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*** [[Characters/MySingingMonstersNaturalMonstersDawnOfFire Natural Monsters (Dawn of Fire)]] [[note]]Single, Double, Triple, Quad, & Quint Element Natural Monsters[[/note]]
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** [[Characters/MySingingMonstersRareMonsters Rare Monsters]] [[note]]Rare Natural Monsters, Rare Fire Monsters, Rarethereals, Rare Magical Monsters, Rare Seasonal Monsters & Rare Wubbox[[/note]]
** [[Characters/MySingingMonstersEpicMonsters Epic Monsters]] [[note]]Epic Natural Monsters, Epic Fire Monsters, Epic Ethereals, Epic Seasonal Monsters & Epic Wubbox[[/note]]
* [[Characters/MySingingMonstersCollosalsAndTitans Colossals & Titans]]
** [[Characters/MySingingMonstersEpicMonsters Epic Monsters]] [[note]]Epic Natural Monsters, Epic Fire Monsters, Epic Ethereals, Epic Seasonal Monsters & Epic Wubbox[[/note]]
* [[Characters/MySingingMonstersCollosalsAndTitans Colossals & Titans]]
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** [[Characters/MySingingMonstersRareMonsters Rare [[Characters/MySingingMonstersGlowbes ]]
* [[Characters/MySingingMonstersMiscellaneousMonsters Miscellaneous Monsters]][[note]]Rare Natural Monsters, Rare Fire Monsters, Rarethereals, Rare Magical Monsters, Rare Seasonal Monsters & Rare Wubbox[[/note]]
** [[Characters/MySingingMonstersEpicMonsters Epic Monsters]] [[note]]Epic Natural Monsters, Epic Fire Monsters, Epic Ethereals, Epic Seasonal Monsters & Epic Wubbox[[/note]]
* [[Characters/MySingingMonstersCollosalsAndTitans Colossals & Titans]][[note]]Colossals, Titans and Glowbes[[/note]]
* [[Characters/MySingingMonstersMiscellaneousMonsters Miscellaneous Monsters]]
** [[Characters/MySingingMonstersEpicMonsters Epic Monsters]] [[note]]Epic Natural Monsters, Epic Fire Monsters, Epic Ethereals, Epic Seasonal Monsters & Epic Wubbox[[/note]]
* [[Characters/MySingingMonstersCollosalsAndTitans Colossals & Titans]]
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Just doing minor touch-ups and updates.
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All characters in ''VideoGame/MySingingMonsters''.
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** [[Characters/MySingingMonstersGlowbes Glowbes]]
** [[Characters/MySingingMonstersPrismaticMonsters Prismatic Monsters]]
** [[Characters/MySingingMonstersPrismaticMonsters Prismatic Monsters]]
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* [[Characters/MySingingMonstersColossalsAndTitans Colossals & Titans]]
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* [[Characters/MySingingMonstersColossalsAndTitans [[Characters/MySingingMonstersCollosalsAndTitans Colossals & Titans]]
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** [[Characters/MySingingMonstersFireMonsters Fire Monsters]] [[note]]Single, Double, Triple, & Quad Element Fire Monsters[[/note]]
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** [[Characters/MySingingMonstersFireMonsters Fire Monsters]] [[note]]Single, Double, Triple, Quad & Quad Quint Element Fire Monsters[[/note]]
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** [[Characters/MySingingMonstersRareMonsters Rare Monsters]] [[note]]Rare Natural Monsters, Rare Fire Monsters, Rarethereals, Rare Seasonal Monsters & Rare Wubbox[[/note]]
** [[Characters/MySingingMonstersEpicMonsters Epic Monsters]] [[note]]Epic Natural & Epic Seasonal Monsters[[/note]]
** [[Characters/MySingingMonstersEpicMonsters Epic Monsters]] [[note]]Epic Natural & Epic Seasonal Monsters[[/note]]
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** [[Characters/MySingingMonstersRareMonsters Rare Monsters]] [[note]]Rare Natural Monsters, Rare Fire Monsters, Rarethereals, Rare Magical Monsters, Rare Seasonal Monsters & Rare Wubbox[[/note]]
** [[Characters/MySingingMonstersEpicMonsters Epic Monsters]] [[note]]Epic Natural& Monsters, Epic Fire Monsters, Epic Ethereals, Epic Seasonal Monsters[[/note]]Monsters & Epic Wubbox[[/note]]
** [[Characters/MySingingMonstersEpicMonsters Epic Monsters]] [[note]]Epic Natural
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* [[Characters/MySingingMonstersCollosalsAndTitans Collosals & Titans]]
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* [[Characters/MySingingMonstersCollosalsAndTitans Collosals [[Characters/MySingingMonstersColossalsAndTitans Colossals & Titans]]
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** [[Characters/MySingingMonstersMagicalMonsters Magical Monsters]] [[note]]Light, Psychic, Faerie, Bone, & Magical Hybrid Monsters[[/note]]
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** [[Characters/MySingingMonstersMagicalMonsters Magical Monsters]] [[note]]Light, Psychic, [[note]]Psychic, Faerie, Bone, Light, & Magical Hybrid Monsters[[/note]]
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** [[Characters/MySingingMonstersMagicalMonsters Magical Monsters]] [[note]]Light, Psychic, Faerie, & Bone Monsters[[/note]]
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** [[Characters/MySingingMonstersMagicalMonsters Magical Monsters]] [[note]]Light, Psychic, Faerie, Bone, & Bone Magical Hybrid Monsters[[/note]]
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* [[Characters/MySingingMonstersMonsters Monsters]] [[note]]Classes (Natural Monsters, Fire Monsters, Magical Monsters, Ethereal Monsters, Seasonal Monsters, Dipsters, Legendary Monsters, Mythical Monsters, Supernatural Monsters, Celestials, Rare Monsters, & Epic Monsters), Prismatic Monsters, & Glowbes[[/note]]
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* [[Characters/MySingingMonstersMonsters Monsters]]
** [[Characters/MySingingMonstersNaturalMonsters Natural Monsters]][[note]]Classes (Natural [[note]]Single, Double, Triple, & Quad Element Natural Monsters[[/note]]
*** [[Characters/MySingingMonstersNaturalMonstersDawnOfFire Natural Monsters (Dawn of Fire)]] [[note]]Single, Double, Triple, Quad, & Quint Element Natural Monsters[[/note]]
** [[Characters/MySingingMonstersFireMonsters Fire Monsters]] [[note]]Single, Double, Triple, & Quad Element Fire Monsters[[/note]]
** [[Characters/MySingingMonstersMagicalMonsters Magical Monsters]] [[note]]Light, Psychic, Faerie, & Bone Monsters[[/note]]
** [[Characters/MySingingMonstersEtherealMonsters Ethereal Monsters]] [[note]]Single & Double Element Ethereal Monsters[[/note]]
** [[Characters/MySingingMonstersSeasonalMonsters Seasonal Monsters]]
** [[Characters/MySingingMonstersDipsters Dipsters]]
** [[Characters/MySingingMonstersMythicalMonsters Mythical Monsters]]
** [[Characters/MySingingMonstersLegendaryMonsters Legendary Monsters]] [[note]]Shugafam & Werdos[[/note]]
** [[Characters/MySingingMonstersSupernaturalMonsters Supernatural Monsters]] [[note]]Wubbox & Wublins[[/note]]
** [[Characters/MySingingMonstersCelestials Celestials]]
** [[Characters/MySingingMonstersRareMonsters Rare Monsters]] [[note]]Rare Natural Monsters, Rare Fire Monsters,Magical Monsters, Ethereal Monsters, Rarethereals, Rare Seasonal Monsters, Dipsters, Legendary Monsters, Mythical Monsters, Supernatural Monsters, Celestials, Monsters & Rare Monsters, Wubbox[[/note]]
** [[Characters/MySingingMonstersEpicMonsters Epic Monsters]] [[note]]Epic Natural & EpicMonsters), Seasonal Monsters[[/note]]
** [[Characters/MySingingMonstersGlowbes Glowbes]]
** [[Characters/MySingingMonstersPrismaticMonsters PrismaticMonsters, & Glowbes[[/note]]Monsters]]
** [[Characters/MySingingMonstersNaturalMonsters Natural Monsters]]
*** [[Characters/MySingingMonstersNaturalMonstersDawnOfFire Natural Monsters (Dawn of Fire)]] [[note]]Single, Double, Triple, Quad, & Quint Element Natural Monsters[[/note]]
** [[Characters/MySingingMonstersFireMonsters Fire Monsters]] [[note]]Single, Double, Triple, & Quad Element Fire Monsters[[/note]]
** [[Characters/MySingingMonstersMagicalMonsters Magical Monsters]] [[note]]Light, Psychic, Faerie, & Bone Monsters[[/note]]
** [[Characters/MySingingMonstersEtherealMonsters Ethereal Monsters]] [[note]]Single & Double Element Ethereal Monsters[[/note]]
** [[Characters/MySingingMonstersSeasonalMonsters Seasonal Monsters]]
** [[Characters/MySingingMonstersDipsters Dipsters]]
** [[Characters/MySingingMonstersMythicalMonsters Mythical Monsters]]
** [[Characters/MySingingMonstersLegendaryMonsters Legendary Monsters]] [[note]]Shugafam & Werdos[[/note]]
** [[Characters/MySingingMonstersSupernaturalMonsters Supernatural Monsters]] [[note]]Wubbox & Wublins[[/note]]
** [[Characters/MySingingMonstersCelestials Celestials]]
** [[Characters/MySingingMonstersRareMonsters Rare Monsters]] [[note]]Rare Natural Monsters, Rare Fire Monsters,
** [[Characters/MySingingMonstersEpicMonsters Epic Monsters]] [[note]]Epic Natural & Epic
** [[Characters/MySingingMonstersGlowbes Glowbes]]
** [[Characters/MySingingMonstersPrismaticMonsters Prismatic
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* [[Characters/MySingingMonstersMonsters Monsters]] [[note]]Natural Monsters, Fire Monsters, Magical Monsters, Ethereal Monsters, Seasonal Monsters, Dipsters, Legendary Monsters, Mythical Monsters, Supernatural Monsters, Celestials, Rare Monsters, Epic Monsters, & Glowbes[[/note]]
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* [[Characters/MySingingMonstersMonsters Monsters]] [[note]]Natural [[note]]Classes (Natural Monsters, Fire Monsters, Magical Monsters, Ethereal Monsters, Seasonal Monsters, Dipsters, Legendary Monsters, Mythical Monsters, Supernatural Monsters, Celestials, Rare Monsters, & Epic Monsters), Prismatic Monsters, & & Glowbes[[/note]]
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* [[Characters/MySingingMonstersMonsters Monsters]] [[note]]Natural Monsters, Fire Monsters, Magical Monsters, Ethereal Monsters, Legendary Monsters, Mythical Monsters, Supernatural Monsters, Celestials, Seasonal Monsters, Dipsters & Glowbes[[/note]]
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* [[Characters/MySingingMonstersMonsters Monsters]] [[note]]Natural Monsters, Fire Monsters, Magical Monsters, Ethereal Monsters, Seasonal Monsters, Dipsters, Legendary Monsters, Mythical Monsters, Supernatural Monsters, Celestials, Seasonal Rare Monsters, Dipsters Epic Monsters, & Glowbes[[/note]]
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[[/index]]
[[foldercontrol]]
[[folder:Legendary monsters]]
!!Shugabush
----
!!Shugabass
----
!!Shugitar
----
!!Shugajo
----
!!Shugarock
----
!!Shugabuzz
----
!!Shugabeats
----
!!Shugavox
----
!!Tawkerr
----
* LetsDuet: Sings a duet with Parlsona on Plant island, and one with Maggpi on Cold island.
!!Parlsona
----
* FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
----
* HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
----
* LetsDuet: Sings a duet with Parlsona on Air island.
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
----
* MixAndMatchCritters: It’s design is somewhere between a cat, a ram, and a walrus.
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
----
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
----
* BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
----
* EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
----
* BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
----
* BeachEpisode: Originates from one, as a representation of fun during the (northern hemisphere’s) summer months.
!!Schmoochle
----
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
----
!!Gobbleygourd
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
----
* ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
----
[[/folder]]
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
----
!!Brump
----
* BrokenRecord: "Wake up the Wublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
----
!!Zynth
----
!!Poewk
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
----
!!Thwok
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
----
!!Dwumrohl
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
----
!!Zuuker
----
!!Screemu
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
----
!!Tympa
----
!!Dermit
----
!!Gheegur
----
!!Whajje
----
* PokemonSpeak: All evidence points at it only being able to say its name.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
----
!!Blipsqueak
* BrokenRecord: "Eyes...ears...nose...toes..."
----
!!Creepuscule
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!!Scargo
----
* EyeOnAStalk: Which are also attached to cymbals.
----
!!Astropod
----
!!Axolotl
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!!Bona-petite
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!!Maulch
----
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
----
!!Fleechwurm
----
[[/folder]]
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
----
* AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
----
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
----
* CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
----
* ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
* ElementalEmbodiment: Of Electricity, represented by the Supernatural element.
* LightningCanDoAnything: Is the Celestial of the constellation “Immortal Jolt”.
[[/folder]]
[[foldercontrol]]
[[folder:Legendary monsters]]
!!Shugabush
----
!!Shugabass
----
!!Shugitar
----
!!Shugajo
----
!!Shugarock
----
!!Shugabuzz
----
!!Shugabeats
----
!!Shugavox
----
!!Tawkerr
----
* LetsDuet: Sings a duet with Parlsona on Plant island, and one with Maggpi on Cold island.
!!Parlsona
----
* FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
----
* HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
----
* LetsDuet: Sings a duet with Parlsona on Air island.
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
----
* MixAndMatchCritters: It’s design is somewhere between a cat, a ram, and a walrus.
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
----
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
----
* BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
----
* EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
----
* BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
----
* BeachEpisode: Originates from one, as a representation of fun during the (northern hemisphere’s) summer months.
!!Schmoochle
----
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
----
!!Gobbleygourd
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
----
* ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
----
[[/folder]]
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
----
!!Brump
----
* BrokenRecord: "Wake up the Wublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
----
!!Zynth
----
!!Poewk
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
----
!!Thwok
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
----
!!Dwumrohl
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
----
!!Zuuker
----
!!Screemu
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
----
!!Tympa
----
!!Dermit
----
!!Gheegur
----
!!Whajje
----
* PokemonSpeak: All evidence points at it only being able to say its name.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
----
!!Blipsqueak
* BrokenRecord: "Eyes...ears...nose...toes..."
----
!!Creepuscule
----
!!Scargo
----
* EyeOnAStalk: Which are also attached to cymbals.
----
!!Astropod
----
!!Axolotl
----
!!Bona-petite
----
!!Maulch
----
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
----
!!Fleechwurm
----
[[/folder]]
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
----
* AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
----
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
----
* CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
----
* ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
* ElementalEmbodiment: Of Electricity, represented by the Supernatural element.
* LightningCanDoAnything: Is the Celestial of the constellation “Immortal Jolt”.
[[/folder]]
to:
[[foldercontrol]]
[[folder:Legendary monsters]]
!!Shugabush
----
!!Shugabass
----
!!Shugitar
----
!!Shugajo
----
!!Shugarock
----
!!Shugabuzz
----
!!Shugabeats
----
!!Shugavox
----
!!Tawkerr
----
* LetsDuet: Sings a duet with Parlsona on Plant island, and one with Maggpi on Cold island.
!!Parlsona
----
* FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
----
* HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
----
* LetsDuet: Sings a duet with Parlsona on Air island.
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
----
* MixAndMatchCritters: It’s design is somewhere between a cat, a ram, and a walrus.
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
----
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
----
* BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
----
* EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
----
* BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
----
* BeachEpisode: Originates from one, as a representation of fun during the (northern hemisphere’s) summer months.
!!Schmoochle
----
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
----
!!Gobbleygourd
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
----
* ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
----
[[/folder]]
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
----
!!Brump
----
* BrokenRecord: "Wake up the Wublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
----
!!Zynth
----
!!Poewk
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
----
!!Thwok
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
----
!!Dwumrohl
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
----
!!Zuuker
----
!!Screemu
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
----
!!Tympa
----
!!Dermit
----
!!Gheegur
----
!!Whajje
----
* PokemonSpeak: All evidence points at it only being able to say its name.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
----
!!Blipsqueak
* BrokenRecord: "Eyes...ears...nose...toes..."
----
!!Creepuscule
----
!!Scargo
----
* EyeOnAStalk: Which are also attached to cymbals.
----
!!Astropod
----
!!Axolotl
----
!!Bona-petite
----
!!Maulch
----
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
----
!!Fleechwurm
----
[[/folder]]
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
----
* AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
----
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
----
* CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
----
* ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
* ElementalEmbodiment: Of Electricity, represented by the Supernatural element.
* LightningCanDoAnything: Is the Celestial of the constellation “Immortal Jolt”.
[[/folder]]
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Changed line(s) 13 (click to see context) from:
* NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
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* [[Characters/MySingingMonstersMonsters Monsters]] [[note]]Natural Monsters, Fire Monsters, Ethereal Monsters, Magical Monsters, Legendary Monsters, Mythical Monsters, Supernatural Monsters, Celestials, Seasonal Monsters, Dipsters & Glowbes[[/note]]
to:
* [[Characters/MySingingMonstersMonsters Monsters]] [[note]]Natural Monsters, Fire Monsters, Ethereal Magical Monsters, Magical Ethereal Monsters, Legendary Monsters, Mythical Monsters, Supernatural Monsters, Celestials, Seasonal Monsters, Dipsters & Glowbes[[/note]]
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Changed line(s) 10,11 (click to see context) from:
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
to:
Changed line(s) 13,15 (click to see context) from:
!!Sooza
->'''Class''': Natural
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!!Shugabass
Changed line(s) 17,25 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
to:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
Changed line(s) 27,29 (click to see context) from:
!!Yelmut
->'''Class''': Natural
to:
Changed line(s) 31,36 (click to see context) from:
* AnIcePerson: Is a one fourth ice element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
to:
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
Changed line(s) 38,44 (click to see context) from:
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
to:
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
Changed line(s) 46,52 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Edamimi
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Edamimi
->'''Class''': Natural
to:
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Edamimi
->'''Class''': Natural
Changed line(s) 54,60 (click to see context) from:
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
to:
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
Changed line(s) 62,73 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
to:
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
Changed line(s) 75,76 (click to see context) from:
!!Drummidary
->'''Class''': Natural
->'''Class''': Natural
to:
->'''Class''': Natural
!!Parlsona
Changed line(s) 78,81 (click to see context) from:
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
[[folder:Legendary monsters]]
!!Shugabush
to:
[[folder:Legendary monsters]]
!!Shugabush
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
Changed line(s) 83,84 (click to see context) from:
* NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
!!Shugabass
!!Shugabass
to:
* NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters: Has legs andmandolin. The Shugabush name is a portmanteau feet that resemble those of Sugarland a raptor, horns, claws, and Bush's last name. Kristian Bush himself collaborated a vaguely humanoid body shape.
* LetsDuet: Sings a duet withthe developers of the game in order to create the Shugabush.
!!ShugabassTawkerr.
!!Stoowarb
* MixAndMatchCritters: Has legs and
* LetsDuet: Sings a duet with
!!Shugabass
!!Stoowarb
Changed line(s) 86 (click to see context) from:
!!Shugitar
to:
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
Changed line(s) 88 (click to see context) from:
!!Shugajo
to:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
Changed line(s) 90 (click to see context) from:
!!Shugarock
to:
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
Changed line(s) 92 (click to see context) from:
!!Shugabuzz
to:
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
Changed line(s) 94 (click to see context) from:
!!Shugabeats
to:
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
Changed line(s) 96 (click to see context) from:
!!Shugavox
to:
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
Changed line(s) 98 (click to see context) from:
!!Tawkerr
to:
!!Schmoochle
Changed line(s) 100,101 (click to see context) from:
* LetsDuet: Sings a duet with Parlsona on Plant island, and one with Maggpi on Cold island.
!!Parlsona
!!Parlsona
to:
* LetsDuet: Sings a duet MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love withParlsona on Plant island, each other, and one with Maggpi on Cold island.
!!Parlsonathe Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
* VisualPun: The two heads are in love with
!!Parlsona
Changed line(s) 103,105 (click to see context) from:
* FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
to:
!!Gobbleygourd
Added in 2019 to Fire Haven alongside the
* LetsDuet: Sings
!!Maggpi
Changed line(s) 107,110 (click to see context) from:
* HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
to:
* HarpingOnAboutHarpies: She somewhat resembles ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make aharpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarbgrand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
Deleted line(s) 112 (click to see context) :
* LetsDuet: Sings a duet with Parlsona on Air island.
Changed line(s) 115,116 (click to see context) from:
[[folder:Mythical monsters]]
!!G’joob
!!G’joob
to:
!!G’joob
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
Changed line(s) 118,120 (click to see context) from:
* MixAndMatchCritters: It’s design is somewhere between a cat, a ram, and a walrus.
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
to:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
!!Brump
Changed line(s) 122,127 (click to see context) from:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
to:
* VersionExclusiveContent: Used to only be available in BrokenRecord: "Wake up the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
TheseWublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monstersare available for a limited time on whose eggs they were given, Brump has features of both the natural islands monsters used to make it (Fwog and are usually themed after holidays Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, andspecial occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yoolone that teaches you about how waking up Wublins works.
[[/folder]]
[[folder:Seasonal monsters]]
These
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters
* StarterMon: Of Wublin Island. It's the first Wublin you get, and
!!Yool
Changed line(s) 129,133 (click to see context) from:
* BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
to:
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
!!Zynth
Changed line(s) 135,140 (click to see context) from:
* EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
to:
!!Poewk
*
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has
!!Punkleton
Changed line(s) 142,155 (click to see context) from:
* BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
to:
!!Thwok
*
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
Changed line(s) 157,159 (click to see context) from:
* BeachEpisode: Originates from one, as a representation of fun during the (northern hemisphere’s) summer months.
!!Schmoochle
!!Schmoochle
to:
!!Dwumrohl
*
!!Schmoochle
Changed line(s) 161,162 (click to see context) from:
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
to:
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
!!Zuuker
Changed line(s) 165,166 (click to see context) from:
!!Gobbleygourd
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
to:
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game.
* GameplayAndStorySegregation: Played with. It’s
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
Changed line(s) 168,169 (click to see context) from:
* ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
to:
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
!!Tympa
Changed line(s) 171,176 (click to see context) from:
[[/folder]]
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
to:
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
!!Dermit
Changed line(s) 179 (click to see context) from:
!!Brump
to:
Changed line(s) 181,184 (click to see context) from:
* BrokenRecord: "Wake up the Wublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
to:
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
!!Whajje
Changed line(s) 186,187 (click to see context) from:
!!Zynth
to:
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
Changed line(s) 190,191 (click to see context) from:
!!Poewk
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
to:
*
Changed line(s) 194,195 (click to see context) from:
!!Thwok
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
to:
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
Changed line(s) 198,199 (click to see context) from:
!!Dwumrohl
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
to:
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
Changed line(s) 201,202 (click to see context) from:
!!Zuuker
to:
Changed line(s) 205,207 (click to see context) from:
!!Screemu
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
to:
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
Changed line(s) 210 (click to see context) from:
!!Tympa
to:
Changed line(s) 213 (click to see context) from:
!!Dermit
to:
Changed line(s) 216 (click to see context) from:
!!Gheegur
to:
Changed line(s) 218,219 (click to see context) from:
!!Whajje
to:
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
Changed line(s) 221,222 (click to see context) from:
* PokemonSpeak: All evidence points at it only being able to say its name.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
to:
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
!!Fleechwurm
Changed line(s) 224,226 (click to see context) from:
!!Blipsqueak
* BrokenRecord: "Eyes...ears...nose...toes..."
to:
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
Changed line(s) 228,229 (click to see context) from:
!!Creepuscule
to:
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
Changed line(s) 231,232 (click to see context) from:
!!Scargo
to:
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
Changed line(s) 234 (click to see context) from:
* EyeOnAStalk: Which are also attached to cymbals.
to:
* EyeOnAStalk: Which are also attached CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses tocymbals.play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
Changed line(s) 236,237 (click to see context) from:
!!Astropod
to:
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
Changed line(s) 239,240 (click to see context) from:
!!Axolotl
to:
Changed line(s) 242,243 (click to see context) from:
!!Bona-petite
to:
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
Changed line(s) 245,246 (click to see context) from:
!!Maulch
to:
Changed line(s) 248,249 (click to see context) from:
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
to:
* GutturalGrowler: It's such AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like astaple of this creature, its bio flat out mentions Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is thatsome think it 'gargles of an underwater king, with ballast triumphant trumpet music, and sandpaper regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge forfun'.
their sake.
*SopranoAndGravel: at ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the same time, even, if you manage to get both Maulch and Whajje or Screemu.(many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
* DressedToPlunder: Hornacle’s body parts make it look like a
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for
*
!!Furnoss
Changed line(s) 251,252 (click to see context) from:
!!Fleechwurm
to:
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
Changed line(s) 254,262 (click to see context) from:
[[/folder]]
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
to:
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element
* ElementalEmbodiment: Of the
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
!!Blasoom
Changed line(s) 264,269 (click to see context) from:
* AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
to:
* PlantPerson: Is the Celestial of the
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
!!Syncopite
Changed line(s) 271,275 (click to see context) from:
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
to:
*
* PoisonousPerson:
!!Loodvigg
!!Vhamp
Changed line(s) 277,285 (click to see context) from:
* CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
to:
* CastingAShadow: ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation“Shadowed Glare”
“Mettle Gears”.
*ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition:ShoutOut: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt!!Galvana
* {{Mecha}}: Is the Celestial of the constellation
*
* LightDarknessJuxtaposition:
* LivingShadow: Is Shadow made manifest.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
Deleted line(s) 287,336 (click to see context) :
* ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 10,11 (click to see context) from:
[[folder:Single element monsters]]
These monsters can be purchased with coins directly from the shop. They serve as a basis for breeding all the other Nautral Monsters.
These monsters can be purchased with coins directly from the shop. They serve as a basis for breeding all the other Nautral Monsters.
to:
Changed line(s) 13,15 (click to see context) from:
!!Theremind
->'''Class''': Magical
Added during the game’s 7th anniversary.
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
!!Sooza
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 17,27 (click to see context) from:
* MyBrainIsBig: It’s brain is quite large and uncovered.
* PowerFloats: They levitate in the air sometimes during their parts of the song.
* PsychicPowers: Are pure Psychic element monsters.
* PurpleIsPowerful: It’s body is mostly purple.
* {{Telepathy}}: It hears the thoughts of other monsters all the time, and can hold a conversation with someone else from several miles away.
!!Floot Fly
->'''Class''': Magical
----
* TheFairFolk: Are pure Faerie element monsters.
* OurFairiesAreDifferent: Looks more like a strange bat than any conventional depictions of fairies.
* PunnyName: Its name is a play on "fruit fly".
* PowerFloats: They levitate in the air sometimes during their parts of the song.
* PsychicPowers: Are pure Psychic element monsters.
* PurpleIsPowerful: It’s body is mostly purple.
* {{Telepathy}}: It hears the thoughts of other monsters all the time, and can hold a conversation with someone else from several miles away.
!!Floot Fly
->'''Class''': Magical
----
* TheFairFolk: Are pure Faerie element monsters.
* OurFairiesAreDifferent: Looks more like a strange bat than any conventional depictions of fairies.
* PunnyName: Its name is a play on "fruit fly".
to:
* MyBrainIsBig: It’s brain is quite large and uncovered.
* PowerFloats: They levitate in the air sometimes during their parts of the song.
* PsychicPowers: Are pure PsychicAnIcePerson: Is a one third cold element monsters.
monster.
*PurpleIsPowerful: It’s body is mostly purple.
* {{Telepathy}}: It hears the thoughts of other monsters all the time, and can holdPlantPerson: Is a conversation with someone else from several miles away.
!!Floot Fly
->'''Class''': Magical
----
* TheFairFolk: Are pure Faerieone third plant element monsters.
monster.
*OurFairiesAreDifferent: Looks more like PlayingWithFire: Is a strange bat than any conventional depictions of fairies.
* PunnyName: Its name is a play on "fruit fly".one third fire element monster.
* PowerFloats: They levitate in the air sometimes during their parts of the song.
* PsychicPowers: Are pure Psychic
*
* {{Telepathy}}: It hears the thoughts of other monsters all the time, and can hold
!!Floot Fly
->'''Class''': Magical
----
* TheFairFolk: Are pure Faerie
*
* PunnyName: Its name is a play on "fruit fly".
Changed line(s) 30,34 (click to see context) from:
[[folder:Double element monsters]]
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
to:
[[folder:Triple
Monsters with
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
Changed line(s) 37 (click to see context) from:
!!Sooza
to:
Deleted line(s) 40,53 (click to see context) :
* AnIcePerson: Is a one third cold element monster.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
----
!!Yelmut
->'''Class''': Natural
----
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
----
!!Yelmut
->'''Class''': Natural
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 31 (click to see context) from:
Monsters with exactly two elements. They can be easily obtained by breeding two different single element monsters. Alternatively, they can also be purchased in the shop with diamonds.
to:
[[folder:Triple element monsters]]
Monsters with
Changed line(s) 34,36 (click to see context) from:
!!Bonkers
->'''Class''': Magical
Added during the game’s 7th anniversary.
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 38,42 (click to see context) from:
* PlantPerson: Is a one half plant element monster.
* PsychicPowers: Is a one half psychic element monster.
!!Poppette
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PsychicPowers: Is a one half psychic element monster.
!!Poppette
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* AnIcePerson: Is a one third cold element monster.
* PlantPerson: Is a onehalf third plant element monster.
*PsychicPowers: PlayingWithFire: Is a one half psychic third fire element monster.
!!Poppette
->'''Class''': Magical
Added during[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in thegame’s 7th anniversary. shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
* PlantPerson: Is a one
*
->'''Class''': Magical
Added during
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
Changed line(s) 44,48 (click to see context) from:
* MakingASplash: Is a one half water element monster.
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
!!Yelmut
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 50,53 (click to see context) from:
* PlayingWithFire: Is a one half fire element monster.
* PsychicPowers: Is a one half psychic element monster.
!![=HippityHop=]
->'''Class''': Magical
* PsychicPowers: Is a one half psychic element monster.
!![=HippityHop=]
->'''Class''': Magical
to:
* AnIcePerson: Is a one fourth ice element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a onehalf fourth fire element monster.
* PsychicPowers: Is a one half psychic element monster.
!![=HippityHop=]
!!Flum Ox
->'''Class''':MagicalNatural
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one
!![=HippityHop=]
->'''Class''':
Changed line(s) 55,56 (click to see context) from:
!!Squot
->'''Class''': Magical
->'''Class''': Magical
to:
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''':
Changed line(s) 58,59 (click to see context) from:
!!Wimmzies
->'''Class''': Magical
->'''Class''': Magical
to:
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Edamimi
->'''Class''':
Changed line(s) 61,64 (click to see context) from:
[[/folder]]
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
to:
[[folder:Triple
Monsters with three elements. They can be obtained by breeding
* PlantPerson: Is a
* PlayingWithFire: Is a
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
Changed line(s) 66,67 (click to see context) from:
!!Sooza
to:
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
Changed line(s) 70,76 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 78,85 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
[[folder:Legendary monsters]]
!!Shugabush
Changed line(s) 87,93 (click to see context) from:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''': Magical
Added duringNoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the game’s 7th anniversary. American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
!!Shugabass
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''': Magical
Added during
!!Shugabass
Changed line(s) 95,102 (click to see context) from:
* ExtraEyes: Has four eyes.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''': Magical
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''': Magical
to:
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''': Magical
Changed line(s) 104,106 (click to see context) from:
!!Bridg-it
->'''Class''': Magical
to:
Changed line(s) 108,116 (click to see context) from:
!!Clavi Gnat
->'''Class''': Magical
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
to:
Changed line(s) 118,120 (click to see context) from:
!!Yelmut
->'''Class''': Natural
to:
Changed line(s) 122,127 (click to see context) from:
* AnIcePerson: Is a one fourth ice element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
to:
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
Changed line(s) 129,135 (click to see context) from:
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
to:
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
Changed line(s) 137,143 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Edamimi
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Edamimi
->'''Class''': Natural
to:
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Edamimi
->'''Class''': Natural
Changed line(s) 145,151 (click to see context) from:
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
to:
* MakingASplash: Is LetsDuet: Sings a duet with Parlsona on Plant island, and one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Naturalwith Maggpi on Cold island.
!!Parlsona
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
!!Parlsona
Changed line(s) 153,161 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* AnIcePerson: Is FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and onefourth cold element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.with Stoowarb on Air island.
!!Maggpi
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
!!Maggpi
Changed line(s) 163,169 (click to see context) from:
* MakingASplash: Is a one quarter water element monster.
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
to:
* MakingASplash: Is HarpingOnAboutHarpies: She somewhat resembles a one quarter water element monster.
harpie.
*PlantPerson: Is MixAndMatchCritters: Has legs and feet that resemble those of a one quarter plant element monster.
raptor, horns, claws, and a vaguely humanoid body shape.
*PlayingWithFire: Is LetsDuet: Sings a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magicalduet with Tawkerr.
!!Stoowarb
*
*
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
!!Stoowarb
* LetsDuet: Sings a duet with Parlsona on Air island.
Changed line(s) 173,176 (click to see context) from:
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
to:
!!Candelavra
->'''Class''': Natural
Changed line(s) 178,179 (click to see context) from:
!!Drummidary
->'''Class''': Natural
->'''Class''': Natural
to:
->'''Class''': Natural
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with G’joob.
Changed line(s) 183,186 (click to see context) from:
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
to:
!!Ghazt
The Ethereal monster of Plant island.
!!Yool
Changed line(s) 188,190 (click to see context) from:
* OurGhostsAreDifferent: Is a plasma element monster.
!!Grumpyre
The Ethereal monster of Cold island.
!!Grumpyre
The Ethereal monster of Cold island.
to:
* OurGhostsAreDifferent: Is BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like aplasma element monster.
!!Grumpyre
The Ethereal monster of Cold island.cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a
!!Grumpyre
The Ethereal monster of Cold island.
!!Blabbit
Changed line(s) 192,194 (click to see context) from:
* CastingAShadow: Is a shadow element monster.
!!Reebro
The Ethereal monster of air island.
!!Reebro
The Ethereal monster of air island.
to:
* CastingAShadow: EasterBunny: Is a shadow element monster.
!!Reebro
the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: TheEthereal monster of air island.common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
!!Reebro
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
Changed line(s) 196,200 (click to see context) from:
* BrainMonster: Is a giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
to:
* BrainMonster: Is BrownBagMask: The rare Punkleton wears a giant exposed brain with eyes paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, anda mouth, it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a mechanical body paper bag, part of its own creation.
the decomposed material is hanging out of the bottom.
*{{Cyborg}}: HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in anorganic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monstereffort to lay low for most of Water Island.the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and
*
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
Changed line(s) 202,204 (click to see context) from:
* RockMonster: Is a crystal element monster.
!!Humbug
The Ethereal monster of Earth island.
!!Humbug
The Ethereal monster of Earth island.
to:
* RockMonster: Is BeachEpisode: Originates from one, as a crystal element monster.
!!Humbug
The Ethereal monsterrepresentation of Earth island.fun during the (northern hemisphere’s) summer months.
!!Schmoochle
!!Humbug
The Ethereal monster
!!Schmoochle
Changed line(s) 206,209 (click to see context) from:
* BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a poison element monster.
!!Whisp
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a poison element monster.
!!Whisp
to:
* BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
*FourLeggedInsect: Played straight VisualPun: The two heads are in love with each other, and the common Humbug, but adverted with Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the rare Humbug
* PoisonousPerson: Is a poison element monster.
!!Whisptwo heads are lovebirds.
*
* PoisonousPerson: Is a poison element monster.
!!Whisp
Changed line(s) 211,213 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
to:
!!Gobbleygourd
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
Changed line(s) 215,218 (click to see context) from:
* GameplayAndStorySegregation: All Nebulobs are stated to be born without inherent musical talent unlike other monsters, and must spend time learning how to sing & make music, and that putting on its suit helps. Like all the other monsters in the game though, if one times it right, a Nebulob can start singing less than a second after hatching, and it will already be in its suit.
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
to:
* GameplayAndStorySegregation: All Nebulobs are stated ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself tobe born without inherent musical talent unlike other the Fire Haven monsters, and must spend time learning how it attempts to sing & make music, and that putting on its suit helps. Like all a grand enterance by diving into the other monsters in the game though, if one times volcano. The key word is “attempts”, because it right, a Nebulob can start singing less than a second after hatching, and apparently forgot it will already be in its suit.
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Soxcan’t actually fly.
* WingsDoNothing: When it reveals itself to
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
Changed line(s) 220,222 (click to see context) from:
* OurGhostsAreDifferent: Is a one half plasma element monster.
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
to:
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one
!!Wubbox
*
!!Jellbilly
Changed line(s) 224,226 (click to see context) from:
* OurGhostsAreDifferent: Is a one half plasma element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
to:
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
!!Brump
Changed line(s) 228,230 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
to:
* CastingAShadow: Is a BrokenRecord: "Wake up the Wublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the onehalf shadow element monster.
* {{Mech}}: Is a one half mech element monster.
!!Boodoothat teaches you about how waking up Wublins works.
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
Changed line(s) 232,234 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
to:
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
!!Zynth
Changed line(s) 236,238 (click to see context) from:
* CastingAShadow: Is a one half Shadow element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
to:
!!Poewk
*
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
Changed line(s) 240,242 (click to see context) from:
* {{Mech}}: Is a one half mech element monster.
* RockMonster: Is a one half crystal element monster.
!!Dragong
* RockMonster: Is a one half crystal element monster.
!!Dragong
to:
!!Thwok
*
* RockMonster: Is a one half crystal element monster.
!!Dragong
Changed line(s) 244,247 (click to see context) from:
* HubcapHovercraft: More or less how the Rare Dragong achieves flight, by riding on the updrafts created by the air it’s plates heat up.
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
to:
!!Dwumrohl
*
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
Changed line(s) 249,254 (click to see context) from:
* PoisonousPerson: Is a one half poison element monster.
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
to:
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
!!Zuuker
Changed line(s) 256,257 (click to see context) from:
* NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
!!Shugabass
!!Shugabass
to:
!!Screemu
*
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the
!!Shugabass
Changed line(s) 259 (click to see context) from:
!!Shugitar
to:
!!Tympa
Changed line(s) 261 (click to see context) from:
!!Shugajo
to:
!!Dermit
Changed line(s) 263 (click to see context) from:
!!Shugarock
to:
!!Gheegur
Changed line(s) 265 (click to see context) from:
!!Shugabuzz
to:
!!Whajje
Changed line(s) 267 (click to see context) from:
!!Shugabeats
to:
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
Changed line(s) 269 (click to see context) from:
!!Shugavox
to:
!!Blipsqueak
* BrokenRecord: "Eyes...ears...nose...toes..."
Changed line(s) 271 (click to see context) from:
!!Tawkerr
to:
!!Creepuscule
Changed line(s) 273,274 (click to see context) from:
* LetsDuet: Sings a duet with Parlsona on Plant island, and one with Maggpi on Cold island.
!!Parlsona
!!Parlsona
to:
!!Parlsona
!!Scargo
Changed line(s) 276,278 (click to see context) from:
* FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
to:
* FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!MaggpiEyeOnAStalk: Which are also attached to cymbals.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
Changed line(s) 280,283 (click to see context) from:
* HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
to:
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
!!Astropod
Changed line(s) 285,289 (click to see context) from:
* LetsDuet: Sings a duet with Parlsona on Air island.
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
to:
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
!!Axolotl
Changed line(s) 291,293 (click to see context) from:
* MixAndMatchCritters: It’s design is somewhere between a cat, a ram, and a walrus.
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
to:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
!!Bona-petite
Changed line(s) 295,300 (click to see context) from:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
to:
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
!!Maulch
Changed line(s) 302,305 (click to see context) from:
* BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
to:
* BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks likeGutturalGrowler: It's such a cross between Santa, a Christmas elf, staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and a reindeer.
!!Blabbitsandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like
!!Blabbit
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
Changed line(s) 307,311 (click to see context) from:
* EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
to:
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
!!Fleechwurm
Changed line(s) 313,325 (click to see context) from:
* BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
to:
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The
* DemBones: Has
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
Changed line(s) 327,328 (click to see context) from:
* BeachEpisode: Originates from one, as a representation of fun during the (northern hemisphere’s) summer months.
!!Schmoochle
!!Schmoochle
to:
* BeachEpisode: Originates AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came fromone, as a representation of fun during constellations in the (northern hemisphere’s) summer months.
!!Schmoochlecosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from
!!Schmoochle
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
Changed line(s) 330,331 (click to see context) from:
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
to:
* MultipleHeadCase: Has two heads, though unlike BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the majority of examples, they seem to get along rather well.
poison constellation, Scaratar promotes harmony.
*VisualPun: ElementalEmbodiment: Of the Poison Element.
* HippieJesus: Thetwo heads are theme of its bio in love Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, and to gather in harmony with others”.
* PoisonousPerson: Is thetwo heads are lovebirds.Celestial of the constellation “Posion’s Mark”
!!Loodvigg
*
* HippieJesus: The
* PoisonousPerson: Is the
!!Loodvigg
Changed line(s) 333,334 (click to see context) from:
!!Gobbleygourd
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
to:
Added in 2019 to Fire Haven alongside
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
Changed line(s) 336,337 (click to see context) from:
* ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
to:
* ThanksgivingEpisode: It is ElementalEmbodiment: Of the seasonal monster for Earth Element.
* RockMonster: Is theFeast-Ember seasonal event.
* WingsDoNothing: When it reveals itself toCelestial of the Fire Haven monsters, constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), itattempts to make sure looks like a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.turtle.
* RockMonster: Is the
* WingsDoNothing: When it reveals itself to
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it
Changed line(s) 339,344 (click to see context) from:
[[/folder]]
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
to:
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
Changed line(s) 346 (click to see context) from:
!!Brump
to:
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
Changed line(s) 348,351 (click to see context) from:
* BrokenRecord: "Wake up the Wublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
to:
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
Changed line(s) 353 (click to see context) from:
!!Zynth
to:
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
Changed line(s) 355,356 (click to see context) from:
!!Poewk
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
to:
* PlayingWithFire: Is the Celestial of
!!Glaishur
Changed line(s) 358,359 (click to see context) from:
!!Thwok
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
to:
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
Changed line(s) 361,362 (click to see context) from:
!!Dwumrohl
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
to:
* PlantPerson: Is the Celestial of
!!Syncopite
Changed line(s) 364 (click to see context) from:
!!Zuuker
to:
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
Changed line(s) 366,368 (click to see context) from:
!!Screemu
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
to:
*
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
Deleted line(s) 370,485 (click to see context) :
!!Tympa
----
!!Dermit
----
!!Gheegur
----
!!Whajje
----
* PokemonSpeak: All evidence points at it only being able to say its name.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
----
!!Blipsqueak
* BrokenRecord: "Eyes...ears...nose...toes..."
----
!!Creepuscule
----
!!Scargo
----
* EyeOnAStalk: Which are also attached to cymbals.
----
!!Astropod
----
!!Pixolotl
----
!!Bona-petite
----
!!Maulch
----
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
----
!!Fleechwurm
----
[[/folder]]
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
----
* AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
----
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
----
* CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
----
* ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
----
!!Dermit
----
!!Gheegur
----
!!Whajje
----
* PokemonSpeak: All evidence points at it only being able to say its name.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
----
!!Blipsqueak
* BrokenRecord: "Eyes...ears...nose...toes..."
----
!!Creepuscule
----
!!Scargo
----
* EyeOnAStalk: Which are also attached to cymbals.
----
!!Astropod
----
!!Pixolotl
----
!!Bona-petite
----
!!Maulch
----
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
----
!!Fleechwurm
----
[[/folder]]
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
----
* AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
----
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
----
* CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
----
* ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
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Changed line(s) 67 (click to see context) from:
!!Barrb
to:
Changed line(s) 70,71 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
to:
* BlowYouAway: AnIcePerson: Is a one third air cold element monster.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.monster.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
Changed line(s) 74,75 (click to see context) from:
!!Floogull
->'''Class''': Natural
->'''Class''': Natural
to:
!!Tapricorn
->'''Class''':
Added during the game’s 7th anniversary.
Deleted line(s) 77,83 (click to see context) :
* BlowYouAway: Is a one third air element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Whaddle
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Whaddle
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
----
* PlantPerson: Is a one third plant element monster.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
----
* PlantPerson: Is a one third plant element monster.
Changed line(s) 86,87 (click to see context) from:
!!Woolabee
->'''Class''': Natural
->'''Class''': Natural
to:
!!Periscorp
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 89,90 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* AnIcePerson: Is a one third cold element monster.
* AnIcePerson: Is a one third cold element monster.
to:
* BlowYouAway: ExtraEyes: Has four eyes.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one thirdair element monster.
* AnIcePerson: Is a one third coldwater element monster.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third
* AnIcePerson: Is a one third cold
Changed line(s) 92,93 (click to see context) from:
!!Repatillo
->'''Class''': Natural
->'''Class''': Natural
to:
!!Cantorell
->'''Class''':
Changed line(s) 95,99 (click to see context) from:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Rootitoot
->'''Class''': Natural
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Rootitoot
->'''Class''': Natural
to:
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Rootitoot
!!Bridg-it
->'''Class''':
Changed line(s) 101,105 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Sooza
->'''Class''': Natural
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Sooza
->'''Class''': Natural
to:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Sooza
!!Clavi Gnat
->'''Class''':
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
Changed line(s) 107,110 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Thrumble
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Thrumble
to:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Thrumble
!!Yelmut
Changed line(s) 113,116 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Ziggurab
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Ziggurab
to:
* MakingASplash: AnIcePerson: Is a one third water fourth ice element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a onethird fourth fire element monster.
* RockMonster: Is a one third earth element monster.
!!Ziggurab!!Flum Ox
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one
!!Ziggurab
Changed line(s) 119,122 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
to:
* AnIcePerson: BlowYouAway: Is a one third cold fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a onethird fourth fire element monster.
* RockMonster: Is a onethird fourth earth element monster.
!!Wynqmonster.
!!Krillby
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one
* RockMonster: Is a one
!!Wynq
!!Krillby
Changed line(s) 125,130 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* AnIcePerson: Is a one third fourth cold element monster.
*MakingASplash: BlowYouAway: Is a one third water fourth air element monster.
* PlayingWithFire: Is a onethird fourth fire element monster.
!!Tapricorn
* RockMonster: Is a one fourth earth element monster.
!!Edamimi
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
*
* PlayingWithFire: Is a one
!!Edamimi
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 132,138 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* MakingASplash: Is a one third fourth water element monster.
*MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
*PlantPerson: Is a one third fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
*PsychicPowers: RockMonster: Is a one third psychic fourth earth element monster.
!!Rooba
monster.
!!Incisaur
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
*
*
* PlayingWithFire: Is a one fourth fire element monster.
*
!!Rooba
!!Incisaur
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 140,143 (click to see context) from:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
to:
* AnIcePerson: Is a one fourth cold element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a onethird fourth plant element monster.
* PlayingWithFire: Is a onethird fourth fire element monster.
*PsychicPowers: Is a one third Psychic element monster.
!!PeriscorpTrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one
* PlayingWithFire: Is a one
*
!!Periscorp
!!Gloptic
Changed line(s) 147,152 (click to see context) from:
* ExtraEyes: Has four eyes.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
to:
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one
* PsychicPowers: Is a one
!!Cantorell
!!Pladdie
Deleted line(s) 155,159 (click to see context) :
!!Bridg-it
->'''Class''': Magical
----
!!Clavi Gnat
->'''Class''': Magical
->'''Class''': Magical
----
!!Clavi Gnat
->'''Class''': Magical
Changed line(s) 162,165 (click to see context) from:
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
to:
In the original game, there is only one quad
!!Candelavra
->'''Class''': Natural
Changed line(s) 167,168 (click to see context) from:
!!Tring
to:
Deleted line(s) 170 (click to see context) :
Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
Changed line(s) 172,181 (click to see context) from:
* BlowYouAway: Is a one fourth air element monster.
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
->'''Class''': Natural
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
->'''Class''': Natural
to:
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is
* PlantPerson: Is
* PlayingWithFire: Is a one fourth fire
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy:
!!Ghazt
The
!!Yelmut
->'''Class''': Natural
Changed line(s) 183,188 (click to see context) from:
* AnIcePerson: Is a one fourth ice element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
to:
* AnIcePerson: OurGhostsAreDifferent: Is a one fourth ice plasma element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural!!Grumpyre
The Ethereal monster of Cold island.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
The Ethereal monster of Cold island.
Changed line(s) 190,195 (click to see context) from:
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
to:
* BlowYouAway: CastingAShadow: Is a one fourth air shadow element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural!!Reebro
The Ethereal monster of air island.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
The Ethereal monster of air island.
Changed line(s) 197,202 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
to:
* AnIcePerson: BrainMonster: Is a one fourth cold giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural!!Jeeode
The Ethereal monster of Water Island.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
The Ethereal monster of Water Island.
Changed line(s) 204,209 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural
to:
* AnIcePerson: RockMonster: Is a one fourth cold crystal element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural!!Humbug
The Ethereal monster of Earth island.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural
The Ethereal monster of Earth island.
Changed line(s) 211,216 (click to see context) from:
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
to:
* MakingASplash: BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is aone fourth water poison element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural!!Whisp
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
Changed line(s) 218,225 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* AnIcePerson: CastingAShadow: Is a one fourth cold half shadow element monster.
*MakingASplash: OurGhostsAreDifferent: Is a one fourth water half plasma element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.!!Nebulob
*
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
Changed line(s) 227,232 (click to see context) from:
* MakingASplash: Is a one quarter water element monster.
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
to:
* MakingASplash: GameplayAndStorySegregation: All Nebulobs are stated to be born without inherent musical talent unlike other monsters, and must spend time learning how to sing & make music, and that putting on its suit helps. Like all the other monsters in the game though, if one times it right, a Nebulob can start singing less than a second after hatching, and it will already be in its suit.
* {{Mecha}}: Is a onequarter water half mech element monster.
*PlantPerson: OurGhostsAreDifferent: Is a one quarter plant half plasma element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical!!Sox
* {{Mecha}}: Is a one
*
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
Changed line(s) 234,239 (click to see context) from:
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
to:
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using
->'''Class''': Natural
!!Jellbilly
Changed line(s) 241,242 (click to see context) from:
!!Drummidary
->'''Class''': Natural
->'''Class''': Natural
to:
->'''Class''': Natural
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
Changed line(s) 244,249 (click to see context) from:
[[/folder]]
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
to:
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get
* {{Mech}}: Is a
!!Ghazt
The Ethereal monster of Plant island.
!!Boodoo
Changed line(s) 251,253 (click to see context) from:
* OurGhostsAreDifferent: Is a plasma element monster.
!!Grumpyre
The Ethereal monster of Cold island.
!!Grumpyre
The Ethereal monster of Cold island.
to:
* OurGhostsAreDifferent: CastingAShadow: Is a plasma one half shadow element monster.
!!Grumpyre
The Ethereal monster of Cold island.* RockMonster: Is a one half crystal element monster.
!!Kazilleon
The Ethereal monster of Cold island.
!!Kazilleon
Changed line(s) 255,257 (click to see context) from:
* CastingAShadow: Is a shadow element monster.
!!Reebro
The Ethereal monster of air island.
!!Reebro
The Ethereal monster of air island.
to:
* CastingAShadow: Is a shadow one half Shadow element monster.
!!Reebro
The Ethereal monster of air island.* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
The Ethereal monster of air island.
!!Bellowfish
Changed line(s) 259,263 (click to see context) from:
* BrainMonster: Is a giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
to:
* BrainMonster: {{Mech}}: Is a giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is aone half mech element monster.
!!Jeeode
The Ethereal monster of Water Island.* RockMonster: Is a one half crystal element monster.
!!Dragong
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a
The Ethereal monster of Water Island.
!!Dragong
Changed line(s) 265,267 (click to see context) from:
* RockMonster: Is a crystal element monster.
!!Humbug
The Ethereal monster of Earth island.
!!Humbug
The Ethereal monster of Earth island.
to:
* RockMonster: HubcapHovercraft: More or less how the Rare Dragong achieves flight, by riding on the updrafts created by the air it’s plates heat up.
* {{Mech}}: Is acrystal one half mech element monster.
!!Humbug
The Ethereal monster of Earth island.* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
* {{Mech}}: Is a
The Ethereal monster of Earth island.
!!Fungprey
Changed line(s) 269,272 (click to see context) from:
* BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a poison element monster.
!!Whisp
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a poison element monster.
!!Whisp
to:
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
Changed line(s) 274,276 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
to:
* CastingAShadow: Is NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a one half shadow element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulobportmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
!!Shugabass
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
!!Shugabass
Changed line(s) 278,281 (click to see context) from:
* GameplayAndStorySegregation: All Nebulobs are stated to be born without inherent musical talent unlike other monsters, and must spend time learning how to sing & make music, and that putting on its suit helps. Like all the other monsters in the game though, if one times it right, a Nebulob can start singing less than a second after hatching, and it will already be in its suit.
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
to:
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
Changed line(s) 283,285 (click to see context) from:
* OurGhostsAreDifferent: Is a one half plasma element monster.
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
to:
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
Changed line(s) 287,289 (click to see context) from:
* OurGhostsAreDifferent: Is a one half plasma element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
to:
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
Changed line(s) 291,293 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
to:
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
Changed line(s) 295,297 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
to:
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
Changed line(s) 299,301 (click to see context) from:
* CastingAShadow: Is a one half Shadow element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
to:
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
Changed line(s) 303,305 (click to see context) from:
* {{Mech}}: Is a one half mech element monster.
* RockMonster: Is a one half crystal element monster.
!!Dragong
* RockMonster: Is a one half crystal element monster.
!!Dragong
to:
* RockMonster: Is a one half crystal element monster.
!!Dragong
Changed line(s) 307,310 (click to see context) from:
* HubcapHovercraft: More or less how the Rare Dragong achieves flight, by riding on the updrafts created by the air it’s plates heat up.
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
to:
* HubcapHovercraft: More or less how the Rare Dragong achieves flight, by riding LetsDuet: Sings a duet with Parlsona on the updrafts created by the air it’s plates heat up.
* {{Mech}}: Is aPlant island, and one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungpreywith Maggpi on Cold island.
!!Parlsona
* {{Mech}}: Is a
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
!!Parlsona
Changed line(s) 312,317 (click to see context) from:
* PoisonousPerson: Is a one half poison element monster.
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
to:
* PoisonousPerson: Is FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and onehalf poison element monster.
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabushwith Stoowarb on Air island.
!!Maggpi
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
!!Maggpi
Changed line(s) 319,320 (click to see context) from:
* NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
!!Shugabass
!!Shugabass
to:
* NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters: Has legs andmandolin. The Shugabush name is a portmanteau feet that resemble those of Sugarland a raptor, horns, claws, and Bush's last name. Kristian Bush himself collaborated a vaguely humanoid body shape.
* LetsDuet: Sings a duet withthe developers of the game in order to create the Shugabush.
!!ShugabassTawkerr.
!!Stoowarb
* MixAndMatchCritters: Has legs and
* LetsDuet: Sings a duet with
!!Shugabass
!!Stoowarb
Changed line(s) 322 (click to see context) from:
!!Shugitar
to:
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
Changed line(s) 324 (click to see context) from:
!!Shugajo
to:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
Changed line(s) 326 (click to see context) from:
!!Shugarock
to:
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
Changed line(s) 328 (click to see context) from:
!!Shugabuzz
to:
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
Changed line(s) 330 (click to see context) from:
!!Shugabeats
to:
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
Changed line(s) 332 (click to see context) from:
!!Shugavox
to:
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
Changed line(s) 334 (click to see context) from:
!!Tawkerr
to:
!!Schmoochle
Changed line(s) 336,337 (click to see context) from:
* LetsDuet: Sings a duet with Parlsona on Plant island, and one with Maggpi on Cold island.
!!Parlsona
!!Parlsona
to:
* LetsDuet: Sings a duet MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love withParlsona on Plant island, each other, and one with Maggpi on Cold island.
!!Parlsonathe Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
* VisualPun: The two heads are in love with
!!Parlsona
Changed line(s) 339,341 (click to see context) from:
* FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
to:
Added in 2019 to Fire Haven alongside the
* LetsDuet: Sings
!!Maggpi
Changed line(s) 343,346 (click to see context) from:
* HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
to:
* HarpingOnAboutHarpies: She somewhat resembles ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make aharpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarbgrand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
Deleted line(s) 348 (click to see context) :
* LetsDuet: Sings a duet with Parlsona on Air island.
Changed line(s) 351,352 (click to see context) from:
[[folder:Mythical monsters]]
!!G’joob
!!G’joob
to:
!!G’joob
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
Changed line(s) 354,356 (click to see context) from:
* MixAndMatchCritters: It’s design is somewhere between a cat, a ram, and a walrus.
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
to:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
Changed line(s) 358,363 (click to see context) from:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
to:
* VersionExclusiveContent: Used to only be available in BrokenRecord: "Wake up the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
TheseWublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monstersare available for a limited time on whose eggs they were given, Brump has features of both the natural islands monsters used to make it (Fwog and are usually themed after holidays Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, andspecial occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yoolone that teaches you about how waking up Wublins works.
[[/folder]]
[[folder:Seasonal monsters]]
These
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters
* StarterMon: Of Wublin Island. It's the first Wublin you get, and
!!Yool
Changed line(s) 365,368 (click to see context) from:
* BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
to:
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
Changed line(s) 370,374 (click to see context) from:
* EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
to:
!!Poewk
*EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit hasPlagueDoctor: Its face resembles that of a more feline face, and a serpentine body.
!!Punkletonplague doctor's mask.
*
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has
!!Punkleton
Changed line(s) 376,388 (click to see context) from:
* BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
to:
!!Thwok
*BrownBagMask: The rare Punkleton wears a paper bag over OverlyLongTongue: Thwok uses its head long tongue to conceal play its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoolabass sound.
*
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
Changed line(s) 390,391 (click to see context) from:
* BeachEpisode: Originates from one, as a representation of fun during the (northern hemisphere’s) summer months.
!!Schmoochle
!!Schmoochle
to:
!!Dwumrohl
*BeachEpisode: Originates from one, as a representation VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of fun during the (northern hemisphere’s) summer months.
!!Schmoochlethem are hidden within its feathers.
*
!!Schmoochle
Changed line(s) 393,394 (click to see context) from:
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
to:
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
Changed line(s) 396,397 (click to see context) from:
!!Gobbleygourd
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
to:
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game.
* GameplayAndStorySegregation: Played with. It’s
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
Changed line(s) 399,400 (click to see context) from:
* ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
to:
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
Changed line(s) 402,407 (click to see context) from:
[[/folder]]
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
to:
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
Changed line(s) 409 (click to see context) from:
!!Brump
to:
Changed line(s) 411,414 (click to see context) from:
* BrokenRecord: "Wake up the Wublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
to:
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
Changed line(s) 416 (click to see context) from:
!!Zynth
to:
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
Changed line(s) 418,419 (click to see context) from:
!!Poewk
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
to:
*
Changed line(s) 421,422 (click to see context) from:
!!Thwok
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
to:
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
Changed line(s) 424,425 (click to see context) from:
!!Dwumrohl
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
to:
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
Changed line(s) 427 (click to see context) from:
!!Zuuker
to:
Changed line(s) 429,431 (click to see context) from:
!!Screemu
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
to:
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
Changed line(s) 433 (click to see context) from:
!!Tympa
to:
Changed line(s) 435 (click to see context) from:
!!Dermit
to:
Changed line(s) 437 (click to see context) from:
!!Gheegur
to:
Changed line(s) 439 (click to see context) from:
!!Whajje
to:
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
Changed line(s) 441,442 (click to see context) from:
* PokemonSpeak: All evidence points at it only being able to say its name.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
to:
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
Changed line(s) 444,445 (click to see context) from:
!!Blipsqueak
* BrokenRecord: "Eyes...ears...nose...toes..."
* BrokenRecord: "Eyes...ears...nose...toes..."
to:
* BrokenRecord: "Eyes...ears...nose...toes..."
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
Changed line(s) 447 (click to see context) from:
!!Creepuscule
to:
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
Changed line(s) 449 (click to see context) from:
!!Scargo
to:
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
Changed line(s) 451 (click to see context) from:
* EyeOnAStalk: Which are also attached to cymbals.
to:
* EyeOnAStalk: Which are also attached CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses tocymbals.play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
Changed line(s) 453 (click to see context) from:
!!Astropod
to:
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
Changed line(s) 455 (click to see context) from:
!!Pixolotl
to:
Changed line(s) 457 (click to see context) from:
!!Bona-petite
to:
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
Changed line(s) 459 (click to see context) from:
!!Maulch
to:
Changed line(s) 461,462 (click to see context) from:
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
to:
* GutturalGrowler: It's such AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like astaple of this creature, its bio flat out mentions Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is thatsome think it 'gargles of an underwater king, with ballast triumphant trumpet music, and sandpaper regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge forfun'.
their sake.
*SopranoAndGravel: at ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the same time, even, if you manage to get both Maulch and Whajje or Screemu.(many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
* DressedToPlunder: Hornacle’s body parts make it look like a
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for
*
!!Furnoss
Changed line(s) 464 (click to see context) from:
!!Fleechwurm
to:
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
Changed line(s) 466,474 (click to see context) from:
[[/folder]]
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
to:
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element
* ElementalEmbodiment: Of the
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
!!Blasoom
Changed line(s) 476,481 (click to see context) from:
* AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
to:
* PlantPerson: Is the Celestial of the
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
!!Syncopite
Changed line(s) 483,487 (click to see context) from:
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
to:
*
* PoisonousPerson:
!!Loodvigg
!!Vhamp
Changed line(s) 489,497 (click to see context) from:
* CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
to:
* CastingAShadow: ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation“Shadowed Glare”
“Mettle Gears”.
*ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition:ShoutOut: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt!!Galvana
* {{Mecha}}: Is the Celestial of the constellation
*
* LightDarknessJuxtaposition:
* LivingShadow: Is Shadow made manifest.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
Deleted line(s) 499,548 (click to see context) :
* ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 34,35 (click to see context) from:
!!Glowl
->'''Class''': Natural
->'''Class''': Natural
to:
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 37,40 (click to see context) from:
* BlowYouAway: Is a one half air element monster.
* PlayingWithFire: Is a one half fire element monster.
!!Flowah
->'''Class''': Natural
* PlayingWithFire: Is a one half fire element monster.
!!Flowah
->'''Class''': Natural
to:
* BlowYouAway: PlantPerson: Is a one half air plant element monster.
*PlayingWithFire: PsychicPowers: Is a one half fire psychic element monster.
!!Flowah
!!Poppette
->'''Class''':NaturalMagical
Added during the game’s 7th anniversary.
*
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 42 (click to see context) from:
* PlantPerson: Is a one half plant element monster.
to:
* PlantPerson: MakingASplash: Is a one half plant water element monster. monster.
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
->'''Class''': Magical
Added during the game’s 7th anniversary.
----
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
->'''Class''': Magical
Added during the game’s 7th anniversary.
----
Changed line(s) 44,45 (click to see context) from:
!!Stogg
->'''Class''': Natural
->'''Class''': Natural
to:
!![=HippityHop=]
->'''Class''':
Changed line(s) 47,51 (click to see context) from:
* EverythingsBetterWithDinosaurs: Resembles some kind of stegosaurus.
* PlayingWithFire: Is a one half fire element monster.
* RockMonster: Is a one half earth element monster.
!!Phangler
->'''Class''': Natural
* PlayingWithFire: Is a one half fire element monster.
* RockMonster: Is a one half earth element monster.
!!Phangler
->'''Class''': Natural
to:
* PlayingWithFire: Is a one half fire element monster.
* RockMonster: Is a one half earth element monster.
!!Phangler
->'''Class''':
Changed line(s) 53,57 (click to see context) from:
* {{Autotune}}: How it sings.
* MakingASplash: Is a one half water element monster. It resembles an anglerfish with a microphone for a lure.
* PlayingWithFire: Is a one half fire element monster.
!!Boskus
->'''Class''': Natural
* MakingASplash: Is a one half water element monster. It resembles an anglerfish with a microphone for a lure.
* PlayingWithFire: Is a one half fire element monster.
!!Boskus
->'''Class''': Natural
to:
* MakingASplash: Is a one half water element monster. It resembles an anglerfish with a microphone for a lure.
* PlayingWithFire: Is a one half fire element monster.
!!Boskus
->'''Class''':
Changed line(s) 59,64 (click to see context) from:
* AnIcePerson: Is a one half cold element monster.
* BizarreAlienBiology: It has a ''finger'' for a nose, which it uses to flap its lips as part of its singing.
* PlayingWithFire: Is a one half fire element monster.
!!Bonkers
->'''Class''': Magical
Added during the game’s 7th anniversary.
* BizarreAlienBiology: It has a ''finger'' for a nose, which it uses to flap its lips as part of its singing.
* PlayingWithFire: Is a one half fire element monster.
!!Bonkers
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
[[folder:Triple element
* BizarreAlienBiology: It has
Monsters with three elements. They can be obtained by breeding a
* PlayingWithFire: Is a one half fire
!!Bonkers
->'''Class''': Magical
Added during
Changed line(s) 66,70 (click to see context) from:
* PlantPerson: Is a one half plant element monster.
* PsychicPowers: Is a one half psychic element monster.
!!Poppette
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PsychicPowers: Is a one half psychic element monster.
!!Poppette
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* PsychicPowers: Is a one half psychic element monster.
!!Poppette
!!Barrb
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 72,76 (click to see context) from:
* MakingASplash: Is a one half water element monster.
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* MakingASplash: BlowYouAway: Is a one half water third air element monster.
*PsychicPowers: MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
* PlantPerson: Is a onehalf psychic third plant element monster.
!!Yuggler
monster.
* PlayingWithFire: Is a one third fire element monster.
!!Floogull
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
*
* PlantPerson: Is a one
!!Yuggler
* PlayingWithFire: Is a one third fire element monster.
!!Floogull
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 78,81 (click to see context) from:
* PlayingWithFire: Is a one half fire element monster.
* PsychicPowers: Is a one half psychic element monster.
!![=HippityHop=]
->'''Class''': Magical
* PsychicPowers: Is a one half psychic element monster.
!![=HippityHop=]
->'''Class''': Magical
to:
* BlowYouAway: Is a one third air element monster.
* PlayingWithFire: Is a onehalf third fire element monster.
*PsychicPowers: RockMonster: Is a one half psychic third earth element monster.
!![=HippityHop=]
!!Whaddle
->'''Class''':MagicalNatural
* PlayingWithFire: Is a one
*
->'''Class''':
Changed line(s) 83,84 (click to see context) from:
!!Squot
->'''Class''': Magical
->'''Class''': Magical
to:
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Woolabee
->'''Class''':
Changed line(s) 86,87 (click to see context) from:
!!Wimmzies
->'''Class''': Magical
->'''Class''': Magical
to:
* AnIcePerson: Is a one third cold element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Repatillo
->'''Class''':
Changed line(s) 89,92 (click to see context) from:
[[/folder]]
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
to:
[[folder:Triple
Monsters with three elements. They can be obtained by breeding
* PlayingWithFire: Is a
* RockMonster: Is a
!!Rootitoot
->'''Class''': Natural
Changed line(s) 94,95 (click to see context) from:
!!Barrb
to:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Sooza
Changed line(s) 98,99 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
to:
* BlowYouAway: AnIcePerson: Is a one third air cold element monster.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.monster.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
Changed line(s) 102 (click to see context) from:
!!Floogull
to:
Changed line(s) 105 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
to:
* BlowYouAway: MakingASplash: Is a one third air water element monster.
Changed line(s) 108 (click to see context) from:
!!Whaddle
to:
Changed line(s) 111,112 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a one third water element monster.
* MakingASplash: Is a one third water element monster.
to:
* BlowYouAway: AnIcePerson: Is a one third air element monster.
* MakingASplash: Is a one third watercold element monster.
* MakingASplash: Is a one third water
Changed line(s) 114 (click to see context) from:
!!Woolabee
to:
!!Wynq
Deleted line(s) 117 (click to see context) :
* BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a one third water element monster.
Changed line(s) 120,121 (click to see context) from:
!!Repatillo
->'''Class''': Natural
->'''Class''': Natural
to:
->'''Class''':
Added during the game’s 7th anniversary.
* MakingASplash: Is a one third water element monster.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
----
* PlantPerson: Is a one third plant element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
----
* PlantPerson: Is a one third plant element monster.
Changed line(s) 125,127 (click to see context) from:
* RockMonster: Is a one third earth element monster.
!!Rootitoot
->'''Class''': Natural
!!Rootitoot
->'''Class''': Natural
to:
* RockMonster: PsychicPowers: Is a one third earth Psychic element monster.
!!Rootitoot
!!Periscorp
->'''Class''':NaturalMagical
Added during the game’s 7th anniversary.
->'''Class''':
Added during the game’s 7th anniversary.
* ExtraEyes: Has four eyes.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
Deleted line(s) 130 (click to see context) :
* PlantPerson: Is a one third plant element monster.
Changed line(s) 132,133 (click to see context) from:
!!Sooza
->'''Class''': Natural
->'''Class''': Natural
to:
!!Cantorell
->'''Class''':
Changed line(s) 135,139 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Thrumble
->'''Class''': Natural
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Thrumble
->'''Class''': Natural
to:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Thrumble
->'''Class''':
Changed line(s) 141,145 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Ziggurab
->'''Class''': Natural
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Ziggurab
->'''Class''': Natural
to:
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Ziggurab
->'''Class''':
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
Changed line(s) 147,150 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
to:
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
!!Tring
Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
Changed line(s) 153,158 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* AnIcePerson: BlowYouAway: Is a one third cold fourth air element monster.
*MakingASplash: {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a onethird water fourth plant element monster.
* PlayingWithFire: Is a onethird fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
!!Tapricorn
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
*
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one
* PlayingWithFire: Is a one
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
!!Yelmut
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 160,166 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* MakingASplash: AnIcePerson: Is a one third water fourth ice element monster.
*MixAndMatchCritters: Looks like BlowYouAway: Is a cross between a unicorn and a goat, with a mostly humanoid body shape.
one fourth air element monster.
* PlantPerson: Is a onethird fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
!!Flum Ox
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
*
* PlantPerson: Is a one
* PlayingWithFire: Is a one fourth fire element monster.
!!Rooba
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 168,173 (click to see context) from:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* PlantPerson: BlowYouAway: Is a one third plant fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a onethird fourth fire element monster.
*PsychicPowers: RockMonster: Is a one third Psychic fourth earth element monster.
!!Periscorp
monster.
!!Krillby
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one
*
!!Periscorp
!!Krillby
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 175,181 (click to see context) from:
* ExtraEyes: Has four eyes.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''': Magical
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''': Magical
to:
* ExtraEyes: Has four eyes.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash:AnIcePerson: Is a one third water fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a onethird fourth fire element monster.
*PsychicPowers: RockMonster: Is a one third psychic fourth earth element monster.
!!Cantorell
monster.
!!Sneyser
->'''Class''':MagicalNatural
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash:
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one
*
!!Cantorell
!!Sneyser
->'''Class''':
Changed line(s) 183,184 (click to see context) from:
!!Bridg-it
->'''Class''': Magical
->'''Class''': Magical
to:
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''':
Changed line(s) 186 (click to see context) from:
!!Clavi Gnat
to:
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
----
* AnIcePerson: Is a one fourth cold element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
Changed line(s) 188,193 (click to see context) from:
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
to:
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
Changed line(s) 195,198 (click to see context) from:
!!Tring
->'''Class''': Natural
Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
to:
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''':
Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
Changed line(s) 200,208 (click to see context) from:
* BlowYouAway: Is a one fourth air element monster.
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
to:
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
Changed line(s) 211,215 (click to see context) from:
* AnIcePerson: Is a one fourth ice element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
to:
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
Changed line(s) 218,223 (click to see context) from:
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
to:
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a
* MakingASplash: Is
* PlayingWithFire: Is
* RockMonster: Is
!!Krillby
->'''Class''': Natural
!!Ghazt
The Ethereal monster of Plant island.
Changed line(s) 225,230 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
to:
* AnIcePerson: OurGhostsAreDifferent: Is a one fourth cold plasma element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural!!Grumpyre
The Ethereal monster of Cold island.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
The Ethereal monster of Cold island.
Changed line(s) 232,237 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural
to:
* AnIcePerson: CastingAShadow: Is a one fourth cold shadow element monster.
* BlowYouAway: Is a one fourth !!Reebro
The Ethereal monster of airelement monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Naturalisland.
The Ethereal monster of air
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural
Changed line(s) 239,244 (click to see context) from:
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
to:
* MakingASplash: BrainMonster: Is a one fourth water giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural!!Jeeode
The Ethereal monster of Water Island.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
The Ethereal monster of Water Island.
Changed line(s) 246,253 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* AnIcePerson: RockMonster: Is a one fourth cold crystal element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks!!Humbug
The Ethereal monster ofice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.Earth island.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks
The Ethereal monster of
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
Changed line(s) 255,260 (click to see context) from:
* MakingASplash: Is a one quarter water element monster.
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
to:
* MakingASplash: BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is aone quarter water poison element monster.
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical!!Whisp
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
Changed line(s) 262,267 (click to see context) from:
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
to:
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using
->'''Class''': Natural
!!Nebulob
Changed line(s) 269,270 (click to see context) from:
!!Drummidary
->'''Class''': Natural
->'''Class''': Natural
to:
->'''Class''': Natural
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
Changed line(s) 272,277 (click to see context) from:
[[/folder]]
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
to:
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get
* RockMonster: Is a
!!Ghazt
The Ethereal monster of Plant island.
!!Jellbilly
Changed line(s) 279,281 (click to see context) from:
* OurGhostsAreDifferent: Is a plasma element monster.
!!Grumpyre
The Ethereal monster of Cold island.
!!Grumpyre
The Ethereal monster of Cold island.
to:
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Grumpyre
The Ethereal monster of Cold island.* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
The Ethereal monster of Cold island.
!!Arackulele
Changed line(s) 283,285 (click to see context) from:
* CastingAShadow: Is a shadow element monster.
!!Reebro
The Ethereal monster of air island.
!!Reebro
The Ethereal monster of air island.
to:
* CastingAShadow: Is a one half shadow element monster.
!!Reebro
The Ethereal monster of air island.* {{Mech}}: Is a one half mech element monster.
!!Boodoo
The Ethereal monster of air island.
!!Boodoo
Changed line(s) 287,291 (click to see context) from:
* BrainMonster: Is a giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
to:
* BrainMonster: CastingAShadow: Is a giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mechone half shadow element monster.
!!Jeeode
The Ethereal monster of Water Island.* RockMonster: Is a one half crystal element monster.
!!Kazilleon
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech
The Ethereal monster of Water Island.
!!Kazilleon
Changed line(s) 293,295 (click to see context) from:
* RockMonster: Is a crystal element monster.
!!Humbug
The Ethereal monster of Earth island.
!!Humbug
The Ethereal monster of Earth island.
to:
* RockMonster: CastingAShadow: Is a crystal one half Shadow element monster.
!!Humbug
The Ethereal monster of Earth island.* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
The Ethereal monster of Earth island.
!!Bellowfish
Changed line(s) 297,300 (click to see context) from:
* BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a poison element monster.
!!Whisp
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a poison element monster.
!!Whisp
to:
* BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson:{{Mech}}: Is a poison one half mech element monster.
!!Whisp* RockMonster: Is a one half crystal element monster.
!!Dragong
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson:
!!Dragong
Changed line(s) 302,304 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
to:
* CastingAShadow: HubcapHovercraft: More or less how the Rare Dragong achieves flight, by riding on the updrafts created by the air it’s plates heat up.
* {{Mech}}: Is a one halfshadow mech element monster.
*OurGhostsAreDifferent: PoisonousPerson: Is a one half plasma poison element monster.
!!Nebulob!!Fungprey
* {{Mech}}: Is a one half
*
Changed line(s) 306,311 (click to see context) from:
* GameplayAndStorySegregation: All Nebulobs are stated to be born without inherent musical talent unlike other monsters, and must spend time learning how to sing & make music, and that putting on its suit helps. Like all the other monsters in the game though, if one times it right, a Nebulob can start singing less than a second after hatching, and it will already be in its suit.
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
----
* OurGhostsAreDifferent: Is a one half plasma element monster.
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
----
* OurGhostsAreDifferent: Is a one half plasma element monster.
to:
* GameplayAndStorySegregation: All Nebulobs are stated to be born without inherent musical talent unlike other monsters, and must spend time learning how to sing & make music, and that putting on its suit helps. Like all the other monsters in the game though, if one times it right, a Nebulob can start singing less than a second after hatching, and it will already be in its suit.
* {{Mecha}}:PoisonousPerson: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
----
* OurGhostsAreDifferent: Is a one half plasmapoison element monster.
* {{Mecha}}:
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
----
* OurGhostsAreDifferent: Is a one half plasma
Changed line(s) 313 (click to see context) from:
!!Jellbilly
to:
[[folder:Legendary monsters]]
!!Shugabush
Changed line(s) 315,317 (click to see context) from:
* OurGhostsAreDifferent: Is a one half plasma element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
to:
* OurGhostsAreDifferent: Is NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a one half plasma element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Arackuleleportmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
!!Shugabass
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
!!Shugabass
Changed line(s) 319,321 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
to:
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
Changed line(s) 323,325 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
to:
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
Changed line(s) 327,329 (click to see context) from:
* CastingAShadow: Is a one half Shadow element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
to:
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
Changed line(s) 331,333 (click to see context) from:
* {{Mech}}: Is a one half mech element monster.
* RockMonster: Is a one half crystal element monster.
!!Dragong
* RockMonster: Is a one half crystal element monster.
!!Dragong
to:
* RockMonster: Is a one half crystal element monster.
!!Dragong
Changed line(s) 335,338 (click to see context) from:
* HubcapHovercraft: More or less how the Rare Dragong achieves flight, by riding on the updrafts created by the air it’s plates heat up.
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
to:
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
Changed line(s) 340,345 (click to see context) from:
* PoisonousPerson: Is a one half poison element monster.
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
to:
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
Changed line(s) 347,348 (click to see context) from:
* NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
!!Shugabass
!!Shugabass
to:
!!Shugabass
Changed line(s) 350 (click to see context) from:
!!Shugitar
to:
!!Parlsona
Changed line(s) 352 (click to see context) from:
!!Shugajo
to:
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
Changed line(s) 354 (click to see context) from:
!!Shugarock
to:
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
Changed line(s) 356 (click to see context) from:
!!Shugabuzz
to:
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
Changed line(s) 358 (click to see context) from:
!!Shugabeats
to:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
Changed line(s) 360 (click to see context) from:
!!Shugavox
to:
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
Changed line(s) 362 (click to see context) from:
!!Tawkerr
to:
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
Changed line(s) 364,365 (click to see context) from:
* LetsDuet: Sings a duet with Parlsona on Plant island, and one with Maggpi on Cold island.
!!Parlsona
!!Parlsona
to:
* LetsDuet: Sings a duet with Parlsona on Plant island, EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and onewith Maggpi on Cold island.
!!Parlsonapurple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one
!!Parlsona
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
Changed line(s) 367,369 (click to see context) from:
* FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
to:
* FaunsAndSatyrs: Parlsona's design BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says thatof a satyr, but with their skeletal bodies will do the human part dialed down.
* LetsDuet: Singssame, despite constantly burying themselves for a duet with Tawkerr on Plant island, good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and one with Stoowarb on Air island.
!!Maggpiagain, and again.
!!Hoola
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that
* LetsDuet: Sings
!!Maggpi
!!Hoola
Changed line(s) 371,374 (click to see context) from:
* HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
to:
* HarpingOnAboutHarpies: She somewhat resembles BeachEpisode: Originates from one, as a harpie.
* MixAndMatchCritters: Has legs and feet that resemble thoserepresentation of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarbfun during the (northern hemisphere’s) summer months.
!!Schmoochle
* MixAndMatchCritters: Has legs and feet that resemble those
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
!!Schmoochle
Changed line(s) 376,380 (click to see context) from:
* LetsDuet: Sings a duet with Parlsona on Air island.
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
to:
* LetsDuet: Sings a duet MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love withParlsona on Air island.
[[/folder]]
[[folder:Mythical monsters]]
!!G’joobeach other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
* VisualPun: The two heads are in love with
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
Changed line(s) 382,384 (click to see context) from:
* MixAndMatchCritters: It’s design is somewhere between a cat, a ram, and a walrus.
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
to:
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s
* VersionExclusiveContent: Used to only be available
!!Yawstritch
Changed line(s) 386 (click to see context) from:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with G’joob.
to:
* VersionExclusiveContent: Used to only be available in ThanksgivingEpisode: It is the Console/PlaystationVita version, along with G’joob.seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
----
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
----
Changed line(s) 389,391 (click to see context) from:
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
to:
These monsters are
!!Yool
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
Changed line(s) 393,396 (click to see context) from:
* BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
to:
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
Changed line(s) 398,402 (click to see context) from:
* EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
to:
* EasterBunny: Is BrokenRecord: "Wake up the My singing Monster worlds equivalent.
* {{Expy}}: OfWublins, wake up the Easter Bunny.
Wublins . . . Wake up the Wublins, wake up the Wublins”
*MismatchedEyes: The common Blabbit EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the oneblue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkletonthat teaches you about how waking up Wublins works.
* {{Expy}}: Of
*
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
Changed line(s) 404,416 (click to see context) from:
* BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
to:
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
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* BeachEpisode: Originates from one, as a representation of fun during the (northern hemisphere’s) summer months.
!!Schmoochle
!!Schmoochle
to:
!!Poewk
*BeachEpisode: Originates from one, as a representation PlagueDoctor: Its face resembles that of fun during the (northern hemisphere’s) summer months.
!!Schmoochlea plague doctor's mask.
*
!!Schmoochle
Changed line(s) 421,422 (click to see context) from:
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
to:
!!Thwok
*MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem OverlyLongTongue: Thwok uses its long tongue to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.play its bass sound.
*
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
Changed line(s) 424,425 (click to see context) from:
!!Gobbleygourd
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
to:
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of
Changed line(s) 427,428 (click to see context) from:
* ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
to:
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
Changed line(s) 430,435 (click to see context) from:
[[/folder]]
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
to:
[[folder:Supernatural]]
These monsters
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are
* SopranoAndGravel: It and
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
Changed line(s) 437 (click to see context) from:
!!Brump
to:
Changed line(s) 439,442 (click to see context) from:
* BrokenRecord: "Wake up the Wublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
to:
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
Changed line(s) 444 (click to see context) from:
!!Zynth
to:
Changed line(s) 446,447 (click to see context) from:
!!Poewk
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
to:
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
Changed line(s) 449,450 (click to see context) from:
!!Thwok
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
to:
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
Changed line(s) 452,453 (click to see context) from:
!!Dwumrohl
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
to:
*
Changed line(s) 455 (click to see context) from:
!!Zuuker
to:
Changed line(s) 457,459 (click to see context) from:
!!Screemu
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
to:
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
Changed line(s) 461 (click to see context) from:
!!Tympa
to:
Changed line(s) 463 (click to see context) from:
!!Dermit
to:
Changed line(s) 465 (click to see context) from:
!!Gheegur
to:
Changed line(s) 467 (click to see context) from:
!!Whajje
to:
Changed line(s) 469,470 (click to see context) from:
* PokemonSpeak: All evidence points at it only being able to say its name.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
to:
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
Changed line(s) 472,473 (click to see context) from:
!!Blipsqueak
* BrokenRecord: "Eyes...ears...nose...toes..."
* BrokenRecord: "Eyes...ears...nose...toes..."
to:
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
Changed line(s) 475 (click to see context) from:
!!Creepuscule
to:
Changed line(s) 477 (click to see context) from:
!!Scargo
to:
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
Changed line(s) 479 (click to see context) from:
* EyeOnAStalk: Which are also attached to cymbals.
to:
* EyeOnAStalk: Which AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are also attached revived, they just seem happy to cymbals.be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
Changed line(s) 481 (click to see context) from:
!!Astropod
to:
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
Changed line(s) 483 (click to see context) from:
!!Pixolotl
to:
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
Changed line(s) 485 (click to see context) from:
!!Bona-petite
to:
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
Changed line(s) 487 (click to see context) from:
!!Maulch
to:
Changed line(s) 489,490 (click to see context) from:
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
to:
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: atElementalEmbodiment: Of the same time, even, if you manage to get both Maulch and Whajje or Screemu.Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
* SopranoAndGravel: at
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
Changed line(s) 492 (click to see context) from:
!!Fleechwurm
to:
Changed line(s) 494,502 (click to see context) from:
[[/folder]]
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
to:
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame.
Celestials are later introduced
* DressedToPlunder: Hornacle’s body parts make it look like a
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
Changed line(s) 504,509 (click to see context) from:
* AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
to:
* PlayingWithFire: Is the Celestial of the
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
!!Glaishur
Changed line(s) 511,515 (click to see context) from:
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
to:
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson:AnIcePerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg“Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson:
!!Loodvigg
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
Changed line(s) 517,525 (click to see context) from:
* CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
to:
* CastingAShadow: ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation“Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt“Growing Green”.
!!Syncopite
* PlantPerson: Is the Celestial of the constellation
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
!!Syncopite
Changed line(s) 527,529 (click to see context) from:
* ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
to:
* ElementalEmbodiment: Of the Earth Element.
Crystal element.
* RockMonster: Is the Celestial of the constellation“Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.“Crystaline Crop”.
!!Vhamp
* RockMonster: Is the Celestial of the constellation
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
!!Vhamp
Changed line(s) 531 (click to see context) from:
!!Plixie
to:
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
Deleted line(s) 533,576 (click to see context) :
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
Is there an issue? Send a MessageReason:
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Deleted line(s) 32,33 (click to see context) :
!!Dandidoo
->'''Class''': Natural
->'''Class''': Natural
!!Glowl
->'''Class''': Natural
----
Changed line(s) 36,39 (click to see context) from:
* MultipleHeadCase: Played with. The rare Dandidoo has two heads, with a “single intelligence” split between them.
* PlantPerson: Is a one half plant element monster, with dandelion-like “puffs” around its head and for its tail feathers, which can be blown away.
* ShoutOut: The rare Dandidoo’s colour scheme resembles [[Literature/TheCatInTheHat Thing One and Thing Two]], and are noted to be fixated on the idea of Ghazts in hats “for some reason”.
!!Cybop
* PlantPerson: Is a one half plant element monster, with dandelion-like “puffs” around its head and for its tail feathers, which can be blown away.
* ShoutOut: The rare Dandidoo’s colour scheme resembles [[Literature/TheCatInTheHat Thing One and Thing Two]], and are noted to be fixated on the idea of Ghazts in hats “for some reason”.
!!Cybop
to:
* MultipleHeadCase: Played with. The rare Dandidoo has two heads, with a “single intelligence” split between them.
* PlantPerson:PlayingWithFire: Is a one half plant fire element monster, with dandelion-like “puffs” around its head and for its tail feathers, which can be blown away.
* ShoutOut: The rare Dandidoo’s colour scheme resembles [[Literature/TheCatInTheHat Thing One and Thing Two]], and are noted to be fixated on the idea of Ghazts in hats “for some reason”.
!!Cybopmonster.
!!Flowah
* PlantPerson:
* ShoutOut: The rare Dandidoo’s colour scheme resembles [[Literature/TheCatInTheHat Thing One and Thing Two]], and are noted to be fixated on the idea of Ghazts in hats “for some reason”.
!!Cybop
!!Flowah
Changed line(s) 42,48 (click to see context) from:
* BlowYouAway: Is a one half air element monster.
* {{Cyborg}}: Are part machine and part organic material. They need to be reminded that it’s not socially acceptable to scavenge the body parts of other monsters to repair themselves.
* DemBones: Their tails appear to be mostly exposed vertebrae.
* EarlyInstallmentWeirdness: On the first island that it’s available, the Cybop makes an electrical/robot noise, but for every island afterwards, it speaks a few words that have a robotic sound to them instead.
* FanBoy: The Cybop is a huge fan of the Ethereal Jellbilly monster, so much so that Jellbillys ''receive fan mail'' from their Cybop admirers. They do reply to all the fan mail they receive, though.
* RockMonster: Is a one half earth element monster.
!!Quibble
* {{Cyborg}}: Are part machine and part organic material. They need to be reminded that it’s not socially acceptable to scavenge the body parts of other monsters to repair themselves.
* DemBones: Their tails appear to be mostly exposed vertebrae.
* EarlyInstallmentWeirdness: On the first island that it’s available, the Cybop makes an electrical/robot noise, but for every island afterwards, it speaks a few words that have a robotic sound to them instead.
* FanBoy: The Cybop is a huge fan of the Ethereal Jellbilly monster, so much so that Jellbillys ''receive fan mail'' from their Cybop admirers. They do reply to all the fan mail they receive, though.
* RockMonster: Is a one half earth element monster.
!!Quibble
to:
* BlowYouAway: PlantPerson: Is a one half air plant element monster.
* PlayingWithFire: Is a one half fire element monster.
* {{Cyborg}}: Are part machine and part organic material. They need to be reminded that it’s not socially acceptable to scavenge the body parts of other monsters to repair themselves.
* DemBones: Their tails appear to be mostly exposed vertebrae.
* EarlyInstallmentWeirdness: On the first island that it’s available, the Cybop makes an electrical/robot noise, but for every island afterwards, it speaks a few words that have a robotic sound to them instead.
* FanBoy: The Cybop is a huge fan of the Ethereal Jellbilly monster, so much so that Jellbillys ''receive fan mail'' from their Cybop admirers. They do reply to all the fan mail they receive, though.
* RockMonster: Is a one half earth element monster.
!!Quibble!!Stogg
* PlayingWithFire: Is a one half fire element monster.
* DemBones: Their tails appear to be mostly exposed vertebrae.
* EarlyInstallmentWeirdness: On the first island that it’s available, the Cybop makes an electrical/robot noise, but for every island afterwards, it speaks a few words that have a robotic sound to them instead.
* FanBoy: The Cybop is a huge fan of the Ethereal Jellbilly monster, so much so that Jellbillys ''receive fan mail'' from their Cybop admirers. They do reply to all the fan mail they receive, though.
* RockMonster: Is a one half earth element monster.
!!Quibble
Changed line(s) 51,54 (click to see context) from:
* BlowYouAway: Is a one half air element monster.
* MakingASplash: Is a one half water element monster.
* MultipleHeadCase: Has two heads that rarely agree with each other.
!!Pango
* MakingASplash: Is a one half water element monster.
* MultipleHeadCase: Has two heads that rarely agree with each other.
!!Pango
to:
* BlowYouAway: EverythingsBetterWithDinosaurs: Resembles some kind of stegosaurus.
* PlayingWithFire: Is a one halfair fire element monster.
*MakingASplash: RockMonster: Is a one half water earth element monster.
* MultipleHeadCase: Has two heads that rarely agree with each other.
!!Pango!!Phangler
* PlayingWithFire: Is a one half
*
!!Pango
Changed line(s) 57,62 (click to see context) from:
* AnIcePerson: Is a one half cold element monster. The talons of rare Pangos appear to be made of ice.
* AppropriateAnimalAttire: Of the “Winter attire” kind, with a red scarf. The normal Pango’s winter skin has mittens, and adds some green stripes to the scarf.
* BlowYouAway: Is a one half air element monster.
* EverythingIsBetterWithPenguins: The Pango heavily resembles a penguin.
* {{Irony}}: Destpie being a part air and part cold monster, it can’t fly, and is perpetually chilly.
!!Shrubb
* AppropriateAnimalAttire: Of the “Winter attire” kind, with a red scarf. The normal Pango’s winter skin has mittens, and adds some green stripes to the scarf.
* BlowYouAway: Is a one half air element monster.
* EverythingIsBetterWithPenguins: The Pango heavily resembles a penguin.
* {{Irony}}: Destpie being a part air and part cold monster, it can’t fly, and is perpetually chilly.
!!Shrubb
to:
* AnIcePerson: {{Autotune}}: How it sings.
* MakingASplash: Is a one halfcold water element monster. The talons of rare Pangos appear to be made of ice.
* AppropriateAnimalAttire: Of the “Winter attire” kind,It resembles an anglerfish with a red scarf. The normal Pango’s winter skin has mittens, and adds some green stripes to the scarf.
microphone for a lure.
*BlowYouAway: PlayingWithFire: Is a one half air fire element monster.
* EverythingIsBetterWithPenguins: The Pango heavily resembles a penguin.
* {{Irony}}: Destpie being a part air and part cold monster, it can’t fly, and is perpetually chilly.
!!Shrubb!!Boskus
* MakingASplash: Is a one half
* AppropriateAnimalAttire: Of the “Winter attire” kind,
*
* {{Irony}}: Destpie being a part air and part cold monster, it can’t fly, and is perpetually chilly.
!!Shrubb
* AnIcePerson: Is a one half cold element monster.
* BizarreAlienBiology: It has a ''finger'' for a nose, which it uses to flap its lips as part of its singing.
* PlayingWithFire: Is a one half fire element monster.
!!Bonkers
->'''Class''': Magical
Added during the game’s 7th anniversary.
----
* BizarreAlienBiology: It has a ''finger'' for a nose, which it uses to flap its lips as part of its singing.
* PlayingWithFire: Is a one half fire element monster.
!!Bonkers
->'''Class''': Magical
Added during the game’s 7th anniversary.
----
Changed line(s) 66,68 (click to see context) from:
* RockMonster: Is a one half earth element monster.
!!Oaktopus
->'''Class''': Natural
!!Oaktopus
->'''Class''': Natural
to:
* RockMonster: PsychicPowers: Is a one half earth psychic element monster.
!!Oaktopus
!!Poppette
->'''Class''':NaturalMagical
Added during the game’s 7th anniversary.
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 71,73 (click to see context) from:
* PlantPerson: Is a one half plant element monster.
!!Furcorn
->'''Class''': Natural
!!Furcorn
->'''Class''': Natural
to:
* PlantPerson: PsychicPowers: Is a one half plant psychic element monster.
!!Furcorn
!!Yuggler
->'''Class''':NaturalMagical
Added during the game’s 7th anniversary.
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 75,79 (click to see context) from:
* AnIcePerson: Is a one half cold element monster.
* PlantPerson: Is a one half plant element monster. It’s body is covered in a green fur, and it has a stem with a leaf at the end coming out of its head.
* SuddenlyVoiced: In Dawn of Fire.
!!Fwog
->'''Class''': Natural
* PlantPerson: Is a one half plant element monster. It’s body is covered in a green fur, and it has a stem with a leaf at the end coming out of its head.
* SuddenlyVoiced: In Dawn of Fire.
!!Fwog
->'''Class''': Natural
to:
* AnIcePerson: PlayingWithFire: Is a one half cold fire element monster.
*PlantPerson: PsychicPowers: Is a one half plant psychic element monster. It’s body is covered in a green fur, and it has a stem with a leaf at the end coming out of its head.
* SuddenlyVoiced: In Dawn of Fire.
!!Fwog
monster.
!![=HippityHop=]
->'''Class''':NaturalMagical
*
* SuddenlyVoiced: In Dawn of Fire.
!!Fwog
!![=HippityHop=]
->'''Class''':
Changed line(s) 81,85 (click to see context) from:
* ExtraEyes: Has three eyes. Subverted with its rare counterpart, however.
* MakingASplash: Is a one half water element monster.
* RockMonster: Is a one half earth element monster.
!!Drumpler
->'''Class''': Natural
* MakingASplash: Is a one half water element monster.
* RockMonster: Is a one half earth element monster.
!!Drumpler
->'''Class''': Natural
to:
* MakingASplash: Is a one half water element monster.
* RockMonster: Is a one half earth element monster.
!!Drumpler
->'''Class''':
Changed line(s) 87,90 (click to see context) from:
* AnIcePerson: Is a one half cold element monster.
* RockMonster: Is a one half earth element monster.
!!Maw
->'''Class''': Natural
* RockMonster: Is a one half earth element monster.
!!Maw
->'''Class''': Natural
to:
* RockMonster: Is a one half earth element monster.
!!Maw
->'''Class''':
Changed line(s) 92,96 (click to see context) from:
* AnIcePerson: Is a one half cold element monster.
* BizarreAlienBiology: Despite having no eyes, Maw pups "see" in every shade of pink possible by tasting the air around them with their tongues. An adult maw’s fur acts as a "general sensory organ", besides providing insulation to maintain a "liquid body interior".
* MakingASplash: Is a one half water element monster. It’s body interior is liquid.
!!Glowl
->'''Class''': Natural
* BizarreAlienBiology: Despite having no eyes, Maw pups "see" in every shade of pink possible by tasting the air around them with their tongues. An adult maw’s fur acts as a "general sensory organ", besides providing insulation to maintain a "liquid body interior".
* MakingASplash: Is a one half water element monster. It’s body interior is liquid.
!!Glowl
->'''Class''': Natural
to:
[[folder:Triple element
* BizarreAlienBiology: Despite having no eyes, Maw pups "see" in every shade of pink possible by tasting the air around them
Monsters with
* MakingASplash: Is a one half water
!!Glowl
->'''Class''': Natural
Changed line(s) 98,100 (click to see context) from:
* BlowYouAway: Is a one half air element monster.
* PlayingWithFire: Is a one half fire element monster.
!!Flowah
* PlayingWithFire: Is a one half fire element monster.
!!Flowah
to:
* PlayingWithFire: Is a one half fire element monster.
!!Flowah
!!Barrb
Changed line(s) 103,105 (click to see context) from:
* PlantPerson: Is a one half plant element monster.
* PlayingWithFire: Is a one half fire element monster.
!!Stogg
* PlayingWithFire: Is a one half fire element monster.
!!Stogg
to:
* BlowYouAway: Is a one third air element monster.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
* PlantPerson: Is a onehalf third plant element monster.
monster.
* PlayingWithFire: Is a onehalf third fire element monster.
!!Stogg!!Floogull
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
* PlantPerson: Is a one
* PlayingWithFire: Is a one
Changed line(s) 108,111 (click to see context) from:
* EverythingsBetterWithDinosaurs: Resembles some kind of stegosaurus.
* PlayingWithFire: Is a one half fire element monster.
* RockMonster: Is a one half earth element monster.
!!Phangler
* PlayingWithFire: Is a one half fire element monster.
* RockMonster: Is a one half earth element monster.
!!Phangler
to:
* EverythingsBetterWithDinosaurs: Resembles some kind of stegosaurus.
BlowYouAway: Is a one third air element monster.
* PlayingWithFire: Is a onehalf third fire element monster.
* RockMonster: Is a onehalf third earth element monster.
!!Phangler!!Whaddle
* PlayingWithFire: Is a one
* RockMonster: Is a one
Changed line(s) 114,117 (click to see context) from:
* {{Autotune}}: How it sings.
* MakingASplash: Is a one half water element monster. It resembles an anglerfish with a microphone for a lure.
* PlayingWithFire: Is a one half fire element monster.
!!Boskus
* MakingASplash: Is a one half water element monster. It resembles an anglerfish with a microphone for a lure.
* PlayingWithFire: Is a one half fire element monster.
!!Boskus
to:
* {{Autotune}}: How it sings.
BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a onehalf third water element monster. It resembles an anglerfish with a microphone for a lure.
monster.
* PlayingWithFire: Is a onehalf third fire element monster.
!!Boskus!!Woolabee
* MakingASplash: Is a one
* PlayingWithFire: Is a one
Changed line(s) 120,125 (click to see context) from:
* AnIcePerson: Is a one half cold element monster.
* BizarreAlienBiology: It has a ''finger'' for a nose, which it uses to flap its lips as part of its singing.
* PlayingWithFire: Is a one half fire element monster.
!!Bonkers
->'''Class''': Magical
Added during the game’s 7th anniversary.
* BizarreAlienBiology: It has a ''finger'' for a nose, which it uses to flap its lips as part of its singing.
* PlayingWithFire: Is a one half fire element monster.
!!Bonkers
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* BlowYouAway: Is a one third air element monster.
* AnIcePerson: Is a onehalf third cold element monster.
* BizarreAlienBiology: It has a ''finger'' for a nose, which it uses to flap its lips as part of its singing.
* PlayingWithFire: Is a one half third fire element monster.
!!Bonkers
!!Repatillo
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
* AnIcePerson: Is a one
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 127,131 (click to see context) from:
* PlantPerson: Is a one half plant element monster.
* PsychicPowers: Is a one half psychic element monster.
!!Poppette
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PsychicPowers: Is a one half psychic element monster.
!!Poppette
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* PlantPerson: Is a one half third plant element monster.
*PsychicPowers: PlayingWithFire: Is a one half psychic third fire element monster.
!!Poppette
* RockMonster: Is a one third earth element monster.
!!Rootitoot
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
*
!!Rootitoot
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 133,137 (click to see context) from:
* MakingASplash: Is a one half water element monster.
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* MakingASplash: Is a one half third water element monster.
*PsychicPowers: PlantPerson: Is a one half psychic third plant element monster.
!!Yuggler
monster.
* PlayingWithFire: Is a one third fire element monster.
!!Sooza
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
*
!!Yuggler
* PlayingWithFire: Is a one third fire element monster.
!!Sooza
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 139,142 (click to see context) from:
* PlayingWithFire: Is a one half fire element monster.
* PsychicPowers: Is a one half psychic element monster.
!![=HippityHop=]
->'''Class''': Magical
* PsychicPowers: Is a one half psychic element monster.
!![=HippityHop=]
->'''Class''': Magical
to:
* AnIcePerson: Is a one third cold element monster.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a onehalf third fire element monster.
* PsychicPowers: Is a one half psychic element monster.
!![=HippityHop=]
!!Thrumble
->'''Class''':MagicalNatural
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one
!![=HippityHop=]
->'''Class''':
Changed line(s) 144,145 (click to see context) from:
!!Squot
->'''Class''': Magical
->'''Class''': Magical
to:
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Ziggurab
->'''Class''':
Changed line(s) 147,148 (click to see context) from:
!!Wimmzies
->'''Class''': Magical
->'''Class''': Magical
to:
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
->'''Class''':
Changed line(s) 150,155 (click to see context) from:
[[/folder]]
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
!!Reedling
->'''Class''': Natural
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
!!Reedling
->'''Class''': Natural
to:
[[folder:Triple
Monsters with three elements. They can be obtained by breeding
* MakingASplash: Is a
* PlayingWithFire: Is a
!!Reedling
!!Tapricorn
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 157 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
to:
* BlowYouAway: MakingASplash: Is a one third air water element monster.monster.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
Changed line(s) 159,161 (click to see context) from:
* RockMonster: Is a one third earth element monster.
!!Spunge
->'''Class''': Natural
!!Spunge
->'''Class''': Natural
to:
* RockMonster: PsychicPowers: Is a one third earth psychic element monster.
!!Spunge
monster.
!!Rooba
->'''Class''':NaturalMagical
Added during the game’s 7th anniversary.
!!Spunge
!!Rooba
->'''Class''':
Added during the game’s 7th anniversary.
Deleted line(s) 163,164 (click to see context) :
* BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a one third water element monster.
* MakingASplash: Is a one third water element monster.
Changed line(s) 166,167 (click to see context) from:
!!Thumpies
->'''Class''': Natural
->'''Class''': Natural
to:
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 169,176 (click to see context) from:
* AnIcePerson: Are one third cold element monsters.
* BlowYouAway: Are one third air element monsters.
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appear in their own game called Thumpies, as well as in My Mammott.
!!Scups
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
* BlowYouAway: Are one third air element monsters.
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appear in their own game called Thumpies, as well as in My Mammott.
!!Scups
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
to:
* AnIcePerson: ExtraEyes: Has four eyes.
* InsectoidAliens: Areone third cold element monsters.
* BlowYouAway: Are one third air element monsters.
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appearscorpion-like monsters from Psychic Island, which is in their own game called Thumpies, as well as in My Mammott.
!!Scups
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.space.
* InsectoidAliens: Are
* BlowYouAway: Are one third air element monsters.
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appear
!!Scups
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
Changed line(s) 178,180 (click to see context) from:
* RockMonster: Is a one third earth element monster.
!!Pompom
->'''Class''': Natural
!!Pompom
->'''Class''': Natural
to:
* RockMonster: PlayingWithFire: Is a one third earth fire element monster.
!!Pompom
monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''':NaturalMagical
!!Pompom
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''':
Changed line(s) 182,188 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* BlowYouAway: Is a one third air element monster.
* PomPomGirl: Resembles and acts like one.
* RockMonster: Is a one third earth element monster.
* SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.
!!Congle
->'''Class''': Natural
* BlowYouAway: Is a one third air element monster.
* PomPomGirl: Resembles and acts like one.
* RockMonster: Is a one third earth element monster.
* SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.
!!Congle
->'''Class''': Natural
to:
* BlowYouAway: Is a one third air element monster.
* PomPomGirl: Resembles and acts like one.
* RockMonster: Is a one third earth element monster.
* SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.
!!Congle
->'''Class''':
Changed line(s) 190,195 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a one third water element monster.
* SuddenlyVoiced: When placed on Tribal island in the first game.
!!Pummel
->'''Class''': Natural
* BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a one third water element monster.
* SuddenlyVoiced: When placed on Tribal island in the first game.
!!Pummel
->'''Class''': Natural
to:
* BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a one third water element monster.
* SuddenlyVoiced: When placed on Tribal island in the first game.
!!Pummel
->'''Class''':
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
Changed line(s) 197,200 (click to see context) from:
* PlantPerson: Is a one third plant element monster.
* MakingASplash: Is a one third water element monster.
* RockMonster: Is a one third earth element monster.
!!Clamble
* MakingASplash: Is a one third water element monster.
* RockMonster: Is a one third earth element monster.
!!Clamble
to:
* MakingASplash: Is a one third water element monster.
* RockMonster: Is a one third earth element monster.
!!Clamble
!!Tring
Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
Changed line(s) 203,206 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* PlantPerson: Is a one third plant element monster.
* RockMonster: Is a one third earth element monster.
!!Bowgart
* PlantPerson: Is a one third plant element monster.
* RockMonster: Is a one third earth element monster.
!!Bowgart
to:
* AnIcePerson: BlowYouAway: Is a one third cold fourth air element monster.
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a onethird fourth plant element monster.
*RockMonster: PlayingWithFire: Is a one third earth fourth fire element monster.
!!Bowgart* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one
*
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
Changed line(s) 209,215 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* BizarreAlienBiology: It’s bio in the first game states that it sucks mud through it’s feet to “feed rapid horn growth”. Ones that prefer standing in & sucking up melted icecream instead eventualy get twisted into an epic form from the sugar rush. The Epic’s horns are changed at a chemical level, growing in gnarled spires, breaking off like peanut brittle instead of falling off, and it’s fur becomes ''“a warm caramel hue, reminiscent of a pecan-butterscotch swirl”''.
* MakingASplash: Is a one third water element monster.
* PlantPerson: Is a one third plant element monster. It’s horns are wood, and when shed, are turned into the Bowgarts new instruments.
* ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
* BizarreAlienBiology: It’s bio in the first game states that it sucks mud through it’s feet to “feed rapid horn growth”. Ones that prefer standing in & sucking up melted icecream instead eventualy get twisted into an epic form from the sugar rush. The Epic’s horns are changed at a chemical level, growing in gnarled spires, breaking off like peanut brittle instead of falling off, and it’s fur becomes ''“a warm caramel hue, reminiscent of a pecan-butterscotch swirl”''.
* MakingASplash: Is a one third water element monster.
* PlantPerson: Is a one third plant element monster. It’s horns are wood, and when shed, are turned into the Bowgarts new instruments.
* ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
to:
* AnIcePerson: Is a one third cold fourth ice element monster.
*BizarreAlienBiology: It’s bio in the first game states that it sucks mud through it’s feet to “feed rapid horn growth”. Ones that prefer standing in & sucking up melted icecream instead eventualy get twisted into an epic form from the sugar rush. The Epic’s horns are changed at a chemical level, growing in gnarled spires, breaking off like peanut brittle instead of falling off, and it’s fur becomes ''“a warm caramel hue, reminiscent of a pecan-butterscotch swirl”''.
* MakingASplash:BlowYouAway: Is a one third water fourth air element monster.
* PlantPerson: Is a onethird fourth plant element monster. It’s horns are wood, and when shed, are turned into the Bowgarts new instruments.
person.
*ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-RoxPlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
*
* MakingASplash:
* PlantPerson: Is a one
*
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
!!Flum Ox
Changed line(s) 218,224 (click to see context) from:
* AgonyOfTheFeet: It’s bio in the first game states that monsters with toes should “steer well clear of the T-Rox”, with the implication that their toes will be crushed under the T-Rox’s stomping, metal feet. Also, one of it’s possible random names is Toebegon (as in “Toes will be gone”).
* AnIcePerson: Is a one third cold element monster.
* IcyBlueEyes: Has these, possibly because of it’s cold element.
* MakingASplash: Is a one third water element monster.
* RockMonster: Is a one third earth element monster. It’s rocky appearance makes this the more obvious element compared to its water and cold parts.
* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.
!!Barrb
* AnIcePerson: Is a one third cold element monster.
* IcyBlueEyes: Has these, possibly because of it’s cold element.
* MakingASplash: Is a one third water element monster.
* RockMonster: Is a one third earth element monster. It’s rocky appearance makes this the more obvious element compared to its water and cold parts.
* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.
!!Barrb
to:
* AgonyOfTheFeet: It’s bio in the first game states that monsters with toes should “steer well clear of the T-Rox”, with the implication that their toes will be crushed under the T-Rox’s stomping, metal feet. Also, one of it’s possible random names is Toebegon (as in “Toes will be gone”).
* AnIcePerson:BlowYouAway: Is a one third cold fourth air element monster.
* IcyBlueEyes: Has these, possibly because of it’s cold element.
* MakingASplash: Is a one third fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a onethird fourth earth element monster. It’s rocky appearance makes this the more obvious element compared to its water and cold parts.
* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.
!!Barrbmonster.
!!Krillby
* AnIcePerson:
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one
* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.
!!Barrb
!!Krillby
Changed line(s) 227,231 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Floogull
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Floogull
to:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a onethird fourth air element monster.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
* PlantPerson: Is a one third plantelement monster.
* PlayingWithFire: Is a onethird fourth fire element monster.
!!Floogull* RockMonster: Is a one fourth earth element monster.
!!Sneyser
* BlowYouAway: Is a one
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
* PlantPerson: Is a one third plant
* PlayingWithFire: Is a one
!!Sneyser
Changed line(s) 234,237 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Whaddle
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Whaddle
to:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a onethird fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a onethird fourth fire element monster.
* RockMonster: Is a one third earth element monster.
!!Whaddle!!Edamimi
* BlowYouAway: Is a one
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one
!!Whaddle
Changed line(s) 240,243 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Woolabee
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Woolabee
to:
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one
!!Incisaur
Changed line(s) 246,250 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* AnIcePerson: Is a one third cold element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Repatillo
->'''Class''': Natural
* AnIcePerson: Is a one third cold element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Repatillo
->'''Class''': Natural
to:
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one
!!Gloptic
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 252,256 (click to see context) from:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Rootitoot
->'''Class''': Natural
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Rootitoot
->'''Class''': Natural
to:
* MakingASplash: Is a one quarter water element monster.
* PlantPerson: Is a onethird quarter plant element monster.
* PlayingWithFire: Is a onethird quarter fire element monster.
*RockMonster: PsychicPowers: Is a one third earth quarter psychic element monster.
!!Rootitoot
!!Pladdie
->'''Class''':NaturalMagical
* PlantPerson: Is a one
* PlayingWithFire: Is a one
*
->'''Class''':
Changed line(s) 258,261 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Sooza
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Sooza
to:
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a
* PlayingWithFire: Is a one third fire element monster.
!!Sooza
Changed line(s) 264,267 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Thrumble
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Thrumble
to:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Thrumble
Changed line(s) 270,274 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Ziggurab
->'''Class''': Natural
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Ziggurab
->'''Class''': Natural
to:
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a
* PlayingWithFire: Is
* RockMonster: Is
!!Ziggurab
->'''Class''': Natural
!!Ghazt
The Ethereal monster of Plant island.
Changed line(s) 276,280 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
->'''Class''': Natural
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
->'''Class''': Natural
to:
* AnIcePerson: OurGhostsAreDifferent: Is a one third cold plasma element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
->'''Class''': Natural!!Grumpyre
The Ethereal monster of Cold island.
* RockMonster: Is a one third earth element monster.
!!Wynq
->'''Class''': Natural
The Ethereal monster of Cold island.
Changed line(s) 282,287 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* AnIcePerson: CastingAShadow: Is a one third cold shadow element monster.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''': Magical
Added during the game’s 7th anniversary.!!Reebro
The Ethereal monster of air island.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''': Magical
Added during the game’s 7th anniversary.
The Ethereal monster of air island.
Changed line(s) 289,295 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* MakingASplash: BrainMonster: Is a one third water giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.!!Jeeode
The Ethereal monster of Water Island.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
The Ethereal monster of Water Island.
Changed line(s) 297,302 (click to see context) from:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* PlantPerson: RockMonster: Is a one third plant crystal element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''': Magical
Added during the game’s 7th anniversary.!!Humbug
The Ethereal monster of Earth island.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''': Magical
Added during the game’s 7th anniversary.
The Ethereal monster of Earth island.
Changed line(s) 304,310 (click to see context) from:
* ExtraEyes: Has four eyes.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''': Magical
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''': Magical
to:
* ExtraEyes: Has four eyes.
BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
*InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
*MakingASplash: PoisonousPerson: Is a one third water poison element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''': Magical!!Whisp
*
*
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''': Magical
Changed line(s) 312,313 (click to see context) from:
!!Bridg-it
->'''Class''': Magical
->'''Class''': Magical
to:
->'''Class''': Magical
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
Changed line(s) 315,325 (click to see context) from:
!!Clavi Gnat
->'''Class''': Magical
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
!!Shellbeat
->'''Class''': Natural
Is the Quad element monster of Water Island.
->'''Class''': Magical
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
!!Shellbeat
->'''Class''': Natural
Is the Quad element monster of Water Island.
to:
->'''Class''': Magical
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can
In the original game, there is only
* {{Mecha}}: Is a one half mech element
* OurGhostsAreDifferent: Is a one
!!Shellbeat
->'''Class''': Natural
Is the Quad
!!Sox
Changed line(s) 327,335 (click to see context) from:
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Quarrister
->'''Class''': Natural
Is the Quad element monster of Earth Island.
* MakingASplash: Is a one fourth water element monster.
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Quarrister
->'''Class''': Natural
Is the Quad element monster of Earth Island.
to:
* BlowYouAway: OurGhostsAreDifferent: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson: Is a one fourth planthalf plasma element monster.
* RockMonster: Is a onefourth earth half crystal element monster.
!!Quarrister
->'''Class''': Natural
Is the Quad element monster of Earth Island.!!Jellbilly
* MakingASplash: Is a one fourth water element monster.
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson: Is a one fourth plant
* RockMonster: Is a one
->'''Class''': Natural
Is the Quad element monster of Earth Island.
Changed line(s) 337,346 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* EatDirtCheap: Before fusing together, Quarrister heads feed on crystals underground.
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element monster, with what looks to be grass for “hair”.
* RockMonster: Is a one fourth earth element monster, who is a rocky, bulky humanoid with six heads.
!!Deedge
->'''Class''': Natural
Is the Quad element monster of Cold Island.
* BlowYouAway: Is a one fourth air element monster.
* EatDirtCheap: Before fusing together, Quarrister heads feed on crystals underground.
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element monster, with what looks to be grass for “hair”.
* RockMonster: Is a one fourth earth element monster, who is a rocky, bulky humanoid with six heads.
!!Deedge
->'''Class''': Natural
Is the Quad element monster of Cold Island.
to:
* AnIcePerson: OurGhostsAreDifferent: Is a one fourth cold half plasma element monster.
*BlowYouAway: PoisonousPerson: Is a one fourth air half poison element monster.
* EatDirtCheap: Before fusing together, Quarrister heads feed on crystals underground.
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element monster, with what looks to be grass for “hair”.
* RockMonster: Is a one fourth earth element monster, who is a rocky, bulky humanoid with six heads.
!!Deedge
->'''Class''': Natural
Is the Quad element monster of Cold Island.!!Arackulele
*
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element monster, with what looks to be grass for “hair”.
* RockMonster: Is a one fourth earth element monster, who is a rocky, bulky humanoid with six heads.
!!Deedge
->'''Class''': Natural
Is the Quad element monster of Cold Island.
Changed line(s) 348,354 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
!!Riff
->'''Class''': Natural
Is the Quad element monster of Air Island.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
!!Riff
->'''Class''': Natural
Is the Quad element monster of Air Island.
to:
* AnIcePerson: CastingAShadow: Is a one fourth cold half shadow element monster.
*BlowYouAway: {{Mech}}: Is a one fourth air half mech element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
!!Riff
->'''Class''': Natural
Is the Quad element monster of Air Island.!!Boodoo
*
* PlantPerson: Is a one fourth plant element monster.
!!Riff
->'''Class''': Natural
Is the Quad element monster of Air Island.
Changed line(s) 356,362 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* RockMonster: Is a one fourth earth element monster.
!!Entbrat
->'''Class''': Natural
Is the Quad element monster of Plant Island.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* RockMonster: Is a one fourth earth element monster.
!!Entbrat
->'''Class''': Natural
Is the Quad element monster of Plant Island.
to:
* AnIcePerson: CastingAShadow: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth waterhalf shadow element monster.
* RockMonster: Is a onefourth earth half crystal element monster.
!!Entbrat
->'''Class''': Natural
Is the Quad element monster of Plant Island.!!Kazilleon
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water
* RockMonster: Is a one
->'''Class''': Natural
Is the Quad element monster of Plant Island.
Changed line(s) 364,374 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* TheDitz: Downplayed somewhat. To quote it’s bio from the original game "Entbrats are not notably intelligent".
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Tring
->'''Class''': Natural
Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
* TheDitz: Downplayed somewhat. To quote it’s bio from the original game "Entbrats are not notably intelligent".
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Tring
->'''Class''': Natural
Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
to:
* AnIcePerson: CastingAShadow: Is a one fourth cold half Shadow element monster.
*TheDitz: Downplayed somewhat. To quote it’s bio from the original game "Entbrats are not notably intelligent".
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* MakingASplash:PoisonousPerson: Is a one fourth water half poison element monster.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Tring
->'''Class''': Natural
Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.!!Bellowfish
*
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* MakingASplash:
* RockMonster: Is a one fourth earth element monster.
!!Tring
->'''Class''': Natural
Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
Changed line(s) 376,385 (click to see context) from:
* BlowYouAway: Is a one fourth air element monster.
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
->'''Class''': Natural
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
->'''Class''': Natural
to:
* BlowYouAway: {{Mech}}: Is a one fourth air half mech element monster.
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth half crystal element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
->'''Class''': Natural!!Dragong
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
!!Yelmut
->'''Class''': Natural
Changed line(s) 387,392 (click to see context) from:
* AnIcePerson: Is a one fourth ice element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
to:
* AnIcePerson: HubcapHovercraft: More or less how the Rare Dragong achieves flight, by riding on the updrafts created by the air it’s plates heat up.
* {{Mech}}: Is a onefourth ice half mech element monster.
*BlowYouAway: PoisonousPerson: Is a one fourth air half poison element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural!!Fungprey
* {{Mech}}: Is a one
*
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
Changed line(s) 394,399 (click to see context) from:
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
to:
* BlowYouAway: PoisonousPerson: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth firehalf poison element monster.
* RockMonster: Is a onefourth earth half crystal element monster.
!!Krillby
->'''Class''': Naturalmonster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire
* RockMonster: Is a one
!!Krillby
->'''Class''': Natural
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
Changed line(s) 401,406 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
to:
* AnIcePerson: Is NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
!!Sneyser
->'''Class''': Natural!!Shugabass
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
->'''Class''': Natural
Changed line(s) 408,413 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural
to:
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural
Changed line(s) 415,420 (click to see context) from:
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
to:
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
Changed line(s) 422,429 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
Changed line(s) 431,436 (click to see context) from:
* MakingASplash: Is a one quarter water element monster.
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
to:
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
Changed line(s) 438,443 (click to see context) from:
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
to:
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
Changed line(s) 445,446 (click to see context) from:
!!Drummidary
->'''Class''': Natural
->'''Class''': Natural
to:
->'''Class''': Natural
Changed line(s) 448,453 (click to see context) from:
[[/folder]]
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
to:
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
Changed line(s) 455,457 (click to see context) from:
* OurGhostsAreDifferent: Is a plasma element monster.
!!Grumpyre
The Ethereal monster of Cold island.
!!Grumpyre
The Ethereal monster of Cold island.
to:
* OurGhostsAreDifferent: Is LetsDuet: Sings a plasma element monster.
!!Grumpyre
The Ethereal monster ofduet with Parlsona on Plant island, and one with Maggpi on Cold island.island.
!!Parlsona
!!Grumpyre
The Ethereal monster of
!!Parlsona
Changed line(s) 459,461 (click to see context) from:
* CastingAShadow: Is a shadow element monster.
!!Reebro
The Ethereal monster of air island.
!!Reebro
The Ethereal monster of air island.
to:
* CastingAShadow: Is a shadow element monster.
!!Reebro
The Ethereal monsterFaunsAndSatyrs: Parlsona's design resembles that of air island.a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
!!Reebro
The Ethereal monster
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
Changed line(s) 463,467 (click to see context) from:
* BrainMonster: Is a giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
to:
* BrainMonster: Is HarpingOnAboutHarpies: She somewhat resembles a giant exposed brain with eyes harpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and amouth, vaguely humanoid body shape.
* LetsDuet: Sings a duet witha mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.Tawkerr.
!!Stoowarb
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a
* LetsDuet: Sings a duet with
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
!!Stoowarb
Changed line(s) 469,471 (click to see context) from:
* RockMonster: Is a crystal element monster.
!!Humbug
The Ethereal monster of Earth island.
!!Humbug
The Ethereal monster of Earth island.
to:
* RockMonster: Is LetsDuet: Sings a crystal element monster.
!!Humbug
The Ethereal monster of Earth island.duet with Parlsona on Air island.
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
!!Humbug
The Ethereal monster of Earth island.
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
Changed line(s) 473,476 (click to see context) from:
* BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a poison element monster.
!!Whisp
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a poison element monster.
!!Whisp
to:
* BigCreepyCrawlies: Looks like MixAndMatchCritters: It’s design is somewhere between a large bipedal insect-like creature.
cat, a ram, and a walrus.
*FourLeggedInsect: Played straight VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a poison element monster.
!!WhispYawstritch.
!!Yawstritch
*
* PoisonousPerson: Is a poison element monster.
!!Whisp
!!Yawstritch
Changed line(s) 478,480 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
to:
* CastingAShadow: Is VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for aone half shadow element monster.
* OurGhostsAreDifferent: Islimited time on the natural islands and are usually themed after holidays and special occasions. They have a one half plasma element monster.
!!Nebulobhidden breeding combination and are very expensive in the shop.
!!Yool
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a
* OurGhostsAreDifferent: Is
!!Nebulob
!!Yool
Changed line(s) 482,485 (click to see context) from:
* GameplayAndStorySegregation: All Nebulobs are stated to be born without inherent musical talent unlike other monsters, and must spend time learning how to sing & make music, and that putting on its suit helps. Like all the other monsters in the game though, if one times it right, a Nebulob can start singing less than a second after hatching, and it will already be in its suit.
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
to:
* GameplayAndStorySegregation: All Nebulobs are stated to be born without inherent musical talent unlike other monsters, BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, andmust spend time learning how to sing & make music, and that putting on its suit helps. Like all the other monsters in the game though, if one times it right, a Nebulob can start singing less than a second after hatching, and it will already be in its suit.
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Soxreindeer.
!!Blabbit
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
!!Blabbit
Changed line(s) 487,489 (click to see context) from:
* OurGhostsAreDifferent: Is a one half plasma element monster.
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
to:
* OurGhostsAreDifferent: EasterBunny: Is a the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has onehalf plasma element monster.
* RockMonster: Is ablue eye, and one half crystal element monster.
!!Jellbillypurple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one
* RockMonster: Is a
!!Jellbilly
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
Changed line(s) 491,493 (click to see context) from:
* OurGhostsAreDifferent: Is a one half plasma element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
to:
* OurGhostsAreDifferent: BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has aone half plasma element monster.
Jack-O'Lantern like head.
*PoisonousPerson: Is SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles aone half poison element monster.
!!ArackuleleThumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a
*
** Epic Punkleton’s face is carved - and it resembles a
!!Arackulele
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
Changed line(s) 495,497 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
to:
* CastingAShadow: Is BeachEpisode: Originates from one, as a one half shadow element monster.
* {{Mech}}: Is a one half mech element monster.
!!Boodoorepresentation of fun during the (northern hemisphere’s) summer months.
!!Schmoochle
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
!!Schmoochle
Changed line(s) 499,501 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
to:
* CastingAShadow: Is a one half shadow element monster.
MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
*RockMonster: Is a one half crystal element monster.
!!KazilleonVisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
*
!!Kazilleon
Changed line(s) 503,505 (click to see context) from:
* CastingAShadow: Is a one half Shadow element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
to:
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
Changed line(s) 507,509 (click to see context) from:
* {{Mech}}: Is a one half mech element monster.
* RockMonster: Is a one half crystal element monster.
!!Dragong
* RockMonster: Is a one half crystal element monster.
!!Dragong
to:
* {{Mech}}: Is ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make aone half mech element monster.
* RockMonster: Is a one half crystal element monster.
!!Dragonggrand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a
* RockMonster: Is a one half crystal element monster.
!!Dragong
Deleted line(s) 511,517 (click to see context) :
* HubcapHovercraft: More or less how the Rare Dragong achieves flight, by riding on the updrafts created by the air it’s plates heat up.
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
----
* PoisonousPerson: Is a one half poison element monster.
* RockMonster: Is a one half crystal element monster.
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
----
* PoisonousPerson: Is a one half poison element monster.
* RockMonster: Is a one half crystal element monster.
Changed line(s) 520,521 (click to see context) from:
[[folder:Legendary monsters]]
!!Shugabush
!!Shugabush
to:
!!Shugabush
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
Changed line(s) 523,524 (click to see context) from:
* NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
!!Shugabass
!!Shugabass
to:
!!Shugabass
Changed line(s) 526 (click to see context) from:
!!Shugitar
to:
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
Changed line(s) 528 (click to see context) from:
!!Shugajo
to:
Changed line(s) 530 (click to see context) from:
!!Shugarock
to:
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
Changed line(s) 532 (click to see context) from:
!!Shugabuzz
to:
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
Changed line(s) 534 (click to see context) from:
!!Shugabeats
to:
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
Changed line(s) 536 (click to see context) from:
!!Shugavox
to:
Changed line(s) 538 (click to see context) from:
!!Tawkerr
to:
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
Changed line(s) 540,541 (click to see context) from:
* LetsDuet: Sings a duet with Parlsona on Plant island, and one with Maggpi on Cold island.
!!Parlsona
!!Parlsona
to:
!!Parlsona
Changed line(s) 543,545 (click to see context) from:
* FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
to:
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
Changed line(s) 547,550 (click to see context) from:
* HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
to:
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
Changed line(s) 552,556 (click to see context) from:
* LetsDuet: Sings a duet with Parlsona on Air island.
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
to:
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
Changed line(s) 558,560 (click to see context) from:
* MixAndMatchCritters: It’s design is somewhere between a cat, a ram, and a walrus.
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
to:
* MixAndMatchCritters: It’s design is somewhere between a cat, a ram, and a walrus.
* VersionExclusiveContent: Used toPokemonSpeak: All evidence points at it only be available in being able to say its name.
* SopranoAndGravel: It's theConsole/PlaystationVita version, along with Yawstritch.
!!YawstritchSoprano, while Maulch (if you got it) is the Gravel.
* VersionExclusiveContent: Used to
* SopranoAndGravel: It's the
!!Yawstritch
Changed line(s) 562,567 (click to see context) from:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
to:
!!Blipsqueak
*VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!YoolBrokenRecord: "Eyes...ears...nose...toes..."
*
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
Changed line(s) 569,572 (click to see context) from:
* BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
to:
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
Changed line(s) 574,578 (click to see context) from:
* EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
to:
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
Changed line(s) 580,592 (click to see context) from:
* BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
to:
* BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's namesEyeOnAStalk: Which are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselvesalso attached to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoolacymbals.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves
!!Hoola
Changed line(s) 594,595 (click to see context) from:
* BeachEpisode: Originates from one, as a representation of fun during the (northern hemisphere’s) summer months.
!!Schmoochle
!!Schmoochle
to:
!!Schmoochle
Changed line(s) 597,598 (click to see context) from:
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
to:
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
Changed line(s) 600,601 (click to see context) from:
!!Gobbleygourd
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
to:
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
Changed line(s) 603,604 (click to see context) from:
* ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
to:
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
----
!!Fleechwurm
----
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
----
!!Fleechwurm
----
Changed line(s) 608,611 (click to see context) from:
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
to:
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice
A special set of monsters
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the
!!Wubbox
* {{Dubstep}}: The sounds it makes
!!As a group
Changed line(s) 613 (click to see context) from:
!!Brump
to:
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
Changed line(s) 615,618 (click to see context) from:
* BrokenRecord: "Wake up the Wublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
to:
* BrokenRecord: "Wake up BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the Wublins, wake up poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of theWublins . . . Wake up Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is theWublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections“antidote to the bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters whose eggs they were given, Brump has features of both to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is themonsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It'sCelestial of the first Wublin you get, and the one that teaches you about how waking up Wublins works.constellation “Posion’s Mark”
!!Loodvigg
* ElementalEmbodiment: Of the
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections
* PoisonousPerson: Is the
* StarterMon: Of Wublin Island. It's
!!Loodvigg
Changed line(s) 620 (click to see context) from:
!!Zynth
to:
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
Changed line(s) 622,623 (click to see context) from:
!!Poewk
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
to:
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a
Changed line(s) 625,626 (click to see context) from:
!!Thwok
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
to:
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
Changed line(s) 628,629 (click to see context) from:
!!Dwumrohl
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
to:
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it
* BlowYouAway: Is the celestial of
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
Changed line(s) 631 (click to see context) from:
!!Zuuker
to:
Changed line(s) 633,635 (click to see context) from:
!!Screemu
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
to:
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this
!!Furnoss
Changed line(s) 637 (click to see context) from:
!!Tympa
to:
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
Changed line(s) 639 (click to see context) from:
!!Dermit
to:
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
Changed line(s) 641 (click to see context) from:
!!Gheegur
to:
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
Changed line(s) 643 (click to see context) from:
!!Whajje
to:
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
Changed line(s) 645,646 (click to see context) from:
* PokemonSpeak: All evidence points at it only being able to say its name.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
to:
* PokemonSpeak: All evidence points at it only being able to say its name.
* SopranoAndGravel: It'sElementalEmbodiment: of the Soprano, while Maulch (if you got it) is Mech element.
* {{Mecha}}: Is theGravel.Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
* SopranoAndGravel: It's
* {{Mecha}}: Is the
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
Deleted line(s) 648,752 (click to see context) :
!!Blipsqueak
* BrokenRecord: "Eyes...ears...nose...toes..."
----
!!Creepuscule
----
!!Scargo
----
* EyeOnAStalk: Which are also attached to cymbals.
----
!!Astropod
----
!!Pixolotl
----
!!Bona-petite
----
!!Maulch
----
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
----
!!Fleechwurm
----
[[/folder]]
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
----
* AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
----
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
----
* CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
----
* ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
* BrokenRecord: "Eyes...ears...nose...toes..."
----
!!Creepuscule
----
!!Scargo
----
* EyeOnAStalk: Which are also attached to cymbals.
----
!!Astropod
----
!!Pixolotl
----
!!Bona-petite
----
!!Maulch
----
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
----
!!Fleechwurm
----
[[/folder]]
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
----
* AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
----
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
----
* CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
----
* ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
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!!Tweedle
->'''Class''': Natural
->'''Class''': Natural
Changed line(s) 15,18 (click to see context) from:
* BlowYouAway: Are pure air element monsters.
* GossipyHens: They keep the social life on their islands interesting because they love to spread whispers and gossip.
!!Potbelly
->'''Class''': Natural
* GossipyHens: They keep the social life on their islands interesting because they love to spread whispers and gossip.
!!Potbelly
->'''Class''': Natural
to:
* GossipyHens: They keep the social life on their islands interesting because they love to spread whispers and gossip.
!!Potbelly
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 20,29 (click to see context) from:
* ExposedAnimalBellyButton: Potbellies have a visible belly button.
* GameplayAndStorySegregation: Possibly. It’s bio in the first game states that Potbellys grow like weeds, but are created in both games by hatching their eggs. Seeing as the Potbellys have two heads, and are stated to be all plant, it may have meant that it would be a similar situation to where some “forests” are actually considered a single, large tree.
* IronicName: Rare Potbellys are physically fit and muscular.
* MeaningfulName: Common Potbellys have pot bellies.
* MultipleHeadCase: Has two heads, one at the end of the main stem, and one on an offshoot. The rare Potbelly has three.
* PlantPerson: Are pure plant element monsters.
* PunnyName: The Potbellies have pot bellies, and are in a pot up to their bellies.
* ShoutOut: One of the possible random names for it is [[Film/LittleShopOfHorrors Audrey]].
!!Noggin
->'''Class''': Natural
* GameplayAndStorySegregation: Possibly. It’s bio in the first game states that Potbellys grow like weeds, but are created in both games by hatching their eggs. Seeing as the Potbellys have two heads, and are stated to be all plant, it may have meant that it would be a similar situation to where some “forests” are actually considered a single, large tree.
* IronicName: Rare Potbellys are physically fit and muscular.
* MeaningfulName: Common Potbellys have pot bellies.
* MultipleHeadCase: Has two heads, one at the end of the main stem, and one on an offshoot. The rare Potbelly has three.
* PlantPerson: Are pure plant element monsters.
* PunnyName: The Potbellies have pot bellies, and are in a pot up to their bellies.
* ShoutOut: One of the possible random names for it is [[Film/LittleShopOfHorrors Audrey]].
!!Noggin
->'''Class''': Natural
to:
* ExposedAnimalBellyButton: Potbellies have a visible belly button.
* GameplayAndStorySegregation: Possibly.MyBrainIsBig: It’s bio brain is quite large and uncovered.
* PowerFloats: They levitate in thefirst game states that Potbellys grow like weeds, but are created in both games by hatching air sometimes during their eggs. Seeing as the Potbellys have two heads, and are stated to be all plant, it may have meant that it would be a similar situation to where some “forests” are actually considered a single, large tree.
* IronicName: Rare Potbellys are physically fit and muscular.
* MeaningfulName: Common Potbellys have pot bellies.
* MultipleHeadCase: Has two heads, one at the endparts of the main stem, and one on an offshoot. The rare Potbelly has three.
song.
*PlantPerson: PsychicPowers: Are pure plant Psychic element monsters.
*PunnyName: The Potbellies have pot bellies, PurpleIsPowerful: It’s body is mostly purple.
* {{Telepathy}}: It hears the thoughts of other monsters all the time, andare in can hold a pot up to their bellies.
* ShoutOut: One of the possible random names for it is [[Film/LittleShopOfHorrors Audrey]].
!!Noggin
conversation with someone else from several miles away.
!!Floot Fly
->'''Class''':NaturalMagical
* GameplayAndStorySegregation: Possibly.
* PowerFloats: They levitate in the
* IronicName: Rare Potbellys are physically fit and muscular.
* MeaningfulName: Common Potbellys have pot bellies.
* MultipleHeadCase: Has two heads, one at the end
*
*
* {{Telepathy}}: It hears the thoughts of other monsters all the time, and
* ShoutOut: One of the possible random names for it is [[Film/LittleShopOfHorrors Audrey]].
!!Noggin
!!Floot Fly
->'''Class''':
Changed line(s) 31,33 (click to see context) from:
* RockMonster: Are pure earth element monsters.
* StarterMon: The first monster available in the original game. Also the first monster alongside Kayna in Dawn of Fire.
!!Toe Jammer
* StarterMon: The first monster available in the original game. Also the first monster alongside Kayna in Dawn of Fire.
!!Toe Jammer
to:
* RockMonster: TheFairFolk: Are pure earth Faerie element monsters.
*StarterMon: The first monster available OurFairiesAreDifferent: Looks more like a strange bat than any conventional depictions of fairies.
* PunnyName: Its name is a play on "fruit fly".
[[/folder]]
[[folder:Double element monsters]]
Monsters with exactly two elements. They can be easily obtained by breeding two different single element monsters. Alternatively, they can also be purchased in theoriginal game. Also the first monster alongside Kayna in Dawn of Fire.
!!Toe Jammershop with diamonds.
!!Dandidoo
*
* PunnyName: Its name is a play on "fruit fly".
[[/folder]]
[[folder:Double element monsters]]
Monsters with exactly two elements. They can be easily obtained by breeding two different single element monsters. Alternatively, they can also be purchased in the
!!Toe Jammer
!!Dandidoo
Changed line(s) 36,38 (click to see context) from:
* MakingASplash: Are water elementals.
* MismatchedEyes: Rare toejammers have one green eye, and one orange eye. It’s body shifts between matching shades of both colours.
!!Mammott
* MismatchedEyes: Rare toejammers have one green eye, and one orange eye. It’s body shifts between matching shades of both colours.
!!Mammott
to:
* MakingASplash: Are water elementals.
* MismatchedEyes: Rare toejammers haveBlowYouAway: Is a one green eye, and one orange eye. It’s body shifts half air element monster.
* MultipleHeadCase: Played with. The rare Dandidoo has two heads, with a “single intelligence” split betweenmatching shades them.
* PlantPerson: Is a one half plant element monster, with dandelion-like “puffs” around its head and for its tail feathers, which can be blown away.
* ShoutOut: The rare Dandidoo’s colour scheme resembles [[Literature/TheCatInTheHat Thing One and Thing Two]], and are noted to be fixated on the idea ofboth colours.
!!MammottGhazts in hats “for some reason”.
!!Cybop
* MismatchedEyes: Rare toejammers have
* MultipleHeadCase: Played with. The rare Dandidoo has two heads, with a “single intelligence” split between
* PlantPerson: Is a one half plant element monster, with dandelion-like “puffs” around its head and for its tail feathers, which can be blown away.
* ShoutOut: The rare Dandidoo’s colour scheme resembles [[Literature/TheCatInTheHat Thing One and Thing Two]], and are noted to be fixated on the idea of
!!Mammott
!!Cybop
Changed line(s) 41,44 (click to see context) from:
* AnIcePerson: Are pure cold element monsters.
* BigfootSasquatchAndYeti: It’s appearance resembles that of a yeti.
* SeriesMascot: The Mammott is prominently used to promote the main games. They even have their own spin-off virtual pet app, My Mammott as well as plush toys of them among other merchandise.
!!Kayna
* BigfootSasquatchAndYeti: It’s appearance resembles that of a yeti.
* SeriesMascot: The Mammott is prominently used to promote the main games. They even have their own spin-off virtual pet app, My Mammott as well as plush toys of them among other merchandise.
!!Kayna
to:
* AnIcePerson: Are pure cold BlowYouAway: Is a one half air element monsters.
monster.
*BigfootSasquatchAndYeti: It’s appearance resembles {{Cyborg}}: Are part machine and part organic material. They need to be reminded that of a yeti.
* SeriesMascot: The Mammott is prominently usedit’s not socially acceptable to promote scavenge the main games. They even body parts of other monsters to repair themselves.
* DemBones: Their tails appear to be mostly exposed vertebrae.
* EarlyInstallmentWeirdness: On the first island that it’s available, the Cybop makes an electrical/robot noise, but for every island afterwards, it speaks a few words that have a robotic sound to them instead.
* FanBoy: The Cybop is a huge fan of the Ethereal Jellbilly monster, so much so that Jellbillys ''receive fan mail'' from theirown spin-off virtual pet app, My Mammott as well as plush toys of them among other merchandise.
!!KaynaCybop admirers. They do reply to all the fan mail they receive, though.
* RockMonster: Is a one half earth element monster.
!!Quibble
*
* SeriesMascot: The Mammott is prominently used
* DemBones: Their tails appear to be mostly exposed vertebrae.
* EarlyInstallmentWeirdness: On the first island that it’s available, the Cybop makes an electrical/robot noise, but for every island afterwards, it speaks a few words that have a robotic sound to them instead.
* FanBoy: The Cybop is a huge fan of the Ethereal Jellbilly monster, so much so that Jellbillys ''receive fan mail'' from their
!!Kayna
* RockMonster: Is a one half earth element monster.
!!Quibble
Changed line(s) 47,53 (click to see context) from:
* PlayingWithFire: Are pure fire element monsters.
* SoleSurvivor: Played with. Initially, a lone Kayna trapped in amber in the original My Singing Monsters game is the only fire element monster left from the Dawn of Fire, after a lightly talked about cataclysmic event of some kind that affected at least two dimensions. Later[[note]]in a video that can be seen on the official My Singing Monsters Website/YouTube channel[[/note]], it’s revealed that other fire element monsters survived, and have been living/hiding on Fire Haven.
* StarterMon: Alongside Noggin in Dawn of Fire.
* SuddenlyVoiced: In Dawn of Fire.
!!Theremind
->'''Class''': Magical
Added during the game’s 7th anniversary.
* SoleSurvivor: Played with. Initially, a lone Kayna trapped in amber in the original My Singing Monsters game is the only fire element monster left from the Dawn of Fire, after a lightly talked about cataclysmic event of some kind that affected at least two dimensions. Later[[note]]in a video that can be seen on the official My Singing Monsters Website/YouTube channel[[/note]], it’s revealed that other fire element monsters survived, and have been living/hiding on Fire Haven.
* StarterMon: Alongside Noggin in Dawn of Fire.
* SuddenlyVoiced: In Dawn of Fire.
!!Theremind
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* PlayingWithFire: Are pure fire BlowYouAway: Is a one half air element monsters.
monster.
*SoleSurvivor: Played with. Initially, MakingASplash: Is a lone Kayna trapped in amber in the original My Singing Monsters game is the only fire one half water element monster left from the Dawn of Fire, after a lightly talked about cataclysmic event of some kind monster.
* MultipleHeadCase: Has two heads thataffected at least two dimensions. Later[[note]]in a video that can be seen on the official My Singing Monsters Website/YouTube channel[[/note]], it’s revealed that other fire element monsters survived, and have been living/hiding on Fire Haven.
* StarterMon: Alongside Noggin in Dawn of Fire.
* SuddenlyVoiced: In Dawn of Fire.
!!Theremind
rarely agree with each other.
!!Pango
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
*
* MultipleHeadCase: Has two heads that
* StarterMon: Alongside Noggin in Dawn of Fire.
* SuddenlyVoiced: In Dawn of Fire.
!!Theremind
!!Pango
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 55,61 (click to see context) from:
* MyBrainIsBig: It’s brain is quite large and uncovered.
* PowerFloats: They levitate in the air sometimes during their parts of the song.
* PsychicPowers: Are pure Psychic element monsters.
* PurpleIsPowerful: It’s body is mostly purple.
* {{Telepathy}}: It hears the thoughts of other monsters all the time, and can hold a conversation with someone else from several miles away.
!!Floot Fly
->'''Class''': Magical
* PowerFloats: They levitate in the air sometimes during their parts of the song.
* PsychicPowers: Are pure Psychic element monsters.
* PurpleIsPowerful: It’s body is mostly purple.
* {{Telepathy}}: It hears the thoughts of other monsters all the time, and can hold a conversation with someone else from several miles away.
!!Floot Fly
->'''Class''': Magical
to:
* MyBrainIsBig: It’s brain is quite large and uncovered.
* PowerFloats: They levitate in the air sometimes during their parts of the song.
* PsychicPowers: Are pure PsychicAnIcePerson: Is a one half cold element monsters.
monster. The talons of rare Pangos appear to be made of ice.
*PurpleIsPowerful: It’s body is mostly purple.
* {{Telepathy}}: It hearsAppropriateAnimalAttire: Of the thoughts of other monsters all the time, and can hold a conversation “Winter attire” kind, with someone else from several miles away.
!!Floot Fly
a red scarf. The normal Pango’s winter skin has mittens, and adds some green stripes to the scarf.
* BlowYouAway: Is a one half air element monster.
* EverythingIsBetterWithPenguins: The Pango heavily resembles a penguin.
* {{Irony}}: Destpie being a part air and part cold monster, it can’t fly, and is perpetually chilly.
!!Shrubb
->'''Class''':MagicalNatural
* PowerFloats: They levitate in the air sometimes during their parts of the song.
* PsychicPowers: Are pure Psychic
*
* {{Telepathy}}: It hears
!!Floot Fly
* BlowYouAway: Is a one half air element monster.
* EverythingIsBetterWithPenguins: The Pango heavily resembles a penguin.
* {{Irony}}: Destpie being a part air and part cold monster, it can’t fly, and is perpetually chilly.
!!Shrubb
->'''Class''':
Changed line(s) 63,70 (click to see context) from:
* TheFairFolk: Are pure Faerie element monsters.
* OurFairiesAreDifferent: Looks more like a strange bat than any conventional depictions of fairies.
* PunnyName: Its name is a play on "fruit fly".
[[/folder]]
[[folder:Double element monsters]]
Monsters with exactly two elements. They can be easily obtained by breeding two different single element monsters. Alternatively, they can also be purchased in the shop with diamonds.
!!Dandidoo
* OurFairiesAreDifferent: Looks more like a strange bat than any conventional depictions of fairies.
* PunnyName: Its name is a play on "fruit fly".
[[/folder]]
[[folder:Double element monsters]]
Monsters with exactly two elements. They can be easily obtained by breeding two different single element monsters. Alternatively, they can also be purchased in the shop with diamonds.
!!Dandidoo
to:
* TheFairFolk: Are pure Faerie PlantPerson: Is a one half plant element monsters.
monster.
*OurFairiesAreDifferent: Looks more like RockMonster: Is a strange bat than any conventional depictions of fairies.
* PunnyName: Its name is a play on "fruit fly".
[[/folder]]
[[folder:Doubleone half earth element monsters]]
Monsters with exactly two elements. They can be easily obtained by breeding two different single element monsters. Alternatively, they can also be purchased in the shop with diamonds.
!!Dandidoomonster.
!!Oaktopus
*
* PunnyName: Its name is a play on "fruit fly".
[[/folder]]
[[folder:Double
Monsters with exactly two elements. They can be easily obtained by breeding two different single element monsters. Alternatively, they can also be purchased in the shop with diamonds.
!!Dandidoo
!!Oaktopus
Changed line(s) 73,77 (click to see context) from:
* BlowYouAway: Is a one half air element monster.
* MultipleHeadCase: Played with. The rare Dandidoo has two heads, with a “single intelligence” split between them.
* PlantPerson: Is a one half plant element monster, with dandelion-like “puffs” around its head and for its tail feathers, which can be blown away.
* ShoutOut: The rare Dandidoo’s colour scheme resembles [[Literature/TheCatInTheHat Thing One and Thing Two]], and are noted to be fixated on the idea of Ghazts in hats “for some reason”.
!!Cybop
* MultipleHeadCase: Played with. The rare Dandidoo has two heads, with a “single intelligence” split between them.
* PlantPerson: Is a one half plant element monster, with dandelion-like “puffs” around its head and for its tail feathers, which can be blown away.
* ShoutOut: The rare Dandidoo’s colour scheme resembles [[Literature/TheCatInTheHat Thing One and Thing Two]], and are noted to be fixated on the idea of Ghazts in hats “for some reason”.
!!Cybop
to:
* BlowYouAway: MakingASplash: Is a one half air water element monster.
* MultipleHeadCase: Played with. The rare Dandidoo has two heads, with a “single intelligence” split between them.
* PlantPerson: Is a one half plant element monster, with dandelion-like “puffs” around its head and for its tail feathers, which can be blown away.
* ShoutOut: The rare Dandidoo’s colour scheme resembles [[Literature/TheCatInTheHat Thing One and Thing Two]], and are noted to be fixated on the idea of Ghazts in hats “for some reason”.
!!Cybopmonster.
!!Furcorn
* ShoutOut: The rare Dandidoo’s colour scheme resembles [[Literature/TheCatInTheHat Thing One and Thing Two]], and are noted to be fixated on the idea of Ghazts in hats “for some reason”.
!!Cybop
!!Furcorn
Changed line(s) 80,86 (click to see context) from:
* BlowYouAway: Is a one half air element monster.
* {{Cyborg}}: Are part machine and part organic material. They need to be reminded that it’s not socially acceptable to scavenge the body parts of other monsters to repair themselves.
* DemBones: Their tails appear to be mostly exposed vertebrae.
* EarlyInstallmentWeirdness: On the first island that it’s available, the Cybop makes an electrical/robot noise, but for every island afterwards, it speaks a few words that have a robotic sound to them instead.
* FanBoy: The Cybop is a huge fan of the Ethereal Jellbilly monster, so much so that Jellbillys ''receive fan mail'' from their Cybop admirers. They do reply to all the fan mail they receive, though.
* RockMonster: Is a one half earth element monster.
!!Quibble
* {{Cyborg}}: Are part machine and part organic material. They need to be reminded that it’s not socially acceptable to scavenge the body parts of other monsters to repair themselves.
* DemBones: Their tails appear to be mostly exposed vertebrae.
* EarlyInstallmentWeirdness: On the first island that it’s available, the Cybop makes an electrical/robot noise, but for every island afterwards, it speaks a few words that have a robotic sound to them instead.
* FanBoy: The Cybop is a huge fan of the Ethereal Jellbilly monster, so much so that Jellbillys ''receive fan mail'' from their Cybop admirers. They do reply to all the fan mail they receive, though.
* RockMonster: Is a one half earth element monster.
!!Quibble
to:
* BlowYouAway: AnIcePerson: Is a one half air cold element monster.
*{{Cyborg}}: Are part machine and part organic material. They need to be reminded that it’s not socially acceptable to scavenge the body parts of other monsters to repair themselves.
* DemBones: Their tails appear to be mostly exposed vertebrae.
* EarlyInstallmentWeirdness: On the first island that it’s available, the Cybop makes an electrical/robot noise, but for every island afterwards, it speaks a few words that have a robotic sound to them instead.
* FanBoy: The Cybop is a huge fan of the Ethereal Jellbilly monster, so much so that Jellbillys ''receive fan mail'' from their Cybop admirers. They do reply to all the fan mail they receive, though.
* RockMonster:PlantPerson: Is a one half earth plant element monster.
!!Quibblemonster. It’s body is covered in a green fur, and it has a stem with a leaf at the end coming out of its head.
* SuddenlyVoiced: In Dawn of Fire.
!!Fwog
*
* DemBones: Their tails appear to be mostly exposed vertebrae.
* EarlyInstallmentWeirdness: On the first island that it’s available, the Cybop makes an electrical/robot noise, but for every island afterwards, it speaks a few words that have a robotic sound to them instead.
* FanBoy: The Cybop is a huge fan of the Ethereal Jellbilly monster, so much so that Jellbillys ''receive fan mail'' from their Cybop admirers. They do reply to all the fan mail they receive, though.
* RockMonster:
!!Quibble
* SuddenlyVoiced: In Dawn of Fire.
!!Fwog
Changed line(s) 89 (click to see context) from:
* BlowYouAway: Is a one half air element monster.
to:
* BlowYouAway: Is a one half air element monster.ExtraEyes: Has three eyes. Subverted with its rare counterpart, however.
Changed line(s) 91,92 (click to see context) from:
* MultipleHeadCase: Has two heads that rarely agree with each other.
!!Pango
!!Pango
to:
* MultipleHeadCase: Has two heads that rarely agree with each other.
!!PangoRockMonster: Is a one half earth element monster.
!!Drumpler
!!Pango
!!Drumpler
Changed line(s) 95,100 (click to see context) from:
* AnIcePerson: Is a one half cold element monster. The talons of rare Pangos appear to be made of ice.
* AppropriateAnimalAttire: Of the “Winter attire” kind, with a red scarf. The normal Pango’s winter skin has mittens, and adds some green stripes to the scarf.
* BlowYouAway: Is a one half air element monster.
* EverythingIsBetterWithPenguins: The Pango heavily resembles a penguin.
* {{Irony}}: Destpie being a part air and part cold monster, it can’t fly, and is perpetually chilly.
!!Shrubb
* AppropriateAnimalAttire: Of the “Winter attire” kind, with a red scarf. The normal Pango’s winter skin has mittens, and adds some green stripes to the scarf.
* BlowYouAway: Is a one half air element monster.
* EverythingIsBetterWithPenguins: The Pango heavily resembles a penguin.
* {{Irony}}: Destpie being a part air and part cold monster, it can’t fly, and is perpetually chilly.
!!Shrubb
to:
* AnIcePerson: Is a one half cold element monster. The talons of rare Pangos appear to be made of ice.
monster.
*AppropriateAnimalAttire: Of the “Winter attire” kind, with a red scarf. The normal Pango’s winter skin has mittens, and adds some green stripes to the scarf.
* BlowYouAway:RockMonster: Is a one half air earth element monster.
* EverythingIsBetterWithPenguins: The Pango heavily resembles a penguin.
* {{Irony}}: Destpie being a part air and part cold monster, it can’t fly, and is perpetually chilly.
!!Shrubb!!Maw
*
* BlowYouAway:
* {{Irony}}: Destpie being a part air and part cold monster, it can’t fly, and is perpetually chilly.
!!Shrubb
Changed line(s) 103,105 (click to see context) from:
* PlantPerson: Is a one half plant element monster.
* RockMonster: Is a one half earth element monster.
!!Oaktopus
* RockMonster: Is a one half earth element monster.
!!Oaktopus
to:
* PlantPerson: AnIcePerson: Is a one half plant cold element monster.
*RockMonster: BizarreAlienBiology: Despite having no eyes, Maw pups "see" in every shade of pink possible by tasting the air around them with their tongues. An adult maw’s fur acts as a "general sensory organ", besides providing insulation to maintain a "liquid body interior".
* MakingASplash: Is a one halfearth water element monster.
!!Oaktopusmonster. It’s body interior is liquid.
!!Glowl
*
* MakingASplash: Is a one half
!!Oaktopus
!!Glowl
Changed line(s) 108 (click to see context) from:
* MakingASplash: Is a one half water element monster.
to:
* MakingASplash: BlowYouAway: Is a one half water air element monster.monster.
* PlayingWithFire: Is a one half fire element monster.
!!Flowah
->'''Class''': Natural
----
* PlayingWithFire: Is a one half fire element monster.
!!Flowah
->'''Class''': Natural
----
Changed line(s) 110 (click to see context) from:
!!Furcorn
to:
!!Stogg
Changed line(s) 113,116 (click to see context) from:
* AnIcePerson: Is a one half cold element monster.
* PlantPerson: Is a one half plant element monster. It’s body is covered in a green fur, and it has a stem with a leaf at the end coming out of its head.
* SuddenlyVoiced: In Dawn of Fire.
!!Fwog
* PlantPerson: Is a one half plant element monster. It’s body is covered in a green fur, and it has a stem with a leaf at the end coming out of its head.
* SuddenlyVoiced: In Dawn of Fire.
!!Fwog
to:
* AnIcePerson: EverythingsBetterWithDinosaurs: Resembles some kind of stegosaurus.
* PlayingWithFire: Is a one halfcold fire element monster.
*PlantPerson: RockMonster: Is a one half plant earth element monster. It’s body is covered in a green fur, and it has a stem with a leaf at the end coming out of its head.
* SuddenlyVoiced: In Dawn of Fire.
!!Fwogmonster.
!!Phangler
* PlayingWithFire: Is a one half
*
* SuddenlyVoiced: In Dawn of Fire.
!!Fwog
!!Phangler
Changed line(s) 119,122 (click to see context) from:
* ExtraEyes: Has three eyes. Subverted with its rare counterpart, however.
* MakingASplash: Is a one half water element monster.
* RockMonster: Is a one half earth element monster.
!!Drumpler
* MakingASplash: Is a one half water element monster.
* RockMonster: Is a one half earth element monster.
!!Drumpler
to:
* ExtraEyes: Has three eyes. Subverted with its rare counterpart, however.
{{Autotune}}: How it sings.
* MakingASplash: Is a one half water elementmonster.
monster. It resembles an anglerfish with a microphone for a lure.
*RockMonster: PlayingWithFire: Is a one half earth fire element monster.
!!Drumpler!!Boskus
* MakingASplash: Is a one half water element
*
Changed line(s) 126,128 (click to see context) from:
* RockMonster: Is a one half earth element monster.
!!Maw
->'''Class''': Natural
!!Maw
->'''Class''': Natural
to:
* RockMonster: BizarreAlienBiology: It has a ''finger'' for a nose, which it uses to flap its lips as part of its singing.
* PlayingWithFire: Is a one halfearth fire element monster.
!!Maw
!!Bonkers
->'''Class''':NaturalMagical
Added during the game’s 7th anniversary.
* PlayingWithFire: Is a one half
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 130,134 (click to see context) from:
* AnIcePerson: Is a one half cold element monster.
* BizarreAlienBiology: Despite having no eyes, Maw pups "see" in every shade of pink possible by tasting the air around them with their tongues. An adult maw’s fur acts as a "general sensory organ", besides providing insulation to maintain a "liquid body interior".
* MakingASplash: Is a one half water element monster. It’s body interior is liquid.
!!Glowl
->'''Class''': Natural
* BizarreAlienBiology: Despite having no eyes, Maw pups "see" in every shade of pink possible by tasting the air around them with their tongues. An adult maw’s fur acts as a "general sensory organ", besides providing insulation to maintain a "liquid body interior".
* MakingASplash: Is a one half water element monster. It’s body interior is liquid.
!!Glowl
->'''Class''': Natural
to:
* AnIcePerson: PlantPerson: Is a one half cold plant element monster.
*BizarreAlienBiology: Despite having no eyes, Maw pups "see" in every shade of pink possible by tasting the air around them with their tongues. An adult maw’s fur acts as a "general sensory organ", besides providing insulation to maintain a "liquid body interior".
* MakingASplash:PsychicPowers: Is a one half water psychic element monster. It’s body interior is liquid.
!!Glowl
monster.
!!Poppette
->'''Class''':NaturalMagical
Added during the game’s 7th anniversary.
*
* MakingASplash:
!!Glowl
!!Poppette
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 136 (click to see context) from:
* BlowYouAway: Is a one half air element monster.
to:
* BlowYouAway: MakingASplash: Is a one half air water element monster.monster.
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
->'''Class''': Magical
Added during the game’s 7th anniversary.
----
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
->'''Class''': Magical
Added during the game’s 7th anniversary.
----
Changed line(s) 138,139 (click to see context) from:
!!Flowah
->'''Class''': Natural
->'''Class''': Natural
to:
!![=HippityHop=]
->'''Class''':
Changed line(s) 141,144 (click to see context) from:
* PlantPerson: Is a one half plant element monster.
* PlayingWithFire: Is a one half fire element monster.
!!Stogg
->'''Class''': Natural
* PlayingWithFire: Is a one half fire element monster.
!!Stogg
->'''Class''': Natural
to:
* PlayingWithFire: Is a one half fire element monster.
!!Stogg
->'''Class''':
Changed line(s) 146,150 (click to see context) from:
* EverythingsBetterWithDinosaurs: Resembles some kind of stegosaurus.
* PlayingWithFire: Is a one half fire element monster.
* RockMonster: Is a one half earth element monster.
!!Phangler
->'''Class''': Natural
* PlayingWithFire: Is a one half fire element monster.
* RockMonster: Is a one half earth element monster.
!!Phangler
->'''Class''': Natural
to:
* PlayingWithFire: Is a one half fire element monster.
* RockMonster: Is a one half earth element monster.
!!Phangler
->'''Class''':
Changed line(s) 152,155 (click to see context) from:
* {{Autotune}}: How it sings.
* MakingASplash: Is a one half water element monster. It resembles an anglerfish with a microphone for a lure.
* PlayingWithFire: Is a one half fire element monster.
!!Boskus
* MakingASplash: Is a one half water element monster. It resembles an anglerfish with a microphone for a lure.
* PlayingWithFire: Is a one half fire element monster.
!!Boskus
to:
* MakingASplash: Is
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a
* PlayingWithFire: Is a one half fire element monster.
!!Boskus
!!Reedling
Changed line(s) 158,163 (click to see context) from:
* AnIcePerson: Is a one half cold element monster.
* BizarreAlienBiology: It has a ''finger'' for a nose, which it uses to flap its lips as part of its singing.
* PlayingWithFire: Is a one half fire element monster.
!!Bonkers
->'''Class''': Magical
Added during the game’s 7th anniversary.
* BizarreAlienBiology: It has a ''finger'' for a nose, which it uses to flap its lips as part of its singing.
* PlayingWithFire: Is a one half fire element monster.
!!Bonkers
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* AnIcePerson: BlowYouAway: Is a one half cold third air element monster.
*BizarreAlienBiology: It has a ''finger'' for a nose, which it uses to flap its lips as part of its singing.
* PlayingWithFire:PlantPerson: Is a one half fire third plant element monster.
!!Bonkers
* RockMonster: Is a one third earth element monster.
!!Spunge
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
*
* PlayingWithFire:
!!Spunge
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 165,169 (click to see context) from:
* PlantPerson: Is a one half plant element monster.
* PsychicPowers: Is a one half psychic element monster.
!!Poppette
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PsychicPowers: Is a one half psychic element monster.
!!Poppette
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a one third water element monster.
* PlantPerson: Is a onehalf third plant element monster.
* PsychicPowers: Is a one half psychic element monster.
!!Poppette
!!Thumpies
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
* MakingASplash: Is a one third water element monster.
* PlantPerson: Is a one
!!Poppette
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 171,175 (click to see context) from:
* MakingASplash: Is a one half water element monster.
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PsychicPowers: Is a one half psychic element monster.
!!Yuggler
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* MakingASplash: Is a AnIcePerson: Are one half water third cold element monster.
monsters.
*PsychicPowers: Is a BlowYouAway: Are one half psychic third air element monster.
!!Yuggler
monsters.
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appear in their own game called Thumpies, as well as in My Mammott.
!!Scups
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
*
!!Yuggler
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appear in their own game called Thumpies, as well as in My Mammott.
!!Scups
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 177,180 (click to see context) from:
* PlayingWithFire: Is a one half fire element monster.
* PsychicPowers: Is a one half psychic element monster.
!![=HippityHop=]
->'''Class''': Magical
* PsychicPowers: Is a one half psychic element monster.
!![=HippityHop=]
->'''Class''': Magical
to:
* PlayingWithFire: BlowYouAway: Is a one half fire third air element monster.
*PsychicPowers: MakingASplash: Is a one half psychic third water element monster.
!![=HippityHop=]
* RockMonster: Is a one third earth element monster.
!!Pompom
->'''Class''':MagicalNatural
*
!!Pompom
->'''Class''':
Changed line(s) 182,183 (click to see context) from:
!!Squot
->'''Class''': Magical
->'''Class''': Magical
to:
* BlowYouAway: Is a one third air element monster.
* PomPomGirl: Resembles and acts like one.
* RockMonster: Is a one third earth element monster.
* SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.
!!Congle
->'''Class''':
Changed line(s) 185,186 (click to see context) from:
!!Wimmzies
->'''Class''': Magical
->'''Class''': Magical
to:
* BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a one third water element monster.
* SuddenlyVoiced: When placed on Tribal island in the first game.
!!Pummel
->'''Class''':
Deleted line(s) 188,195 (click to see context) :
[[/folder]]
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
!!Reedling
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
!!Reedling
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a one third water element monster.
Changed line(s) 198 (click to see context) from:
!!Spunge
to:
Changed line(s) 201,202 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a one third water element monster.
* MakingASplash: Is a one third water element monster.
to:
* BlowYouAway: AnIcePerson: Is a one third air cold element monster.
* MakingASplash: Is a one third water element monster.monster.
* MakingASplash: Is a one third water element monster.
Changed line(s) 204 (click to see context) from:
!!Thumpies
to:
!!Bowgart
Changed line(s) 207,214 (click to see context) from:
* AnIcePerson: Are one third cold element monsters.
* BlowYouAway: Are one third air element monsters.
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appear in their own game called Thumpies, as well as in My Mammott.
!!Scups
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
* BlowYouAway: Are one third air element monsters.
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appear in their own game called Thumpies, as well as in My Mammott.
!!Scups
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
to:
* AnIcePerson: Are Is a one third cold element monsters.
monster.
*BlowYouAway: Are one third air element monsters.
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appearBizarreAlienBiology: It’s bio in their own the first game called Thumpies, as well as states that it sucks mud through it’s feet to “feed rapid horn growth”. Ones that prefer standing in My Mammott.
!!Scups
->'''Class''': Natural
----
* BlowYouAway: Is& sucking up melted icecream instead eventualy get twisted into an epic form from the sugar rush. The Epic’s horns are changed at a one third air element monster.chemical level, growing in gnarled spires, breaking off like peanut brittle instead of falling off, and it’s fur becomes ''“a warm caramel hue, reminiscent of a pecan-butterscotch swirl”''.
*
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appear
!!Scups
->'''Class''': Natural
----
* BlowYouAway: Is
Changed line(s) 216,217 (click to see context) from:
* RockMonster: Is a one third earth element monster.
!!Pompom
!!Pompom
to:
* RockMonster: PlantPerson: Is a one third earth plant element monster.
!!Pompommonster. It’s horns are wood, and when shed, are turned into the Bowgarts new instruments.
* ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
!!Pompom
* ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
* AgonyOfTheFeet: It’s bio in the first game states that monsters with toes should “steer well clear of the T-Rox”, with the implication that their toes will be crushed under the T-Rox’s stomping, metal feet. Also, one of it’s possible random names is Toebegon (as in “Toes will be gone”).
* IcyBlueEyes: Has these, possibly because of it’s cold element.
* MakingASplash: Is a one third water element monster.
* RockMonster: Is a one third earth element monster. It’s rocky appearance makes this the more obvious element compared to its water and cold parts.
* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.
!!Barrb
->'''Class''': Natural
----
* MakingASplash: Is a one third water element monster.
* RockMonster: Is a one third earth element monster. It’s rocky appearance makes this the more obvious element compared to its water and cold parts.
* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.
!!Barrb
->'''Class''': Natural
----
Changed line(s) 222,225 (click to see context) from:
* PomPomGirl: Resembles and acts like one.
* RockMonster: Is a one third earth element monster.
* SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.
!!Congle
* RockMonster: Is a one third earth element monster.
* SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.
!!Congle
to:
* PomPomGirl: Resembles MismatchedEyes: Common Barrbs have one light orange eye, and acts like one.
one lavender eye.
*RockMonster: PlantPerson: Is a one third earth plant element monster.
*SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.
!!ConglePlayingWithFire: Is a one third fire element monster.
!!Floogull
*
*
!!Congle
!!Floogull
Deleted line(s) 228 (click to see context) :
* AnIcePerson: Is a one third cold element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Whaddle
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
* RockMonster: Is a one third earth element monster.
!!Whaddle
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
Changed line(s) 231,232 (click to see context) from:
* SuddenlyVoiced: When placed on Tribal island in the first game.
!!Pummel
!!Pummel
to:
* SuddenlyVoiced: When placed on Tribal island in the first game.
!!PummelPlayingWithFire: Is a one third fire element monster.
!!Woolabee
!!Pummel
!!Woolabee
* BlowYouAway: Is a one third air element monster.
* AnIcePerson: Is a one third cold element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Repatillo
->'''Class''': Natural
----
* AnIcePerson: Is a one third cold element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Repatillo
->'''Class''': Natural
----
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Rootitoot
->'''Class''': Natural
----
* RockMonster: Is a one third earth element monster.
!!Rootitoot
->'''Class''': Natural
----
Deleted line(s) 237,241 (click to see context) :
* RockMonster: Is a one third earth element monster.
!!Clamble
->'''Class''': Natural
----
* AnIcePerson: Is a one third cold element monster.
!!Clamble
->'''Class''': Natural
----
* AnIcePerson: Is a one third cold element monster.
Changed line(s) 243,244 (click to see context) from:
* RockMonster: Is a one third earth element monster.
!!Bowgart
!!Bowgart
to:
* RockMonster: PlayingWithFire: Is a one third earth fire element monster.
!!Bowgartmonster.
!!Sooza
!!Bowgart
!!Sooza
Changed line(s) 248 (click to see context) from:
* BizarreAlienBiology: It’s bio in the first game states that it sucks mud through it’s feet to “feed rapid horn growth”. Ones that prefer standing in & sucking up melted icecream instead eventualy get twisted into an epic form from the sugar rush. The Epic’s horns are changed at a chemical level, growing in gnarled spires, breaking off like peanut brittle instead of falling off, and it’s fur becomes ''“a warm caramel hue, reminiscent of a pecan-butterscotch swirl”''.
to:
* BizarreAlienBiology: It’s bio in the first game states that it sucks mud through it’s feet to “feed rapid horn growth”. Ones that prefer standing in & sucking up melted icecream instead eventualy get twisted into an epic form from the sugar rush. The Epic’s horns are changed at PlantPerson: Is a chemical level, growing in gnarled spires, breaking off like peanut brittle instead of falling off, and it’s fur becomes ''“a warm caramel hue, reminiscent of one third plant element monster.
* PlayingWithFire: Is apecan-butterscotch swirl”''.one third fire element monster.
!!Thrumble
->'''Class''': Natural
----
* PlayingWithFire: Is a
!!Thrumble
->'''Class''': Natural
----
Changed line(s) 250,253 (click to see context) from:
* PlantPerson: Is a one third plant element monster. It’s horns are wood, and when shed, are turned into the Bowgarts new instruments.
* ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
* ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
to:
* PlantPerson: PlayingWithFire: Is a one third plant fire element monster. It’s horns are wood, and when shed, are turned into the Bowgarts new instruments.
monster.
*ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-RoxRockMonster: Is a one third earth element monster.
!!Ziggurab
*
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
!!Ziggurab
Deleted line(s) 256 (click to see context) :
* AgonyOfTheFeet: It’s bio in the first game states that monsters with toes should “steer well clear of the T-Rox”, with the implication that their toes will be crushed under the T-Rox’s stomping, metal feet. Also, one of it’s possible random names is Toebegon (as in “Toes will be gone”).
Changed line(s) 258 (click to see context) from:
* IcyBlueEyes: Has these, possibly because of it’s cold element.
to:
* IcyBlueEyes: Has these, possibly because of it’s PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
->'''Class''': Natural
----
* AnIcePerson: Is a one third coldelement.element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
->'''Class''': Natural
----
* AnIcePerson: Is a one third cold
Deleted line(s) 260,267 (click to see context) :
* RockMonster: Is a one third earth element monster. It’s rocky appearance makes this the more obvious element compared to its water and cold parts.
* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.
!!Barrb
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
* PlantPerson: Is a one third plant element monster.
* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.
!!Barrb
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
* PlantPerson: Is a one third plant element monster.
Changed line(s) 269,270 (click to see context) from:
!!Floogull
->'''Class''': Natural
->'''Class''': Natural
to:
->'''Class''':
Added during the game’s 7th anniversary.
Deleted line(s) 272,278 (click to see context) :
* BlowYouAway: Is a one third air element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Whaddle
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Whaddle
->'''Class''': Natural
----
* BlowYouAway: Is a one third air element monster.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
----
* PlantPerson: Is a one third plant element monster.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
----
* PlantPerson: Is a one third plant element monster.
Changed line(s) 281,282 (click to see context) from:
!!Woolabee
->'''Class''': Natural
->'''Class''': Natural
to:
!!Periscorp
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 284,285 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* AnIcePerson: Is a one third cold element monster.
* AnIcePerson: Is a one third cold element monster.
to:
* BlowYouAway: ExtraEyes: Has four eyes.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one thirdair element monster.
* AnIcePerson: Is a one third coldwater element monster.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third
* AnIcePerson: Is a one third cold
Changed line(s) 287,288 (click to see context) from:
!!Repatillo
->'''Class''': Natural
->'''Class''': Natural
to:
!!Cantorell
->'''Class''':
Changed line(s) 290,294 (click to see context) from:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Rootitoot
->'''Class''': Natural
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Rootitoot
->'''Class''': Natural
to:
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Rootitoot
->'''Class''':
Changed line(s) 296,299 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Sooza
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Sooza
to:
->'''Class''': Magical
[[/folder]]
[[folder:Quad element
* PlantPerson: Is a one third plant
Monsters with four elements. They can be bred using two double element
* PlayingWithFire: Is
!!Sooza
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
!!Shellbeat
Is the Quad element monster of Water Island.
Changed line(s) 302,305 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Thrumble
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Thrumble
to:
* AnIcePerson: BlowYouAway: Is a one third cold fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson: Is a onethird fourth plant element monster.
*PlayingWithFire: RockMonster: Is a one third fire fourth earth element monster.
!!Thrumble!!Quarrister
* MakingASplash: Is a one fourth water element monster.
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson: Is a one
*
Is the Quad element monster of Earth Island.
Changed line(s) 308,311 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Ziggurab
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Ziggurab
to:
* MakingASplash: AnIcePerson: Is a one third water fourth cold element monster.
*PlayingWithFire: BlowYouAway: Is a one third fire fourth air element monster.
* EatDirtCheap: Before fusing together, Quarrister heads feed on crystals underground.
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element monster, with what looks to be grass for “hair”.
* RockMonster: Is a onethird fourth earth element monster.
!!Ziggurabmonster, who is a rocky, bulky humanoid with six heads.
!!Deedge
*
* EatDirtCheap: Before fusing together, Quarrister heads feed on crystals underground.
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element monster, with what looks to be grass for “hair”.
* RockMonster: Is a one
!!Ziggurab
!!Deedge
Is the Quad element monster of Cold Island.
Changed line(s) 314,317 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Wynq
to:
* AnIcePerson: Is a one third fourth cold element monster.
*PlayingWithFire: BlowYouAway: Is a one third fire fourth air element monster.
*RockMonster: MakingASplash: Is a one third earth fourth water element monster.
!!Wynq* PlantPerson: Is a one fourth plant element monster.
!!Riff
*
*
!!Riff
Is the Quad element monster of Air Island.
Changed line(s) 320,325 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
!!Tapricorn
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* AnIcePerson: Is a one third fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a onethird fourth water element monster.
*PlayingWithFire: RockMonster: Is a one third fire fourth earth element monster.
!!Tapricorn
!!Entbrat
->'''Class''':Magical
Added duringNatural
Is thegame’s 7th anniversary. Quad element monster of Plant Island.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one
*
->'''Class''':
Added during
Is the
Changed line(s) 327,333 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
* PlantPerson: Is a one third plant element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Rooba
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* AnIcePerson: Is a one fourth cold element monster.
* TheDitz: Downplayed somewhat. To quote it’s bio from the original game "Entbrats are not notably intelligent".
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* MakingASplash: Is a onethird fourth water element monster.
*MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
*PlantPerson: Is a one third fourth plant element monster.
*PsychicPowers: RockMonster: Is a one third psychic fourth earth element monster.
!!Rooba
!!Tring
->'''Class''':Magical
Added duringNatural
Originally from thegame’s 7th anniversary.prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
* TheDitz: Downplayed somewhat. To quote it’s bio from the original game "Entbrats are not notably intelligent".
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* MakingASplash: Is a one
*
*
*
->'''Class''':
Added during
Originally from the
Changed line(s) 335,340 (click to see context) from:
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''': Magical
Added during the game’s 7th anniversary.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
!!Periscorp
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* BlowYouAway: Is a one fourth air element monster.
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a onethird fourth plant element monster.
* PlayingWithFire: Is a onethird fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
*PsychicPowers: Is TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a one third Psychic element monster.
!!Periscorp
rather large cache of crystals on its back-“''.
!!Yelmut
->'''Class''':Magical
Added during the game’s 7th anniversary.Natural
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one
* PlayingWithFire: Is a one
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
*
!!Periscorp
!!Yelmut
->'''Class''':
Added during the game’s 7th anniversary.
Changed line(s) 342,348 (click to see context) from:
* ExtraEyes: Has four eyes.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''': Magical
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
->'''Class''': Magical
to:
* ExtraEyes: Has four eyes.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash:AnIcePerson: Is a one third water fourth ice element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a onethird fourth fire element monster.
* PsychicPowers: Is a one third psychic element monster.
!!Cantorell
!!Flum Ox
->'''Class''':MagicalNatural
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* MakingASplash:
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one
!!Cantorell
->'''Class''':
Changed line(s) 350,351 (click to see context) from:
!!Bridg-it
->'''Class''': Magical
->'''Class''': Magical
to:
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''':
Changed line(s) 353,364 (click to see context) from:
!!Clavi Gnat
->'''Class''': Magical
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
!!Shellbeat
->'''Class''': Natural
Is the Quad element monster of Water Island.
----
->'''Class''': Magical
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
!!Shellbeat
->'''Class''': Natural
Is the Quad element monster of Water Island.
----
to:
->'''Class''': Magical
[[/folder]]
[[folder:Quad
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
!!Shellbeat
->'''Class''': Natural
Is the Quad element monster of Water Island.
----
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
----
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
----
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
Changed line(s) 367,371 (click to see context) from:
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Quarrister
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Quarrister
to:
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson:PlayingWithFire: Is a one fourth plant fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Quarrister!!Edamimi
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson:
!!Quarrister
Deleted line(s) 373 (click to see context) :
Is the Quad element monster of Earth Island.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
----
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
----
Deleted line(s) 376,387 (click to see context) :
* BlowYouAway: Is a one fourth air element monster.
* EatDirtCheap: Before fusing together, Quarrister heads feed on crystals underground.
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element monster, with what looks to be grass for “hair”.
* RockMonster: Is a one fourth earth element monster, who is a rocky, bulky humanoid with six heads.
!!Deedge
->'''Class''': Natural
Is the Quad element monster of Cold Island.
----
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* EatDirtCheap: Before fusing together, Quarrister heads feed on crystals underground.
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element monster, with what looks to be grass for “hair”.
* RockMonster: Is a one fourth earth element monster, who is a rocky, bulky humanoid with six heads.
!!Deedge
->'''Class''': Natural
Is the Quad element monster of Cold Island.
----
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
Changed line(s) 390,392 (click to see context) from:
!!Riff
->'''Class''': Natural
Is the Quad element monster of Air Island.
->'''Class''': Natural
Is the Quad element monster of Air Island.
to:
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''':
Is
Added during the
Changed line(s) 394,400 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* RockMonster: Is a one fourth earth element monster.
!!Entbrat
->'''Class''': Natural
Is the Quad element monster of Plant Island.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* RockMonster: Is a one fourth earth element monster.
!!Entbrat
->'''Class''': Natural
Is the Quad element monster of Plant Island.
to:
* BlowYouAway: Is a one fourth air element monster.
*
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''':
Is the Quad element monster of Plant Island.
Changed line(s) 402,410 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* TheDitz: Downplayed somewhat. To quote it’s bio from the original game "Entbrats are not notably intelligent".
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Tring
* TheDitz: Downplayed somewhat. To quote it’s bio from the original game "Entbrats are not notably intelligent".
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Tring
to:
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Tring
Deleted line(s) 412 (click to see context) :
Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
Changed line(s) 414,422 (click to see context) from:
* BlowYouAway: Is a one fourth air element monster.
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
to:
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
Changed line(s) 425,430 (click to see context) from:
* AnIcePerson: Is a one fourth ice element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
->'''Class''': Natural
to:
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a
* BlowYouAway: Is
* PlantPerson: Is
* PlayingWithFire: Is
!!Flum Ox
->'''Class''': Natural
!!Ghazt
The Ethereal monster of Plant island.
Changed line(s) 432,437 (click to see context) from:
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
to:
* BlowYouAway: OurGhostsAreDifferent: Is a one fourth air plasma element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural!!Grumpyre
The Ethereal monster of Cold island.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
->'''Class''': Natural
The Ethereal monster of Cold island.
Changed line(s) 439,444 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
to:
* AnIcePerson: CastingAShadow: Is a one fourth cold shadow element monster.
* BlowYouAway: Is a one fourth !!Reebro
The Ethereal monster of airelement monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Naturalisland.
The Ethereal monster of air
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
->'''Class''': Natural
Changed line(s) 446,451 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural
to:
* AnIcePerson: BrainMonster: Is a one fourth cold giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural!!Jeeode
The Ethereal monster of Water Island.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
->'''Class''': Natural
The Ethereal monster of Water Island.
Changed line(s) 453,458 (click to see context) from:
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Incisaur
->'''Class''': Natural
to:
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Incisaur
->'''Class''': Natural
!!Humbug
The Ethereal monster of Earth island.
Changed line(s) 460,467 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
to:
* AnIcePerson: BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is aone fourth cold poison element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.!!Whisp
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
->'''Class''': Magical
Added during the game’s 7th anniversary.
Changed line(s) 469,474 (click to see context) from:
* MakingASplash: Is a one quarter water element monster.
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
to:
* MakingASplash: CastingAShadow: Is a one quarter water half shadow element monster.
*PlantPerson: OurGhostsAreDifferent: Is a one quarter plant half plasma element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical!!Nebulob
*
* PsychicPowers: Is a one quarter psychic element monster.
!!Pladdie
->'''Class''': Magical
Changed line(s) 476,481 (click to see context) from:
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
->'''Class''': Natural
to:
[[folder:Quint element monsters]]
Exclusive
* {{Mecha}}: Is a
->'''Class''': Natural
!!Sox
Changed line(s) 483,484 (click to see context) from:
!!Drummidary
->'''Class''': Natural
->'''Class''': Natural
to:
->'''Class''': Natural
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
Changed line(s) 486,491 (click to see context) from:
[[/folder]]
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
to:
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get
* PoisonousPerson: Is a
!!Ghazt
The Ethereal monster of Plant island.
!!Arackulele
Changed line(s) 493,495 (click to see context) from:
* OurGhostsAreDifferent: Is a plasma element monster.
!!Grumpyre
The Ethereal monster of Cold island.
!!Grumpyre
The Ethereal monster of Cold island.
to:
* OurGhostsAreDifferent: CastingAShadow: Is a plasma one half shadow element monster.
!!Grumpyre
The Ethereal monster of Cold island.* {{Mech}}: Is a one half mech element monster.
!!Boodoo
The Ethereal monster of Cold island.
!!Boodoo
Changed line(s) 497,499 (click to see context) from:
* CastingAShadow: Is a shadow element monster.
!!Reebro
The Ethereal monster of air island.
!!Reebro
The Ethereal monster of air island.
to:
* CastingAShadow: Is a one half shadow element monster.
!!Reebro
The Ethereal monster of air island.* RockMonster: Is a one half crystal element monster.
!!Kazilleon
The Ethereal monster of air island.
!!Kazilleon
Changed line(s) 501,505 (click to see context) from:
* BrainMonster: Is a giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
to:
* BrainMonster: CastingAShadow: Is a giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mechone half Shadow element monster.
!!Jeeode
The Ethereal monster of Water Island.* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech
The Ethereal monster of Water Island.
!!Bellowfish
Changed line(s) 507,509 (click to see context) from:
* RockMonster: Is a crystal element monster.
!!Humbug
The Ethereal monster of Earth island.
!!Humbug
The Ethereal monster of Earth island.
to:
* {{Mech}}: Is a one half mech element monster.
* RockMonster: Is a one half crystal element monster.
!!Humbug
The Ethereal monster of Earth island.!!Dragong
* RockMonster: Is a one half crystal element monster.
The Ethereal monster of Earth island.
Changed line(s) 511,514 (click to see context) from:
* BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a poison element monster.
!!Whisp
* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
* PoisonousPerson: Is a poison element monster.
!!Whisp
to:
* BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
* FourLeggedInsect: Played straight withHubcapHovercraft: More or less how the common Humbug, but adverted with Rare Dragong achieves flight, by riding on the rare Humbug
updrafts created by the air it’s plates heat up.
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Whisp!!Fungprey
* FourLeggedInsect: Played straight with
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
Changed line(s) 516,518 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
to:
* CastingAShadow: PoisonousPerson: Is a one half shadow poison element monster.
*OurGhostsAreDifferent: RockMonster: Is a one half plasma crystal element monster.
!!Nebulob[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
*
[[folder:Legendary monsters]]
!!Shugabush
Changed line(s) 520,523 (click to see context) from:
* GameplayAndStorySegregation: All Nebulobs are stated to be born without inherent musical talent unlike other monsters, and must spend time learning how to sing & make music, and that putting on its suit helps. Like all the other monsters in the game though, if one times it right, a Nebulob can start singing less than a second after hatching, and it will already be in its suit.
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
to:
* GameplayAndStorySegregation: All Nebulobs are stated to be born without inherent musical talent unlike other monsters, NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and must spend time learning how to sing & make music, mandolin. The Shugabush name is a portmanteau of Sugarland and that putting on its suit helps. Like all Bush's last name. Kristian Bush himself collaborated with the other monsters in developers of the game though, if one times it right, a Nebulob can start singing less than a second after hatching, and it will already be in its suit.
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Soxorder to create the Shugabush.
!!Shugabass
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
!!Shugabass
Changed line(s) 525,527 (click to see context) from:
* OurGhostsAreDifferent: Is a one half plasma element monster.
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
to:
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
Changed line(s) 529,531 (click to see context) from:
* OurGhostsAreDifferent: Is a one half plasma element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
to:
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
Changed line(s) 533,535 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
to:
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
Changed line(s) 537,539 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
to:
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
Changed line(s) 541,543 (click to see context) from:
* CastingAShadow: Is a one half Shadow element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
to:
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
Changed line(s) 545,547 (click to see context) from:
* {{Mech}}: Is a one half mech element monster.
* RockMonster: Is a one half crystal element monster.
!!Dragong
* RockMonster: Is a one half crystal element monster.
!!Dragong
to:
* RockMonster: Is a one half crystal element monster.
!!Dragong
Changed line(s) 549,552 (click to see context) from:
* HubcapHovercraft: More or less how the Rare Dragong achieves flight, by riding on the updrafts created by the air it’s plates heat up.
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
to:
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
Changed line(s) 554,559 (click to see context) from:
* PoisonousPerson: Is a one half poison element monster.
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
to:
* PoisonousPerson: Is LetsDuet: Sings a duet with Parlsona on Plant island, and one half poison element monster.
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabushwith Maggpi on Cold island.
!!Parlsona
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
!!Parlsona
Changed line(s) 561,562 (click to see context) from:
* NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
!!Shugabass
!!Shugabass
to:
* NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush FaunsAndSatyrs: Parlsona's design resembles that of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated satyr, but with the developers of the game in order to create the Shugabush.
!!Shugabasshuman part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
!!Shugabass
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
Changed line(s) 564 (click to see context) from:
!!Shugitar
to:
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
Changed line(s) 566 (click to see context) from:
!!Shugajo
to:
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
Changed line(s) 568 (click to see context) from:
!!Shugarock
to:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
Changed line(s) 570 (click to see context) from:
!!Shugabuzz
to:
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
Changed line(s) 572 (click to see context) from:
!!Shugabeats
to:
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
Changed line(s) 574 (click to see context) from:
!!Shugavox
to:
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
Changed line(s) 576 (click to see context) from:
!!Tawkerr
to:
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
Changed line(s) 578,579 (click to see context) from:
* LetsDuet: Sings a duet with Parlsona on Plant island, and one with Maggpi on Cold island.
!!Parlsona
!!Parlsona
to:
* LetsDuet: Sings BeachEpisode: Originates from one, as a duet with Parlsona on Plant island, and one with Maggpi on Cold island.
!!Parlsonarepresentation of fun during the (northern hemisphere’s) summer months.
!!Schmoochle
!!Parlsona
!!Schmoochle
Changed line(s) 581,583 (click to see context) from:
* FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
to:
* FaunsAndSatyrs: Parlsona's design resembles that MultipleHeadCase: Has two heads, though unlike the majority of a satyr, but examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and thehuman part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island,Schmoochle’s body has feathers, bird-like wings, and one with Stoowarb on Air island.
!!Maggpibird-like feet - in other words, the two heads are lovebirds.
* VisualPun: The two heads are in love with each other, and the
* LetsDuet: Sings a duet with Tawkerr on Plant island,
!!Maggpi
Changed line(s) 585,588 (click to see context) from:
* HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
to:
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a
* MixAndMatchCritters: Has legs and feet that resemble those
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
Changed line(s) 590 (click to see context) from:
* LetsDuet: Sings a duet with Parlsona on Air island.
to:
* LetsDuet: Sings ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make aduet with Parlsona on Air island.grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
----
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a
----
Changed line(s) 593,594 (click to see context) from:
[[folder:Mythical monsters]]
!!G’joob
!!G’joob
to:
!!G’joob
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
Changed line(s) 596,598 (click to see context) from:
* MixAndMatchCritters: It’s design is somewhere between a cat, a ram, and a walrus.
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
to:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
Changed line(s) 600,605 (click to see context) from:
* VersionExclusiveContent: Used to only be available in the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
to:
* VersionExclusiveContent: Used to only be available in BrokenRecord: "Wake up the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
TheseWublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monstersare available for a limited time on whose eggs they were given, Brump has features of both the natural islands monsters used to make it (Fwog and are usually themed after holidays Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, andspecial occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yoolone that teaches you about how waking up Wublins works.
[[/folder]]
[[folder:Seasonal monsters]]
These
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters
* StarterMon: Of Wublin Island. It's the first Wublin you get, and
!!Yool
Changed line(s) 607,610 (click to see context) from:
* BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
to:
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
Changed line(s) 612,616 (click to see context) from:
* EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
to:
!!Poewk
*EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit hasPlagueDoctor: Its face resembles that of a more feline face, and a serpentine body.
!!Punkletonplague doctor's mask.
*
* {{Expy}}: Of the Easter Bunny.
* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
* MixAndMatchCritters: The rare Blabbit has
!!Punkleton
Changed line(s) 618,630 (click to see context) from:
* BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
to:
!!Thwok
*BrownBagMask: The rare Punkleton wears a paper bag over OverlyLongTongue: Thwok uses its head long tongue to conceal play its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoolabass sound.
*
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
** Epic Punkleton’s face is carved - and it resembles a Thumpie.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
Changed line(s) 632,633 (click to see context) from:
* BeachEpisode: Originates from one, as a representation of fun during the (northern hemisphere’s) summer months.
!!Schmoochle
!!Schmoochle
to:
!!Dwumrohl
*BeachEpisode: Originates from one, as a representation VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of fun during the (northern hemisphere’s) summer months.
!!Schmoochlethem are hidden within its feathers.
*
!!Schmoochle
Changed line(s) 635,636 (click to see context) from:
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
to:
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
Changed line(s) 638,639 (click to see context) from:
!!Gobbleygourd
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
to:
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game.
* GameplayAndStorySegregation: Played with. It’s
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
Changed line(s) 641,642 (click to see context) from:
* ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
to:
* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
Changed line(s) 644,649 (click to see context) from:
[[/folder]]
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
to:
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
Changed line(s) 651 (click to see context) from:
!!Brump
to:
Changed line(s) 653,656 (click to see context) from:
* BrokenRecord: "Wake up the Wublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
to:
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
Changed line(s) 658 (click to see context) from:
!!Zynth
to:
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
Changed line(s) 660,661 (click to see context) from:
!!Poewk
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
to:
*
Changed line(s) 663,664 (click to see context) from:
!!Thwok
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
to:
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
Changed line(s) 666,667 (click to see context) from:
!!Dwumrohl
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
to:
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
Changed line(s) 669 (click to see context) from:
!!Zuuker
to:
Changed line(s) 671,673 (click to see context) from:
!!Screemu
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
to:
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
Changed line(s) 675 (click to see context) from:
!!Tympa
to:
Changed line(s) 677 (click to see context) from:
!!Dermit
to:
Changed line(s) 679 (click to see context) from:
!!Gheegur
to:
Changed line(s) 681 (click to see context) from:
!!Whajje
to:
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
Changed line(s) 683,684 (click to see context) from:
* PokemonSpeak: All evidence points at it only being able to say its name.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
to:
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
Changed line(s) 686,687 (click to see context) from:
!!Blipsqueak
* BrokenRecord: "Eyes...ears...nose...toes..."
* BrokenRecord: "Eyes...ears...nose...toes..."
to:
* BrokenRecord: "Eyes...ears...nose...toes..."
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
Changed line(s) 689 (click to see context) from:
!!Creepuscule
to:
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
Changed line(s) 691 (click to see context) from:
!!Scargo
to:
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
Changed line(s) 693 (click to see context) from:
* EyeOnAStalk: Which are also attached to cymbals.
to:
* EyeOnAStalk: Which are also attached CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses tocymbals.play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
Changed line(s) 695 (click to see context) from:
!!Astropod
to:
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
Changed line(s) 697 (click to see context) from:
!!Pixolotl
to:
Changed line(s) 699 (click to see context) from:
!!Bona-petite
to:
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
Changed line(s) 701 (click to see context) from:
!!Maulch
to:
Changed line(s) 703,704 (click to see context) from:
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
to:
* GutturalGrowler: It's such AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like astaple of this creature, its bio flat out mentions Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is thatsome think it 'gargles of an underwater king, with ballast triumphant trumpet music, and sandpaper regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge forfun'.
their sake.
*SopranoAndGravel: at ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the same time, even, if you manage to get both Maulch and Whajje or Screemu.(many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
* DressedToPlunder: Hornacle’s body parts make it look like a
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for
*
!!Furnoss
Changed line(s) 706 (click to see context) from:
!!Fleechwurm
to:
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
Changed line(s) 708,716 (click to see context) from:
[[/folder]]
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
to:
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element
* ElementalEmbodiment: Of the
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
!!Blasoom
Changed line(s) 718,723 (click to see context) from:
* AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
to:
* PlantPerson: Is the Celestial of the
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
!!Syncopite
Changed line(s) 725,729 (click to see context) from:
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
to:
*
* PoisonousPerson:
!!Loodvigg
!!Vhamp
Changed line(s) 731,739 (click to see context) from:
* CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
to:
* CastingAShadow: ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation“Shadowed Glare”
“Mettle Gears”.
*ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition:ShoutOut: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt!!Galvana
* {{Mecha}}: Is the Celestial of the constellation
*
* LightDarknessJuxtaposition:
* LivingShadow: Is Shadow made manifest.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
Deleted line(s) 741,790 (click to see context) :
* ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
----
!!Plixie
----
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
----
!!Hornacle
----
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
----
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
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* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
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* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
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* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
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* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
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* [[Characters/MySingingMonstersMonsters Monsters]] [[note]]Natural Monsters, Fire Monsters, Ethereal Monsters, Magical Monsters, Legendary Monsters, Mythical Monsters, Supernatural Monsters, Seasonal Monsters, Dipsters & Glowbes[[/note]]
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* [[Characters/MySingingMonstersMonsters Monsters]] [[note]]Natural Monsters, Fire Monsters, Ethereal Monsters, Magical Monsters, Legendary Monsters, Mythical Monsters, Supernatural Monsters, Celestials, Seasonal Monsters, Dipsters & Glowbes[[/note]]
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* [[Characters/MySingingMonstersMonsters Monsters]] [[note]]Natural Monsters, Fire Monsters, Ethereal Monsters, Seasonal Monsters, Special Classes & Prismatic Monsters[[/note]]
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* [[Characters/MySingingMonstersMonsters Monsters]] [[note]]Natural Monsters, Fire Monsters, Ethereal Monsters, Magical Monsters, Legendary Monsters, Mythical Monsters, Supernatural Monsters, Seasonal Monsters, Special Classes Dipsters & Prismatic Monsters[[/note]]Glowbes[[/note]]
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[[/folder]]
[[folder:Collosals & Titans]]
The Collosals and the titans are gigantic beings with some sort of magic powers, who occasionaly take part in the affairs of the monster world to help others. Most of the islands in the game are Collosals, with one being a Titan.
!!In general
----
* BigGood: The “guiding magic” of the Collosals is what saved the monsters when the continent broke apart. Originally the earth, water, cold, plant, and air element monsters thought that the fire elemental monsters had perished, but it turns out they survived thanks to Fire Haven.
* GeniusLoci: They ''are'' the islands.
* GentleGiant: They are the biggest creatures seen, with great power, but they are very calm despite monsters living on them.
* OurTitansAreDifferent: ''Gigantic'' beings with immense magic power that monsters live on. There isn’t a lot currently that explains the big difference between Collosals and Titans, but Cruv'laapht‘s description implies that the two can be close enough in appearance and function to mistake one for another.
!!Cruv'laapht (Psychic Island)
A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosal, Cruv'laapht is heavily implied, to have moved into the spot left behind by space island. Added during the game’s 7th anniversary.
----
* ExtraEyes: It has several eyes.
* LovecraftLite: It’s name & overall design bring to mind the Lovecraft mythos.
* PsychicPowers: It is the homeland of the Psychic element monsters.
* PunnyName: Cruv'laapht sounds a lot like “Lovecraft” but with the “L” and “Cr” switched around.
!!The Swetis (Sweti Settlement)
Titans that are tended to by monastic critters that live on their heads. The Sweti Settlement is a skin for Cold Island that can be bought in-game with either diamonds, or real money.
----
* BigfootSasquatchAndYeti: Are based off of the Yeti.
* BlindingBangs: Their hair covers their eyes, although the glow of their eyes shine through.
* GlowingEyes: Their eyes have a chilly blue glow.
* RapunzelHair: It’s bio implies that to reach the top of a Sweti, one has to climb it’s “flowing locks”.
* SecretKeeper: Every Sweti settlement keeps one fact about the Swetis secret from outsiders to preserve the dignity of their hosts: the “snow” is actually just dandruff.
* SlippySlideyIceWorld: It ''appears'' to be covered in snow, but it’s just dandruff. Since Titans are quite large, it’s likely cold enough on top of their heads for visiting monsters to think it is though.
!!Hahoo (Temple of Hahoo)
A great stone scribe with the ability to engrave events from the monster world’s history into its own body. The Temple of Hahoo is a skin for Earth Island that can be bought in-game with either diamonds, or real money.
----
* AncientEgypt: It’s overall buildings aesthetic.
* LanguageBarrier: It’s extensive recordings of the history of the monster world all the way back to the Dawn of Fire, are unfortunately written in a language only known to Hahoo.
* RockMonster: Hahoo ''is'' the temple.
* ShiftingSandLand: Hahoo has quite the expanse of sand on the top of it’s head.
!!The Faesodd Titan (Faerie Island)
A Titan standing in twinkling twilight and swirling mists, home to the Faerie element monsters. Added to the first game alongside the Dawn Of Fire 2.0 update.
----
* TheFairFolk: It is the home of the Faerie element monsters.
[[folder:Collosals & Titans]]
The Collosals and the titans are gigantic beings with some sort of magic powers, who occasionaly take part in the affairs of the monster world to help others. Most of the islands in the game are Collosals, with one being a Titan.
!!In general
----
* BigGood: The “guiding magic” of the Collosals is what saved the monsters when the continent broke apart. Originally the earth, water, cold, plant, and air element monsters thought that the fire elemental monsters had perished, but it turns out they survived thanks to Fire Haven.
* GeniusLoci: They ''are'' the islands.
* GentleGiant: They are the biggest creatures seen, with great power, but they are very calm despite monsters living on them.
* OurTitansAreDifferent: ''Gigantic'' beings with immense magic power that monsters live on. There isn’t a lot currently that explains the big difference between Collosals and Titans, but Cruv'laapht‘s description implies that the two can be close enough in appearance and function to mistake one for another.
!!Cruv'laapht (Psychic Island)
A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosal, Cruv'laapht is heavily implied, to have moved into the spot left behind by space island. Added during the game’s 7th anniversary.
----
* ExtraEyes: It has several eyes.
* LovecraftLite: It’s name & overall design bring to mind the Lovecraft mythos.
* PsychicPowers: It is the homeland of the Psychic element monsters.
* PunnyName: Cruv'laapht sounds a lot like “Lovecraft” but with the “L” and “Cr” switched around.
!!The Swetis (Sweti Settlement)
Titans that are tended to by monastic critters that live on their heads. The Sweti Settlement is a skin for Cold Island that can be bought in-game with either diamonds, or real money.
----
* BigfootSasquatchAndYeti: Are based off of the Yeti.
* BlindingBangs: Their hair covers their eyes, although the glow of their eyes shine through.
* GlowingEyes: Their eyes have a chilly blue glow.
* RapunzelHair: It’s bio implies that to reach the top of a Sweti, one has to climb it’s “flowing locks”.
* SecretKeeper: Every Sweti settlement keeps one fact about the Swetis secret from outsiders to preserve the dignity of their hosts: the “snow” is actually just dandruff.
* SlippySlideyIceWorld: It ''appears'' to be covered in snow, but it’s just dandruff. Since Titans are quite large, it’s likely cold enough on top of their heads for visiting monsters to think it is though.
!!Hahoo (Temple of Hahoo)
A great stone scribe with the ability to engrave events from the monster world’s history into its own body. The Temple of Hahoo is a skin for Earth Island that can be bought in-game with either diamonds, or real money.
----
* AncientEgypt: It’s overall buildings aesthetic.
* LanguageBarrier: It’s extensive recordings of the history of the monster world all the way back to the Dawn of Fire, are unfortunately written in a language only known to Hahoo.
* RockMonster: Hahoo ''is'' the temple.
* ShiftingSandLand: Hahoo has quite the expanse of sand on the top of it’s head.
!!The Faesodd Titan (Faerie Island)
A Titan standing in twinkling twilight and swirling mists, home to the Faerie element monsters. Added to the first game alongside the Dawn Of Fire 2.0 update.
----
* TheFairFolk: It is the home of the Faerie element monsters.
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Though I feel like "our fairies are different" is more approperiate than "fair folk" since this creatures are not hostile.
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* OurFairiesAreDifferent: Looks more like a strange bat than any conventional depictions of fairies.
* PunnyName: Its name is a play on "fruit fly".
* PunnyName: Its name is a play on "fruit fly".
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* FourLeggedInsect: Played straight with the common Humbug, but adverted with the rare Humbug
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* Characters/MySingingMonstersMonsters [[note]]Natural Monsters, Fire Monsters, Ethereal Monsters, Seasonal Monsters, Special Classes & Prismatic Monsters[[/note]]
* Characters/MySingingMonstersCollosalsAndTitans
* Characters/MySingingMonstersCollosalsAndTitans
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* Characters/MySingingMonstersMonsters [[Characters/MySingingMonstersMonsters Monsters]] [[note]]Natural Monsters, Fire Monsters, Ethereal Monsters, Seasonal Monsters, Special Classes & Prismatic Monsters[[/note]]
*Characters/MySingingMonstersCollosalsAndTitans[[Characters/MySingingMonstersCollosalsAndTitans Collosals & Titans]]
*
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* Characters/MySingingMonstersMonsters
* Characters/MySingingMonstersCollosals&Titans
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* Characters/MySingingMonstersMonsters
Characters/MySingingMonstersMonsters [[note]]Natural Monsters, Fire Monsters, Ethereal Monsters, Seasonal Monsters, Special Classes & Prismatic Monsters[[/note]]
*Characters/MySingingMonstersCollosals&TitansCharacters/MySingingMonstersCollosalsAndTitans
*
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[[index]]
* Characters/MySingingMonstersMonsters
* Characters/MySingingMonstersCollosals&Titans
[[/index]]
* Characters/MySingingMonstersMonsters
* Characters/MySingingMonstersCollosals&Titans
[[/index]]
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* OneOfTheseIsNotLikeTheOthers: It is the only double element monster in Dawn of Fire to take up only one bed in the Castle instead of two.
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* TheLastOfTheseIsNotLikeTheOthers: While the other seasonal monsters can be linked in someway to iconic characters of the real-world holidays they correlate with, the Hoola seems to be more of a representation of fun during the (northern hemisphere’s) summer months, as summer doesn’t really have an iconic character to go along with it. Additionally, the Hoola is the only seasonal monster available on two islands, rather than one.
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* TheLastOfTheseIsNotLikeTheOthers: While the other seasonal monsters can be linked in someway to iconic characters of the real-world holidays they correlate with, the Hoola seems to be more of BeachEpisode: Originates from one, as a representation of fun during the (northern hemisphere’s) summer months, as summer doesn’t really have an iconic character to go along with it. Additionally, the Hoola is the only seasonal monster available on two islands, rather than one.months.
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* OneOfTheseIsNotLikeTheOthers: Galvana appears to be young unlike the rest of the Celestials, who all appear to be elderly (or in Vhamp's case, worn-out).
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adding monster classes to the main breedable monsters.
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