Follow TV Tropes


Characters / My Singing Monsters

Go To

    open/close all folders 

    Single element monsters 
These monsters can be purchased with coins directly from the shop. They serve as a basis for breeding all the other Nautral Monsters.


  • Blow You Away: Are pure air element monsters.
  • Gossipy Hens: They keep the social life on their islands interesting because they love to spread whispers and gossip.


  • Exposed Animal Belly Button: Potbellies have a visible belly button.
  • Gameplay and Story Segregation: Possibly. It’s bio in the first game states that Potbellys grow like weeds, but are created in both games by hatching their eggs. Seeing as the Potbellys have two heads, and are stated to be all plant, it may have meant that it would be a similar situation to where some “forests” are actually considered a single, large tree.
  • Ironic Name: Rare Potbellys are physically fit and muscular.
  • Meaningful Name: Common Potbellys have pot bellies.
  • Multiple Head Case: Has two heads, one at the end of the main stem, and one on an offshoot. The rare Potbelly has three.
  • Plant Person: Are pure plant element monsters.
  • Punny Name: The Potbellies have pot bellies, and are in a pot up to their bellies.
  • Shout-Out: One of the possible random names for it is Audrey.


  • Rock Monster: Are pure earth element monsters.
  • Starter Mon: The first monster available in the original game. Also the first monster alongside Kayna in Dawn of Fire.

Toe Jammer

  • Making a Splash: Are water elementals.
  • Mismatched Eyes: Rare toejammers have one green eye, and one orange eye. It’s body shifts between matching shades of both colours.


  • An Ice Person: Are pure cold element monsters.
  • Bigfoot, Sasquatch and Yeti: It’s appearance resembles that of a yeti.
  • Series Mascot: The Mammott is prominently used to promote the main games. They even have their own spin-off virtual pet app, My Mammott as well as plush toys of them among other merchandise.


  • Playing with Fire: Are pure fire element monsters.
  • Sole Survivor: Played with. Initially, a lone Kayna trapped in amber in the original My Singing Monsters game is the only fire element monster left from the Dawn of Fire, after a lightly talked about cataclysmic event of some kind that affected at least two dimensions. Laternote , it’s revealed that other fire element monsters survived, and have been living/hiding on Fire Haven.
  • Starter Mon: Alongside Noggin in Dawn of Fire.
  • Suddenly Voiced: In Dawn of Fire.


Added during the game’s 7th anniversary.
  • My Brain Is Big: It’s brain is quite large and uncovered.
  • Power Floats: They levitate in the air sometimes during their parts of the song.
  • Psychic Powers: Are pure psychic element monsters.
  • Purple Is Powerful: It’s body is mostly purple.
  • Telepathy: It hears the thoughts of other monsters all the time, and can hold a conversation with someone else from several miles away.

Floot Fly

    Double element monsters 
Monsters with exactly two elements. They can be easily obtained by breeding two different single element monsters. Alternatively, they can also be purchased in the shop with diamonds.


  • Blow You Away: Is a one half air element monster.
  • Multiple Head Case: Played with. The rare Dandidoo has two heads, with a “single intelligence” split between them.
  • Plant Person: Is a one half plant element monster, with dandelion-like “puffs” around its head and for its tail feathers, which can be blown away.
  • Shout-Out: The rare Dandidoo’s colour scheme resembles Thing One and Thing Two, and are noted to be fixated on the idea of Ghazts in hats “for some reason”.


  • Blow You Away: Is a one half air element monster.
  • Cyborg: Are part machine and part organic material. They need to be reminded that it’s not socially acceptable to scavenge the body parts of other monsters to repair themselves.
  • Dem Bones: Their tails appear to be mostly exposed vertebrae.
  • Early Installment Weirdness: On the first island that it’s available, the Cybop makes an electrical/robot noise, but for every island afterwards, it speaks a few words that have a robotic sound to them instead.
  • Fan Boy: The Cybop is a huge fan of the Ethereal Jellbilly monster, so much so that Jellbillys receive fan mail from their Cybop admirers. They do reply to all the fan mail they receive, though.
  • Rock Monster: Is a one half earth element monster.



  • An Ice Person: Is a one half cold element monster. The talons of rare Pangos appear to be made of ice.
  • Appropriate Animal Attire: Of the “Winter attire” kind, with a red scarf. The normal Pango’s winter skin has mittens, and adds some green stripes to the scarf.
  • Blow You Away: Is a one half air element monster.
  • Everything Is Better With Penguins: The Pango heavily resembles a penguin.
  • Irony: Destpie being a part air and part cold monster, it can’t fly, and is perpetually chilly.




  • An Ice Person: Is a one half cold element monster.
  • Plant Person: Is a one half plant element monster. It’s body is covered in a green fur, and it has a stem with a leaf at the end coming out of its head.
  • Suddenly Voiced: In Dawn of Fire.




  • An Ice Person: Is a one half cold element monster.
  • Bizarre Alien Biology: Despite having no eyes, Maw pups "see" in every shade of pink possible by tasting the air around them with their tongues. An adult maw’s fur acts as a "general sensory organ", besides providing insulation to maintain a "liquid body interior".
  • Making a Splash: Is a one half water element monster. It’s body interior is liquid.







Added during the game’s 7th anniversary.


Added during the game’s 7th anniversary.


Added during the game’s 7th anniversary.

    Triple element monsters 
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.




  • An Ice Person: Are one third cold element monsters.
  • Blow You Away: Are one third air element monsters.
  • Plant Person: Are one third plant element monsters.
  • Spin-Off: They appear in their own game called Thumpies, as well as in My Mammott.







  • An Ice Person: Is a one third cold element monster.
  • Bizarre Alien Biology: It’s bio in the first game states that it sucks mud through it’s feet to “feed rapid horn growth”. Ones that prefer standing in & sucking up melted icecream instead eventualy get twisted into an epic form from the sugar rush. The Epic’s horns are changed at a chemical level, growing in gnarled spires, breaking off like peanut brittle instead of falling off, and it’s fur becomes “a warm caramel hue, reminiscent of a pecan-butterscotch swirl”.
  • Making a Splash: Is a one third water element monster.
  • Plant Person: Is a one third plant element monster. It’s horns are wood, and when shed, are turned into the Bowgarts new instruments.
  • Shout-Out: The Bowgart monster gets its name from Humphrey Deforest Bogart.
  • Vertebrate with Extra Limbs: Has four arms.


  • Agony of the Feet: It’s bio in the first game states that monsters with toes should “steer well clear of the T-Rox”, with the implication that their toes will be crushed under the T-Rox’s stomping, metal feet. Also, one of it’s possible random names is Toebegon (as in “Toes will be gone”).
  • An Ice Person: Is a one third cold element monster.
  • Icy Blue Eyes: Has these, possibly because of it’s cold element.
  • Making a Splash: Is a one third water element monster.
  • Rock Monster: Is a one third earth element monster. It’s rocky appearance makes this the more obvious element compared to its water and cold parts.
  • Tyrannosaurus rex: Is heavily based off of the T-Rex in its species name, and design.












Added during the game’s 7th anniversary.


Added during the game’s 7th anniversary.


Added during the game’s 7th anniversary.

    Quad element monsters 
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.

In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.


Is the Quad element monster of Water Island.
  • Blow You Away: Is a one fourth air element monster.
  • Making a Splash: Is a one fourth water element monster.
  • Mix-and-Match Critters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
  • Perplexing Pearl Production: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
  • Plant Person: Is a one fourth plant element monster.
  • Rock Monster: Is a one fourth earth element monster.


Is the Quad element monster of Earth Island.
  • An Ice Person: Is a one fourth cold element monster.
  • Blow You Away: Is a one fourth air element monster.
  • Eat Dirt, Cheap: Before fusing together, Quarrister heads feed on crystals underground.
  • Gameplay and Story Segregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
  • Multiple Head Case: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
  • Plant Person: Is a one fourth plant element monster, with what looks to be grass for “hair”.
  • Rock Monster: Is a one fourth earth element monster, who is a rocky, bulky humanoid with six heads.


Is the Quad element monster of Cold Island.


Is the Quad element monster of Air Island.


Is the Quad element monster of Plant Island.


Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
  • Blow You Away: Is a one fourth air element monster.
  • Determinator: Young Trings remain defiantly upright, despite strong winds, gravity, being very top heavy, and occasional inner ear problems.
  • Gentle Giant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
  • Plant Person: Is a one fourth plant element monster.
  • Playing with Fire: Is a one fourth fire element monster.
  • Reality Ensues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
  • Rock Monster: Is a one fourth earth element monster.
  • Top-Heavy Guy: The bio for young Trings in Dawn of Fire makes note of it: “-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“.


Flum Ox






Added during the game’s 7th anniversary.

    Quint element monsters 
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.



    Ethereal monsters 
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, and hope for the best. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.


The Ethereal monster of Plant island.


The Ethereal monster of Cold island.


The Ethereal monster of air island.
  • Brain Monster: Is a giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
  • Cyborg: Is an organic head, with a mechanical body.
  • Mecha: Is a mech element monster.


The Ethereal monster of Water Island.


The Ethereal monster of Earth island.



  • Gameplay and Story Segregation: All Nebulobs are stated to be born without inherent musical talent unlike other monsters, and must spend time learning how to sing & make music, and that putting on its suit helps. Like all the other monsters in the game though, if one times it right, a Nebulob can start singing less than a second after hatching, and it will already be in its suit.
  • Mecha: Is a one half mech element monster.
  • Our Ghosts Are Different: Is a one half plasma element monster.







  • Mech: Is a one half mech element monster.
  • Rock Monster: Is a one half crystal element monster.


  • Hubcap Hovercraft: More or less how the Rare Dragong achieves flight, by riding on the updrafts created by the air it’s plates heat up.
  • Mech: Is a one half mech element monster.
  • Poisonous Person: Is a one half poison element monster.


    Legendary monsters 


  • No Celebrities Were Harmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.









  • Let's Duet: Sings a duet with Parlsona on Plant island, and one with Maggpi on Cold island.


  • Fauns and Satyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
  • Let's Duet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.



  • Let's Duet: Sings a duet with Parlsona on Air island.

    Mythical monsters 



    Seasonal monsters 
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.




  • Brown Bag Mask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
  • Dem Bones: Has a skeletal appearance.
  • Don't Look at Me!: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
  • Facial Horror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
  • Hidden in Plain Sight: Presumably how Punkletons use the Sand Necktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
  • Nothing Is Scarier: Rare Punkletons rotting face.
  • Plant Person: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
  • Pumpkin Person: Has a Jack-O'Lantern like head.
  • Sand Necktie: An unusual take on the trope, since the Punkleton does this to itself, in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
    • Epic Punkleton’s face is carved - and it resembles a Thumpie.
  • Shout-Out: Some of Rare Punkleton's names are Freddy, Jason and Mike.
  • Reality Ensues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.


  • The Last of These Is Not Like the Others: While the other seasonal monsters can be linked in someway to iconic characters of the real-world holidays they correlate with, the Hoola seems to be more of a representation of fun during the (northern hemisphere’s) summer months, as summer doesn’t really have an iconic character to go along with it. Additionally, the Hoola is the only seasonal monster available on two islands, rather than one.


  • Multiple Head Case: Has two heads, though unlike the majority of examples, they seem to get along rather well.
  • Visual Pun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.


Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the Feast-Ember announcement trailer
  • Thanksgiving Episode: It is the seasonal monster for the Feast-Ember seasonal event.
  • Wings Do Nothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.

These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.


  • Dubstep: The sounds it makes are based on this.


  • Broken Record: "Wake up the Wublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
  • Eyeless Face
  • Mixand Match Critters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
  • Starter Mon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.



  • Plague Doctor: Its face resembles that of a plague doctor's mask.





  • Gameplay and Story Segregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
  • Soprano and Gravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.












  • Guttural Growler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
  • Soprano and Gravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.


A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.

Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.

Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.

As a group

  • And I Must Scream: Downplayed. On Celestial island, within their “sculptures”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
  • Elemental Embodiment: The most powerful of the elements they represent.
  • Never Say "Die": Being Physical God’s & Elemental Embodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculpturesnote .
  • Only Mostly Dead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
  • Physical Gods: With a great amount of influence/power over their respective elements, elementals, and those born of them.


  • Bad Powers, Good People: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
  • Elemental Embodiment: Of the Poison Element.
  • Hippie Jesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
  • Poisonous Person: Is the Celestial of the constellation “Posion’s Mark”


  • Casting a Shadow: Is the Celestial of the constellation “Shadowed Glare”
  • Elemental Embodiment: Of the Shadow Element.
  • Light/Darkness Juxtaposition: The keyboard it plays on has both light and dark keys.
  • Living Shadow: Is Shadow made manifest.
  • Multi-Armed Multitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s Spider Limbs to play extra keys.
  • Shout-Out: Loodvigg gets it’s name from Ludwig van Beethoven.
  • Spider Limbs: It’s body is spider-like below its torso, with four legs.
  • The Sacred Darkness: Loodvigg celebrates the interplay between shadow and light.


  • Elemental Embodiment: Of the Earth Element.
  • Rock Monster: Is the Celestial of the constellation “Earthern Ellipse”
  • Turtle Power: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.




  • Ambidextrous Sprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
  • Dressed to Plunder: Hornacle’s body parts make it look like a Pirate.
  • Elemental Embodiment: Of the Water element.
  • Lord of the Ocean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
  • Making a Splash: Is the Celestial of the constellation “Ocean’s Tears”.
  • Nice Hat: The coral-like growth on its head resembles a teicorner hat.
  • Seadog Beard: The coral pipes on it’s face resemble a beard.
  • Seadog Pegleg: One of Hornacle’s legs is this.
  • Secret Keeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a Physical God that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a Badass in Charge for their sake.
  • Shout-Out: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind Davey Jones. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “an unbreakable curse” and/or “a tangle with an aquatic beast”.







    Collosals & Titans 
The Collosals and the titans are gigantic beings with some sort of magic powers, who occasionaly take part in the affairs of the monster world to help others. Most of the islands in the game are Collosals, with one being a Titan.

In general

  • Big Good: The “guiding magic” of the Collosals is what saved the monsters when the continent broke apart. Originally the earth, water, cold, plant, and air element monsters thought that the fire elemental monsters had perished, but it turns out they survived thanks to Fire Haven.
  • Genius Loci: They are the islands.
  • Gentle Giant: They are the biggest creatures seen, with great power, but they are very calm despite monsters living on them.
  • Our Titans Are Different: Gigantic beings with immense magic power that monsters live on. There isn’t a lot currently that explains the big difference between Collosals and Titans, but Cruv'laapht‘s description implies that the two can be close enough in appearance and function to mistake one for another.

Cruv'laapht (Psychic Island)

A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosal, Cruv'laapht is heavily implied, to have moved into the spot left behind by space island. Added during the game’s 7th anniversary.
  • Extra Eyes: It has several eyes.
  • Lovecraft Lite: It’s name & overall design bring to mind the Lovecraft mythos.
  • Psychic Powers: It is the homeland of the Psychic element monsters.
  • Punny Name: Cruv'laapht sounds a lot like “Lovecraft” but with the “L” and “Cr” switched around.

The Swetis (Sweti Settlement)

Titans that are tended to by monastic critters that live on their heads. The Sweti Settlement is a skin for Cold Island that can be bought in-game with either diamonds, or real money.
  • Bigfoot, Sasquatch and Yeti: Are based off of the Yeti.
  • Blinding Bangs: Their hair covers their eyes, although the glow of their eyes shine through.
  • Glowing Eyes: Their eyes have a chilly blue glow.
  • Rapunzel Hair: It’s bio implies that to reach the top of a Sweti, one has to climb it’s “flowing locks”.
  • Secret Keeper: Every Sweti settlement keeps one fact about the Swetis secret from outsiders to preserve the dignity of their hosts: the “snow” is actually just dandruff.
  • Slippy-Slidey Ice World: It appears to be covered in snow, but it’s just dandruff. Since Titans are quite large, it’s likely cold enough on top of their heads for visiting monsters to think it is though.

Hahoo (Temple of Hahoo)

A great stone scribe with the ability to engrave events from the monster world’s history into its own body. The Temple of Hahoo is a skin for Earth Island that can be bought in-game with either diamonds, or real money.
  • Ancient Egypt: It’s overall buildings aesthetic.
  • Language Barrier: It’s extensive recordings of the history of the monster world all the way back to the Dawn of Fire, are unfortunately written in a language only known to Hahoo.
  • Rock Monster: Hahoo is the temple.
  • Shifting Sand Land: Hahoo has quite the expanse of sand on the top of it’s head.

How well does it match the trope?

Example of:


Media sources: