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* RuleOfFunny:

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* RuleOfFunny: Everything about him runs on this trope. Hell, why is a powerless Japanese pervert fighting Marvel superheroes and Capcom world warriors in the first place? Don't even ask.

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* AssShove: He had a scrapped move called the "Okancho Service", shown in one pre-release build seen in Kinashi's show where Spider-Man gets it. Apparently Marvel made a big fuzz over this move to be completely removed.
* AudienceParticipation: The process to create Norimaro was aired in Kinashi's show, from his initial badly-drawn ideas to voice recording sessions and early gameplay tests. Viewers were also given the chance to send letters to the studio suggesting names for the character, with Norimaro being the chosen one.

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* AdvertisedExtra: Surprisingly, considering the fact that he represents neither company and was outright removed from the Western releases of the game, Norimaro was advertised very prominently in Japanese promo flyers and the process of designing him was even aired on television. Capcom clearly expected him to be a big selling point, but alas, Marvel were not so convinced.
* AssShove: He had a scrapped move called the "Okancho Service", Service" (a classic Japanese prank where one clasps both middle fingers together and shoves them up the other person's ass), shown in one pre-release build seen in Kinashi's show where Spider-Man gets is victim to it. Apparently Apparently, Marvel were ''not'' pleased to discover this and made a big fuzz over this move fuss to be completely removed.
remove the attack completely, even from the Japanese release.
* AudienceParticipation: The process to create Norimaro was aired in Kinashi's show, variety show ''Tunnels'', from his initial badly-drawn ideas to voice recording sessions and early gameplay tests. Viewers were also given the chance to send letters to the studio suggesting names for the character, with Norimaro being the chosen one.



* GuestFighter: The closests the Vs. series has to one, as he's neither a Marvel character nor a pure Capcom character.

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* GuestFighter: The closests closest the Vs. Versus series has to one, as he's neither a Marvel character nor a pure Capcom character.character. The rights to him are jointly owned by Capcom, Nippon TV[[note]]He technically debuted on Kinashi's comedy show on Nippon TV, though it was always understood that he was created to appear in a Capcom fighting game. Initially, Capcom teased that he would appear in the next ''Street Fighter'' game, which scared some of the higher-ups who fought to prevent this.[[/note]] and Kinashi's production company Arrival, so any future appearance would have to be agreed and licenced by all three companies, explaining why Norimaro has never appeared again (that, and Marvel's vitriolic hatred of him).


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* RuleOfFunny:

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* FacePlant: There's a random chance Dark Sakura's ending (the Japanese version) shows a slightly different outcome, where her friend Kei trips and falls flat on the ground instead of running behind Sakura.



* MuggleBestFriend: Like regular Sakura, her best friend Kei Chitose appears in her intro and win animations as if there's nothing different with her. Dark Sakura is not so considerate, however, as in her Japanese-exclusive ending she dashes away with Akuma, leaving poor Kei running behind her.



* SuperMode: Becomes an Install super of regular Sakura in ''VideoGame/MarvelVsCapcom2''.



* BlackScreenOfDeath: He has an even more powerful version called the "Shining Gou Shock". Not only is this version much faster and powerful, but Akuma ''can even do it in mid-air!''.



* ReforgedIntoAMinion: Apocalypse's technology turns the lone wolf-type Akuma into his obedient right-hand man.



* UndyingLoyalty: Cyber Akuma is completely loyal to Apocalypse, as he leaves it pretty clear in his win quotes.



* AudienceParticipation: The process to create Norimaro was aired in Kinashi's show, from his initial badly-drawn ideas to voice recording sessions and early gameplay tests. Viewers were also given the chance to send letters to the studio suggesting names for the character, with Norimaro being finally the chosen one.

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* AudienceParticipation: The process to create Norimaro was aired in Kinashi's show, from his initial badly-drawn ideas to voice recording sessions and early gameplay tests. Viewers were also given the chance to send letters to the studio suggesting names for the character, with Norimaro being finally the chosen one.


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* MilesGloriosus: While looking at his animations makes it clear that he's only capable of fighting via sheer dumb luck and RuleOfFunny, this doesn't stop him from bossing his partner character in his Japanese win quotes: asking them to stop hogging the spotlight, proclaiming himself the leader of the team, demanding stuff from them (bring him juice, a massage), asking them to call him "big brother". Worst of all, his quote after beating Apocalypse as the point character has him telling his partner he's just decided to make them his slave!


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* NervousWreck: He's a complete wreck of nervousness and anxiety at having to fight, and this is expressed through his animations. Hell, his idle stance has him trembling and looking very anxious, while barely keeping his legs from bending all the way to ground.
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* ExecutiveMeddling: Marvel was completely oppossed to his inclusion, citing they didn't want an unpowered gag character to fight against their heroes. While Capcom eventually convinced them to leave him a Japan-only character, Marvel still forced the more vulgar moves to be removed even from that version.

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* AssistCharacter: Was planned to be one for Blackheart in a scrapped Hyper Combo were a giant Mephisto grabbed the enemy and breath fire into them.

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* AssistCharacter: Was planned to be one for Blackheart in a scrapped Hyper Combo were a giant Mephisto grabbed the enemy and breath breathed fire into them.



* PillarOfLight: The Infero special move summons a pillar of FireIceLightning depending on the button pressed.

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* PillarOfLight: The Infero Inferno special move summons a pillar of FireIceLightning depending on the button pressed.



* DarkIsNotEvil: Shadow is a fully black KillerRobot, but his desire to stop Shadaloo and its evil remains strong within him.



* ForcedIntoEvil: Bison's plans for Charlie upon capture, and atleast in his SecretBoss fight he fights the player at Bison's command.



* PlayingWithFire: His special and Hyper moves set the opponent on fire, a [[TechnicolorFire blue fire product of the Psycho Power he wields]].



* ScaryShinyGlasses: Before performing any of his Hyper Combos, a large white shine comes out of his glasses.

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* ScaryShinyGlasses: Before performing any of his Hyper Combos, a large white shine comes out of his glasses.eyes.
* SpamAttack: His Shadow Break Hyper is the same as Charlie's Sonic Break, and has him throw a large barrage of Sonic Booms.



* UnwittingTestSubject: Shadow is the result of Charlie being subjected to Shadaloo experiments, which were shown in his ending in the previous game, ''VideoGame/XMenVsStreetFighter''. In Bison and his own ending he goes through even more forced experiments that turn him into a full-on KillerRobot.



* RocketBoots: His intro animation has him entering the screen flying from above, with rocket-like streams assisting flight.



* SecretCharacter: Becomes selectable in the console ports.

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* SecretCharacter: [[PromotedToPlayable Becomes selectable selectable]] in the console ports.ports.
* ShockAndAwe: His Tatsumaki and fireballs produce electricity and can zap the opponent upon hit.



* CoolCrown: To signify he's the world ruler in his ending, Norimaro sports a typical gold crown.



* GivingUpTheGhost: Norimaro's dizzy animation has his ghost standing next to him as if about to leave his body.



* LetsGetDangerous: For his Ultra Variety Private Memories Hyper Combo, he turns to the player with an angered face then rush forward to strike at the opponent, and at the end there's an explosion and he claims "I Warned You!"

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* LetsGetDangerous: For his Ultra Variety Private Memories Hyper Combo, he turns to Norimaro starts it up by facing the player with an angered a serious/angry face then rush forward to strike at before rushing forward, and the opponent, and at ending of the end there's move has an explosion and behind him as he claims proclaims "I Warned You!"You!".



* OrdinaryHighSchoolStudent: Norimaro is Kinashi as a 2nd year high school student with almost no real powers or fighting skills, somehow trapped in the video game world and doing as best as he can to survive fighting real superheroes and superhumans.



* SpreadingDisasterMapGraphic: In his ending, a map of the world turns red continent-by-continent to display Norimaro's ascent as the ruler of the entire world.



* TearsOfFear: A lot of Norimaro's attacks and moves have him crying his eyes out of fear at having to fight literal super heroes.



* UseYourHead: One of Norimaro's grabs has him lasso the opponent with his bag, and then headbutt them with a comically large head.

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* UseYourHead: One of Norimaro's grabs has him lasso latch onto the opponent with his bag, and then headbutt them a few times with a comically large head.

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[[folder:Capcom Characters]]

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[[folder:Marvel Secret Characters]]

!!Armored Spider-Man
A PaletteSwap of Spider-Man representing him wearing the Spider Armor suit. Is mostly the same character, but with slightly lower jumps due to weight and Super Armor, requiring two hits to stun him.
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* AWinnerIsYou: Like all Marvel Secret characters in the series, his ending is just him posing in front of the Hyper Combo background while the game congratulates you for winning with a secret character.
* CripplingOverspecialization: Armored Spidey has better defense, but at the cost of his agility and a lower damage output.
* MadeOfIron: His suit is, allowing an extra layer of defense for Spidey.
* PaletteSwap: Although the original Armored Spider-Man suit is not identical to the regular Spidey, RAM restrictions forced the staff to make him a palette swap instead of giving him unique sprites.
* ShoutOut: To the armored Spider-Man seen in ''WesternAnimation/SpiderManTheAnimatedSeries''.
* PoweredArmor: What the palette change represents: Spider-Man wearing an iron suit.

!!U.S. Agent
Real name John Walker, an U.S. soldier who briefly took over the mantle of Captain America. Although he has his own uniform and look, here he appears as a PaletteSwap of the Cap. Outside of different, more aggressive win quotes, he plays the exact same.
----
* AntiAir: The Stars and Stripes special and hyper combo variants are this, a rising shield bash in the vein of the {{Shoryuken}}.
* AWinnerIsYou: Like all Marvel Secret characters in the series, his ending is just him posing in front of the Hyper Combo background while the game congratulates you for winning with a secret character.
* DashAttack: As with Cap, he has the Charging Stars and Hyper Charging Stars, where he lunges forward with his shield up-front.
* MovesetClone: He plays the exact same as Captain America, not even having different stats for his attacks.
* ShieldBash: He uses his shield like Cap, being able to strike, bash and throw it at enemies.
* SirSwearsALot: His win quotes are a lot more aggressive and mean than the Cap's, reflecting his personality in the comics.

!!Mephisto
Blackheart's father and SatanicArchetype of the Marvel Universe. In this game he appears as a PaletteSwap of Blackheart whose hits set the enemy on fire, but is otherwise identical to Blackheart.
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* AssistCharacter: Was planned to be one for Blackheart in a scrapped Hyper Combo were a giant Mephisto grabbed the enemy and breath fire into them.
* AWinnerIsYou: Like all Marvel Secret characters in the series, his ending is just him posing in front of the Hyper Combo background while the game congratulates you for winning with a secret character.
* BetrayalByOffspring: He gets betrayed by Blackheart in Blackheart's ending from ''Marvel Super Heroes'', using the Infinity Gems to defy him.
* DemotedToExtra: He has made minor appearances in the sequels, most notably as a card in Heroes and Heralds Mode and in Ghost Rider's ending in ''VideoGame/MarvelVsCapcom3''.
* EarlyBirdCameo: He was already seen, in his standard appearance, in the background of Thanos' stage in ''VideoGame/MarvelSuperHeroes''. He is also seen in his more monstrous form in Blackheart's ending.
* EvilIsBurningHot: The one thing that distingues him from Blackheart is that his strikes set the enemy on fire, and since he's Marvel's equivalent of {{Satan}}...
* FlunkyBoss: Like Blackheart, a rare non-boss example. Mephisto's strong punch and kick attacks allow him to throw demons at the opponent, being either little flying demons that drain energy off them or little green goblins that grab and stun them momentarily.
* MovesetClone: Although he has his own appearance and powers, due to RAM restrictions he's a simple red palette swap of Blackheart in this game.
* PillarOfLight: The Infero special move summons a pillar of FireIceLightning depending on the button pressed.
* PlayingWithFire: Besides a few fire-themed moves like Blackheart, Mephisto can set opponents on fire by just hitting them.
* ShockAndAwe: His Dark Thunder attack sends in a lightning bolt through the ground.
[[/folder]]

[[folder:Capcom Secret Characters]]




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A mechanical version of Zangief, product of M. Bison and Shadaloo's technology. Mecha Zangief can't block and moves slower than regular Zangief, but his moves can't be interrupted and he gains [[ImmuneToFlinching Hyper Armor]].
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* FireBreathingDiner: Mecha Zangief has a move where he spews blue fire.

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* FireBreathingDiner: BreathWeapon: Mecha Zangief has gains the Vodka Fire, a move where he spews blue fire.fire from his mouth.
* CanonImmigrant: Has made the transition over to ''Street Fighter'', first as a costume for Zangief in ''Street Fighter IV'', then a stage cameo, and finally by getting a bio in the ''Street Fighter V'' website's character encyclopedia.
* ChromeChampion: Mecha Zangief is regular Zangief in a modified iron body. [[VideoGame/MarvelVsCapcomClashOfSuperHeroes The sequel]] would allow him to change in and out of it at will.
* TheGrappler: As the original Zangief, he is also focused on grappling and wrestling. His inability to get stunned also helps him, as he can use his slower grabs while the opponent is doing a long animation and they can't stop him.
* ImplacableMan: He can't be stopped, stunned or forced back for long by any attack in the game.



* InstantFlightJustAddSpinning: His Hyper Combo Siberian Blizzard has him flying upwards by performing a Spinning Lariat.
* MadeOfIron: This case is both literally (his body is metallic) and in gameplay (can't be stunned or stopped).
* NecessaryDrawback: Mecha Zangief has NighInvulnerability and can walk through anything thrown at him without a care in the world, but to balace it he can't block attacks, so he will be eating a lot of damage whenever he faces a large beam or projectile attack head-on.




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* SuperMode: Becomes a transformation Hyper Combo for regular Zangief in [[VideoGame/MarvelVsCapcomClashOfSuperHeroes both]] [[VideoGame/MarvelVsCapcom2 follow-ups]].
* SuperStrength: What happens when you give the incredibly muscular Zangief an iron body.
* SpectacularSpinning: He gains a new Hyper Combo, Siberian Blizzard, where he performs a Spinning Lariat that rises him upwards.
* VoluntaryShapeshifting: According to his Japan-exclusive ending, Zangief wanted Shadaloo to give him an iron body.
* WhatHaveIBecome: In his Japan-exclusive ending, he regrets what Shadaloo did to his body, saying it was not what he wanted, and goes on to find a way to control it.




* PaintItBlack: Shadow, a roboticized version of Charlie.

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\nIn ''VideoGame/XMenVsStreetFighter'', Charlie's ending depicted him being captured by Shadaloo and experimented on. This is the result of those experiments: Shadow is a cyborg version of Charlie created by M. Bison to serve as his enforcer, but Shadow breaks free of Bison's control and escapes him.
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* ContinuityNod:
** Charlie appears in the stage Showdown In The Park, but he will not be there if either player is using Shadow.
** In an even better example, this also happens with Blanka in the Death Valley stage, which only makes sense when you consider the existence of Carlos Blanka [[Film/StreetFighter in the live action film]].
* TheFaceless: Shadow's face is completely obscured, like the rest of his body.
* NoHoldsBarredBeatdown: His Final Mission Hyper Combo has Shadow strike the enemy violently behind a black screen, a-la Akuma's Shun Goku Satsu.
* PaintItBlack: Shadow, a roboticized version of Charlie.Shadow's sprite is Charlie's from the previous game, only fully black.




!!Shadow Lady

* PaintItBlack: She's a robotic version of Chun-Li.

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\n!!Shadow Lady \n\n* PaintItBlack: She's a ReforgedIntoAMinion: Shadow is the result of Charlie getting caught by Bison and forced into becoming his robotic enforcer.
* RobotMe: An unwilling
version of Chun-Li.
Charlie as a robot. In his ending (and M. Bison's) he gets further upgraded and becomes literally a full-on robot complete with FingerFirearms.
* ScaryShinyGlasses: Before performing any of his Hyper Combos, a large white shine comes out of his glasses.
* SuperSoldier: Bison's intention for Charlie, becoming a powerful asset under his control.
* TurnedAgainstTheirMasters: Shadow breaks free and starts fighting back against Bison.
* UnwillingRoboticization: Charlie is strapped to a bed and experimented on to become Shadow.
* WeaksauceWeakness: As shown in his (Japan exclusive) ending, Shadow has a limited battery time of 48 hours, after which he shuts down and Bison easily reclaims him.




* DubNameChange: She's also known in Japan as Sunburned Sakura.

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\nKnown as "Sunburned Sakura" in Japan, a PaletteSwap of Sakura that gains control of the Satsui no Hadou after getting a heavy tan during summer.
----
* DubNameChange: She's also known Her name in Japan as Sunburned Sakura.Japanese translates to "Sunburned Sakura".



* PaletteSwap: Dark Sakura [[note]]the official Japanese term for this form is ''Hiyakeshita'', which translates to the former[[/note]] fires the Shinkuu Hadouken forward and obtains some of Akuma's properties, including the Shun Goku Satsu.
* SuperpoweredEvilSide: Parodied. While she can use Akuma's SignatureMove, at the end of the day she isn't evil, she's just got ''wicked'' sunburn.

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* KamehameHadoken: This version changes Sakura's diagonally-aimed Shinkuu Hadoken into a laser beam attack like Ryu's and the others.
* PaletteSwap: Dark Sakura [[note]]the official Japanese term for this form is ''Hiyakeshita'', which translates to the former[[/note]] a tanned Sakura with darker clothes. She's mostly a MovesetClone of regular Sakura but she fires the Shinkuu her Hadoken/Shinkuu Hadouken forward and obtains some of Akuma's properties, moves, including the Ashura Warp and Shun Goku Satsu.
* SuperpoweredEvilSide: Parodied. While she can use Akuma's SignatureMove, at the end of the day she isn't evil, she's just got a ''wicked'' sunburn.
[[/folder]]

[[folder:Boss]]



A creation of Apocalypse, this is Akuma with half of his body turned into a cyborg. He serves Apocalypse as his loyal servant and enforcer.
----
* AllegianceAffirmation: Several of his win quotes has him clarify he serves Apocalypse.



* AmbiguousSituation: Whether this is Akuma being turned into a cyborg or a clone/robot copy of him is never clarified, as Akuma does appear together with him in Wolverine's ending.
* AttackOfThe50FootWhatever: In some endings, Cyber-Akuma appears as a giant for some unexplained reason.



* TheDragon: To Apocalypse in the game.

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* TheDragon: To Apocalypse in this game.
* DragonTheirFeet: Although Apocalypse's second, he's faced as
the game.game's final boss after him.
* GratuitousEnglish: Going against what regular Akuma does, the name of his moves are mostly random English words, for example: "High Mega Gou Beam", "Scramble Gou Punch", "Shining Circuit Gou Shoryuken", "Shining Gou Shock", etc.



* LightningBruiser: He is really fast and really strong, much more so than any regular character, befitting his position as the FinalBoss.
* MultiArmedAndDangerous: In one of his win animations Cyber-Akuma reveals four extra robot arms coming out of his back.



%%* RocketPunch: Cyber-Akuma's many attacks that he can use.
* SNKBoss: Cyber-Akuma, a Shin Akuma variant brought about by Apocalypse either cloning or mechanizing Akuma.

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%%* * OmnicidalManiac: There's no trace of the original BloodKnight left in him, and all he talks about in his quotes is how he only knows how to kill and destroy, and that Apocalypse wants him to do that so he complies.
* RocketBoots: His intro animation has him entering the screen flying from above, with rocket-like streams assisting flight.
*
RocketPunch: Cyber-Akuma's many attacks that he Cyber-Akuma can use.
shoot his large robot arm, becoming a HomingProjectile.
* SecretCharacter: Becomes selectable in the console ports.
* SNKBoss: Cyber-Akuma, Cyber-Akuma has most of Akuma's normal attacks, but they are much faster and stronger, usually leaving no space to counter-attack. His fireballs are much larger than regular Hadoukens, he can move incredibly fast from one end of the screen to another, and he has a Shin Akuma variant brought about by Apocalypse either cloning or mechanizing Akuma.
large amount of health. He can even perform his signature Shun Goku Satsu ''while in mid-air'', and the move's strong enough to be a OneHitKill in most situations.
* SpikesOfVillainy: His metal shoulder sports large spikes.
* VideoGameDashing: His Ashura Senkuu move is faster than regular Akuma's, and he spams it going back and forth.
* WingedHumanoid: He sports large metallic wings he sprouts when performing certain moves.



A wimpy, gangly 2nd year high school student with an old man's face, who somehow finds himself in the game's world and has to contend with all the comic book and video game characters he loves. An original character created in collaboration with Japanese comedian Noritake Kinashi.
----
* AssShove: He had a scrapped move called the "Okancho Service", shown in one pre-release build seen in Kinashi's show where Spider-Man gets it. Apparently Marvel made a big fuzz over this move to be completely removed.
* AudienceParticipation: The process to create Norimaro was aired in Kinashi's show, from his initial badly-drawn ideas to voice recording sessions and early gameplay tests. Viewers were also given the chance to send letters to the studio suggesting names for the character, with Norimaro being finally the chosen one.
* BananaPeel: Norimaro's fierce kick has him slip on one. The peel remains on the ground and if the opponent touches it, they also slip up.



* BigHeadMode: Some moves and his dash cause his head to inflate in comedic manner.
* ExecutiveMeddling: Marvel was completely oppossed to his inclusion, citing they didn't want an unpowered gag character to fight against their heroes. While Capcom eventually convinced them to leave him a Japan-only character, Marvel still forced the more vulgar moves to be removed even from that version.
* GuestFighter: The closests the Vs. series has to one, as he's neither a Marvel character nor a pure Capcom character.



%%* JokeCharacter: He's meant to be as such in the game.

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%%* * ImprobableWeaponUser: He uses his white bag to strike in some of his moves, not to mention throwing anything it stores within as part of a special and Hyper Combo.
* InASingleBound: His Great Fighting Jump and Ultimate Grand Champion Jump are {{Shoryuken}}-like moves where he strikes enemies with his chest as he jumps upwards.
* InksuitActor: Norimaro is a caricature of Kinashi, and is also voiced by him.
*
JokeCharacter: He's As he's based on a comedian, he's meant to be as such a comical not-serious fighter, doing silly stuff and having some wacky Hyper Combos.
* LetsGetDangerous: For his Ultra Variety Private Memories Hyper Combo, he turns to the player with an angered face then rush forward to strike at the opponent, and at the end there's an explosion and he claims "I Warned You!"
* LovableSexManiac: Notably downplayed, despite what appearances might imply. Unused sprites
in the game.game's code reveal he was planned to be a lot worse, including a win animation where he puts on a pervert face and tries to take a peek at the crotch of a downed character (most likely trying to see up Sakura's skirt) and an Hyper Combo where he gets [[{{Nosebleed}} a massive nosebleed]] after thinking of female Street Fighters in compromising positions.
* NerdGlasses: He wears a round pair of glasses.
* NoCelebritiesWereHarmed: He is a (self-made) caricature of Kinashi.


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* PermaStubble: He goes around with an unshaved face.
* PutOnABus: He is the only non-secret character up to that point to miss the roster in ''VideoGame/MarvelVsCapcom2'', although the fact he's neither a Marvel nor a fully Capcom character and his complex copyright issues makes this justified.
* QuakingWithFear: He can barely stand straight in his idle stance, as his legs are almost bent over while he quakes in fear of what's to come.
* ScrewedByTheLawyers: Due to the circunstances of his creation, his copyright is triple-owned by Capcom, Kinashi and Nippon TV (where Kinashi's show aired), so any future appearance would require agreement with all three entities first, making any future appearance highly unlikely.
* SelfieFiend: One of his win animations has him take a selfie of himself next to the defeated opponent.
* SociallyAwkwardHero: He's rather wimpy and easily scared when confronted with the other characters, and he is described as much by Kinashi.


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* TyrantTakesTheHelm: In his ending, he goes from beating Apocalypse to TakeOverTheWorld as a tyrant.
* UseYourHead: One of Norimaro's grabs has him lasso the opponent with his bag, and then headbutt them with a comically large head.


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* ZeroPercentApprovalRating: In his ending he takes over the world and rules it as a despot, and upon his death he gets branded "King Heretic" and his legacy becomes a tedious subject matter in History lessons.

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wick cleaning


* RocketPunch: Cyber-Akuma's many attacks that he can use.

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* %%* RocketPunch: Cyber-Akuma's many attacks that he can use.



%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.



* JokeCharacter: He's meant to be as such in the game.

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* %%* JokeCharacter: He's meant to be as such in the game.
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* StrawFan: He's a stereotypical {{Otaku}} who got in the ring by mistake and is now aspiring to take [[StreetFighter Chun Li]]'s picture.

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* StrawFan: He's a stereotypical {{Otaku}} who got in the ring by mistake and is now aspiring to take [[StreetFighter [[Franchise/StreetFighter Chun Li]]'s picture.
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* StrawFan: He's a stereotypical {{Otaku}} who got in the ring by mistake and is now aspiring to take [[StreetFighter Chun Li]]'s picture.

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* HyperspaceArsenal: He pulls out school supplies to toss at his opponent, and even throws a near deluge of them as a Hyper Combo.




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* WimpFight: His normal attacks are cowardly shoves and flails of his arms, and he blocks by holding his handbag up to cower behind it.
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* HadesShaded: A humorous reversal. Normally in ''Street Fighter'', using the Satsui no Hado darkens the user's skin the more they fall victim to its influence. Here, it's the other way around, as Sakura getting tanned skin from a sunburn somehow lets her wield the Satsui no Hado's power without suffering from its corrupting effect.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cyber_akuma_mshvsf_artwork.jpg]]
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[[quoteright:177:https://static.tvtropes.org/pmwiki/pub/images/norimaro.png]]
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* SuperpoweredEvilSide: Sunburned Sakura, a WhatIf version of Sakura depicting what she'd be like if she chose to follow Akuma instead of Ryu.

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* SuperpoweredEvilSide: Sunburned Sakura, a WhatIf version of Sakura depicting what she'd be like if Parodied. While she chose to follow Akuma instead can use Akuma's SignatureMove, at the end of Ryu.
the day she isn't evil, she's just got ''wicked'' sunburn.
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* GettingCrapPastTheRadar: Averted. Norimaro was supposed to have a ''[[AssShove kancho]]'' throw in the Japanese port of the game, but when Marvel found out about it, it was promptly removed. [[http://tcrf.net/Marvel_Super_Heroes_vs._Street_Fighter_(Arcade) More details here.]]

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%% * GettingCrapPastTheRadar: Averted. Norimaro was supposed GettingCrapPastThe Radar: Due to have a ''[[AssShove kancho]]'' throw overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the Japanese port of future, please check the game, but when Marvel found out about it, it was promptly removed. [[http://tcrf.net/Marvel_Super_Heroes_vs._Street_Fighter_(Arcade) More details here.]]trope page to make sure your example fits the current definition.
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The characters of ''VideoGame/MarvelSuperHeroesVsStreetFighter'':

[[foldercontrol]]

[[folder:Capcom Characters]]

!!Mecha Zangief

* {{Cyborg}}: It's a robotic version of Zangief.
* FireBreathingDiner: Mecha Zangief has a move where he spews blue fire.
* InstantAwesomeJustAddMecha: Mecha Zangief, a cybernetic version of Zangief. While not a proper mecha, this version of Zangief [[ImmuneToFlinching couldn't flinch]] [[TheJuggernaut and took reduced damage]] from pretty much any attack. He could also use a [[PlayingWithFire fiery]] [[BreathWeapon breath]] attack as Mech-Zangief, the Vodka Fire, similar to Dhalsim's Yoga Blast. The downside is his inability to block in this form.
* PoweredArmor: Mecha Zangief is a cyborg version.

!!Shadow

* PaintItBlack: Shadow, a roboticized version of Charlie.
* PaletteSwap: Shadow is unique in that he is a palette swap of Charlie, who was not retained from his appearance in ''X-Men vs. Street Fighter''. His moves have altered properties compared to Charlie's in that game.

!!Shadow Lady

* PaintItBlack: She's a robotic version of Chun-Li.

!!Dark Sakura

* DubNameChange: She's also known in Japan as Sunburned Sakura.
* PaletteSwap: Dark Sakura [[note]]the official Japanese term for this form is ''Hiyakeshita'', which translates to the former[[/note]] fires the Shinkuu Hadouken forward and obtains some of Akuma's properties, including the Shun Goku Satsu.
* SuperpoweredEvilSide: Sunburned Sakura, a WhatIf version of Sakura depicting what she'd be like if she chose to follow Akuma instead of Ryu.

!!Cyber-Akuma

* AmbidextrousSprite: Cyber-Akuma's ArmCannon. Normally it's the right one, but it changes to his left one when facing in the opposite direction.
* {{Cyborg}}: In this continuity, Apocalypse rebuilds Akuma as one.
* DubNameChange: He's known in Japanese as Mech-Gouki.
* TheDragon: To Apocalypse in the game.
* InstantAwesomeJustAddMecha: He's a roboticized version created by Apocalypse, as the game's final boss. He's a more powerful and faster Akuma that possess the greatest attack and defense of any character in the game, and comes complete with mechanical wings and {{rocket punch}}es. He can fire two Zankuu Hadoukens while midair, much like Shin Akuma, and can also perform an ''aerial'' [[strike:Shun Goku Satsu]] Shining Gou Shock, something that wouldn't be seen again in ''Street Fighter''-related media until the introduction of Oni in 2012's ''Super VideoGame/StreetFighterIV: Arcade Edition''.
* NinjaPirateZombieRobot: Cyber-Akuma, a cyborg version of an evil BloodKnight who is also a badass, and a martial artist, how does ''that'' not count? Oh, and he has a freaking ''ArmCannon'' as well as wings.
* RocketPunch: Cyber-Akuma's many attacks that he can use.
* SNKBoss: Cyber-Akuma, a Shin Akuma variant brought about by Apocalypse either cloning or mechanizing Akuma.

[[/folder]]

[[folder:Original Characters]]

!!Norimaro

* BreakingTheFourthWall:
--> '''Norimaro:''' ''"I've only got a quarter! ...Sorry!"''
* GettingCrapPastTheRadar: Averted. Norimaro was supposed to have a ''[[AssShove kancho]]'' throw in the Japanese port of the game, but when Marvel found out about it, it was promptly removed. [[http://tcrf.net/Marvel_Super_Heroes_vs._Street_Fighter_(Arcade) More details here.]]
* JokeCharacter: He's meant to be as such in the game.
* OriginalGeneration: Norimaro's inclusion in the game, modeled after the actual comedian.

[[/folder]]

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