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* BreakOutTheMuseumPiece: Similar to Bianca's Veritas suit, Vera's Garnet variation was her first and more powerful body. It also has a dark reputation of being built specifically to destroy other Constructs.

to:

* BreakOutTheMuseumPiece: Similar to Bianca's Veritas suit, ''Veritas'' frame, Vera's Garnet variation ''Garnet'' was her first and more powerful body. It also has a dark reputation of being built specifically to destroy other Constructs.



* DoubleWeapon: Player equipped katana will be mounted under the hilt of her flipped left-handed sword during certain moves.

to:

* DoubleWeapon: Player equipped The player-equipped katana will be mounted under the hilt of her flipped left-handed sword during certain moves.



* LeaningOnTheFurniture: Her idle animation for her Garnet variation has her stab her spear in the ground in order to lean against it, highlighting her maverick nature.
* NobleDemon: She's a bitch to a lot of people, but she's not heartless. When No.21 was put in her care, she became the former's SternTeacher, teaching her to become more independent and probably was one of the few people at that point of No.21's life who valued her as an individual. It is indicated that her questionable behaviors are not out of mere malice, but are either not serious, justified or even has goodwill behind them, and she becomes bitter partly because she never let goes of all the misfortunes she witnessed. As per the comment of her colleagues, she is just a pragmatist that cares more about goals than niceties. And since this is a CrapsackWorld, she considers that being harsh is indeed a responsible choice both for others (to make them have better grasp on reality) and herself (to vent out her sorrow). Still, it seems she has somewhat BecomingTheMask.
** In the personal story of Rozen, she once used an illegal drug to amplify the pain of a dying construct, as this was the only way to keep the latter's will to live.
** In the personal story of Garnet, she encouraged a dying girl to live while operating on her, albeit in a harsh tone. While she used Commandant as a bait to draw out the Corrupted, this was because she was confident that she could keep Commandant alive, and she immediately dropped it when she discovered stronger enemies.

to:

* LeaningOnTheFurniture: Her idle animation for her Garnet variation ''Garnet'' frame has her stab her spear in the ground in order to lean against it, highlighting her maverick nature.
* NobleDemon: She's a bitch to a lot of people, but she's not heartless. When No.21 was put in her care, she became the former's SternTeacher, teaching her to become more independent and probably was one of the few people at that point of No.21's life who valued her as an individual. It is indicated that her questionable behaviors are not out of mere malice, but are either not serious, justified or even has goodwill behind them, and she becomes bitter partly because she never let goes of all the misfortunes she witnessed. As per the comment of her colleagues, she is just a pragmatist that cares more about goals than niceties. And since this is a CrapsackWorld, she considers that being harsh is indeed a responsible choice both for others (to make them have better grasp on reality) and herself (to vent out her sorrow). Still, it seems she has somewhat BecomingTheMask.
[[BecomingTheMask become the mask]].
** In the personal story of Rozen, ''Rozen'', she once used an illegal drug to amplify the pain of a dying construct, as this was the only way to keep the latter's will to live.
** In the personal story of Garnet, ''Garnet'', she encouraged a dying girl to live while operating on her, albeit in a harsh tone. While she used Commandant as a bait to draw out the Corrupted, this was because she was confident that she could keep Commandant alive, and she immediately dropped it when she discovered stronger enemies.



* ShockAndAwe: Her Garnet variation focuses on Lightning-type damage and debuffs, with her three-orb combos converting her physical damage into elemental damage.

to:

* ShipTease: Besides her general interest in teasing the Commandant compared to the disinterest she shows everyone else outside of her squad, ''Rozen'' has two damning Secrets: she seriously considered kidnapping the Commandant for her squad with cover-up plans and all, and imagined the Commandant being Cerberus's, which she's not going to tell about. Then there's ''Garnet'''s twelfth secret:
-->''Vera never asked, but No.21 and Noctis often brought back news about the Gray Raven Commandant, possibly because their captain "seemed to be interested."''
* ShockAndAwe: Her Garnet variation ''Garnet'' frame focuses on Lightning-type damage and debuffs, with her three-orb combos converting her physical damage into elemental damage.



* SquareRaceRoundClass: Rozen is supposed to be a Support character, but in reality her damage output means she's really an Attacker in practice (though in a full team, its best she's relegated to actually doing her class role).

to:

* SquareRaceRoundClass: Rozen ''Rozen'' is supposed to be a Support character, but in reality her damage output means she's really an Attacker in practice (though in a full team, its best she's relegated to actually doing her class role).



* BeYourself: Her main inner conflict during ''Chaos Unsnarled'' is her desire to be more human, and to be accepted by people, something she feels she's incapable of with her unstable and animalistic M.I.N.D. While the Hetero-Creature Fenrir tempts her to join its MindHive, the Commandant tells No.21 that all humans are different, while Vera tells her that rather than acting like an obedient dog to gain the approval of others, No.21 should make people accept her for who she is. Ultimately, No.21 accepts her "inhumanity", but also that she is a member of Cerberus.

to:

* BeYourself: Her main inner conflict during ''Chaos Unsnarled'' is her desire to be more human, and to be accepted by people, something she feels she's incapable of with her unstable and animalistic M.I.N.D. While the Hetero-Creature Fenrir tempts her to join its MindHive, the Commandant tells No.21 that all humans are different, while Vera tells her that rather than acting like an obedient dog to gain the approval of others, No.21 should make people accept her for who she is. Ultimately, No.21 accepts her "inhumanity", but also that she is a member of Cerberus.



* BecauseYouWereNiceToMe: She develops a very strong bond with the other members of Cerberus because, in their own way, they were far nicer to her than most humans and treated her with their own rough form of respect. She develops a similar bond with the Commandant when they ended up linked together, as the Commandant shows concern and respect toward her. [[WhatIsThisFeeling No. 21 doesn't completely get the emotions she feels around them]], but if the Commandant, Vera, or Noctis are hurt (or she ''thinks'' they're hurt) she gets ''[[RoaringRampageOfRevenge upset.]]''

to:

* BecauseYouWereNiceToMe: She develops a very strong bond with the other members of Cerberus because, in their own way, they were far nicer to her than most humans and treated her with their own rough form of respect. She develops a similar bond with the Commandant when they ended up linked together, as the Commandant shows concern and respect toward her. [[WhatIsThisFeeling No. 21 doesn't completely get the emotions she feels around them]], but if the Commandant, Vera, or Noctis are hurt (or she ''thinks'' they're hurt) she gets ''[[RoaringRampageOfRevenge upset.]]''upset]]''.



* CloudCuckooLander: Because of her isolated upbringing, she doesn't have a many examples to compare knowledge with. In her birthday video, she decides showing her affection to the Commandant means ''eating'' them, since that's what she saw a pack of wolves do in a video she watched the day before. Moreover, the "eating" suggestion was first made by Vera as an obvious DoubleEntendre, but it wound up confusing No. 21, [[EntendreFailure who took it literally]].

to:

* CloudCuckooLander: Because of her isolated upbringing, she doesn't have a many examples to compare knowledge with. In her birthday video, she decides showing her affection to the Commandant means ''eating'' them, since that's what she saw a pack of wolves do in a video she watched the day before. Moreover, the "eating" suggestion was first made by Vera as an obvious DoubleEntendre, but it wound up confusing No. 21, [[EntendreFailure who took it literally]].



* EarlyBirdCameo: She has a portraitless presence during ''Kowloong Metropolis'', long before her playable appearance in ''Inscription of Labyrinth''.

to:

* EarlyBirdCameo: She has a portraitless portrait-less presence during ''Kowloong Metropolis'', long before her playable appearance in ''Inscription of Labyrinth''.



** The nature of her Haywire ability means that No. 21 ''benefits'' from periodically getting hit, as it lets her counterattack and generate shields off of those hits if she dodges immediately afterward. She also uses dodge charges immediately when pinging three red orbs to inflict extra damage.

to:

** The nature of her Haywire ability means that No. 21 ''benefits'' from periodically getting hit, as it lets her counterattack and generate shields off of those hits if she dodges immediately afterward. She also uses dodge charges immediately when pinging three red orbs to inflict extra damage.



-->'''Garnet's Secret 4:'''No. 21 seems to think of Vera's banner spear as some sort of "magic prop" that can create a banner out of nowhere. She often asks Vera to show it to her.

to:

-->'''Garnet's Secret 4:'''No. 4:''' "No.21 seems to think of Vera's banner spear as some sort of "magic prop" that can create a banner out of nowhere. She often asks Vera to show it to her."



* BuxomBeautyStandard: She's visibly amongst the most busty women in the entire game, enough that Lee: ''Entropy'''s Secret 8 states that he and the Commandant discussed the functionality of Construct parts--"including Bianca's chest cushion."



* GlassCannon: Her Veritas frame in particular is an absolute monster in lightning damage, but her meager health means that she can actually get killed in a single blow if the player isn't careful keeping her out of trouble.

to:

* GlassCannon: Her Veritas ''Veritas'' frame in particular is an absolute monster in lightning damage, but her meager health means that she can actually get killed in a single blow if the player isn't careful keeping her out of trouble.



* NotSoStoic: In ''Veritas'''s Affection Story, she accompanies the Commandant as a totally [[ConsummateProfessional professional bodyguard]], though [[ShipTease they go on a date]] thanks to a lottery at the dinner party they were at. This leads to various moments [[WhenSheSmiles where she smiles]] after learning to relax with the Commandant's encouragement and cries over the male and female leads' melodramatic separation in a B movie (she has never been to a cinema).



* ShockAndAwe: Her Veritas variation focuses on Lightning-type damage, with her LimitBreak involving an arrow shot upwards that rains down a series of thunderbolts.

to:

* ShockAndAwe: Her Veritas variation ''Veritas'' frame focuses on Lightning-type damage, with her LimitBreak involving an arrow shot upwards that rains down a series of thunderbolts.



* TheStoic: [[PerpetualFrowner She barely has any expressions other than a plain frown]], with there being few instances of anything else due to her [[ConsummateProfessional professionality]]... not that an executioner like would have a reason to be happy being one.



* TwoLinesNoWaiting: Bianca's Interlude "Faith on the Snow" and Watanabe's, "Fostered by Blade" wind up both taking place at the same incident at Snow Plain Church, the events of which profoundly impacted them.

to:

* TwoLinesNoWaiting: Bianca's Interlude "Faith on the Snow" and Watanabe's, "Fostered by Blade" Blade", wind up both taking place at the same incident at Snow Plain Church, the events of which profoundly impacted them.









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* TheAlcoholic: Downplayed, but she's pretty much the only character who explicitly enjoys the Construct equivalent of alcohol (as compared to Vera, whose secrets reveals she thinks the electrolyte-based "sim-liquor" tastes like dog water). It's also mentioned she's part of a liquor-tasting organization who are commonly just known as alcoholics.

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Changed: 5272

Removed: 1559

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!!Other
[[folder:'''Alisa (UPC-15)''']]
!!!'''Voiced by:''' Aya (Chinese), Creator/ChikaAnzai (Japanese), Ashely Biski (English)
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/coating_echo_genericfinal.png]]
[[caption-width-right:350:Unknown Amplifier-class Construct]]

to:

!!Other
[[folder:'''Alisa (UPC-15)''']]
!!Support Force
[[folder:'''Bridget''']]
!!!'''Voiced by:''' Aya (Chinese), Creator/ChikaAnzai (Japanese), Ashely Biski Qiao Su (Chinese) Creator/IkumiHasegawa (Japanese) Melissa Medina (English)
[[quoteright:350:https://static.[[quoteright:799:https://static.tvtropes.org/pmwiki/pub/images/coating_echo_genericfinal.png]]
[[caption-width-right:350:Unknown Amplifier-class
org/pmwiki/pub/images/coating_ardeo_genericmodified_8.png]]
[[caption-width-right:799:Support Force Tank-type
Construct]]
[[caption-width-right:799:[[labelnote:Click here to see her NPC design]]https://static.tvtropes.org/pmwiki/pub/images/bridgete.png [[/labelnote]]]]



* Psychological Age: 16
* Vital Fluid Type: AB
* Activation Date: March 22

to:

* Psychological Age: 16
24
* Vital Fluid Type: AB
A
* Activation Date: March 2220



* Weight: 41kg
* Height: 159cm

to:

* Weight: 41kg
60kg
* Height: 159cm172cm



->''"Justice... it shouldn't be like this... I need... I need to see it for myself!"''

Accompanied by her "sister", a special "weapon armor" named Cecilie whose consciousness is connected to hers, Alisa now wanders the land so she can truly understand the concept of justice.

Alisa's frame is ''Echo''.

to:

->''"Justice... it shouldn't be like this... I need... I need to see it for myself!"''

Accompanied by her "sister", a special "weapon armor" named Cecilie
The leader of the Support Force, whose consciousness power is connected comparable to hers, Alisa now wanders Task Force soldiers. However, she feels more suited to the land so Support Force, where she can truly understand the concept of justice.

Alisa's
provide aid to others.

Bridget's
frame is ''Echo''.''Ardeo''.



* AbusiveParents: [[spoiler:She was adopted by a scientist named Pickman, who was actually Kurono Kurokawa, but in reality he merely singled her out for her potential for a M.I.N.D. fusion experiment, and developed her rigid sense of justice in preparation to sync her to hundreds of minds. Ultimately, Alisa gets her revenge and kills Pickman before he can repeat his crimes all over again.]]
* AssistCharacter: Cecilie attacks alongside Alisa, but isn't directly controlled.
* ChargedAttack: Triggering several Mantra Orbs in a row allows Alisa to charge up her Penance Arrow attack: when fully charged, it triggers the next stage of her passive on top of doing more damage.
* CombatMedic: As an Amplifier, she buffs critical damage and provides healing for Physical teams.
* CowboyCop: Her EstablishingCharacterMoment in ''Renaissance du Fantastique'' is hunting down Teasell, a defector to the Ascendants, before getting warned that she ''will'' join her next mission, or ''she'' will be the one who gets hunted down by the Purifying Force. Unsurprisingly, her strong values eventually makes her go rogue, anyways.
* CombinationAttack: One of Alisa and Cecilie's specialties, and a crucial part of their moveset.
* ADayInTheLimelight: ''Everglowing Justice'' stars her and Cecilie, as they team up with the Commandant to rescue their comrade Lena and stop the Kurono-aligned Utopia facility, which is engaged in horrific experiments she escaped from.
* EnergyBow: Shares her weapon class with Bianca.
* ForGreatJustice: She's driven by a strong, but rigid sense of justice instilled into her in her youth. Eventually, though, she undergoes character development, and she goes WalkingTheEarth in order to understand what she's fighting for.
* FugitiveArc: As Alisa is on the run during ''Everglowing Justice'', she has to avoid Babylonia, and is wary of the Commandant at first. She eventually exonerates herself, and gets the arrest warrant removed, thanks to Asimov.
* IHaveManyNames: Alisa takes on a few different aliases over her story, first going by "Lena" in ''Renaissance du Fantastique'', before calling herself "Echo" when she connects to Cecilie. The later she considers a MeaningfulRename, first identifying herself as an echo of the grudges and victims within the armor, before resolving to become an "echo of justice" in memory of her sister figure.
* LongRangeFighter: All her attacks are projectile based, including those from Cecilie, and some of her skills move her around and create space, so she's never within arms reach of an enemy if she can help it.
* MindHive: Cecilie has the collective M.I.N.Ds of at least 246 constructs, [[spoiler:including Alisa's sister figure, the original namesake, and Lena, Alisa's comrade]]. Because Alisa is connected to it, she's part of this group too. The fusion initially overwhelmed her, causing her to become the final boss of ''Renaissance du Fantastique'', though by ''Everglowing Justice'', she's regained enough sense of self to become independent again, even if she still hears the voices within. In fact, the fusion of M.I.N.Ds was part of the Cthylla Project, to create a M.I.N.D. capable of turning into an Ascendant, and indeed Teasell notes that Alisa can become a Transcendant.
* PromotedToPlayable: Initially the boss of ''Renaissance du Fantastique'', who was later added to the playable roster in ''Everglowing Justice''.
* PuppetFighter: Alisa's gimmick is that Cecilie has its own set of skill orbs. By holding down the attack button, these orbs become accessible, allowing the player to continue attacking in the interim while Alisa charges her own.
* ScalesOfJustice: One of Alisa's main motifs, alongside the gavel.
* SwordBeam: Cecilie will unleash these every time Alisa uses a Mantra Orb.
* {{Synchronization}}: Alisa and Cecilie are noted to have an interconnected consciousness, allowing them to better fight in tandem.

to:

* AbusiveParents: [[spoiler:She was adopted by a scientist named Pickman, who was actually Kurono Kurokawa, TheAlcoholic: Downplayed, but in reality he merely singled her out for her potential for a M.I.N.D. fusion experiment, and developed her rigid sense of justice in preparation to sync her to hundreds of minds. Ultimately, Alisa gets her revenge and kills Pickman before he can repeat his crimes all over again.]]
* AssistCharacter: Cecilie attacks alongside Alisa, but isn't directly controlled.
* ChargedAttack: Triggering several Mantra Orbs in a row allows Alisa to charge up her Penance Arrow attack: when fully charged, it triggers the next stage of her passive on top of doing more damage.
* CombatMedic: As an Amplifier, she buffs critical damage and provides healing for Physical teams.
* CowboyCop: Her EstablishingCharacterMoment in ''Renaissance du Fantastique'' is hunting down Teasell, a defector to the Ascendants, before getting warned that she ''will'' join her next mission, or ''she'' will be the one who gets hunted down by the Purifying Force. Unsurprisingly, her strong values eventually makes her go rogue, anyways.
* CombinationAttack: One of Alisa and Cecilie's specialties, and a crucial part of their moveset.
* ADayInTheLimelight: ''Everglowing Justice'' stars her and Cecilie, as they team up with the Commandant to rescue their comrade Lena and stop the Kurono-aligned Utopia facility, which is engaged in horrific experiments she escaped from.
* EnergyBow: Shares her weapon class with Bianca.
* ForGreatJustice: She's driven by a strong, but rigid sense of justice instilled into her in her youth. Eventually, though, she undergoes character development, and she goes WalkingTheEarth in order to understand what
she's fighting for.
* FugitiveArc: As Alisa is on
pretty much the run during ''Everglowing Justice'', only character who explicitly enjoys the Construct equivalent of alcohol (as compared to Vera, whose secrets reveals she has to avoid Babylonia, and is wary of thinks the Commandant at first. She eventually exonerates herself, and gets the arrest warrant removed, thanks to Asimov.
* IHaveManyNames: Alisa takes on a few different aliases over her story, first going by "Lena" in ''Renaissance du Fantastique'', before calling herself "Echo" when she connects to Cecilie. The later she considers a MeaningfulRename, first identifying herself as an echo of the grudges and victims within the armor, before resolving to become an "echo of justice" in memory of her sister figure.
* LongRangeFighter: All her attacks are projectile based, including those from Cecilie, and some of her skills move her around and create space, so she's never within arms reach of an enemy if she can help it.
* MindHive: Cecilie has the collective M.I.N.Ds of at least 246 constructs, [[spoiler:including Alisa's sister figure, the original namesake, and Lena, Alisa's comrade]]. Because Alisa is connected to it,
electrolyte-based "sim-liquor" tastes like dog water). It's also mentioned she's part of this group too. The fusion initially overwhelmed her, causing a liquor-tasting organization who are commonly just known as alcoholics.
* BlockingStopsAllDamage: Zig-zagged. Like Noctis, she has a block function. However, unlike him, it's not a complete substitute for regular dodges, and if she doesn't have enough Dodge Gauge, the damage is merely reduced rather than being completely nullified.
* CoolBigSis: She's referred to as "Big Sister" by the other members of the Support Force, though not to
her face. Celica apparently has to remind them to call Bridget by her proper title in missions.
* CoolShades: She keeps them on her forehead most of the time, but when she actually wears them she looks effortlessly badass. One of her secrets reveals she collects them, but most people don't notice when she changes them out.
* CounterAttack: Getting hit while her Red Orb skill is being charged triggers a counter-attack, consuming extra Red Orbs but being far stronger and recovering a significant amount of LimitBreak energy.
* DamageOverTime: Bridget is capable of inflicting the "Combustion" status, while deals a fairly small amount of damage each second for 10 seconds in total. However, the more stacks of Combustion are present, the more damage they do in total, at max dealing around 600% of her Attack every second.
* MechanicallyUnusualFighter: Like Roland, she doesn't play by the MatchThreeGame rules, instead always having her Yellow Orb available (though only one at a time, and it can be comboed like Teddy's Red/Yellow orbs) and while she has a numbered stock of Red and Blue orbs, they're always on the screen. If she has enough Blue Orbs, they can
become the final boss of ''Renaissance du Fantastique'', though by ''Everglowing Justice'', stronger if tapped and held, while Reds must be held and can only be consumed in bulk if she's regained enough sense of self to become independent again, even if she still hears hit during the voices within. In fact, charging animation.
* PlayingWithFire: She's
the fusion of M.I.N.Ds was part of first A-Rank Fire Tank character in the Cthylla Project, to create a M.I.N.D. capable of turning into an Ascendant, and indeed Teasell notes that Alisa can become a Transcendant.
game.
* PromotedToPlayable: Initially the boss of ''Renaissance du Fantastique'', who was later First appeared in ''Fake Ascension'', and fans had been clamoring for her to be added to the playable roster in ''Everglowing Justice''.
* PuppetFighter: Alisa's gimmick is
ever since. It wasn't until ''When Day Breaks'', however, that Cecilie has its own set of skill orbs. By holding down the attack button, these orbs become accessible, allowing the player to continue attacking in the interim while Alisa charges their calls were finally answered.
* ShieldBash: Holding and releasing
her own.
* ScalesOfJustice: One
Red Orb without being hit triggers one of Alisa's main motifs, alongside the gavel.
* SwordBeam: Cecilie will unleash these every time Alisa uses a Mantra Orb.
* {{Synchronization}}: Alisa and Cecilie are noted to have an interconnected consciousness, allowing them to better fight in tandem.
these.



[[folder:Harley Jo]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/harryjoe.png]]
[[caption-width-right:350:"I deem the vibe in the camp extremely unhealthy. I shall remedy that."]]

The commandant of Woodcock squad.

to:

[[folder:Harley Jo]]
!!Other
[[folder:'''Alisa (UPC-15)''']]
!!!'''Voiced by:''' Aya (Chinese), Creator/ChikaAnzai (Japanese), Ashely Biski (English)
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/harryjoe.org/pmwiki/pub/images/coating_echo_genericfinal.png]]
[[caption-width-right:350:"I deem [[caption-width-right:350:Unknown Amplifier-class Construct]]

[floatboxright:
'''Profile'''
* Psychological Age: 16
* Vital Fluid Type: AB
* Activation Date: March 22
* Service Time: Unknown
* Weight: 41kg
* Height: 159cm
]

->''"Justice... it shouldn't be like this... I need... I need to see it for myself!"''

Accompanied by her "sister", a special "weapon armor" named Cecilie whose consciousness is connected to hers, Alisa now wanders
the vibe in land so she can truly understand the camp extremely unhealthy. I shall remedy that."]]

The commandant
concept of Woodcock squad.justice.

Alisa's frame is ''Echo''.




to:

* AbusiveParents: [[spoiler:She was adopted by a scientist named Pickman, who was actually Kurono Kurokawa, but in reality he merely singled her out for her potential for a M.I.N.D. fusion experiment, and developed her rigid sense of justice in preparation to sync her to hundreds of minds. Ultimately, Alisa gets her revenge and kills Pickman before he can repeat his crimes all over again.]]
* AssistCharacter: Cecilie attacks alongside Alisa, but isn't directly controlled.
* ChargedAttack: Triggering several Mantra Orbs in a row allows Alisa to charge up her Penance Arrow attack: when fully charged, it triggers the next stage of her passive on top of doing more damage.
* CombatMedic: As an Amplifier, she buffs critical damage and provides healing for Physical teams.
* CowboyCop: Her EstablishingCharacterMoment in ''Renaissance du Fantastique'' is hunting down Teasell, a defector to the Ascendants, before getting warned that she ''will'' join her next mission, or ''she'' will be the one who gets hunted down by the Purifying Force. Unsurprisingly, her strong values eventually makes her go rogue, anyways.
* CombinationAttack: One of Alisa and Cecilie's specialties, and a crucial part of their moveset.
* ADayInTheLimelight: ''Everglowing Justice'' stars her and Cecilie, as they team up with the Commandant to rescue their comrade Lena and stop the Kurono-aligned Utopia facility, which is engaged in horrific experiments she escaped from.
* EnergyBow: Shares her weapon class with Bianca.
* ForGreatJustice: She's driven by a strong, but rigid sense of justice instilled into her in her youth. Eventually, though, she undergoes character development, and she goes WalkingTheEarth in order to understand what she's fighting for.
* FugitiveArc: As Alisa is on the run during ''Everglowing Justice'', she has to avoid Babylonia, and is wary of the Commandant at first. She eventually exonerates herself, and gets the arrest warrant removed, thanks to Asimov.
* IHaveManyNames: Alisa takes on a few different aliases over her story, first going by "Lena" in ''Renaissance du Fantastique'', before calling herself "Echo" when she connects to Cecilie. The later she considers a MeaningfulRename, first identifying herself as an echo of the grudges and victims within the armor, before resolving to become an "echo of justice" in memory of her sister figure.
* LongRangeFighter: All her attacks are projectile based, including those from Cecilie, and some of her skills move her around and create space, so she's never within arms reach of an enemy if she can help it.
* MindHive: Cecilie has the collective M.I.N.Ds of at least 246 constructs, [[spoiler:including Alisa's sister figure, the original namesake, and Lena, Alisa's comrade]]. Because Alisa is connected to it, she's part of this group too. The fusion initially overwhelmed her, causing her to become the final boss of ''Renaissance du Fantastique'', though by ''Everglowing Justice'', she's regained enough sense of self to become independent again, even if she still hears the voices within. In fact, the fusion of M.I.N.Ds was part of the Cthylla Project, to create a M.I.N.D. capable of turning into an Ascendant, and indeed Teasell notes that Alisa can become a Transcendant.
* PromotedToPlayable: Initially the boss of ''Renaissance du Fantastique'', who was later added to the playable roster in ''Everglowing Justice''.
* PuppetFighter: Alisa's gimmick is that Cecilie has its own set of skill orbs. By holding down the attack button, these orbs become accessible, allowing the player to continue attacking in the interim while Alisa charges her own.
* ScalesOfJustice: One of Alisa's main motifs, alongside the gavel.
* SwordBeam: Cecilie will unleash these every time Alisa uses a Mantra Orb.
* {{Synchronization}}: Alisa and Cecilie are noted to have an interconnected consciousness, allowing them to better fight in tandem.

[[/folder]]

[[folder:Harley Jo]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/harryjoe.png]]
[[caption-width-right:350:"I deem the vibe in the camp extremely unhealthy. I shall remedy that."]]

The commandant of Woodcock squad.
----
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Trope was cut/disambiguated due to cleanup


* ArcherArchetype: She exclusively fights with projectiles shot from her EnergyBow, and can rack up combos extremely quickly with it given her ludicrous fire rate. True to the trope, Bianca is a very professional executor and her combat style is among the more methodical ones in the playable cast. Her ''Stigmata'' frame moves away from this somewhat by providing her with powerful melee options.

Added: 132

Removed: 150

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Trope was cut/disambiguated due to cleanup


* DropTheHammer: Her weapon class for her ''Scire'' variation is a massive hammer that [[MixAndMatchWeapon doubles as a gravity manipulating cannon]].


Added DiffLines:

* MixAndMatchWeapon: Her weapon class for her ''Scire'' variation is a massive hammer that doubles as a gravity manipulating cannon.
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* HighHeelPower: While many female Constucts have CombatStilletos, particular emphasis is drawn to Vera's. After the Gray Ravens foil her attempt at "hunting" [[spoiler: Kamui]] in the early chapters, the sharp echoes of hers is emphasized as she exits in a slight huff. At the start of a fight, her ''Garnet'' frame drops feet-first and an event she stars in sees her stomping on enemies to get them off a boat. It's really meant to highlight her {{Dominatrix}}-esque personality.

to:

* HighHeelPower: While many female Constucts Constructs have CombatStilletos, CombatStilettos, particular emphasis is drawn to Vera's. After the Gray Ravens foil her attempt at "hunting" [[spoiler: Kamui]] in the early chapters, the sharp echoes of hers is emphasized as she exits in a slight huff. At the start of a fight, her ''Garnet'' frame drops feet-first and an event she stars in sees her stomping on enemies to get them off a boat. It's really meant to highlight her {{Dominatrix}}-esque personality.
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* HighHeelPower: While many female Constucts have them, particular emphasis is drawn to Vera's. After the Gray Ravens foil her attempt at "hunting" [[spoiler: Kamui]] in the early chapters, the sharp echoes of hers is emphasized as she exits in a slight huff. At the start of a fight, her ''Garnet'' frame drops feet-first and an event she stars in sees her stomping on enemies to get them off a boat. It's really meant to highlight her {{Dominatix}}-esque personality.

to:

* HighHeelPower: While many female Constucts have them, CombatStilletos, particular emphasis is drawn to Vera's. After the Gray Ravens foil her attempt at "hunting" [[spoiler: Kamui]] in the early chapters, the sharp echoes of hers is emphasized as she exits in a slight huff. At the start of a fight, her ''Garnet'' frame drops feet-first and an event she stars in sees her stomping on enemies to get them off a boat. It's really meant to highlight her {{Dominatix}}-esque {{Dominatrix}}-esque personality.



* WideEyesShrunkenIrises: Vera takes her BloodKnight nature to the limit in ''Garnet'''s special, where you get a shot of her utterly manic smile and shrunken irises.

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* WideEyesShrunkenIrises: WideEyesAndShrunkenIrises: Vera takes her BloodKnight nature to the limit in ''Garnet'''s special, where you get a shot of her utterly manic smile and shrunken irises.
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* WideEyeShrunkenIrises: Vera takes her BloodKnight nature to the limit in ''Garnet'''s special, where you get a shot of her utterly manic smile and shruken irises.

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* WideEyeShrunkenIrises: WideEyesShrunkenIrises: Vera takes her BloodKnight nature to the limit in ''Garnet'''s special, where you get a shot of her utterly manic smile and shruken shrunken irises.

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* CombatStilettos: While many female Constucts have them, particular emphasis is drawn to Vera's. After the Gray Ravens foil her attempt at "hunting" in the early chapters, the sharp echoes of hers is emphasized as she exits in a slight huff. At the start of a fight, her ''Garnet'' frame drops feet-first and an event she stars in sees her stomping on enemies to get them off a boat.
* CurtainsMatchTheWindow: In bright red.

to:

* CombatStilettos: While many female Constucts have them, particular emphasis is drawn to Vera's. After the Gray Ravens foil her attempt at "hunting" in the early chapters, the sharp echoes of hers is emphasized as she exits in a slight huff. At the start of a fight, her ''Garnet'' frame drops feet-first and an event she stars in sees her stomping on enemies to get them off a boat.
* CurtainsMatchTheWindow: In bright red.A FieryRedhead with RedEyesTakeWarning to create a striking character.



* ImprobableWeaponUser: PlayedWith. ''Garnet'''s official weapon is a ''flag'' a la [[Literature/FateApocrypha Jeanne d'Arc]], but in practice, it's a spear through-and-through.

to:

* HighHeelPower: While many female Constucts have them, particular emphasis is drawn to Vera's. After the Gray Ravens foil her attempt at "hunting" [[spoiler: Kamui]] in the early chapters, the sharp echoes of hers is emphasized as she exits in a slight huff. At the start of a fight, her ''Garnet'' frame drops feet-first and an event she stars in sees her stomping on enemies to get them off a boat. It's really meant to highlight her {{Dominatix}}-esque personality.
* ImprobableWeaponUser: PlayedWith. ''Garnet'''s official weapon is a ''flag'' a la [[Literature/FateApocrypha Jeanne d'Arc]], but in practice, it's a spear through-and-through. Granted, her [=QTE=] lets her plant it like an actual flag for support benefits.


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* WideEyeShrunkenIrises: Vera takes her BloodKnight nature to the limit in ''Garnet'''s special, where you get a shot of her utterly manic smile and shruken irises.
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* CombatStilletos: While many female Constucts have them, particular emphasis is drawn to Vera's. After the Gray Ravens foil her attempt at "hunting" in the early chapters, the sharp echoes of hers is emphasized as she exits in a slight huff. At the start of a fight, her ''Garnet'' frame drops feet-first and an event she stars in sees her stomping on enemies to get them off a boat.

to:

* CombatStilletos: CombatStilettos: While many female Constucts have them, particular emphasis is drawn to Vera's. After the Gray Ravens foil her attempt at "hunting" in the early chapters, the sharp echoes of hers is emphasized as she exits in a slight huff. At the start of a fight, her ''Garnet'' frame drops feet-first and an event she stars in sees her stomping on enemies to get them off a boat.



* {{Domanatrix}}: She loves giving as much as she gets, and that includes teasing people, including the Commandant, with a sadistic bent beneath her words. Then, there's all the stepping and kicking and blade-brandishing. Safe to say, Vera was designed with this in mind.

to:

* {{Domanatrix}}: {{Dominatrix}}: She loves giving as much as she gets, and that includes teasing people, including the Commandant, with a sadistic bent beneath her words. Then, there's all the stepping and kicking and blade-brandishing. Safe to say, Vera was designed with this in mind.

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-->'''Rozen (Signature)''': Feed me more pain!\\

to:

-->'''Rozen (Signature)''': Feed me more pain!\\me... '''more pain'''!\\


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* CombatStilletos: While many female Constucts have them, particular emphasis is drawn to Vera's. After the Gray Ravens foil her attempt at "hunting" in the early chapters, the sharp echoes of hers is emphasized as she exits in a slight huff. At the start of a fight, her ''Garnet'' frame drops feet-first and an event she stars in sees her stomping on enemies to get them off a boat.


Added DiffLines:

* {{Domanatrix}}: She loves giving as much as she gets, and that includes teasing people, including the Commandant, with a sadistic bent beneath her words. Then, there's all the stepping and kicking and blade-brandishing. Safe to say, Vera was designed with this in mind.


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* FieryRedhead: Her bright red hair and [[RedEyesTakeWarning matching eyes]] do well highlighting how much of a vicious, sharp-tongued CombatSadomasochist she is.
* FinishingStomp: In an event, Vera gets to stomp on and kick Corrupted off a boat.
-->'''Vera''': [''with a [[SlasherSmile smiling portrait]]''] Idiots and Constructs aren't allowed.


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* HairFlip: Her initial portrait has her running a hand through her tresses, which sets up how much of a sassy, sardonic person she is.
* ImprobableWeaponUser: PlayedWith. ''Garnet'''s official weapon is a ''flag'' a la [[Literature/FateApocrypha Jeanne d'Arc]], but in practice, it's a spear through-and-through.
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* BigBeautifulWoman: Downplayed. While Ayla still has a narrow waist, compared to a lot of the slim, waifish, or hourglass-figured playable female characters, her overall figure is fuller than theirs. This is especially noticeable in her base ''Brilliance'' frame, or its alternate Coating "Lost Butterfly," which shows her thicker... well, frame. ''Kaleido'' is slightly more conventionally curvy a la Hanying.

to:

* BigBeautifulWoman: Downplayed.{{Downplayed|Trope}}. While Ayla still has a narrow waist, compared to a lot of the slim, waifish, or hourglass-figured playable female characters, her overall figure is fuller than theirs. This is especially noticeable in her base ''Brilliance'' frame, or its alternate Coating "Lost Butterfly," which shows off her thicker... well, frame. ''Kaleido'' is slightly more conventionally curvy a la Hanying.

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to:

[[folder:Murray]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/moruinormal01.png]]
[[caption-width-right:350:A secret agenda]]

Lee's younger brother. Having grown up, he now works as an intelligence officer under Nikola.
----
* ArcNumber: 421. In Lee's interlude, aptly named 421, the little robot he gives to Murray has the binary code for 421 on it, and that's stated to be Murray's birthday (4/21). It's also the name the dialogue boxes use when Murray's talking through his robot, which has the number 421 painted on it.
* BigBrotherWorship: Murray used to think the world of his older brother. As an adult, he's not so openly adoring, but his wish to protect Lee now says enough.
* FutureBadass: [[spoiler:The future version of Murray that Nanami meets in ''Her Last Bow'' has taken up the position of Gray Raven's Commandant in the wake of Hassen and Nikola's deaths forcing the protagonist to become the leader of humanity, and he's not any less active on the field than they were.]]
* MrExposition: [[spoiler:In ''Her Last Bow'', he's the one who explains just how dire the "Forever War" timeline is for humanity to Nanami, telling her how most of the main cast died.]]
* OneDegreeOfSeparation: The hidden node of Changyu's interlude implies that Murray (or at least, his robot) picked up Huainan's distress signals years after they were sent from the Nighter.
-->''[Huainan] had sent out countless distress signals with information on the Nighter, messages that had remained on radio frequency unanswered- intel that will one day be intercepted by "[[ArcNumber 421]]."''
* TheChessmaster: [[spoiler:He has a long-term conspiracy going, in collaboration with at least one unknown member, and a plan that currently includes killing Luna. As of ''Fake Ascension'', he has blackmailed Lamia into his service, has cut a deal with Qu to report on Luna's movements and best opportunity of attack, in exchange for having Huaxu subdue Gestalt, and is reporting the movements of the Ascendants to an unknown party.]]
* TragicallyMisguidedFavor: His adoration of his brother prompted him to work part-time jobs -- aggravating his heart condition -- to buy the hardware necessary to complete Lee's robot -- one he was going to gift to Murray to begin with. As far as Murray was concerned, a working robot would make a better companion than a sickly brother.
* UsedToBeASweetKid: Once an ordinary and loving sibling who wanted to support his older brother in any way he could. However, as shown by TheChessmaster, he hasn't exactly grown up into a sweetheart.
[[/folder]]

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* {{Bowlderise}}: See the main picture of Ayla up there? That's the censored Chinese version. The original, which is still available in international versions, showed a ''lot'' more cleavage.

to:

* {{Bowlderise}}: {{Bowdlerise}}: See the main picture of Ayla up there? That's the censored Chinese version. The original, which is still available in international versions, showed a ''lot'' more cleavage.



* NonIdleRich: She's a Construct and active participant in fights despite being a RichGenius who could wile away on Babylonia and live a much safer, more content life. She become a Construct exactly because she couldn't turn a blind eye to war on Earth.

to:

* NiceGirl: Thanks to her charm and personality, Ayla is "welcomed like a superstar" whenever she goes. She apparently goes on interviews a lot and has a sizeable fan club on Babylonia.
* NonIdleRich: She's a Construct and thus an active participant in fights combatant despite being a RichGenius who could wile away on Babylonia and live a much safer, more content life. She become a Construct exactly because she couldn't turn a blind eye to the war on Earth.



* ThePopularOne: Thanks to her charm and personality, Ayla is "welcomed like a superstar" whenever she goes. She apparently goes on interviews a lot and has a sizeable fan club on Babylonia.



* RichGenius: Her paintings are so good that people pay a fortune for them. She designs Coatings for Babylonia Constructs, and she's booked to the teeth. Simply put, her finances blew up because she's good at what she does.
->''Ayla releases her stress by painting. She once painted 37 oil paintings, 86 sketches, and 3 120-page manga in one month—the record still stands to this day.''

to:

* RichGenius: Her paintings are so good that people pay a fortune for them. She designs Coatings for Babylonia Constructs, and she's booked to the teeth. Simply put, her finances blew up because she's good at what she does. \n->''Ayla It's a good thing because, InUniverse, her frames tend to be more expensive on average, but at least she'll foot the whole bill.
-->''Ayla
releases her stress by painting. She once painted 37 oil paintings, 86 sketches, and 3 120-page manga in one month—the record still stands to this day.''

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* AreaOfEffect: Her burst puts down a large field of paint that buffs her teammates and can cause damage on demand, though it's better to fill her gauge before that.

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* AreaOfEffect: Her burst puts down a large field of paint that buffs and heals her teammates and can cause inflict damage on demand, though it's better to fill her gauge before that.



* BigBeautifulWoman: Downplayed. While Ayla still has a narrow waist, compared to a lot of the slim, waifish, or hourglass-figured playable female characters, her overall figure is fuller than theirs. This is especially noticeable in her base ''Brilliance'' frame, which shows her thicker... well, frame. ''Kaleido'' is more conventionally curvy a la Hanying.

to:

* BigBeautifulWoman: Downplayed. While Ayla still has a narrow waist, compared to a lot of the slim, waifish, or hourglass-figured playable female characters, her overall figure is fuller than theirs. This is especially noticeable in her base ''Brilliance'' frame, or its alternate Coating "Lost Butterfly," which shows her thicker... well, frame. ''Kaleido'' is slightly more conventionally curvy a la Hanying. Hanying.
* {{Bowlderise}}: See the main picture of Ayla up there? That's the censored Chinese version. The original, which is still available in international versions, showed a ''lot'' more cleavage.


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* NonIdleRich: She's a Construct and active participant in fights despite being a RichGenius who could wile away on Babylonia and live a much safer, more content life. She become a Construct exactly because she couldn't turn a blind eye to war on Earth.


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* ThePopularOne: Thanks to her charm and personality, Ayla is "welcomed like a superstar" whenever she goes. She apparently goes on interviews a lot and has a sizeable fan club on Babylonia.


Added DiffLines:

* RichGenius: Her paintings are so good that people pay a fortune for them. She designs Coatings for Babylonia Constructs, and she's booked to the teeth. Simply put, her finances blew up because she's good at what she does.
->''Ayla releases her stress by painting. She once painted 37 oil paintings, 86 sketches, and 3 120-page manga in one month—the record still stands to this day.''
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* CheeryPink: Her pink hair and [[CurtainMatchesTheWindow pink eyes]] reflect her upbeat, cheery, aristic, and determined personality.
* BigBeautifulWoman: Compared to a lot of the slim, waifish, or hourglass-figured playable female characters, Ayla's figure is noticebly fuller than them. This is especially noticeable in her base ''Brilliance'' frame, which shows her thicker... well, frame. ''Kaleido'' is more conventionally curvy a la Hanying.

to:

* CheeryPink: Her pink hair and [[CurtainMatchesTheWindow [[CurtainsMatchTheWindow pink eyes]] reflect her upbeat, cheery, aristic, and determined personality.
* BigBeautifulWoman: Compared Downplayed. While Ayla still has a narrow waist, compared to a lot of the slim, waifish, or hourglass-figured playable female characters, Ayla's her overall figure is noticebly fuller than them.theirs. This is especially noticeable in her base ''Brilliance'' frame, which shows her thicker... well, frame. ''Kaleido'' is more conventionally curvy a la Hanying.

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* AreaOfEffect: Her burst puts down a large field of paint that buffs her teammates and can cause damage on demand, though it's better to fill her gauge before that.



* ArtsyBeret: She's an avid artist as a member of the Association of Art. Befittingly, her ''Brilliance'' frame sports a stylish beret.



* CheeryPink: Her pink hair and [[CurtainMatchesTheWindow pink eyes]] reflect her upbeat, cheery, aristic, and determined personality.
* BigBeautifulWoman: Compared to a lot of the slim, waifish, or hourglass-figured playable female characters, Ayla's figure is noticebly fuller than them. This is especially noticeable in her base ''Brilliance'' frame, which shows her thicker... well, frame. ''Kaleido'' is more conventionally curvy a la Hanying.



* MsFanservice: Her ''Kaleido'' frame is easily the most eye-catching, as she is basically wearing a leotard with a ShowgirlSkirt, which shows off her much of her bare skin.

to:

* MsFanservice: Ayla in general is a full-figured, extraverted beauty who tends to wear clothing that flaunt her curvaceousness and sports one of the largest busts among the cast. Her ''Kaleido'' frame in particular is easily the most eye-catching, as she is basically wearing a leotard with a ShowgirlSkirt, which shows off her much of her bare skin.skin



* SinisterScythe: Her ''Brilliance'' frame has the same weapon class as Chrome and Haicma.

to:

* SinisterScythe: Her ''Brilliance'' frame has the same weapon class as Chrome and Haicma.Haicma, although she's a pure melee fighter who does [[NonElemental Phyiscal damage]] chiefly.
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* CombatSadomasochist: Vera's personal philosophy is that pain is proof of existence, but in combat she dials this up by quite a bit by constantly gushing about both inflicting and receiving pain, especially in her Rozen frame.
-->'''Rozen (Signature)''': Feed me more pain!\\
'''Rozen (low HP)''': This is my favorite feeling...\\
'''Garnet (Battle 3)''': I'm gonna enjoy crushing every one of you to pieces!
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fixed the ch 22 name


* ADayInTheLimelight: Ayla is one of the main characters for ''Fallen Star'', with its Hidden Chapters following her search for Selena. Much later, she returns as a leading protagonist in ''Renaissant le Fantastique'', which specifically concerns the Arts Association and its members.

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* ADayInTheLimelight: Ayla is one of the main characters for ''Fallen Star'', with its Hidden Chapters following her search for Selena. Much later, she returns as a leading protagonist in ''Renaissant le ''Renaissance du Fantastique'', which specifically concerns the Arts Association and its members.



* IWillFindYou: She will stop at nothing to bring Selena back home. [[spoiler:In ''Renaissant le Fantastique'' she actually manages to reunite with Selena for a moment, and though she begs her to stay, Selena chooses to depart to deal with her own unfinished business, satisfied that she now knows she has a home waiting for her.]]

to:

* IWillFindYou: She will stop at nothing to bring Selena back home. [[spoiler:In ''Renaissant le ''Renaissance du Fantastique'' she actually manages to reunite with Selena for a moment, and though she begs her to stay, Selena chooses to depart to deal with her own unfinished business, satisfied that she now knows she has a home waiting for her.]]



!!!'''Voiced by:''' Liu Zhixiao (Chinese) Creator/SatomiSato (Japanese), Judy Alice Lee (English)

to:

!!!'''Voiced by:''' Liu Zhixiao (Chinese) Creator/SatomiSato (Japanese), (Japanese) Judy Alice Lee (English)






* ButNowIMustGo: [[spoiler:In ''Renaissant le Fantastique'', Selena and Ayla momentarily reunite, and though the latter begs her to stay, Selena chooses to depart while Ayla is unconscious, knowing the time isn't right. Selena, however, is satisfied in knowing that she has a "home" that she can return to one day.]]

to:

* ButNowIMustGo: [[spoiler:In ''Renaissant le ''Renaissance du Fantastique'', Selena and Ayla momentarily reunite, and though the latter begs her to stay, Selena chooses to depart while Ayla is unconscious, knowing the time isn't right. Selena, however, is satisfied in knowing that she has a "home" that she can return to one day.]]



* AbusiveParents: [[spoiler:She was adopted by a scientist named Pickman, who was actually Kurono Kukawa, but in reality he merely singled her out for her potential for a M.I.N.D. fusion experiment, and developed her rigid sense of justice in preparation to sync her to hundreds of minds. Ultimately, Alisa gets her revenge and kills Pickman before he can repeat his crimes all over again.]]

to:

* AbusiveParents: [[spoiler:She was adopted by a scientist named Pickman, who was actually Kurono Kukawa, Kurokawa, but in reality he merely singled her out for her potential for a M.I.N.D. fusion experiment, and developed her rigid sense of justice in preparation to sync her to hundreds of minds. Ultimately, Alisa gets her revenge and kills Pickman before he can repeat his crimes all over again.]]



* CowboyCop: Her EstablishingCharacterMoment in ''Renassaint le Fantastique'' is hunting down Teasell, a defector to the Ascendants, before getting warned that she ''will'' join her next mission, or ''she'' will be the one who gets hunted down by the Purifying Force. Unsurprisingly, her strong values eventually makes her go rogue, anyways.

to:

* CowboyCop: Her EstablishingCharacterMoment in ''Renassaint le ''Renaissance du Fantastique'' is hunting down Teasell, a defector to the Ascendants, before getting warned that she ''will'' join her next mission, or ''she'' will be the one who gets hunted down by the Purifying Force. Unsurprisingly, her strong values eventually makes her go rogue, anyways.



* IHaveManyNames: Alisa takes on a few different aliases over her story, first going by "Lena" in ''Renassaint le Fantastique'', before calling herself "Echo" when she connects to Cecilie. The later she considers a MeaningfulRename, first identifying herself as an echo of the grudges and victims within the armor, before resolving to become an "echo of justice" in memory of her sister figure.

to:

* IHaveManyNames: Alisa takes on a few different aliases over her story, first going by "Lena" in ''Renassaint le ''Renaissance du Fantastique'', before calling herself "Echo" when she connects to Cecilie. The later she considers a MeaningfulRename, first identifying herself as an echo of the grudges and victims within the armor, before resolving to become an "echo of justice" in memory of her sister figure.



* MindHive: Cecilie has the collective M.I.N.Ds of at least 246 constructs, [[spoiler:including Alisa's sister figure, the original namesake, and Lena, Alisa's comrade]]. Because Alisa is connected to it, she's part of this group too. The fusion initially overwhelmed her, causing her to become the final boss of ''Renassaint le Fantastique'', though by ''Everglowing Justice'', she's regained enough sense of self to become independent again, even if she still hears the voices within. In fact, the fusion of M.I.N.Ds was part of the Cthylla Project, to create a M.I.N.D. capable of turning into an Ascendant, and indeed Teasell notes that Alisa can become a Transcendant.
* PromotedToPlayable: Initially the boss of ''Renassaint le Fantastique'', who was later added to the playable roster in ''Everglowing Justice''.

to:

* MindHive: Cecilie has the collective M.I.N.Ds of at least 246 constructs, [[spoiler:including Alisa's sister figure, the original namesake, and Lena, Alisa's comrade]]. Because Alisa is connected to it, she's part of this group too. The fusion initially overwhelmed her, causing her to become the final boss of ''Renassaint le ''Renaissance du Fantastique'', though by ''Everglowing Justice'', she's regained enough sense of self to become independent again, even if she still hears the voices within. In fact, the fusion of M.I.N.Ds was part of the Cthylla Project, to create a M.I.N.D. capable of turning into an Ascendant, and indeed Teasell notes that Alisa can become a Transcendant.
* PromotedToPlayable: Initially the boss of ''Renassaint le ''Renaissance du Fantastique'', who was later added to the playable roster in ''Everglowing Justice''.

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* ClassReunion: The end of ''Across the Ruined Sea'' has the Commandant, Simon, and Harley Jo all visit her in the hospital.
* ControlFreak: She keeps all of the Constructs on a very tight leash, usually by using Egret's high mission success rate to pressure them into staying with the unit, or just straight up psychologically abusing them into compliance like she did with Liv. This stems from [[spoiler:Bambinata choosing to stay with her parents rather than follow her to the FOS Military Academy, a choice that has always confounded and enraged Vanessa and instilled a fear of any potential betrayal]].



* HeroicSacrifice: [[spoiler:In ''The Survival Lucem,'' her and Lucia are driving two overloaded ambulances with 40+ refugees and the comatose Commandant to escape the incoming wave of hetero-creatures. Calculating that their current speed is too slow, Vanessa gets out and says to reduce to 15 refugees per vehicle or [[TheNeedsOfTheMany they will all die]], in effect abandoning 10+ people. Lucia, Liv, and Lee cannot abide by this and propose a different plan, Gray Raven squad acts as decoys, and buy time for everyone to retreat. The answer infuriates Vanessa, who views it as utter arrogance and suicide that Gray Raven believes they can win while tired and their Commandant out of action. She then argues that the reason the Commandant is comatose is because he overestimated himself saving his team (and Vanessa), to which Lee retorts none of them would be there without his idiocy. Finally she asks if they would squander their own lives that the Commandant saved for worthless refugees, to which Liv answers no life is worthless. "We will stand united, overcome all obstacles, and never retreat out of fear nor hardship!" Having recently lost Teasell, Vanessa realizes that the unconscious Commandant commands more authority than she ever has, even if they are actions she disagrees with. Whether out of pride or pettiness, Vanessa decides she has something to prove, and orders Gray Raven to drive onwards with the refugees while she and Bambinata stay behind to deal with the hetero-creatures their own way.]]

to:

* HeroicSacrifice: [[spoiler:In ''The Survival Lucem,'' her and Lucia are driving two overloaded ambulances with 40+ refugees and the comatose Commandant to escape the incoming wave of hetero-creatures. Calculating that their current speed is too slow, Vanessa gets out and says to reduce to 15 refugees per vehicle or [[TheNeedsOfTheMany they will all die]], in effect abandoning 10+ people. Lucia, Liv, and Lee cannot abide by this and propose a different plan, Gray Raven squad acts as decoys, and buy time for everyone to retreat. The answer infuriates Vanessa, who views it as utter arrogance and suicide that Gray Raven believes they can win while tired and their Commandant out of action. She then argues that the reason the Commandant is comatose is because he overestimated himself saving his team (and Vanessa), to which Lee retorts none of them would be there without his idiocy. Finally she asks if they would squander their own lives that the Commandant saved for worthless refugees, to which Liv answers no life is worthless. "We will stand united, overcome all obstacles, and never retreat out of fear nor hardship!" Having recently lost Teasell, Vanessa realizes that the unconscious Commandant commands more authority than she ever has, even if they are actions she disagrees with. Whether out of pride or pettiness, Vanessa decides she has something to prove, and orders Gray Raven to drive onwards with the refugees while she and Bambinata Bambanita stay behind to deal with the hetero-creatures their own way.]]]]
* JerkWithAHeartOfGold: It's heavily implied that she acts like this towards Bambinata and Sica. Bambinata is [[spoiler:her adoptive sister]], and while she claims that most of her "mentoring" of Sica in the FOS Military Academy was simply just bullying her, the fact that she kept all of Sica's battle reports suggests that she was just showing ToughLove to her in an attempt to prepare for the realities of the battlefield.



* WeHaveReserves: During the mission depicted in ''Echo Aria'''s Hidden story, she fired artillery to flatten a Corrupted factory, even though Gray Raven was in the blast radius. Afterwards, she accused them of wasting her precious resourcs to cover for their supposed shortcomings. Given a flashback to Liv's time with Egret, this isn't the first time she's fired on her own troops or destroyed infrastructure in the process; as far as she's concerned, it protects more troops down the line and the Engineering Force can handle reconstruction, so she doesn't have to care about it.

to:

* WeHaveReserves: During the mission depicted in ''Echo Aria'''s Hidden story, she fired artillery to flatten a Corrupted factory, even though Gray Raven was in the blast radius. Afterwards, she accused them of wasting her precious resourcs resources to cover for their supposed shortcomings. Given a flashback to Liv's time with Egret, this isn't the first time she's fired on her own troops or destroyed infrastructure in the process; as far as she's concerned, it protects more troops down the line and the Engineering Force can handle reconstruction, so she doesn't have to care about it. She also considers Constructs to be completely disposable assets and doesn't bat an eye at sacrificing them if it achieves her objective.



* ClassReunion: The end of ''Across the Ruined Sea'' has the Commandant, Simon, and Harley Jo all visit her in the hospital.

to:

* ClassReunion: The end of ''Across the Ruined Sea'' has the Commandant, Simon, and Harley Jo all visit her in the hospital.



* SoleSurvivor: Unlike Gray Raven squad, the Egret squad has an unfortunate habit of losing members. By the time ''Left Unsaid'' starts, Bambinata is literally the only soldier in it.

to:

* SoleSurvivor: Unlike Gray Raven squad, the Egret squad has an unfortunate habit of losing members. By the time ''Left Unsaid'' starts, Bambinata is literally the only left soldier in it.




to:

* ScrewThisImOuttaHere: One of the main reasons that he [[spoiler:abandons Egret is due to how poorly Vanessa treats the Constructs under her command. Once he finds an opportunity to leave, he takes it]].

Added: 4190

Changed: 4173

Removed: 2609

Is there an issue? Send a MessageReason:
teddy


%%[[folder:Puppet Bear]]
%%[[/folder]]
!!Other
[[folder:'''Alisa (UPC-15)''']]
!!!'''Voiced by:''' Aya (Chinese), Creator/ChikaAnzai (Japanese), Ashely Biski (English)
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/coating_echo_genericfinal.png]]
[[caption-width-right:350:Unknown Amplifier-class Construct]]

to:

%%[[folder:Puppet Bear]]
%%[[/folder]]
!!Other
[[folder:'''Alisa (UPC-15)''']]
[[folder:'''Teddy''']]
!!!'''Voiced by:''' Aya (Chinese), Creator/ChikaAnzai (Japanese), Ashely Biski Hua Dan (Chinese) Creator/SayakaSenbongi (Japanese) Creator/EricaMendez (English)
[[quoteright:350:https://static.[[quoteright:799:https://static.tvtropes.org/pmwiki/pub/images/coating_echo_genericfinal.png]]
[[caption-width-right:350:Unknown Amplifier-class Construct]]
org/pmwiki/pub/images/coating_decryptor_genericmodified.png]]
[[caption-width-right:799:Engineering Force Support-class Construct]]



* Psychological Age: 16

to:

* Psychological Age: 1615



* Activation Date: March 22

to:

* Activation Date: March 22November 1



* Weight: 41kg
* Height: 159cm

to:

* Weight: 41kg
40kg
* Height: 159cm157cm




->''"Justice... it shouldn't be like this... I need... I need to see it for myself!"''

Accompanied by her "sister", a special "weapon armor" named Cecilie whose consciousness is connected to hers, Alisa now wanders the land so she can truly understand the concept of justice.

Alisa's frame is ''Echo''.

to:

\n->''"Justice... it shouldn't be like this... I need... I need to see it for myself!"''\n\nAccompanied by her "sister", a special "weapon armor" named Cecilie whose consciousness is connected to hers, Alisa now wanders The deputy captain of the land so Engineering Force. She's good at procedural work, but that doesn't mean she can truly understand the concept of justice.

Alisa's
lacks combat capabilities. She and Karenina often quarrel over work issues.\\
\\
Teddy's
frame is ''Echo''.''Decryptor''.



* AbusiveParents: [[spoiler:She was adopted by a scientist named Pickman, who was actually Kurono Kukawa, but in reality he merely singled her out for her potential for a M.I.N.D. fusion experiment, and developed her rigid sense of justice in preparation to sync her to hundreds of minds. Ultimately, Alisa gets her revenge and kills Pickman before he can repeat his crimes all over again.]]
* AssistCharacter: Cecilie attacks alongside Alisa, but isn't directly controlled.
* ChargedAttack: Triggering several Mantra Orbs in a row allows Alisa to charge up her Penance Arrow attack: when fully charged, it triggers the next stage of her passive on top of doing more damage.
* CombatMedic: As an Amplifier, she buffs critical damage and provides healing for Physical teams.
* CowboyCop: Her EstablishingCharacterMoment in ''Renassaint le Fantastique'' is hunting down Teasell, a defector to the Ascendants, before getting warned that she ''will'' join her next mission, or ''she'' will be the one who gets hunted down by the Purifying Force. Unsurprisingly, her strong values eventually makes her go rogue, anyways.
* CombinationAttack: One of Alisa and Cecilie's specialties, and a crucial part of their moveset.
* ADayInTheLimelight: ''Everglowing Justice'' stars her and Cecilie, as they team up with the Commandant to rescue their comrade Lena and stop the Kurono-aligned Utopia facility, which is engaged in horrific experiments she escaped from.
* EnergyBow: Shares her weapon class with Bianca.
* ForGreatJustice: She's driven by a strong, but rigid sense of justice instilled into her in her youth. Eventually, though, she undergoes character development, and she goes WalkingTheEarth in order to understand what she's fighting for.
* FugitiveArc: As Alisa is on the run during ''Everglowing Justice'', she has to avoid Babylonia, and is wary of the Commandant at first. She eventually exonerates herself, and gets the arrest warrant removed, thanks to Asimov.
* IHaveManyNames: Alisa takes on a few different aliases over her story, first going by "Lena" in ''Renassaint le Fantastique'', before calling herself "Echo" when she connects to Cecilie. The later she considers a MeaningfulRename, first identifying herself as an echo of the grudges and victims within the armor, before resolving to become an "echo of justice" in memory of her sister figure.
* LongRangeFighter: All her attacks are projectile based, including those from Cecilie, and some of her skills move her around and create space, so she's never within arms reach of an enemy if she can help it.
* MindHive: Cecilie has the collective M.I.N.Ds of at least 246 constructs, [[spoiler:including Alisa's sister figure, the original namesake, and Lena, Alisa's comrade]]. Because Alisa is connected to it, she's part of this group too. The fusion initially overwhelmed her, causing her to become the final boss of ''Renassaint le Fantastique'', though by ''Everglowing Justice'', she's regained enough sense of self to become independent again, even if she still hears the voices within. In fact, the fusion of M.I.N.Ds was part of the Cthylla Project, to create a M.I.N.D. capable of turning into an Ascendant, and indeed Teasell notes that Alisa can become a Transcendant.
* PromotedToPlayable: Initially the boss of ''Renassaint le Fantastique'', who was later added to the playable roster in ''Everglowing Justice''.
* PuppetFighter: Alisa's gimmick is that Cecilie has its own set of skill orbs. By holding down the attack button, these orbs become accessible, allowing the player to continue attacking in the interim while Alisa charges her own.
* ScalesOfJustice: One of Alisa's main motifs, alongside the gavel.
* SwordBeam: Cecilie will unleash these every time Alisa uses a Mantra Orb.
* {{Synchronization}}: Alisa and Cecilie are noted to have an interconnected consciousness, allowing them to better fight in tandem.

to:

* AbusiveParents: [[spoiler:She was adopted by a scientist named Pickman, who was actually Kurono Kukawa, but in reality he merely singled her out for her potential for a M.I.N.D. fusion experiment, and developed her rigid sense of justice in preparation to sync her to hundreds of minds. Ultimately, Alisa gets her revenge and kills Pickman before he can repeat his crimes all over again.]]
* AssistCharacter: Cecilie attacks alongside Alisa, but isn't directly controlled.
* ChargedAttack: Triggering several Mantra Orbs in a row allows Alisa to charge up her Penance Arrow attack: when fully charged, it triggers the next stage of her passive on top of doing more damage.
* CombatMedic: As an Amplifier, she buffs critical Teddy's damage and provides healing for Physical teams.
* CowboyCop: Her EstablishingCharacterMoment in ''Renassaint le Fantastique'' is hunting down Teasell, a defector
isn't particularly high compared to the Ascendants, before getting warned that she ''will'' join her next mission, or ''she'' will be the one who gets hunted down by the Purifying Force. Unsurprisingly, her strong values eventually makes her go rogue, anyways.
* CombinationAttack: One of Alisa and Cecilie's specialties, and a crucial part of their moveset.
* ADayInTheLimelight: ''Everglowing Justice'' stars her and Cecilie, as they team up with the Commandant to rescue their comrade Lena and stop the Kurono-aligned Utopia facility, which is engaged in horrific experiments she escaped from.
* EnergyBow: Shares her weapon class with Bianca.
* ForGreatJustice: She's driven by a strong,
fellow Dark-type supporter Vera (Rozen), but rigid sense of justice instilled into her in her youth. Eventually, though, she undergoes character development, and she goes WalkingTheEarth in order to understand what she's fighting for.
* FugitiveArc: As Alisa
got more ways of healing teammates than Vera and is on quite good at support.
* DeathByAThousandCuts: Teddy's attacks have fairly low damage multipliers, with many being in
the run during ''Everglowing Justice'', double digits even at the highest skill level, but she has a lot of attacks that she gets to avoid Babylonia, throw out and is wary of far faster than other low-damager healers like Liv (Eclipse) or Sophia.
* {{Foil}}: To Karenina. Karenina is loud, explosive (often [[StuffBlowingUp literally]]), and forceful, while Teddy is more reserved, polite, and technical. Karenina was a street orphan, while Teddy is from
the Commandant at first. She eventually exonerates herself, Norman family, who own a mining conglomerate and gets the arrest warrant removed, thanks to Asimov.
* IHaveManyNames: Alisa takes on a few different aliases over
are explicitly quite well-off. However, Karenina still holds her story, first going late adoptive grandfather in high regard, while Teddy seems to be distant from her family.
* HardLight: Most of Teddy's attacks are done
by "Lena" in ''Renassaint le Fantastique'', before calling herself "Echo" when she connects bear claws made of this.
* TheLancer: Again,
to Cecilie. The later she considers a MeaningfulRename, first identifying herself Karenina, as an echo of the grudges her second-in-command and victims within the armor, before resolving to become an "echo of justice" in memory of her sister figure.
foil. Despite their differences, they work quite well together.
* LongRangeFighter: All Few, if any, of Teddy's attacks are direct, with most being indirect assaults while Teddy herself stays back controlling it from afar.
* MusicalAssassin: While she doesn't attack with an InstrumentOfMurder like Selena, many of
her attacks are projectile based, including those from Cecilie, and some of her skills move her themed around and create space, so she's never within arms reach of an enemy if she can help it.
* MindHive: Cecilie has the collective M.I.N.Ds of at least 246 constructs, [[spoiler:including Alisa's sister figure, the original namesake, and Lena, Alisa's comrade]]. Because Alisa is connected to it, she's part of this group too. The fusion initially overwhelmed her, causing her to become the final boss of ''Renassaint le Fantastique'', though by ''Everglowing Justice'', she's regained enough sense of self to become independent again, even if she still hears the voices within. In fact, the fusion of M.I.N.Ds was part of the Cthylla Project, to create a M.I.N.D. capable of turning into an Ascendant, and indeed Teasell notes that Alisa can become a Transcendant.
music or resemble audio equalizer bars.
* PromotedToPlayable: Initially the boss of ''Renassaint le Fantastique'', who Teddy's first appearance was later added as a major NPC in ''A New Divide'', which established her as a {{Foil}} to the Karenina, until her playable roster debut in ''Everglowing Justice''.
''Source Beacon''.
* PuppetFighter: Alisa's gimmick is that Cecilie has its own set of skill orbs. By holding down SetBonus: At higher ranks, she gains the attack button, these orbs become accessible, allowing the player ability to continue attacking in the interim while Alisa charges her own.
* ScalesOfJustice: One of Alisa's main motifs, alongside the gavel.
* SwordBeam: Cecilie will unleash these every time Alisa uses a Mantra Orb.
* {{Synchronization}}: Alisa and Cecilie are noted
apply specific buffs to have an interconnected consciousness, allowing Karenina (Scire), encouraging them to better fight in tandem.
be used together.



[[folder:Harley Jo]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/harryjoe.png]]
[[caption-width-right:350:"I deem the vibe in the camp extremely unhealthy. I shall remedy that."]]

The commandant of Woodcock squad.

to:

[[folder:Harley Jo]]
!!Other
[[folder:'''Alisa (UPC-15)''']]
!!!'''Voiced by:''' Aya (Chinese), Creator/ChikaAnzai (Japanese), Ashely Biski (English)
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/harryjoe.org/pmwiki/pub/images/coating_echo_genericfinal.png]]
[[caption-width-right:350:"I deem [[caption-width-right:350:Unknown Amplifier-class Construct]]

[floatboxright:
'''Profile'''
* Psychological Age: 16
* Vital Fluid Type: AB
* Activation Date: March 22
* Service Time: Unknown
* Weight: 41kg
* Height: 159cm
]

->''"Justice... it shouldn't be like this... I need... I need to see it for myself!"''

Accompanied by her "sister", a special "weapon armor" named Cecilie whose consciousness is connected to hers, Alisa now wanders
the vibe in land so she can truly understand the camp extremely unhealthy. I shall remedy that."]]

The commandant
concept of Woodcock squad.justice.

Alisa's frame is ''Echo''.




to:

* AbusiveParents: [[spoiler:She was adopted by a scientist named Pickman, who was actually Kurono Kukawa, but in reality he merely singled her out for her potential for a M.I.N.D. fusion experiment, and developed her rigid sense of justice in preparation to sync her to hundreds of minds. Ultimately, Alisa gets her revenge and kills Pickman before he can repeat his crimes all over again.]]
* AssistCharacter: Cecilie attacks alongside Alisa, but isn't directly controlled.
* ChargedAttack: Triggering several Mantra Orbs in a row allows Alisa to charge up her Penance Arrow attack: when fully charged, it triggers the next stage of her passive on top of doing more damage.
* CombatMedic: As an Amplifier, she buffs critical damage and provides healing for Physical teams.
* CowboyCop: Her EstablishingCharacterMoment in ''Renassaint le Fantastique'' is hunting down Teasell, a defector to the Ascendants, before getting warned that she ''will'' join her next mission, or ''she'' will be the one who gets hunted down by the Purifying Force. Unsurprisingly, her strong values eventually makes her go rogue, anyways.
* CombinationAttack: One of Alisa and Cecilie's specialties, and a crucial part of their moveset.
* ADayInTheLimelight: ''Everglowing Justice'' stars her and Cecilie, as they team up with the Commandant to rescue their comrade Lena and stop the Kurono-aligned Utopia facility, which is engaged in horrific experiments she escaped from.
* EnergyBow: Shares her weapon class with Bianca.
* ForGreatJustice: She's driven by a strong, but rigid sense of justice instilled into her in her youth. Eventually, though, she undergoes character development, and she goes WalkingTheEarth in order to understand what she's fighting for.
* FugitiveArc: As Alisa is on the run during ''Everglowing Justice'', she has to avoid Babylonia, and is wary of the Commandant at first. She eventually exonerates herself, and gets the arrest warrant removed, thanks to Asimov.
* IHaveManyNames: Alisa takes on a few different aliases over her story, first going by "Lena" in ''Renassaint le Fantastique'', before calling herself "Echo" when she connects to Cecilie. The later she considers a MeaningfulRename, first identifying herself as an echo of the grudges and victims within the armor, before resolving to become an "echo of justice" in memory of her sister figure.
* LongRangeFighter: All her attacks are projectile based, including those from Cecilie, and some of her skills move her around and create space, so she's never within arms reach of an enemy if she can help it.
* MindHive: Cecilie has the collective M.I.N.Ds of at least 246 constructs, [[spoiler:including Alisa's sister figure, the original namesake, and Lena, Alisa's comrade]]. Because Alisa is connected to it, she's part of this group too. The fusion initially overwhelmed her, causing her to become the final boss of ''Renassaint le Fantastique'', though by ''Everglowing Justice'', she's regained enough sense of self to become independent again, even if she still hears the voices within. In fact, the fusion of M.I.N.Ds was part of the Cthylla Project, to create a M.I.N.D. capable of turning into an Ascendant, and indeed Teasell notes that Alisa can become a Transcendant.
* PromotedToPlayable: Initially the boss of ''Renassaint le Fantastique'', who was later added to the playable roster in ''Everglowing Justice''.
* PuppetFighter: Alisa's gimmick is that Cecilie has its own set of skill orbs. By holding down the attack button, these orbs become accessible, allowing the player to continue attacking in the interim while Alisa charges her own.
* ScalesOfJustice: One of Alisa's main motifs, alongside the gavel.
* SwordBeam: Cecilie will unleash these every time Alisa uses a Mantra Orb.
* {{Synchronization}}: Alisa and Cecilie are noted to have an interconnected consciousness, allowing them to better fight in tandem.

[[/folder]]

[[folder:Harley Jo]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/harryjoe.png]]
[[caption-width-right:350:"I deem the vibe in the camp extremely unhealthy. I shall remedy that."]]

The commandant of Woodcock squad.
----
Is there an issue? Send a MessageReason:
None


!!!'''Voiced by:''' Zicheng Shaozu (Chinese) Creator/KatsuyukiKonishi (Japanese) Bill Butts (English)

to:

!!!'''Voiced by:''' Zicheng Shaozu (Chinese) Creator/KatsuyukiKonishi (Japanese) Bill Butts Creator/BillButts (English)
Is there an issue? Send a MessageReason:
None


* ADayInTheLimelight: While a recurring presence throughout the story, she becomes one of the focal characters of ''The Last Spark''. She later returns as a major character in ''Left Unsaid'', accompanying Bombinata and Vanessa in their mission.

to:

* ADayInTheLimelight: While a recurring presence throughout the story, she becomes one of the focal characters of ''The Last Spark''. She later returns as a major character in ''Left Unsaid'', accompanying Bombinata Bambinata and Vanessa in their mission.



* AwLookTheyReallyDoLoveEachOther: Despite everything, Bombinata will always be Vanessa's doll [[spoiler:and sister. When Vanessa returned home from the academy it was only to take Bombinata with her via a requisition order. But when she saw Bombinata trying to remember Vanessa with her drawings, that was when Vanessa decided to take her with her, no matter what condition she was in. The events of ''Left Unsaid'' also shows that Vanessa deeply cares about Bombinata, to Vera's amusement.]]
* BadBoss: She's cruel to her Constructs, whom she sees as "dolls" who are only useful so long as they obey her. In a SurprisinglyRealisticOutcome, she's extremely unpopular with troops as a result, who all have left her squad in one way or another, eventually leaving only her most loyal sycophant, Bombinata.
* DarkAndTroubledPast: [[spoiler:Vanessa had a stressful childhood, constantly browbeat by her two EducationMama parents. It didn't get better when they decided to adopt Bombinata, who she had a complicated familial love-hate relationship with, which created her need to control people.]]
* ADayInTheLimelight: ''Left Unsaid'' finally delves into her backstory, which is tied with Bombinata's.

to:

* AwLookTheyReallyDoLoveEachOther: Despite everything, Bombinata Bambinata will always be Vanessa's doll [[spoiler:and sister. When Vanessa returned home from the academy it was only to take Bombinata Bambinata with her via a requisition order. But when she saw Bombinata Bambinata trying to remember Vanessa with her drawings, that was when Vanessa decided to take her with her, no matter what condition she was in. The events of ''Left Unsaid'' also shows that Vanessa deeply cares about Bombinata, Bambinata, to Vera's amusement.]]
* BadBoss: She's cruel to her Constructs, whom she sees as "dolls" who are only useful so long as they obey her. In a SurprisinglyRealisticOutcome, she's extremely unpopular with troops as a result, who all have left her squad in one way or another, eventually leaving only her most loyal sycophant, Bombinata.
Bambinata.
* DarkAndTroubledPast: [[spoiler:Vanessa had a stressful childhood, constantly browbeat by her two EducationMama parents. It didn't get better when they decided to adopt Bombinata, Bambinata, who she had a complicated familial love-hate relationship with, which created her need to control people.]]
* ADayInTheLimelight: ''Left Unsaid'' finally delves into her backstory, which is tied with Bombinata's.Bambinata's.



* HeroicSacrifice: [[spoiler:In ''The Survival Lucem,'' her and Lucia are driving two overloaded ambulances with 40+ refugees and the comatose Commandant to escape the incoming wave of hetero-creatures. Calculating that their current speed is too slow, Vanessa gets out and says to reduce to 15 refugees per vehicle or [[TheNeedsOfTheMany they will all die]], in effect abandoning 10+ people. Lucia, Liv, and Lee cannot abide by this and propose a different plan, Gray Raven squad acts as decoys, and buy time for everyone to retreat. The answer infuriates Vanessa, who views it as utter arrogance and suicide that Gray Raven believes they can win while tired and their Commandant out of action. She then argues that the reason the Commandant is comatose is because he overestimated himself saving his team (and Vanessa), to which Lee retorts none of them would be there without his idiocy. Finally she asks if they would squander their own lives that the Commandant saved for worthless refugees, to which Liv answers no life is worthless. "We will stand united, overcome all obstacles, and never retreat out of fear nor hardship!" Having recently lost Teasell, Vanessa realizes that the unconscious Commandant commands more authority than she ever has, even if they are actions she disagrees with. Whether out of pride or pettiness, Vanessa decides she has something to prove, and orders Gray Raven to drive onwards with the refugees while she and Bombinata stay behind to deal with the hetero-creatures their own way.]]

to:

* HeroicSacrifice: [[spoiler:In ''The Survival Lucem,'' her and Lucia are driving two overloaded ambulances with 40+ refugees and the comatose Commandant to escape the incoming wave of hetero-creatures. Calculating that their current speed is too slow, Vanessa gets out and says to reduce to 15 refugees per vehicle or [[TheNeedsOfTheMany they will all die]], in effect abandoning 10+ people. Lucia, Liv, and Lee cannot abide by this and propose a different plan, Gray Raven squad acts as decoys, and buy time for everyone to retreat. The answer infuriates Vanessa, who views it as utter arrogance and suicide that Gray Raven believes they can win while tired and their Commandant out of action. She then argues that the reason the Commandant is comatose is because he overestimated himself saving his team (and Vanessa), to which Lee retorts none of them would be there without his idiocy. Finally she asks if they would squander their own lives that the Commandant saved for worthless refugees, to which Liv answers no life is worthless. "We will stand united, overcome all obstacles, and never retreat out of fear nor hardship!" Having recently lost Teasell, Vanessa realizes that the unconscious Commandant commands more authority than she ever has, even if they are actions she disagrees with. Whether out of pride or pettiness, Vanessa decides she has something to prove, and orders Gray Raven to drive onwards with the refugees while she and Bombinata Bambinata stay behind to deal with the hetero-creatures their own way.]]



* RedemptionQuest: After being missing for months since [[spoiler:her HeroicSacrifice]] in ''The Survival Lucem'', shows up heavily injured at the temporary HQ on the coast during ''Across the Ruined Sea''; goes briefly comatose due to infection of her eye, and promptly returns to the [[BigDamnHeroes final battle]] with Bombinata as soon as she regains consciousness. Then gets her own event in ''Left Unsaid''.

to:

* RedemptionQuest: After being missing for months since [[spoiler:her HeroicSacrifice]] in ''The Survival Lucem'', shows up heavily injured at the temporary HQ on the coast during ''Across the Ruined Sea''; goes briefly comatose due to infection of her eye, and promptly returns to the [[BigDamnHeroes final battle]] with Bombinata Bambinata as soon as she regains consciousness. Then gets her own event in ''Left Unsaid''.



[[folder:'''Bombinata (BPM-11)''']]

to:

[[folder:'''Bombinata [[folder:'''Bambinata (BPM-11)''']]



-> ''"By master's order, Bombinata is here to help you. Bombinata will be under your command when in mission, Commandant."''

to:

-> ''"By master's order, Bombinata Bambinata is here to help you. Bombinata Bambinata will be under your command when in mission, Commandant."''



Bombinata's frame is ''Vitrum''.

to:

Bombinata's Bambinata's frame is ''Vitrum''.



* AbusiveParents: [[spoiler:She was adopted by Vanessa's parents, and while it appeared they put all their attention on her at Vanessa's expense, in reality they were not good parents to either of them: Bombinata was just another experimental subject who they cared for while researching her memory problems, and saw her as "just" a construct, not even expecting her to have dinner with them since constructs don't need to eat. In the end, it was Vanessa who wound up bonding with her, despite their rocky start.]]

to:

* AbusiveParents: [[spoiler:She was adopted by Vanessa's parents, and while it appeared they put all their attention on her at Vanessa's expense, in reality they were not good parents to either of them: Bombinata Bambinata was just another experimental subject who they cared for while researching her memory problems, and saw her as "just" a construct, not even expecting her to have dinner with them since constructs don't need to eat. In the end, it was Vanessa who wound up bonding with her, despite their rocky start.]]



* BodyHorror: Playing into her doll/marionette motif, Bombinata has one of the most dramatic displays of mechanisation next to Rosetta, with her torso being ''hollowed out'' with a visible gap in the front and back to reveal her machinery in the center.

to:

* BodyHorror: Playing into her doll/marionette motif, Bombinata Bambinata has one of the most dramatic displays of mechanisation next to Rosetta, with her torso being ''hollowed out'' with a visible gap in the front and back to reveal her machinery in the center.



* DanceBattler: Her moves are inspired by ballet, with her leaping, kicking and pirouetting like a ballerina with knives. [[spoiler:In the past, it was Vanessa who inspired Bombinata to practice ballet, and it seemed to be something she was talented in and genuinely liked.]]
* ADayInTheLimelight: Bombinata, along with her commandant Vanessa, are the central figures of ''Left Unsaid'', which explores their shared past while embarking on a vital mission for Babylonia.
* EarlyBirdCameo: Bombinata makes her first visible appearance in ''Across the Ruined Sea'', though her first speaking role is while accompanying Vanessa during ''Echo Aria'''s Hidden story.
* {{Expy}}: Not Bombinata herself, but her Mantis Blades are pretty clearly inspired by the weapons of the same name and make that appear in ''VideoGame/Cyberpunk2077''
* ForgetfulJones: Bombinata suffers from serious memory issues, and regularly forgets people. This actually translates to her in-game mechanic, where doing a 3-ping skill from her Thread Pull state causes her to "forget" that orb, leaving the orb queue to fill with the remaining ones. If she can completely forget all her orb skills before doing her LimitBreak, it will do more damage. Some of her animations also show her momentarily blanking out mid-attack, before rousing herself as if just waking up.

to:

* DanceBattler: Her moves are inspired by ballet, with her leaping, kicking and pirouetting like a ballerina with knives. [[spoiler:In the past, it was Vanessa who inspired Bombinata Bambinata to practice ballet, and it seemed to be something she was talented in and genuinely liked.]]
* ADayInTheLimelight: Bombinata, Bambinata, along with her commandant Vanessa, are the central figures of ''Left Unsaid'', which explores their shared past while embarking on a vital mission for Babylonia.
* EarlyBirdCameo: Bombinata Bambinata makes her first visible appearance in ''Across the Ruined Sea'', though her first speaking role is while accompanying Vanessa during ''Echo Aria'''s Hidden story.
* {{Expy}}: Not Bombinata Bambinata herself, but her Mantis Blades are pretty clearly inspired by the weapons of the same name and make that appear in ''VideoGame/Cyberpunk2077''
* ForgetfulJones: Bombinata Bambinata suffers from serious memory issues, and regularly forgets people. This actually translates to her in-game mechanic, where doing a 3-ping skill from her Thread Pull state causes her to "forget" that orb, leaving the orb queue to fill with the remaining ones. If she can completely forget all her orb skills before doing her LimitBreak, it will do more damage. Some of her animations also show her momentarily blanking out mid-attack, before rousing herself as if just waking up.



* KnowsTheRopes: Following her doll/marionette motif, some of Bombinata's attacks have a string theme, most notably her passive skills, where she pulls herself through the air on a set of strings, as if a puppet master is dragging her around. Another attack from exiting Thread Pull lets her pull in enemies attached to her via a string.

to:

* KnowsTheRopes: Following her doll/marionette motif, some of Bombinata's Bambinata's attacks have a string theme, most notably her passive skills, where she pulls herself through the air on a set of strings, as if a puppet master is dragging her around. Another attack from exiting Thread Pull lets her pull in enemies attached to her via a string.



* MeaningfulName: If one renders her name as the Global version does, "Bambinata" is Italian for "a childish action", which is appropriate for the youngest playable character in the game.
* NiceGuy: Bombinata is a naturally kind girl. [[spoiler:In the past, despite Vanessa's initial hatred of her, Bombinata wholeheartedly believed that becoming her "younger sister" meant supporting Vanessa, no matter what.]] Today, she's become more like an ExtremeDoormat, loyally obeying her "master" Vanessa, despite the latter's coldness to her.

to:

* MeaningfulName: If one renders her name as the Global version does, "Bambinata" is Italian for "a childish action", which is appropriate for the youngest playable character in the game.
* NiceGuy: Bombinata Bambinata is a naturally kind girl. [[spoiler:In the past, despite Vanessa's initial hatred of her, Bombinata Bambinata wholeheartedly believed that becoming her "younger sister" meant supporting Vanessa, no matter what.]] Today, she's become more like an ExtremeDoormat, loyally obeying her "master" Vanessa, despite the latter's coldness to her.



* SoleSurvivor: Unlike Gray Raven squad, the Egret squad has an unfortunate habit of losing members. By the time ''Left Unsaid'' starts, Bombinata is literally the only soldier in it.
* InconsistentSpelling: The Global version of the game renders her name as "Bambinata".
* UndyingLoyalty: She has steadfastly remained at Vanessa's side. [[spoiler: At the climax of ''Left Unsaid'' Bombinata finally realizes that she truly wishes to be with Vanessa and support her as an equal.]]
* WistfulAmnesia: Despite her memory issues, many still linger in her subconscious. [[spoiler: At the end of ''Left Unsaid'', after Madeira tries to hack her, Bombinata finally dreams of her childhood memories with Vanessa.]]

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* SoleSurvivor: Unlike Gray Raven squad, the Egret squad has an unfortunate habit of losing members. By the time ''Left Unsaid'' starts, Bombinata Bambinata is literally the only soldier in it.
* InconsistentSpelling: The Global CN version of the game renders her name as "Bambinata".
"Bombinata".
* UndyingLoyalty: She has steadfastly remained at Vanessa's side. [[spoiler: At the climax of ''Left Unsaid'' Bombinata Bambinata finally realizes that she truly wishes to be with Vanessa and support her as an equal.]]
* WistfulAmnesia: Despite her memory issues, many still linger in her subconscious. [[spoiler: At the end of ''Left Unsaid'', after Madeira tries to hack her, Bombinata Bambinata finally dreams of her childhood memories with Vanessa.]]
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* SpellMyNameWithAnS: The Global version of the game renders her name as "Bambinata".

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* SpellMyNameWithAnS: InconsistentSpelling: The Global version of the game renders her name as "Bambinata".
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None


* MysteriousPast: Her and Palma have connections to Kurono and [[spoilers: Lamia]].

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* MysteriousPast: Her and Palma have connections to Kurono and [[spoilers: [[spoiler: Lamia]].

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* DubNameChange: Her official English Name in CN is "Flare", but Global changes it to "Garnet".



* MoralityPet: To Vera, who is much more lenient and willing to entertain her.
-->'''Garnet's Secret 4:'''No. 21 seems to think of Vera's banner spear as some sort of "magic prop" that can create a banner out of nowhere. She often asks Vera to show it to her.




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* DefectorFromDecadence: [[spoiler: She initially infiltrated into Dark Aries on orders from Kuruno, but decided not to work for Kurumo anymore.]]



* MysteriousPast: Her and Palma have connections to Kurono.

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* MysteriousPast: Her and Palma have connections to Kurono.Kurono and [[spoilers: Lamia]].

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