightingGameCommunity, but this hasn't crippled their popularity - popularity; in terms of sales figures, they're second only to ''VideoGame/SuperSmashBros''

They also used to be criticised criticized for poor, laggy netcode, but this was amended with the XL ''XL'' update for ''VideoGame/MortalKombatX'' and their online play has been held in high esteem ever since, being a key factor in the selection of ''VideoGame/MortalKombat11'' as a headlining game on the EVO Online 2020 game lineup after it initially got snubbed out of the intended offline EVO 2020 lineup that was cancelled by the coronavirus pandemic.[[UsefulNotes/CoronavirusDisease2019Pandemic COVID-19 pandemic]]. [[https://www.youtube.com/watch?v=7jb0FOcImdg They even gave a GDC talk about it.]]

The studio currently works on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics-based ''[[VideoGame/InjusticeGodsAmongUs Injustice]]'' ''VideoGame/{{Injustice|GodsAmongUs}}'' each time.



* ''[[VideoGame/MortalKombat9 Mortal Kombat]]'' (2011)

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* ''[[VideoGame/MortalKombat9 Mortal Kombat]]'' ''Franchise/MortalKombat'' (2011 onward)
** ''VideoGame/{{Mortal Kombat|9}}''
(2011)
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* GuestFighter: A DLC mainstay in [=NetherRealm=] games since day one. With the exception of the ''Mortal Kombat'' characters in the ''Injustice'' series, [=NetherRealm=]'s choices of guest fighters are all pulled from American non-video game pop culture.

to:

* GuestFighter: A DLC mainstay in [=NetherRealm=] games since day one. With the exception of the ''Mortal Kombat'' characters in the ''Injustice'' series, series and [[VideoGame/GodOfWar Kratos]] in ''Mortal Kombat 9'', [=NetherRealm=]'s choices of guest fighters are all pulled sourced from American non-video game pop culture.
Is there an issue? Send a MessageReason:
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The studio currently works on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics based ''[[VideoGame/InjusticeGodsAmongUs Injustice]]'' each time.

to:

The studio currently works on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics based Creator/DCComics-based ''[[VideoGame/InjusticeGodsAmongUs Injustice]]'' each time.



* GuestFighter: A DLC mainstay in [=NetherRealm=] games since day one.

to:

* GuestFighter: A DLC mainstay in [=NetherRealm=] games since day one. With the exception of the ''Mortal Kombat'' characters in the ''Injustice'' series, [=NetherRealm=]'s choices of guest fighters are all pulled from American non-video game pop culture.
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[=NetherRealm=] Studio is an American video game developer based in UsefulNotes/{{Chicago}}. After [[Creator/MidwayGames Midway]] filed for bankruptcy, its assets for Midway Games Chicago were purchased by Creator/WarnerBros After a brief spell under the name WB Games Chicago, this newly owned property would eventually become [=NetherRealm=] Studios in 2010. The studio comprises many ''Franchise/MortalKombat'' veterans and is led by the series' co-creator Creator/EdBoon.

to:

[=NetherRealm=] Studio is an American video game developer based in UsefulNotes/{{Chicago}}. After [[Creator/MidwayGames Midway]] filed for bankruptcy, its assets for Midway Games Chicago were purchased by Creator/WarnerBros Creator/WarnerBrosInteractiveEntertainment. After a brief spell under the name WB Games Chicago, this newly owned property would eventually become [=NetherRealm=] Studios in 2010. The studio comprises many ''Franchise/MortalKombat'' veterans and is led by the series' co-creator Creator/EdBoon.



They also used to be criticised for poor, laggy netcode, but this was amended with the XL update for ''VideoGame/MortalKombatX'' and their online play has been held in high esteem ever since, being a key factor in ''VideoGame/MortalKombat11'' being chosen as a headlining game on the EVO Online 2020 game lineup after it initially got snubbed out of the intended offline EVO 2020 lineup that was cancelled by the coronavirus pandemic. [[https://www.youtube.com/watch?v=7jb0FOcImdg They even gave a GDC talk about it.]]

to:

They also used to be criticised for poor, laggy netcode, but this was amended with the XL update for ''VideoGame/MortalKombatX'' and their online play has been held in high esteem ever since, being a key factor in the selection of ''VideoGame/MortalKombat11'' being chosen as a headlining game on the EVO Online 2020 game lineup after it initially got snubbed out of the intended offline EVO 2020 lineup that was cancelled by the coronavirus pandemic. [[https://www.youtube.com/watch?v=7jb0FOcImdg They even gave a GDC talk about it.]]



* DescendedCreator: Ed Boon still provides Scorpion's iconic "'''[[CatchPhrase GET OVER HERE!/COME HERE!!!]]'''", even though the role has been [[TheOtherDarrin Darrin'd]] to Creator/PatrickSeitz and later Ron Yuan. Even when the games are dubbed in other languages (as was the case with ''Injustice'' and ''MKX''), the line is ''retained'' [[NonDUbbedGrunts in its original form]].

to:

* DescendedCreator: Ed Boon still provides Scorpion's iconic "'''[[CatchPhrase GET OVER HERE!/COME HERE!!!]]'''", even though the role has been [[TheOtherDarrin Darrin'd]] to Creator/PatrickSeitz and later Ron Yuan. Even when the games are dubbed in other languages (as was the case with ''Injustice'' and ''MKX''), the line is ''retained'' [[NonDUbbedGrunts [[NonDubbedGrunts in its original form]].
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They also used to be criticised for poor, laggy netcode, but this was amended with the XL update for ''VideoGame/MortalKombatX'' and their online play has been held in high esteem ever since. [[https://www.youtube.com/watch?v=7jb0FOcImdg They even gave a GDC talk about it.]]

to:

They also used to be criticised for poor, laggy netcode, but this was amended with the XL update for ''VideoGame/MortalKombatX'' and their online play has been held in high esteem ever since.since, being a key factor in ''VideoGame/MortalKombat11'' being chosen as a headlining game on the EVO Online 2020 game lineup after it initially got snubbed out of the intended offline EVO 2020 lineup that was cancelled by the coronavirus pandemic. [[https://www.youtube.com/watch?v=7jb0FOcImdg They even gave a GDC talk about it.]]



* DescendedCreator: Ed Boon still provides Scorpion's iconic "'''[[CatchPhrase GET OVER HERE!/COME HERE!!!]]'''", even though the role has been [[TheOtherDarrin Darrin'd]] to Creator/PatrickSeitz and later Ron Yuan. Even when the games are dubbed in other languages (as was the case with ''Injustice'' and ''MKX''), the line is ''retained'' in its original form.
* GuestFighter: A mainstay in [=NetherRealm=] games since day one.

to:

* DescendedCreator: Ed Boon still provides Scorpion's iconic "'''[[CatchPhrase GET OVER HERE!/COME HERE!!!]]'''", even though the role has been [[TheOtherDarrin Darrin'd]] to Creator/PatrickSeitz and later Ron Yuan. Even when the games are dubbed in other languages (as was the case with ''Injustice'' and ''MKX''), the line is ''retained'' [[NonDUbbedGrunts in its original form.
form]].
* GuestFighter: A DLC mainstay in [=NetherRealm=] games since day one.



* PlotIrrelevantVillain: This kind of character becomes a pre-order bonus in MKX and Injustice 2.

to:

* PlotIrrelevantVillain: This kind of character becomes a pre-order bonus in MKX ''Mortal Kombat X'' and Injustice 2.''Injustice 2''.
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[[caption-width-right:350:'''GET OVER HERE AND PLAY OUR GAMES!''']]

to:

[[caption-width-right:350:'''GET [[caption-width-right:280:'''GET OVER HERE AND PLAY OUR GAMES!''']]
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[[caption-width-right:350:'''GET OVER HERE AND PLAY OUR GAMES!''']]
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* PlayingAgainstType: Boon wants the studio to develop games outside the ''Mortal Kombat'' universe. This desire was first realized with the release of VideoGame/InjusticeGodsAmongUs.

to:

* PlayingAgainstType: Boon wants the studio to develop games outside the ''Mortal Kombat'' universe. This desire was first realized with the release of VideoGame/InjusticeGodsAmongUs.''VideoGame/InjusticeGodsAmongUs''.
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* UpdatedRerelease: If you don't like paying separately for DLC, just wait about a year after each [=NetherRealm=] console game drops, and they'll put out a deluxe edition with all the extra content available on-disc from the start, along with a few little extras. In ''Injustice'''s case, the ''Ultimate Edition'' was also an opportunity to port the game to new systems, namely the [=PlayStation=] 4 and UsefulNotes/{{PlayStation Vita}}.

to:

* UpdatedRerelease: If you don't like paying separately for DLC, just wait about a year after each [=NetherRealm=] console game drops, and they'll put out a deluxe edition GameOfTheYearEdition with all the extra content available on-disc from the start, along with a few little extras. In ''Injustice'''s case, the ''Ultimate Edition'' was also an opportunity to port the game to new systems, namely the [=PlayStation=] 4 and UsefulNotes/{{PlayStation Vita}}.
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* PlayingAgainstType: Boon wants the studio to develop games outside the ''Mortal Kombat'' universe.

to:

* PlayingAgainstType: Boon wants the studio to develop games outside the ''Mortal Kombat'' universe. This desire was first realized with the release of VideoGame/InjusticeGodsAmongUs.
Is there an issue? Send a MessageReason:
None


* PlotIrrelevantVillain: This kind of character becomes a pre-order bonus since MKX.

to:

* PlotIrrelevantVillain: This kind of character becomes a pre-order bonus since MKX.in MKX and Injustice 2.
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[=NetherRealm=] Studio is an American video game developer based in UsefulNotes/{{Chicago}}. After [[Creator/MidwayGames Midway]] filed for bankruptcy, its assets for Midway Games Chicago were purchased by Creator/WarnerBros After a brief spell under the name WB Games Chicago, this newly owned property would eventually become [=NetherRealm=] Studios in 2010. The studio comprises many ''Franchise/MortalKombat'' veterans and is led by the series' co-creator Ed Boon.

to:

[=NetherRealm=] Studio is an American video game developer based in UsefulNotes/{{Chicago}}. After [[Creator/MidwayGames Midway]] filed for bankruptcy, its assets for Midway Games Chicago were purchased by Creator/WarnerBros After a brief spell under the name WB Games Chicago, this newly owned property would eventually become [=NetherRealm=] Studios in 2010. The studio comprises many ''Franchise/MortalKombat'' veterans and is led by the series' co-creator Ed Boon.
Creator/EdBoon.
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* DescendedCreator: Ed Boon still provides Scorpion's iconic "'''[[CatchPhrase GET OVER HERE!/COME HERE!!!]]'''", even though the role has been [[TheOtherDarrin Darrin'd]] to Creator/PatrickSeitz. Even when the games are dubbed in other languages (as was the case with ''Injustice'' and ''MKX''), the line is ''retained'' in its original form.

to:

* DescendedCreator: Ed Boon still provides Scorpion's iconic "'''[[CatchPhrase GET OVER HERE!/COME HERE!!!]]'''", even though the role has been [[TheOtherDarrin Darrin'd]] to Creator/PatrickSeitz.Creator/PatrickSeitz and later Ron Yuan. Even when the games are dubbed in other languages (as was the case with ''Injustice'' and ''MKX''), the line is ''retained'' in its original form.

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[[quoteright:226:https://static.tvtropes.org/pmwiki/pub/images/Netherrealm_Studios_523.jpg]]
'''[=NetherRealm=]''' '''Studios''' is an American video game developer based in UsefulNotes/{{Chicago}}.

After [[Creator/MidwayGames Midway]] filed for bankruptcy, its assets for Midway Games Chicago were purchased by Creator/WarnerBros After a brief spell under the name WB Games Chicago, this newly owned property would eventually become [=NetherRealm=] Studios in 2010. The studio comprises many ''Franchise/MortalKombat'' veterans and is led by the series' co-creator Ed Boon.

to:

[[quoteright:226:https://static.[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/Netherrealm_Studios_523.jpg]]
'''[=NetherRealm=]''' '''Studios'''
org/pmwiki/pub/images/netherrealm_studios_logo.png]]
[=NetherRealm=] Studio
is an American video game developer based in UsefulNotes/{{Chicago}}.

UsefulNotes/{{Chicago}}. After [[Creator/MidwayGames Midway]] filed for bankruptcy, its assets for Midway Games Chicago were purchased by Creator/WarnerBros After a brief spell under the name WB Games Chicago, this newly owned property would eventually become [=NetherRealm=] Studios in 2010. The studio comprises many ''Franchise/MortalKombat'' veterans and is led by the series' co-creator Ed Boon.
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*** A mobile spinoff by the same name.

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*** A mobile spinoff by the same name.name, later re-branded as simply ''Mortal Kombat'' with the release of ''Mortal Kombat 11''.

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Rewrote the description not to be a total duct-taped mess.


The studio's first outing, ''VideoGame/MortalKombat9'' in 2011, a reboot of the ''Mortal Kombat'' franchise, marked a return to form for the series that was praised by critics and fans alike. Boon expressed [=NetherRealm's=] desire not only to develop future ''Mortal Kombat'' titles, but also to branch out into new franchises. Their next effort was ''VideoGame/InjusticeGodsAmongUs'', a fighting game starring Creator/{{DC|Comics}} characters, and as with ''[=MK9=]'', was both a critical and commercial smash. Their next major release is ''VideoGame/MortalKombatX'', which continues the story line 25 years past the events of ''9'' and their first offering for the UsefulNotes/PlayStation4 and UsefulNotes/XboxOne. In 2015, they also released ''WWE Immortals'', a fantastical WWE fighting game for mobile devices that shares game mechanics as the ''Injustice'' mobile offering. They released ''VideoGame/Injustice2'' in 2017 that will be followed by ''VideoGame/MortalKombat11'' in 2019.

to:

Largely a FightingGame studio, they debuted with the critically acclaimed and hugely successful ''VideoGame/MortalKombat9''. The studio's first outing, ''VideoGame/MortalKombat9'' in 2011, a reboot studio has developed something of a SignatureStyle, with fast-paced, heavy-hitting gameplay, superb production values, and massive amounts of single-player content. At the ''Mortal Kombat'' franchise, marked a return to form same time, though, they've faced criticism for stilted animations, perceived "casual" gameplay, and being quick to drop support for a game when their next one is released.

As such, their games tend to be divisive in
the series that was praised by critics and fans alike. Boon expressed [=NetherRealm's=] desire not general UsefulNotes/FightingGameCommunity, but this hasn't crippled their popularity - in terms of sales figures, they're second only to develop future ''Mortal Kombat'' titles, but ''VideoGame/SuperSmashBros''

They
also used to branch out into new franchises. Their next effort be criticised for poor, laggy netcode, but this was ''VideoGame/InjusticeGodsAmongUs'', a fighting game starring Creator/{{DC|Comics}} characters, and as amended with ''[=MK9=]'', was both a critical and commercial smash. Their next major release is ''VideoGame/MortalKombatX'', which continues the story line 25 years past the events of ''9'' XL update for ''VideoGame/MortalKombatX'' and their first offering for the UsefulNotes/PlayStation4 and UsefulNotes/XboxOne. In 2015, they also released ''WWE Immortals'', a fantastical WWE fighting game for mobile devices that shares game mechanics as the ''Injustice'' mobile offering. online play has been held in high esteem ever since. [[https://www.youtube.com/watch?v=7jb0FOcImdg They released ''VideoGame/Injustice2'' in 2017 that will be followed by ''VideoGame/MortalKombat11'' in 2019.
even gave a GDC talk about it.]]

The studio currently works on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics based ''[[VideoGame/InjusticeGodsAmongUs Injustice]]'' each time.
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The studio's first outing, ''VideoGame/MortalKombat9'' in 2011, a reboot of the ''Mortal Kombat'' franchise, marked a return to form for the series that was praised by critics and fans alike. Boon expressed [=NetherRealm's=] desire not only to develop future ''Mortal Kombat'' titles, but also to branch out into new franchises. Their next effort was ''VideoGame/InjusticeGodsAmongUs'', a fighting game starring Creator/{{DC|Comics}} characters, and as with ''[=MK9=]'', was both a critical and commercial smash. Their next major release is ''VideoGame/MortalKombatX'', which continues the story line 25 years past the events of ''9'' and their first offering for the UsefulNotes/PlayStation4 and UsefulNotes/XboxOne. In 2015, they also released ''WWE Immortals'', a fantastical WWE fighting game for mobile devices that shares game mechanics as the ''Injustice'' mobile offering.

to:

The studio's first outing, ''VideoGame/MortalKombat9'' in 2011, a reboot of the ''Mortal Kombat'' franchise, marked a return to form for the series that was praised by critics and fans alike. Boon expressed [=NetherRealm's=] desire not only to develop future ''Mortal Kombat'' titles, but also to branch out into new franchises. Their next effort was ''VideoGame/InjusticeGodsAmongUs'', a fighting game starring Creator/{{DC|Comics}} characters, and as with ''[=MK9=]'', was both a critical and commercial smash. Their next major release is ''VideoGame/MortalKombatX'', which continues the story line 25 years past the events of ''9'' and their first offering for the UsefulNotes/PlayStation4 and UsefulNotes/XboxOne. In 2015, they also released ''WWE Immortals'', a fantastical WWE fighting game for mobile devices that shares game mechanics as the ''Injustice'' mobile offering. \n They released ''VideoGame/Injustice2'' in 2017 that will be followed by ''VideoGame/MortalKombat11'' in 2019.
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* PlotIrrelevantVillain: This kind of character becomes a pre-order bonus since MKX.
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** ''VideoGame/MortalKombat11'' (2019)

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The studio's first outing, ''VideoGame/MortalKombat9'' in 2011, a reboot of the ''Mortal Kombat'' franchise, marked a return to form for the series that was praised by critics and fans alike. Boon expressed [=NetherRealm's=] desire not only to develop future ''Mortal Kombat'' titles, but also to branch out into new franchises. Their next effort was ''VideoGame/InjusticeGodsAmongUs'', a fighting game starring [[Creator/DCComics DC]] characters, and as with ''[=MK9=]'', was both a critical and commercial smash. Their next major release is ''VideoGame/MortalKombatX'', which continues the story line 25 years past the events of ''9'' and their first offering for the [=PS4=] and [=XBOX One=]. In 2015, they also released ''WWE Immortals'', a fantastical WWE fighting game for mobile devices that shares game mechanics as the ''Injustice'' mobile offering.

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The studio's first outing, ''VideoGame/MortalKombat9'' in 2011, a reboot of the ''Mortal Kombat'' franchise, marked a return to form for the series that was praised by critics and fans alike. Boon expressed [=NetherRealm's=] desire not only to develop future ''Mortal Kombat'' titles, but also to branch out into new franchises. Their next effort was ''VideoGame/InjusticeGodsAmongUs'', a fighting game starring [[Creator/DCComics DC]] Creator/{{DC|Comics}} characters, and as with ''[=MK9=]'', was both a critical and commercial smash. Their next major release is ''VideoGame/MortalKombatX'', which continues the story line 25 years past the events of ''9'' and their first offering for the [=PS4=] UsefulNotes/PlayStation4 and [=XBOX One=].UsefulNotes/XboxOne. In 2015, they also released ''WWE Immortals'', a fantastical WWE fighting game for mobile devices that shares game mechanics as the ''Injustice'' mobile offering.



* {{Mascot}}: None other than Scorpion, who is, unsurprisingly, Ed Boon's favorite ''Mortal Kombat'' character.

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* {{Mascot}}: None other than Scorpion, who is, unsurprisingly, Ed Boon's favorite ''Mortal Kombat'' character.



* UpdatedRerelease: If you don't like paying separately for DLC, just wait about a year after each [=NetherRealm=] console game drops, and they'll put out a deluxe edition with all the extra content available on-disc from the start, along with a few little extras. In ''Injustice'''s case, the Ultimate Edition was also an opportunity to port the game to new systems, namely the PlayStation 4 and PlayStation Vita.

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* UpdatedRerelease: If you don't like paying separately for DLC, just wait about a year after each [=NetherRealm=] console game drops, and they'll put out a deluxe edition with all the extra content available on-disc from the start, along with a few little extras. In ''Injustice'''s case, the Ultimate Edition ''Ultimate Edition'' was also an opportunity to port the game to new systems, namely the PlayStation [=PlayStation=] 4 and PlayStation Vita.UsefulNotes/{{PlayStation Vita}}.
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* GuestFighter: A mainstay in NetherRealm games since day one.

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* GuestFighter: A mainstay in NetherRealm [=NetherRealm=] games since day one.
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Added DiffLines:

* GuestFighter: A mainstay in NetherRealm games since day one.

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Removed: 73

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** ''VideoGame/MortalKombatX'' (2015)
*** A mobile spinoff by the same name.



* ''VideoGame/MortalKombatX'' (2015)
** A mobile spinoff by the same name.

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