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* EvilPlan: Auntie Entity seeks to take out Master Blaster and maintain her power over Bartertown.
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Blaster was played by two actors, with and without the helmet, like Darth Vader.


->'''Played by:''' Angelo Rossitto (Master) & Paul Larsson (Blaster)

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->'''Played by:''' Angelo Rossitto (Master) & Paul Larsson [[note]]With the helmet[[/note]] and Stephen Hayes [[note]]Without the helmet[[/note]] (Blaster)

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[[folder:Auntie Entity]]



* {{Affably Evil}}: Auntie is the most gentle villain in the series. She even lets [[spoiler: Max get off alive when she had him at her mercy in the end]].

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* {{Affably Evil}}: Auntie is the most gentle villain in the series. She even lets [[spoiler: Max [[spoiler:Max get off alive when she had him at her mercy in the end]].




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[[/folder]]

[[folder:The Collector]]




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[[/folder]]

[[folder:Ironbar]]




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[[/folder]]

[[folder:Dr. Dealgood]]



->'''Played by:''' EdwinHodgeman

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->'''Played by:''' EdwinHodgeman
Edwin Hodgeman




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[[/folder]]

[[folder:Master Blaster]]




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[[/folder]]

[[folder:The Feral Children]]




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[[/folder]]

[[folder:Jebediah]]



* SuspiciouslySimilarSubstitute: He's basically the same character as the Gyrocaptain from the second movie, an aircraft operator who uses trickery to rob passing travelers.

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* SuspiciouslySimilarSubstitute: He's basically the same character as the Gyrocaptain from the second movie, an aircraft operator who uses trickery to rob passing travelers.travelers.
[[/folder]]
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* HeelFaceTurn: After Max rescues him from Auntie Entity, Master helps them escape in the traincar, and goes with them to the ruins of Sidney, where he presumably helps them build a new society with his knowledge.

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* HeelFaceTurn: After Max rescues him from Auntie Entity, Master helps them escape in the traincar, and goes with them to the ruins of Sidney, Sydney, where he presumably helps them build a new society with his knowledge.



* DistantFinale: The children who leave the oasis eventually cross the desert with the help of the pilot Jedediah, and find themselves in the ruins of Sidney, where they establish a new society, not only by themselves, but with other wanderers who find their way back home. The credits list the children as a whole as two separate tribes: "The Ones Who Stayed" and "The Ones Who Left".

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* DistantFinale: The children who leave the oasis eventually cross the desert with the help of the pilot Jedediah, and find themselves in the ruins of Sidney, Sydney, where they establish a new society, not only by themselves, but with other wanderers who find their way back home. The credits list the children as a whole as two separate tribes: "The Ones Who Stayed" and "The Ones Who Left".
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* ScrewTheRulesIMakeThem: {{Defied|Trope}}. She can't work this way, because she's what passes for law and order in this world, and ruling by mere force would destroy everything she's fighting for. That's why she needs Max; she has to beat Master and Blaster by the rules.
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* CrazyAwesome: Scrooloose, who lets out the others who wanted to leave after they were briefly being detained, and briefly hijacks a car during the final chase [[spoiler: (given the implications that he's an escaped War Boy, this isn't surprising)]].

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* CrazyAwesome: Scrooloose, who lets out the others who wanted to leave after they were briefly being detained, and briefly hijacks a car during the final chase [[spoiler: (given the implications that he's an escaped War Boy, this isn't surprising)]].chase.
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* CreepyGood: Scrooloose, who is silent, oddly pained and the most feral looking of the group but a heroic, and loyal person.

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* CreepyGood: Scrooloose, who is silent, oddly pained painted and the most feral looking of the group but a heroic, and loyal person.
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* AmbiguousDisorder: There's a reason the other children call him "Scrooloose" (screw loose).
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* RodAndReelRepurpsoed: It's implied that Mr. Skyfish uses a bird kite to fish for birds, luring them in to catch.

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* RodAndReelRepurpsoed: RodAndReelRepurposed: It's implied that Mr. Skyfish uses a bird kite to fish for birds, luring them in to catch.

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* BadassAdorable: Anna Goanna, who is young, excitable and quick to get Max to try and find and protect those who left, and to follow him on that quest.



* CreepyGood: Scrooloose.

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* CreepyGood: Scrooloose. Scrooloose, who is silent, oddly pained and the most feral looking of the group but a heroic, and loyal person.
* DefectorFromDecadence: A retrospective example, as the appearance and behavior of the War Boy cult from the following movie suggests that Scrooloose was an inductee who deserted from them.



* GotVolunteered: Eddie. When Max asks for a tracker among those who stayed who can [[ScarilyCompetentTracker follow Savannah's group across the desert floor]] everyone looks at him even as he's looking around curiously ,then seems uncomfortable to realize that he's the one being sent out.



* ReasonableAuthorityFigure/ BothSidesHaveAPoint: Both Slake and Savannah are good leaders, with understandable goals and a fair amount of logic that just happen to diverge once Max tells them that he's not Walker and the real Walker won't be coming back.

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* RodAndReelRepurpsoed: It's implied that Mr. Skyfish uses a bird kite to fish for birds, luring them in to catch.
* ReasonableAuthorityFigure/ BothSidesHaveAPoint: Both Slake and Savannah are good leaders, with understandable goals and a fair amount of logic that just happen to diverge in their opinions about whether to stay at the Oasis or head for civilization elsewhere once Max tells them that he's not Walker and the real Walker won't be coming back.back.
* TagAlongKid: Tubba Tintye, who runs after Max, Anna and Eddie when they go looking for Savannah.
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* CargoCult: The children are the survivors of a plane crash in the midst of the nuclear war. As all the original adults left to find help, and presumably died in the desert, the childrens' memories of the previous society has turned into this, and have built a cult both around civilization, which they call "Tomorrow-Morrow-Land", and the plane's captain, G.L Walker.
* CrazyAwesome: Scrooloose, who lets out the others who wanted to leave after they were briefly being detained, and briefly hijacks a car during the final chase [[spoiler: given the implications that he's an escaped War Boy, this isn't surprising).

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* CargoCult: The children are the survivors of a plane crash in the midst of the nuclear war. As all the original adults left to find help, and presumably died in the desert, the childrens' memories of the previous society has turned into this, and have built a cult both around civilization, which they call "Tomorrow-Morrow-Land", and the plane's captain, G.L L. Walker.
* CrazyAwesome: Scrooloose, who lets out the others who wanted to leave after they were briefly being detained, and briefly hijacks a car during the final chase [[spoiler: given (given the implications that he's an escaped War Boy, this isn't surprising).surprising)]].
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* DepravedDwarf: Master's a tyrannical little person. Ultimately subverted as a JerkassFacade, however, starting the moment Blaster is defeated- the callous bravado was all part of the carefully crafted persona that kept both himself and his friend alive and in relative comfort in a world neither was suited to alone.

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* DepravedDwarf: Master's a tyrannical little person. Ultimately subverted Later revealed as a JerkassFacade, an act, however, starting the moment Blaster is defeated- the callous bravado was all part of the carefully crafted persona that kept both himself and his friend alive and in relative comfort in a world neither was suited to alone.
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* DistantFinale: The children who leave the oasis eventually cross the desert with the help of the pilot Jedediah, and find themselves in the ruins of Sidney, where they establish a new society, not only by themselves, but with other wanderers who find their way back home.

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* DistantFinale: The children who leave the oasis eventually cross the desert with the help of the pilot Jedediah, and find themselves in the ruins of Sidney, where they establish a new society, not only by themselves, but with other wanderers who find their way back home. The credits list the children as a whole as two separate tribes: "The Ones Who Stayed" and "The Ones Who Left".
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* DepravedDwarf: Master's a tyrannical little pereson.

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* DepravedDwarf: Master's a tyrannical little pereson.person. Ultimately subverted as a JerkassFacade, however, starting the moment Blaster is defeated- the callous bravado was all part of the carefully crafted persona that kept both himself and his friend alive and in relative comfort in a world neither was suited to alone.



* MentalHandicapMoralDeficiency: Blaster's a towering giant whose Down's Syndrome leaves him open to being manipulated into acting as muscle for Master. In a variation on the trope, Master does seem to genuinely care about Blaster and sees them as partners.

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* MentalHandicapMoralDeficiency: Blaster's a towering giant whose Down's Syndrome leaves him open to being manipulated into acting as muscle for Master. In a variation on the trope, Master does seem to genuinely care about Blaster and sees them their relationship as partners.a partnership.
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* CrazyAwesome: Scrooloose, who lets out the others who wanted to leave after they were briefly being detained, and briefly hijacks a car during the final chase [[spoiler: given the implications that he's an escaped War Boy, this isn't surprising).
* CreepyGood: Scrooloose.


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* ReasonableAuthorityFigure/ BothSidesHaveAPoint: Both Slake and Savannah are good leaders, with understandable goals and a fair amount of logic that just happen to diverge once Max tells them that he's not Walker and the real Walker won't be coming back.
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* WorthyOpponent: Sees Max this way.

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* WorthyOpponent: Sees Max this way.
way. In fact, this is one of the reasons [[spoiler: she spares Max]].
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* BroughtDownToNormal: After Blaster is killed, Master quickly finds that his imperious demeanor doesn't work anymore. He tries to refuse to resume production in the methane plant, and Ironbar almost feeds him to the pigs in response.

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* PostApunkalypticArmor: At first played straight, but later subverted, as Master changes into a slightly worn but still perfectly intact suit and tie after he is rescued by Max and the children.



* PostApunkalypticArmor: At first played straight, but later subverted, as Master changes into a slightly worn but still perfectly intact suit and tie after he is rescued by Max and the children.
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TRS (Jerk Ass Facade clean-up) — this trope is either Hidden Heart Of Gold or Jerk With A Heart Of Gold


* JerkassFacade: Master falls ambiguously between this and JerkWithAHeartOfGold. He mocks those ranked above and below him, brazenly flaunts Auntie Entity's authority, and rules the undercity with the combination of his own genius and Blaster's iron fist...but when Blaster is defeated he throws himself in front of Max's killing blow, and Blaster's response makes it clear that the two are close as brothers. Master's manipulations served to protect ''both'' of them, and his phrasing takes on a different tone when you know that he really ''was'' talking slow and using small words so someone far less intelligent could understand: that person being Blaster. He also responds kindly to the children as they make their escape, showing them how to play their beloved artifact on the record player, and risks himself to make sure everyone gets on the plane.

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* JerkassFacade: JerkWithAHeartOfGold: Master falls ambiguously between this and JerkWithAHeartOfGold. He mocks those ranked above and below him, brazenly flaunts Auntie Entity's authority, and rules the undercity with the combination of his own genius and Blaster's iron fist...but when Blaster is defeated he throws himself in front of Max's killing blow, and Blaster's response makes it clear that the two are close as brothers. Master's manipulations served to protect ''both'' of them, and his phrasing takes on a different tone when you know that he really ''was'' talking slow and using small words so someone far less intelligent could understand: that person being Blaster. He also responds kindly to the children as they make their escape, showing them how to play their beloved artifact on the record player, and risks himself to make sure everyone gets on the plane.
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* JerkassFacade: Master falls ambiguously between this and JerkWithAHeartOfGold. He mocks those ranked above and below him, brazenly flaunts Auntie Entity's authority, and rules the undercity with the combination of his own genius and Blaster's iron fist...but when Blaster is defeated he throws himself in front of Max's killing blow, and Blaster's response makes it clear that the two are close as brothers. Master's manipulations served to protect ''both'' of them, and his phrasing takes on a different tone when you know that he really ''was'' talking slow and using small words so someone far less intelligent could understand: that person being Blaster. He also responds kindly to the children as they make their escape, showing them how to play their beloved artifact on the record player, and risks himself to make sure everyone gets on the plane.
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* ShootTheDog: When the plot to use Max to kill Blaster is exposed, Ironbar just kills Blaster on the spot, to Auntie's obvious disapproval.
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!! Dr Dealgood
->'''Played by:''' EdwinHodgeman

The magistrate and master of ceremonies of Bartertown

* ContinuityNod: An aged Dr Dealgood reappears in the ''Fury Road'' comic book, presiding over the new Thunderdome games held in Gas Town.
* LargeHam: Which he puts to great use as part of his job working the crowd.
* NonActionGuy: Like the Collector, he isnt a fighter, but part of Aunt Entity's administration.
* OneSceneWonder: Despite his limited screentime, Dealgood is one of the most memorable characters in the movie thanks to his screen presence.
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* MadwomanInTheAttic: Blaster is a mobile version. He lives behind an armored mask and never associates with anyone except as Master's transport, and when the mask comes off, it's revealed that he has Down's Syndrome and is incapable of surviving in Bartertown's cutthroat society without the protective Master's supervision.

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* MadwomanInTheAttic: MadmanInTheAttic: Blaster is a mobile version. He lives behind an armored mask and never associates with anyone except as Master's transport, and when the mask comes off, it's revealed that he has Down's Syndrome and is incapable of surviving in Bartertown's cutthroat society without the protective Master's supervision.
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* DepravedDwarf: Master's a tyrannical little pereson.


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* MentalHandicapMoralDeficiency: Blaster's a towering giant whose Down's Syndrome leaves him open to being manipulated into acting as muscle for Master. In a variation on the trope, Master does seem to genuinely care about Blaster and sees them as partners.
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->'''Played by:''' Bruce Spence

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->'''Played by:''' Bruce Spence
Creator/BruceSpence
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Adding apostrophes.


* DramaticUnmask: When Max knocks off Blasters helmet in the Thunderdome, its revealed that Blaster is actually a mentally handicapped ManChild who's harmless when there is no one to give him orders.

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* DramaticUnmask: When Max knocks off Blasters Blaster's helmet in the Thunderdome, its it's revealed that Blaster is actually a mentally handicapped ManChild who's harmless when there is no one to give him orders.



* HandicappedBadass: Blaster is the power behind Masters throne and Master is the reason why Bartertown has electricity and machinery. He is also able to use an embargo against Auntie Entity without immediate punishment.

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* HandicappedBadass: Blaster is the power behind Masters Master's throne and Master is the reason why Bartertown has electricity and machinery. He is also able to use an embargo against Auntie Entity without immediate punishment.
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Commenting out Zero Context Examples. Please add context before adding them back.


* BaldOfEvil

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* %%* BaldOfEvil
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* HandicappedBadass: Blaster is the power behind Masters throne and Master is the reason why Bartertown has electricity and machinery. He is also able to use an embargo against Auntie Entity without immediate punishment.

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* DramaticUnmask: When Max knocks off Blasters helmet in the Thunderdome, its revealed that Blaster is actually a mentally handicapped ManChild who's harmless with no one to give him orders.

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* DramaticUnmask: When Max knocks off Blasters helmet in the Thunderdome, its revealed that Blaster is actually a mentally handicapped ManChild who's harmless with when there is no one to give him orders.orders.
* TheDreaded: Blaster is one of the most feared people in Bartertown due to his strength and is the main reason to why Master has leadership and can express arrogance.


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* OneManArmy: Blaster has a reputation of defeating many opponents with Master saying that 20 men can enter the dome and Blaster will still walk away. The Collector also says that Blaster can beat most men with his breath.
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Badass is no longer a trope.


* {{Badass}}: The climax of the film has Auntie not only sending her army to recapture Master and finish off the others, but she also leads the charge, driving her own vehicle, and even climbs from her vehicle to the escaping truck, in order to try and seize Master herself. Lord Humongous would approve.

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