Follow TV Tropes

Following

History Characters / SuperMarioRPG

Go To

OR

Added: 49493

Changed: 112953

Removed: 51254

Is there an issue? Send a MessageReason:
None


!Minor Villains

[[folder:Hammer Bro]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6590.png]]
->"Now ya got my hammer angry! Ya shouldn't have done that!"

A giant Hammer Bro who appears at the end of Mushroom Way. Not only is he blocking the path out of the stage, but he's also captured Toad. In battle, he becomes two Hammer Bros. Defeating him/them awards you the Hammer, the first weapon Mario can equip.

to:

!Minor Villains

[[folder:Hammer Bro]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6590.png]]
->"Now ya got my hammer angry! Ya shouldn't have done that!"

A giant Hammer Bro who appears at
!The Smithy Gang
An evil organization of sentient weapons created and led by a being named Smithy,
the end Smithy Gang hails from an alternate dimension that Smithy has already conquered. Using Exor as a portal to cross worlds and Bowser's Keep as their forward base, they're now in the interests of conquering the Mushroom Way. Not only is he blocking Kingdom for their own. They are the path out main antagonists of the stage, but he's also captured Toad. In battle, he becomes two Hammer Bros. Defeating him/them awards you the Hammer, the first weapon Mario can equip. game.



* ActuallyFourMooks: On the stage, only a single Hammer Bro is seen. But in the battle, you end up fighting ''two'' Bros. The Remake's journal entry on the Hammer Bro. brings attention to this.
* CompanionCube: His hammer.
* DropTheHammer: Unsurprisingly, they attack with their hammer. Their special move involves throwing multiple hammers.
* LetsGetDangerous: After you defeat one Hammer Bro., the remaining one will use Valor Up to increase his defense.
* WarmUpBoss: He's the first boss battle in the game proper (Not including the battle against Bowser at the Keep).
* YourSizeMayVary: They are bigger here than in most other games, being comparable to Sledge Bros.

to:

[[folder:In General]]
* ActuallyFourMooks: On DegradedBoss: Mass-produced copies of them appear in Smithy's factory as normal enemies. In the stage, remake, they can become Special Enemies, essentially [[BossInMookClothing making them as tough as the original versions]].
* FinalBossNewDimension: The Factory where you fight them.
* EstablishingCharacterMoment: They make their appearance shortly after Mario's latest quest to save Peach from Bowser, smashing the Star Road and taking over Bowser's Keep before sending Mario, Peach and Bowser flying. This establishes them as a major threat, not just to the Mushroom Kingdom, but to the Koopa Troop as well.
* {{Leitmotif}}: "Here's Some Weapons" whenever they show up on the field. There is also "Fight Against an Armed Boss" for their boss fights, which contains a more intense version of the same melody. They're all associated with the same musical snippet, not
only a single Hammer Bro is seen. But being played near the start of the aforementioned tracks, but also plays at the start of Smithy's boss theme, and even during their section of the parade in the battle, you end up fighting ''two'' Bros. credits sequence.
* RidiculouslyHumanRobots:
The Remake's journal entry on members of the Hammer Bro. brings attention to this.
gang are all mechanical lifeforms manufactured by Smithy, and even Smithy himself is AmbiguouslyHuman with how robotic and mechanical he looks.
* CompanionCube: His hammer.
RobotWizard: Aside from [[MagicallyIneptFighter Axem Red, Axem Black, and Axem Yellow]], most of Smithy's lieutenants are capable of casting magic despite being robots themselves.
* DropTheHammer: Unsurprisingly, WeaponSpecialization: Each member wields one and ''is'' one; they attack with all have a specific weapon motif that reflects in their hammer. Their special move involves throwing multiple design and attacks. Mack is daggers, Bowyer is bows, Yaridovich is spears, the Axem Rangers are axes, Exor is swords, and Smithy is hammers.
* LetsGetDangerous: After you defeat one Hammer Bro., the remaining one will use Valor Up to increase WeCanRebuildHim: Given that his defense.
* WarmUpBoss: He's the first boss battle in the game proper (Not including the battle against Bowser at the Keep).
* YourSizeMayVary: They
lieutenants are bigger here than in most other games, being comparable all robots, Smithy just sets about building more of them after their destruction, and even moves on to Sledge Bros.mass production.



[[folder:Croco]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6588.png]]
[[caption-width-right:250:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/croco_smrpg.png[[/labelnote]]]]
->"Har, har! Youse mugs'll NEVER catch me! A snail could outrun YOU morons! Later!"

A crocodile thief who pops up routinely to swipe stuff from the party before fleeing to avoid a confrontation.

to:

[[folder:Croco]]
[[quoteright:250:https://static.
[[folder:Smithy]]
[[quoteright:294:https://static.
tvtropes.org/pmwiki/pub/images/img_6588.org/pmwiki/pub/images/smithy_alternate_render.png]]
[[caption-width-right:250:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/croco_smrpg.png[[/labelnote]]]]
->"Har, har! Youse mugs'll NEVER catch me! A snail
->"Why don't you give me YOUR stars. Why, then I could outrun YOU morons! Later!"

A crocodile thief
easily conquer this world! Then we could get rid of all wishes, and create a world filled with... WEAPONS!!!"

The leader of the Smithy Gang and the primary antagonist of the game
who pops up routinely wants to swipe stuff TakeOverTheWorld with an army of anthropomorphized weapons, he works from a dark factory in another world using Exor as a gateway into the party before fleeing to avoid a confrontation.Mushroom Kingdom.



* BagOfHolding: The objects pulled from his [[ThiefBag sack]] include bombs, mushrooms, and full-sized enemies to chuck at you.
* BanditMook: In his second fight, he'll steal your whole inventory after losing about half of his HP. Once you've beaten him, he'll give your items back.
* BossAlteringConsequence: If you use a Fire attack against Croco, it will set his tail on fire, and he'll waste a turn trying to put it out with the remake making this more obvious.
* CowardlyBoss: A variation; he runs from you after stealing and you have to chase him down, but once you engage him he stands and fights.
* DeliciousDistraction: During the ending, while he's racing Yoshi in the Mushroom Derby, Croco throws a Yoshi Cookie behind him to stop Yoshi in his tracks while eating it. However, the cookie [[HoistByHisOwnPetard gives Yoshi the boost he needs]] in order to beat Croco.
* DungeonShop: In Bowser's Keep, he'll sell you items at two instances (once before the door challenge and another time after defeating Wizakoopa). With the unlimited coins you can potentially get from Wizakoopa, you can easily take advantage of the second opportunity.
* GetBackHereBoss: He refuses to fight until you corner him, and prefers to run away if he has room to.
* GoldfishPoopGang: Any time he appears he's little more than a nuisance.
* HeelFaceTurn: Of a sort. He doesn't come to any particular moral realization, but eventually finds more profit in selling you items than fighting you.
* MiniBoss: He's never the primary villain, but a stepping stone to such instead.
* NeverSmileAtACrocodile: He's a thieving crocodile who frequently opposes the heroes.
* NoCureForEvil: Averted, he can heal himself the first time you fight him, though he only does it once.
* NoItemUseForYou: In the second fight, he'll steal your items halfway through the battle and returns them when beaten.
* PurpleIsPowerful: He may be an early boss, but he is ''very'' tough despite that fact.
* RecurringBoss: You face him twice, and can encounter him twice more after.
* RumpRoast: Using a fire attack against him will cause his tail to be set on fire and he'll be forced to spend a turn putting it out. This is more obvious in the remake, where he'll actually be shown having his tail burning.
* StupidityIsTheOnlyOption: You have to land on his trap spring in order to advance through the mines.
* VillainousFriendship: In the ending sequence, he apparently bonds with [[spoiler:Boshi after Yoshi beats Croco in a race]].
* WakeUpCallBoss: He's the second mini-boss in the game, and following the first you naturally wouldn't expect much. This line of thinking proves fatal if you thought to just breeze though Bandit's Way without leveling up Mario and Mallow or buying armor in Mushroom Kingdom.[[/folder]]

[[folder:Belome]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6583_0.png]]

to:

* BagOfHolding: The objects pulled from AllYourPowersCombined: Smithy's Wizard Head using Sword Rain, Spear Rain and Arrow Rain represents his [[ThiefBag sack]] include bombs, mushrooms, higher-ranking members Claymorton and full-sized enemies Exor, Speardovich/Yaridovich and Bowyer respectively.
* AxCrazy: He's quite deranged and has an extremely bad temper
to chuck at you.
boot. His insane VillainousBreakdown literally has him accidentally destroy the ground that he and the heroes are standing on due to how much he uncontrollably smashes it.
* BanditMook: In his second fight, he'll steal your whole inventory after losing BadassBoast: "Over here, NOW! I'll crush you ALL!"
* BadBoss: Though he isn't seen much, the few moments he does have on-screen indicate he doesn't care
about half his minions much, or even his own factory. He ''is'' a forgemaster, and every part of the gang besides him is something he made -- meaning literally 100% of his HP. Once you've beaten him, he'll give your items back.
* BossAlteringConsequence: If you use a Fire attack against Croco, it will set his tail on fire,
minions and he'll waste a turn trying to put it out with the remake making this more obvious.
* CowardlyBoss: A variation; he runs from you after stealing and you have to chase him down, but once you engage him he stands and fights.
* DeliciousDistraction: During the ending, while
assets are replaceable as far as he's racing Yoshi in concerned. The Smithy gang part of the Parade Float ending sequence even has him flatten Mack, Bowyer, and Yaridovich with his hammer, presumably for failing him.
* TheBattleDidntCount: Beat him the first time, and he goes postal, assumes his true form, and an even ''harder'' battle starts.
* BeardOfEvil: The Player's Guide describes him as looking like "a diabolical SantaClaus".
* BigBad: He's the leader of the Smithy Gang and ruler of an alternate dimension, acting to take over Mario's world. Strong enough to take on the hero of
the Mushroom Derby, Croco throws Kingdom, a Yoshi Cookie behind him to stop Yoshi in his tracks while eating it. However, the cookie [[HoistByHisOwnPetard gives Yoshi the boost he needs]] in order to beat Croco.
* DungeonShop: In Bowser's Keep, he'll sell you items at two instances (once before the door challenge and another time after defeating Wizakoopa). With the unlimited coins you can potentially get from Wizakoopa, you can easily take advantage
weather-controlling prince, a guardian of the second opportunity.
* GetBackHereBoss: He refuses to fight until you corner him,
Star Road, the Koopa King, and prefers the Princess of the Mushroom Kingdom, and give them a heck of a fight.
* BigNo: Before he transforms, he lets out one of these.
* BigOlEyebrows: His eyebrows are massive.
* TheBlacksmith: This is his design motif -- a blacksmith crafting weapons in the form of monsters
to run away if attack the world. He's even accompanied by his Smelter as a separate enemy.
* ChestMonster: One of the forms of his head is a treasure chest
he has room to.
unleashes status ailments from.
* GoldfishPoopGang: Any time he appears he's CognizantLimbs: In the final battle his body and head are two different enemies, though the lower body can't be killed off for good and is so weak it's little more than a nuisance.
distraction from his head.
* HeelFaceTurn: Of DeathFromAbove: Sledge, which calls a sort. giant sledgehammer to stomp the party. More than Sledge he has access to many other things like Meteor Swarm and Sword, Spear and Arrow Rains.
* DiabolusExNihilo:
He has no backstory, as far as the game is concerned; he just shows up one day and takes over the Mushroom Kingdom. His only motivation is to gather the Star Pieces to create a world filled with weapons, and without hope.
* DimensionLord: He rules the alternate world that is attacking Mario's.
* DishingOutDirt: His Wizard head can use Boulder to send a storm of rocks over the party.
* DropTheHammer: His weapon motif. Yep, even the creator of the gang has one. And it isn't just for show: during his battle he won't hesitate to attempt to smash one of your characters with it. His Sledge attack has a ''giant'' one as part of his factory crush the party.
* DubNameChange: From Kajioh (Japanese) ("Smith King") to Smithy (English).
* EnemySummoner: Smelter spits out a blob of goo, Smithy pounds it into a {{Mook}} to assist him. Rinse, repeat. And, if the conveyor belts running out of his lair are an indicator, Smithy also personally created ''every other member'' of the Smithy Gang himself. Thankfully, those Machine Made copies of the gang's elite members aren't called in to help him during the final battles.
* EvilOverlord: He's the ruler of the other world and does do with an iron fist.
* FauxAffablyEvil: When we're first introduced, he seems like a calm and collected leader, nearly as someone who could be reasoned with. This is ''wildly'' subverted as we keep talking to him.
* FinalBoss: He's the last challenge Mario and his gang face in the game.
* FinalBossNewDimension: For the second phase of the fight, he drops the party into the basement of the factory. It's slightly less pleasant that the main floor above, going from a cold, metal workshop to a hellish field littered with metal scraps and spare copies of Smithy's heads.
* FingerFirearms: His left hand can do this, but only in his OneWingedAngel form.
* FireIceLightning: The Mask Head is weak against ice, the Tank Head is weak against electricity, and the Treasure Head is weak against fire.
* FlatCharacter: He's evil, trying to {{take over the world}} with his army of weapons and has a [[HairTriggerTemper nasty temper]]. That's about all we learn of Smithy.
* FlechetteStorm: His Wizard head summons flurries of spears, arrows, or swords to attack the party.
* FlunkyBoss: The first stage of the final boss fight with Smithy puts him next to his Smelter, and he can use said Smelter to summon Shypers to help him. Destroying it will stop them from appearing.
* GenericDoomsdayVillain: He's given very little backstory and personality besides being a distant, short-tempered EvilOverlord who wants to conquer the world. He says his desire is to fill the world with his weapons, and he actively hopes the Star Road is not repaired and that wishes will continue to go ungranted, but aside from [[ForTheEvulz The Evulz]] he
doesn't come express much reason for doing what he does.
* HairTriggerTemper: He blows a fuse when Mario and co. defeat him, slamming the floor with his hammer. Three of his henchmen, a Shymore, an Aero, and a Drill Bit, even try
to any particular moral realization, but eventually finds more profit in selling you items than fighting you.
calm him down, and get bashed with his hammer for their trouble as he pounds the floor so hard he [[LoadBearingBoss breaks it, sending his enemies and himself to the basement.]]
* MiniBoss: HiddenVillain: He's never seen in person until the primary villain, but a stepping stone to such instead.
final battle. The game gives every indication that Exor is Smithy until almost the end of the game, since Exor isn't named until the battle with it.
* NeverSmileAtACrocodile: LargeAndInCharge: He's a thieving crocodile who frequently opposes the heroes.
most physically imposing member of the gang by far.
* LegacyCharacter: Judging by the broken Smithy heads seen in the bottom of the factory.
* MacGuffinGuardian: In a sense. He's ''wearing'' the final Star Piece, knowing what it does and why Mario and his friends are after it.
* MeaningfulName: Who would have thought a guy called "Smithy" would build things and wield a hammer?
* MechanicalLifeforms: He seems to be some sort of robot, like the rest of his creations.
* MightyGlacier: His tank form has good power, but isn't too fast.
* MultiversalConqueror: Has taken over an alternate dimension and now wants the Mushroom Kingdom.
* NoCureForEvil: Averted, he can heal himself one of his heads in the first time you final battle has Recover and Mega Recover.
* NonHumanHead: The second half of his
fight him, though has him transform his heads into various objects, including a tank, an iron mask, a treasure chest, and most bizarrely, the entire upper half of a wizard (with his crown replacing the head).
* NonLethalKO: The body cannot be permanently defeated as it will be inactive for a few turns before regenerating its health.
* NoOntologicalInertia: After
he only does explodes, Exor disintegrates and blows away.
* OhCrap: He ''says'' he's furious but if you get his thoughts from his head before he changes
it once.
* NoItemUseForYou: In
in the second fight, he'll steal your items halfway through the battle and returns them when beaten.
* PurpleIsPowerful: He may be an early boss, but he is ''very'' tough despite that fact.
* RecurringBoss: You face him twice, and can encounter him twice more after.
* RumpRoast: Using a fire attack against him will cause his tail to be set on fire and he'll be forced to spend a turn putting it out. This is more obvious in the remake, where he'll
phase, he's actually concerned that Mario and co. are skilled enough that they could be shown having trouble for him to deal with.
* OneHitKill: Magnum shoots a golden bullet that instantly KO's the target, or take the receiver's HP down to 1 if blocked (not easy to do).
* OneWingedAngel: After losing the first time, he grows livid and transforms into
his tail burning.
true form, a skull-headed robot.
* StupidityIsTheOnlyOption: You OrcusOnHisThrone: Played with. On the one hand, Smithy doesn't do much himself to directly interfere with Mario's quest, and he's never seen until the end of the game. On the other hand, he's actively sending out minions to conquer the world, and once he finds out about the Star Pieces he turns his attention to snatching them before Mario can. And since it's implied Smithy is the one creating ''all'' of his minions one at a time, he clearly has his hands full at home and doesn't have time to land on his trap spring in order to advance through the mines.
go about business personally.
* VillainousFriendship: In the ending sequence, he apparently bonds PercussiveMaintenance: While smithing metal usually requires ruthlessly hitting things with [[spoiler:Boshi a hammer, but Smithy doesn't need to cut down, file or assemble anything to make his army. Just some molten steel and a couple good thwacks.
* PitifulWorms: Invoked shortly
after Yoshi beats Croco he transforms.
* PlanetOfHats: "We could get rid of all wishes and create a world filled with... WEAPONS!!"'
* PostDefeatExplosionChain: When he dies, he's wracked with multiple star explosions before disappearing
in a race]].
giant white flash.
* WakeUpCallBoss: RankScalesWithAsskicking: He's the second mini-boss in leader of the game, Smithy Gang, and following he has the power to back up his reign.
* RedEyesTakeWarning: In both forms, he has red eyes.
* ResistantToMagic: Wizard Head has extremely high magic defenses and resists all elements except Jump.
* RobotWizard: He's a robot, and his wizard head form is capable of casting powerful spells against the party.
* ShapeShifting: He hammers his own apparently malleable head into different shapes for the final battle.
* SoreLoser: When you beat him
the first you naturally wouldn't expect much. This line time, he throws a ''fit'' (see UnstoppableRage below).
* SquishyWizard: His wizard form has awesome magic attacks, but terrible defenses.
* StoneWall: His box head has massive defense and healing abilities, but low offense.
* TankGoodness: One
of thinking proves fatal if you thought his weapon heads is a tank that shoots Bullet Bills at you.
* TemptingFate: His Thought Peek quote for his Mask head claims that he can't be harmed. He's vulnerable
to just breeze though Bandit's Way without leveling up ice attacks in this form.
* TomTheDarkLord: "Smithy" sounds like a regular name for an EvilOverlord who wants to TakeOverTheWorld with weapons.
* UnstoppableRage: The main reason he goes OneWingedAngel is that he's ''so utterly pissed off'' that
Mario and Mallow or buying armor co. defeated him in Mushroom Kingdom.the first round. The fact that he also unwittingly broke his own factory in his rage and forced him into what seems to be a boiler room also doesn't help quell his temper either.
* VillainousBreakdown: He ''loses'' it when Mario and his allies beat him in the first round, sending him in an UnstoppableRage and causing him to slam his hammer down so hard it destroys the floor.
* WeakToMagic: Smithy's Tank Head is vulnerable to magic due to having low Magic Defense. Treasure Head has decent Magic Defense but is WeakToFire while the Mask Head has high Magic Defense but weak to Ice. The plain Smithy Head has low Magic Defense but it is only active on the first turn.
* WhiteHairBlackHeart: His regular form has a white beard and hair.
* WorthyOpponent: Smithy possibly sees Mario and co. as this, as his psychopath thought is "Eh? Not bad!".
[[/folder]]

[[folder:Belome]]
[[folder:Exor]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6583_0.org/pmwiki/pub/images/img_6586.png]]



https://static.tvtropes.org/pmwiki/pub/images/belome_6.png[[/labelnote]]]]
->"Ooh! Room service has been kind to me! Where's my bib?"

A monster of ambiguous design who guards the Kero Sewers, he has a huge tongue and an appetite to match.

to:

https://static.tvtropes.org/pmwiki/pub/images/belome_6.org/pmwiki/pub/images/img_6742_4.png[[/labelnote]]]]
->"Ooh! Room service has been kind ->"Halt! Who goes there? A trespasser! This castle now belongs to me! Where's my bib?"

A monster of ambiguous design who guards
us, the Kero Sewers, he has a huge tongue Smithy Gang. It's our first step towards taking over this world!"

A giant sword that crashed into Bowser's castle
and an appetite to match.shattered the Star Road, its mouth acts as a gateway between the Mushroom Kingdom and Smithy's world.



* AngryGuardDog: Despite being a MixAndMatchCreature, Belome has a decidedly canine appearance. Both times you fight him, he's [[ThresholdGuardian between you and your next plot-mandated destination]], specifically a literal gate.
* AntiVillain: He's not really that evil compared to other antagonists like the members of Smithy Gang; while he blocks Mario's way multiple times and tries to eat him and his party members, he's more of a NonMaliciousMonster who likes eating. In the remake's EndgamePlus, he returns and attacks Mario again, but it's because he's irritated by the Sage Stick in his throat rather than actual malice towards Mario's team.
* BigEater: Belome's defining character trait. Notably, this works to Mario's favor: If you feed him a Temple Key after his second boss fight, he'll grant the party access to his treasure room.
* ExtremeOmnivore: Especially during his second fight where his appetite extends to other party members other than Mallow including Bowser (who he finds to be repulsive).
* ExtraEyes: Four total.
* FlunkyBoss: In the second battle he can clone party members by tasting them. In his rematch in the remake, these clones will actively protect him until defeated.
* ForcedSleep: The second fight against Belome has him replace Scarecrow Funk with a few spells that induce the sleep status.
* ForcedTransformation: In his first battle, he can cast Scarecrow Funk on Mario to turn him into a scarecrow.
* GiantSpaceFleaFromNowhere: His appearance in the Kero Sewers is foreshadowed, with Mallow saying Frogfucius/Frog Sage warned him about Belome. However, his reappearance in Land's End in a golden underground temple dedicated to him was a bit out of left field, and has no bearing on the plot except to provide a boss fight at the end of the area.
* HeavySleeper: It's implied when he's not eating, he's sleeping. Mario and Mallow find him asleep when they enter his lair and accidentally wake him up.
* LightEmUp: His sleep attacks in the second battle manifest as blasts of light, namely Light Bubble and Aurora Flash.
* LightIsNotGood: In his second fight, he uses several [[LightEmUp light-based attacks]].
* LoadBearingBoss: Defeating him in the Kero Sewers causes the sewers to flood as the floodgate opens. Justified as he was standing on the switch keeping it shut.
* ManiacTongue: He's an antagonist and he has his tongue out.
* OurMonstersAreWeird: He's a dog-like creature who stands upright, has four eyes and four ears or horns, the ability to create clones of people after tasting them, and a variety of powerful magical {{Breath Weapon}}s. He also has an underground temple dedicated to him and, going by his final Monster List entry, is even older than the Frog Sage.
* ShieldedCoreBoss: His post-game rematch makes him one along with FlunkyBoss -- if any cloned party members are in the fight, they will shield him from damage. This requires you to kill any clones before focusing on Belome.
* StatusEffects: In the first battle he can turn the party into scarecrows; in the rematch he instead uses sleep attacks.
* VillainExitStageLeft: It's made clear in the remake that Belome just teleports out of battle after being defeated, even vanishing in a puff of smoke in the Nintendo Switch version unlike every other boss in the game. His rematch in the post-game is arguably an even more of straight example, as he just turns around and jumps out of the battlefield once all of his HP has been depleted.
* VillainousGlutton: His entire shtick is that he loves to eat, including your party members.
* WakeUpCallBoss: Serves as the introduction to the post-game rematches and an indicator that you ''really'' shouldn't take any of the rematches lightly.
* WhatHappenedToTheMouse: Belome might be the most prominent character to not appear in the end credits parade sequence. However, in the remake, he joined the other characters to take a photo in the ending, and he is available to be rematched in the post-game, residing in Land's End where you fought him the second time.

to:

* AngryGuardDog: Despite {{BFS}}: If you don't understand that this is his weapon motif, you haven't been getting enough sleep.
* ClimaxBoss: Though all high-ranking members of the gang are fought at the end of the respective areas, Exor is notable for
being the final boss of the Mushroom Kingdom before TheReveal that he isn't Smithy himself, but merely a MixAndMatchCreature, Belome has gateway to Smithy's world, and the game continues on there.
* CognizantLimbs: "Exor" is actually the tip of the sword's pommel, the other targets in the battle are the two eyes and mouth, the latter of which was renamed [[DubNameChange "Neosquid"]] in the English release for some reason.
* ContractualBossImmunity: Subverted -- unlike all the other bosses, he ''can'' be hurt with the full overkill damage of
a decidedly canine appearance. Both times you fight him, perfect Geno Whirl. But you’re better off only doing it on the tip itself and not the eyes or mouth.
* TheDragon: It's either him or the Factory Chief, to Smithy. Exor is the one on who the invasion depends on, since
he's [[ThresholdGuardian the gateway between worlds.
* DubNameChange: From Kariba (Japanese) to Exor (English).
* EvilerThanThou: Pulls this off towards Bowser in the opening of the game by abruptly crashing through the ceiling and hurling the Koopa King out of ''his own castle''.
* FascinatingEyebrow: A rather odd instance, this is the animation used for the eyes when they attack. They also strike it when KO'd.
* FireballEyeballs: Exor's "face" on the hilt, not the two larger ones. Also counts as GlowingEyesOfDoom and RedEyesTakeWarning.
* GoForTheEye: Exor is immune to damage until one of the two eyes is incapacitated, so guess who dies first.
* HandicappedBadass: According to the Psychopath thoughts revealed by Mallow, he has astigmatism in his right eye and is blind in the left one. The remake doubles down on this by describing Exor's right eye as having 20/66 vision while the supposed blind left eye has 20/28 vision.... by guessing [[{{Pun}} blindly]] on the eye exam.
* TheHeavy: Although Smithy is unambiguously the BigBad, Exor's arrival is what kicks off the game's plot and his presence constantly looms over the heroes in the background, even motivating Bowser to form an EnemyMine to get rid of him.
* KnightOfCerebus: The lighthearted SaveThePrincess story is cut short when Exor crashes through Bowser's Keep and establishes the game's higher stakes. And unlike any of the other members of the Smithy Gang, Exor is taken dead seriously as a threat right up to his boss fight.
* JawDrop: His mouth drops after he is defeated.
* MascotVillain: The iconic image for the game is Exor impaled upon Bowser's Keep.
* MeaningfulName: Though
you need to put his [[BilingualBonus English and your next plot-mandated destination]], specifically a literal gate.Japanese names together]] to see it. "Exor" + "Karibā" (romanized from "カリバー") = [[Myth/ArthurianLegend "Excalibur"]].
* MistakenIdentity: Everyone assumes that he's Smithy until the heroes actually confront him. When they learn his real name, they realize that Smithy is actually an entirely separate person.

* AntiVillain: He's not really that evil compared to other antagonists like the members NoEyeInMagic: A unique example of Smithy Gang; while he blocks Mario's way multiple times and tries to eat him and his party members, he's more of a NonMaliciousMonster who likes eating. In the remake's EndgamePlus, he returns and attacks Mario again, but it's because he's irritated by the Sage Stick in his throat rather than actual malice towards Mario's team.
* BigEater: Belome's defining character trait. Notably,
this works to Mario's favor: If you feed him a Temple Key after his second boss fight, he'll grant the party access to his treasure room.
* ExtremeOmnivore: Especially during his second fight
trope where his appetite extends to other party members other than Mallow including Bowser (who he finds to be repulsive).
* ExtraEyes: Four total.
* FlunkyBoss: In
Exor's right eye can use magic as a separate entity. Temporarily disable the second battle he can clone party members by tasting them. In his rematch in the remake, these clones right eye and Exor will actively protect him until defeated.
* ForcedSleep: The second fight against Belome has him replace Scarecrow Funk with a few
not use the spells that induce from its right eye for a few turns.
* NonLethalKO: Its eyes and mouth can't be permanently killed, they sit out a few turns then regenerate.
* OneHitKO: A perfectly timed Geno Whirl can kill Exor in one hit,
the sleep status.
* ForcedTransformation: In his first battle, he can cast Scarecrow Funk on Mario to turn him into a scarecrow.
* GiantSpaceFleaFromNowhere: His appearance in the Kero Sewers is foreshadowed, with Mallow saying Frogfucius/Frog Sage warned him about Belome. However, his reappearance in Land's End in a golden underground temple dedicated to him was a bit out of left field, and has no bearing on the plot except to provide a
only boss vulnerable to this due to a programming oversight. [[AscendedGlitch The remake leaves this in.]]
* RedHerring: You never learn his name until you actually
fight at him near the end of the area.
game. Thinking that ''he'' is Smithy is an understandable mistake. This is not helped by commercials for the game directly referring to "Smithy the Sword."
* HeavySleeper: It's implied SilentAntagonist: Surprisingly, he is reduced to this role after he announces Smithy's takeover of Bowser's Keep and destroys the bridge leading to it. He doesn't speak when Mario and co. arrive at Bowser's Castle via the Royal Bus either, and he doesn't have any lines when he's not eating, he's sleeping. Mario and Mallow find him asleep when they enter his lair and accidentally wake him up.
* LightEmUp: His sleep attacks in the second battle manifest
fought as blasts of light, namely Light Bubble and Aurora Flash.
a boss.
* LightIsNotGood: TheUsurper: In his second fight, he uses several [[LightEmUp light-based attacks]].
* LoadBearingBoss: Defeating him in the Kero Sewers causes the sewers to flood as the floodgate opens. Justified as he was standing on the switch keeping it shut.
* ManiacTongue: He's an antagonist and he has his tongue out.
* OurMonstersAreWeird: He's a dog-like creature who stands upright, has four eyes and four ears or horns, the ability to create clones of people after tasting them, and a variety of powerful magical {{Breath Weapon}}s. He also has an underground temple dedicated to him and, going by his final Monster List entry, is even older than the Frog Sage.
* ShieldedCoreBoss: His post-game rematch makes him one along with FlunkyBoss -- if any cloned party members are in the fight, they will shield him from damage. This requires you to kill any clones before focusing on Belome.
* StatusEffects: In the
first battle scene, he can turn the party crashes through Bowser's Castle, sends Bowser flying off into scarecrows; in the rematch he instead uses sleep attacks.
* VillainExitStageLeft: It's made clear in
distance, and immediately takes over the remake that Belome just teleports out of battle after being defeated, even vanishing in a puff of smoke in the Nintendo Switch version unlike every other boss in the game. His rematch in the post-game is arguably an even more of straight example, Koopa Kingdom as he just turns around and jumps out of the battlefield once all of his HP has been depleted.
* VillainousGlutton: His entire shtick is that he loves to eat, including your party members.
* WakeUpCallBoss: Serves as the introduction to the post-game rematches and an indicator that you ''really'' shouldn't take any of the rematches lightly.
* WhatHappenedToTheMouse: Belome might be the most prominent character to not appear in the end credits parade sequence. However, in the remake, he joined the other characters to take
a photo in the ending, and he is available to be rematched in the post-game, residing in Land's End where you fought him the second time.result.



[[folder:Boshi]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_0136_2.png]]
[[caption-width-right:250:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6567.png[[/labelnote]]]]
->"What're YOU lookin' at? If you wanna challenge me, you have to bring Cookies!"

A blue Yoshi on Yo'ster Isle, he's the current champion of the Mushroom Derby, so he sets the rules about competing. Unfortunately he only accepts one-on-one races, so the other Yoshis can't compete like they love to do until someone beats him.

to:

[[folder:Boshi]]
[[quoteright:250:https://static.
!!Lieutenants
[[folder:Mack/Claymorton]]
[[quoteright:150:https://static.
tvtropes.org/pmwiki/pub/images/img_0136_2.org/pmwiki/pub/images/img_6594_4.png]]
[[caption-width-right:250:[[labelnote:Original]]\\
[[caption-width-right:150:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6567.org/pmwiki/pub/images/Mack_RPG_5981.png[[/labelnote]]]]
->"What're YOU lookin' at? If you wanna challenge me, you have ->"Listen up, gang! These guys are gonna put a stop to bring Cookies!"

OUR party! Are we happy about this?!"

A blue Yoshi on Yo'ster Isle, he's living knife, a lieutenant of the current champion Smithy Gang, and the first high-ranking member of the group that Mario and company encounter, he and his army of Shysters (Shymores in the Switch remake) invade the Mushroom Derby, so he sets Kingdom and turn the rules about competing. Unfortunately he only accepts one-on-one races, so the other Yoshis can't compete like they love to do until someone beats him.castle into their base while Mario is off tracking down Croco in Bandit's Way.



* AsskickingLeadsToLeadership: Got to his position by being the best, and you dethrone him by beating him.
* DefeatMeansFriendship: After Yoshi beats him he mellows out a bit, and as the person to talk to to organize further races, is almost Yoshi's [[TheLancer Lancer]] in the island community.
* EvilCounterpart: To Yoshi, though not "evil" as much as just a jerk.
* EvilSoundsDeep: All the Yoshi's have a vocalized sound effect of their name when you speak to them. Boshi's is much deeper in tone.
* GameplayAndStorySegregation: Even if he wins in subsequent races, Yoshi remains in charge.
* JerkWithAHeartOfGold: Once he became the champion of the races, he refused to race in groups, preferring one-on-one matches, and he only does it for a wager of Yoshi Cookies. That being said, the game's ending cinematic shows Boshi [[spoiler:comforting [[VillainousFriendship Croco]] after losing a race to Yoshi, as both walk away from the racetrack.]]
* MeaningfulName: "Bad Yoshi" and "Blue Yoshi". His Japanese name, "Washi", follows the same naming theme as Wario and, later, Waluigi.
* SeriousBusiness: The races, to him and the rest of Yo'ster Isle.
* SinisterShades: The only Yoshi to wear sunglasses.
* SoreLoser: After winning a Mushroom Derby race, he declared himself leader of the Yoshis and canceled the derby so he could be [[UnsportsmanlikeGloating champion for eternity]]. When Yoshi and Mario win the race, Yoshi declines the role as leader, saying he just wants to race. Boshi matures, [[GracefulLoser agreeing to participate]] in fair competitions from now on.
* SpikesOfVillainy: Wears a spiked collar.
* TrademarkFavoriteFood: Yoshi Cookies. The player's guide explicitly states that even after you beat him once, he'll race against you if a cookie is the prize.
* WhatHappenedToTheMouse: Boshi doesn't appear in the end credits parade -- even though he ''did'' appear in the WhereAreTheyNowEpilogue immediately prior to it.

to:

* AsskickingLeadsToLeadership: Got to his position by being AdaptationalNameChange: Rather than changing the best, and you dethrone him by beating him.
* DefeatMeansFriendship: After Yoshi beats him
name back to Kenzoru, he mellows out a bit, and is now known as the person to talk to to organize further races, is almost Yoshi's [[TheLancer Lancer]] "Claymorton" in the island community.
remake.
* EvilCounterpart: To Yoshi, AmbiguousSituation: Is Mack the dagger, the reddish being on top of the dagger, or both? It's never really explained exactly in full detail and he's short lived as well.
* BadassCape: Being a dagger, it's about all he can wear.
* {{BFS}}: He ''is'' one,
though not "evil" as much as just a jerk.
* EvilSoundsDeep: All the Yoshi's have a vocalized sound effect
of their name when you speak to them. Boshi's is much deeper in tone.
a dagger design rather than your standard sword.
* GameplayAndStorySegregation: Even if he wins in subsequent races, Yoshi remains in charge.
* JerkWithAHeartOfGold: Once he became the champion of the races, he refused to race in groups, preferring one-on-one matches, and he only does it
BossAlteringConsequence: Using Thunderbolt against him will stun him for a wager of Yoshi Cookies. That turn, being said, more obvious in the game's ending cinematic shows Boshi [[spoiler:comforting [[VillainousFriendship Croco]] remake.
* BouncingBattler: Mack is a giant pogo stick-like sword with a swarm of Shy Guys hopping on similar pogo sticks. They're all obsessed with bouncing, ''especially'' Claymorton whose only thoughts involve how cool he can make his next bounce.
* DubNameChange: His name is changed from Kenzoru (Japanese) to Mack (English, original)/[[AdaptationalNameChange Claymorton (English, remake)]].
* FlatCharacter: Appears in only one scene and has only a few lines that don’t reveal much. Even
after losing a race to Yoshi, as both walk away from the racetrack.]]
* MeaningfulName: "Bad Yoshi" and "Blue Yoshi". His Japanese name, "Washi", follows
remake adds the same naming theme as Wario and, later, Waluigi.
* SeriousBusiness: The races,
Monster List, the only personality trait he's stated to him have is that he's obsessed with bouncing.
* FlunkyBoss: He's the poster man for this trope, alongside the Shymore Bodyguards who aid in his battle.
* GoombaStomp: Claymorton
and the rest Shymores' preferred method of Yo'ster Isle.
attack.
* SinisterShades: PlayingWithFire: Mack has the Fire Magic spells Flame and Flame Wall.
* PunnyName: His name in the original is a reference to [[Theatre/TheThreepennyOpera Mack the Knife]].
The only Yoshi remake changes his name to wear sunglasses.
"Claymorton", which is a play on "Claymore", a type of two-handed sword that originates from Scotland.
* SoreLoser: After winning SpringCoil: The knife portion of Mack is a Mushroom Derby race, he declared himself leader red springlike pogo stick with a blade below.
* StarterVillain: He's the first major member
of the Yoshis and canceled Smithy Gang to appear.
* VisualPun: He's a literal [[http://en.wikipedia.org/wiki/Mack_the_Knife Mack
the derby so he could be [[UnsportsmanlikeGloating champion for eternity]]. When Yoshi and Mario win the race, Yoshi declines the role as leader, saying he just wants to race. Boshi matures, [[GracefulLoser agreeing to participate]] in fair competitions from now on.
* SpikesOfVillainy: Wears a spiked collar.
* TrademarkFavoriteFood: Yoshi Cookies. The player's guide explicitly states that even after you beat him once, he'll race against you if a cookie is the prize.
* WhatHappenedToTheMouse: Boshi doesn't appear in the end credits parade -- even though he ''did'' appear in the WhereAreTheyNowEpilogue immediately prior to it.
Knife]].



[[folder:Punchinello]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/img_0137_5.png]]
[[caption-width-right:175: [[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/Punchinello_6346.gif[[/labelnote]]]]

->"Good day. The name's Nello... PUNCHINELLO!"

A bomb-happy... thing lurking in the Moleville mines, he attacks Mario to try and get some recognition.

to:

[[folder:Punchinello]]
[[quoteright:175:https://static.
[[folder:Bowyer]]
[[quoteright:250:https://static.
tvtropes.org/pmwiki/pub/images/img_0137_5.org/pmwiki/pub/images/img_6596.png]]
[[caption-width-right:175: [[labelnote:Original]]\\
[[caption-width-right:250:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/Punchinello_6346.gif[[/labelnote]]]]

->"Good day. The name's Nello... PUNCHINELLO!"

A bomb-happy... thing lurking
org/pmwiki/pub/images/img_6599.png[[/labelnote]]]]
->"For cover they run, nya! FUN this is, yes. Nya!"

An animated giant bow and a lieutenant of the Smithy Gang who set up base
in the Moleville mines, Forest Maze, he attacks Mario to try and get some recognition.terrorizes Rose Town by firing paralyzing arrows at the helpless citizens.



* AstonishinglyAppropriateAppearance: A bomb-throwing lunatic who's round, squat and has a hat that looks like a fuse. Unlike the other bosses you fight with over Star Pieces, however, he's not a being made by Smithy; he just legitimately happens to look like a bomb. For his Japanese name, his posture, googly eyes, and hat make him look like a marionette that's had some of its strings cut.
* AttentionWhore: He just wants fame and attention. A LampshadeHanging of the fact he's a GiantSpaceFleaFromNowhere.
* BelatedHappyEnding: In the original game, he's crushed by his King Bomb and is never seen again, leaving his wish of becoming famous unfulfilled. The remake decides to throw him a bone by having him survive being crushed to return as a {{Superboss}} in EndgamePlus, and when he's defeated, he polishes up Bowser's Chain Chomp, prompting Bowser to recruit him as part of the Koopa Troop, giving Punchinello the fame he's desired all along, and in the WhereAreTheyNowEpilogue, he's seen helping to fix Bowser's castle.
* BigBulkyBomb: King Bomb is so huge it crushes him when he summons it. Eep. Mezzo Bomb counts too, considering they're two or three times the size of Mario's party or Punchinello himself, even if they are still-smaller than King Bomb.
* DeathByIrony: He tries to summon his biggest bomb yet to blow up Mario, and it falls and crushes him. Subverted in the remake, where he survives.
* DishingOutDirt: Sandstorm blasts the party with a sandstorm.
* DubNameChange: From Pepatto (Japanese) to Punchinello (English).
* EnemySummoner: Throughout the fight he summons Bob-ombs to aid him, summoning ever larger ones as he gets lower on HP. Unlike other bosses of this type though, his bombs will charge you and self-destruct if left alone, so if you try to leave one alive after killing the others so he doesn't summon more, it won't work.
* FlunkyBoss: Aided by Bombs and other mine creeps.
* GiantSpaceFleaFromNowhere: Lampshaded. When he introduces himself, Mallow says "Never heard of ya". Unlike the other bosses fought around the time one gathers the Stars (before in Mack and Bowyer's case, after in the case of Yaridovich and the Axem Rangers), he has no connection to Smithy.
* GlorySeeker: His main goal in both his boss battle and his post-game rematch in the Switch remake. In terms of the first battle, he wants to fight Mario so he can become famous. In the rematch, he instead wants to defeat Bowser so he can become famous.
* HoistByHisOwnPetard: His own undoing in his first fight, since he failed to anticipate where his big bomb would land. In the remake, however, it is really the only way he could honestly be defeated, by using his own bombs against him as they are the only way to do any real damage.
* LoneWolfBoss: He has the honor of being a boss you fight for a Star Piece but isn't affiliated with Smithy; [[GlorySeeker he's only fighting Mario so he can be famous]].
* MadBomber: When you encounter him he's randomly throwing bombs around his chamber, and it's possible the other Bob-ombs in the mine were his doing since they're also in the chamber.
* MagicallyIneptFighter: He has one of the lowest FP pools of any boss in the game, only enough to fuel one cast of Sand Storm, his only spell. He gets more FP and spells for his postgame rematch in the remake.
* MeaningfulName: A punchinello is an Italian term to refer to a clown with a short, fat, sometimes grotesque physique. Punchinello himself is on the shorter side compared to most other bosses, is decidedly portly, looks almost terrifying were it not for his googly eyes, and is treated as a joke by everyone who meets him. Likewise, his Japanese name is an anagram of "Papetto", derived from "puppet", and he has a yearning to take the spotlight by any means necessary and can be easily manipulated by exploiting his ego.
* PuzzleBoss: His rematch in the remake has him take significantly less damage from any attack thanks to his new shield... but his Bob-ombs are having targeting issues and can be turned around to charge at him instead of the party, bypassing the shield entirely.
* ShoutOut: Ted Woolsey wanted to name him [[Film/JamesBond James Bomb]], but [[ExecutiveVeto management refused]]. His above introduction is a leftover from that idea.
* StuffBlowingUp: Did you miss the bomb theme yet?
* ThrowDownTheBomblet: One of his attacks is to chuck an explosive at you.
* ThrowTheDogABone: In the remake, [[spoiler:he earns Bowser's respect through powering up his Chain Chomp, earning him a place working on repairing Bowser's castle and potentially giving him a route to the fame he so desires.]]
* WhatHappenedToTheMouse: Punchinello doesn't appear in the end credits parade sequence and is one of just two Bosses defending a Star Piece (Czar Dragon/Zombone is the other) to never appear again in any form after his defeat. Subverted in the remake, where he's one of the bosses that can be rematched post-game. He even acknowledges Bowser's popularity, wanting to defeat him so he can finally become popular.

to:

* AstonishinglyAppropriateAppearance: A bomb-throwing lunatic who's round, squat AnnoyingArrows: In a nice case of [[SlidingScaleOfGameplayAndStoryIntegration Gameplay and has a hat that looks Story Integration]], the player can routinely see arrows fired into Rose Town and the Forest Maze, and, if hit with one, then Mario will be stunned like a fuse. Unlike the other bosses you fight with over Star Pieces, however, he's not a being made by Smithy; [=NPCs=], though only momentarily as he just legitimately happens to look like a bomb. For his Japanese name, his posture, googly eyes, and hat make him look like a marionette that's had some of its strings cut.
* AttentionWhore: He just wants fame and attention. A LampshadeHanging of the fact he's a GiantSpaceFleaFromNowhere.
* BelatedHappyEnding: In the original game, he's crushed by his King Bomb and is never seen again, leaving his wish of becoming famous unfulfilled.
immediately breaks free through willpower. The remake decides to throw him a bone by having him survive being crushed to arrows return as a {{Superboss}} in EndgamePlus, and when he's defeated, he polishes up Bowser's Chain Chomp, prompting Bowser to recruit him as part of the Koopa Troop, giving Punchinello the fame he's desired all along, and much later in the WhereAreTheyNowEpilogue, he's seen helping to fix Bowser's castle.
* BigBulkyBomb: King Bomb is so huge it crushes him when he summons it. Eep. Mezzo Bomb counts too, considering
Factory, and they're two or three times the size of Mario's party or Punchinello himself, even if '''''even more''''' annoying, especially when they are still-smaller than King Bomb.
appear right next to a production line of enemies coming off a conveyor belt.
* DeathByIrony: He BeatThemAtTheirOwnGame: Defied. When Geno brings up the idea of executing a Triple Move on Bowyer, Bowyer tries to summon his biggest bomb yet look around to blow up Mario, and it falls and crushes him. Subverted in attempt the remake, where he survives.
* DishingOutDirt: Sandstorm blasts the party
same thing - only for him not to have any allies with a sandstorm.
him.
* DubNameChange: From Pepatto Yuminpa (Japanese) to Punchinello Bowyer (English).
* EnemySummoner: Throughout the fight he summons Bob-ombs to aid him, summoning ever larger ones as he gets lower on HP. Unlike other bosses EvilRedhead: He has a shock of this type though, his bombs will charge you red hair and self-destruct if left alone, so if you try to leave is one alive after killing the others so he doesn't summon more, it won't work.
* FlunkyBoss: Aided by Bombs and other mine creeps.
* GiantSpaceFleaFromNowhere: Lampshaded. When he introduces himself, Mallow says "Never heard of ya". Unlike the other bosses fought around the time one gathers the Stars (before in Mack and Bowyer's case, after in the case of Yaridovich and the Axem Rangers), he has no connection to Smithy.
* GlorySeeker: His main goal in both his boss battle and his post-game rematch in the Switch remake. In terms
of the first battle, he wants to fight Mario so he can become famous. In lieutenants of the rematch, he instead wants to defeat Bowser so he can become famous.
antagonistic Smithy Gang.
* HoistByHisOwnPetard: His own undoing in his first fight, since he failed to anticipate where his big bomb would land. ExactWords: In the remake, however, it is really he forbids you from pressing the only way he could honestly be defeated, by using A, X, and Y buttons, on top of his own bombs against him previous disabling of Toad Assist. Note that he prevented Toad Assists, not the minus button as a whole, so once Geno teaches Mario and Mallow how to use Triple Moves, they are can use it, since it replaces Toad Assist.
* ForcedTutorial: Although
the only way to do any real damage.
* LoneWolfBoss: He has
battle operates as normal for the honor most part in the Switch remake, he disables all three of being a boss you fight for a Star Piece but isn't affiliated with Smithy; [[GlorySeeker your action buttons once he's only fighting Mario so he can be famous]].
* MadBomber: When you encounter
really low on health. This introduces the Triple Move mechanic (which uses the minus button instead of the three regular buttons), which is required to finish him off.
* ForTheEvulz: Unlike Mack and Yaridovich, Bowyer had no real reason for attacking Rose Town except for the fun of target practice.
* GenreSavvy: In the remake, he gets the idea to ''lock down all three of the buttons'' once
he's randomly throwing bombs around his chamber, low on health and it's possible actually does so. This would've completely disabled the other Bob-ombs party if not for Triple Moves now existing and not relying on any of those buttons.
* InterfaceScrew: Whichever button you use most gets locked down for two or three turns at a time (plus disables Toad Assists
in the mine were his doing since they're also in remake for good measure). In the chamber.
* MagicallyIneptFighter: He has one of the lowest FP pools of any boss in the game, only enough
Switch remake, he completely disables all three buttons once he's about to fuel one cast of Sand Storm, his only spell. He gets more FP and spells be defeated. Unfortunately for his postgame rematch in the remake.
him, Triple Moves aren't part of those buttons.
* LeanAndMean: Being a bow, he's got a very thin body.
* MeaningfulName: A punchinello "Bowyer" is an Italian the term for a person who makes, maintains and repairs bows.
* MediumAwareness: He is completely aware about the controller buttons, and ''will'' target them accordingly
to refer make the fight a challenge.
* OneSteveLimit: It's a little bit confusing
to have an early villain named Bowyer, when you also have a clown [[EnemyMine normally-a-villain-but-temporarily-joining-the-hero's-side-character]] named Bowser.
* TheParalyzer: When someone is struck
with a short, fat, sometimes grotesque physique. Punchinello himself is on the shorter side compared to most other bosses, is decidedly portly, looks almost terrifying were it not for his googly eyes, arrows, they're paralyzed in place, unable to move, but still able to talk.
* PsychoElectro: He uses Thunder magic such as Static E, Bolt,
and is treated as a joke by everyone who meets him. Likewise, Lightning Orb, and he's unstable if his Japanese name is an anagram of "Papetto", derived from "puppet", and he has a yearning to take the spotlight by speech patterns are any means necessary and can be easily manipulated by exploiting his ego.
indication.
* PuzzleBoss: His rematch in A subtle variation, he locks whatever button command the remake has player uses most, so the trick is to confuse him take significantly less damage from any and mix up your attack thanks to his new shield... but his Bob-ombs are having targeting issues and can be turned around to charge at him instead of the party, bypassing the shield entirely.
patterns.
* ShoutOut: Ted Woolsey wanted to name him [[Film/JamesBond James Bomb]], but [[ExecutiveVeto management refused]]. His above introduction is a leftover from that idea.
* StuffBlowingUp: Did you miss the bomb theme yet?
* ThrowDownTheBomblet: One of his
RainOfArrows: He attacks is to chuck an explosive at you.
* ThrowTheDogABone: In
Rose Town by constantly firing arrows into it from the remake, [[spoiler:he earns Bowser's respect through powering up his Chain Chomp, earning him a place working on repairing Bowser's castle and potentially giving him a route to the fame he so desires.]]
forest.
* WhatHappenedToTheMouse: Punchinello doesn't appear RedEyesTakeWarning: He's depicted with red eyes in the end credits parade sequence and game's artwork, though he has blue eyes in-game. The remake goes with the latter as well. His Machine Made Clone however has red eyes (which every single other Machine Made has a grayish body), which is kept in the remake.
* ShockAndAwe: The element of magic that Bowyer uses.
* SmallRoleBigImpact: Bowyer's presence is pretty minimal outside of harassing Rose Town citizens with his arrows, but the moment
one of just two Bosses defending his Aeros finds a star, Geno's interference (and later exposition) allows an eavesdropping Aero to alert Smithy about the importance of the Star Piece (Czar Dragon/Zombone is Pieces.
* StrangeSyntaxSpeaker: "Fix it I will, nya! Shoot an arrow I shall! When target it hits, that button... locked!" Bowyer tends to switch
the other) to never appear again in any form after his defeat. Subverted order of the predicate and the subject (that is, he gives additional details about something first and says what that something is second). Oddly, Mallow's Thought Peek reveals he at least thinks normally, and even then, he thinks like this in the remake, where he's one of the bosses that can be rematched post-game. He even acknowledges Bowser's popularity, wanting remake.
-->'''Bowyer:''' What's with these folks? Dressed funny, they are, nya. Furious it makes me, nya!
* VerbalTic: Bowyer tends
to defeat him so he can finally become popular.end his sentences with "nya", in addition to being a StrangeSyntaxSpeaker.



[[folder:Booster]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6582.png]]
[[caption-width-right:200:[[labelnote:Orignal]]\\
https://static.tvtropes.org/pmwiki/pub/images/Booster_RPG_7579.gif[[/labelnote]]]]
->"Please, enjoy yourself! At your own risk, that is!"

A bizarre man living in a tower to the south, he lives a secluded life in a world of Snifits, trains, and Chain Chomps.

to:

[[folder:Booster]]
[[quoteright:200:https://static.
[[folder:Yaridovich/Speardovich]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/img_6582.org/pmwiki/pub/images/img_6600.png]]
[[caption-width-right:200:[[labelnote:Orignal]]\\
[[caption-width-right:350:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/Booster_RPG_7579.gif[[/labelnote]]]]
->"Please, enjoy yourself! At your own risk, that is!"

org/pmwiki/pub/images/img_6607.png[[/labelnote]]]]
->"I'm such a genius, it scares me sometimes. No wonder I'm so important!"

A bizarre man living in spear-like being wielding a tower to spear and a lieutenant of the south, he lives a secluded life in a world Smithy Gang who splits into copies of Snifits, trains, Mushroom kingdom citizens and Chain Chomps.collectively poses as the citizens of Seaside Town to trick Mario into retrieving the next Star Piece for him.



* AndNowYouMustMarryMe: Subverted. His plot to marry Peach seems sinister... until over time you realize he has ''[[HanlonsRazor absolutely no clue]]'' [[HanlonsRazor what marriage is]], let alone any interest in being with Peach after the "wedding". He just thought the idea of a wedding party sounded fun. After a chaotic ceremony, swallowing a gigantic cake monster, and getting a kiss from Bowser and/or Mario, he promptly leaves, content with his "wedding" party, and never bothers the heroes again.
* AntiVillain: He really isn't that bad of a guy. While he's quite selfish, he never means to kill Mario and co., only to scare them off -- and he drops that pretty readily after a few scenes. He also wants Peach to be happy about their marriage, doing everything he can (In his own... [[AchievementsInIgnorance special way]]) to make Peach happy. He doesn't even want to marry Peach for sexual reasons -- he just likes the idea of a big celebration.
* BeardOfBarbarism: Looks like a Klingon cross-bred with Santa Claus.
* BeetleManiac: He's infatuated with playfully catching beetles, a pastime often associated with young children in Japan, which plays into his whole {{manchild}} characterization. That said, since he [[AttentionDeficitOohShiny has zero attention span]], his Snifsters are typically tasked with catching them for him.
* BewareTheSillyOnes: As goofy as Booster looks, his optional boss fight is nothing to laugh at. He'll ram a train at a party member and cause severe damage to them - and that's not even mentioning the post-game boss rematch against him, which he uses a train attack that hits ''everyone'' for an unavoidable instant kill due to sheer damage output, as in "it does FOUR-digit damage and you'll never have more than three-digit HP". Just be lucky your party members swap in for you.
* BossAlteringConsequence: If you manage to hide from the Snifsters while they're looking for the Mario doll, you won't fight him at all. [[spoiler:In the remake, you can still fight him in a postgame rematch.]]
* CarFu: If you mess up the final minigame in his tower you face him and all his Snifsters together, and his strongest attack is to jump on his train and ram it into a party member.
* ChargedAttack: In his rematch, Booster continually attempts to repair one of his trains. Hitting him breaks his concentration, forcing him to start over. If he gets enough uninterrupted turns in a row, however, he finishes fixing his train and rides it into the party for a OneHitKill.
* {{Cloudcuckoolander}}: Booster's grasp of reality is merely theoretical. Among other eccentricities, he doesn't know what a party is and needs his Snifits to explain it to him, thinks that Peach's tears are a sign she's "sprung a leak" and tastes them, and doesn't recognize a cake when he's literally standing on one and thinks the way to eat it is to boil it. In the remake when Mario and his party meet him again in the post-game, Booster doesn't even seem to remember his first encounter with them and recounts "lots of people showed up at my house, and then there was a big fuss for some reason."
-->"''My bride-to-be is chanting 'MARIOHELPMEMARIOHELPME'. Is she showing her happiness?''"
* TheCuckoolanderWasRight: After his wedding to Peach is called off, he waits at his tower's balcony thinking that another bride will just fall out of the sky like she did, much to the concern of his Snifsters. [[spoiler:He's proven right when Valentina lands there after running away from Nimbus Land.]]
* CompositeCharacter: Looks like Wario, loves bombs like Wario, is a demented weirdo like [[EarlyInstallmentWeirdness Wario was in his original appearances]]; has horns, has an entire race (the Snifits, as opposed to the Koopas) who are preposterously loyal to him, holds Peach prisoner in a fortress and later tries to marry her against her will, all like Bowser. He also has design elements of [[VideoGame/FinalFantasyIV Cid Pollendina]], having a similar wild beard, perpetual toothy grin, and horned helmet.
* CoolTrain: He rides a toy train around his tower.
* CurtainCamouflage: One of the minigames in his tower involves Mario avoiding the Snifsters by hiding behind rows of curtains.
* DarkIsNotEvil: Downplayed. He has a big black beard and wears dark red colors, and he's the antagonist of his chapter. But he's more of a non-malicious EccentricMillionaire AntiVillain who only kidnaps and throws a wedding for Peach just because he likes big celebrations, and he actually wants to make sure she's happy.
* DubNameChange: From Bukki (Japanese) to Booster (English).
* DysfunctionalFamily: His ancestors were just as unstable as he was.
* EccentricMillionaire:
** Implied, since Booster lives in a giant tower with a variety of different Snifits, {{Magical Clown}}s, Bob-ombs, Chain Chomps, living puppets, intelligent fireballs, and sentient magic wands serving him. One of the higher rooms in his tower also has a treasure room filled with regular coins and Frog Coins. He can also afford to have a lavish wedding ceremony, install a train and railroad in his tower, and buy a huge toy collection. As for the "eccentric" part... well, just read the rest of this entry.
** Amusingly subverted in the 2023 remake. His new profiles mention that the increased costs of maintaining his tower and railroad mean he can't afford to fix his front door after Bowser smashed it down. He also had to sell his favorite video game to a kid in the Mushroom Kingdom to raise money. His Snifits' Thought Peeks also reveal they're unhappy with their pay and vacation.
* {{Expy}}:
** He's essentially this game's version of VideoGame/{{Wario}}, who had debuted four years earlier, being a stout, goofy man who lives in a castle and antagonizes Mario.
** Design-wise, he's reminiscent of [[VideoGame/FinalFantasyIV Cid Pollendina]], having a similar wild beard, perpetual toothy grin, and horned helmet. His frequent association with trains also show that he is also decent with building and maintaining them, harkening similar talents in engineering.
* FaceOfAThug: Downplayed. While he's very much a {{Gonk}}, and the main antagonist of his chapter, he's more of an AntiVillain who only throws a "wedding" because it sounds fun (and because he loves big celebrations) and genuinely tries to make Peach as happy as she can. Even when the "wedding" goes awry, once the dust settles and the "wedding" ends, he and the Snifsters just walk away, perfectly content.
* GadgeteerGenius: He is capable of building life-sized train models that can bring severe damage to party members in battle, particularly in the post-game rematch. It becomes a mechanic that the turns that he is left alone to concentrate, he can build up the Engine 023 train and "show it off" to the party by [[CarFu ramming them with it]] for a complete party wipe. He works even faster with every Moral Support boost he receives from a standing Strong Snifster. This also ties in to his coincidental design to [[VideoGame/FinalFantasyIV Cid Pollendina]] as someone handy with building things.
* GeniusDitz: Booster doesn't know what a party or a wedding is, but he can easily build functioning life-sized model trains.
* {{Gonk}}: Just look at him. He is an ''ugly'' man.
* HiddenDepths: He's apparently quite poetic. He woos [[spoiler:Valentina]] just by ''whispering something in her ear'' -- which we never get to see in text.
* KavorkaMan: His personality wins over [[spoiler:Valentina]]; his looks sure wouldn't cut it.
* MeetTheNewBoss: Another horned freak keeping the princess locked in his castle.
* NakedPeopleTrappedOutside: If you battle him at Booster's Tower, and use Though Peek on him, he'll compare the battle to this trope. Averted in the remake where he feels like it's the last day of summer, and he just remembered all the homework he had.
* NoGuyWantsToBeChased: Played with.
** Considering that Booster did not know what a wedding was until his Snifsters explained the idea to him, he appeared more interested in the fun aspect of it, such as the celebration and tasty cake involved. He does not even seem to remember Peach or bring up the previous attempt to marry her when visiting him post-game for the rematch, which would highlight his {{Manchild}} personality of being more interested in having fun in the moment rather than engage into a serious lifelong commitment.
** That said, he brought up the idea of marriage to the next woman that falls from the sky and lands in his tower balcony, [[spoiler:Valentina]], and manages to win her over by whispering some words into her ear. As a result, her attempts to get close to him and invade his personal space appear to repel him away, only for her to attempt to close the gap, [[spoiler:which continues at the end of the game with her chasing after him when he tries to run out from their wedding at the Marrymore chapel]].
* OneHitKill: In the remake, his train attack in his post-game rematch does ''9999'' damage and can't be blocked by Timed Hits. Your party's HP never goes over three digits. Fortunately, your other two party members swap in for the fallen ones.
* PsychopathicManchild: A [[PlayedForLaughs comedic]] and relatively friendly version; he looks like a middle-aged man who's selfish, spoiled, cries/goes into a rage at the drop of a hat, and [[ArsonMurderAndJaywalking doesn't even know what a party is]].
* RailEnthusiast: Has a rideable model train that goes around a "personal railway" in his tower. In the remake, he builds a new engine that is used in the second battle with him to deliver a OneHitKill to your party.
* ShrinkingViolet: Surprisingly enough, he's this way towards Valentina. He's not shy around Peach due to her showing no interest in him, but when Valentina becomes smitten with him, Booster becomes incredibly skittish and has a hard time standing close to her when she inches towards him.
* SkippableBoss: Booster is only fought in the main game if the player fails to avoid being discovered by the Snifters searching the curtains three times.
* SuspiciouslySimilarSubstitute: Of Wario, possibly. He looks very similar to him, anyway. This might even be lampshaded -- one room in his tower has a bunch of portraits of his ancestors, one of whom is a dead ringer for Wario (though he's not identified with that name).
* ThereIsNoKillLikeOverkill: The post-game rematch against him in the remake has the Loco Express 023 attack where he runs a train into your party once he fully assembles it. This deals a whopping ''9999'' damage to your whole party in a game where you have maximum 3 digits of health. Fortunately, LazyBackup is averted and your backup party members will switch in.
* UglyGuyHotWife: He wants to marry Princess Peach initially, [[spoiler:but he later marries Valentina.]]
* TheUnfought: If you do the curtain minigame right, you'll never get to fight him for the rest of the game. This becomes averted in the remake, where he can be fought as a post-game boss fight.
* UnholyMatrimony: Done VERY [[PlayedForLaughs comedically]] at the end of the game. [[spoiler:With Valentina, of all people! He chickens out at the last minute and [[RunawayBride tries to run away]], but she chases him.]]
* VillainOfTheDetour: He has nothing to do with the Smithy Gang nor the Star Pieces, but Mario and co. must defeat him in order to rescue Peach.
* VillainousGlutton: Downplayed. He's an AntiVillain who eats an [[GiantSpaceFleaFromNowhere entire cake]] in a single bite!

to:

* AndNowYouMustMarryMe: Subverted. His plot BadassCape: Another of Smithy's minions to marry Peach seems sinister... until over time you realize wear one.
* CoolAndUnusualPunishment: A ButThouMust moment,
he has ''[[HanlonsRazor absolutely no clue]]'' [[HanlonsRazor what marriage is]], let alone any interest in being with Peach after inflicts TickleTorture on the "wedding". He just thought real Elder of the idea of a wedding party sounded fun. After a chaotic ceremony, swallowing a gigantic cake monster, and getting a kiss from Bowser and/or Mario, he promptly leaves, content with his "wedding" party, and never bothers town if the heroes again.
* AntiVillain: He really isn't that bad of a guy. While he's quite selfish, he never means
player refuses to kill Mario and co., only to scare them off -- and he drops that pretty readily after a few scenes. He also wants Peach to be happy about their marriage, doing everything he can (In his own... [[AchievementsInIgnorance special way]]) to make Peach happy. He doesn't even want to marry Peach for sexual reasons -- he just likes give him the idea of a big celebration.
Star.
* BeardOfBarbarism: Looks like a Klingon cross-bred with Santa Claus.
* BeetleManiac: He's infatuated with playfully catching beetles, a pastime often associated with young children in Japan, which plays into his whole {{manchild}} characterization. That said, since he [[AttentionDeficitOohShiny has zero attention span]], his Snifsters are typically tasked with catching them for him.
* BewareTheSillyOnes: As goofy as Booster looks, his optional boss fight is nothing to laugh at. He'll ram a train at a party member and cause severe damage to them - and that's not even mentioning the post-game boss rematch against him, which he uses a train attack that hits ''everyone'' for an unavoidable instant kill due to sheer damage output, as in "it does FOUR-digit damage and you'll never have more than three-digit HP". Just be lucky your party members swap in for you.
* BossAlteringConsequence: If you manage to hide from the Snifsters while they're looking for the Mario doll, you won't fight him at all. [[spoiler:In the remake, you can still fight him in a postgame rematch.]]
* CarFu: If you mess up the final minigame in his tower you face him and all his Snifsters together,
CowardlyBoss: It takes Johnny Jones and his strongest attack is to jump on his train and ram it into a party member.
* ChargedAttack: In his rematch, Booster continually attempts to repair one of his trains. Hitting him breaks his concentration, forcing
men cornering him to start over. If he gets enough uninterrupted turns in a row, however, he finishes fixing his train get him to hold still and rides it into the party for a OneHitKill.
* {{Cloudcuckoolander}}: Booster's grasp of reality is merely theoretical. Among other eccentricities, he doesn't know what a party is and needs his Snifits to explain it to him, thinks that Peach's tears are a sign she's "sprung a leak" and tastes them, and doesn't recognize a cake when he's literally standing on one and thinks the way to eat it is to boil it. In the remake when Mario and his party meet him again in the post-game, Booster doesn't even seem to remember his first encounter with them and recounts "lots of people showed up at my house, and then there was a big fuss for some reason."
-->"''My bride-to-be is chanting 'MARIOHELPMEMARIOHELPME'. Is she showing her happiness?''"
* TheCuckoolanderWasRight: After his wedding to Peach is called off, he waits at his tower's balcony thinking that another bride will just fall out of the sky like she did, much to the concern of his Snifsters. [[spoiler:He's proven right when Valentina lands there after running away from Nimbus Land.]]
* CompositeCharacter: Looks like Wario, loves bombs like Wario, is a demented weirdo like [[EarlyInstallmentWeirdness Wario was in his original appearances]]; has horns, has an entire race (the Snifits, as opposed to the Koopas) who are preposterously loyal to him, holds Peach prisoner in a fortress and later tries to marry her against her will, all like Bowser. He also has design elements of [[VideoGame/FinalFantasyIV Cid Pollendina]], having a similar wild beard, perpetual toothy grin, and horned helmet.
* CoolTrain: He rides a toy train around his tower.
* CurtainCamouflage: One of the minigames in his tower involves Mario avoiding the Snifsters by hiding behind rows of curtains.
* DarkIsNotEvil: Downplayed. He has a big black beard and wears dark red colors, and he's the antagonist of his chapter. But he's more of a non-malicious EccentricMillionaire AntiVillain who only kidnaps and throws a wedding for Peach just because he likes big celebrations, and he actually wants to make sure she's happy.
fight.
* DubNameChange: From Bukki (Japanese) The remake changes it to Booster (English).
Speardovich.
* DysfunctionalFamily: His ancestors were just as unstable as he was.
* EccentricMillionaire:
** Implied, since Booster lives in a giant tower with a variety of different Snifits, {{Magical Clown}}s, Bob-ombs, Chain Chomps, living puppets, intelligent fireballs, and sentient magic wands serving him. One of the higher rooms in his tower also has a treasure room filled with regular coins and Frog Coins.
GrievousHarmWithABody: He can also afford to have a lavish wedding ceremony, install a train remove his own head and railroad in his tower, and buy a huge toy collection. As for the "eccentric" part... well, just read the rest of this entry.
** Amusingly subverted in the 2023 remake. His new profiles mention that the increased costs of maintaining his tower and railroad mean he can't afford
stab people with it.
* InsufferableGenius: Even when he's pretending
to fix his front door after Bowser smashed it down. He also had to sell his favorite video game to a kid in the be Mushroom Kingdom citizens, Yaridovich is quite the dick to raise money. Mario. He only gets worse when he reveals his true form.
* LeanAndMean: As a spear, he has a tall, thin body, and spindly limbs.
* MagicKnight: Despite being a living weapon, his physical power is quite weak.
His Snifits' Thought Peeks also reveal they're unhappy with their pay magic power on the other hand is ''murderously'' strong.
* MakingASplash: Yaridovich's strongest magic attack is Water Blast, although visually the spell seems to be a ''steam'' attack rather than a water attack
and vacation.is actually a NonElemental attack in terms of gameplay.
* MasterOfIllusion: He can create copies of himself and can split into smaller forms that can shapeshift.
* MeaningfulName: His name is a combination of "Yari", the Japanese word for "spear", and "ovich", a traditional Russian naming convention. The remake's English name is a combination between "spear" and "vich".
* MechanicalLifeform: He even makes a crack about potentially rusting when he decides to swim to escape Mario.
* MorphicResonance: His disguised forms all retain his red-and-gray color palette.
* PaperThinDisguise: Besides the MusicalSpoiler of the "troubled town" theme playing when you first visit, it's quite obvious there's something more than a bit strange about Seaside Town when Yaridovich is playing as its citizens.
* PermanentlyMissableContent: Though it's questionable just how useful they are, the rather unorthodox items sold in the shops under Yaridovich's watch cannot be bought anywhere else. [[note]]All of them can be gotten by other means, though, such as Yoshi Cookie rewards, the house in Moleville that trades for item attacks, etc.[[/note]]
* PlayingWithFire: His Flame Stone and Willy Wisp attacks, although the latter is NonElemental in terms of gameplay.

* {{Expy}}:
** He's essentially this game's version of VideoGame/{{Wario}}, who had debuted four years earlier, being a stout, goofy man who lives in a castle and antagonizes Mario.
** Design-wise, he's reminiscent of [[VideoGame/FinalFantasyIV Cid Pollendina]], having a similar wild beard, perpetual toothy grin, and horned helmet. His frequent association with trains also show that he is also decent with building and maintaining them, harkening similar talents in engineering.
* FaceOfAThug: Downplayed.
ProfessionalButtKisser: While he's very much a {{Gonk}}, and the main antagonist of his chapter, he's more of an AntiVillain who only throws a "wedding" because it sounds fun (and because disguised as Seaside Town's elder, he loves big celebrations) and genuinely tries to make Peach as happy as she can. Even when the "wedding" goes awry, once the dust settles and the "wedding" ends, he and the Snifsters just walk away, perfectly content.
* GadgeteerGenius: He is capable of building life-sized train models
claims that "pleasing his superiors" is something he does well. He later says that if he brings the star to Smithy he'll get "brownie points", which are the way to get ahead. Using Psychopath on him and his Machine Made duplicates reveals the most pressing thought to him is his promotion.
* SelfDuplication: He
can bring severe damage create copies of himself to party members in battle, particularly confuse Mario. His Machine Made clone in the post-game rematch. It becomes a mechanic that final dungeon can split into four Drill Bits. Before his fight, the turns that he is left alone to concentrate, he can build up the Engine 023 train and "show it off" to the party by [[CarFu ramming them with it]] for a complete party wipe. He works even faster with every Moral Support boost he receives from a standing Strong Snifster. This also ties in to his coincidental design to [[VideoGame/FinalFantasyIV Cid Pollendina]] as someone handy with building things.
* GeniusDitz: Booster doesn't know what a party or a wedding is,
"residents" of Seaside Town are five people, but he can easily build functioning life-sized model trains.
* {{Gonk}}: Just look at him. He is an ''ugly'' man.
* HiddenDepths: He's
when cornered, they merge into Yaridovich, who apparently quite poetic. He woos [[spoiler:Valentina]] just by ''whispering something in her ear'' -- which we never get to see in text.
was all of them already.
* KavorkaMan: His personality wins over [[spoiler:Valentina]]; his looks sure wouldn't cut it.
* MeetTheNewBoss: Another horned freak keeping the princess locked in his castle.
* NakedPeopleTrappedOutside: If
StupidityIsTheOnlyOption: Even if you battle him at Booster's Tower, and use Though Peek on him, he'll compare the battle to this trope. Averted in the remake where he feels like it's the last day of summer, and he just remembered all the homework he had.
* NoGuyWantsToBeChased: Played with.
** Considering that Booster did not know what a wedding was until his Snifsters explained the idea to him, he appeared more interested in the fun aspect of it, such as the celebration and tasty cake involved. He does not even seem to remember Peach or bring up the previous attempt to marry her when visiting him post-game for the rematch, which would highlight his {{Manchild}} personality of being more interested in having fun in the moment rather than engage into a serious lifelong commitment.
** That said, he brought up the idea of marriage to the next woman that falls from the sky and lands in his tower balcony, [[spoiler:Valentina]], and manages to win her over by whispering some words into her ear. As a result, her attempts to get close to him and invade his personal space appear to repel him away, only for her to attempt to close the gap, [[spoiler:which continues at the end of the game with her chasing after him when he tries to run
figure out from their wedding at the Marrymore chapel]].
* OneHitKill: In the remake, his train attack in his post-game rematch does ''9999'' damage and can't be blocked by Timed Hits. Your party's HP never goes over three digits. Fortunately, your other two party members swap in for the fallen ones.
* PsychopathicManchild: A [[PlayedForLaughs comedic]] and relatively friendly version; he looks like a middle-aged man who's selfish, spoiled, cries/goes into a rage at the drop of a hat, and [[ArsonMurderAndJaywalking doesn't even know what a party is]].
* RailEnthusiast: Has a rideable model train that goes around a "personal railway" in his tower. In the remake, he builds a new engine that is used in the second battle with him to deliver a OneHitKill to your party.
* ShrinkingViolet: Surprisingly enough,
he's this way towards Valentina. He's not shy around Peach due to her showing no interest in him, but when Valentina becomes smitten untrustworthy, you must go along with him, Booster becomes incredibly skittish and has a hard time standing close to her when she inches towards him.
* SkippableBoss: Booster is only fought in the main game if the player fails to avoid being discovered by the Snifters searching the curtains three times.
* SuspiciouslySimilarSubstitute: Of Wario, possibly. He looks very similar to him, anyway. This might even be lampshaded -- one room in
his tower has a bunch of portraits of his ancestors, one of whom is a dead ringer for Wario (though he's not identified with that name).
* ThereIsNoKillLikeOverkill: The post-game rematch against him in the remake has the Loco Express 023 attack where he runs a train into your party once he fully assembles it. This deals a whopping ''9999'' damage to your
whole party in a game where you have maximum 3 digits of health. Fortunately, LazyBackup is averted and your backup party members will switch in.
act anyway.
* UglyGuyHotWife: He wants to marry Princess Peach initially, [[spoiler:but he later marries Valentina.]]
* TheUnfought:
TickleTorture: If you do refuse to give him the curtain minigame right, you'll never get to fight him for Star, he tortures the rest Elder of the game. This becomes averted in the remake, where he can be fought as a post-game boss fight.
town by tickling them.
* UnholyMatrimony: Done VERY [[PlayedForLaughs comedically]] at the end of the game. [[spoiler:With Valentina, of all people! He chickens out at the last minute and [[RunawayBride tries to run away]], but she chases him.]]
* VillainOfTheDetour: He has nothing to do
VoluntaryShapeshifter: Combines this with the Smithy Gang nor the Star Pieces, but Mario and co. must defeat him in order SelfDuplication to rescue Peach.
* VillainousGlutton: Downplayed. He's
impersonate roughly an AntiVillain who eats an [[GiantSpaceFleaFromNowhere entire cake]] in a single bite!town's population.
* WakeUpCallBoss: Yaridovich is the first boss to use [=AOE=] attacks liberally, and he has several of them. If you haven't practiced party-wide healing, expect to see the Game Over screen more than once.



[[folder:Snifits/Snifsters]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6553.png]]
[[caption-width-right:200:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6554.jpeg[[/labelnote]]]]
->"Hello there. Booster's busy right now, so he can't play. Come back some other time, or you can try to force your way in..."

A trio of grey Snifits serving as Booster's beleaguered top henchmen. Several Apprentices can join their ranks via a secret encounter.

to:

[[folder:Snifits/Snifsters]]
[[quoteright:200:https://static.
[[folder:The Axem Rangers]]
[[quoteright:200: https://static.
tvtropes.org/pmwiki/pub/images/img_6553.org/pmwiki/pub/images/img_0143.png]]
[[caption-width-right:200:[[labelnote:Original]]\\
[[caption-width-right:200: [[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6554.jpeg[[/labelnote]]]]
->"Hello there. Booster's busy right now, so he can't play. Come back some other time, or you can try
org/pmwiki/pub/images/Axemrangers_6023.png[[/labelnote]]]]

->"We fight for evil!" "We live for disorder!" "We like what we do!" "We struggle for chaos!" "We are..." "THE AXEM RANGERS!"
-->-- In order; Axem Red, Axem Black, Axem Green, Axem Pink, Axem Yellow, the entire group

A group of ax-wielding warriors in the Smithy Gang commanding Smithy's airship, Blade, they attack Mario in Barrel Volcano
to force your way in..."

A trio of grey Snifits serving as Booster's beleaguered top henchmen. Several Apprentices can join their ranks via a secret encounter.
steal the sixth Star Piece from him.



* AdaptationalNameChange: The remake renames them from Snifits to Snifsters, similarly to how Claymorton's Shysters were renamed to Shymores. "Snifit" is now specifically used for blue underling Snifits (known as "Spookums" in the original English translation).
* ADogNamedDog: In the original English translation, they're Snifits who are called Snifits.
* DubNameChange: Their Japanese name is Bukkā, a pun based on Booster's Japanese name; the SNES English localization just names them after their species. The English localization of the remake gets the idea across with their new name, a portmanteau of "Snifit" and "Booster".
* EnemyMine: Mario briefly helps a Snifster bust down one of the locked doors in Marrymore's chapel, and then assists them in retrieving all of Peach's belongings during the subsequent scramble.
* GirlyRun: While chasing Mario up the side of Booster Hill, they run faster by pulling up their robes to not trip over them, as if they were wearing dresses.
* GoombaSpringboard: Jumping on them when they charge at Mario on Booster Hill will boost Mario's jump and bring him closer to Booster and Peach.
* HyperCompetentSidekick: They're generally more grounded to reality than Booster and carry out much of his work, though they frequently end up in TheBlindLeadingTheBlind situations regardless.
* KillItWithIce: They are weak to Mallow's Snowy attack and Ice Bombs.
* ThePawnsGoFirst: In the boss fight with Booster, the three Snifsters need to be taken out before Booster can be targeted.
* PinataEnemy: Inverted; despite being mini-bosses, they give out a pathetic two experience points when defeated, less than the standard enemies in Booster Tower.
* MookPromotion: If an Apprentice beats Mario, it will be promoted to a Snifster.
* MySpeciesDothProtestTooMuch: A Snifster with no overt connection to Booster runs Beetles Are Us in Seaside Town.
* NotInMyContract: Their Thought Peek quotes express exasperation at having to get beaten up by Mario and company for a minimum-wage job.
* SkippableBoss: All three Snifits can be avoided across the trip through Booster Tower; #3 is the only one that tries to impede the party, and #2 can only be fought via a small secret.
* SoulCrushingDeskJob: They're essentially a wacky fantasy version of white-collar workers, with their Thought Peek lines expressing desires for higher wages and paid vacation. Despite this, the large number of Apprentices implies that the job is in high demand.
* StatusBuff: In the post-game fight in the remake, they can use "Moral Support" to make Booster hasten his work on the Loco Express 023.
* QuirkyMinibossSquad: The main three Snifsters are a TerribleTrio of henchmen that harass Mario and his party throughout Booster Tower.
* YouAreNumberSix: They go by Snifster No. 1, Snifster No. 2, etc.

to:

* AdaptationalNameChange: AdaptationalBadass: Axem Yellow has extra Speed allowing him to go a lot sooner, and as if that wasn't enough, his attacks can be difficult to time against properly as part of rebalancing with attack timing. He is also not as susceptible to Bowser's DamageReduction Ally Buff as his comrades sans [[SquishyWizard Axem Green]] himself, allowing him to deal heavy enough damage consistently.
* AdaptationalWimp: Axem Black, as shown [[https://www.youtube.com/watch?v=sUDqdwvw8wA here]], was hit particularly hard by the remake's general balance changes. Not only does he have to contend with his bombs now being blockable, but Bowser's [[StatusBuff Ally Buff]] of boosting Defense is bound to neuter his attack power by DamageReduction, which would be softened by the Chain needing to be built up if Axem Black [[HoistByHisOwnPetard didn't attack so often with easy to block attacks]]. Needless to say that Axem Black, while still worth consideration for anybody not using Bowser, now puts the fragile in FragileSpeedster.
* AllYourColorsCombined: They're a color-coded team, but their attacks do not reflect this. After the team is beaten individually, however, they pour their power into the Blade so it can fire the white Breaker Beam.
* BarelyChangedDubName: In Japanese, they're simply known as the "Axe Rangers", without the M.
* CardCarryingVillain: Check the profile quote, which they recite when the battle begins.
* ColourCodedCharacters:
The colors that they possess is from the names they bear.
* CombatMedic: [[DarkActionGirl Axem Pink]] can both heal her allies and fight.
* CorruptedCharacterCopy: Of the various ''Franchise/PowerRangers'' and ''Franchise/SuperSentai'' teams. While those teams were pure hearted warriors who fought for the safety of the world against supervillains that threaten it, the Axems are clear opposites, and their goal is to help a supervillain (Smithy) to conquer worlds.
* CounterAttack:
** Axem Black will retaliate with Spritz Bomb if hit with a special attack.
** Axem Yellow responds to physical attacks with Body Slam, which in the
remake renames is a far more sudden hit.
** In the original, Axem Pink could counter special attacks with either a sleep bubble or a regular attack. This is no longer the case in the remake, where both attacks are simply possible options for Pink on her regular turn.
* DarkActionGirl: Axem Pink is a CombatMedic, a [[CardCarryingVillain Card-Carrying Villainess]], and [[TheSmurfettePrinciple the group's sole female]].
* DarkIsEvil: Axem Black is evil and well... black.
* EvilCounterpart: To the party:
** Axem Red is obviously the counterpart to Mario, being both physically and magically competent, a jack of all trades, and is the party's leader.
** Axem Black is a counterpart to Geno, as both are TheLancer as well as being a possessing powerful attacks but with relatively low HP.
** Axem Yellow is the answer to Bowser, as both are bulky, {{Mighty Glacier}}s, and the physically strongest member of the crew.
** Axem Green is Mallow's, as both are SquishyWizard [[BlackMage spellcasters.]]
** Axem Pink is one for Peach, as both act as the WhiteMage to their respective teams.
* EvilFeelsGood: They fight for the forces of evil and claim they like it.
* EvilIsDeathlyCold: One of [[GreenAndMean Axem Green's]] spells is Solidify (an ice attack).
* FatBastard: Axem Yellow is an overweight Axem Ranger who is a subordinate to Axem Red, who in turn is subordinate to the villanous Smithy.
* FlashStep: Axem Black moves so fast he leaves multiple images as he sweeps in to attack. Of course, given that the game is a turn-based battle system, this is mostly just RuleOfCool, although it can help illustrate why he's able to attack ''in-between your turns...''
* FourTemperamentEnsemble:
** Axem Red is the choleric, being the fierce, no-nonsense leader.
** Axem Pink is the sanguine, being the flirtatious diva.
** Axem Black is the phlegmatic, being the cold, serious soldier.
** Axem Green is the melancholic, being the most overly dramatic and whiny.
** Axem Yellow is the eclectic, being more hungry than he is emotional.
* GreenAndMean: Being green doesn't mean Axem Green is heroic. He is part of the villainous Smithy Gang.
* HairTriggerTemper: It doesn't take much for Axem Red to get angry, especially when his teammates go down one-by-one.
* HopeCrusher: Axem Red is really eager to destroy all forms of hope.
-->'''Axem Red:''' This Star Piece gives people hope! It needs to be destroyed!
* TheKlutz: Hilariously, Axem Red is this. According to the in-game encyclopedia, Red wants to look threatening, but comes across more as a clumsy bumbler thanks to his inability to get his poses or speeches right, and many of his team's thoughts are complaints about his constant ineptitude. At one point, he ''drops the all-important Star Piece'' they just stole, prompting an annoyed Axem Yellow to have to fall back to retrieve it, loudly delcaring that Red is "all thumbs".
* LeanAndMean: Axem Green is very thin and is part of the villainous Axem Rangers.
* MagicallyIneptFighter: Axem Black and Axem Yellow have ''terrible'' magic stats (so bad that neither one gets spells, and are also fairly weak to magic attacks) but make up for it with either wicked speed and multiple attacks (in the case of Black) or pure brute force (in the case of Yellow).
* MakeUpIsEvil: Axem Pink is evil and she states she wears make-up.
* MasterOfNone: Axem Red may have the most HP, but he doesn't have Yellow's high defense and power or Black's counterattacks and unblockable bombs.
* NoCureForEvil: Axem Pink averts this to an extent -- but both whether she uses a cure at all and which of the Axems she targets is randomized.
* NoSympathy: Axem Red shows absolutely no sympathy towards his comrades when they're defeated. He tells Pink to change brands when her make-up starts running, he tells Yellow to quell his hunger by chewing on his tongue, he remarks that Green is out of shape when he complains about his headache, and he outright says to Black when his shades are broken that it serves him right.
%%* PetalPower: Axem Pink's Petal Blast.
* PsychoPink: Axem Pink is a pink DarkActionGirl.
* ThePsychoRangers: Their abilities directly mirror Mario and his four allies -- JackOfAllStats (Red), SquishyWizard (Green), FragileSpeedster (Black), MightyGlacier (Yellow), CombatMedic (Pink). Bonus points for being evil Power Ranger knock offs.
* RedIsViolent: Axem Red is a red and aggressive warrior who easily berates his teammates when they make mistakes.
* {{Sentai}}: They're a ShoutOut to ''Franchise/SuperSentai'' (in Japan and certain other Asian countries) and ''Franchise/PowerRangers'' (everywhere else), obviously. Their Japanese name, Kajio Sentai Onoranger, uses the same naming scheme as almost every Super Sentai seasons (there are only four exceptions total[[note]]''Series/JAKQDengekitai'', ''Series/BattleFeverJ'', ''Series/ChoudenshiBioman'', and ''Series/ChoushinseiFlashman''[[/note]]): Blank Sentai Blank, the second Blank usually ending in -nger or -man.
* ShockAndAwe: Axem Green can use the attack Static E (an electric spell).
* ShootTheMageFirst: Axem Green is oftentimes the opponent the player should take out first, as he poses a huge threat to your team via his powerful spells but is very squishy especially on the physical side.
* ShootTheMedicFirst: Axem Pink heals her allies, has the lowest HP, and uses Petal Blast to turn the party into mushrooms. The official strategy guide for the game even advises this. To be sure, it is worth keeping in mind that Pink's healing spells select the target at random so she'll most likely waste her turn healing someone who's at full health already, her defense is fairly stout, and Petal Blast isn't that dangerous if Peach has protective equipment such as a Trueform Pin or the Safety Ring. Axem Green uses powerful magic attacks like Solidify and Meteor Burst to outdamage the rest of the Axems put together and has only marginally more HP but far less defense than Pink, so [[ShootTheMageFirst taking him out first is worth consideration]]. That being said, Pink can still heal Black and Yellow (who do have good Defense), Petal Blast can stll be dangerous, and in the remake, Pink can put characters to sleep or use her regular attack that comes out fast enough to easily threaten the player's Chain.
* SinisterShades: Axem Black is villainous and he sports black shades. He even gets upset when they break when he's defeated. You'd think they'd be expensive, but the Monster Log reveals he actually bought
them at a dollar store.
* TheSmurfettePrinciple: Axem Pink is the only female member.
* SquishyWizard: Although he's got good magic defense and magic defense, Axem Green also has bad physical defense.
* TeensAreMonsters: They're teenagers and [[CardCarryingVillain Card-Carrying Villains]], with the former being stated in Nintendo Player's Guide.
* TertiarySexualCharacteristics: Axem Pink, in addition to being pink, has long curly eyelashes. Even though her head's a helmet.
* ThisCannotBe: They exclaim exactly this upon their defeat.
* ThrowDownTheBomblet: Axem Black tosses out small bombs to attack.
* TurnsRed: Axem Red starts using {{Status Buff}}s to boost his attack and defense when too many of his allies are killed off.
* VillainousBreakdown: After he and his allies are defeated, Axem Red snaps.
* VillainousGlutton: Implied with [[FatBastard Axem Yellow]]; he's larger than any other two Rangers put together, and his remark upon defeat is him saying he's hungry.
* WeakToFire: Axem Pink takes extra damage
from Snifits to Snifsters, similarly to how Claymorton's Shysters were renamed to Shymores. "Snifit" is now specifically used for blue underling Snifits (known as "Spookums" fire attacks.
* WhatHappenedToTheMouse: The Axem Rangers don't appear in the end credits parade sequence, unlike most of their fellow Smithy Gang lieutenants.
* WhyDontYouJustShootHim: Lampshaded by the Blade's Thought Peek quote
in the original English translation).
* ADogNamedDog: In the original English translation, they're Snifits who are called Snifits.
* DubNameChange: Their
Japanese name is Bukkā, a pun based on Booster's Japanese name; and remake. The Blade questions why the SNES English localization just names Rangers didn't think about bringing it out in the first place rather than save it for the second phase.
* WolfPackBoss: If you faced any of
them after their species. The English localization alone they'd probably die in one round. But together... this is reflected with the Machine Made copies of the remake gets gang in Smithy's Factory. The Axem Rangers come in two groups, one consisting of Red, Pink and Green, the idea across with other of two Blacks and two Yellows, and their new name, a portmanteau of "Snifit" and "Booster".
* EnemyMine: Mario briefly helps a Snifster bust down one of the locked doors in Marrymore's chapel, and then assists them in retrieving all of Peach's belongings during the subsequent scramble.
* GirlyRun: While chasing Mario up the side of Booster Hill, they run faster by pulling up their robes to not trip over them, as if they were wearing dresses.
* GoombaSpringboard: Jumping on them when they charge at Mario on Booster Hill will boost Mario's jump and bring him closer to Booster and Peach.
* HyperCompetentSidekick: They're generally
copies are more grounded to reality numerous than Booster and carry out much of his work, though they frequently end up in TheBlindLeadingTheBlind situations regardless.
* KillItWithIce: They are weak to Mallow's Snowy attack and Ice Bombs.
* ThePawnsGoFirst: In the boss fight with Booster, the three Snifsters need to be taken out before Booster can be targeted.
* PinataEnemy: Inverted; despite being mini-bosses, they give out a pathetic two experience points when defeated, less than the standard enemies in Booster Tower.
* MookPromotion: If an Apprentice beats Mario, it will be promoted to a Snifster.
* MySpeciesDothProtestTooMuch: A Snifster with no overt connection to Booster runs Beetles Are Us in Seaside Town.
* NotInMyContract: Their Thought Peek quotes express exasperation at having to get beaten up by Mario and company for a minimum-wage job.
* SkippableBoss: All three Snifits can be avoided across the trip through Booster Tower; #3 is the only one that tries to impede the party, and #2 can only be fought via a small secret.
* SoulCrushingDeskJob: They're essentially a wacky fantasy version of white-collar workers, with their Thought Peek lines expressing desires for higher wages and paid vacation. Despite this, the large number of Apprentices implies that the job is in high demand.
* StatusBuff: In the post-game fight in the remake, they can use "Moral Support" to make Booster hasten his work on the Loco Express 023.
* QuirkyMinibossSquad: The main three Snifsters are a TerribleTrio of henchmen that harass Mario and his party throughout Booster Tower.
* YouAreNumberSix: They go by Snifster No. 1, Snifster No. 2, etc.
Mack, Bowyer, or Yaridovich.



[[folder:Knife Guy and Grate Guy]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/knifegrate.png]]
[[caption-width-right:1000:Knife Guy on the left, Grate Guy on the right]]

A pair of clowns working in Booster Tower, and they fight Mario and his friends when they try to rescue Peach from Booster.

to:

[[folder:Knife Guy and Grate Guy]]
[[quoteright:1000:https://static.
[[folder:The Blade]]
[[quoteright:320:https://static.
tvtropes.org/pmwiki/pub/images/knifegrate.png]]
[[caption-width-right:1000:Knife Guy on
org/pmwiki/pub/images/smprg_blade.jpg]]

A giant sentient axe-like battleship used by
the left, Grate Guy on Axem Rangers. Once the right]]

A pair of clowns working in Booster Tower, and they fight Mario and his friends when they try to rescue Peach
Axem Rangers all excuse themselves from Booster.their fight, his cannon is battled as the last phase of the battle.



* DualBoss: They're fought together at the balcony of Booster Tower.
* FightingClown: They're a duo of circus clowns that serve as bodyguards for Booster. Knife Guy is more physically oriented while Grate Guy is more magically oriented.
* GiantSpaceFleaFromNowhere: Their boss fight comes completely out of nowhere with no prior mentioning whatsoever after Mario, Mallow, Geno and Bowser attempt to chase Booster. Afterwards, they become friendly [=NPCs=].
* HeelFaceTurn: After their defeat, Knife Guy stays in Booster Tower and offers to play ball minigames with Mario, while Grate Guy starts running his own casino where you can win rare items.
* PunnyNames: "Nice Guy" and "Great Guy", though they’re villainous at first.

to:

* DualBoss: They're fought together at the balcony of Booster Tower.
* FightingClown: They're a duo of circus clowns that serve as bodyguards for Booster. Knife Guy is more physically oriented
AlwaysLate: He was supposed to pick up Speardovich, but never showed up, and while Grate Guy is more magically oriented.
* GiantSpaceFleaFromNowhere: Their boss
he did arrive to pick up the Axem Rangers, he was so late that they were forced into a fight comes completely out of nowhere with no prior mentioning whatsoever after Mario, Mallow, Geno and Bowser attempt to chase Booster. Afterwards, Mario.
* ChargedAttack: Breaker Beam is so strong,
they become friendly [=NPCs=].
* HeelFaceTurn: After their defeat, Knife Guy stays in Booster Tower and offers
have to play ball minigames skip a turn to power it up for a blast.
* CoolAirship: He is a living axe-like airship that can fire a massive laser.
* DeathOrGloryAttack: Breaker Beam, naturally. See ChargedAttack.
* {{Foreshadowing}}: He is hinted at when confronting Yaridovich/Speardovich as being the one the latter is waiting for to leave Seaside Town
with Mario, while Grate Guy starts running the fifth Star Piece. Johnny mentions seeing him and warns Mario. He does not actually appear until the end of the sixth Star Piece arc.
* LogicalWeakness: As
his own casino where you cannon is metallic, it is weak to Lightning-element attacks.
* WaveMotionGun: Breaker Beam fires a huge cone of energy across the screen.
* WhenAllYouHaveIsAHammer: Blade will never consider anything but Breaker Beam. This bites him against anybody who
can win rare items.
* PunnyNames: "Nice Guy"
survive it (read: Mario and "Great Guy", though they’re villainous at first.friends) as [[DeathOrGloryAttack the vulnerability time allows for heavy retaliation]].



[[folder:Chef Torte, Apprentice and Bundt/Raspberry]]
[[quoteright:237:https://static.tvtropes.org/pmwiki/pub/images/smrpg_chef_torte_artwork.png]]

[[quoteright:237:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_11_24_at_80232_pm.png]]

A pair of chef Terrapins who were preparing a wedding cake for Raz and Rani's wedding. However, when Booster disrupts the wedding to have his own with Peach and Mario arrives to rescue her, the pair think their cake will go to waste and attack the party in a rage. During battle, the cake suddenly comes to life! Bundt is the top layer, while Raspberry is the bottom layer.

to:

[[folder:Chef Torte, Apprentice and Bundt/Raspberry]]
[[quoteright:237:https://static.
[[folder:Boomer]]
[[quoteright:360:https://static.
tvtropes.org/pmwiki/pub/images/smrpg_chef_torte_artwork.png]]

[[quoteright:237:https://static.
org/pmwiki/pub/images/img_0134.png]]
[[caption-width-right:360: [[labelnote:Original]]\\
https://static.
tvtropes.org/pmwiki/pub/images/screenshot_2023_11_24_at_80232_pm.png]]

org/pmwiki/pub/images/boomerrpg.png[[/labelnote]]]]

A pair of chef Terrapins who were preparing a wedding cake for Raz robotic samurai and Rani's wedding. However, when Booster disrupts lieutenant of the wedding to have his own with Peach and Mario arrives to rescue her, Smithy Gang. He guards the pair think their cake will go now Smithy-occupied Bowser's Castle to waste and attack the party in a rage. During battle, the cake suddenly comes to life! Bundt is the top layer, while Raspberry is the bottom layer.fight off intruders.



* BerserkButton: The strategy guide warns you not to step on the cake, as Chef Torte hates that. If Mario does jump on the cake in his kitchen, Torte will yell at him and he'll immediately hop off.
* CassandraTruth: The apprentice notices the cake moving and tries to tell Chef Torte about it, but it remains still when Chef Torte is looking, making him think his apprentice is pranking him. It's during the second time that the cake starts moving in earnest and proves the apprentice right.
* DishingOutDirt: Raspberry can use Sandstorm to inflict the Fear status on the party.
* DualBoss: Both Torte and Apprentice, and Bundt and Raspberry fight in pairs. During the phase against Bundt, Raspberry will be untargetable but still capable of attacking the party, forcing them to get rid of Bundt first.
* FoodEatsYou: Bundt and Raspberry somehow become sentient and attacks Mario and co. with no explaination why it happened. It happens again in the remake, where Torte and his apprentice will beg Mario to defeat a stronger Bundt. Torte's wish after the boss is defeated is that he wants to make a normal cake.
* {{Germanic Depressive|s}}: Chef Torte has an incredibly thick German accent, has a bit of a temper, and becomes incredibly lethargic by the time of the rematch.
* GiantSpaceFleaFromNowhere: There was no indication that the giant cake Torte and his apprentice were making would come to life and attack Mario and co. Its only (possible) motivation is if Mario stepped on the cake earlier, but no one knows why the cake became alive. Even in the remake's postgame, Torte makes a second living cake and ''still'' doesn't know how it happened.
* GoodVsGood: They're not bad guys at all, they're just chefs angry that the cake they spent so much time making will go to waste.
* HealingBoss: To beat Bundt, you need to blow out all its candles by attacking it. However, it will relight a candle each turn, and it can get multiple turns.
* AnIcePerson: Bundt can use the ice-based Diamond Saw and Blizzard. May possibly be an ice cream cake.
* ImpossiblyDeliciousFood: So impossibly delicious that it gains a life of its own, apparently. When Booster eats Raspberry at the end of the fight, he describes it as so good it makes him want to cry.
* InterfaceSpoiler: The fact that you can attack the cake as well as Chef Torte and his apprentice cannot be defeated clues the player to what the real boss is.
* LockedOutOfTheLoop: The chefs were in the middle of making a cake for Raz and Rani's wedding when Booster suddenly crashed the wedding and threw out everyone except the chefs, leaving them oblivious to the fact the wedding had gone off the rails. By the time they finish and arrive in the chapel hall, they assume Peach is the bride and that Mario is trying to take them away, triggering the boss fight.
* MayItNeverHappenAgain: After Bundt's defeat, the two chefs make a new cake they're certain will stay put and not turn into a monster. Unfortunately for them in the remake, their next cake somehow also comes to life.
* MeaningfulName: Torte is German for "layer cake", which is exactly what he's working on when first encountered. It also sounds similar to "tortoise", which fits with the fact he's a Koopa/Terrapin.
* MechanicallyUnusualFighter:
** Bundt doesn't have a traditional health bar like other enemies or bosses. Instead, each hit causes a candle lit on its head to blow out, and defeating Bundt requires blowing out all of the candles to move the fight to the second phase against Raspberry. Making things trickier is that it [[HealingBoss relights one candle every time it gets its turn]], and it can get multiple turns.
** In the post-game rematch, Bundt now takes normal damage regardless of lit candles, and no longer relights a candle during its turns. However, the Tortes now stick around, cannot be killed, and relight a candle on their turn. If all five candles are alight at any time, Bundt will perform a party-wiping attack.
* NonIndicativeName: The journal entry in remake on the Switch notes that though it's called Bundt, it's not a bundt cake.
* OneHitKill: In the remake's rematch, if Extra Fancy Bundt's candles are all lit up, it'll use Celebration Shot, which deals 9999 damage to the party.
* SequentialBoss: Chef Torte and his apprentice are the ones who initiate the boss fight and are the ones to attack during the first few turns, but you can't target them, and they're pathetically weak. Suddenly, the cake starts moving and takes over as the boss of the fight, scaring the two away.
* ShootTheMageFirst: In the remake's rematch against Extra-Fancy Bundt, the Chef Tortes will light up a candle if they ever get a turn, and if all five are lit up, Extra-Fancy Bundt will use a party wiping attack. Unfortunately, the Tortes can't be defeated, but fortunately they ''can'' be put to sleep, which is key to winning this fight.
* {{Sleepyhead}}: In the remake, Chef Torte and his apprentice are exhausted from making the cake and can be seen sleeping next to the cake prior to the rematch. In the rematch, they're still invincible, but are weak to Sleep, which can be used to stop them from lighting the candles.
* SupremeChef: Chef Torte is so good at making cakes that he unwittingly makes one that comes to life.
* SupportPartyMember: The post-game rematch has the Chef Tortes, who don't attack but instead light up one of Bundt's candles on their turn. Getting all five lit up will result in Bundt using a party-wiping attack. While the Tortes are invulnerable to damage, they're ''not'' immune to the Sleep status, and putting them to sleep helps the fight immensely.
* SwallowedWhole: When the battle is won, the Snifsters and Booster come in wondering what to do with the cake, not realizing it's alive. Having not had cake before, Booster has no idea how to eat it, and so one Snifster suggest that he just swallow the whole thing in one gulp. While hesitant, Booster does so with help from the other three Snifsters.
* ThereIsNoKillLikeOverkill: The post-game rematch against it in the remake has the Celebration Shot attack where it fires a massive blast from all its lit candles. This deals a whopping ''9999'' damage to your whole party in a game where you have maximum 3 digits of health. Fortunately, LazyBackup is averted and your backup party members will switch in.

to:


* BerserkButton: The strategy guide warns you not BarrierChangeBoss: He can change color from red to step on blue and vice versa. Blue will give him resistance to normal attacks, but weak to skills, while his normal form does the cake, as Chef Torte hates that. If opposite.
* BetterToDieThanBeKilled: Rather than be finished off by
Mario does jump on the cake in and his kitchen, Torte will yell at him party, he decides to go out on his own terms by forcing a Shyndelier to drop a chandelier and he'll down to his demise. Subverted, as another Shyndelier immediately hop off.
* CassandraTruth: The apprentice notices the cake moving and tries to tell Chef Torte about it, but it remains still when Chef Torte is looking, making him think his apprentice is pranking him. It's during the second time that the cake starts moving in earnest and proves the apprentice right.
* DishingOutDirt: Raspberry can use Sandstorm to inflict the Fear status on the party.
* DualBoss: Both Torte and Apprentice, and Bundt and Raspberry fight in pairs. During the phase against Bundt, Raspberry will be untargetable but still capable of attacking the party, forcing them to get rid of Bundt first.
* FoodEatsYou: Bundt and Raspberry somehow become sentient and attacks Mario and co. with no explaination why it happened. It happens again in the remake, where Torte and his apprentice will beg Mario to defeat a stronger Bundt. Torte's wish after the boss is defeated is that he wants to make a normal cake.
* {{Germanic Depressive|s}}: Chef Torte has an incredibly thick German accent, has a bit of a temper, and becomes incredibly lethargic by the time of the rematch.
* GiantSpaceFleaFromNowhere: There was no indication that the giant cake Torte and his apprentice were making would come to life and attack Mario and co. Its only (possible) motivation is if Mario stepped on the cake earlier, but no one knows why the cake became alive. Even in the remake's postgame, Torte makes a second living cake and ''still'' doesn't know how it happened.
* GoodVsGood: They're not bad guys at all, they're just chefs angry that the cake they spent so much time making will go to waste.
* HealingBoss: To beat Bundt, you need to blow out all its candles by attacking it. However, it will relight a candle each turn, and it can get multiple turns.
* AnIcePerson: Bundt can use the ice-based Diamond Saw and Blizzard. May possibly be an ice cream cake.
* ImpossiblyDeliciousFood: So impossibly delicious that it gains a life of its own, apparently. When Booster eats Raspberry at the end of the fight, he describes it as so good it makes him want to cry.
* InterfaceSpoiler: The fact that you can attack the cake as well as Chef Torte and his apprentice cannot be defeated clues the player to what the real boss is.
* LockedOutOfTheLoop: The chefs were in the middle of making a cake for Raz and Rani's wedding when Booster suddenly crashed the wedding and threw out everyone except the chefs, leaving them oblivious to the fact the wedding had gone off the rails. By the time they finish and arrive in the chapel hall, they assume Peach is the bride and that Mario is trying to take them away, triggering the boss fight.
* MayItNeverHappenAgain: After Bundt's defeat, the two chefs make a new cake they're certain will stay put and not turn into a monster. Unfortunately for them in the remake, their next cake somehow also comes to life.
* MeaningfulName: Torte is German for "layer cake", which is exactly what he's working on when first encountered. It also sounds similar to "tortoise", which fits with the fact he's a Koopa/Terrapin.
* MechanicallyUnusualFighter:
** Bundt doesn't have a traditional health bar like other enemies or bosses. Instead, each hit causes a candle lit on its head to blow out, and defeating Bundt requires blowing out all of the candles to move the fight to the second phase against Raspberry. Making things trickier is that it [[HealingBoss relights one candle every time it gets its turn]], and it can get multiple turns.
** In the post-game rematch, Bundt now takes normal damage regardless of lit candles, and no longer relights a candle during its turns. However, the Tortes now stick around, cannot be killed, and relight a candle on their turn. If all five candles are alight at any time, Bundt will perform a party-wiping attack.
* NonIndicativeName: The journal entry in remake on the Switch
notes that though he is still alive despite the fall.
* CounterAttack: His common response to being struck with an attack-type he is weak to will have him retaliate with an insta-kill "Shaker".
* KatanasAreJustBetter: Wields a katana, and he possess two powerful techniques involving the use of his weapon.
* OneHitKO: His "Shaker" skill will instantly down any party member who got hit by it. If successfully blocked though, they either take zero damage, or only survive with only a sliver of health if
it's called Bundt, it's not a bundt cake.
done too early or late.
* OneHitKill: In OrcusOnHisThrone: A justified example. Rather than be part of the remake's rematch, if Extra Fancy Bundt's candles are all lit up, it'll use Celebration Shot, which deals 9999 damage to group tasked with collecting the party.
* SequentialBoss: Chef Torte
Seven Stars, he is instead assigned as the guard inside Bowser's (former) Castle to take care of any possible intruders. He only shows up when Mario and his apprentice are the ones who initiate the boss fight and are the ones to attack during the first few turns, but you can't target them, and they're pathetically weak. Suddenly, the cake starts moving and takes over as the boss of the fight, scaring the two away.
* ShootTheMageFirst: In the remake's rematch against Extra-Fancy Bundt, the Chef Tortes will light up a candle if they ever get a turn, and if all five are lit up, Extra-Fancy Bundt will use a
party wiping attack. Unfortunately, storm the Tortes can't be defeated, but fortunately they ''can'' be put to sleep, which castle.
* {{Samurai}}: He
is key to winning this fight.
* {{Sleepyhead}}: In
themed after a samurai, albeit he lacks a demonic mask and bears a simplistic design (like the remake, Chef Torte and Ninjas).
* WearingAFlagOnYourHead: Fitting for a samurai,
his apprentice are exhausted from making helmet bears the cake and can be seen sleeping next to the cake prior to the rematch. In the rematch, they're still invincible, but are weak to Sleep, which can be used to stop them from lighting the candles.
* SupremeChef: Chef Torte is so good at making cakes that he unwittingly makes one that comes to life.
* SupportPartyMember: The post-game rematch has the Chef Tortes, who don't attack but instead light up one of Bundt's candles on their turn. Getting all five lit up will result in Bundt using a party-wiping attack. While the Tortes are invulnerable to damage, they're ''not'' immune to the Sleep status, and putting them to sleep helps the fight immensely.
* SwallowedWhole: When the battle is won, the Snifsters and Booster come in wondering what to do with the cake, not realizing it's alive. Having not had cake before, Booster has no idea how to eat it, and so one Snifster suggest that he just swallow the whole thing in one gulp. While hesitant, Booster does so with help from the other three Snifsters.
* ThereIsNoKillLikeOverkill: The post-game rematch against it in the remake has the Celebration Shot attack where it fires a massive blast from all its lit candles. This deals a whopping ''9999'' damage to your whole party in a game where you have maximum 3 digits of health. Fortunately, LazyBackup is averted and your backup party members will switch in.
Japanese flag.



[[folder:King Calamari]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/king_calamari.gif]]
->"This ship's mine! Scram!"

A giant Blooper that sank Jonathan Jones' ship and was locked in its treasure room. Mario and his party need to defeat it in order to enter the ship's lower half.

to:

[[folder:King Calamari]]
[[quoteright:300:https://static.
[[folder:Count Down]]
[[quoteright:420:https://static.
tvtropes.org/pmwiki/pub/images/king_calamari.gif]]
->"This ship's mine! Scram!"

org/pmwiki/pub/images/count_down.png]]
%%[[caption-width-right:420:some caption text]]
A giant Blooper clock controlled by two bells (Ding-A-Ling in the original, Ring-a-Ding in the remake) above that sank Jonathan Jones' ship and was locked in its treasure room. Mario and his party need to defeat serves as one of two major lieutenants of Smithy's Factory, guarding it in order to enter the ship's lower half.from any intruders.



* CognizantLimbs: Its tentacles are fought as separate entities during its boss battle, and will in fact continue to fight after the main body is defeated until Mario and his party put them down individually.
* GiantSquid: It's a gigantic Blooper with a penchant for dragging ships into the depths.
* KillItWithFire: Its main body and tentacles are all weak to fire.
* KingMook: King Calamari is a GiantSquid version of Bloopers fought as an individual boss.
* MyRulesAreNotYourRules: Its TentacleRope attack ignores immunity to fear.
* APigNamedPorkchop: "Calamari" generally refers to squid prepared as seafood.
* PoisonousPerson: It can use Venom Drool to poison party members.
* SealedEvilInACan: It was locked in the Sunken Ship's treasure room. Accessing the boss battle and being able to move on requires Mario to SolveTheSoupCans and figure out the password.
* TentacleRope: One of its attacks consists of dragging a character away offscreen. When they return, they are inflicted with the fear status, which splits their attack and defense in half and makes them tremble violently. Though the remake makes the animation clearer that they're really just throwing the characters up in the air.

to:


* CognizantLimbs: Its tentacles are fought as separate entities during its boss battle, and ClockworkCreature: A massive alarm clock with Ring-a-Ding controlling it. It even rings loudly when it spots Mario.
* CueOClock: The clock itself
will in fact continue to fight after the main body is defeated until Mario and his party put them down individually.
* GiantSquid: It's a gigantic Blooper with a penchant for dragging ships into the depths.
* KillItWithFire: Its main body and tentacles are all weak to fire.
* KingMook: King Calamari is a GiantSquid version of Bloopers fought as an individual boss.
* MyRulesAreNotYourRules: Its TentacleRope
attack ignores immunity to fear.
* APigNamedPorkchop: "Calamari" generally refers to squid prepared as seafood.
* PoisonousPerson: It can
in a fixed order based off what "time" it is. For instance, at 7:00, it will use Venom Drool to poison party members.
Water Blast.
* SealedEvilInACan: DeadlyRinger: The Ring-A-Ding Bells control the large clock and are capable of using powerful and annoying spells, including Dark Star.
* ThePowerOfTheSun:
It was locked uses Corona (Flare in the Sunken Ship's treasure room. Accessing the boss battle and being able remake), a sun-based fire move, when its hands point to move on requires Mario to SolveTheSoupCans and figure out the password.
noon.
* TentacleRope: OneHitKill: One of its attacks consists of dragging a character away offscreen. When they return, they are inflicted with the fear status, Ring-A-Ding's moves is Fear Roulette, which splits their attack can knock out a party member at random.
* PunnyName: A countdown is the practice of counting backwards until zero, but count is also a royal title. In other words, he's a count named Down, but he's a clock.
* RestingRecovery: When its hands point at 3:00
and defense in half 6:00, it will use Recover and makes them tremble violently. Though the remake makes the animation clearer that they're really just throwing the characters up in the air.Mega Recover respectively.



[[folder:Shy Away/Beezo]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6533.png]]
[[caption-width-right:200:[[labelnote:Orignal]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6534.png[[/labelnote]]]]
->"Queen Valentina... That Mario creature who beat up Smilax is here."

A renegade Beezo in service to Valentina. First seen in Bean Valley growing the Megasmilax plant, he's later seen inside the Nimbus Land castle reporting Mario's infiltration to Valentina.

to:

[[folder:Shy Away/Beezo]]
[[quoteright:200:https://static.
[[folder:Cloaker and Domino]]
[[quoteright:1000:https://static.
tvtropes.org/pmwiki/pub/images/img_6533.png]]
[[caption-width-right:200:[[labelnote:Orignal]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6534.png[[/labelnote]]]]
->"Queen Valentina... That Mario creature who beat up Smilax is here."

A renegade Beezo in service to Valentina. First seen in Bean Valley growing
org/pmwiki/pub/images/untitled_771.png]]
[[caption-width-right:1000: Cloaker on
the Megasmilax plant, he's later seen inside left, Domino on the Nimbus Land castle reporting Mario's infiltration right]]
A pair of jesters that guard the main portion of Smithy's factory. Defeat one of them, and the other will retreat
to Valentina.their mechanical pet cobra, Earth Link/Bad Adder (Cloaker) or Mad Adder (Domino).



* CaringGardener: He treats all of his plants with tender love and care, but he doesn't seem to realize that his plants are all dangerous.
* {{Elite Mook|s}}: He looks no different than a normal Beezo, but is one of Valentina's lead enforcers.
* NiceMeanAndInbetween: The nice to Valentina's mean and Dodo's in-between. He never loses his patience, shows genuine affection to his plants, and is eerily calm when reporting Mario's presence.
* ScrewThisImOuttaHere: When the three are cornered by Mario, Valentina decides to book it, with Beezo right behind her, and the two leaving Dodo behind.
* TheStoolPigeon: Obedient Obadiah variety. Because Mario defeated Megasmilax and infiltrated the Nimbus Land castle, Beezo goes and reports him to Valentina. Even after Mario stops him for a minute and tries to convince him otherwise, he turns his back a couple of seconds later to still go and tell everything to his mistress.
* TheUnfought: This particular Beezo is never battled. The most he does is water Smilax and Megasmilax during the boss battle, but never takes part beyond that.

to:

* CaringGardener: He treats all of his plants BossAlteringConsequence: Whichever jester is still alive after the other dies[[note]]should both die at the same time, then Cloaker is considered the casualty and Domino survives[[/note]] will merge with tender love their pet cobra, and care, but he doesn't seem the other cobra isn't fought ([[AntiFrustrationFeature though you still get their entry in the remake]]). The remake's MonsterCompendium entries for Bad Adder and Mad Adder even allude to realize that his plants are all dangerous.
this:
--> '''Bad/Mad Adder's entry''': ''Apparently it would be called something else if it had fused with Cloaker/Domino instead of [opposite boss]. Which raises the question...what is this monster's true name?''
* {{Elite Mook|s}}: He looks no CripplingOverspecialization: Both jesters specialize in a different than a normal Beezo, but form of prowess while being crippled with the opposite - Cloaker is physical, Domino is magic.
* DevelopersForesight: Should both get killed in the same attack, the second part of the fight still occurs. In this case, Cloaker is the one who goes down and Domino immediately merges with Mad Adder.
* DualBoss: Both Cloaker and Domino are fought together in the first phase of the battle, where you have to defeat
one of Valentina's lead enforcers.
* NiceMeanAndInbetween: The nice to Valentina's mean and Dodo's in-between. He never loses his patience, shows genuine affection to his plants, and is eerily calm
them. This also applies when reporting Mario's presence.
* ScrewThisImOuttaHere: When the three are cornered by Mario, Valentina decides to book it,
they merge with Beezo right behind her, their pet snake as well.
* FightingClown: Both are jesters that are very formidable in combat. Cloaker is more physically oriented while Domino is more magically oriented.
* GeminiDestructionLaw: Subverted. One might assume it's possible to skip the second half of the fight if both Cloaker
and the two leaving Dodo behind.
* TheStoolPigeon: Obedient Obadiah variety. Because Mario
Domino are defeated Megasmilax in the same attack, but doing so will cause Cloaker to go down first (as he's first in enemy positioning), and infiltrated Domino will immediately merge with the Nimbus Land castle, Beezo cobra to form Mad Adder.
* GiantSpaceFleaFromNowhere: They confront the party out of nowhere just before the final run-up to Smithy's factory, and barely fit the weapon theming of the other villains, instead resembling a pair of flasks that plug into a giant snake. In the remake, their enemy description suggests not to think about it too much.
* TheGreatSerpent: Defeating one of them results in the other retreating to a giant mechanical cobra. Cloaker retreats to Bad Adder while Domino retreats to Mad Adder.
* LostInTranslation: They all had ThemeNaming along the lines of "[Material] Link" in the Japanese version, but only Earth Link's name was kept in the SNES localization. The remake changed Earth Link’s name to "Bad Adder", to keep consistency with its counterpart Mad Adder.
* MagicallyIneptFighter: Cloaker can barely use any magic attacks and
goes down easily to those, but he's very strong physically. This applies to Earth Link as well.
* PaletteSwap: Both cobras are palette swaps of each other, with Bad Adder being purple
and reports him Mad Adder being pink.
* RecurringElement: Like Knife Guy and Grate Guy in Booster Tower, they're a FightingClown duo (who also happen
to Valentina. Even after be composed of a physically competent member and a magically competent member) that ambush Mario stops him for a minute and tries to convince him otherwise, he turns his back a couple co. at the end of seconds later to still go the area. They even have a similar stacked "merged" form, although unlike Knife Guy and tell everything Grate Guy, they merge with a mechanical cobra as opposed to his mistress.
each other.
* TheUnfought: This particular Beezo is never battled. SequentialBoss: The most he does fight is water Smilax composed of two phases -- first is fighting Cloaker and Megasmilax during Domino, and the boss battle, second is fighting the surviving one on their giant cobra.
* ShoutOut: Domino's cobra is named "Mad Adder", which comes from the name of a character called the Mad Hatter from ''Franchise/AliceInWonderland'', as well as an adder, a type of venomous snake. The remake changes the name of Cloaker's cobra to "Bad Adder" to keep with the theme of the reference.
* SquishyWizard: Domino specializes in magic and has great magic defense,
but never takes part beyond that.is very susceptible to physical attacks.
* SwordAndSorcerer: Cloaker is a physical attacker who even carries a sword and shield, while Domino is a magic user. The two fight you together.
* ThemeNaming: The Japanese version has the Clowns named "Dirt Link" and "Metal Link", while the two robotic cobras are named "Earth Link" and "Mercury Link".



[[folder:Megasmilax]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/img_6593_5.png]]
[[caption-width-right:350:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6592.png[[/labelnote]]]]

A breed of Piranha Plant found in Bean Valley. It was planted in the pipe leading to Nimbus Land, placed by Valentina to keep the kingdom isolated. In battle, it starts out as a single plant called Smilax. Every time Smilax is defeated, a Shy Away/Beezo flies in and waters the plant, causing to grow back with more heads, until it eventually grows into the giant Megasmilax.

to:

[[folder:Megasmilax]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/img_6593_5.png]]
[[caption-width-right:350:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6592.png[[/labelnote]]]]

A breed
[[folder:Clerk, Manager and Director]]
The Clerk, Manager, and Director are three supervisors
of Piranha Plant found in Bean Valley. It was planted in Smithy's production forces. They are a rank below the pipe leading to Nimbus Land, placed by Valentina to keep the kingdom isolated. In battle, it starts out as a single plant called Smilax. Every time Smilax is defeated, a Shy Away/Beezo flies in and waters the plant, causing to grow back with more heads, until it eventually grows into the giant Megasmilax.Factory Chief.



* CognizantLimbs: It has multiple heads which attack separately.
* DeathIsCheap: The first few times, at least. Whenever you destroy the smaller Smilax heads, Beezo will water the stems and new heads grow out. You have to do this until you get to Megasmilax, which defeating will end the battle.
* ForcedTransformation: It can use Petal Blast, a magic attack that turns the party into mushrooms if they're not protected.
* KingMook: It is essentially a more dangerous version of a Piranha Plant.
* PlayingWithFire: One of its magic attacks is Fire Wall.

to:

* CognizantLimbs: It has multiple heads which attack separately.
* DeathIsCheap: The first few times, at least. Whenever you destroy
ContractualBossImmunity: Averted with regards to negative statuses. None of the smaller Smilax heads, Beezo will water three are immune to sleep, poison, fear or silence.
* FlunkyBoss: All three of them are accompanied by Mad Mallets (Clerk), Pounders (Manager), and Poundettes (Director).
* MiniBoss: All three serve as mini-bosses for
the stems and new heads grow out. You have to do this until you get to Megasmilax, which defeating will end factory portion. Oddly enough, the battle.
* ForcedTransformation: It can use Petal Blast, a magic attack that turns the party into mushrooms if they're not protected.
* KingMook: It is essentially a more dangerous
SNES version just used the regular battle music against all of them (with only the Factory Chief/Gunyolk having the boss theme). The remake corrected this by giving all three the boss theme.
* PaletteSwap: All three of them are palette swaps of each other. The Clerk is greenish, the Manager is blue, and the Director is red.
* ThrowDownTheBomblet: All three use bomb based attacks.
* VillainousBreakdown: The Director is seems in the throes of one, if his Psychopath quote in the SNES version is any indication.
--> '''Director's''' Psychopath: I just lost EVERYTHING!
* WhamLine: The Factory Clerk mentions this bombshell
of a Piranha Plant.
* PlayingWithFire: One of its magic attacks is Fire Wall.
line before fighting him, confirming that the Machine Mades you fought earlier are just mass produced copies intended to invade the Mushroom World.
-->'''Clerk''': This, despite the fact that Mack/Claymorton, Bowyer, Yaridovich/Speardovich, and the Axem Rangers were defeated. At this rate, Smithy will have a new army in no time.



[[folder:Valentina and Dodo]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/Valentina_Dodo_RPG_1068.gif]]
->"Dodo! Do you hear me?! Get over here NOW! I need some help... entertaining Mario! So MOVE IT!! Come here NOW!"

A vain woman who locks up the King and Queen of Nimbus land and has her pet ("son" in the remake) Dodo pose as ''Prince'' Mallow so she can rule using him as a PuppetKing.

to:

[[folder:Valentina and Dodo]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/Valentina_Dodo_RPG_1068.gif]]
->"Dodo! Do you hear me?! Get over here NOW! I need some help... entertaining Mario! So MOVE IT!! Come here NOW!"

A vain woman who locks up
[[folder:Factory Chief]]
The head supervisor of Smithy's factory. When Mario reaches him, he uses him to test out
the King and Queen of Nimbus land and has her pet ("son" in Smithy Gang’s ultimate weapon- the remake) Dodo pose as ''Prince'' Mallow so she can rule using him as a PuppetKing.Gunyolk.



* AbusiveParents: The remake's Monster List description in Dodo's entries that he imprinted on Valentina upon hatching, seeing her as his mother. Valentina, naturally, has shown to be nothing but abusive to him. His first Monster List entry even describes how shocked he was [[BlatantLies to discover that he was secretly the Nimbus Land missing prince]], which was ultimately part of Valentina's scheme to take over the throne. Dodo's abuse under Valentina is possibly to blame for why he's so fat, lazy, and foul-tempered.
* AdaptationalSympathy: The remake establishes that Dodo not only imprinted on Valentina and saw her as his mother, but was also "shocked to discover he was secretly prince of Nimbus Land" (meaning she was keeping him in the dark about her plot to take the throne). This changes Dodo from an unexplained lackey to someone whose "mother" was lying to and using as a pawn, though he's still kind of a jerk.
* AmbiguouslyHuman: Valentina's overworld sprite looks normal enough, but then in battle she is revealed to be a floating giantess with bizarre proportions which, coupled with her powerful magic, gives the impression that she is some kind of MageSpecies.
* BadBoss: Valentina is often hitting Dodo, her assistant, even for petty reasons. Using Mallow's Psychopath/Thought Peek on her Birdy minions will give the thought "I HATE Valentina"/"Ugh, I hate that Valentina", implying that she treats them no better.
* BaldOfEvil: [[https://twitter.com/JiroMifune/status/1723739926074691695 Valentina is completely bald under that parrot]]. Her full name in Japan (マルガリマルガリータ, or Margari Margarita when directly translated) even alludes to this; skinheads in Japan are called ''margari'' [[note]]丸刈り[[/note]].
* BattleButler: Dodo's duties seem to consist of doing Valentina's bidding and kicking your ass in-between shifts.
* BigEater: Dodo is a FatBastard who got that way because he's lazy and gluttonous. If you read his thoughts with Psychopath, he whines that he's ''STARVING!''
* BitchInSheepsClothing: Valentina pretends to be a loyal retainer to the king and queen, but has imprisoned them so she can seize power.
%%* BrainsAndBrawn: Valentina is the brains, Dodo is the brawn.%%Explain how.
* ButtMonkey: Dodo exists to be abused by Valentina and the party alike.
* BuxomBeautyStandard: Valentina is well-endowed and considered a great beauty. Her chest is also emphasized by the JigglePhysics present on them when she's hit in the [=SNES=] version.
* CowardlyBoss: Dodo, after you beat him initially, runs away from you.
* DarkActionGirl: Valentina is an evil woman with powerful magic attacks.
* DarkIsEvil: Dodo has black feathers and is evil.
* ADogNamedDog: Dodo is a dodo.
* DualBoss: The two of them attack Mario's group together.
* DubNameChange: Valentina's original (Japanese) name is Margarita.
* DuelBoss: But before that, Dodo whisks away your center party member for a little one-on-one.
* EdibleThemeNaming: Her Japanese name translates to "Margarita", referencing the cocktail served with a lime slice and [[AGlassOfChianti she's holding a cocktail glass]]. [[NonIndicativeName The official render depicts her glass with a cherry however]], but the remake as shown in the reveal trailer changes it to a lime slice, completing the reference.
* EvilChancellor: She threw the rightful rulers in prison in order to take the throne for herself.
* EvilIsDeathlyCold: Valentina is [[{{Pun}} cold]] and has many ice-based attacks.
* EvilIsPetty: Valentina is rude ([[JerkassToOne particularly towards Dodo]]) and [[BadBoss can attack Dodo for petty reasons]].
* FakeKing: Or Fake Prince, at any rate. Dodo poses as the prince of Nimbus Land so Valentina can use him as a PuppetKing.
* FatAndSkinny: Dodo and Valentina respectively.
* FatBastard: Dodo is very large and obviously a nasty and hateful creature.
* FeatheredFiend: Dodo is a, well, dodo, and a vicious one.
* FlyingFlightlessBird: Despite being a dodo, Dodo's actually capable of flight (but isn't too good at it thanks to his weight), best shown when he abducts your middle party member to fight them one-on-one.
* FurAndLoathing: Her hair is a parrot. Not just ''any'' parrot, but Squawks from the ''VideoGame/DonkeyKongCountry'' series no less.
* GlassCannon: While [[SquishyWizard her magic is powerful, Valentina's defenses suck]].
* GodSaveUsFromTheQueen: Queen Valentina is an ''awful'' woman who's trying to take over the kingdom.
* GreenAndMean: [[GodSaveUsFromTheQueen Valentina]]'s hair is a parrot with many green feathers.
* HartmanHips: Valentina has ridiculous hips.
* AnIcePerson: Most of Valentina's attacks, including Blizzard, Solidify and Diamond Saw, manifest as ice. She also is immune to ice-based attacks herself.
* ImpossibleHourglassFigure: Valentina's torso is exaggerated to the point where it looks more like a ''martini'' glass.
* {{Imprinting}}: In the remake, Dodo's Monster List description says that he imprinted on Valentina when he hatched.
* JerkassToOne: Type II with Valentina; she's rude to everyone, especially Dodo.
* LadyOfBlackMagic: Valentina is a powerful spellcaster, having the largest spell pool out of any enemy in the entire game.
* LazyBum: Dodo. [[AllThereInTheManual According to the Player's Guide,]] he puts up with Valentina's abuse because he dreads the idea of getting a real job even more.
* LightIsNotGood: Valentina's appearance consists of white clothing and bright colors. She also uses spells such as Aurora Flash and Light Beam. That said, she is far from the side of good.
* MsFanservice: Valentina has a [[ImpossibleHourglassFigure very curvy body]] and gratuitously jiggly breasts in the [=SNES=] version.
* {{Narcissist}}: Valentina considers herself an art buff... and it just so happens her favorite subject is herself. She's turned Nimbus Castle into her own ShrineToSelf by filling the palace with statues of herself.
* NiceMeanAndInbetween: Valentina's mean and Dodo's in-between to Beezo's nice. Of the trio, Valentina is the most hot-headed and vain, while Dodo is a grouchy BeleagueredAssistant.
* NoIndoorVoice: Valentina shouts a lot. Mallow [[LampshadeHanging mentions]] that her voice can be heard in a 10 mile radius.
* NoblewomansLaugh: It's plastered ''all over Valentina's leitmotif''.
* PaperThinDisguise: Somehow Dodo passes as a member of the Nimbus Land royal family when he looks nothing like any of them. They just comment on how fat "the Prince" has gotten since last they saw him.
* ParentalSubstitute: The remake's Monster List reveals that Dodo imprinted on Valentina upon hatching from his egg, seeing her as his mother. Despite the [[AbusiveParents abuse he receives from her on a regular basis]] and knowing that Valentina is not his real mother, Dodo stays with her due to being unable to repay the debt of her raising him.
* PinkMeansFeminine: Valentina's pink skin tone.
* PsychoPink: Valentina is evil, violent, and has pink skin.
* RecurringBoss: Dodo can be faced up to three times, though the first two fights can be avoided.
* RedAndBlackAndEvilAllOver: Valentina's assistant, Dodo, is primarily black with red and white parts of his feathers.
* SequentialBoss: In a sense. Valentina summons Dodo to whisk your center party member away for a one-on-one fight, then when Dodo is beaten he runs off. Then your two remaining party members fight Valentina for a while, until Dodo and your other party member return to join the fight on their respective sides.
* SkippableBoss: Dodo can be fought up to three times, but only has to be fought once. The first fight can be skipped if you avoid detection while posing as a statue. The second time, you can just run right through him while under the invincibility effects of a super-star. In the third battle, Dodo will [[spoiler:pull your middle party member into a solo fight until he's defeated, after which both of them rejoin the main battle]].
* SmugSnake: At her core, Valentina is haughty, full of herself and looks down on everyone else. She's clever enough to fool the people of Nimbus Land, but is tricked into letting Mario into the palace when the latter's disguised as a statue.
* SpamAttack: Dodo's "Multistrike" is a rapid series of peck attacks.
* SquishyWizard: Valentina has awful defenses, but powerful magic.
* UglyGuyHotWife: [[spoiler:She ends up marrying Booster at the end, becoming the Hot Wife to his Ugly Guy.]]
* UndyingLoyalty: Dodo to Valentina. To her face, anyway. Given how he vents by pecking at the statues of her, he's likely got some limit to how much he can tolerate her bossing him around.
* UnholyMatrimony: [[spoiler:With Booster, of all people.]]
* VaporWear: Any instances where Valentina's legs are shown from the side, they appear bare up to her dress.
* VileVillainLaughableLackey: Valentina, a scheming, seductive usurper, and her lazy, fat, bumbling lackey Dodo, whose size and temper are PlayedForLaughs.
* VillainOfTheDetour: She has nothing to do with the Smithy Gang nor the Star Pieces, but Mario and co. must defeat him in order for Mallow to reunite with his parents.
* TheVoiceless: Dodo never talks; his only way to express himself is to flutter his feathers and peck things. You can hear him "speak" if you read his thoughts with Psychopath.
* WeakToFire: Dodo is weak to fire-based attacks.
* WickedCultured: She comes off as regal due to seizing control over Nimbus Castle and declaring herself its queen, the theme music of the castle under her control combines her NoblewomansLaugh with elegant harpsicords, her official art depicts her with [[AGlassOfChianti a cocktail glass]], and she considers herself an "art buff", even though most art around her are [[{{Narcissist}} golden statues of herself]].

to:

* AbusiveParents: The remake's Monster List description in Dodo's entries that he imprinted on Valentina upon hatching, seeing her as his mother. Valentina, naturally, has shown to be nothing but abusive to him. His first Monster List entry even describes how shocked he was [[BlatantLies to discover that he was secretly the Nimbus Land missing prince]], which was ultimately part of Valentina's scheme to take over the throne. Dodo's abuse under Valentina is possibly to blame for why he's so fat, lazy, and foul-tempered.
* AdaptationalSympathy: The remake establishes that Dodo not only imprinted on Valentina and saw her as his mother, but was also "shocked to discover he was secretly prince of Nimbus Land" (meaning she was keeping him in the dark about her plot to take the throne). This changes Dodo from an unexplained lackey to someone whose "mother" was lying to and using as a pawn, though he's still kind of a jerk.
* AmbiguouslyHuman: Valentina's overworld sprite looks normal enough, but then in battle she is revealed to be a floating giantess
ContractualBossImmunity: Averted with bizarre proportions which, coupled with her powerful magic, gives the impression that she is some kind regards to negative statuses. Neither of MageSpecies.
* BadBoss: Valentina is often hitting Dodo, her assistant, even for petty reasons. Using Mallow's Psychopath/Thought Peek on her Birdy minions will give the thought "I HATE Valentina"/"Ugh, I hate that Valentina", implying that she treats
them no better.
* BaldOfEvil: [[https://twitter.com/JiroMifune/status/1723739926074691695 Valentina is completely bald under that parrot]]. Her full name in Japan (マルガリマルガリータ, or Margari Margarita when directly translated) even alludes to this; skinheads in Japan
are called ''margari'' [[note]]丸刈り[[/note]].
* BattleButler: Dodo's duties seem
immune to consist sleep, poison, fear or silence.
* TheDragon: He's this as the one in charge
of doing Valentina's bidding making all those robots and kicking your ass in-between shifts.
* BigEater: Dodo is a FatBastard who got that way because he's lazy and gluttonous. If you read his thoughts with Psychopath, he whines that he's ''STARVING!''
* BitchInSheepsClothing: Valentina pretends to be a loyal retainer to the king and queen, but has imprisoned them so she can seize power.
%%* BrainsAndBrawn: Valentina is the brains, Dodo is the brawn.%%Explain how.
* ButtMonkey: Dodo exists to be abused by Valentina and the party alike.
* BuxomBeautyStandard: Valentina is well-endowed and considered a great beauty. Her chest is also emphasized by the JigglePhysics present on them when she's hit in the [=SNES=] version.
* CowardlyBoss: Dodo, after you beat him initially, runs away from you.
* DarkActionGirl: Valentina is an evil woman with powerful magic attacks.
* DarkIsEvil: Dodo has black feathers and is evil.
* ADogNamedDog: Dodo is a dodo.
weapons Smithy loves.
* DualBoss: You fight both him and the Gunyolk at the same time.
* GadgeteerGenius:
The two of them attack Mario's group together.
* DubNameChange: Valentina's original (Japanese) name is Margarita.
* DuelBoss: But before that, Dodo whisks away your center party member for a little one-on-one.
* EdibleThemeNaming: Her Japanese name translates to "Margarita", referencing the cocktail served with a lime slice and [[AGlassOfChianti she's holding a cocktail glass]]. [[NonIndicativeName The official render depicts her glass with a cherry however]], but
monster journal in the remake as shown in the reveal trailer changes it to a lime slice, completing the reference.
* EvilChancellor: She threw the rightful rulers in prison in order to take the throne for herself.
* EvilIsDeathlyCold: Valentina is [[{{Pun}} cold]] and has many ice-based attacks.
* EvilIsPetty: Valentina is rude ([[JerkassToOne particularly towards Dodo]]) and [[BadBoss can attack Dodo for petty reasons]].
* FakeKing: Or Fake Prince, at any rate. Dodo poses as the prince of Nimbus Land so Valentina can use him as a PuppetKing.
* FatAndSkinny: Dodo and Valentina respectively.
* FatBastard: Dodo is very large and obviously a nasty and hateful creature.
* FeatheredFiend: Dodo is a, well, dodo, and a vicious one.
* FlyingFlightlessBird: Despite being a dodo, Dodo's actually capable of flight (but isn't too good at it thanks to his weight), best shown when he abducts your middle party member to fight them one-on-one.
* FurAndLoathing: Her hair is a parrot. Not just ''any'' parrot, but Squawks from the ''VideoGame/DonkeyKongCountry'' series no less.
* GlassCannon: While [[SquishyWizard her magic is powerful, Valentina's defenses suck]].
* GodSaveUsFromTheQueen: Queen Valentina is an ''awful'' woman who's trying to take over the kingdom.
* GreenAndMean: [[GodSaveUsFromTheQueen Valentina]]'s hair is a parrot with many green feathers.
* HartmanHips: Valentina has ridiculous hips.
* AnIcePerson: Most of Valentina's attacks, including Blizzard, Solidify and Diamond Saw, manifest as ice. She also is immune to ice-based attacks herself.
* ImpossibleHourglassFigure: Valentina's torso is exaggerated to the point where it looks more like a ''martini'' glass.
* {{Imprinting}}: In the remake, Dodo's Monster List description says that he imprinted on Valentina when he hatched.
* JerkassToOne: Type II with Valentina; she's rude to everyone, especially Dodo.
* LadyOfBlackMagic: Valentina is a powerful spellcaster, having the largest spell pool out of any enemy in the entire game.
* LazyBum: Dodo. [[AllThereInTheManual According to the Player's Guide,]] he puts up with Valentina's abuse because he dreads the idea of getting a real job even more.
* LightIsNotGood: Valentina's appearance consists of white clothing and bright colors. She also uses spells such as Aurora Flash and Light Beam. That said, she is far from the side of good.
* MsFanservice: Valentina has a [[ImpossibleHourglassFigure very curvy body]] and gratuitously jiggly breasts in the [=SNES=] version.
* {{Narcissist}}: Valentina considers herself an art buff... and it just so happens her favorite subject is herself. She's turned Nimbus Castle into her own ShrineToSelf by filling the palace with statues of herself.
* NiceMeanAndInbetween: Valentina's mean and Dodo's in-between to Beezo's nice. Of the trio, Valentina is the most hot-headed and vain, while Dodo is a grouchy BeleagueredAssistant.
* NoIndoorVoice: Valentina shouts a lot. Mallow [[LampshadeHanging mentions]] that her voice can be heard in a 10 mile radius.
* NoblewomansLaugh: It's plastered ''all over Valentina's leitmotif''.
* PaperThinDisguise: Somehow Dodo passes as a member of the Nimbus Land royal family when he looks nothing like any of them. They just comment on how fat "the Prince" has gotten since last they saw him.
* ParentalSubstitute: The remake's Monster List
reveals that Dodo imprinted on Valentina upon hatching unlike most of Smithy's weapons, the Gunyolk was ''not'' designed or invented by [[TheBlacksmith Smithy]], but by the Factory Chief themselves.
* KingMook: Is an elite ranking Ninja that happens to be the chief supervisor of Smithy's productions.
* PaletteSwap: He's just a ninja with a purple color scheme and higher stats.
* PreFinalBoss: He's the last boss you fight before you make it to Smithy.
* TankGoodness: The Gunyolk - but not to Mario and his party.
* {{Tuckerization}}: "Gunyolk" is derived
from his egg, seeing her as his mother. Despite the [[AbusiveParents abuse he receives from her on a regular basis]] and knowing that Valentina is not his real mother, Dodo stays with her due to being unable to repay the debt of her raising him.
* PinkMeansFeminine: Valentina's pink skin tone.
* PsychoPink: Valentina is evil, violent, and has pink skin.
* RecurringBoss: Dodo can be faced up to three times, though
the first two fights can be avoided.
* RedAndBlackAndEvilAllOver: Valentina's assistant, Dodo, is primarily black with red and white parts
syllables of his feathers.
* SequentialBoss: In a sense. Valentina summons Dodo to whisk your center party member away for a one-on-one fight, then when Dodo is beaten he runs off. Then your two remaining party members fight Valentina for a while, until Dodo and your other party member return to join the fight on their respective sides.
* SkippableBoss: Dodo can be fought up to three times, but only has to be fought once. The first fight can be skipped if you avoid detection while posing as a statue. The second time, you can just run right through him while under the invincibility effects of a super-star. In the third battle, Dodo will [[spoiler:pull your middle party member into a solo fight until he's defeated, after which both of them rejoin the main battle]].
* SmugSnake: At her core, Valentina is haughty, full of herself and looks down on everyone else. She's clever enough to fool the people of Nimbus Land, but is tricked into letting Mario into the palace when the latter's disguised as a statue.
* SpamAttack: Dodo's "Multistrike" is a rapid series of peck attacks.
* SquishyWizard: Valentina has awful defenses, but powerful magic.
* UglyGuyHotWife: [[spoiler:She ends up marrying Booster at the end, becoming the Hot Wife to his Ugly Guy.]]
* UndyingLoyalty: Dodo to Valentina. To her face, anyway. Given how he vents by pecking at the statues of her, he's likely got some limit to how much he can tolerate her bossing him around.
* UnholyMatrimony: [[spoiler:With Booster, of all people.]]
* VaporWear: Any instances where Valentina's legs are shown from the side, they appear bare up to her dress.
* VileVillainLaughableLackey: Valentina, a scheming, seductive usurper, and her lazy, fat, bumbling lackey Dodo, whose size and temper are PlayedForLaughs.
* VillainOfTheDetour: She has nothing to do with the Smithy Gang nor the Star Pieces, but Mario and co. must defeat him in order for Mallow to reunite with his parents.
* TheVoiceless: Dodo never talks; his only way to express himself is to flutter his feathers and peck things. You can hear him "speak" if you read his thoughts with Psychopath.
* WeakToFire: Dodo is weak to fire-based attacks.
* WickedCultured: She comes off as regal due to seizing control over Nimbus Castle and declaring herself its queen, the theme music of the castle under her control combines her NoblewomansLaugh with elegant harpsicords, her official art depicts her with [[AGlassOfChianti a cocktail glass]], and she considers herself an "art buff", even though most art around her are [[{{Narcissist}} golden statues of herself]].
Creator/GunpeiYokoi.



[[folder:Birdo]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6536.png]]
->"Hello!♡ I'm Birdo."

A dinosaur freshly hatched from an egg found inside the Nimbus Land castle, marking her first official debut in the canon ''Mario'' installments.

to:

[[folder:Birdo]]
!Minor Villains

[[folder:Hammer Bro]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6536.png]]
->"Hello!♡ I'm Birdo."

org/pmwiki/pub/images/img_6590.png]]
->"Now ya got my hammer angry! Ya shouldn't have done that!"

A dinosaur freshly hatched from an egg found inside giant Hammer Bro who appears at the Nimbus Land castle, marking her end of Mushroom Way. Not only is he blocking the path out of the stage, but he's also captured Toad. In battle, he becomes two Hammer Bros. Defeating him/them awards you the Hammer, the first official debut in the canon ''Mario'' installments.weapon Mario can equip.



* AffablyEvil: She considers fighting Mario to be "playing", but she also acts rather flirtatious and cordial with Mario.
* BornAsAnAdult: When she hatches from her egg, she's already fully matured. Even before it hatches, she's heard speaking from within the egg.
* CanonImmigrant: As ''VideoGame/SuperMarioBros2'' was a DolledUpInstallment that turned out to be AllJustADream, this marks Birdo's first canon debut to the series, barring ''VideoGame/WariosWoods'', which was a puzzle spin-off.
* GiantSpaceFleaFromNowhere: Unlike Megasmilax, who was a KingMook to the Smilax Piranha Plants that Beezo was watering, there's no buildup to there being a giant egg inside the Nimbus Land castle's center hall, and mainly just gives a reason for Beezo to be inside the castle.
* {{Projeggtile}}: Birdo spits out explosive eggs from her mouth, as well as creating miniature egg minions called Eggberts.
* WhatHappenedToTheMouse: After she's defeated, she retreats back into her egg, and once Mallow's parents are saved, the egg inexplicably disappears. Several of Prima's ''VideoGame/MarioKart'' strategy guides say Birdo still lives in Nimbus Land, though.
* YourSizeMayVary: She is a lot bigger here than in all of her other game appearances, where she is about the same size as Mario.

to:

* AffablyEvil: She considers ActuallyFourMooks: On the stage, only a single Hammer Bro is seen. But in the battle, you end up fighting Mario ''two'' Bros. The Remake's journal entry on the Hammer Bro. brings attention to be "playing", but she also acts rather flirtatious and cordial this.
* CompanionCube: His hammer.
* DropTheHammer: Unsurprisingly, they attack
with Mario.
their hammer. Their special move involves throwing multiple hammers.
* BornAsAnAdult: When she hatches from her egg, she's already fully matured. Even before it hatches, she's heard speaking from within LetsGetDangerous: After you defeat one Hammer Bro., the egg.
* CanonImmigrant: As ''VideoGame/SuperMarioBros2'' was a DolledUpInstallment that turned out
remaining one will use Valor Up to be AllJustADream, this marks Birdo's increase his defense.
* WarmUpBoss: He's the
first canon debut to boss battle in the series, barring ''VideoGame/WariosWoods'', which was a puzzle spin-off.
* GiantSpaceFleaFromNowhere: Unlike Megasmilax, who was a KingMook to
game proper (Not including the Smilax Piranha Plants that Beezo was watering, there's no buildup to there being a giant egg inside battle against Bowser at the Nimbus Land castle's center hall, and mainly just gives a reason for Beezo to be inside the castle.
* {{Projeggtile}}: Birdo spits out explosive eggs from her mouth, as well as creating miniature egg minions called Eggberts.
* WhatHappenedToTheMouse: After she's defeated, she retreats back into her egg, and once Mallow's parents are saved, the egg inexplicably disappears. Several of Prima's ''VideoGame/MarioKart'' strategy guides say Birdo still lives in Nimbus Land, though.
Keep).
* YourSizeMayVary: She is a lot They are bigger here than in all of her most other game appearances, where she is about the same size as Mario.games, being comparable to Sledge Bros.



[[folder:Czar Dragon/Zombone]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/czar_dragon.png]]
[[caption-width-right:250:The Czar Dragon]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/zombone.png]]
[[caption-width-right:250:Zombone]]
->"I'm fired up! Seriously, I'm on fire. How about that?"

A dragon that guards the sixth Star Piece within Barrel Volcano. After being defeated, the Czar Dragon falls into a pit of lava and swiftly reemerges as the skeletal Zombone.

to:

[[folder:Czar Dragon/Zombone]]
[[folder:Croco]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/czar_dragon.org/pmwiki/pub/images/img_6588.png]]
[[caption-width-right:250:The Czar Dragon]]
[[quoteright:250:https://static.
[[caption-width-right:250:[[labelnote:Original]]\\
https://static.
tvtropes.org/pmwiki/pub/images/zombone.png]]
[[caption-width-right:250:Zombone]]
->"I'm fired up! Seriously, I'm on fire. How about that?"

org/pmwiki/pub/images/croco_smrpg.png[[/labelnote]]]]
->"Har, har! Youse mugs'll NEVER catch me!
A dragon that guards snail could outrun YOU morons! Later!"

A crocodile thief who pops up routinely to swipe stuff from
the sixth Star Piece within Barrel Volcano. After being defeated, the Czar Dragon falls into party before fleeing to avoid a pit of lava and swiftly reemerges as the skeletal Zombone.confrontation.



* BewareTheSillyOnes: Czar Dragon's concept art looks silly enough that you might mistake it for a {{Mook}}, despite being an appropriately leveled boss fight. Downplayed in the actual game, since its static sprite with unmoving eyes actually dips into the UncannyValley. Zombone, by contrast is [[ArtShift much more appropriately intimidating]].
* {{Dracolich}}: Zombone, a skeletal being formed after the defeated Czar Dragon rises from the dead.
* {{Expy}}: The Czar Dragon looks suspiciously like the Blarggs from ''VideoGame/SuperMarioWorld''. They both live in lava, they're both reptillian in nature, and they both have similar goofy faces with nearly the same eyes. Blarggs as a species are otherwise absent from the game, and it's not actually related to them, having been formed instead through members of the Lava Bubble species.
* FusionDance: It's formed on-screen by multiple Pyrospheres/[[AdaptationNameChange Lava Bubbles]] fusing into a single form.
* HolyBurnsEvil: The Pure Water item -- HolyWater in Japanese -- deals increased damage to the undead Zombone.
* OurDragonsAreDifferent: The Czar Dragon is a goofy-looking creature created by the fusion of many living flames, and after death rises as a much more realistic, skeletal being.
* PlayingWithFire: The Czar Dragon's magical attacks focus on conjuring walls of flame and summoning fiery orbs.
* SequentialBoss: After being defeated, the Czar Dragon immediately comes back as [[DemBones Zombone]], who is fought in the second phase. Doubles as this to the Axem Rangers since you fight them right after.
* ShoutOut: The Czar Dragon's name is shared with a boss that was DummiedOut from the original version of ''VideoGame/FinalFantasyVI''. Although the boss appeared in that game's UsefulNotes/GameBoyAdvance UpdatedRerelease, it was retranslated as Kaiser Dragon, making the connection with this game's Czar Dragon less obvious.
[[/folder]]

[[folder:Culex and the Crystals]]
[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/culex_smrpg.png]]
[[caption-width-right:180: [[labelnote:Remake '''(SPOILER)''']]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0140.jpeg[[/labelnote]]]]

->"Will you accept my challenge? You will enter combat against me?"

A mysterious being from the world of "[[Franchise/FinalFantasy Last Illusion]]" who is found in a dimensional rift in Monstro Town. He challenges Mario to a battle and attacks with four elemental Crystals. His entire scenario was [[http://legendsoflocalization.com/culex-is-quite-different-in-japanese-super-mario-rpg/ completely rewritten]] by [[{{Woolseyism}} Ted Woolsey]] beyond that. In the original Japanese, he is the "ruler of all evil" in his world who is intrigued by an unfamiliar power Mario and his allies possess that he has never sensed before, and challenges them to see that power. In the English translation, he is a Dark Knight of Vanda sent by the Dark Mage to conquer Mario’s world. But he discovers that the world is uninhabitable for him and his kind, so he instead wants to challenge the world's strongest knight to a fight before heading back home. The English remake combines details of both, with Culex being a servant of Vanda created as a two-dimensional being who seeks to claim the power of 3D for himself.

to:

* BewareTheSillyOnes: Czar Dragon's concept art looks silly enough that BagOfHolding: The objects pulled from his [[ThiefBag sack]] include bombs, mushrooms, and full-sized enemies to chuck at you.
* BanditMook: In his second fight, he'll steal your whole inventory after losing about half of his HP. Once you've beaten him, he'll give your items back.
* BossAlteringConsequence: If
you might mistake use a Fire attack against Croco, it for will set his tail on fire, and he'll waste a {{Mook}}, turn trying to put it out with the remake making this more obvious.
* CowardlyBoss: A variation; he runs from you after stealing and you have to chase him down, but once you engage him he stands and fights.
* DeliciousDistraction: During the ending, while he's racing Yoshi in the Mushroom Derby, Croco throws a Yoshi Cookie behind him to stop Yoshi in his tracks while eating it. However, the cookie [[HoistByHisOwnPetard gives Yoshi the boost he needs]] in order to beat Croco.
* DungeonShop: In Bowser's Keep, he'll sell you items at two instances (once before the door challenge and another time after defeating Wizakoopa). With the unlimited coins you can potentially get from Wizakoopa, you can easily take advantage of the second opportunity.
* GetBackHereBoss: He refuses to fight until you corner him, and prefers to run away if he has room to.
* GoldfishPoopGang: Any time he appears he's little more than a nuisance.
* HeelFaceTurn: Of a sort. He doesn't come to any particular moral realization, but eventually finds more profit in selling you items than fighting you.
* MiniBoss: He's never the primary villain, but a stepping stone to such instead.
* NeverSmileAtACrocodile: He's a thieving crocodile who frequently opposes the heroes.
* NoCureForEvil: Averted, he can heal himself the first time you fight him, though he only does it once.
* NoItemUseForYou: In the second fight, he'll steal your items halfway through the battle and returns them when beaten.
* PurpleIsPowerful: He may be an early boss, but he is ''very'' tough
despite being an appropriately leveled boss fight. Downplayed that fact.
* RecurringBoss: You face him twice, and can encounter him twice more after.
* RumpRoast: Using a fire attack against him will cause his tail to be set on fire and he'll be forced to spend a turn putting it out. This is more obvious
in the actual game, since its static sprite with unmoving eyes remake, where he'll actually dips into be shown having his tail burning.
* StupidityIsTheOnlyOption: You have to land on his trap spring in order to advance through
the UncannyValley. Zombone, by contrast is [[ArtShift much more appropriately intimidating]].
mines.
* {{Dracolich}}: Zombone, a skeletal being formed VillainousFriendship: In the ending sequence, he apparently bonds with [[spoiler:Boshi after Yoshi beats Croco in a race]].
* WakeUpCallBoss: He's
the defeated Czar Dragon rises from the dead.
* {{Expy}}: The Czar Dragon looks suspiciously like the Blarggs from ''VideoGame/SuperMarioWorld''. They both live
second mini-boss in lava, they're both reptillian in nature, and they both have similar goofy faces with nearly the same eyes. Blarggs as a species are otherwise absent from the game, and it's not actually related to them, having been formed instead through members of following the Lava Bubble species.
* FusionDance: It's formed on-screen by multiple Pyrospheres/[[AdaptationNameChange Lava Bubbles]] fusing into a single form.
* HolyBurnsEvil: The Pure Water item -- HolyWater in Japanese -- deals increased damage
first you naturally wouldn't expect much. This line of thinking proves fatal if you thought to the undead Zombone.
* OurDragonsAreDifferent: The Czar Dragon is a goofy-looking creature created by the fusion of many living flames,
just breeze though Bandit's Way without leveling up Mario and after death rises as a much more realistic, skeletal being.
* PlayingWithFire: The Czar Dragon's magical attacks focus on conjuring walls of flame and summoning fiery orbs.
* SequentialBoss: After being defeated, the Czar Dragon immediately comes back as [[DemBones Zombone]], who is fought
Mallow or buying armor in the second phase. Doubles as this to the Axem Rangers since you fight them right after.
* ShoutOut: The Czar Dragon's name is shared with a boss that was DummiedOut from the original version of ''VideoGame/FinalFantasyVI''. Although the boss appeared in that game's UsefulNotes/GameBoyAdvance UpdatedRerelease, it was retranslated as Kaiser Dragon, making the connection with this game's Czar Dragon less obvious.
Mushroom Kingdom.[[/folder]]

[[folder:Culex and the Crystals]]
[[quoteright:180:https://static.
[[folder:Belome]]
[[quoteright:200:https://static.
tvtropes.org/pmwiki/pub/images/culex_smrpg.org/pmwiki/pub/images/img_6583_0.png]]
[[caption-width-right:180: [[labelnote:Remake '''(SPOILER)''']]\\
[[caption-width-right:200:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0140.jpeg[[/labelnote]]]]

->"Will you accept
org/pmwiki/pub/images/belome_6.png[[/labelnote]]]]
->"Ooh! Room service has been kind to me! Where's
my challenge? You will enter combat against me?"

bib?"

A mysterious being from monster of ambiguous design who guards the world of "[[Franchise/FinalFantasy Last Illusion]]" who is found in a dimensional rift in Monstro Town. He challenges Mario to a battle and attacks with four elemental Crystals. His entire scenario was [[http://legendsoflocalization.com/culex-is-quite-different-in-japanese-super-mario-rpg/ completely rewritten]] by [[{{Woolseyism}} Ted Woolsey]] beyond that. In the original Japanese, he is the "ruler of all evil" in his world who is intrigued by an unfamiliar power Mario and his allies possess that Kero Sewers, he has never sensed before, a huge tongue and challenges them an appetite to see that power. In the English translation, he is a Dark Knight of Vanda sent by the Dark Mage to conquer Mario’s world. But he discovers that the world is uninhabitable for him and his kind, so he instead wants to challenge the world's strongest knight to a fight before heading back home. The English remake combines details of both, with Culex being a servant of Vanda created as a two-dimensional being who seeks to claim the power of 3D for himself.match.



* AdaptationalAttractiveness: [[spoiler:His 2D sprite has a monstrous face with what looks like a GlasgowGrin. His 3D form in the remake changes his face to be much more chiseled and human-like [[https://mario.wiki.gallery/images/c/c5/SMRPG_Culex_Concept_Artwork.jpg to match his concept art]].]]
* AchillesHeel: Each Crystal has its own weakness; Fire is weak to ice, water is weak to fire, earth is weak to thunder, and wind is weak to jump.
* AffablyEvil: In the English depiction, his entire demeanor is friendly and polite even as he casually tells you he came to this world to "fight for the [[DarkIsEvil Dark Mage]]", but decided to call it off after he realized his kind cannot survive in it. What exactly would've this entailed? Is the Dark Mage an invader like Smithy, or does he also have beef with him? We never find out.
** After fighting him, Geno's log in the scrapbook says that even though Culex was sent to fight for the Dark Mage, he didn't seem like a bad fellow.
* AmazingTechnicolorBattlefield: The battle takes place against a starry blue-and-purple background more like something you'd see out of ''Franchise/FinalFantasy'' than anything from ''[[Franchise/SuperMarioBros Mario]]''.
* ArtShift:
** A big clue that he's not of this world is that he uses a traditional 2D sprite in the field, with a more detailed, [[Creator/YoshitakaAmano Amano-style]] sprite that only bobs up and down in battle. By contrast, the other characters of the game use 2.5-D isometric sprites, and most of them look the same in or out of battle.
** This effect is strengthened in the remake, where he's still a 2D sprite while everyone and everything else is rendered in full 3D...[[spoiler: until the rematch that is.]]
* BadassBoast: With a bit of IceCreamKoan for good measure:
--> I am matter... I am antimatter... I can see your past... I can see your future... I consume time... and I will consume you!
* BlandNameProduct: His description in the remake states he's from a world called "Last Illusion", a gag riff on ''Final Fantasy''.
* BoringButPractical: One of the most hard-hitting attacks you have to watch out for during the battle is Culex's standard physical no-flashy-effects attack. There's no telegraphing for it (as he doesn't even move from his position when it happens), so it's very difficult to [[ActionCommand time against]]. Luckily, he doesn't use it as often as his magic attacks. The remake gives his physical attack a flashy effect to reference the 16-bit Final Fantasy games.
* BreakingTheFourthWall:
** He was already [[LeaningOnTheFourthWall leaning]] pretty heavily on it, but he outright breaks it after his defeat in the English version when he muses that, had he and Mario met in another game, they might have been mortal foes.
--->'''Culex:''' Perhaps in another time, another game, we may have been mortal enemies...
** The dimension he keeps talking about is a joke about how he's a 2D character in a 3D game. At the time of release, sprites made with 3D-assisted models was a huge deal. This joke is even more apparent in the remake, as every character was updated to have genuine models... except Culex ([[spoiler:until the rematch]]).
** In the remake, [[spoiler:his Thought Peek outright has him refer to himself as the power of post-game content]].
* CavalierCompetitor: In the English version, he asks to challenge the world's best warrior before he leaves out of a sense of sport.
* CompanyCrossReferences: His existence is one giant MythologyGag for ''Franchise/FinalFantasy'', as Square developed ''Super Mario RPG''. The music that plays during his fight is the boss battle music from ''VideoGame/FinalFantasyIV'', and beating him plays the standard ''Final Fantasy'' victory fanfare. The MonsterCompendium in the remake even state his origin world is known as "Last Illusion".
* CompositeCharacter
** He essentially combines elements of the three Super NES ''Final Fantasy'' villains; his winged upper torso with a muscular purple body is reminiscent of [[VideoGame/FinalFantasyVI Kefka's god form]], while his horns are similar to [[VideoGame/FinalFantasyV Neo Exdeath]]'s, the crystals on his torso call to mind the Interdimensional Rift, and the winding trail from his lower body is similar to Exdeath's tree form. He uses the boss theme from ''VideoGame/FinalFantasyIV'', and in the English localization he's named after a fly like Golbez was.
** In the remake, he retains his original localized name, and the re-written dialogue where he claims to come from the land of Vanda to fight for the Dark Mage. The rest of his dialogue though is more faithful to the original Japanese, where he, a 2D being, is intrigued by the power of Mario's 3D world.
* DubInducedPlotHole: The English version suggests he's challenging Mario to a duel, but the fight isn't one-on-one like with Johnny, instead consisting of Culex and four crystals versus Mario and two party members.
* DubNameChange:
** His original (Japanese) name sounds like "Crystaller" or "Crystala" [[note]]Kurisutara[[/note]]. The Chinese version goes with "Shuijingtala", which combines the Chinese word for "crystal" and his Japanese name.
** His name is Cristax/Krystax in French/Italian and Crystallux in German.
* EldritchLocation: His boss room is hidden behind a door in Monstro Town, and seemingly exists outside the boundaries of normal space: when he's defeated, the door disappears entirely. [[spoiler:In the remake once all of the other {{Superboss}} rematches have been cleared, the door is back.]]
* ElementalPowers: As expected of a ''Final Fantasy''-based boss -- there's the [[PlayingWithFire Fire Crystal]], [[MakingASplash Water Crystal]], [[DishingOutDirt Earth Crystal]], and [[BlowYouAway Wind Crystal]].
* FluffyTheTerrible: Of the BilingualBonus variety. Think his [[DubNameChange English]] name, Culex, Dark Knight of Vanda, sounds impressive? Culex means gnat in [[GratuitousLatin Latin]], and Vanda is a family of orchids, which means he is actually named after [[IronicName an insect that lives on a pretty flower]]. This is likely a reference to [[VideoGame/FinalFantasyIV Golbez]], also named after a type of fly. His Japanese name is... [[ExactlyWhatItSaysOnTheTin Crystaller]]. However, Culex also happens to be the genus name for some mosquitoes, including those carrying West Nile Virus.
* GemstoneAssault: [[spoiler:In his 3D form, Culex launches crystal shards at the target for his basic attack.]]
* GiantSpaceFleaFromNowhere: In the ''Final Fantasy'' tradition. He is never seen again after his defeat, either. [[spoiler:He comes back in the remake after finding out how to become a 3D model.]]
* TheGhost: The Dark Mage that Culex fights for is never seen. One has to wonder how powerful he must be if Culex is his subordinate.
* HpToOne: [[spoiler: Kicks off his rematch with Meteor, which reduces all party members' health to one, then uses it every once a while with a countdown. Its damage calculation is actually Max HP minus 1, meaning it will instantly KO anyone not at full health.]]
* ImmortalityImmorality: Implied in the Japanese version. Upon defeat, he senses that the legendary [[ThePowerOfLove Power of Love]] and [[ThePowerOfFriendship Friendship]] is synonymous with the third dimension. As a two-dimensional being, [[WhatIsThisThingYouCallLove he may just be incapable of truly understanding these feelings.]]
* InterfaceScrew: [[spoiler:In the rematch against 3D Culex, the Crystals take a page from Bowyer's book and can disable one of your buttons]].
* KillOneOthersGetStronger: [[spoiler:In the rematch, once each crystal is defeated it'll give a permanent stat boost to the remaining crystals and Culex.]]
* LampshadeHanging: Using Thought Peek on him will reveal that he's feeling a little out of place. This joke has a double meaning; he's a 2D being in a 3D world, as well as a ''Final Fantasy'' inspired boss that's in a ''Mario'' game.
* LostInTranslation: In the Japanese version, Culex says he's a two dimensional being. He's perplexed why Mario and friends are three dimensional, so he wants to fight them in order to gain understanding of the third dimension. This explains why Culex looks like he's straight out of a 2D ''Final Fantasy'', but since the English translation ditches this completely, this detail got lost in the SNES version. The remake adds this detail back to the English translation while staying true to the original. [[spoiler:This turned out to be a necessary change, as Culex returns in a 3D form for his rematch.]]
* MetaGuy: His mention of the graphical differences between him and Mario, and his comment about "another life, another game", indicate that Culex knows he's in a video game. Taken even further in the remake, [[spoiler:where he gains the power of the third dimension at last, causing him to acquire a 3D model for his rematch, and his Thought Peek is, "You shall bear witness to the power of post-game content!"]]
* MusicalNod: The Prelude and victory fanfare from the ''Final Fantasy'' series in general, and the track that plays when you fight him is ''VideoGame/FinalFantasyIV'''s boss theme.
* MythologyGag:
** In ''Final Fantasy IV'', one of the bosses that Cecil and his party fight is Barbariccia, the fiend of wind. When she kicks up the wind during her battle, only a Dragoon's jump attacks can harm her. This likely is the reason why the Wind Crystal is weak to Mario's jumps.
** In the remake, Culex briefly flashes white before he uses his physical attack. Monsters in the classic ''Final Fantasy'' games do the same thing before they attack.
* NonIndicativeName: The Earth Crystal can use Water Blast and Storm, which don't really line up with its name.
* NonStandardCharacterDesign: As detailed above under ArtShift, his appearance is ''completely unlike'' anything else seen in a ''Mario'' game.
* NoSell: The Fire Crystal is, predictably, immune to fire. The Water Crystal is likewise immune to ice. Unlike the source material, hitting them with these elements won’t heal them.
* OneHitKO: [[spoiler: During the rematch with him, after his crystals are destroyed, he instead uses Final Claw at the end of his countdown, which deals 9999 damage to a character if unblocked.]]
* OutsideContextProblem: His presence in the game is at odds with the rest of the story and atmosphere.
* PurpleIsPowerful: He's purple and one of the most powerful enemies in the game. Yup. [[spoiler:And even more so in the remake, where his 3D form not only has a slew of OneHitKO attacks that you need to stop or block if you want to survive, not only does he hit even harder than last time, [[KillOneOthersGetStronger but destroying his crystals ''buffs'' him even further too!]]]]
* RealityWarper: His Wind Crystal can [[ForcedTransformation turn the Party into Mushrooms]], and he makes the entrance to his PocketDimension vanish when he leaves.
* {{Retraux}}: The remake keeps Culex’s original sprite despite the graphical overhaul of everything else, which makes him look ancient and out of place. This is an artistic choice, as it really makes him stand out. The original 16-bit version of his battle theme also plays no matter what your soundtrack setting is.
* SacrificialRevivalSpell: [[spoiler: Beat Culex 3D without defeating the Crystals? They sacrifice themselves to revive him to full HP.]]
* SealedEvilInACan: In the Japanese version, it's unclear if he was always in this pocket space or if he was put there. He does, however, want to escape to the third dimension one day, and attempts to do so early by taking "ThePowerOfCreation" from the party's heroic essence.
* SpringCleaningFever: In the SNES original, using Psychopath on the Fire Crystal reveals that it needs to vacuum later.
* StatusBuffDispel: Has the spell, ''Shredder'' which removes all buffs on the party.
* StoneWall: The Wind Crystal has high physical defence.
* {{Superboss}}: He's an entirely {{optional|boss}} side-encounter and one of the toughest things in the game, being quite a lot sturdier and stronger than the final boss. [[spoiler:The rematch against his three dimensional form in the Switch version is even stronger, with himself having even higher health than Smithy. He even outright tells you how many turns it took you to defeat him and invites you to try again for a lower score next time.]]
* ThemeNaming: A [[https://en.wikipedia.org/wiki/Culex Culex]] is a genus of mosquito; and the Golubac Fly that [[VideoGame/FinalFantasyIV Golbez]] gets his name from was originally called the ''Culex lanio.'' Amusingly enough Culex is simply named "Crystaller" in Japanese.
%%* TimeAbyss: He claims to be this in the Japanese version.
* VillainOfAnotherStory: Somewhere out there, in another world or another dimension, Culex still waits and plots to this day in a story we'll never know.
* VillainsOutShopping: [[spoiler: If you go back and defeat Smithy again after beating Culex 3D, the epilogue scene at Monstro Town will now show Culex (in his sprite form) watching the Starslap's performance with the rest of the town.]]
* WolfpackBoss: He fights alongside the four Crystals of the elements.
* WorthyOpponent: He considers the party this when he is defeated and relinquishes the Quartz/Crystal Charm.

to:

* AdaptationalAttractiveness: [[spoiler:His 2D sprite AngryGuardDog: Despite being a MixAndMatchCreature, Belome has a monstrous face with what looks like a GlasgowGrin. His 3D form in the remake changes his face to be much more chiseled and human-like [[https://mario.wiki.gallery/images/c/c5/SMRPG_Culex_Concept_Artwork.jpg to match his concept art]].]]
* AchillesHeel: Each Crystal has its own weakness; Fire is weak to ice, water is weak to fire, earth is weak to thunder, and wind is weak to jump.
* AffablyEvil: In the English depiction, his entire demeanor is friendly and polite even as he casually tells
decidedly canine appearance. Both times you he came to this world to "fight for the [[DarkIsEvil Dark Mage]]", but decided to call it off after he realized his kind cannot survive in it. What exactly would've this entailed? Is the Dark Mage an invader like Smithy, or does he also have beef with him? We never find out.
** After fighting him, Geno's log in the scrapbook says that even though Culex was sent to
fight for the Dark Mage, he didn't seem like a bad fellow.
* AmazingTechnicolorBattlefield: The battle takes place against a starry blue-and-purple background more like something you'd see out of ''Franchise/FinalFantasy'' than anything from ''[[Franchise/SuperMarioBros Mario]]''.
* ArtShift:
** A big clue that
him, he's [[ThresholdGuardian between you and your next plot-mandated destination]], specifically a literal gate.
* AntiVillain: He's
not of this world is really that he uses a traditional 2D sprite in the field, with a more detailed, [[Creator/YoshitakaAmano Amano-style]] sprite that only bobs up and down in battle. By contrast, the evil compared to other characters of antagonists like the game use 2.5-D isometric sprites, members of Smithy Gang; while he blocks Mario's way multiple times and most tries to eat him and his party members, he's more of them look a NonMaliciousMonster who likes eating. In the same remake's EndgamePlus, he returns and attacks Mario again, but it's because he's irritated by the Sage Stick in or out of battle.
** This effect is strengthened
his throat rather than actual malice towards Mario's team.
* BigEater: Belome's defining character trait. Notably, this works to Mario's favor: If you feed him a Temple Key after his second boss fight, he'll grant the party access to his treasure room.
* ExtremeOmnivore: Especially during his second fight where his appetite extends to other party members other than Mallow including Bowser (who he finds to be repulsive).
* ExtraEyes: Four total.
* FlunkyBoss: In the second battle he can clone party members by tasting them. In his rematch
in the remake, where he's still a 2D sprite while everyone and everything else is rendered in full 3D...[[spoiler: these clones will actively protect him until the rematch that is.]]
defeated.
* BadassBoast: With a bit of IceCreamKoan for good measure:
--> I am matter... I am antimatter... I can see your past... I can see your future... I consume time... and I will consume you!
* BlandNameProduct: His description in the remake states he's from a world called "Last Illusion", a gag riff on ''Final Fantasy''.
* BoringButPractical: One of the most hard-hitting attacks you have to watch out for during the battle is Culex's standard physical no-flashy-effects attack. There's no telegraphing for it (as he doesn't even move from his position when it happens), so it's very difficult to [[ActionCommand time against]]. Luckily, he doesn't use it as often as his magic attacks.
ForcedSleep: The remake gives his physical attack a flashy effect to reference the 16-bit Final Fantasy games.
* BreakingTheFourthWall:
** He was already [[LeaningOnTheFourthWall leaning]] pretty heavily on it, but he outright breaks it after his defeat in the English version when he muses that, had he and Mario met in another game, they might have been mortal foes.
--->'''Culex:''' Perhaps in another time, another game, we may have been mortal enemies...
** The dimension he keeps talking about is a joke about how he's a 2D character in a 3D game. At the time of release, sprites made with 3D-assisted models was a huge deal. This joke is even more apparent in the remake, as every character was updated to have genuine models... except Culex ([[spoiler:until the rematch]]).
** In the remake, [[spoiler:his Thought Peek outright
second fight against Belome has him refer to himself as the power of post-game content]].
* CavalierCompetitor: In the English version, he asks to challenge the world's best warrior before he leaves out of a sense of sport.
* CompanyCrossReferences: His existence is one giant MythologyGag for ''Franchise/FinalFantasy'', as Square developed ''Super Mario RPG''. The music that plays during his fight is the boss battle music from ''VideoGame/FinalFantasyIV'', and beating him plays the standard ''Final Fantasy'' victory fanfare. The MonsterCompendium in the remake even state his origin world is known as "Last Illusion".
* CompositeCharacter
** He essentially combines elements of the three Super NES ''Final Fantasy'' villains; his winged upper torso
replace Scarecrow Funk with a muscular purple body is reminiscent of [[VideoGame/FinalFantasyVI Kefka's god form]], while few spells that induce the sleep status.
* ForcedTransformation: In
his horns are similar to [[VideoGame/FinalFantasyV Neo Exdeath]]'s, the crystals first battle, he can cast Scarecrow Funk on his torso call to mind the Interdimensional Rift, and the winding trail from his lower body is similar to Exdeath's tree form. He uses the boss theme from ''VideoGame/FinalFantasyIV'', and in the English localization he's named after a fly like Golbez was.
** In the remake, he retains his original localized name, and the re-written dialogue where he claims to come from the land of Vanda to fight for the Dark Mage. The rest of his dialogue though is more faithful to the original Japanese, where he, a 2D being, is intrigued by the power of Mario's 3D world.
* DubInducedPlotHole: The English version suggests he's challenging
Mario to turn him into a duel, but the fight isn't one-on-one like with Johnny, instead consisting of Culex and four crystals versus Mario and two party members.
* DubNameChange:
** His original (Japanese) name sounds like "Crystaller" or "Crystala" [[note]]Kurisutara[[/note]]. The Chinese version goes with "Shuijingtala", which combines the Chinese word for "crystal" and his Japanese name.
** His name is Cristax/Krystax in French/Italian and Crystallux in German.
* EldritchLocation: His boss room is hidden behind a door in Monstro Town, and seemingly exists outside the boundaries of normal space: when he's defeated, the door disappears entirely. [[spoiler:In the remake once all of the other {{Superboss}} rematches have been cleared, the door is back.]]
* ElementalPowers: As expected of a ''Final Fantasy''-based boss -- there's the [[PlayingWithFire Fire Crystal]], [[MakingASplash Water Crystal]], [[DishingOutDirt Earth Crystal]], and [[BlowYouAway Wind Crystal]].
* FluffyTheTerrible: Of the BilingualBonus variety. Think his [[DubNameChange English]] name, Culex, Dark Knight of Vanda, sounds impressive? Culex means gnat in [[GratuitousLatin Latin]], and Vanda is a family of orchids, which means he is actually named after [[IronicName an insect that lives on a pretty flower]]. This is likely a reference to [[VideoGame/FinalFantasyIV Golbez]], also named after a type of fly. His Japanese name is... [[ExactlyWhatItSaysOnTheTin Crystaller]]. However, Culex also happens to be the genus name for some mosquitoes, including those carrying West Nile Virus.
* GemstoneAssault: [[spoiler:In his 3D form, Culex launches crystal shards at the target for his basic attack.]]
scarecrow.
* GiantSpaceFleaFromNowhere: In the ''Final Fantasy'' tradition. He is never seen again after his defeat, either. [[spoiler:He comes back His appearance in the remake Kero Sewers is foreshadowed, with Mallow saying Frogfucius/Frog Sage warned him about Belome. However, his reappearance in Land's End in a golden underground temple dedicated to him was a bit out of left field, and has no bearing on the plot except to provide a boss fight at the end of the area.
* HeavySleeper: It's implied when he's not eating, he's sleeping. Mario and Mallow find him asleep when they enter his lair and accidentally wake him up.
* LightEmUp: His sleep attacks in the second battle manifest as blasts of light, namely Light Bubble and Aurora Flash.
* LightIsNotGood: In his second fight, he uses several [[LightEmUp light-based attacks]].
* LoadBearingBoss: Defeating him in the Kero Sewers causes the sewers to flood as the floodgate opens. Justified as he was standing on the switch keeping it shut.
* ManiacTongue: He's an antagonist and he has his tongue out.
* OurMonstersAreWeird: He's a dog-like creature who stands upright, has four eyes and four ears or horns, the ability to create clones of people
after finding out how to become tasting them, and a 3D model.]]
* TheGhost: The Dark Mage that Culex fights for is never seen. One has to wonder how
variety of powerful he must be if Culex is magical {{Breath Weapon}}s. He also has an underground temple dedicated to him and, going by his subordinate.
final Monster List entry, is even older than the Frog Sage.
* HpToOne: [[spoiler: Kicks off his ShieldedCoreBoss: His post-game rematch makes him one along with Meteor, which reduces all FlunkyBoss -- if any cloned party members' health to one, then uses it every once a while with a countdown. Its damage calculation is actually Max HP minus 1, meaning it will instantly KO anyone not at full health.]]
* ImmortalityImmorality: Implied
members are in the Japanese version. Upon defeat, he senses that fight, they will shield him from damage. This requires you to kill any clones before focusing on Belome.
* StatusEffects: In
the legendary [[ThePowerOfLove Power of Love]] and [[ThePowerOfFriendship Friendship]] is synonymous with first battle he can turn the third dimension. As a two-dimensional being, [[WhatIsThisThingYouCallLove he may just be incapable of truly understanding these feelings.]]
* InterfaceScrew: [[spoiler:In
party into scarecrows; in the rematch against 3D Culex, the Crystals take a page from Bowyer's book and can disable one of your buttons]].
* KillOneOthersGetStronger: [[spoiler:In the rematch, once each crystal is defeated it'll give a permanent stat boost to the remaining crystals and Culex.]]
* LampshadeHanging: Using Thought Peek on him will reveal that he's feeling a little out of place. This joke has a double meaning; he's a 2D being in a 3D world, as well as a ''Final Fantasy'' inspired boss that's in a ''Mario'' game.
* LostInTranslation: In the Japanese version, Culex says he's a two dimensional being. He's perplexed why Mario and friends are three dimensional, so he wants to fight them in order to gain understanding of the third dimension. This explains why Culex looks like he's straight out of a 2D ''Final Fantasy'', but since the English translation ditches this completely, this detail got lost in the SNES version. The remake adds this detail back to the English translation while staying true to the original. [[spoiler:This turned out to be a necessary change, as Culex returns in a 3D form for his rematch.]]
* MetaGuy: His mention of the graphical differences between him and Mario, and his comment about "another life, another game", indicate that Culex knows he's in a video game. Taken even further in the remake, [[spoiler:where he gains the power of the third dimension at last, causing him to acquire a 3D model for his rematch, and his Thought Peek is, "You shall bear witness to the power of post-game content!"]]
* MusicalNod: The Prelude and victory fanfare from the ''Final Fantasy'' series in general, and the track that plays when you fight him is ''VideoGame/FinalFantasyIV'''s boss theme.
* MythologyGag:
** In ''Final Fantasy IV'', one of the bosses that Cecil and his party fight is Barbariccia, the fiend of wind. When she kicks up the wind during her battle, only a Dragoon's jump attacks can harm her. This likely is the reason why the Wind Crystal is weak to Mario's jumps.
** In the remake, Culex briefly flashes white before he uses his physical attack. Monsters in the classic ''Final Fantasy'' games do the same thing before they attack.
* NonIndicativeName: The Earth Crystal can use Water Blast and Storm, which don't really line up with its name.
* NonStandardCharacterDesign: As detailed above under ArtShift, his appearance is ''completely unlike'' anything else seen in a ''Mario'' game.
* NoSell: The Fire Crystal is, predictably, immune to fire. The Water Crystal is likewise immune to ice. Unlike the source material, hitting them with these elements won’t heal them.
* OneHitKO: [[spoiler: During the rematch with him, after his crystals are destroyed,
he instead uses Final Claw at the end of his countdown, which deals 9999 damage to a character if unblocked.]]
sleep attacks.
* OutsideContextProblem: His presence VillainExitStageLeft: It's made clear in the game is at odds with remake that Belome just teleports out of battle after being defeated, even vanishing in a puff of smoke in the rest of the story and atmosphere.
* PurpleIsPowerful: He's purple and one of the most powerful enemies
Nintendo Switch version unlike every other boss in the game. Yup. [[spoiler:And His rematch in the post-game is arguably an even more so of straight example, as he just turns around and jumps out of the battlefield once all of his HP has been depleted.
* VillainousGlutton: His entire shtick is that he loves to eat, including your party members.
* WakeUpCallBoss: Serves as the introduction to the post-game rematches and an indicator that you ''really'' shouldn't take any of the rematches lightly.
* WhatHappenedToTheMouse: Belome might be the most prominent character to not appear in the end credits parade sequence. However,
in the remake, where his 3D form not only has a slew of OneHitKO attacks that you need to stop or block if you want to survive, not only does he hit even harder than last time, [[KillOneOthersGetStronger but destroying his crystals ''buffs'' him even further too!]]]]
* RealityWarper: His Wind Crystal can [[ForcedTransformation turn
joined the Party into Mushrooms]], other characters to take a photo in the ending, and he makes the entrance is available to his PocketDimension vanish when he leaves.
* {{Retraux}}: The remake keeps Culex’s original sprite despite the graphical overhaul of everything else, which makes him look ancient and out of place. This is an artistic choice, as it really makes him stand out. The original 16-bit version of his battle theme also plays no matter what your soundtrack setting is.
* SacrificialRevivalSpell: [[spoiler: Beat Culex 3D without defeating the Crystals? They sacrifice themselves to revive him to full HP.]]
* SealedEvilInACan: In the Japanese version, it's unclear if he was always in this pocket space or if he was put there. He does, however, want to escape to the third dimension one day, and attempts to do so early by taking "ThePowerOfCreation" from the party's heroic essence.
* SpringCleaningFever: In the SNES original, using Psychopath on the Fire Crystal reveals that it needs to vacuum later.
* StatusBuffDispel: Has the spell, ''Shredder'' which removes all buffs on the party.
* StoneWall: The Wind Crystal has high physical defence.
* {{Superboss}}: He's an entirely {{optional|boss}} side-encounter and one of the toughest things
be rematched in the game, being quite a lot sturdier and stronger than post-game, residing in Land's End where you fought him the final boss. [[spoiler:The rematch against his three dimensional form in the Switch version is even stronger, with himself having even higher health than Smithy. He even outright tells you how many turns it took you to defeat him and invites you to try again for a lower score next second time.]]
* ThemeNaming: A [[https://en.wikipedia.org/wiki/Culex Culex]] is a genus of mosquito; and the Golubac Fly that [[VideoGame/FinalFantasyIV Golbez]] gets his name from was originally called the ''Culex lanio.'' Amusingly enough Culex is simply named "Crystaller" in Japanese.
%%* TimeAbyss: He claims to be this in the Japanese version.
* VillainOfAnotherStory: Somewhere out there, in another world or another dimension, Culex still waits and plots to this day in a story we'll never know.
* VillainsOutShopping: [[spoiler: If you go back and defeat Smithy again after beating Culex 3D, the epilogue scene at Monstro Town will now show Culex (in his sprite form) watching the Starslap's performance with the rest of the town.]]
* WolfpackBoss: He fights alongside the four Crystals of the elements.
* WorthyOpponent: He considers the party this when he is defeated and relinquishes the Quartz/Crystal Charm.



!The Smithy Gang
An evil organization of sentient weapons created and led by a being named Smithy, the Smithy Gang hails from an alternate dimension that Smithy has already conquered. Using Exor as a portal to cross worlds and Bowser's Keep as their forward base, they're now in the interests of conquering the Mushroom Kingdom for their own. They are the main antagonists of the game.

to:

!The Smithy Gang
An evil organization of sentient weapons created and led by a being named Smithy,
[[folder:Boshi]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_0136_2.png]]
[[caption-width-right:250:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6567.png[[/labelnote]]]]
->"What're YOU lookin' at? If you wanna challenge me, you have to bring Cookies!"

A blue Yoshi on Yo'ster Isle, he's
the Smithy Gang hails from an alternate dimension that Smithy has already conquered. Using Exor as a portal to cross worlds and Bowser's Keep as their forward base, they're now in the interests current champion of conquering the Mushroom Kingdom for their own. They are Derby, so he sets the main antagonists of rules about competing. Unfortunately he only accepts one-on-one races, so the game.other Yoshis can't compete like they love to do until someone beats him.



[[folder:In General]]
* DegradedBoss: Mass-produced copies of them appear in Smithy's factory as normal enemies. In the remake, they can become Special Enemies, essentially [[BossInMookClothing making them as tough as the original versions]].
* FinalBossNewDimension: The Factory where you fight them.
* EstablishingCharacterMoment: They make their appearance shortly after Mario's latest quest to save Peach from Bowser, smashing the Star Road and taking over Bowser's Keep before sending Mario, Peach and Bowser flying. This establishes them as a major threat, not just to the Mushroom Kingdom, but to the Koopa Troop as well.
* {{Leitmotif}}: "Here's Some Weapons" whenever they show up on the field. There is also "Fight Against an Armed Boss" for their boss fights, which contains a more intense version of the same melody. They're all associated with the same musical snippet, not only being played near the start of the aforementioned tracks, but also plays at the start of Smithy's boss theme, and even during their section of the parade in the credits sequence.
* RidiculouslyHumanRobots: The members of the gang are all mechanical lifeforms manufactured by Smithy, and even Smithy himself is AmbiguouslyHuman with how robotic and mechanical he looks.
* RobotWizard: Aside from [[MagicallyIneptFighter Axem Red, Axem Black, and Axem Yellow]], most of Smithy's lieutenants are capable of casting magic despite being robots themselves.
* WeaponSpecialization: Each member wields one and ''is'' one; they all have a specific weapon motif that reflects in their design and attacks. Mack is daggers, Bowyer is bows, Yaridovich is spears, the Axem Rangers are axes, Exor is swords, and Smithy is hammers.
* WeCanRebuildHim: Given that his lieutenants are all robots, Smithy just sets about building more of them after their destruction, and even moves on to mass production.

to:

[[folder:In General]]
* DegradedBoss: Mass-produced copies AsskickingLeadsToLeadership: Got to his position by being the best, and you dethrone him by beating him.
* DefeatMeansFriendship: After Yoshi beats him he mellows out a bit, and as the person to talk to to organize further races, is almost Yoshi's [[TheLancer Lancer]] in the island community.
* EvilCounterpart: To Yoshi, though not "evil" as much as just a jerk.
* EvilSoundsDeep: All the Yoshi's have a vocalized sound effect
of them their name when you speak to them. Boshi's is much deeper in tone.
* GameplayAndStorySegregation: Even if he wins in subsequent races, Yoshi remains in charge.
* JerkWithAHeartOfGold: Once he became the champion of the races, he refused to race in groups, preferring one-on-one matches, and he only does it for a wager of Yoshi Cookies. That being said, the game's ending cinematic shows Boshi [[spoiler:comforting [[VillainousFriendship Croco]] after losing a race to Yoshi, as both walk away from the racetrack.]]
* MeaningfulName: "Bad Yoshi" and "Blue Yoshi". His Japanese name, "Washi", follows the same naming theme as Wario and, later, Waluigi.
* SeriousBusiness: The races, to him and the rest of Yo'ster Isle.
* SinisterShades: The only Yoshi to wear sunglasses.
* SoreLoser: After winning a Mushroom Derby race, he declared himself leader of the Yoshis and canceled the derby so he could be [[UnsportsmanlikeGloating champion for eternity]]. When Yoshi and Mario win the race, Yoshi declines the role as leader, saying he just wants to race. Boshi matures, [[GracefulLoser agreeing to participate]] in fair competitions from now on.
* SpikesOfVillainy: Wears a spiked collar.
* TrademarkFavoriteFood: Yoshi Cookies. The player's guide explicitly states that even after you beat him once, he'll race against you if a cookie is the prize.
* WhatHappenedToTheMouse: Boshi doesn't
appear in Smithy's factory as normal enemies. In the remake, they can become Special Enemies, essentially [[BossInMookClothing making them as tough as the original versions]].
* FinalBossNewDimension: The Factory where you fight them.
* EstablishingCharacterMoment: They make their appearance shortly after Mario's latest quest to save Peach from Bowser, smashing the Star Road and taking over Bowser's Keep before sending Mario, Peach and Bowser flying. This establishes them as a major threat, not just to the Mushroom Kingdom, but to the Koopa Troop as well.
* {{Leitmotif}}: "Here's Some Weapons" whenever they show up on the field. There is also "Fight Against an Armed Boss" for their boss fights, which contains a more intense version of the same melody. They're all associated with the same musical snippet, not only being played near the start of the aforementioned tracks, but also plays at the start of Smithy's boss theme, and even during their section of the parade in the
end credits sequence.
* RidiculouslyHumanRobots: The members of the gang are all mechanical lifeforms manufactured by Smithy, and
parade -- even Smithy himself is AmbiguouslyHuman with how robotic and mechanical though he looks.
* RobotWizard: Aside from [[MagicallyIneptFighter Axem Red, Axem Black, and Axem Yellow]], most of Smithy's lieutenants are capable of casting magic despite being robots themselves.
* WeaponSpecialization: Each member wields one and ''is'' one; they all have a specific weapon motif that reflects
''did'' appear in their design and attacks. Mack is daggers, Bowyer is bows, Yaridovich is spears, the Axem Rangers are axes, Exor is swords, and Smithy is hammers.
* WeCanRebuildHim: Given that his lieutenants are all robots, Smithy just sets about building more of them after their destruction, and even moves on
WhereAreTheyNowEpilogue immediately prior to mass production.it.



[[folder:Smithy]]
[[quoteright:294:https://static.tvtropes.org/pmwiki/pub/images/smithy_alternate_render.png]]
->"Why don't you give me YOUR stars. Why, then I could easily conquer this world! Then we could get rid of all wishes, and create a world filled with... WEAPONS!!!"

The leader of the Smithy Gang and the primary antagonist of the game who wants to TakeOverTheWorld with an army of anthropomorphized weapons, he works from a dark factory in another world using Exor as a gateway into the Mushroom Kingdom.

to:

[[folder:Smithy]]
[[quoteright:294:https://static.
[[folder:Punchinello]]
[[quoteright:175:https://static.
tvtropes.org/pmwiki/pub/images/smithy_alternate_render.org/pmwiki/pub/images/img_0137_5.png]]
->"Why don't you give me YOUR stars. Why, then I could easily conquer this world! Then we could [[caption-width-right:175: [[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/Punchinello_6346.gif[[/labelnote]]]]

->"Good day. The name's Nello... PUNCHINELLO!"

A bomb-happy... thing lurking in the Moleville mines, he attacks Mario to try and
get rid of all wishes, and create a world filled with... WEAPONS!!!"

The leader of the Smithy Gang and the primary antagonist of the game who wants to TakeOverTheWorld with an army of anthropomorphized weapons, he works from a dark factory in another world using Exor as a gateway into the Mushroom Kingdom.
some recognition.



* AllYourPowersCombined: Smithy's Wizard Head using Sword Rain, Spear Rain and Arrow Rain represents his higher-ranking members Claymorton and Exor, Speardovich/Yaridovich and Bowyer respectively.
* AxCrazy: He's quite deranged and has an extremely bad temper to boot. His insane VillainousBreakdown literally has him accidentally destroy the ground that he and the heroes are standing on due to how much he uncontrollably smashes it.
* BadassBoast: "Over here, NOW! I'll crush you ALL!"
* BadBoss: Though he isn't seen much, the few moments he does have on-screen indicate he doesn't care about his minions much, or even his own factory. He ''is'' a forgemaster, and every part of the gang besides him is something he made -- meaning literally 100% of his minions and assets are replaceable as far as he's concerned. The Smithy gang part of the Parade Float ending sequence even has him flatten Mack, Bowyer, and Yaridovich with his hammer, presumably for failing him.
* TheBattleDidntCount: Beat him the first time, and he goes postal, assumes his true form, and an even ''harder'' battle starts.
* BeardOfEvil: The Player's Guide describes him as looking like "a diabolical SantaClaus".
* BigBad: He's the leader of the Smithy Gang and ruler of an alternate dimension, acting to take over Mario's world. Strong enough to take on the hero of the Mushroom Kingdom, a weather-controlling prince, a guardian of the Star Road, the Koopa King, and the Princess of the Mushroom Kingdom, and give them a heck of a fight.
* BigNo: Before he transforms, he lets out one of these.
* BigOlEyebrows: His eyebrows are massive.
* TheBlacksmith: This is his design motif -- a blacksmith crafting weapons in the form of monsters to attack the world. He's even accompanied by his Smelter as a separate enemy.
* ChestMonster: One of the forms of his head is a treasure chest he unleashes status ailments from.
* CognizantLimbs: In the final battle his body and head are two different enemies, though the lower body can't be killed off for good and is so weak it's little more than a distraction from his head.
* DeathFromAbove: Sledge, which calls a giant sledgehammer to stomp the party. More than Sledge he has access to many other things like Meteor Swarm and Sword, Spear and Arrow Rains.
* DiabolusExNihilo: He has no backstory, as far as the game is concerned; he just shows up one day and takes over the Mushroom Kingdom. His only motivation is to gather the Star Pieces to create a world filled with weapons, and without hope.
* DimensionLord: He rules the alternate world that is attacking Mario's.
* DishingOutDirt: His Wizard head can use Boulder to send a storm of rocks over the party.
* DropTheHammer: His weapon motif. Yep, even the creator of the gang has one. And it isn't just for show: during his battle he won't hesitate to attempt to smash one of your characters with it. His Sledge attack has a ''giant'' one as part of his factory crush the party.
* DubNameChange: From Kajioh (Japanese) ("Smith King") to Smithy (English).
* EnemySummoner: Smelter spits out a blob of goo, Smithy pounds it into a {{Mook}} to assist him. Rinse, repeat. And, if the conveyor belts running out of his lair are an indicator, Smithy also personally created ''every other member'' of the Smithy Gang himself. Thankfully, those Machine Made copies of the gang's elite members aren't called in to help him during the final battles.
* EvilOverlord: He's the ruler of the other world and does do with an iron fist.
* FauxAffablyEvil: When we're first introduced, he seems like a calm and collected leader, nearly as someone who could be reasoned with. This is ''wildly'' subverted as we keep talking to him.
* FinalBoss: He's the last challenge Mario and his gang face in the game.
* FinalBossNewDimension: For the second phase of the fight, he drops the party into the basement of the factory. It's slightly less pleasant that the main floor above, going from a cold, metal workshop to a hellish field littered with metal scraps and spare copies of Smithy's heads.
* FingerFirearms: His left hand can do this, but only in his OneWingedAngel form.
* FireIceLightning: The Mask Head is weak against ice, the Tank Head is weak against electricity, and the Treasure Head is weak against fire.
* FlatCharacter: He's evil, trying to {{take over the world}} with his army of weapons and has a [[HairTriggerTemper nasty temper]]. That's about all we learn of Smithy.
* FlechetteStorm: His Wizard head summons flurries of spears, arrows, or swords to attack the party.
* FlunkyBoss: The first stage of the final boss fight with Smithy puts him next to his Smelter, and he can use said Smelter to summon Shypers to help him. Destroying it will stop them from appearing.
* GenericDoomsdayVillain: He's given very little backstory and personality besides being a distant, short-tempered EvilOverlord who wants to conquer the world. He says his desire is to fill the world with his weapons, and he actively hopes the Star Road is not repaired and that wishes will continue to go ungranted, but aside from [[ForTheEvulz The Evulz]] he doesn't express much reason for doing what he does.
* HairTriggerTemper: He blows a fuse when Mario and co. defeat him, slamming the floor with his hammer. Three of his henchmen, a Shymore, an Aero, and a Drill Bit, even try to calm him down, and get bashed with his hammer for their trouble as he pounds the floor so hard he [[LoadBearingBoss breaks it, sending his enemies and himself to the basement.]]
* HiddenVillain: He's never seen in person until the final battle. The game gives every indication that Exor is Smithy until almost the end of the game, since Exor isn't named until the battle with it.
* LargeAndInCharge: He's the most physically imposing member of the gang by far.
* LegacyCharacter: Judging by the broken Smithy heads seen in the bottom of the factory.
* MacGuffinGuardian: In a sense. He's ''wearing'' the final Star Piece, knowing what it does and why Mario and his friends are after it.
* MeaningfulName: Who would have thought a guy called "Smithy" would build things and wield a hammer?
* MechanicalLifeforms: He seems to be some sort of robot, like the rest of his creations.
* MightyGlacier: His tank form has good power, but isn't too fast.
* MultiversalConqueror: Has taken over an alternate dimension and now wants the Mushroom Kingdom.
* NoCureForEvil: Averted, one of his heads in the final battle has Recover and Mega Recover.
* NonHumanHead: The second half of his fight has him transform his heads into various objects, including a tank, an iron mask, a treasure chest, and most bizarrely, the entire upper half of a wizard (with his crown replacing the head).
* NonLethalKO: The body cannot be permanently defeated as it will be inactive for a few turns before regenerating its health.
* NoOntologicalInertia: After he explodes, Exor disintegrates and blows away.
* OhCrap: He ''says'' he's furious but if you get his thoughts from his head before he changes it in the second phase, he's actually concerned that Mario and co. are skilled enough that they could be trouble for him to deal with.
* OneHitKill: Magnum shoots a golden bullet that instantly KO's the target, or take the receiver's HP down to 1 if blocked (not easy to do).
* OneWingedAngel: After losing the first time, he grows livid and transforms into his true form, a skull-headed robot.
* OrcusOnHisThrone: Played with. On the one hand, Smithy doesn't do much himself to directly interfere with Mario's quest, and he's never seen until the end of the game. On the other hand, he's actively sending out minions to conquer the world, and once he finds out about the Star Pieces he turns his attention to snatching them before Mario can. And since it's implied Smithy is the one creating ''all'' of his minions one at a time, he clearly has his hands full at home and doesn't have time to go about business personally.
* PercussiveMaintenance: While smithing metal usually requires ruthlessly hitting things with a hammer, but Smithy doesn't need to cut down, file or assemble anything to make his army. Just some molten steel and a couple good thwacks.
* PitifulWorms: Invoked shortly after he transforms.
* PlanetOfHats: "We could get rid of all wishes and create a world filled with... WEAPONS!!"'
* PostDefeatExplosionChain: When he dies, he's wracked with multiple star explosions before disappearing in a giant white flash.
* RankScalesWithAsskicking: He's the leader of the Smithy Gang, and he has the power to back up his reign.
* RedEyesTakeWarning: In both forms, he has red eyes.
* ResistantToMagic: Wizard Head has extremely high magic defenses and resists all elements except Jump.
* RobotWizard: He's a robot, and his wizard head form is capable of casting powerful spells against the party.
* ShapeShifting: He hammers his own apparently malleable head into different shapes for the final battle.
* SoreLoser: When you beat him the first time, he throws a ''fit'' (see UnstoppableRage below).
* SquishyWizard: His wizard form has awesome magic attacks, but terrible defenses.
* StoneWall: His box head has massive defense and healing abilities, but low offense.
* TankGoodness: One of his weapon heads is a tank that shoots Bullet Bills at you.
* TemptingFate: His Thought Peek quote for his Mask head claims that he can't be harmed. He's vulnerable to ice attacks in this form.
* TomTheDarkLord: "Smithy" sounds like a regular name for an EvilOverlord who wants to TakeOverTheWorld with weapons.
* UnstoppableRage: The main reason he goes OneWingedAngel is that he's ''so utterly pissed off'' that Mario and co. defeated him in the first round. The fact that he also unwittingly broke his own factory in his rage and forced him into what seems to be a boiler room also doesn't help quell his temper either.
* VillainousBreakdown: He ''loses'' it when Mario and his allies beat him in the first round, sending him in an UnstoppableRage and causing him to slam his hammer down so hard it destroys the floor.
* WeakToMagic: Smithy's Tank Head is vulnerable to magic due to having low Magic Defense. Treasure Head has decent Magic Defense but is WeakToFire while the Mask Head has high Magic Defense but weak to Ice. The plain Smithy Head has low Magic Defense but it is only active on the first turn.
* WhiteHairBlackHeart: His regular form has a white beard and hair.
* WorthyOpponent: Smithy possibly sees Mario and co. as this, as his psychopath thought is "Eh? Not bad!".

to:

* AllYourPowersCombined: Smithy's Wizard Head using Sword Rain, Spear Rain and Arrow Rain represents his higher-ranking members Claymorton and Exor, Speardovich/Yaridovich and Bowyer respectively.
* AxCrazy: He's quite deranged
AstonishinglyAppropriateAppearance: A bomb-throwing lunatic who's round, squat and has an extremely bad temper to boot. His insane VillainousBreakdown literally has him accidentally destroy the ground a hat that looks like a fuse. Unlike the other bosses you fight with over Star Pieces, however, he's not a being made by Smithy; he just legitimately happens to look like a bomb. For his Japanese name, his posture, googly eyes, and hat make him look like a marionette that's had some of its strings cut.
* AttentionWhore: He just wants fame and attention. A LampshadeHanging of
the heroes are standing on due to how much he uncontrollably smashes it.
fact he's a GiantSpaceFleaFromNowhere.
* BadassBoast: "Over here, NOW! I'll crush you ALL!"
* BadBoss: Though he isn't
BelatedHappyEnding: In the original game, he's crushed by his King Bomb and is never seen much, the few moments he does have on-screen indicate he doesn't care about again, leaving his minions much, or even his own factory. He ''is'' wish of becoming famous unfulfilled. The remake decides to throw him a forgemaster, bone by having him survive being crushed to return as a {{Superboss}} in EndgamePlus, and every when he's defeated, he polishes up Bowser's Chain Chomp, prompting Bowser to recruit him as part of the gang besides him is something he made -- meaning literally 100% of his minions and assets are replaceable as far as Koopa Troop, giving Punchinello the fame he's concerned. The Smithy gang part of desired all along, and in the Parade Float ending sequence even has WhereAreTheyNowEpilogue, he's seen helping to fix Bowser's castle.
* BigBulkyBomb: King Bomb is so huge it crushes
him flatten Mack, Bowyer, and Yaridovich with his hammer, presumably for failing him.
* TheBattleDidntCount: Beat him
when he summons it. Eep. Mezzo Bomb counts too, considering they're two or three times the first time, and he goes postal, assumes his true form, and an even ''harder'' battle starts.
* BeardOfEvil: The Player's Guide describes him as looking like "a diabolical SantaClaus".
* BigBad: He's the leader
size of the Smithy Gang and ruler of an alternate dimension, acting to take over Mario's world. Strong enough party or Punchinello himself, even if they are still-smaller than King Bomb.
* DeathByIrony: He tries
to take on the hero of the Mushroom Kingdom, a weather-controlling prince, a guardian of the Star Road, the Koopa King, summon his biggest bomb yet to blow up Mario, and the Princess of the Mushroom Kingdom, it falls and give them a heck of a fight.
* BigNo: Before he transforms, he lets out one of these.
* BigOlEyebrows: His eyebrows are massive.
* TheBlacksmith: This is his design motif -- a blacksmith crafting weapons
crushes him. Subverted in the form of monsters to attack the world. He's even accompanied by his Smelter as a separate enemy.
* ChestMonster: One of the forms of his head is a treasure chest
remake, where he unleashes status ailments from.
* CognizantLimbs: In the final battle his body and head are two different enemies, though the lower body can't be killed off for good and is so weak it's little more than a distraction from his head.
* DeathFromAbove: Sledge, which calls a giant sledgehammer to stomp the party. More than Sledge he has access to many other things like Meteor Swarm and Sword, Spear and Arrow Rains.
* DiabolusExNihilo: He has no backstory, as far as the game is concerned; he just shows up one day and takes over the Mushroom Kingdom. His only motivation is to gather the Star Pieces to create a world filled with weapons, and without hope.
* DimensionLord: He rules the alternate world that is attacking Mario's.
survives.
* DishingOutDirt: His Wizard head can use Boulder to send a storm of rocks over Sandstorm blasts the party.
* DropTheHammer: His weapon motif. Yep, even the creator of the gang has one. And it isn't just for show: during his battle he won't hesitate to attempt to smash one of your characters
party with it. His Sledge attack has a ''giant'' one as part of his factory crush the party.
sandstorm.
* DubNameChange: From Kajioh Pepatto (Japanese) ("Smith King") to Smithy Punchinello (English).
* EnemySummoner: Smelter spits out a blob of goo, Smithy pounds it into a {{Mook}} to assist him. Rinse, repeat. And, if Throughout the conveyor belts running out of his lair are an indicator, Smithy also personally created ''every other member'' of the Smithy Gang himself. Thankfully, those Machine Made copies of the gang's elite members aren't called in to help him during the final battles.
* EvilOverlord: He's the ruler of the other world and does do with an iron fist.
* FauxAffablyEvil: When we're first introduced,
fight he seems like a calm and collected leader, nearly as someone who could be reasoned with. This is ''wildly'' subverted as we keep talking to him.
* FinalBoss: He's the last challenge Mario and his gang face in the game.
* FinalBossNewDimension: For the second phase of the fight, he drops the party into the basement of the factory. It's slightly less pleasant that the main floor above, going from a cold, metal workshop to a hellish field littered with metal scraps and spare copies of Smithy's heads.
* FingerFirearms: His left hand can do this, but only in his OneWingedAngel form.
* FireIceLightning: The Mask Head is weak against ice, the Tank Head is weak against electricity, and the Treasure Head is weak against fire.
* FlatCharacter: He's evil, trying to {{take over the world}} with his army of weapons and has a [[HairTriggerTemper nasty temper]]. That's about all we learn of Smithy.
* FlechetteStorm: His Wizard head
summons flurries Bob-ombs to aid him, summoning ever larger ones as he gets lower on HP. Unlike other bosses of spears, arrows, or swords to attack the party.
* FlunkyBoss: The first stage of the final boss fight with Smithy puts him next to
this type though, his Smelter, and he can use said Smelter to summon Shypers to help him. Destroying it bombs will stop them from appearing.
* GenericDoomsdayVillain: He's given very little backstory
charge you and personality besides being a distant, short-tempered EvilOverlord who wants self-destruct if left alone, so if you try to conquer leave one alive after killing the world. He says his desire is to fill the world with his weapons, and he actively hopes the Star Road is not repaired and that wishes will continue to go ungranted, but aside from [[ForTheEvulz The Evulz]] others so he doesn't express much reason for doing what summon more, it won't work.
* FlunkyBoss: Aided by Bombs and other mine creeps.
* GiantSpaceFleaFromNowhere: Lampshaded. When
he does.
introduces himself, Mallow says "Never heard of ya". Unlike the other bosses fought around the time one gathers the Stars (before in Mack and Bowyer's case, after in the case of Yaridovich and the Axem Rangers), he has no connection to Smithy.
* HairTriggerTemper: He blows a fuse when GlorySeeker: His main goal in both his boss battle and his post-game rematch in the Switch remake. In terms of the first battle, he wants to fight Mario and co. so he can become famous. In the rematch, he instead wants to defeat him, slamming Bowser so he can become famous.
* HoistByHisOwnPetard: His own undoing in his first fight, since he failed to anticipate where his big bomb would land. In
the floor remake, however, it is really the only way he could honestly be defeated, by using his own bombs against him as they are the only way to do any real damage.
* LoneWolfBoss: He has the honor of being a boss you fight for a Star Piece but isn't affiliated
with Smithy; [[GlorySeeker he's only fighting Mario so he can be famous]].
* MadBomber: When you encounter him he's randomly throwing bombs around
his hammer. Three of chamber, and it's possible the other Bob-ombs in the mine were his henchmen, a Shymore, an Aero, doing since they're also in the chamber.
* MagicallyIneptFighter: He has one of the lowest FP pools of any boss in the game, only enough to fuel one cast of Sand Storm, his only spell. He gets more FP
and a Drill Bit, even try spells for his postgame rematch in the remake.
* MeaningfulName: A punchinello is an Italian term
to calm him down, and get bashed refer to a clown with his hammer for their trouble as he pounds the floor so hard he [[LoadBearingBoss breaks it, sending his enemies and a short, fat, sometimes grotesque physique. Punchinello himself is on the shorter side compared to most other bosses, is decidedly portly, looks almost terrifying were it not for his googly eyes, and is treated as a joke by everyone who meets him. Likewise, his Japanese name is an anagram of "Papetto", derived from "puppet", and he has a yearning to take the spotlight by any means necessary and can be easily manipulated by exploiting his ego.
* PuzzleBoss: His rematch in the remake has him take significantly less damage from any attack thanks to his new shield... but his Bob-ombs are having targeting issues and can be turned around to charge at him instead of the party, bypassing the shield entirely.
* ShoutOut: Ted Woolsey wanted to name him [[Film/JamesBond James Bomb]], but [[ExecutiveVeto management refused]]. His above introduction is a leftover from that idea.
* StuffBlowingUp: Did you miss the bomb theme yet?
* ThrowDownTheBomblet: One of his attacks is to chuck an explosive at you.
* ThrowTheDogABone: In the remake, [[spoiler:he earns Bowser's respect through powering up his Chain Chomp, earning him a place working on repairing Bowser's castle and potentially giving him a route
to the basement.fame he so desires.]]
* HiddenVillain: He's never seen in person until the final battle. The game gives every indication that Exor is Smithy until almost the end of the game, since Exor isn't named until the battle with it.
* LargeAndInCharge: He's the most physically imposing member of the gang by far.
* LegacyCharacter: Judging by the broken Smithy heads seen in the bottom of the factory.
* MacGuffinGuardian: In a sense. He's ''wearing'' the final Star Piece, knowing what it does and why Mario and his friends are after it.
* MeaningfulName: Who would have thought a guy called "Smithy" would build things and wield a hammer?
* MechanicalLifeforms: He seems to be some sort of robot, like the rest of his creations.
* MightyGlacier: His tank form has good power, but isn't too fast.
* MultiversalConqueror: Has taken over an alternate dimension and now wants the Mushroom Kingdom.
* NoCureForEvil: Averted, one of his heads in the final battle has Recover and Mega Recover.
* NonHumanHead: The second half of his fight has him transform his heads into various objects, including a tank, an iron mask, a treasure chest, and most bizarrely, the entire upper half of a wizard (with his crown replacing the head).
* NonLethalKO: The body cannot be permanently defeated as it will be inactive for a few turns before regenerating its health.
* NoOntologicalInertia: After he explodes, Exor disintegrates and blows away.
* OhCrap: He ''says'' he's furious but if you get his thoughts from his head before he changes it in the second phase, he's actually concerned that Mario and co. are skilled enough that they could be trouble for him to deal with.
* OneHitKill: Magnum shoots a golden bullet that instantly KO's the target, or take the receiver's HP down to 1 if blocked (not easy to do).
* OneWingedAngel: After losing the first time, he grows livid and transforms into his true form, a skull-headed robot.
* OrcusOnHisThrone: Played with. On the one hand, Smithy
WhatHappenedToTheMouse: Punchinello doesn't do much himself to directly interfere with Mario's quest, appear in the end credits parade sequence and is one of just two Bosses defending a Star Piece (Czar Dragon/Zombone is the other) to never appear again in any form after his defeat. Subverted in the remake, where he's never seen until the end one of the game. On the other hand, he's actively sending out minions to conquer the world, and once he finds out about the Star Pieces he turns his attention to snatching them before Mario can. And since it's implied Smithy is the one creating ''all'' of his minions one at a time, he clearly has his hands full at home and doesn't have time to go about business personally.
* PercussiveMaintenance: While smithing metal usually requires ruthlessly hitting things with a hammer, but Smithy doesn't need to cut down, file or assemble anything to make his army. Just some molten steel and a couple good thwacks.
* PitifulWorms: Invoked shortly after he transforms.
* PlanetOfHats: "We could get rid of all wishes and create a world filled with... WEAPONS!!"'
* PostDefeatExplosionChain: When he dies, he's wracked with multiple star explosions before disappearing in a giant white flash.
* RankScalesWithAsskicking: He's the leader of the Smithy Gang, and he has the power to back up his reign.
* RedEyesTakeWarning: In both forms, he has red eyes.
* ResistantToMagic: Wizard Head has extremely high magic defenses and resists all elements except Jump.
* RobotWizard: He's a robot, and his wizard head form is capable of casting powerful spells against the party.
* ShapeShifting: He hammers his own apparently malleable head into different shapes for the final battle.
* SoreLoser: When you beat him the first time, he throws a ''fit'' (see UnstoppableRage below).
* SquishyWizard: His wizard form has awesome magic attacks, but terrible defenses.
* StoneWall: His box head has massive defense and healing abilities, but low offense.
* TankGoodness: One of his weapon heads is a tank
bosses that shoots Bullet Bills at you.
* TemptingFate: His Thought Peek quote for his Mask head claims that he can't
can be harmed. He's vulnerable rematched post-game. He even acknowledges Bowser's popularity, wanting to ice attacks in this form.
* TomTheDarkLord: "Smithy" sounds like a regular name for an EvilOverlord who wants to TakeOverTheWorld with weapons.
* UnstoppableRage: The main reason he goes OneWingedAngel is that he's ''so utterly pissed off'' that Mario and co. defeated
defeat him in the first round. The fact that so he also unwittingly broke his own factory in his rage and forced him into what seems to be a boiler room also doesn't help quell his temper either.
* VillainousBreakdown: He ''loses'' it when Mario and his allies beat him in the first round, sending him in an UnstoppableRage and causing him to slam his hammer down so hard it destroys the floor.
* WeakToMagic: Smithy's Tank Head is vulnerable to magic due to having low Magic Defense. Treasure Head has decent Magic Defense but is WeakToFire while the Mask Head has high Magic Defense but weak to Ice. The plain Smithy Head has low Magic Defense but it is only active on the first turn.
* WhiteHairBlackHeart: His regular form has a white beard and hair.
* WorthyOpponent: Smithy possibly sees Mario and co. as this, as his psychopath thought is "Eh? Not bad!".
can finally become popular.



[[folder:Exor]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6586.png]]
[[caption-width-right:200:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6742_4.png[[/labelnote]]]]
->"Halt! Who goes there? A trespasser! This castle now belongs to us, the Smithy Gang. It's our first step towards taking over this world!"

A giant sword that crashed into Bowser's castle and shattered the Star Road, its mouth acts as a gateway between the Mushroom Kingdom and Smithy's world.

to:

[[folder:Exor]]
[[folder:Booster]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6586.org/pmwiki/pub/images/img_6582.png]]
[[caption-width-right:200:[[labelnote:Original]]\\
[[caption-width-right:200:[[labelnote:Orignal]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6742_4.png[[/labelnote]]]]
->"Halt! Who goes there? A trespasser! This castle now belongs to us, the Smithy Gang. It's our first step towards taking over this world!"

A giant sword
org/pmwiki/pub/images/Booster_RPG_7579.gif[[/labelnote]]]]
->"Please, enjoy yourself! At your own risk,
that crashed into Bowser's castle is!"

A bizarre man living in a tower to the south, he lives a secluded life in a world of Snifits, trains,
and shattered the Star Road, its mouth acts as a gateway between the Mushroom Kingdom and Smithy's world.Chain Chomps.



* {{BFS}}: If you don't understand that this is his weapon motif, you haven't been getting enough sleep.
* ClimaxBoss: Though all high-ranking members of the gang are fought at the end of the respective areas, Exor is notable for being the final boss of the Mushroom Kingdom before TheReveal that he isn't Smithy himself, but merely a gateway to Smithy's world, and the game continues on there.
* CognizantLimbs: "Exor" is actually the tip of the sword's pommel, the other targets in the battle are the two eyes and mouth, the latter of which was renamed [[DubNameChange "Neosquid"]] in the English release for some reason.
* ContractualBossImmunity: Subverted -- unlike all the other bosses, he ''can'' be hurt with the full overkill damage of a perfect Geno Whirl. But you’re better off only doing it on the tip itself and not the eyes or mouth.
* TheDragon: It's either him or the Factory Chief, to Smithy. Exor is the one on who the invasion depends on, since he's the gateway between worlds.
* DubNameChange: From Kariba (Japanese) to Exor (English).
* EvilerThanThou: Pulls this off towards Bowser in the opening of the game by abruptly crashing through the ceiling and hurling the Koopa King out of ''his own castle''.
* FascinatingEyebrow: A rather odd instance, this is the animation used for the eyes when they attack. They also strike it when KO'd.
* FireballEyeballs: Exor's "face" on the hilt, not the two larger ones. Also counts as GlowingEyesOfDoom and RedEyesTakeWarning.
* GoForTheEye: Exor is immune to damage until one of the two eyes is incapacitated, so guess who dies first.
* HandicappedBadass: According to the Psychopath thoughts revealed by Mallow, he has astigmatism in his right eye and is blind in the left one. The remake doubles down on this by describing Exor's right eye as having 20/66 vision while the supposed blind left eye has 20/28 vision.... by guessing [[{{Pun}} blindly]] on the eye exam.
* TheHeavy: Although Smithy is unambiguously the BigBad, Exor's arrival is what kicks off the game's plot and his presence constantly looms over the heroes in the background, even motivating Bowser to form an EnemyMine to get rid of him.
* KnightOfCerebus: The lighthearted SaveThePrincess story is cut short when Exor crashes through Bowser's Keep and establishes the game's higher stakes. And unlike any of the other members of the Smithy Gang, Exor is taken dead seriously as a threat right up to his boss fight.
* JawDrop: His mouth drops after he is defeated.
* MascotVillain: The iconic image for the game is Exor impaled upon Bowser's Keep.
* MeaningfulName: Though you need to put his [[BilingualBonus English and Japanese names together]] to see it. "Exor" + "Karibā" (romanized from "カリバー") = [[Myth/ArthurianLegend "Excalibur"]].
* MistakenIdentity: Everyone assumes that he's Smithy until the heroes actually confront him. When they learn his real name, they realize that Smithy is actually an entirely separate person.
* NoEyeInMagic: A unique example of this trope where Exor's right eye can use magic as a separate entity. Temporarily disable the right eye and Exor will not use the spells from its right eye for a few turns.
* NonLethalKO: Its eyes and mouth can't be permanently killed, they sit out a few turns then regenerate.
* OneHitKO: A perfectly timed Geno Whirl can kill Exor in one hit, the only boss vulnerable to this due to a programming oversight. [[AscendedGlitch The remake leaves this in.]]
* RedHerring: You never learn his name until you actually fight him near the end of the game. Thinking that ''he'' is Smithy is an understandable mistake. This is not helped by commercials for the game directly referring to "Smithy the Sword."
* SilentAntagonist: Surprisingly, he is reduced to this role after he announces Smithy's takeover of Bowser's Keep and destroys the bridge leading to it. He doesn't speak when Mario and co. arrive at Bowser's Castle via the Royal Bus either, and he doesn't have any lines when he's fought as a boss.
* TheUsurper: In his first scene, he crashes through Bowser's Castle, sends Bowser flying off into the distance, and immediately takes over the Koopa Kingdom as a result.

to:

* {{BFS}}: If AndNowYouMustMarryMe: Subverted. His plot to marry Peach seems sinister... until over time you don't understand that this is his weapon motif, you haven't been realize he has ''[[HanlonsRazor absolutely no clue]]'' [[HanlonsRazor what marriage is]], let alone any interest in being with Peach after the "wedding". He just thought the idea of a wedding party sounded fun. After a chaotic ceremony, swallowing a gigantic cake monster, and getting enough sleep.
* ClimaxBoss: Though all high-ranking members of
a kiss from Bowser and/or Mario, he promptly leaves, content with his "wedding" party, and never bothers the gang are fought at the end of the respective areas, Exor is notable for being the final boss of the Mushroom Kingdom before TheReveal that he heroes again.
* AntiVillain: He really
isn't Smithy himself, but merely a gateway to Smithy's world, and the game continues on there.
* CognizantLimbs: "Exor" is actually the tip of the sword's pommel, the other targets in the battle are the two eyes and mouth, the latter of which was renamed [[DubNameChange "Neosquid"]] in the English release for some reason.
* ContractualBossImmunity: Subverted -- unlike all the other bosses, he ''can'' be hurt with the full overkill damage
that bad of a perfect Geno Whirl. But you’re better off only doing it on the tip itself and not the eyes or mouth.
* TheDragon: It's either him or the Factory Chief, to Smithy. Exor is the one on who the invasion depends on, since
guy. While he's quite selfish, he never means to kill Mario and co., only to scare them off -- and he drops that pretty readily after a few scenes. He also wants Peach to be happy about their marriage, doing everything he can (In his own... [[AchievementsInIgnorance special way]]) to make Peach happy. He doesn't even want to marry Peach for sexual reasons -- he just likes the gateway between worlds.
idea of a big celebration.
* DubNameChange: From Kariba (Japanese) BeardOfBarbarism: Looks like a Klingon cross-bred with Santa Claus.
* BeetleManiac: He's infatuated with playfully catching beetles, a pastime often associated with young children in Japan, which plays into his whole {{manchild}} characterization. That said, since he [[AttentionDeficitOohShiny has zero attention span]], his Snifsters are typically tasked with catching them for him.
* BewareTheSillyOnes: As goofy as Booster looks, his optional boss fight is nothing
to Exor (English).
* EvilerThanThou: Pulls this off towards Bowser in
laugh at. He'll ram a train at a party member and cause severe damage to them - and that's not even mentioning the opening of post-game boss rematch against him, which he uses a train attack that hits ''everyone'' for an unavoidable instant kill due to sheer damage output, as in "it does FOUR-digit damage and you'll never have more than three-digit HP". Just be lucky your party members swap in for you.
* BossAlteringConsequence: If you manage to hide from
the game by abruptly crashing through the ceiling and hurling the Koopa King out of ''his own castle''.
* FascinatingEyebrow: A rather odd instance, this is the animation used
Snifsters while they're looking for the eyes when they attack. They also strike it when KO'd.
* FireballEyeballs: Exor's "face" on
Mario doll, you won't fight him at all. [[spoiler:In the hilt, not the two larger ones. Also counts as GlowingEyesOfDoom and RedEyesTakeWarning.
* GoForTheEye: Exor is immune to damage until one of the two eyes is incapacitated, so guess who dies first.
* HandicappedBadass: According to the Psychopath thoughts revealed by Mallow, he has astigmatism in his right eye and is blind in the left one. The remake doubles down on this by describing Exor's right eye as having 20/66 vision while the supposed blind left eye has 20/28 vision.... by guessing [[{{Pun}} blindly]] on the eye exam.
* TheHeavy: Although Smithy is unambiguously the BigBad, Exor's arrival is what kicks off the game's plot and his presence constantly looms over the heroes in the background, even motivating Bowser to form an EnemyMine to get rid of him.
* KnightOfCerebus: The lighthearted SaveThePrincess story is cut short when Exor crashes through Bowser's Keep and establishes the game's higher stakes. And unlike any of the other members of the Smithy Gang, Exor is taken dead seriously as a threat right up to his boss fight.
* JawDrop: His mouth drops after he is defeated.
* MascotVillain: The iconic image for the game is Exor impaled upon Bowser's Keep.
* MeaningfulName: Though
remake, you need to put his [[BilingualBonus English and Japanese names together]] to see it. "Exor" + "Karibā" (romanized from "カリバー") = [[Myth/ArthurianLegend "Excalibur"]].
* MistakenIdentity: Everyone assumes that he's Smithy until the heroes actually confront him. When they learn his real name, they realize that Smithy is actually an entirely separate person.
* NoEyeInMagic: A unique example of this trope where Exor's right eye
can use magic as a separate entity. Temporarily disable the right eye and Exor will not use the spells from its right eye for a few turns.
* NonLethalKO: Its eyes and mouth can't be permanently killed, they sit out a few turns then regenerate.
* OneHitKO: A perfectly timed Geno Whirl can kill Exor
still fight him in one hit, the only boss vulnerable to this due to a programming oversight. [[AscendedGlitch The remake leaves this in.postgame rematch.]]
* RedHerring: You never learn CarFu: If you mess up the final minigame in his name until tower you actually fight face him near and all his Snifsters together, and his strongest attack is to jump on his train and ram it into a party member.
* ChargedAttack: In his rematch, Booster continually attempts to repair one of his trains. Hitting him breaks his concentration, forcing him to start over. If he gets enough uninterrupted turns in a row, however, he finishes fixing his train and rides it into
the end party for a OneHitKill.
* {{Cloudcuckoolander}}: Booster's grasp
of the game. Thinking reality is merely theoretical. Among other eccentricities, he doesn't know what a party is and needs his Snifits to explain it to him, thinks that ''he'' Peach's tears are a sign she's "sprung a leak" and tastes them, and doesn't recognize a cake when he's literally standing on one and thinks the way to eat it is Smithy is an understandable mistake. This is not helped by commercials to boil it. In the remake when Mario and his party meet him again in the post-game, Booster doesn't even seem to remember his first encounter with them and recounts "lots of people showed up at my house, and then there was a big fuss for the game directly referring to "Smithy the Sword.some reason."
-->"''My bride-to-be is chanting 'MARIOHELPMEMARIOHELPME'. Is she showing her happiness?''"
* SilentAntagonist: Surprisingly, TheCuckoolanderWasRight: After his wedding to Peach is called off, he waits at his tower's balcony thinking that another bride will just fall out of the sky like she did, much to the concern of his Snifsters. [[spoiler:He's proven right when Valentina lands there after running away from Nimbus Land.]]
* CompositeCharacter: Looks like Wario, loves bombs like Wario, is a demented weirdo like [[EarlyInstallmentWeirdness Wario was in his original appearances]]; has horns, has an entire race (the Snifits, as opposed to the Koopas) who are preposterously loyal to him, holds Peach prisoner in a fortress and later tries to marry her against her will, all like Bowser. He also has design elements of [[VideoGame/FinalFantasyIV Cid Pollendina]], having a similar wild beard, perpetual toothy grin, and horned helmet.
* CoolTrain: He rides a toy train around his tower.
* CurtainCamouflage: One of the minigames in his tower involves Mario avoiding the Snifsters by hiding behind rows of curtains.
* DarkIsNotEvil: Downplayed. He has a big black beard and wears dark red colors, and he's the antagonist of his chapter. But he's more of a non-malicious EccentricMillionaire AntiVillain who only kidnaps and throws a wedding for Peach just because he likes big celebrations, and he actually wants to make sure she's happy.
* DubNameChange: From Bukki (Japanese) to Booster (English).
* DysfunctionalFamily: His ancestors were just as unstable as he was.
* EccentricMillionaire:
** Implied, since Booster lives in a giant tower with a variety of different Snifits, {{Magical Clown}}s, Bob-ombs, Chain Chomps, living puppets, intelligent fireballs, and sentient magic wands serving him. One of the higher rooms in his tower also has a treasure room filled with regular coins and Frog Coins. He can also afford to have a lavish wedding ceremony, install a train and railroad in his tower, and buy a huge toy collection. As for the "eccentric" part... well, just read the rest of this entry.
** Amusingly subverted in the 2023 remake. His new profiles mention that the increased costs of maintaining his tower and railroad mean he can't afford to fix his front door after Bowser smashed it down. He also had to sell his favorite video game to a kid in the Mushroom Kingdom to raise money. His Snifits' Thought Peeks also reveal they're unhappy with their pay and vacation.
* {{Expy}}:
** He's essentially this game's version of VideoGame/{{Wario}}, who had debuted four years earlier, being a stout, goofy man who lives in a castle and antagonizes Mario.
** Design-wise, he's reminiscent of [[VideoGame/FinalFantasyIV Cid Pollendina]], having a similar wild beard, perpetual toothy grin, and horned helmet. His frequent association with trains also show that
he is reduced to this role after he announces Smithy's takeover of Bowser's Keep also decent with building and destroys maintaining them, harkening similar talents in engineering.
* FaceOfAThug: Downplayed. While he's very much a {{Gonk}}, and
the bridge leading main antagonist of his chapter, he's more of an AntiVillain who only throws a "wedding" because it sounds fun (and because he loves big celebrations) and genuinely tries to it. make Peach as happy as she can. Even when the "wedding" goes awry, once the dust settles and the "wedding" ends, he and the Snifsters just walk away, perfectly content.
* GadgeteerGenius:
He is capable of building life-sized train models that can bring severe damage to party members in battle, particularly in the post-game rematch. It becomes a mechanic that the turns that he is left alone to concentrate, he can build up the Engine 023 train and "show it off" to the party by [[CarFu ramming them with it]] for a complete party wipe. He works even faster with every Moral Support boost he receives from a standing Strong Snifster. This also ties in to his coincidental design to [[VideoGame/FinalFantasyIV Cid Pollendina]] as someone handy with building things.
* GeniusDitz: Booster
doesn't speak know what a party or a wedding is, but he can easily build functioning life-sized model trains.
* {{Gonk}}: Just look at him. He is an ''ugly'' man.
* HiddenDepths: He's apparently quite poetic. He woos [[spoiler:Valentina]] just by ''whispering something in her ear'' -- which we never get to see in text.
* KavorkaMan: His personality wins over [[spoiler:Valentina]]; his looks sure wouldn't cut it.
* MeetTheNewBoss: Another horned freak keeping the princess locked in his castle.
* NakedPeopleTrappedOutside: If you battle him at Booster's Tower, and use Though Peek on him, he'll compare the battle to this trope. Averted in the remake where he feels like it's the last day of summer, and he just remembered all the homework he had.
* NoGuyWantsToBeChased: Played with.
** Considering that Booster did not know what a wedding was until his Snifsters explained the idea to him, he appeared more interested in the fun aspect of it, such as the celebration and tasty cake involved. He does not even seem to remember Peach or bring up the previous attempt to marry her
when visiting him post-game for the rematch, which would highlight his {{Manchild}} personality of being more interested in having fun in the moment rather than engage into a serious lifelong commitment.
** That said, he brought up the idea of marriage to the next woman that falls from the sky and lands in his tower balcony, [[spoiler:Valentina]], and manages to win her over by whispering some words into her ear. As a result, her attempts to get close to him and invade his personal space appear to repel him away, only for her to attempt to close the gap, [[spoiler:which continues at the end of the game with her chasing after him when he tries to run out from their wedding at the Marrymore chapel]].
* OneHitKill: In the remake, his train attack in his post-game rematch does ''9999'' damage and can't be blocked by Timed Hits. Your party's HP never goes over three digits. Fortunately, your other two party members swap in for the fallen ones.
* PsychopathicManchild: A [[PlayedForLaughs comedic]] and relatively friendly version; he looks like a middle-aged man who's selfish, spoiled, cries/goes into a rage at the drop of a hat, and [[ArsonMurderAndJaywalking doesn't even know what a party is]].
* RailEnthusiast: Has a rideable model train that goes around a "personal railway" in his tower. In the remake, he builds a new engine that is used in the second battle with him to deliver a OneHitKill to your party.
* ShrinkingViolet: Surprisingly enough, he's this way towards Valentina. He's not shy around Peach due to her showing no interest in him, but when Valentina becomes smitten with him, Booster becomes incredibly skittish and has a hard time standing close to her when she inches towards him.
* SkippableBoss: Booster is only fought in the main game if the player fails to avoid being discovered by the Snifters searching the curtains three times.
* SuspiciouslySimilarSubstitute: Of Wario, possibly. He looks very similar to him, anyway. This might even be lampshaded -- one room in his tower has a bunch of portraits of his ancestors, one of whom is a dead ringer for Wario (though he's not identified with that name).
* ThereIsNoKillLikeOverkill: The post-game rematch against him in the remake has the Loco Express 023 attack where he runs a train into your party once he fully assembles it. This deals a whopping ''9999'' damage to your whole party in a game where you have maximum 3 digits of health. Fortunately, LazyBackup is averted and your backup party members will switch in.
* UglyGuyHotWife: He wants to marry Princess Peach initially, [[spoiler:but he later marries Valentina.]]
* TheUnfought: If you do the curtain minigame right, you'll never get to fight him for the rest of the game. This becomes averted in the remake, where he can be fought as a post-game boss fight.
* UnholyMatrimony: Done VERY [[PlayedForLaughs comedically]] at the end of the game. [[spoiler:With Valentina, of all people! He chickens out at the last minute and [[RunawayBride tries to run away]], but she chases him.]]
* VillainOfTheDetour: He has nothing to do with the Smithy Gang nor the Star Pieces, but
Mario and co. arrive at Bowser's Castle via the Royal Bus either, and he doesn't have any lines when he's fought as must defeat him in order to rescue Peach.
* VillainousGlutton: Downplayed. He's an AntiVillain who eats an [[GiantSpaceFleaFromNowhere entire cake]] in
a boss.
* TheUsurper: In his first scene, he crashes through Bowser's Castle, sends Bowser flying off into the distance, and immediately takes over the Koopa Kingdom as a result.
single bite!



!!Lieutenants
[[folder:Mack/Claymorton]]
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/img_6594_4.png]]
[[caption-width-right:150:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/Mack_RPG_5981.png[[/labelnote]]]]
->"Listen up, gang! These guys are gonna put a stop to OUR party! Are we happy about this?!"

A living knife, a lieutenant of the Smithy Gang, and the first high-ranking member of the group that Mario and company encounter, he and his army of Shysters (Shymores in the Switch remake) invade the Mushroom Kingdom and turn the castle into their base while Mario is off tracking down Croco in Bandit's Way.

to:

!!Lieutenants
[[folder:Mack/Claymorton]]
[[quoteright:150:https://static.
[[folder:Snifits/Snifsters]]
[[quoteright:200:https://static.
tvtropes.org/pmwiki/pub/images/img_6594_4.org/pmwiki/pub/images/img_6553.png]]
[[caption-width-right:150:[[labelnote:Original]]\\
[[caption-width-right:200:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/Mack_RPG_5981.png[[/labelnote]]]]
->"Listen up, gang! These guys are gonna put a stop
org/pmwiki/pub/images/img_6554.jpeg[[/labelnote]]]]
->"Hello there. Booster's busy right now, so he can't play. Come back some other time, or you can try
to OUR party! Are we happy about this?!"

force your way in..."

A living knife, a lieutenant trio of the Smithy Gang, and the first high-ranking member of the group that Mario and company encounter, he and his army of Shysters (Shymores in the Switch remake) invade the Mushroom Kingdom and turn the castle into grey Snifits serving as Booster's beleaguered top henchmen. Several Apprentices can join their base while Mario is off tracking down Croco in Bandit's Way.ranks via a secret encounter.



* AdaptationalNameChange: Rather than changing the name back to Kenzoru, he is now known as "Claymorton" in the remake.
* AmbiguousSituation: Is Mack the dagger, the reddish being on top of the dagger, or both? It's never really explained exactly in full detail and he's short lived as well.
* BadassCape: Being a dagger, it's about all he can wear.
* {{BFS}}: He ''is'' one, though of a dagger design rather than your standard sword.
* BossAlteringConsequence: Using Thunderbolt against him will stun him for a turn, being more obvious in the remake.
* BouncingBattler: Mack is a giant pogo stick-like sword with a swarm of Shy Guys hopping on similar pogo sticks. They're all obsessed with bouncing, ''especially'' Claymorton whose only thoughts involve how cool he can make his next bounce.
* DubNameChange: His name is changed from Kenzoru (Japanese) to Mack (English, original)/[[AdaptationalNameChange Claymorton (English, remake)]].
* FlatCharacter: Appears in only one scene and has only a few lines that don’t reveal much. Even after the remake adds the Monster List, the only personality trait he's stated to have is that he's obsessed with bouncing.
* FlunkyBoss: He's the poster man for this trope, alongside the Shymore Bodyguards who aid in his battle.
* GoombaStomp: Claymorton and the Shymores' preferred method of attack.
* PlayingWithFire: Mack has the Fire Magic spells Flame and Flame Wall.
* PunnyName: His name in the original is a reference to [[Theatre/TheThreepennyOpera Mack the Knife]]. The remake changes his name to "Claymorton", which is a play on "Claymore", a type of two-handed sword that originates from Scotland.
* SpringCoil: The knife portion of Mack is a red springlike pogo stick with a blade below.
* StarterVillain: He's the first major member of the Smithy Gang to appear.
* VisualPun: He's a literal [[http://en.wikipedia.org/wiki/Mack_the_Knife Mack the Knife]].

to:

* AdaptationalNameChange: Rather than changing the name back The remake renames them from Snifits to Kenzoru, he Snifsters, similarly to how Claymorton's Shysters were renamed to Shymores. "Snifit" is now known specifically used for blue underling Snifits (known as "Claymorton" "Spookums" in the remake.
original English translation).
* AmbiguousSituation: Is Mack ADogNamedDog: In the dagger, the reddish being on top of the dagger, or both? It's never really explained exactly in full detail and he's short lived as well.
* BadassCape: Being a dagger, it's about all he can wear.
* {{BFS}}: He ''is'' one, though of a dagger design rather than your standard sword.
* BossAlteringConsequence: Using Thunderbolt against him will stun him for a turn, being more obvious in the remake.
* BouncingBattler: Mack is a giant pogo stick-like sword with a swarm of Shy Guys hopping on similar pogo sticks. They're all obsessed with bouncing, ''especially'' Claymorton whose only thoughts involve how cool he can make his next bounce.
original English translation, they're Snifits who are called Snifits.
* DubNameChange: His Their Japanese name is changed from Kenzoru (Japanese) to Mack (English, original)/[[AdaptationalNameChange Claymorton (English, remake)]].
* FlatCharacter: Appears in only one scene and has only
Bukkā, a few lines that don’t reveal much. Even pun based on Booster's Japanese name; the SNES English localization just names them after their species. The English localization of the remake adds gets the Monster List, idea across with their new name, a portmanteau of "Snifit" and "Booster".
* EnemyMine: Mario briefly helps a Snifster bust down one of the locked doors in Marrymore's chapel, and then assists them in retrieving all of Peach's belongings during the subsequent scramble.
* GirlyRun: While chasing Mario up the side of Booster Hill, they run faster by pulling up their robes to not trip over them, as if they were wearing dresses.
* GoombaSpringboard: Jumping on them when they charge at Mario on Booster Hill will boost Mario's jump and bring him closer to Booster and Peach.
* HyperCompetentSidekick: They're generally more grounded to reality than Booster and carry out much of his work, though they frequently end up in TheBlindLeadingTheBlind situations regardless.
* KillItWithIce: They are weak to Mallow's Snowy attack and Ice Bombs.
* ThePawnsGoFirst: In the boss fight with Booster, the three Snifsters need to be taken out before Booster can be targeted.
* PinataEnemy: Inverted; despite being mini-bosses, they give out a pathetic two experience points when defeated, less than the standard enemies in Booster Tower.
* MookPromotion: If an Apprentice beats Mario, it will be promoted to a Snifster.
* MySpeciesDothProtestTooMuch: A Snifster with no overt connection to Booster runs Beetles Are Us in Seaside Town.
* NotInMyContract: Their Thought Peek quotes express exasperation at having to get beaten up by Mario and company for a minimum-wage job.
* SkippableBoss: All three Snifits can be avoided across the trip through Booster Tower; #3 is
the only personality trait he's stated to have is one that he's obsessed tries to impede the party, and #2 can only be fought via a small secret.
* SoulCrushingDeskJob: They're essentially a wacky fantasy version of white-collar workers,
with bouncing.
* FlunkyBoss: He's
their Thought Peek lines expressing desires for higher wages and paid vacation. Despite this, the poster man for this trope, alongside large number of Apprentices implies that the Shymore Bodyguards who aid job is in his battle.
high demand.
* GoombaStomp: Claymorton and StatusBuff: In the Shymores' preferred method of attack.
* PlayingWithFire: Mack has the Fire Magic spells Flame and Flame Wall.
* PunnyName: His name
post-game fight in the original is a reference remake, they can use "Moral Support" to [[Theatre/TheThreepennyOpera Mack make Booster hasten his work on the Knife]]. Loco Express 023.
* QuirkyMinibossSquad:
The remake changes his name to "Claymorton", which is main three Snifsters are a play on "Claymore", a type TerribleTrio of two-handed sword henchmen that originates from Scotland.
harass Mario and his party throughout Booster Tower.
* SpringCoil: The knife portion of Mack is a red springlike pogo stick with a blade below.
* StarterVillain: He's the first major member of the Smithy Gang to appear.
* VisualPun: He's a literal [[http://en.wikipedia.org/wiki/Mack_the_Knife Mack the Knife]].
YouAreNumberSix: They go by Snifster No. 1, Snifster No. 2, etc.



[[folder:Bowyer]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6596.png]]
[[caption-width-right:250:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6599.png[[/labelnote]]]]
->"For cover they run, nya! FUN this is, yes. Nya!"

An animated giant bow and a lieutenant of the Smithy Gang who set up base in the Forest Maze, he terrorizes Rose Town by firing paralyzing arrows at the helpless citizens.

to:

[[folder:Bowyer]]
[[quoteright:250:https://static.
[[folder:Knife Guy and Grate Guy]]
[[quoteright:1000:https://static.
tvtropes.org/pmwiki/pub/images/img_6596.org/pmwiki/pub/images/knifegrate.png]]
[[caption-width-right:250:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6599.png[[/labelnote]]]]
->"For cover
[[caption-width-right:1000:Knife Guy on the left, Grate Guy on the right]]

A pair of clowns working in Booster Tower, and
they run, nya! FUN this is, yes. Nya!"

An animated giant bow
fight Mario and a lieutenant of the Smithy Gang who set up base in the Forest Maze, he terrorizes Rose Town by firing paralyzing arrows at the helpless citizens.his friends when they try to rescue Peach from Booster.



* AnnoyingArrows: In a nice case of [[SlidingScaleOfGameplayAndStoryIntegration Gameplay and Story Integration]], the player can routinely see arrows fired into Rose Town and the Forest Maze, and, if hit with one, then Mario will be stunned like the [=NPCs=], though only momentarily as he immediately breaks free through willpower. The arrows return much later in the Factory, and they're '''''even more''''' annoying, especially when they appear right next to a production line of enemies coming off a conveyor belt.
* BeatThemAtTheirOwnGame: Defied. When Geno brings up the idea of executing a Triple Move on Bowyer, Bowyer tries to look around to attempt the same thing - only for him not to have any allies with him.
* DubNameChange: From Yuminpa (Japanese) to Bowyer (English).
* EvilRedhead: He has a shock of red hair and is one of the lieutenants of the antagonistic Smithy Gang.
* ExactWords: In the remake, he forbids you from pressing the A, X, and Y buttons, on top of his previous disabling of Toad Assist. Note that he prevented Toad Assists, not the minus button as a whole, so once Geno teaches Mario and Mallow how to use Triple Moves, they can use it, since it replaces Toad Assist.
* ForcedTutorial: Although the battle operates as normal for the most part in the Switch remake, he disables all three of your action buttons once he's really low on health. This introduces the Triple Move mechanic (which uses the minus button instead of the three regular buttons), which is required to finish him off.
* ForTheEvulz: Unlike Mack and Yaridovich, Bowyer had no real reason for attacking Rose Town except for the fun of target practice.
* GenreSavvy: In the remake, he gets the idea to ''lock down all three of the buttons'' once he's low on health and actually does so. This would've completely disabled the party if not for Triple Moves now existing and not relying on any of those buttons.
* InterfaceScrew: Whichever button you use most gets locked down for two or three turns at a time (plus disables Toad Assists in the remake for good measure). In the Switch remake, he completely disables all three buttons once he's about to be defeated. Unfortunately for him, Triple Moves aren't part of those buttons.
* LeanAndMean: Being a bow, he's got a very thin body.
* MeaningfulName: "Bowyer" is the term for a person who makes, maintains and repairs bows.
* MediumAwareness: He is completely aware about the controller buttons, and ''will'' target them accordingly to make the fight a challenge.
* OneSteveLimit: It's a little bit confusing to have an early villain named Bowyer, when you also have a [[EnemyMine normally-a-villain-but-temporarily-joining-the-hero's-side-character]] named Bowser.
* TheParalyzer: When someone is struck with his arrows, they're paralyzed in place, unable to move, but still able to talk.
* PsychoElectro: He uses Thunder magic such as Static E, Bolt, and Lightning Orb, and he's unstable if his speech patterns are any indication.
* PuzzleBoss: A subtle variation, he locks whatever button command the player uses most, so the trick is to confuse him and mix up your attack patterns.
* RainOfArrows: He attacks Rose Town by constantly firing arrows into it from the forest.
* RedEyesTakeWarning: He's depicted with red eyes in the game's artwork, though he has blue eyes in-game. The remake goes with the latter as well. His Machine Made Clone however has red eyes (which every single other Machine Made has a grayish body), which is kept in the remake.
* ShockAndAwe: The element of magic that Bowyer uses.
* SmallRoleBigImpact: Bowyer's presence is pretty minimal outside of harassing Rose Town citizens with his arrows, but the moment one of his Aeros finds a star, Geno's interference (and later exposition) allows an eavesdropping Aero to alert Smithy about the importance of the Star Pieces.
* StrangeSyntaxSpeaker: "Fix it I will, nya! Shoot an arrow I shall! When target it hits, that button... locked!" Bowyer tends to switch the order of the predicate and the subject (that is, he gives additional details about something first and says what that something is second). Oddly, Mallow's Thought Peek reveals he at least thinks normally, and even then, he thinks like this in the remake.
-->'''Bowyer:''' What's with these folks? Dressed funny, they are, nya. Furious it makes me, nya!
* VerbalTic: Bowyer tends to end his sentences with "nya", in addition to being a StrangeSyntaxSpeaker.

to:

* AnnoyingArrows: In a nice case of [[SlidingScaleOfGameplayAndStoryIntegration Gameplay and Story Integration]], DualBoss: They're fought together at the player can routinely see arrows fired into Rose Town and the Forest Maze, and, if hit with one, then Mario will be stunned like the [=NPCs=], though only momentarily as he immediately breaks free through willpower. The arrows return much later in the Factory, and they're '''''even more''''' annoying, especially when they appear right next to a production line balcony of enemies coming off Booster Tower.
* FightingClown: They're
a conveyor belt.
* BeatThemAtTheirOwnGame: Defied. When Geno brings up the idea
duo of executing a Triple Move on Bowyer, Bowyer tries to look around to attempt the same thing - only for him not to have any allies with him.
* DubNameChange: From Yuminpa (Japanese) to Bowyer (English).
* EvilRedhead: He has a shock of red hair and is one of the lieutenants of the antagonistic Smithy Gang.
* ExactWords: In the remake, he forbids you from pressing the A, X, and Y buttons, on top of his previous disabling of Toad Assist. Note
circus clowns that he prevented Toad Assists, not the minus button serve as a whole, so once Geno teaches Mario and Mallow how to use Triple Moves, they can use it, since it replaces Toad Assist.
* ForcedTutorial: Although the battle operates as normal
bodyguards for the most part in the Switch remake, he disables all three of your action buttons once he's really low on health. This introduces the Triple Move mechanic (which uses the minus button instead of the three regular buttons), which Booster. Knife Guy is required to finish him off.
more physically oriented while Grate Guy is more magically oriented.
* ForTheEvulz: Unlike Mack and Yaridovich, Bowyer had no real reason for attacking Rose Town except for the fun of target practice.
* GenreSavvy: In the remake, he gets the idea to ''lock down all three of the buttons'' once he's low on health and actually does so. This would've
GiantSpaceFleaFromNowhere: Their boss fight comes completely disabled the party if not for Triple Moves now existing and not relying on any out of those buttons.
* InterfaceScrew: Whichever button you use most gets locked down for two or three turns at a time (plus disables Toad Assists in the remake for good measure). In the Switch remake, he completely disables all three buttons once he's about to be defeated. Unfortunately for him, Triple Moves aren't part of those buttons.
* LeanAndMean: Being a bow, he's got a very thin body.
* MeaningfulName: "Bowyer" is the term for a person who makes, maintains and repairs bows.
* MediumAwareness: He is completely aware about the controller buttons, and ''will'' target them accordingly to make the fight a challenge.
* OneSteveLimit: It's a little bit confusing to have an early villain named Bowyer, when you also have a [[EnemyMine normally-a-villain-but-temporarily-joining-the-hero's-side-character]] named Bowser.
* TheParalyzer: When someone is struck
nowhere with his arrows, they're paralyzed in place, unable to move, but still able to talk.
* PsychoElectro: He uses Thunder magic such as Static E, Bolt,
no prior mentioning whatsoever after Mario, Mallow, Geno and Lightning Orb, Bowser attempt to chase Booster. Afterwards, they become friendly [=NPCs=].
* HeelFaceTurn: After their defeat, Knife Guy stays in Booster Tower
and he's unstable if his speech patterns are any indication.
* PuzzleBoss: A subtle variation, he locks whatever button command the player uses most, so the trick is
offers to confuse him and mix up your attack patterns.
* RainOfArrows: He attacks Rose Town by constantly firing arrows into it from the forest.
* RedEyesTakeWarning: He's depicted
play ball minigames with red eyes in the game's artwork, Mario, while Grate Guy starts running his own casino where you can win rare items.
* PunnyNames: "Nice Guy" and "Great Guy",
though he has blue eyes in-game. The remake goes with the latter as well. His Machine Made Clone however has red eyes (which every single other Machine Made has a grayish body), which is kept in the remake.
* ShockAndAwe: The element of magic that Bowyer uses.
* SmallRoleBigImpact: Bowyer's presence is pretty minimal outside of harassing Rose Town citizens with his arrows, but the moment one of his Aeros finds a star, Geno's interference (and later exposition) allows an eavesdropping Aero to alert Smithy about the importance of the Star Pieces.
* StrangeSyntaxSpeaker: "Fix it I will, nya! Shoot an arrow I shall! When target it hits, that button... locked!" Bowyer tends to switch the order of the predicate and the subject (that is, he gives additional details about something first and says what that something is second). Oddly, Mallow's Thought Peek reveals he
they’re villainous at least thinks normally, and even then, he thinks like this in the remake.
-->'''Bowyer:''' What's with these folks? Dressed funny, they are, nya. Furious it makes me, nya!
* VerbalTic: Bowyer tends to end his sentences with "nya", in addition to being a StrangeSyntaxSpeaker.
first.



[[folder:Yaridovich/Speardovich]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/img_6600.png]]
[[caption-width-right:350:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6607.png[[/labelnote]]]]
->"I'm such a genius, it scares me sometimes. No wonder I'm so important!"

A spear-like being wielding a spear and a lieutenant of the Smithy Gang who splits into copies of Mushroom kingdom citizens and collectively poses as the citizens of Seaside Town to trick Mario into retrieving the next Star Piece for him.

to:

[[folder:Yaridovich/Speardovich]]
[[quoteright:350:https://static.
[[folder:Chef Torte, Apprentice and Bundt/Raspberry]]
[[quoteright:237:https://static.
tvtropes.org/pmwiki/pub/images/img_6600.png]]
[[caption-width-right:350:[[labelnote:Original]]\\
https://static.
org/pmwiki/pub/images/smrpg_chef_torte_artwork.png]]

[[quoteright:237:https://static.
tvtropes.org/pmwiki/pub/images/img_6607.png[[/labelnote]]]]
->"I'm such
org/pmwiki/pub/images/screenshot_2023_11_24_at_80232_pm.png]]

A pair of chef Terrapins who were preparing
a genius, it scares me sometimes. No wonder I'm so important!"

A spear-like being wielding a spear
wedding cake for Raz and a lieutenant of Rani's wedding. However, when Booster disrupts the Smithy Gang who splits into copies of Mushroom kingdom citizens wedding to have his own with Peach and collectively poses as the citizens of Seaside Town to trick Mario into retrieving arrives to rescue her, the next Star Piece for him.pair think their cake will go to waste and attack the party in a rage. During battle, the cake suddenly comes to life! Bundt is the top layer, while Raspberry is the bottom layer.



* BadassCape: Another of Smithy's minions to wear one.
* CoolAndUnusualPunishment: A ButThouMust moment, he inflicts TickleTorture on the real Elder of the town if the player refuses to give him the Star.
* CowardlyBoss: It takes Johnny Jones and his men cornering him to get him to hold still and fight.
* DubNameChange: The remake changes it to Speardovich.
* GrievousHarmWithABody: He can remove his own head and stab people with it.
* InsufferableGenius: Even when he's pretending to be Mushroom citizens, Yaridovich is quite the dick to Mario. He only gets worse when he reveals his true form.
* LeanAndMean: As a spear, he has a tall, thin body, and spindly limbs.
* MagicKnight: Despite being a living weapon, his physical power is quite weak. His magic power on the other hand is ''murderously'' strong.
* MakingASplash: Yaridovich's strongest magic attack is Water Blast, although visually the spell seems to be a ''steam'' attack rather than a water attack and is actually a NonElemental attack in terms of gameplay.
* MasterOfIllusion: He can create copies of himself and can split into smaller forms that can shapeshift.
* MeaningfulName: His name is a combination of "Yari", the Japanese word for "spear", and "ovich", a traditional Russian naming convention. The remake's English name is a combination between "spear" and "vich".
* MechanicalLifeform: He even makes a crack about potentially rusting when he decides to swim to escape Mario.
* MorphicResonance: His disguised forms all retain his red-and-gray color palette.
* PaperThinDisguise: Besides the MusicalSpoiler of the "troubled town" theme playing when you first visit, it's quite obvious there's something more than a bit strange about Seaside Town when Yaridovich is playing as its citizens.
* PermanentlyMissableContent: Though it's questionable just how useful they are, the rather unorthodox items sold in the shops under Yaridovich's watch cannot be bought anywhere else. [[note]]All of them can be gotten by other means, though, such as Yoshi Cookie rewards, the house in Moleville that trades for item attacks, etc.[[/note]]
* PlayingWithFire: His Flame Stone and Willy Wisp attacks, although the latter is NonElemental in terms of gameplay.
* ProfessionalButtKisser: While disguised as Seaside Town's elder, he claims that "pleasing his superiors" is something he does well. He later says that if he brings the star to Smithy he'll get "brownie points", which are the way to get ahead. Using Psychopath on him and his Machine Made duplicates reveals the most pressing thought to him is his promotion.
* SelfDuplication: He can create copies of himself to confuse Mario. His Machine Made clone in the final dungeon can split into four Drill Bits. Before his fight, the "residents" of Seaside Town are five people, but when cornered, they merge into Yaridovich, who apparently was all of them already.
* StupidityIsTheOnlyOption: Even if you figure out he's untrustworthy, you must go along with his whole act anyway.
* TickleTorture: If you refuse to give him the Star, he tortures the Elder of the town by tickling them.
* VoluntaryShapeshifter: Combines this with SelfDuplication to impersonate roughly an entire town's population.
* WakeUpCallBoss: Yaridovich is the first boss to use [=AOE=] attacks liberally, and he has several of them. If you haven't practiced party-wide healing, expect to see the Game Over screen more than once.

to:

* BadassCape: Another of Smithy's minions BerserkButton: The strategy guide warns you not to wear one.
* CoolAndUnusualPunishment: A ButThouMust moment, he inflicts TickleTorture
step on the real Elder of the town if the player refuses to give him the Star.
* CowardlyBoss: It takes Johnny Jones and his men cornering him to get him to hold still and fight.
* DubNameChange: The remake changes it to Speardovich.
* GrievousHarmWithABody: He can remove his own head and stab people with it.
* InsufferableGenius: Even when he's pretending to be Mushroom citizens, Yaridovich is quite the dick to Mario. He only gets worse when he reveals his true form.
* LeanAndMean: As a spear, he has a tall, thin body, and spindly limbs.
* MagicKnight: Despite being a living weapon, his physical power is quite weak. His magic power
cake, as Chef Torte hates that. If Mario does jump on the other hand is ''murderously'' strong.
* MakingASplash: Yaridovich's strongest magic attack is Water Blast, although visually the spell seems to be a ''steam'' attack rather than a water attack
cake in his kitchen, Torte will yell at him and is actually a NonElemental attack in terms of gameplay.
* MasterOfIllusion: He can create copies of himself and can split into smaller forms that can shapeshift.
* MeaningfulName: His name is a combination of "Yari", the Japanese word for "spear", and "ovich", a traditional Russian naming convention. The remake's English name is a combination between "spear" and "vich".
* MechanicalLifeform: He even makes a crack about potentially rusting when he decides to swim to escape Mario.
* MorphicResonance: His disguised forms all retain his red-and-gray color palette.
* PaperThinDisguise: Besides the MusicalSpoiler of the "troubled town" theme playing when you first visit, it's quite obvious there's something more than a bit strange about Seaside Town when Yaridovich is playing as its citizens.
* PermanentlyMissableContent: Though it's questionable just how useful they are, the rather unorthodox items sold in the shops under Yaridovich's watch cannot be bought anywhere else. [[note]]All of them can be gotten by other means, though, such as Yoshi Cookie rewards, the house in Moleville that trades for item attacks, etc.[[/note]]
* PlayingWithFire: His Flame Stone and Willy Wisp attacks, although the latter is NonElemental in terms of gameplay.
he'll immediately hop off.
* ProfessionalButtKisser: While disguised as Seaside Town's elder, he claims CassandraTruth: The apprentice notices the cake moving and tries to tell Chef Torte about it, but it remains still when Chef Torte is looking, making him think his apprentice is pranking him. It's during the second time that "pleasing his superiors" is something he does well. He later says that if he brings the star to Smithy he'll get "brownie points", which are cake starts moving in earnest and proves the way apprentice right.
* DishingOutDirt: Raspberry can use Sandstorm to inflict the Fear status on the party.
* DualBoss: Both Torte and Apprentice, and Bundt and Raspberry fight in pairs. During the phase against Bundt, Raspberry will be untargetable but still capable of attacking the party, forcing them
to get ahead. Using Psychopath on him rid of Bundt first.
* FoodEatsYou: Bundt and Raspberry somehow become sentient and attacks Mario and co. with no explaination why it happened. It happens again in the remake, where Torte
and his Machine Made duplicates reveals apprentice will beg Mario to defeat a stronger Bundt. Torte's wish after the most pressing thought boss is defeated is that he wants to him is make a normal cake.
* {{Germanic Depressive|s}}: Chef Torte has an incredibly thick German accent, has a bit of a temper, and becomes incredibly lethargic by the time of the rematch.
* GiantSpaceFleaFromNowhere: There was no indication that the giant cake Torte and
his promotion.
* SelfDuplication: He can create copies of himself
apprentice were making would come to confuse Mario. His Machine Made clone life and attack Mario and co. Its only (possible) motivation is if Mario stepped on the cake earlier, but no one knows why the cake became alive. Even in the final dungeon remake's postgame, Torte makes a second living cake and ''still'' doesn't know how it happened.
* GoodVsGood: They're not bad guys at all, they're just chefs angry that the cake they spent so much time making will go to waste.
* HealingBoss: To beat Bundt, you need to blow out all its candles by attacking it. However, it will relight a candle each turn, and it
can split into four Drill Bits. Before his get multiple turns.
* AnIcePerson: Bundt can use the ice-based Diamond Saw and Blizzard. May possibly be an ice cream cake.
* ImpossiblyDeliciousFood: So impossibly delicious that it gains a life of its own, apparently. When Booster eats Raspberry at the end of the
fight, he describes it as so good it makes him want to cry.
* InterfaceSpoiler: The fact that you can attack
the "residents" cake as well as Chef Torte and his apprentice cannot be defeated clues the player to what the real boss is.
* LockedOutOfTheLoop: The chefs were in the middle
of Seaside Town are five people, but making a cake for Raz and Rani's wedding when cornered, Booster suddenly crashed the wedding and threw out everyone except the chefs, leaving them oblivious to the fact the wedding had gone off the rails. By the time they merge finish and arrive in the chapel hall, they assume Peach is the bride and that Mario is trying to take them away, triggering the boss fight.
* MayItNeverHappenAgain: After Bundt's defeat, the two chefs make a new cake they're certain will stay put and not turn
into Yaridovich, who apparently was all of a monster. Unfortunately for them already.
in the remake, their next cake somehow also comes to life.
* StupidityIsTheOnlyOption: Even if you figure out MeaningfulName: Torte is German for "layer cake", which is exactly what he's untrustworthy, you must go along working on when first encountered. It also sounds similar to "tortoise", which fits with his whole act anyway.
* TickleTorture: If you refuse to give him
the Star, he tortures the Elder fact he's a Koopa/Terrapin.
* MechanicallyUnusualFighter:
** Bundt doesn't have a traditional health bar like other enemies or bosses. Instead, each hit causes a candle lit on its head to blow out, and defeating Bundt requires blowing out all
of the town by tickling them.
* VoluntaryShapeshifter: Combines this with SelfDuplication
candles to impersonate roughly an entire town's population.
* WakeUpCallBoss: Yaridovich
move the fight to the second phase against Raspberry. Making things trickier is that it [[HealingBoss relights one candle every time it gets its turn]], and it can get multiple turns.
** In the post-game rematch, Bundt now takes normal damage regardless of lit candles, and no longer relights a candle during its turns. However, the Tortes now stick around, cannot be killed, and relight a candle on their turn. If all five candles are alight at any time, Bundt will perform a party-wiping attack.
* NonIndicativeName: The journal entry in remake on the Switch notes that though it's called Bundt, it's not a bundt cake.
* OneHitKill: In the remake's rematch, if Extra Fancy Bundt's candles are all lit up, it'll use Celebration Shot, which deals 9999 damage to the party.
* SequentialBoss: Chef Torte and his apprentice are the ones who initiate the boss fight and are the ones to attack during
the first few turns, but you can't target them, and they're pathetically weak. Suddenly, the cake starts moving and takes over as the boss to of the fight, scaring the two away.
* ShootTheMageFirst: In the remake's rematch against Extra-Fancy Bundt, the Chef Tortes will light up a candle if they ever get a turn, and if all five are lit up, Extra-Fancy Bundt will
use [=AOE=] attacks liberally, a party wiping attack. Unfortunately, the Tortes can't be defeated, but fortunately they ''can'' be put to sleep, which is key to winning this fight.
* {{Sleepyhead}}: In the remake, Chef Torte
and his apprentice are exhausted from making the cake and can be seen sleeping next to the cake prior to the rematch. In the rematch, they're still invincible, but are weak to Sleep, which can be used to stop them from lighting the candles.
* SupremeChef: Chef Torte is so good at making cakes that
he unwittingly makes one that comes to life.
* SupportPartyMember: The post-game rematch
has several the Chef Tortes, who don't attack but instead light up one of them. If Bundt's candles on their turn. Getting all five lit up will result in Bundt using a party-wiping attack. While the Tortes are invulnerable to damage, they're ''not'' immune to the Sleep status, and putting them to sleep helps the fight immensely.
* SwallowedWhole: When the battle is won, the Snifsters and Booster come in wondering what to do with the cake, not realizing it's alive. Having not had cake before, Booster has no idea how to eat it, and so one Snifster suggest that he just swallow the whole thing in one gulp. While hesitant, Booster does so with help from the other three Snifsters.
* ThereIsNoKillLikeOverkill: The post-game rematch against it in the remake has the Celebration Shot attack where it fires a massive blast from all its lit candles. This deals a whopping ''9999'' damage to your whole party in a game where
you haven't practiced party-wide healing, expect to see the Game Over screen more than once.have maximum 3 digits of health. Fortunately, LazyBackup is averted and your backup party members will switch in.



[[folder:The Axem Rangers]]
[[quoteright:200: https://static.tvtropes.org/pmwiki/pub/images/img_0143.png]]
[[caption-width-right:200: [[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/Axemrangers_6023.png[[/labelnote]]]]

->"We fight for evil!" "We live for disorder!" "We like what we do!" "We struggle for chaos!" "We are..." "THE AXEM RANGERS!"
-->-- In order; Axem Red, Axem Black, Axem Green, Axem Pink, Axem Yellow, the entire group

A group of ax-wielding warriors in the Smithy Gang commanding Smithy's airship, Blade, they attack Mario in Barrel Volcano to steal the sixth Star Piece from him.

to:

[[folder:The Axem Rangers]]
[[quoteright:200: https://static.
[[folder:King Calamari]]
[[quoteright:300:https://static.
tvtropes.org/pmwiki/pub/images/img_0143.png]]
[[caption-width-right:200: [[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/Axemrangers_6023.png[[/labelnote]]]]

->"We fight for evil!" "We live for disorder!" "We like what we do!" "We struggle for chaos!" "We are..." "THE AXEM RANGERS!"
-->-- In order; Axem Red, Axem Black, Axem Green, Axem Pink, Axem Yellow, the entire group

org/pmwiki/pub/images/king_calamari.gif]]
->"This ship's mine! Scram!"

A group of ax-wielding warriors giant Blooper that sank Jonathan Jones' ship and was locked in the Smithy Gang commanding Smithy's airship, Blade, they attack its treasure room. Mario and his party need to defeat it in Barrel Volcano order to steal enter the sixth Star Piece from him.ship's lower half.



* AdaptationalBadass: Axem Yellow has extra Speed allowing him to go a lot sooner, and as if that wasn't enough, his attacks can be difficult to time against properly as part of rebalancing with attack timing. He is also not as susceptible to Bowser's DamageReduction Ally Buff as his comrades sans [[SquishyWizard Axem Green]] himself, allowing him to deal heavy enough damage consistently.
* AdaptationalWimp: Axem Black, as shown [[https://www.youtube.com/watch?v=sUDqdwvw8wA here]], was hit particularly hard by the remake's general balance changes. Not only does he have to contend with his bombs now being blockable, but Bowser's [[StatusBuff Ally Buff]] of boosting Defense is bound to neuter his attack power by DamageReduction, which would be softened by the Chain needing to be built up if Axem Black [[HoistByHisOwnPetard didn't attack so often with easy to block attacks]]. Needless to say that Axem Black, while still worth consideration for anybody not using Bowser, now puts the fragile in FragileSpeedster.
* AllYourColorsCombined: They're a color-coded team, but their attacks do not reflect this. After the team is beaten individually, however, they pour their power into the Blade so it can fire the white Breaker Beam.
* BarelyChangedDubName: In Japanese, they're simply known as the "Axe Rangers", without the M.
* CardCarryingVillain: Check the profile quote, which they recite when the battle begins.
* ColourCodedCharacters: The colors that they possess is from the names they bear.
* CombatMedic: [[DarkActionGirl Axem Pink]] can both heal her allies and fight.
* CorruptedCharacterCopy: Of the various ''Franchise/PowerRangers'' and ''Franchise/SuperSentai'' teams. While those teams were pure hearted warriors who fought for the safety of the world against supervillains that threaten it, the Axems are clear opposites, and their goal is to help a supervillain (Smithy) to conquer worlds.
* CounterAttack:
** Axem Black will retaliate with Spritz Bomb if hit with a special attack.
** Axem Yellow responds to physical attacks with Body Slam, which in the remake is a far more sudden hit.
** In the original, Axem Pink could counter special attacks with either a sleep bubble or a regular attack. This is no longer the case in the remake, where both attacks are simply possible options for Pink on her regular turn.
* DarkActionGirl: Axem Pink is a CombatMedic, a [[CardCarryingVillain Card-Carrying Villainess]], and [[TheSmurfettePrinciple the group's sole female]].
* DarkIsEvil: Axem Black is evil and well... black.
* EvilCounterpart: To the party:
** Axem Red is obviously the counterpart to Mario, being both physically and magically competent, a jack of all trades, and is the party's leader.
** Axem Black is a counterpart to Geno, as both are TheLancer as well as being a possessing powerful attacks but with relatively low HP.
** Axem Yellow is the answer to Bowser, as both are bulky, {{Mighty Glacier}}s, and the physically strongest member of the crew.
** Axem Green is Mallow's, as both are SquishyWizard [[BlackMage spellcasters.]]
** Axem Pink is one for Peach, as both act as the WhiteMage to their respective teams.
* EvilFeelsGood: They fight for the forces of evil and claim they like it.
* EvilIsDeathlyCold: One of [[GreenAndMean Axem Green's]] spells is Solidify (an ice attack).
* FatBastard: Axem Yellow is an overweight Axem Ranger who is a subordinate to Axem Red, who in turn is subordinate to the villanous Smithy.
* FlashStep: Axem Black moves so fast he leaves multiple images as he sweeps in to attack. Of course, given that the game is a turn-based battle system, this is mostly just RuleOfCool, although it can help illustrate why he's able to attack ''in-between your turns...''
* FourTemperamentEnsemble:
** Axem Red is the choleric, being the fierce, no-nonsense leader.
** Axem Pink is the sanguine, being the flirtatious diva.
** Axem Black is the phlegmatic, being the cold, serious soldier.
** Axem Green is the melancholic, being the most overly dramatic and whiny.
** Axem Yellow is the eclectic, being more hungry than he is emotional.
* GreenAndMean: Being green doesn't mean Axem Green is heroic. He is part of the villainous Smithy Gang.
* HairTriggerTemper: It doesn't take much for Axem Red to get angry, especially when his teammates go down one-by-one.
* HopeCrusher: Axem Red is really eager to destroy all forms of hope.
-->'''Axem Red:''' This Star Piece gives people hope! It needs to be destroyed!
* TheKlutz: Hilariously, Axem Red is this. According to the in-game encyclopedia, Red wants to look threatening, but comes across more as a clumsy bumbler thanks to his inability to get his poses or speeches right, and many of his team's thoughts are complaints about his constant ineptitude. At one point, he ''drops the all-important Star Piece'' they just stole, prompting an annoyed Axem Yellow to have to fall back to retrieve it, loudly delcaring that Red is "all thumbs".
* LeanAndMean: Axem Green is very thin and is part of the villainous Axem Rangers.
* MagicallyIneptFighter: Axem Black and Axem Yellow have ''terrible'' magic stats (so bad that neither one gets spells, and are also fairly weak to magic attacks) but make up for it with either wicked speed and multiple attacks (in the case of Black) or pure brute force (in the case of Yellow).
* MakeUpIsEvil: Axem Pink is evil and she states she wears make-up.
* MasterOfNone: Axem Red may have the most HP, but he doesn't have Yellow's high defense and power or Black's counterattacks and unblockable bombs.
* NoCureForEvil: Axem Pink averts this to an extent -- but both whether she uses a cure at all and which of the Axems she targets is randomized.
* NoSympathy: Axem Red shows absolutely no sympathy towards his comrades when they're defeated. He tells Pink to change brands when her make-up starts running, he tells Yellow to quell his hunger by chewing on his tongue, he remarks that Green is out of shape when he complains about his headache, and he outright says to Black when his shades are broken that it serves him right.
%%* PetalPower: Axem Pink's Petal Blast.
* PsychoPink: Axem Pink is a pink DarkActionGirl.
* ThePsychoRangers: Their abilities directly mirror Mario and his four allies -- JackOfAllStats (Red), SquishyWizard (Green), FragileSpeedster (Black), MightyGlacier (Yellow), CombatMedic (Pink). Bonus points for being evil Power Ranger knock offs.
* RedIsViolent: Axem Red is a red and aggressive warrior who easily berates his teammates when they make mistakes.
* {{Sentai}}: They're a ShoutOut to ''Franchise/SuperSentai'' (in Japan and certain other Asian countries) and ''Franchise/PowerRangers'' (everywhere else), obviously. Their Japanese name, Kajio Sentai Onoranger, uses the same naming scheme as almost every Super Sentai seasons (there are only four exceptions total[[note]]''Series/JAKQDengekitai'', ''Series/BattleFeverJ'', ''Series/ChoudenshiBioman'', and ''Series/ChoushinseiFlashman''[[/note]]): Blank Sentai Blank, the second Blank usually ending in -nger or -man.
* ShockAndAwe: Axem Green can use the attack Static E (an electric spell).
* ShootTheMageFirst: Axem Green is oftentimes the opponent the player should take out first, as he poses a huge threat to your team via his powerful spells but is very squishy especially on the physical side.
* ShootTheMedicFirst: Axem Pink heals her allies, has the lowest HP, and uses Petal Blast to turn the party into mushrooms. The official strategy guide for the game even advises this. To be sure, it is worth keeping in mind that Pink's healing spells select the target at random so she'll most likely waste her turn healing someone who's at full health already, her defense is fairly stout, and Petal Blast isn't that dangerous if Peach has protective equipment such as a Trueform Pin or the Safety Ring. Axem Green uses powerful magic attacks like Solidify and Meteor Burst to outdamage the rest of the Axems put together and has only marginally more HP but far less defense than Pink, so [[ShootTheMageFirst taking him out first is worth consideration]]. That being said, Pink can still heal Black and Yellow (who do have good Defense), Petal Blast can stll be dangerous, and in the remake, Pink can put characters to sleep or use her regular attack that comes out fast enough to easily threaten the player's Chain.
* SinisterShades: Axem Black is villainous and he sports black shades. He even gets upset when they break when he's defeated. You'd think they'd be expensive, but the Monster Log reveals he actually bought them at a dollar store.
* TheSmurfettePrinciple: Axem Pink is the only female member.
* SquishyWizard: Although he's got good magic defense and magic defense, Axem Green also has bad physical defense.
* TeensAreMonsters: They're teenagers and [[CardCarryingVillain Card-Carrying Villains]], with the former being stated in Nintendo Player's Guide.
* TertiarySexualCharacteristics: Axem Pink, in addition to being pink, has long curly eyelashes. Even though her head's a helmet.
* ThisCannotBe: They exclaim exactly this upon their defeat.
* ThrowDownTheBomblet: Axem Black tosses out small bombs to attack.
* TurnsRed: Axem Red starts using {{Status Buff}}s to boost his attack and defense when too many of his allies are killed off.
* VillainousBreakdown: After he and his allies are defeated, Axem Red snaps.
* VillainousGlutton: Implied with [[FatBastard Axem Yellow]]; he's larger than any other two Rangers put together, and his remark upon defeat is him saying he's hungry.
* WeakToFire: Axem Pink takes extra damage from fire attacks.
* WhatHappenedToTheMouse: The Axem Rangers don't appear in the end credits parade sequence, unlike most of their fellow Smithy Gang lieutenants.
* WhyDontYouJustShootHim: Lampshaded by the Blade's Thought Peek quote in the original Japanese and remake. The Blade questions why the Rangers didn't think about bringing it out in the first place rather than save it for the second phase.
* WolfPackBoss: If you faced any of them alone they'd probably die in one round. But together... this is reflected with the Machine Made copies of the gang in Smithy's Factory. The Axem Rangers come in two groups, one consisting of Red, Pink and Green, the other of two Blacks and two Yellows, and their copies are more numerous than Mack, Bowyer, or Yaridovich.

to:

* AdaptationalBadass: Axem Yellow has extra Speed allowing him to go a lot sooner, and as if that wasn't enough, his attacks can be difficult to time against properly as part of rebalancing with attack timing. He is also not as susceptible to Bowser's DamageReduction Ally Buff as his comrades sans [[SquishyWizard Axem Green]] himself, allowing him to deal heavy enough damage consistently.
* AdaptationalWimp: Axem Black, as shown [[https://www.youtube.com/watch?v=sUDqdwvw8wA here]], was hit particularly hard by the remake's general balance changes. Not only does he have to contend with his bombs now being blockable, but Bowser's [[StatusBuff Ally Buff]] of boosting Defense is bound to neuter his attack power by DamageReduction, which would be softened by the Chain needing to be built up if Axem Black [[HoistByHisOwnPetard didn't attack so often with easy to block attacks]]. Needless to say that Axem Black, while still worth consideration for anybody not using Bowser, now puts the fragile in FragileSpeedster.
* AllYourColorsCombined: They're a color-coded team, but their attacks do not reflect this. After the team is beaten individually, however, they pour their power into the Blade so it can fire the white Breaker Beam.
* BarelyChangedDubName: In Japanese, they're simply known as the "Axe Rangers", without the M.
* CardCarryingVillain: Check the profile quote, which they recite when the battle begins.
* ColourCodedCharacters: The colors that they possess is from the names they bear.
* CombatMedic: [[DarkActionGirl Axem Pink]] can both heal her allies and fight.
* CorruptedCharacterCopy: Of the various ''Franchise/PowerRangers'' and ''Franchise/SuperSentai'' teams. While those teams were pure hearted warriors who
CognizantLimbs: Its tentacles are fought for the safety of the world against supervillains that threaten it, the Axems are clear opposites, as separate entities during its boss battle, and their goal is to help a supervillain (Smithy) to conquer worlds.
* CounterAttack:
** Axem Black
will retaliate with Spritz Bomb if hit with a special attack.
** Axem Yellow responds
in fact continue to physical attacks with Body Slam, which in the remake is a far more sudden hit.
** In the original, Axem Pink could counter special attacks with either a sleep bubble or a regular attack. This is no longer the case in the remake, where both attacks are simply possible options for Pink on her regular turn.
* DarkActionGirl: Axem Pink is a CombatMedic, a [[CardCarryingVillain Card-Carrying Villainess]], and [[TheSmurfettePrinciple the group's sole female]].
* DarkIsEvil: Axem Black is evil and well... black.
* EvilCounterpart: To the party:
** Axem Red is obviously the counterpart to Mario, being both physically and magically competent, a jack of all trades, and is the party's leader.
** Axem Black is a counterpart to Geno, as both are TheLancer as well as being a possessing powerful attacks but with relatively low HP.
** Axem Yellow is the answer to Bowser, as both are bulky, {{Mighty Glacier}}s, and the physically strongest member of the crew.
** Axem Green is Mallow's, as both are SquishyWizard [[BlackMage spellcasters.]]
** Axem Pink is one for Peach, as both act as the WhiteMage to their respective teams.
* EvilFeelsGood: They
fight for after the forces of evil and claim they like it.
* EvilIsDeathlyCold: One of [[GreenAndMean Axem Green's]] spells
main body is Solidify (an ice attack).
* FatBastard: Axem Yellow is an overweight Axem Ranger who is a subordinate to Axem Red, who in turn is subordinate to the villanous Smithy.
* FlashStep: Axem Black moves so fast he leaves multiple images as he sweeps in to attack. Of course, given that the game is a turn-based battle system, this is mostly just RuleOfCool, although it can help illustrate why he's able to attack ''in-between your turns...''
* FourTemperamentEnsemble:
** Axem Red is the choleric, being the fierce, no-nonsense leader.
** Axem Pink is the sanguine, being the flirtatious diva.
** Axem Black is the phlegmatic, being the cold, serious soldier.
** Axem Green is the melancholic, being the most overly dramatic and whiny.
** Axem Yellow is the eclectic, being more hungry than he is emotional.
* GreenAndMean: Being green doesn't mean Axem Green is heroic. He is part of the villainous Smithy Gang.
* HairTriggerTemper: It doesn't take much for Axem Red to get angry, especially when his teammates go down one-by-one.
* HopeCrusher: Axem Red is really eager to destroy all forms of hope.
-->'''Axem Red:''' This Star Piece gives people hope! It needs to be destroyed!
* TheKlutz: Hilariously, Axem Red is this. According to the in-game encyclopedia, Red wants to look threatening, but comes across more as a clumsy bumbler thanks to his inability to get his poses or speeches right, and many of his team's thoughts are complaints about his constant ineptitude. At one point, he ''drops the all-important Star Piece'' they just stole, prompting an annoyed Axem Yellow to have to fall back to retrieve it, loudly delcaring that Red is "all thumbs".
* LeanAndMean: Axem Green is very thin and is part of the villainous Axem Rangers.
* MagicallyIneptFighter: Axem Black and Axem Yellow have ''terrible'' magic stats (so bad that neither one gets spells, and are also fairly weak to magic attacks) but make up for it with either wicked speed and multiple attacks (in the case of Black) or pure brute force (in the case of Yellow).
* MakeUpIsEvil: Axem Pink is evil and she states she wears make-up.
* MasterOfNone: Axem Red may have the most HP, but he doesn't have Yellow's high defense and power or Black's counterattacks and unblockable bombs.
* NoCureForEvil: Axem Pink averts this to an extent -- but both whether she uses a cure at all and which of the Axems she targets is randomized.
* NoSympathy: Axem Red shows absolutely no sympathy towards his comrades when they're defeated. He tells Pink to change brands when her make-up starts running, he tells Yellow to quell his hunger by chewing on his tongue, he remarks that Green is out of shape when he complains about his headache, and he outright says to Black when his shades are broken that it serves him right.
%%* PetalPower: Axem Pink's Petal Blast.
* PsychoPink: Axem Pink is a pink DarkActionGirl.
* ThePsychoRangers: Their abilities directly mirror
defeated until Mario and his four allies -- JackOfAllStats (Red), SquishyWizard (Green), FragileSpeedster (Black), MightyGlacier (Yellow), CombatMedic (Pink). Bonus points party put them down individually.
* GiantSquid: It's a gigantic Blooper with a penchant
for being evil Power Ranger knock offs.
dragging ships into the depths.
* RedIsViolent: Axem Red KillItWithFire: Its main body and tentacles are all weak to fire.
* KingMook: King Calamari
is a red and aggressive warrior who easily berates his teammates when they make mistakes.
GiantSquid version of Bloopers fought as an individual boss.
* {{Sentai}}: They're a ShoutOut MyRulesAreNotYourRules: Its TentacleRope attack ignores immunity to ''Franchise/SuperSentai'' (in Japan and certain other Asian countries) and ''Franchise/PowerRangers'' (everywhere else), obviously. Their Japanese name, Kajio Sentai Onoranger, uses the same naming scheme fear.
* APigNamedPorkchop: "Calamari" generally refers to squid prepared
as almost every Super Sentai seasons (there are only four exceptions total[[note]]''Series/JAKQDengekitai'', ''Series/BattleFeverJ'', ''Series/ChoudenshiBioman'', and ''Series/ChoushinseiFlashman''[[/note]]): Blank Sentai Blank, the second Blank usually ending in -nger or -man.
seafood.
* ShockAndAwe: Axem Green PoisonousPerson: It can use the attack Static E (an electric spell).
* ShootTheMageFirst: Axem Green is oftentimes the opponent the player should take out first, as he poses a huge threat
Venom Drool to your team via his powerful spells but is very squishy especially on the physical side.
* ShootTheMedicFirst: Axem Pink heals her allies, has the lowest HP, and uses Petal Blast to turn the
poison party into mushrooms. The official strategy guide for members.
* SealedEvilInACan: It was locked in
the game even advises this. To be sure, it is worth keeping in mind that Pink's healing spells select Sunken Ship's treasure room. Accessing the target at random so she'll most likely waste her turn healing someone who's at full health already, her defense is fairly stout, boss battle and Petal Blast isn't that dangerous if Peach has protective equipment such as a Trueform Pin or being able to move on requires Mario to SolveTheSoupCans and figure out the Safety Ring. Axem Green uses powerful magic password.
* TentacleRope: One of its
attacks like Solidify and Meteor Burst to outdamage the rest consists of the Axems put together and has only marginally more HP but far less defense than Pink, so [[ShootTheMageFirst taking him out first is worth consideration]]. That being said, Pink can still heal Black and Yellow (who do have good Defense), Petal Blast can stll be dangerous, and in the remake, Pink can put characters to sleep or use her regular attack that comes out fast enough to easily threaten the player's Chain.
* SinisterShades: Axem Black is villainous and he sports black shades. He even gets upset when
dragging a character away offscreen. When they break when he's defeated. You'd think they'd be expensive, but the Monster Log reveals he actually bought them at a dollar store.
* TheSmurfettePrinciple: Axem Pink is the only female member.
* SquishyWizard: Although he's got good magic defense and magic defense, Axem Green also has bad physical defense.
* TeensAreMonsters: They're teenagers and [[CardCarryingVillain Card-Carrying Villains]],
return, they are inflicted with the former being stated in Nintendo Player's Guide.
* TertiarySexualCharacteristics: Axem Pink, in addition to being pink, has long curly eyelashes. Even though her head's a helmet.
* ThisCannotBe: They exclaim exactly this upon
fear status, which splits their defeat.
* ThrowDownTheBomblet: Axem Black tosses out small bombs to attack.
* TurnsRed: Axem Red starts using {{Status Buff}}s to boost his
attack and defense when too many of his allies are killed off.
* VillainousBreakdown: After he
in half and his allies are defeated, Axem Red snaps.
* VillainousGlutton: Implied with [[FatBastard Axem Yellow]]; he's larger than any other two Rangers put together, and his remark upon defeat is him saying he's hungry.
* WeakToFire: Axem Pink takes extra damage from fire attacks.
* WhatHappenedToTheMouse: The Axem Rangers don't appear
makes them tremble violently. Though the remake makes the animation clearer that they're really just throwing the characters up in the end credits parade sequence, unlike most of their fellow Smithy Gang lieutenants.
* WhyDontYouJustShootHim: Lampshaded by the Blade's Thought Peek quote in the original Japanese and remake. The Blade questions why the Rangers didn't think about bringing it out in the first place rather than save it for the second phase.
* WolfPackBoss: If you faced any of them alone they'd probably die in one round. But together... this is reflected with the Machine Made copies of the gang in Smithy's Factory. The Axem Rangers come in two groups, one consisting of Red, Pink and Green, the other of two Blacks and two Yellows, and their copies are more numerous than Mack, Bowyer, or Yaridovich.
air.



[[folder:The Blade]]
[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/smprg_blade.jpg]]

A giant sentient axe-like battleship used by the Axem Rangers. Once the Axem Rangers all excuse themselves from their fight, his cannon is battled as the last phase of the battle.

to:

[[folder:The Blade]]
[[quoteright:320:https://static.
[[folder:Shy Away/Beezo]]
[[quoteright:200:https://static.
tvtropes.org/pmwiki/pub/images/smprg_blade.jpg]]

org/pmwiki/pub/images/img_6533.png]]
[[caption-width-right:200:[[labelnote:Orignal]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6534.png[[/labelnote]]]]
->"Queen Valentina... That Mario creature who beat up Smilax is here."

A giant sentient axe-like battleship used by renegade Beezo in service to Valentina. First seen in Bean Valley growing the Axem Rangers. Once Megasmilax plant, he's later seen inside the Axem Rangers all excuse themselves from their fight, his cannon is battled as the last phase of the battle.Nimbus Land castle reporting Mario's infiltration to Valentina.



* AlwaysLate: He was supposed to pick up Speardovich, but never showed up, and while he did arrive to pick up the Axem Rangers, he was so late that they were forced into a fight with Mario.
* ChargedAttack: Breaker Beam is so strong, they have to skip a turn to power it up for a blast.
* CoolAirship: He is a living axe-like airship that can fire a massive laser.
* DeathOrGloryAttack: Breaker Beam, naturally. See ChargedAttack.
* {{Foreshadowing}}: He is hinted at when confronting Yaridovich/Speardovich as being the one the latter is waiting for to leave Seaside Town with the fifth Star Piece. Johnny mentions seeing him and warns Mario. He does not actually appear until the end of the sixth Star Piece arc.
* LogicalWeakness: As his cannon is metallic, it is weak to Lightning-element attacks.
* WaveMotionGun: Breaker Beam fires a huge cone of energy across the screen.
* WhenAllYouHaveIsAHammer: Blade will never consider anything but Breaker Beam. This bites him against anybody who can survive it (read: Mario and friends) as [[DeathOrGloryAttack the vulnerability time allows for heavy retaliation]].

to:

* AlwaysLate: CaringGardener: He was supposed treats all of his plants with tender love and care, but he doesn't seem to pick up Speardovich, realize that his plants are all dangerous.
* {{Elite Mook|s}}: He looks no different than a normal Beezo, but is one of Valentina's lead enforcers.
* NiceMeanAndInbetween: The nice to Valentina's mean and Dodo's in-between. He never loses his patience, shows genuine affection to his plants, and is eerily calm when reporting Mario's presence.
* ScrewThisImOuttaHere: When the three are cornered by Mario, Valentina decides to book it, with Beezo right behind her, and the two leaving Dodo behind.
* TheStoolPigeon: Obedient Obadiah variety. Because Mario defeated Megasmilax and infiltrated the Nimbus Land castle, Beezo goes and reports him to Valentina. Even after Mario stops him for a minute and tries to convince him otherwise, he turns his back a couple of seconds later to still go and tell everything to his mistress.
* TheUnfought: This particular Beezo is never battled. The most he does is water Smilax and Megasmilax during the boss battle,
but never showed up, and while he did arrive to pick up the Axem Rangers, he was so late that they were forced into a fight with Mario.
* ChargedAttack: Breaker Beam is so strong, they have to skip a turn to power it up for a blast.
* CoolAirship: He is a living axe-like airship that can fire a massive laser.
* DeathOrGloryAttack: Breaker Beam, naturally. See ChargedAttack.
* {{Foreshadowing}}: He is hinted at when confronting Yaridovich/Speardovich as being the one the latter is waiting for to leave Seaside Town with the fifth Star Piece. Johnny mentions seeing him and warns Mario. He does not actually appear until the end of the sixth Star Piece arc.
* LogicalWeakness: As his cannon is metallic, it is weak to Lightning-element attacks.
* WaveMotionGun: Breaker Beam fires a huge cone of energy across the screen.
* WhenAllYouHaveIsAHammer: Blade will never consider anything but Breaker Beam. This bites him against anybody who can survive it (read: Mario and friends) as [[DeathOrGloryAttack the vulnerability time allows for heavy retaliation]].
takes part beyond that.



[[folder:Boomer]]
[[quoteright:360:https://static.tvtropes.org/pmwiki/pub/images/img_0134.png]]
[[caption-width-right:360: [[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/boomerrpg.png[[/labelnote]]]]

A robotic samurai and lieutenant of the Smithy Gang. He guards the now Smithy-occupied Bowser's Castle to fight off intruders.

to:

[[folder:Boomer]]
[[quoteright:360:https://static.
[[folder:Megasmilax]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/img_0134.org/pmwiki/pub/images/img_6593_5.png]]
[[caption-width-right:360: [[labelnote:Original]]\\
[[caption-width-right:350:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/boomerrpg.org/pmwiki/pub/images/img_6592.png[[/labelnote]]]]

A robotic samurai breed of Piranha Plant found in Bean Valley. It was planted in the pipe leading to Nimbus Land, placed by Valentina to keep the kingdom isolated. In battle, it starts out as a single plant called Smilax. Every time Smilax is defeated, a Shy Away/Beezo flies in and lieutenant of waters the Smithy Gang. He guards plant, causing to grow back with more heads, until it eventually grows into the now Smithy-occupied Bowser's Castle to fight off intruders.giant Megasmilax.




* BarrierChangeBoss: He can change color from red to blue and vice versa. Blue will give him resistance to normal attacks, but weak to skills, while his normal form does the opposite.
* BetterToDieThanBeKilled: Rather than be finished off by Mario and his party, he decides to go out on his own terms by forcing a Shyndelier to drop a chandelier and down to his demise. Subverted, as another Shyndelier immediately notes that he is still alive despite the fall.
* CounterAttack: His common response to being struck with an attack-type he is weak to will have him retaliate with an insta-kill "Shaker".
* KatanasAreJustBetter: Wields a katana, and he possess two powerful techniques involving the use of his weapon.
* OneHitKO: His "Shaker" skill will instantly down any party member who got hit by it. If successfully blocked though, they either take zero damage, or only survive with only a sliver of health if it's done too early or late.
* OrcusOnHisThrone: A justified example. Rather than be part of the group tasked with collecting the Seven Stars, he is instead assigned as the guard inside Bowser's (former) Castle to take care of any possible intruders. He only shows up when Mario and his party storm the castle.
* {{Samurai}}: He is themed after a samurai, albeit he lacks a demonic mask and bears a simplistic design (like the Ninjas).
* WearingAFlagOnYourHead: Fitting for a samurai, his helmet bears the Japanese flag.

to:

\n* BarrierChangeBoss: He can change color from red to blue and vice versa. Blue CognizantLimbs: It has multiple heads which attack separately.
* DeathIsCheap: The first few times, at least. Whenever you destroy the smaller Smilax heads, Beezo
will give him resistance to normal attacks, but weak to skills, while his normal form does water the opposite.
* BetterToDieThanBeKilled: Rather than be finished off by Mario
stems and his party, he decides new heads grow out. You have to go out on his own terms by forcing a Shyndelier do this until you get to drop Megasmilax, which defeating will end the battle.
* ForcedTransformation: It can use Petal Blast,
a chandelier and down to his demise. Subverted, as another Shyndelier immediately notes magic attack that he is still alive despite turns the fall.
* CounterAttack: His common response to being struck with an attack-type he is weak to will have him retaliate with an insta-kill "Shaker".
* KatanasAreJustBetter: Wields a katana, and he possess two powerful techniques involving the use of his weapon.
* OneHitKO: His "Shaker" skill will instantly down any
party member who got hit by it. If successfully blocked though, they either take zero damage, or only survive with only into mushrooms if they're not protected.
* KingMook: It is essentially
a sliver more dangerous version of health if it's done too early or late.
a Piranha Plant.
* OrcusOnHisThrone: A justified example. Rather than be part PlayingWithFire: One of the group tasked with collecting the Seven Stars, he its magic attacks is instead assigned as the guard inside Bowser's (former) Castle to take care of any possible intruders. He only shows up when Mario and his party storm the castle.
* {{Samurai}}: He is themed after a samurai, albeit he lacks a demonic mask and bears a simplistic design (like the Ninjas).
* WearingAFlagOnYourHead: Fitting for a samurai, his helmet bears the Japanese flag.
Fire Wall.



[[folder:Count Down]]
[[quoteright:420:https://static.tvtropes.org/pmwiki/pub/images/count_down.png]]
%%[[caption-width-right:420:some caption text]]
A giant clock controlled by two bells (Ding-A-Ling in the original, Ring-a-Ding in the remake) above that serves as one of two major lieutenants of Smithy's Factory, guarding it from any intruders.

to:

[[folder:Count Down]]
[[quoteright:420:https://static.
[[folder:Valentina and Dodo]]
[[quoteright:300:https://static.
tvtropes.org/pmwiki/pub/images/count_down.png]]
%%[[caption-width-right:420:some caption text]]
org/pmwiki/pub/images/Valentina_Dodo_RPG_1068.gif]]
->"Dodo! Do you hear me?! Get over here NOW! I need some help... entertaining Mario! So MOVE IT!! Come here NOW!"

A giant clock controlled by two bells (Ding-A-Ling in vain woman who locks up the original, Ring-a-Ding King and Queen of Nimbus land and has her pet ("son" in the remake) above that serves Dodo pose as one of two major lieutenants of Smithy's Factory, guarding it from any intruders.
''Prince'' Mallow so she can rule using him as a PuppetKing.




* ClockworkCreature: A massive alarm clock with Ring-a-Ding controlling it. It even rings loudly when it spots Mario.
* CueOClock: The clock itself will attack in a fixed order based off what "time" it is. For instance, at 7:00, it will use Water Blast.
* DeadlyRinger: The Ring-A-Ding Bells control the large clock and are capable of using powerful and annoying spells, including Dark Star.
* ThePowerOfTheSun: It uses Corona (Flare in the remake), a sun-based fire move, when its hands point to noon.
* OneHitKill: One of Ring-A-Ding's moves is Fear Roulette, which can knock out a party member at random.
* PunnyName: A countdown is the practice of counting backwards until zero, but count is also a royal title. In other words, he's a count named Down, but he's a clock.
* RestingRecovery: When its hands point at 3:00 and 6:00, it will use Recover and Mega Recover respectively.

to:

\n* ClockworkCreature: A massive alarm clock with Ring-a-Ding controlling it. It AbusiveParents: The remake's Monster List description in Dodo's entries that he imprinted on Valentina upon hatching, seeing her as his mother. Valentina, naturally, has shown to be nothing but abusive to him. His first Monster List entry even rings loudly when it spots Mario.
describes how shocked he was [[BlatantLies to discover that he was secretly the Nimbus Land missing prince]], which was ultimately part of Valentina's scheme to take over the throne. Dodo's abuse under Valentina is possibly to blame for why he's so fat, lazy, and foul-tempered.
* CueOClock: AdaptationalSympathy: The clock itself will attack remake establishes that Dodo not only imprinted on Valentina and saw her as his mother, but was also "shocked to discover he was secretly prince of Nimbus Land" (meaning she was keeping him in a fixed order based off what "time" it is. For instance, at 7:00, it will use Water Blast.
* DeadlyRinger: The Ring-A-Ding Bells control
the large clock dark about her plot to take the throne). This changes Dodo from an unexplained lackey to someone whose "mother" was lying to and are capable of using as a pawn, though he's still kind of a jerk.
* AmbiguouslyHuman: Valentina's overworld sprite looks normal enough, but then in battle she is revealed to be a floating giantess with bizarre proportions which, coupled with her
powerful magic, gives the impression that she is some kind of MageSpecies.
* BadBoss: Valentina is often hitting Dodo, her assistant, even for petty reasons. Using Mallow's Psychopath/Thought Peek on her Birdy minions will give the thought "I HATE Valentina"/"Ugh, I hate that Valentina", implying that she treats them no better.
* BaldOfEvil: [[https://twitter.com/JiroMifune/status/1723739926074691695 Valentina is completely bald under that parrot]]. Her full name in Japan (マルガリマルガリータ, or Margari Margarita when directly translated) even alludes to this; skinheads in Japan are called ''margari'' [[note]]丸刈り[[/note]].
* BattleButler: Dodo's duties seem to consist of doing Valentina's bidding
and annoying spells, including Dark Star.
kicking your ass in-between shifts.
* ThePowerOfTheSun: It uses Corona (Flare BigEater: Dodo is a FatBastard who got that way because he's lazy and gluttonous. If you read his thoughts with Psychopath, he whines that he's ''STARVING!''
* BitchInSheepsClothing: Valentina pretends to be a loyal retainer to the king and queen, but has imprisoned them so she can seize power.
%%* BrainsAndBrawn: Valentina is the brains, Dodo is the brawn.%%Explain how.
* ButtMonkey: Dodo exists to be abused by Valentina and the party alike.
* BuxomBeautyStandard: Valentina is well-endowed and considered a great beauty. Her chest is also emphasized by the JigglePhysics present on them when she's hit
in the remake), a sun-based fire move, when its hands point to noon.
* OneHitKill: One of Ring-A-Ding's moves is Fear Roulette, which can knock out a party member at random.
[=SNES=] version.
* PunnyName: A countdown CowardlyBoss: Dodo, after you beat him initially, runs away from you.
* DarkActionGirl: Valentina is an evil woman with powerful magic attacks.
* DarkIsEvil: Dodo has black feathers and is evil.
* ADogNamedDog: Dodo is a dodo.
* DualBoss: The two of them attack Mario's group together.
* DubNameChange: Valentina's original (Japanese) name is Margarita.
* DuelBoss: But before that, Dodo whisks away your center party member for a little one-on-one.
* EdibleThemeNaming: Her Japanese name translates to "Margarita", referencing the cocktail served with a lime slice and [[AGlassOfChianti she's holding a cocktail glass]]. [[NonIndicativeName The official render depicts her glass with a cherry however]], but the remake as shown in the reveal trailer changes it to a lime slice, completing the reference.
* EvilChancellor: She threw the rightful rulers in prison in order to take the throne for herself.
* EvilIsDeathlyCold: Valentina is [[{{Pun}} cold]] and has many ice-based attacks.
* EvilIsPetty: Valentina is rude ([[JerkassToOne particularly towards Dodo]]) and [[BadBoss can attack Dodo for petty reasons]].
* FakeKing: Or Fake Prince, at any rate. Dodo poses as the prince of Nimbus Land so Valentina can use him as a PuppetKing.
* FatAndSkinny: Dodo and Valentina respectively.
* FatBastard: Dodo is very large and obviously a nasty and hateful creature.
* FeatheredFiend: Dodo is a, well, dodo, and a vicious one.
* FlyingFlightlessBird: Despite being a dodo, Dodo's actually capable of flight (but isn't too good at it thanks to his weight), best shown when he abducts your middle party member to fight them one-on-one.
* FurAndLoathing: Her hair is a parrot. Not just ''any'' parrot, but Squawks from the ''VideoGame/DonkeyKongCountry'' series no less.
* GlassCannon: While [[SquishyWizard her magic is powerful, Valentina's defenses suck]].
* GodSaveUsFromTheQueen: Queen Valentina is an ''awful'' woman who's trying to take over the kingdom.
* GreenAndMean: [[GodSaveUsFromTheQueen Valentina]]'s hair is a parrot with many green feathers.
* HartmanHips: Valentina has ridiculous hips.
* AnIcePerson: Most of Valentina's attacks, including Blizzard, Solidify and Diamond Saw, manifest as ice. She also is immune to ice-based attacks herself.
* ImpossibleHourglassFigure: Valentina's torso is exaggerated to the point where it looks more like a ''martini'' glass.
* {{Imprinting}}: In the remake, Dodo's Monster List description says that he imprinted on Valentina when he hatched.
* JerkassToOne: Type II with Valentina; she's rude to everyone, especially Dodo.
* LadyOfBlackMagic: Valentina is a powerful spellcaster, having the largest spell pool out of any enemy in the entire game.
* LazyBum: Dodo. [[AllThereInTheManual According to the Player's Guide,]] he puts up with Valentina's abuse because he dreads the idea of getting a real job even more.
* LightIsNotGood: Valentina's appearance consists of white clothing and bright colors. She also uses spells such as Aurora Flash and Light Beam. That said, she is far from the side of good.
* MsFanservice: Valentina has a [[ImpossibleHourglassFigure very curvy body]] and gratuitously jiggly breasts in the [=SNES=] version.
* {{Narcissist}}: Valentina considers herself an art buff... and it just so happens her favorite subject is herself. She's turned Nimbus Castle into her own ShrineToSelf by filling the palace with statues of herself.
* NiceMeanAndInbetween: Valentina's mean and Dodo's in-between to Beezo's nice. Of the trio, Valentina
is the practice most hot-headed and vain, while Dodo is a grouchy BeleagueredAssistant.
* NoIndoorVoice: Valentina shouts a lot. Mallow [[LampshadeHanging mentions]] that her voice can be heard in a 10 mile radius.
* NoblewomansLaugh: It's plastered ''all over Valentina's leitmotif''.
* PaperThinDisguise: Somehow Dodo passes as a member
of counting backwards the Nimbus Land royal family when he looks nothing like any of them. They just comment on how fat "the Prince" has gotten since last they saw him.
* ParentalSubstitute: The remake's Monster List reveals that Dodo imprinted on Valentina upon hatching from his egg, seeing her as his mother. Despite the [[AbusiveParents abuse he receives from her on a regular basis]] and knowing that Valentina is not his real mother, Dodo stays with her due to being unable to repay the debt of her raising him.
* PinkMeansFeminine: Valentina's pink skin tone.
* PsychoPink: Valentina is evil, violent, and has pink skin.
* RecurringBoss: Dodo can be faced up to three times, though the first two fights can be avoided.
* RedAndBlackAndEvilAllOver: Valentina's assistant, Dodo, is primarily black with red and white parts of his feathers.
* SequentialBoss: In a sense. Valentina summons Dodo to whisk your center party member away for a one-on-one fight, then when Dodo is beaten he runs off. Then your two remaining party members fight Valentina for a while,
until zero, but count is also a royal title. In Dodo and your other words, party member return to join the fight on their respective sides.
* SkippableBoss: Dodo can be fought up to three times, but only has to be fought once. The first fight can be skipped if you avoid detection while posing as a statue. The second time, you can just run right through him while under the invincibility effects of a super-star. In the third battle, Dodo will [[spoiler:pull your middle party member into a solo fight until
he's a count named Down, defeated, after which both of them rejoin the main battle]].
* SmugSnake: At her core, Valentina is haughty, full of herself and looks down on everyone else. She's clever enough to fool the people of Nimbus Land,
but is tricked into letting Mario into the palace when the latter's disguised as a statue.
* SpamAttack: Dodo's "Multistrike" is a rapid series of peck attacks.
* SquishyWizard: Valentina has awful defenses, but powerful magic.
* UglyGuyHotWife: [[spoiler:She ends up marrying Booster at the end, becoming the Hot Wife to his Ugly Guy.]]
* UndyingLoyalty: Dodo to Valentina. To her face, anyway. Given how he vents by pecking at the statues of her,
he's likely got some limit to how much he can tolerate her bossing him around.
* UnholyMatrimony: [[spoiler:With Booster, of all people.]]
* VaporWear: Any instances where Valentina's legs are shown from the side, they appear bare up to her dress.
* VileVillainLaughableLackey: Valentina,
a clock.
scheming, seductive usurper, and her lazy, fat, bumbling lackey Dodo, whose size and temper are PlayedForLaughs.
* RestingRecovery: When VillainOfTheDetour: She has nothing to do with the Smithy Gang nor the Star Pieces, but Mario and co. must defeat him in order for Mallow to reunite with his parents.
* TheVoiceless: Dodo never talks; his only way to express himself is to flutter his feathers and peck things. You can hear him "speak" if you read his thoughts with Psychopath.
* WeakToFire: Dodo is weak to fire-based attacks.
* WickedCultured: She comes off as regal due to seizing control over Nimbus Castle and declaring herself
its hands point at 3:00 queen, the theme music of the castle under her control combines her NoblewomansLaugh with elegant harpsicords, her official art depicts her with [[AGlassOfChianti a cocktail glass]], and 6:00, it will use Recover and Mega Recover respectively.she considers herself an "art buff", even though most art around her are [[{{Narcissist}} golden statues of herself]].



[[folder:Cloaker and Domino]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/untitled_771.png]]
[[caption-width-right:1000: Cloaker on the left, Domino on the right]]
A pair of jesters that guard the main portion of Smithy's factory. Defeat one of them, and the other will retreat to their mechanical pet cobra, Earth Link/Bad Adder (Cloaker) or Mad Adder (Domino).

to:

[[folder:Cloaker and Domino]]
[[quoteright:1000:https://static.
[[folder:Birdo]]
[[quoteright:250:https://static.
tvtropes.org/pmwiki/pub/images/untitled_771.png]]
[[caption-width-right:1000: Cloaker on
org/pmwiki/pub/images/img_6536.png]]
->"Hello!♡ I'm Birdo."

A dinosaur freshly hatched from an egg found inside
the left, Domino on Nimbus Land castle, marking her first official debut in the right]]
A pair of jesters that guard the main portion of Smithy's factory. Defeat one of them, and the other will retreat to their mechanical pet cobra, Earth Link/Bad Adder (Cloaker) or Mad Adder (Domino).
canon ''Mario'' installments.



* BossAlteringConsequence: Whichever jester is still alive after the other dies[[note]]should both die at the same time, then Cloaker is considered the casualty and Domino survives[[/note]] will merge with their pet cobra, and the other cobra isn't fought ([[AntiFrustrationFeature though you still get their entry in the remake]]). The remake's MonsterCompendium entries for Bad Adder and Mad Adder even allude to this:
--> '''Bad/Mad Adder's entry''': ''Apparently it would be called something else if it had fused with Cloaker/Domino instead of [opposite boss]. Which raises the question...what is this monster's true name?''
* CripplingOverspecialization: Both jesters specialize in a different form of prowess while being crippled with the opposite - Cloaker is physical, Domino is magic.
* DevelopersForesight: Should both get killed in the same attack, the second part of the fight still occurs. In this case, Cloaker is the one who goes down and Domino immediately merges with Mad Adder.
* DualBoss: Both Cloaker and Domino are fought together in the first phase of the battle, where you have to defeat one of them. This also applies when they merge with their pet snake as well.
* FightingClown: Both are jesters that are very formidable in combat. Cloaker is more physically oriented while Domino is more magically oriented.
* GeminiDestructionLaw: Subverted. One might assume it's possible to skip the second half of the fight if both Cloaker and Domino are defeated in the same attack, but doing so will cause Cloaker to go down first (as he's first in enemy positioning), and Domino will immediately merge with the cobra to form Mad Adder.
* GiantSpaceFleaFromNowhere: They confront the party out of nowhere just before the final run-up to Smithy's factory, and barely fit the weapon theming of the other villains, instead resembling a pair of flasks that plug into a giant snake. In the remake, their enemy description suggests not to think about it too much.
* TheGreatSerpent: Defeating one of them results in the other retreating to a giant mechanical cobra. Cloaker retreats to Bad Adder while Domino retreats to Mad Adder.
* LostInTranslation: They all had ThemeNaming along the lines of "[Material] Link" in the Japanese version, but only Earth Link's name was kept in the SNES localization. The remake changed Earth Link’s name to "Bad Adder", to keep consistency with its counterpart Mad Adder.
* MagicallyIneptFighter: Cloaker can barely use any magic attacks and goes down easily to those, but he's very strong physically. This applies to Earth Link as well.
* PaletteSwap: Both cobras are palette swaps of each other, with Bad Adder being purple and Mad Adder being pink.
* RecurringElement: Like Knife Guy and Grate Guy in Booster Tower, they're a FightingClown duo (who also happen to be composed of a physically competent member and a magically competent member) that ambush Mario and co. at the end of the area. They even have a similar stacked "merged" form, although unlike Knife Guy and Grate Guy, they merge with a mechanical cobra as opposed to each other.
* SequentialBoss: The fight is composed of two phases -- first is fighting Cloaker and Domino, and the second is fighting the surviving one on their giant cobra.
* ShoutOut: Domino's cobra is named "Mad Adder", which comes from the name of a character called the Mad Hatter from ''Franchise/AliceInWonderland'', as well as an adder, a type of venomous snake. The remake changes the name of Cloaker's cobra to "Bad Adder" to keep with the theme of the reference.
* SquishyWizard: Domino specializes in magic and has great magic defense, but is very susceptible to physical attacks.
* SwordAndSorcerer: Cloaker is a physical attacker who even carries a sword and shield, while Domino is a magic user. The two fight you together.
* ThemeNaming: The Japanese version has the Clowns named "Dirt Link" and "Metal Link", while the two robotic cobras are named "Earth Link" and "Mercury Link".

to:

* BossAlteringConsequence: Whichever jester is still alive after the other dies[[note]]should both die at the same time, then Cloaker is considered the casualty AffablyEvil: She considers fighting Mario to be "playing", but she also acts rather flirtatious and Domino survives[[/note]] will merge cordial with their pet cobra, and Mario.
* BornAsAnAdult: When she hatches from her egg, she's already fully matured. Even before it hatches, she's heard speaking from within
the other cobra isn't fought ([[AntiFrustrationFeature though you still get their entry in the remake]]). The remake's MonsterCompendium entries for Bad Adder and Mad Adder even allude egg.
* CanonImmigrant: As ''VideoGame/SuperMarioBros2'' was a DolledUpInstallment that turned out
to this:
--> '''Bad/Mad Adder's entry''': ''Apparently it would
be called something else if it had fused with Cloaker/Domino instead of [opposite boss]. Which raises the question...what is AllJustADream, this monster's true name?''
* CripplingOverspecialization: Both jesters specialize in a different form of prowess while being crippled with the opposite - Cloaker is physical, Domino is magic.
* DevelopersForesight: Should both get killed in the same attack, the second part of the fight still occurs. In this case, Cloaker is the one who goes down and Domino immediately merges with Mad Adder.
* DualBoss: Both Cloaker and Domino are fought together in the
marks Birdo's first phase of canon debut to the battle, where you have to defeat one of them. This also applies when they merge with their pet snake as well.
* FightingClown: Both are jesters that are very formidable in combat. Cloaker is more physically oriented while Domino is more magically oriented.
* GeminiDestructionLaw: Subverted. One might assume it's possible to skip the second half of the fight if both Cloaker and Domino are defeated in the same attack, but doing so will cause Cloaker to go down first (as he's first in enemy positioning), and Domino will immediately merge with the cobra to form Mad Adder.
series, barring ''VideoGame/WariosWoods'', which was a puzzle spin-off.
* GiantSpaceFleaFromNowhere: They confront Unlike Megasmilax, who was a KingMook to the party out of nowhere just before the final run-up to Smithy's factory, and barely fit the weapon theming of the other villains, instead resembling a pair of flasks Smilax Piranha Plants that plug into Beezo was watering, there's no buildup to there being a giant snake. In egg inside the remake, their enemy description suggests not to think about it too much.
* TheGreatSerpent: Defeating one of them results in the other retreating to a giant mechanical cobra. Cloaker retreats to Bad Adder while Domino retreats to Mad Adder.
* LostInTranslation: They all had ThemeNaming along the lines of "[Material] Link" in the Japanese version, but only Earth Link's name was kept in the SNES localization. The remake changed Earth Link’s name to "Bad Adder", to keep consistency with its counterpart Mad Adder.
* MagicallyIneptFighter: Cloaker can barely use any magic attacks
Nimbus Land castle's center hall, and goes down easily to those, but he's very strong physically. This applies to Earth Link as well.
* PaletteSwap: Both cobras are palette swaps of each other, with Bad Adder being purple and Mad Adder being pink.
* RecurringElement: Like Knife Guy and Grate Guy in Booster Tower, they're
mainly just gives a FightingClown duo (who also happen reason for Beezo to be composed of a physically competent member and a magically competent member) that ambush Mario and co. at inside the end of the area. They even have a similar stacked "merged" form, although unlike Knife Guy and Grate Guy, they merge with a mechanical cobra as opposed to each other.
castle.
* SequentialBoss: The fight is composed of two phases -- first is fighting Cloaker and Domino, and the second is fighting the surviving one on their giant cobra.
* ShoutOut: Domino's cobra is named "Mad Adder", which comes
{{Projeggtile}}: Birdo spits out explosive eggs from the name of a character called the Mad Hatter from ''Franchise/AliceInWonderland'', her mouth, as well as an adder, a type of venomous snake. The remake changes creating miniature egg minions called Eggberts.
* WhatHappenedToTheMouse: After she's defeated, she retreats back into her egg, and once Mallow's parents are saved,
the name egg inexplicably disappears. Several of Cloaker's cobra to "Bad Adder" to keep with the theme of the reference.
* SquishyWizard: Domino specializes
Prima's ''VideoGame/MarioKart'' strategy guides say Birdo still lives in magic and has great magic defense, but is very susceptible to physical attacks.
Nimbus Land, though.
* SwordAndSorcerer: Cloaker YourSizeMayVary: She is a physical attacker who even carries a sword and shield, while Domino lot bigger here than in all of her other game appearances, where she is a magic user. The two fight you together.
* ThemeNaming: The Japanese version has
about the Clowns named "Dirt Link" and "Metal Link", while the two robotic cobras are named "Earth Link" and "Mercury Link". same size as Mario.



[[folder:Clerk, Manager and Director]]
The Clerk, Manager, and Director are three supervisors of Smithy's production forces. They are a rank below the Factory Chief.

to:

[[folder:Clerk, Manager [[folder:Czar Dragon/Zombone]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/czar_dragon.png]]
[[caption-width-right:250:The Czar Dragon]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/zombone.png]]
[[caption-width-right:250:Zombone]]
->"I'm fired up! Seriously, I'm on fire. How about that?"

A dragon that guards the sixth Star Piece within Barrel Volcano. After being defeated, the Czar Dragon falls into a pit of lava
and Director]]
The Clerk, Manager, and Director are three supervisors of Smithy's production forces. They are a rank below
swiftly reemerges as the Factory Chief.
skeletal Zombone.



* ContractualBossImmunity: Averted with regards to negative statuses. None of the three are immune to sleep, poison, fear or silence.
* FlunkyBoss: All three of them are accompanied by Mad Mallets (Clerk), Pounders (Manager), and Poundettes (Director).
* MiniBoss: All three serve as mini-bosses for the factory portion. Oddly enough, the SNES version just used the regular battle music against all of them (with only the Factory Chief/Gunyolk having the boss theme). The remake corrected this by giving all three the boss theme.
* PaletteSwap: All three of them are palette swaps of each other. The Clerk is greenish, the Manager is blue, and the Director is red.
* ThrowDownTheBomblet: All three use bomb based attacks.
* VillainousBreakdown: The Director is seems in the throes of one, if his Psychopath quote in the SNES version is any indication.
--> '''Director's''' Psychopath: I just lost EVERYTHING!
* WhamLine: The Factory Clerk mentions this bombshell of a line before fighting him, confirming that the Machine Mades you fought earlier are just mass produced copies intended to invade the Mushroom World.
-->'''Clerk''': This, despite the fact that Mack/Claymorton, Bowyer, Yaridovich/Speardovich, and the Axem Rangers were defeated. At this rate, Smithy will have a new army in no time.

to:

* ContractualBossImmunity: Averted with regards to negative statuses. None of the three are immune to sleep, poison, fear or silence.
* FlunkyBoss: All three of them are accompanied by Mad Mallets (Clerk), Pounders (Manager), and Poundettes (Director).
* MiniBoss: All three serve as mini-bosses for the factory portion. Oddly enough, the SNES version just used the regular battle music against all of them (with only the Factory Chief/Gunyolk having the boss theme). The remake corrected this by giving all three the boss theme.
* PaletteSwap: All three of them are palette swaps of each other. The Clerk is greenish, the Manager is blue, and the Director is red.
* ThrowDownTheBomblet: All three use bomb based attacks.
* VillainousBreakdown: The Director is seems in the throes of one, if his Psychopath quote in the SNES version is any indication.
--> '''Director's''' Psychopath: I just lost EVERYTHING!
* WhamLine: The Factory Clerk mentions this bombshell of a line before fighting him, confirming
BewareTheSillyOnes: Czar Dragon's concept art looks silly enough that the Machine Mades you fought earlier are just mass produced copies intended to invade the Mushroom World.
-->'''Clerk''': This,
might mistake it for a {{Mook}}, despite being an appropriately leveled boss fight. Downplayed in the fact that Mack/Claymorton, Bowyer, Yaridovich/Speardovich, actual game, since its static sprite with unmoving eyes actually dips into the UncannyValley. Zombone, by contrast is [[ArtShift much more appropriately intimidating]].
* {{Dracolich}}: Zombone, a skeletal being formed after the defeated Czar Dragon rises from the dead.
* {{Expy}}: The Czar Dragon looks suspiciously like the Blarggs from ''VideoGame/SuperMarioWorld''. They both live in lava, they're both reptillian in nature,
and they both have similar goofy faces with nearly the same eyes. Blarggs as a species are otherwise absent from the game, and it's not actually related to them, having been formed instead through members of the Lava Bubble species.
* FusionDance: It's formed on-screen by multiple Pyrospheres/[[AdaptationNameChange Lava Bubbles]] fusing into a single form.
* HolyBurnsEvil: The Pure Water item -- HolyWater in Japanese -- deals increased damage to the undead Zombone.
* OurDragonsAreDifferent: The Czar Dragon is a goofy-looking creature created by the fusion of many living flames, and after death rises as a much more realistic, skeletal being.
* PlayingWithFire: The Czar Dragon's magical attacks focus on conjuring walls of flame and summoning fiery orbs.
* SequentialBoss: After being defeated, the Czar Dragon immediately comes back as [[DemBones Zombone]], who is fought in the second phase. Doubles as this to
the Axem Rangers were defeated. At since you fight them right after.
* ShoutOut: The Czar Dragon's name is shared with a boss that was DummiedOut from the original version of ''VideoGame/FinalFantasyVI''. Although the boss appeared in that game's UsefulNotes/GameBoyAdvance UpdatedRerelease, it was retranslated as Kaiser Dragon, making the connection with
this rate, Smithy will have a new army in no time.game's Czar Dragon less obvious.



[[folder:Factory Chief]]
The head supervisor of Smithy's factory. When Mario reaches him, he uses him to test out the Smithy Gang’s ultimate weapon- the Gunyolk.

to:

[[folder:Factory Chief]]
The head supervisor
[[folder:Culex and the Crystals]]
[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/culex_smrpg.png]]
[[caption-width-right:180: [[labelnote:Remake '''(SPOILER)''']]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0140.jpeg[[/labelnote]]]]

->"Will you accept my challenge? You will enter combat against me?"

A mysterious being from the world
of Smithy's factory. When "[[Franchise/FinalFantasy Last Illusion]]" who is found in a dimensional rift in Monstro Town. He challenges Mario reaches him, to a battle and attacks with four elemental Crystals. His entire scenario was [[http://legendsoflocalization.com/culex-is-quite-different-in-japanese-super-mario-rpg/ completely rewritten]] by [[{{Woolseyism}} Ted Woolsey]] beyond that. In the original Japanese, he uses is the "ruler of all evil" in his world who is intrigued by an unfamiliar power Mario and his allies possess that he has never sensed before, and challenges them to see that power. In the English translation, he is a Dark Knight of Vanda sent by the Dark Mage to conquer Mario’s world. But he discovers that the world is uninhabitable for him and his kind, so he instead wants to test out challenge the Smithy Gang’s ultimate weapon- world's strongest knight to a fight before heading back home. The English remake combines details of both, with Culex being a servant of Vanda created as a two-dimensional being who seeks to claim the Gunyolk.
power of 3D for himself.



* ContractualBossImmunity: Averted with regards to negative statuses. Neither of them are immune to sleep, poison, fear or silence.
* TheDragon: He's this as the one in charge of making all those robots and weapons Smithy loves.
* DualBoss: You fight both him and the Gunyolk at the same time.
* GadgeteerGenius: The monster journal in the remake reveals that unlike most of Smithy's weapons, the Gunyolk was ''not'' designed or invented by [[TheBlacksmith Smithy]], but by the Factory Chief themselves.
* KingMook: Is an elite ranking Ninja that happens to be the chief supervisor of Smithy's productions.
* PaletteSwap: He's just a ninja with a purple color scheme and higher stats.
* PreFinalBoss: He's the last boss you fight before you make it to Smithy.
* TankGoodness: The Gunyolk - but not to Mario and his party.
* {{Tuckerization}}: "Gunyolk" is derived from the first syllables of Creator/GunpeiYokoi.

to:

* ContractualBossImmunity: Averted AdaptationalAttractiveness: [[spoiler:His 2D sprite has a monstrous face with regards to negative statuses. Neither of them are immune to sleep, poison, fear or silence.
* TheDragon: He's this as the one in charge of making all those robots and weapons Smithy loves.
* DualBoss: You fight both him and the Gunyolk at the same time.
* GadgeteerGenius: The monster journal
what looks like a GlasgowGrin. His 3D form in the remake reveals changes his face to be much more chiseled and human-like [[https://mario.wiki.gallery/images/c/c5/SMRPG_Culex_Concept_Artwork.jpg to match his concept art]].]]
* AchillesHeel: Each Crystal has its own weakness; Fire is weak to ice, water is weak to fire, earth is weak to thunder, and wind is weak to jump.
* AffablyEvil: In the English depiction, his entire demeanor is friendly and polite even as he casually tells you he came to this world to "fight for the [[DarkIsEvil Dark Mage]]", but decided to call it off after he realized his kind cannot survive in it. What exactly would've this entailed? Is the Dark Mage an invader like Smithy, or does he also have beef with him? We never find out.
** After fighting him, Geno's log in the scrapbook says
that unlike even though Culex was sent to fight for the Dark Mage, he didn't seem like a bad fellow.
* AmazingTechnicolorBattlefield: The battle takes place against a starry blue-and-purple background more like something you'd see out of ''Franchise/FinalFantasy'' than anything from ''[[Franchise/SuperMarioBros Mario]]''.
* ArtShift:
** A big clue that he's not of this world is that he uses a traditional 2D sprite in the field, with a more detailed, [[Creator/YoshitakaAmano Amano-style]] sprite that only bobs up and down in battle. By contrast, the other characters of the game use 2.5-D isometric sprites, and
most of Smithy's weapons, them look the Gunyolk same in or out of battle.
** This effect is strengthened in the remake, where he's still a 2D sprite while everyone and everything else is rendered in full 3D...[[spoiler: until the rematch that is.]]
* BadassBoast: With a bit of IceCreamKoan for good measure:
--> I am matter... I am antimatter... I can see your past... I can see your future... I consume time... and I will consume you!
* BlandNameProduct: His description in the remake states he's from a world called "Last Illusion", a gag riff on ''Final Fantasy''.
* BoringButPractical: One of the most hard-hitting attacks you have to watch out for during the battle is Culex's standard physical no-flashy-effects attack. There's no telegraphing for it (as he doesn't even move from his position when it happens), so it's very difficult to [[ActionCommand time against]]. Luckily, he doesn't use it as often as his magic attacks. The remake gives his physical attack a flashy effect to reference the 16-bit Final Fantasy games.
* BreakingTheFourthWall:
** He
was ''not'' designed or invented by [[TheBlacksmith Smithy]], already [[LeaningOnTheFourthWall leaning]] pretty heavily on it, but he outright breaks it after his defeat in the English version when he muses that, had he and Mario met in another game, they might have been mortal foes.
--->'''Culex:''' Perhaps in another time, another game, we may have been mortal enemies...
** The dimension he keeps talking about is a joke about how he's a 2D character in a 3D game. At the time of release, sprites made with 3D-assisted models was a huge deal. This joke is even more apparent in the remake, as every character was updated to have genuine models... except Culex ([[spoiler:until the rematch]]).
** In the remake, [[spoiler:his Thought Peek outright has him refer to himself as the power of post-game content]].
* CavalierCompetitor: In the English version, he asks to challenge the world's best warrior before he leaves out of a sense of sport.
* CompanyCrossReferences: His existence is one giant MythologyGag for ''Franchise/FinalFantasy'', as Square developed ''Super Mario RPG''. The music that plays during his fight is the boss battle music from ''VideoGame/FinalFantasyIV'', and beating him plays the standard ''Final Fantasy'' victory fanfare. The MonsterCompendium in the remake even state his origin world is known as "Last Illusion".
* CompositeCharacter
** He essentially combines elements of the three Super NES ''Final Fantasy'' villains; his winged upper torso with a muscular purple body is reminiscent of [[VideoGame/FinalFantasyVI Kefka's god form]], while his horns are similar to [[VideoGame/FinalFantasyV Neo Exdeath]]'s, the crystals on his torso call to mind the Interdimensional Rift, and the winding trail from his lower body is similar to Exdeath's tree form. He uses the boss theme from ''VideoGame/FinalFantasyIV'', and in the English localization he's named after a fly like Golbez was.
** In the remake, he retains his original localized name, and the re-written dialogue where he claims to come from the land of Vanda to fight for the Dark Mage. The rest of his dialogue though is more faithful to the original Japanese, where he, a 2D being, is intrigued
by the Factory Chief themselves.
power of Mario's 3D world.
* KingMook: Is DubInducedPlotHole: The English version suggests he's challenging Mario to a duel, but the fight isn't one-on-one like with Johnny, instead consisting of Culex and four crystals versus Mario and two party members.
* DubNameChange:
** His original (Japanese) name sounds like "Crystaller" or "Crystala" [[note]]Kurisutara[[/note]]. The Chinese version goes with "Shuijingtala", which combines the Chinese word for "crystal" and his Japanese name.
** His name is Cristax/Krystax in French/Italian and Crystallux in German.
* EldritchLocation: His boss room is hidden behind a door in Monstro Town, and seemingly exists outside the boundaries of normal space: when he's defeated, the door disappears entirely. [[spoiler:In the remake once all of the other {{Superboss}} rematches have been cleared, the door is back.]]
* ElementalPowers: As expected of a ''Final Fantasy''-based boss -- there's the [[PlayingWithFire Fire Crystal]], [[MakingASplash Water Crystal]], [[DishingOutDirt Earth Crystal]], and [[BlowYouAway Wind Crystal]].
* FluffyTheTerrible: Of the BilingualBonus variety. Think his [[DubNameChange English]] name, Culex, Dark Knight of Vanda, sounds impressive? Culex means gnat in [[GratuitousLatin Latin]], and Vanda is a family of orchids, which means he is actually named after [[IronicName
an elite ranking Ninja insect that lives on a pretty flower]]. This is likely a reference to [[VideoGame/FinalFantasyIV Golbez]], also named after a type of fly. His Japanese name is... [[ExactlyWhatItSaysOnTheTin Crystaller]]. However, Culex also happens to be the chief supervisor genus name for some mosquitoes, including those carrying West Nile Virus.
* GemstoneAssault: [[spoiler:In his 3D form, Culex launches crystal shards at the target for his basic attack.]]
* GiantSpaceFleaFromNowhere: In the ''Final Fantasy'' tradition. He is never seen again after his defeat, either. [[spoiler:He comes back in the remake after finding out how to become a 3D model.]]
* TheGhost: The Dark Mage that Culex fights for is never seen. One has to wonder how powerful he must be if Culex is his subordinate.
* HpToOne: [[spoiler: Kicks off his rematch with Meteor, which reduces all party members' health to one, then uses it every once a while with a countdown. Its damage calculation is actually Max HP minus 1, meaning it will instantly KO anyone not at full health.]]
* ImmortalityImmorality: Implied in the Japanese version. Upon defeat, he senses that the legendary [[ThePowerOfLove Power
of Smithy's productions.
Love]] and [[ThePowerOfFriendship Friendship]] is synonymous with the third dimension. As a two-dimensional being, [[WhatIsThisThingYouCallLove he may just be incapable of truly understanding these feelings.]]
* PaletteSwap: InterfaceScrew: [[spoiler:In the rematch against 3D Culex, the Crystals take a page from Bowyer's book and can disable one of your buttons]].
* KillOneOthersGetStronger: [[spoiler:In the rematch, once each crystal is defeated it'll give a permanent stat boost to the remaining crystals and Culex.]]
* LampshadeHanging: Using Thought Peek on him will reveal that he's feeling a little out of place. This joke has a double meaning; he's a 2D being in a 3D world, as well as a ''Final Fantasy'' inspired boss that's in a ''Mario'' game.
* LostInTranslation: In the Japanese version, Culex says he's a two dimensional being.
He's just perplexed why Mario and friends are three dimensional, so he wants to fight them in order to gain understanding of the third dimension. This explains why Culex looks like he's straight out of a ninja 2D ''Final Fantasy'', but since the English translation ditches this completely, this detail got lost in the SNES version. The remake adds this detail back to the English translation while staying true to the original. [[spoiler:This turned out to be a necessary change, as Culex returns in a 3D form for his rematch.]]
* MetaGuy: His mention of the graphical differences between him and Mario, and his comment about "another life, another game", indicate that Culex knows he's in a video game. Taken even further in the remake, [[spoiler:where he gains the power of the third dimension at last, causing him to acquire a 3D model for his rematch, and his Thought Peek is, "You shall bear witness to the power of post-game content!"]]
* MusicalNod: The Prelude and victory fanfare from the ''Final Fantasy'' series in general, and the track that plays when you fight him is ''VideoGame/FinalFantasyIV'''s boss theme.
* MythologyGag:
** In ''Final Fantasy IV'', one of the bosses that Cecil and his party fight is Barbariccia, the fiend of wind. When she kicks up the wind during her battle, only a Dragoon's jump attacks can harm her. This likely is the reason why the Wind Crystal is weak to Mario's jumps.
** In the remake, Culex briefly flashes white before he uses his physical attack. Monsters in the classic ''Final Fantasy'' games do the same thing before they attack.
* NonIndicativeName: The Earth Crystal can use Water Blast and Storm, which don't really line up
with its name.
* NonStandardCharacterDesign: As detailed above under ArtShift, his appearance is ''completely unlike'' anything else seen in
a purple color scheme ''Mario'' game.
* NoSell: The Fire Crystal is, predictably, immune to fire. The Water Crystal is likewise immune to ice. Unlike the source material, hitting them with these elements won’t heal them.
* OneHitKO: [[spoiler: During the rematch with him, after his crystals are destroyed, he instead uses Final Claw at the end of his countdown, which deals 9999 damage to a character if unblocked.]]
* OutsideContextProblem: His presence in the game is at odds with the rest of the story
and higher stats.
atmosphere.
* PreFinalBoss: PurpleIsPowerful: He's purple and one of the most powerful enemies in the game. Yup. [[spoiler:And even more so in the remake, where his 3D form not only has a slew of OneHitKO attacks that you need to stop or block if you want to survive, not only does he hit even harder than last boss you fight before you make it time, [[KillOneOthersGetStronger but destroying his crystals ''buffs'' him even further too!]]]]
* RealityWarper: His Wind Crystal can [[ForcedTransformation turn the Party into Mushrooms]], and he makes the entrance
to Smithy.
his PocketDimension vanish when he leaves.
* TankGoodness: {{Retraux}}: The Gunyolk - but not to Mario remake keeps Culex’s original sprite despite the graphical overhaul of everything else, which makes him look ancient and out of place. This is an artistic choice, as it really makes him stand out. The original 16-bit version of his battle theme also plays no matter what your soundtrack setting is.
* SacrificialRevivalSpell: [[spoiler: Beat Culex 3D without defeating the Crystals? They sacrifice themselves to revive him to full HP.]]
* SealedEvilInACan: In the Japanese version, it's unclear if he was always in this pocket space or if he was put there. He does, however, want to escape to the third dimension one day, and attempts to do so early by taking "ThePowerOfCreation" from the party's heroic essence.
* SpringCleaningFever: In the SNES original, using Psychopath on the Fire Crystal reveals that it needs to vacuum later.
* StatusBuffDispel: Has the spell, ''Shredder'' which removes all buffs on the
party.
* {{Tuckerization}}: "Gunyolk" StoneWall: The Wind Crystal has high physical defence.
* {{Superboss}}: He's an entirely {{optional|boss}} side-encounter and one of the toughest things in the game, being quite a lot sturdier and stronger than the final boss. [[spoiler:The rematch against his three dimensional form in the Switch version
is derived even stronger, with himself having even higher health than Smithy. He even outright tells you how many turns it took you to defeat him and invites you to try again for a lower score next time.]]
* ThemeNaming: A [[https://en.wikipedia.org/wiki/Culex Culex]] is a genus of mosquito; and the Golubac Fly that [[VideoGame/FinalFantasyIV Golbez]] gets his name
from was originally called the first syllables ''Culex lanio.'' Amusingly enough Culex is simply named "Crystaller" in Japanese.
%%* TimeAbyss: He claims to be this in the Japanese version.
* VillainOfAnotherStory: Somewhere out there, in another world or another dimension, Culex still waits and plots to this day in a story we'll never know.
* VillainsOutShopping: [[spoiler: If you go back and defeat Smithy again after beating Culex 3D, the epilogue scene at Monstro Town will now show Culex (in his sprite form) watching the Starslap's performance with the rest
of Creator/GunpeiYokoi.the town.]]
* WolfpackBoss: He fights alongside the four Crystals of the elements.
* WorthyOpponent: He considers the party this when he is defeated and relinquishes the Quartz/Crystal Charm.
Is there an issue? Send a MessageReason:
None


[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/img_0109.png]]
[[caption-width-right:150: [[labelnote:Original]]\\

to:

[[quoteright:150:https://static.[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/img_0109.png]]
[[caption-width-right:150: [[caption-width-right:180: [[labelnote:Original]]\\



[[quoteright:170:https://static.tvtropes.org/pmwiki/pub/images/bowser_smrpg_switch.png]]
[[caption-width-right:170:[[labelnote:Original]]\\

to:

[[quoteright:170:https://static.[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/bowser_smrpg_switch.png]]
[[caption-width-right:170:[[labelnote:Original]]\\[[caption-width-right:200:[[labelnote:Original]]\\

Added: 220

Changed: 1002

Is there an issue? Send a MessageReason:
None


[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/Mario_RPG_679.png]]

to:

[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/Mario_RPG_679.org/pmwiki/pub/images/img_0107.png]]



[[caption-width-right:150: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0107.png[[/labelnote]]]]

to:

[[caption-width-right:150: [[labelnote:Remake]]\\
[[caption-width-right:150:[[labelnote:Original]] https://static.tvtropes.org/pmwiki/pub/images/img_0107.org/pmwiki/pub/images/Mario_RPG_679.png[[/labelnote]]]]



[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mallow_ssbu.png]]
[[caption-width-right:250: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0109.png[[/labelnote]]]]

to:

[[quoteright:250:https://static.[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/img_0109.png]]
[[caption-width-right:150: [[labelnote:Original]]\\
https://static.
tvtropes.org/pmwiki/pub/images/mallow_ssbu.png]]
[[caption-width-right:250: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0109.
png[[/labelnote]]]]



[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/geno_ssbu.png]]
[[caption-width-right:150: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/geno_switch.png[[/labelnote]]]]

to:

[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/geno_ssbu.png]]
[[caption-width-right:150: [[labelnote:Remake]]\\
https://static.
tvtropes.org/pmwiki/pub/images/geno_switch.png]]
[[caption-width-right:150:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/geno_ssbu.
png[[/labelnote]]]]



[[quoteright:170:https://static.tvtropes.org/pmwiki/pub/images/Bowser_RPG_594.gif]]
[[caption-width-right:170: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/bowser_smrpg_switch.png[[/labelnote]]]]

to:

[[quoteright:170:https://static.tvtropes.org/pmwiki/pub/images/Bowser_RPG_594.gif]]
[[caption-width-right:170: [[labelnote:Remake]]\\
https://static.
tvtropes.org/pmwiki/pub/images/bowser_smrpg_switch.png[[/labelnote]]]]png]]
[[caption-width-right:170:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/Bowser_RPG_594.gif[[/labelnote]]]]



[[quoteright:170:https://static.tvtropes.org/pmwiki/pub/images/Toadstool_RPG_3584.gif]]
[[caption-width-right:170: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0116_6.png[[/labelnote]]]]

to:

[[quoteright:170:https://static.[[quoteright:170: https://static.tvtropes.org/pmwiki/pub/images/img_0116_6.png]]
[[caption-width-right:170: [[labelnote:Original]]\\
https://static.
tvtropes.org/pmwiki/pub/images/Toadstool_RPG_3584.gif]]
[[caption-width-right:170: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0116_6.png[[/labelnote]]]]
gif[[/labelnote]]]]



[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/img_6579_0.png]]
[[caption-width-right:150:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6581_7.png[[/labelnote]]]]

to:

[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/img_6581_7.png]]
[[caption-width-right:150:[[labelnote:Original]]\\
https://static.
tvtropes.org/pmwiki/pub/images/img_6579_0.png]]
[[caption-width-right:150:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6581_7.
png[[/labelnote]]]]



[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/img_6584.png]]
[[caption-width-right:150:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6585.png[[/labelnote]]]]

to:

[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/img_6585.png]]
[[caption-width-right:150:[[labelnote:Original]]\\
https://static.tvtropes.
org/pmwiki/pub/images/img_6584.png]]
[[caption-width-right:150:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6585.
png[[/labelnote]]]]



[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/frogfucius.png]]
[[caption-width-right:200:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/frog_sage.png[[/labelnote]]]]

to:

[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/frog_sage.png]]
[[caption-width-right:200:[[labelnote:Original]]\\
https://static.
tvtropes.org/pmwiki/pub/images/frogfucius.png]]
[[caption-width-right:200:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/frog_sage.
png[[/labelnote]]]]



[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6445.png]]
[[caption-width-right:250:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6446.png[[/labelnote]]]]

to:

[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6446.png]]
[[caption-width-right:250:[[labelnote:Original]]\\
https://static.tvtropes.
org/pmwiki/pub/images/img_6445.png]]
[[caption-width-right:250:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6446.
png[[/labelnote]]]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/img_6572.png]]
[[caption-width-right:350:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6569_1.png[[/labelnote]]]]

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/img_6572.png]]
[[caption-width-right:350:[[labelnote:Remake]]\\
https://static.
tvtropes.org/pmwiki/pub/images/img_6569_1.png]]
[[caption-width-right:350:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6572.
png[[/labelnote]]]]



* AffablyEvil: Despite being a feared pirate lord willing to kill anyone who disturbs his ship, Johnny is more than willing to show respect when he feels it's warranted and is willing to help out Mario out of admiration.



[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/img_6575.png]]
[[caption-width-right:150:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6573.png[[/labelnote]]]]

to:

[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/img_6573.png]]
[[caption-width-right:150:[[labelnote:Original]]\\
https://static.tvtropes.
org/pmwiki/pub/images/img_6575.png]]
[[caption-width-right:150:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6573.
png[[/labelnote]]]]



[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/croco_smrpg.png]]
[[caption-width-right:250:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6588.png[[/labelnote]]]]

to:

[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6588.png]]
[[caption-width-right:250:[[labelnote:Original]]\\
https://static.
tvtropes.org/pmwiki/pub/images/croco_smrpg.png]]
[[caption-width-right:250:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6588.
png[[/labelnote]]]]



[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/belome_6.png]]
[[caption-width-right:200:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6583_0.png[[/labelnote]]]]

to:

[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/belome_6.png]]
[[caption-width-right:200:[[labelnote:Remake]]\\
https://static.
tvtropes.org/pmwiki/pub/images/img_6583_0.png]]
[[caption-width-right:200:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/belome_6.
png[[/labelnote]]]]



[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6567.png]]
[[caption-width-right:250:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0136_2.png[[/labelnote]]]]

to:

[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6567.png]]
[[caption-width-right:250:[[labelnote:Remake]]\\
https://static.
tvtropes.org/pmwiki/pub/images/img_0136_2.png]]
[[caption-width-right:250:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6567.
png[[/labelnote]]]]



[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/Punchinello_6346.gif]]
[[caption-width-right:175: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0137_5.png[[/labelnote]]]]

to:

[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/img_0137_5.png]]
[[caption-width-right:175: [[labelnote:Original]]\\
https://static.
tvtropes.org/pmwiki/pub/images/Punchinello_6346.gif]]
[[caption-width-right:175: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0137_5.png[[/labelnote]]]]
gif[[/labelnote]]]]



[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/Booster_RPG_7579.gif]]
[[caption-width-right:200:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6582.png[[/labelnote]]]]

to:

[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6582.png]]
[[caption-width-right:200:[[labelnote:Orignal]]\\
https://static.
tvtropes.org/pmwiki/pub/images/Booster_RPG_7579.gif]]
[[caption-width-right:200:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6582.png[[/labelnote]]]]
gif[[/labelnote]]]]



[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6554.jpeg]]
[[caption-width-right:200:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6553.png[[/labelnote]]]]

to:

[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6553.png]]
[[caption-width-right:200:[[labelnote:Original]]\\
https://static.tvtropes.
org/pmwiki/pub/images/img_6554.jpeg]]
[[caption-width-right:200:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6553.png[[/labelnote]]]]
jpeg[[/labelnote]]]]



[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6534.png]]
[[caption-width-right:200:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6533.png[[/labelnote]]]]

to:

[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6533.png]]
[[caption-width-right:200:[[labelnote:Orignal]]\\
https://static.tvtropes.
org/pmwiki/pub/images/img_6534.png]]
[[caption-width-right:200:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6533.
png[[/labelnote]]]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/img_6592.png]]
[[caption-width-right:350:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6593_5.png[[/labelnote]]]]

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/img_6592.png]]
[[caption-width-right:350:[[labelnote:Remake]]\\
https://static.
tvtropes.org/pmwiki/pub/images/img_6593_5.png]]
[[caption-width-right:350:[[labelnote:Original]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6592.
png[[/labelnote]]]]



[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6742_4.png]]
[[caption-width-right:200:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6586.png[[/labelnote]]]]

to:

[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/img_6586.png]]
[[caption-width-right:200:[[labelnote:Original]]\\
https://static.
tvtropes.org/pmwiki/pub/images/img_6742_4.png]]
[[caption-width-right:200:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6586.
png[[/labelnote]]]]



[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/Mack_RPG_5981.png]]
[[caption-width-right:150:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6594_4.png[[/labelnote]]]]

to:

[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/img_6594_4.png]]
[[caption-width-right:150:[[labelnote:Original]]\\
https://static.
tvtropes.org/pmwiki/pub/images/Mack_RPG_5981.png]]
[[caption-width-right:150:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6594_4.
png[[/labelnote]]]]



[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6599.png]]
[[caption-width-right:250:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6596.png[[/labelnote]]]]

to:

[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/img_6596.png]]
[[caption-width-right:250:[[labelnote:Original]]\\
https://static.tvtropes.
org/pmwiki/pub/images/img_6599.png]]
[[caption-width-right:250:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6596.
png[[/labelnote]]]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/img_6607.png]]
[[caption-width-right:350:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6600.png[[/labelnote]]]]

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/img_6600.png]]
[[caption-width-right:350:[[labelnote:Original]]\\
https://static.tvtropes.
org/pmwiki/pub/images/img_6607.png]]
[[caption-width-right:350:[[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_6600.
png[[/labelnote]]]]



[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/Axemrangers_6023.png]]
[[caption-width-right:200: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0143.png[[/labelnote]]]]

to:

[[quoteright:200:https://static.[[quoteright:200: https://static.tvtropes.org/pmwiki/pub/images/img_0143.png]]
[[caption-width-right:200: [[labelnote:Original]]\\
https://static.
tvtropes.org/pmwiki/pub/images/Axemrangers_6023.png]]
[[caption-width-right:200: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0143.
png[[/labelnote]]]]



[[quoteright:360:https://static.tvtropes.org/pmwiki/pub/images/boomerrpg.png]]
[[caption-width-right:360: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0134.png[[/labelnote]]]]

to:

[[quoteright:360:https://static.tvtropes.org/pmwiki/pub/images/img_0134.png]]
[[caption-width-right:360: [[labelnote:Original]]\\
https://static.tvtropes.
org/pmwiki/pub/images/boomerrpg.png]]
[[caption-width-right:360: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0134.
png[[/labelnote]]]]
Is there an issue? Send a MessageReason:
None


** Bowser notably never attempts or considers stabbing Mario in the back during their journey. Even when he briefly tries to back out of the final stretch in favor of reiforcing his castle, he still seems to consider himself allied to Mario if only to insist that Mario also join him in the repairs. Even once they finish the journey Bowser leaves Mario on good terms.
* PlayAsABoss: He works this way stat-wise, as he has massive HP, attack, and defense stats fitting for the boss character he usually is, to the point where he can go through the dungeon he joins for while naked and unarmed and not suffer for it. The downside is that the equipment he does get is considerably weaker than those of of other characters to keep him in line, which is very visible with how the Work Pants (an armor made for universal use) outclasses almost all his shells.

to:

** Bowser notably never attempts or considers stabbing Mario in the back during their journey. Even when he briefly tries to back out of the final stretch in favor of reiforcing reinforcing his castle, he still seems to consider himself allied to Mario if only to insist that Mario also join him in the repairs. Even once they finish the journey Bowser leaves Mario on good terms.
* PlayAsABoss: He works this way stat-wise, as he has massive HP, attack, and defense stats fitting for the boss character he usually is, to the point where he can go through the dungeon he joins for while naked and unarmed and not suffer for it. The downside is that the equipment he does get is considerably weaker than those of of other characters to keep him in line, which is very visible with how the Work Pants (an armor made for universal use) outclasses almost all his shells.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* VillainOfTheDetour: He has nothing to do with the Smithy Gang nor the Star Pieces, but Mario and co. must defeat him in order to rescue Peach.


Added DiffLines:

* VillainOfTheDetour: She has nothing to do with the Smithy Gang nor the Star Pieces, but Mario and co. must defeat him in order for Mallow to reunite with his parents.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AllYourPowersCombined: Smithy's Wizard Head using Sword Rain, Spear Rain and Arrow Rain represents his higher-ranking members Claymorton and Exor, Speardovich/Yaridovich and Bowyer respectively.


Added DiffLines:

* NonLethalKO: The body cannot be permanently defeated as it will be inactive for a few turns before regenerating its health.


Added DiffLines:

* ResistantToMagic: Wizard Head has extremely high magic defenses and resists all elements except Jump.


Added DiffLines:

* WeakToMagic: Smithy's Tank Head is vulnerable to magic due to having low Magic Defense. Treasure Head has decent Magic Defense but is WeakToFire while the Mask Head has high Magic Defense but weak to Ice. The plain Smithy Head has low Magic Defense but it is only active on the first turn.


Added DiffLines:

* ShockAndAwe: The element of magic that Bowyer uses.
Is there an issue? Send a MessageReason:
None


* PowerUpMount: Mario can ride him, but only on Yo'ster Island, a tiny area that is devoid of obstacles or enemies, making it just a novelty outside of the race with Boshi.

to:

* PowerUpMount: PowerupMount: Mario can ride him, but only on Yo'ster Island, a tiny area that is devoid of obstacles or enemies, making it just a novelty outside of the race with Boshi.
Is there an issue? Send a MessageReason:
None


* HandicappedBadass: According to the Psychopath thoughts revealed by Mallow, he has astigmatism in his right eye and is blind in the left one. The remake doubles down on this by describing Exor's right eye as having 20/66 vision while the supposed blind left eye has 20/28 vision.... By guessing [[{{Pun}} blindly]] on the eye exam.

to:

* HandicappedBadass: According to the Psychopath thoughts revealed by Mallow, he has astigmatism in his right eye and is blind in the left one. The remake doubles down on this by describing Exor's right eye as having 20/66 vision while the supposed blind left eye has 20/28 vision.... By by guessing [[{{Pun}} blindly]] on the eye exam.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DetachableLowerHalf: When using a special attack, Mallow's upper body detaches from his legs. It is unknown whether this is something exclusive to Mallow or if all [[spoiler:Nimbus folk]] can do that.

Added: 208

Changed: 190

Is there an issue? Send a MessageReason:
None


* HandicappedBadass: According to the Psychopath thoughts revealed by Mallow, he has astigmatism in his right eye and is blind in the left one.

to:

* HandicappedBadass: According to the Psychopath thoughts revealed by Mallow, he has astigmatism in his right eye and is blind in the left one. The remake doubles down on this by describing Exor's right eye as having 20/66 vision while the supposed blind left eye has 20/28 vision.... By guessing [[{{Pun}} blindly]] on the eye exam.


Added DiffLines:

* NoEyeInMagic: A unique example of this trope where Exor's right eye can use magic as a separate entity. Temporarily disable the right eye and Exor will not use the spells from its right eye for a few turns.
Is there an issue? Send a MessageReason:
None

Added: 224

Removed: 224

Is there an issue? Send a MessageReason:
Alphabetizing example(s)


* ShieldedCoreBoss: His post-game rematch makes him one along with FlunkyBoss -- if any cloned party members are in the fight, they will shield him from damage. This requires you to kill any clones before focusing on Belome.



* ShieldedCoreBoss: His post-game rematch makes him one along with FlunkyBoss -- if any cloned party members are in the fight, they will shield him from damage. This requires you to kill any clones before focusing on Belome.

Added: 287

Removed: 287

Is there an issue? Send a MessageReason:
Alphabetizing example(s)


* DualBoss: Both Cloaker and Domino are fought together in the first phase of the battle, where you have to defeat one of them. This also applies when they merge with their pet snake as well.



* DualBoss: Both Cloaker and Domino are fought together in the first phase of the battle, where you have to defeat one of them. This also applies when they merge with their pet snake as well.



* TheDragon: He's this as the one in charge of making all those robots and weapons Smithy loves.



* TheDragon: He's this as the one in charge of making all those robots and weapons Smithy loves.

Added: 192

Changed: 2

Removed: 192

Is there an issue? Send a MessageReason:
Spelling/grammar fix(es), Alphabetizing example(s)


* MeaningfulName: Though you need to put his [[BilingualBonus English and Japanese names together]] to see it. "Exor" + "Karibā" (romanized from "カリバー") = [[Myth/ArthurianLegend "Excalibur"]].



* MeaningfulName: Though you need to put his [[BilingualBonus English and Japanese names together]] to see it. "Exor" + "Karibā" (romanized from "カリバー") = [[Myth/ArthurianLegend "Excalibur"]].



* SilentAntagonist: Surprisingly, he is reduced to this role after he announces Smithy's takeover of Bowser's Keep and destroys the bridge leading to it. He doesn't speak when Mario and co. arrive to Bowser's Castle via the Royal Bus either, and he doesn't have any lines when he's fought as a boss.

to:

* SilentAntagonist: Surprisingly, he is reduced to this role after he announces Smithy's takeover of Bowser's Keep and destroys the bridge leading to it. He doesn't speak when Mario and co. arrive to at Bowser's Castle via the Royal Bus either, and he doesn't have any lines when he's fought as a boss.

Added: 213

Changed: 3

Removed: 213

Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


* GameplayAndStorySegregation: In the ending montage featuring Yoshi racing Croco, Baby Fat will always be in his small form whether if you overfed him or not.

to:

* GameplayAndStorySegregation: In the ending montage featuring Yoshi racing Croco, Baby Fat will always be in his small form whether if you overfed him or not.



* MakeUpIsEvil: Axem Pink is evil and she states she wears make-up.



* MakeUpIsEvil: Axem Pink is evil and she states she wears make-up.



* TeensAreMonsters: They're teenagers and [[CardCarryingVillain Card-Carrying Villains]], with the former being stated in Nintendo Player's Guide.



* TeensAreMonsters: They're teenagers and [[CardCarryingVillain Card-Carrying Villains]], with the former being stated in Nintendo Player's Guide.

Added: 2022

Changed: 908

Is there an issue? Send a MessageReason:
None


* CrutchCharacter: He starts out with a ton of HP, Attack, and Defense, making him a useful mid-game damage soaker and damage dealer. He also starts with the Terrorize spell, which deals mediocre damage but inflicts the extremely useful Fear status effect (halves attack and defense) on anything that doesn't resist it, which is almost every enemy and even some bosses up until Land's End. The problem is, he has the worst magic defense in the game, his other spells (one that inflicts the much less useful Poison status and two NonElemental damage spells) perform poorly, Mario and Geno will eventually catch up to him in physical attack power, and Peach's healing abilities make his HP and defense stats overkill for most fights. Worst of all, all his armor is outclassed by the Work Pants.

to:

* CrutchCharacter: He starts out with a ton of HP, Attack, and Defense, making him a useful mid-game damage soaker and damage dealer. He also starts with the Terrorize spell, which deals mediocre damage but inflicts the extremely useful Fear status effect (halves attack and defense) on anything that doesn't resist it, which is almost every enemy and even some bosses up until Land's End. The problem is, he has the worst magic defense in the game, his other spells (one that inflicts the much less useful Poison status and two NonElemental damage spells) perform poorly, Mario and Geno will eventually catch up to him in physical attack power, and Peach's healing abilities make his HP and defense stats overkill for most fights. Worst of all, all his armor is outclassed by the Work Pants. That said, however, the remake does give him the ability to boost the party's Defense, which while not globally useful against lategame threats still helps to useful amounts against enough of them.
* DamageReduction: in the remake, Bowser provides the entire party with his [[StatusBuff Defense Ally Buff]], which boosts each member's Defense by a percentage.



* EvilVersusOblivion: Bowser is an evil tyrant who wants to defeat Mario andtake over the Mushroom Kingdom. Smithy is an evil tyrant who wants to defeat Mario and take over the Mushroom Kingdom... as well as utterly decimate it and turn it into a wasteland populated by nothing but machines and weapons. Naturally, Bowser ends up helping in the war against Smithy.
* FastballSpecial: The Hurly Gloves involves chucking Mario at an enemy. Judging from the way Mario is flailing his arms around when Bowser throws him, he's never expecting it either. It's not even a required part of the weapon -- a small Mario doll takes the hero's place when the man himself is being thrown, and Bowser will throw the doll if Mario is incapacitated, for no loss of damage. Bowser is doing it [[ForTheEvulz for funsies.]] Sometimes the doll will actually deal out ''more'' damage.

to:

* EvilVersusOblivion: Bowser is an evil tyrant who wants to defeat Mario andtake and take over the Mushroom Kingdom. Smithy is an evil tyrant who wants to defeat Mario and take over the Mushroom Kingdom... as well as utterly decimate it and turn it into a wasteland populated by nothing but machines and weapons. Naturally, Bowser ends up helping in the war against Smithy.
* FastballSpecial: The Hurly Gloves involves chucking Mario at an enemy. Judging from the way Mario is flailing his arms around when Bowser throws him, he's never expecting it either. It's not even a required part of the weapon -- a small Mario doll takes the hero's place when the man himself is being thrown, and Bowser will throw the doll if Mario is incapacitated, for no loss of damage. Bowser is doing it [[ForTheEvulz for funsies.]] Sometimes the The doll will may actually deal be easier to time for dealing out ''more'' damage.



* ResistantToMagic: She has high Magic Defense by default. In the remake, her [[StatusBuff Ally Buff]] boost the party's Magic Defense.



* AdaptationalBadass: Axem Yellow has extra Speed allowing him to go a lot sooner, and as if that wasn't enough, his attacks can be difficult to time against properly as part of rebalancing with attack timing. He is also not as susceptible to Bowser's DamageReduction Ally Buff as his comrades sans [[SquishyWizard Axem Green]] himself, allowing him to deal heavy enough damage consistently.
* AdaptationalWimp: Axem Black, as shown [[https://www.youtube.com/watch?v=sUDqdwvw8wA here]], was hit particularly hard by the remake's general balance changes. Not only does he have to contend with his bombs now being blockable, but Bowser's [[StatusBuff Ally Buff]] of boosting Defense is bound to neuter his attack power by DamageReduction, which would be softened by the Chain needing to be built up if Axem Black [[HoistByHisOwnPetard didn't attack so often with easy to block attacks]]. Needless to say that Axem Black, while still worth consideration for anybody not using Bowser, now puts the fragile in FragileSpeedster.



* CounterAttack: Axem Black will retaliate if hit with a physical attack.

to:

* CounterAttack: CounterAttack:
**
Axem Black will retaliate with Spritz Bomb if hit with a special attack.
** Axem Yellow responds to
physical attack.attacks with Body Slam, which in the remake is a far more sudden hit.
** In the original, Axem Pink could counter special attacks with either a sleep bubble or a regular attack. This is no longer the case in the remake, where both attacks are simply possible options for Pink on her regular turn.



* NoSympathy: Axem Red shows absolutely no sympathy towards his comrades when they're defeated. He tells Pink to change brands when her make-up starts running, he tells Yellow to quell his hunger by chewing on his tongue, he remarks that Green is out of shape when he complains about his head spinning, and he outright says to Black when his shades are broken that it serves him right.

to:

* NoSympathy: Axem Red shows absolutely no sympathy towards his comrades when they're defeated. He tells Pink to change brands when her make-up starts running, he tells Yellow to quell his hunger by chewing on his tongue, he remarks that Green is out of shape when he complains about his head spinning, headache, and he outright says to Black when his shades are broken that it serves him right.



* ShootTheMedicFirst: Averted. Axem Pink heals her allies, has the lowest HP, and uses Petal Blast to turn the party into mushrooms. The official strategy guide for the game even advises this. And this is why so many people struggle to beat the Axems -- it's bad advice. Pink's healing spells select the target at random so she'll most likely waste her turn healing someone who's at full health already, her defense is fairly stout, and Petal Blast isn't that dangerous if Toadstool has a Trueform Pin or the Lazy Shell. Axem Green uses powerful magic attacks like Solidify and Meteor Burst to outdamage the rest of the Axems put together, has only marginally more HP but far less defense than Pink, and [[ShootTheMageFirst is the one you should take out first]]. That being said, if you're doing a self-imposed challenge and not using Toadstool, it probably ''is'' better to kill Pink first, but more because without Toadstool's Group Hug it's a pain to recover from Petal Blast than because her healing is a problem.

to:

* ShootTheMedicFirst: Averted. Axem Pink heals her allies, has the lowest HP, and uses Petal Blast to turn the party into mushrooms. The official strategy guide for the game even advises this. And this To be sure, it is why so many people struggle to beat the Axems -- it's bad advice. worth keeping in mind that Pink's healing spells select the target at random so she'll most likely waste her turn healing someone who's at full health already, her defense is fairly stout, and Petal Blast isn't that dangerous if Toadstool Peach has protective equipment such as a Trueform Pin or the Lazy Shell. Safety Ring. Axem Green uses powerful magic attacks like Solidify and Meteor Burst to outdamage the rest of the Axems put together, together and has only marginally more HP but far less defense than Pink, and so [[ShootTheMageFirst is the one you should take taking him out first]]. first is worth consideration]]. That being said, if you're doing a self-imposed challenge and not using Toadstool, it probably ''is'' better to kill Pink first, but more because without Toadstool's Group Hug it's a pain to recover from can still heal Black and Yellow (who do have good Defense), Petal Blast than because can stll be dangerous, and in the remake, Pink can put characters to sleep or use her healing is a problem.regular attack that comes out fast enough to easily threaten the player's Chain.


Added DiffLines:

* DeathOrGloryAttack: Breaker Beam, naturally. See ChargedAttack.


Added DiffLines:

* WhenAllYouHaveIsAHammer: Blade will never consider anything but Breaker Beam. This bites him against anybody who can survive it (read: Mario and friends) as [[DeathOrGloryAttack the vulnerability time allows for heavy retaliation]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TomTheDarkLord: "Smithy" sounds like a regular name for an EvilOverlord who wants to TakeOverTheWorld with weapons.

Added: 763

Changed: 1

Is there an issue? Send a MessageReason:
None


* YourSizeMayVary: They are bigger here than in most other games, being comparable to Sledge Bros.



* OurMonstersAreWeird: He's a dog-like creature who stands upright, has four eyes and four ears or horns, the ability to create clones of people after tasting them, and a variety of powerful magical {{Breath Weapon}}s. He also has an underground temple dedicated to him and, going by his final Monster List entry, is even older than the Frog Sage.



* WhatHappenedToTheMouse: After she's defeated, she retreats back into her egg, and once Mallow's parents are saved, the egg inexplicably disappears. Several of Prima's ''VideoGame/MarioKart'' strategy guides says Birdo still lives in Nimbus Land, though.

to:

* WhatHappenedToTheMouse: After she's defeated, she retreats back into her egg, and once Mallow's parents are saved, the egg inexplicably disappears. Several of Prima's ''VideoGame/MarioKart'' strategy guides says say Birdo still lives in Nimbus Land, though.though.
* YourSizeMayVary: She is a lot bigger here than in all of her other game appearances, where she is about the same size as Mario.


Added DiffLines:

* AlwaysLate: He was supposed to pick up Speardovich, but never showed up, and while he did arrive to pick up the Axem Rangers, he was so late that they were forced into a fight with Mario.
Is there an issue? Send a MessageReason:
Consistently put remake names second.


[[folder:Princess Toadstool / Princess Peach]]

to:

[[folder:Princess Toadstool / Princess Toadstool/Princess Peach]]



[[folder:The Frog Sage / Frogfucius]]

to:

[[folder:The [[folder:Frogfucius/The Frog Sage / Frogfucius]]Sage]]



[[folder:The Frog Sage's / Frogfucius' Student]]

to:

[[folder:The [[folder:Frogfucius'/The Frog Sage's / Frogfucius' Student]]



[[folder:Hinopio / Cinder Toad]]

to:

[[folder:Hinopio / Cinder [[folder:Hinopio/Cinder Toad]]



[[folder:Snifits / Snifsters]]

to:

[[folder:Snifits / Snifsters]][[folder:Snifits/Snifsters]]



[[folder:Beezo / Shy Away]]

to:

[[folder:Beezo / Shy Away]][[folder:Shy Away/Beezo]]



[[folder:Mack / Claymorton]]

to:

[[folder:Mack / Claymorton]][[folder:Mack/Claymorton]]



[[folder:Yaridovich / Speardovich]]

to:

[[folder:Yaridovich / Speardovich]][[folder:Yaridovich/Speardovich]]
Is there an issue? Send a MessageReason:
Fixed images that weren't transparent or poorly transparent.


https://static.tvtropes.org/pmwiki/pub/images/img_0111.png[[/labelnote]]]]

to:

https://static.tvtropes.org/pmwiki/pub/images/img_0111.org/pmwiki/pub/images/geno_switch.png[[/labelnote]]]]



https://static.tvtropes.org/pmwiki/pub/images/img_0114_6.jpeg[[/labelnote]]]]

to:

https://static.tvtropes.org/pmwiki/pub/images/img_0114_6.jpeg[[/labelnote]]]]org/pmwiki/pub/images/bowser_smrpg_switch.png[[/labelnote]]]]



https://static.tvtropes.org/pmwiki/pub/images/img_0118_9.png[[/labelnote]]]]

to:

https://static.tvtropes.org/pmwiki/pub/images/img_0118_9.org/pmwiki/pub/images/frog_sage.png[[/labelnote]]]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/img_6568.png]]

to:

[[quoteright:350:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/img_6568.png]]



* AllThereInTheManual: His name isn't mentioned in-game and is only mentioned in the official strategy guide and a British Nintendo magazine.

to:

* AllThereInTheManual: AllThereInTheScript: His name isn't mentioned in-game and is only mentioned in the official strategy guide and a British Nintendo magazine.

Changed: 30

Removed: 187

Is there an issue? Send a MessageReason:
Because the only difference is the names being swapped, it feels kinda redundant having both descriptions at the same time.


--> '''Bad Adder's entry''': ''Apparently it would be called something else if it had fused with Domino instead of Cloaker. Which raises the question...what is this monster's true name?''
--> '''Mad Adder's entry''': ''Apparently it would be called something else if it had fused with Cloaker instead of Domino. Which raises the question...what is this monster's true name?''

to:

--> '''Bad '''Bad/Mad Adder's entry''': ''Apparently it would be called something else if it had fused with Domino Cloaker/Domino instead of Cloaker. Which raises the question...what is this monster's true name?''
--> '''Mad Adder's entry''': ''Apparently it would be called something else if it had fused with Cloaker instead of Domino.
[opposite boss]. Which raises the question...what is this monster's true name?''

Added: 1483

Changed: 3685

Removed: 1012

Is there an issue? Send a MessageReason:
He's sapient and even fought seperately during the Axem Rangers battle, I don't see any reason to not have an entry on the Blade too. (I beat the Rangers in the remake recently so that gave me the idea.)


* ChargedAttack: Breaker Beam is so strong, they have to skip a turn to power it up for a blast.



* WaveMotionGun: Breaker Beam fires a huge cone of energy across the screen.



[[folder:Boomer]]
[[quoteright:360:https://static.tvtropes.org/pmwiki/pub/images/boomerrpg.png]]
[[caption-width-right:360: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0134.png[[/labelnote]]]]

A robotic samurai and lieutenant of the Smithy Gang. He guards the now Smithy-occupied Bowser's Castle to fight off intruders.

to:

[[folder:Boomer]]
[[quoteright:360:https://static.
[[folder:The Blade]]
[[quoteright:320:https://static.
tvtropes.org/pmwiki/pub/images/boomerrpg.png]]
[[caption-width-right:360: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0134.png[[/labelnote]]]]

org/pmwiki/pub/images/smprg_blade.jpg]]

A robotic samurai and lieutenant giant sentient axe-like battleship used by the Axem Rangers. Once the Axem Rangers all excuse themselves from their fight, his cannon is battled as the last phase of the Smithy Gang. He guards the now Smithy-occupied Bowser's Castle to fight off intruders.battle.




* BarrierChangeBoss: He can change color from red to blue and vice versa. Blue will give him resistance to normal attacks, but weak to skills, while his normal form does the opposite.
* BetterToDieThanBeKilled: Rather than be finished off by Mario and his party, he decides to go out on his own terms by forcing a Shyndelier to drop a chandelier and down to his demise. Subverted, as another Shyndelier immediately notes that he is still alive despite the fall.
* CounterAttack: His common response to being struck with an attack-type he is weak to will have him retaliate with an insta-kill "Shaker".
* KatanasAreJustBetter: Wields a katana, and he possess two powerful techniques involving the use of his weapon.
* OneHitKO: His "Shaker" skill will instantly down any party member who got hit by it. If successfully blocked though, they either take zero damage, or only survive with only a sliver of health if it's done too early or late.
* OrcusOnHisThrone: A justified example. Rather than be part of the group tasked with collecting the Seven Stars, he is instead assigned as the guard inside Bowser's (former) Castle to take care of any possible intruders. He only shows up when Mario and his party storm the castle.
* {{Samurai}}: He is themed after a samurai, albeit he lacks a demonic mask and bears a simplistic design (like the Ninjas).
* WearingAFlagOnYourHead: Fitting for a samurai, his helmet bears the Japanese flag.

to:

\n* BarrierChangeBoss: ChargedAttack: Breaker Beam is so strong, they have to skip a turn to power it up for a blast.
* CoolAirship:
He can change color from red to blue and vice versa. Blue will give him resistance to normal attacks, but weak to skills, while his normal form does the opposite.
* BetterToDieThanBeKilled: Rather than be finished off by Mario and his party, he decides to go out on his own terms by forcing
is a Shyndelier to drop a chandelier and down to his demise. Subverted, as another Shyndelier immediately notes living axe-like airship that he can fire a massive laser.
* {{Foreshadowing}}: He
is still alive despite the fall.
* CounterAttack: His common response to
hinted at when confronting Yaridovich/Speardovich as being struck the one the latter is waiting for to leave Seaside Town with an attack-type he the fifth Star Piece. Johnny mentions seeing him and warns Mario. He does not actually appear until the end of the sixth Star Piece arc.
* LogicalWeakness: As his cannon is metallic, it
is weak to will have him retaliate with an insta-kill "Shaker".
Lightning-element attacks.
* KatanasAreJustBetter: Wields WaveMotionGun: Breaker Beam fires a katana, and he possess two powerful techniques involving huge cone of energy across the use of his weapon.
* OneHitKO: His "Shaker" skill will instantly down any party member who got hit by it. If successfully blocked though, they either take zero damage, or only survive with only a sliver of health if it's done too early or late.
* OrcusOnHisThrone: A justified example. Rather than be part of the group tasked with collecting the Seven Stars, he is instead assigned as the guard inside Bowser's (former) Castle to take care of any possible intruders. He only shows up when Mario and his party storm the castle.
* {{Samurai}}: He is themed after a samurai, albeit he lacks a demonic mask and bears a simplistic design (like the Ninjas).
* WearingAFlagOnYourHead: Fitting for a samurai, his helmet bears the Japanese flag.
screen.



[[folder:Count Down]]
[[quoteright:420:https://static.tvtropes.org/pmwiki/pub/images/count_down.png]]
%%[[caption-width-right:420:some caption text]]
A giant clock controlled by two bells (Ding-A-Ling in the original, Ring-a-Ding in the remake) above that serves as one of two major lieutenants of Smithy's Factory, guarding it from any intruders.

to:

[[folder:Count Down]]
[[quoteright:420:https://static.
[[folder:Boomer]]
[[quoteright:360:https://static.
tvtropes.org/pmwiki/pub/images/count_down.png]]
%%[[caption-width-right:420:some caption text]]
org/pmwiki/pub/images/boomerrpg.png]]
[[caption-width-right:360: [[labelnote:Remake]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_0134.png[[/labelnote]]]]

A giant clock controlled by two bells (Ding-A-Ling in robotic samurai and lieutenant of the original, Ring-a-Ding in Smithy Gang. He guards the remake) above that serves as one of two major lieutenants of Smithy's Factory, guarding it from any intruders.
now Smithy-occupied Bowser's Castle to fight off intruders.



* ClockworkCreature: A massive alarm clock with Ring-a-Ding controlling it. It even rings loudly when it spots Mario.
* CueOClock: The clock itself will attack in a fixed order based off what "time" it is. For instance, at 7:00, it will use Water Blast.
* DeadlyRinger: The Ring-A-Ding Bells control the large clock and are capable of using powerful and annoying spells, including Dark Star.
* ThePowerOfTheSun: It uses Corona (Flare in the remake), a sun-based fire move, when its hands point to noon.
* OneHitKill: One of Ring-A-Ding's moves is Fear Roulette, which can knock out a party member at random.
* PunnyName: A countdown is the practice of counting backwards until zero, but count is also a royal title. In other words, he's a count named Down, but he's a clock.
* RestingRecovery: When its hands point at 3:00 and 6:00, it will use Recover and Mega Recover respectively.

to:

* ClockworkCreature: A massive alarm clock BarrierChangeBoss: He can change color from red to blue and vice versa. Blue will give him resistance to normal attacks, but weak to skills, while his normal form does the opposite.
* BetterToDieThanBeKilled: Rather than be finished off by Mario and his party, he decides to go out on his own terms by forcing a Shyndelier to drop a chandelier and down to his demise. Subverted, as another Shyndelier immediately notes that he is still alive despite the fall.
* CounterAttack: His common response to being struck
with Ring-a-Ding controlling it. It even rings loudly when it spots Mario.
* CueOClock: The clock itself
an attack-type he is weak to will attack in have him retaliate with an insta-kill "Shaker".
* KatanasAreJustBetter: Wields
a fixed order based off what "time" it is. For instance, at 7:00, it will use Water Blast.
* DeadlyRinger: The Ring-A-Ding Bells control the large clock
katana, and are capable of using he possess two powerful and annoying spells, including Dark Star.
* ThePowerOfTheSun: It uses Corona (Flare in
techniques involving the remake), a sun-based fire move, when its hands point to noon.
* OneHitKill: One
use of Ring-A-Ding's moves is Fear Roulette, which can knock out a his weapon.
* OneHitKO: His "Shaker" skill will instantly down any
party member at random.
who got hit by it. If successfully blocked though, they either take zero damage, or only survive with only a sliver of health if it's done too early or late.
* PunnyName: OrcusOnHisThrone: A countdown is justified example. Rather than be part of the practice group tasked with collecting the Seven Stars, he is instead assigned as the guard inside Bowser's (former) Castle to take care of counting backwards until zero, but count is also a royal title. In other words, he's a count named Down, but he's a clock.
* RestingRecovery: When its hands point at 3:00
any possible intruders. He only shows up when Mario and 6:00, it will use Recover his party storm the castle.
* {{Samurai}}: He is themed after a samurai, albeit he lacks a demonic mask
and Mega Recover respectively.bears a simplistic design (like the Ninjas).
* WearingAFlagOnYourHead: Fitting for a samurai, his helmet bears the Japanese flag.



[[folder:Cloaker and Domino]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/untitled_771.png]]
[[caption-width-right:1000: Cloaker on the left, Domino on the right]]
A pair of jesters that guard the main portion of Smithy's factory. Defeat one of them, and the other will retreat to their mechanical pet cobra, Earth Link/Bad Adder (Cloaker) or Mad Adder (Domino).

to:

[[folder:Cloaker and Domino]]
[[quoteright:1000:https://static.
[[folder:Count Down]]
[[quoteright:420:https://static.
tvtropes.org/pmwiki/pub/images/untitled_771.org/pmwiki/pub/images/count_down.png]]
[[caption-width-right:1000: Cloaker on %%[[caption-width-right:420:some caption text]]
A giant clock controlled by two bells (Ding-A-Ling in
the left, Domino on original, Ring-a-Ding in the right]]
A pair of jesters
remake) above that guard the main portion serves as one of two major lieutenants of Smithy's factory. Defeat one of them, and the other will retreat to their mechanical pet cobra, Earth Link/Bad Adder (Cloaker) or Mad Adder (Domino).Factory, guarding it from any intruders.


Added DiffLines:


* ClockworkCreature: A massive alarm clock with Ring-a-Ding controlling it. It even rings loudly when it spots Mario.
* CueOClock: The clock itself will attack in a fixed order based off what "time" it is. For instance, at 7:00, it will use Water Blast.
* DeadlyRinger: The Ring-A-Ding Bells control the large clock and are capable of using powerful and annoying spells, including Dark Star.
* ThePowerOfTheSun: It uses Corona (Flare in the remake), a sun-based fire move, when its hands point to noon.
* OneHitKill: One of Ring-A-Ding's moves is Fear Roulette, which can knock out a party member at random.
* PunnyName: A countdown is the practice of counting backwards until zero, but count is also a royal title. In other words, he's a count named Down, but he's a clock.
* RestingRecovery: When its hands point at 3:00 and 6:00, it will use Recover and Mega Recover respectively.
[[/folder]]

[[folder:Cloaker and Domino]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/untitled_771.png]]
[[caption-width-right:1000: Cloaker on the left, Domino on the right]]
A pair of jesters that guard the main portion of Smithy's factory. Defeat one of them, and the other will retreat to their mechanical pet cobra, Earth Link/Bad Adder (Cloaker) or Mad Adder (Domino).
----

Added: 111

Changed: 181

Is there an issue? Send a MessageReason:
None


** His name is Cristax in French, Crystallux in German, and Krystax in Italian.

to:

** His name is Cristax Cristax/Krystax in French, French/Italian and Crystallux in German, and Krystax in Italian.German.



* LampshadeHanging: Using Thought Peek on him will reveal that he's feeling a little out of place.

to:

* LampshadeHanging: Using Thought Peek on him will reveal that he's feeling a little out of place. This joke has a double meaning; he's a 2D being in a 3D world, as well as a ''Final Fantasy'' inspired boss that's in a ''Mario'' game.


Added DiffLines:

* NonIndicativeName: The Earth Crystal can use Water Blast and Storm, which don't really line up with its name.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PowerUpMount: Mario can ride him, but only on Yo'ster Island, a tiny area that is devoid of obstacles or enemies, making it just a novelty outside of the race with Boshi.


Added DiffLines:

* FaceOfAThug: He is quite possibly the most intimidating-looking Toad in the entire franchise, but despite this, he is just as friendly as most other Toads.


Added DiffLines:

* RiddleForTheAges: Exactly why he thought that opening a shop in the heart of an active volcano was a good idea is anyone's guess, though Queen Nimbus being aware of him at least indicates that he has contact with Nimbus Land.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RailEnthusiast: Has a rideable model train that goes around a "personal railway" in his tower. In the remake, he builds a new engine that is used in the second battle with him to deliver a OneHitKill to your party.
Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* BossAlteringConsequence: If you manage to hide from the Snifsters while they're looking for the Mario doll, you won't fight him at all. [[spoiler:In the remake, you can still fight him in a postgame rematch.]]

Added: 441

Changed: 271

Is there an issue? Send a MessageReason:
None


* MythologyGag: In ''Final Fantasy IV'', one of the bosses that Cecil and his party fight is Barbariccia, the fiend of wind. When she kicks up the wind during her battle, only a Dragoon's jump attacks can harm her. This likely is the reason why the Wind Crystal is weak to Mario's jumps.

to:

* MythologyGag: MythologyGag:
**
In ''Final Fantasy IV'', one of the bosses that Cecil and his party fight is Barbariccia, the fiend of wind. When she kicks up the wind during her battle, only a Dragoon's jump attacks can harm her. This likely is the reason why the Wind Crystal is weak to Mario's jumps.jumps.
** In the remake, Culex briefly flashes white before he uses his physical attack. Monsters in the classic ''Final Fantasy'' games do the same thing before they attack.
Is there an issue? Send a MessageReason:
None


[[quoteright:726:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_12_29_at_74705_am.png]]

to:

[[quoteright:726:https://static.[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_12_29_at_74705_am.org/pmwiki/pub/images/img_7267.png]]






[[quoteright:469:https://static.tvtropes.org/pmwiki/pub/images/hinopio.png]]

to:

[[quoteright:469:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/hinopio.org/pmwiki/pub/images/img_7269.png]]
Is there an issue? Send a MessageReason:
None


'''Spinoff series:''' ''Characters/YoshisIsland'' | ''Characters/LuigisMansion'' | ''Characters/MarioGolf'' | ''Characters/MarioTennis'' | ''Characters/SuperMarioMaker'' | ''Characters/DonkeyKong'' [[Characters/DonkeyKong series]] ([[Characters/DonkeyKongKongs Kongs]]) | ''Characters/{{Wario}}'' [[Characters/{{Wario}} series]] ([[Characters/WarioAndWaluigi Wario and Waluigi]])\\

to:

'''Spinoff series:''' ''Characters/YoshisIsland'' | ''Characters/LuigisMansion'' | ''Characters/MarioGolf'' | ''Characters/MarioTennis'' | ''Characters/SuperMarioMaker'' | ''Characters/DonkeyKong'' [[Characters/DonkeyKong series]] ([[Characters/DonkeyKongKongs Kongs]]) Kongs]] -- [[Characters/DonkeyKongKingKRool King K. Rool]]) | ''Characters/{{Wario}}'' [[Characters/{{Wario}} series]] ([[Characters/WarioAndWaluigi Wario and Waluigi]])\\
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ChargedAttack: In his rematch, Booster continually attempts to repair one of his trains. Hitting him breaks his concentration, forcing him to start over. If he gets enough uninterrupted turns in a row, however, he finishes fixing his train and rides it into the party for a OneHitKill.

Top