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** A fully upgraded Beggar's Bazooka can unleash this on ''them''. Unsurprisingly it's why the BB is considered one of the better weapons to use against them.
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* BadassBoast: [[http://www.teamfortress.com/post.php?id=6722 I have PERSONALLY MANSLAUGHTERED 1,593 physicians in various forms of unarmed and/or unwilling combat]] (from a letter in which he hears about a WhoWouldWin contest between him and DrMcNinja).
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->Voiced by: Gary Schwartz[[note]]as MONOCULUS! uses slowed or pitched-down Demoman voice clips[[/note]]
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* {{Keet}}



* RedEyesTakeWarning

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* RedEyesTakeWarningRedEyesTakeWarning: Though he seems pretty amicable. See FaceOfAThug, above.



* SayingSoundEffectsOutLoud

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* SayingSoundEffectsOutLoudSayingSoundEffectsOutLoud: Pow, zoop!
* SicklyGreenGlow: His bombs glow green, and when he's hovering above a bomb-headed player, the space between him and the bomb is green.



* TomeOfEldritchLore: One that contains "over 400 pages of spells, enchantments, recipes and anecdotes about blowing things up", and one of those spells sees use when Merasmus uses the Bombinomicon to rain bombs on the mercenaries.

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* TomeOfEldritchLore: One that contains "over 400 pages of spells, enchantments, recipes and anecdotes about blowing things up", and one two of those spells sees see use when Merasmus uses the Bombinomicon to rain bombs on the mercenaries.mercenaries and when the Bombinomicon turns a player's head into a bomb.
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* {{Flight}}: Even when he's supposedly on the ground, he isn't going to fall down that deep pit if you manage to get him in there.



* SicklyGreenGlow: His magic.



* TheCasanova: Claims to know how to attract the ladies.

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* TheCasanova: Claims to know how to attract the ladies.ladies and briefly mentions seeing a cookbook.



* {{Flight}}: The Bombinomicon appears to be able to levitate if there's a player underneath him with a bomb head.



* ReliableTraitor: He dislikes Merasmus and will help you from time to time.

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* ReliableTraitor: He dislikes Merasmus and will help you from time to time.time by giving you a bomb head.
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* PetTheDog: Say what you will about her, but she certainly rewards excellent performance. Get a A+ credit rating in Mann Vs. Machine, and she'll give the team a bonus. Considering cash is absolutely ''vital'' in this mode, especially in Mann Up Mode, it's quite generous of her, and she's hardly reluctant about giving it out, either.
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* BoldInflation: Like MONOCULUS!, his name in-game is stylized as MERASMUS!
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* ReliableTraitor: He dislikes Merasmus and will help you from time to time.
-->'''Bombinomicon''' I hate that wizard! You should go blow him up.



* TomeOfEldritchLore: One that contains "over 400 pages of spells, enchantments, recipes and anecdotes about blowing things up".

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* TomeOfEldritchLore: One that contains "over 400 pages of spells, enchantments, recipes and anecdotes about blowing things up".up", and one of those spells sees use when Merasmus uses the Bombinomicon to rain bombs on the mercenaries.




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-->'''Bombinomicon''': Giving you a bomb head. Run at the wizard!
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* MagicStaff: His weapon of choice when not using the Bombinomicon.


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* ThirdPersonPerson


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* FaceOfAThug[=/=]VocalDissonance: This scary old tome with red eyes and sharp, bloodstained teeth is a trickster and sounds like a fast-talking Italian dealer.
* LovableTraitor
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->Voiced by: NolanNorth




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->Voiced by: NolanNorth

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* ActionBomb: Subverted: the Bombinomicon can turn ''you'' into one. This forces you into the humiliation pose (though with a speed boost) in which you can only run around helpless. The goal is to run into Merasmus with it.




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* WhyAmITicking: The Bombinomicon can turn ''you'', specifically your head, into a bomb. This forces you into the humiliation pose (though with a speed boost) in which you can only run around helpless. The goal is to run into Merasmus with it, which will not only negate all damage but crit boost, speed boost, and uber your while stunning Merasmus.
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* AWizardDidIt: His existence is as much of a defiance to this trope as a literal example. He actually ''is'' (somewhat) responsible for the Demoman losing his eye, unleashing MONOCULUS! upon the mercenaries, and sending them to DeGroot Keep.

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* AWizardDidIt: His existence is as much of a defiance to this trope as a literal example. He actually ''is'' (somewhat) responsible for the Demoman losing his eye, unleashing MONOCULUS! upon the mercenaries, and sending them to DeGroot Keep.[=DeGroot Keep=].
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[[quoteright:146:http://static.tvtropes.org/pmwiki/pub/images/bombinomicon-comiccover_9627.png]]
[[caption-width-right:146:[[ActionBomb Giving you a bomb head.]]]]


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->''"Hey, buddy! You look like you could use a bomb for a head. Pow, zoop! Off I go."''
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An old magician and an early contractor of the Demoman, partially responsible for the latter's loss of his eye. He was also the Soldier's roommate until the Soldier became intolerable. Eventually, Soldier killed Merasmus by accident, (if reflexively burning dead bodies can be considered an accident), causing the magician to vow revenge on Soldier's entire team; these events led him being the Scream Fortress 2012 boss.

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An old magician and an early contractor of the Demoman, partially responsible for the latter's loss of his eye. He was also the Soldier's roommate until the Soldier became intolerable. Eventually, Soldier killed evicted Merasmus and killed him by accident, accident (if reflexively burning dead bodies can be considered an accident), causing the magician to vow revenge on Soldier's entire team; these events led him being the Scream Fortress 2012 boss.



* AWizardDidIt: His existence is as much of a defiance to this trope as a literal example. He actually ''is'' (somewhat) responsible for the Demoman losing his eye, unleashing MONOCULUS! upon the mercenaries, and sending them back in time in Medieval Mode.

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* AWizardDidIt: His existence is as much of a defiance to this trope as a literal example. He actually ''is'' (somewhat) responsible for the Demoman losing his eye, unleashing MONOCULUS! upon the mercenaries, and sending them back in time in Medieval Mode.to DeGroot Keep.



-->'''Merasmus:''' Mortus Longdistinus!

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-->'''Merasmus:''' Mortus Longdistinus!Longdistimus!



** He can also randomly throw a bomb at you while in his regular attack phase. It's rarer and much easier to avoid, but he may surprise you with it.

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** He can also randomly throw roll a bomb at you while in his regular attack phase. It's rarer and much easier to avoid, but he may surprise you with it.



* PaletteSwap: He's a sized-up reskin of the Sniper.

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* PaletteSwap: He's a sized-up reskin of the Sniper.Sniper (though he has the Heavy's animations if the dance card is selected).



-->'''Merasmus:''' I was born before time, dark larvae from the putrid womb of [[OldGods the ancient ones!]]

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-->'''Merasmus:''' I was born before time, dark larvae from the putrid womb of [[OldGods the ancient ones!]]ones]]!

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* StoneWall: Tanks. They can't even attack players, but they more than make up for it in HP.

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* StoneWall: StoneWall:
**
Tanks. They can't even attack players, but they more than make up for it in HP.HP.
** Giant Medics. They have nearly as much health as giant Heavies and use a Quick-Fix with a ridiculously powerful heal rate[[hottip:*:The rate ''without'' using the Ubercharge is 6720 health per second; enough to heal literally any robot in less than a second.]], so about 1/5 of the time they'll be effectively immortal and recover all previous damage.
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* ShoutOut: When Merasmus casts the dance curse, gives a [[http://www.youtube.com/watch?feature=player_detailpage&v=lzdclR53N0Q#t=626s shout out]] to Thriller, which is fitting since his voice is modelled after Vincent Price.

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* ShoutOut: When Merasmus casts the dance curse, he gives a [[http://www.youtube.com/watch?feature=player_detailpage&v=lzdclR53N0Q#t=626s shout out]] to Thriller, which is fitting since his voice is modelled after Vincent Price.
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* ShoutOut: When Merasmus casts the dance curse, gives a [[http://www.youtube.com/watch?feature=player_detailpage&v=lzdclR53N0Q#t=626s shout out]] to Thriller, which is fitting since his voice is modelled after Vincent Price.
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** Subverted during the actual fight however, as this form of ÜberCharge [[TheDevTeamThinksOfEverything immediately fizzles out when he spawns]]. The Wheel of Fate Crits aren't subject to this, though their effect at the start of the fight is [[DamageSpongeBoss negligible]].

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** Subverted during the actual fight however, as this form of ÜberCharge [[TheDevTeamThinksOfEverything immediately fizzles out when if he spawns]].spawns during it]]. The Wheel of Fate Crits aren't subject to this, though their effect at the start of the fight is [[DamageSpongeBoss negligible]].

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An old magician and an early contractor of the Demoman, partially responsible for the latter's loss of his eye. He was also the Soldier's roommate until the Soldier became intolerable. Eventually, Soldier killed Merasmus by accident, (if reflexively burning dead bodies can be considered an accident), causing the magician to vow revenge on Soldier's entire team.

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An old magician and an early contractor of the Demoman, partially responsible for the latter's loss of his eye. He was also the Soldier's roommate until the Soldier became intolerable. Eventually, Soldier killed Merasmus by accident, (if reflexively burning dead bodies can be considered an accident), causing the magician to vow revenge on Soldier's entire team.
team; these events led him being the Scream Fortress 2012 boss.



* EverythingsBetterWithSpinning: His death animation involves him spinning and flailing wildly in mid-air. Can either be played straight or an aversion.

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* EverythingsBetterWithSpinning: His death animation involves him spinning and flailing wildly in mid-air. Can either be played straight or an aversion.PlayedStraight for the players who defeated him, though [[AvertedTrope not so much for Merasmus himself]].



** Other than dropped crit-pumpkins or Kritzkrieg-boosted players, only Snipers using the Huntsman are able to do constant crit-damage with headshots. Notably, Merasmus is the only boss vulnerable to this. This is the reason people agree that a Huntsman Sniper-rush is the best way to tackle Merasmus. He takes a thousand or so damage per every headshot with a fully-drawn arrow.
* GetBackHereBoss: Like MONOCULUS!, he can teleport around the map unless he's stunned. At both 50% (one half) and 17% (one sixth) of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop items that bestow a crit boost, while the real one will reveal a stunned Merasmus upon destruction.

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** Other than dropped crit-pumpkins or Kritzkrieg-boosted players, only Snipers using the Huntsman are able to do constant crit-damage with headshots. Notably, Merasmus is the only boss vulnerable to this. This is the reason people agree that a Huntsman Sniper-rush is the best way to tackle Merasmus. He Merasmus: he takes a thousand or so damage per every headshot with a fully-drawn arrow.
* GetBackHereBoss: Like MONOCULUS!, he can teleport around the map unless he's stunned. At both 50% (one half) and 17% 10% (one sixth) tenth) of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop items that bestow a crit boost, while the real one will reveal a stunned Merasmus upon destruction.destruction, at which point he will immediately begin attacking the one who found him.



** One of the Wheel of Fate cards can spontaneously immolate ''everyone on the map''!



* MadBomber: Thanks to the Bombinomicon's magic, he has as many bombs as he wants.
** He uses this to varying effect during his Halloween boss fight, either turning a character's head into a bomb or causing masses of bombs to rain from the sky. Either is a OneHitKill unless the victim is invulnerable.

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* MadBomber: Thanks to the Bombinomicon's magic, he has as many bombs as he wants.
**
wants. He uses this to varying devastating effect during his Halloween in the boss fight, either turning a character's head into having the book spew bombs all over and around the control point; it's very common to see several players die to this at once.
** He can also randomly throw
a bomb or causing masses of bombs at you while in his regular attack phase. It's rarer and much easier to rain from the sky. Either is a OneHitKill unless the victim is invulnerable.avoid, but he may surprise you with it.



-->'''Merasmus:''' [[PunctuatedForEmphasis YOU! ARE! GODS!]] [[LampshadeHanging ...I don't know why I put that on the wheel...]]
* TarotMotifs: He has a custom-made deck of eight tarot cards for use on the Lakeside event map. A random one is chosen every time the control point changes teams, each with a different effect including [[GravityScrew Gravity Screws]], SuperSpeed, all players suddenly [[InvoluntaryDance dancing on the control point]], the aforementioned Jarate Rain, and so on.

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-->'''Merasmus:''' [[PunctuatedForEmphasis YOU! ARE! GODS!]] ARE!]] ''[[PunctuatedForEmphasis GODS]]''! [[LampshadeHanging ...I don't know why I put that on the wheel...]]
** Subverted during the actual fight however, as this form of ÜberCharge [[TheDevTeamThinksOfEverything immediately fizzles out when he spawns]]. The Wheel of Fate Crits aren't subject to this, though their effect at the start of the fight is [[DamageSpongeBoss negligible]].
* TarotMotifs: He has a custom-made deck of eight tarot cards for use on the Lakeside event map. A random one is chosen every time the control point changes teams, each with a different effect including [[GravityScrew Gravity Screws]], SuperSpeed, all players suddenly [[InvoluntaryDance dancing on the control point]], the aforementioned Jarate Rain, rain, and so on.



* TheBattleDidntCount: One of his death quotes is him groaning that you won, then he'll [[LastSecondWordSwap quickly say it was a tie]].
** Actually played straight since he does indeed come back, possibly even in the same round.
-->'''Merasmus:''' [[WeWillMeetAgain You haven't heard the last... of Merasmus the Magician!]]



* TimedMission: He only sticks around for 90 seconds, like MONOCULUS! does.

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* TimedMission: He Like MONOCULUS!, he only sticks around for 90 seconds, like MONOCULUS! does.seconds.



** Doesn't stop him from raging at him when he dies though.
-->'''Merasmus:''' I die! Soldier! You were the wooorst rooommaaate!



* WildCard: He will happily tell you to run at Merasmus when you have a bomb head, yet he'll have no qualms about turning the control point into a blasting zone at Merasmus' command.

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* WildCard: He will happily tell you to run at Merasmus when you have a bomb head, yet he'll have no qualms about turning just as gleefully turn the control point into a blasting zone at Merasmus' command.
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-->''Magic is... not an exact science.''

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-->''Magic is... not -->''Magic! It is not... an exact science.''
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** Other than dropped crit-pumpkins or Kritzkrieg-boosted players, only Snipers are able to do constant crit-damage with headshots. Notably, Merasmus is the only boss vulnerable to this. This is the reason people agree that a Huntsman Sniper-rush is the best way to tackle Merasmus. He takes a thousand or so damage per every headshot with a fully-drawn arrow.

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** Other than dropped crit-pumpkins or Kritzkrieg-boosted players, only Snipers using the Huntsman are able to do constant crit-damage with headshots. Notably, Merasmus is the only boss vulnerable to this. This is the reason people agree that a Huntsman Sniper-rush is the best way to tackle Merasmus. He takes a thousand or so damage per every headshot with a fully-drawn arrow.
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YMMV sinkhole.


* EverythingsBetterWithSpinning: His death animation involves him spinning and flailing wildly in mid-air. Can either be played straight or an aversion [[YourMileageMayVary depending on your point of view]].

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* EverythingsBetterWithSpinning: His death animation involves him spinning and flailing wildly in mid-air. Can either be played straight or an aversion [[YourMileageMayVary depending on your point of view]].aversion.
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An ancient tome of explosive magic, a haphazard wild card, and Merasmus' other roommate. Although he remains mostly at the call of Merasmus, he has no qualms about antagonizing him, given the chance.
!!!The Bombinomicon provides examples of:
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* VitrolicBestBuds: With the Soldier, possibly. A few of his punchlines indicate that he might not hate the Soldier quite so much as he claims.

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* VitrolicBestBuds: VitriolicBestBuds: With the Soldier, possibly. A few of his punchlines indicate that he might not hate the Soldier quite so much as he claims.
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* VitrolicBestBuds: With the Soldier, possibly. A few of his punchlines indicate that he might not hate the Soldier quite so much as he claims.
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* GetBackHereBoss: Like MONOCULUS!, he can teleport around the map unless he's stunned. At both one-half and one-sixth of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop items that bestow a crit boost, while the real one will reveal a stunned Merasmus upon destruction.

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* GetBackHereBoss: Like MONOCULUS!, he can teleport around the map unless he's stunned. At both one-half 50% (one half) and one-sixth 17% (one sixth) of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop items that bestow a crit boost, while the real one will reveal a stunned Merasmus upon destruction.



-->'''Merasmus:''' I was born before time, dark larvae from the putrid wounds of [[OldGods the ancient ones!]]
* TimedMission: He only sticks around for two minutes.

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-->'''Merasmus:''' I was born before time, dark larvae from the putrid wounds womb of [[OldGods the ancient ones!]]
* TimedMission: He only sticks around for two minutes.90 seconds, like MONOCULUS! does.
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* ActionBomb: Subverted: during his boss fight, he can turn ''you'' into one. This forces you into the "scared" state in which you can only run around helpless until the bomb explodes and kills you.
** HoistByHisOwnPetard: Running into Merasmus in this state will damage ''him'' instead and stun him; all attacks done to him while he's stunned, if not already critical, will count as [[ForMassiveDamage mini-crits]]. This is key to defeating him.



* GetBackHereBoss: At both one-half and one-sixth of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop items that bestow a crit boost, while the real one will reveal a stunned Merasmus upon destruction.

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* GetBackHereBoss: Like MONOCULUS!, he can teleport around the map unless he's stunned. At both one-half and one-sixth of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop items that bestow a crit boost, while the real one will reveal a stunned Merasmus upon destruction.



* OffWithHisHead: He can decapitate players with this staff.

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* OffWithHisHead: He can decapitate players with this staff.staff, provided that's the killing blow.
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* PortmanteauName: "Bomb" and "Necronomicon".

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* PortmanteauName: {{Portmanteau}}: "Bomb" and "Necronomicon".
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* ArtificialBrilliance: Not limited to one attack like the Horsemann and MONOCULUS!, and he knows how and when to use them effectively.



* ActionBomb: Subverted: during his boss fight, the Bombinomicon can turn ''you'' into one. This forces you into the "scared" state in which you can only run around helpless until the bomb explodes and sends you flying.
** HoistByHisOwnPetard: Running into Merasmus in this state will damage ''him'' instead and stun him. Thanks to a composite Ubercharge/Kritzkrieg buff upon doing this successfully, you take no damage and are free to wail on him.

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* ActionBomb: Subverted: during his boss fight, the Bombinomicon he can turn ''you'' into one. This forces you into the "scared" state in which you can only run around helpless until the bomb explodes and sends you flying.
kills you.
** HoistByHisOwnPetard: Running into Merasmus in this state will damage ''him'' instead and stun him. Thanks him; all attacks done to a composite Ubercharge/Kritzkrieg buff upon doing this successfully, you take no damage and are free him while he's stunned, if not already critical, will count as [[ForMassiveDamage mini-crits]]. This is key to wail on defeating him.



* BackFromTheDead: After the very second he died!

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* BackFromTheDead: After ArtificialBrilliance: Not limited to one attack like the very second Horsemann and MONOCULUS!, and he died!knows how and when to use them effectively.



* EvenEvilHasStandards: Merasmus actively apologizes and expresses shame for the "Jarate rain" card in the Wheel of Fate.

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* EvenEvilHasStandards: Merasmus actively apologizes and expresses shame for the "Jarate rain" card in the Wheel of Fate.



** Other than dropped crit-pumpkins or Kritzkrieg-boosted players, only Snipers are able to do constant crit-damage with headshots. Notably, Merasmus is the only boss vulnerable to this.
*** This is the reason people agree that a Huntsman Sniper-rush is the best way to tackle Merasmus. He takes a thousand or so damage per every headshot with a fully-drawn arrow.
* GetBackHereBoss: At both one-half and one-sixth of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will drop crit-pumpkins, while the real one will reveal Merasmus upon destruction. Be careful, as he'll attack you immediately after being discovered!

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** Other than dropped crit-pumpkins or Kritzkrieg-boosted players, only Snipers are able to do constant crit-damage with headshots. Notably, Merasmus is the only boss vulnerable to this.
***
this. This is the reason people agree that a Huntsman Sniper-rush is the best way to tackle Merasmus. He takes a thousand or so damage per every headshot with a fully-drawn arrow.
* GetBackHereBoss: At both one-half and one-sixth of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop crit-pumpkins, items that bestow a crit boost, while the real one will reveal a stunned Merasmus upon destruction. Be careful, as he'll attack you immediately after being discovered!destruction.



** One of his Wheel of Fate cards is essentially this trope incarnate, lighting up ''every player on the map''!



** He uses this to varying effect during his boss fight, either randomly rolling a bomb at you, turning a character's head into a bomb or causing masses of bombs to rain from the sky. The second one is severely-damaging (possibly even a OneHitKill if you die from the fall damage) while the third destroys anything on or around the control point that isn't Ubercharged with deadly efficiency.

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** He uses this to varying effect during his Halloween boss fight, either randomly rolling a bomb at you, turning a character's head into a bomb or causing masses of bombs to rain from the sky. The second one Either is severely-damaging (possibly even a OneHitKill if you die from unless the fall damage) while the third destroys anything on or around the control point that isn't Ubercharged with deadly efficiency.victim is invulnerable.



* OffWithHisHead: If his staff swing kills what it hits, the victim is decapitated.

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* OffWithHisHead: If his staff swing kills what it hits, the victim is decapitated.He can decapitate players with this staff.



* RevengeByProxy: After remembering the Soldier ate Merasmus' "Come Back Stronger" pills, he decides to kill his teammates instead.
* SizeShifter: One of the Wheel of Fate cards does this to ''your head'', either making it marginally smaller or marginally bigger. Tends to make playing as a Sniper a pain when you have to adjust for the varying target size.
** [[FridgeBrilliance Which might be Merasmus' plan since it discourages the best class to fight him with.]]
* TacticalSuicideBoss: Adding ubercharges to the wheel of fate doesn't seem like such a good idea in hindsight.

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* RevengeByProxy: After remembering the Soldier ate Merasmus' "Come Back Stronger" pills, he decides to kill his teammates instead.
* SizeShifter: One of the Wheel of Fate cards does this to ''your head'', either making it marginally smaller or marginally bigger. Tends to make playing as a Sniper a pain when you have to adjust for the varying target size.
** [[FridgeBrilliance Which might be Merasmus' plan since it discourages the best class to fight him with.]]
* TacticalSuicideBoss: Adding ubercharges ÜberCharges (and other beneficial effects) to the wheel Wheel of fate Fate doesn't seem like such a good idea in hindsight.



** This is ''especially'' true of the all-crits card, should Merasmus decide to spawn while it's still active. Still not a CurbStompBattle by any means though.
** Not to mention that you can't trigger the cards while he's spawned, as he locks the control point, making the effects less likely to make it easier to kill him.
* TarotMotifs: He has a custom-made deck of tarot cards for use on the Lakeside event map. A random one is chosen every time the control point changes teams, each with a different effect including [[GravityScrew Gravity Screws]], SuperSpeed, all players suddenly [[InvoluntaryDance dancing on the control point]], raining Jarate jars, and so on.

to:

** This is ''especially'' true of the all-crits card, should Merasmus decide to spawn while it's still active. Still not a CurbStompBattle by any means though.
** Not to mention that you can't trigger the cards while he's spawned, as he locks the control point, making the effects less likely to make it easier to kill him.
* TarotMotifs: He has a custom-made deck of eight tarot cards for use on the Lakeside event map. A random one is chosen every time the control point changes teams, each with a different effect including [[GravityScrew Gravity Screws]], SuperSpeed, all players suddenly [[InvoluntaryDance dancing on the control point]], raining the aforementioned Jarate jars, Rain, and so on.



* WildCard: Not so much Merasmus, but rather the Bombinomicon. The sentient TomeOfEldritchLore will happily give you the main hint on how to stun Merasmus as he turns your head into a bomb, yet he'll have no qualms about turning the control point into a blasting zone at Merasmus' command.

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!!Bombinomicon
* ActionBomb: Subverted: the Bombinomicon can turn ''you'' into one. This forces you into the humiliation pose (though with a speed boost) in which you can only run around helpless. The goal is to run into Merasmus with it.
* TheCasanova: Claims to know how to attract the ladies.
* TheDogBitesBack: Apparently he doesn't like his owner. He'll choose two players to turn into bombs and instruct them to run at Merasmus.
* ManipulativeBastard: He is able to [[NobodyCallsMeChicken convince the young Demoman to read his pages]].
* MotorMouth
* PortmanteauName: "Bomb" and "Necronomicon".
* RedEyesTakeWarning
* SayingSoundEffectsOutLoud
* ThrowDownTheBomblet: As long as it involves bombs, he'll be happy to attack anyone.
* TomeOfEldritchLore: One that contains "over 400 pages of spells, enchantments, recipes and anecdotes about blowing things up".
* TheTrickster
* VerbalTic: Hey buddy! Pow, zoop!
* WildCard: Not so much Merasmus, but rather the Bombinomicon. The sentient TomeOfEldritchLore He will happily give tell you the main hint on how to stun run at Merasmus as he turns your head into when you have a bomb, bomb head, yet he'll have no qualms about turning the control point into a blasting zone at Merasmus' command.
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** Not to mention that you can't trigger the cards while he's spawned, as he locks the control point, making the effects less likely to make it easier to kill him.

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