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''Comicbook/GhostRider'', as told by the ''ComicBook/Marvel2099'' universe. It was part of the "second wave" of 2099 titles, created by writer Len Kaminski and artist Chris Bachalo (in what was only his second job for Marvel, though he left after the first three issues to devote all his time to ''Comicbook/GenerationX''.) Out of all ''Marvel 2099'' titles it leaned most heavily into the cyberpunk elements. The title character starts out as a stereotypical outsider to society as a gang member and a hacker. There were very little supernatural elements and [=AIs=] and cyberspace were central to the main story arc.

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''Comicbook/GhostRider'', ''ComicBook/GhostRider'', as told by the ''ComicBook/Marvel2099'' universe. It was part of the "second wave" of 2099 titles, created by writer Len Kaminski and artist Chris Bachalo (in what was only his second job for Marvel, though he left after the first three issues to devote all his time to ''Comicbook/GenerationX''.''ComicBook/GenerationX''.) Out of all ''Marvel 2099'' titles it leaned most heavily into the cyberpunk elements. The title character starts out as a stereotypical outsider to society as a gang member and a hacker. There were very little supernatural elements and [=AIs=] and cyberspace were central to the main story arc.



* Skelebot9000: His robotic body looks like a T-800 from Franchise/TheTerminator.

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* Skelebot9000: His robotic body looks like a T-800 from Franchise/TheTerminator.''Franchise/TheTerminator''.
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''Comicbook/GhostRider'', as told by the ''ComicBook/Marvel2099'' universe. It was part of the "second wave" of 2099 titles, created by writer Len Kaminski and artist Chris Bachalo (in what was only his second job for Marvel, though he left after the first three issues to devote all his time to ''Comicbook/GenerationX''.) Out of all ''Marvel 2099'' titles it leaned most heavily into the cyberpunk elements. The title character starts out as a stereotypical outsider to society as a gang member and a hacker. There were very little supernatural elements and AIs and cyberspace were central to the main story arc.

to:

''Comicbook/GhostRider'', as told by the ''ComicBook/Marvel2099'' universe. It was part of the "second wave" of 2099 titles, created by writer Len Kaminski and artist Chris Bachalo (in what was only his second job for Marvel, though he left after the first three issues to devote all his time to ''Comicbook/GenerationX''.) Out of all ''Marvel 2099'' titles it leaned most heavily into the cyberpunk elements. The title character starts out as a stereotypical outsider to society as a gang member and a hacker. There were very little supernatural elements and AIs [=AIs=] and cyberspace were central to the main story arc.



* AntiVillain: The Ghostworks AIs are foremost concerned with their own survival. Since this is dependent on there being a physical computer network where they can exist and hide, it is ultimately in their best interest that the ''entire mankind'' survives in a form where it maintains its level of high technology.

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* AntiVillain: The Ghostworks AIs [=AIs=] are foremost concerned with their own survival. Since this is dependent on there being a physical computer network where they can exist and hide, it is ultimately in their best interest that the ''entire mankind'' survives in a form where it maintains its level of high technology.



* AscendToAHigherPlaneOfExistence: [[spoiler: Zero takes charge of the Internet itself in the end. Also he eventually allows the AIs at Ghostworks access to code which they believe will allow them to do so in a more esoteric sense, though Zero himself doubts that's how it works.]]

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* AscendToAHigherPlaneOfExistence: [[spoiler: Zero [[spoiler:Zero takes charge of the Internet itself in the end. Also he eventually allows the AIs [=AIs=] at Ghostworks access to code which they believe will allow them to do so in a more esoteric sense, though Zero himself doubts that's how it works.]]
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Cloning Blues renamed to Clone Angst as per TRS, specifically about angst from a character discovering that they're a clone.


* CloningBlues: Averted. [[spoiler:At the end of the series it turns out the Ghost Rider we have been following holds a copy of the original Zero's personality after it was stored as pure data in the Ghostworks. The original Zero is quite pissed about the situation, and switches places into the Ghost Rider body. The copy-Zero stays at Ghostworks and manages to take over the place. After the initial surprise he is perfectly fine with being a copy, and he doesn't worry about lacking a physical body either.]]
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* NinetiesAntiHero: [[IncrediblyLamePun 2090's!]]

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* NinetiesAntiHero: [[IncrediblyLamePun [[{{Pun}} 2090's!]]
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migrating to The Sandman 1989


* TheCameo: Death from ''ComicBook/TheSandman'' appears on a computer screen in the second issue.

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* TheCameo: Death from ''ComicBook/TheSandman'' ''ComicBook/TheSandman1989'' appears on a computer screen in the second issue.
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''Comicbook/GhostRider'', as told by the ''ComicBook/Marvel2099'' universe. It was part of the "second wave" of 2099 titles, created by writer Len Kaminski and artist Chris Bachalo (in what was only his second job for Marvel, though he left after the first three issues to devote all his time to ''Comicbook/GenerationX''.) Out of all ''Marvel 2099'' titles it leaned most heavily into the cyberpunk elements. The title character starts out as a stereotypical outsider to society as a gang member and a hacker. There were very little supernatural elements and AIs and cyberspace being central to the main story arc.

to:

''Comicbook/GhostRider'', as told by the ''ComicBook/Marvel2099'' universe. It was part of the "second wave" of 2099 titles, created by writer Len Kaminski and artist Chris Bachalo (in what was only his second job for Marvel, though he left after the first three issues to devote all his time to ''Comicbook/GenerationX''.) Out of all ''Marvel 2099'' titles it leaned most heavily into the cyberpunk elements. The title character starts out as a stereotypical outsider to society as a gang member and a hacker. There were very little supernatural elements and AIs and cyberspace being were central to the main story arc.
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None


''Comicbook/GhostRider'', as told by the ''ComicBook/Marvel2099'' universe. It was part of the "second wave" of 2099 titles, created by writer Len Kaminski and artist Chris Bachalo (in what was only his second job for Marvel, though he left after the first three issues to devote all his time to ''Comicbook/GenerationX''.) Out of all ''Marvel 2099'' titles it leaned most heavily into the cyberpunk elements, with very little supernatural elements and AIs and cyberspace being central to the main story arc.

to:

''Comicbook/GhostRider'', as told by the ''ComicBook/Marvel2099'' universe. It was part of the "second wave" of 2099 titles, created by writer Len Kaminski and artist Chris Bachalo (in what was only his second job for Marvel, though he left after the first three issues to devote all his time to ''Comicbook/GenerationX''.) Out of all ''Marvel 2099'' titles it leaned most heavily into the cyberpunk elements, with elements. The title character starts out as a stereotypical outsider to society as a gang member and a hacker. There were very little supernatural elements and AIs and cyberspace being central to the main story arc.
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** The AI at Ghostworks who does most of the talking has on its avatar a [[TVHeadRobot TV for a head]] which switches between showing different recognizable television and film characters, which include [[Franchise/StarTrek Jean-Luc Picard, Scotty]], [[Film/TheGodfather Don Corleone]] and [[Film/TheBluesBrothers Elwood Blues]]. Its manner of speaking also changes accordingly, such as the Don using the famous "an offer you can't refuse" line or Scotty speaking in Scottish accent and calling Zero "laddie".

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** The AI at Ghostworks who does most of the talking has on its avatar a [[TVHeadRobot TV for a head]] which switches between showing different recognizable television and film characters, which include [[Franchise/StarTrek Jean-Luc Picard, Scotty]], [[Film/TheGodfather Don Corleone]] and [[Film/TheBluesBrothers Elwood Blues]].Blues]] among many, many others. Its manner of speaking also changes accordingly, such as the Don using the famous "an offer you can't refuse" line or Scotty speaking in Scottish accent and calling Zero "laddie".
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* MythologyGag: The writer seemed to enjoy giving Ghost Rider foes who evoked demons or other supernatural creatures in name and/or appearance but had nothing magical about them.

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* MythologyGag: The writer Len Kaminski seemed to enjoy giving Ghost Rider foes who evoked demons or other supernatural creatures in name and/or appearance but had nothing magical about them.
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None


''Comicbook/GhostRider'', as told by the ''ComicBook/Marvel2099'' universe. It was part of the "second wave" of 2099 titles, created by writer Len Kaminski and artist Chris Bachalo (in what was only his second job for Marvel, though he left after the first three issues to devote all his time to ''Comicbook/GenerationX''.)

to:

''Comicbook/GhostRider'', as told by the ''ComicBook/Marvel2099'' universe. It was part of the "second wave" of 2099 titles, created by writer Len Kaminski and artist Chris Bachalo (in what was only his second job for Marvel, though he left after the first three issues to devote all his time to ''Comicbook/GenerationX''.)
) Out of all ''Marvel 2099'' titles it leaned most heavily into the cyberpunk elements, with very little supernatural elements and AIs and cyberspace being central to the main story arc.
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None


!!This comic has the examples of:

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!!This comic has the ----
!! Ghost Rider 2099 provides
examples of:

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