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* TimeAbyss: Even more so than the Volkihar vampires, as he dates from before the fall of the Falmer at Ysgrammor's hand and their taking refuge with the Dwemer. That happened in the ''Merethic'' era.

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* TimeAbyss: Even more so than the Volkihar vampires, as he dates from before the fall of the Falmer at Ysgrammor's Ysgramor's hand and their taking refuge with the Dwemer. That happened in the ''Merethic'' era.




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* TimeAbyss: Like his brother. Only unlike him, he doesn't have the excuse of [[spoiler:Vampirism]] to explain his life span.

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Alphabetizing some tropes and correcting Time Abyss misuse


* WarriorPrince: He was an officer of the Imperial army before he became a Jarl. And later on pretty much drove the Forsworn from Markarth single handed as well.
* WellIntentionedExtremist: Just wants to see the Empire and Thalmor driven from Skyrim and the restoration of one of his people's most adored deity. If you win the war for the Stormcloaks, he fully makes it clear he intends to see Skyrim as glorious as it was when it was the heart of the First Empire.



* WarriorPrince: He was an officer of the Imperial army before he became a Jarl. And later on pretty much drove the Forsworn from Markarth single handed as well.
* WouldHurtAChild: Notable aversion: he's often stated as killing the child-king Torygg, though Torygg isn't an actual child so much as he's just very young for the title of High-King.
* WellIntentionedExtremist: Just wants to see the Empire and Thalmor driven from Skyrim and the restoration of one of his people's most adored deity. If you win the war for the Stormcloaks, he fully makes it clear he intends to see Skyrim as glorious as it was when it was the heart of the First Empire.

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* WarriorPrince: He was an officer of WouldHurtAChild: Notable aversion: he's often stated as killing the Imperial army before he became a Jarl. And later on pretty child-king Torygg, though Torygg isn't an actual child so much drove as he's just very young for the Forsworn from Markarth single handed as well.title of High-King.
* WouldHurtAChild: Notable aversion: he's often stated as killing the child-king Torygg, though Torygg isn't an actual child so much as he's just very young for the title of High-King.
* WellIntentionedExtremist: Just wants to see the Empire and Thalmor driven from Skyrim and the restoration of one of his people's most adored deity. If you win the war for the Stormcloaks, he fully makes it clear he intends to see Skyrim as glorious as it was when it was the heart of the First Empire.



* WeUsedToBeFriends: Served with Rikke during the Great War. Offers her the chance to stand down at the end of the Stormcloak Campaign.



* WeUsedToBeFriends: Served with Rikke during the Great War. Offers her the chance to stand down at the end of the Stormcloak campaign.




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* Really700YearsOld: It's unknown how long the Volkihar have lived, but given that Serana expresses confusion that an empire exists out of Cyrodiil, it's clear she and the people who know her are pretty darn old.



* TimeAbyss: He recognizes Serana on sight.



* TimeAbyss: Even more so than the Volkihar vampires, as he dates from before the fall of the Falmer at Ysgrammor's hand and their taking refuge with the Dwemer. That happened in the ''Merethic'' era.

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* TimeAbyss: Really700YearsOld: Even more so than the Volkihar vampires, as he dates from before the fall of the Falmer at Ysgrammor's hand and their taking refuge with the Dwemer. That happened in the ''Merethic'' era.
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--> ''"Unfortunately, a sword can't repair damaged buildings, feed hungry people, or undo years of prejudice."''


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** Like Ulfric, when Brunwulf makes you Thane, he doesn't use the term "common rabble".
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--> ''"Unfortunately, a sword can't repair damaged buildings, feed hungry people, or undo years of prejudice."''


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** Like Ulfric, when Brunwulf makes you Thane, he doesn't use the term "common rabble".
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[[quoteright:225:http://static.tvtropes.org/pmwiki/pub/images/imagesCAE830M2_255.jpg]]
[[caption-width-right:225:"Pahlok joorre! Hin kah fen kos bonaar!"]]
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[[quoteright:225:http://static.tvtropes.org/pmwiki/pub/images/imagesCAE830M2_255.jpg]]
[[caption-width-right:225:''"Pahlok joorre! Hin kah fen kos bonaar!"'']]
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** Dragon-Shouts. Because why bother to even battle someone when you can freeze them, roast them alive or rip out their ''soul''?!
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* BullyingADragon: Though, in this case, it's the ''Dragons'' who are the ones fail to realise why bullying ''you'' is a bad idea.
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Renamed trope cleanup


* DifferentAsNightAndDay: He's the stronger of the twins, even regarding his [[spoiler:lycanthropy; he can withstand the bloody urges of his bestial nature better than his brother.]]



* PolarOppositeTwins: He's the stronger of the twins, even regarding his [[spoiler:lycanthropy; he can withstand the bloody urges of his bestial nature better than his brother.]]



* DifferentAsNightAndDay: The smarter of the twins, he is prone to and fearful of [[spoiler:succumbing to the more savage urges of lycanthropy.]]


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* PolarOppositeTwins: The smarter of the twins, he is prone to and fearful of [[spoiler:succumbing to the more savage urges of lycanthropy.]]
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* AnticlimaxBoss: By the time you face him at the end of the Legion quest line, he's been hyped up as extremely dangerous and skilled in the Way of the Voice, but he goes down with a solid hit or two from a battle axe. His [[TheDragon Dragon]] is the real threat, though if Ulfric can hit you with his Thu'um, things get real complicated, ''real'' fast. The way the game is set up all levelable [=NPCs=] (which includes Followers and most major characters) are locked at the level at which they first spawn, unlike in ''Oblivion'' or ''Fallout 3'' where they dynamically level up as the player does. Since Ulfric shows up during the introductory cutscene, he's locked at ''level 10'' for the entire game. Galmar, in contrast, puts up more of fight because he doesn't show up until later, and thus is generated at a higher level.

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* AnticlimaxBoss: By the time you face him at the end of the Legion quest line, he's been hyped up as extremely dangerous and skilled in the Way of the Voice, but he goes down with a solid hit or two from a battle axe. His [[TheDragon Dragon]] is the real threat, though if Ulfric can hit you with his Thu'um, things get real complicated, ''real'' fast. The way the game is set up all levelable [=NPCs=] (which includes Followers and most major characters) are locked at the level at which they first spawn, unlike in ''Oblivion'' or ''Fallout 3'' ''VideoGame/{{Fallout 3}}'' where they dynamically level up as the player does. Since Ulfric shows up during the introductory cutscene, he's locked at ''level 10'' for the entire game. Galmar, in contrast, puts up more of fight because he doesn't show up until later, and thus is generated at a higher level.



* {{Expy}}: Of Cromwell, the preacher of the Children of Atom in ''{{Fallout 3}}'' who was likewise encountered singing the praises of his god in the center of the first major town you visit. However, Heimskr is ''louder'', and what he preaches make more sense in universe.

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* {{Expy}}: Of Cromwell, the preacher of the Children of Atom in ''{{Fallout ''VideoGame/{{Fallout 3}}'' who was likewise encountered singing the praises of his god in the center of the first major town you visit. However, Heimskr is ''louder'', and what he preaches make more sense in universe.

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* PetTheDog; After you report to him about your trip to Saarthal, he gives you a Staff of Magelight so that you'll at least have a light source the next time you go spelunking.



A Khajit apprentice in the same class as you in the College of Winterhold.

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A Khajit Khajiit apprentice in the same class as you in the College of Winterhold.



* FriendInTheBlackMarket: [[spoiler:He has connections with the Thieves Guild and will even act as a fence for stolen goods once the player gets far enough along in the Thieves Guild questline. He also sells the highly illegal and unethical Black Soul Gems.]]

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* FriendInTheBlackMarket: [[spoiler:He has connections with the Thieves Guild and will even act as a fence for stolen goods once the player gets far enough along in the Thieves Guild questline. He also sells the highly illegal and unethical Black Soul Gems.Gems and Daedra Hearts.]]


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* MasterOfUnlocking: He's able to pick locks that even the Dovahkiin cannot pick gameplay wise, including doors that otherwise require Dragon Claws. [[spoiler:It's meant to foreshadow that he has the Skeleton Key.]]

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* FriendlyEnemy: See Ulfric's entry. You're welcome to come into Castle Dour and chat him up despite being the reason why the Legion is almost routed from Skyrim. Taken further than Ulfric in that if you're a Stormcloak and on Avulstein Grey-mane's quest, you can request Tulius to release a Thalmor prisoner. He sarcastically tells you that it's impossible, but hey.

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** And if the Empire wins the war, Tullius will say that, while he will never understand their culture, he's developed a strong respect for the Nords themselves.
* FriendlyEnemy: See Ulfric's entry. You're welcome to come into Castle Dour and chat him up despite being the reason why the Legion is almost routed from Skyrim. Taken further than Ulfric in that if you're a Stormcloak and on Avulstein Grey-mane's quest, you can request Tulius to release a Thalmor prisoner. He sarcastically tells you that it's impossible, but hey. [[hottip:*:Apparently, he would've even said yes with a speech check, but a glitch prevents him from doing so.]]
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* ContinuityNod: His appearance his one, and in a bit of retcon, his death was not in Morrowind as inferred by the rumors in ''Oblivion'', but in Kvatch, during its destruction at the start of ''Oblivion''.

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* ContinuityNod: His appearance his is one, and in a bit of retcon, his death was not in Morrowind as inferred by the rumors in ''Oblivion'', but in Kvatch, during its destruction at the start of ''Oblivion''.

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Added new entry.


* OnlyInItForTheMoney: Quite possible with any Dragonborn, but comes out most when playing a Thief archtype combined with the right dialogue options. Especially if you join the Thieves Guild.

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* OnlyInItForTheMoney: Quite possible with any Dragonborn, but comes out most when playing a Thief archtype archetype combined with the right dialogue options. Especially if you join the Thieves Guild.


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* TheAce: The Dragonborn can become this in his or her particular archetype (Warrior; Mage; Thief) around level 50. Can be taken UpToEleven once the Dragonborn reaches level 81, which basically means he/she has become better at everything then any other NPC in the game, regardless of the way that the Dragonborn did combat in the past.

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* OnlyInItForTheMoney: Quite possible with any Dragonborn, but comes out most when playing a Thief archtype combined with the right dialogue options. Especially if you join the Thieves Guild.

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* OnlyInItForTheMoney: Quite possible with any Dragonborn, but comes out most when playing a Thief archtype archetype combined with the right dialogue options. Especially if you join the Thieves Guild.


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* TheAce: The Dragonborn can become this in his or her particular archetype (Warrior; Mage; Thief) around level 50. Can be taken UpToEleven once the Dragonborn reaches level 81, which basically means he/she has become better at everything then any other NPC in the game, regardless of the way that the Dragonborn did combat in the past.
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* ProfessionalKiller: Very possible with a Dragonborn that joins the Dark Brotherhood. Can be most prevalent during your first meeting with [[spoiler:Amaund Motierre]]
-->'''[[spoiler:Motierre]]:''' The real reason I'm speaking with a cutthroat in the bowls of this detestable crypt. For i seek the assassination of... [[spoiler:The Emperor]]
--> '''Dragonborn''': Leaders rise and fall, Business is Business.

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* ProfessionalKiller: Very possible with a Dragonborn that joins the Dark Brotherhood. Can be most prevalent during your first meeting with [[spoiler:Amaund Motierre]]
Motierre]].
-->'''[[spoiler:Motierre]]:''' The real reason I'm speaking with a cutthroat in the bowls of this detestable crypt. For i I seek the assassination of... [[spoiler:The Emperor]]
Emperor]].
--> '''Dragonborn''': Leaders rise and fall, fall. Business is Business.business.
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* TheAce: Around the time that the Dragonborn reaches level 50, you will have become the best at your particular archetype out of all of the people in skyrim, with a hundred in every skill in your particular constellation while most high level NPC's only get one skill tree up to that amount.
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-->"'[[spoiler:Motierre]]:"' The real reason I'm speaking with a cutthroat in the bowls of this detestable crypt. For i seek the assassination of... [[spoiler:The Emperor]]
-->"'Dragonborn:'" Leaders rise and fall, Business is Business.

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-->"'[[spoiler:Motierre]]:"' -->'''[[spoiler:Motierre]]:''' The real reason I'm speaking with a cutthroat in the bowls of this detestable crypt. For i seek the assassination of... [[spoiler:The Emperor]]
-->"'Dragonborn:'" --> '''Dragonborn''': Leaders rise and fall, Business is Business.
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* Professional Killer: Very possible with a Dragonborn that joins the Dark Brotherhood. Can be most prevalent during your first meeting with [[spoiler:Amaund Motierre]]

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* Professional Killer: ProfessionalKiller: Very possible with a Dragonborn that joins the Dark Brotherhood. Can be most prevalent during your first meeting with [[spoiler:Amaund Motierre]]
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Adding a new entry.

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* Professional Killer: Very possible with a Dragonborn that joins the Dark Brotherhood. Can be most prevalent during your first meeting with [[spoiler:Amaund Motierre]]
-->"'[[spoiler:Motierre]]:"' The real reason I'm speaking with a cutthroat in the bowls of this detestable crypt. For i seek the assassination of... [[spoiler:The Emperor]]
-->"'Dragonborn:'" Leaders rise and fall, Business is Business.
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Wanted to add a new entry.

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* OnlyInItForTheMoney: Quite possible with any Dragonborn, but comes out most when playing a Thief archtype combined with the right dialogue options. Especially if you join the Thieves Guild.
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* CoolSword: Dawnbreaker. A golden sword with what looks like a miniature sun embedded in the pommel [[spoiler: (which glows brighter the closer it is to an undead unit)]] that sets things on fire and sometimes makes zombies explode.

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* CoolSword: Dawnbreaker. A golden sword with what looks like a miniature sun embedded in the pommel hand guard [[spoiler: (which glows brighter the closer it is to an undead unit)]] that sets things on fire and sometimes makes zombies explode.

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Whoops, put the level-2 bullet under the wrong trope.


** Averted in the case of her regard to Harkon's plans: Read PragmaticVillainy below.



** Averted in the case of her regard to Harkon's plans: Read PragmaticVillainy below.
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** Averted in the case of her regard to Harkon's plans: Read PragmaticVillainy below.
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* {{Jerkass}}: She's rather rude and demanding, especially on your first meeting. She tricks you into a meeting and demands a demonstration to verify the Dragonborn's identity, but without giving you a reason why she should be indulged. If you decide to simply ignore her and leave, she'll mention she should kill you, but decided she won't. Justified, as she doesn't trust you and has the Thalmor after her head every sleeping and waking moment. Granted, she comes across as more friendly and humble if you talk to her about her background after proving your status as the Dragonborn, and isn't nearly as bad as, say, [[FalloutNewVegas Colonel Moore]].

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* {{Jerkass}}: She's rather rude and demanding, especially on your first meeting. She tricks you into a meeting and demands a demonstration to verify the Dragonborn's identity, but without giving you a reason why she should be indulged. If you decide to simply ignore her and leave, she'll mention she should kill you, but decided she won't. Justified, as she doesn't trust you and has the Thalmor after her head every sleeping and waking moment. Granted, she comes across as more friendly and humble if you talk to her about her background after proving your status as the Dragonborn, and isn't nearly as bad as, say, [[FalloutNewVegas [[VideoGame/FalloutNewVegas Colonel Moore]].

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Leader of the clan, and father to Serana. Seeks to fulfil the prophecy ending the "Tyranny of the Sun". Obsesses over this prophecy so much, he thinks nothing of sacrificing his own daughter to ensure it comes to fruition. His wife became his enemy as she sought to stop him. Harkon will offer to turn the Dovahkiin into a vampire lord as a reward for returning Serana to him.

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Leader of the clan, and father to Serana. Seeks Once a mighty king of ancient times, he made a pact with Molag Bal to ensure eternal life for himself, Valerica, and Serana. He seeks to fulfil the prophecy ending the "Tyranny of the Sun". Obsesses over this prophecy so much, he thinks nothing of sacrificing his own daughter to ensure it comes to fruition. His wife became his enemy as she sought to stop him. Harkon will offer to turn the Dovahkiin into a vampire lord as a reward for returning Serana to him.


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* DealWithTheDevil: Was so fearful of dying that he sacrificed thousands of innocents to become a true-blooded vampire.


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* ImmortalityImmorality: He says that he sacrificed over a thousand innocents to gain vampirism from Molag Bal.
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I don\'t think Orthjolf is rivals with himself...


* TheRival: With Orthjolf.

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* TheRival: With Orthjolf.
Vingalmo.
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* [[KlingonScientistsGetNoRespect Nord Mages Get No Respect]]: Laments that the children of Skyrim have fallen into this. Should you declare yourself Arch-mage of the College of Winterhold, he refers to magic by the term the ancient nords referred to it as: the "Clever Craft".

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!! Vinglamo

An Altmer vampire, Vinglamo is a senior member of Clan Volkihar and an adviser to Harkon.

* TheDragon: Seems to be this to Harkon.
* ItsAllAboutMe: According to Orthjolf, though Vinglamo says the same about him.
* QuestGiver
* TheRival: With Orthjolf
* TimeAbyss: He recognizes Serana on sight.
* WickedCultured: There is a book dating to the First Era by an Altmer named Vinglamo, who may be the same person.

!! Orthjolf

One of the higher up members of the Clan, with a seat next to Harkon.

* TheDragon: Seems to be competing with the spot for Vinglamo.
* ItsAllAboutMe: According to Vinglamo, though Orthjolf says the same thing about him.
* TheRival: With Orthjolf.

!! Garen Marethi

An Dunmer vampire who has been a member of the Clan for many centuries. He is the court wizard.

* TheDragon: [[spoiler: To you, after you kill Harkon.]]
* EvilGenius: For Clan Volkihar.
* EvilSorcerer
* OnlySaneMan: He's no longer has any interest in the Clan's political infighting.




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!!Keeper Carcette

Leader of the Vigilants of Stendarr, she leads the militantly anti-Daedra sect from the Hall of the Vigilant, south of Red Road Pass.

* FantasticRacism: The sect is not very polite to Orcs, presumably because of their connection to Malacath.
* {{Irony}}: Militant sect, KillEmAll mentality, serving the God of ''Mercy.''
* KilledOffForReal: [[spoiler: Everyone in the Hall of the Vigilant, Carcette included, is slain by Volkihar vampires once ''Dawnstar'' is installed.]]
* KnightsTemplar: To protect the people of Skyrim, the Vigilants mercilessly kill Daedra, vampires, werewolves, witches, and others who "show disregard for life and mercy." [[spoiler:Volkihar vampires, however, are out of their league.]]



!!Keeper Carcette

Leader of the Vigilants of Stendarr, she leads the militantly anti-Daedra sect from the Hall of the Vigilant, south of Red Road Pass.

* FantasticRacism: The sect is not very polite to Orcs, presumably because of their connection to Malacath.
* {{Irony}}: Militant sect, KillEmAll mentality, serving the God of ''Mercy.''
* KilledOffForReal: [[spoiler: Everyone in the Hall of the Vigilant, Carcette included, is slain by Volkihar vampires once ''Dawnstar'' is installed.]]
* KnightsTemplar: To protect the people of Skyrim, the Vigilants mercilessly kill Daedra, vampires, werewolves, witches, and others who "show disregard for life and mercy." [[spoiler:Volkihar vampires, however, are out of their league.]]
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* {{Dracolich}}: Though not technically undead, he looks the part, down to the exposed, hollowed out ribcage.

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