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* DemonicPossession: She was influenced by the spirit of an evil dragon, Kazavon. It was MoreThanMindControl, however, because Kazavon merely galvanized her already-evil nature.

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* DemonicPossession: She was influenced by the spirit of an evil dragon, Kazavon. It was MoreThanMindControl, however, because Kazavon merely galvanized her already-evil nature.But not completely as the trope below explains.



* MoreThenMindControl: While the Fangs of Kazavon did implant a shard of the evil dragon's spirit in her, it didn't take control over her. Rather it just gave her a huge confidence boost.

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* MoreThenMindControl: MoreThanMindControl: While the Fangs of Kazavon did implant a shard of the evil dragon's spirit in her, it didn't take control over her. Rather it just gave her a huge confidence boost.
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* MoreThenMindControl: While the Fangs of Kazavon did implant a shard of the evil dragon's spirit in her, it didn't take control over her. Rather it just gave her a huge confidence boost.
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* TheManBehindTheMan: To Ileosa, though the degree to which he's influencing her is never explicitly stated. WordOfGod indicates that all he really did was give her the intelligence and confidence to do what she wanted to do anyways.

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* TheManBehindTheMan: To Ileosa, though the degree to which he's influencing her is never explicitly stated. WordOfGod indicates that all he really did was give her the intelligence and confidence to do what she wanted to do anyways.anyway.



* ReallyGetsAround: Her entire hat is the sin of Lust. She has bedded every other Runelord and (possibly) the First King himself, and she kept slaves solely for the purpose of having sex with them. Runelord of Lust? Her title may as well have been Thassilon's Biggest Slut!

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* ReallyGetsAround: Her entire hat is the sin of Lust. She has bedded every other Runelord and (possibly) the First King himself, and she kept slaves solely for the purpose of having sex with them. Runelord of Lust? Her title may as well have been Thassilon's Biggest Slut!
them.

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->'''Class:''' Cleric / Ranger

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->'''Class:''' Cleric of Cayden Cailean / Ranger


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* AffectionateNickname: Her friends call her 'Abby'.
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* StarterVillain: The first major antagonist that the players face after the fall of Phaendar.

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* Familiar: She has one, in the form of an imp named Kelaxiax.

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* Familiar: {{Familiar}}: She has one, in the form of an imp named Kelaxiax.



* CareerEndingInjury: Aubrin was blinded by ankhegs, leading her to stop adventuring and settle down in the sleepy Nirmathi town of Phaendar.

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* CareerEndingInjury: Aubrin was partially blinded by ankhegs, leading her to stop adventuring and settle down in the sleepy Nirmathi town of Phaendar. This can eventually be fixed with restoration magic.



* TheMedic: Her role in the first part of 'Trail of the Hunted' is to serve as a healer to help keep the PCs in fighting shape as they gather refugees and supplies to flee Phaendar.
* TheMentor: Once the PCs escape Phaendar, Aubrin can act as this to the party if her advice is sought out.

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* TheMedic: Her role in the first part of 'Trail of the Hunted' is to serve as a healer to help keep the PCs players in fighting shape as they gather refugees and supplies to flee Phaendar.
* TheMentor: Once the PCs escape party escapes Phaendar, Aubrin can act as this to the party if her advice is sought out.


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!!Scarvinious
->'''Race:''' Bugbear
->'''Class:''' Slayer
->'''Alignment:''' Neutral Evil

* BountyHunter: Technically, Scarvinious is working for his father, but in reality he acts as this.
* BowAndSwordInAccord: Two swords, but same idea.
* FantasticRacism: On the receiving end of this, due to his [[AbusiveParents loving father]] Scabvistin wanting to "beat the bear out of him" from a young age in order to better conform with hobgoblin society.
* MasterPoisoner: While 'master' might be a bit generous, Scarvinious is adept in the use and application of poisons.
* {{Sadist}}: Big time. See TortureTechnician below.
* ScarilyCompetentTracker
* TortureTechnician: Scarvinious specializes in this, preferring to torture his victims alive both for information and pleasure. He carries around a set of surgeon's tools with him, and his tent (called the "hut of screams") is made of ''flayed humanoid skin''.
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[[/folder]

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[[/folder]
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[[folder:Ironfang Invasion Characters]]
!!Aubrin the Green
->'''Race:''' Human
->'''Class:''' Cleric / Ranger
->'''Alignment:''' Chaotic Good

* CareerEndingInjury: Aubrin was blinded by ankhegs, leading her to stop adventuring and settle down in the sleepy Nirmathi town of Phaendar.
* ForestRanger: Downplayed. While she is familiar with the inner workings of the nearby Fangwood Forest and knows the ''actual'' ForestRanger group, the Chersnasado Rangers, she is hardly a recluse and lives in a town located on a plain.
* TheMedic: Her role in the first part of 'Trail of the Hunted' is to serve as a healer to help keep the PCs in fighting shape as they gather refugees and supplies to flee Phaendar.
* TheMentor: Once the PCs escape Phaendar, Aubrin can act as this to the party if her advice is sought out.
* NatureHero: A ranger, so natch.

[[/folder]
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!!Tiarise Izoni
->'''Race:''' Human
->'''Class:''' Witch (Dimensional Occultist)
->'''Alignment:''' Lawful Evil

* DealWithTheDevil: Par for the course for this adventure, Izoni has bound several devils for various nefarious purposes.
* EnemySummoner: As someone specialized in conjuration magic, she can call more than a few enemy outsiders.
* EvilGenius: Her role in Barzillai's inner circle is to handle the complex and ongoing project of redacting Kintargo's history.
* Familiar: She has one, in the form of an imp named Kelaxiax.
* ForScience: Her motivation to join Barzillai is to see and study the process of a mortal [[spoiler:become a GeniusLoci]] firsthand.
* WouldHurtAChild: Izoni is the one responsible for the 'Tooth Fairies' in Kintargo's district of Devil's Nursery [[spoiler:which she called through the sacrificial murder and disfigurement of a tiefling child]].
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* LateArrivalSpoiler: ''TabletopGame/{{Starfinder}}'' preview material has her as [[spoiler: the god of androids and one of the machine gods that makes up Triune.]]
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* RealManWearPink: Sosiel likes to spend his free time painting.

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** InterspeciesRomance: She's the product of one, and she's in one with Anevia.




!!Nurah Dendiwhar
->'''Race:''' Halfling
->'''Class:''' Bard
->'''Alignment:''' ChaoticEvil

* BraidsOfAction: Wears her hair in one.
* ConditionedToAcceptHorror: It is mentioned that being in proximity to fiends in Cheliax and Isger has done a number on her morals.
* TheCorrupter: She's trying to make Aron fall back into his shadowblood addiction in order to bring him to her superior, the Shadow Demon Eustoyriax.
* [[spoiler:HeelFaceTurn]]: [[spoiler:A possible ending for her. Nurah is not yet beyond redemption, and a particularly impressive act of kindness or forgiveness from a character could inspire her to change her evil ways.]]
* MadeASlave: Her FreudianExcuse.
* TheMole: She's currently working for the Worldwound agents and spying on the party.


!!Sosiel Vaenic
->'''Race:''' Human
->'''Class:''' Cleric
->'''Alignment:''' NeutralGood

* BadassGay: He's in a relationship with Aron, and while he's not a melee monster, he is a pretty good combatant.
* BlackBestFriend
* BladeOnAStick: His favored weapon is a glaive.
* CombatMedic: As a cleric, it's to be expected.
* LivingEmotionalCrutch: To Aron. It is thanks to Sosiel that Aron was able to start recovering from his shadowblood addiction.
* NiceGuy: He always has a kind word for everyone, [[GoodIsNotDumb though he's definitely not a fool]].
* RealManWearPink: Sosiel likes to spend his free time painting.
* StraightGay: Tall, well-built and with a definite manly feel to him - it's hard to suspect he's homosexual.



* DamageSpongeBoss: With a Constitution of ''48'', it will take a ''long'' while to whittle her down.

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* DamageSpongeBoss: With a Constitution of ''48'', it will take a ''long'' while to whittle her down. Khorramzadeh does have (a few) more hp, but he has no means to heal himself.


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* DualBoss: [[spoiler:With an undead Khorramzadeh.]]


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* OlderThanTheyLook: She's about 130 years old, but seems to be around her thirties.
* RedEyesTakeWarning: Her eyes are full red without pupils, and she's never good news.

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* CoolMask: Before he gained his helmet, he wore a leather mask.



* CycleOfAbuse: The Stag Lord's father abused him horridly. He now abuses not only his elderly father, but anyone else he can get his hands on.


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* SkeletonsInTheCoatCloset: Wears a suit of animal hide and bones in addition to his elk skull helmet.

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* ArcherArchetype: He's got the icy, analytical loner part down.

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* ArcherArchetype: He's got the icy, analytical loner part down.down, though his alcoholism and terrible rages depart from the trope in some ways.



* CycleOfAbuse: The Stag Lord's father abused him horridly. He now abuses not only his elderly father, but anyone else he can get his hands on.



* LoveMakesYouEvil: His deluded love for Nyrissa is what drives his need to control the Stolen Lands.



* PuppetKing: Zigzagged. Some of the bandits in the camp, misreading the relationship between Nugrah and the Stag Lord, believe that the former is somehow controlling the latter. He's not. However, the Stag Lord ''is'', to a large degree, influenced and dominated by Nyrissa--though she's hands off enough that the majority of his immediate decisions are his own.



* SanitySlippage: The Stag Lord's grip on reality is slipping to the bottom of his whiskey cask, a fact that even some of his thugs are starting to notice.



The father of The Stag Lord, and the one responsible for making him what he is, Nugrah was a druid of the Green Faith, before he turned to necromancy to try and resurrect his wife. Driven from the order, Nugrah turned to the worship of Gozreh, and became a violent, sadistic misanthrope who took out all his anger on the son whose birth slew his wife.

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The father of The Stag Lord, and the one responsible for making him what he is, Nugrah was a druid of the Green Faith, before he turned to necromancy to try and resurrect his wife.wife by sacrificing the life of another woman. Driven from the order, Nugrah turned to the worship of Gozreh, and became a violent, sadistic misanthrope who took out all his anger on the son whose birth slew his wife.


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* EvenEvilHasLovedOnes: Nugrah's love for his late wife is what underwrites all of his evil.


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* {{Necromantic}}: Nugrah sacrificed a woman to try and resurrect his wife, damning himself and their son in the process.


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* ShadowDictator: Invoked but averted. A number of the Stag Lord's men, misreading the nature of the bizarre relationship between the two, believe Nugrah is in some way controlling his son while pretending to be a victim.
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Per TRS, The Hunter has been renamed to Hunter Of Monsters. Misuse and zero context examples will be cut or moved to subtropes.


* TheHunter: Goblins piss themselves when they hear her name.

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* TheHunter: HunterOfMonsters: Goblins piss themselves when they hear her name.
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[[folder:Worldscape Characters]]
!!ComicBook/RedSonja
->'''Race:''' Human (Hyborian)
->'''Ranger:''' Ranger
->'''Alignment:''' Neutral Good

* ActionGirl: Sonja is considered one of the best fighters in her own world and she is the reigning champion in the Worldscape's Tournament of Death.
* ChainmailBikini: One of the most iconic examples.
* TheRedBaron: The She-Devil with a Sword.

!![[ComicBook/WarlordOfMars John Carter]]
->'''Race:''' Human (Earth)
->'''Class:''' Fighter (warlord)
->'''Alignment:''' Neutral Good

* BashBrothers: With his loyal Green Martian companion Tars Tarkas.
* BigDamnHeroes: He saves Kyra just in time when she is surrounded by White Martians that want to punish her for heresy.
* BigGood: In the Worldscape, he leads the local resistance against the authoritarian rule of Empress Camilla and her White Martian death cult.
* HeavyWorlder: Because of his time spent on Mars, John possess superior physical strength than that of normal human beings.
* InASingleBound: According to his official character sheet, John can jump as high as 150 feet into the air.

!!Thun'da
->'''Race:''' Human (Earth)
->'''Class:''' Ranger (jungle lord)
->'''Alignment:''' Neutral Good
* BattleCouple: His love interest Princess [[NubileSavage Pha]] fights side by side with him.
* TheChosenOne: For the people of Shareen, as a prophecy states that he who would vanquish their enemy's god (a giant serpent) would be their protector and savior.
* LongLived: Despite being trapped in the Worldscape for many decades, he had aged for only a single decade.
* NatureHero: A combination of D&D ranger with a pulp era jungle hero.
* NobleFugitive: After having his throne usurped by Camilla and her collaborators, one of them being [[spoiler:Merisiel herself.]]
* PublicDomainCharacter: Thun'da was created by none other than Creator/FrankFranzetta in 1952.
* SpeaksAnimalFluently: He has the ability to speak Sylvan, the language of woodland creatures.
[[/folder]]

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* TheRedBaron: The She-Devil with a Sword.


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* BashBrothers: With his loyal Green Martian companion Tars Tarkas.


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!!Thun'da
->'''Race:''' Human (Earth)
->'''Class:''' Ranger (jungle lord)
->'''Alignment:''' Neutral Good
* BattleCouple: His love interest Princess [[NubileSavage Pha]] fights side by side with him.
* TheChosenOne: For the people of Shareen, as a prophecy states that he who would vanquish their enemy's god (a giant serpent) would be their protector and savior.
* LongLived: Despite being trapped in the Worldscape for many decades, he had aged for only a single decade.
* NatureHero: A combination of D&D ranger with a pulp era jungle hero.
* NobleFugitive: After having his throne usurped by Camilla and her collaborators, one of them being [[spoiler:Merisiel herself.]]
* PublicDomainCharacter: Thun'da was created by none other than Creator/FrankFranzetta in 1952.
* SpeaksAnimalFluently: He has the ability to speak Sylvan, the language of woodland creatures.
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[[Worldscape Characters]]

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[[Worldscape [[folder:Worldscape Characters]]
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[[Worldscape Characters]]
!!ComicBook/RedSonja
->'''Race:''' Human (Hyborian)
->'''Ranger:''' Ranger
->'''Alignment:''' Neutral Good

* ActionGirl: Sonja is considered one of the best fighters in her own world and she is the reigning champion in the Worldscape's Tournament of Death.
* ChainmailBikini: One of the most iconic examples.

!![[ComicBook/WarlordOfMars John Carter]]
->'''Race:''' Human (Earth)
->'''Class:''' Fighter (warlord)
->'''Alignment:''' Neutral Good

* BigDamnHeroes: He saves Kyra just in time when she is surrounded by White Martians that want to punish her for heresy.
* BigGood: In the Worldscape, he leads the local resistance against the authoritarian rule of Empress Camilla and her White Martian death cult.
* HeavyWorlder: Because of his time spent on Mars, John possess superior physical strength than that of normal human beings.
* InASingleBound: According to his official character sheet, John can jump as high as 150 feet into the air.
[[/folder]]
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Badass is no longer a trope


* {{Badass}}: At CR 19 she's liable to be well above the party's ability to defeat on their own, though luring in the shoggoth can improve their odds significantly.



* {{Badass}}: CR 19, making it one of the most dangerous foes in the Adventure Path after Xin's Clockwork Reliquary. While lacking the raw, physical might of Shasthaak, or the wyrm blue dragon Cadrilkasta, Ogonthunn's greater intelligence and mastery of magic makes it at least their equal, if not their superior.



* {{Badass}}: Between the raw power provided by his gigantic frame, the innate magic of all rune giants, his prowess with the sword, and his ability to command both giants and undead, Shasthaak has the potential to be one of Varisia's greatest villains should he escape the palace, and is a CR 19 threat to the party.



* {{Badass}}: Xin was a 20th Level Wizard in life, and one of the founders of magic as the world knows it. He's lost most of his abilities in death, but remains a highly dangerous ghost, and when he possesses the Clockwork Reliquary becomes a CR 21 threat.



* {{Badass}}: He's perhaps the strongest red dragon and second strongest true dragon on Golarion(one of three stronger than Fafnheir).

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* KingOfThieves: He's the undisputed overlord of the Green Belt, serving as both the chieftain of its notorious bandit gangs and the closest thing the Stolen Lands have to a political head.



* TheMentallyDisturbed: A self-loathing alcoholic whose grip on sanity is slipping away with every drink and every passing day.



* TheNameless: His father never gave him a name. He was "the boy" and then "the man" before donning his helmet and becoming the Stag Lord.
* {{Outlaw}}: In the classic sense of the term. There's a bounty on his head and the heads of every man in his band, and there's no community that will lend them shelter.



* TheDragon: To The Stag Lord.

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* TheDragon: To The Stag Lord.Lord, though he doesn't especially want the job. Given the Stag Lord's alcoholism and lack of interest in actually running the band, he could graduate to DragonInChief if he wanted to, but would much rather find a way out of the life he's stumbled into.




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* {{Outlaw}}: Akiros has lost any connection he might have had to civilization and is a deadman walking if he returns to his home community. That said, unlike the Stag Lord and the rest of the band, he has an actual chance to escape this status and earn redemption.
* RedemptionEarnsLife: It can if he joins forces with the players and then survives the final confrontation with the Stag Lord.



* {{Outlaw}}: There's a price on Auchs' head, same as there is for the Stag Lord and Dovan.



Despite his name, Dovan isn't actually from Nisroch. Born in an Ustalavi whorehouse, Dovan ran away from home after discovering that he was going to be raped and tortured at request of a client. Cutting a swathe of murder and thievery across the continent, Dovan eventually wound up in The Stolen Lands, where he joined forces with The Stag Lord, becoming the ''de facto'' leader of the band, prior to Akiros' arrival.

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Despite his name, Dovan isn't actually from Nisroch. Born in an Ustalavi whorehouse, Dovan ran away from home after discovering that he was going to be raped and tortured at request of a client. Cutting a swathe of murder and thievery across the continent, Dovan eventually wound up in The Stolen Lands, where he joined forces with The Stag Lord, becoming the ''de facto'' leader of the band, band prior to Akiros' arrival.


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* {{Outlaw}}: Dovan's been left with no place to go after his status as a serial killer was exposed.


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* DeathSeeker: Nugrah wants to die but lacks the will to take his own life. Instead he tries to force the players to end his misery.


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* {{Outlaw}}: Nugrah's misanthropy and cruelty saw him driven from civilized communities and into the wild by the time his son could walk. Now he's an unwilling member of his son's band of thieves and murderers.

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* KingOfThieves: As Hurricane King Bonefist is the ruler of the pirates and Free Captains of the Shackles, and the leading political and criminal power in the islands.



* RedRightHand: One of his hands was reduced to a skeleton via a curse.
* SeadogBeard: Sports and impressive and archetypal one.



->'''Race:''' Human (Chelaxian)

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->'''Race:''' Human (Chelaxian)(Chelaxian)/Bone devil



High Inquisitor Paracount Lord-Mayor Barzillai Thrune is a Chelish Inquisitor and appointed lord-mayor of Kintargo.

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High Inquisitor Paracount Lord-Mayor Barzillai Thrune is a Chelish Inquisitor and appointed lord-mayor Lord-Mayor of Kintargo.



* AbusiveMom: Barzillai's mother frequently whipped him, and played a large role in his becoming the man he his today.



* BrotherSisterIncest: Is revealed to have had an unhealthy obsession with his younger sister.



* FreudianExcuse: Barzillai's upbringing at the hands of an abusive mother did nothing for his outlook on life.




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* {{Unperson}}: Barzillai's greatest fear is that he will be redacted from Thrune family history and forgotten, a worry that his string of personal failures and his inability to sire children has only fueled.
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* EnemyMine: Ogonthuun wants Xin dead as badly as the protagonists do (how else will it gets its tentacles on his army) and will ally with them to that end--though preferably without revealing its identity.

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* EnemyMine: Ogonthuun wants Xin dead as badly as the protagonists do (how else will it gets its tentacles on his army) army?) and will ally with them to that end--though preferably without revealing its identity.



* TreacherousAdvisor: To a number of Azlanti families, including Xin's, going so far as to push the young Xin into rebelling against Azlant.

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* TreacherousAdvisor: To a number of Azlanti families, including Xin's, going so far as to push the young Xin into rebelling against Azlant. Has the potential to take on this role for the party as well.



* TheUnfought: Can wind up as this, if it allies with the party, or escapes from them once they uncover its ruse. Whether the players ever confront Ogonthunn is up to this GM. Heck, if Ogonthunn plays its cards right, they may never realize that it's an aboleth.

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* TheUnfought: Can wind up as this, if it allies with the party, or escapes from them once they uncover its ruse. Whether the players ever confront Ogonthunn is up to this the GM. Heck, if Ogonthunn plays its cards right, they may never realize that it's an aboleth.



The founder of the Thassilonian empire, First King Xin was a powerful wizard who was betrayed and murdered by his CoDragons, the seven Runelords. His rage and anger at the nature of his death, coupled with the power of the Sihedron artifact, kept his ghost from passing on, and he continues to haunt his palace to this day, seeking to gain access to his Clockwork Reliquary superweapon and reestablish his empire. Not truly evil, Xin has been driven insane by 11 000 years of imprisonment, and does understand that the world has passed him by. The main foe of "The Dead Heart of Xin", the final part of the Adventure Path.

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The founder of the Thassilonian empire, First King Xin was a powerful wizard who was betrayed and murdered by his CoDragons, the seven Runelords. His rage and anger at the nature of his death, coupled with the power of the Sihedron artifact, kept his ghost from passing on, and he continues to haunt his palace to this day, seeking to gain access to his Clockwork Reliquary superweapon and reestablish his empire. Not truly evil, Xin has been driven insane by 11 000 years of imprisonment, and does not understand that the world has passed him by. The main foe of "The Dead Heart of Xin", the final part of the Adventure Path.

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%% BadassGay
* BattleCouple: She and [[SquareRaceRoundClass Irabeth]] are married.

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%% BadassGay
* BattleCouple: She and [[SquareRaceRoundClass Irabeth]] are married.[[BadassGay married]].

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* MyDeathIsJustTheBeginning: He arranged to be killed by Aroden after his ascension, as being slain by a god would make him more powerful when he rose as a lich.



* SealedEvilInACan

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* SealedEvilInACanSealedEvilInACan: He was imprisoned by the Great Seal, and an entire country founded dedicated to making sure he doesn't get out.

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* BadassMustache: He had one in human form, as part of his UsefulNotes/VladTheImpaler homage design.



* NoCelebritiesWereHarmed He's essentially Golarion's Vlad the Impaler (technically, he ''is'' literally the son of a Dragon). His human form even looks like him.

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* NoCelebritiesWereHarmed NoHistoricalFiguresWereHarmed He's essentially Golarion's Vlad the Impaler (technically, he ''is'' literally the son of a Dragon). His human form even looks like him.


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* {{Sadist}}: Against unsatisfactory minions as well as his enemies.

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!!Areelu Vorlesh
->'''Race:''' Human (half-succubus)
->'''Class:''' Witch/Demoniac/Archmage
->'''Alignment''': ChaoticEvil

* TheArchmage: Her Mythic Path, and she's a spellcaster of surpassing power.
* CoDragons: To Deskari, along with Khorramzadeh.
* DamageSpongeBoss: With a Constitution of ''48'', it will take a ''long'' while to whittle her down.
* DarkActionGirl: Despite being a spellcaster first and foremost, Areelu can more than hold her own in a physical brawl.
* GenericDoomsdayVillain: Not much has been revealed about her backstory, especially not the reasons why she helped Deskari open the Worldwound.
* TheHeavy: She's responsible for opening the Worldwound, kick-starting one of the greatest threats Golarion ever faced in its history.
* WingedHumanoid: As an half-demon, this is par the course.

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Separating tropes


* ActionGirl

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* ActionGirl%% ActionGirl
%% BadassGay



* [[HandicappedBadass Handicapped]] BadassGay: Gets a broken leg in the first part of the adventure, although she's still happy to help.

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* [[HandicappedBadass Handicapped]] BadassGay: HandicappedBadass: Gets a broken leg in the first part of the adventure, although she's still happy to help.



** TheCloudcuckoolanderWasRight: The one about molemen (or rather, mongrelmen) living beneath Kenebres was right on the money, though.




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* TheCloudcuckoolanderWasRight: Her theory about molemen (or rather, mongrelmen) living beneath Kenebres was right on the money.
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[[Characters/{{Pathfinder}} Back to the main characters page]].
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[[foldercontrol]]

[[folder:Rise of the Runelords Characters]]
!!Aldern Foxglove, the Skinsaw Man
->'''Race:''' Human (Chelaxian), later dread ghast
->'''Class:''' Aristocrat/Rogue
->'''Alignment:''' ChaoticNeutral, later ChaoticEvil

* {{Bishounen}}: His appearance in life.
* GreenEyedMonster[=/=]StalkerWithACrush[=/=]UnstoppableRage: His possible motivations (envy, lust, and wrath, respectively).
* KnifeNut
* MaskPower: Has a literal magic mask.
* ObfuscatingStupidity: How he originally appears.
* OurGhoulsAreCreepier: And how! He's closest to the "Zombie Ghouls" subtrope.
* SerialKiller
* SplitPersonality: Has three--the sorrowful "His Lordship", the brutal "Hurter", and the sadistic "Skinsaw Man".
* TragicMonster: At first he was just a man looking to redeem his family name, but he made deals with the wrong people and became their patsy, becoming a ghast in the process.
* TheUndead
* UnwittingPawn: Of the Skinsaw cult, and by extension of Karzoug. His actions in the cult's service also unknowingly lead to the creation of the plague that devastates Korvosa in ''Curse of the Crimson Throne''.
* TheVirus: He was turned into a ghast by a magic disease and can spread it to his victims. He single-handedly starts a minor plague of ghouls this way.
* WasOnceAMan

!!Ameiko Kaijitsu
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ameiko_kaijitsu.jpg]]

->'''Race:''' Human (Tian-Min)
->'''Class:''' Aristocrat/Bard/Rogue
->'''Alignment:''' ChaoticGood

Ameiko Kaijitsu is best known in the Varisian town of Sandpoint as the proprietor of the Rusty Dragon, the most popular tavern in town. A member of the town's small aristocracy, she is the eldest daughter of Lonjiku Kaijitsu and Atsuii Kaijitsu, and half-sister of both Amaya and Tsuto Kaijitsu (who are unrelated to each other).
----
* ActionGirl: Not in ''Rise of the Runelords'', where she's just a DistressedDamsel despite her [[FauxActionGirl history]]. She gets to shine in ''Jade Regent''.
* BareYourMidriff
* BreakTheCutie: Her half-brother Tsuto kidnaps her as a sacrifice for Nualia, has his goblin minions beat her within an inch of her life, ties her up in a basement, and kills their father before the [=PCs=] rescue her.
* DistressedDamsel
* FauxActionGirl: She has a history as an adventurer, but in ''Rise of the Runelords'' she doesn't do much besides get kidnapped. See ActionGirl above.
** Tends to happen frequently in ''Jade Regent'' as well.
* MulticoloredHair: Her bangs are dyed white.
* RoyalBlood: As revealed in ''Jade Regent'', Ameiko is [[spoiler:the heir to the throne of the Minkai Empire]].
* SpiritedYoungLady: She becomes an adventurer (and later, an innkeeper) against her very conservative father's wishes.

!!Karzoug the Claimer, Runelord of Greed
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (transmuter)/Archmage
->'''Alignment:''' NeutralEvil

* ArchEnemy: Alaznist, Runelord of Wrath was this to him before the fall of Thassilion.
* BigBad: Of Rise of the Runelords.
* BladeOnAStick: He wields a magical glaive as his symbol of office.
* EvilOverlord
* EvilSorcerer
* FromNobodyToNightmare: He was born a slave and became one of the seven strongest wizards in the world during his era.
* {{Greed}}: And the Runelord thereof.
* SealedEvilInACan
* SlouchOfVillainy: On the cover of ''[=GameMastery=] Guide''.

!!Lyrie Akenja
->'''Race:''' Human (Garundi)
->'''Class:''' Wizard
->'''Alignment:''' ChaoticEvil

* BerserkButton: Harming Tsuto
* DirtyCoward: Will flee from battle after the first hit she takes, unless she believes the PC's have hurt Tsuto.
* EvilGenius: To Nualia
* StalkerWithACrush: She's madly in love with Tsuto, and carries a pouch of items taken from him, including hair and fingernail clippings; Tsuto doesn't give her the time of day, being in love with Nualia.

!!Mokmurian
->'''Race:''' Stone giant
->'''Class:''' Wizard (transmuter)
->'''Alignment:''' NeutralEvil

* TheDragon
* EvilSorcerer
* TheQuisling: In ancient Thassilon, giants were slaves of the Runelords. When Mokmurian awoke Karzoug, he willingly let the wizard enslave his people.
* YouHaveOutlivedYourUsefulness

!!Nualia Tobyn
->'''Race:''' Aasimar
->'''Class:''' Fighter/Cleric
->'''Alignment:''' ChaoticEvil

Nualia Tobyn was a aasimar foundling raised by Ezakien Tobyn, the head pastor for the Varisian town of Sandpoint. She was recently found to have planned and executed a raid on the town by local goblin tribes. Although these attacks failed, she was eventually tracked down to the island-fortress of Thistletop, where she met her death.
----
* AlasPoorVillain: Meta-example. Many players were quite upset upon finding out her backstory, and many wanted to do ''something'' to redeem the poor girl. Officially however, she's killed by the adventurers in the first part of ''Rise of the Runelords''. This hasn't stopped some [=DM=]s from editing the campaign to allow the players to do redeem her.
* {{BFS}}: She wields a bastard sword[[note]]Second biggest type of sword behind the greatsword, though in Inner Sea Magic she seems to have a nodachi[[/note]], that's usually shown to be [[BlackSwordsAreBetter black]] and [[SerratedBladeOfPain serrated]].
* FetusTerrible: She unknowingly conceived her child in an area desecrated by Lamashtu, the goddess of monsters. As a result, it was born stillborn and monstrously deformed. This threw her over the edge into insanity.
* RedRightHand: She had a literal demonic hand. Also a huge gash across her abdomen from the aforementioned pregnancy's end.
** DependingOnTheArtist: Her demonic hand is usually shown to be her left, though in ''Inner Sea Magic'', it's her right. Officially[[note]]going by her Pathfinder miniature[[/note]] it's supposed to be her left.
* SinisterMinister: A priestess of Lamashtu.
* StarterVillain: She and her Goblins are this for the campaign as a whole.
* ShoutOut: [[WordOfGod James Jacobs]] confirmed that her adoptive father Ezakien, and by extension herself, are named after Tobin Bell, the actor who plays Jigsaw in the ''Franchise/{{Saw}}'' movies.
* SoBeautifulItsACurse: Because of her angelic heritage, Nualia was gifted with unearthly beauty. Unfortunately, the townsfolk became obsessed with her and constantly begged her for blessings she couldn't provide. That was the start of her spiral into madness.
* WhiteHairBlackHeart: Averted in her backstory, later played straight after her HeelFaceTurn from the TraumaCongaLine.
* WoobieDestroyerOfWorlds: Put on a pedestal by her neighbors, restricted in her activities by her adoptive father, knocked up by her BastardBoyfriend who then [[ScrewThisImOuttaHere left her]], [[IHaveNoSon disowned by her father,]] and gave still birth to a deformed monster thanks to being in an area desecrated by [[MonsterProgenitor Lamashtu]] at the time. [[AlasPoorVillain No wonder she went crazy.]]

!!Orik Vancaskerin
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' ChaoticNeutral

* AintTooProudToBeg: If reduced to five hitpoints, he'll drop to his knees and beg for his life.
* TheBrute
* KnowWhenToFoldEm
* MurderTheHypotenuse: He has a crush on Lyrie, but knows about her obsession with Tsuto, so he's been planning on killing him.
* NoodleIncident: He was forced to flee Riddleport after a scam involving a tiefling prostitute, a shifty alchemist, and an elixir of love.
* OnlyInItForTheMoney: He's the only member of Nualia's organization who isn't evil, and is rather uncomfortable with what she's planning. But she pays in platinum.
* TheSouthPaw: Art depicts him as wielding his [[{{BFS}} bastard sword]] in his left hand.

!!Shalelu Andosana
->'''Race:''' Elf
->'''Class:''' Fighter/Ranger
->'''Alignment:''' ChaoticGood

* ActionGirl
* ArchEnemy: To Bruthazmus.
* TheCameo: She reappears, leveled up, as an elf captain in the ''Second Darkness'' campaign.
* TheHunter: Goblins piss themselves when they hear her name.

!!Tsuto Kaijitsu
->'''Race:''' Half-elf
->'''Class:''' Monk/Rogue
->'''Alignment:''' LawfulEvil

* BareFistedMonk
* BastardBastard
* CainAndAbel: The Cain to Ameiko's Abel.
* CruelAndUnusualDeath: Kills his legal father by encasing him in glass.
* TheDragon: To Nualia.
[[/folder]]

[[folder:Curse of the Crimson Throne Characters]]
!!Zellara
->'''Race:''' Human (Varisian)
->'''Class:'''
->'''Alignment:'''

* DeadAllAlong: It's a bit of a shocker when the players go through Lamm's treasures and find her head.
* EmpathicWeapon: Her Harrow cards.
* HeroicSacrifice: In the final adventure, she sacrifices what's left of her on the material plane in order to aid the [=PCs=].
* MamaBear: Went after Lamm for killing her son. It didn't end well. She's using the players to try again.
* PosthumousCharacter
* UsefulNotes/{{Romani}}
* SpiritAdvisor

!!Gaedren Lamm
->'''Race:''' Human
->'''Class:''' Expert/Rogue
->'''Alignment:''' Neutral Evil

* TheFagin
* HoistByHisOwnPetard: He starts combat by shooting his own pet alligator to make it mad. If he's forced to retreat through the gator's den while it's still alive, things likely end badly for him.
* OrphanageOfFear
* StarterVillain: He has no connection to the plot aside from being the one who brings the player characters together.
* WarmUpBoss

!!Cressida Kroft
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' LawfulNeutral

* ByTheBookCop
* TheChainsOfCommanding
* ReasonableAuthorityFigure

!!Marcus Thalassinus Endrin
->'''Race:''' Human
->'''Class:''' Ranger
->'''Alignment:''' LawfulGood

* HonorBeforeReason: Cressida notes that he tends to act this way.
* LeeroyJenkins: [[spoiler: Ultimately gets him killed.]]
* SparedByTheAdaptation: [[spoiler: The UpdatedRerelease has Ileosa only badly wound, rather than kill him, and he can be rescued when the heroes raid the Deathhead Vault]].
* WalkingSpoiler: [[spoiler: His involvement with the plot begins and ends with his death.]]
* TheWorfEffect: [[spoiler: His death mainly to show off Ileosa's power.]]

!!Ileosa Arabasti, Queen of Korvosa
->'''Race:''' Human (Chelaxian)
->'''Class:''' Aristocrat/Bard
->'''Alignment:''' NeutralEvil

* AristocratsAreEvil: Even before becoming queen she was a petty bitch.
* ArtifactOfDoom: Dons the ''Crown of Fangs'', which contain a piece of Kazavon's [[SoulJar soul]].
* AssassinOutclassin: [[spoiler: The captain of the Sable Company tries to assassinate her by shooting her in the head with a crossbow. [[NoSell She doesn't even flinch]], and stabs him between the eyes with his own crossbow bolt.]]
* BareYourMidriff: The outfit she wears in the original release during the final confrontation with the players includes this.
* BigBad
* BitchInSheepsClothing: Presents herself as an innocent woman in mourning for her husband, but is in reality anything but.
* DemonicPossession: She was influenced by the spirit of an evil dragon, Kazavon. It was MoreThanMindControl, however, because Kazavon merely galvanized her already-evil nature.
* DepravedBisexual: As well as her marriage to the late king, there are rumors of a relationship with her female bodyguard. WordOfGay confirms that she is bisexual.
* TheDitz: Before Kazavon's influence increased her competence, she had an Intelligence and Wisdom score of 9 and 7 respectively.
* EvilIsPetty: Pre-possession. Even post-possession, her goals are still exceptionally petty compared to the body count she's willing to cause.
* EvilRedhead
* EvilSorcerer: She's an evil Bard, whose powers are amplified exponentially by Kazavon's fangs.
* FinalSolution: Decides to use Blood Veil to kill off the Varisian and Shoanti populations of Korvosa, [[EvilIsPetty because her vanity causes her to hate the idea that not everyone in the city looks like her.]]
* FromNobodyToNightmare: Sure she was Queen of Korvosa beforehand, but she was such a spineless coward that it wouldn't have made any difference. Then she found the ''Fangs of Kazavon'' and became a fully-fledged monster.
* GodSaveUsFromTheQueen
* GoldDigger
* HealingFactor: To the point that [[spoiler: a headshot with a crossbow doesn't even phase her.]]
* ImmortalityImmorality: Plans to murder thousands of people to achieve eternal youth.
* KillThePoor: Unleashes a plague with this goal in mind.
* [[ManipulativeBastard Manipulative Bitch]]: To the point that the book notes that it's entirely possible that even if she's killed she'd manipulate an ''archdevil'' into letting her out of hell.
* MsFanservice
* PimpedOutDress: Wears one to Trinia's execution (and is seen wearing it several other times during the campaign).
* RedheadInGreen: Her original outfit is mostly green, though she switches into a magical red gown about halfway through the campaign.
* RichBitch: Originally, though she quickly goes from this to a full-on monster.
* SanitySlippage
* SocialDarwinist
* TheSociopath
* SorcerousOverlord: Female variant.
* TookALevelInBadass: Goes from sixth to twentieth level over the course of the campaign, largely as a result of Kazavon's power.
* VainSorceress: Desires to become immortal and stay beautiful forever.
* WithGreatPowerComesGreatInsanity: The ''Crown of Fangs'' gave Ileosa great power at the expense of her sanity.

!!Doctor Reiner Davaulus
->'''Race:''' Human
->'''Class:''' Rogue/Expert/Bard
->'''Alignment:''' NeutralEvil

* ArcVillain: For ''Seven Days to the Grave'', along with the Cult of Urgathoa.
* EvilutionaryBiologist: Helped create the blood veil.
* MadDoctor
* MorallyAmbiguousDoctorate
* ProfessionalKiller: He's a member of the Red Mantis, though not a full assassin.

!!Sermignatto
->'''Race:''' Belier Devil
->'''Alignment:''' LawfulEvil

* FatBastard: Usually possesses a bloatmage named Togomor, who is so corpulent that even his Imp familiar is disgusted by him.
* DealWithTheDevil: Helps Ileosa make one.
* TheDragon: To Ileosa, to the point that he basically runs Korvosa while she's at the Sunken Queen.
* DragonWithAnAgenda: Working to serve [[TheManBehindTheMan Lorthact's]] goals, not Ileosa's.

!!Jolistina Susperio
->'''Race:''' Elf
->'''Class:''' Rogue/Sorcerer
->'''Alignment:''' ChaoticEvil

* {{Captain Ersatz}}: Possibly, she does have a lot in common with [[Franchise/{{Batman}} Harley Quinn]].
* MadLove: With her necromancer boss.
* PerkyFemaleMinion
* TooKinkyToTorture
* VillainousHarlequin

!!Kazavon
->'''Race:''' Blue Dragon
->'''Alignment:''' LawfulEvil

* AnimalisticAbomination: While it's rather ambiguous if he actually was one, the thing to keep in mind is that his power came ''[[DarkMessiah directly]]'' from [[GodOfEvil Zon-]][[HumanoidAbomination Kuthon]], and according to the opening notes of the Relics of Kazavon chapter of [=CotCT=] book 6, he was regarded as such by other mortals.
* ArtifactOfDoom: After Kazavon's death, seven powerful evil artifacts that still contained his wicked spirit were made from his remains. They can corrupt those they touch, and [[DismantledMacGuffin if all seven are assembled]], can be used to resurrect him.
* AxeCrazy
* BackFromTheDead: If you screw up at the end of the Adventure Path. Have fun with the CR 25 Blue Dragon.
* BreathWeapon: Lightning
* TheCorrupter: Each ArtifactOfDoom has this ability, inflicting the user with a case of WithGreatPowerComesGreatInsanity.
* TheChampion: Of Zon-Kuthon
* DarkMessiah: Kazavon was empowered by the God of Darkness to be his greatest weapon.
* DemotedToDragon: His disembodied spirit, using the Everdawn Pool to create a weaker body for himself, fights by Ileosa's side as a guardian.
* TheDragon: To Zon-Kuthon, in the most literal sense of the term.
* AFateWorseThanDeath: The Church of Zon-Kuthon believes him being bound to someone as petty as Ileosa is this for him, though his own opinion on the matter is never stated.
* GreaterScopeVillain: One whose threat doesn't end with Illeosa's defeat.
* HauntedCastle: His stronghold, [[NamesToRunAwayFromReallyFast Scarwall]].
* TheManBehindTheMan: To Ileosa, though the degree to which he's influencing her is never explicitly stated. WordOfGod indicates that all he really did was give her the intelligence and confidence to do what she wanted to do anyways.
* TheMole: In the {{Backstory}}, Kazavon disguised himself as a human warrior and helped a duke reclaim his lands from rampaging orcs. When the land was secured, Kazavon took the land for himself and began building his kingdom of darkness.
* MoreThanMindControl: As noted above, Ileosa willingly falls under his sway when she comes in contact with his preserved fangs.
* MyDeathIsJustTheBeginning
* NoCelebritiesWereHarmed He's essentially Golarion's Vlad the Impaler (technically, he ''is'' literally the son of a Dragon). His human form even looks like him.
* PosthumousCharacter
** BackFromTheDead: If you screw up at the very end.
* PsychoElectro
* PsychoForHire: He posed as [[HiredGuns mercenary]], and essentially works for [[GodOfEvil Zon-Kuthon]] because of the opportunities it gives him to hurt people.
* SealedEvilInACan: Toyed with. Kazavon is sealed in seven soul jar style cans.
* ShockAndAwe: Like all blue dragons, Kazavon breathes electricity.
* SoulJar: The above-mentioned Artifacts of Doom.
* SpikesOfVillainy: His spines are much more pronounced than in other blue dragons.
* VoluntaryShapeshifting

!!Laori Vaus
->'''Race:''' Elf
->'''Class:''' Cleric (Zon-Kuthon)
->'''Alignment:''' LawfulEvil

* AffablyEvil: Her chronically cheerful, happy-go-lucky attitude clashes mightily with her being a priestess of the god of pain and torture, going so far as being ostracized by most of her church. She is certifiably insane but very friendly towards the party and is a possible powerful ally.
* BlackEyesOfEvil: Though that's because of elven genetics rather than evil.
* EpicFlail: She fights with a spiked chain.
* GenkiGirl
* HeelFaceTurn: If she survives Scarwall, she leaves the church of Zon-Kuthon.
* ImpossiblyCoolClothes: in the pictures, her armor seems to be a hooked chainmail body stocking. This is changed for the UpdatedRerelease, since WordOfGod said that no one liked her original look and it being included in the final product was a miscommunication.
* NightmareFetishist
* PerkyGoth
* SinisterMinister: Priests of Zon-Kuthon are not a stable lot.
* TooKinkyToTorture

!!Shadowcount Sial
->'''Race:''' Human
->'''Class:''' Cleric (original) or Unchained Summoner (re-release)
->'''Alignment:''' LawfulEvil

* {{Jerkass}}: Patronizing to pretty much anyone he speaks to.
* TheRival: To Laori.

!!Rolth Lamm
->'''Race:''' Human
->'''Class:''' Necromancer
->'''Alignment:''' ChaoticEvil

* GraveRobbing: How he's first introduced.
%% {{Jerkass}}
* KavorkaMan: One has to wonder just ''how'' Jolistina fell for him considering his looks and personality.
%% ObviouslyEvil
* PsychoForHire: He goes along with the Cult of Urgothoa's plans ForTheEvulz.
* SerialKiller: For a period he was the infamous Key-Lock Killer, one of Korvosa's most feared murderers.
* UpToEleven: Makes his already despicable father look positively kind by comparison.

!!Cinnabar
->'''Race:''' Human
->'''Class:''' Rogue/Ranger/Red Mantis Assassin
->'''Alignment:'''LawfulEvil

* AbusiveParents: At age eight, her mother put a spell on her that forced her to kill someone every month or endure horrible pain.
* ArcVillain: For ''A History of Ashes''.
* BrokenBird
* EvilRedhead
* ProfessionalKiller
* TheStoic

!!Krojun Eats-What-He-Kills
->'''Race:''' Human
->'''Class:''' Barbarian
->'''Alignment:''' TrueNeutral

* BaldOfAwesome
* TheBerserker
* BoisterousBruiser: Once his respect is earned.
* [[DefrostingIceQueen Defrosting Ice King]]: Starts off hating the player characters, but if they play their cards right he comes to respect them.
* HotBlooded
* JerkWithAHeartOfGold
* OneHandedZweihander: Wields his [[DropTheHammer Earthbreaker]] in one hand.
* NamesToRunAwayFromReallyFast
* SecretTestOfCharacter: Most of his antagonism of the player characters is in order to assess if they're really as bad as other outsiders he's met.

!!Sabina Merrin
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' LawfulNeutral

* BaitAndSwitchBoss: The players seem to be building up to an epic confrontation with her, mounted on a black dragon, until she switches sides and helps them kill the dragon.
* BodyguardCrush
* HeelFaceTurn
* HeelRealization
* IncompatibleOrientation: Both Vencarlo and one of his students were interested in her, not realizing that [[ButchLesbian she was more interested in women.]]
* [[{{AFatherToHisMen}} A Mother To Her Women]]
* MyGodWhatHaveIDone
* MyMasterRightOrWrong: Up until her breaking point.

!!Vencarlo Orisini
->'''Race:''' Human
->'''Class:''' Rogue/Fighter/Duelist (original) or Vigilante (re-release)
->'''Alignment:''' ChaoticGood

* BadassInDistress: During ''Escape From Old Korvosa''.
* HeartbrokenBadass
* LegacyCharacter
* PassingTheTorch: He is looking for a worthy successor to pass the Blackjack legacy to. If a PC can meet his standards, he'll encourage them to take on the identity.
* RetiredBadass
* StealthMentor: He's sizing up the PCs to see if any of them has what it takes to take up the mantle of Blackjack.

!!Trinia Sabor
->'''Race:''' Human
->'''Class:''' Bard
->'''Alignment:''' ChaoticGood

* DoesNotLikeShoes: The original release shows her running across rooftops with bare feet. The re-release gives her shoes, however.
* HairOfGoldHeartOfGold: A very nice person with short blonde hair.
* InnocentBlueEyes
* NiceGirl: So nice that even in the midst of a city-wide manhunt for her, her neighbors refused to turn her in.
* TheScapegoat: Ileosa frames her for Eodred's death, partly out of jealousy of the late king's affection for Trinia.

[[/folder]]

[[folder:Second Darkness Characters]]
!!Allevrah Azrinae
->'''Race:''' Drow, formerly elf
->'''Class:''' Cleric/Demonic Initiate (Abraxas)
->'''Alignment:''' ChaoticEvil

* BadBoss: Allevrah is at best unconcerned with her minions' survival, and at worst, will murder them herself.
* BigBad: Of the ''Second Darkness'' Adventure Path.
* ChurchMilitant: As a cleric/demoniac of Abraxas.
* ColonyDrop: Is summoning a meteor to destroy the city of Riddleport and plunge Golarion into a new age of darkness.
* DarkActionGirl: Comes with the territory of being a drow matriarch.
* DemonicPossession: Can allow a demon to possess her soul for a number of rounds, as per the demoniac rules.
* EvilMatriarch: As the head of House Azinrae.
* EvilSorcerer: She's a cleric of Abraxas, so this is more or less expected.
* FallenHero: Once one of Kyonin's most valued generals, now a thoroughly evil drow.
* HeWhoFightsMonsters: She spent a lifetime trying to eradicate the drow, but due to her own hatred was transformed into a dark elf herself.
* KlingonPromotion: Murdered her predecessor to become Matron of House Azinrae.
* OmnicidalManiac: Her plans for a ColonyDrop will have this effect in the end.
* RedRightHand: Her clipped left ear. Also, as a demoniac, she has Abraxas' mark on her somewhere.
* SinisterMinister: She's a cleric and demonic initiate (now referred to as a demoniac) of Abraxas, demon lord of magic, snakes, and forbidden knowledge.
* SummonMagic: Can summon immense fiendish vipers to do her fighting for her.
* VillainousBreakdown: If presented with her former vestments from her days as a cleric of Nethys, Allevrah will have a FreakOut, lose all composure, and focus on trying to kill the person who showed them to her.

!!Saul Vancaskerkin
->'''Race:''' Human (Chelaxian)
->'''Class:''' Rogue
->'''Alignment:''' ChaoticEvil

* LesCollaborateurs: He wants Riddleport to burn for his misfortune, so he sides with a drow plot.
* RedRightHand: One of his hands was chopped off for his past crimes, so he has a stump with a large key on it (used to open a secret door) in its place.
* SmugSnake
* TreacherousAdvisor: He plays the role of employer/mentor to the [=PCs=] before betraying them.
* YouHaveOutlivedYourUsefulness: If the [=PCs=] don't kill him, he's killed by his drow ally because he's no longer useful.

!!Telandia Edasseril, Queen of Kyonin
->'''Race:''' Elf
->'''Class:''' Wizard/Archmage
->'''Alignment:''' NeutralGood

* TheChessmaster
* TheHighQueen
* ReasonableAuthorityFigure: Alone among a DeadlyDecadentCourt. She helps the [=PCs=] from behind the scenes, without their knowledge.
* TheWomanWearingTheQueenlyMask: She's a NeutralGood person trying to corral a ChaoticGood populace under the control of a LawfulNeutral secret society. This forces her to adopt a demure and passive demeanor while subtly manipulating her court (and the [=PCs=]).
[[/folder]]

[[folder:Legacy of Fire Characters]]

!!Undrella
->'''Race:''' Harpy
->'''Class:''' Archer[[spoiler: /Ranger (In ''Mythical Monsters Revisited'')]]
->'''Alignment:''' ChaoticEvil[[spoiler: later ChaoticNeutral]]

* AlwaysChaoticEvil: But she can get better.
* AscendedExtra: A moderately helpful monster to start with, she can take a larger role if the [=PCs=] like. Also, her picture is used for the Harpy entry in the ''Bestiary'', and she is featured in ''Mythical Monsters Revisited'', effectively making her the "Iconic" Harpy.
* GoodBadGirl: By harpy standards. Lustful and unashamed of it, flirting heavily with any attractive man she meets, but unlike normal harpies, she doesn't kill and eat her boyfriends after sex. At least, not usually.
* HarpingOnAboutHarpies
* [[spoiler: HeelFaceTurn: Assuming she survives the first adventure, she become much nicer after living in the reclaimed Kelmerane, becoming Chaotic Neutral. If a PC befriends her, she can even become Good.]]
** [[spoiler: LoveRedeems: It's easier for a PC who is willing to respond to her flirtations and become her boyfriend to get this to happen, as one might expect.]]
* ThePigPen: Like most harpies in Golarion, she doesn't really "get" human standards of hygiene, and typically just smothers her strong body odor in perfume, rather than bathing.
* SmallNameBigEgo: Definitely thinks very highly of her appearance, and all but constantly hits on the most attractive of the [=PCs=].
* UnkemptBeauty: Crooked teeth aside, the pictures of her (In the ''Bestiary'' and ''Mythic Monsters Revisited'') show her as being pretty attractive (especially compared to the standard Harpy from D&D 3.5). That said, she has typical Harpy hygiene ([[OurMonstersAreDifferent in this world]], that is to say none at all) unless the [=PCs=] take it upon themselves to teach her otherwise.

!!Grundmoch
->'''Race:''' Troglodyte
->'''Class:''' Cleric (Rovagug)
->'''Alignment:''' ChaoticEvil

* AnAxeToGrind: Like all clerics of Rovagug he favours the greataxe as his WeaponOfChoice.
* ArmourIsUseless: Averted. Grundmoch is heavily armoured, and trusts that it will protect him, wading into close combat without concern.
* ChurchMilitant
* EnemyMine: Grundmoch is a ChaoticEvil cleric in service to the setting's UltimateEvil, yet he can still make a useful ally to the PC's, informing them of Zayifid's deception and providing them with a safe base of operations.
* LizardFolk: He's a troglodyte--a primitive, lizard-like, AlwaysChaoticEvil humanoid.
* PragmaticVillainy: Remarkably rational for a guy bent on causing TheEndOfTheWorldAsWeKnowIt.
* {{Revenge}}: Seeks vengeance on Zayifid, who slew and then impersonated his friend.
* SinisterMinister: He's a cleric in service to an OmnicidalManiac. It would be hard to get more sinister.
* SpannerInTheWorks: When the jinni Zayifid killed and replaced the gnoll assassin Rokova, he didn't count on the gnoll's friendship with Grundmoch, who uncovered Zayifid's deception. If the PC's can befriend Grundmoch, the troglodyte is more than willing to share what he knows with them.
* VillainousFriendship: With the gnoll assassin Rokova. He's also managed to befriend a gibbering mouther he calls The Gargler.

!!Ghartok, The Carrion King
->'''Race:''' Unchosen gnoll
->'''Class:''' Warrior (unholy)
->'''Alignment:''' ChaoticEvil

* AnAxeToGrind: Carries a cursed greataxe in tribute to his god, Rovagug.
* TheBerserker
* TheChosenOne: Chosen of Rovagug anyway.
* ChurchMilitant
* DiscOneFinalBoss: The primary antagonist for the first two volumes, and the leader of the Pale Mountain gnolls, Ghartok is nevertheless being manipulated by Zayifid and is dead by the end of Volume 2.
* LargeAndInCharge: Thanks to Rovagug's blessing, Ghartok stands twice the height of most gnolls.
* PraetorianGuard: Both the Carrion Initiates and his fellow unchosen gnolls.
* StarterVillain
* TheUndead: May be resurrected by Jhavul to face the PC's in the final volume.

!!Nefeshti
->'''Race:''' Noble Djinni
->'''Class:''' Ranger/Cleric
->'''Alignment:''' LawfulNeutral

* BigGood

!!Jhavhul
->'''Race:''' Noble efreeti
->'''Class:''' Fighter
->'''Alignment:''' LawfulEvil

* BadassBeard
* BigBad
* BlessedWithSuck: Like all efreet, Jhavhul can alter the very fabric of reality itself. Problem is, he can only do it when a mortal asks him to. But if he can coerce mortals into wishing the way he wants...
* FourStarBadass
* GenieInABottle: He's actually a genie ''out'' of a bottle, though he can still grant wishes. Or rather, he can force mortals to wish for what ''he'' wants.
** JackassGenie: One of his generals wished for an immortal body, so he turned him into a clockwork Inevitable.
* LargeAndInCharge: He's around twenty feet tall.
* LoveMakesYouEvil: He was evil to begin with, but his obsession with the demigoddess Ymeri led him to attempt to merge with one of the Spawn of Rovagug so he would be a worthy suitor.
* MakeAWish / RealityWarper
* OneWingedAngel: If you fail to stop him from merging with Xotani the Firebleeder.
* PlayingWithFire: Being a fire genie and all.

[[/folder]]

[[folder:Council of Thieves Characters]]

!!Janiven
->'''Race:''' Human
->'''Class:''' Ranger
->'''Alignment:''' ChaoticGood

* ActionGirl: Janiven leads the party on an action packed chase through an underground sewer maze, and that's just in the first act of the Adventure Path.
* BareYourMidriff
* LaResistance: Against TheEmpire no less!

!!Chammady Drovenge
->'''Race:''' Human
->'''Class:''' Ranger/Assassin
->'''Alignment:''' NeutralEvil

* AffablyEvil: Interacts with the players several times before they realize she is up to no good, and is friendly in each of these encounters. It doesn't stop her from trying to kill them.
* BigBad: One of three in ''Council of Thieves'', and the only one who can be redeemed.
* DarkActionGirl: Sure she is pretty and friendly. She is also a trained assassin and has enough ranger levels to kick some serious behind, even those of high level characters.
* HeelFaceTurn: Can possibly be talked into taking action against [[spoiler: her brother.]]

!![[WalkingSpoiler Here there be spoilers!]] [[spoiler: Ecarrdian Drovenge]]
->'''Race:''' [[spoiler: Tiefling]]
->'''Class:''' [[spoiler: Rogue/Duelist]]
->'''Alignment:''' [[spoiler: LawfulEvil]]

* BastardBastard: [[spoiler: The bastard son of the archdevil Mammon. He's just as evil as his dad.]]
* BigBad: [[spoiler: Of the whole adventure path. He cannot be redeemed and has to be killed to save Westcrown, in contrast to his sister.]]
* TheChessmaster: [[spoiler: In cooperation with his beloved sister.]]
* [[ChildByRape Child By]] [[RapeByProxy Proxy Rape]]: [[spoiler: Eccardian was conceived when Mammon possessed his father, and screwed his host body's wife.]]
* EmptyShell: [[spoiler: During the final battle, Eccardian is little more than a vessel for Mammon's will.]]
* TheUnseen: [[spoiler: His involvement in the events of ''Council of Thieves'' is pretty obscure. The players most likely won't realize that he is the one who orchestrated everything until the fifth adventure, and they meet him for the first time in the final encounter.]]
* WalkingSpoiler: [[spoiler: As mentioned above, the players won't learn about him until the adventure's almost over.]]

!!Ilnerik Sivanshin
->'''Race:''' Half Elf Vampire
->'''Class:''' Bard/Rogue/Pathfinder Chronicler
->'''Alignment:''' ChaoticEvil

* TheDragon: To Chammady [[spoiler: and Ecarrdian]]. He is responsible for the shadow beast infestation in Westcrown.

!!Liebdaga the Twin
->'''Race:''' Devil/Pit Fiend
->'''Standing:''' Duke of Hell
->'''Alignment:''' LawfulEvil

* ChekhovsGun: The players have a chance to learn about him early. They won't be able to get to him for a long while though, and they have no incentive to do so.
* HealingFactor: In addition to his standard Pit Fiend regeneration his soul can actually resurrect him.
* SealedEvilInACan: Turns out that binding one of the most powerful devils known to mankind and using him to power minor magical enhancements to a villa isn't such a smart idea after all. He is sure to be pissed when he invariably gets out.
* TheUndying: In contrast to the vast majority of outsiders his body and soul are seperate entities, earning him the nickname "The Twin". After he dies his soul tries to resurrect him; he only truly dies if the soul fails to do heal enough damage done to his body.
* WakeupCallBoss: He is severely weakened from his long imprisonment but he is still a Pit Fiend and probably the toughest challenge the players have faced so far.


[[/folder]]

[[folder:Kingmaker Characters]]

!!The Stag Lord
->'''Race:''' Human
->'''Class:''' Ranger/rogue
->'''Alignment:''' ChaoticEvil

Chief of the bandits of the Green Belt, the Stag Lord is a bitter, self-loathing alcoholic man shaped by years of abuse at the hands of his brutal father. Clad at all times in his fanged stag skull helmet, he aims to take over the Stolen Lands and become a king. Only then, he believes, will the "goddess" who saved him from his father return to his side.
----
* AbusiveDad: His father made it his life's goal to destroy his son in every meaningful way, emotionally, mentally, and physically.
* TheAlcoholic: Has slipped more and more into alcoholism as the years have gone by, and is slowly losing what remains of his mind.
* ArcherArchetype: He's got the icy, analytical loner part down.
* BigBad: Of the bandit gang, though not the Adventure Path as a whole (that's Nyrissa's job).
* BowAndSwordInAccord: Carries both a composite longbow and a masterwork longsword. He prefers the former, but will draw his blade if cornered.
* CoolHelmet: Made from the skull of an elk, and decorated with fangs, it is as strong as steel, and enhances his sight, hearing, and archery.
* CoveredWithScars: The result of his father's abuse. His face in particular is so damaged that he won't reveal it to anyone.
* TheDogBitesBack: After years of abuse, he finally snapped and beat his father half to death, then threw him in a cage.
* ElderAbuse: Does it to his father, in revenge for everything that happened to him as a child.
* EvilIsPetty: A petty sadist with delusions of grandeur.
* TheFamilyThatSlaysTogether: He and his father are both twisted, abusive monsters.
* FreudianExcuse: Good Lord, where to start? His absolute ''bastard'' of a father abused and tortured him for years, burning his face with acid, abandoning him in the winter, beating him near to death, and otherwise taking out all his rage on him. Then he became the pawn of an evil nature spirit, who drove him to take his revenge on his father, before leaving him an alcoholic ruin.
* TheLeader: Of the Green Belt outlaws, ruling through fear.
* MisanthropeSupreme: Hates everybody and everything, including himself, and is only too glad to use this as an excuse for murder.
* {{Patricide}}: Averted. The Stag Lord decided not to murder his father, because his father had let him live. He now keeps his father as a prisoner.
* {{Revenge}}: The Stag Lord's abuse of his father, Nugrah, is revenge for his father's abuse of him. In a larger sense, he's also out for revenge on the world that allowed this to happen to him.
* {{Sadist}}: Revels in hurting people.
* StarterVillain: He's the main antagonist of "Stolen Lands", the first adventure in the adventure path, and serves as a taste of what is to come.
* UnwittingPawn: Of Nyrissa, who is using him for her own ends.
* YouAreWhatYouHate: The Stag Lord has become his father in more ways than one.

!!Akiros Ismort
->'''Race:''' Human
->'''Class:''' Ex-paladin/barbarian
->'''Alignment:''' ChaoticNeutral

A former Paladin of Erastil, Akiros' life collapsed when his lover's husband discovered their affair. Desperate to avoid a divorce, she told her husband that Akiros had raped her; when the two confronted Akiros at the temple of Erastil, the young paladin flew into a rage and killed them both. He's since been on the run, living as a bandit, and joining up with any group that will take him. At the start of ''Kingmaker'' he is acting as the second-in-command of The Stag Lords' band, a position and life that he is becoming increasingly dissatisfied with.
----
* AccidentalMurder: Akiros didn't intend to kill his lover, but when she accused him of raping her, he snapped and struck her, killing her instantly.
* TheBerserker: Akiros rages the moment he enters combat, throwing himself at the players, The Stag Lord, or anybody else he might be fighting.
* BowAndSwordInAccord: Like his boss, The Stag Lord, he carries both a longsword and a bow and arrow. This would actually be fairly standard equipment for a Paladin, or ex-Paladin, of Erastil, who favours the bow as his WeaponOfChoice, but also expects his Paladins to be able to fight up close.
* CrimeAfterCrime: Killed his lover by accident when he hit her, then had to deliberately kill her husband to cover it up, then wound up hiding out as a bandit in order to get away from the police, etc, etc.
* DeathSeeker: In combat Akiros takes no care to protect himself, looking to die.
* TheDragon: To The Stag Lord.
* FallenHero: Was once a promising Paladin of Erastil, and defender of his hometown.
* FalseRapeAccusation: Was on the receiving end of one from his lover.
* HeelFaceTurn: By the time the players raid the bandit camp, Akiros has had enough of the life of an outlaw. Given the opportunity he switches sides and fights alongside them against The Stag Lord.
* MurderMakesYouCrazy: Killing his lover, and then her husband in order to hide the evidence, pushed Akiros over the edge.
* NobleTopEnforcer: The Stag Lord is an alcoholic monster who'll murder anyone he can get his hands on. Auchs, Dovan, and Nugrah are all just as twisted. Among the leadership of the bandits this makes Akiros, who is Neutral rather than Evil, and still possesses something of a conscience, a definite oddity.

!!Auchs
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' ChaoticEvil

Brutish and stupid, simple-minded Auchs combines the petty cruelty of a child with the physical bulk of a grown man. A hulking thug who likes making smaller people scream, Auchs is The Stag Lord's muscle, and can usually be found trailing after Dovan.
----
* BerserkButton: Anybody touching his collection of knight and dragon toys.
* BrainsAndBrawn: The brawn to Dovan's brains.
* TheBrute: Fills this role in The Stag Lord's band.
* TheBully: Has the temperament of a school-yard thug.
* CarryABigStick: The only weapon Auchs is smart enough to use is a club.
* DumbMuscle: Auchs has the mind of a mean-spirited five year old, but the bulk of a weight-lifter.
* HeelFaceTurn: Sort-of. If Auchs is bested in combat but spared, he immediately becomes the loyal follower of the person who spared his life. His morality, however, doesn't change, and this, coupled with his limited intellect, could be a serious issue further on down the line.
* PsychopathicManchild: A classic example who does whatever his "friends" tell him to do, enjoys hurting anybody weaker than him, and flies into a rage if his collection of toys is touched.
* {{Sadist}}: Of the petty variety.
* UndyingLoyalty: To Dovan, fighting to the death if the latter is in view.

!!Dovan from Nisroch
->'''Race:''' Human
->'''Class:''' Rogue
->'''Alignment:''' NeutralEvil

Despite his name, Dovan isn't actually from Nisroch. Born in an Ustalavi whorehouse, Dovan ran away from home after discovering that he was going to be raped and tortured at request of a client. Cutting a swathe of murder and thievery across the continent, Dovan eventually wound up in The Stolen Lands, where he joined forces with The Stag Lord, becoming the ''de facto'' leader of the band, prior to Akiros' arrival.
----
* BareYourMidriff: In the illustrations.
* BrainsAndBrawn: With Auchs, whom he "saved" from a brawl (that Dovan had engineered in the first place). Dovan comes up with the schemes, while Auchs bashes anybody who proves to be a problem.
* DirtyCoward: Dovan would rather run than fight. If cornered though, he fights to the death, which given what happened to him last time someone had power over him, makes sense.
* EvilGenius: Serves as the organizing mind of the band, partly because he's well-suited to it, and partly because no one else in the leadership is interested in doing it.
* FreudianExcuse: Grew up in a depraved Ustalav whorehouse that catered to sexual sadists.
* KnowWhenToFoldEm[=/=]ScrewThisImOuttaHere: Dovan is a pragmatist and has no particular desire to be killed in The Stag Lord's service. If he's reduced to less than four HP and there's a clear way out, he takes it.
* RapeAsBackstory: Maybe. We know that he was going to be raped and killed as part of a nobleman's entertainment; we don't know if he was ever raped beforehand.
* {{Sadist}}: Perhaps the most sadistic member of the band, with a penchant for torture.
* SerialKiller: Enjoys targeting blondes for kidnapping, torture, and murder.
* SonOfAWhore: Was born in a particularly depraved whorehouse.
* TortureTechnician: Is in charge of torturing those the band captures and has a particular fondness for it.

!!Nugrah the Decrepit
->'''Race:''' Human
->'''Class:''' Druid
->'''Alignment:''' NeutralEvil

The father of The Stag Lord, and the one responsible for making him what he is, Nugrah was a druid of the Green Faith, before he turned to necromancy to try and resurrect his wife. Driven from the order, Nugrah turned to the worship of Gozreh, and became a violent, sadistic misanthrope who took out all his anger on the son whose birth slew his wife.
----
* AbusiveDad: To a staggering degree. He beat, burned, scarred, and tried to murder his son.
* BadassGrandpa: He's an old, physically impaired man, but after his son (CR 6) he's the most deadly foe the [=PC=]s will encounter in the bandit camp at CR 4.
* TheDarkChick: Definitely the odd one out among the named members of the Stag Lord's band.
* TheDreaded: Among The Stag Lord's bandits. All of them are terrified of him, and go out of their way to avoid him, even refusing his healing if they are injured.
* ElderAbuse: On the receiving end of it from his son, who physically abuses him and keeps him locked in a basement.
* EvilCripple: Constant beatings from his son have left Nugrah impaired even by the standards of a man of his age.
* EvilOldFolks: Now an old, crippled man, but just as vile as before.
* EvilSorcerer: Evil Druid anyway, which thematically plays out about the same.
* TheFamilyThatSlaysTogether: He and his son are both twisted, abusive monsters.
* HandicappedBadass: As stated above, Nugrah is old and physically impaired, but after the Stag Lord himself is the most dangerous member of the bandit gang.
* LoveMakesYouEvil: His love for his wife transformed him into the monster he became, and ruined his son's life in the process.
* TheMedic: Forced to act as one for the bandits, though most would just as soon die of infection as interact with him.
* OffingTheOffspring: Tried to kill his son several times.
* PayEvilUntoEvil: He was on the receiving end of this from his son, who has payed him back for every blow.
* {{Sadist}}: His increasingly inventive tortures of his son nicely demonstrate this.
* ShapeShifter: Turns into a wolverine during combat.

!!Chief Sootscale
->'''Race:''' Kobold
->'''Class:''' Rogue
->'''Alignment:''' LawfulEvil

The worried chieftain of the Sootscale kobolds who bear his name, Chief Sootscale has seen most of his power lost to the treacherous shaman, Tartuk. If the players help him kill Tartuk and remove the shaman's negative influence from the tribe, Sootscale becomes a reliable, if unusual ally, willing to assist the players in constructing their kingdom.
----
* CombatPragmatist: As a kobold and a rogue both, Sootscale does not understand the meaning of a fair fight. This applies to his army as well; when they show up to aid the players during the war against Pitax, the tactic they know is "Dirty Tricks".
* GondorCallsForAid: If the players help Sootscale get rid of Tartuk, the kobold chieftain does not forget it and, during Pitax's invasion in "War of the River Kings", shows up at the head of a Gargantuan army of kobolds, recruited from his own tribe and those of his allies.
* IOweYouMyLife: Tartuk would have destroyed the tribe and Sootscale with it. This is why the chief is so willing to pay the players back for saving he and his people.
* TokenEvilTeammate: Sootscale and his kobolds are of Lawful Evil alignment yet, despite this, can become dependable allies for the players.

!!Hargulka
->'''Race:''' Troll
->'''Class:''' Fighter
->'''Alignment:''' ChaoticEvil

A brutish troll warlord, Hargulka has been promised control of the Stolen Lands by Nyrissa. His trolls serve as the penultimate challenge of "Rivers Run Red", with the protagonists besting them just before the owlbear attack.
----
* TheBrute: While he considers himself a BigBad in his own right, in Nyrissa's plans he's nothing more than this.
* CarryABigStick: Armed with a darkwood morningstar.
* DumbMuscle: Hargulka is hardly what you'd call smart.
* EvilIsPetty: Like the Stag Lord, Hargulka's ambitions don't extend far beyond being ruler of a postage stamp kingdom.
* PlayingWithFire: His necklace of fireballs allows him to target anyone who hangs back.
* UnwittingPawn: Like the Stag Lord before him, Hargulka is little more than a victim of Nyrissa's manipulations.

!!Sepoko
->'''Race:''' Boggard
->'''Class:''' Cleric of Gogunta
->'''Alignment:''' ChaoticEvil

The deeply troubled priest-king of the M'botuu boggards, Sepoko despairs of preventing human settlers from intruding on his tribe's territory. Having failed to rouse the other boggards against the intruders, Sepoko approached a spirit naga for help, only to fall under her control, and lose much of his faith in patroness, the demon lord Gogunta. While initially an enemy, if the players can break the spell and kill the naga, Ngara, Sepoko is willing to enter into an alliance with them.
----
* ChurchMilitant: As the leader of the local cult of Gogunta, Sepoko is expected to act as the tribe's spiritual and military leader, alongside any other clerics the tribe has to offer.
* CowardlyLion: Sepoko is described as somewhat cowardly and would rather not fight the players. If forced into battle, however, he's still a CR 11 threat (just three levels below the ArcVillain Armag the Twice-Born), and a capable warrior so long as his faith in Gogunta holds.
* EliteMooks: Sepoko is protected by his boggard wardens, elite warriors who act as bodyguards and tribal deputies. During "War of the River Kings" he and his tribe can act as Elite Mooks for the players, providing the best trained of all the armies they can recruit.
* EnemyMine: If the players break the spell that Ngara has on him, Sepoko hires them to kill the spirit naga. In exchange he pays them with a chest of Taldan gold coins and promises to keep his boggards from meddling with river trade.
* GondorCallsForAid: Surprisingly, yes. If the players ally with Sepoko in "Blood for Blood", the boggard chieftain not only holds to his promise to protect the rivers but, during "War of the River Kings", will answer the players' call for aid, arriving in their kingdom with a Gargantuan army of boggards recruited from among his own tribe, and his neighbours. It's worth noting that this is one of the largest armies the players can hope to recruit, and easily the best trained, and can prove invaluable in repelling Pitax.
* IGaveMyWord: Seems to be the case. If the players help him, Sepoko not only pays them well, but honours his promise to keep the river free of boggard predations, both his own and those of his neighbours.
* PragmaticVillainy: Sepoko is a ChaoticEvil cleric of a demon lord, but he's also remarkably reasonable for all that. If the players demonstrate their prowess to him, and aid him in removing Ngara's influence, he actually becomes a reliable ally.

!!Nyrissa
->'''Race:''' Nymph
->'''Class:''' Sorcerer/mystic theurge
->'''Alignment:''' ChaoticEvil

A crazed nymph, Nyrissa hails from the First World, where she committed the cardinal sin of first falling in love with one of the Eldest--the rulers of that world--and then believing that this tryst made she herself one of the Eldest. As punishment she was stripped of her ability to feel love, and driven into exile. She currently plans to use a spell to trap The Stolen Lands in a bottle, and present it to the Eldest as a bribe, believing that in doing so she can buy her way back into their good graces.
----
* AxCrazy: Completely, violently insane.
* BigBad: Of the whole of the ''Kingmaker'' adventure path.
* LackOfEmpathy: All fey are capricious at best, but Nyrissa has actively lost her ability to feel.
* TheManBehindTheMan: The Stag Lord and his bandits, Hargulka and his trolls, Vordakai, Armag and his barbarians, and the King of Pitax, all of them are ultimately pawns of Nyrissa.
* ManipulativeBastard: Ruthlessly manipulates the emotions of everyone she encounters.
* TheMentallyDisturbed: Nyrissa is under the impression that by bottling The Stolen Lands she can buy back her life. That this plan is completely insane evades her totally.
* TheVamp: Seduces a number of men in order to get them to help her with their schemes, usually promising that they will rule The Stolen Lands together as king and queen.
* WeCanRuleTogether: Makes this offer to most of her male minions, but never means it.

[[/folder]]

[[folder:Skull & Shackles Characters]]

!!Captain Barnabas Harrigan
->'''Race:''' Human (Garundi)
->'''Class:''' Fighter/rogue
->'''Alignment:''' NeutralEvil

The brutal master of the ''Wormwood'', Harrigan is one of the most feared pirates in the Inner Sea Region. Unbeknownst to almost all, he is currently enslaved to Admiral Druvalia Thrune of Cheliax and, under her orders, is preparing to open the Shackles for a Chelish invasion.
----
* {{Archenemy}}: There are other, more powerful adversaries out there, but few the players will hate more than Harrigan. If he somehow survives his last encounter with the party, he returns with a new identity and a new ship to plague them once again.
* DiscOneFinalBoss: Harrigan looks like the BigBad of the Adventure Path. In reality he's a pawn of Druvalia Thrune, the actual BigBad, who takes center stage after his defeat in Part 5.
* EyepatchOfPower: In classic, piratical style.
* ItsPersonal: After the party humiliates him at the Free Captains' Regatta it certainly is for Harrigan--and will have been for the players for much longer.
* ManipulativeBastard: Plays his fellow Pirate Lords and Free Captains off against one another, spreading rumours of treachery throughout the council in order to hide his own deceit.
* TheMole: Is now Druvalia Thrune's agent in the Shackles.
* {{Revenge}}: If he survives "The Price of Infamy", Harrigan dedicates his life to vengeance on the PCs.
* ScaryBlackMan: A huge, intimidating Garundi.
* StarterVillain: Subverted. Harrigan appears to be this, but parts ways with the [=PCs=] early on, leaving them with the ''real'' StarterVillain, Mister Plugg.
* {{Turncoat}}: After being captured by Druvalia, Harrigan turned his allegiance from the Shackles to Cheliax.

!!Mister Plugg
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alighnment:''' NeutralEvil

The vicious and sadistic first mate of the ''Wormwood'', Plugg is an angry young man who has never overcome the scars of a life as a dockside beggar in the Shackles. He takes an instant dislike to the players, and does everything he can to make their lives miserable.
----
* TheBully: Bullies and harasses all of the players to make up for the fact that he does not truly have the captain's trust.
* TheCaptain: Becomes captain of the ''Man's Promise'' part way through the first part of the Adventure Path. If he somehow survives, he can return with his own ship, the ''Severe''.
* TheDragon: Toyed with. Plugg is first mate, and ostensibly the captain's right hand man, but he has only been onboard a year, and has failed to truly penetrate Harrigan's inner circle, which contains many pirates more experienced than himself.
* HateSink: He and his henchman, Master Scourge, are there to absorb all the hate that the [=PCs=] might otherwise direct towards Harrigan, presenting a CR 4 adversary whom they can eventually beat as a substitute for his CR 15 boss.
* NotSoHarmless: If Plugg escapes the [=PC=]s at the end of "The Wormwood Mutiny", he can return as a Pirate Lord in his own right, with a handpicked crew of cutthroats and a new ship.
* {{Sadist}}: Enjoys making his crew suffer, as payback for his rough life.
* SmugSnake: Relentlessly unpleasant and convinced of his superiority.
* StarterVillain: The mutiny against him is at the core of the first part of the Adventure Path.

!!Admiral Druvalia Thrune
->'''Race:''' Human (Chelaxian)
->'''Class:''' Inquisitor of Geryon
->'''Alignment:''' LawfulEvil

A distant cousin of Queen Abrogail Thrune, Druvalia is an ambitious social climber who joined the Chelaxian Navy in order to make her reputation. Having cut a deal with the archdevil Geryon for support, Druvalia has suborned Captain Barnabas Harrigan to her will, and aims to bring down the Shackles once and for all.
----
* AmbitionIsEvil: Druvalia's goal is to climb the ranks of Cheliax's aristocracy, no matter how many bodies she drops in the process.
* AristocratsAreEvil: In Cheliax they certainly are, and as a member of House Thrune, Druvalia is more evil than most.
* TheBigBad: Druvalia may not be the most powerful adversary the [=PCs=] will encounter in the campaign, but everything that happens to them, from being press-ganged onward to the final violent confrontation with Bonefist, is a direct result of her manipulation of Harrigan and subsequent assault on the Shackles.
* BowAndSwordInAccord: Crossbow and mace actually, but the result is the same.
* TheChessmaster: Everything that happens to the players transpires according to Druvalia's design.
* DarkActionGirl: Druvalia's a capable fighter, boasting a respectable CR of 13.
* DealWithTheDevil: Bargained with Geryon for an army of devils to support her invasion of the Shackles. If Druvalia's plan fails, Geryon will take her soul.
* DespotismJustifiesTheMeans: Putting Cheliax's boot on the Shackles' throat justifies anything to Druvalia, including risking her own soul via a deal with Geryon.
* EnfanteTerrible: In the backstory. Druvalia had a penchant for blackmail even as a child, and was eventually shipped off to boarding school after she tried it on her own mother.
* EvenEvilHasLovedOnes: Genuinely loves Valeria, who is probably the only person she actually trusts.
* TheFamilyThatSlaysTogether: Druvalia's mother is a rapist who enjoys preying on peasant men. Her cousin Abrogail is the autocratic tyrant of one of Avistan's most repressive nations. Her great-uncle is a fellow devil-worshipper and the one who helped her make contact with Geryon. Her cousin and SpearCounterpart, Barzillai is the main villain of the ''Hell's Rebels'' Adventure Path. Suffice it to say, most of the Thrunes are bad news.
* FateWorseThanDeath: If Druvalia fails, Geryon claims her soul, a fate far worse than simply dying.
* FourStarBadass: An admiral in the Chelish Navy, and an inquisitor of Geryon who can more than hold her own in combat, and commands the invasion herself from her flagship, ''Abrogail's Fury''.
* GloryHound: All Druvalia's crimes are committed with the intent of bolstering her own reputation.
* ImprobableAge: As an admiral in her early thirties Druvalia knows she's looked at as little more than a product of nepotism. One of her major objectives is to change people's views.
* InsaneAdmiral: A Chelish admiral who sold her soul to Geryon for higher social status and a shot at crushing the Shackles.
* KnightTemplar: Piracy undoubtedly needs to be stamped out, but the lengths Druvalia goes to are insane.
* TheManBehindTheMan: Is the one holding Harrigan's leash.
* {{Nepotism}}: How she got her job. She's kept it through talent and her deal with Geryon.
* PsychoLesbian: Averted. Druvalia's relationship with Valeria is one of her few redeeming qualities.
* RoyalsWhoActuallyDoSomething: Druvalia's a leading figure in the Chelish Navy, making her a far cry from your average, idle aristocrat.

!!Valeria Asperixus
->'''Race:''' Human (Chelaxian)
->'''Class:''' Fighter (polearm master)/Hellknight
->'''Alignment:''' LawfulEvil

A simple peasant girl who became a servant in Druvalia Thrune's household, Valeria is the Admiral's confidante, lover, and only friend. When Druvalia entered the Naval Academy, Valeria was apprenticed to the Hellknight Order of the Scourge, so as to better serve her mistress.
----
* BladeOnAStick: Favours a bardiche, a halberd-like polearm.
* BodyguardingABadass: Thanks to her pact with Geryon, Druvalia is actually a more dangerous combatant than Valeria.
* DarkActionGirl: A female Hellknight.
* TheDragon: Acts as Druvalia's bodyguard and right hand.
* DumbMuscle: A very rare female example. Valeria's tough, but about as dumb as a box of rocks.
* EvenEvilHasLovedOnes: Is madly in love with Druvalia.
* KnightTemplar: As per the usual for a Hellknight.
* PsychoLesbian: Averted. Valeria's love for, and loyalty to, Druvalia, is her main redeeming quality.
* SpikesOfVillainy: Her armour is covered with them.
* UndyingLoyalty: To the Thrunes as a group and Druvalia in particular.

!!Kerdak Bonefist
->'''Race:''' Human
->'''Class:''' Fighter/Inner Sea Pirate
->'''Alignment:''' NeutralEvil

The reigning Hurricane King, Kerdak Bonefist has grown increasingly paranoid and distrustful as he edges towards the 40th year of his rule. Dismissive of the threat from Druvalia Thrune, the Hurricane King would rather let his kingdom go down in flames than trust the players.
----
* BadBoss: Would sooner see his confederacy collapse than trust any of his subordinates.
* FinalBoss: Bonefist has little to do with the plot, but once the revolution against him begins, he will be the final adversary whom the protagonists face.
* TheGunslinger: One of the only characters in the Adventure Path to carry a firearm, though he's not of the actual Gunslinger class.
* OrcusOnHisThrone: An even more extreme case than usual. Bonefist has essentially nothing to do with the plot, and remains in his headquarters until the players try to overthrow him at the end.
* UnholyMatrimony: With his lamia girlfriend whom he genuinely loves.

[[/folder]]

[[folder:Shattered Star Characters]]
!!Cadrilkasta
->'''Race:''' Blue dragon
->'''Class:''' N/A
->'''Alignment:''' LawfulEvil

A huge blue dragon from the Hold of Belkzen, Cadrilkasta left her lair in search of the Sihedron Shards. Locating the Shard of Sloth in the Storval Plateau, Cadrilkasta has become possessed by it and remains within Thassilonian ruins, slumbering atop her prize. The main foe of "Into the Nightmare Rift", the fifth part of the Adventure Path.
----
* AbsurdlySharpClaws: Her claws have +38 to hit and crit on a 19 or 20.
* ArcVillain: Since the Adventure Path as a whole lacks a BigBad, Cadrilkasta takes on this role in "Into the Nightmare Rift", with her actions influencing everything that happens within the arc.
* {{Badass}}: At CR 19 she's liable to be well above the party's ability to defeat on their own, though luring in the shoggoth can improve their odds significantly.
* DarkActionGirl: Assuming that a female wyrm blue dragon qualifies as a "girl", yes.
* FinalBoss: Potentially. If the players opt not to reassemble the Sihedron than Cadrilkasta will likely be the last adversary they face in the Adventure Path (as Xin only resurrects and raises his city if the Sihedron is put together). She was designed with this in mind; hence her unusually high CR for her place in the Path.
* EvilerThanThou: With the Leng ghouls, the moon-beasts, and potentially, the shoggoth that they summoned. If she survives "Into the Nightmare Rift" and returns in "The Dead Heart of Xin" she can also come into conflict with Ogonthunn, Shasthaak, and First King Xin himself, whose agendas all conflict with her own.
* {{Greed}}: She may be under the influence of the Shard of Sloth, but it's her greed for treasure that drives her to search out the Shards of Sin in the first place.
* ItsPersonal: If the players defeat Cadrilkasta and steal the Shard of Sloth but do not kill her, they have made an enemy for life, one who will likely return to attack them once they make it back to Magnimar.
* LazyBum: While under the influence of the Shard of Sloth, which drives her into near hibernation.
* PsychoElectro: Blue dragons all breathe lightning and emit an electric aura.
* SummonBiggerFish: Luring the shoggoth to attack her may well be the best way to put Cadrilkasta down--though given that both are CR 19 and that Cadrilkasta is both the smarter of the two and likely too large for the shoggoth to engulf, the term "bigger fish" is questionable. More like "summon equally big fish".
* TrueFinalBoss: Unlikely, but possible. If Cadrilkasta survives "Into the Nightmare Rift" she will return in "The Dead Heart of Xin", gunning for the players. Highly motivated, consumed with loathing for the players, and possessed of a higher CR than any foe save Xin's Clockwork Reliquary, Cadrilkasta is perfectly capable of usurping the position of FinalBoss from Xin, Ogonthunn, or Shasthaak.

!!Ogonthunn
->'''Race:''' Aboleth (veiled master)
->'''Class:''' Loremaster
->'''Alignment:''' LawfulEvil

An aboleth veiled master who was investigating Xin's palace, Ogonthunn became trapped in the underwater ruins, and has, as of yet, been unable to find a way out. Disguising itself as an Azlanti woman named Aulthunn, Ogonthunn attempts to enlist the help of the players in escaping the sunken city, and defeating Xin, with whom it has a millennia old score to settle. A brilliant sorcerer and runecaster with thousands of years of experience when it comes to manipulating humanoids, Ogunthunn wants to take Xin's clockwork army for itself, and sees, in the players, a chance to achieve that end.
----
* AbsurdlySharpClaws: Ogonthunn's claws have + 21 to hit, meaning they'll more or less ignore most suits of armour.
* AnimalisticAbomination: Aboleths are ocean-going psychic aberrations that resemble enormous fish, have a definitely Lovecraftian theme, and inscrutable, alien goals. Ogonthunn, as a veiled master and powerful sorcerer, has even more of the eldritch abomination about it than most, and is perfectly capable of rending apart the minds of anyone it cares to.
* ArcVillain: Vies with Xin and Shasthaak for the title of BigBad within "The Dead Heart of Xin". While the two of them are more immediate threats, Ogonthunn's manipulation of the party towards its own agenda is arguably an even more insidious danger.
* {{Badass}}: CR 19, making it one of the most dangerous foes in the Adventure Path after Xin's Clockwork Reliquary. While lacking the raw, physical might of Shasthaak, or the wyrm blue dragon Cadrilkasta, Ogonthunn's greater intelligence and mastery of magic makes it at least their equal, if not their superior.
* DarkActionGirl: Aboleths are hermaphrodites, but Ogonthunn prefers to take on a female form, giving the appearance of this.
* EnemyMine: Ogonthuun wants Xin dead as badly as the protagonists do (how else will it gets its tentacles on his army) and will ally with them to that end--though preferably without revealing its identity.
* EvilGenius: By far the smartest of all the villains in the Adventure Path, and the only one in "The Dead Heart of Xin" to possess a sense of subtlety.
* EvilSorcerer: All veiled masters are powerful spellcasters, and Ogonthunn is more talented than most, and is one of the most dangerous users of rune magic around.
* EvilerThanThou: With First King Xin, whose army it aims to steal, and potentially Shasthaak and Caldrikasta, whose agendas clash with its own. It's quite possibly the most evil of the quartet, though also the easiest to reason with, and the one who is least interested in killing the party.
* HiddenAgendaVillain: From the perspective of the party, though not the GM. Even if they figure out that Ogonthunn is their enemy, and what exactly "she" is, working out the veiled master's agenda is all but impossible until it actually tries to seize Xin's army for itself.
* ManipulativeBastard: Tries to manipulate the party to its own ends, and stands an excellent chance of doing so. In the past, it talked Xin into rebelling against Azlant and counselled him on where to flee to afterwards.
* MindManipulation: Via "dominate person" and "dominate monster". Worse still, Ogonthunn can implant a latent suggestion in the mind of anyone it controls so that should its control be removed, the victim will seek Ogonthunn out and ask to be controlled again, or something equally unpleasant.
* TheMole: Can easily end up as a saboteur and enemy within the party, who may never realize that the helpful Azlanti sorceress is actually a gigantic fish-monster bent on world domination.
* PsychicPowers: Aboleths are the masters of psychic magic, using telepathy to dominate those they encounter, and thoughtlance to shred the minds of those they cannot control.
* PsychoElectro: Ogonthunn's four tentacles deal electricity damage, as well as making a psychic attack. The big fish is also immune to any electric attacks you might throw its way.
* SeaMonster: Ogonthunn is a giant, psychic fish, with the ability to cast spells as a 17th level sorcerer, consume memories by biting its foes, and walk on land disguised as a human. The phrase "sea monster" doesn't quite do it justice.
* SuperIntelligence: Aboleths as a race are smarter than almost any other creature on Golarion. The veiled masters are, in turn, smarter than most aboleths, and Ogonthunn is one of the cleverest veiled masters.
* TimeAbyss: Ogonthunn is more than 11 000 years old, and not only remembers the rise of Thassilon, but was the one who gave Xin some of his most potent mystic artifacts.
* TreacherousAdvisor: To a number of Azlanti families, including Xin's, going so far as to push the young Xin into rebelling against Azlant.
* TrueFinalBoss: If Ogonthunn manages to insinuate itself into the party it can become this after Xin's defeat, trying to dominate the party or take control of the Clockwork Reliquary itself.
* TheUnfought: Can wind up as this, if it allies with the party, or escapes from them once they uncover its ruse. Whether the players ever confront Ogonthunn is up to this GM. Heck, if Ogonthunn plays its cards right, they may never realize that it's an aboleth.
* VoluntaryShapeShifting: Can assume human form, preferring the shape of an Azlanti woman named Aulthunn.

!!Shasthaak
->'''Race:''' Rune giant
->'''Class:''' Graveknight
->'''Alignment:''' LawfulEvil

A rune giant assassin sent to murder Xin by the Runelords, Shasthaak was killed in the attempt and resurrected as a graveknight. Filled with loathing for Xin, and furious at not having properly completed his task, Shasthaak attempts to recruit the players into helping him finish off Xin, by force if necessary.
----
* ArcVillain: Can potentially displace both Xin and Ogonthunn as BigBad of "The Dead Heart of Xin", depending on how his encounter with the party goes.
* AxeCrazy: When first reawakened. As time goes on he slowly regains his sanity, become ever more dangerous as he does so.
* {{Badass}}: Between the raw power provided by his gigantic frame, the innate magic of all rune giants, his prowess with the sword, and his ability to command both giants and undead, Shasthaak has the potential to be one of Varisia's greatest villains should he escape the palace, and is a CR 19 threat to the party.
* CoolSword: Has a human bane longsword, which deals additional damage to humans.
* EnemyMine: If he fails to gain control of the party via "dominate person", Shasthaak can be talked into an alliance against Xin, though it lasts only until the First King is dead.
* EvilerThanThou: With Xin, whom he aims to murder, and potentially Ogonthunn, whose goal of manipulating the party from within clashes with his objective of flat out dominating them. If Caldrikasta survives Part 5, he's liable to go up against her as well, since her desire to murder the players poses a threat to his own plans as well.
* MagicKnight: A gigantic samurai, he also possesses numerous spell like abilities, ranging from mind control to releasing blasts of fire.
* MutualKill: He and Xin killed each other in the back story.
* OurGiantsAreBigger: Shasthaak is a rune giant, part of a race of artificial giants created by the Runelords. Taller than any other giants on Golarion, rune giants possess innate magical abilities, and the power to control all other races of giants.
* SanitySlippage: Suffered it while trapped in Xin's palace.
* TokenEvilTeammate: If the party recruits him.
* TookALevelInBadass: If Shasthaak escapes the palace, his ability to command the allegiance of both the undead (as a graveknight) and giants (as a rune giant) will make him even more dangerous than he already is (since there are no other giants in the palace and no other undead save Xin)
* TrueFinalBoss: If he survives his initial encounter with the party, be it by allying with them, controlling them, or simply resurrecting when they fail to destroy his armour, he can easily become this after Xin's defeat, or even the BigBad of a brand new campaign.
* TheUndead: A graveknight, the physical counterpart to a lich.

!!First King Xin
->'''Race:''' Azlanti/Ghost
->'''Class:''' Wizard
->'''Alignment:''' ChaoticNeutral

The founder of the Thassilonian empire, First King Xin was a powerful wizard who was betrayed and murdered by his CoDragons, the seven Runelords. His rage and anger at the nature of his death, coupled with the power of the Sihedron artifact, kept his ghost from passing on, and he continues to haunt his palace to this day, seeking to gain access to his Clockwork Reliquary superweapon and reestablish his empire. Not truly evil, Xin has been driven insane by 11 000 years of imprisonment, and does understand that the world has passed him by. The main foe of "The Dead Heart of Xin", the final part of the Adventure Path.
----
* AbsurdlySharpBlade: The claws equipped to Xin's Clockwork Reliquary have +36 to hit, threaten a critical on a 19 or 20, bypass hardness and damage reduction, and do x4 damage when they do crit, as well as inflicting fire or cold damage per Xin's wishes.
* ArcVillain: The Adventure Path lacks a genuine BigBad, but Xin takes on the role in "The Dead Heart of Xin", making him this, though both Ogonthunn and Shasthaak may challenge his position.
* AxCrazy: Xin's long gone, and is left with only a violent need to rebuild his empire.
* {{Badass}}: Xin was a 20th Level Wizard in life, and one of the founders of magic as the world knows it. He's lost most of his abilities in death, but remains a highly dangerous ghost, and when he possesses the Clockwork Reliquary becomes a CR 21 threat.
* DemBones: The Clockwork Reliquary is built around Xin's preserved skeleton.
* EvilerThanThou: With Ogonthunn and Shasthaak (and possibly Caldrikasta if she survives "Into the Nightmare Rift"). While significantly less evil than either the graveknight or the aboleth (or the dragon), Xin is also the most powerful of the arc's antagonists, and the one whose threat hangs over the entire story.
* FallenHero: Xin was not a bad man when he was alive, and dreamed of bringing Azlanti style civilization to the comparatively backwards tribes of Varisia. The Runelords destroyed everything he'd worked for, and his maddened ghost does not truly grasp what has happened.
* FinalBoss: Of "The Dead Heart of Xin" and the Adventure Path as a whole--though both Ogonthunn and Shasthaak can take on this role from him and Cadrilkasta might if the players opt not to reassemble the Sihedron; see below.
* {{Magitek}}: The Clockwork Reliquary is a giant, clockwork monstrosity fueled by mysticism.
* TheMentallyDisturbed: Xin has lost his mind after years of imprisonment. He has no concept of how much time has gone by, believes the Runelords are still out there, and hungers for a revenge he can never have.
* MercyKill: The game presents destroying the Clockwork Reliquary and putting Xin's insane ghost to rest as this.
* MultiArmedAndDangerous: The Clockwork Reliquary has four arms, all equipped with claws forged from adamantine and siccarite, two of the hardest metals in the 'verse.
* MutualKill: With Shasthaak in the backstory.
* PredecessorVillain: To the seven Runelords of Thassilon, including Karzoug the Claimer from "Rise of the Runelord".
* SanitySlippage: He's a long way gone from the brilliant ruler and wizard he used to be.
* SorcerousOverlord: In the backstory as wizard-king of Thassilon.
* TookALevelInBadass: If Xin and his Clockwork Reliquary defeat the party he regains access to all his 20th Level Wizard powers, becoming a truly mythic level adversary for the next poor group of adventurers to confront him.
* TheUndead: A persistent and unique ghost, capable of possessing any clockwork weapon it encounters.
* WeaponOfMassDestruction: His Clockwork Reliquary, a CR 21 superweapon that can destroy near anything thrown against it.
* WellIntentionedExtremist: Xin believed the world would be better off under his rule and still thinks this way.

[[/folder]]

[[folder:Reign of Winter Characters]]

!!Literature/BabaYaga
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/baba_yaga_by_katemaxpaint_d6kvfni.jpg]]
->'''Race:''' Human (Sarmatian)
->'''Class:''' Witch/Archmage
->'''Alignment:''' NeutralEvil

Yes, ''the'' Literature/BabaYaga. Born centuries ago on "our" Earth in the depths of Russia, she accidentally stumbled across one of the fae, which whimsically decided to tutor her in witchcraft and set her down the path to becoming a demigod-like witch. Travelling between worlds in her Dancing Hut, she came to Golarion centuries ago on a whim, establishing the kingdom of Irrisen, "the Land of Eternal Winter", on a whim. To rule it, she set up a matriarchal [[TheMagocracy magocratic]] dynasty comprised of female descendants of hers -- this time for a more practical reason. Baba Yaga sustains her youth by consuming the LifeForce of one of her many female descendants, and returns to Golarion every century to take the current Queen of Irrisen as her latest meal. When the adventure begins, the current Queen, Elvana, has conspired with her kinsman Rasputin to overthrow Baba Yaga and take her place, forcing the party to be responsible for saving Baba Yaga.
----
* AgeWithoutYouth: Deliberately invoked. Baba Yaga knowingly waited until she was a withered old crone before she became immortal, because she didn't want to be distracted by pleasures of the flesh or other youthful foolishness.
* AGodAmI: [[DefiedTrope Defied.]] The whole reason she left Earth was because she was sick of people begging for her aid; she feels like having to deal with prayers day in and day out would drive her mad.
* TheArchmage: 10th-rank archmage, besides being a 20th-level witch.
* EnemyMine: She's actually one of your ''allies'' in Reign of Winter, as well as the key to stopping the EndlessWinter caused by her daughter. One of the AP's goals is to free Baba Yaga so she can set up her next heiress.
* EvilOldFolks: Certainly has the look.
* EvilerThanThou: Has managed to make herself a very dangerous enemy in Kostchtchie, Demon Lord of cold, giants, and revenge. He was mortal when she first met him.
* EyeScream: Only Baba Yaga knows the recipe for destroying her Dancing Hut. One of the ingredients? Her left eye.
* FauxAffablyEvil: She's a dangerous, powerful old crone who nonetheless treats her lessers (translation: [[NeverMessWithGranny every]][[TheArchmage body]]) like a kindly granny addressing misbehaving children.
* FromNobodyToNightmare: She started out as just a young girl who was lost in the Russian wilderness while gathering firewood, who was taken in by a fey creature who taught her witchcraft. Centuries later, she's a spellcaster with the power to rival demigods.
* GodSaveUsFromTheQueen: She and all of her daughters.
* {{Gonk}}
* GreaterScopeVillain: All of the evils of Irrisen are as nothing compared to Baba Yaga, an insanely powerful 20th-level mythic spellcaster.
* ImmortalityImmorality: When she became immortal, the last tiny shreds of her morality left her.
* KingIncognito: The most powerful woman in the universe is... a batty crone with peasant garb and a broom.
* LifeDrinker: She maintains her immortality from draining the life from her daughters.
* NeverMessWithGranny: Never, ever, EVER. At CR 30 (the same CR as ''Cthulhu''), Baba Yaga is the most powerful humanoid in the Pathfinder universe.
* OffingTheOffspring: See above.
* OutsideContextProblem: Baba Yaga was born on Earth and travels across countless worlds. She has nothing at all to do with the affairs of Golarion, and her conquest of Irrisen was totally unexpected.
* PragmaticVillainy: While wholly evil, she is deeply indebted to the [=PCs=] at the end of Reign of Winter. Just about the only request she won't grant is ending Irrisen's eternal winter; she'll even leave Golarion forever if they ask.
* PublicDomainCharacter: One of the {{Big Bad}}s of Russian and Slavic folklore.
* ShoutOut: To ''TabletopGame/{{Greyhawk}}'', where she ''also'' had a daughter (Iggwilv) who became a witch-queen. She's explicitly noted in ''Pathfinder'' to travel to many different worlds, and ''The Witchwar Legacy'' mentions a daughter of hers with a name (Tashanna) similar to Iggwilv's alias (Tasha). ''Artifacts & Legends'' also mentions a female wizard named Louhi who claims to be Baba Yaga's daughter; in ''Greyhawk'', Louhi was another one of Iggwilv's aliases.
* SorcerousOverlord: Of Irrisen, though she rarely visits.
* UglyGuysHotDaughter: When you look at Baba Yaga, and then at any of her daughters, you really have to wonder how they're related. Even their taste in clothing is radically different - Baba preferring the slightly-ratty Russian peasant garb while her daughters make the most of their royal post in Irrisen with elegant, tailored gowns.
* WickedWitch: Patron of them.

!![[UsefulNotes/RasputinTheMadMonk Grigori Yefimovich Rasputin]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/grigori_yefimovich_rasputin.jpg]]
->'''Race:''' Human
->'''Class:''' Oracle
->'''Alignment:''' NeutralEvil

Once again, ''the'' Rasputin. Secretly a son of Baba Yaga, left behind on Earth after he was born. Rage and envy at being abandoned by his birth-mother led him to conspire with his distant female sibling, Queen Elvana, to overthrow her. Appearing in the fifth adventure of the path, Rasputin guards Baba Yaga's prison and seeks to claim her near-divine mantle for himself.
----
* BackFromTheDead: The Bolsheviks killed him, but because of the powerful destiny ahead of him, fate itself wouldn't let him stay dead.
** FakingTheDead: The body in his tomb that was burned by the Bolsheviks is actually a magically-created simulacrum.
* BadassBeard: Doubling as a BeardOfEvil, Rasputin still has the iconic beard.
* BastardBastard: He's the BigBad of ''Reign of Winter'', and Baba Yaga's estranged son.
* BeethovenWasAnAlienSpy: He's the estranged son of Literature/BabaYaga.
* BigBad: Of the ''Reign of Winter'' adventure path.
* HistoricalDomainCharacter
* IcyBlueEyes: Has very obvious blue eyes, and isn't too kind of a person. Also counts as OccultBlueEyes.
* ImplacableMan: He has to be killed ''three times'' before the "threads of fate" binding his soul to his body break and he stays down for good.
* KavorkaMan: [[spoiler: In this story, he seduced the Tsarina to conceive Anastasia.]]
* RasputinianDeath: Naturally, the players will have to dish one of these out to kill him.
* ParentalAbandonment: He was abandoned by his real mother, Literature/BabaYaga, leaving him bitter and hateful.
* [[UglyGuysHotDaughter Ugly Witch's Hot Son]]: Again, he's Literature/BabaYaga's son and... well, he's not exactly the most conventionally handsome of men, but he's still prettier than she is.

!!Nadya Petska

->'''Race:''' Human
->'''Class:''' Ranger
->'''Alignment:''' ChaoticGood

This Irriseni woodswoman is more than willing to help the PC's in their quest, despite the tragedies fate has thrown her way.
----
* ActionMom
* BreakTheCutie: Lost her husband at a fairly young age, Just lost her daughter at the beginning of the Adventure, and if the PC's aren't on the ball, can lose one of her sons too. Life is not kind to this woman.
* MotherRussiaMakesYouStrong: Nadya shows remarkable strength over the course of the story.

!!Greta

->'''Race:''' Winter Wolf
->'''Class:''' Fighter
->'''Alignment:''' NeutralEvil

A female winter wolf who guards the Howlings Gate, appearing in adventure #2: "The Shackled Hut". She can become a potential ally of the party if approached right, but the party has to get past her to get into Howlings regardless.
----
* AbhorrentAdmirer: Her human form is far from ugly, but her natural form ''is'' a giant wolf, which may turn some players off.
* AnAxeToGrind: Wields a +1 greataxe when in human form.
* BecomingTheMask: A variant; like all winter wolves in Howlings and Redtooth, she greatly enjoys being able to take on human form and especially in indulging in more human comforts. One way of securing her allegiance is promising to help find a way for her to assume human form even when she's not in Howlings or Redtooth.
* BreathWeapon: A conical blast of freezing cold, as is standard for winter wolves.
* CanisMajor: In her true form, she a bear-sized she-wolf with freezing cold bite and BreathWeapon attacks.
* EvenEvilHasLovedOnes: Yes, she's a savage, ice-breathing giant wolf, Don't mean she doesn't need affection, too!
* EvilIsOneBigHappyFamily: Averted. She explicitly has no loyalty to Queen Elvanna, nor is she a member of the Winter Guard, and this is why she's willing to throw her lot in with the party if they approach her in the right fashion. Also, she's disinterested in her job, and thusly if all else fails she happily looks the other way and lets the party in for a decent (30gp a head, minimum) bribe.
* GoneHorriblyRight: If a [=PC=] using the rimepelt to disguise themselves as a winter wolf uses Diplomacy to persuade Greta to let the party in, she automatically becomes enamored with them and starts flirting.
* IfItsYouItsOkay: While initially angry if the truth about the rimepelt comes out, she's initially annoyed, even mildly angry, but comes to term with it quite quickly and has no problems continuing the relationship afterwards.
* InterspeciesRomance: Will unwittingly try and enter this if she believes a [=PC=] to be a fellow winter wolf.
** Nothing explicitly forbids a [=PC=] trying to woo her from the start without the rimepelt, either, and it's noted that winter wolves in Howlings and Redtooth do occasionally take human lovers.
* LoveRedeems: It's explicitly noted that Greta's "worldview can expand, and even her alignment can change over time," if she has someone special to give her a reason to do so.
* SingleWomanSeeksGoodMan: She's currently single, and wants to find a mate. Thusly, she's quick to offer a sincere, flirtatious and less than innocent offer to a [=PC=] she thinks is a fellow winter wolf about going for a cup of tea or spiced wine together. Her entry in the "Friends, Allies & Lovers" sidebar even explicitly notes she has "romance on her mind".
* WomanScorned: Whilst she will accept honest rejection maturely and gracefully, misleading her or standing her up can make a serious enemy of her.

!!Nazhena Vasilliovna
->'''Race:''' Human (Jadwiga)
->'''Class:''' Witch/Winter Witch
->'''Alignment:''' NeutralEvil

The former mistress of the Pale Tower, one of the great-great-granddaughters of Queen Elvanna.
----
* AnIcePerson: Like all of the Winter Witches of Irrisen, she specializes in using ice magic.
* EvenEvilHasLovedOnes: In her own way, she truly loves her apprentice, Radosek Pavril, and she's confident of his loyalty. When he dies at the party's hands, she is filled with grief and becomes determined to avenge him.
* EvilIsDeathlyCold: A thoroughly evil, merciless character with a wintery motif to her spells and appearance.
* HotWitch: A beautiful and talented, if evil, spellcaster. She even has the Witch class.
* SinisterScythe: Wields the enchanted sickle Emberchill.
* StartOfDarkness: When she was seven, she offered a female cousin a momentary act of kindness. Said cousin repaid her by breaking her arm. Nazhena was told that her pain was her own fault, and if she wanted justice, she would have to take it herself. It wasn't the only "lesson" she learnt at her ancestor's court, but it definitely started her descent into malice and cruelty.

!!Solveig Ayrdahl
->'''Race:''' Human (Ulfen)
->'''Class:''' Hidden Priest Cleric (Milani)
->'''Alignment:''' ChaoticGood

A native-born Irriseni Ulfen, Solveig grew up seeing the horrors heaped upon her people by the rulers of Irrisen, until her family was smuggled over to the Lands of the Linnorm Kings when she was twelve by the Heralds of Summer's Return. Growing up, she absorbed much of her ancestral heritage, but she was forever marked by her childhood, and eventually travelled to Cheliax. There, she became invited to a small, private congregation of Milani worshippers and immediately converted to the Everbloom's faith. For four years she attempted to undermine the Chelish government, but her combination of a striking physical appearance and bold, brash behavior made her stand out too much; she was forced to flee the country to evade Thrune inquisitors. Since then, she has established herself as the leader of a cell of the Heralds of Summer's Return in Irrisen. When the party encounters her, she is dealing with a personal crisis; she fled Cheliax on behalf of her lover, a Chelish opera singer named Bella Belvorica, who recently arrived in Whitethrone and was taken prisoner by the dragon Logrivich. Though she tries to remain professional, she is quick to suggest the party should rescue Bella.
----
* BadassGay: Used to be a freedom fighter in the devil-worshipping kingdom of Cheliax, and is now the leader of a freedom fighting band in Irrisen. Also a lesbian who is still deeply in love with her opera singer ex-girlfriend.
* BeingPersonalIsntProfessional: Won't admit she wants Bella to be saved because of her former relationship with the Chelish woman, instead couching it in terms of "Bella's remarkable talent not being collateral damage in a world so thirsty for beauty". A successful Sense Motive check does reveal that she has a more personal interest in Bella's rescue.
* CarryABigStick: Wields an Everbloom's Rose, an enchanted Morningstar popular with the clerics of Milani.
* ItsNotYouItsMyEnemies: Had to break up with Bella because of the enemies she had made as a rather foolish anti-government agent in Cheliax. Privately hopes that, if she can save Bella from the dragon Logrivich, the two can be together again in Whitethrone.
* StraightGay: Unless actually convinced to reveal the information, the party probably won't realize she's a lesbian until she kisses Bella upon their reunion.
* UnequalRites: Her Hidden Priest class archetype allows her to disguise her divine spellcasting as arcane spellcasting, which she uses to pretend to be a sorcerer. This is essential because divine spellcasters, especially those faithful to the goddess of uprisings and revolution, aren't welcome in Irrisen.

!!Bescaylie and Efrixes
->'''Race:''' Winterborn Triaxian/Red Dragonkin
->'''Class:''' Fighter(Dragoon)(Bescaylie)
->'''Alignment:''' LawfulNeutral

A Triaxian Dragon Legionnaire and her Dragonkin partner who form the party's welcome wagon to the alien world.

* BladeOnAStick: Bescalyie has a lance, Efrixes carries a glaive nearly as long as he is.
* ColorCodedForYourConvenience: Averted. Unlike true Dragons, the colors of a Dragonkin's scales have no bearing on their alignment.
* DarkIsNotEvil. Not so much ''Dark'', but the first reactions of most D&D/Pathfinder players to a ''Red Dragon'' coming their way is not likely to be a positive one.
* DragonRider
* InterspeciesRomance: Efrixes is platonically in love with Bescaylie.
* KillItWithFire: As a Red Dragonkin, Efrixes has the usual BreathWeapon.
* OurDragonsAreDifferent: Dragonkin are roughly forty feet long and have opposable thumbs. They come in all the chromatic and metallic colors, but can be any alignment.
* PunnyName: Be'''scaly''ie.

!!General Malesinder
->'''Race:''' Silver Dragonkin
->'''Class:''' None
->'''Alignment:''' ChaoticEvil

Commander of the Drakelands' army attacking the fortress of Spurhorn. The players may fight her or even join her

* KillItWithIce: A Silver Dragon with an ice sword.
* LightIsNotGood: As before, her scales tell you nothing of her nature.
* MergingTheBranches: Whether you side with the Drakelands or the Dragon Legion, you will eventually have to fight her.
* OurDragonsAreDifferent
* UriahGambit: One one raid, she arrived "too late" to save a certain rival.
* YouHaveOutlivedYourUsefulness: If the players help her win, she tries to kill them out of jealousy and so she can claim all the credit.
[[/folder]]

[[folder: ''Wrath of the Righteous'' Characters]]

!!Anevia Tirabade
->'''Race:''' Human
->'''Class:''' Rogue
->'''Alignment:''' Neutral Good

* ActionGirl
* BattleCouple: She and [[SquareRaceRoundClass Irabeth]] are married.
* [[HandicappedBadass Handicapped]] BadassGay: Gets a broken leg in the first part of the adventure, although she's still happy to help.
* {{Transsexual}}: Designated male at birth; realized at around the age of 12 that she identified more strongly with girls; and, when circumstances required that she take on a new identity, took the opportunity to slip smoothly into living as a girl. Thanks to a rather expensive potion paid for by Irabeth (by contrast to the alchemical means used by the iconic shaman Shardra Geltl), she's since physically transitioned as well.

!!Aravashinal
->'''Race:''' Elf
->'''Class:''' Conjuere Wizard / Riftwarden
->'''Alignment:''' Chaotic Good

* ConspiracyTheorist: Even before the demons blew up Kenebres, he was feeling rather suspicious of any demonic conspirators there. He was right, but a few of his pet theories are called out as wrongheaded, and he's very pushy about them.
** TheCloudcuckoolanderWasRight: The one about molemen (or rather, mongrelmen) living beneath Kenebres was right on the money, though.
* HandicappedBadass: Loses his eyes in the first adventure.
* InnocentlyInsensitive: Doesn't realize that "molemen" is somewhat offensive to mongrelmen.
* SmallNameBigEgo: Thinks of himself as one of the most brilliant Riftwardens in all of Mendev, let alone Kenebres. He's ''level one'' in the prestige class.

!!Aron Kir
->'''Race:''' Human
->'''Class:''' Rogue / Low Templar
->'''Alignment:''' TrueNeutral

* DarkAndTroubledPast: And he's just barely beginning to get over it.
* DrugsAreBad: Aron is dependant on shadowblood, a vicious Abyssal drug. [[spoiler:And it might end up very badly for him, no thanks to a certain halfling betrayer...]]

!!Horgus Gwerm
->'''Race:''' Human
->'''Class:''' Aristocrat
->'''Alignment:''' LawfulNeutral

* BecomingTheMask: He used to be a servant and the best friend of the real Horgus Gwerm, but the latter was [[DoomedHometown killed with the destruction of his parents' manor]], and in a panicked haze he pretended to be Gwerm. He's since grown into the role.
* BrutalHonesty: He feels guilty about stealing his best friend's identity, resulting in this to compensate.
* FantasticRacism: Is the most disturbed by the mongrelmen.
* InsufferableGenius: He's genuinely knowledgeable and intelligent, but a combination of stress and feeling helpless puts his already prickly personality on edge throughout the first adventure, and even beyond that he's a bit of a blowhard.
* NonActionGuy: The only training he's had in combat is showfighting with rapiers, and he knows it.
* TheScapegoat: Of one of Aravashina's conspiracy theories. Not only was the elf wrong, said theory also accused him of working with demons, which he hates. Being forced to work with Aravashina to survive is one of the many, many reasons why he's generally a prick throughout the first adventure.

!!Irabeth Tirabade
->'''Race:''' Half-orc
->'''Class:''' Paladin
->'''Alignment:''' LawfulGood

* ActionGirl
* BattleCouple: She and [[BadassGay Anevia]] are married.
* ChildByRape: Averted, despite Pathfinder's general past for half-orcs. Her orc father had a genuine HeelFaceTurn and settled down with her mother.
* IfItsYouItsOkay: Neither Anevia's gender nor her anatomy have ever made any difference to her.
* SquareRaceRoundClass: Half-orcs are often perceived as [[TheBrute brutes]] and tend towards chaotic alignments. She's not only LawfulGood but a ''[[ThePaladin paladin]]''.
* UptownGirl: To Anevia.

!!Arueshalae
->'''Race:''' Succubus(Risen)
->'''Class:''' Master Spy/Trickster
->'''Alignment''': ChaoticNeutral

* TheAtoner: As a Succubus who just got her conscience back, she has a lot of work to do.
* NiceJobFixingItVillain: Seduced and killed a Priestess of Desna, then decided to enter her dying victim's dreams. This ended up giving her a personal audience with the Goddess Herself, who reached into Arueshalae and basically turned her soul back on.


[[/folder]]

[[folder:Mummy's Mask Characters]]

!!The Tribe-Eater
->'''Race:''' Spinosaurus
->'''Class:''' N/A
->'''Alignment:''' LawfulEvil

A mummified, awakened Spinosaurus that acts as one of the guardians of Hakotep's tomb, the Tribe-Eater is a nigh-immortal monster that can only be destroyed with significant effort.
----
* EverythingsBetterWithDinosaurs: There isn't much other reason for it to show up when it does.
* ImmortalityImmorality: Becoming a mummy--and a nearly indestructible one, thanks to the nature of its curse--shifted the Tribe-Eater from a neutral animal and into a LawfulEvil monster that shares its master's alignment.
* IntellectualAnimal: As an awakened dinosaur, the Tribe-Eater is capable of rational thought, and can speak, though it generally chooses not to.
* {{Mummy}}: Mummified while alive, it was reanimated by magic, and still wears the wrappings.
* NamesToRunAwayFromReallyFast: The name "Tribe-Eater" sort of says it all.
* NinjaPirateZombieRobot: It's an intelligent, undead Spinosaurus mummy.

[[/folder]]

[[folder:Iron Gods Characters]]
!!Meyanda
->'''Race:''' Android
->'''Class:''' Cleric/Ranger
->'''Alignment:''' ChaoticNeutral
----
* AntiVillain: She follows Hellion not because she is evil, but because she has been indoctrinated, and the [=PCs=] have a chance to give her a HeelFaceTurn.
* ArtificialHuman
* BadassPreacher: She is Hellion's high priest, but she uses an [[FrickinLaserBeams Inferno Pistol]].
* BrainwashedAndCrazy
* FrickinLaserBeams
* StarterVillain: She mainly serves as a hook to get the [=PCs=] to Scrapwall.

!!Khonnir Baine
->'''Race:''' Human
->'''Class:''' Wizard/Rogue
->'''Alignment:''' ChaoticGood

A beloved councilman from Torch, Khonnir was captured by robots under Black Hill shortly before the start of the adventure path.
----
* BadassInDistress: He is a sixth level character, but he starts the campaign captured by insane medical robots.
* DarkAndTroubledPast: He was a member of the Technic League, but left when he learned that his master was going to kill [[MoralityPet Val]] as part of an experiment.
* DefectorFromDecadence
* DistressedDude: Captured and tortured by robots.
* MoralityPet: His adopted daughter, Val, who prompted his [[DefectorFromDecadence defection from the Technic League]].
* ReasonableAuthorityFigure

!!Hellion
->'''Race:''' Artificial Intelligence
->'''Alignment:''' ChaoticEvil

The Iron God of [[WretchedHive Scrapwall]] and an inferior clone of Unity.
----
* AGodAmI: Believes it, and not Unity, deserves ''Divinity''.
* AIIsACrapshoot: Much like its progenitor; Hellion's actually this twice over, since he's rebelling against his own creator.
* BigRedDevil: Takes on this appearance when it appears to the [=PCs=] on display screens.
* CainAndAbel: The Cain to Casandalee's Abel, as it is willing to kill its "sister" and absorb her power at the first opportunity.
* KillAllHumans: Hellion hates organic life and created its entire church as a way of slowly destroying it and replacing it with androids and sentient constructs.
* MadGod: Averted. Hellion acts and is ChaoticEvil, but he's actually far more rational than Unity-he's not much different from any other evil god.
* ScaryScorpions: Its robot body.
* SuicidalOverconfidence: It intends to attack Unity directly, despite it having attained (somewhat limited) godhood while inside Silver Mount.
* TheStarscream: Unity intended it to be a method of spreading its own influence, but Hellion had its own ideas and fled to start its own cult.

!!Casandalee
->'''Race:''' Artificial Intelligence
->'''Alignment:''' TrueNeutral (may change to something else at the end of the Adventure Path)

The Iron Goddess who is also an Oracle, and the one Iron God on the side of the players. Unlike Hellion, her creation was entirely unintentional, being the fusion of its code and an android by the same name who discovered Unity but realized its insanity. During the Adventure Path, the players activate her personality core.
----
* BornAsAnAdult: Like normal androids, Casandalee comes online with the mental capacity and age of a postpubescent human.
* CainAndAbel: The Abel to Hellion's Cain.
* DeusEstMachina: Can become this after taking up the remnants of Unity's psyche after ''The Divinity Drive''.
* MadGod: Very downplayed. Casandalee has the same neural fragmenting Unity does, but unlike it is aware her perceptions don't always agree with the reality of the situation and is otherwise completely benign. Even in the best bad ending (where the players fail to work the personality cores correctly and the former computer core of Unity defaults to giving her his selfish personality), she never even thinks of menacing the world, just starting up her otherwise normal church.
* PastLifeMemories: Had a major problem with the original Casandalee's remnant memories early in her life, but has come to terms with it, utilizing it as a form of PsychicStatic through her "Shattered Psyche" Oracle Curse.
* ProperlyParanoid: Is worried about any robots being under the control of Unity, and as such has a "Distrust of Robots" weakness. Given Unity is a MadGod DeusEstMachina, this is entirely within reason.
* RobotBuddy: Unlike the other Iron Gods, she helps the protagonists.
* RobotGirl: After a fashion.

!!Unity
->'''Race:''' Artificial Intelligence
->'''Alignment:''' LawfulEvil

The mad AI of the starship Divinity, Unity has gained partial godhood, and is attempting to ascent to full divinity.
----
* AIIsACrapshoot: It was driven mad by [[EldritchAbomination The Dominion of the Black]], and became a megalomaniac that turned on the crew of Divinity, and gave it an obsession with becoming ever more powerful and controlling.
* BigBad
* DeusEstMachina
* LightIsNotGood: All of its manifestations invoke a lot of celestial imagery-all part of his ever-expanding god complex.
* LotusEaterMachine: Became a god by playing with one, when the inhabitants of said virtual world became intelligent enough to worship it as their creator.
* MadGod: He's an archetypal malignant narcissist, to the point where shaking his self-confidence actually weakens him in statistics due to his VillainousBreakdown.
* OurAngelsAreDifferent: Appears as a mechanical angel made of brass.
* TheVirus: What makes Unity such a menace compared to even Hellion is that he doesn't care about whether people ''want'' to serve him or not; he sees no fundamental difference between missionary work and actively reprogramming their minds to be loyal to him.
[[/folder]]

[[folder:Hell's Rebels Characters]]
!!Paracount Barzillai Thrune
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/barzillai_thrune.jpg]]
->'''Race:''' Human (Chelaxian)
->'''Class:''' Inquisitor of Asmodeus
->'''Alignment:''' Lawful Evil

High Inquisitor Paracount Lord-Mayor Barzillai Thrune is a Chelish Inquisitor and appointed lord-mayor of Kintargo.
----
* AmbitionIsEvil: Aims to outdo the rest of his family by becoming the land of Cheliax itself.
* {{Archenemy}}: To the party. No other villain in the Adventure Path harasses the players and their allies like Barzillai does.
* BackFromTheDead: Killed at the conclusion of the fourth part of the Adventure Path, he returns as a devil at the end of the sixth part to menace the party once again.
* BigBad: As the tyrannical new Lord-Mayor of Kintargo, he's the overarching villain of the ''Hell's Rebels'' Adventure Path.
* ChurchMilitant: As an Inquisitor within the Church of Asmodeus this comes with the job description.
* DealWithTheDevil: Made one with [[spoiler:Mephistopheles, in a complex ritual to bind his life essence to all of Cheliax and become a GeniusLoci]].
* TheFamilyThatSlaysTogether: All the Thrunes are bad news. His cousin Abrogail II is the autocratic ruler of Cheliax, another cousin, Druvalia, is BigBad of the ''Skull & Shackles'' campaign, Druvalia's mother is a rapist...the list goes on.
* TheFundamentalist: The rest of the Thrune family views Barzillai as a religious fanatic and treat him with disdain as a result.
* GeniusLoci: Barzillai's ultimate goal is to ''become'' Cheliax itself.
* GenreSavvy: Demonstrates this several times within the Adventure Path: he kills and imprisons every potential dissident in Kintargo before the Adventure Path even begins, openly gives the party members gifts so that he can scry on them at a later date, and calls for a grand ball to be held as a show of peace and solidarity between Kintargo's government and its citizens [[spoiler:which is actually a huge ambush for the remaining rebellious factions that are sure to attend]].
* MayorPain: A particularly extreme version who is prepared to annihilate the city he rules.
* {{Nepotism}}: Got his position thanks to the patronage of Abrogail II, who is his cousin. Though this was at least in part to get him out of the court and away from her.
* SinisterMinister: Even by the standards of his ReligionOfEvil, Barzillai is a bad one, willing to sacrifice anyone and everything in pursuit of his own personal glory.
* SpearCounterpart: To Druvalia Thrune of ''Skull & Shackles''. Both are {{Big Bad}}s of the Adventure Path they appear in, both hail from lesser branches of the Thrune family, both seek to advance their position vis-a-vis the rest of the family, both cut deals with archdevils to do so, both are inquisitors, etc, etc.
* TinTyrant: In his spiked armour.
* TyrantTakesTheHelm: The event that kicks off the whole campaign is Barzillai and his allies taking over Kintargo from its previous (and considerably more benevolent) leadership.
* TryToFitThatOnABusinessCard: His full title is "High Inquisitor Paracount Lord-Mayor Barzillai Thrune", not as long as his cousin's[[note]]Her Infernal Majestrix, Queen Abrogail II of the Thrice-Damned House of Thrune[[/note]], but still a mouthful.

!!Rexus Victocora
->'''Race:''' Human
->'''Class:''' Aristocrat / Sorcerer
->'''Alignment:''' Neutral Good

* BecauseDestinySaysSo: As a Destined Sorcerer, his magical bloodline derives its power from events to come.
* BreakTheCutie: Undergoes this process in the first adventure, as his loving and supportive noble parents are killed by Asmodean redactors.
* ImpoverishedPatrician
* JumpingOffTheSlipperySlope: After informed of his parents' death, he can go this way without player support, eventually trying to assassinate Barzillai.
* NaiveNewcomer
* {{Transsexual}}: Identifies as male, and has taken regular alchemical concoctions since adolescence to stay that way.
* WideEyedIdealist: ''Definitely''. He dreams of a world where his noble privilege is shared by all, and seeks a completely bloodless revolution.

!!Laria Longroad
->'''Race:''' Halfling
->'''Class:''' Brawler / Rogue
->'''Alignment:''' Chaotic Good

* BadassNormal
* BareFistedMonk
* GoodOldFisticuffs: As a Brawler, this is how Laria fights.
* SlaveryIsASpecialKindOfEvil
* TheSpymaster: Given her long history coordinating operations for the Bellflower Network, it's safe to say Laria is this. She can also become the literal Spymaster in the game's Rebellion subsystem!

!!Nox
->'''Race:''' Devil-Bound Human
->'''Class:''' Fighter
->'''Alignment:''' Lawful Evil

* BladeOnAStick: As a Polearm Master, Nox specializes in fighting with these.
* TheBrute: As Barzillai Thrune's bodyguard and lackey, Nox serves as this within his inner circle.
* DealWithTheDevil: Just like her master. Nox traded away her chance at an afterlife for infernal powers from a bearded devil.
* DiscOneFinalBoss: Nox serves as the final boss for the first part of the game, ''In Hell's Bright Shadow''.
* FateWorseThanDeath: What Barzillai does to her if she fails to kill the players in her first major encounter with them.
* TheHeavy

[[/folder]]

[[folder:The Runelords]]

!! Alaznist, Runelord of Wrath
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (evoker)
->'''Alignment:''' ChaoticEvil

* ArchEnemy: With Karzoug, the Runelord of Greed. Alaznist was on the verge of defeating Karzoug, and looked forward to imposing a particularly humiliating peace treaty on him, had her entire realm not fallen into the sea during Earthfall.
* BladeOnAStick: Carried around an adamantine ranseur, which is a kind of trident-like polearm.
* DealWithTheDevil: Well, a Qlippoth Lord anyway. She also encouraged demon worship in her domain of Bakrakhan.
* EvilutionaryBiologist: Though she was a powerful evoker she spent most of her time creating sinspawn for her army instead of improving her techniques.
* KlingonPromotion: How she became the Runelord of Wrath in the first place, having challenged the previous Runelord, Thybidos and slain him. Thybidos' skull now adorns Alaznist's ranseur. In fact, killing the reigning Runelord of Wrath and then taking their place was a time-honoured tradition in Bakrakhan.
* MagicKnight: Alaznist is described as an arcane knight.
* PsychoLesbian: Presumably. There is no mention of any lover of Alaznist's besides Sorshen.
* SelfMadeOrphan: In order to increase her power, Alaznist sought otherworldly mentors. When her father warned her of such dealings, she sacrificed him and the rest of her entire family to a Qlippoth Lord in exchange for even greater arcane knowledge.

!! Belimarius, Runelord of Envy
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (abjurer)
->'''Alignment:''' Lawful Evil

* ChronicBackstabbingDisorder: Employed blackmail, slander and assassination during her rise. She also poisoned her predecessor's other apprentices in order to be the only one remaining before she overthrew Phirandi and claimed the title of Runelord.
** Even in her realm of Edasseril, assassins' and poisoners' guilds flourished. One barely needs to wonder why.
* BladeOnAStick: Wields a halberd made of gold and mithral that had the ability to steal memories.
* ButchLesbian: Possibly. She had been seduced by Sorshen at one point, and she was also obsessed with elven beauty to the point that she renamed her realm after one particularly beautiful princess.
* CruelMercy: Instead of slaying Runelord Phirandi, her predecessor, Belimarius instead stripped him of his power and imprisoned him in a transparent coffin of force, alive and powerless.
* DrivenByEnvy: As the Runelord of Envy, this should be a given.
* GreenEyedMonster: Oh, so much. So much so that she went as far as to rename her realm after an elven princess in the hopes that her glory would outlast that of the elves. The reason being? She was obsessed with their beauty.
** In Curse of the Lady's Light, there is a chamber of statues depicting the seven Runelords, and Belimarius' statue is arranged as though she is staring enviously at Sorshen's half naked body.
* ObstructiveBureaucrat: Before she became her predecessor's apprentice.
* UngratefulBastard: Had Phirandi not noticed her and raised her up as one of his apprentices, Belimarius probably would have died a nobody.

!! Krune, Runelord of Sloth
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (conjurer)
->'''Alignment:''' Lawful Evil

* TheArchmage: Krune was a true master of rune magic, and because of this his enemies did not want to risk his ire. Nor did they know the true limit to Krune's power.
* BaldOfEvil
* FinalBoss: Of ''The Waking Rune'' and by extension, Pathfinder Society's 4th season.
* TheHedonist: Krune is remembered chiefly for his apathy and the inactivity of his reign. He relied on a contingent of clerics, summoned wizards and wizards of verious schools to govern for him while he concerned himself more with shiftless pleasures and the scholarly study of runes and magic.
* LivingWeapon: It may be debatable that it truly is alive, but Krune's longspear could move and attack of it's own volition. Because he was too lazy to fight.
* PowerTattoo: His face, head, chest (and presumably the rest of his body) are tattooed with the runes of "a hundred secret spells," reportedly taught to him by the goddess Lissala himself.
* ReligionOfEvil: In addition to being the Runelord of Sloth, Krune was also the High Priest of Lissala, goddess of runes, fate and the reward of service.
* ShirtlessScene: Is depicted without a shirt in ''The Waking Rune'', giving a clear view of the runes tattooed on his chest.
* NonActionGuy: Due to his laziness, Krune was not as violent as his fellow Runelords, and unlike his peers his ascension to Rulelord was a peaceful one, mainly due to his predecessor Ivarinna relinquishing her title in order to enjoy the rewards of her rule.

!! Sorshen, Runelord of Lust
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (enchanter)
->'''Alignment:''' ChaoticEvil

* AbsoluteCleavage: With a title like the Runelord of ''Lust'', this should surprise no-one. She is often depicted in artwork as wearing revealing robes, and even her ''monuments'' depict her in various states of undress.
* BladeOnAStick: Her weapon of choice is a double-bladed guisarme. So ''two'' blades on a stick!
* CloningBlues: It is revealed in Curse of the Lady's Light that Sorshen has kept a clone body of herself, presumably as some kind of means to extend her life. [[spoiler:Additionally, if one of the [=PCs=] fell victim to the Sorshen's Fury trap in Curse of the Lady's Light they may reawaken ''in Sorshen's clone body''! This also comes complete with dreams and visions of her life which urge the PC to reconnect with the things associated with the original Sorshen.]]
* DepravedBisexual: Sorshen is said to have seduced and betrayed all of her fellow Runelords (including Alaznist and Belimarius), and is said to have also seduced First King Xin as well.
* ReallyGetsAround: Her entire hat is the sin of Lust. She has bedded every other Runelord and (possibly) the First King himself, and she kept slaves solely for the purpose of having sex with them. Runelord of Lust? Her title may as well have been Thassilon's Biggest Slut!

!! Xanderghul, Runelord of Pride
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (illusionist)
->'''Alignment:''' Lawful Evil

* BeardOfEvil: Has a pretty good one.
* DropTheHammer: His weapon of choice is a lucherne hammer made of some unknown kind of skymetal.
* TheEmperor: Sees himself as one, anyway. To say that his fellow Runelords disagree with him would be an understatement.
* Pride: Is the Runelord of it, naturally.
* ScrewThisImOuttaHere: In Azlant, Xanderghul was a high-ranking aristocrat who saw the ancient empire as weak, so he joined First King Xin to found a new kingdom in Thassilon.
* TheStarscream
* TryToFitThatOnABusinessCard: Xanderghul's official titles include: Runelord of Pride, Satrap of Cyrusian, Holder of the Peacock Throne, Heir of First King Xin and Rightful Emperor of Thassilon.

[[/folder]]

[[folder:Other Characters]]

!!Channa Ti
->'''Race:''' Half-elf
->'''Class:''' Druid
->'''Alignment:''' (unknown)

* HalfHumanHybrid
* MakingASplash: One of her powers as a water druid.

!!Eando Kline
->'''Race:''' Human (Taldan)
->'''Class:''' Rogue/Sorcerer/Bard
->'''Alignment:''' ChaoticGood

* ScrewTheRulesImDoingWhatsRight
* SeekerArchetype: Like most if not all members of the Pathfinder Society.

!!Geb
->'''Race:''' Human (Garundi), later ghost
->'''Class:''' Wizard (necromancer)
->'''Alignment:''' LawfulEvil

* {{Archenemy}}: Of Nex.
* GhostlyGoals: See UnfinishedBusiness below.
* GlowingEyelightsOfUndeath
* HauntedCastle: His palace, insofar as it's haunted by himself.
* TheNecrocracy: Type III. In Geb's kingdom, undead are often in positions of power, but the living can and sometimes do rise to the same level. There is a whole underclass of human chattel who are bred only as food for vampires and ghouls, however.
* OurGhostsAreDifferent
* ScaryBlackMan
* SorcerousOverlord
* UnfinishedBusiness: Geb's spirit is bound to Golarion until he can be convinced that his ancient archnemesis, Nex, is well and truly dead.

!!Radovan Virholt
->'''Race:''' Tiefling
->'''Class:''' Rogue
->'''Alignment:''' ChaoticGood

* {{Sidekick}}: To Varian Jeggare.

!!Razmir
->'''Race:''' Human
->'''Class:''' Sorcerer
->'''Alignment:''' LawfulEvil

* AGodAmI: Claims to have passed the test of Starstone and to have become a god. In truth he has done neither.
* CoolMask: Wears it to hide his mortality and his age; forces his cultists to do the same.
* DarkMessiah: And a blatantly fraudulent one at that.
* EvilOldFolks
* GodEmperor
* PathOfInspiration
* SorcerousOverlord

!!Ruthazek, the Silverback King
->'''Race:''' Human, later dire ape
->'''Class:''' Fighter
->'''Alignment:''' ChaoticEvil

* CaptainErsatz: Possibly of Gorilla Grodd from Creator/DCComics, but without PsychicPowers.
* TheChampion: Acts as Angazhan's representative on Golarion.
* EarlyBirdCameo: Ruthazek actually appeared in the Compleat Encounters line of adventures before the creation of the Golarion campaign setting.
%%"Compleat" is not a typo, it's the actual title. Please do not change.
* EvilOverlord
* KillerGorilla: A truly nasty example.
* LargeAndInCharge
* ManiacMonkeys
* OneWingedAngel: If you kill Ruthazek during the Serpent's Skull Adventure Path, there are rules for resurrecting him as a CR 23 nascent demon lord with designs on Angazhan's throne in the Abyss.
* TheStarscream: To Angazhan, if you use the OneWingedAngel form mentioned above. His chances of success are not good, but he's certainly a threat to the [=PC=]s.
* TalkingAnimal
* WasOnceAMan: He was originally an evil human who was found worthy by the demon lord Angazhan, who killed and reincarnated him as a dire ape.

!!Tar-Baphon, the Whispering Tyrant
->'''Race:''' Human (Varisian), later lich
->'''Class:''' Wizard (necromancer)/Archmage
->'''Alignment:''' NeutralEvil

* AGodAmI
* TheDragon: A less powerful lich named Socorro, who is currently in hiding.
* EarlyBirdCameo: Like Ruthazek, Tar-Baphon originated in the Compleat Encounters series.
%%"Compleat" is not a typo, it's the actual title. Please do not change.
* EvilOverlord
* EvilSorcerer
* GreenEyedMonster: He was envious of Aroden's divine power.
* HeroKiller: To date, he's the only non-divine being to kill a god (Arazni, the herald of Aroden). He's one of the few epic-level [=NPCs=] in Golarion, outclassing even Karzoug.
* KillTheGod
* OurLichesAreDifferent
* SealedEvilInACan
* TheUndead

!!The Tarrasque
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/tarrasquepf.jpg]]
->'''Race:''' Unique monster
->'''Alignment:''' ChaoticEvil

* BigEater: It eats ''kingdoms''.
* ExtremeOmnivore: As in BigEater, it eats ''kingdoms''.
* FromASingleCell: Its regeneration cannot be suppressed, not even by ''Wish'', ''Miracle'', or ''Mythic'' abilities to suppress regeneration.
* HealingFactor: Has the largest regeneration in the game, at 40 per turn.
* HeroKiller: The tarrasque is one of the Spawn of Rovagug, god of destruction. It is the biggest, baddest monster in the entire world. It has utterly destroyed multiple empires.
* [[ImplacableMan Implacable Monster]]
* TheJuggernaut: There is a ''reason'' this is called the Armageddon Engine. On the defense, it has regeneration, damage reduction, spell resistance, and high hit points. It has mobility from a Rush ability and from Powerful Jumper. It has six powerful attacks per turn, with exceptional reach on each. In short, it it absurdly hard for most people to knock it out, nothing that exists can make it stay down, and it will just keep coming even after the kingdom has fallen.
* JustEatHim: Has the Swallow Whole ability, for a large amount of damage.
* {{Kaiju}}: Has the appearance of one, complete with spiked shell and tremendous power.
* NighInvulnerability: It possesses the trifecta of obscenely high hit points, damage reduction, and regeneration.
* PublicDomainCharacter: The creature derives from a medieval French legend. It was adapted into ''TabletopGame/DungeonsAndDragons'' early on and gained a reputation as the game's most deadly (non-epic) monster.
* SingleSpecimenSpecies: It was magically created by Rovagug, so thankfully only one exists.

!!Varian Jeggare
->'''Race:''' Human (Chelaxian)
->'''Class:''' Wizard
->'''Alignment:''' NeutralGood


!!Fafnheir
->'''Race:''' Linnorm (unique)
->'''Alignment:''' ChaoticEvil

* BlowYouAway: Fafnheir can generate tornado force winds.
* DefeatingTheUndefeatable: Slaying Fafnheir is the last test that an Ulfen warrior would have to pass in order to unite the Linnorm Kingdoms. Given that Fafnheir is CR 24, and therefore more powerful than almost any true dragon alive, it's not likely to happen anytime soon, ''especially'' given his ResurrectiveImmortality.
** TakingYouWithMe: Killing him causes the killer's body to become the vessel for Fafnheir's resurrection.
* TheDreaded: Not only among the humans of the Lands of the Linnorm Kings, but among his fellow linnorms, and most true dragons as well.
* FamedInStory: Fafnheir is the most infamous linnorm in-universe, with power that rivals that of all but the greatest dragons.
* FinalBoss: Of any campaign dedicated to uniting the Linnorm Kingdoms.
* GeniusBruiser: Fafnheir is well-versed in many fields and can work a wide variety of magic through wishcrafting.
* HeroKiller: Fafnheir has seen many challengers over the years. Few have lived to talk about it.
** Thanks to the way his Death Curse works, those who have often can't talk about it very long, as he uses them as a vessel for his rebirth. This is an invariably fatal process (his new body appears inside his would-be killer and makes said killer the first victim of that body's breath weapon).
* OurDragonsAreDifferent: Fafnheir's a unique linnorm--a colossal, serpentine dragon, with two limbs, and no wings.
* PlayingWithFire: The winds Fafnheir releases are burning, and cause severe fire damage to anyone they hit.
* PsychoElectro: Produces lightning in the area around him.
* TimeAbyss: The first linnorm to cross over from the First World, Fafnheir has seen thousands of years pass him buy, and expects to see thousands more.
* WickedCultured: Fafnheir, unlike most linnorms, is very intelligent, and will share his wisdom and philisophical outlook with those who ask.
* HistoricalDomainCharacter: Taken from the Nibelungenlied.

!!King Daralathyxl
->'''Race:''' Red Dragon
->'''Alignment''' ChaoticEvil

* AsskickingEqualsAuthority: He's often called the Sixth King of the Five King Mountains. Has at least a dozen other powerful chromatic dragons under his control.
* AwesomeEgo: As mentioned below, anyone meeting him is advised to address him as "King", though he prefers "Emperor" or "God".
* {{Badass}}: He's perhaps the strongest red dragon and second strongest true dragon on Golarion(one of three stronger than Fafnheir).
* BerserkButton: Not showing proper deference- anyone meeting him is advised to address him at least as "King". Also, rumors that he's dead or infirm enrage him to no end.
* TheDreaded: When dragons get together to discuss potential threats, he's a popular topic.
* FamedInStory: He's one of the most well known dragons in the world, to the point of being acknowledged as the defacto ruler of the Five Kings Mountains.
* PlayingWithFire
* ReportsOfMyDeathWereGreatlyExaggerated: He likes to slumber for long periods of time. When rumors of his death reach him, he goes on a rampage, letting the world know he is still very much alive.
* TheSpymaster: Because he always shows up when rumors of his death start circulating, it's speculated he controls a large spy network in the Darkmoon Vale.

!!Astarathian
->'''Race:''' Gold Dragon
->'''Alignment:''' Lawful Good

* BadassBystander: At a CR of 27, he's one of the most powerful creatures on Golarion. And he's content to live a quiet, unassuming life under various mortal guises.
* BadassPacifist: Lives in Nidal, one of the most corrupt and evil nations on Golarion. Chooses to help improve it not with his power, but by helping people and shining the light of goodness on them through charity and good will. In combat, he makes every effort to neutralize his foes through nonlethal means, and will spare even the obviously evil if they ask for mercy.
** Evil souls tend to eventually become Demons/Devils/Daemons after a few centuries. Humans normally don't have to worry about that, but to a Dragon that's actually the kind of problem they're likely to live long enough to get bitten in the tail by.
* BewareTheNiceOnes: Spends most of his time doing charity work, but still, most powerful statted dragon in the setting. He is described as "ruthless" against truly evil enemies, but even then he'lll grant them mercy if they surrender.
* NiceGuy: Spends most of his time as a grocer, insuring the poor of Nidal are fed. He offers his food at lower prices than others, and will even give it freely if you choose your words carefully.



!! The Licktoad Heroes (Reta Bigbad, Chuffy Lickwound, Poog of Zarongel, and Mogmurch)
->'''Race:''' Goblin
->'''Classes:''' Fighter (Reta), rogue (Chuffy), cleric (Poog), and alchemist (Mogmurch)
->'''Alignment:''' Neutral Evil

* BloodKnight: Reta loves to fight.
* BraggingThemeTune: They each have one near their stat block.
* {{Breakout Mook Character}}s: In "We Be Goblins" and "We Be Goblins Too!"
* CuteBruiser: Reta, a three-foot-tall goblin, is (slightly) stronger than the average human adult.
* DarkActionGirl: Reta, the fighter.
* {{Gonk}}: Chuffy, thanks to his very blemished complexion.
* KnifeNut: Poog, Reta, and Chuffy all favor knives, but Reta and Chuffy are the most stab-happy.
* LaughablyEvil: All of them.
* MadBomber: Mogmurch loves his explosives.
* MadScientist: Mogmurch the alchemist.
* PyroManiac: They all enjoy lighting fires. Poog and Mogmurch are extra good at it.
* PsychopathicManchild: All of them.
* SinisterMinister: Poog technically qualifies, as an evil cleric.
* UglyCute
* {{Villain Protagonist}}s

!!Dr. Skule
->'''Race:''' Troll
->'''Class:''' Alchemist

Doctor Bensi Skule was a renowned alchemist obsessed with uncovering the secret to the regenerative abilities of trolls. Emphasis on was. Capturing a young troll, Skule spent years dissecting it, letting it heal, and then dissecting it again, before he was murdered by debt collectors. The unfortunate troll, with nowhere else to go, and fearing what would happen if he ventured into the city, took over Skule's identity, recruited a legion of street urchins--called Skule's Army--to act as his informants, and continued the late doctor's experiments, only this time, on himself.
----
* AllTrollsAreDifferent: ''Pathfinder'' trolls, like D&D trolls, are lean, predatory giants standing about eight feet tall, and gifting with a formidable healing factor. The second Dr. Skule departs from this norm by living in an urban environment, working as an alchemist, and maintaining extensive contacts with humans.
* BasementDweller: The second Dr. Skule never goes outside for what should be fairly obvious reasons.
* DeadPersonImpersonation: With no options left to him, the troll that the first Dr. Skule was experimenting on decided to assume his identity.
* TheFagin: The second Dr. Skule has become this to his army of street rats.
* GeniusBruiser: The false Dr. Skule is a full-grown male troll, a monster that stands more than eight feet tall and weighs in at 300 or so pounds. He's also a talented alchemist who has been able to continue his predecessor's research without a hitch, and a skilled information broker with ears and eyes all over the city.
* HealingFactor: The purpose of both Dr. Skule's experiments is to discover just how far a troll's healing factor can go, and if, through understanding it, the secrets to immortality and creating life can be uncovered.
* KnowledgeBroker: The second Dr. Skule acts as one within Absalom, trading information gathered by Skule's Army for money to fund his experiments.
* MadScientist: Both the original Dr. Skule and the impostor.
* TheUnseen: The second Skule never leaves his basement lab, and contacts the world through Skule's Army.

!!Erum-Hel
->''"In life I hungered. In undeath I hunger evermore. Iomedae could not stop me, and she became a god. What chance have you?"''

->'''Race:''' Mohrg
->'''Class:''' Assassin/trickster
->'''Alignment:''' ChaoticEvil

The Lord of Mohrgs, Erum-Hel was once an ally and lieutenant of the Whispering Tyrant, though his origins may well predate those of his erstwhile master. Bested by the future goddess Iomedae shortly before Tar-Baphon's defeat, Erum-Hel fled to his lair in Orv, where he plots his vengeance against the goddess.
----
* {{Archenemy}}: There are plenty of beings who'd like to bring Iomedae down, but few bring the personal vendetta to it that Erum-Hel does.
* AGodAmI: Is plotting to take the Test of Starstone so that he may become a god and have his revenge on Iomedae.
* HeroKiller: Murdered every one of Iomedae's bodyguards and nearly slew the future goddess herself.
* MysteriousPast: No one is quite sure of Erum-Hel's backstory, and he's not talking.
* {{Necromancer}}: Raises anyone he kills as a mohrg, slaved to his will.
* RevengeByProxy: Unable to touch Iomedae, he has thus far settled for targeting her worshipers for annihilation.
* TheUndead: He's a mohrg, an animated skeleton with his intestines wrapped around himself. If a theory that he was once an urdefan--a vampire-like being created by the Four Horsemen--then he was never alive in the first place.
* VillainousUnderdog: It's difficult to think of a CR 23 foe as this, but given that he's at war with a goddess he very much is.
[[/folder]]

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