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* AngelicBeauty[=/=]BeautyEqualsGoodness: She's the daughter of a Fallen Angel, but her beauty and divine heritage are interpreted by Prince Sorin and King Garamond Eridem as evidence of innate righteousness.
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!!Greyholm Prison inmates
Various prisoners (criminal and political) incarcerated in the prison under Luther Arctus's watch.
Various prisoners (criminal and political) incarcerated in the prison under Luther Arctus's watch.
to:
Various prisoners (criminal and political) incarcerated in
* EscortMission: Several other prisoners have also been stripped of their weapons and stuck in cages. Breaking their cell doors rescues and lets you control them, but you still need to walk them to nearby storage areas to rearm them.
* FlechetteStorm: One of Hektor's spells throws a fan of knives at enemies surrounding him in a circle.
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* GreatEscape: He's done it before, and he's gonna do it again.
to:
* GreatEscape: He's done it before, and he's gonna do it again.again, over Luther Arctus's dead body if need be.
!!The Guardians of the Blessed Lands
The people of the Blessed Lands under attack by Morganem's Dharuk armies.
* ChurchMilitant: Their combat units include Clerics and horse-mounted Templar Knights.
* MedievalEuropeanFantasy: To the point of ChurchMilitant combatants and RoyalsWhoActuallyDoSomething.
* OhMyGods: The Blessed Lands' patron deity is Radgar, and its royalty rule by divine right ([[TheGoodKing but]] [[TheWisePrince well]]).
* SchizoTech: Marksmen wield rifles alongside their sword-, staff-, and warhammer-wielding comrades.
* WorkerUnit: Serfs, in keeping with the MedievalEuropeanFantasy.
* YeOldeButcheredeEnglishe: The fair people of the Blessed Lands doth speak to thee in this manner.
The people of the Blessed Lands under attack by Morganem's Dharuk armies.
* ChurchMilitant: Their combat units include Clerics and horse-mounted Templar Knights.
* MedievalEuropeanFantasy: To the point of ChurchMilitant combatants and RoyalsWhoActuallyDoSomething.
* OhMyGods: The Blessed Lands' patron deity is Radgar, and its royalty rule by divine right ([[TheGoodKing but]] [[TheWisePrince well]]).
* SchizoTech: Marksmen wield rifles alongside their sword-, staff-, and warhammer-wielding comrades.
* WorkerUnit: Serfs, in keeping with the MedievalEuropeanFantasy.
* YeOldeButcheredeEnglishe: The fair people of the Blessed Lands doth speak to thee in this manner.
* BeautyEqualsGoodness[=/=]LightIsGood: He identifies Sera Poi's AngelicBeauty and [[{{Nephilim}} divine heritage]] as proof of her innate righteousness. He escorts the other Companions to King Garamond for the latter to DetectEvil.
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* DetectEvil: Prince Sorin saw the Companions enter through the same kind of portals the Dharuk used to invade the Blessed Lands, so he brings them before his father so that the King can determine their character and intentions. He had earlier identified [[{{Nephilim}} Sera Poi]]'s divine heritage ([[BeautyEqualsGoodness and beauty]]) as [[LightIsGood evidence of her innate righteousness]].
to:
* DetectEvil: Prince Sorin saw the Companions enter through the same kind of portals portal the Dharuk used to invade the Blessed Lands, so he brings them before his father so that the King can determine their character and intentions. He had earlier identified [[{{Nephilim}} Sera Poi]]'s divine heritage ([[BeautyEqualsGoodness and beauty]]) as [[LightIsGood evidence of her innate righteousness]].intentions.
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!!Greyholm Prison guards
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* BigNo[=/=]OhCrap: The Elite Guard in the barracks, when the [[OurGhoulsAreCreepier Catacomb Dwellers]] are released and the fail-safe gateway seals the guards in with the undead.
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* BigNo[=/=]OhCrap: The Elite Guard in the barracks, when the [[OurGhoulsAreCreepier the Catacomb Dwellers]] are released and the fail-safe gateway seals the guards in with the undead.
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* GondorCallsForAid: A villain use, one of Hektor's Assassins warns Soul Reaver that Luther has called for army reinforcements before preparing his LastStand to forestall your escape.
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* InescapableNet: One of his spells throws an energy net around a single target, disabling movement and attacks (but not spells).
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* MasterOfUnlocking: Soul Reaver's first task is to give an imprisoned Rouge a Lockpick so he can open his and his buddy's cell doors. [[ItOnlyWorksOnce All future doors are opened with keys or broken down.]]
* GreatEscape: He's done it before, and he's gonna do it again.
** StartsStealthilyEndsLoudly: After being freed from their [[PowerNullifier Prison]] [[TailorMadePrison Cubes]], Soul Reaver and he both start by sneaking around, gathering weapons and reinforcements. Both end up fighting alongside their accomplices against Luther Arctus and his prison staff to finish the Chapter.
** StartsStealthilyEndsLoudly: After being freed from their [[PowerNullifier Prison]] [[TailorMadePrison Cubes]], Soul Reaver and he both start by sneaking around, gathering weapons and reinforcements. Both end up fighting alongside their accomplices against Luther Arctus and his prison staff to finish the Chapter.
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* DevelopersForesight: The ''VideoGame/{{Warcraft}} III'' engine [[ArtificialStupidity doesn't make CPU enemies smart enough to attack gates or other inanimate obstacles between melee units and ranged attackers]]; if you try to exploit this by using spells against the guards in the mess hall (immediately after Urial is sent away) without destroying the gate in between you and them, a Prison Soldier orders the gate opened to let them fight back.
to:
* DevelopersForesight: The ''VideoGame/{{Warcraft}} III'' engine [[ArtificialStupidity doesn't make CPU enemies smart enough to attack gates or other inanimate obstacles between melee units and ranged attackers]]; if you try to exploit this by using spells against the guards in the mess hall (immediately after Urial is sent away) [[TacticalDoorUse without destroying the gate in between you and them, them]], a Prison Soldier orders the gate opened to let them fight back.
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* LovesTheSoundOfScreaming:
--> '''(His only spoken line):''' Escapees!? But [[YouShallNotPass you'll go no further]]! I'll make you SCREAM!!
--> '''(His only spoken line):''' Escapees!? But [[YouShallNotPass you'll go no further]]! I'll make you SCREAM!!
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More additions, including new sections for groups of allies and enemies.
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** TheHero: Soul Reaver is the first Companion you control, though he's an AntiHero. Though never explicitly acknowledged as leader, he sometimes speaks for the group.
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** TheHero: Soul Reaver is the first Companion you control, though he's an AntiHero. Though While never explicitly acknowledged as leader, he sometimes speaks for the group.
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* CriticalHit: His passive ''Master of Battle'', which gives him a chance to multiply his attack damage.
to:
* CriticalHit: His passive ''Master of Battle'', which gives Battle'' passive ability sometimes lets him a chance to multiply his attack damage.damage and parry attacks.
* ImprobableAimingSkills: Her DesignatedBullet hits her target from half the map away and over the Darkfire wall.
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* RainOfArrows: With her third ability, ''Arrow Storm''.
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* NoArcInArchery: Her ''Piercing Shot'' flies in a straight line, and her Divinity Arrows fly [[DeathFromAbove up, then down]]; averted for all other arrows, including the DesignatedBullet.
* RainOfArrows:With her third ability, Her ''Arrow Storm''.Storm'' rains arrows to damage and momentarily stun enemies in a circular area of effect.
* RainOfArrows:
* PlayingWithFire: In Chapter V, she maintains the Darkfire wall that kills your Companions or their allies if they touch it. [[spoiler:When Sera's [[DesignatedBullet reserved arrow]] flies over the wall and hits her, it interrupts her channeling and brings down the fire wall]].
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* FieldPowerEffect: His ''Malign Presence'' summons a giant invincible shade with a wide-range debuffing aura.
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* FieldPowerEffect: His ''Malign Presence'' Ultimate summons a giant invincible shade with a wide-range debuffing aura.
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* MoralMyopia: He states his intention to [[AvengingTheVillain avenge Kaine Shariven's death by killing Fei Serumen and Soul Reaver]], but when Fei calls him out on his mass murders of civilians to [[NightOfTheLivingMooks raise an army of undead]] and on [[BrainwashedAndCrazy Kaine's mind-control attack on Fei]], Dustwalker explicitly declares that "[Fei's] own grievance does not matter."
* RevengeMyopia: He states his intention to [[AvengingTheVillain avenge Kaine Shariven's death by killing Fei Serumen and Soul Reaver]], but when Fei calls him out on his mass murders of civilians to [[NightOfTheLivingMooks raise an army of undead]] and on [[BrainwashedAndCrazy Kaine's mind-control attack on Fei]], Dustwalker explicitly declares that "[Fei's] own grievance does not matter."
!!Geierburg and Surrounding Villages
A group of towns near which Soul Reaver finds himself after escaping Greyholm Prison, and upon which Kaine Shariven has loosed a brainwashed Fei Serumen to kill their people and raise his undead armies.
* ItIsDehumanizing: The below-mentioned Town Guards, after fleeing from "[[spoiler:that blood drinking monster]]," ask Soul Reaver if he is hunting it. Soul responds, "[[spoiler:HIS name is Fei Serumen]]."
* LateToTheTragedy: Soul Reaver arrives too late to prevent the deaths of the villagers.
* MenOfSherwood: Three Town Guards join Soul Reaver just before the third RecurringBoss fight.
* NightOfTheLivingMooks: The villagers' corpses arise as undead just in time for Soul Reaver to fight them.
* RedShirt: The Town Guards are too weak to inflict serious damage or last long against [[spoiler:Fei Serumen, but they can take some hits from his ''Celerity'' Ultimate in Soul Reaver's place]].
* ScreamingWoman: The second RecurringBoss battle is preceded by a woman screaming [[StuffedIntoTheFridge just before being killed]]. [[TheSmurfettePrinciple She's the only woman besides Sera and Kathryn to appear before the epilogue.]]
* ThinkNothingOfIt: When Soul tells them [[spoiler:he plans to cure Fei's madness]], the Town Guards agree to help, saying their duty can be fulfilled if they help stop the attacks on the villages.
* WhereAreTheyNowEpilogue: [[BittersweetEnding Many villages are in flaming ruins, but survivors are burying their dead and rebuilding their homes after the undead are gone.]]
A group of towns near which Soul Reaver finds himself after escaping Greyholm Prison, and upon which Kaine Shariven has loosed a brainwashed Fei Serumen to kill their people and raise his undead armies.
* ItIsDehumanizing: The below-mentioned Town Guards, after fleeing from "[[spoiler:that blood drinking monster]]," ask Soul Reaver if he is hunting it. Soul responds, "[[spoiler:HIS name is Fei Serumen]]."
* LateToTheTragedy: Soul Reaver arrives too late to prevent the deaths of the villagers.
* MenOfSherwood: Three Town Guards join Soul Reaver just before the third RecurringBoss fight.
* NightOfTheLivingMooks: The villagers' corpses arise as undead just in time for Soul Reaver to fight them.
* RedShirt: The Town Guards are too weak to inflict serious damage or last long against [[spoiler:Fei Serumen, but they can take some hits from his ''Celerity'' Ultimate in Soul Reaver's place]].
* ScreamingWoman: The second RecurringBoss battle is preceded by a woman screaming [[StuffedIntoTheFridge just before being killed]]. [[TheSmurfettePrinciple She's the only woman besides Sera and Kathryn to appear before the epilogue.]]
* ThinkNothingOfIt: When Soul tells them [[spoiler:he plans to cure Fei's madness]], the Town Guards agree to help, saying their duty can be fulfilled if they help stop the attacks on the villages.
* WhereAreTheyNowEpilogue: [[BittersweetEnding Many villages are in flaming ruins, but survivors are burying their dead and rebuilding their homes after the undead are gone.]]
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** Averted by one of the Prison Captains who notices Soul Reaver approaching the mess hall - he points out that Luther ordered that Soul be locked in a [[PowerNullifier Prison]] [[TailorMadePrison Cube]], warns that this fact (and particularly Soul's escape from said Cube) proves that Soul's too dangerous an enemy for them, and immediately orders Urial (a subordinate Prison Soldier) to warn the barracks to mobilize so that Soul can be stopped even if[=/=]when he defeats the remaining guards.
to:
** Averted by one of the Prison Captains who notices Soul Reaver approaching the mess hall - he points out that Luther ordered that Soul be locked in a [[PowerNullifier Prison]] [[TailorMadePrison Cube]], warns that this fact (and particularly Soul's escape from said Cube) proves that Soul's too dangerous an enemy for them, and immediately orders sends Urial (a ([[NominalImportance a subordinate Prison Soldier) Soldier]]) to warn the barracks to mobilize so that Soul can be stopped even if[=/=]when he defeats the remaining guards.
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!!The Companions
Five immortal heroes who have joined forces to topple Morganem's tyrannical empire.
* FiveManBand: They make a straight example.
** TheHero: Soul Reaver is the first Companion you control, though he's an AntiHero. Though never explicitly acknowledged as leader, he sometimes speaks for the group.
** TheLancer: Fei Serumen is first seen [[BrainwashedAndCrazy turned against innocent townspeople]], but Soul [[IKnowYouAreInThereSomewhereFight frees him]] instead of [[ShootTheDog putting him down]] because Soul knows his circumstances.
** TheSmartGuy: Cameron Aileron has PsychicPowers and advanced technology, and assists Soul in creating an obstacle to block some enemies in order to buy the team time to rest.
** TheBigGuy: Kitharsis has high health, Strength, and armor, but needs help from his allies in a situation where these aren't enough.
** TheChick: Sera Poi is female and, despite bitter enmity with Morganem's forces, can still empathize with them after their defeats more than her teammates do.
* {{Hero Unit}}s
* RestingRecovery: Each Companion has a Tent that lets the Hero sleep to regain 600 HP and 300 MP over 30 seconds. They wake up and stop healing if attacked.
* TheSmurfettePrinciple: Five Companions, four male and only one female.
* TrueCompanions: They appear so in the campaign, but WordOfGod says they're not personal friends to each other; they're just cooperating on this mission and not ([[TokenEvilTeammate all]]) ([[AntiHero completely]]) evil, so they get along well and professionally.
Five immortal heroes who have joined forces to topple Morganem's tyrannical empire.
* FiveManBand: They make a straight example.
** TheHero: Soul Reaver is the first Companion you control, though he's an AntiHero. Though never explicitly acknowledged as leader, he sometimes speaks for the group.
** TheLancer: Fei Serumen is first seen [[BrainwashedAndCrazy turned against innocent townspeople]], but Soul [[IKnowYouAreInThereSomewhereFight frees him]] instead of [[ShootTheDog putting him down]] because Soul knows his circumstances.
** TheSmartGuy: Cameron Aileron has PsychicPowers and advanced technology, and assists Soul in creating an obstacle to block some enemies in order to buy the team time to rest.
** TheBigGuy: Kitharsis has high health, Strength, and armor, but needs help from his allies in a situation where these aren't enough.
** TheChick: Sera Poi is female and, despite bitter enmity with Morganem's forces, can still empathize with them after their defeats more than her teammates do.
* {{Hero Unit}}s
* RestingRecovery: Each Companion has a Tent that lets the Hero sleep to regain 600 HP and 300 MP over 30 seconds. They wake up and stop healing if attacked.
* TheSmurfettePrinciple: Five Companions, four male and only one female.
* TrueCompanions: They appear so in the campaign, but WordOfGod says they're not personal friends to each other; they're just cooperating on this mission and not ([[TokenEvilTeammate all]]) ([[AntiHero completely]]) evil, so they get along well and professionally.
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* LightningBruiser: Even more so than other Dharuk, [[AsskickingEqualsAuthority which is why he's in charge]].
to:
* LightningBruiser: Even more so His stats are much higher than other Dharuk, [[AsskickingEqualsAuthority which is why he's in charge]].
* AnAxeToGrind: Like the other melee-attacking brigands.
* ForcedSleep: He has a spell that [[StandardStatusEffects causes a single target to fall asleep]].
* KingMook: A bigger, HeroUnit version of the axe-wielding melee brigands.
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* {{Golem}}s: Steel Automaton units that use the Battle[=/=]War[=/=]Siege Golem model and have an area-of-effect slowing [[GroundPound slam]].
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* {{Golem}}s: Steel Automaton units that use the Battle[=/=]War[=/=]Siege Golem model and have [[GroundPunch an area-of-effect slowing [[GroundPound slam]].
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* SingleUseShield: He carries one Potion of Invulnerability and uses it when low on health.
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Added plenty more to the page. I found some detailed Word Of God on Kathryn Urdanna's abilities and Kherek's voice here, the Void Child Hero Units' Ultimates here, and Slayer's background here.
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* TeleportersAndTransporters: The Teleportation Device, which allows him to teleport short distances.
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* TeleportersAndTransporters: The {{Teleportation}}: He has a Teleportation Device, Device which allows him to teleport short distances.
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* HumanAliens: He is an Aethen, an intelligent and magically talented but passionate and ambitious humanoid race.
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* HumanAliens: He is an Aethen, an His Aethen race are intelligent and magically talented talented, but passionate and ambitious humanoid race.ambitious, humanoids.
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* CursedWithAwesome: He was initially afraid to put on the armor because he feared that it was cursed, despite his kingdom's mages assuring him they detected no evil within it. It was only after he was RefusedByTheCall that he finally put on the armor, making him stronger than ever.
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* CursedWithAwesome: He was initially afraid to put on the armor because he feared that it was cursed, despite his kingdom's mages assuring him they detected no evil within it. It was only after he was RefusedByTheCall that he finally put on the armor, making him becoming stronger than ever.ever.
* DamageIncreasingDebuff: His ''Energy Pulse'' spell damages you and decreases your armor.
* DamageIncreasingDebuff: His ''Energy Pulse'' spell damages you and decreases your armor.
%% Information on Kathryn's spells was [[WordOfGod posted by Soul Reaver]] [[http://www.hiveworkshop.com/threads/to-the-bitter-end.202289/page-8#post-2306453 here]].
* {{Curse}}: Her ''Blighted Fate'' spell slows a target's movement and causes their attacks to sometimes miss.
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* EnemySummoner: One of her spells summons four ''Sisters of Pain'' to fight alongside her.
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* EnemySummoner: One of her spells Ultimates summons four ''Sisters of Pain'' to fight alongside her.her. Their attacks can stun you and drain your health, and Kathryn can [[DevourTheDragon sacrifice them to restore her own HP]].
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* FlashStep: One of her Ultimates makes her rapidly dash back and forth across your characters, inflicting damage each time. [[InvulnerableAttack She's invulnerable while using it]], so you can't stop the skill with your stuns.
to:
* FlashStep: One of her Ultimates Her ''Dagger's Caress'' Ultimate makes her rapidly dash back and forth across your characters, inflicting damage each time. [[InvulnerableAttack She's invulnerable while using it]], so you can't stop the skill with your stuns.
* MasterPoisoner: She is a trained and successful assassin with various poison-related abilities. One of her spells, ''Venom Storm'', launches a wave of poison that damages a cone of enemies both immediately and over time.
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* PoisonedWeapons: She is stated to wield daggers, and her attacks have a poison effect that inflicts damage and slow.
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* PoisonedWeapons: She is stated to wield daggers, and Her ''Envenomed Daggers'' (a passive ability) makes her attacks have a poison effect that inflicts inflict damage over time and slow.
* StandardStatusEffects: Most of her abilities can inflict these, with an emphasis on poison and disables.
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* BeePeople[=/=]BigCreepyCrawlies: He is a Xikir, and one of their Hive Ancients, which are basically nest administrators rather than an InsectQueen or HiveQueen. He is also a {{Hermaphrodite}}, and despite being referred to with male pronouns, is capable of spawning beetles as minions.
to:
* BeePeople[=/=]BigCreepyCrawlies: BeePeople[=/=]BigCreepyCrawlies[=/=]SpiderPeople: He is a Xikir, and one of their Hive Ancients, which are basically nest administrators rather than an InsectQueen or HiveQueen. He is also a {{Hermaphrodite}}, and despite being referred to with male pronouns, is capable of spawning beetles as minions.
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* PaintingTheMedium: [[RoyalWe They Refer To Themselves In The Plural]] And Capitalize The First Letter Of Their Spoken Words.
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* PaintingTheMedium: [[RoyalWe They Refer To Themselves In The Plural]] And Capitalize The First Letter Of Their Spoken Words. [[WordOfGod The campaign author]] [[http://www.hiveworkshop.com/threads/to-the-bitter-end.202289/page-8#post-2306453 says]] Kherek's mouth[=/=]vocal chords aren't suited to speech, so he talks very deliberately, and his loud, deep voice is due to his size and strength.
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* FlunkyBoss: His undead minions.
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* FlunkyBoss: His He constantly raises undead minions.minions from piles of corpses in his {{Boss Room}}s.
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* AsskickingEqualsAuthority
* TheBerserker: All Dharuk can use their Dharuk Battle Frenzy to increase their attack rate and damage.
* TheBerserker: All Dharuk can use their Dharuk Battle Frenzy to increase their attack rate and damage.
to:
* AsskickingEqualsAuthority
AsskickingEqualsAuthority[=/=]DefeatMeansRespect: These determine leadership and status to the Dharuk.
* TheBerserker: All Dharuk can use theirDharuk ''Dharuk Battle Frenzy Frenzy'' to increase their attack rate and damage.
* TheBerserker: All Dharuk can use their
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* KnowWhenToFoldThem: [[spoiler:In the epilogue, when the Dharuk armies see that the Companions have escaped [[EvilTowerOfOminousness Khaal Spire]] alive after defeating [[BigBad Morganem]], one of the Dharuk Champions leading the army lowers his head, and the armies scatter without fighting the Companions any further]].
to:
* KnowWhenToFoldThem: [[spoiler:In the epilogue, when the Dharuk armies see that the Companions have escaped [[EvilTowerOfOminousness Khaal Spire]] alive after defeating [[BigBad Morganem]], one of the Dharuk Champions leading the army [[DefeatMeansRespect lowers his head, head]], and the armies scatter without fighting the Companions any further]].
* ReverseShrapnel: One of the Dharuk Champion's Ultimates throws a large amount of bouncing blades that repeatedly attack enemies in a wide range around him.
* StatusBuff: The Dharuk Officer can use ''Rally Strength'' to strengthen himself and nearby allies.
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* HumanoidAbomination: All of them, except the [[EldritchAbomination Void Growth, [[CombatTentacles Void Capillaries, and Void Arteries]].
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* HumanoidAbomination: All of them, except the [[EldritchAbomination Void Growth, Growth]], [[CombatTentacles Void Capillaries, and Void Arteries]].
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* LoweredMonsterDifficulty: Played straight with Lust, but averted with the others.
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%% This one should be confirmed with details. * LoweredMonsterDifficulty: Played straight with Lust, but averted with the others.
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* {{Teleportation}}: When reduced to half health, a Void Child Malice will warp a medium distance away.
* BossWarningSiren: After Chapter V, you will hear loud [[RoarBeforeBeating snarls/hisses]] when they're spawned. PrepareToDie!
* {{Fireballs}}: The Void Child Hatred's ''Storm of Hate'' Ultimate summons a stampede of powerful fireballs that inflict massive area-of-effect damage on impact as long as the Hatred channels the spell.
* ImHavingSoulPains: The Void Child Despair's ''Soul Rending'' Ultimate attacks all enemies within a target area-of-effect for heavy damage every 1.5 seconds as long as the Despair channels the spell.
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--> '''[[spoiler:Morganem]]:''' [[labelnote:Purple]]The text [[PaintingTheMedium is colored varying shades of purple]].[[/labelnote]]'''[[OhCrap Uthurak...?]]''' ''[[LittleNo No!]]'' '''''[[HeWhoMustNotBeNamed You invoke names long unspoken.]]''''' ''[[VoiceOfTheLegion It...]]'' '''[[ThisCannotBe it cannot be...]]'''
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--> '''[[spoiler:Morganem]]:''' [[labelnote:Purple]]The text [[PaintingTheMedium is colored varying shades of purple]].[[/labelnote]]'''[[OhCrap [[/labelnote]] '''[[OhCrap Uthurak...?]]''' ''[[LittleNo No!]]'' '''''[[HeWhoMustNotBeNamed You invoke names long unspoken.]]''''' ''[[VoiceOfTheLegion It...]]'' '''[[ThisCannotBe it cannot be...]]'''
* EvilVersusOblivion: WordOfGod posted [[http://www.hiveworkshop.com/threads/to-the-bitter-end.202289/page-18#post-3131158 here]] reveals that [[spoiler:Slayer is evil and serves an evil master, neither of which is known to the Companions. He sends an AstralProjection to manipulate them into preventing Morganem[=/=]Uthurak from destroying Ithia and personally confirms the disappearance of the Void Children so that his master "can later use Ithia for his own sinister purposes."]]
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* BackStab: The Rogues and Assassins can temporarily become invisible, and attacking while invisible inflicts extra damage.
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* AnAxeToGrind: Thugs and Brawlers wield these.
* BackStab:The Rogues This Rogue and Assassins can temporarily become invisible, Assassin ability grants invisibility and attacking while bonus damage to [[InvisibilityFlicker the first invisible inflicts extra damage.attack]].
* BackStab:
* JavelinThrower: Rogues and Assassins wield these.
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* WeNeedADiversion: Two rogues distract the guards so that Soul Reaver can recover his weapons.
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* TheParalyzer: Assassins' ''Paralyzing Javelin'' ability uses poison to inflict damage and long-lasting stun.
* PoisonedWeapons: Assassins' ''Poisoned Javelins'' passive ability lets their attacks inflict damage over time.
* WeNeedADiversion: Two rogues distract the Overseer's office guardsso that to help Soul Reaver can recover his weapons.
equipment.
* PoisonedWeapons: Assassins' ''Poisoned Javelins'' passive ability lets their attacks inflict damage over time.
* WeNeedADiversion: Two rogues distract the Overseer's office guards
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* OpenSesame: "Shekuth, Erah Yaru Destarim."
to:
* OpenSesame: The phrase "Shekuth, Erah Yaru Destarim."" disables the Planar Seal around Greyholm Prison.
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* {{God}}: Not himself, but he and the other Druids invoke the protection of a deity they know as Hyphistu.
* NonActionGuy: Eivahin conceals you from the Juggernaut's search and prepares the ritual to awaken the Treemen during the first half of the Chapter, and maintains a healing rain to help you recover during the second half, leaving direct combat to your Companions and his subordinate Druids (and the Treemen and Animated Trees).
* OhMyGods: He and the other Druids invoke the protection of a deity they call Hyphistu.
* PerceptionFilter: He uses this to conceal the Companions from the Juggernaut in the first half of Chapter III.
* OhMyGods: He and the other Druids invoke the protection of a deity they call Hyphistu.
* PerceptionFilter: He uses this to conceal the Companions from the Juggernaut in the first half of Chapter III.
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* TheCavalry: You can sound Alarm Bells at the Bell Towers to call his army in as reinforcements for your outposts. He can't switch outposts quickly, though, and he won't come during the second half of the stage.
to:
* TheCavalry: You can sound Alarm Bells at the Bell Towers to call his army in as reinforcements for your outposts. He can't switch outposts quickly, though, and he won't come during the second half of the stage.Chapter.
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* {{Golem}}s: Steel Automaton units that use the Battle[=/=]War[=/=]Siege Golem unit model.
to:
* {{Golem}}s: Steel Automaton units that use the Battle[=/=]War[=/=]Siege Golem unit model.model and have an area-of-effect slowing [[GroundPound slam]].
Changed line(s) 504 (click to see context) from:
** The guards outside the cell containing Soul Reaver's Prison Cube were magically put to sleep by Slayer and don't wake up until after Soul and the bandits recover their weapons and equipment.
to:
** The guards outside the cell containing Soul Reaver's Prison Cube were magically put to sleep by Slayer and don't can't wake up until after Soul and the bandits recover their weapons and equipment.
Changed line(s) 506 (click to see context) from:
** Averted by one of the Prison Captains who notices Soul Reaver approaching the mess hall - he points out that Luther ordered that Soul be locked in a [[PowerNullifier Prison]] [[TailorMadePrison Cube]], warns that this fact (and particularly Soul's escape from said Cube) proves that Soul's too dangerous an enemy for them, and immediately orders Urial (a subordinate Prison Soldier) to run and warn the barracks to mobilize so that Soul can be stopped even if[=/=]when he defeats the remaining guards.
to:
** Averted by one of the Prison Captains who notices Soul Reaver approaching the mess hall - he points out that Luther ordered that Soul be locked in a [[PowerNullifier Prison]] [[TailorMadePrison Cube]], warns that this fact (and particularly Soul's escape from said Cube) proves that Soul's too dangerous an enemy for them, and immediately orders Urial (a subordinate Prison Soldier) to run and warn the barracks to mobilize so that Soul can be stopped even if[=/=]when he defeats the remaining guards.guards.
* GuysSmashGirlsShoot: Melee-attacking Prison Guards and Soldiers are male, but Elven Archer Guards are female.
* GuysSmashGirlsShoot: Melee-attacking Prison Guards and Soldiers are male, but Elven Archer Guards are female.
Is there an issue? Send a MessageReason:
Moved trope names out of spoiler tags, possibly exposing important spoilers. I'd like confirmation on what other Standard Status Effects are effective/ineffective against the Juggernaut in Chapter III.
Any of these sections may or may not include '''UNMARKED SPOILERS'''. You have been warned.
Changed line(s) 44 (click to see context) from:
* DuelBoss[=/=]RecurringBoss: Initially when encountered by Soul Reaver after his escape from Greyholm prison, Fei is insane and must be fought one-on-one three times before regaining his sanity.
to:
* DuelBoss[=/=]RecurringBoss: Initially when encountered by Soul Reaver after his escape from Greyholm prison, Prison, Fei is insane and must be fought one-on-one three times before regaining his sanity.
Changed line(s) 49 (click to see context) from:
* LockedOutOfTheFight: His Soul Amulet allows him to temporarily retreat into it, discorporating his physical body.
to:
* LockedOutOfTheFight: His Soul Amulet allows him to temporarily retreat into it, discorporating his physical body. If he remains inside for the full duration of the ability without being interrupted, he regains some health.
Changed line(s) 76 (click to see context) from:
* SpaceMarine
to:
* SpaceMarineSpaceMarine: According to the manual, he's a former one, but kept the PoweredArmor and weapons.
Changed line(s) 132,133 (click to see context) from:
* [[spoiler:DemonicPossession: By calling upon the help of the Void Children, Morganem becomes the host of Uthurak.]]
* [[spoiler:FaceRevealingTurn: He has his back turned to the Companions when they enter his BossRoom in Chapter VIII, and when he turns, he looks [[MarkOfTheBeast drastically changed]] from his appearance in the Prologue.]]
* [[spoiler:FaceRevealingTurn: He has his back turned to the Companions when they enter his BossRoom in Chapter VIII, and when he turns, he looks [[MarkOfTheBeast drastically changed]] from his appearance in the Prologue.]]
to:
* [[spoiler:DemonicPossession: By DemonicPossession: [[spoiler:By calling upon the help of the Void Children, Morganem becomes the host of Uthurak.]]
*[[spoiler:FaceRevealingTurn: He FaceRevealingTurn: [[spoiler:He has his back turned to the Companions when they enter his BossRoom in Chapter VIII, and when he turns, he looks [[MarkOfTheBeast drastically changed]] from his appearance in the Prologue.]]
*
Changed line(s) 142 (click to see context) from:
* [[spoiler:MarkOfTheBeast]][=/=]TaintedVeins: When he is eventually met by the Companions in the final chapter, Morganem's in-game model is sickly pale blue with black veins on his face and [[BlackEyesOfCrazy black sclerae]]. [[spoiler: It is probably a consequence of his possession by Uthurak, as during the prologue Morganem uses an unaltered Blood Mage[=/=]Kael'thas model.]]
to:
* [[spoiler:MarkOfTheBeast]][=/=]TaintedVeins: MarkOfTheBeast[=/=]TaintedVeins: When he is eventually met by the Companions in the final chapter, Morganem's in-game model is sickly pale blue with black veins on his face and [[BlackEyesOfCrazy black sclerae]]. [[spoiler: It is probably a consequence of his possession by Uthurak, as during the prologue Morganem uses an unaltered Blood Mage[=/=]Kael'thas model.]]
Changed line(s) 146,147 (click to see context) from:
* TotalPartyKill: When he's almost dead, he starts casting an Apocalypse spell that summons 5 runes in the center of the stage and links them with energy one after another. If the runes are not attacked to disrupt them or Morganem killed in time, the runes form a pentagram and activate, killing your Companions all at once.
* [[spoiler: TheUnfought: Sort of. Technically Morganem is the FinalBoss, though at this point he's no longer himself, but has become Uthurak Incarnate.]]
* [[spoiler: TheUnfought: Sort of. Technically Morganem is the FinalBoss, though at this point he's no longer himself, but has become Uthurak Incarnate.]]
to:
* TotalPartyKill: When he's almost dead, he starts casting an Apocalypse spell that summons 5 runes in the center lower half of the stage and links them with energy one after another. If the runes are not attacked to disrupt them or Morganem killed in time, the runes form a pentagram and activate, killing your Companions all at once.
*[[spoiler: TheUnfought: Sort of. Technically Morganem is the FinalBoss, though at [[spoiler:at this point he's no longer himself, but has become Uthurak Incarnate.]]
*
Changed line(s) 153 (click to see context) from:
* [[spoiler:AlasPoorVillain]]: [[spoiler: Except for Maelstrom and Kaine, the other four Warlords have somewhat sympathetic send-offs]]:
to:
* [[spoiler:AlasPoorVillain]]: AlasPoorVillain: [[spoiler: Except for Maelstrom and Kaine, the other four Warlords have somewhat sympathetic send-offs]]:
Changed line(s) 226 (click to see context) from:
to:
* WingedHumanoid: She uses a recolored Succubus model, so she has either wings or a cape attached to her arms.
* BodyguardingABadass[=/=]TheDragon: A Dharuk Warrior served as a bodyguard for Luther Arctus in Chapter I.
Changed line(s) 303,304 (click to see context) from:
* TheDragon: A Dharuk Warrior served as a bodyguard for Luther Arctus in Chapter I.
* EliteMooks
* EliteMooks
to:
* TheDragon: A EliteMooks: Morganem specifically recruited the Dharuk Warrior served to serve as a bodyguard for Luther Arctus in Chapter I.
* EliteMookssuch.
* EliteMooks
* OhMyGods: In Chapter IV, a Dharuk Warrior complains about being sent on their mission, entering a frozen mountain range with some Void Children (only to find lots more), "for Garrogh knows what reason...."
Changed line(s) 309,311 (click to see context) from:
* WorkerUnit: Dharuk Slaves.
!!The Dharuk Officers and Dharuk Champions
!!The Dharuk Officers and Dharuk Champions
to:
* WorkerUnit: Dharuk Slaves.
!!The DharukSlaves in Chapters V and VI.
!!Dharuk Officers and Dharuk Champions
!!The Dharuk
!!Dharuk Officers and Dharuk Champions
Changed line(s) 321 (click to see context) from:
* LightningBruiser
to:
* LightningBruiserLightningBruiser: They can move quickly, kill you with normal attacks in about a minute, and have strong spells.
Changed line(s) 323,324 (click to see context) from:
* MiniBoss
* MookLieutenant: Literal example.
* MookLieutenant: Literal example.
to:
* MiniBoss
MiniBoss: They might be local-area bosses, but never end-of-Chapter bosses.
* MookLieutenant:Literal example.They serve Kurgah Ghar and the Council of Six, but lead the Dharuk armies.
* MookLieutenant:
Changed line(s) 333 (click to see context) from:
* [[spoiler:DeathEqualsRedemption]]: [[spoiler:After being defeated and realizing that his and his Dharuk's lives were wasted, he reveals to the Companions the damaged Obelisk of Strength and the danger of the Power Orbs it gave the Council of Six.]]
to:
* [[spoiler:DeathEqualsRedemption]]: DeathEqualsRedemption: [[spoiler:After being defeated and realizing that his and his Dharuk's lives were wasted, he reveals to the Companions the damaged Obelisk of Strength and the danger of the Power Orbs it gave the Council of Six.]]
Changed line(s) 337,338 (click to see context) from:
* LightningBruiser
* MauveShirt
* MauveShirt
to:
* LightningBruiser
LightningBruiser: Even more so than other Dharuk, [[AsskickingEqualsAuthority which is why he's in charge]].
*MauveShirtMauveShirt[=/=]MiniBoss: Despite being important enough to speak directly to Morganem, he's the boss of the first part of Chapter VII, before the Council of Six are fought.
*
Changed line(s) 346,348 (click to see context) from:
* AlwaysChaoticEvil
* HumanoidAbomination
* MadeOfEvil
* HumanoidAbomination
* MadeOfEvil
to:
* AlwaysChaoticEvil
AlwaysChaoticEvil[=/=]MadeOfEvil: [[spoiler:They're all as evil as their progenitor, Uthurak]].
*HumanoidAbomination
HumanoidAbomination: All of them, except the [[EldritchAbomination Void Growth, [[CombatTentacles Void Capillaries, and Void Arteries]].
*MadeOfEvilNamesToRunAwayFromReallyFast[=/=]ThemeNaming: The red ones are named after emotions harmful to others ([[UnstoppableRage Fury]], {{Lust}}, etc.), while the purple ones are named after emotions harmful to oneself ([[HurtingHero Anguish]], [[DespairEventHorizon Sorrow]], etc.).
*
*
Changed line(s) 350,351 (click to see context) from:
!!The lesser Void Children
to:
* PragmaticVillainy: Because they needed help to reach Ithia, they honor the alliance proposed by Morganem.
!!Lesser Void Children
Changed line(s) 354 (click to see context) from:
* BossInMookClothing[=/=]MiniBoss
to:
* BossInMookClothing[=/=]MiniBossBossInMookClothing[=/=]MiniBoss: Just because they're not {{Hero Unit}}s doesn't mean they'll be easily defeated.
Changed line(s) 361,362 (click to see context) from:
* ThemeNaming: The red ones are named after emotions harmful to others ([[UnstoppableRage Fury]], {{Lust}}, etc.), while the purple ones are named after emotions harmful to oneself ([[HurtingHero Anguish]], [[DespairEventHorizon Sorrow]], etc.).
to:
Changed line(s) 372 (click to see context) from:
!!The Void Child Hatred and Void Child Despair
to:
* ChargedAttack: Their Ultimates are powerful channeled abilities that will nuke you if not interrupted with stuns.
Changed line(s) 380 (click to see context) from:
* MiniBoss: In Chapters VI through VIII.
to:
* MiniBoss: MiniBoss[=/=]RecurringBoss: In Chapters VI through VIII.
Changed line(s) 383,384 (click to see context) from:
* RecurringBoss
to:
Changed line(s) 386,387 (click to see context) from:
[[spoiler:A primordial quasi-deity once sealed "below" Ithia, unwittingly released by (and possessing) Morganem.]]
to:
Changed line(s) 392,393 (click to see context) from:
* [[spoiler:GrandTheftMe: Inflicts this upon Morganem to manifest itself in Ithia.]]
* IAmLegion: All Void Children are not individuals, but instead fragments of this powerful being.
* IAmLegion: All Void Children are not individuals, but instead fragments of this powerful being.
to:
* [[spoiler:GrandTheftMe: Inflicts GrandTheftMe: [[spoiler:Inflicts this upon Morganem to manifest itself in Ithia.]]
* IAmLegion:All [[spoiler:All Void Children are not individuals, but instead fragments of this powerful being.being]].
* IAmLegion:
Changed line(s) 396 (click to see context) from:
--> '''[[spoiler:Morganem]]:''' [[labelnote:Purple]]The text [[PaintingTheMedium is colored varying shades of purple]].[[/labelnote]][[OhCrap Uthurak...?]] [[LittleNo No!]] [[HeWhoMustNotBeNamed You invoke names long unspoken.]] [[ThisCannotBe It... it cannot be...]]
to:
--> '''[[spoiler:Morganem]]:''' [[labelnote:Purple]]The text [[PaintingTheMedium is colored varying shades of purple]].[[/labelnote]][[OhCrap [[/labelnote]]'''[[OhCrap Uthurak...?]] [[LittleNo No!]] [[HeWhoMustNotBeNamed ?]]''' ''[[LittleNo No!]]'' '''''[[HeWhoMustNotBeNamed You invoke names long unspoken.]] [[ThisCannotBe It... ]]''''' ''[[VoiceOfTheLegion It...]]'' '''[[ThisCannotBe it cannot be...]]]]'''
!!Greyholm Prison inmates
Various prisoners (criminal and political) incarcerated in the prison under Luther Arctus's watch.
* BackStab: The Rogues and Assassins can temporarily become invisible, and attacking while invisible inflicts extra damage.
* BlackAndGrayMorality: Their crimes are presented as a lesser evil than Luther Arctus's greed for power.
* LuckilyMyShieldWillProtectMe: Thugs can Defend to reduce Piercing (in practice, ranged) damage and possibly [[AttackReflector deflect the arrows back to the attacker]], but move more slowly while Defend is active.
* TheMedic: Elven Journeymen have weak attacks, but have your only active healing abilities besides your Tent.
* WeNeedADiversion: Two rogues distract the guards so that Soul Reaver can recover his weapons.
Various prisoners (criminal and political) incarcerated in the prison under Luther Arctus's watch.
* BackStab: The Rogues and Assassins can temporarily become invisible, and attacking while invisible inflicts extra damage.
* BlackAndGrayMorality: Their crimes are presented as a lesser evil than Luther Arctus's greed for power.
* LuckilyMyShieldWillProtectMe: Thugs can Defend to reduce Piercing (in practice, ranged) damage and possibly [[AttackReflector deflect the arrows back to the attacker]], but move more slowly while Defend is active.
* TheMedic: Elven Journeymen have weak attacks, but have your only active healing abilities besides your Tent.
* WeNeedADiversion: Two rogues distract the guards so that Soul Reaver can recover his weapons.
Deleted line(s) 422 (click to see context) :
* WeNeedADiversion: Two of his thugs distract the guards so that Soul Reaver can recover his weapons.
* TheCavalry: You can sound Alarm Bells at the Bell Towers to call his army in as reinforcements for your outposts. He can't switch outposts quickly, though, and he won't come during the second half of the stage.
* FrontlineGeneral[=/=]WarriorPrince: He personally leads his armies into battle.
Deleted line(s) 446 (click to see context) :
* WarriorPrince
Changed line(s) 457 (click to see context) from:
* [[spoiler:OffingTheOffspring]]: Regardless of who actually does the deed, [[spoiler:King Garamond [[ItsAllMyFault takes upon himself the sole responsibility]] for the death of his son, Crown Prince Theros Eridem.]]
to:
* [[spoiler:OffingTheOffspring]]: OffingTheOffspring: Regardless of who actually does the deed, [[spoiler:King Garamond [[ItsAllMyFault takes upon himself the sole responsibility]] for the death of his son, Crown Prince Theros Eridem.]]
Changed line(s) 467,470 (click to see context) from:
* [[spoiler:CavalryBetrayal: He returns with a report that Jutaria was completely destroyed, and led the Dharuk back to his country to convince his father and brother to surrender.]]
* [[spoiler:DueToTheDead: Even though he betrayed his people and country, his father and brother still regret his death, and are shown to visit his grave in the epilogue.]]
* [[spoiler:FaceHeelTurn]]
* [[spoiler:FlunkyBoss[=/=]WolfPackBoss: He's accompanied by a Dharuk Champion, a Dharuk Officer, a Void Child Malice, and a Void Child Anguish that are each more or less as strong as him, as well as a large and varied host of both human ([[HumanAliens or whatever they are]]) soldiers and Dharuk fighters.]]
* [[spoiler:DueToTheDead: Even though he betrayed his people and country, his father and brother still regret his death, and are shown to visit his grave in the epilogue.]]
* [[spoiler:FaceHeelTurn]]
* [[spoiler:FlunkyBoss[=/=]WolfPackBoss: He's accompanied by a Dharuk Champion, a Dharuk Officer, a Void Child Malice, and a Void Child Anguish that are each more or less as strong as him, as well as a large and varied host of both human ([[HumanAliens or whatever they are]]) soldiers and Dharuk fighters.]]
to:
* [[spoiler:CavalryBetrayal: He CavalryBetrayal: [[spoiler:He returns with a report that Jutaria was completely destroyed, and led the Dharuk back to his country to convince his father and brother to surrender.]]
*[[spoiler:DueToTheDead: Even DueToTheDead: [[spoiler:Even though he betrayed his people and country, his father and brother still regret his death, and are shown to visit his grave in the epilogue.]]
*[[spoiler:FaceHeelTurn]]
FaceHeelTurn
*[[spoiler:FlunkyBoss[=/=]WolfPackBoss: He's FlunkyBoss[=/=]WolfPackBoss: [[spoiler:He's accompanied by a Dharuk Champion, a Dharuk Officer, a Void Child Malice, and a Void Child Anguish that are each more or less as strong as him, as well as a large and varied host of both human ([[HumanAliens or whatever they are]]) soldiers and Dharuk fighters.]]
*
*
*
Changed line(s) 473 (click to see context) from:
* [[spoiler:IDidWhatIHadToDo: He believed that fighting Morganem's forces would end in failure and death, so he tried to surrender his country to spare his people's lives.]]
to:
* [[spoiler:IDidWhatIHadToDo: He IDidWhatIHadToDo: [[spoiler:He believed that fighting Morganem's forces would end in failure and death, so he tried to surrender his country to spare his people's lives.]]
!!Greyholm Prison guards
The various guards and soldiers that police the inmates at Greyholm Prison.
* BigNo[=/=]OhCrap: The Elite Guard in the barracks, when the [[OurGhoulsAreCreepier Catacomb Dwellers]] are released and the fail-safe gateway seals the guards in with the undead.
* DevelopersForesight: The ''VideoGame/{{Warcraft}} III'' engine [[ArtificialStupidity doesn't make CPU enemies smart enough to attack gates or other inanimate obstacles between melee units and ranged attackers]]; if you try to exploit this by using spells against the guards in the mess hall (immediately after Urial is sent away) without destroying the gate in between you and them, a Prison Soldier orders the gate opened to let them fight back.
--> '''Prison Soldier:''' They're attacking at range! Open the door!
* {{Golem}}s: Steel Automaton units that use the Battle[=/=]War[=/=]Siege Golem unit model.
* TheGuardsMustBeCrazy: Zig-zagged.
** The guards outside the cell containing Soul Reaver's Prison Cube were magically put to sleep by Slayer and don't wake up until after Soul and the bandits recover their weapons and equipment.
** The Overseer sleeps on the job and the Prison Guards outside his office [[WeNeedADiversion follow two Rogues away from their posts without sounding the alarm]], allowing Soul Reaver an opportunity to steal the key to the weapon storage room.
** Averted by one of the Prison Captains who notices Soul Reaver approaching the mess hall - he points out that Luther ordered that Soul be locked in a [[PowerNullifier Prison]] [[TailorMadePrison Cube]], warns that this fact (and particularly Soul's escape from said Cube) proves that Soul's too dangerous an enemy for them, and immediately orders Urial (a subordinate Prison Soldier) to run and warn the barracks to mobilize so that Soul can be stopped even if[=/=]when he defeats the remaining guards.
* LuckilyMyShieldWillProtectMe: Like the Footmen[=/=]Swordsmen on which they're based, Prison Soldiers can Defend to reduce your Rogues' and Assassins' ranged attack damage and possibly [[AttackReflector deflect your spears back at you]].
The various guards and soldiers that police the inmates at Greyholm Prison.
* BigNo[=/=]OhCrap: The Elite Guard in the barracks, when the [[OurGhoulsAreCreepier Catacomb Dwellers]] are released and the fail-safe gateway seals the guards in with the undead.
* DevelopersForesight: The ''VideoGame/{{Warcraft}} III'' engine [[ArtificialStupidity doesn't make CPU enemies smart enough to attack gates or other inanimate obstacles between melee units and ranged attackers]]; if you try to exploit this by using spells against the guards in the mess hall (immediately after Urial is sent away) without destroying the gate in between you and them, a Prison Soldier orders the gate opened to let them fight back.
--> '''Prison Soldier:''' They're attacking at range! Open the door!
* {{Golem}}s: Steel Automaton units that use the Battle[=/=]War[=/=]Siege Golem unit model.
* TheGuardsMustBeCrazy: Zig-zagged.
** The guards outside the cell containing Soul Reaver's Prison Cube were magically put to sleep by Slayer and don't wake up until after Soul and the bandits recover their weapons and equipment.
** The Overseer sleeps on the job and the Prison Guards outside his office [[WeNeedADiversion follow two Rogues away from their posts without sounding the alarm]], allowing Soul Reaver an opportunity to steal the key to the weapon storage room.
** Averted by one of the Prison Captains who notices Soul Reaver approaching the mess hall - he points out that Luther ordered that Soul be locked in a [[PowerNullifier Prison]] [[TailorMadePrison Cube]], warns that this fact (and particularly Soul's escape from said Cube) proves that Soul's too dangerous an enemy for them, and immediately orders Urial (a subordinate Prison Soldier) to run and warn the barracks to mobilize so that Soul can be stopped even if[=/=]when he defeats the remaining guards.
* LuckilyMyShieldWillProtectMe: Like the Footmen[=/=]Swordsmen on which they're based, Prison Soldiers can Defend to reduce your Rogues' and Assassins' ranged attack damage and possibly [[AttackReflector deflect your spears back at you]].
* AnAxeToGrind[=/=]DualWielding: Since he uses the Beastmaster model, he dual-wields axes.
Changed line(s) 487 (click to see context) from:
* TortureTechnician
to:
* TortureTechnicianInTheHood: His cowl is another feature of his character model, but it does suit his profession.
* ManaBurn: One of his spells, though it may be called by a different name, like other spells in this campaign.
* PowerNullifier[=/=]StandardStatusEffects: His ''Burning Torment'' disables one target's spells, lowers its attack damage, and inflicts damage over time for a limited duration.
* TortureTechnician: Identified as such; an Elite Guard later opines that Karr thinks of his job as an art.
* ManaBurn: One of his spells, though it may be called by a different name, like other spells in this campaign.
* PowerNullifier[=/=]StandardStatusEffects: His ''Burning Torment'' disables one target's spells, lowers its attack damage, and inflicts damage over time for a limited duration.
* TortureTechnician: Identified as such; an Elite Guard later opines that Karr thinks of his job as an art.
Changed line(s) 493 (click to see context) from:
* TheAlcatraz: He runs Greyholm Prison as such. It has magic wards to prevent escape, is staffed by full-time guards including both humans ([[HumanAliens or equivalents]]) and golems, includes a safeguard that seals in [[ZombieApocalypse the Catacomb Dwellers]] (and the guards stationed at their only exit) if they are freed from their primary confinement section, and even has [[TailorMadePrison Prison Cubes]] for specific prisoners that [[PowerNullifier negate the abilities of their occupants]].
to:
* AnAxeToGrind: Since he uses the Garithos character model, Luther Arctus wields an axe.
* TheAlcatraz: He runs Greyholm Prison as such. It has magic wards to prevent escape, is staffed by full-time guards including both humans ([[HumanAliens or equivalents]]) andgolems, Steel Automaton robots, includes a safeguard that seals in [[ZombieApocalypse the Catacomb Dwellers]] (and the guards stationed at their only exit) if they are freed from their primary confinement section, and even has [[TailorMadePrison Prison Cubes]] for specific prisoners that [[PowerNullifier negate the abilities of their occupants]].occupants]].
* BlackAndGrayMorality: He and his greed for power are presented as a greater evil than the crimes of his prisoners.
* BondVillainStupidity: He ends up regretting not killing Soul Reaver or Hektor Bliten when he had the chance.
* TheAlcatraz: He runs Greyholm Prison as such. It has magic wards to prevent escape, is staffed by full-time guards including both humans ([[HumanAliens or equivalents]]) and
* BlackAndGrayMorality: He and his greed for power are presented as a greater evil than the crimes of his prisoners.
* BondVillainStupidity: He ends up regretting not killing Soul Reaver or Hektor Bliten when he had the chance.
Changed line(s) 495,496 (click to see context) from:
* FlunkyBoss: Accompanied by his subordinate prison guards and battle golems.
* GenreSavvy: Not himself, since he didn't kill Soul Reaver and Hektor Bliten when he had the chance, but one of his Prison Captains who notices Soul points out that Luther ordered that Soul be locked in a [[PowerNullifier Prison]] [[TailorMadePrison Cube]], warns that this fact (and particularly Soul's escape from said Cube) proves that Soul's too dangerous an enemy for them, and immediately orders Urial (a subordinate Prison Soldier) to run and warn the barracks to mobilize so that Soul can be stopped even if[=/=]when he defeats the remaining guards.
* GenreSavvy: Not himself, since he didn't kill Soul Reaver and Hektor Bliten when he had the chance, but one of his Prison Captains who notices Soul points out that Luther ordered that Soul be locked in a [[PowerNullifier Prison]] [[TailorMadePrison Cube]], warns that this fact (and particularly Soul's escape from said Cube) proves that Soul's too dangerous an enemy for them, and immediately orders Urial (a subordinate Prison Soldier) to run and warn the barracks to mobilize so that Soul can be stopped even if[=/=]when he defeats the remaining guards.
to:
* FlunkyBoss: Accompanied by his subordinate prison guards staff, Steel Automata, and battle golems.
* GenreSavvy: Not himself, since he didn't kill Soul Reaver and Hektor Bliten when he had the chance, but one of his Prison Captains who notices Soul points out that Luther ordered that Soul be locked ina [[PowerNullifier Prison]] [[TailorMadePrison Cube]], warns that this fact (and particularly Soul's escape from said Cube) proves that Soul's too dangerous an enemy for them, and immediately orders Urial (a subordinate Prison Soldier) to run and warn the barracks to mobilize so that Soul can be stopped even if[=/=]when he defeats the remaining guards.Dharuk Warrior bodyguard.
* GenreSavvy: Not himself, since he didn't kill Soul Reaver and Hektor Bliten when he had the chance, but one of his Prison Captains who notices Soul points out that Luther ordered that Soul be locked in
* HoldTheLine[=/=]YouShallNotPass: He tries to delay Soul Reaver and Hektor Bliten until army reinforcements arrive.
* MountedCombat: He rides a horse, again because of the Garithos model.
Changed line(s) 501,502 (click to see context) from:
* YouShallNotPass: He attempts this against Soul Reaver and Hektor Bliten.
to:
Changed line(s) 507 (click to see context) from:
* DamageSpongeBoss: 60,000 HP, and even your Ultimates will (at the time) range from 1000 to 1500 per use.
to:
* ContractualBossImmunity: It can be Stunned despite being mechanical, but it does resist Cameron's ''Psychic Blast''.
* DamageSpongeBoss: 60,000 HP, andeven your Ultimates ''Ultimates'' will (at the time) range from 1000 to 1500 damage per use.
* DamageSpongeBoss: 60,000 HP, and
Is there an issue? Send a MessageReason:
Either I misread the name of Maelstrom's Tower of Might, or it was changed since I added it here; either way, I'm fixing it.
Changed line(s) 184 (click to see context) from:
* StatusBuff: His ''Accelerated Regeneration'' increases his HP recovery, and his ''Totem of Might'' Ultimate increases his combat capabilities; Soul Reaver's Anti-Magic Amulet can dispel the former but not the latter.
to:
* StatusBuff: His ''Accelerated Regeneration'' increases his HP recovery, and his ''Totem ''Tower of Might'' Ultimate increases his combat capabilities; Soul Reaver's Anti-Magic Amulet can dispel the former but not the latter.
Is there an issue? Send a MessageReason:
Thanks for the info, @Master Reaver. I think Dustwalker's ability can still be listed either as a subversion of Make Me Wanna Shout, or under a different trope that matches better.
Changed line(s) 212 (click to see context) from:
* AssassinOutclassin: She did this to the Temple of Assassins that raised and trained her before joining Maelstrom in Morganem's Council. [[spoiler:She is a victim of this twice at the hands of Sera Poi, the second time fatally so.]]
to:
* AssassinOutclassin: She did this to the Temple of Assassins that had raised and trained her before joining Maelstrom in Morganem's Council. [[spoiler:She is a victim of this twice at the hands of Sera Poi, the second time fatally so.]]
* AgonyBeam: A variation - his ''Pain Wave'' ability damages and stuns nearby enemies, though its animation is a visible circular wave and sounds like a ghostly howl (but it's not actually [[MakeMeWannaShout a scream-based attack]]).
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* MakeMeWannaShout: Has a screaming[=/=]howling ability called ''Deafening Battle Cry'' that stuns nearby enemies.
to:
* MakeMeWannaShout: Has a screaming[=/=]howling ability called The Dharuk Officer's ''Deafening Battle Cry'' that stuns nearby enemies.
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Relocated to the right section
Deleted line(s) 305 (click to see context) :
* MakeMeWannaShout: Has a screaming[=/=]howling ability called ''Deafening Battle Cry'' that stuns nearby enemies.
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* MakeMeWannaShout: Has a screaming[=/=]howling ability called ''Deafening Battle Cry'' that stuns nearby enemies.
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Dustwalker's ability (called "Pain Wave") isn't actually a shout, it just uses the 'taunt' visual effects - but the Dharuk Officer has an Ultimate ability that matches this trope
Deleted line(s) 258 (click to see context) :
* MakeMeWannaShout: Has a screaming[=/=]howling ability[[labelnote:Name?]]Its name isn't revealed in either [[AllThereInTheManual the manual]] or [[GuideDangIt the Hints section of the website]][[/labelnote]] of this nature that stuns nearby enemies.
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* MakeMeWannaShout: Has a screaming[=/=]howling ability called ''Deafening Battle Cry'' that stuns nearby enemies.
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Some added entries and changes. I moved Theros to the Allies folder since including him in the Enemies folder defeats the purpose of the spoiler covers.
* DesignatedBullet: [[spoiler:She saved a special arrow to use against Kathryn Urdanna just before she becomes playable]]. Its animation model doesn't match her Divinity Arrows, attacks, or spells.
Changed line(s) 167,168 (click to see context) from:
An immortal Helgorn king who abandoned his people when he grew bored of his responsibilities. He thought that joining Morganem's crusade would give his immortal life a worthy purpose, and believes that mortals' only value is to benefit Immortals.
to:
An immortal Helgorn king who abandoned his people when he grew bored of his responsibilities. He thought that joining Morganem's crusade would give his immortal life a worthy purpose, and believes that mortals' only value is to benefit Immortals.
Changed line(s) 178 (click to see context) from:
* [[ImmortalityBeginsAtTwenty Immortality Begins At Sixty]]: His people, the Helgorn, have a noticeably higher frequency of Immortals than other races, and place a high cultural significance on them. When a Helgorn reaches age 60 without any signs of aging, they are proclaimed an "Awakened One" and required to take the throne as their people's king.
to:
* [[ImmortalityBeginsAtTwenty Immortality Begins At Sixty]]: ImmortalityBeginsAtTwenty: His people, the Helgorn, have a noticeably higher frequency of Immortals than other races, and place a high cultural significance on them. When a Helgorn reaches age 60 years without any signs of aging, they are proclaimed an "Awakened One" and required to take the throne as their people's king.
Changed line(s) 183 (click to see context) from:
* StatusBuff: His ''Accelerated Regeneration'' increases his HP recovery, and his ''Totem of Might'' increases his combat capabilities; Soul Reaver's Anti-Magic Amulet can dispel the former but not the latter.
to:
* StatusBuff: His ''Accelerated Regeneration'' increases his HP recovery, and his ''Totem of Might'' Ultimate increases his combat capabilities; Soul Reaver's Anti-Magic Amulet can dispel the former but not the latter.
* [[spoiler:DeathEqualsRedemption]]: [[spoiler:After being defeated and realizing that his and his Dharuk's lives were wasted, he reveals to the Companions the damaged Obelisk of Strength and the danger of the Power Orbs it gave the Council of Six.]]
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* TheAntiGod: The birth of the Young Gods and Ithia also had a equal and opposite reaction, by creating negative energy which would amass and become Uthurak. Uthurak wasn't a god, he is their (and Ithia's) opposite .
to:
* TheAntiGod: The birth of the Young Gods and Ithia also had a equal and opposite reaction, by creating negative energy which would amass and become Uthurak. Uthurak wasn't isn't a god, god; he is their (and Ithia's) opposite .opposite.
Changed line(s) 394 (click to see context) from:
* OmnicidalManiac: His only goal is to destroy Ithia and turn everything as it once was: pure nothingness.
to:
* OmnicidalManiac: His only goal purpose is to destroy Ithia and turn everything as it once was: pure nothingness.
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[[folder: Other Villains]]
!!Karr Veriat, the Torturer
A torturer in the employ of Luther Arctus at Greyholm Prison.
* TheBrute[=/=]TheDragon: To Luther Arctus.
* HeroUnit
* TortureTechnician
* WarmupBoss: The first enemy HeroUnit you fight; he's a lone Level 4 Hero with no items (besides the key you need to proceed), and you're about Level 3 with a few bandits and two powerful reusable items.
!!Luther Arctus, the Prison Commander
Commander of the guards at Greyholm Prison, he initially had Hektor Bliten and Soul Reaver sealed in Prison Cubes, then holds the line as the final obstacle in their escape.
* CoDragons: Karr Veriat and a Dharuk Warrior.
* FlunkyBoss: Accompanied by his subordinate prison guards and battle golems.
* HeroUnit
* MauveShirt[=/=]MookLieutenant
* MyGreatestFailure: While it's not a driving force for his character, he says before his BossBattle that he should have had Hektor Bliten executed, and had he recognized the danger Soul Reaver posed to Morganem, he would have let [[TortureTechnician Karr]] torture Soul to death.
* TimeLimitBoss: The time limit starts before you even meet him, but it's still enough time.
!!The Juggernaut
An enormous construct of infernal power sent to Heart Grove to hunt Cameron Aileron.
* AdvancingBossOfDoom: You have to destroy it before it reaches Eivahin, or it kills him and you lose.
* DamageSpongeBoss: 60,000 HP, and even your Ultimates will (at the time) range from 1000 to 1500 per use.
* FlunkyBoss: Constantly spawns Dharuk Warriors, Cavalry, and War Mages.
* MechanicalMonster: Without question. A towering, spike-covered tank that hurls balls of plasma, ignites groups of enemies and trees with ''Chaos Firestorm'', teleports in constant reinforcements, and is barely scratched by most attacks.
* MightyGlacier: Moves slowly, but hits hard. It helps that the Warcraft III engine treats moving and attacking as separate actions that no unit can do at the same time.
* WalkingWasteland: It Blights the land wherever it goes and crushes trees under its wheels.
!!Crown Prince Theros Eridem, the Guardian
Son of King Garamond Eridem and Crown Prince of the Blessed Lands, Theros headed a military delegation to neighboring Jutaria to request aid in staving off the invading Dharuk armies of Morganem.
* [[spoiler:CavalryBetrayal: He returns with a report that Jutaria was completely destroyed, and led the Dharuk back to his country to convince his father and brother to surrender.]]
* [[spoiler:DueToTheDead: Even though he betrayed his people and country, his father and brother still regret his death, and are shown to visit his grave in the epilogue.]]
* [[spoiler:FaceHeelTurn]]
* [[spoiler:FlunkyBoss[=/=]WolfPackBoss: He's accompanied by a Dharuk Champion, a Dharuk Officer, a Void Child Malice, and a Void Child Anguish that are each more or less as strong as him, as well as a large and varied host of both human ([[HumanAliens or whatever they are]]) soldiers and Dharuk fighters.]]
* GondorCallsForAid: His father sent him to the neighboring country of Jutaria to request military reinforcements against the Dharuk armies. Your Companions have to HoldTheLine until he returns.
* HeroUnit
* [[spoiler:IDidWhatIHadToDo: He believed that fighting Morganem's forces would end in failure and death, so he tried to surrender his country to spare his people's lives.]]
* WalkingSpoiler
* WarriorPrince
* YeOldeButcheredeEnglishe: Like everyone else of his country.
[[/folder]]
!!Karr Veriat, the Torturer
A torturer in the employ of Luther Arctus at Greyholm Prison.
* TheBrute[=/=]TheDragon: To Luther Arctus.
* HeroUnit
* TortureTechnician
* WarmupBoss: The first enemy HeroUnit you fight; he's a lone Level 4 Hero with no items (besides the key you need to proceed), and you're about Level 3 with a few bandits and two powerful reusable items.
!!Luther Arctus, the Prison Commander
Commander of the guards at Greyholm Prison, he initially had Hektor Bliten and Soul Reaver sealed in Prison Cubes, then holds the line as the final obstacle in their escape.
* CoDragons: Karr Veriat and a Dharuk Warrior.
* FlunkyBoss: Accompanied by his subordinate prison guards and battle golems.
* HeroUnit
* MauveShirt[=/=]MookLieutenant
* MyGreatestFailure: While it's not a driving force for his character, he says before his BossBattle that he should have had Hektor Bliten executed, and had he recognized the danger Soul Reaver posed to Morganem, he would have let [[TortureTechnician Karr]] torture Soul to death.
* TimeLimitBoss: The time limit starts before you even meet him, but it's still enough time.
!!The Juggernaut
An enormous construct of infernal power sent to Heart Grove to hunt Cameron Aileron.
* AdvancingBossOfDoom: You have to destroy it before it reaches Eivahin, or it kills him and you lose.
* DamageSpongeBoss: 60,000 HP, and even your Ultimates will (at the time) range from 1000 to 1500 per use.
* FlunkyBoss: Constantly spawns Dharuk Warriors, Cavalry, and War Mages.
* MechanicalMonster: Without question. A towering, spike-covered tank that hurls balls of plasma, ignites groups of enemies and trees with ''Chaos Firestorm'', teleports in constant reinforcements, and is barely scratched by most attacks.
* MightyGlacier: Moves slowly, but hits hard. It helps that the Warcraft III engine treats moving and attacking as separate actions that no unit can do at the same time.
* WalkingWasteland: It Blights the land wherever it goes and crushes trees under its wheels.
!!Crown Prince Theros Eridem, the Guardian
Son of King Garamond Eridem and Crown Prince of the Blessed Lands, Theros headed a military delegation to neighboring Jutaria to request aid in staving off the invading Dharuk armies of Morganem.
* [[spoiler:CavalryBetrayal: He returns with a report that Jutaria was completely destroyed, and led the Dharuk back to his country to convince his father and brother to surrender.]]
* [[spoiler:DueToTheDead: Even though he betrayed his people and country, his father and brother still regret his death, and are shown to visit his grave in the epilogue.]]
* [[spoiler:FaceHeelTurn]]
* [[spoiler:FlunkyBoss[=/=]WolfPackBoss: He's accompanied by a Dharuk Champion, a Dharuk Officer, a Void Child Malice, and a Void Child Anguish that are each more or less as strong as him, as well as a large and varied host of both human ([[HumanAliens or whatever they are]]) soldiers and Dharuk fighters.]]
* GondorCallsForAid: His father sent him to the neighboring country of Jutaria to request military reinforcements against the Dharuk armies. Your Companions have to HoldTheLine until he returns.
* HeroUnit
* [[spoiler:IDidWhatIHadToDo: He believed that fighting Morganem's forces would end in failure and death, so he tried to surrender his country to spare his people's lives.]]
* WalkingSpoiler
* WarriorPrince
* YeOldeButcheredeEnglishe: Like everyone else of his country.
[[/folder]]
Changed line(s) 476 (click to see context) from:
* WhenTreesAttack: If you bring him the acorns found scattered in Heart Grove, he and the other Druids plant them, growing them into the Treemen who fight to defend the forest. Regardless of whether or not any acorns are returned in time, the other Druids are capable of creating Animated Trees from the forest to fight the Dharuk alongside them.
to:
* WhenTreesAttack: If you bring him the acorns found scattered in Heart Grove, he and the other Druids plant them, growing them into the Treemen who fight to defend the forest. Regardless of whether or not any acorns are returned in time, the other Druids are also capable of creating Animated Trees from the forest to fight the Dharuk alongside them.
Changed line(s) 478,479 (click to see context) from:
* YouAreTheTranslatedForeignWord: "In times of great strife, we Druids can summon forth the mighty Kar'arak - the Treemen - to help defend Heart Grove."
to:
* YouAreTheTranslatedForeignWord: "In YouAreTheTranslatedForeignWord:
-->'''Eivahin:''' In times of great strife, we Druids can summon forth the mighty Kar'arak - the Treemen - to help defend HeartGrove."
Grove.
-->'''Eivahin:''' In times of great strife, we Druids can summon forth the mighty Kar'arak - the Treemen - to help defend Heart
Changed line(s) 499 (click to see context) from:
* [[spoiler:OffingTheOffspring]]: Regardless of which character eventually does it, [[spoiler:King Garamond [[ItsAllMyFault takes upon himself the sole responsibility]] for the death of his son, Crown Prince Theros Eridem.]]
to:
* [[spoiler:OffingTheOffspring]]: Regardless of which character eventually who actually does it, the deed, [[spoiler:King Garamond [[ItsAllMyFault takes upon himself the sole responsibility]] for the death of his son, Crown Prince Theros Eridem.]]
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!!Crown Prince Theros Eridem, the Guardian
Son of King Garamond Eridem and Crown Prince of the Blessed Lands, Theros headed a military delegation to neighboring Jutaria to request aid in staving off the invading Dharuk armies of Morganem.
* [[spoiler:CavalryBetrayal: He returns with a report that Jutaria was completely destroyed, and led the Dharuk back to his country to convince his father and brother to surrender.]]
* [[spoiler:DueToTheDead: Even though he betrayed his people and country, his father and brother still regret his death, and are shown to visit his grave in the epilogue.]]
* [[spoiler:FaceHeelTurn]]
* [[spoiler:FlunkyBoss[=/=]WolfPackBoss: He's accompanied by a Dharuk Champion, a Dharuk Officer, a Void Child Malice, and a Void Child Anguish that are each more or less as strong as him, as well as a large and varied host of both human ([[HumanAliens or whatever they are]]) soldiers and Dharuk fighters.]]
* GondorCallsForAid: His father sent him to the neighboring country of Jutaria to request military reinforcements against the Dharuk armies. Your Companions have to HoldTheLine until he returns.
* HeroUnit
* [[spoiler:IDidWhatIHadToDo: He believed that fighting Morganem's forces would end in failure and death, so he tried to surrender his country to spare his people's lives.]]
* WalkingSpoiler
* WarriorPrince
* YeOldeButcheredeEnglishe: Like everyone else of his country.
[[/folder]]
[[folder: Other Villains]]
!!Karr Veriat, the Torturer
A torturer in the employ of Luther Arctus at Greyholm Prison.
* TheBrute[=/=]TheDragon: To Luther Arctus.
* HeroUnit
* TortureTechnician
* WarmupBoss: The first enemy HeroUnit you fight; he's a lone Level 4 Hero with no items (besides the key you need to proceed), and you're about Level 3 with a few bandits and two powerful reusable items.
!!Luther Arctus, the Prison Commander
Commander of the guards at Greyholm Prison, he initially had Hektor Bliten and Soul Reaver sealed in Prison Cubes, then holds the line as the final obstacle in their escape.
* TheAlcatraz: He runs Greyholm Prison as such. It has magic wards to prevent escape, is staffed by full-time guards including both humans ([[HumanAliens or equivalents]]) and golems, includes a safeguard that seals in [[ZombieApocalypse the Catacomb Dwellers]] (and the guards stationed at their only exit) if they are freed from their primary confinement section, and even has [[TailorMadePrison Prison Cubes]] for specific prisoners that [[PowerNullifier negate the abilities of their occupants]].
* CoDragons: Karr Veriat and a Dharuk Warrior.
* FlunkyBoss: Accompanied by his subordinate prison guards and battle golems.
* GenreSavvy: Not himself, since he didn't kill Soul Reaver and Hektor Bliten when he had the chance, but one of his Prison Captains who notices Soul points out that Luther ordered that Soul be locked in a [[PowerNullifier Prison]] [[TailorMadePrison Cube]], warns that this fact (and particularly Soul's escape from said Cube) proves that Soul's too dangerous an enemy for them, and immediately orders Urial (a subordinate Prison Soldier) to run and warn the barracks to mobilize so that Soul can be stopped even if[=/=]when he defeats the remaining guards.
* HeroUnit
* MauveShirt[=/=]MookLieutenant
* MyGreatestFailure: While it's not a driving force for his character, he says before his BossBattle that he should have had Hektor Bliten executed, and had he recognized the danger Soul Reaver posed to Morganem, he would have let [[TortureTechnician Karr Veriat]] torture Soul to death.
* TimeLimitBoss: The time limit starts before you even meet him, but it's still enough time.
* YouShallNotPass: He attempts this against Soul Reaver and Hektor Bliten.
!!The Juggernaut
An enormous construct of infernal power sent to Heart Grove to hunt Cameron Aileron.
* AdvancingBossOfDoom: You have to destroy it before it reaches Eivahin, or it kills him and you lose.
* DamageSpongeBoss: 60,000 HP, and even your Ultimates will (at the time) range from 1000 to 1500 per use.
* FlunkyBoss: Dharuk Warriors, Cavalry, and War Mages are constantly warped in to its location.
* MechanicalMonster: Without question. A towering, spike-covered tank that hurls balls of plasma, ignites groups of enemies and trees with ''Chaos Firestorm'', teleports in constant reinforcements, and is barely scratched by most attacks.
* MightyGlacier: Moves slowly, but hits hard. It helps that the Warcraft III engine treats moving and attacking as separate actions that no unit can do at the same time.
* WalkingWasteland: It Blights the land wherever it goes and crushes trees under its wheels.
Son of King Garamond Eridem and Crown Prince of the Blessed Lands, Theros headed a military delegation to neighboring Jutaria to request aid in staving off the invading Dharuk armies of Morganem.
* [[spoiler:CavalryBetrayal: He returns with a report that Jutaria was completely destroyed, and led the Dharuk back to his country to convince his father and brother to surrender.]]
* [[spoiler:DueToTheDead: Even though he betrayed his people and country, his father and brother still regret his death, and are shown to visit his grave in the epilogue.]]
* [[spoiler:FaceHeelTurn]]
* [[spoiler:FlunkyBoss[=/=]WolfPackBoss: He's accompanied by a Dharuk Champion, a Dharuk Officer, a Void Child Malice, and a Void Child Anguish that are each more or less as strong as him, as well as a large and varied host of both human ([[HumanAliens or whatever they are]]) soldiers and Dharuk fighters.]]
* GondorCallsForAid: His father sent him to the neighboring country of Jutaria to request military reinforcements against the Dharuk armies. Your Companions have to HoldTheLine until he returns.
* HeroUnit
* [[spoiler:IDidWhatIHadToDo: He believed that fighting Morganem's forces would end in failure and death, so he tried to surrender his country to spare his people's lives.]]
* WalkingSpoiler
* WarriorPrince
* YeOldeButcheredeEnglishe: Like everyone else of his country.
[[/folder]]
[[folder: Other Villains]]
!!Karr Veriat, the Torturer
A torturer in the employ of Luther Arctus at Greyholm Prison.
* TheBrute[=/=]TheDragon: To Luther Arctus.
* HeroUnit
* TortureTechnician
* WarmupBoss: The first enemy HeroUnit you fight; he's a lone Level 4 Hero with no items (besides the key you need to proceed), and you're about Level 3 with a few bandits and two powerful reusable items.
!!Luther Arctus, the Prison Commander
Commander of the guards at Greyholm Prison, he initially had Hektor Bliten and Soul Reaver sealed in Prison Cubes, then holds the line as the final obstacle in their escape.
* TheAlcatraz: He runs Greyholm Prison as such. It has magic wards to prevent escape, is staffed by full-time guards including both humans ([[HumanAliens or equivalents]]) and golems, includes a safeguard that seals in [[ZombieApocalypse the Catacomb Dwellers]] (and the guards stationed at their only exit) if they are freed from their primary confinement section, and even has [[TailorMadePrison Prison Cubes]] for specific prisoners that [[PowerNullifier negate the abilities of their occupants]].
* CoDragons: Karr Veriat and a Dharuk Warrior.
* FlunkyBoss: Accompanied by his subordinate prison guards and battle golems.
* GenreSavvy: Not himself, since he didn't kill Soul Reaver and Hektor Bliten when he had the chance, but one of his Prison Captains who notices Soul points out that Luther ordered that Soul be locked in a [[PowerNullifier Prison]] [[TailorMadePrison Cube]], warns that this fact (and particularly Soul's escape from said Cube) proves that Soul's too dangerous an enemy for them, and immediately orders Urial (a subordinate Prison Soldier) to run and warn the barracks to mobilize so that Soul can be stopped even if[=/=]when he defeats the remaining guards.
* HeroUnit
* MauveShirt[=/=]MookLieutenant
* MyGreatestFailure: While it's not a driving force for his character, he says before his BossBattle that he should have had Hektor Bliten executed, and had he recognized the danger Soul Reaver posed to Morganem, he would have let [[TortureTechnician Karr Veriat]] torture Soul to death.
* TimeLimitBoss: The time limit starts before you even meet him, but it's still enough time.
* YouShallNotPass: He attempts this against Soul Reaver and Hektor Bliten.
!!The Juggernaut
An enormous construct of infernal power sent to Heart Grove to hunt Cameron Aileron.
* AdvancingBossOfDoom: You have to destroy it before it reaches Eivahin, or it kills him and you lose.
* DamageSpongeBoss: 60,000 HP, and even your Ultimates will (at the time) range from 1000 to 1500 per use.
* FlunkyBoss: Dharuk Warriors, Cavalry, and War Mages are constantly warped in to its location.
* MechanicalMonster: Without question. A towering, spike-covered tank that hurls balls of plasma, ignites groups of enemies and trees with ''Chaos Firestorm'', teleports in constant reinforcements, and is barely scratched by most attacks.
* MightyGlacier: Moves slowly, but hits hard. It helps that the Warcraft III engine treats moving and attacking as separate actions that no unit can do at the same time.
* WalkingWasteland: It Blights the land wherever it goes and crushes trees under its wheels.
Is there an issue? Send a MessageReason:
Dangerously Genre Savvy is being merged with Genre Savvy. Misuse and zero context examples will be cut.
Deleted line(s) 173 (click to see context) :
* DangerouslyGenreSavvy: He stops fighting you to repair the Mana Conduit that heals him in Chapter VI, [[spoiler:destroys the Obelisk of Strength to prevent the Companions from using it]], and (like other enemies) is smart enough to target the Warp Portal created by Soul Reaver's ''Summon Daemons'' Ultimate to deny you reinforcements.
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Deleted line(s) 129 (click to see context) :
* BlondGuysAreEvil
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Yet more additions and details. I'm hoping to provide useful information without breaking any rules against Walkthrough Mode.
Changed line(s) 161 (click to see context) from:
* DuelBoss: Except Kaine, each of the other five is fought one-on-one in Chapter VII by one Companion.
to:
* DuelBoss: Except Kaine, each of the other five is fought one-on-one in Chapter VII by one Companion.of the five Companions. Downplayed because both the Companions and the Warlords include members capable of [[EnemySummoner summoning allies in battle]].
* AllWebbedUp: He can inflict this upon you with his ''Corrosive Webbing'' ability.
Changed line(s) 234 (click to see context) from:
* ChargedAttack: His ''[[GroundPunch Crushing Claw]]'' has a short charge and is indicated by a blue-gray fog around his claws, and his ''[[ImpaledWithExtremePrejudice Maiming Barbs]]'' has a longer delay and is telegraphed with a full-body fiery orange glow.
to:
* ChargedAttack: His ''[[GroundPunch Crushing Claw]]'' ability has a short charge and is indicated marked by a blue-gray fog around his claws, and his ''[[ImpaledWithExtremePrejudice Maiming Barbs]]'' Ultimate has a longer delay and is telegraphed with by a full-body fiery orange glow.
Changed line(s) 237 (click to see context) from:
* MightyGlacier: He hits like several tanks strapped together, and his ChargedAttack spells inflict heavy damage, but he moves even more slowly than Kitharsis.
to:
* MightyGlacier: He hits like several tanks strapped together, has high HP, damage, and armor, and his ChargedAttack spells inflict heavy damage, but he moves even more slowly than Kitharsis.
Changed line(s) 312,313 (click to see context) from:
Sub-leaders of the Dharuk armies who [[AsskickingEqualsAuthority proved their worth over hundreds of battles]].
to:
Sub-leaders of the Dharuk armies who [[AsskickingEqualsAuthority proved their worth over hundreds of battles]].
campaigns]].
* AntiMagic[=/=]StatusBuff: They carry the same Bracers of Might and Mageslayer Ring items the Warlords have.
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to:
The weakest of the Void Children, taking the form of red or purple {{Cthulhumanoid}}s[[labelnote:Models]]The reds use the Unbroken model and the purples use the Faceless One model.[[/labelnote]] wielding clubs.
* ColourCodedForYourConvenience: The red ones use melee attacks and prefer damage spells, while the purple ones use ranged attacks and prefer support magic.
Changed line(s) 356 (click to see context) from:
to:
* ThemeNaming: The red ones are named after emotions harmful to others ([[UnstoppableRage Fury]], {{Lust}}, etc.), while the purple ones are named after emotions harmful to oneself ([[HurtingHero Anguish]], [[DespairEventHorizon Sorrow]], etc.).
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A bloated, pulsating mass summoned by the Void Children for an obscure purpose.
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* SummoningRitual: The lesser Void Children were summoning one of these at the beginning of Chapter IV before Kitharsis stopped them. They succeed at the end of the Chapter, and your Companions fight it as a boss.
to:
* SummoningRitual: The [[spoiler:The lesser Void Children were summoning one of these at the beginning of Chapter IV before Kitharsis stopped them. They succeed at the end of the Chapter, and your Companions fight it as a boss.
boss.]]
Changed line(s) 366 (click to see context) from:
to:
[[ExaggeratedTrope Extremely powerful and dangerous]] Void Children, even by [[SuperpoweredMooks the standards of their kind]].
* ColourCodedForYourConvenience: Just like the lesser Void Children.
* ColourCodedForYourConvenience: Just like the lesser Void Children.
* EnemySummoner: The Void Child Despair can summon a ''Dark Memory'' that copies itself after attacking a certain small number of times. [[ExplosiveBreeder Each clone can also copy itself]], so either kill them before they overwhelm you or wait for their summon timer to expire.
* PowerNullifier: The Void Child Despair's ''Sorcerous Seal'' ability temporarily disables your spells and attacks.
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to:
[[spoiler:A primordial quasi-deity once sealed "below" Ithia, unwittingly released by (and possessing) Morganem.]]
Changed line(s) 380 (click to see context) from:
* IAmLegion: All Void Children are not individuals but instead fragments of this powerful being.
to:
* [[spoiler:GrandTheftMe: Inflicts this upon Morganem to manifest itself in Ithia.]]
* IAmLegion: All Void Children are notindividuals individuals, but instead fragments of this powerful being.
* IAmLegion: All Void Children are not
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to:
An enormous construct of infernal power sent to Heart Grove to hunt Cameron Aileron.
Changed line(s) 419 (click to see context) from:
to:
Son of King Garamond Eridem and Crown Prince of the Blessed Lands, Theros headed a military delegation to neighboring Jutaria to request aid in staving off the invading Dharuk armies of Morganem.
Changed line(s) 436 (click to see context) from:
to:
A mysterious figure with connections to the Companions, but serving a different employer.
Changed line(s) 445 (click to see context) from:
to:
The boss of a band of criminals, many of whom are incarcerated with him in Greyholm Prison.
* TailorMadePrison: Downplayed - like Soul Reaver, he was locked in a magically reinforced Prison Cube which was assigned an additional security detail. Neither he nor Soul escaped without assistance.
* WeNeedADiversion: Two of his thugs distract the guards so that Soul Reaver can recover his weapons.
* WeNeedADiversion: Two of his thugs distract the guards so that Soul Reaver can recover his weapons.
Changed line(s) 453,454 (click to see context) from:
* {{Druid}}: The leader of the Druids in Heart Grove.
to:
* {{Druid}}: Both him and his followers.
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to:
Second son of King Garamond Eridem, Prince Sorin leads the armies of the Blessed Lands against the invading Dharuk.
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King of the Blessed Lands, Garamond fights to protect the sovereignty of his kingdom from conquest by Morganem's armies.
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* DetectEvil: Prince Sorin saw the Companions enter through the same kind of portals the Dharuk used to invade the Blessed Lands, so he brings them before his father so that the King can determine their character and intentions.
to:
* DetectEvil: Prince Sorin saw the Companions enter through the same kind of portals the Dharuk used to invade the Blessed Lands, so he brings them before his father so that the King can determine their character and intentions. He had earlier identified [[{{Nephilim}} Sera Poi]]'s divine heritage ([[BeautyEqualsGoodness and beauty]]) as [[LightIsGood evidence of her innate righteousness]].
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A few more additions here and there.
* BadassBoast:
--> '''(In Chapter VIII):''' We have defeated ancient evils before. We have stood toe-to-toe with would-be Gods and smashed them from their bloodied thrones. So come at us with all your fury... we shall gladly meet it with our own!
--> '''(In Chapter VIII):''' We have defeated ancient evils before. We have stood toe-to-toe with would-be Gods and smashed them from their bloodied thrones. So come at us with all your fury... we shall gladly meet it with our own!
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%%* TheHero
* FragileSpeedster: With Blooddrinker, his attack are faster, but receives more damage.
* JackofAllStats: His passive ''Master of Battle'', This ability allows Soul Reaver a chance to inflict critical hits and dodge attacks, but is less likely to dodge than Fei Serumen's ''Ultimate Grace'' and less powerful (but more likely to land critical hits) than Sera Poi's ''Deadly Marksman''.
* FragileSpeedster: With Blooddrinker, his attack are faster, but receives more damage.
* JackofAllStats: His passive ''Master of Battle'', This ability allows Soul Reaver a chance to inflict critical hits and dodge attacks, but is less likely to dodge than Fei Serumen's ''Ultimate Grace'' and less powerful (but more likely to land critical hits) than Sera Poi's ''Deadly Marksman''.
to:
*
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* MagicMissileStorm: ''Darkbolt Barrage'', which bombards an area with a rain of Darkbolts.
to:
* MagicMissileStorm: His ''Darkbolt Barrage'', which Barrage'' spell bombards an area with a rain of Darkbolts.
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* SoulPower: He gained this ability in his backstory.
to:
* SoulPower: He gained this ability in his backstory. Since souls are eternal, this gives Soul Reaver a theoretically infinite source of power, but Soul has yet to reach his full potential.
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* StatusBuffDispel: The Anti-Magic Amulet can be used to unravel spells and weaken summoned creatures.
* SummonMagic: He can open a gate to Inferno to call daemons to aid him with his first ultimate ''Summon Daemons''.
* SummonMagic: He can open a gate to Inferno to call daemons to aid him with his first ultimate ''Summon Daemons''.
to:
* StatusBuff: His ''Iron Will'' ability boosts his movement and attack speeds.
* StatusBuffDispel:The His Anti-Magic Amulet can be used to unravel spells and weaken summoned creatures.
* SummonMagic:He can open His ''Summon Daemons'' Ultimate opens a gate to Inferno to call daemons Daemons to aid him with his first ultimate ''Summon Daemons''.him.
* StatusBuffDispel:
* SummonMagic:
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* FragileSpeedster: Has low HP, but the fastest movement speed and a passive evasion ability.
to:
* FragileSpeedster: Has low the lowest HP, but the fastest movement speed and a an ''Ultimate Grace'' passive evasion ability.
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* LifeDrain: When his first ability ''Blood Frenzy'' is active.
to:
* LifeDrain: When While his first ability ''Blood Frenzy'' ability is active.in effect.
* PreAssKickingOneLiner: He has a few good ones here and there.
--> '''(In Chapter VIII):''' I'm sick of listening to Uthurak's crap. How about we find out if Gods can bleed?!
--> '''(In Chapter VIII):''' I'm sick of listening to Uthurak's crap. How about we find out if Gods can bleed?!
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* SummonMagic: His third ability ''Abyssal Summon'' creates a mass of Abyssal energy to do his bidding.
** BlobMonster
** EnergyBeings
* SuperSpeed: When Fei uses his second ultimate ''Celerity'', he is so fast that he appears to be at five places at once.
** BlobMonster
** EnergyBeings
* SuperSpeed: When Fei uses his second ultimate ''Celerity'', he is so fast that he appears to be at five places at once.
to:
* SummonMagic: His third ability ''Abyssal Summon'' spell creates a mass BlobMonster [[EnergyBeing made of Abyssal energy energy]] to do his bidding.
** BlobMonster
** EnergyBeings
* SuperSpeed: When Fei uses his second ultimate ''Celerity'', ''Celerity'' Ultimate, he is so fast that he appears to be at five places at once.
** EnergyBeings
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* ColonyDrop: His first Ultimate ''Cataclysm'', which calls down a giant, fiery comet from space.
* FireBreathingWeapon: His flamethrower, used for two special abilities and one item ability.
%%* TheLancer
* FireBreathingWeapon: His flamethrower, used for two special abilities and one item ability.
%%* TheLancer
to:
* ColonyDrop: His first ''Cataclysm'' Ultimate ''Cataclysm'', which calls down a giant, fiery comet from space.
* DepletedPhlebotinumShells: He boosts his rifle with his fire powers for his ''Explosive Shells'' ability.
* {{Fireballs}}: His ''Mass Fireballs'' damage and stun multiple enemies at once.
* FireBreathingWeapon: Hisflamethrower, Underslung Heavy Flamer, used for two special abilities and one item ability.
%%* TheLancerability.
* DepletedPhlebotinumShells: He boosts his rifle with his fire powers for his ''Explosive Shells'' ability.
* {{Fireballs}}: His ''Mass Fireballs'' damage and stun multiple enemies at once.
* FireBreathingWeapon: His
%%* TheLancer
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* MindOverMatter: He can pull meteorites from space with ''Meteor Shower''.
to:
* MindOverMatter: He can pull meteorites from space with his ''Meteor Shower''.Shower'' spell.
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* PlayingWithFire
to:
* PlayingWithFirePlayingWithFire: He's a fire elemental and uses primarily fire-based attacks.
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* PsychicPowers: His abilities ''Psychic Blast'', which sends a burst of psychic energy, and ''Psychic Onslaught'', which creates a sphere of psychic energy that lashes out at nearby enemies.
to:
* PsychicPowers: His abilities ''Psychic Blast'', which sends a burst of psychic energy, Blast'' spell damages, slows, and [[DamageIncreasingDebuff weakens one enemy]], and his ''Psychic Onslaught'', which Onslaught'' Ultimate creates a sphere of psychic energy that lashes out at constantly damages, attacks, and slows nearby enemies.
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* TheBigGuy
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* PowerTattoo: All over his body.
to:
* PowerTattoo: All over his body.body, used for his ''Dark Lash'', ''Dark Tendrils'', and ''Unbridled Rage'' abilities.
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* UnstoppableRage: His second ultimate ''Unbridled Rage'', which radiates multiple high-powered waves of energy through his tattoos.
to:
* UnstoppableRage: His second ultimate ''Unbridled Rage'', which Rage'' Ultimate radiates multiple high-powered waves of energy through his tattoos.
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* TheChick
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* CriticalHit: ''Deadly Marksman'' gives Sera a chance to strike a critical hit.
* DeathFromAbove: The Divinity Arrows, which are capable of being fired straight up to the sky before landing as a blazing comet of light.
* DeathFromAbove: The Divinity Arrows, which are capable of being fired straight up to the sky before landing as a blazing comet of light.
to:
* CriticalHit: Her ''Deadly Marksman'' passive ability gives Sera a chance to strike a critical hit.
multiply her attack damage.
* DeathFromAbove: The DivinityArrows, which Arrows are capable of being fired straight up into to the sky before landing as a blazing comet of light.
* DeathFromAbove: The Divinity
* HealingHands: Her ''Healing Touch'' can heal herself or her allies.
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* {{Nephilim}}[=/=]NonhumanHumanoidHybrid: She is a hybrid between an elf and a fallen angel.
to:
* {{Nephilim}}[=/=]NonhumanHumanoidHybrid: She is a hybrid between the daughter of an elf maiden and a the fallen angel.angel Kawanua Poi.
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to:
* WorfHadTheFlu: Spends the first half of Chapter V recovering from [[DarkActionGirl Kathryn's]] poison attack.
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* BossOnlyLevel: Chapter VIII.
* [[spoiler:FaceRevealingTurn: He has his back turned to the Companions when they enter his BossRoom in Chapter VIII, and when he turns, he looks [[MarkOfTheBeast drastically changed]] from his appearance in the Prologue.]]
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* ImmortalityImmorality: Inverted and defied - Morganem thinks that mortals are selfish and destructive to each other and that only immortals can provide "enlightened" rule over them for their own good.
* MarathonBoss: He has over 200,000 HP and Chapter VIII is entirely about him as the final boss.
* MarathonBoss: He has over 200,000 HP and Chapter VIII is entirely about him as the final boss.
to:
* ImmortalityImmorality: Inverted Defied and defied (attempted) inverted - Morganem thinks that mortals are selfish and destructive to each other and that only immortals can provide "enlightened" rule over them for their own good.
* MarathonBoss: He hasover 200,000 202,950 HP and Chapter VIII is entirely about him as the final boss.
* MarathonBoss: He has
* AntiMagic: Each Warlord besides Kaine has a Mageslayer Ring that temporarily blocks magic damage (not debuffs).
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to:
* StatusBuff: Besides Kaine, each Warlord has Bracers of Might that temporarily increase their attack damage.
* DangerouslyGenreSavvy: He stops fighting you to repair the Mana Conduit that heals him in Chapter VI, [[spoiler:destroys the Obelisk of Strength to prevent the Companions from using it]], and (like other enemies) is smart enough to target the Warp Portal created by Soul Reaver's ''Summon Daemons'' Ultimate to deny you reinforcements.
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* HavingABlast: His ''Shatter Glyph'' spell creates an orb that explodes after a delay, and his ''Obliterate'' Ultimate creates a series of explosions in front of him. He uses the latter in a cutscene [[spoiler:to destroy the Obelisk of Strength in Khaal Spire in a failed attempt to prevent the Companions from using it to gain Power Orbs]].
to:
* HavingABlast: His ''Shatter Glyph'' spell creates an a land mine-like orb that explodes after a delay, and his ''Obliterate'' Ultimate creates a series of explosions in front of him. He uses the latter in a cutscene [[spoiler:to destroy the Obelisk of Strength in Khaal Spire in a failed attempt to prevent the Companions from using it to gain Power Orbs]].
* StatusBuff: His ''Accelerated Regeneration'' increases his HP recovery, and his ''Totem of Might'' increases his combat capabilities; Soul Reaver's Anti-Magic Amulet can dispel the former but not the latter.
* CastingAShadow: His ''Shadowcall'' Ultimate summons invulnerable shadows to attack you.
* FieldPowerEffect: His ''Malign Presence'' summons a giant invincible shade with a wide-range debuffing aura.
* MakeMeWannaShout: Has a screaming[=/=]howling ability[[labelnote:Name?]]Its name isn't revealed in either [[AllThereInTheManual the manual]] or [[GuideDangIt the Hints section of the website]][[/labelnote]] of this nature that stuns nearby enemies.
* IHaveManyNames[=/=]RedBaron: They're all NamesToRunAwayFromReallyFast.
--> '''[[spoiler:Slayer]]:''' It is known as [[TheAntiGod Godsbane]], [[TheEndOfTheWorldAsWeKnowIt Ithia's End]], [[TheNothingAfterDeath the Final Darkness]]... or simply: "Uthurak".
--> '''[[spoiler:Morganem]]:''' [[labelnote:Purple]]The text [[PaintingTheMedium is colored varying shades of purple]].[[/labelnote]][[OhCrap Uthurak...?]] [[LittleNo No!]] [[HeWhoMustNotBeNamed You invoke names long unspoken.]] [[ThisCannotBe It... it cannot be...]]
--> '''[[spoiler:Slayer]]:''' It is known as [[TheAntiGod Godsbane]], [[TheEndOfTheWorldAsWeKnowIt Ithia's End]], [[TheNothingAfterDeath the Final Darkness]]... or simply: "Uthurak".
--> '''[[spoiler:Morganem]]:''' [[labelnote:Purple]]The text [[PaintingTheMedium is colored varying shades of purple]].[[/labelnote]][[OhCrap Uthurak...?]] [[LittleNo No!]] [[HeWhoMustNotBeNamed You invoke names long unspoken.]] [[ThisCannotBe It... it cannot be...]]
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* MechanicalMonster: Without question. A towering, spike-covered tank that hurls balls of plasma, ignites groups of enemies and trees with Chaos Firestorm, teleports in constant reinforcements, and is barely scratched by most attacks.
to:
* MechanicalMonster: Without question. A towering, spike-covered tank that hurls balls of plasma, ignites groups of enemies and trees with Chaos Firestorm, ''Chaos Firestorm'', teleports in constant reinforcements, and is barely scratched by most attacks.
* AstralProjection: He doesn't appear in person [[spoiler:until the Epilogue]].
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* WhereAreTheyNowEpilogue: [[spoiler:He reappears in the frozen mountains from Chapter IV to apparently confirm that the Void Children have disappeared from the area.]]
to:
* WhereAreTheyNowEpilogue: [[spoiler:He reappears appears again in the frozen mountains from Chapter IV to apparently to confirm that the Void Children have disappeared from the area.]]
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I messed up; it's called Dharuk Warrior, not Dharuk Infantry. Also, more additions and "fat-trimming."
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* DemonicPossession: Using [[EvilWeapon Blooddrinker]] causes him to be possessed by [[SealedEvilInACan the sealed soul of its namesake Daemon Lord Blooddrinker]], increasing the damage he inflicts and sustains and causing his attacks to drain enemies' health to restore his own. The chance of [[WillingChanneler successfully controlling himself during possession]] equals his remaining health percentage minus five percent; [[RandomNumberGod if the internal check fails]], Soul Reaver will automatically attack nearby allies in addition to enemies.
to:
* DemonicPossession: Using [[EvilWeapon Blooddrinker]] causes him to be possessed by [[SealedEvilInACan the sealed soul of its namesake Daemon Lord Blooddrinker]], increasing the damage he inflicts and sustains and causing his attacks to drain enemies' health to restore his own. The chance of [[WillingChanneler successfully controlling himself during possession]] equals his remaining health percentage minus five percent; [[RandomNumberGod if the internal check fails]], Soul Reaver will automatically attack nearby attacks both allies in addition to and enemies.
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* {{Expy}}: He seems to be obviously inspired by [[Literature/TheElricSaga Elric of Melniboné]], as both are tragic {{Magic Knight}}s travelling between worlds, and whose weapon of choice is an evil greatsword harbouring an EldritchAbomination, which feasts on souls of its victims and can make its wielder go berserk during a fight.
** Despite the similarities, [[WordOfGod Word of God]] states that the creator of the campaign had never heard of ''[[Literature/TheElricSaga The Elric Saga]]'' prior to creating the character of Soul Reaver. Any similarities to Elrics, living or dead, are purely coincidental.
** Despite the similarities, [[WordOfGod Word of God]] states that the creator of the campaign had never heard of ''[[Literature/TheElricSaga The Elric Saga]]'' prior to creating the character of Soul Reaver. Any similarities to Elrics, living or dead, are purely coincidental.
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* Expy: WordOfGod says he's not related to the ''{{Tabletop Game}}/{{Warhammer 40000}}'' {{Space Marine}}s despite the similarities.
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* TheLancer
to:
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* AnAxeToGrind: While he is stated to normally wield a war hammer or fight unarmed, he wields a pair of "Rage Axes" for this campaign.
* AnimeHair: The manual says the only hair on his body is his bright yellow mohawk, "which he appears to be quite proud of."
* AnimeHair: The manual says the only hair on his body is his bright yellow mohawk, "which he appears to be quite proud of."
to:
* AnAxeToGrind: While he is stated When activated, his Rage Axes give his attacks a chance to normally wield a war hammer or fight unarmed, he wields a pair of "Rage Axes" for this campaign.
inflict extra damage and stun.
* AnimeHair: Themanual says the only hair on his body is his bright yellow mohawk, "which he appears to be quite proud of."
* AnimeHair: The
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* DishingOutDirt: All of his abilities are powered by desert sands.
* DoNotTouchTheFunnelCloud: His first ultimate ''Sandstorm'' creates a whirlwind that can hurl into the air foes caught too close.
** BlowYouAway
* DualWielding: A pair of Rage Axes.
* DoNotTouchTheFunnelCloud: His first ultimate ''Sandstorm'' creates a whirlwind that can hurl into the air foes caught too close.
** BlowYouAway
* DualWielding: A pair of Rage Axes.
to:
* BlowYouAway: His ''Sandstorm'' Ultimate creates [[DoNotTouchTheFunnelCloud a whirlwind that can hurl nearby foes]] into the air.
* DishingOutDirt:All Many of his abilities are powered by desert sands.
* DoNotTouchTheFunnelCloud:sands. His first ultimate ''Sandstorm'' creates Bag of Sand item lets him throw sand at an enemy like a whirlwind that can hurl into the air foes caught too close.
** BlowYouAway
sandblaster to damage it and splash-damage surrounding enemies.
* DualWielding:A While he prefers unarmed combat or a war hammer, he wields a pair of Rage Axes."Rage Axes" in this campaign.
* ElementalBaggage: He carried gourds and pouches of desert sand to fuel some of his powers.
* MaskOfPower: His Shamanic Mask lets him rest to regain mana (but not HP) more efficiently than the Tent.
* DishingOutDirt:
* DoNotTouchTheFunnelCloud:
** BlowYouAway
* DualWielding:
* ElementalBaggage: He carried gourds and pouches of desert sand to fuel some of his powers.
* MaskOfPower: His Shamanic Mask lets him rest to regain mana (but not HP) more efficiently than the Tent.
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* MightyGlacier: He is the slowest of the five Companions, but his ''Tirthandaran Constitution'' ability increases his Strength and Armor.
to:
* MightyGlacier: He is the slowest of the five Companions, but his ''Tirthandaran Constitution'' passive ability increases his Strength and Armor.
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* RealityEnsues: As a reptilian, Kitharsis is cold-blooded, which greatly weakens him in the blizzard-covered mountains of Chapter IV. The first part of the chapter requires you to help him reach a campsite and start a fire for him while the freezing temperature severely debuffs him, slowing his movement speed and HP recovery and completely draining his mana.
* SummonMagic: He can use sand to forge partially sentient skeletons.
* SummonMagic: He can use sand to forge partially sentient skeletons.
to:
* RealityEnsues: As a reptilian, Kitharsis is cold-blooded, which greatly weakens him in the blizzard-covered mountains of Chapter IV. The first part of the chapter requires you to help him reach a campsite and start a fire for him while the freezing temperature severely greatly debuffs him, slowing his movement move speed and HP recovery and completely draining his mana.
* SummonMagic: He can use sand to forge partially sentientskeletons.skeleton warriors and mages.
* SummonMagic: He can use sand to forge partially sentient
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* HumanAliens: He is an Aethen, a humanoid race that is intelligent and magically talented, but also passionate and ambitious.
to:
* HumanAliens: He is an Aethen, a humanoid race that is an intelligent and magically talented, talented but also passionate and ambitious.ambitious humanoid race.
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* FiveBadBand / StandardEvilOrganizationSquad
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to:
* StandardEvilOrganizationSquad
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* DesperatelyLookingForAPurposeInLife: In his backstory. He eventually met Morganem, and decided to help him subjugate mortals.
* TheDragon: To Morganem, with the other Warlords and/or (depending on trope interpretation) Kurgah Ghar as CoDragons.
* TheDragon: To Morganem, with the other Warlords and/or (depending on trope interpretation) Kurgah Ghar as CoDragons.
to:
* DesperatelyLookingForAPurposeInLife: In his backstory. He eventually met Morganem, and decided to help him build his empire in order to subjugate mortals.
* TheDragon: To Morganem,with [[CoDragons along with]] the other Warlords and/or (depending on trope interpretation) [[MookLieutenant Kurgah Ghar as CoDragons.Ghar]].
* TheDragon: To Morganem,
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* YouAreBetterThanYouThinkYouAre: [[PetTheDog He did this for Kathryn in her backstory.]] [[UnholyMatrimony This did not make either of them into nice people.]]
to:
* YouAreBetterThanYouThinkYouAre: [[PetTheDog He did this for Kathryn in her backstory.past.]] [[UnholyMatrimony This did not make either of them into nice people.]]
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* MageKiller: Her ''Wytchbane'' spell summons a ward that heavily damages your Companions when they cast spells within its range.
* MonsterSobStory: Reading about her childhood in the manual makes her perhaps the most tragic of the villains in the campaign.
* MonsterSobStory: Reading about her childhood in the manual makes her perhaps the most tragic of the villains in the campaign.
to:
* MageKiller: Her ''Wytchbane'' spell summons creates a ward that heavily damages your the Companions when they cast spells within its range.
nearby.
* MonsterSobStory: Reading about her childhood in the manualmakes might make her perhaps the most tragic of the villains villain in the campaign.
* MonsterSobStory: Reading about her childhood in the manual
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* UnholyMatrimony: With Maelstrom. [[spoiler:Both times that Sera overpowers her one-on-one, she cries for Maelstrom to help her.]]
to:
* UnholyMatrimony: With Maelstrom. [[spoiler:Both times that Sera overpowers her one-on-one, she cries for Maelstrom to help her.]]
Changed line(s) 230 (click to see context) from:
* GroundPunch: His ''Crushing Claw'' ability stuns and damages surrounding enemies, enough to one-hit-kill Kitharsis's summoned skeletons.
to:
* GroundPunch: His ''Crushing Claw'' ability stuns and damages surrounding enemies, enough to one-hit-kill Kitharsis's Kitharsis' summoned skeletons.
Changed line(s) 233,234 (click to see context) from:
* NotSoDifferent: [[spoiler:His last words to Kitharsis are of this nature, comparing the Companions' intention of stopping Morganem's tyranny to Morganem's campaigns (and, by extension, his own efforts in Morganem's name) to make Ithia a better place]].
* PaintingTheMedium: [[RoyalWe They Refer To Themselves In The Plural]] And Capitalize The First Letter Of Their Words.
* PaintingTheMedium: [[RoyalWe They Refer To Themselves In The Plural]] And Capitalize The First Letter Of Their Words.
to:
* NotSoDifferent: [[spoiler:His last words to Kitharsis are of this nature, comparing to compare the Companions' intention of stopping Morganem's tyranny to Morganem's campaigns (and, by extension, his own efforts in Morganem's name) to make Ithia a better place]].
improve Ithia]].
* PaintingTheMedium: [[RoyalWe They Refer To Themselves In The Plural]] And Capitalize The First Letter Of Their Spoken Words.
* PaintingTheMedium: [[RoyalWe They Refer To Themselves In The Plural]] And Capitalize The First Letter Of Their Spoken Words.
* AvengingTheVillain: In Chapter VII, he attempts to avenge Kaine Shariven by killing Fei Serumen.
* DyingAlone: [[spoiler:Technically, he doesn't because Fei is still there, but]] Dustwalker points out that Fei is distrusted by his own allies and tells Fei that he will die alone and empty. Fei doesn't mind.
Changed line(s) 248 (click to see context) from:
* IntangibleMan: His ''Wraithform'' spell blocks a limited amount of magic damage and gives him a high chance to dodge physical attacks.
to:
* IntangibleMan: His ''Wraithform'' spell blocks a limited amount of magic damage and gives him a high chance to dodge physical attacks. Exhausting its magic damage limit will end it prematurely.
Changed line(s) 250 (click to see context) from:
* MoralMyopia: He declares his intention to avenge Kaine Shariven's death by killing Fei Serumen and Soul Reaver, but when Fei calls him out on his mass murders of civilians to [[NightOfTheLivingMooks raise an army of undead]] and on [[BrainwashedAndCrazy Kaine's mind-control attack on Fei]], Dustwalker explicitly says that "[Fei's] own grievance does not matter."
to:
* MoralMyopia: He declares states his intention to [[AvengingTheVillain avenge Kaine Shariven's death by killing Fei Serumen and Soul Reaver, Reaver]], but when Fei calls him out on his mass murders of civilians to [[NightOfTheLivingMooks raise an army of undead]] and on [[BrainwashedAndCrazy Kaine's mind-control attack on Fei]], Dustwalker explicitly says declares that "[Fei's] own grievance does not matter."
Changed line(s) 253 (click to see context) from:
* OnlyFriend: Kaine Shariven is Dustwalker's, and the latter wants to avenge the former's death against Soul Reaver and Fei Serumen.
to:
* OnlyFriend: Kaine Shariven is Dustwalker's, and the latter wants to avenge the former's death against Fei Serumen and Soul Reaver and Fei Serumen.Reaver.
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* TheUndead: His version of immortality.
to:
* TheUndead: His version method of attaining immortality.
* PsychicBlockDefense: Their minds are resilient enough to resist insanity while traveling through [[VoidBetweenTheWorlds the Warp]].
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!!Kurgah Ghar, the Dharuk Warmaster
The Warmaster of the most powerful tribe of Dharuk before being defeated by Morganem, he was spared his life and position and made leader of all Dharuk in exchange for his loyalty to Morganem.
* AsskickingEqualsAuthority: He was the Warmaster of the most powerful Dharuk tribe, and remained Warmaster after Morganem helped him unify the Dharuk.
* TheDragon: For the Council of Six.
* FlunkyBoss[=/=]WolfPackBoss: The first battle of Chapter VII. He is accompanied by two Dharuk Champions and two Dharuk Officers that are each almost as strong as him (though subordinate in rank; see AsskickingEqualsAuthority), as well as [[{{Mooks}} three Dharuk Infantry and one Dharuk War Mage]].
* HeroUnit
* LightningBruiser
* MauveShirt
* MookLieutenant
The Warmaster of the most powerful tribe of Dharuk before being defeated by Morganem, he was spared his life and position and made leader of all Dharuk in exchange for his loyalty to Morganem.
* AsskickingEqualsAuthority: He was the Warmaster of the most powerful Dharuk tribe, and remained Warmaster after Morganem helped him unify the Dharuk.
* TheDragon: For the Council of Six.
* FlunkyBoss[=/=]WolfPackBoss: The first battle of Chapter VII. He is accompanied by two Dharuk Champions and two Dharuk Officers that are each almost as strong as him (though subordinate in rank; see AsskickingEqualsAuthority), as well as [[{{Mooks}} three Dharuk Infantry and one Dharuk War Mage]].
* HeroUnit
* LightningBruiser
* MauveShirt
* MookLieutenant
to:
The
* BeastOfBattle: The Dharuk
* AsskickingEqualsAuthority: He was the Warmaster of the most powerful
* BlackMage: Dharuk War Mages can buff their allies and
* DecapitationPresentation: The manual has an image of a Dharuk Warrior holding up a human man's severed head.
* DegradedBoss: The first Dharuk Warrior was a BossInMookClothing; later ones "merely" fill the
* DemBones: Dharuk Skeletons raised by Dharuk War Mages.
* TheDragon:
* FlunkyBoss[=/=]WolfPackBoss: The first battle of
* EliteMooks
* LoweredMonsterDifficulty: In Chapter III the Dharuk units were a threat even in small groups. In Chapters V and VI they are a threat only if attacking ''en masse'' accompanied by
* MountedCombat: The Dharuk
* WhatMeasureIsAMook: [[BadBoss Maelstrom]] [[WeHaveReserves doesn't care about them]], but [[TokenGoodTeammate Kherek]] [[WhatTheHellHero calls out the Companions for killing them]].
* WolfPackBoss: In Chapter III, even without MiniBoss leaders, enough of them can require Ultimates to defeat.
* WorkerUnit: Dharuk
* HeroUnit
* LightningBruiser
* MauveShirt
* MookLieutenant
Changed line(s) 299 (click to see context) from:
* TheDragon: Bughar Kahjuk in the Chapter V to Maelstrom and Kathryn.
to:
* TheDragon: Bughar Kahjuk in the Chapter V to Maelstrom and Kathryn.CarryABigStick: The Dharuk Officers.
Changed line(s) 301 (click to see context) from:
* FlunkyBoss: In Chapters V and VI they attack with subordinate Dharuk warriors.
to:
* FlunkyBoss: In Chapters V and VI they attack with subordinate Dharuk warriors.fighters.
Changed line(s) 307 (click to see context) from:
* MountedCombat: The Dharuk Officers use the Slave Master/Mathog/Orc Warchief model, so they ride a horse and wield a club.
to:
* MountedCombat: The Dharuk Officers use the Slave Master/Mathog/Orc Mathog[=/=]Orc Warchief model, so they ride a horse horses and wield a club.clubs.
Changed line(s) 309,320 (click to see context) from:
!!Other Dharuk warriors
* BeastOfBattle: The Dharuk Razorpigs and Dharuk Battle Wolves.
* DecapitationPresentation: The manual has an image of a Dharuk Infantry holding a severed human head.
* DegradedBoss: The first Dharuk Infantry was a BossInMookClothing; later ones are "merely" part of the BadassArmy.
* TheDragon: A Dharuk Infantry served as a bodyguard for Luther Arctus in Chapter I.
* EliteMooks
* LoweredMonsterDifficulty: In Chapter III the Dharuk warriors were a threat even in small groups. In the fifth Chapter they are a threat only if attacking ''en masse'' accompanied by a MiniBoss.
* MountedCombat: The Dharuk Cavalry (which use the Fel Orc Raider model) and Dharuk Ghaurag Riders (which use the Fel Orc Kodo Beast model).
* WhatMeasureIsAMook: [[BadBoss Maelstrom]] [[WeHaveReserves doesn't care about them]], but [[TokenGoodTeammate Kherek]] [[WhatTheHellHero calls out Kitharsis for killing so many of them]].
to:
* BeastOfBattle: The
!!Kurgah Ghar, the Dharuk
The Warmaster of the most powerful tribe of Dharuk
* DecapitationPresentation: The manual has an image
*
* TheDragon:
* FlunkyBoss[=/=]WolfPackBoss: The first battle of Chapter
* EliteMooks
* LoweredMonsterDifficulty: In Chapter III the Dharuk warriors were a threat even in small groups. In the fifth Chapter they are a threat only if attacking ''en masse''
* MountedCombat: The
* HeroUnit
* LightningBruiser
* MauveShirt
* MookLieutenant: Only in relative terms, since he himself commands Dharuk Officers and Dharuk
* WhatMeasureIsAMook: [[BadBoss Maelstrom]] [[WeHaveReserves doesn't care about them]], but [[TokenGoodTeammate Kherek]] [[WhatTheHellHero calls out Kitharsis for killing so many of them]].
Changed line(s) 331,341 (click to see context) from:
!!The Void Child Hatred and Void Child Despair
* DualBoss: At the end of Chapter V.
* {{Hero Unit}}s
* KingMook: They have the same bodies as lesser Void Children, but bigger.
* MiniBoss: In Chapters VI through VIII.
* NamesToRunAwayFromReallyFast: Void Child Hatred have violent names like Worlds Burning and Screaming Madness, while Void Child Despair have depressing names like Hope's End and Pitiless Torment.
* RecurringBoss
!!The Void Child Fear and Void Child Fury
* DualBoss: At the end of Chapter V.
* {{Hero Unit}}s
* KingMook: They have the same bodies as lesser Void Children, but bigger.
* MiniBoss: In Chapters VI through VIII.
* NamesToRunAwayFromReallyFast: Void Child Hatred have violent names like Worlds Burning and Screaming Madness, while Void Child Despair have depressing names like Hope's End and Pitiless Torment.
* RecurringBoss
!!The Void Child Fear and Void Child Fury
to:
!!The Void Child Hatred and Void Child Despair
* DualBoss: At the end of Chapter V.
* {{Hero Unit}}s
* KingMook: They have the same bodies aslesser Void Children, but bigger.
Children
*MiniBoss: In Chapters VI through VIII.
* NamesToRunAwayFromReallyFast: Void Child Hatred have violent names like Worlds Burning and Screaming Madness, while Void Child Despair have depressing names like Hope's End and Pitiless Torment.
* RecurringBoss
!!The Void Child Fear and Void Child Fury
BossInMookClothing[=/=]MiniBoss
* DualBoss: At the end of Chapter V.
* {{Hero Unit}}s
* KingMook: They have the same bodies as
*
* NamesToRunAwayFromReallyFast: Void Child Hatred have violent names like Worlds Burning and Screaming Madness, while Void Child Despair have depressing names like Hope's End and Pitiless Torment.
* RecurringBoss
!!The Void Child Fear and Void Child Fury
Changed line(s) 343 (click to see context) from:
* LoweredMonsterDifficulty
to:
* LoweredMonsterDifficultyGiantMook: The Void Child Malice and Void Child Anguish.
* LoweredMonsterDifficulty: Played straight with Lust, but averted with the others.
* PintSizedPowerhouse: Even the smaller ones are strong enough to kill your heroes quickly in early Chapters.
* LoweredMonsterDifficulty: Played straight with Lust, but averted with the others.
* PintSizedPowerhouse: Even the smaller ones are strong enough to kill your heroes quickly in early Chapters.
Deleted line(s) 346,352 (click to see context) :
!!The Void Child Lust, Void Child Sorrow, Void Child Anguish, and Void Child Malice.
* GiantMook: The Void Child Malice and Void Child Anguish.
* LoweredMonsterDifficulty: Played straight with Lust, but averted with the others.
* MiniBoss/ BossInMookClothing
* MookLieutenant
* GiantMook: The Void Child Malice and Void Child Anguish.
* LoweredMonsterDifficulty: Played straight with Lust, but averted with the others.
* MiniBoss/ BossInMookClothing
* MookLieutenant
Changed line(s) 356 (click to see context) from:
* FlunkyBoss
to:
* FlunkyBossFlunkyBoss: Lesser Void Children fight alongside it.
* KeystoneArmy: Killing it ends the Chapter even if lesser Void Children remain.
* KeystoneArmy: Killing it ends the Chapter even if lesser Void Children remain.
Changed line(s) 358 (click to see context) from:
to:
* SummoningRitual: The lesser Void Children were summoning one of these at the beginning of Chapter IV before Kitharsis stopped them. They succeed at the end of the Chapter, and your Companions fight it as a boss.
!!The Void Child Hatred and Void Child Despair
* DualBoss: At the end of Chapter V.
* {{Hero Unit}}s
* KingMook: They have the same bodies as lesser Void Children, but bigger.
* MiniBoss: In Chapters VI through VIII.
* NamesToRunAwayFromReallyFast: Void Child Hatred have physically violent names like Worlds Burning and Gore Storm, while Void Child Despair have emotionally depressing names like Hope's End and Eternal Darkness.
* RecurringBoss
!!The Void Child Hatred and Void Child Despair
* DualBoss: At the end of Chapter V.
* {{Hero Unit}}s
* KingMook: They have the same bodies as lesser Void Children, but bigger.
* MiniBoss: In Chapters VI through VIII.
* NamesToRunAwayFromReallyFast: Void Child Hatred have physically violent names like Worlds Burning and Gore Storm, while Void Child Despair have emotionally depressing names like Hope's End and Eternal Darkness.
* RecurringBoss
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* SealedEvilInACan: Despite the Gods' attempts, Uthurak can never be destroyed so they were forced to banish him to outside the Plane.
to:
* SealedEvilInACan: Despite the Gods' attempts, Uthurak can never be destroyed truly destroyed, so they were forced to banish him to outside "below" the Plane.
Changed line(s) 376 (click to see context) from:
* TheBrute[=/=]TheDragon: For Luther Arctus.
to:
* TheBrute[=/=]TheDragon: For To Luther Arctus.
Changed line(s) 384 (click to see context) from:
* CoDragons: Karr Veriat and a Dharuk Infantry.
to:
* CoDragons: Karr Veriat and a Dharuk Infantry.Warrior.
Changed line(s) 394,397 (click to see context) from:
* DamageSpongeBoss: 60,000 HP, and your Ultimates will (at the time) range from 1000 to 1500 per use.
* FlunkyBoss: Constantly spawns Dharuk Infantry, Cavalry, and War Mages.
* MechanicalMonster: Without question. A towering, spike-covered tank that hurls balls of plasma, ignites groups of enemies and trees with Chaos Firestorm, teleports in constant reinforcements, and to top it off, is barely scratched by most attacks.
* MightyGlacier: Moves slowly, but hits hard. It helps that the Warcraft III engine moving and attacking as separate actions that no unit can do at the same time.
* FlunkyBoss: Constantly spawns Dharuk Infantry, Cavalry, and War Mages.
* MechanicalMonster: Without question. A towering, spike-covered tank that hurls balls of plasma, ignites groups of enemies and trees with Chaos Firestorm, teleports in constant reinforcements, and to top it off, is barely scratched by most attacks.
* MightyGlacier: Moves slowly, but hits hard. It helps that the Warcraft III engine moving and attacking as separate actions that no unit can do at the same time.
to:
* DamageSpongeBoss: 60,000 HP, and even your Ultimates will (at the time) range from 1000 to 1500 per use.
* FlunkyBoss: Constantly spawns DharukInfantry, Warriors, Cavalry, and War Mages.
* MechanicalMonster: Without question. A towering, spike-covered tank that hurls balls of plasma, ignites groups of enemies and trees with Chaos Firestorm, teleports in constant reinforcements, andto top it off, is barely scratched by most attacks.
* MightyGlacier: Moves slowly, but hits hard. It helps that the Warcraft III engine treats moving and attacking as separate actions that no unit can do at the same time.
* FlunkyBoss: Constantly spawns Dharuk
* MechanicalMonster: Without question. A towering, spike-covered tank that hurls balls of plasma, ignites groups of enemies and trees with Chaos Firestorm, teleports in constant reinforcements, and
* MightyGlacier: Moves slowly, but hits hard. It helps that the Warcraft III engine treats moving and attacking as separate actions that no unit can do at the same time.
Changed line(s) 405 (click to see context) from:
* [[spoiler:FlunkyBoss[=/=]WolfPackBoss: He's accompanied by a Dharuk Champion, a Dharuk Officer, a Void Child Malice, and a Void Child Anguish that are each more or less as strong as him, as well as a large and varied host of both human ([[HumanAliens or whatever they are]]) soldiers and Dharuk warriors.]]
to:
* [[spoiler:FlunkyBoss[=/=]WolfPackBoss: He's accompanied by a Dharuk Champion, a Dharuk Officer, a Void Child Malice, and a Void Child Anguish that are each more or less as strong as him, as well as a large and varied host of both human ([[HumanAliens or whatever they are]]) soldiers and Dharuk warriors.fighters.]]
Changed line(s) 427 (click to see context) from:
* ChangedMyMindKid: When you meet Luther Arctus, Hektor comes back after having left you earlier to fight him alongside you.
to:
* ChangedMyMindKid: When you meet Luther Arctus, Hektor comes and his brigands come back after having left you earlier to fight him Luther alongside you.
* FetchQuest: Eivahin sends you to retrieve some acorns (three in the lower part of the map, four in the higher part) which he can grow into Treemen to fight off the Juggernaut. Eivahin can't go himself because he needs to prepare the SummoningRitual, and his Druids can't go because the Dharuk will kill them easily.
Changed line(s) 437,439 (click to see context) from:
* {{God}}: Not himself, but he and the other Druids adhere to a deity they know as Hyphistu.
* HomeFieldAdvantage: During the fight with the Juggernaut, you can heal quickly by standing near him in Heart Grove, but you must balance this with the time lost walking between Eivahin and the Juggernaut.
* WhenTreesAttack: If you bring him the acorns found scattered in Heart Grove (three in the lower part, four in the higher part), he and the other Druids plant them, growing them into the Kar'arak - the Treemen who defend the forest. Regardless of whether or not any acorns are returned in time, the other Druids are capable of creating Animated Trees from the forest to fight the Dharuk alongside them.
* HomeFieldAdvantage: During the fight with the Juggernaut, you can heal quickly by standing near him in Heart Grove, but you must balance this with the time lost walking between Eivahin and the Juggernaut.
* WhenTreesAttack: If you bring him the acorns found scattered in Heart Grove (three in the lower part, four in the higher part), he and the other Druids plant them, growing them into the Kar'arak - the Treemen who defend the forest. Regardless of whether or not any acorns are returned in time, the other Druids are capable of creating Animated Trees from the forest to fight the Dharuk alongside them.
to:
* {{God}}: Not himself, but he and the other Druids adhere to invoke the protection of a deity they know as Hyphistu.
* HomeFieldAdvantage: During the fight with the Juggernaut, you can heal quickly by standing near him in Heart Grove, but you must balance thiswith against the time lost you spend walking between Eivahin and the Juggernaut.
* WhenTreesAttack: If you bring him the acorns found scattered in HeartGrove (three in the lower part, four in the higher part), Grove, he and the other Druids plant them, growing them into the Kar'arak - the Treemen who fight to defend the forest. Regardless of whether or not any acorns are returned in time, the other Druids are capable of creating Animated Trees from the forest to fight the Dharuk alongside them.
* HomeFieldAdvantage: During the fight with the Juggernaut, you can heal quickly by standing near him in Heart Grove, but you must balance this
* WhenTreesAttack: If you bring him the acorns found scattered in Heart
Changed line(s) 441 (click to see context) from:
to:
* YouAreTheTranslatedForeignWord: "In times of great strife, we Druids can summon forth the mighty Kar'arak - the Treemen - to help defend Heart Grove."
Is there an issue? Send a MessageReason:
Some corrections and additions. Flunky Boss refers to a Boss Battle consisting of a strong leader with lesser subordinates, while Wolf Pack Boss refers to a Boss Battle consisting of a large number of enemies that would individually be Cannon Fodder. The examples in dispute included elements of both tropes.
Changed line(s) 8 (click to see context) from:
%%* AntiHero
to:
Changed line(s) 15 (click to see context) from:
* DemonicPossession: Using [[EvilWeapon Blooddrinker]] causes him to be possessed by [[SealedEvilInACan the sealed soul of its namesake Daemon Lord Blooddrinker]], increasing the damage he inflicts and sustains and causing his attacks to drain enemies' health to restore his own. The chance of successfully applying the latter trope equals his remaining health percentage minus five percent; [[RandomNumberGod if the internal check fails]], Soul Reaver will automatically attack nearby allies in addition to enemies.
to:
* DemonicPossession: Using [[EvilWeapon Blooddrinker]] causes him to be possessed by [[SealedEvilInACan the sealed soul of its namesake Daemon Lord Blooddrinker]], increasing the damage he inflicts and sustains and causing his attacks to drain enemies' health to restore his own. The chance of [[WillingChanneler successfully applying the latter trope controlling himself during possession]] equals his remaining health percentage minus five percent; [[RandomNumberGod if the internal check fails]], Soul Reaver will automatically attack nearby allies in addition to enemies.
Changed line(s) 19 (click to see context) from:
** Despite the similarities, [[WordOfGod Word of God]] states that the creator of the campaign had never heard of the [[Literature/TheElricSaga The Elric Saga]] prior to creating the character of Soul Reaver. Any similarities to Elrics, living or dead, are purely coincidental.
to:
** Despite the similarities, [[WordOfGod Word of God]] states that the creator of the campaign had never heard of the [[Literature/TheElricSaga ''[[Literature/TheElricSaga The Elric Saga]] Saga]]'' prior to creating the character of Soul Reaver. Any similarities to Elrics, living or dead, are purely coincidental.
* Expy: WordOfGod says he's not related to the ''{{Tabletop Game}}/{{Warhammer 40000}}'' {{Space Marine}}s despite the similarities.
Changed line(s) 70 (click to see context) from:
* NinjaPirateZombieRobot: A human-evolved, psychic, fire-elemental ex-Space Marine.
to:
* NinjaPirateZombieRobot: A human-evolved, psychic, fire-elemental ex-Space Marine.[[ProHumanTranshuman human]]-[[EvolutionaryLevels evolved]], [[HumansArePsychicInTheFuture psychic]]-[[PsychicPowers powered]], [[PlayingWithFire fire]]-[[ElementalEmbodiment elemental]] ex[=-=]SpaceMarine.
Changed line(s) 72 (click to see context) from:
* PoweredArmor
to:
* PoweredArmorPoweredArmor: Obtained during his time as a SpaceMarine.
* FlunkyBoss[=/=]WolfPackBoss: The first battle of Chapter VII. He is accompanied by two Dharuk Champions and two Dharuk Officers that are each almost as strong as him (though subordinate in rank; see AsskickingEqualsAuthority), as well as [[{{Mooks}} three Dharuk Infantry and one Dharuk War Mage]].
Changed line(s) 292,293 (click to see context) from:
* WolfPackBoss: The first battle of Chapter VII. He is accompanied by two Dharuk Champions, two Dharuk Officers, that are almost as strong as him.
to:
Changed line(s) 318,319 (click to see context) from:
* WhatMeasureIsAMook
to:
* WhatMeasureIsAMook
WhatMeasureIsAMook: [[BadBoss Maelstrom]] [[WeHaveReserves doesn't care about them]], but [[TokenGoodTeammate Kherek]] [[WhatTheHellHero calls out Kitharsis for killing so many of them]].
Changed line(s) 383 (click to see context) from:
* CoDragons: Karr Veriat and a Dharuk Warrior.
to:
* CoDragons: Karr Veriat and a Dharuk Warrior.Infantry.
Changed line(s) 393,396 (click to see context) from:
* DamageSpongeBoss: 60,000 HP.
* FlunkyBoss
* MechanicalMonster: Without question. A towering, spike-covered tank that hurls explosive pillars and balls of chaos fire, spontaneously ignites anything that comes close, teleports in constant reinforcements, and to top it off, is barely scratched by most attacks.
* MightyGlacier
* FlunkyBoss
* MechanicalMonster: Without question. A towering, spike-covered tank that hurls explosive pillars and balls of chaos fire, spontaneously ignites anything that comes close, teleports in constant reinforcements, and to top it off, is barely scratched by most attacks.
* MightyGlacier
to:
* DamageSpongeBoss: 60,000 HP.
HP, and your Ultimates will (at the time) range from 1000 to 1500 per use.
*FlunkyBoss
FlunkyBoss: Constantly spawns Dharuk Infantry, Cavalry, and War Mages.
* MechanicalMonster: Without question. A towering, spike-covered tank that hurlsexplosive pillars and balls of chaos fire, spontaneously plasma, ignites anything that comes close, groups of enemies and trees with Chaos Firestorm, teleports in constant reinforcements, and to top it off, is barely scratched by most attacks.
*MightyGlacierMightyGlacier: Moves slowly, but hits hard. It helps that the Warcraft III engine moving and attacking as separate actions that no unit can do at the same time.
*
* MechanicalMonster: Without question. A towering, spike-covered tank that hurls
*
* [[spoiler:FlunkyBoss[=/=]WolfPackBoss: He's accompanied by a Dharuk Champion, a Dharuk Officer, a Void Child Malice, and a Void Child Anguish that are each more or less as strong as him, as well as a large and varied host of both human ([[HumanAliens or whatever they are]]) soldiers and Dharuk warriors.]]
Deleted line(s) 408 (click to see context) :
* WolfPackBoss: In his battle, is accompanied by a Dharuk Champion, a Dharuk Officer, a Void Child Malice and a Void Child Anguish, that are as strong as him.
Changed line(s) 410,411 (click to see context) from:
* YeOldeButcheredeEnglishe
to:
* YeOldeButcheredeEnglishe
YeOldeButcheredeEnglishe: Like everyone else of his country.
Changed line(s) 445 (click to see context) from:
* ThePaladin
to:
* ThePaladinThePaladin: He even uses the [[PaletteSwap dark-gray-haired]] variant Paladin model.
Changed line(s) 450,451 (click to see context) from:
* YeOldeButcheredeEnglishe
to:
* YeOldeButcheredeEnglishe
YeOldeButcheredeEnglishe: Like everyone else of his country.
Changed line(s) 459 (click to see context) from:
* ThePaladin
to:
* ThePaladinThePaladin: He even uses the [[PaletteSwap white-haired]] variant Paladin model.
Changed line(s) 463,464 (click to see context) from:
* YeOldeButcheredeEnglishe
to:
* YeOldeButcheredeEnglishe
YeOldeButcheredeEnglishe: Like everyone else of his country.
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Are more a example of Wolf Pack Boss.
Deleted line(s) 288 (click to see context) :
* FlunkyBoss: The first battle of Chapter VII is against him, two Dharuk Champions, two Dharuk Officers, and some lesser Dharuk warriors.
Changed line(s) 293 (click to see context) from:
to:
* WolfPackBoss: The first battle of Chapter VII. He is accompanied by two Dharuk Champions, two Dharuk Officers, that are almost as strong as him.
Deleted line(s) 404 (click to see context) :
* [[spoiler:FlunkyBoss]]
Added DiffLines:
* WolfPackBoss: In his battle, is accompanied by a Dharuk Champion, a Dharuk Officer, a Void Child Malice and a Void Child Anguish, that are as strong as him.
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More additions, and further changes intended to make some entries fit on fewer lines, saving page length.
Changed line(s) 89 (click to see context) from:
* MagicKnight: As a Tirthandara warrior-shaman, he is a fearsome fighter with the control over the desert sands.
to:
* MagicKnight: As a Tirthandara warrior-shaman, he is a fearsome fighter with the control over the desert sands.
Changed line(s) 107 (click to see context) from:
* GreenThumb: Her second ultimate ''Nature's Wrath'' causes thorny vines to burst from the ground and entangle enemies.
to:
* GreenThumb: Her second ultimate ''Nature's Wrath'' Ultimate causes thorny vines to burst from the ground and entangle enemies.
* BossOnlyLevel: Chapter VIII.
* CombatTentacles: With the Void Children's power, he summons Void Arteries from the ground around him.
* CombatTentacles: With the Void Children's power, he summons Void Arteries from the ground around him.
Changed line(s) 193 (click to see context) from:
* HonorBeforeReason: He believes strongly in this, and [[spoiler:Soul Reaver and he both try unsuccessfully to convince each other to stand down by contrasting Morganem's oppression of Ithia (Soul) to the noble intentions of Morganem's plans (Eryion). He realizes before dying that he cannot defeat Cameron, but refuses to break his oath of loyalty to Morganem.]]
to:
* HonorBeforeReason: He believes strongly in this, and [[spoiler:Soul Reaver and he both try unsuccessfully to convince each other to stand down by contrasting Morganem's oppression of Ithia (Soul) to the noble intentions of Morganem's plans (Eryion). He realizes before dying that he cannot defeat Cameron, but refuses to break his oath of loyalty to Morganem.Morganem and chooses instead to die in battle.]]
Changed line(s) 231 (click to see context) from:
* PaintingTheMedium: [[RoyalWe They Refer To Themselves In The Plural]] And Capitalize The First Letter Of Every Word They Speak.
to:
* PaintingTheMedium: [[RoyalWe They Refer To Themselves In The Plural]] And Capitalize The First Letter Of Every Word They Speak.Their Words.
Changed line(s) 233 (click to see context) from:
* WeaponizedOffspring: Can lay egg sacs that burst into scarab-like Hive Spawn, which [[AsteroidsMonster split into Hive Brood]] [[ExplosiveBreeder and those into Hive Larva]].
to:
* WeaponizedOffspring: Can lay [[SmashedEggsHatching egg sacs that burst burst]] into scarab-like Hive Spawn, which [[AsteroidsMonster split into Hive Brood]] [[ExplosiveBreeder and those into Hive Larva]].
Deleted line(s) 259 (click to see context) :
* BrainwashedAndCrazy: He inflicts this upon [[spoiler:Fei Serumen, and you have to free Fei from his control]].
* TheCorrupter: [[spoiler:He induces Fei Serumen to [[BrainwashedAndCrazy give in to bloodlust]], and you have to free Fei from his control]].
* TimeLimitBoss: You have 45 minutes to complete the entire Chapter II, including killing Kaine.
* TheBerserker: All Dharuk can use their Dharuk Battle Frenzy to increase their attack rate and damage.
Changed line(s) 308,309 (click to see context) from:
* TheBerserker: All Dharuk warriors and mages can activate Dharuk Battle Frenzy to increase their attack rate and damage.
* DegradedBoss: The first Dharuk Infantry was a MiniBoss, while later ones are "merely" part of the Dharuk BadassArmy.
* DegradedBoss: The first Dharuk Infantry was a MiniBoss, while later ones are "merely" part of the Dharuk BadassArmy.
to:
* TheBerserker: All DecapitationPresentation: The manual has an image of a Dharuk warriors and mages can activate Dharuk Battle Frenzy to increase their attack rate and damage.
Infantry holding a severed human head.
* DegradedBoss: The first Dharuk Infantry was aMiniBoss, while BossInMookClothing; later ones are "merely" part of the Dharuk BadassArmy.
* DegradedBoss: The first Dharuk Infantry was a
Changed line(s) 319 (click to see context) from:
to:
Powerful beings of a mysterious nature, Morganem made contact with them and secured an alliance with them, summoning them to Ithia to help him fight off the Companions' initial attack on Khaal Spire.
* MadeOfEvil
Changed line(s) 326,328 (click to see context) from:
* CoDragons: Chapter VIII.
* DualBoss: Chapter V
* FlunkyBoss
* DualBoss: Chapter V
* FlunkyBoss
to:
* FlunkyBoss
Changed line(s) 330 (click to see context) from:
* KingMook
to:
* KingMookKingMook: They have the same bodies as lesser Void Children, but bigger.
* MiniBoss: In Chapters VI through VIII.
* NamesToRunAwayFromReallyFast: Void Child Hatred have violent names like Worlds Burning and Screaming Madness, while Void Child Despair have depressing names like Hope's End and Pitiless Torment.
* MiniBoss: In Chapters VI through VIII.
* NamesToRunAwayFromReallyFast: Void Child Hatred have violent names like Worlds Burning and Screaming Madness, while Void Child Despair have depressing names like Hope's End and Pitiless Torment.
Changed line(s) 332,334 (click to see context) from:
* SixthRanger
* WolfPackBoss: Chapter VIII.
* WolfPackBoss: Chapter VIII.
to:
* WolfPackBoss: Chapter VIII.
Changed line(s) 337,338 (click to see context) from:
* DegradedBoss: (Type B) The first Void Child Fury was a MiniBoss.
* MookLieutenant: The first Void Child Fury.
* MookLieutenant: The first Void Child Fury.
to:
* DegradedBoss: (Type B) The first Void Child Fury was a MiniBoss.
* MookLieutenant: The first Void Child Fury.BossInMookClothing.
* MookLieutenant: The first Void Child Fury.
Changed line(s) 340,341 (click to see context) from:
* SuperpoweredMooks: "Their strength, agility, and intelligence are phenomenal, and the greatest mortal heroes would be hard-pressed to defeat even the weakest of the Void Children in a duel."
to:
* SuperpoweredMooks: According to the manual, "Their strength, agility, and intelligence are phenomenal, and the greatest mortal heroes would be hard-pressed to defeat even the weakest of the Void Children in a duel."
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* CombatTentacles
to:
* CombatTentaclesCombatTentacles: It sprouts Void Capillaries through the ground to attack at range.
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to:
* StationaryBoss: It can't move from its location in the center of its (outdoor) "BossRoom."
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to:
* TimeLimitBoss: The time limit starts before you even meet him, but it's still enough time.
* AdvancingBossOfDoom: You have to destroy it before it reaches Eivahin, or it kills him and you lose.
Changed line(s) 395 (click to see context) from:
* [[spoiler:CavalryBetrayal: He returns with a report that the nation he went to ask for reinforcements was completely destroyed, and led the Dharuk back to his country to convince his father and brother to surrender.]]
to:
* [[spoiler:CavalryBetrayal: He returns with a report that the nation he went to ask for reinforcements Jutaria was completely destroyed, and led the Dharuk back to his country to convince his father and brother to surrender.]]
Changed line(s) 399 (click to see context) from:
* GondorCallsForAid: His father sent him to a neighboring country to request military reinforcements against the Dharuk armies. Your Companions have to HoldTheLine until he returns.
to:
* GondorCallsForAid: His father sent him to a the neighboring country of Jutaria to request military reinforcements against the Dharuk armies. Your Companions have to HoldTheLine until he returns.returns.
* HeroUnit
* HeroUnit
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More additions, and some changes intended to make some entries fit on fewer lines, saving page length.
Changed line(s) 9 (click to see context) from:
* TheAntiNihilist: Understands mortal life is incredibly fleeting, but does not believe that this makes it any less worthwhile.
to:
* TheAntiNihilist: Understands mortal life is incredibly fleeting, but does not believe denies that this makes it any less worthwhile.
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* FieldPowerEffect: The unnatural fear generated by his summoned Nightmare deals constant damage to nearby creatures.
to:
* FieldPowerEffect: The unnatural fear generated by his His summoned Nightmare deals constant damage to generates unnatural fear that constantly damages nearby creatures.enemies.
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* SpinAttack: The special abilities of both of his swords: the Kurusunami deals damage, while the Yugitti inflicts a Blood Mark.
to:
* SpinAttack: The special abilities of both of his swords: the Kurusunami deals damage, while the Yugitti inflicts a Blood Mark.
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* SchizoTech: While his companions wield swords, bows and axes, Cameron has a rifle, a flamethrower and a suit of PoweredArmor.
to:
* SchizoTech: While his His companions wield swords, bows and axes, axes. Cameron has a rifle, a flamethrower flamethrower, and a suit of PoweredArmor.
* TheArchmage: His magical talent is unsurpassed in Ithia; during his boss battle in Chapter VIII, he uses a wide variety of spells with multiple different effects.
* TheComputerIsACheatingBastard: Morganem has a wider variety of spells than any single unit (HeroUnit or otherwise) should be able to cast.
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* FlunkyBoss: The Void Children units.
to:
* FlunkyBoss: The Multitudes of Void Children units.units, with a Void Child Hatred, Void Child Despair, and a Hatred/Despair duo respectively at 75 percent, 50 percent, and 25 percent remaining health.
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* HumanAliens: He is an Aethen, a humanoid race that is intelligent and magically talented but passionate and ambitious.
to:
* HumanAliens: He is an Aethen, a humanoid race that is intelligent and magically talented talented, but also passionate and ambitious.
Changed line(s) 138,139 (click to see context) from:
* {{Puppet King}}s: He isn't one; he appoints them over the lands he conquers.
* SorcerousOverlord: Though he ''wanted'' and tried to be a BenevolentMageRuler.
* SorcerousOverlord: Though he ''wanted'' and tried to be a BenevolentMageRuler.
to:
* {{Puppet King}}s: He isn't one; he appoints them others as Puppet Kings over the lands he conquers.
* SorcerousOverlord: Though he ''wanted'' and tried tobe become a BenevolentMageRuler.BenevolentMageRuler.
* TotalPartyKill: When he's almost dead, he starts casting an Apocalypse spell that summons 5 runes in the center of the stage and links them with energy one after another. If the runes are not attacked to disrupt them or Morganem killed in time, the runes form a pentagram and activate, killing your Companions all at once.
* SorcerousOverlord: Though he ''wanted'' and tried to
* TotalPartyKill: When he's almost dead, he starts casting an Apocalypse spell that summons 5 runes in the center of the stage and links them with energy one after another. If the runes are not attacked to disrupt them or Morganem killed in time, the runes form a pentagram and activate, killing your Companions all at once.
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* WellIntentionedExtremist: He thinks that [[InYourNatureToDestroyYourselves mortals are too selfish and short-sighted to rule themselves without fighting and killing each other]], so he created the Council of Six with the hope that Immortals would lead them better than they could.
* WolfPackBoss: Two Void Children Hatred and two Void Children Despair.
* WolfPackBoss: Two Void Children Hatred and two Void Children Despair.
to:
* WellIntentionedExtremist: He thinks that [[InYourNatureToDestroyYourselves mortals are too selfish and short-sighted to rule themselves without fighting and killing each other]], so he created the Council of Six with the hope that Immortals would lead them better than they could.
* WolfPackBoss: Two Void Children Hatred and two Void Children Despair.
provide superior leadership.
* WolfPackBoss: Two Void Children Hatred and two Void Children Despair.
Changed line(s) 167 (click to see context) from:
* TheDragon: To Morganem, and (depending on trope interpretation) with the other Warlords and/or Kurgah Ghar as CoDragons.
to:
* TheDragon: To Morganem, and with the other Warlords and/or (depending on trope interpretation) with the other Warlords and/or Kurgah Ghar as CoDragons.
* CursedWithAwesome: He was initially afraid to put on the armor because he feared that it was cursed, despite his kingdom's mages assuring him they detected no evil within it. It was only after he was RefusedByTheCall that he finally put on the armor, making him stronger than ever.
Changed line(s) 190 (click to see context) from:
* HonorBeforeReason: He believes strongly in this, and [[spoiler:Soul Reaver and he both try unsuccessfully to convince each other to stand down by contrasting Morganem's oppression of Ithia (Soul) to the noble intentions of Morganem's plans (Eryion). He realizes before his death that he cannot defeat Cameron, but refuses to break his oath of loyalty to Morganem.]]
to:
* HonorBeforeReason: He believes strongly in this, and [[spoiler:Soul Reaver and he both try unsuccessfully to convince each other to stand down by contrasting Morganem's oppression of Ithia (Soul) to the noble intentions of Morganem's plans (Eryion). He realizes before his death dying that he cannot defeat Cameron, but refuses to break his oath of loyalty to Morganem.]]
Changed line(s) 244 (click to see context) from:
* MoralMyopia: He declares his intention to avenge Kaine Shariven's death by killing Fei Serumen and Soul Reaver, but when Fei calls him out on his mass murders of civilians to [[NightOfTheLivingMooks raise an army of undead]] and on [[BrainwashedAndCrazy Kaine's mind-control attack on Fei]], Dustwalker explicitly declares that "[Fei's] own grievance does not matter."
to:
* MoralMyopia: He declares his intention to avenge Kaine Shariven's death by killing Fei Serumen and Soul Reaver, but when Fei calls him out on his mass murders of civilians to [[NightOfTheLivingMooks raise an army of undead]] and on [[BrainwashedAndCrazy Kaine's mind-control attack on Fei]], Dustwalker explicitly declares says that "[Fei's] own grievance does not matter."
Changed line(s) 259 (click to see context) from:
* EvenEvilHasStandards: The manual says that the other Warlords have rebuked him more than once for his ruthlessness.
to:
* EvenEvilHasStandards: The manual says that the other Warlords have rebuked him more than once for his ruthlessness.
* FlunkyBoss: The first battle of Chapter VII is against him, two Dharuk Champions, two Dharuk Officers, and some lesser Dharuk warriors.
* HeroUnit
* HeroUnit
Changed line(s) 284,286 (click to see context) from:
* WolfPackBoss: Chapter VII.
!!Dharuk Officer and Dharuk Champion
!!Dharuk Officer and Dharuk Champion
to:
!!Dharuk Officer
!!The Dharuk Officers and Dharuk
* AnAxeToGrind: The Dharuk Champions.
* FlashStep: The Dharuk Champion has a spell which makes him jump up and dash to his target with an axe chop that stuns and damages his enemy.
* FlunkyBoss: In Chapters V and VI they attack with subordinate Dharuk warriors.
* FlunkyBoss: In Chapters V and VI they attack with subordinate Dharuk warriors.
* KnowWhenToFoldThem: [[spoiler:In the epilogue, when the Dharuk armies see that the Companions have escaped [[EvilTowerOfOminousness Khaal Spire]] alive after defeating [[BigBad Morganem]], one of the Dharuk Champions leading the army lowers his head, and the armies scatter without fighting the Companions any further]].
Changed line(s) 294,299 (click to see context) from:
* WolfPackBoss: Chapter V and Chapter VII.
* SuperpoweredMooks
!!Dharuk Warriors
* DegradedBoss: The first Dharuk warrior was a MiniBoss.
* SuperpoweredMooks
!!Dharuk Warriors
* DegradedBoss: The first Dharuk warrior was a MiniBoss.
to:
* WolfPackBoss: Chapter V MountedCombat: The Dharuk Officers use the Slave Master/Mathog/Orc Warchief model, so they ride a horse and Chapter VII.
wield a club.
*SuperpoweredMooks
!!Dharuk Warriors
SpinAttack: The Dharuk Champion's Whirling Frenzy is just a renamed Bladestorm - move while spinning in circles with blade extended, hit everything around him for massive damage, and remain immune to magic until it's done.
!!Other Dharuk warriors
* BeastOfBattle: The Dharuk Razorpigs and Dharuk Battle Wolves.
* TheBerserker: All Dharuk warriors and mages can activate Dharuk Battle Frenzy to increase their attack rate and damage.
* DegradedBoss: The first Dharukwarrior Infantry was a MiniBoss.MiniBoss, while later ones are "merely" part of the Dharuk BadassArmy.
* TheDragon: A Dharuk Infantry served as a bodyguard for Luther Arctus in Chapter I.
*
!!Dharuk Warriors
!!Other Dharuk warriors
* BeastOfBattle: The Dharuk Razorpigs and Dharuk Battle Wolves.
* TheBerserker: All Dharuk warriors and mages can activate Dharuk Battle Frenzy to increase their attack rate and damage.
* DegradedBoss: The first Dharuk
* TheDragon: A Dharuk Infantry served as a bodyguard for Luther Arctus in Chapter I.
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* LoweredMonsterDifficulty: In Chapter three The Dharuk warriors were a threat even in small groups. In the fifth Chapter are a threat only if are accompanied by some mini boss.
* TheDragon: The Dharuk bodyguard for Luther Arctus in Chapter I.
* TheDragon: The Dharuk bodyguard for Luther Arctus in Chapter I.
to:
* LoweredMonsterDifficulty: In Chapter three The III the Dharuk warriors were a threat even in small groups. In the fifth Chapter they are a threat only if are attacking ''en masse'' accompanied by some mini boss.
a MiniBoss.
*TheDragon: MountedCombat: The Dharuk bodyguard for Luther Arctus in Chapter I.Cavalry (which use the Fel Orc Raider model) and Dharuk Ghaurag Riders (which use the Fel Orc Kodo Beast model).
*
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!!Karr Veriat
to:
!!Karr Veriat
Veriat, the Torturer
A torturer in the employ of Luther Arctus at Greyholm Prison.
A torturer in the employ of Luther Arctus at Greyholm Prison.
* HeroUnit
Changed line(s) 361,364 (click to see context) from:
* WarmupBoss
!!Luther Arctus
!!Luther Arctus
to:
* WarmupBoss
WarmupBoss: The first enemy HeroUnit you fight; he's a lone Level 4 Hero with no items (besides the key you need to proceed), and you're about Level 3 with a few bandits and two powerful reusable items.
!!LutherArctus
Arctus, the Prison Commander
Commander of the guards at Greyholm Prison, he initially had Hektor Bliten and Soul Reaver sealed in Prison Cubes, then holds the line as the final obstacle in their escape.
!!Luther
Commander of the guards at Greyholm Prison, he initially had Hektor Bliten and Soul Reaver sealed in Prison Cubes, then holds the line as the final obstacle in their escape.
* FlunkyBoss: Accompanied by his subordinate prison guards and battle golems.
* HeroUnit
* MauveShirt[=/=]MookLieutenant
* MyGreatestFailure: While it's not a driving force for his character, he says before his BossBattle that he should have had Hektor Bliten executed, and had he recognized the danger Soul Reaver posed to Morganem, he would have let [[TortureTechnician Karr]] torture Soul to death.
!!The Juggernaut
* DamageSpongeBoss: 60,000 HP.
* HeroUnit
* MauveShirt[=/=]MookLieutenant
* MyGreatestFailure: While it's not a driving force for his character, he says before his BossBattle that he should have had Hektor Bliten executed, and had he recognized the danger Soul Reaver posed to Morganem, he would have let [[TortureTechnician Karr]] torture Soul to death.
!!The Juggernaut
* DamageSpongeBoss: 60,000 HP.
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* MauveShirt[=/=]MookLieutenant
!!The Juggernaut
* DamageSpongeBoss: 60,000 HP.
* FlunkyBoss
!!The Juggernaut
* DamageSpongeBoss: 60,000 HP.
* FlunkyBoss
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!!Crown Prince Theros Eridem
to:
!!Crown Prince Theros Eridem
Eridem, the Guardian
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!!Hektor Bliten
to:
!!Hektor Bliten
Bliten, the Brigand Leader
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* GoAndSinNoMore: Before leaving, Soul Reaver warns him to be careful with his criminal ways, "lest justice find you."
* HeroMustSurvive: In addition to yourself, you must also keep Hektor from being killed by the guards, since Hektor knows the password to deactivate the magic wards that seal the inmates within the prison.
* HeroMustSurvive: In addition to yourself, you must also keep Hektor from being killed by the guards, since Hektor knows the password to deactivate the magic wards that seal the inmates within the prison.
to:
* GoAndSinNoMore: Before leaving, Soul Reaver warns admonishes him to be careful with his criminal ways, "lest "[f]ight your oppressors, Hektor, but leave the innocent be... lest justice find you."
* HeroMustSurvive: In addition to yourself, you must also keep Hektor from being killed by the guards, since Hektor knows [[OpenSesame the password to deactivate the magicwards wards]] that seal the inmates within the prison.prison.
* OpenSesame: "Shekuth, Erah Yaru Destarim."
* HeroMustSurvive: In addition to yourself, you must also keep Hektor from being killed by the guards, since Hektor knows [[OpenSesame the password to deactivate the magic
* OpenSesame: "Shekuth, Erah Yaru Destarim."
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!!Eivahin
to:
Changed line(s) 415,416 (click to see context) from:
* WhereAreTheyNowEpilogue: Eivahin casts a spell that purifies the Blight and regrows the fallen trees in the forest.
to:
* WhereAreTheyNowEpilogue: Eivahin casts a spell that purifies to purify the Blight and regrows regrow the fallen trees in the forest.
Is there an issue? Send a MessageReason:
Some changes and additions.
Changed line(s) 24 (click to see context) from:
* JackofAllStats: His passive ''Master of Battle'', This ability allows Soul Reaver a chance to inflict critical hits and dodge attacks, but is less powerful that the ability to dodge of Fei Serumen and the critical hit of Sera Poi.
to:
* JackofAllStats: His passive ''Master of Battle'', This ability allows Soul Reaver a chance to inflict critical hits and dodge attacks, but is less likely to dodge than Fei Serumen's ''Ultimate Grace'' and less powerful that the ability (but more likely to dodge of Fei Serumen and the land critical hit of hits) than Sera Poi.Poi's ''Deadly Marksman''.
* AnimeHair: The manual says the only hair on his body is his bright yellow mohawk, "which he appears to be quite proud of."
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* DualWielding: Two Rage Axes.
to:
* DualWielding: Two A pair of Rage Axes.
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* MightyGlacier: He is the slowest of the five Companions, but his ''Tirthandaran Constitution'' ability increases his Strength .
to:
* MightyGlacier: He is the slowest of the five Companions, but his ''Tirthandaran Constitution'' ability increases his Strength .Strength and Armor.
Changed line(s) 93 (click to see context) from:
* UnstoppableRage: His second ultimate ''Unbridled Rage'', which does ExactlyWhatItSaysOnTheTin.
to:
* UnstoppableRage: His second ultimate ''Unbridled Rage'', which does ExactlyWhatItSaysOnTheTin.radiates multiple high-powered waves of energy through his tattoos.
* InvisibilityCloak: Has one that makes her invisible for a short time; if she attacks while invisible, [[InvisibilityFlicker the invisibility ends immediately]], but [[BackStab her attack inflicts increased damage]].
Changed line(s) 174 (click to see context) from:
* StrawNihilist: Maelstrom grew bored of tending to his mortal subject's lives, and decided as a result the sole purpose of mortals was to benefit the everlasting Immortals.
to:
* StrawNihilist: Maelstrom grew bored of tending to his mortal subject's subjects' lives, and decided as a result the sole purpose of mortals was to benefit the everlasting Immortals.
Changed line(s) 184,185 (click to see context) from:
* CombinationAttack: His minions can copy the spells he uses.
* EnemySummoner: He can summon miniature clones of himself that fight alongside him.
* EnemySummoner: He can summon miniature clones of himself that fight alongside him.
to:
* CombinationAttack: His minions can copy ''Soul Mirrors'' cast the same spells he uses.
Eryion uses at the same time, including summoning extra ''Coruscating Guardians''.
* EnemySummoner: He can summon miniature clones of himself called ''Soul Mirrors'' that fight alongside him.
* EnemySummoner: He can summon miniature clones of himself called ''Soul Mirrors'' that fight alongside him.
Changed line(s) 191 (click to see context) from:
* ManaBurn: His ''Coruscating Guardians'' have attacks that drain your mana as well as inflict health damage.
to:
* ManaBurn: His ''Coruscating Guardians'' have attacks that drain your mana as well as inflict inflicting health damage.
Changed line(s) 201 (click to see context) from:
* BeingEvilSucks: At first, she hated how her assassinations forced her to kill people after getting close to them, preventing her from forming and maintaining fulfilling relationships with them and causing her to see her victims' grief and anger at her betrayals. [[FromBadToWorse Then she met Maelstrom...]]
to:
* BeingEvilSucks: At first, she hated how her assassinations forced her to kill people after getting close to them, preventing her from forming and maintaining fulfilling relationships with them and causing her to see her victims' grief and anger at her betrayals. [[FromBadToWorse [[ThenLetMeBeEvil Then she met Maelstrom...]]
* EnemySummoner: One of her spells summons four ''Sisters of Pain'' to fight alongside her.
Changed line(s) 220 (click to see context) from:
* ChargedAttack: His ''[[GroundPunch Crushing Claw]]'' has a short charge and is indicated by a blue-gray fog around his claws, and his ''[[ImpaledWithExtremePrejudice Maiming Barbs]]'' has a longer delay and is telegraphed with a full-body orange glow.
to:
* ChargedAttack: His ''[[GroundPunch Crushing Claw]]'' has a short charge and is indicated by a blue-gray fog around his claws, and his ''[[ImpaledWithExtremePrejudice Maiming Barbs]]'' has a longer delay and is telegraphed with a full-body fiery orange glow.
Changed line(s) 238 (click to see context) from:
* [[IllGirl Ill Boy]]: In life, he was physically frail throughout his childhood and always afraid that he might die like the others in his city.
to:
* [[IllGirl Ill Boy]]: In life, he was physically frail throughout his childhood and always afraid that he might die like the others in his city.
* MoralMyopia: He declares his intention to avenge Kaine Shariven's death by killing Fei Serumen and Soul Reaver, but when Fei calls him out on his mass murders of civilians to [[NightOfTheLivingMooks raise an army of undead]] and on [[BrainwashedAndCrazy Kaine's mind-control attack on Fei]], Dustwalker explicitly declares that "[Fei's] own grievance does not matter."
Changed line(s) 266 (click to see context) from:
to:
A race of red-skinned humanoids from the planet Dhar, Morganem chose these to be his army after discovering they were both physically strong enough to enforce his will and mentally resilient enough to retain their sanity (and lives) while traveling through the Warp.
Changed line(s) 272 (click to see context) from:
to:
The Warmaster of the most powerful tribe of Dharuk before being defeated by Morganem, he was spared his life and position and made leader of all Dharuk in exchange for his loyalty to Morganem.
Changed line(s) 281 (click to see context) from:
to:
Sub-leaders of the Dharuk armies who [[AsskickingEqualsAuthority proved their worth over hundreds of battles]].
Deleted line(s) 324 (click to see context) :
Changed line(s) 387,388 (click to see context) from:
!!King Garamond Eridem
to:
* EyesAlwaysShut: He uses a modified Human Chaplain model, and his eyes are always closed (but still have the Chaplain's blue sparks rising from under his eyelids).
* MrExposition: He reappears in Chapter VIII to explain [[spoiler:the nature of the Void Children and the effects of their summoning on Morganem]].
* MysteriousBenefactor: He helps Soul Reaver escape the Prison Cube he was sealed in at the beginning of the game, but little is revealed about him in the campaign or manual.
* WhereAreTheyNowEpilogue: [[spoiler:He reappears in the frozen mountains from Chapter IV to apparently confirm that the Void Children have disappeared from the area.]]
* YouGottaHaveBlueHair: He appears with pink hair.
!!Hektor Bliten
* ChangedMyMindKid: When you meet Luther Arctus, Hektor comes back after having left you earlier to fight him alongside you.
* GoAndSinNoMore: Before leaving, Soul Reaver warns him to be careful with his criminal ways, "lest justice find you."
* HeroMustSurvive: In addition to yourself, you must also keep Hektor from being killed by the guards, since Hektor knows the password to deactivate the magic wards that seal the inmates within the prison.
* WhereAreTheyNowEpilogue: He and his fellow bandits continue to ambush military caravans.
!!Eivahin
* {{Druid}}: The leader of the Druids in Heart Grove.
* FisherKing: He feels the damage inflicted upon the forest as if it were pain in his own body, and if he is killed, the entire forest of Heart Grove and all its inhabitants will die with him.
* {{God}}: Not himself, but he and the other Druids adhere to a deity they know as Hyphistu.
* HomeFieldAdvantage: During the fight with the Juggernaut, you can heal quickly by standing near him in Heart Grove, but you must balance this with the time lost walking between Eivahin and the Juggernaut.
* WhenTreesAttack: If you bring him the acorns found scattered in Heart Grove (three in the lower part, four in the higher part), he and the other Druids plant them, growing them into the Kar'arak - the Treemen who defend the forest. Regardless of whether or not any acorns are returned in time, the other Druids are capable of creating Animated Trees from the forest to fight the Dharuk alongside them.
* WhereAreTheyNowEpilogue: Eivahin casts a spell that purifies the Blight and regrows the fallen trees in the forest.
!!Prince Sorin Eridem, the Guardian
Deleted line(s) 391 (click to see context) :
* TheGoodKing
* SemiDivine: The royal lineage was gifted a "spark" of divine essence by their god, Radgar, so that they could be the Guardians of the Blessed Lands.
* WarriorPrince
* WhereAreTheyNowEpilogue: [[spoiler:Prince Sorin runs to King Garamond, and both of them (escorted by soldiers) go to [[DueToTheDead visit the grave of the fallen Crown Prince Theros]]]].
* WarriorPrince
* WhereAreTheyNowEpilogue: [[spoiler:Prince Sorin runs to King Garamond, and both of them (escorted by soldiers) go to [[DueToTheDead visit the grave of the fallen Crown Prince Theros]]]].
Changed line(s) 396,397 (click to see context) from:
!!Prince Sorin Eridem
to:
* DetectEvil: Prince Sorin saw the Companions enter through the same kind of portals the Dharuk used to invade the Blessed Lands, so he brings them before his father so that the King can determine their character and intentions.
* TheGoodKing
* [[spoiler:OffingTheOffspring]]: Regardless of which character eventually does it, [[spoiler:King Garamond [[ItsAllMyFault takes upon himself the sole responsibility]] for the death of his son, Crown Prince Theros Eridem.]]
* [[spoiler:OffingTheOffspring]]: Regardless of which character eventually does it, [[spoiler:King Garamond [[ItsAllMyFault takes upon himself the sole responsibility]] for the death of his son, Crown Prince Theros Eridem.]]
Changed line(s) 402 (click to see context) from:
* WarriorPrince
to:
* WarriorPrinceSemiDivine: The royal lineage was gifted a "spark" of divine essence by their god, Radgar, so that they could be the Guardians of the Blessed Lands.
* WhereAreTheyNowEpilogue: [[spoiler:Prince Sorin runs to King Garamond, and both of them (escorted by soldiers) go to [[DueToTheDead visit the grave of the fallen Crown Prince Theros]]]].
* WhereAreTheyNowEpilogue: [[spoiler:Prince Sorin runs to King Garamond, and both of them (escorted by soldiers) go to [[DueToTheDead visit the grave of the fallen Crown Prince Theros]]]].
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None
Changed line(s) 254 (click to see context) from:
* ElderlyImmortal: Despite being the youngest of the Council of Six, Kaine is the only one that looks old, since he has human!Kel'Thuzad's model.
to:
* ElderlyImmortal: Despite being the youngest of the Council of Six, Kaine is the only one that looks old, since he has human!Kel'Thuzad's uses the human Kel'Thuzad's model.
Changed line(s) 339,341 (click to see context) from:
* TheAntiGod: While the Young Gods built the Plane of Ithia, it also had a contrary action, by creating negative energy which would amass and become Uthurak. Uthurak wasn´t a god, he is the opposite of one.
* AsLongAsThereIsEvil: Or better saying as long there is Ithia. Since Uthurak is result of the creation of the plane, it can never be destroyed, only banished.
* EldritchAbomination: He is a god of immense power, capable of destroying the entire plane, that comes from the Void, or better saying, he is the Void.
* AsLongAsThereIsEvil: Or better saying as long there is Ithia. Since Uthurak is result of the creation of the plane, it can never be destroyed, only banished.
* EldritchAbomination: He is a god of immense power, capable of destroying the entire plane, that comes from the Void, or better saying, he is the Void.
to:
* TheAntiGod: While The birth of the Young Gods built the Plane of Ithia, it and Ithia also had a contrary action, equal and opposite reaction, by creating negative energy which would amass and become Uthurak. Uthurak wasn´t wasn't a god, he is the opposite of one.
their (and Ithia's) opposite .
* AsLongAsThereIsEvil: Or better saying as long there is Ithia. Since Uthurak is result of the creation of theplane, Plane, it can never be destroyed, only banished.
* EldritchAbomination: He is a god of immense power, capable of destroying the entireplane, that comes from the Void, or better saying, he is Plane, and dwells in (or to be more accurate, actually is) the Void.
* AsLongAsThereIsEvil: Or better saying as long there is Ithia. Since Uthurak is result of the creation of the
* EldritchAbomination: He is a god of immense power, capable of destroying the entire
Changed line(s) 345,346 (click to see context) from:
* SealedEvilInACan: Despite the Gods' attempts, Uthurak can never be destroyed so they were forced to banish him to outside the plane.
to:
* SealedEvilInACan: Despite the Gods' attempts, Uthurak can never be destroyed so they were forced to banish him to outside the plane.
Plane.
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Changed line(s) 8 (click to see context) from:
* AntiHero
to:
Changed line(s) 11 (click to see context) from:
* CoolSword[=/=]EvilWeapon[=/=]SealedEvilInACan: Soul Reaver wields Blooddrinker, a Vortex Blade in which Blooddrinker, the mightiest and most malevolent of all Daemon Lords, has been sealed.
to:
* CoolSword[=/=]EvilWeapon[=/=]SealedEvilInACan: BigRedDevil: He can summon Fire Daemons, the officers and champions of the Inferno army.
* TheBlank: He can summon Nightmares, creatures that appear vaguely human but are hairless, smooth, pitch black and have completely featureless faces.
* CoolSword: Soul Reaver wields Blooddrinker, a Vortex Blade in which Blooddrinker, the mightiest and most malevolent of all Daemon Lords, has been sealed.
* TheBlank: He can summon Nightmares, creatures that appear vaguely human but are hairless, smooth, pitch black and have completely featureless faces.
* CoolSword: Soul Reaver wields Blooddrinker, a Vortex Blade in which Blooddrinker, the mightiest and most malevolent of all Daemon Lords, has been sealed.
Changed line(s) 13,16 (click to see context) from:
* DemonicPossession[=/=]WillingChanneler: Using [[EvilWeapon Blooddrinker]] causes him to be possessed by [[SealedEvilInACan the sealed soul of its namesake Daemon Lord Blooddrinker]], increasing the damage he inflicts and sustains and causing his attacks to drain enemies' health to restore his own. The chance of successfully applying the latter trope equals his remaining health percentage minus five percent; [[RandomNumberGod if the internal check fails]], Soul Reaver will automatically attack nearby allies in addition to enemies.
* ElementalPowers:
** CastingAShadow: ''Darkbolt Barrage''
** ShockAndAwe: ''Lightning Storm'', which creates a ball of scintillating electricity.
* ElementalPowers:
** CastingAShadow: ''Darkbolt Barrage''
** ShockAndAwe: ''Lightning Storm'', which creates a ball of scintillating electricity.
to:
* DemonicPossession[=/=]WillingChanneler: DemonicPossession: Using [[EvilWeapon Blooddrinker]] causes him to be possessed by [[SealedEvilInACan the sealed soul of its namesake Daemon Lord Blooddrinker]], increasing the damage he inflicts and sustains and causing his attacks to drain enemies' health to restore his own. The chance of successfully applying the latter trope equals his remaining health percentage minus five percent; [[RandomNumberGod if the internal check fails]], Soul Reaver will automatically attack nearby allies in addition to enemies.
* ElementalPowers:
** CastingAShadow: ''Darkbolt Barrage''
** ShockAndAwe: ''Lightning Storm'', which creates a ball of scintillating electricity.%%* ElementalPowers:
** CastingAShadow: ''Darkbolt Barrage''
** ShockAndAwe: ''Lightning Storm'', which creates a ball of scintillating electricity.
* FlamingSword: All weapons wielded by his summoned Fire Daemons become wreathed in flames.
* FieldPowerEffect: The unnatural fear generated by his summoned Nightmare deals constant damage to nearby creatures.
* FieldPowerEffect: The unnatural fear generated by his summoned Nightmare deals constant damage to nearby creatures.
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* FragileSpeedster / GlassCannon: With Blooddrinker, his attack are faster, but receives more damage.
to:
* FragileSpeedster / GlassCannon: FragileSpeedster: With Blooddrinker, his attack are faster, but receives more damage.
* ShockAndAwe: ''Lightning Storm'', which creates a ball of scintillating electricity.
Changed line(s) 29,55 (click to see context) from:
* SummonMagic[=/=]CoolGate: He can open a gate to Inferno to call daemons to aid him with his first ultimate ''Summon Daemons''.
** BigRedDevil: Fire Daemons, the officers and champions of the Inferno army.
*** {{BFS}}
*** BreathWeapon: They can breathe fire with their first skill ''Breathe Fire''.
*** FlamingSword[=/=]IncendiaryExponent: All weapons wielded by Fire Daemons become wreathed in flames.
*** PlayingWithFire
** TheBlank: Nightmares, creatures that appear vaguely human but are hairless, smooth, pitch black and have completely featureless faces.
*** BlackCloak
*** FieldPowerEffect: The unnatural fear generated by a Nightmare deals constant damage to nearby creatures.
%%*** FragileSpeedster
*** LockedOutOfTheFight: They can shift into their ''Shadow Form'' to momentarily disappear from reality before phasing back.
*** TeleportSpam: Their ''Dream Shift'' ability, which allows them to travel short distances.
** FatBastard[=/=]DeadWeight: Daemon Spawn, vile, bloated monstrosities that serve as warriors and slavedrivers.
*** DualWielding: Two butcher knives.
*** HealingFactor: They are capable of healing at an incredible rate.
*** MightyGlacier
** HellHound: Doomhounds, the weakest of the Daemons.
*** PoisonousPerson: Doomhounds can poison their victims with their passive ''Doomhound Venom''.
** MonsterLord: Shadowlords, the most powerful Daemon Princes.
*** BlueBlood
*** HealingFactor
*** LifeDrain: With their third ability ''Drain Life''.
** OurGhostsAreDifferent: Damned Ones, poor souls captured by Inferno and now suffer eternal torment.
*** AndIMustScream[=/=]FateWorseThanDeath
*** MakeMeWannaShout: Their ''Wail of Anguish'' lowers nearby enemies' attack damage.
* TallDarkAndHandsome
* TimeAbyss
** BigRedDevil: Fire Daemons, the officers and champions of the Inferno army.
*** {{BFS}}
*** BreathWeapon: They can breathe fire with their first skill ''Breathe Fire''.
*** FlamingSword[=/=]IncendiaryExponent: All weapons wielded by Fire Daemons become wreathed in flames.
*** PlayingWithFire
** TheBlank: Nightmares, creatures that appear vaguely human but are hairless, smooth, pitch black and have completely featureless faces.
*** BlackCloak
*** FieldPowerEffect: The unnatural fear generated by a Nightmare deals constant damage to nearby creatures.
%%*** FragileSpeedster
*** LockedOutOfTheFight: They can shift into their ''Shadow Form'' to momentarily disappear from reality before phasing back.
*** TeleportSpam: Their ''Dream Shift'' ability, which allows them to travel short distances.
** FatBastard[=/=]DeadWeight: Daemon Spawn, vile, bloated monstrosities that serve as warriors and slavedrivers.
*** DualWielding: Two butcher knives.
*** HealingFactor: They are capable of healing at an incredible rate.
*** MightyGlacier
** HellHound: Doomhounds, the weakest of the Daemons.
*** PoisonousPerson: Doomhounds can poison their victims with their passive ''Doomhound Venom''.
** MonsterLord: Shadowlords, the most powerful Daemon Princes.
*** BlueBlood
*** HealingFactor
*** LifeDrain: With their third ability ''Drain Life''.
** OurGhostsAreDifferent: Damned Ones, poor souls captured by Inferno and now suffer eternal torment.
*** AndIMustScream[=/=]FateWorseThanDeath
*** MakeMeWannaShout: Their ''Wail of Anguish'' lowers nearby enemies' attack damage.
* TallDarkAndHandsome
* TimeAbyss
to:
* SummonMagic[=/=]CoolGate: SummonMagic: He can open a gate to Inferno to call daemons to aid him with his first ultimate ''Summon Daemons''.
** BigRedDevil: Fire Daemons, the officers and champions of the Inferno army.
*** {{BFS}}
*** BreathWeapon: They can breathe fire with their first skill ''Breathe Fire''.
*** FlamingSword[=/=]IncendiaryExponent: All weapons wielded by Fire Daemons become wreathed in flames.
*** PlayingWithFire
** TheBlank: Nightmares, creatures that appear vaguely human but are hairless, smooth, pitch black and have completely featureless faces.
*** BlackCloak
*** FieldPowerEffect: The unnatural fear generated by a Nightmare deals constant damage to nearby creatures.
%%*** FragileSpeedster
*** LockedOutOfTheFight: They can shift into their ''Shadow Form'' to momentarily disappear from reality before phasing back.
*** TeleportSpam: Their ''Dream Shift'' ability, which allows them to travel short distances.
** FatBastard[=/=]DeadWeight: Daemon Spawn, vile, bloated monstrosities that serve as warriors and slavedrivers.
*** DualWielding: Two butcher knives.
*** HealingFactor: They are capable of healing at an incredible rate.
*** MightyGlacier
** HellHound: Doomhounds, the weakest of the Daemons.
*** PoisonousPerson: Doomhounds can poison their victims with their passive ''Doomhound Venom''.
** MonsterLord: Shadowlords, the most powerful Daemon Princes.
*** BlueBlood
*** HealingFactor
*** LifeDrain: With their third ability ''Drain Life''.
** OurGhostsAreDifferent: Damned Ones, poor souls captured by Inferno and now suffer eternal torment.
*** AndIMustScream[=/=]FateWorseThanDeath
*** MakeMeWannaShout: Their ''Wail of Anguish'' lowers nearby enemies' attack damage.
*%%* TallDarkAndHandsome
* %%* TimeAbyss
*** {{BFS}}
*** BreathWeapon: They can breathe fire with their first skill ''Breathe Fire''.
*** FlamingSword[=/=]IncendiaryExponent: All weapons wielded by Fire Daemons become wreathed in flames.
*** PlayingWithFire
** TheBlank: Nightmares, creatures that appear vaguely human but are hairless, smooth, pitch black and have completely featureless faces.
*** BlackCloak
*** FieldPowerEffect: The unnatural fear generated by a Nightmare deals constant damage to nearby creatures.
%%*** FragileSpeedster
*** LockedOutOfTheFight: They can shift into their ''Shadow Form'' to momentarily disappear from reality before phasing back.
*** TeleportSpam: Their ''Dream Shift'' ability, which allows them to travel short distances.
** FatBastard[=/=]DeadWeight: Daemon Spawn, vile, bloated monstrosities that serve as warriors and slavedrivers.
*** DualWielding: Two butcher knives.
*** HealingFactor: They are capable of healing at an incredible rate.
*** MightyGlacier
** HellHound: Doomhounds, the weakest of the Daemons.
*** PoisonousPerson: Doomhounds can poison their victims with their passive ''Doomhound Venom''.
** MonsterLord: Shadowlords, the most powerful Daemon Princes.
*** BlueBlood
*** HealingFactor
*** LifeDrain: With their third ability ''Drain Life''.
** OurGhostsAreDifferent: Damned Ones, poor souls captured by Inferno and now suffer eternal torment.
*** AndIMustScream[=/=]FateWorseThanDeath
*** MakeMeWannaShout: Their ''Wail of Anguish'' lowers nearby enemies' attack damage.
*
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* MightyGlacier: He is the slowest of the five Companions, but his ''Tirthandaran Constitution'' ability increases his Strength (boosting his HP limit and regeneration, as well as his damage since Strength is his "primary attribute") and his armor.
to:
* MightyGlacier: He is the slowest of the five Companions, but his ''Tirthandaran Constitution'' ability increases his Strength (boosting his HP limit and regeneration, as well as his damage since Strength is his "primary attribute") and his armor.Strength .
Changed line(s) 244 (click to see context) from:
* MightyGlacier: He's hard a nails and hits like several tanks strapped together, and his ChargedAttack spells inflict heavy damage, but he moves even more slowly than Kitharsis.
to:
* MightyGlacier: He's hard a nails and He hits like several tanks strapped together, and his ChargedAttack spells inflict heavy damage, but he moves even more slowly than Kitharsis.
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Added DiffLines:
!!Uthurak
* TheAntiGod: While the Young Gods built the Plane of Ithia, it also had a contrary action, by creating negative energy which would amass and become Uthurak. Uthurak wasn´t a god, he is the opposite of one.
* AsLongAsThereIsEvil: Or better saying as long there is Ithia. Since Uthurak is result of the creation of the plane, it can never be destroyed, only banished.
* EldritchAbomination: He is a god of immense power, capable of destroying the entire plane, that comes from the Void, or better saying, he is the Void.
* GodOfEvil: While the Gods created Ithia, Uthurak wants to destroy it.
* IAmLegion: All Void Children are not individuals but instead fragments of this powerful being.
* OmnicidalManiac: His only goal is to destroy Ithia and turn everything as it once was: pure nothingness.
* SealedEvilInACan: Despite the Gods' attempts, Uthurak can never be destroyed so they were forced to banish him to outside the plane.
* TheAntiGod: While the Young Gods built the Plane of Ithia, it also had a contrary action, by creating negative energy which would amass and become Uthurak. Uthurak wasn´t a god, he is the opposite of one.
* AsLongAsThereIsEvil: Or better saying as long there is Ithia. Since Uthurak is result of the creation of the plane, it can never be destroyed, only banished.
* EldritchAbomination: He is a god of immense power, capable of destroying the entire plane, that comes from the Void, or better saying, he is the Void.
* GodOfEvil: While the Gods created Ithia, Uthurak wants to destroy it.
* IAmLegion: All Void Children are not individuals but instead fragments of this powerful being.
* OmnicidalManiac: His only goal is to destroy Ithia and turn everything as it once was: pure nothingness.
* SealedEvilInACan: Despite the Gods' attempts, Uthurak can never be destroyed so they were forced to banish him to outside the plane.
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Changed line(s) 20,23 (click to see context) from:
* TheHero
* LightningBruiser
** FragileSpeedster / GlassCannon: With Blooddrinker, his attack are faster, but receives more damage.
** JackofAllStats: His passive ''Master of Battle'', This ability allows Soul Reaver a chance to inflict critical hits and dodge attacks, but is less powerful that the ability to dodge of Fei Serumen and the critical hit of Sera Poi.
* LightningBruiser
** FragileSpeedster / GlassCannon: With Blooddrinker, his attack are faster, but receives more damage.
** JackofAllStats: His passive ''Master of Battle'', This ability allows Soul Reaver a chance to inflict critical hits and dodge attacks, but is less powerful that the ability to dodge of Fei Serumen and the critical hit of Sera Poi.
to:
*
**
Changed line(s) 39 (click to see context) from:
*** FragileSpeedster
to:
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Changed line(s) 13 (click to see context) from:
* DemonicPossession[=/=]WillingChanneler: Using [[EvilWeapon Blooddrinker]] causes him to be possessed by [[SealedEvilIsACan the sealed soul of its namesake Daemon Lord Blooddrinker]], increasing the damage he inflicts and sustains and causing his attacks to drain enemies' health to restore his own. The chance of successfully applying the latter trope equals his remaining health percentage minus five percent; [[RandomNumberGod if the internal check fails]], Soul Reaver will automatically attack nearby allies in addition to enemies.
to:
* DemonicPossession[=/=]WillingChanneler: Using [[EvilWeapon Blooddrinker]] causes him to be possessed by [[SealedEvilIsACan [[SealedEvilInACan the sealed soul of its namesake Daemon Lord Blooddrinker]], increasing the damage he inflicts and sustains and causing his attacks to drain enemies' health to restore his own. The chance of successfully applying the latter trope equals his remaining health percentage minus five percent; [[RandomNumberGod if the internal check fails]], Soul Reaver will automatically attack nearby allies in addition to enemies.
Changed line(s) 292,293 (click to see context) from:
* WhatMeasureIsAMook
to:
Changed line(s) 296 (click to see context) from:
* AsskickingEqualsAuthority: He is the most powerful Dharuk.
to:
* AsskickingEqualsAuthority: He is was the Warmaster of the most powerful Dharuk tribe, and remained Warmaster after Morganem helped him unify the Dharuk.
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Changed line(s) 6,7 (click to see context) from:
A human soldier who gained immortality and the power of his soul in a battle against a Daemon Lord. Soul Reaver believes in honor and justice, but will not to use violence and questionable methods to uphold these values.
to:
A human soldier who gained immortality and the power of his soul in a battle against a Daemon Lord. Soul Reaver believes in honor and justice, but will not hesitate to use violence and questionable methods when needed to uphold these values.
Changed line(s) 11 (click to see context) from:
* CoolSword[=/=]EvilWeapon[=/=]SealedEvilInACan: Soul Reaver wields Blooddrinker, a Vortex Blade in which Blooddrinker, the mightiest and most malevolent of all Daemon Lords, is trapped.
to:
* CoolSword[=/=]EvilWeapon[=/=]SealedEvilInACan: Soul Reaver wields Blooddrinker, a Vortex Blade in which Blooddrinker, the mightiest and most malevolent of all Daemon Lords, is trapped.has been sealed.
* DemonicPossession[=/=]WillingChanneler: Using [[EvilWeapon Blooddrinker]] causes him to be possessed by [[SealedEvilIsACan the sealed soul of its namesake Daemon Lord Blooddrinker]], increasing the damage he inflicts and sustains and causing his attacks to drain enemies' health to restore his own. The chance of successfully applying the latter trope equals his remaining health percentage minus five percent; [[RandomNumberGod if the internal check fails]], Soul Reaver will automatically attack nearby allies in addition to enemies.
Changed line(s) 33 (click to see context) from:
*** IncendiaryExponent: All weapons wielded by Fire Daemons become wreathed in flames.
to:
*** IncendiaryExponent: FlamingSword[=/=]IncendiaryExponent: All weapons wielded by Fire Daemons become wreathed in flames.
* NightOfTheLivingMooks: He and Kaine bolster Morganem's armies with undead minions.
Changed line(s) 267,268 (click to see context) from:
* ZombieApocalypse: He and Kaine bolster Morganem's armies with undead minions.
to:
* BrainwashedAndCrazy: He inflicts this upon [[spoiler:Fei Serumen, and you have to free Fei from his control]].
* NightOfTheLivingMooks: He orchestrates the massacres of entire villages to raise the people as undead minions.
[[folder: The Dharuk]]
* AsskickingEqualsAuthority
* ProudWarriorRace
* StrongerWithAge: The manual says that Dharuk live around 300 to 400 years, and constantly get stronger throughout their lives, only weakening in their last year or two. Most Dharuk die in battle before then.
* WhatMeasureIsAMook
!!Kurgah Ghar, the Dharuk Warmaster
* AsskickingEqualsAuthority: He is the most powerful Dharuk.
* TheDragon: For the Council of Six.
* LightningBruiser
* MauveShirt
* MookLieutenant
* WolfPackBoss: Chapter VII.
!!Dharuk Officer and Dharuk Champion
* TheDragon: Bughar Kahjuk in the Chapter V to Maelstrom and Kathryn.
* {{Hero Unit}}s
* LightningBruiser
* MiniBoss
* MookLieutenant: Literal example.
* WolfPackBoss: Chapter V and Chapter VII.
* SuperpoweredMooks
!!Dharuk Warriors
* DegradedBoss: The first Dharuk warrior was a MiniBoss.
* EliteMooks
* LoweredMonsterDifficulty: In Chapter three The Dharuk warriors were a threat even in small groups. In the fifth Chapter are a threat only if are accompanied by some mini boss.
* TheDragon: The Dharuk bodyguard for Luther Arctus in Chapter I.
* WhatMeasureIsAMook
[[/folder]]
* AsskickingEqualsAuthority
* ProudWarriorRace
* StrongerWithAge: The manual says that Dharuk live around 300 to 400 years, and constantly get stronger throughout their lives, only weakening in their last year or two. Most Dharuk die in battle before then.
* WhatMeasureIsAMook
!!Kurgah Ghar, the Dharuk Warmaster
* AsskickingEqualsAuthority: He is the most powerful Dharuk.
* TheDragon: For the Council of Six.
* LightningBruiser
* MauveShirt
* MookLieutenant
* WolfPackBoss: Chapter VII.
!!Dharuk Officer and Dharuk Champion
* TheDragon: Bughar Kahjuk in the Chapter V to Maelstrom and Kathryn.
* {{Hero Unit}}s
* LightningBruiser
* MiniBoss
* MookLieutenant: Literal example.
* WolfPackBoss: Chapter V and Chapter VII.
* SuperpoweredMooks
!!Dharuk Warriors
* DegradedBoss: The first Dharuk warrior was a MiniBoss.
* EliteMooks
* LoweredMonsterDifficulty: In Chapter three The Dharuk warriors were a threat even in small groups. In the fifth Chapter are a threat only if are accompanied by some mini boss.
* TheDragon: The Dharuk bodyguard for Luther Arctus in Chapter I.
* WhatMeasureIsAMook
[[/folder]]
* HumanoidAbomination
* {{Hero Unit}}s
Deleted line(s) 321,354 (click to see context) :
[[folder: The Dharuk]]
* AsskickingEqualsAuthority
* WhatMeasureIsAMook
!!Kurgah Ghar, the Dharuk Warmaster
* AsskickingEqualsAuthority: He is the most powerful Dharuk.
* TheDragon: For the Council of Six.
* LightningBruiser
* MauveShirt
* MookLieutenant
* WolfPackBoss: Chapter VII.
!!Dharuk Officer and Dharuk Champion
* TheDragon: Bughar Kahjuk in the Chapter V to Maelstrom and Kathryn.
* HeroUnit
* LightningBruiser
* MiniBoss
* MookLieutenant: Literal example.
* WolfPackBoss: Chapter V and Chapter VII.
* SuperpoweredMooks
!!Dharuk Warriors
* DegradedBoss: The first Dharuk warrior was a MiniBoss.
* EliteMooks
* LoweredMonsterDifficulty: In Chapter three The Dharuk warriors were a threat even in small groups. In the fifth Chapter are a threat only if are accompanied by some mini boss.
* TheDragon: The Dharuk bodyguard for Luther Arctus in Chapter I.
* WhatMeasureIsAMook
[[/folder]]
* AsskickingEqualsAuthority
* WhatMeasureIsAMook
!!Kurgah Ghar, the Dharuk Warmaster
* AsskickingEqualsAuthority: He is the most powerful Dharuk.
* TheDragon: For the Council of Six.
* LightningBruiser
* MauveShirt
* MookLieutenant
* WolfPackBoss: Chapter VII.
!!Dharuk Officer and Dharuk Champion
* TheDragon: Bughar Kahjuk in the Chapter V to Maelstrom and Kathryn.
* HeroUnit
* LightningBruiser
* MiniBoss
* MookLieutenant: Literal example.
* WolfPackBoss: Chapter V and Chapter VII.
* SuperpoweredMooks
!!Dharuk Warriors
* DegradedBoss: The first Dharuk warrior was a MiniBoss.
* EliteMooks
* LoweredMonsterDifficulty: In Chapter three The Dharuk warriors were a threat even in small groups. In the fifth Chapter are a threat only if are accompanied by some mini boss.
* TheDragon: The Dharuk bodyguard for Luther Arctus in Chapter I.
* WhatMeasureIsAMook
[[/folder]]
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Changed line(s) 5,6 (click to see context) from:
!!Soul Reaver
to:
!!Soul Reaver
Reaver, the Immortal Dark Knight
A human soldier who gained immortality and the power of his soul in a battle against a Daemon Lord. Soul Reaver believes in honor and justice, but will not to use violence and questionable methods to uphold these values.
A human soldier who gained immortality and the power of his soul in a battle against a Daemon Lord. Soul Reaver believes in honor and justice, but will not to use violence and questionable methods to uphold these values.
Changed line(s) 58,60 (click to see context) from:
!!Fei Serumen
to:
The last of the Ancient Vampire Lords after killing and absorbing the others, Fei aids the companions with his own considerable vampiric powers and affinity with the Abyss.
* LastOfHisKind: He is the last Ancient Vampire Lord after killing and absorbing the others, and is equally comfortable in solitude as beside the Companions.
Changed line(s) 81,83 (click to see context) from:
!!Cameron Aileron
* ColonyDrop: His first ultimate ''Cataclysm'', which calls down a giant, fiery comet from space.
* ColonyDrop: His first ultimate ''Cataclysm'', which calls down a giant, fiery comet from space.
to:
!!Cameron Aileron
Aileron, the Elemental
An Elemental, descended from a branching evolutionary line of space-faring humans, Cameron wields control over fire in addition to considerable psychic power. After serving for a time in an army of {{Space Marine}}s, he has joined the Companions for the cause of good.
* ColonyDrop: His firstultimate Ultimate ''Cataclysm'', which calls down a giant, fiery comet from space.
An Elemental, descended from a branching evolutionary line of space-faring humans, Cameron wields control over fire in addition to considerable psychic power. After serving for a time in an army of {{Space Marine}}s, he has joined the Companions for the cause of good.
* ColonyDrop: His first
Changed line(s) 97,98 (click to see context) from:
!!Kitharsis
to:
A member of the shapeshifting reptilian race of Tirthandara, Kitharsis hails from a shamanic lineage of his people, and wields power over desert sands that he amplifies with the ritual tattoos covering his body.
Changed line(s) 106 (click to see context) from:
* MightyGlacier
to:
* MightyGlacierMightyGlacier: He is the slowest of the five Companions, but his ''Tirthandaran Constitution'' ability increases his Strength (boosting his HP limit and regeneration, as well as his damage since Strength is his "primary attribute") and his armor.
* RealityEnsues: As a reptilian, Kitharsis is cold-blooded, which greatly weakens him in the blizzard-covered mountains of Chapter IV. The first part of the chapter requires you to help him reach a campsite and start a fire for him while the freezing temperature severely debuffs him, slowing his movement speed and HP recovery and completely draining his mana.
Changed line(s) 112,113 (click to see context) from:
!!Sera Poi
to:
!!Sera Poi
Poi, the Nephilim
A Nephilim daughter of a Fallen Angel and an elf, Sera aids the Companions with her skill in archery and her mastery of healing and nature magic.
A Nephilim daughter of a Fallen Angel and an elf, Sera aids the Companions with her skill in archery and her mastery of healing and nature magic.
Changed line(s) 125 (click to see context) from:
* NonhumanHumanoidHybrid: She is a hybrid between an elf and a fallen angel.
to:
* NonhumanHumanoidHybrid: {{Nephilim}}[=/=]NonhumanHumanoidHybrid: She is a hybrid between an elf and a fallen angel.
Changed line(s) 175 (click to see context) from:
* AbdicateTheThrone: He did this after deciding that mortals were worthless, and became known to his people as the Traitor King.
to:
* AbdicateTheThrone: He Mortal Helgorn kings were required to do this to allow an immortal Helgorn ("Awakened One") to take the throne, but that's not [[KlingonPromotion how Maelstrom became king]]. Maelstrom did this himself after deciding that mortals were worthless, worthless and his position was more burden than boon, and became known to his people as the Traitor King.
* [[ImmortalityBeginsAtTwenty Immortality Begins At Sixty]]: His people, the Helgorn, have a noticeably higher frequency of Immortals than other races, and place a high cultural significance on them. When a Helgorn reaches age 60 without any signs of aging, they are proclaimed an "Awakened One" and required to take the throne as their people's king.
* KlingonPromotion: If the Helgorn king is ''not'' also immortal when a new "Awakened One" is proclaimed, the mortal king must AbdicateTheThrone so that the immortal can become king. If the current king ''is'' immortal, the two must DuelToTheDeath, and the survivor becomes (or remains) the king. Maelstrom became king by the latter method.
* NamesToRunAwayFromReallyFast: Maelstrom. In light of his behavior and plans, his people's designation of him as an "Awakened One" fails to be a [[NamesToTrustImmediately Name To Trust Immediately]].
* KlingonPromotion: If the Helgorn king is ''not'' also immortal when a new "Awakened One" is proclaimed, the mortal king must AbdicateTheThrone so that the immortal can become king. If the current king ''is'' immortal, the two must DuelToTheDeath, and the survivor becomes (or remains) the king. Maelstrom became king by the latter method.
* NamesToRunAwayFromReallyFast: Maelstrom. In light of his behavior and plans, his people's designation of him as an "Awakened One" fails to be a [[NamesToTrustImmediately Name To Trust Immediately]].
Changed line(s) 197 (click to see context) from:
* Enemy Summoner: He can summon miniature clones of himself that fight alongside him.
to:
* Enemy Summoner: EnemySummoner: He can summon miniature clones of himself that fight alongside him.
Changed line(s) 204 (click to see context) from:
* RefusedByTheCall: He was shocked when his [[TheGoodKing good king]] rejected his offer to fight in his old age on the grounds that he had already done his part for the kingdom, and this convinced him to put on his armor [[TheFettered in hopes of continuing to serve the cause of good.]]
to:
* MultipleReferencePun: He is a "Chained Soul," both to [[AnimatedArmor his enchanted armor]], and to [[TheFettered his code of honor]].
* RefusedByTheCall: He was shocked when his [[TheGoodKing good king]]rejected declined his offer to fight in his old age on the grounds that he had already done his part rendered enough honorable service for the kingdom, and this convinced him to put on his armor [[TheFettered in hopes of continuing to serve the cause of good.]]
* RefusedByTheCall: He was shocked when his [[TheGoodKing good king]]
* ResignationsNotAccepted: The Temple of Assassins had raised her since birth to be their best, and tried to recapture or kill her after she ran away.
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* BeePeople: He is a Xikir, and one of their Hive Ancients, which are basically nest administrators rather than an InsectQueen or HiveQueen. He is also a hermaphrodite, and despite being referred to with male pronouns, is capable of spawning beetles as minions.
to:
* BeePeople: BeePeople[=/=]BigCreepyCrawlies: He is a Xikir, and one of their Hive Ancients, which are basically nest administrators rather than an InsectQueen or HiveQueen. He is also a hermaphrodite, {{Hermaphrodite}}, and despite being referred to with male pronouns, is capable of spawning beetles as minions.
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* MonsterProgenitor: Can lay egg sacs that burst into scarab-like Hive Spawn.
* WeaponizedOffspring: Can lay egg sacs that burst into scarab-like Hive Spawn, which [[AsteroidsMonster split into Hive Brood]] [[ExplosiveBreeder and those into Hive Larva]].
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* TheMentor: First an unnamed man from the Order of Necromancer, then Dustwalker, the latter being far superior than the former (both in power and as the trope).
to:
* TheMentor: First an unnamed man from the Order of Necromancer, Necromancers, then Dustwalker, the latter being far superior than the former (both in power and as the trope).
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[[WMG: The Void Child Hatred and Void Child Despair]]
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[[WMG: The Void Child Fear and Void Child Fury]]
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[[WMG: The Void Child Lust, Void Child Sorrow, Void Child Anguish, and Void Child Malice.]]
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[[WMG: The Void Growth]]
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[[WMG: Kurgah Ghar]]
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[[WMG: Dharuk Officer and Dharuk Champion]]
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* HeroUnit
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[[WMG: Dharuk Warriors]]
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[[folder: Others Villains]]
[[WMG: Karr Veriat]]
* TheBrute/ TheDragon: For Luther Arctus.
[[WMG: Karr Veriat]]
* TheBrute/ TheDragon: For Luther Arctus.
to:
[[folder: Others Other Villains]]
[[WMG: Karr Veriat]]
!!Karr Veriat
*TheBrute/ TheDragon: TheBrute[=/=]TheDragon: For Luther Arctus.
*
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[[WMG: Luther Arctus]]
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* MauveShirt/ MookLieutenant
[[WMG: Juggernaut]]
* DamageSpongeBoss
[[WMG: Juggernaut]]
* DamageSpongeBoss
to:
* MauveShirt/ MookLieutenant
[[WMG: Juggernaut]]
MauveShirt[=/=]MookLieutenant
!!The Juggernaut
*DamageSpongeBossDamageSpongeBoss: 60,000 HP.
[[WMG: Juggernaut]]
!!The Juggernaut
*
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[[WMG: Crown Prince Theros]]
* [[spoiler: MiniBoss]]
* [[spoiler: FaceHeelTurn]]
* [[spoiler: MookLieutenant: For Morganem.]]
to:
!!Crown Prince
*
*
*
* [[spoiler:FlunkyBoss]]
* GondorCallsForAid: His father sent him to a neighboring country to request military reinforcements against the Dharuk armies. Your Companions have to HoldTheLine until he returns.
* [[spoiler:IDidWhatIHadToDo: He believed that fighting Morganem's forces would end in failure and death, so he tried to surrender his country to spare his people's lives.]]
* WalkingSpoiler
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* [[spoiler: WolfPackBoss]]
to:
* [[spoiler: WolfPackBoss]]
YeOldeButcheredeEnglishe
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[[WMG: King Garamond]]
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* TheGoodKing
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[[WMG: Prince Sorin Eridem]]
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!!Prince Sorin
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to:
Is there an issue? Send a MessageReason:
None
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Six Immortals chosen by Morganem to help him rule over Ithia and answerable only to him. In roughly the order that they joined him, they are Maelstrom, Kathryn Urdanna, Eryion Xanatha, Kherek, Dustwalker, and Kaine Shariven.
to:
Six Immortals chosen by Morganem to help him rule over Ithia and answerable only to him. In roughly the order that they joined him, they are Maelstrom, Eryion Xanatha, Kathryn Urdanna, Eryion Xanatha, Kherek, Dustwalker, and Kaine Shariven.
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An immortal Helgorn king who abandoned his people when he grew bored of his responsibilities. He thought that joining Morganem's crusade would give his immortal life a worthy purpose, and believes that mortals' only value is to benefit Immortals.
* DesperatelyLookingForAPurposeInLife: In his backstory. He eventually met Morganem, and decided to help him subjugate mortals.
* TheDragon: To Morganem, and (depending on trope interpretation) with the other Warlords and/or Kurgah Ghar as CoDragons.
* TheDragon: To Morganem, and (depending on trope interpretation) with the other Warlords and/or Kurgah Ghar as CoDragons.
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* PetTheDog: His relationship with Kathryn.
to:
* PetTheDog: His In his backstory, his search for a purpose led him to perform acts of both "highest heroism" and [[KickTheDog "basest cruelty."]] In the present time, his relationship with Kathryn.Kathryn is far more honest and reciprocal than one would expect given his attitude to everyone else.
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!!Kathryn Urdanna, the Dark Maiden
* AssassinOutclassin: She did this to the Temple of Assassins that raised and trained her before joining Maelstrom in Morganem's Council. [[spoiler:She is a victim of this twice at the hands of Sera Poi, the second time fatally so.]]
* BeingEvilSucks: At first, she hated how her assassinations forced her to kill people after getting close to them, preventing her from forming and maintaining fulfilling relationships with them and causing her to see her victims' grief and anger at her betrayals. [[FromBadToWorse Then she met Maelstrom...]]
* DesignatedGirlFight: Sera Poi vs. Kathryn Urdanna.
* FemmeFatale: She was trained to take advantage of her beauty during assassinations.
* FlashStep: One of her Ultimates makes her rapidly dash back and forth across your characters, inflicting damage each time. [[InvulnerableAttack She's invulnerable while using it]], so you can't stop the skill with your stuns.
* MageKiller: Her ''Wytchbane'' spell summons a ward that heavily damages your Companions when they cast spells within its range.
* PoisonedWeapons: She is stated to wield daggers, and her attacks have a poison effect that inflicts damage and slow.
* ProfessionalKiller: She was raised by the Temple of Assassins and became a successful killer, even more so after the Temple discovered her immortality.
* TheSmurfettePrinciple: She's the only female on the Council of Six.
* UnholyMatrimony: With Maelstrom. [[spoiler:Both times that Sera overpowers her one-on-one, she cries for Maelstrom to help her.]]
* AssassinOutclassin: She did this to the Temple of Assassins that raised and trained her before joining Maelstrom in Morganem's Council. [[spoiler:She is a victim of this twice at the hands of Sera Poi, the second time fatally so.]]
* BeingEvilSucks: At first, she hated how her assassinations forced her to kill people after getting close to them, preventing her from forming and maintaining fulfilling relationships with them and causing her to see her victims' grief and anger at her betrayals. [[FromBadToWorse Then she met Maelstrom...]]
* DesignatedGirlFight: Sera Poi vs. Kathryn Urdanna.
* FemmeFatale: She was trained to take advantage of her beauty during assassinations.
* FlashStep: One of her Ultimates makes her rapidly dash back and forth across your characters, inflicting damage each time. [[InvulnerableAttack She's invulnerable while using it]], so you can't stop the skill with your stuns.
* MageKiller: Her ''Wytchbane'' spell summons a ward that heavily damages your Companions when they cast spells within its range.
* PoisonedWeapons: She is stated to wield daggers, and her attacks have a poison effect that inflicts damage and slow.
* ProfessionalKiller: She was raised by the Temple of Assassins and became a successful killer, even more so after the Temple discovered her immortality.
* TheSmurfettePrinciple: She's the only female on the Council of Six.
* UnholyMatrimony: With Maelstrom. [[spoiler:Both times that Sera overpowers her one-on-one, she cries for Maelstrom to help her.]]
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An honored knight and former mortal human, Eryion became immortal after putting on an enchanted armor that he found during an adventure. Having always dedicated himself to the causes of honor and justice, he traveled the planes on quests for the cause of good and was eventually convinced to bring his ideals to Morganem's empire.
* TheFettered: Both during mortal life and as an immortal, he lives by a strict code of honor. [[spoiler:He dies as a result of refusing to renounce his loyalty to Morganem.]]
* ImmortalityInducer: He was mortal before putting on the enchanted armor that made him immortal.
* RefusedByTheCall: He was shocked when his [[TheGoodKing good king]] rejected his offer to fight in his old age on the grounds that he had already done his part for the kingdom, and this convinced him to put on his armor [[TheFettered in hopes of continuing to serve the cause of good.]]
!!Kathryn Urdanna, the Dark Maiden
An immortal Drakim who was born into slavery and raised and trained by the Temple of Assassins, she was eventually discovered by Maelstrom and became his lover and one of Morganem's Warlords.
* AssassinOutclassin: She did this to the Temple of Assassins that raised and trained her before joining Maelstrom in Morganem's Council. [[spoiler:She is a victim of this twice at the hands of Sera Poi, the second time fatally so.]]
* BeingEvilSucks: At first, she hated how her assassinations forced her to kill people after getting close to them, preventing her from forming and maintaining fulfilling relationships with them and causing her to see her victims' grief and anger at her betrayals. [[FromBadToWorse Then she met Maelstrom...]]
* DesignatedGirlFight: Sera Poi vs. Kathryn Urdanna.
* FemmeFatale: She was trained to take advantage of her beauty during assassinations.
* FlashStep: One of her Ultimates makes her rapidly dash back and forth across your characters, inflicting damage each time. [[InvulnerableAttack She's invulnerable while using it]], so you can't stop the skill with your stuns.
* HarmfulToMinors: Her entire childhood was brutal assassin training.
* MageKiller: Her ''Wytchbane'' spell summons a ward that heavily damages your Companions when they cast spells within its range.
* MonsterSobStory: Reading about her childhood in the manual makes her perhaps the most tragic of the villains in the campaign.
* PoisonedWeapons: She is stated to wield daggers, and her attacks have a poison effect that inflicts damage and slow.
* ProfessionalKiller: She was raised by the Temple of Assassins and became a successful killer, even more so after the Temple discovered her immortality.
* TheSmurfettePrinciple: She's the only female on the Council of Six.
* UnholyMatrimony: With Maelstrom. [[spoiler:Both times that Sera overpowers her one-on-one, she cries for Maelstrom to help her.]]
An immortal Drakim who was born into slavery and raised and trained by the Temple of Assassins, she was eventually discovered by Maelstrom and became his lover and one of Morganem's Warlords.
* AssassinOutclassin: She did this to the Temple of Assassins that raised and trained her before joining Maelstrom in Morganem's Council. [[spoiler:She is a victim of this twice at the hands of Sera Poi, the second time fatally so.]]
* BeingEvilSucks: At first, she hated how her assassinations forced her to kill people after getting close to them, preventing her from forming and maintaining fulfilling relationships with them and causing her to see her victims' grief and anger at her betrayals. [[FromBadToWorse Then she met Maelstrom...]]
* DesignatedGirlFight: Sera Poi vs. Kathryn Urdanna.
* FemmeFatale: She was trained to take advantage of her beauty during assassinations.
* FlashStep: One of her Ultimates makes her rapidly dash back and forth across your characters, inflicting damage each time. [[InvulnerableAttack She's invulnerable while using it]], so you can't stop the skill with your stuns.
* HarmfulToMinors: Her entire childhood was brutal assassin training.
* MageKiller: Her ''Wytchbane'' spell summons a ward that heavily damages your Companions when they cast spells within its range.
* MonsterSobStory: Reading about her childhood in the manual makes her perhaps the most tragic of the villains in the campaign.
* PoisonedWeapons: She is stated to wield daggers, and her attacks have a poison effect that inflicts damage and slow.
* ProfessionalKiller: She was raised by the Temple of Assassins and became a successful killer, even more so after the Temple discovered her immortality.
* TheSmurfettePrinciple: She's the only female on the Council of Six.
* UnholyMatrimony: With Maelstrom. [[spoiler:Both times that Sera overpowers her one-on-one, she cries for Maelstrom to help her.]]
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A Hive Ancient of the insectoid Xikir, Kherek eventually left his hive after discovering his immortality and explored the various worlds. Being distraught by the petty selfishness of individualistic mortals in contrast to the Xikir hive mentality, he later found and admired the positive balance of individual ambition and social loyalty in the Dharuk, leading him to join Morganem as a commander of Dharuk operations.
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Born Ayev Kalmis, he suffered of plague as a child and eventually used necromancy to escape death via ''un''death. Dustwalker's wanderings led him to eventually take Kaine Shariven as a protégé and join Morganem with Kaine.
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A street child turned necromancer who eventually killed everyone in his hometown. He respects Dustwalker as a mentor in necromancy, and the two supply Morganem with armies of undead.
Is there an issue? Send a MessageReason:
More additions. The Council of Six are now fully separated into individual and general group entries.
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An Aethen sorcerer and Immortal who believes that Immortals can rule mortals better than mortals can rule themselves, Morganem has become an emperor and taken control of a large portion of the Plane of Ithia.
* FantasticRecruitmentDrive: He gathered other Immortals to join him in ruling Ithia. Maelstrom was the first, and in turn he gathered most of the others.
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* Immortality: Morganem and his Warlords are TheAgeless type, living forever until or unless killed. He seeks out other Immortals to join his cause for the (intended) benefit of mortals.
to:
* Immortality: {{Immortality}}: Morganem and his Warlords are TheAgeless type, living forever until or unless killed. He seeks out other Immortals to join his cause for the (intended) benefit of mortals.
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to:
Six Immortals chosen by Morganem to help him rule over Ithia and answerable only to him. In roughly the order that they joined him, they are Maelstrom, Kathryn Urdanna, Eryion Xanatha, Kherek, Dustwalker, and Kaine Shariven.
* [[spoiler:AlasPoorVillain]]: [[spoiler: Except for Maelstrom and Kaine, the other four Warlords have somewhat sympathetic send-offs]]:
** [[spoiler: Kherek dies mourning the massacre of the Dharuk armies by the Companions.]]
** [[spoiler: Dustwalker dies alone after failing to avenge Kaine Shariven.]]
** [[spoiler: Eryion Xanatha dies with regret for the crimes he committed in Morganem's name, asking Cameron to remember him as a warrior who fought for honor.]]
** [[spoiler: Kathryn Urdanna bleeds out while begging for her lover Maelstrom, and Sera tries to comfort her by telling her that Maelstrom is rushing to her side. Kathryn dies surprised that she can still cry after everything that happened during her life, and Sera lampshades that her victory is bittersweet.]]
* [[spoiler:AlasPoorVillain]]: [[spoiler: Except for Maelstrom and Kaine, the other four Warlords have somewhat sympathetic send-offs]]:
** [[spoiler: Kherek dies mourning the massacre of the Dharuk armies by the Companions.]]
** [[spoiler: Dustwalker dies alone after failing to avenge Kaine Shariven.]]
** [[spoiler: Eryion Xanatha dies with regret for the crimes he committed in Morganem's name, asking Cameron to remember him as a warrior who fought for honor.]]
** [[spoiler: Kathryn Urdanna bleeds out while begging for her lover Maelstrom, and Sera tries to comfort her by telling her that Maelstrom is rushing to her side. Kathryn dies surprised that she can still cry after everything that happened during her life, and Sera lampshades that her victory is bittersweet.]]
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* DuelBoss: All of them are fought one-on-one in Chapter VII by each Companion.
to:
* DuelBoss: All Except Kaine, each of them are the other five is fought one-on-one in Chapter VII by each one Companion.
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* Immortality: All of them are TheAgeless, living forever until or unless killed.
* PsychoRangers
* PsychoRangers
to:
* Immortality: All of them {{Immortality}}: Dustwalker is [[TheUndead undead]], and the others (including Eryion after he becomes an AnimatedArmor) are TheAgeless, living TheAgeless; all will live forever until or unless killed.
* PsychoRangerskilled.
* PsychoRangers
* BerserkButton: Others endangering [[EvenEvilHasLovedOnes Kathryn Urdanna]].
* FantasticRecruitmentDrive: He himself gathered most of the other Immortals in the Council of Six.
* HavingABlast: His ''Shatter Glyph'' spell creates an orb that explodes after a delay, and his ''Obliterate'' Ultimate creates a series of explosions in front of him. He uses the latter in a cutscene [[spoiler:to destroy the Obelisk of Strength in Khaal Spire in a failed attempt to prevent the Companions from using it to gain Power Orbs]].
* PetTheDog: His relationship with Kathryn.
* HavingABlast: His ''Shatter Glyph'' spell creates an orb that explodes after a delay, and his ''Obliterate'' Ultimate creates a series of explosions in front of him. He uses the latter in a cutscene [[spoiler:to destroy the Obelisk of Strength in Khaal Spire in a failed attempt to prevent the Companions from using it to gain Power Orbs]].
* PetTheDog: His relationship with Kathryn.
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* UnholyMatrimony: He and Kathryn appear to genuinely love one another without any reservations or plots of betrayal.
to:
* UnholyMatrimony: He and Kathryn appear to genuinely love one another without any reservations or plots of betrayal.
betrayal. [[spoiler:Both times that Sera endangers Kathryn's life]], he is immediately enraged and threatens the Companions.
* VillainousBreakdown: With the sole exception of his love and respect for Kathryn, all of his other faculties vanish in outbursts of rage whenever his plans go awry.
* YouAreBetterThanYouThinkYouAre: [[PetTheDog He did this for Kathryn in her backstory.]] [[UnholyMatrimony This did not make either of them into nice people.]]
* VillainousBreakdown: With the sole exception of his love and respect for Kathryn, all of his other faculties vanish in outbursts of rage whenever his plans go awry.
* YouAreBetterThanYouThinkYouAre: [[PetTheDog He did this for Kathryn in her backstory.]] [[UnholyMatrimony This did not make either of them into nice people.]]
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* HotGirlsAreBitches: She was trained to take advantage of her beauty during assassinations.
to:
* HotGirlsAreBitches: She was trained to take advantage of BeingEvilSucks: At first, she hated how her beauty during assassinations.assassinations forced her to kill people after getting close to them, preventing her from forming and maintaining fulfilling relationships with them and causing her to see her victims' grief and anger at her betrayals. [[FromBadToWorse Then she met Maelstrom...]]
* FemmeFatale: She was trained to take advantage of her beauty during assassinations.
* FlashStep: One of her Ultimates makes her rapidly dash back and forth across your characters, inflicting damage each time. [[InvulnerableAttack She's invulnerable while using it]], so you can't stop the skill with your stuns.
* MageKiller: Her ''Wytchbane'' spell summons a ward that heavily damages your Companions when they cast spells within its range.
* PoisonedWeapons: She is stated to wield daggers, and her attacks have a poison effect that inflicts damage and slow.
* FlashStep: One of her Ultimates makes her rapidly dash back and forth across your characters, inflicting damage each time. [[InvulnerableAttack She's invulnerable while using it]], so you can't stop the skill with your stuns.
* MageKiller: Her ''Wytchbane'' spell summons a ward that heavily damages your Companions when they cast spells within its range.
* PoisonedWeapons: She is stated to wield daggers, and her attacks have a poison effect that inflicts damage and slow.
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* UnholyMatrimony: With Maelstrom. [[spoiler:Both times that Sera overpowers her one-on-one, she cries for Maelstrom to help her.]]
* CarryABigStick: Since he uses the Revenant model, he wields a mace.
* CombinationAttack: His minions can copy the spells he uses.
* Enemy Summoner: He can summon miniature clones of himself that fight alongside him.
* CombinationAttack: His minions can copy the spells he uses.
* Enemy Summoner: He can summon miniature clones of himself that fight alongside him.
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* HonorBeforeReason: He believes strongly in this, and [[spoiler:Soul Reaver and he both try unsuccessfully to convince each other to stand down by contrasting Morganem's oppression of Ithia (Soul) to the noble intentions of his plans (Eryion). He realizes before his death that he cannot defeat Cameron, but refuses to break his oath of loyalty to Morganem.]]
* TokenGoodTeammate: He is the only Warlord to specifically declare that he fights ForGreatJustice.
* TokenGoodTeammate: He is the only Warlord to specifically declare that he fights ForGreatJustice.
to:
* HonorBeforeReason: He believes strongly in this, and [[spoiler:Soul Reaver and he both try unsuccessfully to convince each other to stand down by contrasting Morganem's oppression of Ithia (Soul) to the noble intentions of his Morganem's plans (Eryion). He realizes before his death that he cannot defeat Cameron, but refuses to break his oath of loyalty to Morganem.]]
* IGaveMyWord: The reason he continues to serve Morganem despite the latter's devolution into a tyrant.
* ManaBurn: His ''Coruscating Guardians'' have attacks that drain your mana as well as inflict health damage.
* ShockAndAwe: His ''Mirrored Lightning'' and ''Coruscating Guardians'' spells, and his ''Black Skies'' Ultimate.
* TokenGoodTeammate: He is the only Warlord to value HonorBeforeReason and specifically declare that he fights ForGreatJustice.
* IGaveMyWord: The reason he continues to serve Morganem despite the latter's devolution into a tyrant.
* ManaBurn: His ''Coruscating Guardians'' have attacks that drain your mana as well as inflict health damage.
* ShockAndAwe: His ''Mirrored Lightning'' and ''Coruscating Guardians'' spells, and his ''Black Skies'' Ultimate.
* TokenGoodTeammate: He is the only Warlord to value HonorBeforeReason and specifically declare that he fights ForGreatJustice.
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* MightyGlacier: He's hard a nails and hits like several tanks strapped together. The fact that he moves slowly is pretty much the only reason why [[spoiler: Kitharsis can defeat him in a duel]].
to:
* ChargedAttack: His ''[[GroundPunch Crushing Claw]]'' has a short charge and is indicated by a blue-gray fog around his claws, and his ''[[ImpaledWithExtremePrejudice Maiming Barbs]]'' has a longer delay and is telegraphed with a full-body orange glow.
* GroundPunch: His ''Crushing Claw'' ability stuns and damages surrounding enemies, enough to one-hit-kill Kitharsis's summoned skeletons.
* ImpaledWithExtremePrejudice: His ''Maiming Barbs'' Ultimate impales everything in a wide range around him for 1,000 HP damage immediately and 60 HP per second for a very long duration.
* MightyGlacier: He's hard a nails and hits like several tanks strappedtogether. The fact that together, and his ChargedAttack spells inflict heavy damage, but he moves even more slowly is pretty much the only reason why [[spoiler: Kitharsis can defeat him in a duel]].than Kitharsis.
* GroundPunch: His ''Crushing Claw'' ability stuns and damages surrounding enemies, enough to one-hit-kill Kitharsis's summoned skeletons.
* ImpaledWithExtremePrejudice: His ''Maiming Barbs'' Ultimate impales everything in a wide range around him for 1,000 HP damage immediately and 60 HP per second for a very long duration.
* MightyGlacier: He's hard a nails and hits like several tanks strapped
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* TokenGoodTeammate: While not as vocal about it as Eryion, and despite leaving his hive of BeePeople and seeing various other races [[TheEvilsOfFreeWill let individuality drive them to selfishness]], he understands and respects [[ProudWarriorRace the Dharuk's combination of social cooperation and duty with individual honor and aspiration]], leading to WhatMeasureIsAMook.
to:
* TokenGoodTeammate: While not as vocal about it as Eryion, and despite leaving his hive of BeePeople and seeing various other races [[TheEvilsOfFreeWill let individuality drive them to selfishness]], selfishness and war]], he understands and respects [[ProudWarriorRace the Dharuk's combination of social cooperation and duty with individual honor and aspiration]], leading to WhatMeasureIsAMook.