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I noticed that the Psychic and Faerie element monsters are both in the “Magical” monster class.
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->'''Class''': Natural
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->'''Class''': Natural
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->'''Class''': Natural
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->'''Class''': Natural
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->'''Class''': Natural
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->'''Class''': Natural
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->'''Class''': Magical
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->'''Class''': Magical
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None
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!!The Faesodd Titan (Faerie Island)
A Titan standing in twinkling twilight and swirling mists, home to the Faerie element monsters. Added to the first game alongside the Dawn Of Fire 2.0 update.
----
*TheFairFolk: It is the home of the Faerie element monsters.
A Titan standing in twinkling twilight and swirling mists, home to the Faerie element monsters. Added to the first game alongside the Dawn Of Fire 2.0 update.
----
*TheFairFolk: It is the home of the Faerie element monsters.
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!![[=HippityHop=]]
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!!Cantorell
----
!!Bridg-it
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!!Clavi Gnat
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!!Bridg-it
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!!Clavi Gnat
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!!Pladdie
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----
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* PsychicPowers: Are pure psychic element monsters.
to:
* PsychicPowers: Are pure psychic Psychic element monsters.
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* TheFairFolk: Are pure Faerie element monsters.
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!![[=HippityHop=]]
----
!!Squot
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!!Wimmzies
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!!Squot
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!!Wimmzies
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Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game.
to:
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game. It’s introduction was in the [[https://m.youtube.com/watch?v=sD0xltwTfa8 Feast-Ember announcement trailer]]
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* WingsDoNothing: When it reveals itself to the Fire Haven monsters, it attempts to make a grand enterance by diving into the volcano. The key word is “attempts”, because it apparently forgot it can’t actually fly.
----
----
Is there an issue? Send a MessageReason:
It’s announcement video went up today.
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!!Gobbleygourd
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game.
----
*ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
Added in 2019 to Fire Haven alongside the “Feast-Ember” seasonal event, as a sort of unnoficial celebration of Fire Haven’s one-year anniversary since being added to the game.
----
*ThanksgivingEpisode: It is the seasonal monster for the Feast-Ember seasonal event.
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** Epic Punkleton’s face is carved - and it resembles a Thumpie.
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None
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!!The Swetis (Sweti Settlement)
Titans that are tended to by monastic critters that live on their heads. The Sweti Settlement is a skin for Cold Island that can be bought in-game with either diamonds, or real money.
----
*BigfootSasquatchAndYeti: Are based off of the Yeti.
*BlindingBangs: Their hair covers their eyes, although the glow of their eyes shine through.
*GlowingEyes: Their eyes have a chilly blue glow.
*RapunzelHair: It’s bio implies that to reach the top of a Sweti, one has to climb it’s “flowing locks”.
*SecretKeeper: Every Sweti settlement keeps one fact about the Swetis secret from outsiders to preserve the dignity of their hosts: the “snow” is actually just dandruff.
*SlippySlideyIceWorld: It ''appears'' to be covered in snow, but it’s just dandruff. Since Titans are quite large, it’s likely cold enough on top of their heads for visiting monsters to think it is though.
!!Hahoo (Temple of Hahoo)
A great stone scribe with the ability to engrave events from the monster world’s history into its own body. The Temple of Hahoo is a skin for Earth Island that can be bought in-game with either diamonds, or real money.
----
*AncientEgypt: It’s overall buildings aesthetic.
*LanguageBarrier: It’s extensive recordings of the history of the monster world all the way back to the Dawn of Fire, are unfortunately written in a language only known to Hahoo.
*RockMonster: Hahoo ''is'' the temple.
*ShiftingSandLand: Hahoo has quite the expanse of sand on the top of it’s head.
Titans that are tended to by monastic critters that live on their heads. The Sweti Settlement is a skin for Cold Island that can be bought in-game with either diamonds, or real money.
----
*BigfootSasquatchAndYeti: Are based off of the Yeti.
*BlindingBangs: Their hair covers their eyes, although the glow of their eyes shine through.
*GlowingEyes: Their eyes have a chilly blue glow.
*RapunzelHair: It’s bio implies that to reach the top of a Sweti, one has to climb it’s “flowing locks”.
*SecretKeeper: Every Sweti settlement keeps one fact about the Swetis secret from outsiders to preserve the dignity of their hosts: the “snow” is actually just dandruff.
*SlippySlideyIceWorld: It ''appears'' to be covered in snow, but it’s just dandruff. Since Titans are quite large, it’s likely cold enough on top of their heads for visiting monsters to think it is though.
!!Hahoo (Temple of Hahoo)
A great stone scribe with the ability to engrave events from the monster world’s history into its own body. The Temple of Hahoo is a skin for Earth Island that can be bought in-game with either diamonds, or real money.
----
*AncientEgypt: It’s overall buildings aesthetic.
*LanguageBarrier: It’s extensive recordings of the history of the monster world all the way back to the Dawn of Fire, are unfortunately written in a language only known to Hahoo.
*RockMonster: Hahoo ''is'' the temple.
*ShiftingSandLand: Hahoo has quite the expanse of sand on the top of it’s head.
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!!Gloptic
Added during the game’s 7th anniversary.
Added during the game’s 7th anniversary.
to:
Added during the game’s 7th anniversary.
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* AnIcePerson: Is a one fourth cold element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
Added during the game’s 7th anniversary.
----
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* TrademarkFavoriteFood: When they become adults, their favorite snacks are clear, crisp blocks of ice. Their gargantuan fangs make eating them effortless.
!!Gloptic
Added during the game’s 7th anniversary.
----
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None
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* MismatchedEyes: Rare toejammers have one green eye, and one orange eye. It’s body shifts between matching shades of both colours.
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* MismatchedEyes: Common Barrbs have one light orange eye, and one lavender eye.
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* MismatchedEyes: The common Blabbit has one blue eye, and one purple eye.
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* MixAndMatchCritters: Looks like a cross between a unicorn and a goat, with a mostly humanoid body shape.
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* ExtraEyes: Has four eyes.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
* InsectoidAliens: Are scorpion-like monsters from Psychic Island, which is in space.
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A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosal, Cruv'laapht is heavily implied, to have moved into the spot left behind by space island.
to:
A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosal, Cruv'laapht is heavily implied, to have moved into the spot left behind by space island. Added during the game’s 7th anniversary.
Is there an issue? Send a MessageReason:
They have been put into other versions of the game
Changed line(s) 489 (click to see context) from:
* VersionExclusiveContent: Is only available in the Console/PlaystationVita version, along with Yawstritch.
to:
* VersionExclusiveContent: Is Used to only be available in the Console/PlaystationVita version, along with Yawstritch.
Changed line(s) 492 (click to see context) from:
* VersionExclusiveContent: Is only available in the Console/PlaystationVita version, along with G’joob.
to:
* VersionExclusiveContent: Is Used to only be available in the Console/PlaystationVita version, along with G’joob.
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None
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!!Periscorp
Added during the game’s 7th anniversary.
----
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
Added during the game’s 7th anniversary.
----
* MakingASplash: Is a one third water element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third psychic element monster.
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!!Gloptic
Added during the game’s 7th anniversary.
----
* MakingASplash: Is a one quarter water element monster.
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
Added during the game’s 7th anniversary.
----
* MakingASplash: Is a one quarter water element monster.
* PlantPerson: Is a one quarter plant element monster.
* PlayingWithFire: Is a one quarter fire element monster.
* PsychicPowers: Is a one quarter psychic element monster.
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None
Changed line(s) 126,130 (click to see context) from:
[[/folder]]
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
!!Reedling
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of the parents instead. They can also be purchased in the shop with diamonds.
!!Reedling
to:
[[folder:Triple element monsters]]
Monsters with three elements. They can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in either of
Added during the
!!Reedling
Changed line(s) 132,135 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* PlantPerson: Is a one third plant element monster.
* RockMonster: Is a one third earth element monster.
!!Spunge
* PlantPerson: Is a one third plant element monster.
* RockMonster: Is a one third earth element monster.
!!Spunge
to:
*
!!Spunge
!!Poppette
Added during the game’s 7th anniversary.
Changed line(s) 137,140 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* MakingASplash: Is a one third water element monster.
* PlantPerson: Is a one third plant element monster.
!!Thumpies
* MakingASplash: Is a one third water element monster.
* PlantPerson: Is a one third plant element monster.
!!Thumpies
to:
* PsychicPowers: Is a one half psychic element monster.
!!Thumpies
Added during the game’s 7th anniversary.
Changed line(s) 142,146 (click to see context) from:
* AnIcePerson: Are one third cold element monsters.
* BlowYouAway: Are one third air element monsters.
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appear in their own game called Thumpies, as well as in My Mammott.
!!Scups
* BlowYouAway: Are one third air element monsters.
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appear in their own game called Thumpies, as well as in My Mammott.
!!Scups
to:
* AnIcePerson: Are PlayingWithFire: Is a one third cold half fire element monsters.
monster.
*BlowYouAway: Are PsychicPowers: Is a one third air half psychic element monsters.
* PlantPerson: Are one third plantmonster.
[[/folder]]
[[folder:Triple elementmonsters.
* SpinOff:monsters]]
Monsters with three elements. Theyappear can be obtained by breeding a single element monster with a double element monster. However, chances of successfully breeding these type of monsters are much lower and may result in their own game called Thumpies, as well as either of the parents instead. They can also be purchased in My Mammott.
!!Scupsthe shop with diamonds.
!!Reedling
*
* PlantPerson: Are one third plant
[[/folder]]
[[folder:Triple element
* SpinOff:
Monsters with three elements. They
!!Scups
!!Reedling
Changed line(s) 149 (click to see context) from:
* MakingASplash: Is a one third water element monster.
to:
* MakingASplash: PlantPerson: Is a one third water plant element monster.
Changed line(s) 151 (click to see context) from:
!!Pompom
to:
Deleted line(s) 153 (click to see context) :
* AnIcePerson: Is a one third cold element monster.
Changed line(s) 155,158 (click to see context) from:
* PomPomGirl: Resembles and acts like one.
* RockMonster: Is a one third earth element monster.
* SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.
!!Congle
* RockMonster: Is a one third earth element monster.
* SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.
!!Congle
to:
* PomPomGirl: Resembles and acts like one.
* RockMonster:MakingASplash: Is a one third earth water element monster.
* SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.monster.
!!Congle* PlantPerson: Is a one third plant element monster.
!!Thumpies
* RockMonster:
* SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.
!!Thumpies
Changed line(s) 160 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
to:
* AnIcePerson: Is a Are one third cold element monster. monsters.
* BlowYouAway: Are one third air element monsters.
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appear in their own game called Thumpies, as well as in My Mammott.
!!Scups
----
* BlowYouAway: Are one third air element monsters.
* PlantPerson: Are one third plant element monsters.
* SpinOff: They appear in their own game called Thumpies, as well as in My Mammott.
!!Scups
----
Changed line(s) 163,164 (click to see context) from:
* SuddenlyVoiced: When placed on Tribal island in the first game.
!!Pummel
!!Pummel
to:
* SuddenlyVoiced: When placed on Tribal island in the first game.
!!PummelRockMonster: Is a one third earth element monster.
!!Pompom
!!Pummel
!!Pompom
Deleted line(s) 166,170 (click to see context) :
* PlantPerson: Is a one third plant element monster.
* MakingASplash: Is a one third water element monster.
* RockMonster: Is a one third earth element monster.
!!Clamble
----
* MakingASplash: Is a one third water element monster.
* RockMonster: Is a one third earth element monster.
!!Clamble
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Changed line(s) 172,174 (click to see context) from:
* PlantPerson: Is a one third plant element monster.
* RockMonster: Is a one third earth element monster.
!!Bowgart
* RockMonster: Is a one third earth element monster.
!!Bowgart
to:
* PlantPerson: BlowYouAway: Is a one third plant air element monster.
* PomPomGirl: Resembles and acts like one.
* RockMonster: Is a one third earth elementmonster.monster.
* SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.
!!Bowgart!!Congle
* PomPomGirl: Resembles and acts like one.
* RockMonster: Is a one third earth element
* SuddenlyVoiced: When placed on Tribal Island in the first game. Also in Dawn of Fire.
Changed line(s) 177 (click to see context) from:
* BizarreAlienBiology: It’s bio in the first game states that it sucks mud through it’s feet to “feed rapid horn growth”. Ones that prefer standing in & sucking up melted icecream instead eventualy get twisted into an epic form from the sugar rush. The Epic’s horns are changed at a chemical level, growing in gnarled spires, breaking off like peanut brittle instead of falling off, and it’s fur becomes ''“a warm caramel hue, reminiscent of a pecan-butterscotch swirl”''.
to:
* BizarreAlienBiology: It’s bio in the first game states that it sucks mud through it’s feet to “feed rapid horn growth”. Ones that prefer standing in & sucking up melted icecream instead eventualy get twisted into an epic form from the sugar rush. The Epic’s horns are changed at BlowYouAway: Is a chemical level, growing in gnarled spires, breaking off like peanut brittle instead of falling off, and it’s fur becomes ''“a warm caramel hue, reminiscent of a pecan-butterscotch swirl”''.one third air element monster.
Changed line(s) 179,182 (click to see context) from:
* PlantPerson: Is a one third plant element monster. It’s horns are wood, and when shed, are turned into the Bowgarts new instruments.
* ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
* ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
to:
* PlantPerson: Is a one third plant element monster. It’s horns are wood, and when shed, are turned into SuddenlyVoiced: When placed on Tribal island in the Bowgarts new instruments.
* ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-Roxfirst game.
!!Pummel
* ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
!!Pummel
Changed line(s) 184,186 (click to see context) from:
* AgonyOfTheFeet: It’s bio in the first game states that monsters with toes should “steer well clear of the T-Rox”, with the implication that their toes will be crushed under the T-Rox’s stomping, metal feet. Also, one of it’s possible random names is Toebegon (as in “Toes will be gone”).
* AnIcePerson: Is a one third cold element monster.
* IcyBlueEyes: Has these, possibly because of it’s cold element.
* AnIcePerson: Is a one third cold element monster.
* IcyBlueEyes: Has these, possibly because of it’s cold element.
to:
* AgonyOfTheFeet: It’s bio in the first game states that monsters with toes should “steer well clear of the T-Rox”, with the implication that their toes will be crushed under the T-Rox’s stomping, metal feet. Also, one of it’s possible random names is Toebegon (as in “Toes will be gone”).
* AnIcePerson:PlantPerson: Is a one third cold plant element monster.
* IcyBlueEyes: Has these, possibly because of it’s cold element.monster.
* AnIcePerson:
* IcyBlueEyes: Has these, possibly because of it’s cold element.
Changed line(s) 188,190 (click to see context) from:
* RockMonster: Is a one third earth element monster. It’s rocky appearance makes this the more obvious element compared to its water and cold parts.
* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.
!!Barrb
* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.
!!Barrb
to:
* RockMonster: Is a one third earth element monster. It’s rocky appearance makes this the more obvious element compared to its water and cold parts.\n* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.\n!!Barrb
!!Clamble
!!Clamble
Changed line(s) 192 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
to:
* BlowYouAway: AnIcePerson: Is a one third air cold element monster.
Changed line(s) 194,195 (click to see context) from:
* PlayingWithFire: Is a one third fire element monster.
!!Floogull
!!Floogull
to:
* PlayingWithFire: RockMonster: Is a one third fire earth element monster.
!!Floogullmonster.
!!Bowgart
!!Floogull
!!Bowgart
Changed line(s) 197,202 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Whaddle
----
* BlowYouAway: Is a one third air element monster.
* PlayingWithFire: Is a one third fire element monster.
* RockMonster: Is a one third earth element monster.
!!Whaddle
----
* BlowYouAway: Is a one third air element monster.
to:
* BlowYouAway: AnIcePerson: Is a one third air cold element monster.
*PlayingWithFire: Is BizarreAlienBiology: It’s bio in the first game states that it sucks mud through it’s feet to “feed rapid horn growth”. Ones that prefer standing in & sucking up melted icecream instead eventualy get twisted into an epic form from the sugar rush. The Epic’s horns are changed at a one third fire element monster.
* RockMonster: Ischemical level, growing in gnarled spires, breaking off like peanut brittle instead of falling off, and it’s fur becomes ''“a warm caramel hue, reminiscent of a one third earth element monster.
!!Whaddle
----
* BlowYouAway: Is a one third air element monster.pecan-butterscotch swirl”''.
*
* RockMonster: Is
!!Whaddle
----
* BlowYouAway: Is a one third air element monster.
Changed line(s) 204,205 (click to see context) from:
* PlayingWithFire: Is a one third fire element monster.
!!Woolabee
!!Woolabee
to:
* PlayingWithFire: PlantPerson: Is a one third fire plant element monster.
!!Woolabeemonster. It’s horns are wood, and when shed, are turned into the Bowgarts new instruments.
* ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
!!Woolabee
* ShoutOut: The Bowgart monster gets its name from Humphrey Deforest Bogart.
* VertebrateWithExtraLimbs: Has four arms.
!!T-Rox
Changed line(s) 207 (click to see context) from:
* BlowYouAway: Is a one third air element monster.
to:
* BlowYouAway: Is a AgonyOfTheFeet: It’s bio in the first game states that monsters with toes should “steer well clear of the T-Rox”, with the implication that their toes will be crushed under the T-Rox’s stomping, metal feet. Also, one third air element monster.of it’s possible random names is Toebegon (as in “Toes will be gone”).
Changed line(s) 209,210 (click to see context) from:
* PlayingWithFire: Is a one third fire element monster.
!!Repatillo
!!Repatillo
to:
* PlayingWithFire: IcyBlueEyes: Has these, possibly because of it’s cold element.
* MakingASplash: Is a one thirdfire water element monster.
!!Repatillo* RockMonster: Is a one third earth element monster. It’s rocky appearance makes this the more obvious element compared to its water and cold parts.
* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.
!!Barrb
* MakingASplash: Is a one third
* TyrannosaurusRex: Is heavily based off of the T-Rex in its species name, and design.
!!Barrb
* BlowYouAway: Is a one third air element monster.
Changed line(s) 214,215 (click to see context) from:
* RockMonster: Is a one third earth element monster.
!!Rootitoot
!!Rootitoot
to:
!!Rootitoot
Changed line(s) 217,218 (click to see context) from:
* MakingASplash: Is a one third water element monster.
* PlantPerson: Is a one third plant element monster.
* PlantPerson: Is a one third plant element monster.
to:
* MakingASplash: BlowYouAway: Is a one third water element monster.
* PlantPerson: Is a one third plantair element monster.
* PlantPerson: Is a one third plant
Changed line(s) 220 (click to see context) from:
!!Sooza
to:
!!Whaddle
Changed line(s) 222,223 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
* PlantPerson: Is a one third plant element monster.
* PlantPerson: Is a one third plant element monster.
to:
* AnIcePerson: BlowYouAway: Is a one third cold air element monster.
*PlantPerson: MakingASplash: Is a one third plant water element monster.
*
Changed line(s) 225 (click to see context) from:
!!Thrumble
to:
Changed line(s) 227 (click to see context) from:
* MakingASplash: Is a one third water element monster.
to:
* MakingASplash: BlowYouAway: Is a one third water air element monster.
* AnIcePerson: Is a one third cold element monster.
* AnIcePerson: Is a one third cold element monster.
Changed line(s) 229,230 (click to see context) from:
* RockMonster: Is a one third earth element monster.
!!Ziggurab
!!Ziggurab
to:
!!Ziggurab
Changed line(s) 232 (click to see context) from:
* AnIcePerson: Is a one third cold element monster.
to:
* AnIcePerson: PlantPerson: Is a one third cold plant element monster.
Changed line(s) 235 (click to see context) from:
!!Wynq
to:
Deleted line(s) 237 (click to see context) :
* AnIcePerson: Is a one third cold element monster.
* PlantPerson: Is a one third plant element monster.
Changed line(s) 240,247 (click to see context) from:
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
!!Shellbeat
Is the Quad element monster of Water Island.
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
!!Shellbeat
Is the Quad element monster of Water Island.
to:
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
!!Shellbeat
Is the Quad element monster of Water Island.
Changed line(s) 249,256 (click to see context) from:
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Quarrister
Is the Quad element monster of Earth Island.
* MakingASplash: Is a one fourth water element monster.
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Quarrister
Is the Quad element monster of Earth Island.
to:
* BlowYouAway: AnIcePerson: Is a one fourth air third cold element monster.
* MakingASplash: Is a one fourth water element monster.
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* PlantPerson: Is a one fourth third plant element monster.
*RockMonster: PlayingWithFire: Is a one fourth earth third fire element monster.
!!Quarrister
Is the Quad element monster of Earth Island.!!Thrumble
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
*
Is the Quad element monster of Earth Island.
Changed line(s) 258,266 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* EatDirtCheap: Before fusing together, Quarrister heads feed on crystals underground.
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element monster, with what looks to be grass for “hair”.
* RockMonster: Is a one fourth earth element monster, who is a rocky, bulky humanoid with six heads.
!!Deedge
Is the Quad element monster of Cold Island.
* BlowYouAway: Is a one fourth air element monster.
* EatDirtCheap: Before fusing together, Quarrister heads feed on crystals underground.
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element monster, with what looks to be grass for “hair”.
* RockMonster: Is a one fourth earth element monster, who is a rocky, bulky humanoid with six heads.
!!Deedge
Is the Quad element monster of Cold Island.
to:
* AnIcePerson: MakingASplash: Is a one fourth cold third water element monster.
*BlowYouAway: PlayingWithFire: Is a one fourth air third fire element monster.
* EatDirtCheap: Before fusing together, Quarrister heads feed on crystals underground.
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element monster, with what looks to be grass for “hair”.
* RockMonster: Is a one fourth third earth element monster, who is a rocky, bulky humanoid with six heads.
!!Deedge
Is the Quad element monster of Cold Island.monster.
!!Ziggurab
*
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element monster, with what looks to be grass for “hair”.
!!Deedge
Is the Quad element monster of Cold Island.
!!Ziggurab
Changed line(s) 268,273 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
!!Riff
Is the Quad element monster of Air Island.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
!!Riff
Is the Quad element monster of Air Island.
to:
* AnIcePerson: Is a one fourth third cold element monster.
*BlowYouAway: PlayingWithFire: Is a one fourth air third fire element monster.
*MakingASplash: RockMonster: Is a one fourth water third earth element monster.
* PlantPerson: Is a one fourth plant element monster.
!!Riff
Is the Quad element monster of Air Island.!!Wynq
*
*
!!Riff
Is the Quad element monster of Air Island.
Changed line(s) 275,280 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* RockMonster: Is a one fourth earth element monster.
!!Entbrat
Is the Quad element monster of Plant Island.
* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* RockMonster: Is a one fourth earth element monster.
!!Entbrat
Is the Quad element monster of Plant Island.
to:
* AnIcePerson: Is a one fourth third cold element monster.
* BlowYouAway: Is a one fourth airelement monster.
* MakingASplash: Is a onefourth third water element monster.
*RockMonster: PlayingWithFire: Is a one fourth earth third fire element monster.
!!Entbrat
Is!!Tapricorn
Added during theQuad element monster of Plant Island.game’s 7th anniversary.
* BlowYouAway: Is a one fourth air
* MakingASplash: Is a one
*
Is
Added during the
Changed line(s) 282,291 (click to see context) from:
* AnIcePerson: Is a one fourth cold element monster.
* TheDitz: Downplayed somewhat. To quote it’s bio from the original game "Entbrats are not notably intelligent".
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Tring
Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
* TheDitz: Downplayed somewhat. To quote it’s bio from the original game "Entbrats are not notably intelligent".
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* RockMonster: Is a one fourth earth element monster.
!!Tring
Originally from the prequel, Dawn of Fire, Tring was later added to the original My Singing Monsters, as the Quad element monster of Fire Haven.
to:
* TheDitz: Downplayed somewhat. To quote it’s bio from the original game "Entbrats are not notably intelligent".
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* PlantPerson: Is a one
*
Originally from
Added during the
* PlantPerson: Is a one third plant element monster.
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
!!Shellbeat
Is the Quad element monster of Water Island.
----
* PlayingWithFire: Is a one third fire element monster.
* PsychicPowers: Is a one third Psychic element monster.
[[/folder]]
[[folder:Quad element monsters]]
Monsters with four elements. They can be bred using two double element monsters or a single element monster and a triple element monster. However, as with triple element monsters, chances of successfully breeding these type of monsters are much lower and may result in either parent instead. They can also be purchased in the shop with diamonds.
In the original game, there is only one quad element monster available on each natural island, and each one has all the elements available on those islands.
!!Shellbeat
Is the Quad element monster of Water Island.
----
Changed line(s) 294,295 (click to see context) from:
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
to:
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant:MakingASplash: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.one fourth water element monster.
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
* GentleGiant:
* MixAndMatchCritters: Looks like a cross between a squid, a snail, and a fish, with a humanoid body. The rare Shellbeat swaps the snail shell for an oyster shell.
* PerplexingPearlProduction: The rare Shellbeat makes pearls of "exceptional quality" with its shell, and gives them away as presents.
Deleted line(s) 297,298 (click to see context) :
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
Changed line(s) 300,301 (click to see context) from:
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
!!Yelmut
to:
Is the Quad element monster of
!!Yelmut
Changed line(s) 303 (click to see context) from:
* AnIcePerson: Is a one fourth ice element monster.
to:
* AnIcePerson: Is a one fourth ice cold element monster.
Changed line(s) 305,307 (click to see context) from:
* PlantPerson: Is a one fourth plant element person.
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
* PlayingWithFire: Is a one fourth fire element monster.
!!Flum Ox
to:
* EatDirtCheap: Before fusing together, Quarrister heads feed on crystals underground.
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant elementperson.
monster, with what looks to be grass for “hair”.
*PlayingWithFire: RockMonster: Is a one fourth fire earth element monster.
!!Flum Oxmonster, who is a rocky, bulky humanoid with six heads.
!!Deedge
Is the Quad element monster of Cold Island.
* GameplayAndStorySegregation: It’s bio in the first game says that the first stage of its life cycle begins with each of its six heads being it’s own creature, living deep underground, feeding on crystals until they band together and later fuse together. In both games, fused Quarristers are hatched from eggs.
* MultipleHeadCase: Six of them, all fused together. Whenever one sings a solo, it’s seen as big-headed.
* PlantPerson: Is a one fourth plant element
*
!!Flum Ox
!!Deedge
Is the Quad element monster of Cold Island.
* AnIcePerson: Is a one fourth cold element monster.
Changed line(s) 311,313 (click to see context) from:
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
* RockMonster: Is a one fourth earth element monster.
!!Krillby
to:
* PlayingWithFire: PlantPerson: Is a one fourth fire plant element monster.
* RockMonster: !!Riff
Isa one fourth earth the Quad element monster.
!!Krillbymonster of Air Island.
Is
!!Krillby
Deleted line(s) 317,322 (click to see context) :
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
----
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
----
* AnIcePerson: Is a one fourth cold element monster.
* BlowYouAway: Is a one fourth air element monster.
Changed line(s) 324,325 (click to see context) from:
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
!!Edamimi
to:
* PlayingWithFire: RockMonster: Is a one fourth fire earth element monster.
!!Edamimi!!Entbrat
Is the Quad element monster of Plant Island.
Is the Quad element monster of Plant Island.
* AnIcePerson: Is a one fourth cold element monster.
* TheDitz: Downplayed somewhat. To quote it’s bio from the original game "Entbrats are not notably intelligent".
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
* TheDitz: Downplayed somewhat. To quote it’s bio from the original game "Entbrats are not notably intelligent".
* DoesNotKnowHisOwnStrength: The second games bio almost says the trope name word for word.
* ExposedAnimalBellyButton: Entbrats have visible belly buttons.
* GentleGiant: Is described as one in its bio.
Changed line(s) 329,335 (click to see context) from:
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
* RockMonster: Is a one fourth earth element monster.
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Candelavra
to:
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to
!!Tring
Originally from the prequel, Dawn of Fire,
!!Candelavra
Changed line(s) 337 (click to see context) from:
!!Drummidary
to:
* {{Determinator}}: Young Trings remain defiantly upright, despite strong winds, gravity, being [[TopHeavyGuy very top heavy]], [[TheLastOfTheseIsNotLikeTheOthers and occasional inner ear problems.]]
* GentleGiant: Is a big, bulky monster, who is quite gentle despite it’s imposing demeanor.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one hand on the ground for balance.
* RockMonster: Is a one fourth earth element monster.
* TopHeavyGuy: The bio for young Trings in Dawn of Fire makes note of it: ''“-having nothing more than dainty feet upon which to balance its sizable girth and a rather large cache of crystals on its back-“''.
!!Yelmut
Changed line(s) 339,344 (click to see context) from:
[[/folder]]
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a single element Ethereal on a natural island, one must breed the islands quad element monster with a triple element monster, [[RareRandomDrop and hope for the best]]. When the Ethereal reaches level 15 on a natural island, it may be transported to Ethereal island, but cannot go back. Ethereals can only breed with other Ethereals on Ethereal island. Unlike natural element monsters, there are no combinations past double element monsters.
!!Ghazt
The Ethereal monster of Plant island.
to:
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get
* BlowYouAway: Is a
* PlantPerson: Is a
* PlayingWithFire: Is a
!!Ghazt
The Ethereal monster of Plant island.
!!Flum Ox
Changed line(s) 346,348 (click to see context) from:
* OurGhostsAreDifferent: Is a plasma element monster.
!!Grumpyre
The Ethereal monster of Cold island.
!!Grumpyre
The Ethereal monster of Cold island.
to:
* OurGhostsAreDifferent: BlowYouAway: Is a plasma one fourth air element monster.
!!Grumpyre
The Ethereal monster of Cold island.* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
The Ethereal monster of Cold island.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Krillby
Changed line(s) 350,352 (click to see context) from:
* CastingAShadow: Is a shadow element monster.
!!Reebro
The Ethereal monster of air island.
!!Reebro
The Ethereal monster of air island.
to:
* CastingAShadow: AnIcePerson: Is a shadow one fourth cold element monster.
!!Reebro
The Ethereal monster of* BlowYouAway: Is a one fourth air island.element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
The Ethereal monster of
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a one fourth earth element monster.
!!Sneyser
Changed line(s) 354,358 (click to see context) from:
* BrainMonster: Is a giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Jeeode
The Ethereal monster of Water Island.
to:
* BrainMonster: AnIcePerson: Is a giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mechone fourth cold element monster.
!!Jeeode
The Ethereal monster of Water Island.* BlowYouAway: Is a one fourth air element monster.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech
The Ethereal monster of Water Island.
* MakingASplash: Is a one fourth water element monster.
* PlayingWithFire: Is a one fourth fire element monster.
!!Edamimi
Changed line(s) 360,362 (click to see context) from:
* RockMonster: Is a crystal element monster.
!!Humbug
The Ethereal monster of Earth island.
!!Humbug
The Ethereal monster of Earth island.
to:
* MakingASplash: Is a one fourth water element monster.
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is acrystal one fourth earth element monster.
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
!!Humbug
The Ethereal monster of Earth island.!!Candelavra
* PlantPerson: Is a one fourth plant element monster.
* PlayingWithFire: Is a one fourth fire element monster.
* RockMonster: Is a
[[/folder]]
[[folder:Quint element monsters]]
Exclusive to Dawn of Fire, these monsters have five of the six elements available in that game. They can be bred using a double element monster and a triple element or a single element monster and a quad element monster.
The Ethereal monster of Earth island.
Changed line(s) 364,366 (click to see context) from:
* BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
* PoisonousPerson: Is a poison element monster.
!!Whisp
* PoisonousPerson: Is a poison element monster.
!!Whisp
to:
* PoisonousPerson: Is a poison element monster.
!!Whisp
Changed line(s) 368,370 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Nebulob
to:
[[folder:Ethereal monsters]]
A group of monsters with their own elements separate from that of the natural ones. To get a
* OurGhostsAreDifferent: Is
!!Nebulob
!!Ghazt
The Ethereal monster of Plant island.
Changed line(s) 372,375 (click to see context) from:
* GameplayAndStorySegregation: All Nebulobs are stated to be born without inherent musical talent unlike other monsters, and must spend time learning how to sing & make music, and that putting on its suit helps. Like all the other monsters in the game though, if one times it right, a Nebulob can start singing less than a second after hatching, and it will already be in its suit.
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
* {{Mecha}}: Is a one half mech element monster.
* OurGhostsAreDifferent: Is a one half plasma element monster.
!!Sox
to:
* {{Mecha}}: Is a one half mech element monster.
The Ethereal monster of Cold island.
Changed line(s) 377,379 (click to see context) from:
* OurGhostsAreDifferent: Is a one half plasma element monster.
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
* RockMonster: Is a one half crystal element monster.
!!Jellbilly
to:
* OurGhostsAreDifferent: CastingAShadow: Is a one half plasma shadow element monster.
* RockMonster: Is a one half crystal element monster.
!!Jellbilly!!Reebro
The Ethereal monster of air island.
!!Jellbilly
The Ethereal monster of air island.
Changed line(s) 381,383 (click to see context) from:
* OurGhostsAreDifferent: Is a one half plasma element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele
to:
* OurGhostsAreDifferent: BrainMonster: Is a one half plasma giant exposed brain with eyes and a mouth, with a mechanical body of its own creation.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Arackulele!!Jeeode
The Ethereal monster of Water Island.
* {{Cyborg}}: Is an organic head, with a mechanical body.
* {{Mecha}}: Is a mech element monster.
!!Arackulele
The Ethereal monster of Water Island.
Changed line(s) 385,387 (click to see context) from:
* CastingAShadow: Is a one half shadow element monster.
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
to:
* CastingAShadow: RockMonster: Is a one half shadow crystal element monster.
* {{Mech}}: Is a one half mech element monster.
!!Boodoo!!Humbug
The Ethereal monster of Earth island.
!!Boodoo
The Ethereal monster of Earth island.
* BigCreepyCrawlies: Looks like a large bipedal insect-like creature.
* PoisonousPerson: Is a poison element monster.
!!Whisp
----
* PoisonousPerson: Is a poison element monster.
!!Whisp
----
Changed line(s) 390,391 (click to see context) from:
* RockMonster: Is a one half crystal element monster.
!!Kazilleon
!!Kazilleon
to:
* RockMonster: OurGhostsAreDifferent: Is a one half crystal plasma element monster.
!!Kazilleon!!Nebulob
Changed line(s) 393,395 (click to see context) from:
* CastingAShadow: Is a one half Shadow element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
to:
* CastingAShadow: GameplayAndStorySegregation: All Nebulobs are stated to be born without inherent musical talent unlike other monsters, and must spend time learning how to sing & make music, and that putting on its suit helps. Like all the other monsters in the game though, if one times it right, a Nebulob can start singing less than a second after hatching, and it will already be in its suit.
* {{Mecha}}: Is a one halfShadow mech element monster.
*PoisonousPerson: OurGhostsAreDifferent: Is a one half poison plasma element monster.
!!Bellowfish!!Sox
* {{Mecha}}: Is a one half
*
Changed line(s) 397 (click to see context) from:
* {{Mech}}: Is a one half mech element monster.
to:
* {{Mech}}: OurGhostsAreDifferent: Is a one half mech plasma element monster.
Changed line(s) 399 (click to see context) from:
!!Dragong
to:
Changed line(s) 401,402 (click to see context) from:
* HubcapHovercraft: More or less how the Rare Dragong achieves flight, by riding on the updrafts created by the air it’s plates heat up.
* {{Mech}}: Is a one half mech element monster.
* {{Mech}}: Is a one half mech element monster.
to:
* HubcapHovercraft: More or less how the Rare Dragong achieves flight, by riding on the updrafts created by the air it’s plates heat up.
* {{Mech}}:OurGhostsAreDifferent: Is a one half mech plasma element monster.
* {{Mech}}:
Changed line(s) 404 (click to see context) from:
!!Fungprey
to:
Changed line(s) 406 (click to see context) from:
* PoisonousPerson: Is a one half poison element monster.
to:
* PoisonousPerson: CastingAShadow: Is a one half poison shadow element monster.
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
----
* CastingAShadow: Is a one half shadow element monster.
* {{Mech}}: Is a one half mech element monster.
!!Boodoo
----
* CastingAShadow: Is a one half shadow element monster.
Changed line(s) 408,411 (click to see context) from:
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
[[folder:Legendary monsters]]
!!Shugabush
to:
[[folder:Legendary monsters]]
!!Shugabush
Changed line(s) 413,414 (click to see context) from:
* NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is a portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
!!Shugabass
!!Shugabass
to:
* NoCelebritiesWereHarmed: The Shugabush is based in appearance on vocalist Kristian Bush of the American country music duo Sugarland, including his beard and mandolin. The Shugabush name is CastingAShadow: Is a portmanteau of Sugarland and Bush's last name. Kristian Bush himself collaborated with the developers of the game in order to create the Shugabush.
!!Shugabassone half Shadow element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
!!Shugabass
* PoisonousPerson: Is a one half poison element monster.
!!Bellowfish
Changed line(s) 416 (click to see context) from:
!!Shugitar
to:
* RockMonster: Is a one half crystal element monster.
!!Dragong
Changed line(s) 418 (click to see context) from:
!!Shugajo
to:
* {{Mech}}: Is a one half mech element monster.
* PoisonousPerson: Is a one half poison element monster.
!!Fungprey
Changed line(s) 420 (click to see context) from:
!!Shugarock
to:
* RockMonster: Is a one half crystal element monster.
[[/folder]]
[[folder:Legendary monsters]]
!!Shugabush
Changed line(s) 422 (click to see context) from:
!!Shugabuzz
to:
!!Shugabass
Changed line(s) 424 (click to see context) from:
!!Shugabeats
to:
Changed line(s) 426 (click to see context) from:
!!Shugavox
to:
Changed line(s) 428 (click to see context) from:
!!Tawkerr
to:
Changed line(s) 430,431 (click to see context) from:
* LetsDuet: Sings a duet with Parlsona on Plant island, and one with Maggpi on Cold island.
!!Parlsona
!!Parlsona
to:
!!Parlsona
Changed line(s) 433,435 (click to see context) from:
* FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with the human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
to:
* LetsDuet: Sings a duet with Tawkerr on Plant island, and one with Stoowarb on Air island.
!!Maggpi
Changed line(s) 437,440 (click to see context) from:
* HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
to:
* MixAndMatchCritters: Has legs and feet that resemble those of a raptor, horns, claws, and a vaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
Changed line(s) 442,446 (click to see context) from:
* LetsDuet: Sings a duet with Parlsona on Air island.
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
to:
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
Changed line(s) 448,450 (click to see context) from:
* MixAndMatchCritters: It’s design is somewhere between a cat, a ram, and a walrus.
* VersionExclusiveContent: Is only available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
* VersionExclusiveContent: Is only available in the Console/PlaystationVita version, along with Yawstritch.
!!Yawstritch
to:
* MixAndMatchCritters: It’s design is somewhere between LetsDuet: Sings a cat, a ram, and a walrus.
* VersionExclusiveContent: Is only available in the Console/PlaystationVita version, alongduet with Yawstritch.
!!YawstritchParlsona on Plant island, and one with Maggpi on Cold island.
!!Parlsona
* VersionExclusiveContent: Is only available in the Console/PlaystationVita version, along
!!Yawstritch
!!Parlsona
Changed line(s) 452,457 (click to see context) from:
* VersionExclusiveContent: Is only available in the Console/PlaystationVita version, along with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on the natural islands and are usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yool
to:
* VersionExclusiveContent: Is only available in the Console/PlaystationVita version, along FaunsAndSatyrs: Parlsona's design resembles that of a satyr, but with G’joob.
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time onthe natural islands human part dialed down.
* LetsDuet: Sings a duet with Tawkerr on Plant island, andare usually themed after holidays and special occasions. They have a hidden breeding combination and are very expensive in the shop.
!!Yoolone with Stoowarb on Air island.
!!Maggpi
[[/folder]]
[[folder:Seasonal monsters]]
These monsters are available for a limited time on
* LetsDuet: Sings a duet with Tawkerr on Plant island, and
!!Yool
!!Maggpi
Changed line(s) 459,462 (click to see context) from:
* BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
to:
* BrokenRecord: "Ho Ho Ho Hooo ''(Bells jingle)'', Ho Ho Ho Hooo ''(Bells jingle)''"
* {{Expy}}: Of Santa Claus.
HarpingOnAboutHarpies: She somewhat resembles a harpie.
* MixAndMatchCritters:Looks like Has legs and feet that resemble those of a cross between Santa, a Christmas elf, raptor, horns, claws, and a reindeer.
!!Blabbitvaguely humanoid body shape.
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters:
!!Blabbit
* LetsDuet: Sings a duet with Tawkerr.
!!Stoowarb
Changed line(s) 464,467 (click to see context) from:
* EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
* {{Expy}}: Of the Easter Bunny.
* MixAndMatchCritters: The rare Blabbit has a more feline face, and a serpentine body.
!!Punkleton
to:
* EasterBunny: Is the My singing Monster worlds equivalent.
* {{Expy}}: Of the Easter Bunny.
* MixAndMatchCritters: The rare Blabbit hasLetsDuet: Sings a more feline face, and a serpentine body.
!!Punkletonduet with Parlsona on Air island.
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
* {{Expy}}: Of the Easter Bunny.
* MixAndMatchCritters: The rare Blabbit has
!!Punkleton
[[/folder]]
[[folder:Mythical monsters]]
!!G’joob
Changed line(s) 469,480 (click to see context) from:
* BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
to:
* BrownBagMask: The rare Punkleton wears a paper bag over its head to conceal its decomposing face.
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s headMixAndMatchCritters: It’s design is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing,somewhere between a cat, a ram, and it’s implied that the same happens to the regular Punkletons, a walrus.
* VersionExclusiveContent: Is onlymuch slower. While it’s face is mostly covered available in the Console/PlaystationVita version, along with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!HoolaYawstritch.
!!Yawstritch
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head
* FacialHorror: The rare Punkleton’s head is constantly decomposing,
* VersionExclusiveContent: Is only
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
!!Yawstritch
Changed line(s) 482,487 (click to see context) from:
* TheLastOfTheseIsNotLikeTheOthers: While the other seasonal monsters can be linked in someway to iconic characters of the real-world holidays they correlate with, the Hoola seems to be more of a representation of fun during the (northern hemisphere’s) summer months, as summer doesn’t really have an iconic character to go along with it. Additionally, the Hoola is the only seasonal monster available on two islands, rather than one.
!!Schmoochle
----
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
----
!!Schmoochle
----
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
----
to:
* TheLastOfTheseIsNotLikeTheOthers: While VersionExclusiveContent: Is only available in the other seasonal monsters can be linked in someway to iconic characters of the real-world holidays they correlate with, the Hoola seems to be more of a representation of fun during the (northern hemisphere’s) summer months, as summer doesn’t really have an iconic character to go Console/PlaystationVita version, along with it. Additionally, the Hoola is the only seasonal monster available on two islands, rather than one.
!!Schmoochle
----
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
----G’joob.
!!Schmoochle
----
* MultipleHeadCase: Has two heads, though unlike the majority of examples, they seem to get along rather well.
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
----
Changed line(s) 490,493 (click to see context) from:
[[folder:Supernatural]]
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
These monsters are unique because they must "wake up" before they can sing or produce currency. They also have more than one life stage, usually starting out dormant and inactive and requiring the sacrifice of monsters (or in the case of Wublins, monster eggs) to activate them. Electricity is the sole element shared by all monsters of the Supernatural class.
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
to:
These monsters are
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
!!Yool
Changed line(s) 495 (click to see context) from:
!!Brump
to:
* {{Expy}}: Of Santa Claus.
* MixAndMatchCritters: Looks like a cross between Santa, a Christmas elf, and a reindeer.
!!Blabbit
Changed line(s) 497,500 (click to see context) from:
* BrokenRecord: "Wake up the Wublins, wake up the Wublins . . . Wake up the Wublins, wake up the Wublins”
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
to:
* BrokenRecord: "Wake up EasterBunny: Is the Wublins, wake up My singing Monster worlds equivalent.
* {{Expy}}: Of theWublins . . . Wake up the Wublins, wake up the Wublins”
Easter Bunny.
*EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, BrumpMixAndMatchCritters: The rare Blabbit has features of both the monsters used to make it (Fwog a more feline face, and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.a serpentine body.
!!Punkleton
* {{Expy}}: Of the
*
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that teaches you about how waking up Wublins works.
!!Punkleton
Changed line(s) 502 (click to see context) from:
!!Zynth
to:
* DemBones: Has a skeletal appearance.
* DontLookAtMe: The rare Punkleton wears a paper bag on its head because it’s embarrassed by the fact that it’s head is decomposing.
* FacialHorror: The rare Punkleton’s head is constantly decomposing, and it’s implied that the same happens to the regular Punkletons, only much slower. While it’s face is mostly covered with a paper bag, part of the decomposed material is hanging out of the bottom.
* HiddenInPlainSight: Presumably how Punkletons use the SandNecktie to lay low. Their heads look like carved Jack-O'Lanterns, and would blend in near perfectly among pumpkins (or rather, smunkins). Strangely helpful, is the fact that Thumpies like to randomly carve faces into smunkins.
* NothingIsScarier: Rare Punkletons rotting face.
* PlantPerson: Is closely related to smunkins, the My singing Monsters equivalent of pumpkins.
* PumpkinPerson: Has a Jack-O'Lantern like head.
* SandNecktie: An unusual take on the trope, since the Punkleton does this to ''itself'', in an effort to lay low for most of the year. No word yet on whether or not it backfires when Thumpies go smunkin carving.
* ShoutOut: Some of Rare Punkleton's names are [[Franchise/ANightmareOnElmStreet Freddy]], [[Franchise/FridayThe13th Jason]] and [[Franchise/{{Halloween}} Mike]].
* RealityEnsues: Played with. Their pumpkin - like heads decompose over time like regular pumpkins, but nothing says that their skeletal bodies will do the same, despite constantly burying themselves for a good portion of the year, exposing themselves to the elements for the rest of it, then repeating the process again, and again, and again.
!!Hoola
Changed line(s) 504,505 (click to see context) from:
!!Poewk
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
to:
!!Schmoochle
Changed line(s) 507,508 (click to see context) from:
!!Thwok
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
to:
* VisualPun: The two heads are in love with each other, and the Schmoochle’s body has feathers, bird-like wings, and bird-like feet - in other words, the two heads are lovebirds.
Changed line(s) 510,511 (click to see context) from:
!!Dwumrohl
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
to:
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them
[[folder:Supernatural]]
These monsters are
!!Wubbox
* {{Dubstep}}: The sounds it makes are based on this.
Changed line(s) 513 (click to see context) from:
!!Zuuker
to:
Changed line(s) 515,517 (click to see context) from:
!!Screemu
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
* GameplayAndStorySegregation: Played with. It’s bio says that it decorates itself with ribbons and splashes of paint, but the ribbons are already a part of Screemu’s statue before activation. Story wise, there’s nothing to stop it from adding more afterwards though.
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
to:
* EyelessFace
* MixandMatchCritters: In-universe. While most Wublins show very little (if any) connections to the monsters whose eggs they were given, Brump has features of both the monsters used to make it (Fwog and Furcorn.)
* StarterMon: Of Wublin Island. It's the first Wublin you get, and the one that
* SopranoAndGravel: It and Maulch (if
Changed line(s) 519 (click to see context) from:
!!Tympa
to:
Changed line(s) 521 (click to see context) from:
!!Dermit
to:
* PlagueDoctor: Its face resembles that of a plague doctor's mask.
Changed line(s) 523 (click to see context) from:
!!Gheegur
to:
* OverlyLongTongue: Thwok uses its long tongue to play its bass sound.
Changed line(s) 525 (click to see context) from:
!!Whajje
to:
* VertebrateWithExtraLimbs: Though it is unknown how many limbs it exactly has; most of them are hidden within its feathers.
Changed line(s) 527,528 (click to see context) from:
* PokemonSpeak: All evidence points at it only being able to say its name.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
to:
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
Changed line(s) 530,531 (click to see context) from:
!!Blipsqueak
* BrokenRecord: "Eyes...ears...nose...toes..."
* BrokenRecord: "Eyes...ears...nose...toes..."
to:
*
* SopranoAndGravel: It and Maulch (if you managed to wake it up)work as this with Screemu being the Soprano to Maulch's Gravel.
Changed line(s) 533 (click to see context) from:
!!Creepuscule
to:
Changed line(s) 535 (click to see context) from:
!!Scargo
to:
Changed line(s) 537 (click to see context) from:
* EyeOnAStalk: Which are also attached to cymbals.
to:
Changed line(s) 539 (click to see context) from:
!!Astropod
to:
Changed line(s) 541 (click to see context) from:
!!Pixolotl
to:
* SopranoAndGravel: It's the Soprano, while Maulch (if you got it) is the Gravel.
Changed line(s) 543 (click to see context) from:
!!Bona-petite
to:
* BrokenRecord: "Eyes...ears...nose...toes..."
Changed line(s) 545 (click to see context) from:
!!Maulch
to:
Changed line(s) 547,548 (click to see context) from:
* GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
to:
* SopranoAndGravel: at the same time, even, if you manage to get both Maulch and Whajje or Screemu.
Changed line(s) 550 (click to see context) from:
!!Fleechwurm
to:
Changed line(s) 552,560 (click to see context) from:
[[/folder]]
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
to:
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation that shows which element they brought to the monster world.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
!!As a group
Changed line(s) 562,567 (click to see context) from:
* AndIMustScream: Downplayed. On Celestial island, within their “[[TakenForGranite sculptures]]”, their dormant spirits yearn to be set free. When they are revived, they just seem happy to be alive again, and get right back to making music.
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
to:
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
Changed line(s) 569,573 (click to see context) from:
* BadPowersGoodPeople: Despite being a powerful cosmic being that hails from the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
to:
* ElementalEmbodiment: Of the Poison Element.
* HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to bad vibes and disharmony everywhere”, that “calls upon all Poison Element monsters to commune with each other and to gather in harmony with others”.
* PoisonousPerson: Is the Celestial of the constellation “Posion’s Mark”
!!Loodvigg
Changed line(s) 575,583 (click to see context) from:
* CastingAShadow: Is the Celestial of the constellation “Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
to:
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
Changed line(s) 585,587 (click to see context) from:
* ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
to:
* ElementalEmbodiment: Of GutturalGrowler: It's such a staple of this creature, its bio flat out mentions that some think it 'gargles with ballast and sandpaper for fun'.
* SopranoAndGravel: at theEarth Element.
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly statedsame time, even, if you manage to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.get both Maulch and Whajje or Screemu.
* SopranoAndGravel: at the
* RockMonster: Is the Celestial of the constellation “Earthern Ellipse”
* TurtlePower: While not explicitly stated
Changed line(s) 589 (click to see context) from:
!!Plixie
to:
Changed line(s) 591,598 (click to see context) from:
* ElementalEmbodiment: Of the Plasma Element.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
* OurGhostsAreDifferent: Is the Celestial of the constellation “Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
to:
* OurGhostsAreDifferent: Is the Celestial
[[folder:Celestials]]
A special set of monsters introduced in Dawn of Fire. Each one represents an element of the natural, ethereal, or supernatural classes. There are a total of twelve Celestials, each one corresponding to a month of the Gregorian Calendar. Each of them is also associated with a fictional constellation
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
Each month, a Celestial becomes available to obtain by completing the daily log-in game within the given time frame. The Celestial is then summoned to a unique island called Starhenge, which is said to be connected between the stars and the monster world.
Celestials are later introduced to the original game through a new island called Celestial Island. They start out as statues and must be revived in the same manner as Wublins, in which they require monster eggs. Once revived, they are reborn and take on a much younger appearance.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
Changed line(s) 600 (click to see context) from:
!!Hornacle
to:
* ElementalEmbodiment: The most powerful of the elements they represent.
* NeverSayDie: Being PhysicalGod’s & ElementalEmbodiment’s that came from constellations in the cosmos, it’s not clear if they can even really die in the first place, but nevertheless, while the game avoids directly saying that they died, the “Revive” icon implies that at the very least, they can be considered clinically dead while stuck as sculptures[[note]]For those who don’t know, “Clinical Death” means that the one being declared so has stopped breathing completely, and their body is not circulating blood anymore (ex. a heart has stopped pumping blood). The “Revive” icon pictures an electrocardiogram (the thing that often {{Flatline}}s in stories to signal character death) showing that a heartbeat has occurred[[/note]].
* OnlyMostlyDead: Zapping monster eggs into their “Sculptures” harnesses enough elemental power to revive the spark of life left in them.
* PhysicalGods: With a great amount of influence/power over their respective elements, elementals, and those born of them.
!!Scaratar
Changed line(s) 602,612 (click to see context) from:
* AmbidextrousSprite: The peg leg and claw hand switch from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with triumphant trumpet music, and regal attire.
* MakingASplash: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
to:
* AmbidextrousSprite: The peg leg and claw hand switch BadPowersGoodPeople: Despite being a powerful cosmic being that hails from side to side when flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.the poison constellation, Scaratar promotes harmony.
* ElementalEmbodiment: Of theWater element.
Poison Element.
*LordOfTheOcean: Another way HippieJesus: The theme of its bio in Dawn of Fire. It is called “the original galactic guru” and a flower child, who is the “antidote to interpret Hornacle’s design, is bad vibes and disharmony everywhere”, that of an underwater king, “calls upon all Poison Element monsters to commune with triumphant trumpet music, each other and regal attire.
to gather in harmony with others”.
*MakingASplash: PoisonousPerson: Is the Celestial of the constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss“Posion’s Mark”
!!Loodvigg
* DressedToPlunder: Hornacle’s body parts make it look like a Pirate.
* ElementalEmbodiment: Of the
*
*
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be seen with the pegleg the other monsters assumed was always a part of it. It’s too embarrassed to say how it happened, and being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
!!Loodvigg
Changed line(s) 614,616 (click to see context) from:
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
to:
* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire:CastingAShadow: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur“Shadowed Glare”
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
* PlayingWithFire:
!!Glaishur
* ElementalEmbodiment: Of the Shadow Element.
* LightDarknessJuxtaposition: The keyboard it plays on has both light and dark keys.
* LivingShadow: Is Shadow made manifest.
* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
* ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
* TheSacredDarkness: Loodvigg celebrates the interplay between shadow and light.
!!Torrt
Changed line(s) 618,620 (click to see context) from:
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
to:
* AnIcePerson: ElementalEmbodiment: Of the Earth Element.
* RockMonster: Is the Celestial of the constellation“Frozen Form”.
“Earthern Ellipse”
*ElementalEmbodiment: Of the Cold element.
!!BlasoomTurtlePower: While not explicitly stated to be one (in fact, its name suggests it's more of a tortoise), it sure looks like a turtle.
* RockMonster: Is the Celestial of the constellation
*
!!Blasoom
Changed line(s) 622,624 (click to see context) from:
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
to:
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
Changed line(s) 626,628 (click to see context) from:
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
to:
* ElementalEmbodiment: Of the Crystal element.
Plasma Element.
*RockMonster: OurGhostsAreDifferent: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp“Plasmic Ooze”
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
*
!!Vhamp
!!Attmoz
* AirGuitar: Its "instrument", though it does produce actual sound.
* BlowYouAway: Is the celestial of the constellation “Weathered Winds”.
* {{Cyclops}}
* ElementalEmbodiment: Of the Air Element.
* GrandpaGod: Looks quite old in Dawn of fire, as does it’s “Sculpture” on Celestial island.
Changed line(s) 630,633 (click to see context) from:
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
to:
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
Changed line(s) 635,649 (click to see context) from:
* ElementalEmbodiment: Of Electricity, represented by the Supernatural element.
* LightningCanDoAnything: Is the Celestial of the constellation “Immortal Jolt”.
* OneOfTheseIsNotLikeTheOthers: Galvana appears to be young unlike the rest of the Celestials, who all appear to be elderly (or in Vhamp's case, worn-out).
[[/folder]]
[[folder:Collosals & Titans]]
The Collosals and the titans are gigantic beings with some sort of magic powers, who occasionaly take part in the affairs of the monster world to help others. Most of the islands in the game are Collosals, with one being a Titan.
!!In general
----
* BigGood: The “guiding magic” of the Collosals is what saved the monsters when the continent broke apart. Originally the earth, water, cold, plant, and air element monsters thought that the fire elemental monsters had perished, but it turns out they survived thanks to Fire Haven.
* GeniusLoci: They ''are'' the islands.
* GentleGiant: They are the biggest creatures seen, with great power, but they are very calm despite monsters living on them.
* OurTitansAreDifferent: ''Gigantic'' beings with immense magic power that monsters live on. There isn’t a lot currently that explains the big difference between Collosals and Titans, but Cruv'laapht‘s description implies that the two can be close enough in appearance and function to mistake one for another.
!!Cruv'laapht (Psychic Island)
A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosal, Cruv'laapht is heavily implied, to have moved into the spot left behind by space island.
* LightningCanDoAnything: Is the Celestial of the constellation “Immortal Jolt”.
* OneOfTheseIsNotLikeTheOthers: Galvana appears to be young unlike the rest of the Celestials, who all appear to be elderly (or in Vhamp's case, worn-out).
[[/folder]]
[[folder:Collosals & Titans]]
The Collosals and the titans are gigantic beings with some sort of magic powers, who occasionaly take part in the affairs of the monster world to help others. Most of the islands in the game are Collosals, with one being a Titan.
!!In general
----
* BigGood: The “guiding magic” of the Collosals is what saved the monsters when the continent broke apart. Originally the earth, water, cold, plant, and air element monsters thought that the fire elemental monsters had perished, but it turns out they survived thanks to Fire Haven.
* GeniusLoci: They ''are'' the islands.
* GentleGiant: They are the biggest creatures seen, with great power, but they are very calm despite monsters living on them.
* OurTitansAreDifferent: ''Gigantic'' beings with immense magic power that monsters live on. There isn’t a lot currently that explains the big difference between Collosals and Titans, but Cruv'laapht‘s description implies that the two can be close enough in appearance and function to mistake one for another.
!!Cruv'laapht (Psychic Island)
A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosal, Cruv'laapht is heavily implied, to have moved into the spot left behind by space island.
to:
* ElementalEmbodiment: Of Electricity, represented by the Supernatural element.
* LightningCanDoAnything: Is the Celestial of the constellation “Immortal Jolt”.
* OneOfTheseIsNotLikeTheOthers: Galvana appears to be young unlike the rest of the Celestials, who all appear to be elderly (or in Vhamp's case, worn-out).
[[/folder]]
[[folder:Collosals & Titans]]
AmbidextrousSprite: The Collosals peg leg and the titans are gigantic beings with some sort of magic powers, who occasionaly take part in the affairs of the monster world claw hand switch from side to help others. Most of the islands in the game are Collosals, with one being a Titan.
!!In general
----
* BigGood: The “guiding magic” of the Collosals is what saved the monstersside when the continent broke apart. Originally the earth, water, cold, plant, and air element monsters thought that the fire elemental monsters had perished, but flipping Hornacle around.
* DressedToPlunder: Hornacle’s body parts make itturns out they survived thanks to Fire Haven.
* GeniusLoci: They ''are'' the islands.
* GentleGiant: They are the biggest creatures seen, with great power, but they are very calm despite monsters living on them.look like a Pirate.
*OurTitansAreDifferent: ''Gigantic'' beings ElementalEmbodiment: Of the Water element.
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, withimmense magic power that monsters live on. There isn’t a lot currently that explains triumphant trumpet music, and regal attire.
* MakingASplash: Is thebig difference between Collosals and Titans, but Cruv'laapht‘s description implies that Celestial of the two constellation “Ocean’s Tears”.
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can beclose enough in appearance and function to mistake one for another.
!!Cruv'laapht (Psychic Island)
A Titan acting asseen with the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when pegleg the other monsters explored it, assumed was always a part of it. It’s too embarrassed to say how it happened, and at first thought being a PhysicalGod that other monsters look up too & tell stories about, it’s probably best it doesn’t break the illusion of being a BadassInCharge for their sake.
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings tobe a Collosal, Cruv'laapht is heavily implied, to mind [[Film/PiratesOfTheCaribbeanDeadMansChest Davey Jones]]. It’s bio for it’s reborn form (which has two legs) brings up two of the (many) theories water elementals have moved into the spot left behind by space island.for why it ended up with a peg leg: “[[Film/PiratesOfTheCaribbean an unbreakable curse]]” and/or “[[Film/PiratesOfTheCaribbeanDeadMansChest a tangle with an aquatic beast]]”.
!!Furnoss
* LightningCanDoAnything: Is the Celestial of the constellation “Immortal Jolt”.
* OneOfTheseIsNotLikeTheOthers: Galvana appears to be young unlike the rest of the Celestials, who all appear to be elderly (or in Vhamp's case, worn-out).
[[/folder]]
[[folder:Collosals & Titans]]
!!In general
----
* BigGood: The “guiding magic” of the Collosals is what saved the monsters
* DressedToPlunder: Hornacle’s body parts make it
* GeniusLoci: They ''are'' the islands.
* GentleGiant: They are the biggest creatures seen, with great power, but they are very calm despite monsters living on them.
*
* LordOfTheOcean: Another way to interpret Hornacle’s design, is that of an underwater king, with
* MakingASplash: Is the
* NiceHat: The coral-like growth on its head resembles a teicorner hat.
* SeadogBeard: The coral pipes on it’s face resemble a beard.
* SeadogPegleg: One of Hornacle’s legs is this.
* SecretKeeper: A downplayed example. It’s the only one who knows how it lost one of it’s legs, before the Dawn Of Fire, where it can be
!!Cruv'laapht (Psychic Island)
A Titan acting as
* ShoutOut: Possibly. The peg leg, claw hand, Pirate motif, and pipe music brings to
!!Furnoss
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* ElementalEmbodiment: Of the Fire element.
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
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* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
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* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
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* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
* ElementalEmbodiment: Of Electricity, represented by the Supernatural element.
* LightningCanDoAnything: Is the Celestial of the constellation “Immortal Jolt”.
* OneOfTheseIsNotLikeTheOthers: Galvana appears to be young unlike the rest of the Celestials, who all appear to be elderly (or in Vhamp's case, worn-out).
[[/folder]]
[[folder:Collosals & Titans]]
The Collosals and the titans are gigantic beings with some sort of magic powers, who occasionaly take part in the affairs of the monster world to help others. Most of the islands in the game are Collosals, with one being a Titan.
!!In general
----
* BigGood: The “guiding magic” of the Collosals is what saved the monsters when the continent broke apart. Originally the earth, water, cold, plant, and air element monsters thought that the fire elemental monsters had perished, but it turns out they survived thanks to Fire Haven.
* GeniusLoci: They ''are'' the islands.
* GentleGiant: They are the biggest creatures seen, with great power, but they are very calm despite monsters living on them.
* OurTitansAreDifferent: ''Gigantic'' beings with immense magic power that monsters live on. There isn’t a lot currently that explains the big difference between Collosals and Titans, but Cruv'laapht‘s description implies that the two can be close enough in appearance and function to mistake one for another.
!!Cruv'laapht (Psychic Island)
A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosal, Cruv'laapht is heavily implied, to have moved into the spot left behind by space island.
----
* PlayingWithFire: Is the Celestial of the constellation “Core Aflame”.
!!Glaishur
----
* AnIcePerson: Is the Celestial of the constellation “Frozen Form”.
* ElementalEmbodiment: Of the Cold element.
!!Blasoom
----
* ElementalEmbodiment: Of the Plant Element.
* PlantPerson: Is the Celestial of the constellation “Growing Green”.
!!Syncopite
----
* ElementalEmbodiment: Of the Crystal element.
* RockMonster: Is the Celestial of the constellation “Crystaline Crop”.
!!Vhamp
----
* ElementalEmbodiment: of the Mech element.
* {{Mecha}}: Is the Celestial of the constellation “Mettle Gears”.
* ShoutOut: The name of it’s constellation [[VideoGame/MetalGear sounds a lot like a another videogame]].
!!Galvana
----
* ElementalEmbodiment: Of Electricity, represented by the Supernatural element.
* LightningCanDoAnything: Is the Celestial of the constellation “Immortal Jolt”.
* OneOfTheseIsNotLikeTheOthers: Galvana appears to be young unlike the rest of the Celestials, who all appear to be elderly (or in Vhamp's case, worn-out).
[[/folder]]
[[folder:Collosals & Titans]]
The Collosals and the titans are gigantic beings with some sort of magic powers, who occasionaly take part in the affairs of the monster world to help others. Most of the islands in the game are Collosals, with one being a Titan.
!!In general
----
* BigGood: The “guiding magic” of the Collosals is what saved the monsters when the continent broke apart. Originally the earth, water, cold, plant, and air element monsters thought that the fire elemental monsters had perished, but it turns out they survived thanks to Fire Haven.
* GeniusLoci: They ''are'' the islands.
* GentleGiant: They are the biggest creatures seen, with great power, but they are very calm despite monsters living on them.
* OurTitansAreDifferent: ''Gigantic'' beings with immense magic power that monsters live on. There isn’t a lot currently that explains the big difference between Collosals and Titans, but Cruv'laapht‘s description implies that the two can be close enough in appearance and function to mistake one for another.
!!Cruv'laapht (Psychic Island)
A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosal, Cruv'laapht is heavily implied, to have moved into the spot left behind by space island.
----
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* MyBrainIsBig: It’s brain is quite large and uncovered.
* PowerFloats: They levitate in the air sometimes during their parts of the song.
* PowerFloats: They levitate in the air sometimes during their parts of the song.
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* PurpleIsPowerful: It’s body is mostly purple.
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* PunnyName: Cruv'laapht sounds a lot like “Lovecraft” but with the L and C switched around.
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* PunnyName: Cruv'laapht sounds a lot like “Lovecraft” but with the L “L” and C “Cr” switched around.
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* HPLovecraft:
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* ExtraEyes: It has several eyes.
* HPLovecraft:
* HPLovecraft:
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* PsychicPowers: It is the homeland of the Psychic element monsters.
* PunnyName: Cruv'laapht sounds a lot like “Lovecraft” but with the L and C switched around.
* PunnyName: Cruv'laapht sounds a lot like “Lovecraft” but with the L and C switched around.
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I thought about it and I believe space island may be the implied island.
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A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosal, Cruv'laapht is heavily implied, to have moved into the spot left behind by starhenge after it crashed.
to:
A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosal, Cruv'laapht is heavily implied, to have moved into the spot left behind by starhenge after it crashed. space island.
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* OurTitansAreDifferent: ''Gigantic'' beings with immense magic power that monsters live on. There isn’t a lot currently that explains the big difference between Collosals and Titans, but Cruv'laapht‘s description implies that the two can be close enough in appearance and function to mistake one for another.
Is there an issue? Send a MessageReason:
None
Changed line(s) 645 (click to see context) from:
A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosus, Cruv'laapht is heavily implied, to have moved into the spot left behind by starhenge after it crashed.
to:
A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosus, Collosal, Cruv'laapht is heavily implied, to have moved into the spot left behind by starhenge after it crashed.
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[[folder:Collosi & Titans]]
The Collosuses and the titans are gigantic beings with some sort of magic powers, who occasionaly take part in the affairs of the monster world to help others. Most of the islands in the game are Collosuses, with one being a Titan.
The Collosuses and the titans are gigantic beings with some sort of magic powers, who occasionaly take part in the affairs of the monster world to help others. Most of the islands in the game are Collosuses, with one being a Titan.
to:
The
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* BigGood: The “guiding magic” of the Collosals is what saved the monsters when the continent broke apart. Originally the earth, water, cold, plant, and air element monsters thought that the fire elemental monsters had perished, but it turns out they survived thanks to Fire Haven.
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[[/folder]]
[[folder:Collosi & Titans]]
The Collosuses and the titans are gigantic beings with some sort of magic powers, who occasionaly take part in the affairs of the monster world to help others. Most of the islands in the game are Collosuses, with one being a Titan.
!!In general
----
*GeniusLoci: They ''are'' the islands.
*GentleGiant: They are the biggest creatures seen, with great power, but they are very calm despite monsters living on them.
!!Cruv'laapht (Psychic Island)
A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosus, Cruv'laapht is heavily implied, to have moved into the spot left behind by starhenge after it crashed.
----
*LovecraftLite: It’s name & overall design bring to mind the Lovecraft mythos.
[[folder:Collosi & Titans]]
The Collosuses and the titans are gigantic beings with some sort of magic powers, who occasionaly take part in the affairs of the monster world to help others. Most of the islands in the game are Collosuses, with one being a Titan.
!!In general
----
*GeniusLoci: They ''are'' the islands.
*GentleGiant: They are the biggest creatures seen, with great power, but they are very calm despite monsters living on them.
!!Cruv'laapht (Psychic Island)
A Titan acting as the homeland of the Psycic element monsters, Psychic Island. Originally named the Fire frontier when the other monsters explored it, and at first thought to be a Collosus, Cruv'laapht is heavily implied, to have moved into the spot left behind by starhenge after it crashed.
----
*LovecraftLite: It’s name & overall design bring to mind the Lovecraft mythos.
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* {{Telepathy}}: It hears the thoughts of other monsters all the time, and can hold a conversation with someone else from several miles away.
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A new monster element was recently added in an update
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!!Theremind
Added during the game’s 7th anniversary.
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* PsychicPowers: Are pure psychic element monsters.
Added during the game’s 7th anniversary.
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* PsychicPowers: Are pure psychic element monsters.
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* HarpingOnAboutHarpies: She somewhat resembles a harpie.
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* MultiArmedMultitasking: It’s arms split at the elbows for an extra set of forearms & hands, which it uses to play several keys on its instrument at once. It’s reborn form only has two arms, but it looks like the second pair of forearms & hands will grow out from the stubs on its arms at some point. In the meantime, to make up for the downgrade, it uses it’s SpiderLimbs to play extra keys.
*ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
*ShoutOut: Loodvigg gets it’s name from Music/LudwigVanBeethoven.
* SpiderLimbs: It’s body is spider-like below its torso, with four legs.
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* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one arm on the ground for balance.
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* RealityEnsues: While not noted by the games, it’s obvious that despite their determination to remain upright, the crystals on them grow too big for adult Trings to stay standing on two feet, as they can be seen with one arm hand on the ground for balance.