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As such, their games tend to be divisive in the general UsefulNotes/FightingGameCommunity, but this hasn't crippled their popularity; in terms of sales figures, they're second only to ''VideoGame/SuperSmashBros''

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As such, their games tend to be divisive in the general UsefulNotes/FightingGameCommunity, MediaNotes/FightingGameCommunity, but this hasn't crippled their popularity; in terms of sales figures, they're second only to ''VideoGame/SuperSmashBros''
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* UpdatedRerelease: If you don't like paying separately for DLC, just wait about a year after each [=NetherRealm=] console game drops, and they'll put out a GameOfTheYearEdition with all the extra content available on-disc from the start, along with a few little extras. In ''Injustice'''s case, the ''Ultimate Edition'' was also an opportunity to port the game to new systems, namely the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/PlayStationVita. ''11''[='=]s ''Ultimate'' edition serves the same purpose of porting the game to the UsefulNotes/PlayStation5 and UsefulNotes/XboxSeriesXAndS, with a free upgrade offered to current owners of the game.

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* UpdatedRerelease: If you don't like paying separately for DLC, just wait about a year after each [=NetherRealm=] console game drops, and they'll put out a GameOfTheYearEdition with all the extra content available on-disc from the start, along with a few little extras. In ''Injustice'''s case, the ''Ultimate Edition'' was also an opportunity to port the game to new systems, namely the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, Platform/PlayStation4, Platform/XboxOne, and UsefulNotes/PlayStationVita. Platform/PlayStationVita. ''11''[='=]s ''Ultimate'' edition serves the same purpose of porting the game to the UsefulNotes/PlayStation5 Platform/PlayStation5 and UsefulNotes/XboxSeriesXAndS, Platform/XboxSeriesXAndS, with a free upgrade offered to current owners of the game.
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** ''VideoGame/MortalKombat1'' proudly features Omni-Man from ''{{ComicBook/Invincible}}'' with Creator/JKSimmons reprising his role from [[WesternAnimation/Invincible2021 the animated series]], and Homelander from ''ComicBook/TheBoys'', also taking after his Creator/PrimeVideo [[Series/TheBoys2019 incarnation]].
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** Their licensed mobile games even get in on the act. ''Mortal Kombat''[='=]s Kano is featured as an opponent in ''Arkham City Lockdown'', and Johnny Cage makes a playable appearance in ''WWE Immortals.''
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They also used to be criticized for poor, laggy netcode, but this was amended with the ''XL'' update for ''VideoGame/MortalKombatX'' and their online play has been held in high esteem ever since. [[https://www.youtube.com/watch?v=7jb0FOcImdg They even gave a GDC talk about it.]]

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They also used to be criticized for poor, laggy netcode, net code, but this was amended with the ''XL'' update for ''VideoGame/MortalKombatX'' ''VideoGame/MortalKombatX'', and their online play has been held in high esteem ever since. [[https://www.youtube.com/watch?v=7jb0FOcImdg They even gave a GDC talk about it.]]
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The studio worked on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics-based ''VideoGame/{{Injustice|GodsAmongUs}}'' each time until ''VideoGame/MortalKombat11'' in 2019.

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The studio worked on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics-based ''VideoGame/{{Injustice|GodsAmongUs}}'' each time until ''VideoGame/MortalKombat11'' in 2019.2019, whereupon they followed that up with ''VideoGame/MortalKombat1'' in 2023. Ed Boon has stated that ''Injustice 3'' isn't off the cards, however.
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** ''[[VideoGame/MortalKombat12023 Mortal Kombat 1]]'' (2023)

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** ''[[VideoGame/MortalKombat12023 ''[[VideoGame/MortalKombat1 Mortal Kombat 1]]'' (2023)
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** ''[[VideoGame/MortalKombat12023 Mortal Kombat 1]]'' (2023)
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** ''Mortal Kombat: Onslaught'' (mobile game, 2023)
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* BorrowingFromTheSisterSeries:
** ''Mortal Kombat X'' borrowed the "Interactables" mechanic from ''Injustice: Gods Among Us'', as well as the [[PressXToNotDie quick-time event]] feature for its story mode. In addition, the game had a series of prequel comics, a first for the series, expanding the lore and properly introducing some of the new characters, and a three-character fighting mobile game, also another first, after ''Injustice''[='=]s own game.
** ''Injustice 2'' borrowed from ''X'' the DialogueTree feature, the character selection screen (with the addition of the characters hitting each other after being selected), and the "Tower Konquest" battles, rechristened here as the Multiverse/Brother Eye. In addition, its CharacterCustomization feature expands upon ''X''[='=]s "three playstyles per character" system, with even more possibilities.
** ''Mortal Kombat 11'' took the CharacterCustomization system from ''Injustice 2'', its multi-character chapters for the Story Mode, the use of a numeric value to represent the character health, and an {{Overcrank}} effect for both [[FinishingMove Fatalities]] and {{Victory Pose}}s (save certain outros).
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The studio worked on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics-based ''VideoGame/{{Injustice|GodsAmongUs}}'' each time until ''VideoGame/Mortal Kombat11'' in 2019.

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The studio worked on a two-year cycle, alternating between ''Franchise/MortalKombat'' and the Creator/DCComics-based ''VideoGame/{{Injustice|GodsAmongUs}}'' each time until ''VideoGame/Mortal Kombat11'' ''VideoGame/MortalKombat11'' in 2019.

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