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Channa Ti

Race: Half-elf
Class: Druid
Alignment: (unknown)

Eando Kline

Race: Human (Taldan)
Class: Rogue/Sorcerer/Bard
Alignment: Chaotic Good

Radovan Virholt

Race: Tiefling
Class: Rogue
Alignment: Chaotic Good

Razmir

Race: Human
Class: Sorcerer
Alignment: Lawful Evil

  • Cool Mask: Wears it to hide his mortality and his age; forces his cultists to do the same.
  • Dark Messiah: And a blatantly fraudulent one at that.
  • God-Emperor: Except he's not a god.
  • God Guise: Claims to have passed the test of Starstone and to have become a god. In truth he has done neither.

Ruthazek, the Silverback King

Race: Human, later dire ape
Class: Fighter
Alignment: Chaotic Evil

  • One-Winged Angel: If you kill Ruthazek during the Serpent's Skull Adventure Path, there are rules for resurrecting him as a CR 23 nascent demon lord with designs on Angazhan's throne in the Abyss.
  • The Starscream: To Angazhan, if you use the One-Winged Angel form mentioned above. His chances of success are not good, but he's certainly a threat to the PCs.
  • Was Once a Man: He was originally an evil human who was found worthy by the demon lord Angazhan, who killed and reincarnated him as a dire ape.

Varian Jeggare

Race: Human (Chelaxian)
Class: Wizard
Alignment: Neutral Good

Astarathian

Race: Gold Dragon
Alignment: Lawful Good

  • Badass Bystander: At a CR of 27, he's one of the most powerful creatures on Golarion. And he's content to live a quiet, unassuming life under various mortal guises.
  • Badass Pacifist: Lives in Nidal, one of the most corrupt and evil nations on Golarion. Chooses to help improve it not with his power, but by helping people and shining the light of goodness on them through charity and good will. In combat, he makes every effort to neutralize his foes through nonlethal means, and will spare even the obviously evil if they ask for mercy.
    • Evil souls tend to eventually become Demons/Devils/Daemons after a few centuries. Humans normally don't have to worry about that, but to a Dragon that's actually the kind of problem they're likely to live long enough to get bitten in the tail by.
  • Beware the Nice Ones: Spends most of his time doing charity work, but still, most powerful statted dragon in the setting. He is described as "ruthless" against truly evil enemies, but even then he'lll grant them mercy if they surrender.
  • Nice Guy: Spends most of his time as a grocer, insuring the poor of Nidal are fed. He offers his food at lower prices than others, and will even give it freely if you choose your words carefully.

The Licktoad Heroes (Reta Bigbad, Chuffy Lickwound, Poog of Zarongel, and Mogmurch)

Race: Goblin
Classes: Fighter (Reta), rogue (Chuffy), cleric (Poog), and alchemist (Mogmurch)
Alignment: Neutral Evil

Dr. Skule

Race: Troll
Class: Alchemist

Doctor Bensi Skule was a renowned alchemist obsessed with uncovering the secret to the regenerative abilities of trolls. Emphasis on was. Capturing a young troll, Skule spent years dissecting it, letting it heal, and then dissecting it again, before he was murdered by debt collectors. The unfortunate troll, with nowhere else to go, and fearing what would happen if he ventured into the city, took over Skule's identity, recruited a legion of street urchins—called Skule's Army—to act as his informants, and continued the late doctor's experiments, only this time, on himself.


  • All Trolls Are Different: Pathfinder trolls, like D&D trolls, are lean, predatory giants standing about eight feet tall, and gifting with a formidable healing factor. The second Dr. Skule departs from this norm by living in an urban environment, working as an alchemist, and maintaining extensive contacts with humans.
  • Basement-Dweller: The second Dr. Skule never goes outside for what should be fairly obvious reasons.
  • Dead Person Impersonation: With no options left to him, the troll that the first Dr. Skule was experimenting on decided to assume his identity.
  • The Fagin: The second Dr. Skule has become this to his army of street rats.
  • Genius Bruiser: The false Dr. Skule is a full-grown male troll, a monster that stands more than eight feet tall and weighs in at 300 or so pounds. He's also a talented alchemist who has been able to continue his predecessor's research without a hitch, and a skilled information broker with ears and eyes all over the city.
  • Healing Factor: The purpose of both Dr. Skule's experiments is to discover just how far a troll's healing factor can go, and if, through understanding it, the secrets to immortality and creating life can be uncovered.
  • Knowledge Broker: The second Dr. Skule acts as one within Absalom, trading information gathered by Skule's Army for money to fund his experiments.
  • Mad Scientist: Both the original Dr. Skule and the impostor.
  • The Unseen: The second Skule never leaves his basement lab, and contacts the world through Skule's Army.

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