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Spelling/grammar fix(es)
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Not to be confused with American developer Avalanche Software, the makers of ''VideoGame/HogwartsLegacy'' and the ''VideoGame/DisneyInfinity'' and ''VideoGame/TakAndThePowerOfJuju'' series.
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Not to be confused with American developer Avalanche Software, Creator/AvalancheSoftware, the makers of ''VideoGame/HogwartsLegacy'' and the ''VideoGame/DisneyInfinity'' and ''VideoGame/TakAndThePowerOfJuju'' series.
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Avalanche Studios is a game developer based in Stockholm, Sweden. It was founded in March 2003 by Christofer Sundberg and Linus Blomberg. The studio is preliminarily known for the ''VideoGame/JustCause'' franchise, a series of open-world action-adventure games published by Creator/EidosInteractive and later Creator/SquareEnix. All games are developed using the in-house Avalanche Engine. A studio in New York was officially opened on November 17, 2011, and the first title set to be developed by the New York division was revealed to be ''VideoGame/JustCause3''.
to:
Avalanche Studios is a game developer based in Stockholm, Sweden. It was Sweden, founded in March 2003 by Christofer Sundberg and Linus Blomberg. The studio is preliminarily primarily known for the ''VideoGame/JustCause'' franchise, a series of open-world action-adventure games published by Creator/EidosInteractive and later Creator/SquareEnix. All games are developed using the in-house Avalanche Engine. A studio in New York was officially opened on November 17, 2011, and the first title set to be developed by the New York division was revealed to be ''VideoGame/JustCause3''.
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Avalanche Studios is a game developer based in Stockholm, Sweden. It was founded in March 2003 by Christofer Sundberg and Linus Blomberg. The studio was preliminarily known for the Just Cause franchise, which is a series of open-world action-adventure games published by Creator/EidosInteractive and later Creator/SquareEnix. All games are developed using the in-house Avalanche Engine. A studio in New York was officially opened on November 17, 2011, and the first title set to be developed by the New York division was revealed to be ''VideoGame/JustCause3''.
to:
Avalanche Studios is a game developer based in Stockholm, Sweden. It was founded in March 2003 by Christofer Sundberg and Linus Blomberg. The studio was is preliminarily known for the Just Cause ''VideoGame/JustCause'' franchise, which is a series of open-world action-adventure games published by Creator/EidosInteractive and later Creator/SquareEnix. All games are developed using the in-house Avalanche Engine. A studio in New York was officially opened on November 17, 2011, and the first title set to be developed by the New York division was revealed to be ''VideoGame/JustCause3''.
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Not to be confused with American developer Avalanche Software, the makers of the ''VideoGame/DisneyInfinity'' series.
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Not to be confused with American developer Avalanche Software, the makers of ''VideoGame/HogwartsLegacy'' and the ''VideoGame/DisneyInfinity'' and ''VideoGame/TakAndThePowerOfJuju'' series.
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* ''The Hunter: Primal''
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* ''The Hunter: Primal''''VideoGame/TheHunterPrimal''
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* ''VideoGame/RenegadeOps''
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* ''VideoGame/RenegadeOps''
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* ''VideoGame/TheHunterCallOfTheWild''
* ''VideoGame/GenerationZero''
* ''VideoGame/GenerationZero''
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* ''The Hunter''
to:
* ''The Hunter''''VideoGame/TheHunterClassic''
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Minor edits.
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** ''VideoGame/{{Just Cause|1}} 1
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** ''VideoGame/{{Just Cause|1}} 1Cause|1}}''
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Some edits.
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* ''VideoGame/JustCause''
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* ''VideoGame/JustCause''''VideoGame/JustCause'' series
** ''VideoGame/{{Just Cause|1}} 1
** ''VideoGame/JustCause2''
** ''VideoGame/JustCause3''
** ''VideoGame/{{Just Cause|1}} 1
** ''VideoGame/JustCause2''
** ''VideoGame/JustCause3''
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* ''VideoGame/JustCause2''
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* ''VideoGame/JustCause3''
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Avalanche Software has reopened, so "defunct" no longer applies.
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Not to be confused with defunct American developer Avalanche Software, the makers of the ''VideoGame/DisneyInfinity'' series.
to:
Not to be confused with defunct American developer Avalanche Software, the makers of the ''VideoGame/DisneyInfinity'' series.
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work and creator names are not supposed to be in bold (that's for the Other Wiki)
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'''Avalanche Studios''' is a game developer based in Stockholm, Sweden. It was founded in March 2003 by Christofer Sundberg and Linus Blomberg. The studio was preliminarily known for the Just Cause franchise, which is a series of open-world action-adventure games published by Creator/EidosInteractive and later Creator/SquareEnix. All games are developed using the in-house Avalanche Engine. A studio in New York was officially opened on November 17, 2011, and the first title set to be developed by the New York division was revealed to be ''VideoGame/JustCause3''.
to:
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Various edits.
Changed line(s) 3,4 (click to see context) from:
'''''Avalanche Studios''''' is a game developer based in Stockholm, Sweden. It was founded in March 2003 by Christofer Sundberg and Linus Blomberg. The studio was preliminarily known for the Just Cause franchise, which is a series of open-world action-adventure games published by Creator/EidosInteractive and later Creator/SquareEnix. All games are developed using the in-house Avalanche Engine. A studio in New York was officially opened on November 17, 2011, and the first title set to be developed by the New York division was revealed to be Videogame/JustCause3.
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Not to be confused with defunct American developer Avalanche Software, the makers of the ''VideoGame/DisneyInfinity'' series.
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* ''Videogame/JustCause''
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* ''Videogame/JustCause''''VideoGame/JustCause''
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* ''Videogame/JustCause2''
* ''Videogame/RenegadeOps''
* ''Videogame/RenegadeOps''
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* ''Videogame/JustCause2''
''VideoGame/JustCause2''
*''Videogame/RenegadeOps''''VideoGame/RenegadeOps''
*
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* ''Videogame/JustCause3''
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* ''Videogame/JustCause3''''VideoGame/JustCause3''
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* ''Videogame/FinalFantasyXV''
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* ''Videogame/FinalFantasyXV''''VideoGame/FinalFantasyXV''
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!Games developed by Avalanche Studios:
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* ''Videogame/FinalFantasyXV'' (Collaboration to develop the world and flight)
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* ''Videogame/FinalFantasyXV''
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'''''Avalanche Studios''''' is a game developer based in Stockholm, Sweden. It was founded in March 2003 by Christofer Sundberg and Linus Blomberg. The studio was preliminarily known for the Just Cause franchise, which is a series of open-world action-adventure games published by Creator/EidosInteractive and Creator/SquareEnix. All games are developed using the in-house Avalanche Engine. A studio in New York was officially opened on November 17, 2011, and the first title set to be developed by the New York division was revealed to be Videogame/JustCause3.
to:
'''''Avalanche Studios''''' is a game developer based in Stockholm, Sweden. It was founded in March 2003 by Christofer Sundberg and Linus Blomberg. The studio was preliminarily known for the Just Cause franchise, which is a series of open-world action-adventure games published by Creator/EidosInteractive and later Creator/SquareEnix. All games are developed using the in-house Avalanche Engine. A studio in New York was officially opened on November 17, 2011, and the first title set to be developed by the New York division was revealed to be Videogame/JustCause3.
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'''''Avalanche Studios''''' is a video game developer based in Stockholm, Sweden. It was founded in March 2003 by Christofer Sundberg and Linus Blomberg. Forming after the collapse of Rock Solid Games, the studios had expanded and have a subsidiary called Expansive Worlds. The studios was preliminarily known for the Just Cause franchise, which is a series of open-world action-adventure games published by Eidos Interactive and Square Enix. All games are developed using the in-house Avalanche Engine.
On June 15, 2011, Avalanche announced that the company would set up a new division in New York City. The studio was officially opened on November 17, 2011, and the first title set to be developed by the New York division was revealed to be Videogame/JustCause3.
On June 15, 2011, Avalanche announced that the company would set up a new division in New York City. The studio was officially opened on November 17, 2011, and the first title set to be developed by the New York division was revealed to be Videogame/JustCause3.
to:
'''''Avalanche Studios''''' is a video game developer based in Stockholm, Sweden. It was founded in March 2003 by Christofer Sundberg and Linus Blomberg. Forming after the collapse of Rock Solid Games, the studios had expanded and have a subsidiary called Expansive Worlds. The studios studio was preliminarily known for the Just Cause franchise, which is a series of open-world action-adventure games published by Eidos Interactive Creator/EidosInteractive and Square Enix. Creator/SquareEnix. All games are developed using the in-house Avalanche Engine.
On June 15, 2011, Avalanche announced that the company would set up a new divisionEngine. A studio in New York City. The studio was officially opened on November 17, 2011, and the first title set to be developed by the New York division was revealed to be Videogame/JustCause3.
On June 15, 2011, Avalanche announced that the company would set up a new division
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* ''Videogame/FinalFantasyXV'' (as a a collaboration with the main developers to develop the world and flight mechanics)
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* ''Videogame/FinalFantasyXV'' (as a a collaboration with the main developers (Collaboration to develop the world and flight mechanics)flight)
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On June 15, 2011, Avalanche announced that the company would set up a new division in New York City. The studio was officially opened on November 17, 2011, and the first title in the series set to be developed by the New York division was revealed.
to:
On June 15, 2011, Avalanche announced that the company would set up a new division in New York City. The studio was officially opened on November 17, 2011, and the first title in the series set to be developed by the New York division was revealed.
revealed to be Videogame/JustCause3.
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* ''Videogame/JustCause3''
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* ''Videogame/JustCause3''''Videogame/JustCause3''
* ''Videogame/FinalFantasyXV'' (as a a collaboration with the main developers to develop the world and flight mechanics)
* ''Videogame/FinalFantasyXV'' (as a a collaboration with the main developers to develop the world and flight mechanics)
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* ''Videogame/MadMax''
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* ''Videogame/MadMax''''VideoGame/MadMax2015''
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* ''Just Cause 3''
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* ''Just Cause 3''''Videogame/JustCause3''
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Added DiffLines:
[[quoteright:332:http://static.tvtropes.org/pmwiki/pub/images/332px_avalanche_studios_logosvg.png]]
'''''Avalanche Studios''''' is a video game developer based in Stockholm, Sweden. It was founded in March 2003 by Christofer Sundberg and Linus Blomberg. Forming after the collapse of Rock Solid Games, the studios had expanded and have a subsidiary called Expansive Worlds. The studios was preliminarily known for the Just Cause franchise, which is a series of open-world action-adventure games published by Eidos Interactive and Square Enix. All games are developed using the in-house Avalanche Engine.
On June 15, 2011, Avalanche announced that the company would set up a new division in New York City. The studio was officially opened on November 17, 2011, and the first title in the series set to be developed by the New York division was revealed.
In a video interview with Game Informer, Sundberg revealed that the company will focus more on developing more new original intellectual property and the company's focus will be shifted to more self-publishing in the future, despite continuing to work with other larger publishers.
!Games developed by Avalanche Studios:
*''Videogame/JustCause''
*''The Hunter''
*''Videogame/JustCause2''
*''Videogame/RenegadeOps''
*''The Hunter: Primal''
*''Rumble City''
*''Videogame/MadMax''
*''Just Cause 3''
'''''Avalanche Studios''''' is a video game developer based in Stockholm, Sweden. It was founded in March 2003 by Christofer Sundberg and Linus Blomberg. Forming after the collapse of Rock Solid Games, the studios had expanded and have a subsidiary called Expansive Worlds. The studios was preliminarily known for the Just Cause franchise, which is a series of open-world action-adventure games published by Eidos Interactive and Square Enix. All games are developed using the in-house Avalanche Engine.
On June 15, 2011, Avalanche announced that the company would set up a new division in New York City. The studio was officially opened on November 17, 2011, and the first title in the series set to be developed by the New York division was revealed.
In a video interview with Game Informer, Sundberg revealed that the company will focus more on developing more new original intellectual property and the company's focus will be shifted to more self-publishing in the future, despite continuing to work with other larger publishers.
!Games developed by Avalanche Studios:
*''Videogame/JustCause''
*''The Hunter''
*''Videogame/JustCause2''
*''Videogame/RenegadeOps''
*''The Hunter: Primal''
*''Rumble City''
*''Videogame/MadMax''
*''Just Cause 3''