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* {{Kevlard}}: This evolutionary line's second-highest stat is HP, with Emboar possessing the highest HP stat of all non-legendary Fire-types (only Entei is higher), and they are definitely not skinny. See StoutStrength below. Fittingly, Tepig and Pignite have "Thick Fat" as their Hidden Abilities.

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* GlassCannon: Because Staraptor was so popular, we guess.



* PaperRam: Because Staraptor was so popular, we guess.



* {{Expy}}: It's quite obviously one of the Ponyta line, only electricity instead of flames.
* FragileSpeedster
** GlassCannon: Zebstrika has good attack and speed, but absolutely '''cannot''' take a hit.

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* {{Expy}}: It's quite obviously one of the Ponyta line, only electricity instead of flames. \n* FragileSpeedster\n** GlassCannon: Zebstrika has good attack and speed, but absolutely '''cannot''' take a hit.



* PoorPredictableRock: Particularly unfortunate for it, since its stats would suggest that it would make a great [[GlassCannon physical]] [[FragileSpeedster sweeper]]. However, its physical movepool isn't so well suited to the task; though it has some coverage moves, they tend to be attacks like Pursuit, Flame Charge, and Double Kick, which have too low a base power to do much to anything that isn't also fragile. On the special side, it does a little better, with [[PlayingWithFire Overheat]], Hidden Power, and Volt Switch to round out a moveset, and the Lightning Rod ability to bring its Special Attack up to the level of its physical Attack.

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* PaperRam: Zebstrika has good attack and speed, but absolutely '''cannot''' take a hit.
* PoorPredictableRock: Particularly unfortunate for it, since its stats would suggest that it would make a great [[GlassCannon physical]] [[FragileSpeedster [[PaperRam physical sweeper]]. However, its physical movepool isn't so well suited to the task; though it has some coverage moves, they tend to be attacks like Pursuit, Flame Charge, and Double Kick, which have too low a base power to do much to anything that isn't also fragile. On the special side, it does a little better, with [[PlayingWithFire Overheat]], Hidden Power, and Volt Switch to round out a moveset, and the Lightning Rod ability to bring its Special Attack up to the level of its physical Attack.



** LightningBruiser: In Sandstorm (with Sand Rush). [[OhCrap You've]] [[SuperSpeed been]] [[TotalPartyKill warned]].



* LightningBruiser: In Sandstorm (with Sand Rush). [[OhCrap You've]] [[SuperSpeed been]] [[TotalPartyKill warned]].
** It's still one, even if a Sandstorm isn't brewing, but Haxorus manages to outspeed it unless a sandstorm is there.



* GlassCannon: While it's fairly strong and fast (especially with the ability Chlorophyll) and far from being [[CrutchCharacter another forgettable bug-type]], due to its typing, it has almost just as many weaknesses as it has resistances. This isn't helped by its defensive stats.
** Actually, its typing is pretty good if you can keep from getting distracted by the ratio of strengths to weaknesses, sporting resistances to a lot of the {{metagame}}'s most commonly used attacks, including Water, Grass, Electricity, Fighting, and, most notably, a ''double'' resistance to the ever-popular Earthquake. Most of its weaknesses, such as Poison, Bug, and Flying, aren't used nearly as much, and aren't much of a concern. It still has some unfortunate problems with Rocks, Ice, and Fire, though.



* PaperRam: While it's fairly strong and fast (especially with the ability Chlorophyll) and far from being [[CrutchCharacter another forgettable bug-type]], but its defenses are poor. Its typing is a double-edged sword, giving it resistance to Fighting, Grass, Electric, and a ''double'' resistance to Earthquake, but it has a double-weakness to Fire and standard weakness to Rock and Ice.and aren't much of a concern. It still has some unfortunate problems with Rocks, Ice, and Fire, though.



* GlassCannon: They have good Speed, high Attack, Moxie to boost it further when they KO an opponent, and a fairly diverse movepool. However its defenses are mediocre, and its typing gives it weaknesses to Water and Fighting, very common attacking types to run into.



* PaperRam: They have good Speed, high Attack, Moxie to boost it further when they KO an opponent, and a fairly diverse movepool. However its defenses are mediocre, and its typing gives it weaknesses to Water and Fighting, very common attacking types to run into.



* GlassCannon: Both forms of Darmanitan, actually.
* MultiformBalance: Downplayed for Darmanitan, as both forms are two different types of Glass Cannons and use the different side of the attacking stat.
** Standard Mode has a much higher Attack stat as well as [[FragileSpeedster being quite fast.]]
** Zen Mode has a much higher Special Attack stat and seems to be a MightyGlacier. However, it isn't one as Zen Mode can only be activated when its HP is half.

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* GlassCannon: Both forms of Darmanitan, actually.
* MultiformBalance: Downplayed for Darmanitan, as both forms are two different types of Glass Cannons and use the different side of the attacking stat.
Darmanitan.
** PaperRam: Standard Mode has a much higher Attack stat as well as [[FragileSpeedster being quite fast.]]
fast, but pitiful defenses.
** MightyGlacier: Zen Mode has the ''stats'' of a much higher one with high defenses and Special Attack stat and seems to be a MightyGlacier. However, Attack...
*** GlassCannon: But in practice is this since
it isn't one as Zen Mode can only be activated enters Zen mode when it has less than half its HP is half. HP, so those defenses only delay the inevitable.



** [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: Crustle used [[StatusBuff Shell Smash!]] [[note]]Its Attack, Special Attack ''and'' Speed are greatly increased, but both of its Defenses are greatly decreased.[[/note]] Their dream world ability, weak armor, also raises their speed each time they take a physical hit at the price of a steadily decreasing defense.

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** [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: PaperRam: Crustle used [[StatusBuff Shell Smash!]] [[note]]Its Attack, Special Attack ''and'' Speed are greatly increased, but both of its Defenses are greatly decreased.[[/note]] Their dream world ability, weak armor, also raises their speed each time they take a physical hit at the price of a steadily decreasing defense.



** [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: They also learn Shell Smash, which doubles their Speed and Attack([[MyFriendsAndZoidberg and Special Attack]], for those who feel like trying to use it) at the cost of ruining their defenses.

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** [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: PaperRam: They also learn Shell Smash, which doubles their Speed and Attack([[MyFriendsAndZoidberg and Special Attack]], for those who feel like trying to use it) offenses at the cost of ruining their defenses.



* GlassCannon: Acrobatics combined with Flying Gem packs a powerful punch.
** FragileSpeedster: And winds up becoming a ''shattered'' glass cannon at half HP. Their speed remains good, however.

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* GlassCannon: Acrobatics combined with Flying Gem packs a powerful punch.
PaperRam: Their Attack, Special Attack and Speed are impressive. Their defenses are not.
** FragileSpeedster: And winds up becoming a ''shattered'' glass cannon Once they hit 50% HP their ability kicks in, slicing Attack and Special Attack in half. They keep the nice Speed at half HP. Their speed remains good, however.least.



* FragileSpeedster: Zoroark especially has one of the highest speeds in the game, but middling defense.
* GlassCannon: They have very high attack and special attack; on the flipside, their defense and special defense, while not even near the worst, are still pretty low.



* PaperRam: They have very high attack and special attack; on the flipside, their defense and special defense, while not even near the worst, are still pretty low.



* TrueCompanions: When there is a pack of Zorua and Zoroark, they will never abandon each other no matter what.

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* TrueCompanions: When there is a pack of Zorua and Zoroark, they will never abandon each other no matter what.

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* LastChanceHitPoint: One of their abilities is Sturdy, which lets them survive an otherwise lethal hit if they were at full health.

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* LastChanceHitPoint: One of their abilities is Sturdy, which lets them survive an otherwise lethal hit if they were at full health. This can allow them to do a lot of damage with flail as well as make it more likely to hit with rock wrecker or get in a stealth rock.



** [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: Crustle used [[StatusBuff Shell Smash!]] [[note]]Its Attack, Special Attack ''and'' Speed are greatly increased, but both of its Defenses are greatly decreased.[[/note]]

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** [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: Crustle used [[StatusBuff Shell Smash!]] [[note]]Its Attack, Special Attack ''and'' Speed are greatly increased, but both of its Defenses are greatly decreased.[[/note]][[/note]] Their dream world ability, weak armor, also raises their speed each time they take a physical hit at the price of a steadily decreasing defense.


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* SuperSpit: They spit out a liquid that lets them carve up rocks that they live in. It apparently is not good enough to translate into any moves for battling though.


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** FragileSpeedster: Can become one if it takes physical blows while having the weak armor ability.
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* StupidEnoughToWork: Hone claws works surprisingly well for them, despite little about their appearance or casual glances at their move pools suggesting any sensible reason for it with their obvious lack of claws and scratching attacks.

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* StupidEnoughToWork: Hone claws works surprisingly well for them, them for a number of reasons despite little about their appearance [[GenreBlind or a casual glances glance at their move pools pool]] suggesting any sensible reason for it it, what with their obvious lack of claws and scratching attacks.

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* GradualGrinder: Trubbish does not get many good physical attacks early on by level up and Garbodor's options will still be limited if you evolve it as soon as you can but they can lower the enemy's special defense with acid to soften it up for their weaker special stat while slowly taking away some health.




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* StupidEnoughToWork: Hone claws works surprisingly well for them, despite little about their appearance or casual glances at their move pools suggesting any sensible reason for it with their obvious lack of claws and scratching attacks.

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* ThisLooksLikeAJobForAquaman: Provided you can get enough healing items, these two might make good choices for a wonder launcher battle team.

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Yamask is said to be the spirit of a human being that was transformed into a Ghost-type Pokémon. The mask it carries is what its face looked like. Despite its origins, it evolves into Cofagrigus, a sarcophagus monster with four arms and a hellish grin. Cofagrigus lay wait in tombs, and when a grave robber tries to disturb the peace... well, they learn a valuable lesson about respecting the dead.

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Yamask is said to be the spirit of a human being that was transformed into a Ghost-type Pokémon. The mask it carries is what its face looked like.like, perhaps inspired by the ancient Egyptian death masks. Despite its origins, it evolves into Cofagrigus, a sarcophagus monster with four arms and a hellish grin. Cofagrigus lay wait in tombs, and when a grave robber tries to disturb the peace... well, they learn a valuable lesson about respecting the dead.



* HoistByHisOwnPetard: While the Mummy ability is great at wrecking melee attackers that are reliant on their ability, attacking a Cofagrius(or something else that's been infected with Mummy) is one of the few things that can remove Slakings Truant ability, and it can also fix other opponents with hindering abilities, such as Regigigas and Archeops.

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* HoistByHisOwnPetard: While the Mummy ability is great at wrecking melee attackers that are reliant on their ability, attacking a Cofagrius(or something else that's been infected with Mummy) is one of the few things that can remove Slakings Truant ability, and it can also fix other opponents with hindering abilities, such as Regigigas and Archeops. Mummy can also easily spread where you do not want it in a double, triple or rotation battle.



* OurGhostsAreDifferent: Yamask is said to be the soul of a human being. And that mask? That was the face of how that person looked when he (or she) was alive. Cofagrigus, on the other hand, is a possessed coffin made of solid gold that may or may not cannibalize other Cofagriguses or itself for their/its gold body, loves to trick grave robbers, and turns people into zombies with its Mummy ability.

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* OurGhostsAreDifferent: Yamask is said to be the soul of a human being.being (a first for a Pokemon species). And that mask? That was the face of how that person looked when he (or she) was alive. Cofagrigus, on the other hand, is a possessed coffin made of solid gold that may or may not cannibalize other Cofagriguses or itself for their/its gold body, loves to trick grave robbers, and turns people into zombies with its Mummy ability.



* StoneWall: Cofagrigus has ''145'' Defense, the highest of any Pokémon introduced in Generation V. It does have good Special Defense and decent Special Attack, but is extremely slow, making it a GradualGrinder.

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* StoneWall: Cofagrigus has ''145'' Defense, the highest of any Pokémon introduced in Generation V. It does have good Special Defense and decent Special Attack, but is extremely slow, making it a GradualGrinder. Black 2 and White two gave it sleep talk and pain split, allowing Cofagrigus to stick around even longer.
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* NinjaPirateZombieRobot: Sigilyph's a Psychic Totem Pole hummingbird, with a touch of western art worked in.

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* NinjaPirateZombieRobot: Sigilyph's a Psychic Totem Pole hummingbird, Nazca Line hummingbird Kachina doll, with a touch of western art worked in.

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* ElementalRockPaperScissors: Downplayed by its dream world ability when it is on the attack.

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* ElementalRockPaperScissors: Downplayed by its dream world ability when it is on the attack. It also has a chance of starting out with miracle eye, which lets it hit dark types with psychic moves.



* GradualGrinder: Defied, both of its standard abilities make this an on favourable tactic combined with the potential for it to have boosting moves and high critical hit attacks.

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* GradualGrinder: Defied, both of its standard abilities make this an on favourable unfavourable tactic combined with the potential for it to have boosting moves, flinching moves and high critical hit attacks.



* NinjaPirateZombieRobot: Sigilyph's a Psychic Totem Pole demon, with a touch of western art worked in.

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* NinjaPirateZombieRobot: Sigilyph's a Psychic Totem Pole demon, hummingbird, with a touch of western art worked in.



* StandardStatusEffects: A common strategy is to equip Sigilyph with a Flame Orb, causing it to voluntarily afflict itself with a burn. Magic Guard prevents the residual damage, and Sigilyph's preference towards Special Attacks means that the Attack drop isn't an issue, meaning that Sigilyph suffers no drawbacks from the burn, and even gains a DisabilityImmunity against more problematic statuses like Sleep and Paralysis. It can even use Psycho Shift as a roundabout way to afflict opponents with burns that boasts better reliability than the usual methods of Will O'Wisp, Scald, and Lava Plume.

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* StandardStatusEffects: A common strategy is to equip Sigilyph with a Flame Orb, causing it to voluntarily afflict itself with a burn. Magic Guard prevents the residual damage, and Sigilyph's preference towards Special Attacks means that the Attack drop isn't an issue, meaning that Sigilyph suffers no drawbacks from the burn, and even gains a DisabilityImmunity against more problematic statuses like Sleep and Paralysis. It can even use Psycho Shift as a roundabout way to afflict opponents with burns that boasts better reliability than the usual methods of Will O'Wisp, Scald, and Lava Plume. Wonder skin causes these kinds of moves to miss more often.

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* BigEater: They all have the gluttony ability.

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* BewareMyStingerTail: All of them have dangerous tails, that they presumably used during furry swipes. Simisage's has thorns while Panpour and Pansear can shoot water and fire from them.
* BigEater: They all have the gluttony ability.ability and they all can learn natural gift.
** SweetTooth: Simisear



* EverythingsBetterWithMonkeys

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* EverythingsBetterWithMonkeysEverythingsBetterWithMonkeys: Pansage share the leaves that grow on them with other Pokemon and these help relieve stress. Pansear like helping people and Panpour help plants grow strong.

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** DidntNeedThoseAnyway: When fighting other players, battle areas where you do not have to worry about conserving resources or [[MyRulesAreNotYourRules in the hands of NPC trainers]] they can be fairly dangerous thanks to the unburden ability so do not overlook them.

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** DidntNeedThoseAnyway: When fighting other players, in battle areas where you do not have to worry about conserving resources or [[MyRulesAreNotYourRules in the hands of when used by NPC trainers]] they can be fairly dangerous thanks to the unburden ability so do not overlook them.


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* BigEater: They all have the gluttony ability.

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* KnowWhenToFoldEm: Lilipup




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* TeamDad: Herdier are known to help trainers raise other Pokémon.



* DependingOnTheArtist: Adaptations tend to make Purrloin bipedal like Meowth (which it self is sometimes seen moving on four legs in adaptations).



** DidntNeedThoseAnyway When fighting other players, battle areas where you do not have to worry about conserving resources or [[MyRulesAreNotYourRules in the hands of NPC trainers]] they can be fairly dangerous thanks to the unburden ability so do not overlook them.

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** DidntNeedThoseAnyway DidntNeedThoseAnyway: When fighting other players, battle areas where you do not have to worry about conserving resources or [[MyRulesAreNotYourRules in the hands of NPC trainers]] they can be fairly dangerous thanks to the unburden ability so do not overlook them.
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** DidntNeedThoseAnyway When fighting other players, battle areas where you do not have to worry about conserving resources or [[MyRulesAreNotYourRules in the hands of NPC trainers]] they can be fairly dangerous thanks to the unburden ability so do not overlook them.

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* AssKickingPose:Serperior naturally raises its head to intimidate intruding Pokemon but to a human viewer this only makes it look arrogant, however everyone recognizes its...
** DeathGlare: Serperior, can even stop a target's movements with one.

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* AssKickingPose:Serperior naturally instinctively raises its head to intimidate intruding Pokemon Pokémonand it might work in-game given the snake is over three meters long but to a human viewer players this only makes it look arrogant, however everyone snobby and arrogant. However, those outside the game world recognizes its...
its...
** DeathGlare: DeathGlare as Serperior, can even stop a target's movements with one.



* NoSell: Against Ghost and Ground attacks.

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* NoSell: Against Ghost and moves, Ground attacks.attacks and defense lowering status moves if it has big pecks.



* MetalSlime: They have a chance of appearing in dust clouds inside caves that usually yield Gems.

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* MetalSlime: They have a chance of appearing in dust clouds inside caves that usually yield Gems.Gems, so be wary if you are leading with a rock, electric or poison type.



* AwesomeButImpractical: It's Hidden Ability is Quick Feet, which increases its speed by 50% if it has a status effect. However, the only two status effects that can be reliably self-inflicted without need for reapplication are poison and burns; being a Poison-type, Scolipede cannot be poisoned, and being burned halves its Attack, meaning that, while it can outrun just about anything, it'll be hitting like a feather duster. Presumably, its main intended uses are to use Scolipede as a quick setup Pokemon using some combination of [[TrapMaster Spikes, Toxic Spikes]], [[StatusBuff Agility, Swords Dance, Iron Defense]], and [[AllYourPowersCombined Baton Pass]], or to let Scolipede better abuse the Rest+Sleep Talk combo.

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* AwesomeButImpractical: It's Hidden Ability is Quick Feet, which increases its speed by 50% if it has a status effect. However, the only two status effects that can be reliably self-inflicted without need for reapplication are poison and burns; being a Poison-type, Scolipede cannot be poisoned, and being burned halves its Attack, meaning that, while it can outrun just about anything, it'll be hitting like a feather duster. Presumably, its main intended uses are to use Scolipede as a quick setup Pokemon using some combination of [[TrapMaster Spikes, Toxic Spikes]], [[StatusBuff Agility, Swords Dance, Iron Defense]], and [[AllYourPowersCombined Baton Pass]], or to let Scolipede better abuse the Rest+Sleep Talk combo.combo (well it has a times four resistance to wake-up slap).

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* AssKickingPose:Serperior naturally raises its head to intimidate intruding Pokemon but to a human viewer this only makes it look arrogant.

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* AssKickingPose:Serperior naturally raises its head to intimidate intruding Pokemon but to a human viewer this only makes it look arrogant.arrogant, however everyone recognizes its...
** DeathGlare: Serperior, can even stop a target's movements with one.



* DeathGlare: Serperior. It can even stop its opponents' movements with one.

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* AssKickingPose:Serperior naturally raises its head to intimidate intruding Pokemon but to a human viewer this only makes it look arrogant.



* SmugSnake: Literally. Serperior naturally raises its head to intimidate intruding Pokemon but to a human viewer this only makes it look arrogant.

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* SmugSnake: Literally. Serperior naturally raises its head to intimidate intruding Pokemon but to a human viewer this only makes it look arrogant.

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* SmugSnake: Literally.

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* SmugSnake: Literally. Serperior naturally raises its head to intimidate intruding Pokemon but to a human viewer this only makes it look arrogant.


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* VocalDissonance: All three but Serperior's cry in particular.

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* SecretArt: Apart from the standard package for Grass starters (Grass Pledge and Frenzy Plant), the line is strongly associated with [[EverythingsBetterWithSpinning Leaf Tornado]].

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* SecretArt: Apart from the The standard package for Grass starters (Grass Pledge and Frenzy Plant), this lines members will be among the first ones to be using the pledge combos for most players.
* SignatureMove: The
line is strongly associated with [[EverythingsBetterWithSpinning Leaf Tornado]].Tornado]] and [[StatusBuff coil]].



* SwitchOutMove: Wisely exploiting these makes it the best starter to use against the last boss before the credits.

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* SwitchOutMove: Wisely exploiting these Exploiting this makes it Serperior the best starter to use against the ''Black and White's'' last boss fight after the league champion but before the credits.credits, as it usually out speeds the enemy, hits super effectively and prevents immediate retaliation if not the last one remaining.
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* DarkIsNotEvil: Unless he [[note]]N's Zoroark is male[[/note]] belongs to N, though [[spoiler:N performs a HeelFaceTurn, implying that Zoroark would do the same -- similar to Zekrom's case below]].

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* DarkIsNotEvil: Unless he [[note]]N's Zoroark is male[[/note]] belongs to N, though [[spoiler:N Except for N's. [[spoiler:Though N performs a HeelFaceTurn, implying that Zoroark would do the same -- similar to Zekrom's case below]].same.]]
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* BadassMoustache: Emboar.

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* BadassMoustache: BadassBeard: Emboar.
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* HoistByHisOwnPetard: While the Mummy ability is great at wrecking melee attackers that are reliant on their ability, attacking a Cofagrius(or something else that's been infected with Mummy) is one of the few things that can remove Slakings Truant ability, and it can also fix other opponents with hindering abilities, such as Regigigas and Archeops.
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* DiskOneNuke: Their Take Down, to be specific. They learn it ''much'' earlier than most Pokemon do, and it gets STAB to boot, giving it an effective 135 base power. (More than an un-STAB'd Fire Blast, for reference, and this is ''before the seconf Gym'') Of course you'll see not shortage of opposing Herdier using it on ''you'' early on...

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* DiskOneNuke: Their Take Down, to be specific. They learn it ''much'' earlier than most Pokemon do, and it gets STAB to boot, giving it an effective 135 base power. (More than an un-STAB'd Fire Blast, for reference, and this is ''before the seconf second Gym'') Of course you'll see not shortage of opposing Herdier using it on ''you'' early on...
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* DiskOneNuke: Their Take Down, to be specific. They learn it ''much'' earlier than most Pokemon do, and it gets STAB to boot. Of course you'll see not shortage of opposing Herdier using it on ''you'' early on...

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* DiskOneNuke: Their Take Down, to be specific. They learn it ''much'' earlier than most Pokemon do, and it gets STAB to boot. boot, giving it an effective 135 base power. (More than an un-STAB'd Fire Blast, for reference, and this is ''before the seconf Gym'') Of course you'll see not shortage of opposing Herdier using it on ''you'' early on...
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* DiskOneNuke: Their Take Down, to be specific. They learn it ''much'' earlier than most Pokemon do, and it gets STAB to boot. Of course you'll see not shortage of opposing Herdier using it on ''you'' early on...
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* CreepilyLongArms: Cofagrigus in particular.
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* ShoutOut: The style of the faces of the two (Liepard in particular) pretty much is [[{{Yatterman}} Doronjo's]] mask.
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** In the {{Anime}}, Ash has one that actually wears sunglasses, though they don't resemble the marks around its eyes. [[http://bulbapedia.bulbagarden.net/wiki/Ash's_Krookodile Details here]].

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** In the {{Anime}}, Ash has one that actually wears sunglasses, though they don't resemble the marks around its eyes. [[http://bulbapedia.bulbagarden.net/wiki/Ash's_Krookodile net/wiki/Ash%27s_Krookodile Details here]].

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* CutenessEqualsForgiveness: People can't help but forgive them.
* DarkIsEvil: It is a [[CastingAShadow Dark]]/[[CombatPragmatist Evil]]-Type and is associated with stealing.


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** CutenessEqualsForgiveness: People can't help but forgive them.
* DarkIsEvil: It is a [[CastingAShadow Dark]]/[[CombatPragmatist Evil]]-Type and is associated with stealing.


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* MeaningfulName: To "purloin" means to steal.
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** Technically happens in Japanese, too, where it's name is Pokabu. "Buu" is the sound pigs make in the Japanese language.
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!! Victini
[[quoteright:79:http://static.tvtropes.org/pmwiki/pub/images/494_6228.png]]
An odd rabbit critter, number 000 on the Unova Pokédex. Victini is said to be the incarnation of victory itself, with in-game legends claiming that if you have a Victini in your party, you are guaranteed a victory in some way. With balanced stats to go around, it may or may not hold this status when put to practice. It is event-only.

* ArtisticLicenseEconomics: Its pokédex entry states that it creates infinite energy within its body. In the real world this would have vast and history altering effects on economic development as this ability would mean the demise of all energy related industries.
** Of course, this may partly be the reason why it was hidden away in a cozy room of a lighthouse for 200 years or so. Also, given how there is only one...
* BadassAdorable: Looks cute and can punch holes in the enemy.
* CartoonCreature: It looks like a ''very'' stylized rabbit and is based on a traditional method of cutting apple slices in a way that makes them look like rabbits.
** FurryEarDissonance: Justified because of its V-for-victory motif.
* CrouchingMoronHiddenBadass: It may look slightly goofy in comparison to the Dragon trio and Musketeer trio, but it packs one hell of a punch.
* CuteLittleFangs: It's based off of a fox, so of course it has fangs.
* DiscOneNuke: The 'little legend' of this generation, but could be caught at a relatively low level -- even before obtaining the third badge (whose Leader prefers Bug-types, giving Victini's Fire-type a distinct advantage).
* {{Expy}}: The Gen V Mew Clone. Comes at the beginning of the dex instead of the end for a bit of an subversion.
* {{Fireballs}}: Its signature move Searing Shot, which is notably the first Fire move to be one of these.
* GildedCage: You find Victini in a nice, cozy bedroom in the basement of an island lighthouse. It's suggested that the family who bought the land built the room as a place for Victini to hide in so it would be safe from those who would exploit its powers. But after the player catches it, everyone agrees that it's safer in your hands.
* InformedAbility: The Pokédex entry claims anyone with a Victini in their party will win any battle, no exceptions. For obvious reasons, this isn't always the case in-game.
* JackOfAllStats: At this point of time, you can already make a full team of Mew expies, and all of them are equally rounded.
** LightningBruiser: Equally rounded, equally '''massive'''.
* LetterMotif: '''V'''ictini, '''V''' sign motif, with the signature move '''V'''-create.
* MyHeroZero: #000 in the Unova Pokédex.
* NoBiologicalSex: It is, like most legendary Pokémon, genderless.
* NuclearWeaponsTaboo: It is described as guaranteeing victory and having limitless energy, strongly implying that its powers are based around nuclear energy.
* PlayingWithFire: Fire-type.
* PsychicPowers: Psychic-type.
* PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi.
* SecretCharacter: Encountering Victini in-game requires receiving a special item (which, fortunately, was freely available during the games' initial release). If you missed out on the item, you can only trade a Victini in from another player's game.
* SecretArt: Searing Shot. V-create as well, but only on Victini downloaded in the movie tie-in (and now Rayquaza knows the move through similar means, too).
* VSign: This is Victini's entire motif.

!! Snivy, Servine, and Serperior ''(Tsutarja, Janovy, and Jalorda)''
[[quoteright:211:http://static.tvtropes.org/pmwiki/pub/images/495-496-497_6373.png]]

This little fellow's quite the SmugSnake, isn't it? As it evolves, its limbs become less prominent and it starts looking more like the snake it was meant to resemble. While it has very lackluster offensive stats, it has very high defenses and speed, and its hidden ability even lets it boost its offensive stats using a powerful attack to become something of a LightningBruiser. Upon its reveal, Snivy briefly became a widely-covered meme under the name "Smugleaf"; shortly after its reveal to Japanese fans, it became an instant hit on the internet (internationally) because of its seemingly arrogant expression.

* AscendedMeme: The name "Snivy" was actually used as a more logical alternative to its meme name ''before'' the official US name was announced. And then Snivy became its CanonName.
** When the Pokémon Musical was introduced, one of the earliest pictures of Snivy in Japan was it [[Manga/SoulEater dressed with a top-hat and cane]].
* BlueBlood: Its design motif is European royalty; there's even a fleur-de-lis on Snivy's tail. Serperior's even called the "Royal Pokémon".
* DeathGlare: Serperior. It can even stop its opponents' movements with one.
* GreenThumb: Grass-type.
* HonorBeforeReason: Similar to Charizard, Serperior's ''White'' Dex entry states that it would only choose to fight against formidable opponents.
* MasterOfNone: Gets "Balanced" stats, where all except speed are lower than a few ''unevolved'' Pokémon; this is not helped by the PoorPredictableRock it gets due to its movepool.
** However, its high defense combined with its high speed can give it the chance to use stat raising moves to remedy this. It also learns Coil by level up, which not raises its low attack stat but boosts its already great defense and gives it an accuracy boost to boot.
* OvershadowedByAwesome: He's not bad as a staller (able to learn both Leech Seed and Substitute as well as coil and the eighth gym's TM), but Whimsicott is better.
* {{Planimal}}: They're both snakes and ivy.
* PoorPredictableRock: Starters normally have extremely diverse movepools, which makes the fact that this line's movepool is not [[note]]Almost no [=TMs=] that half the Pokédex doesn't already get, only Grass and Normal-type offensive attacks via level up[[/note]] quite noticeable. However, [[TookALevelInBadass once its Dream World ability is released...]]
** Averted as of ''Black 2 and White 2''. These games feature move tutors that let Serperior learn moves like [[MakingASplash Aqua Tail]], [[OurDragonsAreDifferent Dragon Pulse, Outrage]], and [[ExtraOreDinary Iron Tail]], giving it much more versatility in combat.
* SecretArt: Apart from the standard package for Grass starters (Grass Pledge and Frenzy Plant), the line is strongly associated with [[EverythingsBetterWithSpinning Leaf Tornado]].
* SmugSnake: Literally.
* [[FragileSpeedster Speedy]] StoneWall: They're ridiculously fast with Serperior's speed at '''''113''''', and also have great defenses, but lackluster attack.
** LightningBruiser: Becomes this when using the powerful Leaf Storm with its Hidden Ability, Contrary, which makes stat changes have the opposite effect. That means Leaf Storm will make its Special Attack ''double'' each turn instead of halving, making an already powerful move more so ''every turn''. So significant is this ability that it turns Serperior from bottom-tier garbage into a top-tier tank that becomes stronger each time it attacks (pretty much). However, there is no way to get a Snivy with this ability without hacking, as the Entree Forest does not have data for Snivy in Pokémon Black and White Versions. It can also learn attack boosting moves like Growth and Swords Dance. Not quite as effective, but it certainly helps. It also learns Coil by level up, increasing its attack while making its defense even higher.
* SwitchOutMove: Wisely exploiting these makes it the best starter to use against the last boss before the credits.
* WhipItGood: Servine's preferred method of combat, though you'll probably make it do something else.

!! Tepig, Pignite and Emboar ''(Pokabu, Chaoboo, and Enbuoh)''
[[quoteright:203:http://static.tvtropes.org/pmwiki/pub/images/498-499-500_1762.png]]

An orange fire-breathing pig that gets bigger, heavier, bulkier, and more {{Badass}} with each evolution. While its defenses and speed aren't the greatest, it has the highest offensive stats of any starter line yet. Emboar's hidden ability "Reckless" takes this UpToEleven and powers up its many recoil moves (although, at the same time, it takes more damage from them). Although its [[ItsTheSameNowItSucks being the third Fire/Fighting starter line in a row]] may seem redundant, this can be justified somewhat by the fact that, like Infernape, it's based on a JourneyToTheWest character.

* AscendedMeme: The name "Pignite" went to Tepig's evolution, but not to Tepig itself. Most people were dead-on predicting Emboar's name, though.
* BadassMoustache: Emboar.
* BareFistedMonk: Tepig becomes a biped when it evolves to brawl better with its opponents.
* InMyLanguageThatSoundsLike: Tepig's French name is "Gruikui", which is a bit ''too'' similar to [[Characters/PokemonGenerationIFamilies Blastoise]]'s JustForFun/PokemonVietnameseCrystal name ("Guiki").
* LuckyTranslation: Surprisingly, "Enbuoh" is unrelated to "Emboar", despite sounding similar and possessing a similar etymology.
* MakingASplash: Emboar is the only Pokémon consistently of the Fire-type who can learn a Water-type move (Scald, which means to burn someone or something with boiling water).
* MessyPig: Gradually turns into FullBoarAction.
* MightyGlacier: Having a lot of health. Its defense, on the other hand... (Oh, yeah, and it makes Blaziken look like Speedy Gonzales in comparison, even before Speed Boost.)
** However, one of the earliest moves it learns (before it even evolves into Pignite) is Flame Charge, which ups its speed every time it's used. On top of being a fairly good attack thanks to STAB, this can prove handy in turning it into a LightningBruiser.
* OvershadowedByAwesome: Emboar is basically an inferior Blaziken; the only things that set it apart are a higher HP stat (which isn't much use anyway due to its lower defenses) and the ability to learn unusually-typed moves such as Scald.
* PigMan: Emboar.
* PlayingWithFire: Fire-type.
* RuleOfThree: The Third [[PlayingWithFire Fire]]/[[CharlesAtlasSuperpower Fighting]]-type.
* SecretArt: [[GoombaStomp Heat Crash]]. Also, as a Fire starter, Fire Pledge and Blast Burn. They are also strongly associated with Flame Charge.
* StoutStrength: Emboar is quite large, and it hits appropriately hard, especially with Heat Crash, which does more damage if the user weighs more than the opponent.
* VerbalTic: In the English dub at least, Tepig makes normal pig noises too.
-->'''Tepig''': Teeeeeeepig~ ...oink.
* WrestlerInAllOfUs: Emboar is based on a professional wrestler.

!! Oshawott, Dewott, and Samurott ''(Mijumaru, Futachimaru, and Daikenki)''
[[quoteright:174:http://static.tvtropes.org/pmwiki/pub/images/501-502-503_6024.png]]

Oshawott may be silly-looking, but don't be fooled, because it can use the "scalchop" on its chest as a blade. As it evolves, it becomes less silly-looking and more fierce-looking (though Dewott is definitely a BadassAdorable); by the time it becomes a Samurott, it's become a full-on {{Samurai}} sea lion, complete with dual swords (called "seamitars", which are sheathed in its front legs). An all-around well-rounded starter choice, both for in-game purposes and for casual battling.

* [[AnIcePerson An Ice Samurai Pokémon]]: Like the other Water starters, it can learn Ice attacks -- namely, Ice Beam and Blizzard.
* {{Badass}}: Samurott.
** BadassAdorable[=/=]CuteBruiser: Dewott.
** BadassMustache: Samurott.
* CoolHelmet: Samurott.
* CuteLittleFangs: Oshawott.
* DeathGlare: A simple glare from one of them quiets everybody.
* DualWielding: Samurott, though its sprite animation unfortunately doesn't show this; however, it can be seen on some pieces of artwork, the 3DS's Pokédex app and other merchandise.
* HiddenWeapons: Oshawott's and Dewott's scalchop weapons aren't immediately noticeable. Samurott's swords are located on the sheaths of its front legs.
* ImprovisedArmor: Samurott. Their Dream World Ability is Shell Armor, as well.
* TheKirk: According to WordOfGod, it was designed as a Pokémon that would step in to stop a fight between Serperior and Emboar.
* MakingASplash: Water-type.
* MightyGlacier: Not as slow as Emboar, Swampert, Empoleon, and Torterra though.
** LightningBruiser: When Samurott uses [[ActionInitiative Aqua Jet]], watch out.
* PlayfulOtter: Oshawatt is the Sea Otter Pokémon.
* RemovableShell: They are considered a part of its body, but can be removed to be used as weapons.
* RidiculouslyCuteCritter: Oshawott, even according to WordOfGod.
* {{Samurai}}: But sadly not a Water/Fighting-type.
** Good thing too; otherwise, this would have been the first Generation where all fully evolved Starter Pokémon would share a common weakness.
* SecretArt: Apart from Water Pledge and Hydro Cannon, they have a strong association with [[ImprobableWeaponUser Razor]] [[CoolSword Shell]].
* WeakButSkilled: Despite having the lowest stat total of all Water starters, Samurott learns moves of a wide variety of types, including ''Bug'' attacks (Fury Cutter, Megahorn, and X-Scissor) to counteract specially-defended Grass opponents.
* YouthfulFreckles: Oshawott looks like it has freckles.

!! Patrat and Watchog ''(Minezumi and Miruhogu)''
[[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/504-505_8689.png]]
Common across the Unova region, Patrat form groups and rotate their lookout duties. They often hold seeds in their cheek pouches, and can use them to attack when endangered. The patterns on Watchog's body can light up in order to alert other members of the species to danger.

* ComMons: Found in many places across Unova.
* {{Expy}}: Of the Rattata line
* GameplayAndStorySegregation: Despite Watchog being described in the Dex as defending itself by spitting the seeds in its cheek pouches, it can't learn BulletSeed.
* GlowingEyesOfDoom: Watchog, although it's not limited to the eyes.
* GradualGrinder: To the annoyance of many, they are good at this.
* NonElemental: Normal-type.
* NoSell: Like other Normal-types, Ghost-types do nothing against it.
* OvershadowedByAwesome: Like most other early-game ComMons, Watchog is overshadowed by the much stronger Pokémon available later.
* RedEyesTakeWarning: Both have red eyes and are used frequently by Team Plasma.
* StandardStatusEffects: They can learn Hypnosis and a lot of other ones. They cause many players frustration early in the game.
* UselessUsefulSpell: It learns several moves that, while relatively useless in battle, are great for catching Pokémon.

!! Lillipup, Herdier, and Stoutland ''(Yoruterry, Haderia, and Murando)''
[[quoteright:183:http://static.tvtropes.org/pmwiki/pub/images/506-507-508_4168.png]]
Another common species, the Lillipup family are known to be courageous in battle but intelligent enough to flee when overpowered and outperformed. They are also known for their loyalty to the group. Their thick fur protects them from attacks and harsh environments, and their facial hair doubles as a form of sensory radar.

* BadassMustache: Grows one as it evolves.
* CantCatchUp: Due to its poor stats and even poorer moveset, most Lillipups and Herdiers will get knocked out while you're trying to train them, but if manage to level up your little puppy to Level 32...
** MagikarpPower: It becomes a big dog that can learn Fire/Thunder/Ice Fang and Giga Impact.
* ComMons: One of the few species that can actually be useful throughout the whole game, if you train it properly.
* PreciousPuppies: Lillipup is the playful Pokémon.
** HeroicDog: Stoutland helps people stranded in the mountains or at sea.
* ItemCaddy: Lillipup is one of the few pre-National Dex or Dream World Pokémon in White and Black that can learn Pick Up. It loses this when it evolves.
* JackOfAllStats: Aside from a weak Special Attack, all its stats are between 80 and 100.
** LightningBruiser: One of its abilities is Sand Rush, which will double its otherwise okay base speed of 80 in a sandstorm (plus giving it an immunity to sandstorm damage).
* NonElemental: Normal-type.
** FireIceLightning: Stoutland ''can'', however, learn Fire Fang, Ice Fang, and Thunder Fang.
* NoSell: Against Ghost-type attacks.
* StoutStrength: Stoutland is rather stout in size and it does have a nice base attack of 100. And it can learn Strength, too.

!! Purrloin and Liepard ''(Choroneko and Reparudasu)''
[[quoteright:136:http://static.tvtropes.org/pmwiki/pub/images/509-510_5401.png]]
Rather tricky Pokémon, Purrloin are known to steal human belongings and put on a cute facade when confronted. When threatened, however, they strike back with their sharp claws. After evolving, they prefer stealthy hunting.

* BitchInSheepsClothing: Purrloin puts on a cute act to get people's guards down and steal from them.
* CatsAreMean: Purrloin likes to steal from people.
* CastingAShadow: Dark-type.
* CombatPragmatist: They know many disrupting moves like Thief, Torment, and Snatch.
* ComMons: They're found in several locations across Unova.
* CutenessEqualsForgiveness: People can't help but forgive them.
* DarkIsEvil: It is a [[CastingAShadow Dark]]/[[CombatPragmatist Evil]]-Type and is associated with stealing.
* CuteKitten: Purrloin is adorable, which helps people not be angry at it.
* FragileSpeedster: Excellent Speed, but frail defenses.
** CrutchCharacter: Is not well recommended due to it's low stats. While it has access to Hone Claws and Nasty Plot via level-up, good luck setting Liepard up for it without losing a lot of health in one attack. However, its hidden ability is Prankster, which is very useful for Pokémon with otherwise low stats. The fact that you can get a free Zorua in Driftveil in Black 2 or White 2 makes having a Liepard or Purrloin almost completely pointless.
* NoSell: Both are impervious to Psychic attacks.
** Also to paralyzation if it has the Limber ability.
* PantheraAwesome: Liepard
* YouHaveResearchedBreathing: In spite of its description, it does not naturally learn the item-stealing moves "Thief" or "Covet" (though it ''does'' learn the [[StatusBuff effect]]-stealing move "Snatch"); "Thief" can only be taught by TM.
** Nor does it have the Frisk ability, which is an ability would immensely help.

!! Pansage and Simisage, Pansear and Simisear, and Panpour and Simipour ''(Yanappu and Yanakkie, Baoppu and Baokkie, Hiyappu and Hiyakkie)''
[[quoteright:125:http://static.tvtropes.org/pmwiki/pub/images/511-512-513-514-515-516_5468.png]]
A trio of monkey Pokémon with elemental affinities. The tufts on the Pan's heads can be used to revitalize others, roast berries, and store water, respectively, and they use these abilities intelligently in the wild. Their personalities greatly differ after evolution, and their attacks become much more potent.

* CombatPragmatist: They learn quite a bit of Dark-Type moves via Level up.
* CrutchCharacter: The one weak to your starter is given to the player for free to help beat the first gym (which uses the member of the trio strong against your starter). After this, however, they must deal with their low stats and a long wait to get good moves, which you won't get if you evolve them for better stats early. Non-starter water (Tympole), fire (Darumaka), and grass (Petilil) Pokémon are easy to obtain and much easier to use.
* DudeLooksLikeALady: Simipour's relatively feminine appearance masks a gender ratio of seven males to one female. This makes it reminiscent of a NewAgeRetroHippie.
* ElementalPowers
** GreenThumb: Pansage and Simisage.
** MakingASplash: Panpour and Simipour.
** PlayingWithFire: Pansear and Simisear.
* EverythingsBetterWithMonkeys
* EyesAlwaysShut: Panpour and Simipour.
* MonkeyMoralityPose
* SecretArt: Respectively, Panpour (and, by extension, Simipour) and Pansage/Simisage are the only ones who learn Scald and Grass Knot naturally.
* StealthPun: Based on the saying "See no evil, hear no evil, speak no evil" (the order is reversed for them, though).
* ThemeNaming: For the base forms' suffixes, we have "sage" (a type of herb), "sear" (cooking meat with flames), and "pour" (as in to pour a glass of water).
* TurnsRed: in the Dream World, they can each have the starters' signature abilities Overgrow, Torrent, and Blaze.
* UndergroundMonkey
** DivergentCharacterEvolution: Literally, after evolving.
* VisualPun: respectively, Pansage and Simisage, and Panpour and Simipour the [[http://en.wikipedia.org/wiki/Colobinae leaf]] and [[http://en.wikipedia.org/wiki/Sea_monkeys sea]] monkeys.

!! Munna and Musharna
[[quoteright:120:http://static.tvtropes.org/pmwiki/pub/images/517-518_9568.png]]
Odd Psychic-type Pokémon that consume the dreams of humans and Pokémon alike. Munna and Musharna can produce a "Dream Mist" after eating; looking into the mist shows the contents of the consumed dream. This ability makes them rather valuable Pokémon in terms of research and study.

* AwesomeButImpractical: Like most Pokémon that evolve with a stone too early, Musharna will lose its ability to even learn any new moves, which makes its improved stats less useful.
* DreamStealer
* FlowerMotifs: Munna
* {{Lunacy}}: You need a Moon Stone to evolve Munna.
* MasterOfIllusion: An individual one is, as shown in an in game event.
* MightyGlacier: Musharna's got great HP and defenses, and hits about as hard as Samurott, but its speed falls just short of the key 30 for really slow Pokémon, at 29.
* MushroomSamba: The smoke coming from Musharna's head sends anyone who comes in contact with it into a magical dream world -- not unlike a certain green plant that can be smoked to get similar effects.
* MythologyGag: In Gen I, there was a girl that wanted a pink Pokémon with flower(s) on it. Now she can get it in the form of Munna!
** In Gen III, a scientist in Hoenn was working on a machine to see Pokémon dreams.
* PsychicPowers
* {{Youkai}}: Like Drowzee and Hypno, they're based off the [[http://en.wikipedia.org/wiki/Baku_%28spirit%29 baku]].

!! Pidove, Tranquill, and Unfezant ''(Mamepato, Hatoboh, and Kenhorou)''
[[quoteright:212:http://static.tvtropes.org/pmwiki/pub/images/519-520-521_7578.png]]
Fulfilling the role of the regional bird, Pidove are somewhat unintelligent Pokémon that gather in social groups, while Tranquill live in deep forests. Male and female Unfezant differ greatly; the males have a large, flamboyant "mask", while the duller females are known to have much greater flying abilities.

* BigBadassBirdOfPrey: Yeah, they managed to combine that with a pigeon and a ''pheasant''.
* BlackMage: It learns mostly special attacks in its level up movepool.
* BlowYouAway
* ComMons
* {{Expy}}: Of the Pidgey line.
* {{Flight}}
* GameplayAndStorySegregation: According to the Pokédex, the females have better flying abilities than the males. However, both still have the same base stats.
* GlassCannon: Because Staraptor was so popular, we guess.
* HealingFactor: One of the few Generation V birds to learn "Roost" by leveling up.
* MusclesAreMeaningful: They have big pecs.
* NoSell: Against Ghost and Ground attacks.
* OvershadowedByAwesome: It learns almost no physical Flying attacks by leveling up (barring the two turn Sky Attack), Staraptor is stronger, faster, and has a Fighting type move, Swellow can use Guts to use Facade better, several other Flying types have much better stats and movepools, and not to mention the Special attacks it learns are almost useless on it due to its dismal Special Attack. Its only advantages over other Normal/Flying types are the fact that it learns Roost by level up and it can use Super Luck to make critical hits more frequent.
* ShownTheirWork: Of male birds usually being more colorful than female birds.

!! Blitzle and Zebstrika ''(Shimama and Zeburaika)''
[[quoteright:134:http://static.tvtropes.org/pmwiki/pub/images/522-523_6135.png]]
During thunderstorms, herds of Blitzle and Zebstrika gather to collect the electrical charges from lightning bolts. Both can light up their manes and body patterns to communicate, and Zebstrika are known for their violent tempers and explosive outbursts of energy. Their high pitched cries will let you know when they're coming.

* ComMons
* [[CoolHorse Cool Zebra]]
* {{Expy}}: It's quite obviously one of the Ponyta line, only electricity instead of flames.
* FragileSpeedster
** GlassCannon: Zebstrika has good attack and speed, but absolutely '''cannot''' take a hit.
* NoSell: Against Electric attacks, due to both of their abilities.
** Or Grass attacks, if it has the Dream World ability Sap Sipper.
* PlayingWithFire: for some reason, they can learn Flame Charge, an attack normally exclusive to Fire-types (and Genesect).
* PoorPredictableRock: Particularly unfortunate for it, since its stats would suggest that it would make a great [[GlassCannon physical]] [[FragileSpeedster sweeper]]. However, its physical movepool isn't so well suited to the task; though it has some coverage moves, they tend to be attacks like Pursuit, Flame Charge, and Double Kick, which have too low a base power to do much to anything that isn't also fragile. On the special side, it does a little better, with [[PlayingWithFire Overheat]], Hidden Power, and Volt Switch to round out a moveset, and the Lightning Rod ability to bring its Special Attack up to the level of its physical Attack.
* ShockAndAwe

!! Roggenrola, Boldore, and Gigalith ''(Dangoro, Gantoru, and Gigaiatsu)''
[[quoteright:193:http://static.tvtropes.org/pmwiki/pub/images/524-525-526_6178.png]]
A family of Rock-type Pokémon whose bodies are compressed by underground pressure, making them harder than iron. Roggenrola hold cores of energy in their bodies, which leak out and form orange crystals upon evolution. This energy gives them potent fighting ability, and Gigalith can even absorb sunlight into the crystals to fire intense solarbeams.

* ActionBomb: Naturally learns Explosion. Thankfully, this takes a while. You're unlikely to see wild specimens using it in the first games, but in Black 2 and White 2, look out for it in the later areas of the game (Twist Mountain,for example).
* ComMons
* DiscOneNuke: Roggenrola, an extremely easy-to-get Pokémon, evolves into Boldore at level 25 and evolves ino Gigalith by trade, meaning you can get a Gigalith earlier than you can fully evolve any of your starters. Gigalith, mind you, has absurdly high defense - and even ''higher'' attack.
** And in Black/White 2 you can get a ''Gigalith'' by trading an Emolga with a hiker in Route 7, next to Mistralton City. It has great stats and nature (Adamant, increasing his attack stat ''even more''), and knows great attacks like Smack Down, making the fight against Skyla pretty easy.
* DishingOutDirt
* EyelessFace: Roggenrola; that dent at its center is actually its ''ear''.
** In a sense, Boldore as well - only once it evolves into Gigalith does it gain facial features (including eyes [[BizarreAlienBiology inside the ears]]).
* {{Expy}}: Of the Geodude line, similar stats, habitats and game mechanics with evolution.
* LastChanceHitPoint: Their Sturdy ability lets them survive an otherwise lethal hit if they were at full health. This makes it ''excellent'' for catching them, but also makes them annoying random encounters (It doesn't help that wild Boldore can have Selfdestruct).
* MightyGlacier: Gigalith has very high attack and defense, but is as [[IncrediblyLamePun slow as a rock]].
* NamesTheSame: Dangoro is also the name of a mid-boss in ''VideoGame/TheLegendOfZeldaTwilightPrincess''.
* ThePowerOfTheSun: Gigalith's dex entry says that it stores solar energy in its crystals, and can use it to attack.
** GameplayAndStorySegregation: Double Subverted, Gigalith actually ''can'' learn [=SolarBeam=], though despite the Black entries saying that it can demolish a mountain, its dismal Special Attack means that trying it is generally not recommended. For a wild Boldore solar beam, along with power gem, make sense for quickly taking out other Bolder.
* PunnyName: Rock'n'roll(er), anyone?
* [[SiliconBasedLife Silicon Based Pokémon]]: And with quite an alien feel while we are at it.

!! Woobat and Swoobat ''(Koromori and Kokoromori)''
[[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/527-528_9982.png]]
These rather cute-looking Pokémon live in caves and attach themselves to walls using their nostrils' suction, leaving heart-shaped stamps when they wake. They can also release ultrasonic waves from their nostrils; Swoobat's are powerful enough to damage boulders and are used in courtship.

* BlindingBangs: Woobat.
* BlowYouAway
* ComMons
* {{Flight}}
* FragileSpeedster: Swoobat has both a lousy Base Stat Total of ''425'' and a whopping base speed of '''114'''.
* HeartSymbol: As their snouts indicate and their Japanese names ("Kokoromori" is a portmanteau of "kokoro", heart, and "komori", bat) confirm, it's their motif.
* NoSell: Its Unaware ability allows it to ignore the opponent's stat increases. It's also immune to Ground attacks.
* {{Oculothorax}}: [[SubvertedTrope Woobat ''looks'' like an example, but isn't]]. However, its nose is sometimes mistaken for being its eye.
* OvershadowedByAwesome: Sigilyph has higher stats (except for Speed, but Sigilyph still is quick with its remarkable speed of ''97'') and the only niche Swoobat may have had (Stored Power + Calm Mind) is easier and better done with Sigilyph thanks to its ability Magic Guard, which gives it access to the Flame Orb + Psycho Shift combo.
* ThePowerOfFriendship: Woobat evolves at full happiness.
* PsychicPowers
* RidiculouslyCuteCritter: Woobat is based on a [[http://en.wikipedia.org/wiki/Honduran_white_bats real life example of this]].
* SecretArt: Heart Stamp.
* StatusBuff: Its Dream World ability, Simple, which doubles any stat changes, allowing it to utilize Calm Mind well.

!! Drilbur and Excadrill ''(Mogurew and Doryuzu)''
[[quoteright:148:http://static.tvtropes.org/pmwiki/pub/images/529-530_1587.png]]
Underground-dwelling creatures that dig extensive networks of tunnels. Drilbur quickly makes holes by pressing its claws together and turning. Excadrill has the ability to form rounded drills with their bodies by holding their claws over their heads, allowing them to drill through iron plating and subway tunnels.

* {{Badass}}: Excadrill.
* DishingOutDirt
* DrillMole
* ExtraOreDinary: Excadrill
* FanNickname: Simole the Digger, due to [[TengenToppaGurrenLagann a certain cult anime]].
* GlassCannon: Out of Sandstorm. It has a lot of HP and a TON of resistances, but its defenses are bad for a Steel-Type and it's not quite fast enough to cover that.
* {{Irony}}: Excadrill's Pokédex entries.
** Black: '''It can help in tunnel construction'''.
** White: '''Their activity can be destructive to subway tunnels'''.
* LightningBruiser: In Sandstorm (with Sand Rush). [[OhCrap You've]] [[SuperSpeed been]] [[TotalPartyKill warned]].
** It's still one, even if a Sandstorm isn't brewing, but Haxorus manages to outspeed it unless a sandstorm is there.
* MetalSlime: They have a chance of appearing in dust clouds inside caves that usually yield Gems.
* NamesTheSame: Before ''VideoGame/PokemonBlackAndWhite'' came out, somebody else had already come up with a fan-made Pokémon named Excadrill.
** Excadrill also shares the name of a [[http://www.excadrill.com drill manufacturing company]] whose machines are used in mining.
* NoSell: Electric-type attacks are useless against both. However, Excadrill is immune to Poison attacks and not Drilbur.
* PintsizedPowerhouse: Excadrill actually beats both [[SquishyWizard Mismagius]] and [[GlassCannon Honchkrow]] in this regard, as it apparently stands at a whopping ''two feet and four inches tall''. Yeah, would you believe this thing that can Earthquake and Rock Slide [[TotalPartyKill your entire team dead]] is barely any taller than a Scraggy?
* SignatureMove: Drill Run.
* ThisIsADrill
* TunnelKing: Excadrill's Pokédex entries show that it is one.

!! Audino ''(Tabunne)''
[[quoteright:99:http://static.tvtropes.org/pmwiki/pub/images/531_6049.png]]
Extremely rare in the wild (or at least meant to be; shaking grass isn't too hard to make appear), Audino are natural-born medics with the ability to use their stethoscope-ears to hear the heartbeats of others and assess their health. This extreme hearing ability is also used to detect its surroundings. They seem to be thought of fondly by Unova's locals.

* TheDevTeamThinksOfEverything: Here's how rustling works in a nutshell: each time you take a step near any patch of grass, it can spawn on screen. Therefore your best way of hunting Audino is run in straight lines until it spawns and hope you don't have to walk in the grass too long to get to the rustling patch, since wild Pokémon encounter means you have to repeat the whole process again from scratch. Now you got your eighth badge, so you need to grind up a team of 6 from 40 to mid-50...so here's a nice long patch of grass on Route 10 where every patch takes one step at most to get to.
* HealingFactor: Can have the ability Regeneration.
* HealingShiv: It learns Heal Pulse, which heals a target ''other than the user''. Nice when a high-leveled one uses it on you!
* TheMedic
* MetalSlime: It's rare, and gives out a ''lot'' of experience points when defeated. Thankfully, at least it doesn't run off.
** CommonplaceRare: It is by ''far'' the most common Pokémon to appear in rustling grass (and the ''only'' one in some early routes.)
* MoodSwinger: High-level wild ones in the games can come across as this, often clobbering your Pokemon with a STAB-boosted Double-edge one turn, then [[HealingShiv healing the damage right back]] in the very next.
* NonElemental
* NoSell: Against Ghost-type attacks.
* PinataEnemy: Pretty much their main purpose is to give you lots of experience points.
* WhiteMage: Its move pool is [[CripplingOverspecialization so heavily focused]] on support moves for Double and Triple battles (Heal Pulse, Helping Hand, After You, etc.) that its effectiveness in single combat is hobbled quite a bit.
* WhosOnFirst: Its Japanese name, Tabunne, translates to "maybe".
** {{Woolseyism}}: And its English name sounds like "I dunno".
*** And, while we're at it: Its German name "Ohrdoch" sounds like "Oh, doch!" (literally "Oh, yes!"), and its French name "Nanmeouie" sounds like "Non mais oui" ([[NoExceptYes No but yes]]). Its Chinese name sounds like Tabunne, except with "doll" at the end.

!! Timburr, Gurdurr, and Conkeldurr ''(Dokkora, Dotekkotsu, and Roobushin)''
[[quoteright:206:http://static.tvtropes.org/pmwiki/pub/images/532-533-534_5976.png]]
Humanoid Pokémon that strengthen themselves by carrying heavy objects, which double as weapons in battle. As they evolve, their muscles get stronger to the point that they can freely swing their weapons in battle.

* BareFistedMonk: While best known for the weapon(s) carried around, the entire line is still quite capable of punching opponents into submission quite effectively.
* CarryABigStick: ...and then an iron beam, and then ''[[CrazyAwesome two concrete pillars]]''.
* CoolOldGuy: Conkeldurr, as hinted by the "elder" pun in its name and its ''White'' Dex entry (it uses its concrete pillars as walking canes).
** BadassGrandpa
* DishingOutDirt: Despite not being Rock-types, they can learn Rock-type moves via level up (most notably Rock Slide and Stone Edge).
* DogFaces: Most pronounced in Timburr, but the entire line does give that impression.
* DualWielding: Once again, Conkeldurr.
* {{Expy}}: Of the Machop line in terms of stats and evolution mechanics
* GeniusBruiser: Conkeldurr is thought to have invented concrete two thousand years ago.
** Also, its ''[=B2W2=]'' Dex entries note its skill in using centrifugal force rather than brute strength for its attacks.
* {{Gonk}}: Like Slaking, the line may have been deliberately designed as ugly.
** Timburr's okay, though.
* ImprobableWeaponUser: Sadly, it does not learn Wood Hammer, possibly because it's a Grass-type move.
* LadyLooksLikeADude: While not as [[MindScrew creepy]] as with Machoke and Machamp, Conkeldurr can be female 1/4 of the time, despite its overall manly appearance and visible goatee.
* MightyGlacier: Its commonly-used Mach Punch allows it to bypass its low Speed. Also, Focus Punch has negative priority for anyone, but Conkeldurr has the strongest Focus Punch in the game.
* MonsterClown: They resemble the musclemen seen at carnival sideshows and at the circus.
* OurOgresAreHungrier: Conkeldurr.
* PunnyName: Timber, Girder.
* TopHeavyGuy: Timburr, Gurdurr and Conkeldurr have huge, strong, muscular arms and torso, but tiny legs!
** [[FridgeBrilliance Heeeeyyyy, maybe THAT'S why they're so slow...]]

!! Tympole, Palpitoad, and Seismitoad ''(Otamaro, Gamagaru, and Gamageroge)''
[[quoteright:176:http://static.tvtropes.org/pmwiki/pub/images/535-536-537_6580.png]]
Tadpole/frog Pokémon that produce vibrations from special growths on their bodies. While Tympole usually uses vibrations for communication, Palpitoad and Seismitoad use them for more offensive purposes like shockwaves, boulder-smashing punches, or even earthquakes, which can be made more powerful in groups.

* DishingOutDirt: Palpitoad and Seismitoad, though Tympole also learns some Ground-type moves naturally
* ForMassiveDamage: Palpitoad and Seismitoad take 4x damage from Grass-type attacks. It's their only weakness, though.
* FrogsAndToads
* InMyLanguageThatSoundsLike: Seismitoad is called "''Crap''ustule" in French (from ''crapaud'', which is French for "toad"), which caused [[ScunthorpeProblem GTS trading problems]] similar to Co'''fag'''rigus. The sad thing is, non-English-savvy French people wouldn't understand why its French name was so offensive.
* JackOfAllStats
* MakingASplash
* MakeMeWannaShout
* NoSell: Palpitoad and Seismitoad can fend off Electric attacks.
* [[PoisonousPerson Poisonous Pokémon]]: Seismitoad can have the Poison Touch ability, which gives it a chance to poison with its contact moves.

!! Throh and Sawk ''(Nageki and Dageki)''
[[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/538-539_8478.png]]
A duo of martial artists that practice Judo and Karate, respectively. They train themselves in forests and mountains. By tightening their belts, Throh and Sawk boost their strength. Known to be aggressive towards trespassers who disturb their training or pose a large perceived threat.

* BareFistedMonk: As martial artists, they mainly rely on hand-to-hand attacks.
* BigOlEyebrows
* BroughtToYouByTheLetterS: Their English names perfectly match up with the respective lettering that appears to mark their faces.
** Woolseyism
* {{Expy}}: Of the Hitmonlee and Hitmonchan. Fighting types that are clearly related but aren't tied by evolution in their first appearance.
* FatAndSkinny
* GlassCannon: Sawk, especially when compared to Throh.
** Oddly, the abilities Throh and Sawk have that aren't shared with the other are opposite what one would expect. Sawk, a Glass Cannon, has the ability [[LastChanceHitPoint Sturdy]], which is usually seen on {{Stone Wall}}s or {{Mighty Glacier}}s like Throh, to prevent them from getting knocked out immediately due to a [[CriticalHit lucky]] or unexpected hit.
* LastChanceHitPoint: Sawk may have the Sturdy ability, which lets them survive an otherwise lethal hit if they were at full health.
* MartialArtsUniform
* MetalSlime: Depending on your version, one of them can only be found in shaking grass like Audino. Except that they're even rarer there...
* MightyGlacier: Throh; high HP, decent attack and defense (both base and special), lousy speed.
** Oddly, the abilities Throh and Sawk have that aren't shared with the other are opposite what one would expect. Throh, a MightyGlacier, has the ability [[{{Determinator}} Guts]], which is typically found on {{Glass Cannon}}s like Sawk, who use it by inflicting poison/burn on themselves so they can deal out even harder hits before inevitably going down.
* OneGenderRace: Always male.
* RedOniBlueOni
* SecretArt: Throh's [[CriticalHit Storm Throw]].

!! Sewaddle, Swadloon, and Leavanny ''(Kurumiru, Kurumayu, and Hahakomori)''
[[quoteright:152:http://static.tvtropes.org/pmwiki/pub/images/540-541-542_9114.png]]
These bug Pokémon make their homes deep in forests and use silk to cleverly stitch together leaves to make clothing for themselves. These leaves also double as a food source for them as well. It has been observed that temperate forests tend to be healthier when these Pokémon inhabit them as they also eat the fallen leaves that would otherwise choke out the underbrush. One needs to raise Swadloon's happiness in order to evolve it into a Leavanny.

* BigCreepyCrawlies: Leavanny is 20 centimeters taller than Beedrill (about 4 feet tall).
* BladeBelowTheShoulder: Leavanny.
* CuteLittleFangs: Sewaddle.
* {{Expy}}: Of the Caterpie line, interestingly this generation's cheerful bug is part Grass instead of part Flying.
** Also with the amount of throwbacks to Gen I, Ash ends up getting one in the anime just like Butterfree, the first time since giving him an entire expy team of his first party. Leavanny for Butterfree, Unfezant for Pidegot, the three starters and Pikachu.
* TheFashionista: Leavanny.
* ForMassiveDamage: They take 4x damage from ''both'' [[KillItWithFire Fire]] ''and'' [[BlowYouAway Flying]] attacks.
* GlassCannon: While it's fairly strong and fast (especially with the ability Chlorophyll) and far from being [[CrutchCharacter another forgettable bug-type]], due to its typing, it has almost just as many weaknesses as it has resistances. This isn't helped by its defensive stats.
** Actually, its typing is pretty good if you can keep from getting distracted by the ratio of strengths to weaknesses, sporting resistances to a lot of the {{metagame}}'s most commonly used attacks, including Water, Grass, Electricity, Fighting, and, most notably, a ''double'' resistance to the ever-popular Earthquake. Most of its weaknesses, such as Poison, Bug, and Flying, aren't used nearly as much, and aren't much of a concern. It still has some unfortunate problems with Rocks, Ice, and Fire, though.
* GrumpyBear: In the middle of two cheerful mons, there's PerpetualFrowner Swadloon. You need to make it happy in order to evolve it.
* {{Hikikomori}}: Swadloon is based on this. Leavanny's Japanese name, Hahakomori, is even a pun on the word. In order to evolve into Leavanny, Swadloon [[AnAesop has to be really happy]].
** Hahakomori also doubles as a pormanteau of "haha" (meaning mother), and "komori" (meaning babysitting).
* ImprovisedClothes
* ThePowerOfTheSun: It can have the ability Chlorophyll.
* TeamMom: Leavanny exhibits very motherly behavior and will make clothes for any small Pokémon, but cares especially for its Sewaddle.

!! Venipede, Whirlipede, and Scolipede ''(Fushide, Hoiiga, and Pendura)''
[[quoteright:196:http://static.tvtropes.org/pmwiki/pub/images/543-544-545_4497.png]]
Highly aggressive bug and poison Pokémon, they are basically the Weedle family on steroids. They are effective hunters that use poison to subdue their prey and for defense against bird Pokémon that may want to eat them. At over 8 feet tall and over 400 lbs, it is a bug Pokémon of gigantic proportions and not to underestimate.

* AwesomeButImpractical: It's Hidden Ability is Quick Feet, which increases its speed by 50% if it has a status effect. However, the only two status effects that can be reliably self-inflicted without need for reapplication are poison and burns; being a Poison-type, Scolipede cannot be poisoned, and being burned halves its Attack, meaning that, while it can outrun just about anything, it'll be hitting like a feather duster. Presumably, its main intended uses are to use Scolipede as a quick setup Pokemon using some combination of [[TrapMaster Spikes, Toxic Spikes]], [[StatusBuff Agility, Swords Dance, Iron Defense]], and [[AllYourPowersCombined Baton Pass]], or to let Scolipede better abuse the Rest+Sleep Talk combo.
* BewareMyStingerTail: It can potentially get you from '''''both''''' ends.
* BigCreepyCrawlies: Scolipede is so big, it actually knocked Yanmega (a six-foot dragonfly) out of its title for largest bug in the Pokémon world by being '''''an enormous 9-foot centipede'''''.
* CreepyCentipedes
* DishingOutDirt: It learns several Rock and Ground-Type moves.
* EverythingsBetterWithSpinning: Whirlipede.
* {{Expy}}: Of the Weedle line as the resident menacing Bug/Poison type.
* FatterThanASpeedingBullet: Despite being rather bulky-looking and weighing 422lbs, Scolipede is fast with a base speed of 112.
** LightningBruiser: It also has pretty decent Attack and Defense.
** ShownTheirWork: It may seem odd for Scolipede to be so fast, but it makes sense. In the real world, centipedes are one of the top predators of the bug world due to their excellent speed and agility.
* [[PoisonousPerson Poisonous Pokémon]]
* SecretArt: [[RollingAttack Steamroller]] (which can also be learned by Golem).

!! Cottonee and Whimsicott ''(Monmen and Elfuun)''
[[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/546-547_7291.png]]
Vaguely sheep-like creatures that use the wind to float about, they stop floating if they get waterlogged and need to be dried out before they can fly again. They are extremely quick for grass Pokémon and gain priority if they use a non-attacking move. They are exclusive to the in Black version.

* BlowYouAway: Whimsicott learns a few Flying-type moves naturally.
* FantasticFruitsAndVegetables: Besides the cotton fruit, Whimsicott also draws some origin off the mythical plant known as the [[http://en.wikipedia.org/wiki/Vegetable_Lamb_of_Tartary Vegetable Lamb of Tartary]], a plant with ''sheep for its fruit'' (hence it being a Grass-type sheep).
* FragileSpeedster: But its defenses are slightly better than other speedsters. ''Slightly'' being the keyword here.
** And it can learn Cotton Guard, which [[LethalJokeCharacter raises its defense 3 levels]].
* GreenThumb
* RidiculouslyCuteCritter: Whimsicott. D'aww... And Cottonee, too, but it only has eyes.
* ThereWasADoor: Even if there wasn't, Whimsicott gets inside houses through any crack.
* TricksterArchetype: As shown by its ability Prankster (which increases the priority of all non-attacking moves by one stage).

!! Petilil and Lilligant ''(Churine and Doredia)''
[[quoteright:112:http://static.tvtropes.org/pmwiki/pub/images/548-549_3073.png]]
Petilil is a cute little plant creature with a tulip bulb for a head. They appear to prefer places with rich soil and clean water so wherever Petilil choose to live is a good place to grow crops. With the help of a Sun Stone it evolves into Lilligant, a gorgeous Pokémon which knows a number of dancing moves. It resembles Bellossom in a way. They are exclusive to the White version.

* CrouchingMoronHiddenBadass: At first sight, Lilligant appears to be a frail, filler, and ridiculous Pokémon. But train her well and put your rival to sleep, use Quiver Dance as much as you can, and, if the cute dame survives, she becomes a beastly sweeper able to pulverize even advantageous foes using Petal Dance combined with the Own Tempo ability (unless the enemy has the Sap Sipper ability, a 4x resistance to grass, or an insane Special Defense like Blissey). Lilligant [[LifeDrain can even heal herself using Giga Drain]].
* DiscOneNuke: In ''Black'' and ''Black 2'', you can obtain one with high [=IVs=] (all 21 out of 31, except the Special Attack, which is maxed) and a good nature (Modest, boosting Special Attack further) early on via an in-game trade. Then, when you get the Sun Stone to evolve in it Nimbasa City, it will soon learn Quiver Dance via level up, an insanely powerful boosting move. But we recommend letting it learn Giga Drain first.
* FlowerInHerHair
* GreenThumb
* LightningBruiser: In sunny weather, if it has the Chlorophyll ability.
* MagicDance: Lilligant has a ''lot'' of moves that involve dancing. She can perform the confusion-inducing Teeter Dance, the stat-improving Quiver Dance [[labelnote:1]](usually only given to butterflies and moths)[[/labelnote]] and Swords Dance[[labelnote:2]](Not recommended on a Special Attacker like Lilligant)[[/labelnote]], the extremely powerful [[PetalPower Petal]] [[TheBerserker Dance]] [[labelnote:3]]Which has no downsides if she has Own Tempo besides being locked into the move[[/labelnote]], and Entrainment. [[labelnote:4]]Which is described as a dance[[/labelnote]]
* NotCompletelyUseless: The ability Own Tempo on Lilligant. Since Confusion-inducing attacks are rarely used in the metagame, players would normally pass up the confusion-preventing Own Tempo for Chlorophyll without a second thought. However, in this case, it allows Lilligant to spam [[CherryBlossoms her best attack]] with no repercussions, especially since her [[PoorPredictableRock poor movepool]] means that being locked into it isn't a real issue either, and sufficient use of Quiver Dance means that it can do respectable damage even to some Pokemon that resist it.
* OneGenderRace: Always female.
* PetalPower
** CherryBlossoms: If Lilligant possesses the Own Tempo ability, she can use the powerful Petal Dance attack without any ill effects beyond being locked into it for a few turns.
* PlantPerson
* PoorPredictableRock: Outside of Hidden Power, Dream Eater, and a handful of common Normal moves, it doesn't get any attacks to complement its Grass STAB.
* RidiculouslyCuteCritter: Petilil, which looks somewhat like a cute little girl in a dress...
* SouthernBelle: Lilligant seems to be based off one, what with the fancy "dress" and "hat". It's also always female.
* SquishyWizard: Has poor defensive stats, but great Special Attack.

!! Basculin ''(Basurao)''
[[quoteright:118:http://static.tvtropes.org/pmwiki/pub/images/550_3225.png]]
Inhabiting the lakes, rivers and streams of Unova are not Magikarp, but this Pokémon. It distinctly comes in two forms: a Red-striped form and a Blue-striped form. Both are Basculin and the differences appear to be cosmetic. This doesn't stop them from feuding with one another. But there are instances of one kind being found in the other kind's school.

* ArsonMurderAndJaywalking: Their Black 2 and White 2 Pokedex entry says this: "Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty."
* ComMons: Pretty much the '''only''' thing you will find when surfing on early non-sea routes, and there are several routes where it's common while fishing, too.
* HardHead: An in-game trade gets you a unique Basculin with the Rock Head ability.
* FragileSpeedster
* MakingASplash
* OvershadowedByAwesome: Its low stats led to many players dismissing it for other Water-type Pokémon. It doesn't help that, before the full roster was announced, it was widely assumed to be Unova's answer to Magikarp.
* PiranhaProblem: Seabass can be really aggressive animals.
* PunnyName: It is the most masculine of bass.
* RedOniBlueOni: The two subspecies look like it but both behave the same way.
** DoesThisRemindYouOfAnything: Red and blue, violent in nature, especially hostile to each others' groups -- [[GangBangers It's the Crips and Bloods in Pokémon form]]!

!! Sandile, Krokorok, and Krookodile ''(Meguroco, Waruvile, and Waruvial)''
[[quoteright:208:http://static.tvtropes.org/pmwiki/pub/images/551-552-553_4432.png]]
Ravenous desert-dwelling crocodilian Pokémon. This line is based on the gavial, but have a little inspiration from thieves and bandits -- hence the mask-like eyes. Their eyes are equipped to handle both the light reflected off desert sand and low light situations. Even though gavials eat insects, these guys are weak to Bug-type attacks.

* {{Badass}}: Krookodile.
* BeingWatched: According to the White Dex Entry, "It can expand the focus of its eyes, enabling it to see objects in the far distance as if it were using binoculars".
* CastingAShadow
* CombatPragmatist
* [[CoolShades Cool]] TriangleShades: Which is actually just what their eyes look like.
** In the {{Anime}}, Ash has one that actually wears sunglasses, though they don't resemble the marks around its eyes. [[http://bulbapedia.bulbagarden.net/wiki/Ash's_Krookodile Details here]].
** Both the Anime and ''White'' Pokédex entries describe those as having a function [[note]]that is, to protect their eyes from sunlight[[/note]] similar to that of actual sunglasses.
* DishingOutDirt
* GangstersAreCool: '''Krook'''odile definitely looks like one of those shady people wearing CoolShades. Alternatively, the CoolShades can also be interpreted as a burglar's mask.
** Their line is also used by the gangsters on Route 9. The Roughnecks even wear a [[http://archives.bulbagarden.net/media/upload/9/97/Spr_BW_Cue_Ball.png jacket with a Krookodile head on it]]!
* GlassCannon: They have good Speed, high Attack, Moxie to boost it further when they KO an opponent, and a fairly diverse movepool. However its defenses are mediocre, and its typing gives it weaknesses to Water and Fighting, very common attacking types to run into.
* KillStreak: Can have the ability Moxie.
* NeverSmileAtACrocodile
* NoSell: Against Electric- and Psychic-type attacks.
* SandIsWater: Based on the gharial, the most aquatic crocodillian still alive, and yet it is a sand dwelling ground type.
* SuperPersistentPredator: According to the Black Dex Entry: "They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile."
* XtremeKoolLetterz

!! Darumaka and Darmanitan ''(Darumakka and Hihidaruma)''
[[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/554-555_6944.png]]
Darumaka is a small, red, Fire-aligned creature resembling a Dharma doll. Even its poop is hot enough to be used to keep warm on cold nights. Darmanitan looks more like a baboon, and has all the [[CrazyAwesome manic energy]] you'd expect from one. But when Darmanitan is in trouble, it goes into "Zen Mode"; its body goes stock still and becomes rock solid, while its latent Psychic Powers activate.

* AwesomeButImpractical: Zen Mode Darmanitan 1) means you don't get the powerful Sheer Force ability Normal Mode Darmanitan normally has, 2) only activates at half HP, losing it if it gets healed, 3) is built to utilize a different attack stat from the base form, making the move-set and stat-spread a pain to work out, 4) is defensive with some of the worst defensive type combos in the game [[note]]While Fire has plenty of resistances, many of those are to types that suck at offense anyway. Also, Zen Form's other type, Psychic, doesn't have many resistances, and the resistances that it ''does'' have don't complement Fire's resistances at ''all''. As for weakness compensation, Fire's resistance to Bug cancels out Psychic's weakness to it... that's pretty much it[[/note]], and 5) its outright ''wonderful'' defensive stats get wasted due to only appearing at half HP.
** However, it receives its niche in Rotation Battles, where Trick Room can easily be used and switched, and where it can use Belly Drum to raise its Attack high, use Overheat to decimate foes, and then, when its Special Attack is lowered too much, can use its now incredibly high Attack stat to attack.
* BareFistedMonk: Despite not being a Fighting-type, Darmanitan learns powerful fighting-type moves such as Superpower and Hammer Arm.
* [[BigOlEyebrows Big Ol]] UnusualEyebrows: And they're burning to boot!
* EnlightenmentSuperpowers: Zen Mode basically amounts to this.
* EverythingsBetterWithMonkeys: Darmanitan's Japanese name shows that it is a baboon (''"hihi"''). Its english name is derived from orangutan.
* FieryRedhead: Except in Zen Mode.
* GlassCannon: Both forms of Darmanitan, actually.
* MultiformBalance: Downplayed for Darmanitan, as both forms are two different types of Glass Cannons and use the different side of the attacking stat.
** Standard Mode has a much higher Attack stat as well as [[FragileSpeedster being quite fast.]]
** Zen Mode has a much higher Special Attack stat and seems to be a MightyGlacier. However, it isn't one as Zen Mode can only be activated when its HP is half.
* PlayingWithFire
* PsychicPowers: Only in Zen Mode, although a normal Darmanitan can still use Psychic, just not as effectively.
* ReallySevenHundredYearsOld: There are a half-dozen Zen Mode Darumaka sleeping outside the entrance to the Relic Castle. According to Professor Juniper, it's very likely that they've been there for ''centuries''. And you can catch all of them.
* RidiculouslyCuteCritter: Darumaka.
* SlasherSmile: Darmanitan spots a serious one, to the point it looks like a relative of [[DGrayMan the Millenium Earl]].
* SpoonyBard: The Zen Mode variant. You know the guy qualifies for this trope when even {{Smogon}} can't decide where in the CharacterTiers to put him.
* [[TurnsRed Turns Blue]]: Some Darmanitan do this if they have a particular ability.
** RedOniBlueOni: And the different forms act in battle according to their colors.
* StandardStatusEffects: Averted; the line's "Sheer Force" ability trades any chance a move has to cause one for a 30% attack power boost. Remember that every single Fire-type attack has a chance to burn...
* UniqueEnemy: Well, Darmanitans and Darumakas are actually fairly common, but post-game, you can get Ragecandybars with which you can wake up one of the Zen Mode Darmanitan outside Relic Castle. In Black 2 and White 2, only one is available, and that's N's Darmanitan, which you'll randomly find along with several of his other Pokemon after activating the Unova Link to Black or White.

!! Maractus ''(Marakacchi)''
[[quoteright:95:http://static.tvtropes.org/pmwiki/pub/images/556_7007.png]]
This rabbit-eared cactus is found in the desert resort. It's well adapted to desert life by absorbing any moisture it can, even from Pokémon attacks if it has to. It also drives away bird Pokémon that may try to eat its seeds by shaking its body, which sounds much like maracas.

* AllDesertsHaveCacti: Justified in this case. Since Unova is an American-based setting, it would be logical to have a cactus Pokémon, since deserts in the U.S. have cacti.
* CatSmile
* DanceBattler
* GreenThumb
* MightyGlacier
* NoSell: Against Water attacks if it has Water Absorb (or its Dream World ability, Storm Drain).
* SpikeShooter: You'll probably only keep it until a direct attack is available

!! Dwebble and Crustle ''(Ishizumai and Iwaparesu)''
[[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/557-558_9200.png]]
This Pokémon bears a passing resemblance to Paras and Parasect, but instead of a mushroom, it carries a rock, which it has carved for itself and now lives inside. This rocky shell proves a to be a great form of defense, but it isn't exactly maneuverable. Luckily, it has access to the move Shell Smash, which can fix that drawback.

* BigCreepyCrawlies
* DishingOutDirt
* GiantEnemyCrab: Though despite being based on hermit crabs (at least in the case of Dwebble), they don't live anywhere near water. And unlike the Krabby and Corphish lines, aren't Water-types.
* ImprovisedArmour: A rock shell and a layer of sediment respectively.
* LastChanceHitPoint: One of their abilities is Sturdy, which lets them survive an otherwise lethal hit if they were at full health.
* MightyGlacier
** [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: Crustle used [[StatusBuff Shell Smash!]] [[note]]Its Attack, Special Attack ''and'' Speed are greatly increased, but both of its Defenses are greatly decreased.[[/note]]
* SandIsWater: Desert hermit crabs.
* TrapMaster: Learns Stealth Rock naturally, and can learn Spikes via breeding.

!! Scraggy and Scrafty ''(Zuruggu and Zuruzukin)''
[[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/559-560_2309.png]]
Extremely territorial lizards with a penchant for beating up passer-bys and trespassers. These gangsters are really tough opponents thanks to their unique Dark/Fighting typing, a great movepool, great defenses and great abilities. Scrafty can play very well as either a bulky defensive character or as an all-offense sweeper.

* {{Badass}}
* BareFistedMonk
* CastingAShadow
* ChewBubblegum: Scrafty has a very strange battle animation that looks like it's chewing gum. Maybe it's because it kicks ass?
* GameplayAndStorySegregation: Despite the Pokédex entries stating that it gangs up against opponents and is able to spit acid, Scrafty does not learn Beat Up, Acid, Gastro Acid, or Acid Spray.
** It can learn Sludge Bomb, however.
* GangstersAreCool: Scraggy is also used by the gangsters on Route 9.
* GlasgowGrin: Scraggy's mouth looks like that, but disappears upon evolution.
* InTheHood: Scrafty is based on urban gang members of the 1990s to now (the bottom molted skin resembles sagging pants, and the skin on its neck is a hoodie) with a 1980s punk element (the mohawk). Scraggy is the same, but with only the pants.
* KamehameHadouken: Although it's not very useful due to their low special attack, they can learn Focus Blast by TM.
* KillStreak: The ability Moxie, which can increase their strength to frightening levels.
* LightningBruiser: Scrafty starts off as a MightyGlacier, but with a proper Dragon Dance setup, it can become this.
* MagicPants: The molted skin they wear is fairly elastic. They pull it up to use as a shield.
* MightyGlacier: Scrafty has incredible defense and some good attack. He's inherently slow, though.
** GlacierWaif
** NoSell: Psychic types are useless against them.
* TheQuincyPunk
* UseYourHead: Headbutt and Head Smash are commonly associated with the family. Scraggy is very prone to headbutting anyone who makes eye contact with it (as shown in the animé).

!! Sigilyph ''(Shinboraa)''
[[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/561_2688.png]]
This bizzare Pokémon raises a number of questions. They appear to be artificial, but it is able to breed with other bird Pokémon. They fly around the desert in the same set of areas and appear be guarding something, but what exactly? They are very enigmatic.

* BlowYouAway
* DubInducedPlotHole: Sigilyph can learn Heat Wave. However, despite the international releases saying that said move involves letting out a hot breath at the target, Sigilyph [[NoMouth lacks a visible orifice to breath a hot wind from]]. This is because its Japanese name is Hot Wind.
* ElementalRockPaperScissors: Downplayed by its dream world ability when it is on the attack.
* {{Flight}}
* GravityMaster: Naturally learns the move Gravity.
* GradualGrinder: Defied, both of its standard abilities make this an on favourable tactic combined with the potential for it to have boosting moves and high critical hit attacks.
* GuardianEntity: It's said that they used to guard an ancient city in the desert, which explains why they're only found in the Desert Resort.
* LightningBruiser: It's got great Special Attack, and has decent defensive abilities according to {{Smogon}}, but what do you mean, it has base speed near 100?
** JackOfAllStats: Said high stats are well-rounded
*** MasterOfNone: While it can hold its own in a battle very well with its base stat total of 490, both Abra and Solosis have slightly better Special Attack, with its defenses are its weak spot, and while it is very fast, it's ''just'' slow enough for other Pokémon to outspeed and demolish the poor totem pole.
* {{Mayincatec}}
* NinjaPirateZombieRobot: Sigilyph's a Psychic Totem Pole demon, with a touch of western art worked in.
* NoPronunciationGuide: ''Many'' people pronounce its name as "SIGG-ihl-lyph", and it was worse back before [[Anime/PokemonTheMovieBlackAndWhite the fourteenth movie]] and especially ''Exploring the Hero's ruin!''. Its name is a pun on Sigil and (Hiero)glyph, so the correct way to pronounce it would be "Sih-jih-lyph".
* NoSell: One of their abilities, Magic Guard, makes them immune to all indirect damage. It's also naturally immune to ground moves.
* OurMonstersAreWeird: Before reading the "What Do You Mean, It Wasn't Made On Drugs?" entry [[YMMV/PokemonBlackAndWhite here]], how many of you knew what the heck this was supposed to be?
* PsychicPowers
* StandardStatusEffects: A common strategy is to equip Sigilyph with a Flame Orb, causing it to voluntarily afflict itself with a burn. Magic Guard prevents the residual damage, and Sigilyph's preference towards Special Attacks means that the Attack drop isn't an issue, meaning that Sigilyph suffers no drawbacks from the burn, and even gains a DisabilityImmunity against more problematic statuses like Sleep and Paralysis. It can even use Psycho Shift as a roundabout way to afflict opponents with burns that boasts better reliability than the usual methods of Will O'Wisp, Scald, and Lava Plume.
* ThirdEye

!! Yamask and Cofagrigus ''(Desumasu and Desukaan)''
[[quoteright:152:http://static.tvtropes.org/pmwiki/pub/images/562-563_7320.png]]
Yamask is said to be the spirit of a human being that was transformed into a Ghost-type Pokémon. The mask it carries is what its face looked like. Despite its origins, it evolves into Cofagrigus, a sarcophagus monster with four arms and a hellish grin. Cofagrigus lay wait in tombs, and when a grave robber tries to disturb the peace... well, they learn a valuable lesson about respecting the dead.

* BlingBlingBang: According to Cofagrigus' entry, that coffin is made of pure gold.
* CoolMask
* FloatingMask: Yamask
* ImAHumanitarian or ITasteDelicious: The Black Pokédex states that Cofagrigus's favorite food is gold; the White Pokédex states that its body is made of pure gold. Who's to say that it hasn't tried to eat its own kind...or itself?
** The gold it eats is most likely used to make/reinforce its body. [[FridgeHorror That doesn't mean they won't try to eat each other, though]]...
* MaskPower: Yamask
* MultiArmedAndDangerous: Cofagrigus
* {{Mummy}}: Its ability (see TheVirus)
* NoSell: Like their ghost brethren, they're immune to Normal and Fighting attacks.
* OurGhostsAreDifferent: Yamask is said to be the soul of a human being. And that mask? That was the face of how that person looked when he (or she) was alive. Cofagrigus, on the other hand, is a possessed coffin made of solid gold that may or may not cannibalize other Cofagriguses or itself for their/its gold body, loves to trick grave robbers, and turns people into zombies with its Mummy ability.
* RedEyesTakeWarning: Cofagrigus
* ScunthorpeProblem: Co'''fag'''rigus has been known to set off a good amount of censor filters on Internet forums. For a long time, it wasn't allowed to be traded on the GTS unless it had a nickname.
* SlasherSmile: Cofagrigus, though that may be part of the coffin itself.
* SoulPower
* StoneWall: Cofagrigus has ''145'' Defense, the highest of any Pokémon introduced in Generation V. It does have good Special Defense and decent Special Attack, but is extremely slow, making it a GradualGrinder.
* TheVirus: Its Mummy ability makes any Pokémon who make physical contact with it have their ability change into Mummy.
* WasOnceAMan: Yamask.

!! Tirtouga and Carracosta ''(Purutooga and Abagoura)''
[[quoteright:142:http://static.tvtropes.org/pmwiki/pub/images/564-565_2022.png]]
A fossil Pokémon based on an extant creature. Tirtouga and Carracosta are chelonian Pokémon of the sea turtle variety. Their rock-hard shells grant them a high defense, but they're rather slow.

* DishingOutDirt
* ForMassiveDamage: Can't stand Grass-type attacks.
** However, if they have the Solid Rock ability (which cuts damage from super-effective attacks by a quarter), the damage becomes less massive
* FossilRevival
* GratuitousSpanish[=/=]BilingualBonus: Their names are derived from two Spanish words, namely "tortuga" for turtle and "costa" for coast.
* LastChanceHitPoint: They can have the Sturdy ability, which allows them to survive a lethal hit from full health.
* MakingASplash
* MightyGlacier
** ActionInitiative: They do learn Aqua Jet, which allows them to attack first and overcome their otherwise slow speed.
** [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: They also learn Shell Smash, which doubles their Speed and Attack([[MyFriendsAndZoidberg and Special Attack]], for those who feel like trying to use it) at the cost of ruining their defenses.
* PrehistoricMonster: Specifically, Archelon.
* TurtlePower

!! Archen and Archeops ''(Archen and Archeosu)''
[[quoteright:127:http://static.tvtropes.org/pmwiki/pub/images/566-567_3148.png]]
The fossil Pokémon they claim to be the ancestor of all bird Pokémon, Archen and Archeops have colorful plumage, but they also have mouths full of teeth, claws on their wings, and long tails. Unlike the tanky Carracosta, Archeops is a glass cannon in the truest sense. It possesses amazing stats, but an ability that keeps it from being too overpowered.

* AwesomeButImpractical: Due to its Defeatist ability, its amazing Attack is wasted when its HP drops below half, making it less than viable for the metagame.
** AwesomeYetPractical: In-game, when the player is freely able to use healing items, Defeatist becomes a minor setback at most. Or it's less than a setback when there's another Pokémon that can nullify or change Abilities. Cue the sweeping...
* BlessedWithSuck: Is fast, and has good Attack and Special Attack... both of which are put to waste once its health drops below half.
* BlowYouAway
* CowardlyLion: Archeops is very strong and fast, and it has a base stat total of '''567''' (which is also its Pokédex number). However, it starts to give up hope once its health gets below half, cutting its Attack and Special Attack by half.
* DishingOutDirt
* DoomedDefeatist: Literally in the metagame -- with no reliable way to heal, it's pretty much doomed once its Defeatist ability kicks in. (And even if it ''could'' heal itself, its poor defenses would prevent it from ''keeping'' its HP above 50% against a reasonably aggressive opponent.)
** ''VideoGame/PokemonBlack2AndWhite2'' serve to prove this, as Move Tutors ''have'', in fact, gifted Archeops with [[HealThyself Roost]].
* EverythingsBetterWithDinosaurs
* FeatheredFiend
* {{Flight}}
* FossilRevival
* GameplayAndStorySegregation: Archen's Pokédex entry states that it was unable to fly and moved about by hopping from branches. In-game, Archen is part Flying-type (although it cannot learn Fly).
* GlassCannon: Acrobatics combined with Flying Gem packs a powerful punch.
** FragileSpeedster: And winds up becoming a ''shattered'' glass cannon at half HP. Their speed remains good, however.
* NoSell: Unaffected by Ground-type attacks.
* PrehistoricMonster: Based on Archeopteryx.
** RaptorAttack

!! Trubbish and Garbodor ''(Yabakuron and Dasutodasu)''
[[quoteright:143:http://static.tvtropes.org/pmwiki/pub/images/568-569_1497.png]]
Unova appears to have a problem with waste disposal. This problem appears to be so bad that the garbage itself came to life. Trubbish and Garbodor have bodies that consists of trash that's barely held together by a thin and easily damaged garbage bag skin. Luckily, this problem is solved by consuming more garbage. So it's possible that Unova's garbage problem will solve itself with these Pokémon.

* ActionBomb: That's right, ''both'' Pokémon can learn/be taught Explosion or Self-Destruct.
* AnimateInanimateObject: Type 3.
* ArmCannon: Garbodor, Type A.
** TheRightHandOfDoom
* ConfusionFu: Subverted. Garbodor actually gets a wide variety of attacks... [[AwesomeButImpractical most of which run off of its poor Special Attack stat]].
* {{Expy}}: Of Grimer and Muk. Grimer and Muk are based off of toxic sludge (the byproduct of refining processes) while Trubbish and Garbodor are based on garbage.
* {{Irony}}: Despite being a garbage-bag Pokémon, it can learn Recycle.
* MeaningfulName: Garbodor's Japanese name "Dasutodasu" can literally translate to "to spew garbage". Meanwhile, "Garbodor" is a portmanteau of "garbage" and "odor" and Trubbish is a portmanteau of "trash" and its (usually British) synonym "rubbish."
** StealthPun: Can also be GratuitousEnglish. [[note]]"dust to dust"[[/note]]
* MightyGlacier
* MundaneUtility: Janitors tend to use them to pull in garbage.
* [[PoisonousPerson Poisonous Pokémon]]: Both were created from garbage and industrial waste. Trubbish's poisonous gases will leave its victims unconscious for a week, while Garbodor's will just out-and-out kill you.
* RefugeInAudacity: To add to the already bizarre world of animal/object/people mash-ups that make up Pokémon, we now have ''[[ActionBomb exploding]]'' garbage bags, one of which is a...
** RidiculouslyCuteCritter: Garbage bags aren't cute at all (particularly those that are living and whose evolved form looks like a mound of trash spewing from a burst bag), [[http://cdn.bulbagarden.net/media/upload/thumb/2/2b/Daniela_Trubbish.png/800px-Daniela_Trubbish.png but Trubbish somehow pulls it off]].
* WalkingWasteland: Subverted with Garbodor. Despite looking like it should leave behind waste and filth (like Grimer and Muk from Generation I), Garbodor actually has a low-grade psychic energy that attracts garbage to itself (which, as mentioned before, is why janitors use them to clean up messes).
** GameplayAndStorySegregation: Like Gigalith, Garbodor gets a surprising aversion in that the psychic energy actually comes into play in its moveset, which contains Psychic. Like Gigalith, though, Garbodor's Special Attack is its weaker offensive stat, meaning that it's not a very attractive option.

!! Zorua and Zoroark
[[quoteright:130:http://static.tvtropes.org/pmwiki/pub/images/570-571_883.png]]
Another family of fox/kitsune based Pokémon, Zorua and its evolution Zoroark were the first Generation V Pokémon to be revealed (having starred in the 13th movie). They have the interesting ability "[[ExactlyWhatItSaysOnTheTin Illusion]]", which makes them appear to be another Pokémon in their trainer's party (trust us, it actually works quite effectively, at least until [[SoMuchForStealth the "Cloyster" you're battling uses Night Daze]]). As you may have guessed, Zoroark's design follows many of the same cues as the popular Lucario -- Nintendo and Game Freak seem keen on marketing these guys, to the point that Zoroark can be considered the "face" of the 5th generation games. Although meant to be event-exclusive Pokémon, the Pokémon required to unlock them (the Crown Beasts and Celebi) are not difficult to obtain, and the ability to breed more of them means that you can find a few available on the GTS (especially since you can easily find an ''image'' of a Zorua for your Pokédex, and you actually fight a Zoroark during one BossBattle).

* AwesomeButImpractical: The Illusion ability can only really fool careless players; adding to that, team preview lets your opponent know that you have a Zorua or Zoroark on your team, which makes them much less likely to fool. [[spoiler:As for N's, you should know about it if spoiled. Though you'll still go WTF when "Klinklang" uses Flamethrower to wipe out your Excadrill.]]
** Or it might disguise itself as something with which it shares a type weakness. [[note]]Silly N, disguising your Zoroark as a Klinklang...[[/note]] [[OneHitKill Cue horrible death.]]
** On the other hand, it can make the opponent start second guessing which moves to use, and if it turns into a type that's weak against the Psychic type, the opponent might be in for a rude awakening when they try to use a Psychic-type move on it. In practice, however, many players play it safe and go for other weaknesses or just use attacks they know will connect. It doesn't help Zoroark much that it doesn't have much bulk, and a STAB boosted attack usually can faint it.
** If you battle with C-Gear on the IR function, you don't get team preview, making it very easy to hide a surprise Zoroark, even better if you disguise it as something that can conceivably learn something in Zoroark's moveset (e.g.: Scrafty) to hide the Night Slash or Faint Attack you'll be throwing.
* {{Badass}}: Zoroark.
* CastingAShadow: Unlike most Dark-types, these two have actual shadow powers. Their illusory abilities also count.
** CombatPragmatist: ...but they can still fight dirty, anyway.
* CunningLikeAFox
* DarkIsNotEvil: Unless he [[note]]N's Zoroark is male[[/note]] belongs to N, though [[spoiler:N performs a HeelFaceTurn, implying that Zoroark would do the same -- similar to Zekrom's case below]].
* EarlyBirdCameo: First appeared in the 13th movie.
* FantasticFoxes: Both capitalize on the illusory aspect of the kitsune.
* FragileSpeedster: Zoroark especially has one of the highest speeds in the game, but middling defense.
* GlassCannon: They have very high attack and special attack; on the flipside, their defense and special defense, while not even near the worst, are still pretty low.
* HiddenElfVillage: Zoroark tend to live in packs which use their powers over illusion to hide from others.
* IKnowYouKnowIKnow: Since Zoroark can only disguise itself as one of its teammates, your opponent will know you've got that species waiting in the wings once the Illusion is dispelled. If it's something that can switch into certain attacks easily, your opponent will second-guess using such attacks in anticipation of your switch, you'll second-guess switching into such attacks in anticipation of them deciding not to use such attacks, and so on and so forth.
* MamaBear: In the [[Anime/PokemonZoroarkMasterOfIllusions 13th Pokémon movie]].
* MasterOfIllusion: Their trait, the aptly named Illusion, makes them appear like the last Pokémon in your party, down to the nickname and Poké Ball. ''Master of Illusions'' is even the English name for [[Anime/PokemonZoroarkMasterOfIllusions the movie featuring them]].
* NoSell: Immune to Psychic attacks.
* PowerupLetdown: The main problem with Zoroark and its Illusion was that they had the misfortune of being introduced in the same generation as multiplayer battles implementing a preview screen showing off both players' mons, completely ruining the element of surprise on which the Illusion ability relies.
** The opponent only knows Zoroark is there, but the order of Pokémon can be changed before a fight, which lets Zoroark switch disguises. Further, in online modes where not all Pokémon are used, [[IKnowYouKnowIKnow Zoroark doesn't even have to be among the battlers]].
* SecretArt: Night Daze. Yes, [[WithCatlikeTread they gave a signature move to the Pokémon whose shtick is disguising itself as other Pokémon]]. Of course, the jig is up as soon as it gets hit, anyway, so you might as well abuse its higher power than Dark Pulse and 40% chance of lowering accuracy.
* SecretCharacter: The only way to obtain one without trading from another game is to import special exclusive Pokémon from Generation IV, which triggers an in-game encounter with either a Zorua or Zoroark. Of course, if you missed that, you could always get one off the GTS.
** No longer the case as of ''VideoGame/PokemonBlack2AndWhite2''. The old Team Plasma will ''give'' you one.
* {{Shapeshifter}}
* ThisWasHisTrueForm: Hitting or knocking out a Zorua or Zoroark while it's in disguise will make it revert to normal.
* TheTrickster
* TrueCompanions: When there is a pack of Zorua and Zoroark, they will never abandon each other no matter what.

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