Follow TV Tropes

Following

History Characters / Vanish

Go To

OR

Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


* SingleSpecimenSpecies: [[SubvertedTrope Subverted]]. One might intially suspect this to be the case, given the fact that the game [[AntiFrustrationFeatures only ever generates one at a time]] and the near-complete absence of any actual info on anything the gam provides, but the notes do refer to the monsters in plural terminology.

to:

* SingleSpecimenSpecies: [[SubvertedTrope Subverted]]. One might intially suspect this to be the case, given the fact that the game [[AntiFrustrationFeatures only ever generates one at a time]] and the near-complete absence of any actual info on anything the gam game provides, but the notes do refer to the monsters in plural terminology.
Is there an issue? Send a MessageReason:
None


* SacrificialLamb: Most likely.

to:

* SacrificialLamb: Most likely.If you haven't encountered any of the monsters somehow, their panicked notes will clue you in to the fact that something is seriously wrong with these tunnels.
Is there an issue? Send a MessageReason:
Not a trope.


* TheKidnapper: While much of them and the protagonist can be left to AlternateCharacterInterpretation, the bag they have over his head before they throw him into the tunnels strongly suggests they kidnapped him.
Tabs MOD

Changed: 94

Is there an issue? Send a MessageReason:
YMMV


* MoleMen: Their FanNickName. Technically, while they do fit the bill of subterranean monsters, they don't actually resemble moles at all. Hank and Phil describe them as looking more rat or bird like.

to:

* MoleMen: Their FanNickName. Technically, while they do fit the bill of subterranean monsters, they don't actually resemble moles at all. Hank and Phil describe them as looking more rat or bird like.



* NoNameGiven: "Molemen" is just a FanNickName given to them by the community after they were called "Molepeople" by Markiplier. They have no official name.

to:

* NoNameGiven: "Molemen" is just a FanNickName given to them by the community after they were They're called "Molepeople" by Markiplier. They have no official name.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SingleSpecimenSpecies: [[SubvertedTrope Subverted]]. One might intially suspect this to be the case, given the fact that the game [[AntiFrustrationFeatures only ever generates one at a time]] and the near-complete absence of any actual info on anything the gam provides, but the notes do refer to the monsters in plural terminology.
Is there an issue? Send a MessageReason:
None


* ManEater: They all eat humans.


Added DiffLines:

* ToServeMan: They all eat humans.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* JumpScare: Will do this if you see one behind a fence.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* KarmaHoudini: Justified since they are predators just trying to survive. It is possible however that the protagonist would go and tell someone about the tunnels after escaping, resulting in a sweep team going through the area and clearing them out before looking into the kidnapping situation.
Is there an issue? Send a MessageReason:
None


* DiabolusExNiho: Their origins are a mystery. Notes from Hank and Phil indicate that the two had been working in the tunnels for some time before they showed up.

to:

* DiabolusExNiho: DiabolusExNihilo: Their origins are a mystery. Notes from Hank and Phil indicate that the two had been working in the tunnels for some time before they showed up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DrivenToMadness: If the player doesn't find the keys and escape within a certain amount of time, the character will begin hearing whispers and demonic chanting, then faint and wake up in another area.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GameplayAndStorySegregation: They are implied to be the ones making the small tunnels scattered around the sewer, and you can even witness them enter one. You never encounter one in the tunnel with you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SuperPersistentPredator: They are hard to shake off your trail even if you're running away from them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BodyHorror: They are hideously deformed and have birdlike faces to boot.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheFaceless: They make sure you don't see what they look like in case you escape.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OneHitPointWonder: He dies instantly if caught by the monsters.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LogicalWeakness: They can't see, so if you stand still, they can walk right past you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BeastInTheMaze: They are the beasts, and the tunnels are the maze.


Added DiffLines:

* ApocalypticLog: Their notes serve as this.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BizarreAlienSenses: They can't see and rely on echolocation.


Added DiffLines:

* OneHitKill: If they catch you, it's an instant kill.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NonActionGuy: Can't fight back against the monsters.


Added DiffLines:

* BarbieDollAnatomy: They don't have any visible genitals.


Added DiffLines:

* InvincibleVillain: They cannot be attacked.


Added DiffLines:

* NeckSnap: How they kill you.


Added DiffLines:

* OffscreenTeleportation: They will disappear when they lose track of you. Any that you see entering holes will also not be present in the holes should you choose to follow them.


Added DiffLines:

* DrivenToMadness: As they continued to wander the tunnels lost in the dark dodging monsters, their notes became more and more indicative of their decreasing sanity.
Is there an issue? Send a MessageReason:
None


* SilentAntagonist: They don't make a peep while taking you to your intended execution.

to:

* SilentAntagonist: They don't make a peep while taking you to your intended execution.execution.
[[/folder]]
Is there an issue? Send a MessageReason:
None


[[/folder]]

to:

[[/folder]][[/folder]]

[[folder:The kidnapper(s)]]
The unknown person(s) who threw the protagonist into the tunnels to be killed by the monsters.
----
* GreaterScopeVillain: They threw the protagonist into the tunnels to either starve/dehydrate or be killed by the monsters. They are responsible for the plot and have likely executed several people in the past in this manner. You never encounter them however.
* HateSink: You can't hate the monsters since they are just following their instincts, but you can hate whoever trapped you with them.
* KarmaHoudini: They don't get punished for attempted murder by proxy of the protagonist or the presumed killings of previous victims. Given the bag the protagonist wears over their head in the intro, it can be assumed he never saw their faces and will not be able to bring them to justice even if he tries to tell someone about the incident.
* TheKidnapper: While much of them and the protagonist can be left to AlternateCharacterInterpretation, the bag they have over his head before they throw him into the tunnels strongly suggests they kidnapped him.
* SilentAntagonist: They don't make a peep while taking you to your intended execution.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AlwaysChaoticEvil: They are all aggressive and will try to kill you. Being that they seem to just be predators driven by instinct however, they could fall under BlueAndOrangeMorality.


Added DiffLines:

* HumanoidAbomination: They walk on two legs like a human and have humanoid shapes, but they clearly are not humans.


Added DiffLines:

* MysteriousPast: Absolutely nothing is known about their history.
* NoNameGiven: "Molemen" is just a FanNickName given to them by the community after they were called "Molepeople" by Markiplier. They have no official name.
[[/folder]]

[[folder:Hank and Phil]]
Two maintenance workers who got lost in the tunnels sometime before you, and were most likely eaten by the monsters.
----
* TheGhost: The only indication of their existence are the notes they left behind.
* MrExposition: Their notes tell you some info, like how you may be safe in the holes, how the monsters can't see and you need to be quiet around them, and how the tunnels are changing. Their biggest info drop comes in the form of telling you you need their keys to escape.
* NeverFoundTheBody: While they were likely eaten, you find no sign of them. Not their skeletons or their bloodstains.
* PosthumousCharacter: They are most likely long dead, given that they couldn't have escaped since they clearly didn't retrieve the keys and they don't seem to still be around down there.
* SacrificialLamb: Most likely.
* UnwittingInstigatorOfDoom: By dropping the keys, Hank not only doomed the two of them, but also made it harder for any future people thrown into the tunnels to escape.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[foldercontrol]]
[[folder:The protagonist]]
The person thrown into the tunnels to be killed by the monsters.
----
* ActionSurvivor: If they can escape the monsters.
* {{Fainting}}: Can happen to them if too much time goes by without them finding any notes, glowsticks, or the keys.
* FeaturelessProtagonist: All that can be seen of them is their hand when they pass out or hold a glowstick.
* HeroicMute: Never says a word.
* MysteriousPast: Nothing is known about who they are or why they were thrown into the tunnels.
* NoNameGiven: Their name is not revealed.
[[/folder]]

[[folder:The monsters/The Molemen]]
The antagonists of the game. A race of monsters living in the tunnels. They prey on maintenance workers and anyone thrown into the tunnels.
----
* DiabolusExNiho: Their origins are a mystery. Notes from Hank and Phil indicate that the two had been working in the tunnels for some time before they showed up.
* TheHeavy: The game lacks a BigBad, but they are the enemies and the only thing that can kill you aside from a hole in one room.
* ManEater: They all eat humans.
* MoleMen: Their FanNickName. Technically, while they do fit the bill of subterranean monsters, they don't actually resemble moles at all. Hank and Phil describe them as looking more rat or bird like.
[[/folder]]

Top