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Bluepoint Games' first game project, and to date their only original title, was a simple but visually impressive shooter called ''Blast Factor'', which is notable for being one of the only two downloadable titles on the UsefulNotes/PlayStation3 back when the console launched in 2006. It got generally mixed reviews, but it also marked Bluepoint's budding relationship with Sony.

Since then Bluepoint began to undertake remasters and ports over original projects. Their first contract in this new avenue was once again with Sony, and they helped remastering ''VideoGame/GodOfWarI'' and ''VideoGame/GodOfWarII'' to the [=PS3=]. This was followed by ''The VideoGame/{{Ico}} & VideoGame/{{Shadow Of The Colossus}} Collection'', which granted them their first taste of critical acclaim for their masterful handling over two beloved classics. Pleased with their output, Sony would also hire them to work on a UsefulNotes/PlayStationVita port for ''VideoGame/PlayStationAllStarsBattleRoyale'', its short-lived MascotFighter. Another release was a UsefulNotes/PlayStation4 & Vita remaster for ''VideoGame/{{Flower}}''.

Outside of Sony, Bluepoint Games is also known for handling the ''VideoGame/MetalGear Solid HD Collection'' for Creator/{{Konami}}, and porting Respawn Entertainment's ''VideoGame/{{Titanfall}}'', a PC and UsefulNotes/XboxOne game, to the aging UsefulNotes/Xbox360. Both releases were very well-received, particularly their 360 ''Titanfall'' release for its [[PolishedPort exceptional quality]]. Bluepoint Games would later return to work with Sony on two additional remasters, including ''VideoGame/GravityRush'' and ''VideoGame/{{Uncharted}}: The Nathan Drake Collection'' for the [=PS4=], both released in 2015. Both would be the company's last remasters as they began to shift towards more ambitious projects.

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Bluepoint Games' first game project, and to date their only original title, was a simple but visually impressive shooter called ''Blast Factor'', which is notable for being one of the only two downloadable titles on the UsefulNotes/PlayStation3 Platform/PlayStation3 back when the console launched in 2006. It got generally mixed reviews, but it also marked Bluepoint's budding relationship with Sony.

Since then Bluepoint began to undertake remasters and ports over original projects. Their first contract in this new avenue was once again with Sony, and they helped remastering ''VideoGame/GodOfWarI'' and ''VideoGame/GodOfWarII'' to the [=PS3=]. This was followed by ''The VideoGame/{{Ico}} & VideoGame/{{Shadow Of The Colossus}} Collection'', which granted them their first taste of critical acclaim for their masterful handling over two beloved classics. Pleased with their output, Sony would also hire them to work on a UsefulNotes/PlayStationVita Platform/PlayStationVita port for ''VideoGame/PlayStationAllStarsBattleRoyale'', its short-lived MascotFighter. Another release was a UsefulNotes/PlayStation4 Platform/PlayStation4 & Vita remaster for ''VideoGame/{{Flower}}''.

Outside of Sony, Bluepoint Games is also known for handling the ''VideoGame/MetalGear Solid HD Collection'' for Creator/{{Konami}}, and porting Respawn Entertainment's ''VideoGame/{{Titanfall}}'', a PC and UsefulNotes/XboxOne Platform/XboxOne game, to the aging UsefulNotes/Xbox360.Platform/Xbox360. Both releases were very well-received, particularly their 360 ''Titanfall'' release for its [[PolishedPort exceptional quality]]. Bluepoint Games would later return to work with Sony on two additional remasters, including ''VideoGame/GravityRush'' and ''VideoGame/{{Uncharted}}: The Nathan Drake Collection'' for the [=PS4=], both released in 2015. Both would be the company's last remasters as they began to shift towards more ambitious projects.



* ''VideoGame/DemonsSouls'' (UsefulNotes/{{PlayStation 5}})
* ''VideoGame/GravityRush Remastered'' (UsefulNotes/PlayStation4)
* ''VideoGame/{{Flower}}'' ([=PS4=], UsefulNotes/PlayStationVita)
* ''VideoGame/GodOfWar'' Collection (Ultimate Combo Pack, UsefulNotes/PlayStation3)

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* ''VideoGame/DemonsSouls'' (UsefulNotes/{{PlayStation (Platform/{{PlayStation 5}})
* ''VideoGame/GravityRush Remastered'' (UsefulNotes/PlayStation4)
(Platform/PlayStation4)
* ''VideoGame/{{Flower}}'' ([=PS4=], UsefulNotes/PlayStationVita)
Platform/PlayStationVita)
* ''VideoGame/GodOfWar'' Collection (Ultimate Combo Pack, UsefulNotes/PlayStation3)Platform/PlayStation3)



* PolishedPort: How they got their acclaim in the first place. Specifically, their work on ''The VideoGame/{{Ico}} & VideoGame/{{Shadow Of The Colossus}} Collection'', ''VideoGame/MetalGear Solid HD Collection'' and ''VideoGame/{{Uncharted}}: The Nathan Drake Collection'' was widely acclaimed for their level of quality, while their ''VideoGame/{{Titanfall}}'' port to the UsefulNotes/Xbox360 was signaled out for its impressive ability to downscale the game despite being built for the UsefulNotes/XboxOne.

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* PolishedPort: How they got their acclaim in the first place. Specifically, their work on ''The VideoGame/{{Ico}} & VideoGame/{{Shadow Of The Colossus}} Collection'', ''VideoGame/MetalGear Solid HD Collection'' and ''VideoGame/{{Uncharted}}: The Nathan Drake Collection'' was widely acclaimed for their level of quality, while their ''VideoGame/{{Titanfall}}'' port to the UsefulNotes/Xbox360 Platform/Xbox360 was signaled out for its impressive ability to downscale the game despite being built for the UsefulNotes/XboxOne.Platform/XboxOne.
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* ''VideoGame/MetalGear Solid HD Collection'' ([=PS3=], Xbox 360; ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid3SnakeEater'' only, as ''VideoGame/MetalGearSolidPeaceWalker'' was instead ported by ''Creator/{{Genki}}'')

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* ''VideoGame/MetalGear Solid HD Collection'' ([=PS3=], Xbox 360; ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid3SnakeEater'' only, as ''VideoGame/MetalGearSolidPeaceWalker'' was instead ported by ''Creator/{{Genki}}'')Creator/{{Genki}})
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* ''VideoGame/MetalGear Solid HD Collection'' ([=PS3=], Xbox 360)

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* ''VideoGame/MetalGear Solid HD Collection'' ([=PS3=], Xbox 360)360; ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid3SnakeEater'' only, as ''VideoGame/MetalGearSolidPeaceWalker'' was instead ported by ''Creator/{{Genki}}'')
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Up To Eleven is being dewicked.


* AnimationBump: As a studio specializing in remastering and remaking older games, Bluepoint Games became known for considerably boosting the production values of the original titles; this is done using their in-house engine, known simply as the Bluepoint Engine. Taken UpToEleven with their remakes of ''VideoGame/{{Shadow Of The Colossus}}'' and especially ''VideoGame/DemonsSouls''.

to:

* AnimationBump: As a studio specializing in remastering and remaking older games, Bluepoint Games became known for considerably boosting the production values of the original titles; this is done using their in-house engine, known simply as the Bluepoint Engine. Taken UpToEleven up to eleven with their remakes of ''VideoGame/{{Shadow Of The Colossus}}'' and especially ''VideoGame/DemonsSouls''.
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'''Bluepoint Games''' is an American VideoGame developer located in Austin, Texas. Founded in 2006, Bluepoint was started by former members of Creator/RetroStudios, and since then, have become very well-known for producing [[PolishedPort Polished Ports]] and [[VideoGameRemake remakes]]. They are also known as JustForFun/OneOfUs, with many of their projects getting selected mainly by their love for those games.

Bluepoint Games' first game project, and to date their only original title, was a simple but visually impressive shooter called ''Blast Factor'', which is notable for being one of the only two downloadable titles on the UsefulNotes/PlayStation3 back when the console launched in 2006. It got generally mixed reviews, but it also marked Bluepoint's budding relationship with their most frequent client, Creator/SonyInteractiveEntertainment.

to:

'''Bluepoint Games''' is an American VideoGame developer located in Austin, Texas. Founded in 2006, Bluepoint was started by former members of Creator/RetroStudios, and since then, have become very well-known for producing [[PolishedPort Polished Ports]] and [[VideoGameRemake remakes]]. They are also known as JustForFun/OneOfUs, with many of their projects getting selected mainly by their love for those games.

games. Since 2021, they are owned by Creator/SonyInteractiveEntertainment.

Bluepoint Games' first game project, and to date their only original title, was a simple but visually impressive shooter called ''Blast Factor'', which is notable for being one of the only two downloadable titles on the UsefulNotes/PlayStation3 back when the console launched in 2006. It got generally mixed reviews, but it also marked Bluepoint's budding relationship with their most frequent client, Creator/SonyInteractiveEntertainment.
Sony.
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Capitalization was fixed from VideoGame.Titan Fall to Video Game.Titanfall. Null edit to update index.

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