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** Irony: The Sniper is the best class to use against him, particularly if he has the Huntsman.

to:

** Irony: {{Irony}}: The Sniper is the best class to use against him, particularly if he has the Huntsman.

Added: 3132

Changed: 1809

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* ArtificialBrilliance: Not limited to one attack like the Horsemann and MONOCULUS!, and he knows how and when to use them effectively.



* ActionBomb: Subverted: during his boss fight, he can turn ''you'' into one. This forces you into the "scared" state in which you can only run around helpless until the bomb explodes and kills you.
** HoistByHisOwnPetard: Running into Merasmus in this state will damage ''him'' instead and stun him; all attacks done to him while he's stunned, if not already critical, will count as [[ForMassiveDamage mini-crits]]. This is key to defeating him.

to:

* ActionBomb: Subverted: during his boss fight, he the Bombinomicon can turn ''you'' into one. This forces you into the "scared" state in which you can only run around helpless until the bomb explodes and kills you.
sends you flying.
** HoistByHisOwnPetard: Running into Merasmus in this state will damage ''him'' instead and stun him; all attacks done him. Thanks to him while he's stunned, if not already critical, will count as [[ForMassiveDamage mini-crits]]. This is key a composite Ubercharge/Kritzkrieg buff upon doing this successfully, you take no damage and are free to defeating wail on him.



* BackFromTheDead: After the very second he died!



* CanisLatinicus: His spell incantations.
-->'''Merasmus:''' Mortus Longdistinus!



* EvenEvilHasStandards: Merasmus actively apologizes for the "Jarate rain" card in the Wheel of Fate.

to:

* EnemyMine: Invoked the same was as with MONOCULUS!, the control point becomes locked whenever he's around. And he ''will'' require complete cooperation of both teams to bring down.
* EvenEvilHasStandards: Merasmus actively apologizes and expresses shame for the "Jarate rain" card in the Wheel of Fate.Fate.
* EverythingsBetterWithSpinning: His death animation involves him spinning and flailing wildly in mid-air. Can either be played straight or an aversion [[YourMileageMayVary depending on your point of view]].



* GetBackHereBoss: At both one-half and one-sixth of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop HP replenishing items, while the real one will reveal a stunned Merasmus upon destruction.

to:

* ForMassiveDamage: You'll be lucky to get him down to half HP before he leaves if you don't invoke this yourself.
** As listed above, ramming into him while transformed into an Action Bomb stuns Merasmus. While stunned, everything that hits him is a crit.
** He's also fully crit-vulnerable while raining bombs on the control point, though approaching him while he's doing this is obviously a very bad idea.
** Other than dropped crit-pumpkins or Kritzkrieg-boosted players, only Snipers are able to do constant crit-damage with headshots. Notably, Merasmus is the only boss vulnerable to this.
*** This is the reason people agree that a Huntsman Sniper-rush is the best way to tackle Merasmus. He takes a thousand or so damage per every headshot with a fully-drawn arrow.
* GetBackHereBoss: At both one-half and one-sixth of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop HP replenishing items, crit-pumpkins, while the real one will reveal a stunned Merasmus upon destruction.destruction. Be careful, as he'll attack you immediately after being discovered!
* IShallTauntYou: He throws banter at you while he's hiding.



** One of his Wheel of Fate cards is essentially this trope incarnate, lighting up ''every player on the map''!



** He uses this to varying effect during his Halloween boss fight, either turning a character's head into a bomb or causing masses of bombs to rain from the sky. Either is a OneHitKill unless the victim is Ubercharged.

to:

** He uses this to varying effect during his Halloween boss fight, either randomly rolling a bomb at you, turning a character's head into a bomb or causing masses of bombs to rain from the sky. Either The second one is severely-damaging (possibly even a OneHitKill unless if you die from the victim is Ubercharged.fall damage) while the third destroys anything on or around the control point that isn't Ubercharged with deadly efficiency.
* MagicMisfire: Some of the Wheel of Fate consequences he's trying to curse the players with are actually ''entirely beneficial.''
-->''Magic is... not an exact science.''



* OffWithHisHead: He can decapitate players with this staff.

to:

* OffWithHisHead: He can decapitate players with this staff.If his staff swing kills what it hits, the victim is decapitated.



** Irony: The Sniper is the best class to use against him, particularly if he has the Huntsman.



* TarotMotifs: He has a custom-made deck of eight tarot cards for use on the Lakeside event map. A random one is chosen every time the control point changes teams, each with a different effect including [[GravityScrew Gravity Screws]], SuperSpeed, all players suddenly [[InvoluntaryDance dancing on the control point]], the aforementioned Jarate Rain, and so on.

to:

* RevengeByProxy: After remembering the Soldier ate Merasmus' "Come Back Stronger" pills, he decides to kill his teammates instead.
* SizeShifter: One of the Wheel of Fate cards does this to ''your head'', either making it marginally smaller or marginally bigger. Tends to make playing as a Sniper a pain when you have to adjust for the varying target size.
** [[FridgeBrilliance Which might be Merasmus' plan since it discourages the best class to fight him with.]]
* TacticalSuicideBoss: Adding ubercharges to the wheel of fate doesn't seem like such a good idea in hindsight.
-->'''Merasmus:''' [[PunctuatedForEmphasis YOU! ARE! GODS!]] [[LampshadeHanging ...I don't know why I put that on the wheel...]]
** This is ''especially'' true of the all-crits card, should Merasmus decide to spawn while it's still active. Still not a CurbStompBattle by any means though.
* TarotMotifs: He has a custom-made deck of eight tarot cards for use on the Lakeside event map. A random one is chosen every time the control point changes teams, each with a different effect including [[GravityScrew Gravity Screws]], SuperSpeed, all players suddenly [[InvoluntaryDance dancing on the control point]], the aforementioned raining Jarate Rain, jars, and so on.




!!Bombinomicon
* TheCasanova: Claims to know how to attract the ladies.
* TheDogBitesBack: Apparently he doesn't like his owner. He'll choose two players to turn into bombs and instruct them to run at Merasmus.
* MotorMouth
* SayingSoundEffectsOutLoud
* ThrowDownTheBomblet
* TomeOfEldritchLore
* TheTrickster
* VerbalTic: Hey buddy! Pow, zoop!

to:

\n!!Bombinomicon\n* TheCasanova: Claims to know WildCard: Not so much Merasmus, but rather the Bombinomicon. The sentient TomeOfEldritchLore will happily give you the main hint on how to attract the ladies.
* TheDogBitesBack: Apparently
stun Merasmus as he doesn't like his owner. He'll choose two players to turn turns your head into bombs and instruct them to run a bomb, yet he'll have no qualms about turning the control point into a blasting zone at Merasmus.
* MotorMouth
* SayingSoundEffectsOutLoud
* ThrowDownTheBomblet
* TomeOfEldritchLore
* TheTrickster
* VerbalTic: Hey buddy! Pow, zoop!
Merasmus' command.
Tabs MOD

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* ArtificialBrilliance: Not limited to one attack like the Horsemann and MONOCULUS!, and he knows how and when to use them effectively.



* ActionBomb: Subverted: during his boss fight, the Bombinomicon can turn ''you'' into one. This forces you into the "scared" state in which you can only run around helpless until the bomb explodes and sends you flying.
** HoistByHisOwnPetard: Running into Merasmus in this state will damage ''him'' instead and stun him. Thanks to a composite Ubercharge/Kritzkrieg buff upon doing this successfully, you take no damage and are free to wail on him.

to:

* ActionBomb: Subverted: during his boss fight, the Bombinomicon he can turn ''you'' into one. This forces you into the "scared" state in which you can only run around helpless until the bomb explodes and sends you flying.
kills you.
** HoistByHisOwnPetard: Running into Merasmus in this state will damage ''him'' instead and stun him. Thanks him; all attacks done to a composite Ubercharge/Kritzkrieg buff upon doing this successfully, you take no damage and are free him while he's stunned, if not already critical, will count as [[ForMassiveDamage mini-crits]]. This is key to wail on defeating him.



* CanisLatinicus: His spell incantations.
-->'''Merasmus:''' Mortus Longdistinus!



* EnemyMine: Invoked the same was as with MONOCULUS!, the control point becomes locked whenever he's around. And he ''will'' require complete cooperation of both teams to bring down.
* EvenEvilHasStandards: Merasmus actively apologizes and expresses shame for the "Jarate rain" card in the Wheel of Fate.
* EverythingsBetterWithSpinning: His death animation involves him spinning and flailing wildly in mid-air. Can either be played straight or an aversion [[YourMileageMayVary depending on your point of view]].

to:

* EnemyMine: Invoked the same was as with MONOCULUS!, the control point becomes locked whenever he's around. And he ''will'' require complete cooperation of both teams to bring down.
* EvenEvilHasStandards: Merasmus actively apologizes and expresses shame for the "Jarate rain" card in the Wheel of Fate.
* EverythingsBetterWithSpinning: His death animation involves him spinning and flailing wildly in mid-air. Can either be played straight or an aversion [[YourMileageMayVary depending on your point of view]].
Fate.



* ForMassiveDamage: You'll be lucky to get him down to half HP before he leaves if you don't invoke this yourself.
** As listed above, ramming into him while transformed into an Action Bomb stuns Merasmus. While stunned, everything that hits him is a crit.
** He's also fully crit-vulnerable while raining bombs on the control point, though approaching him while he's doing this is obviously a very bad idea.
** Other than dropped crit-pumpkins or Kritzkrieg-boosted players, only Snipers are able to do constant crit-damage with headshots. Notably, Merasmus is the only boss vulnerable to this.
*** This is the reason people agree that a Huntsman Sniper-rush is the best way to tackle Merasmus. He takes a thousand or so damage per every headshot with a fully-drawn arrow.
* GetBackHereBoss: At both one-half and one-sixth of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will drop crit-pumpkins, while the real one will reveal Merasmus upon destruction. Be careful, as he'll attack you immediately after being discovered!
* IShallTauntYou: He throws banter at you while he's hiding.

to:

* ForMassiveDamage: You'll be lucky to get him down to half HP before he leaves if you don't invoke this yourself.
** As listed above, ramming into him while transformed into an Action Bomb stuns Merasmus. While stunned, everything that hits him is a crit.
** He's also fully crit-vulnerable while raining bombs on the control point, though approaching him while he's doing this is obviously a very bad idea.
** Other than dropped crit-pumpkins or Kritzkrieg-boosted players, only Snipers are able to do constant crit-damage with headshots. Notably, Merasmus is the only boss vulnerable to this.
*** This is the reason people agree that a Huntsman Sniper-rush is the best way to tackle Merasmus. He takes a thousand or so damage per every headshot with a fully-drawn arrow.
* GetBackHereBoss: At both one-half and one-sixth of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop crit-pumpkins, HP replenishing items, while the real one will reveal a stunned Merasmus upon destruction. Be careful, as he'll attack you immediately after being discovered!
* IShallTauntYou: He throws banter at you while he's hiding.
destruction.



** He uses this to varying effect during his boss fight, either randomly rolling a bomb at you, turning a character's head into a bomb or causing masses of bombs to rain from the sky. The second one is severely-damaging (possibly even a OneHitKill if you die from the fall damage) while the third destroys anything on or around the control point that isn't Ubercharged with deadly efficiency.
* MagicMisfire: Some of the Wheel of Fate consequences he's trying to curse the players with are actually ''entirely beneficial.''
-->''Magic is... not an exact science.''

to:

** He uses this to varying effect during his Halloween boss fight, either randomly rolling a bomb at you, turning a character's head into a bomb or causing masses of bombs to rain from the sky. The second one Either is severely-damaging (possibly even a OneHitKill if you die from unless the fall damage) while the third destroys anything on or around the control point that isn't Ubercharged with deadly efficiency.
* MagicMisfire: Some of the Wheel of Fate consequences he's trying to curse the players with are actually ''entirely beneficial.''
-->''Magic is... not an exact science.''
victim is Ubercharged.



** Irony: The Sniper is the best class to use against him, particularly if he has the Huntsman.



* TacticalSuicideBoss: Adding ubercharges to the wheel of fate doesn't seem like such a good idea in hindsight.
-->'''Merasmus:''' [[PunctuatedForEmphasis YOU! ARE! GODS!]] [[LampshadeHanging ...I don't know why I put that on the wheel...]]
* TarotMotifs: He has a custom-made deck of tarot cards for use on the Lakeside event map. A random one is chosen every time the control point changes teams, each with a different effect including [[GravityScrew Gravity Screws]], SuperSpeed, all players suddenly [[InvoluntaryDance dancing on the control point]], the aforementioned Jarate rain, and so on.

to:

* TacticalSuicideBoss: Adding ubercharges to the wheel of fate doesn't seem like such a good idea in hindsight.
-->'''Merasmus:''' [[PunctuatedForEmphasis YOU! ARE! GODS!]] [[LampshadeHanging ...I don't know why I put that on the wheel...]]
* TarotMotifs: He has a custom-made deck of eight tarot cards for use on the Lakeside event map. A random one is chosen every time the control point changes teams, each with a different effect including [[GravityScrew Gravity Screws]], SuperSpeed, all players suddenly [[InvoluntaryDance dancing on the control point]], the aforementioned Jarate rain, Rain, and so on.



* WildCard: Not so much Merasmus, but rather the Bombinomicon. The sentient TomeOfEldritchLore will happily give you the main hint on how to stun Merasmus as he turns your head into a bomb, yet he'll have no qualms about turning the control point into a blasting zone at Merasmus' command.

to:


!!Bombinomicon
* WildCard: Not so much Merasmus, but rather the Bombinomicon. The sentient TomeOfEldritchLore will happily give you the main hint on TheCasanova: Claims to know how to stun Merasmus as attract the ladies.
* TheDogBitesBack: Apparently
he turns your head doesn't like his owner. He'll choose two players to turn into a bomb, yet he'll have no qualms about turning the control point into a blasting zone bombs and instruct them to run at Merasmus' command.
Merasmus.
* MotorMouth
* SayingSoundEffectsOutLoud
* ThrowDownTheBomblet
* TomeOfEldritchLore
* TheTrickster
* VerbalTic: Hey buddy! Pow, zoop!

Added: 1707

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* ArtificialBrilliance: Not limited to one attack like the Horsemann and MONOCULUS!, and he knows how and when to use them effectively.



* ActionBomb: Subverted: during his boss fight, he can turn ''you'' into one. This forces you into the "scared" state in which you can only run around helpless until the bomb explodes and kills you.
** HoistByHisOwnPetard: Running into Merasmus in this state will damage ''him'' instead and stun him; all attacks done to him while he's stunned, if not already critical, will count as [[ForMassiveDamage mini-crits]]. This is key to defeating him.

to:

* ActionBomb: Subverted: during his boss fight, he the Bombinomicon can turn ''you'' into one. This forces you into the "scared" state in which you can only run around helpless until the bomb explodes and kills you.
sends you flying.
** HoistByHisOwnPetard: Running into Merasmus in this state will damage ''him'' instead and stun him; all attacks done him. Thanks to him while he's stunned, if not already critical, will count as [[ForMassiveDamage mini-crits]]. This is key a composite Ubercharge/Kritzkrieg buff upon doing this successfully, you take no damage and are free to defeating wail on him.



* EnemyMine: Invoked the same was as with MONOCULUS!, the control point becomes locked whenever he's around. And he ''will'' require complete cooperation of both teams to bring down.



* EverythingsBetterWithSpinning: His death animation involves him spinning and flailing wildly in mid-air. Can either be played straight or an aversion [[YourMileageMayVary depending on your point of view]].



* GetBackHereBoss: At both one-half and one-sixth of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop HP replenishing items, while the real one will reveal a stunned Merasmus upon destruction.

to:

* ForMassiveDamage: You'll be lucky to get him down to half HP before he leaves if you don't invoke this yourself.
** As listed above, ramming into him while transformed into an Action Bomb stuns Merasmus. While stunned, everything that hits him is a crit.
** He's also fully crit-vulnerable while raining bombs on the control point, though approaching him while he's doing this is obviously a very bad idea.
** Other than dropped crit-pumpkins or Kritzkrieg-boosted players, only Snipers are able to do constant crit-damage with headshots. Notably, Merasmus is the only boss vulnerable to this.
*** This is the reason people agree that a Huntsman Sniper-rush is the best way to tackle Merasmus. He takes a thousand or so damage per every headshot with a fully-drawn arrow.
* GetBackHereBoss: At both one-half and one-sixth of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop HP replenishing items, crit-pumpkins, while the real one will reveal a stunned Merasmus upon destruction.destruction. Be careful, as he'll attack you immediately after being discovered!
* IShallTauntYou: He throws banter at you while he's hiding.



** He uses this to varying effect during his Halloween boss fight, either turning a character's head into a bomb or causing masses of bombs to rain from the sky. The first is a OneHitKill unless the victim is Ubercharged and while the second makes it very difficult to keep damaging him in range.

to:

** He uses this to varying effect during his Halloween boss fight, either randomly rolling a bomb at you, turning a character's head into a bomb or causing masses of bombs to rain from the sky. The first second one is severely-damaging (possibly even a OneHitKill unless if you die from the victim is fall damage) while the third destroys anything on or around the control point that isn't Ubercharged and while the second makes it very difficult to keep damaging him in range.with deadly efficiency.



** Irony: The Sniper is the best class to use against him, particularly if he has the Huntsman.



* TarotMotifs: He has a custom-made deck of eight tarot cards for use on the Lakeside event map. A random one is chosen every time the control point changes teams, each with a different effect including [[GravityScrew Gravity Screws]], SuperSpeed, all players suddenly [[InvoluntaryDance dancing on the control point]], the aforementioned Jarate Rain, and so on.

to:

* TarotMotifs: He has a custom-made deck of eight tarot cards for use on the Lakeside event map. A random one is chosen every time the control point changes teams, each with a different effect including [[GravityScrew Gravity Screws]], SuperSpeed, all players suddenly [[InvoluntaryDance dancing on the control point]], the aforementioned Jarate Rain, rain, and so on.




to:

* WildCard: Not so much Merasmus, but rather the Bombinomicon. The sentient TomeOfEldritchLore will happily give you the main hint on how to stun Merasmus as he turns your head into a bomb, yet he'll have no qualms about turning the control point into a blasting zone at Merasmus' command.

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* EvenEvilHasStandards: Merasmus actively apologizes for the "Jarate rain" card in the Wheel of Fate.

to:

* EvenEvilHasStandards: Merasmus actively apologizes and expresses shame for the "Jarate rain" card in the Wheel of Fate.


Added DiffLines:

* MagicMisfire: Some of the Wheel of Fate consequences he's trying to curse the players with are actually ''entirely beneficial.''
-->''Magic is... not an exact science.''
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* CanisLatinus: His spell incantations.

to:

* CanisLatinus: CanisLatinicus: His spell incantations.
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* CanisLatinus: His spell incantations.
-->'''Merasmus:''' Mortus Longdistinus!

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I got hit by those things plenty of times as Sniper, and it was never a one-hit kill.


** He uses this to varying effect during his Halloween boss fight, either turning a character's head into a bomb or causing masses of bombs to rain from the sky. Either is a OneHitKill unless the victim is Ubercharged.

to:

** He uses this to varying effect during his Halloween boss fight, either turning a character's head into a bomb or causing masses of bombs to rain from the sky. Either The first is a OneHitKill unless the victim is Ubercharged.Ubercharged and while the second makes it very difficult to keep damaging him in range.



* ThatOneBoss: Hoo boy, a vast number of players were thrown for a loop at how difficult he is not too long after the patch was released. Cooperation between both teams is an absolute ''must''.
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Added DiffLines:

* TacticalSuicideBoss: Adding ubercharges to the wheel of fate doesn't seem like such a good idea in hindsight.
-->'''Merasmus:''' [[PunctuatedForEmphasis YOU! ARE! GODS!]] [[LampshadeHanging ...I don't know why I put that on the wheel...]]

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Updated Merasmus\' entry in accordance to the 10/26/2012 patch.


* ActionBomb: Subverted: during his boss fight, he can turn ''you'' into one. This forces you into the "scared" state in which you can only run around helpless until the bomb explodes and kills you.
** HoistByHisOwnPetard: Running into Merasmus in this state will damage ''him'' instead and stun him; all attacks done to him while he's stunned, if not already critical, will count as [[ForMassiveDamage mini-crits]]. This is key to defeating him.



* DamageSpongeBoss: Even more so than MONOCULUS!.



* EvilIsHammy



* GetBackHereBoss: At both one-half and one-sixth of his HP, he will take a cue from [[GameMod Prop Hunt]] and spawn random objects around the map, at the same time [[VoluntaryShapeshifter turning into one himself]]. Fakes will explode and drop HP replenishing items, while the real one will reveal a stunned Merasmus upon destruction.
* KillItWithFire: His most common attack during his boss fight, he casts a spell that not only sends everyone around him flying, but lights them on fire.



* MadBomber: Thanks to the Bominomicom's magic, he has as many bombs as he wants.

to:

* MadBomber: Thanks to the Bominomicom's Bombinomicon's magic, he has as many bombs as he wants.wants.
** He uses this to varying effect during his Halloween boss fight, either turning a character's head into a bomb or causing masses of bombs to rain from the sky. Either is a OneHitKill unless the victim is Ubercharged.



* TeleportSpam

to:

* TeleportSpamTarotMotifs: He has a custom-made deck of eight tarot cards for use on the Lakeside event map. A random one is chosen every time the control point changes teams, each with a different effect including [[GravityScrew Gravity Screws]], SuperSpeed, all players suddenly [[InvoluntaryDance dancing on the control point]], the aforementioned Jarate Rain, and so on.
* TeleportSpam: Will do this whenever recovering from stun or going to hide.
* ThatOneBoss: Hoo boy, a vast number of players were thrown for a loop at how difficult he is not too long after the patch was released. Cooperation between both teams is an absolute ''must''.



* TimedMission: He only sticks around for two minutes.




to:

* VoluntaryShapeshifter: The reason his GetBackHereBoss tactic is such a pain.
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* AffablyEvil


Added DiffLines:

* OffWithHisHead: He can decapitate players with this staff.
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* EvenEvilHasStandards: Merasmus actively apologizes for the "Jarate rain" card in the Wheel of Fate.
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* PaletteSwap: He's a sized-up reskin of the Sniper.
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* LargeHam
* MadBomber

to:

* LargeHam
LargeHam: That sounds almost like Vincent Price.
* MadBomberMadBomber: Thanks to the Bominomicom's magic, he has as many bombs as he wants.

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* MadBomber



* ThatOneBoss: He has possibly the most health out of the three bosses so far. To the point where killing him within the time frame given is near impossible. It isn't helped by the fact that he specializes in explosives and knockback, and halfway into the fight he plays hide and seek by scattering cursed props across the area and hiding in one of them.

to:

* ThatOneBoss: He has possibly the most health out of the three bosses so far. To the point where killing him within the time frame given is near impossible. It isn't helped by the fact that he specializes in explosives and knockback, and halfway into the fight he plays hide and seek by scattering cursed props across the area and hiding in one of them.TeleportSpam

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An old magician and an early contractor of the Demoman, partially responsible for the latter's loss of his eye. He was also the Soldier's roommate until the Soldier became intolerable.

to:

An old magician and an early contractor of the Demoman, partially responsible for the latter's loss of his eye. He was also the Soldier's roommate until the Soldier became intolerable.
intolerable. Eventually, Soldier killed Merasmus by accident, (if reflexively burning dead bodies can be considered an accident), causing the magician to vow revenge on Soldier's entire team.


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* PunchedAcrossTheRoom: He's no Horsemann in terms of damage, but one swing from his staff can send you pretty far.
* ThatOneBoss: He has possibly the most health out of the three bosses so far. To the point where killing him within the time frame given is near impossible. It isn't helped by the fact that he specializes in explosives and knockback, and halfway into the fight he plays hide and seek by scattering cursed props across the area and hiding in one of them.
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* PunctuatedForEmphasis: "Tank! '''''Kill it!'''''"
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* BoomHeadshot: Upgrades for the Sniper's primary weapons take it to the extreme; headshots on robots will cause them to explode and damage nearby robots.

to:

* BoomHeadshot: Upgrades for the Sniper's primary weapons take it to the extreme; headshots (lethal or otherwise) on robots will cause them to explode and damage nearby robots.robots, in addition to debuffing them.
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* HumiliationConga[=/=]TraumaCongaLine: [[spoiler:In the comic "Doom-Mates," the Soldier buries Merasmus's fridge in the yard, gets his home infested by raccoons, has his home forcefully converted into a raccoon sanctuary (which is in turn owned by the Soldier), is mistaken for a woman multiple times, is heavily fined, and finally, his body is burned by the Soldier when his spirit leaves his body.]]



* RevengeByProxy: [[spoiler:Upon discovering that the Soldier took "Kill Me Come Back Stronger Pills," Merasmus decides to kill everyone the Soldier cares about.]]
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* ZombieApocalypse: The robots get reskinned into flesh-and-bone zombies for Halloween.
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* TimeAbyss:
-->'''Merasmus:''' I was born before time, dark larvae from the putrid wounds of [[OldGods the ancient ones!]]
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* HumiliationConga: [[spoiler:In the comic "Doom-Mates," the Soldier buries Merasmus's fridge in the yard, gets his home infested by raccoons, has his home forcefully converted into a raccoon sanctuary (which is in turn owned by the Soldier), is mistaken for a woman multiple times, is heavily fined, and finally, his body is burned by the Soldier when his spirit leaves his body.]]

to:

* HumiliationConga: HumiliationConga[=/=]TraumaCongaLine: [[spoiler:In the comic "Doom-Mates," the Soldier buries Merasmus's fridge in the yard, gets his home infested by raccoons, has his home forcefully converted into a raccoon sanctuary (which is in turn owned by the Soldier), is mistaken for a woman multiple times, is heavily fined, and finally, his body is burned by the Soldier when his spirit leaves his body.]]
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* HumiliationConga: [[spoiler:In the comic "Doom-Mates," the Soldier buries Merasmus's fridge in the yard, gets his home infested by raccoons, has his home forcefully converted into a raccoon sanctuary, which is in turn owned by the Soldier, is mistaken for a woman multiple times, is heavily fined, and finally, his body is burned by the Soldier when his spirit leaves his body.]]

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* HumiliationConga: [[spoiler:In the comic "Doom-Mates," the Soldier buries Merasmus's fridge in the yard, gets his home infested by raccoons, has his home forcefully converted into a raccoon sanctuary, which sanctuary (which is in turn owned by the Soldier, Soldier), is mistaken for a woman multiple times, is heavily fined, and finally, his body is burned by the Soldier when his spirit leaves his body.]]
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* HumiliationConga: [[In the comic "Doom-Mates," the Soldier buries Merasmus's fridge in the yard, gets his home infested by raccoons, has his home forcefully converted into a raccoon sanctuary, which is in turn owned by the Soldier, is mistaken for a woman multiple times, is heavily fined, and finally, his body is burned by the Soldier when his spirit leaves his body.]]

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* HumiliationConga: [[In [[spoiler:In the comic "Doom-Mates," the Soldier buries Merasmus's fridge in the yard, gets his home infested by raccoons, has his home forcefully converted into a raccoon sanctuary, which is in turn owned by the Soldier, is mistaken for a woman multiple times, is heavily fined, and finally, his body is burned by the Soldier when his spirit leaves his body.]]
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* HumiliationConga: [[In the comic "Doom-Mates," the Soldier buries Merasmus's fridge in the yard, gets his home infested by raccoons, has his home forcefully converted into a raccoon sanctuary, which is in turn owned by the Soldier, is mistaken for a woman multiple times, is heavily fined, and finally, his body is burned by the Soldier when his spirit leaves his body.]]


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* RevengeByProxy: [[spoiler:Upon discovering that the Soldier took "Kill Me Come Back Stronger Pills," Merasmus decides to kill everyone the Soldier cares about.]]
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* ExpressiveAccessory: The ram skull he has on his head, unsurprisingly, seems to be sentient. Being a skull, however, it just stares at things.

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* ExpressiveAccessory: The ram skull he has on his head, unsurprisingly, head seems to be sentient.sentient, unsurprisingly. Being a skull, however, it just stares at things.
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Added DiffLines:

* ExpressiveAccessory: The ram skull he has on his head, unsurprisingly, seems to be sentient. Being a skull, however, it just stares at things.
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* ActorAllusion: [[{{Portal2}} "Don't disappoint me."]]

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* ActorAllusion: [[{{Portal2}} [[VideoGame/{{Portal2}} "Don't disappoint me."]]
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* ActorAllusion: [[Portal2 "Don't disappoint me."]]

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* ActorAllusion: [[Portal2 [[{{Portal2}} "Don't disappoint me."]]
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Added DiffLines:

* ActorAllusion: [[Portal2 "Don't disappoint me."]]

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