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** Fans of both ''Manga/{{Berserk}}'' and the ''Souls'' games often talk about ''Manga/{{Berserk}}'' being a primary, or even ''the'' inspiration of ''Souls'' based on an interview where Miyazaki acknowledged that he is a ''Berserk'' reader, but that's probably a big exaggeration. For example, after mentioning ''Berserk'' in that interview, he attributes most of his inspiration for the ''Souls'' games to his collection of Western {{Tabletop RPG}}s and FantasyLiterature, as well as the earlier [=FromSoftware=] game series ''VideoGame/KingsField'' and the ''Literature/FightingFantasy'' game books. He [[http://skullknight.net/images/darksouls_berserk1.jpg does say]] in the same interview that when Art Designer Masanori Waragai showed him his Catarina armor design, he felt reminded of Bazuso from ''Berserk'' and thought that old design was appropriate for Siegmeyer's character concept, but this is one of the few parallels or {{Shout Out}}s he has actually acknowledged. It wouldn't be inaccurate to say that ''Berserk'' has had ''some'' influence on the games, such as when he acknowledged that the greatsword artes and playstyle in ''VideoGame/DarkSoulsIII'' were inspired by Guts, but {{fanon}} tends to blow it out of proportion and treat ''Dark Souls'' as if it were practically ''Berserk'' with the serial numbers filed off.
** After ''VideoGame/DarkSoulsI'' came out, ThatOneBoss The Bed of Chaos was so poorly-received that it was said that Miyazaki had publicly apologized for it being so bad. He made no such apology.

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** Fans of both ''Manga/{{Berserk}}'' and the ''Souls'' games often talk about ''Manga/{{Berserk}}'' being a primary, or even ''the'' inspiration of ''Souls'' based on an interview where Miyazaki acknowledged that he is a ''Berserk'' reader, but that's probably a big exaggeration.reader. However, there's no concrete confirmation from him that it is. For example, after mentioning ''Berserk'' in that interview, he attributes most of his inspiration for the ''Souls'' games to his collection of Western {{Tabletop RPG}}s and FantasyLiterature, as well as the earlier [=FromSoftware=] game series ''VideoGame/KingsField'' and the ''Literature/FightingFantasy'' game books. He [[http://skullknight.net/images/darksouls_berserk1.jpg does say]] in the same interview that when Art Designer Masanori Waragai showed him his Catarina armor design, he felt reminded of Bazuso from ''Berserk'' and thought that old design was appropriate for Siegmeyer's character concept, but this is one of the few parallels or {{Shout Out}}s he has actually acknowledged. It wouldn't be While not inaccurate to say that ''Berserk'' has had ''some'' influence on the games, such as when he acknowledged that the greatsword artes arts and playstyle in ''VideoGame/DarkSoulsIII'' were inspired by Guts, but {{fanon}} tends to blow blows it out of proportion and treat ''Dark Souls'' as if it were practically ''Berserk'' with the serial numbers filed off.
** After ''VideoGame/DarkSoulsI'' came out, ThatOneBoss The Bed of Chaos there was so poorly-received that it was said an urban legend that Miyazaki had publicly apologized for it The Bed of Chaos being so bad.such a bad boss. He made no such apology.
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Updated birthdate


Hidetaka Miyazaki (born 1974 or 1975) is a video game director and company president of Creator/FromSoftware, best known for creating ''VideoGame/DarkSouls''. His games are notorious for their brutally addictive gameplay, NintendoHard difficulty, and strong usage of ShowDontTell. He's also considered the spiritual father of the Main/SoulsLikeRPG genre.

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Hidetaka Miyazaki (born 1974 or 1975) September 19, 1974) is a video game director and company president of Creator/FromSoftware, best known for creating ''VideoGame/DarkSouls''. His games are notorious for their brutally addictive gameplay, NintendoHard difficulty, and strong usage of ShowDontTell. He's also considered the spiritual father of the Main/SoulsLikeRPG genre.
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** Fans of both ''Manga/{{Berserk}}'' and the ''Souls'' games often talk about ''Manga/{{Berserk}}'' being a primary, or even ''the'' inspiration of ''Souls'' based on an interview where Miyazaki acknowledged that he is a ''Berserk'' reader, but that's probably a big exaggeration. For example, after mentioning ''Berserk'' in that interview, he attributes most of his inspiration for the ''Souls'' games to his collection of Western {{Tabletop RPG}}s and FantasyLiterature, as well as the earlier [=FromSoftware=] game series ''VideoGame/KingsField'' and the ''Literature/FightingFantasy'' game books. He [[http://skullknight.net/images/darksouls_berserk1.jpg does say]] in the same interview that when Art Designer Masanori Waragai showed him his Catarina armor design, he felt reminded of Bazuso from ''Berserk'' and thought that old design was appropriate for Siegmeyer's character concept, but this is one of the few parallels or {{Shout Out}}s he has actually acknowledged. It wouldn't be inaccurate to say that ''Berserk'' has had ''some'' influence on the games, such as when he acknowledged that the greatsword artes and playstyle in ''VideoGame/DarkSouls3'' were inspired by Guts, but {{fanon}} tends to blow it out of proportion and treat ''Dark Souls'' as if it were practically ''Berserk'' with the serial numbers filed off.

to:

** Fans of both ''Manga/{{Berserk}}'' and the ''Souls'' games often talk about ''Manga/{{Berserk}}'' being a primary, or even ''the'' inspiration of ''Souls'' based on an interview where Miyazaki acknowledged that he is a ''Berserk'' reader, but that's probably a big exaggeration. For example, after mentioning ''Berserk'' in that interview, he attributes most of his inspiration for the ''Souls'' games to his collection of Western {{Tabletop RPG}}s and FantasyLiterature, as well as the earlier [=FromSoftware=] game series ''VideoGame/KingsField'' and the ''Literature/FightingFantasy'' game books. He [[http://skullknight.net/images/darksouls_berserk1.jpg does say]] in the same interview that when Art Designer Masanori Waragai showed him his Catarina armor design, he felt reminded of Bazuso from ''Berserk'' and thought that old design was appropriate for Siegmeyer's character concept, but this is one of the few parallels or {{Shout Out}}s he has actually acknowledged. It wouldn't be inaccurate to say that ''Berserk'' has had ''some'' influence on the games, such as when he acknowledged that the greatsword artes and playstyle in ''VideoGame/DarkSouls3'' ''VideoGame/DarkSoulsIII'' were inspired by Guts, but {{fanon}} tends to blow it out of proportion and treat ''Dark Souls'' as if it were practically ''Berserk'' with the serial numbers filed off.
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** After ''VideoGame/DarkSouls1'' came out, ThatOneBoss The Bed of Chaos was so poorly-received that it was said that Miyazaki had publicly apologised for it being so bad. He actually made no such apology.

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** After ''VideoGame/DarkSouls1'' ''VideoGame/DarkSoulsI'' came out, ThatOneBoss The Bed of Chaos was so poorly-received that it was said that Miyazaki had publicly apologised apologized for it being so bad. He actually made no such apology.

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In addition to ''VideoGame/{{Ico}}'', Miyazaki draws upon world architecture, numerous video-game LongRunners including ''VideoGame/TheLegendOfZelda'' and ''VideoGame/DragonQuest'', authors like Creator/HPLovecraft, Creator/BramStoker, and Creator/GeorgeRRMartin (whom he'd later [[AscendedFanboy collaborate with]] on ''Elden Ring''), and manga like ''Manga/{{Berserk}}'' and ''Manga/{{Devilman}}'' for inspiration. He takes a great deal of inspiration from both Western and Eastern sources, and as a result, his games are greatly enjoyed by gamers on both sides of the pond.

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In addition to ''VideoGame/{{Ico}}'', Miyazaki draws upon world architecture, numerous video-game LongRunners including ''VideoGame/TheLegendOfZelda'' ''Franchise/TheLegendOfZelda'' and ''VideoGame/DragonQuest'', authors like Creator/HPLovecraft, Creator/BramStoker, and Creator/GeorgeRRMartin (whom he'd later [[AscendedFanboy collaborate with]] on ''Elden Ring''), and manga like ''Manga/{{Berserk}}'' and ''Manga/{{Devilman}}'' for inspiration. He takes a great deal of inspiration from both Western and Eastern sources, and as a result, his games are greatly enjoyed by gamers on both sides of the pond.
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* ''VideoGame/WinnieThePoohsHomeRunDerby'' (2007)

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