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* VersionExclusiveContent: The Bass Cross power-up comes in two varieties. The power-oriented gold version only appears in ''Battle Network 5: Team [=ProtoMan=]'' and ''Cybeast Gregar'', while the speed-oriented silver version appears in ''Battle Network 5: Team Colonel'' and ''Cybeast Falzer''. In the sixth game, [=BassBX=] absorbs the remnants of the Cybeast opposite to your current version, and will pull out a different ultimate attack depending on which you're playing.

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* VersionExclusiveContent: The VersionExclusiveContent:
** Starting from ''Battle Network 3'', his Giga chips are split across two versions, which are "Bass" (where he uses Explosion) and "Bass+" (where he resorts to Earth Breaker). ''Battle Network 4'' onwards changed the attacks to Shooting Buster and Hells Rolling, respectively, while renaming "Bass+" to "Bass Anomaly".
** Just like his Giga chips since ''4'', the
Bass Cross power-up comes in two varieties. The power-oriented gold version only appears in ''Battle Network 5: Team [=ProtoMan=]'' and ''Cybeast Gregar'', while the speed-oriented silver version appears in ''Battle Network 5: Team Colonel'' and ''Cybeast Falzer''. Falzar''.
**
In the sixth game, [=BassBX=] absorbs the remnants of the Cybeast opposite to your current version, and will pull out a different ultimate attack depending on which you're playing.
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* DopplegangerAttack: [=ShadowMan=] can appear with one or two clones in battle. At low health, he can summon blue clones that are invulnerable to all attacks but swords.

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* DopplegangerAttack: [=ShadowMan=] can appear with one or two clones in battle. At low health, Exclusive to ''2'', he can summon blue clones that are invulnerable to all attacks but swords.swords once his health is low enough.
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Trope was cut/disambiguated due to cleanup


* TheLastOfTheseIsNotLikeTheOthers: While [=FireMan=], [=IceMan=], and [=ElecMan=]--[=WoodMan=]'s fellow Class D {{Boss|Battle}}es--all use elemental swords for strong chip, [=WoodMan=]'s is Tree Bomb 3.
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'''''Battle Network 1''''' | ''[[Characters/MegaManBattleNetwork2 Battle Network 2]]'' | ''[[Characters/MegaManBattleNetwork3WhiteAndBlue Battle Network 3]]'' | ''[[Characters/MegaManBattleNetwork4RedSunAndBlueMoon Battle Network 4]]'' | ''[[Characters/MegaManBattleNetwork5TeamColonelAndTeamProtoMan Battle Network 5]]'' | ''[[Characters/MegaManBattleNetwork6CybeastGregarAndCybeastFalzar Battle Network 6]]''\\

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'''''Battle Network 1''''' ([[Characters/MegaManBattleNetwork1WorldThree WWW]]) | ''[[Characters/MegaManBattleNetwork2 Battle Network 2]]'' | ''[[Characters/MegaManBattleNetwork3WhiteAndBlue Battle Network 3]]'' | ''[[Characters/MegaManBattleNetwork4RedSunAndBlueMoon Battle Network 4]]'' | ''[[Characters/MegaManBattleNetwork5TeamColonelAndTeamProtoMan Battle Network 5]]'' | ''[[Characters/MegaManBattleNetwork6CybeastGregarAndCybeastFalzar Battle Network 6]]''\\
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* TheRival: Just like his Classic Counterpart, he fights this world's [=MegaMan=] a '''lot''' throughout the series. Usually only appearing in the standard post-game once enough requirements have been met. But unlike the original Bass, this one has '''has''' canonically [[ATasteOfDefeat beaten his [=MegaMan=] at least once, something the original Bass never did.

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* TheRival: Just like his Classic Counterpart, he fights this world's [=MegaMan=] a '''lot''' ''lot'' throughout the series. Usually only appearing in the standard post-game once enough requirements have been met. But unlike the original Bass, this one has '''has''' canonically [[ATasteOfDefeat beaten his [=MegaMan=] at least once, once]], something the original Bass never did.
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* ArchEnemy: The closest thing Lan and Mega have to one outside of Wily himself. You fight him a lot throughout the series. He usually only appears in the post-game of each title, but he was a major antagonist in 2 and 3. And even after his seemingly 'final' destruction in 6, Lan and Mega don't buy [[JokerImmunity that he's actually dead.]]


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* TheRival: Just like his Classic Counterpart, he fights this world's [=MegaMan=] a '''lot''' throughout the series. Usually only appearing in the standard post-game once enough requirements have been met. But unlike the original Bass, this one has '''has''' canonically [[ATasteOfDefeat beaten his [=MegaMan=] at least once, something the original Bass never did.
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Doesn't apply because he's not human.


* MisanthropeSupreme: Bass's ultimate life goal? The complete and utter annihilation of human life. After the third game, he loses sight of this for a time, but in the final title, it comes back full swing via consuming Cybeast data to wreak havoc on the world.

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* HeroicComedicSociopath: As a [=SciLab=] troubleshooter, Bass would assault fellow [=SciLab=] navis to prove they were vulnerabilities in the system. He had no concept of why this was wrong.



* SociopathicHero: Back in his [=SciLab=] days, Bass lacked any sense of restraint when carrying out his "troubleshooting", which in practical terms appears to have meant that he would assault random [=SciLab=] navis just to test their defensive abilities. He was completely innocent of why that was wrong.

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* SociopathicHero: Back in his [=SciLab=] troubleshooter days, Bass lacked any sense Bass's idea of restraint when carrying out his "troubleshooting", which in practical terms appears to have meant that he would assault random troubleshooting consisted of demonstrating [=SciLab=]'s vulnerabilities by attacking them himself, destroying systems and assaulting navis at will. While this did, ultimately, help improve [=SciLab=] navis just to test their defensive abilities.security, it caused enormous resentment among [=SciLab=] personnel. He was completely innocent of why that was wrong.
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** Even worse in the anime, where he not only is shafted in Stream after being setup as a major character in the previous arc, he completely disappears at the end of the anime with a vague threat he'll be back and take over as a major antagonist eventually. As can be guessed, nothing comes of it.

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* CreateYourOwnVillain: If [=SciLab=] didn't blame him for the Alpha Rebellion, Bass would have remained aligned with them rather than become a rogue Navi.

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* CreateYourOwnVillain: If [=SciLab=] didn't blame han't blamed him for the Alpha Rebellion, Bass would have remained aligned with them rather than become a rogue Navi.



* EvilCounterpart: He's everything [=MegaMan=] could possibly turn into if he ever lost Lan and all his friends and if the whole world ever turned on him.



* EvilCounterpart: He's everything [=MegaMan=] could possibly turn into if he ever lost Lan and all his friends and if the whole world ever turned on him.



* JerkWithAHeartOfGold: Believe it or not, yes! In Bass's scenario in ''4.5'', he shows up in your PET, constantly berates you, but He has his moments. Notable when he asks you who your worst enemy is, he offers to go beat them up for you.
* TheOnlyOneAllowedToDefeatYou: He considers himself this to [=MegaMan=] in the manga after [=MegaMan=] defeats him for the first time, which leads him to [[EnemyMine interfere and actually help MegaMan]] against several future villains, most prominently Nebula Grey and the combined form of Falzer and Gregar at the very end of the final arc.

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* JerkWithAHeartOfGold: Believe it or not, yes! In Bass's scenario in ''4.5'', he shows up in your PET, PET and constantly berates you, but He he has his moments. Notable when he asks you who your worst enemy is, is and he offers to go beat them up for you.
* TheOnlyOneAllowedToDefeatYou: He considers himself this to [=MegaMan=] in the manga after [=MegaMan=] defeats him for the first time, which leads him to [[EnemyMine interfere and actually help MegaMan]] against several future villains, most prominently Nebula Grey and the combined form of Falzer and Gregar at the very end of the final arc.
you.



* MisanthropeSupreme: Bass's ultimate life goal? The complete and utter annihilation of human life. After the third game, he loses sight of this for a time, but in the final title it comes back full swing via consuming Cybeast data to wreak havoc on the world.

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* MisanthropeSupreme: Bass's ultimate life goal? The complete and utter annihilation of human life. After the third game, he loses sight of this for a time, but in the final title title, it comes back full swing via consuming Cybeast data to wreak havoc on the world.



* TheOnlyOneAllowedToDefeatYou: He considers himself this to [=MegaMan=] in the manga after [=MegaMan=] defeats him for the first time, which leads him to [[EnemyMine interfere and actually help MegaMan]] against several future villains, most prominently Nebula Grey and the combined form of Falzer and Gregar at the very end of the final arc.



* PromotedToPlayable: And how! ''4.5'', released only in Japan, had a number of main series Navis playable, Bass being one of them.



* ThePowerOfHate: Oh, ''hell'' yes. Bass ''thrives'' on this openly, feeling that all notions of bonds or dependability is weakness fit only to be culled by him personally.

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* ThePowerOfHate: Oh, ''hell'' yes. Bass ''thrives'' on this openly, feeling that all notions of bonds or dependability is weakness are weaknesses fit only to be culled by him personally.personally.
* PromotedToPlayable: And how! ''4.5'', released only in Japan, had a number of main series Navis playable, Bass being one of them.
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* BerserkButton: Two main ones. Never create a copy him, the second, never get in the way of his fights.

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* BerserkButton: Two main ones. Never create a copy him, the second, of him and never get in the way of his fights.
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** In ''Anime/MegaManNTWarrior'', however, Haruka is nearly always only ever seen in her normal outfit, being consistently passed over whenever the series brings the female cast along to any episodes involving a change of scenery and costume. (She very briefly wears a going-out outfit when on a lunch-date with Manabe and Madoi in the last season, ''Rockman.EXE Beast+'').

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** In ''Anime/MegaManNTWarrior'', however, ''Anime/MegaManNTWarrior2002'' wasn't shy with {{Dress Up Episode}}s, but Haruka is nearly would always only ever be excluded from the fun (the ''Stream'' BeachEpisode devotes an entire scene to the boys and Yuichirou leaving her behind at the house). Not until the very last season, ''Beast+'', is she seen in her normal outfit, being consistently passed over whenever the series brings the female cast along to any episodes involving a change of scenery and costume. (She very briefly wears a going-out outfit when while on a lunch-date [[OddFriendship with Manabe and Madoi in the last season, ''Rockman.EXE Beast+'').Madoi]].

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Bass isn't disturbed in mind, so he doesn't qualify for Ax Crazy as such.


* AxCrazy: Bass's ultimate life goal? The complete and utter annihilation of human life. After the third game, he loses sight of this for a time, but in the final title it comes back full swing via consuming Cybeast data to wreak havoc on the world.


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* MisanthropeSupreme: Bass's ultimate life goal? The complete and utter annihilation of human life. After the third game, he loses sight of this for a time, but in the final title it comes back full swing via consuming Cybeast data to wreak havoc on the world.

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* AdaptationalBadass: In the games he's just an optional boss with no significance to the plot. In the anime he's an unstoppable menace that the combined efforts of [=MegaMan and ProtoMan=] couldn't stop.



* AscendedExtra: In the games, [=PharaohMan=] has no impact on the narrative at all--even as a WWW guardian he's mostly just there to provide a BossBattle. In the manga, however, he is a guardian of the Style Change ability and the leader of four warriors who can use it, while in the anime, he's an AncientEvil who believes AGodAmI.
* AGodAmI: In the games he has an attitude like one, but in the anime he literally has the power of one.
* BigBad: Of the first half of season one of the anime where he wrecks havoc and even succeeds in [[spoiler:deleting [=MegaMan=] himself, though he got better]].
* TheCameo: [=PharaohMan=]'s SignatureMove Anubis and his personal [[LimitBreak Program Advance]] Poison Pharaoh (which is a statue in [=PharaohMan=]'s image) appear in later ''Battle Network'' games that don't even mention [=PharaohMan=]. Poison Pharaoh even appears in ''VideoGame/MegaManStarForce'' as a Giga Card.
* ChestInsignia: Played with. [=PharaohMan=]'s arms a crossed in front of him, so his Navi mark is on both sides of his body.

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* AscendedExtra: In AmbiguouslyRelated: ''Battle Network 4'' {{retcon}}s the games, Anubis battle-chip to be one of five evil chips needed to pass through the gate to Black Earth. Other chips in this set include [=ShadowMan=]'s SignatureMove Muramasa and [=DarkMan=]'s SignatureMove Black Wing, but no explicit relationship between them is ever shown (at best, [=PharaohMan=] has no impact on and [=ShadowMan=] co-occur in games set before ''Battle Network 3'').
* TheBeastmaster: [=PharaohMan=] doesn't use animal viruses directly, but he does use their sub-units--one of his sarcophagus attacks launches
the narrative at all--even as little rat-bombs of Ratton 3, and one result of Pharaoh Trap drops a WWW guardian he's mostly just there to provide a BossBattle. In the manga, however, he is a guardian Snake Egg 1 (the baby of the Style Change ability and the leader of four warriors who can use it, while in the anime, he's an AncientEvil who believes AGodAmI.
* AGodAmI: In the games he has an attitude like one, but in the anime he literally has the power of one.
first Big Snake virus) on [=MegaMan=]'s field to chase him around.
* BigBad: Of CallBack:
** [=PharaohMan=] himself doesn't appear ([[TheCameo directly]]) in any game set after ''Battle Network 2'', but
the first half of season one [[SignatureMove Anubis]] battle-chip appears in every game of the anime where he wrecks havoc and even succeeds series.
** The Poison Pharaoh gets its own giga-card
in [[spoiler:deleting [=MegaMan=] himself, though he got better]].
''VideoGame/MegaManStarForce''.
* TheCameo: [=PharaohMan=]'s SignatureMove TheCameo:
** [=PharaohMan=] can be seen in the far background of the
Anubis and his personal battle-chip, even in games he doesn't directly appear in.
** The Poison Pharaoh
[[LimitBreak Program Advance]] summons an effigy of [=PharaohMan=] himself.
** A redesigned version of [=PharaohMan=] appears in the
Poison Pharaoh (which is a statue in [=PharaohMan=]'s image) appear in later ''Battle Network'' games that don't even mention [=PharaohMan=]. Poison Pharaoh even appears in ''VideoGame/MegaManStarForce'' as a Giga Card.
giga-card of ''VideoGame/MegaManStarForce''.
* ChestInsignia: Played with. [=PharaohMan=]'s arms a are crossed in front of him, so his Navi mark is [[PlayedWith on both sides of his body.body]].
* ConfusionFu: [=PharaohMan=]'s coffins and the Pharaoh Trap both use any of three attacks each, but it's impossible to tell what will happen until the attack is actually launched.
* CoresAndTurretsBoss: [=PharaohMan=] is the core and his sarcophagi are the turrets.
* CuteKitten: [=PharaohMan=]'s coffins each have a small black cat affixed to the head.



* FaceDeathWithDignity: In contrast to his anime counterpart, who deletes himself in defiance of Wily, his manga counterpart calmly accepts his death due to fulfilling his mission of passing on Style Change to [=MegaMan=].

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* FaceDeathWithDignity: In contrast to his anime counterpart, who deletes himself DurableDeathtrap: [[SpecialAttack Pharaoh Trap]], where [=PharaohMan=] loads a trick button taken right out of a TempleOfDoom on the field that, if stepped on, will result in defiance of Wily, his manga counterpart calmly accepts his death due to fulfilling his mission of passing either arrows being shot at [=MegaMan=], dangerous snakes being dropped on Style Change to [=MegaMan=].the field, or the Anubis being deployed.



* ImmuneToFlinching: [=PharaohMan=] has Super Armor.
* IncomingHam: [=PharaohMan=]'s coffins fall from the sky and land with a screen shaking thud.
* LimitBreak: Poison Pharaoh, a Program Advance that summons an effigy of [=PharaohMan=] himself to act as [[SuperSpecialMove an advanced version of Anubis]], poisoning the enemy even faster.
* MagicalForeignWords: A visible script of ancient language will emanate from [=PharaohMan=]'s head when he's about to set Pharaoh Trap.
* MultidirectionalBarrage: [=PharaohMan=] clogs up Mega's area with cubes and traps while dropping coffins to shoot new things at him.



* ReallySevenHundredYearsOld: In the manga, he and his four champions are over 20537 years old, due to being members of a prehistoric net society.
* RelatedInTheAdaptation: In the anime, [[spoiler: he is a creation of Lan's grandfather. Also, Bass and Gospel (the beast) are born from his leftover data.]]
* RippedFromTheHeadlines: Apparently this game's counterpart to the [[https://en.wikipedia.org/wiki/Morris_worm Morris worm]]; a program made with good intentions to monitor computers and data, but an unexpected error drives them into becoming incredibly dangerous, leading to their fate of being sealed in a physically-isolated location. ([=PharaohMan=] inside a computer chip suspended with metal rods, the Morris worm inside a floppy disk.)
* SealedEvilInACan: In the anime, [=PharaohMan=] was sealed away prior to the events of the show, but the seal on his body was undone by the energy from [=MegaMan=]'s and [=ProtoMan=]'s battle during the N1 Grand Prix.
* UnwittingInstigatorOfDoom: His manga counterpart gives [=MegaMan=] Style Change, but the latter loses his sanity when using Hub Style. This nearly gets [=ProtoMan=] deleted twice.

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* ReallySevenHundredYearsOld: In the manga, he and his four champions are over 20537 years old, due to being members of a prehistoric net society.
* RelatedInTheAdaptation: In the anime, [[spoiler: he is a creation of Lan's grandfather. Also, Bass and Gospel (the beast) are born from his leftover data.]]
* RippedFromTheHeadlines: Apparently this game's counterpart to the [[https://en.wikipedia.org/wiki/Morris_worm Morris worm]]; a program made with good intentions to monitor computers and data, but an unexpected error drives them into becoming incredibly dangerous, leading to their fate of being sealed in a physically-isolated location. ([=PharaohMan=] inside a computer chip suspended with metal rods, the Morris worm inside a floppy disk.)
* SealedEvilInACan: In the anime,
PowerFloats: [=PharaohMan=] was sealed away prior to has Air Shoes, which lets him float over holes in the events of the show, field.
* RedMage: [=PharaohMan=] is NonElemental,
but the seal snake-egg the Pharaoh Trap can summon does [[PlayingWithFire Fire]] damage.
* SigilSpam: [=PharaohMan=]'s navi mark can also be seen
on the lids of his body was undone by coffins and the energy from [=MegaMan=]'s side of his cubes.
* StationaryBoss: [=PharaohMan=] hangs out in the back of his field, floating up
and [=ProtoMan=]'s battle during down the N1 Grand Prix.
column.
* UnwittingInstigatorOfDoom: His manga counterpart gives [=MegaMan=] Style Change, but {{Superboss}}: [=PharaohMan=] only appears in the latter loses his sanity when using Hub Style. This nearly gets [=ProtoMan=] deleted twice.PostEndGameContent and hits as hard as the [[FinalBoss Life Virus]].


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* YinYangBomb: [[{{Retcon}} Retroactively]]; [=PharaohMan=]'s [[SignatureMove Anubis]] was declared in ''Battle Network 4'' to be a dark chip related to Black Earth, but his Sarcophagus Laser is a {{Frickin Laser Beam|s}}.
* YouDontLookLikeYou: The ''Battle Network'' version of [=PharaohMan=] retains the AncientEgypt motif of the classic Pharaoh Man, but this take on him is less a pharaoh proper than [[AnimateInanimateObject an animated sarcophagus]].

!!! Tropes related to [=PharaohMan=]'s appearance in ''Manga/MegaManNTWarrior2001''
* AscendedExtra: In the games, [=PharaohMan=] has almost no impact on the narrative at all--even as a WWW guardian he's mostly just there to provide a BossBattle. In the manga, however, he is a guardian of the Style Change ability and the leader of four warriors who can use it.
* FaceDeathWithDignity: In contrast to his anime counterpart, who deletes himself in defiance of Wily, his manga counterpart calmly accepts his death due to fulfilling his mission of passing on Style Change to [=MegaMan=].
* ReallySevenHundredYearsOld: In the manga, he and his four champions are over 20537 years old, due to being members of a prehistoric net society.
* RelatedInTheAdaptation: [=PharaohMan=] is a guardian of the SecretArt of Style Change, which he had nothing to do with in the games.
* UnwittingInstigatorOfDoom: His manga counterpart gives [=MegaMan=] Style Change, but the latter loses his sanity when using Hub Style. This nearly gets [=ProtoMan=] deleted twice.

!!! Tropes related to [=PharaohMan=]'s appearance in ''Anime/MegaManNTWarrior2002''
* AdaptationalBadass: In the games he's just an optional boss with no significance to the plot. In the anime he's an unstoppable menace that the combined efforts of [=MegaMan and ProtoMan=] couldn't stop.
* AGodAmI: In the anime he literally has the power of one.
* AscendedExtra: In the games, [=PharaohMan=] has almost no impact on the narrative at all--even as a WWW guardian he's mostly just there to provide a BossBattle. In the anime, however, he's an AncientEvil who believes AGodAmI.
* BigBad: Of the first half of season one of the anime where he wrecks havoc and even succeeds in [[spoiler:deleting [=MegaMan=] himself, though he got better]].
* HalfwayPlotSwitch: [=PharaohMan=]'s arc begins mostly because the climactic battle at the end of the N-1 Grand Prix TournamentArc happened to wake him up.
* HeroKiller: [[spoiler:Shoots [=MegaMan=] in the chest within a few minutes of meeting him.]]
* RelatedInTheAdaptation: In the anime, [[spoiler: he is a creation of Lan's grandfather. Also, Bass and Gospel (the beast) are born from his leftover data.]]
* RippedFromTheHeadlines: He's much like the [[https://en.wikipedia.org/wiki/Morris_worm Morris worm]]; a program made with good intentions to monitor computers and data, but an unexpected error drives them into becoming incredibly dangerous, leading to their fate of being sealed in a physically-isolated location. ([=PharaohMan=] inside a computer chip suspended with metal rods, the Morris worm inside a floppy disk.)
* SealedEvilInACan: In the anime, [=PharaohMan=] was sealed away prior to the events of the show, but the seal on his body was undone by the energy from [=MegaMan=]'s and [=ProtoMan=]'s battle during the N1 Grand Prix.

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* AdaptationPersonalityChange: In ''Battle Network 1'', Masa is a crotchety old fishmonger who happens to be excellent at netbattling. In ''NT Warrior'', he's a cheerful MentorArchetype watching Lan grow up, and his netbattle skills are reserved for his LargeHam superhero identity, Commander Beef.
* AdaptationRelationshipOverhaul: In ''Anime/MegaManNTWarrior''
** Sal, Miyu, and Masa were all {{Optional Boss}}es in the first game, but otherwise had nothing to do with one another. In the anime they all belong to a team of superheroes.
** Also in the anime, Lan and Masa have had an IntergenerationalFriendship since before the start of the series, but they don't know each other in the games.
** Yet again in the anime, Masa and Higsby are on opposite ends of a LoveTriangle centered on Ms. Mari, with whom they had no connection in their games of origin (Higsby's crush became RetCanon in ''Battle Network 3'', but Masa's did not).
* AnimalMotifs:
** Masa the fishmonger runs a fish-shop and has a big fish printed on his apron, big ol' fish lips, and a bandanna that knots at the back of his head like a fish's tail-fin. Concept art went so far as to put a drawing of a grumpy cartoon fish next to an early draft of his design.
** In the anime, he has has a [[HurricaneOfPuns plethora of fish-themed puns]]. His otherwise exhaustive knowledge of marine life once helped Lan and his friends as they liberated a robot fish aquarium from WWW. His superhero alter-ego Commander Beef even has fish-fins on his helmet.
* AscendedExtra: In the games he only serves to give an optional boss battle. In the anime he is the leader of a group of Net Agents with significant amount of screentime in the first season.

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* AdaptationPersonalityChange: In ''Battle Network 1'', Masa is a crotchety old fishmonger who happens to be excellent at netbattling. In ''NT Warrior'', he's a cheerful MentorArchetype watching Lan grow up, and his netbattle skills are reserved for his LargeHam superhero identity, Commander Beef.
* AdaptationRelationshipOverhaul: In ''Anime/MegaManNTWarrior''
** Sal, Miyu, and Masa were all {{Optional Boss}}es in the first game, but otherwise had nothing to do with one another. In the anime they all belong to a team of superheroes.
** Also in the anime, Lan and Masa have had an IntergenerationalFriendship since before the start of the series, but they don't know each other in the games.
** Yet again in the anime, Masa and Higsby are on opposite ends of a LoveTriangle centered on Ms. Mari, with whom they had no connection in their games of origin (Higsby's crush became RetCanon in ''Battle Network 3'', but Masa's did not).
* AnimalMotifs:
**
AnimalMotifs: Masa the fishmonger runs a fish-shop and has a big fish printed on his apron, big ol' fish lips, and a bandanna that knots at the back of his head like a fish's tail-fin. Concept art went so far as to put a drawing of a grumpy cartoon fish next to an early draft of his design.
** In the anime, he has has a [[HurricaneOfPuns plethora of fish-themed puns]]. His otherwise exhaustive knowledge of marine life once helped Lan and his friends as they liberated a robot fish aquarium from WWW. His superhero alter-ego Commander Beef even has fish-fins on his helmet.
* AscendedExtra: In the games he only serves to give an optional boss battle. In the anime he is the leader of a group of Net Agents with significant amount of screentime in the first season.
design.



* GoodOldWays: Looks down on how much the younger generation rely on their electronic devices, and in the anime even forced Lan and his friends to work out every day.
* {{Hypocrite}}: For someone who insistently looks down on all things Net Battling, he is actually pretty skilled with his Navi [=SharkMan=].



* ObfuscatingStupidity: In the anime, Masa pretends to know nothing of Netbattles and shows a dislike towards them. In reality, he's a phenomenally competent net-battler with the powerful navi [=SharkMan=].
* PaperThinDisguise:
** His "Commander Beef" persona amounts to a weird bike helmet and cape. It doesn't help at all that he keeps spouting fish quips and how good it is to have calcium in your diet, which he also does when he's not in costume, and his actual costume is ''fish-themed'' despite his codename. Lan almost exposes him when he puts two together, but Miyu disguises as Masa to throw Lan off the trail.
** Bizarrely averted with his [=NetNavi=], as in the anime he pretends he doesn't understand technology at all, so no one even knows he ''has'' one in his civilian persona.


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!!! Tropes related to Masa's appearance in ''Anime/MegaManNTWarrior2002''

* AdaptationPersonalityChange: In ''Battle Network 1'', Masa is a crotchety old fishmonger who happens to be excellent at netbattling. In ''NT Warrior'', he's a cheerful MentorArchetype watching Lan grow up, and his netbattle skills are reserved for his LargeHam superhero identity, Commander Beef.
* AdaptationRelationshipOverhaul:
** Sal, Miyu, and Masa were all {{Optional Boss}}es in the first game, but otherwise had nothing to do with one another. In the anime they all belong to a team of superheroes.
** Also in the anime, Lan and Masa have had an IntergenerationalFriendship since before the start of the series, but they don't know each other in the games.
** Yet again in the anime, Masa and Higsby are on opposite ends of a LoveTriangle centered on Ms. Mari, with whom they had no connection in their games of origin (Higsby's crush became RetCanon in ''Battle Network 3'', but Masa's did not).
* AnimalMotifs: In the anime, he has has a [[HurricaneOfPuns plethora of fish-themed puns]]. His otherwise exhaustive knowledge of marine life once helped Lan and his friends as they liberated a robot fish aquarium from WWW. His superhero alter-ego Commander Beef even has fish-fins on his helmet.
* AscendedExtra: In the games he only serves to give an optional boss battle. In the anime he is the leader of a group of Net Agents with significant amount of screentime in the first season.
* GoodOldWays: Looks down on how much the younger generation rely on their electronic devices, and in the anime even forced Lan and his friends to work out every day.
* {{Hypocrite}}: For someone who insistently looks down on all things Net Battling, he is actually pretty skilled with his Navi [=SharkMan=].
* ObfuscatingStupidity: In the anime, Masa pretends to know nothing of Netbattles and shows a dislike towards them. In reality, he's a phenomenally competent net-battler with the powerful navi [=SharkMan=].
* PaperThinDisguise:
** His "Commander Beef" persona amounts to a weird bike helmet and cape. It doesn't help at all that he keeps spouting fish quips and how good it is to have calcium in your diet, which he also does when he's not in costume, and his actual costume is ''fish-themed'' despite his codename. Lan almost exposes him when he puts two together, but Miyu disguises as Masa to throw Lan off the trail.
** Bizarrely averted with his [=NetNavi=], as in the anime he pretends he doesn't understand technology at all, so no one even knows he ''has'' one in his civilian persona.


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* WellIntentionedExtremist: Back in his days as a [=SciLab=] troubleshooter, Bass's idea of troubleshooting was that, in order to prove [=SciLab=] had some vulnerability, he would attack the vulnerability himself, up to and including assaulting his navi co-workers. While this did, in fact, lead to the improvement of those systems, it caused [=SciLab=] personnel no small amount of grief, eventually prompting them to imprison him outright. When the Alpha Rebellion began, he became an easy scapegoat.

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Separating Bass's sheet into sections by game and medium.


* AdaptationalBackstoryChange: In the games, Bass was created by Dr. Cossak as one of, if not the first independent Navis. In the anime, Bass is one of [=PharaohMan=]'s two reincarnations.



* AdaptationalHeroism: In the manga, he becomes less omnicidal after his defeat and begrudgingly helps [=MegaMan=] fight the Darkloids and Cybeasts, although mostly because [[TheOnlyOneAllowedToDefeatYou he doesn't want anyone else to defeat his rival]]. Interestingly, whatever's left of Serenade claims that Bass actually does see [=MegaMan=] as his friend, but doesn't admit it out of pride.
* AdaptationalNiceGuy: While he still appears as a villain in the anime, he lacks the hatred for humanity possessed by his game counterpart is and simply interested in gaining power rather than causing destruction. On top of this he actually saves [=MegaMan=] from falling into a black hole into the Undernet after their battle with Nebula Gray.



* AdaptationalWimp: In the anime, he's powerful, but for the most part he can't hold a candle to his game counterpart, [[spoiler: prior to when he TookALevelInBadass.]]



* CurbStompBattle: Shows up to fight [=MegaMan=] in the third game while he's fighting [=FlameMan=]. When [=FlameMan=] refuses to get out of the way, Bass deletes him with a single blow before starting the fight with [=MegaMan=], which leads to the below mentioned HopelessBossFight where Bass is all but impossible to damage and can't be defeated even by attacks that reduce his HP. Afterwords he is dissapointed [=MegaMan=] couldn't give him the challenge he was hoping for.

to:

* CurbStompBattle: Shows up to fight [=MegaMan=] in the third game while he's fighting [=FlameMan=]. When [=FlameMan=] refuses to get out of the way, Bass deletes him with a single blow before starting the fight with [=MegaMan=], which leads to the below mentioned his HopelessBossFight where Bass is all but impossible to damage and can't be defeated even by attacks that reduce his HP. Afterwords he is dissapointed [=MegaMan=] couldn't give him the challenge he was hoping for.



* DidYouJustPunchOutCthulhu: [[spoiler: In the anime, he kills Slur, an unstoppable InvincibleVillain who none of the heroes could so much as scratch.]]



* EnemyMine:
** With Mega Man, in the movie, as he seeks revenge against Regal for brainwashing him.
** In the third game, he has a very reluctant team up with Wily, as he erroneously believes that he can absorb Alpha to become the strongest Navi in the world.

to:

* EnemyMine:
** With Mega Man, in the movie, as he seeks revenge against Regal for brainwashing him.
**
EnemyMine: In the third game, he has a very reluctant team up with Wily, as he erroneously believes that he can absorb Alpha to become the strongest Navi in the world.



* FreudianExcuse: The games establish that his StartOfDarkness was being betrayed by [=SciLab=] in connection to the Alpha Rebellion. The ''NT Warrior'' manga includes a side-story that elaborates on this by indicating Bass was actually a [=SciLab=] troubleshooter who had good intentions but a [[NiceJobBreakingItHero destructive lack of restraint that caused others to resent him]] and eventually imprison him. Once Alpha broke out, he was immediately blamed and targeted for deletion, which he survived to flee and swear revenge on the world for declaring him the source of all its problems.

to:

* FreudianExcuse: The games establish that his StartOfDarkness was being betrayed by [=SciLab=] in connection to the Alpha Rebellion. The ''NT Warrior'' manga includes a side-story that elaborates on this by indicating Bass was actually a [=SciLab=] troubleshooter who had good intentions but a [[NiceJobBreakingItHero destructive lack of restraint that caused others to resent him]] and eventually imprison him. Once Alpha broke out, he was immediately blamed and targeted for deletion, which he survived to flee and swear revenge on the world for declaring him the source of all its problems.



* IncomingHam: In the manga, when he arrives during Mega Man Hub Style's fight with the [[EldritchAbomination Grave Virus Beast]], he forces a chain of satellites to explode by jumping from one to the next, then initiates a CombinationAttack by pumping his own energy into the monster, and then, when Grave tries to capture him, he obliterates the monster in one hit. Mega Man, who'd been just admiring the beast's tenacity, calls him a show-off.



* JerkWithAHeartOfGold:
** Believe it or not, yes! In Bass's scenario in ''4.5'', he shows up in your PET, constantly berates you, but He has his moments. Notable when he asks you who your worst enemy is, he offers to go beat them up for you.
** In the manga, he's has genuine VillainRespect towards [=MegaMan=] and is willing to team up with the latter on occasions, but only as a last resort.

to:

* JerkWithAHeartOfGold:
**
JerkWithAHeartOfGold: Believe it or not, yes! In Bass's scenario in ''4.5'', he shows up in your PET, constantly berates you, but He has his moments. Notable when he asks you who your worst enemy is, he offers to go beat them up for you.
** In the manga, he's has genuine VillainRespect towards * TheOnlyOneAllowedToDefeatYou: He considers himself this to [=MegaMan=] in the manga after [=MegaMan=] defeats him for the first time, which leads him to [[EnemyMine interfere and is willing to team up with actually help MegaMan]] against several future villains, most prominently Nebula Grey and the latter on occasions, but only as a last resort.combined form of Falzer and Gregar at the very end of the final arc.



* KickTheSonOfABitch: In ''Anime/MegaManNTWarrior'', if Bass has a grudge against a bigger villain, he'll pay it back with a literal vengeance.
** What he did in the last episode of ''Stream'' would have been truly despicable...except he did it to ''[[TheSociopath Slur]]'', so it's awesome!
** Then there's the moment where he [[spoiler:kills Dr. Regal in the manga by somehow blowing up the submarine he was escaping in.]]



* MarkOfShame: The scar on his chest, which he received from a Security Navi after being blamed for incidents that were actually caused by Alpha. Most of the time he hides it under his cape, but reveals it to Cossack in the third game in a desperate attempt to make him understand why he despises humanity so much.

to:

* MarkOfShame: The scar on his chest, which he received from a Security Navi after being blamed for incidents that were actually caused by Alpha.chest. Most of the time he hides it under his cape, but reveals it to Cossack in the third game in a desperate attempt to make him understand why he despises humanity so much.



* TheOnlyOneAllowedToDefeatYou: He considers himself this to [=MegaMan=] in the manga after [=MegaMan=] defeats him for the first time, which leads him to [[EnemyMine interfere and actually help MegaMan]] against several future villains, most prominently Nebula Grey and the combined form of Falzer and Gregar at the very end of the final arc.



** In the manga series, he goes out of his way to save [=MegaMan=] multiple times, and spares [=ProtoMan=]'s life while he's currently helpless in order to fight [=MegaMan=] fair and square.



** In the anime he saves [=MegaMan=] from falling into the Undernet after their battle with Nebula Gray.



* {{Reincarnation}}: In the anime, he is the reincarnation of [=PharaohMan=].



* StartOfDarkness: Was a [[UsedToBeASweetKid mostly benevolent]] Navi until he took the blame for Alpha's malfunction. After being hunted down and scarred, he turned on humanity and became one of the biggest threats the Cyberworld has ever known.

to:

* StartOfDarkness: Was a [[UsedToBeASweetKid mostly benevolent]] Navi until he took Bass was blamed for the blame for Alpha's malfunction.Alpha Rebellion ten years before the events of the series. After being hunted down and scarred, he turned on humanity and became one of the biggest threats the Cyberworld has ever known.



* TookALevelInBadass:
** In the anime [[spoiler: after an EnemyMine with [=MegaMan=], he absorbs the power of Nebula Grey, he is strong enough to brutally kill Slur. Prior to that, he got stomped by her like every other character did.]]
** He gains new and more powerful abilities in each game, and more powerful forms of him can be fought sometimes within the same game.

to:

* TookALevelInBadass:
** In the anime [[spoiler: after an EnemyMine with [=MegaMan=], he absorbs the power of Nebula Grey, he is strong enough to brutally kill Slur. Prior to that, he got stomped by her like every other character did.]]
**
TookALevelInBadass: He gains new and more powerful abilities in each game, and more powerful forms of him can be fought sometimes within the same game.



* WorthyOpponent: To [=MegaMan=] in the manga. He also explicitly calls [=MegaMan=] this after his defeat in the second game.
* YouAreACreditToYourRace: In the manga, he curbstomps Hub Style [=MegaMan=], causing Lan to fall unconscious. He initially believes Lan abandoned [=MegaMan=] and sees this as proof that humans and Navis can't have true camaraderie, but when Lan wakes up and Perfect Synchros with [=MegaMan=] despite the danger, Bass acknowledges that Lan is one of the few, if not the only human willing to die in battle alongside his Navi.

to:

* WorthyOpponent: To [=MegaMan=] in the manga. He also explicitly calls [=MegaMan=] this after his defeat in the second game.
* YouAreACreditToYourRace: In the manga, he curbstomps Hub Style [=MegaMan=], causing Lan to fall unconscious. He initially believes Lan abandoned [=MegaMan=] and sees this as proof that humans and Navis can't have true camaraderie, but when Lan wakes up and Perfect Synchros with [=MegaMan=] despite the danger, Bass acknowledges that Lan is one of the few, if not the only human willing to die in battle alongside his Navi.


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!!! Tropes related to Bass's appearance in ''Manga/MegaManNTWarrior2001''

* AdaptationalHeroism: In the manga, he becomes less omnicidal after his defeat and begrudgingly helps [=MegaMan=] fight the Darkloids and Cybeasts, although mostly because [[TheOnlyOneAllowedToDefeatYou he doesn't want anyone else to defeat his rival]]. Interestingly, whatever's left of Serenade claims that Bass actually does see [=MegaMan=] as his friend, but doesn't admit it out of pride.
* AdaptationExpansion: The manga includes a side-story that elaborates on his FreudianExcuse by indicating Bass was actually a [=SciLab=] troubleshooter who had good intentions but a [[NiceJobBreakingItHero destructive lack of restraint that caused others to resent him]] and eventually imprison him. Once Alpha broke out, he was immediately blamed and targeted for deletion, which he survived to flee and swear revenge on the world for declaring him the source of all its problems.
* IncomingHam: In the manga, when he arrives during Mega Man Hub Style's fight with the [[EldritchAbomination Grave Virus Beast]], he forces a chain of satellites to explode by jumping from one to the next, then initiates a CombinationAttack by pumping his own energy into the monster, and then, when Grave tries to capture him, he obliterates the monster in one hit. Mega Man, who'd been just admiring the beast's tenacity, calls him a show-off.
* JerkWithAHeartOfGold: In the manga, he's has genuine VillainRespect towards [=MegaMan=] and is willing to team up with the latter on occasions, but only as a last resort.
* KarmicDeath: He [[spoiler:kills Dr. Regal in the manga by somehow blowing up the submarine he was escaping in.]]
* MarkOfShame: The scar on his chest, which he received from a Security Navi after being blamed for incidents that were actually caused by Alpha.
* TheOnlyOneAllowedToDefeatYou: He considers himself this to [=MegaMan=] in the manga after [=MegaMan=] defeats him for the first time, which leads him to [[EnemyMine interfere and actually help MegaMan]] against several future villains, most prominently Nebula Grey and the combined form of Falzer and Gregar at the very end of the final arc.
* PetTheDog: In the manga series, he goes out of his way to save [=MegaMan=] multiple times, and spares [=ProtoMan=]'s life while he's currently helpless in order to fight [=MegaMan=] fair and square.
* SociopathicHero: Back in his [=SciLab=] days, Bass lacked any sense of restraint when carrying out his "troubleshooting", which in practical terms appears to have meant that he would assault random [=SciLab=] navis just to test their defensive abilities. He was completely innocent of why that was wrong.
* TookALevelInBadass: He gains new and more powerful abilities in each game, and more powerful forms of him can be fought sometimes within the same game.
* UsedToBeASweetKid: In the manga's adaptation of the Alpha Rebellion, Bass was indicated to have a wholesome relationship with his creator, Dr. Cossack, before he was blamed for the crisis.
* WorthyOpponent: To [=MegaMan=] in the manga. He also explicitly calls [=MegaMan=] this after his defeat in the second game.
* YouAreACreditToYourRace: In the manga, he curbstomps Hub Style [=MegaMan=], causing Lan to fall unconscious. He initially believes Lan abandoned [=MegaMan=] and sees this as proof that humans and Navis can't have true camaraderie, but when Lan wakes up and Perfect Synchros with [=MegaMan=] despite the danger, Bass acknowledges that Lan is one of the few, if not the only human willing to die in battle alongside his Navi.

!!! Tropes related to Bass's appearance in ''Anime/MegaManNTWarrior2002''

* AdaptationalBackstoryChange: In the games, Bass was created by Dr. Cossak as one of, if not the first independent Navis. In the anime, Bass is one of [=PharaohMan=]'s two reincarnations.
* AdaptationalNiceGuy: While he still appears as a villain in the anime, he lacks the hatred for humanity possessed by his game counterpart is and simply interested in gaining power rather than causing destruction. On top of this he actually saves [=MegaMan=] from falling into a black hole into the Undernet after their battle with Nebula Gray.
* AdaptationalWimp: In the anime, he's powerful, but for the most part he can't hold a candle to his game counterpart, [[spoiler: prior to when he TookALevelInBadass.]]
* DidYouJustPunchOutCthulhu: [[spoiler: In the anime, he kills Slur, an unstoppable InvincibleVillain who none of the heroes could so much as scratch.]]
* EnemyMine: With Mega Man, in the movie, as he seeks revenge against Regal for brainwashing him.
* KarmicDeath: He subjects Slur to a {{Family Unfriendly|Violence}} fatality late in ''Stream'', now endowed with the power of Nebula Gray he gained after Slur through him into the Undernet.
* PetTheDog: In the anime he saves [=MegaMan=] from falling into the Undernet after their battle with Nebula Gray.
* {{Reincarnation}}: In the anime, he is the reincarnation of [=PharaohMan=].

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In the games, he was created by Dr. Cossak around the same time that Alpha was, and he was designed to be the world's first autonomous Navi (that is, a Navi that can function without an operator). However, he was blamed for causing bugs in Alpha's system, and several Navis were sent to delete him. He escaped into the deepest parts of the internet, but not without a scar. In the anime, he is a reincarnation of [=PharaohMan.EXE=]. He possesses one of the three Ultimate Programs, and seeks to take the other two from [=MegaMan=] and [=ProtoMan=]. Bass has a hatred for humankind in both versions.

to:

In the games, he was created by Dr. Cossak around the same time that Alpha was, and he was designed to be the world's first autonomous Navi (that is, a Navi that can function without an operator). However, he was blamed for causing bugs in Alpha's system, and several Navis were sent to delete him. He escaped into the deepest parts of the internet, but not without a scar. \\
\\
In the anime, he is a reincarnation of [=PharaohMan.EXE=]. He possesses one of the three Ultimate Programs, and seeks to take the other two from [=MegaMan=] and [=ProtoMan=]. Bass has a hatred for humankind in both versions.
versions.

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* NonElemental: Bass lacks any natural element.


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* SecretCharacter: Bass's navi-chip in ''Battle Network 1'' cannot be obtained in normal gameplay, only as DownloadableContent offered at RealLife events or in {{Updated Rerelease}}s.


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!!! Tropes related to Bass's appearance in ''VideoGame/MegaManBattleChipChallenge''

* EleventhHourRanger: Bass's navi chips, if they're available at all in normal gameplay, will only be available as PostEndGameContent.
* BraggingRightsReward: Bass's navi chips are the last possible prizes of the {{Bonus|Dungeon}} tournament campaign and the MarathonLevel Free Battle {{Very Definitely Final|Dungeon}} {{Bonus Dungeon}}, so there will be nothing left to do in the main game after obtaining them--they can be used, however, in the multiplayer for those who want to farm special navi chips from there.
* BroughtToYouByTheLetterS: Bass's navi-chips often have the F code due to his name being Forte in the Japanese release.
* CriticalHit: He uses Aqua and Elec blade chips in the second column of each of his program decks.
* DeflectorShield: he uses Life Aura chips in the first column of each of his program-decks.
* LightningBruiser: Bass is a force to be reckoned with in ''Battle Chip Challenge''. His base form has a large pool of HitPoints and both his dodge rate and damage output are above-average (and as a SpamAttack his SignatureMove benefits greatly from QuadDamage); he even has an extra level of [[ActionInitiative priority]]. Bass GS has the same dodge rate, but even more HP.
* MageKiller: Bass attacks enemy battle-chips in both forms.
** In his basic form, Magic Burst does Add-type damage like [=MegaMan=], attacking the last loaded chip in the enemy queue.
** Bass GS's Gospel Cannon does Add All-type damage (in the [[PlayingWithFire Fire]] element), so it attacks all loaded chips in the enemy queue--as a bonus, it does more damage than any other Add All-type attack.
* MageKiller: Every damaging battle-chip in his program-decks will do Add or Random damage. His personal navi-attack will also do either Add damage or Add All damage.
* MagicKnight: Bass has [[MasterOfAll both high stats and large pools]] of [[{{Mana}} MB]].
* QuadDamage: He includes a pair of Navi+ chips in the final column of his program deck to boost the damage done by his Navi attack.
* RedMage: Bass GS is one of several navis whose navi-attack is in a different element than their natural element--while Bass GS is NonElemental, his Gospel Cannon is PlayingWithFire.
* SignatureMove: His normal strong chip is Life Aura 1, but his GS strong chip is Life Aura 3.
* StrongAndSkilled: Bass's navi attacks are each among the strongest of their type and do MageKiller damage to battle-chips.
* TrueFinalBoss: Bass pulls this off ''twice.'' He appears as the last boss in the {{Bonus|Dungeon}} TournamentArc offered after the credits roll, and Bass GS is the final enemy in the {{Very Definitely Final|Dungeon}} MarathonLevel, which is unlocked after Bass is defeated the first time.
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''Legend of Network''.

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* AscendedExtra: Haruka appears as a competitor in ''Battle Chip Challenge''.



* FryingPanOfDoom: {{Invoked}} in ''VideoGame/{{Mega Man Battle Network 4|Red Sun And Blue Moon}}'' when Haruka tries to encourage Lan to relax after the home invasion by Nebula, promising that any further burglars will be getting her frying pan to the head.

to:

* FryingPanOfDoom: {{Invoked}} in In ''VideoGame/{{Mega Man Battle Network 4|Red Sun And Blue Moon}}'' when Moon}}'', Haruka tries to encourage Lan to relax after the home invasion by Nebula, [[{{Invoked}} promising that any further burglars will be getting her frying pan to the head.head]].



* GracefulLoser: If she loses at the Sapling tournament in ''Battle Chip Challenges'', Haruka is disappointed but acknowledges it was fun.
* GreenThumb: {{Downplayed}}. In ''Battle Chip Challenge'', Haruka is the first opponent in the Sapling tournament, which features the Wood element. That said, her Navi and program deck are NonElemental, and her only Wood battle-chip is her [[LimitBreak Slot-In]], a Tree Bomb 1.



* LockedOutOfTheLoop: {{Inverted}} in ''Battle Chip Challenge'', in which Haruka enters the Sapling tournament without wanting Lan to find out. If she encounters Dex as the PlayerCharacter, she asks him not to tell Lan.



* OutOfCharacter: In ''Battle Chip Challenge'', Haruka is usually polite to the other characters, but if she's facing Kai (who is, admittedly, a whole year younger than Lan and his peers) she speaks more casually.
-->'''Haruka (to almost everyone):''' ''I've failed even after Yuichiro taught me so much. But it was all good fun!''
-->'''Haruka (to Kai):''' ''Shoot, I lost! But it was great fun!''



* SatelliteCharacter: ''Battle Chip Challenge'' reveals Haruka ''does'' have a Navi, but the Navi has minimal characterization and is never seen again.



* SignatureMove: The High Cannon battle-chip in ''Battle Chip Challenge''. She has four copies of it in her program deck during both of her battles, the most of any individual type of chip.



* TookALevelInBadass: Haruka returns to the art of Net Battling in ''VideoGame/{{Mega Man Battle Network 5|Team Colonel And Team Protoman}}'', where she [[DownplayedTrope takes lessons on the subject]] from Mayl.

!!! Tropes related to her appearance in ''VideoGame/MegaManBattleChipChallenge''

* AchievementsInIgnorance: [[TheDitz Haruka]] somehow finds and enters the [[SecretFinalCampaign [=HackersNet=]]] [[MarathonLevel Open Battle]] despite being only a NaiveNewcomer [[ImprobablePowerDiscrepancy with mostly basic chips]].
* ArmCannon: Like all V2 normal navis, Haruka's navi uses High Cannon for a SignatureMove. Haruka regularly includes it in her chips.
* AscendedExtra: Haruka appears as a competitor in ''Battle Chip Challenge''.
* BeamSpam:
** In her ''Battle Chip Challenge'' Sapling tournament deck, Haruka has arranged high-cannon chips in a line along the top of her program deck, so there's a chance she'll get all three in a row, plus her guaranteed normal navi V2 ArmCannon.
** In her [=HackersNet=] match in the same game, her last column is filled with high-cannons, so together with her navi's SignatureMove she'll get two ArmCannon blasts in a row.
* CombatMedic: Haruka's first program deck in the Sapling tournament only uses High Cannon and Recovery 50 chips.
* GracefulLoser: If she loses at the Sapling tournament in ''Battle Chip Challenges'', Haruka is disappointed but acknowledges it was fun.
* GreenThumb: Haruka is the first opponent in the Sapling tournament, which features the Wood element. That said, her Navi and program deck are NonElemental, and her [[{{Downplayed}} only Wood battle-chip]] is her [[LimitBreak Slot-In]], a Tree Bomb 1.
* LockedOutOfTheLoop: Haruka enters the Sapling tournament without wanting Lan to find out. If she encounters Dex as the PlayerCharacter, [[{{Invoked}} she asks him not to tell Lan]].
* NaiveNewcomer: Haruka's program decks are all very, very basic and rely heavily on simple High Cannon and Recovery 50 chips.
* OutOfCharacter: In ''Battle Chip Challenge'', Haruka is usually polite to the other characters, but if she's facing Kai (who is, admittedly, a whole year younger than Lan and his peers) she speaks more casually.
-->'''Haruka (to almost everyone):''' ''I've failed even after Yuichiro taught me so much. But it was all good fun!''
-->'''Haruka (to Kai):''' ''Shoot, I lost! But it was great fun!''
''Legend of Network''.
* SatelliteCharacter: ''Battle Chip Challenge'' reveals Haruka ''does'' have a Navi, but the Navi has minimal characterization and is never seen again.
* SignatureMove: The High Cannon battle-chip in ''Battle Chip Challenge''. She has four copies of it in her program deck during both of her battles, the most of any individual type of chip.
* SpamAttack: Her Sapling Tournament program deck has two straight lines of chips along the edges, so there's a chance she'll use either high-cannons or recovery 50s repeatedly.



** Haruka is a NonActionGuy in the games, but she and her [=NetNavi=] appear in ''VideoGame/MegaManBattleChipChallenge'' to compete ([[DownplayedTrope albeit it at a very low level]]).
** Haruka returns to the art of Net Battling in ''VideoGame/{{Mega Man Battle Network 5|Team Colonel And Team Protoman}}'', where she [[DownplayedTrope takes lessons on the subject]] from Mayl.
* UnexpectedCharacter: InUniverse in ''VideoGame/MegaManBattleChipChallenge''. When Lan encounters her at the Sapling tournament, she apologizes for not warning him she would be competing.

to:

** Haruka is a NonActionGuy in the games, original trilogy, but she and her [=NetNavi=] appear in ''VideoGame/MegaManBattleChipChallenge'' to compete ([[DownplayedTrope albeit it at a very low level]]).
** Haruka returns to the art of Net Battling has a few new toys in ''VideoGame/{{Mega Man Battle Network 5|Team Colonel And Team Protoman}}'', where she [[DownplayedTrope takes lessons on the subject]] from Mayl.
her program-deck in her [=HackersNet=] match, including [[LuckilyMyShieldWillProtectMe Guard]], [[DeathFromAbove Meteor 4]], and [[StatusInflictionAttack Mindbender]].
* UnexpectedCharacter: InUniverse in ''VideoGame/MegaManBattleChipChallenge''.InUniverse. When Lan encounters her at the Sapling tournament, she apologizes for not warning him she would be competing.



* WeakToMagic: Haruka's program decks use mostly very basic chips and have no counter for any disruption or defense at all.



* InformedAttractiveness: In the first game, Lan must search for reformed former WWW members, one of whom is identified as a "young, beautiful lady". It's not Ms. Mari, but her identical twin Ms. Yuri.

to:

* InformedAttractiveness: In the first game, Lan must search for reformed former WWW members, one of whom is identified as a "young, beautiful lady". It's [[spoiler:It's not Ms. Mari, but her identical twin Ms. Yuri.]]



* SatelliteCharacter: Mariko has a Navi, but hers has very little characterization.



* ShipperOnDeck: In Mayl's story of ''Battle Chip Challenge'' (where Mayl is competing on Lan's behalf), Mariko responds to Mayl beating her by appearing to speculate on her motives.
-->'''Ms. Mari:''' ''Love-struck maidens are unbeatable. You too, Mayl?!''




!!! Tropes related to her appearance in ''VideoGame/MegaManBattleChipChallenge''

* BeamSpam: Ms. Mari is a regular user of [[ArmCannon Cannon series]] battle-chips--in almost every program deck she uses the central column is filled with cannons, and in her later program-decks she'll stick two high-cannon chips in the last column; her [=Normalnavi=] has its own cannon for a SignatureMove, too. In her [=DenCity=] open battle appearance, she'll use the cannons and high-cannons both together with her navi's SignatureMove, which means at least half the time she'll be shooting various cannons at you three times in a row.
* EarlyBirdBoss: she's the BossBattle of the Novice Tournament in Class E, which tests basically whether you've managed to put a program-deck together or not. (This reflects her role in other games from the original trilogy, where she provides the tutorial at the start of the game).
* TheGenericGuy: She only uses a normal navi.
* SatelliteCharacter: Mariko has a Navi, but hers has very little characterization.
* TheSlacker: In the [=DenCity=] Open Battle of ''Battle Chip Challenge'', Ms. Mari's navi whines about being too tired to fight.
* ShockAndAwe: the biggest concentration of any element in her program deck occurs in her Yumland Open Battle match, where she uses a pair of [=ElecSword=]s and a pair of Zap Rings.
* ShipperOnDeck: In Mayl's story of ''Battle Chip Challenge'' (where Mayl is competing on Lan's behalf), Mariko responds to Mayl beating her by appearing to speculate on her motives.
-->'''Ms. Mari:''' ''Love-struck maidens are unbeatable. You too, Mayl?!''






* AlwaysSomeoneBetter: [=ShadowMan=]'s EstablishingCharacterMoment in ''Manga/MegaManNTWarrior2001'' shows him taking an unexpected bite out of [=ProtoMan=]'s flank, crippling the best fighter Lan was even aware of like it was nothing.



* AmbiguousSituation: In the end credits sequence of ''Battle Network 2'', [=MegaMan=] and [=ProtoMan=] are seen taking on a horde of [=ShadowMan=]'s minions in the Undernet. Why [=ShadowMan=]'s minions need to be fought when their master was apparently killed is unknown.



* TheBadGuysWin: In ''Battle Network 2'' where he annihilated Yumland.

to:

* TheBadGuysWin: In ''Battle Network 2'' where he annihilated Yumland.2'', the annihilation of Yumland is a fait accompli by the time [=MegaMan=] shows up.



* FuumaShuriken: [[IconicItem It wouldn't be [=ShadowMan=] without them.]]

to:

* FuumaShuriken: [[IconicItem It wouldn't be [=ShadowMan=] ShadowMan without them.]]


Added DiffLines:

* NonElemental: [=ShadowMan=] lacks any of the four elements, but in ''Battle Network 5'', where every battle-chip mechanic counts as an "element", his element is invisibility.


Added DiffLines:

* VillainDecay: Each time [=ShadowMan=] appears, he's less relatively powerful than he was in his previous chronological appearance, despite his upward momentum on the SlidingScaleOfAntagonistVileness--in the first game he's a post-game {{Superboss}} with no story impact at all, but in ''Network Transmission'' he's a late-game story boss and working for the WWW; in ''Battle Network 2'' he's only [[DiscOneFinalBoss the end of the first half of the game]] despite being a mass murderer for hire.

!!! Tropes related to [=ShadowMan=]'s appearance in ''VideoGame/MegaManBattleChipChallenge''

* EleventhHourRanger: [=ShadowMan=]'s {{Optional|Boss}} BossBattle occurs at the end of the Shadow Tournament in the X Class, the first tournament of the SecretFinalCampaign.
* AlwaysAccurateAttack: [=ShadowMan=] has the highest possible accuracy rate.
* ArmoredButFrail: [=ShadowMan=] has the third lowest amount of hit points [[FragileSpeedster but the highest possible dodge rate]].
* BladeSpam: [=ShadowMan=]'s program-decks will often use the [[FireIceLightning Blade]] series of battle-chips, mixed in with Shadow, Kunai, and Muramasa chips.
* FragileSpeedster: In addition to having the highest possible dodge rate [=ShadowMan=] has [[ActionInitiative one level of priority]] over basic, giving his attacks an edge over most of the competition.
* GlassCannon: [=ShadowMan=] has few hit points, but his navi attack does above-average damage (and as a SpamAttack benefits much from QuadDamage).
* HoistByHisOwnPetard: [=ShadowMan=] is a frequent user of [[FireIceLightning Fire Blade, Aqua Blade, and Elec Blade]], but he is also a user of the Shadow series, which protects him from all attacks except sword damage.
* LightningBruiser: As an ArmoredButFrail FragileSpeedster GlassCannon mix.
* LuckilyMyShieldWillProtectMe: [=ShadowMan=] will always have a column filled with defensive chips that will protect him from incoming damage; in his first bout he uses basic obstacles like Rock Cube and Remobit, but in later matches he uses Shadow and Invis chips.
* MagicallyIneptFighter: [=ShadowMan=] has good stats and a viable attack with much potential, but his [[{{Mana}} MB]] is low, limiting his program-deck capacity.
* SignatureMove:
** His navi-attack is Shuriken, a [[SpamAttack three-hit strike]] that [[MagikarpPower benefits exponentially]] from QuadDamage.
** Muramasa is his strong-chip.

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* StoneWall: {{Invoked}} in ''Battle Chip Challenge''. While [=WoodMan=] on his own is a Mighty Glacier, Sal's usual strategy is to both [[MageKiller erode the enemy's battle-chips]] with DamageOverTime and support [=WoodMan=]'s bulk with shielding and recovery, keeping her Navi alive while she renders her opponent helpless.



* StoneWall: {{Invoked}} in ''Battle Chip Challenge''. While [=WoodMan=] on his own is a Mighty Glacier, Sal's usual strategy is to both [[MageKiller erode the enemy's battle-chips]] with DamageOverTime and support [=WoodMan=]'s bulk with shielding and recovery, keeping her Navi alive while she renders her opponent helpless.



[[folder:Miyu Kuroi ''(Miyuki Kuroi)'' and [=SkullMan=].EXE]]

to:

[[folder:Miyu Kuroi ''(Miyuki Kuroi)'' and [=SkullMan=].EXE]]Kuroi)'']]



!!!''[=SkullMan=] voiced by: Riichi Nishimoto (JP), Creator/BrianDrummond (EN), Creator/EduardoGarza (LA, Anime)''



* AlternateSelf: [=SkullMan=] is the ''Battle Network'' counterpart of the classic Robot Master of the same name from ''VideoGame/MegaMan4''.



* BadWithTheBone: [=SkullMan=] can hurl around boomerangs themed after a femur bone.

to:

* BadWithTheBone: [=SkullMan=] can hurl around boomerangs themed after a femur bone.BarelyChangedDubName: The English localization shaved the last syllable off of her Japanese name and swapped out her surname for its direct English translation.



* CheshireCatGrin: [=SkullMan=], in contrast to his operator.



* DemBones: Well, it's [=SkullMan=]...



* LightningBruiser: In ''Battle Chip Challenge'', [=SkullMan=] has even more hit points and Navi chip damage than [=WoodMan=] and has above-average accuracy and dodge rate.
* MagicallyIneptFighter: In ''Battle Chip Challenge'', [=SkullMan=] is a LightningBruiser but has low battle-chip capacity.
* NotSoStoic: She has a few moments in the anime, such as getting easily seasick (along with Sal) at the end of their only Axess appearance.

to:

* LightningBruiser: In ''Battle Chip Challenge'', [=SkullMan=] has even more hit points and Navi chip damage than [=WoodMan=] and has above-average accuracy and dodge rate.
* MagicallyIneptFighter: In ''Battle Chip Challenge'', [=SkullMan=] is a LightningBruiser but has low battle-chip capacity.
* NotSoStoic:
NotSoStoic:
**
She has a few moments in the anime, such as getting easily seasick (along with Sal) at the end of their only Axess appearance.appearance.
** Miyu outright loses her temper at Sal during the baseball episode.
* OnlySaneMan: Miyu may have let fellow Net Agent Masa rope her into his goofy Superhero act, but judging from how her SecretIdentity is low-quality even by PaperThinDisguise standards, it's clear she's putting in as little effort as possible.



* PlayingWithFire: [=SkullMan=] can launch tiny fireballs at his targets.



* SecretIdentity: Of the most low-effort variety; Miyu's Superhero identity consists of half a mask and the name Misteriyu (Miyumiyu in the original translation), a riff on her own name.



* UnskilledButStrong:
** Skull Man's navi chip just has him take off his head, enlarge it, and drop it on the nearest enemy. It lacks any extra effects and doesn't look flashy like most other navi chip animations, but it certainly gets the job done with the high damage output.
** Skull Man also qualifies in ''Battle Chip Challenge'', where he's has the second-highest amount both of hit points and of Navi chip damage, but his Navi-attack has no extra effects at all.



[[folder:[=SkullMan=].EXE]]
!!!''[=SkullMan=] voiced by: Riichi Nishimoto (JP), Creator/BrianDrummond (EN), Creator/EduardoGarza (LA, Anime)''

* AlternateSelf: [=SkullMan=] is the ''Battle Network'' counterpart of the classic Robot Master of the same name from ''VideoGame/MegaMan4''.
* BadWithTheBone: [=SkullMan=] can hurl around boomerangs themed after a femur bone.
* CheshireCatGrin: [=SkullMan=], in contrast to his operator.
* DemBones: Well, it's [=SkullMan=]...
* PlayingWithFire: [=SkullMan=] can launch tiny fireballs at his targets.
* UnskilledButStrong: Skull Man's navi chip just has him take off his head, enlarge it, and drop it on the nearest enemy. It lacks any extra effects and doesn't look flashy like most other navi chip animations, but it certainly gets the job done with the high damage output.

!!! Tropes related to [=SkullMan=]'s appearance in ''VideoGame/MegaManBattleChipChallenge''

* ConfusionFu: [=SkullMan=]'s high [[{{Mana}} MB]] gives him a lot of program deck versatility and he'll often use very different battle chips. There are only two staples in his program decks, Curse Shield 3 and Whirlpool.
* CounterAttack: the Curse Shield series that he uses will retaliate against any attack that doesn't destroy the shield and take a literal bite out of the attacker.
* DamageSpongeBoss: [=SkullMan=] has enormous hit points and enormous damage potential.
* LightningBruiser: [=SkullMan=] has an above-average dodge rate, the third-highest tier of HitPoints, and a navi-attack that has both the second-highest amount of damage in the game and two extra levels of [[ActionInitiative priority]] above the standard.
* LuckilyMyShieldWillProtectMe: [=SkullMan=] is introduced as the BossBattle of the Block Tournament, which tests the player's ability to handle shields. His [[SignatureMove strong chip]] is Curse Shield 3, one of the nastiest shield chips in the game.
* LightningBruiser: In ''Battle Chip Challenge'', [=SkullMan=] has even more hit points and Navi chip damage than [=WoodMan=] and has above-average accuracy and dodge rate.
* MageKiller: [=SkullMan=] is a frequent user of [[ManaBurn Add, Add All, and Delete]] battle chips; among the most dangerous of these is Whirlpool, an oft-recurring battle chip that on a CriticalHit can [[OneHitKill delete a whole chip]] in your program deck.
* MagicKnight: Unlike [[MagicallyIneptFighter attack-oriented navis with good stats]] or [[SquishyWizard MB-oriented navis with poor stats]], [=SkullMan=] has [[MasterOfAll the best of both worlds]], with a great stat layout and respectable MB.
* MasterOfAll: [=SkullMan=] has great stats, great attack power, and his [[{{Mana}} Base MB]] is in the highest tier of navis that aren't {{Player Character}}s, Normal-navis, or the TrueFinalBoss.
* NonElemental
* SignatureMove: His strong chip is Curse Shield 3.
* UnskilledButStrong: Bone Crush does a whopping amount of damage, the second-highest amount in the game, but has no extra effect.
* WakeUpCallBoss: [=SkullMan=] is the beast of the Block Tournament. With his immense hit point count and damage, he can both take and dish out more damage than almost any other opponent in the game; not helping is his use of [[OneHitKill whirlpool chips]] that delete chips in your program-deck outright, meaning the RandomNumberGod can screw players over [[LuckBasedMission at any time]].

[[/folder]]



[[folder:Masa and [=SharkMan=].EXE]]

to:

[[folder:Masa and [=SharkMan=].EXE]]
[[folder:Masa]]



!!! ''[=SharkMan=] voiced by: Takuma Suzuki (JP), Don Brown (EN), Marcos Patiño (LA, Anime)''



** Yet again in the anime, Masa and Higsby are on opposite ends of a LoveTriangle centered on Ms. Mari.

to:

** Yet again in the anime, Masa and Higsby are on opposite ends of a LoveTriangle centered on Ms. Mari.Mari, with whom they had no connection in their games of origin (Higsby's crush became RetCanon in ''Battle Network 3'', but Masa's did not).



* AstonishinglyAppropriateAppearance: Masa's head, lips and headband included, is modelled on a fish.
* BadassBoast: Masa boasts in the [[VideoGame/MegaManBattleNetwork3WhiteAndBlue N-1 Grand Prix]] that he's been [=NetBattlin'=] since he was a kid--[[BlatantLies a very unlikely feat]] given that netnavis haven't been around nearly as long as he has.
* BeadyEyedLoser: Masa's eyes are small, his pupils are even smaller, and [[TheChewToy nobody wants to buy his fish]].



* {{Gonk}}: The fish-faced fishmonger, with his fishlips and big belly, is a little lacking in the looks department.



* MakingASplash: [=SharkMan=] is an Aqua Navi with attacks like Aqua Tower.
* MechanicallyUnusualFighter: Unlike other Navis who do normal things like stand on the floor, [=SharkMan=] instead sinks into it and summons a pair of extra sharkfins that all wave back and forth before hurling themselves across the row.

to:

* MakingASplash: [=SharkMan=] is an Aqua Navi with attacks like Aqua Tower.
* MechanicallyUnusualFighter: Unlike other Navis who do normal things like stand on the floor, [=SharkMan=] instead sinks into it and summons a pair of extra sharkfins that all wave back and forth before hurling themselves across the row.
NonStandardCharacterDesign: Masa's facial proportions are [[DownplayedTrope uncommonly exaggerated]] [[AstonishinglyAppropriateAppearance to suit his gimmick]].



* ThreateningShark: [=SharkMan=].


Added DiffLines:

[[folder:[=SharkMan=].EXE]]
!!! ''[=SharkMan=] voiced by: Takuma Suzuki (JP), Don Brown (EN), Marcos Patiño (LA, Anime)''
* AchillesHeel: In ''VideoGame/MegaManBattleNetwork1'', [=SharkMan=]'s fins are always moving and almost always immune to damage, and [[ShellGame which fin is the real [=SharkMan=]]] [[LuckBasedMission is anyone's guess]], so straightforward attacks are all but impossible to use reliably. [[LogicalWeakness They can't hide him from attacks that strike his whole field at once]], though.
* BullfightBoss: [=SharkMan=]'s fins will charge once they come into the same row [=MegaMan=] is in.
* DoppelgangerAttack: In ''Battle Network 1'', three fins swim up and down [=SharkMan=]'s side of the field--all three can attack, [[ShellGame but only one is attached to the real deal]].
* GroundWave:
** [=SharkMan=]'s fins all skim along the ground when they line up with [=MegaMan=].
** [=SharkMan=] can launch Aqua Tower attacks across the field.
* LuckilyMyShieldWillProtectMe: [=SharkMan=]'s fake fins are invincible, so if the real one is behind them it's easier to avoid damage.
* MakingASplash: [=SharkMan=] is an Aqua Navi with attacks like Aqua Tower.
* MechanicallyUnusualFighter: Unlike other Navis who do normal things like stand on the floor, [=SharkMan=] instead sinks into it and summons a pair of extra sharkfins that all wave back and forth before [[GroundWave hurling themselves across the row]].
* PuppetFighter: In ''Battle Network'' [=SharkMan=] controls and attacks with two fake dorsal fins.
* ShellGame: The basis of his battle strategy in ''VideoGame/MegaManBattleNetwork1''; [=SharkMan=] will dive into the floor, leaving only his dorsal fin exposed, and two more fins will emerge, one for each column. Anyone attempting to find the real [=SharkMan=]'s fin [[LuckBasedMission must guess]].
* SwordBeam: [=SharkMan=]'s Fin Cutter attack launches a beam from his fin.
* ThreateningShark: [=SharkMan=].

!!! Tropes related to [=SharkMan=]'s appearance in ''VideoGame/MegaManBattleChipChallenge''

* AchillesHeel: [=SharkMan=]'s use of [[FieldPowerEffect Ice Stage]] and [[DeflectorShield Bubble Wrap]] give him real protection from most threats but amplify his susceptibility to Elec attacks, which he was already weak to.
* ArmoredButFrail: [=SharkMan=] has [[FragileSpeedster a high dodge rate but the second-lowest number of hit points]]; as an {{NPC}} he always appears on an Ice stage that makes his dodge rate even greater.
* GroundWave: [=SharkMan=] is a frequent user of the Shock Wave battle-chip series, which will do {{Armor Piercing|Attack}} damage.
* HeroesPreferSwords: there are two copies of the Aqua Blade battle-chip in the final column of every program-deck he uses.
* MageKiller: [=SharkMan=] and his program-decks do lots of [[RedMage Add and Random damage]], which balance direct and [[ManaBurn battle-chip damage]] in different ways.
* MagicKnight: in addition to the chips he uses, in tournaments from the main campaign and free battle appearances, he also tends to use {{Armor Piercing|Attack}} battle-chips from the Shock Wave series.
* MagicallyIneptFighter: [=SharkMan=] has unusually low MB, even among other customized navis that aren't {{Player Character}}s.
* QuadDamage: he uses Attack +20 in his Stream Tournament and Free Battle program-decks to accelerate the damage his Bubble Cross and Bubble Spread chips will do to enemy battle-chips.
* SignatureMove:
** [=SharkMan=]'s [[ExactlyWhatItSaysOnTheTin Fin]] is an Add type attack, which means [[ManaBurn it damages the last battle-chip in an opponent's queue]].
** His strong chip is Bubble Spread.

[[/folder]]

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Separating out WoodMan's tropes.


[[folder:Sal ''(Saroma)'' and [=WoodMan.EXE=]]]

to:

!! Sal and [=WoodMan=]
[[folder:Sal ''(Saroma)'' and [=WoodMan.EXE=]]]''(Saroma)'']]



!!!''[=WoodMan=] voiced by: Toshihide Tsuchiya (JP), Lee Tockar (EN), César Soto and Maynardo Zavala (LA, Anime)''



* {{Acrofatic}}: [=WoodMan=] is very big and very round, but moves by vaulting from one panel to another InASingleBound.



* AlternateSelf: [=WoodMan=] is the ''Battle Network'' counterpart of the classic Robot Master of the same name from ''VideoGame/MegaMan2''.
* ArchEnemy: {{Downplayed|Trope}}, but the anime indicates that Wood Man and Elec Man are this to each other. Nothing ever comes of it after their initial meeting, but Elec Man's expression at least implies it wasn't the first time they've crossed paths.
* ArtificialBrilliance: In the Shadow and Guardian tournaments of ''Battle Chip Challenge'', Sal has [=WoodMan=] equipped with Heat Ball chips to anticipate enemies using Fire-type chips to exploit the game's ElementalRockPaperScissors.



* CallBack: [=WoodMan=] himself won't reappear in the second or third game, but the Old Wood summon chip in those games resembles him and summons woody-towers from the ground just like he did.



* CombatMedic: In ''VideoGame/MegaManBattleNetwork1'', [=WoodMan=] has a healing technique as well as attacking ones. This technique drops a seed that will grow into a tree that will drop an apple--if [=WoodMan=] lands on the apple while travelling around his field, he will regain health.



* EarlyBirdBoss: In ''Battle Chip Challenge'', [=WoodMan=] is the boss of the Sapling Tournament, one of the Class D tournaments that introduce the player to the ElementalRockPaperScissors mechanics.



* GoodIsNotSoft: Discussed. [=WoodMan=] is seduced into helping the radical in ''Battle Network 4'' by being led to see Sal as too nice and unlikely to take action, but [=MegaMan=] chews him out for this and reminds him of Sal's good heart, which causes him to come around. [=WoodMan=] then makes up for this by deleting the radical in one shot.
* GreenThumb: [=WoodMan=] is a Wood Navi. Sal herself is an avid gardener in the anime, and helps Lan with a counting puzzle set by [=NumberMan=] regarding exactly how many flowers were in the school garden since she planted them herself.
* ImpaledWithExtremePrejudice: [=WoodMan=] attacks with sharpened tree-trunks that burst up from the ground. Tree Bomb 3, his strong chip in ''Battle Chip Challenge'', does the same thing.

to:

* GoodIsNotSoft: Discussed. [=WoodMan=] is seduced into helping the radical in ''Battle Network 4'' by being led to see Sal as too nice and unlikely to take action, but [=MegaMan=] chews him out for this and reminds him of Sal's good heart, which causes him to come around. [=WoodMan=] then makes up for this by deleting the radical in one shot.
* GreenThumb: [=WoodMan=] is a Wood Navi.
FlowersOfFemininity: Sal herself is an avid gardener in the anime, and helps Lan with a counting puzzle set by [=NumberMan=] regarding exactly how many flowers were in the school garden since she planted them herself.
* ImpaledWithExtremePrejudice: [=WoodMan=] attacks with sharpened tree-trunks that burst up from the ground. Tree Bomb 3, his strong chip in ''Battle Chip Challenge'', does the same thing.
herself.



* MagicallyIneptFighter: [=WoodMan=] in ''Battle Chip Challenge'', where he has a high amount of hit points and a hard-hitting ArmorPiercingAttack, but little in the way of battle-chip capacity.
* MechanicallyUnusualFighter: Most enemy [=NetNavis=] move through TeleportSpam, but [=WoodMan=] unusually jumps around the field instead.
* MightyGlacier: In ''Battle Chip Challenge'', [=WoodMan=] has a lot of hit points and does a lot of damage with his natural ArmorPiercingAttack, but has only an average dodge rate.



* PhysicalGod: {{Downplayed}}. In ''Battle Network 4'' [=WoodMan=] is able to fill the whole of Park Area with his attacks, which demonstrates a power comparable to the explicit PhysicalGod [=WindMan=], but nobody discusses the implication.



* SignatureMove: [=WoodMan=] has had several signature moves over the years, and they all involve the foe being ImpaledWithExtremePrejudice.
** In the first game, [=WoodMan=] uses Woody Towers to skewer the foe with sharpened tree trunks.
** Tree Bomb 3 in ''Battle Chip Challenge'' is [=WoodMan=]'s strong chip, a heavy-duty MageKiller attack that tries to destroy a foe's battle-chips directly.
** Death Forest in ''Battle Network 4'' is a {{Retool}} of Woody Towers that summons the stakes in set but randomized patterns.



* StoneWall: {{Invoked}} in ''Battle Chip Challenge''. While [=WoodMan=] on his own is a Mighty Glacier, Sal's usual strategy is to both [[MageKiller erode the enemy's battle-chips]] with DamageOverTime and support [=WoodMan=]'s bulk with shielding and recovery, keeping her Navi alive while she renders her opponent helpless.



* VersionExclusiveContent: Only the ''Blue Moon'' version of ''Battle Network 4'' features a [=WoodMan=] BossBattle or offers Wood Soul.


Added DiffLines:

[[folder:[=WoodMan.EXE=]]]
!!!''[=WoodMan=] voiced by: Toshihide Tsuchiya (JP), Lee Tockar (EN), César Soto and Maynardo Zavala (LA, Anime)''
* {{Acrofatic}}: [=WoodMan=] is very big and very round, but moves by vaulting from one panel to another InASingleBound.
* AlternateSelf: [=WoodMan=] is the ''Battle Network'' counterpart of the classic Robot Master of the same name from ''VideoGame/MegaMan2''.
* ArchEnemy: {{Downplayed|Trope}}, but the anime indicates that [=WoodMan=] and [=ElecMan=] are this to each other. Nothing ever comes of it after their initial meeting, but Elec Man's expression at least implies it wasn't the first time they've crossed paths.
* CallBack: [=WoodMan=] himself won't reappear in the second or third game, but the Old Wood summon chip in those games resembles him and summons woody-towers from the ground just like he did.
* CombatMedic: In ''VideoGame/MegaManBattleNetwork1'', [=WoodMan=] has a healing technique as well as attacking ones. This technique drops a seed that will grow into a tree that will drop an apple--if [=WoodMan=] lands on the apple while travelling around his field, he will regain health.
* GoodIsNotSoft: Discussed. [=WoodMan=] is seduced into helping the radical in ''Battle Network 4'' by being led to see Sal as too nice and unlikely to take action, but [=MegaMan=] chews him out for this and reminds him of Sal's good heart, which causes him to come around. [=WoodMan=] then makes up for this by deleting the radical in one shot.
* GreenThumb: [=WoodMan=] is a Wood Navi.
* ImpaledWithExtremePrejudice: [=WoodMan=] attacks with sharpened tree-trunks that burst up from the ground. Tree Bomb 3, his strong chip in ''Battle Chip Challenge'', does the same thing.
* MechanicallyUnusualFighter: Most enemy [=NetNavis=] move through TeleportSpam, but [=WoodMan=] unusually jumps around the field instead.
* PhysicalGod: In ''Battle Network 4'' [=WoodMan=] is able to fill the whole of Park Area with his attacks, which demonstrates a power comparable to the explicit PhysicalGod [=WindMan=], [[{{Downplayed}} but nobody discusses the implication]].
* SignatureMove: [=WoodMan=] has had several signature moves over the years, and they all involve the foe being ImpaledWithExtremePrejudice.
** In the first game, [=WoodMan=] uses Woody Towers to skewer the foe with sharpened tree trunks.
** Death Forest in ''Battle Network 4'' is a {{Retool}} of Woody Towers that summons the stakes in set but randomized patterns.
* StoneWall: {{Invoked}} in ''Battle Chip Challenge''. While [=WoodMan=] on his own is a Mighty Glacier, Sal's usual strategy is to both [[MageKiller erode the enemy's battle-chips]] with DamageOverTime and support [=WoodMan=]'s bulk with shielding and recovery, keeping her Navi alive while she renders her opponent helpless.
* VersionExclusiveContent: Only the ''Blue Moon'' version of ''Battle Network 4'' features a [=WoodMan=] BossBattle or offers Wood Soul.

!!! Tropes related to [=WoodMan=]'s appearance in ''VideoGame/MegaManBattleChipChallenge''

* AchillesHeel: [=WoodMan=] often has a blatant weakness in the Fire element. Not only is he [[ElementalRockPaperScissors naturally weak to the element]], several of his strategies leave him exposed to or even exacerbate that weakness--his program-decks often use [=LeafShield=], which will negate any attack that isn't Fire type, and [[FieldPowerEffect GrassStage]], which will give him a HealingFactor but also exacerbate his weakness to Fire. It's not until the SecretFinalCampaign that Sal gets wise and starts using [=HeatBall=] to [[ArtificialBrilliance anticipate]] and [[DefiedTrope thwart]] anyone specifically targeting him with Fire.
* ArtificialBrilliance: In the Shadow and Guardian tournaments of ''Battle Chip Challenge'', Sal has [=WoodMan=] equipped with Heat Ball chips to anticipate enemies using Fire-type chips to exploit the game's ElementalRockPaperScissors.
* BarrierWarrior: [=WoodMan=] will often protect himself from immediate damage with a defensive maneuver--a very common pick for this is [=LeafShield=].
* CombatMedic: [=WoodMan=]'s program-decks balance doing battle-chip damage with efforts to keep himself alive with shielding and recovery chips.
* DamageSpongeBoss: [=WoodMan=] has enormous hit points and enormous damage potential.
* EarlyBirdBoss: In ''Battle Chip Challenge'', [=WoodMan=] is the boss of the Sapling Tournament, one of the Class D tournaments that introduce the player to the ElementalRockPaperScissors mechanics.
* TheLastOfTheseIsNotLikeTheOthers: While [=FireMan=], [=IceMan=], and [=ElecMan=]--[=WoodMan=]'s fellow Class D {{Boss|Battle}}es--all use elemental swords for strong chip, [=WoodMan=]'s is Tree Bomb 3.
* LuckilyMyShieldWillProtectMe: if [=WoodMan=] is using a defensive chip, and it's not [[BarrierWarrior LeafShield]], it'll be a physical obstacles like [=HeatBall=] or [=RockCube=].
* MageKiller: [=WoodMan=] [[GrenadeSpam uses a lot of lobbed projectile chips]] that [[ManaBurn attack battle-chips]]--primarily [[DamageOverTime Add All]] chips like tree bomb 3, mini bomb, and quake, but also [[OneHitKill Delete]] chips like whirlpool.
* MagicallyIneptFighter: [=WoodMan=] in ''Battle Chip Challenge'', where he has a high amount of hit points and a hard-hitting ArmorPiercingAttack, but little in the way of battle-chip capacity.
* MagicKnight: [=WoodMan=] is a MagicallyIneptFighter in terms of his natural stats, but as an {{NPC}} his program-deck is optimized for [[ManaBurn damaging battle-chips]] to balance his strategies out.
* MagicallyIneptFighter: [=WoodMan=] is a MightyGlacier with low [[{{Mana}} MB]].
* MightyGlacier: [=WoodMan=] has a lot of hit points and does a lot of damage with his natural ArmorPiercingAttack, but has only an average dodge rate.
* SignatureMove: Tree Bomb 3 in ''Battle Chip Challenge'' is [=WoodMan=]'s strong chip, a heavy-duty MageKiller attack that tries to destroy a foe's battle-chips directly.
[[/folder]]

!! Miyu and [=SkullMan=]


Added DiffLines:

!! Masa and [=SharkMan=]
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'''''Battle Network 1''''' | ''[[Characters/MegaManBattleNetwork2 Battle Network 2]]'' | ''[[Characters/MegaManBattleNetwork3WhiteAndBlue Battle Network 3]]'' | ''[[Characters/MegaManBattleNetwork4RedSunAndBlueMoon Battle Network 4]]'' | ''[[Characters/MegaManBattleNetwork5TeamColonelAndTeamProtoMan Battle Network 5]]'' | ''[[Characters/MegaManBattleNetwork6CybeastGregarAndCybeastFalzar Battle Network 6]]'' | ''[[Characters/MegaManNetworkTransmission Network Transmission]]'' | ''[[Characters/MegaManBattleChipChallenge Battle Chip Challenge]]'' | ''[[Characters/MegaManBattleNetworkMobileGames Mobile Games]]''-]]]]]

to:

'''''Battle Network 1''''' | ''[[Characters/MegaManBattleNetwork2 Battle Network 2]]'' | ''[[Characters/MegaManBattleNetwork3WhiteAndBlue Battle Network 3]]'' | ''[[Characters/MegaManBattleNetwork4RedSunAndBlueMoon Battle Network 4]]'' | ''[[Characters/MegaManBattleNetwork5TeamColonelAndTeamProtoMan Battle Network 5]]'' | ''[[Characters/MegaManBattleNetwork6CybeastGregarAndCybeastFalzar Battle Network 6]]'' | 6]]''\\
''[[Characters/MegaManNetworkTransmission Network Transmission]]'' | ''[[Characters/MegaManBattleChipChallenge Battle Chip Challenge]]'' | ''[[Characters/MegaManBattleNetworkMobileGames Mobile Games]]''-]]]]]

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