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Per TRS.


* ContraltoOfDanger: She has one of the deepest, most booming, and most guttural voices among all the females in ''DC Super-Villains'', and she's also among the most dangerous, not just being a former leader of the deadly Female Furies, but also having immense SuperStrength even compared to the other [[PhysicalGod New Gods]].

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Authority Equals Asskicking has been renamed.


* AuthorityEqualsAsskicking: The king of the Brine, one of Atlantis' peoples, as well as their strongest warrior.


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* RankScalesWithAsskicking: The king of the Brine, one of Atlantis' peoples, as well as their strongest warrior.
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* ShamuFu: The finisher for his hit-combo in both games has him turn into a shark, only morphing his head in ''Beyond Gotham'' while ''DC Super-Villains'' has him fully transform to both body-slam than do a TailSlap.

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* ShamuFu: The finisher for his hit-combo in both games has him turn into a shark, only morphing his head in ''Beyond Gotham'' while ''DC Super-Villains'' has him fully transform to both first do a body-slam than do then perform a TailSlap.

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* BeakAttack: his fourth combo attack has him become a bird to peck an enemy.
* BearsAreBadNews: He turns into a bear whenever he really needs strength for pummeling enemies, including both his stomp attack and HulkingOut into staying a bear for extra-powerful beatings and SuperStrength.
* BoxingKangaroo: His base three-hit combo has him turn into a kangaroo for rapid punching

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* BeakAttack: his fourth combo attack has him become He sometimes shifts into a bird to peck an enemy.
use its sharp beak for stabbing foes, even using the wings to spin around and act like a drill to hit harder.
* BearsAreBadNews: He turns When needing SuperStrength in ''DC Super-Villains'', he shapeshifts partially or fully into a bear whenever he really needs strength for pummeling enemies, including both his stomp attack and HulkingOut into staying a bear for extra-powerful beatings and SuperStrength.
bear.
* BoxingKangaroo: His base three-hit combo in ''DC Super-Villains'' has him turn into a kangaroo for rapid punching



* RhinoRampage: His targeted lunge involves turns into a rhino and charging.
* ShamuFu: The final hits of his attack combo have him turn into a shark, first slamming them down with his head then doing a TailSlap.

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* KillerGorilla: When needing SuperStrength in ''Beyond Gotham'', he transforms partially or fully into a gorilla.
* RhinoRampage: His targeted lunge in ''DC Super-Villains'' involves turns turning into a rhino and charging.
* ShamuFu: The final hits of finisher for his attack combo have hit-combo in both games has him turn into a shark, first slamming them down with only morphing his head then doing in ''Beyond Gotham'' while ''DC Super-Villains'' has him fully transform to both body-slam than do a TailSlap.TailSlap.
* SuperStrength: When he really needs to lay on the hurt or is faced with something needing immense strength, he transforms into big and buff forms like a gorilla or a bear to do so.
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* AdaptationalNiceGuy: Both Daffy Duck and Duck Dodgers in their original cartoons on a ''good'' day can be considered cases of JerkWithAHeartOfGold, and more often than not they're just straight-up {{Jerkass}}es, but in this game he leans more on the "heart of gold" part, still being a self-interested, aggressive, and greedy individual, but he's a lot friendlier and more genuinely heroic than previous versions, willingly parting ways with Gold Bricks at regular intervals and many of his quests involve helping others for no real benefit besides the goodness of it.


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* MrViceGuy: While an AdaptationalNiceGuy compared to his originals, he's still a cowardly, aggressive, and greedy individual, making him fit the evil-inclined Lanterns more than Green, with the latter making him especially susceptible to corruption by an Orange Lantern Ring, but all the same he's still a genuine hero, and he does care about his Cadet on some level.

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* BunnyEarsLawyer: He's a complete wacko, but does have the Green Lantern Ring and such. It shows well for each Lantern planet's EscortMission, as he's quite capable of pummeling the baddies coming after him, just needing backup for the ZergRush aspect.

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* BunnyEarsLawyer: He's a complete wacko, but does have the Green Lantern Ring and such. It shows well for each Lantern planet's EscortMission, as he's quite capable of pummeling the baddies coming after him, just needing backup for the ZergRush aspect.aspect and vulnerability to ranged attacks because he only uses punches as an NPC.
* EscortMission: The first quest for every Lantern planet involves him giving a "guided tour" through the area, during which baddies will show up and try to beat him into a pulp, necessitating the player to help him. The usual issues for these kinds of missions are mitigated by a combination of the classic DeathIsASlapOnTheWrist aspect of ''LEGO'' games and Loontern being quite decent at defending himself.
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* BunnyEarsLawyer: He's a complete wacko, but does have the Green Lantern Ring and such.
* MythologyGag: His intro in Creator/TheHub has him saying Batman "CERTAINLY didn't took anyone's laundry", referencing how the character originates from a ''Westernanimation/DuckDodgers''' episode where he did get Hal Jordan's clothes and ring.

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* BunnyEarsLawyer: He's a complete wacko, but does have the Green Lantern Ring and such.
such. It shows well for each Lantern planet's EscortMission, as he's quite capable of pummeling the baddies coming after him, just needing backup for the ZergRush aspect.
* MythologyGag: His intro in Creator/TheHub for the Watchtower starter Lantern quest has him saying Batman how the player "CERTAINLY didn't took anyone's laundry", referencing how the character originates from a ''Westernanimation/DuckDodgers''' episode where he did get got Hal Jordan's clothes and ring.ring due to a laundry mix-up.
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* EdibleBludgeon: As a monkey who doesn't normally wield weapons, here he uses a banana for smashing foes and objects, which is sturdy enough to not burst after one hit.

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* EdibleBludgeon: As a monkey who doesn't normally wield weapons, here he He uses a banana for smashing foes and objects, which is sturdy enough to not burst after one hit.
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* AdaptationalDumbass: While he's every bit the skilled detective he was in the comics, there he had SuperIntelligence which turned him into a TalkingAnimal, while here he's a lower-scale UpliftedAnimal who can't speak.


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* EdibleBludgeon: As a monkey who doesn't normally wield weapons, here he uses a banana for smashing foes and objects, which is sturdy enough to not burst after one hit.
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* PaletteSwap: One character in the "Batman Beyond" DLC pack is that series' version of Ace, with the only difference between the two being that Comics Ace wears a costume while Beyond Ace doesn't, with their abilities, build, and animations being exactly the same.
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* HeroicDog: Each of his sidequests involve trying to help people in trouble, whether it's Batgirl unknowingly rushing into a horde of baddies after misunderstanding him or trying to rescue somebody crying for help in a well.

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* HeroicDog: Each of his sidequests involve trying to help people in trouble, whether it's Batgirl unknowingly rushing into a horde of baddies after misunderstanding him or trying to rescue somebody crying for help in a well.well (or at least what he believed was crying for help).

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[[folder:Batwoman]]
!!ComicBook/{{Batwoman}}[=/=]Katherine Kane
[[quoteright:217:https://static.tvtropes.org/pmwiki/pub/images/batwomandcsupervillains.png]]
->'''Playable Appearances''': ''Beyond Gotham'' (DLC only), ''DC Super-Villains''

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[[folder:Batwoman]]
!!ComicBook/{{Batwoman}}[=/=]Katherine Kane
[[quoteright:217:https://static.tvtropes.org/pmwiki/pub/images/batwomandcsupervillains.png]]
[[folder:Ace the Bat-Hound]]
!!Ace the Bat-Hound
->'''Playable Appearances''': ''Beyond Gotham'' (DLC only), ''DC Super-Villains''Gotham''



* ActionGirl: Another in the line of women who can keep up with Batman in terms of skill and badassery.
* AscendedExtra: While not any more story or plot relevant than before, she went from DLC-exclusive in ''Beyond Gotham'' to a base-game unlock in ''DC Super-Villains''
* BadassNormal: No superpowers and can still kick plenty of butt.
* GunsAkimbo: She dual-wields pistols for ranged combat.
* SuperheroPackingHeat: In contrast to most other members of the Bat-Family who [[DoesNotLikeGuns refuse to use firearms]] beyond a GrapplingHookPistol, she shares Red Hood's inclination towards complementing her gadgets with genuine guns that she has no qualms using to fight crime.

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* ActionGirl: Another in the line of women who can keep up with Batman in terms of skill and badassery.
* AscendedExtra: While not any more story or plot relevant than before, she went from DLC-exclusive in ''Beyond Gotham'' to a base-game unlock in ''DC Super-Villains''
* BadassNormal: No superpowers and can still kick plenty of butt.
* GunsAkimbo: She dual-wields pistols for ranged combat.
* SuperheroPackingHeat: In contrast to most other members
Being the pet of the Bat-Family who [[DoesNotLikeGuns refuse to use firearms]] beyond Bat-Family, he himself is a GrapplingHookPistol, she shares Red Hood's inclination towards complementing her gadgets with genuine guns normal dog that she has no qualms using been trained as both a capable detective and a skilled fighter.
* HeroicDog: Each of his sidequests involve trying
to fight crime.help people in trouble, whether it's Batgirl unknowingly rushing into a horde of baddies after misunderstanding him or trying to rescue somebody crying for help in a well.
* IntelligibleUnintelligible: Being a normal dog he "speaks" in barks, something apparently only the player can understand, which causes issues in his first sidequest because Batgirl mistakenly construes his barks as a TimmyInAWell situation when he's trying to warn her about the group of baddies about to ambush her.



[[folder:Batman (1966)]]
!![[Series/Batman1966 Batman (1966)]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_20190208_041916_youtube.jpg]]
->'''Playable Appearances''': ''Beyond Gotham''
->'''Voiced by:''' Creator/AdamWest (See "Civilians")

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[[folder:Batman (1966)]]
!![[Series/Batman1966 Batman (1966)]]
[[quoteright:350:https://static.
[[folder:Batwoman]]
!!ComicBook/{{Batwoman}}[=/=]Katherine Kane
[[quoteright:217:https://static.
tvtropes.org/pmwiki/pub/images/screenshot_20190208_041916_youtube.jpg]]
org/pmwiki/pub/images/batwomandcsupervillains.png]]
->'''Playable Appearances''': ''Beyond Gotham''
->'''Voiced by:''' Creator/AdamWest (See "Civilians")
Gotham'' (DLC only), ''DC Super-Villains''



%%* BlueIsHeroic
* DenserAndWackier: Given the ''Batman'' era he's based on, everything involving him is leagues goofier and funnier compared to the semi-serious plot of ''Beyond Gotham''.
* SillyWalk: He looks very goofy when he sneaks or takes cover behind his cape.
* SuperpowerLottery: All the gadgets that modern-day Batman needs several suits for, packed into a single large-buckled utility belt.

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%%* BlueIsHeroic
* DenserAndWackier: Given ActionGirl: Another in the ''Batman'' era he's based on, everything involving him is leagues goofier line of women who can keep up with Batman in terms of skill and funnier compared to the semi-serious badassery.
* AscendedExtra: While not any more story or
plot of relevant than before, she went from DLC-exclusive in ''Beyond Gotham''.
Gotham'' to a base-game unlock in ''DC Super-Villains''
* SillyWalk: He looks very goofy when he sneaks or takes cover behind his cape.
BadassNormal: No superpowers and can still kick plenty of butt.
* SuperpowerLottery: All GunsAkimbo: She dual-wields pistols for ranged combat.
* SuperheroPackingHeat: In contrast to most other members of
the Bat-Family who [[DoesNotLikeGuns refuse to use firearms]] beyond a GrapplingHookPistol, she shares Red Hood's inclination towards complementing her gadgets with genuine guns that modern-day Batman needs several suits for, packed into a single large-buckled utility belt.she has no qualms using to fight crime.



[[folder:Batman (Darkest Knight)]]
!!Batman (Darkest Knight)
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/image_2022_05_18_192242351.png]]
The Batman that appears in the comic ''ComicBook/BatmanInDarkestKnight''.

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[[folder:Batman (Darkest Knight)]]
!!Batman (Darkest Knight)
[[quoteright:150:https://static.
(1966)]]
!![[Series/Batman1966 Batman (1966)]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/image_2022_05_18_192242351.png]]
The Batman that appears in the comic ''ComicBook/BatmanInDarkestKnight''.
org/pmwiki/pub/images/screenshot_20190208_041916_youtube.jpg]]
->'''Playable Appearances''': ''Beyond Gotham''
->'''Voiced by:''' Creator/AdamWest (See "Civilians")



* CompositeCharacter: He comes from an {{Elseworld}} where Bruce Wayne took on the mantle of Green Lantern alongside his Batman identity.

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%%* BlueIsHeroic
* CompositeCharacter: He comes from an {{Elseworld}} where Bruce Wayne took on DenserAndWackier: Given the mantle ''Batman'' era he's based on, everything involving him is leagues goofier and funnier compared to the semi-serious plot of Green Lantern alongside ''Beyond Gotham''.
* SillyWalk: He looks very goofy when he sneaks or takes cover behind
his cape.
* SuperpowerLottery: All the gadgets that modern-day
Batman identity.needs several suits for, packed into a single large-buckled utility belt.



[[folder:Batman (Darkest Knight)]]
!!Batman (Darkest Knight)
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/image_2022_05_18_192242351.png]]
The Batman that appears in the comic ''ComicBook/BatmanInDarkestKnight''.
----
* CompositeCharacter: He comes from an {{Elseworld}} where Bruce Wayne took on the mantle of Green Lantern alongside his Batman identity.
[[/folder]]



* FlyingBrick: He has a similar powerset to Superman and his relatives, including {{Flight}} SuperToughness, and EyeBeams. He lacks arms and anchoring skills to utilize his SuperStrength outside of attacking, but he makes up for it with massively enhanced SuperSenses even among Kryptonians.

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* FlyingBrick: He has a similar powerset to Superman and his relatives, including {{Flight}} {{Flight}}, SuperToughness, and EyeBeams. He lacks arms and anchoring skills to utilize his SuperStrength outside of attacking, but he makes up for it with massively enhanced SuperSenses even among Kryptonians.
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* AntagonisticOffspring His father is Black Manta, the ArchEnemy of Aquaman, and naturally, the man often acts as Kaldur's ArchnemesisDad when they meet.

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* AntagonisticOffspring AntagonisticOffspring: His father is Black Manta, the ArchEnemy of Aquaman, and naturally, the man often acts as Kaldur's ArchnemesisDad when they meet.

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Somebody misssed that he already had an entry


[[folder:Kid Flash[=/=]Wally West III]]
!!Kid Flash[=/=]Wally West III
[[quoteright:185:https://static.tvtropes.org/pmwiki/pub/images/kidflashdcsupervillains_2.png]]
[[caption-width-right:185:"Hey, what is this? A snow cone convention?"]]
->'''Playable Appearances''':''Beyond Gotham''
----
* PungeonMaster: Quips about Killer Frost and Captain Cold's ice powers, causing the latter to go after him alongside Heat Wave.
[[/folder]]



[[folder:Aqualad]]
!!Aqualad[=/=]Kaldur'ahm[=/=]Jackson Hyde
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aqualaddcsupervillains.png]]

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[[folder:Aqualad]]
!!Aqualad[=/=]Kaldur'ahm[=/=]Jackson Hyde
[[quoteright:350:https://static.
[[folder:Kid Flash III]]
!!Kid Flash III[=/=]Wallace West III
[[quoteright:185:https://static.
tvtropes.org/pmwiki/pub/images/aqualaddcsupervillains.png]] org/pmwiki/pub/images/kidflashdcsupervillains.png]]
[[caption-width-right:185:"Hey, what is this? A snow cone convention?"]]
->'''Playable Appearances''':''Beyond Gotham'', ''DC Super-villains''



* HeroAntagonist: One of the heroes who tries to stop the Legion of Doom in the third level of ''DC Super-Villains'', along with Beast Boy and Raven.
* PungeonMaster: Quips about Killer Frost and Captain Cold's ice powers, causing the latter to go after him alongside Heat Wave.
* SuperSpeed: As one of the Flashes, he can move and attack at absurd speeds and use Cosmic Treadmills.
[[/folder]]

[[folder:Aqualad]]
!!Aqualad[=/=]Kaldur'ahm[=/=]Jackson Hyde
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aqualaddcsupervillains.png]]
----



----



[[folder:Kid Flash III]]
!!Kid Flash III[=/=]Wallace West III
[[quoteright:185:https://static.tvtropes.org/pmwiki/pub/images/kidflashdcsupervillains.png]]

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[[folder:Kid Flash III]]
!!Kid Flash III[=/=]Wallace West III
[[quoteright:185:https://static.
[[folder:Donna Troy]]
!!Donna Troy
[[quoteright:204:https://static.
tvtropes.org/pmwiki/pub/images/kidflashdcsupervillains.org/pmwiki/pub/images/donnatroydcsupervillains.png]]



* HeroAntagonist: One of the heroes who tries to stop the Legion of Doom in the third level of ''DC Super-Villains'', along with Beast Boy and Raven.
* SuperSpeed: As one of the Flashes, he can move and attack at absurd speeds and use Cosmic Treadmills.

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* HeroAntagonist: One of the heroes who tries to stop the Legion of Doom CoolHorse: Her personal steed is a sleek-looking black {{Pegasus}} named Discordia. You can actually ride Discordia after finishing Donna Troy's character unlock quest (only in the third level hub world, though).
* FlyingBrick: As the first Wonder Girl who at one point [[LegacyCharacter took up the mantle]]
of ''DC Super-Villains'', along with Beast Boy Wonder Woman, she too has the powers of {{Flight}} and Raven.
* SuperSpeed: As one of the Flashes, he can move and attack at absurd speeds and use Cosmic Treadmills.
SuperStrength.



[[folder:Donna Troy]]
!!Donna Troy
[[quoteright:204:https://static.tvtropes.org/pmwiki/pub/images/donnatroydcsupervillains.png]]
----
* CoolHorse: Her personal steed is a sleek-looking black {{Pegasus}} named Discordia. You can actually ride Discordia after finishing Donna Troy's character unlock quest (only in the hub world, though).
* FlyingBrick: As the first Wonder Girl who at one point [[LegacyCharacter took up the mantle]] of Wonder Woman, she too has the powers of {{Flight}} and SuperStrength.
[[/folder]]

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Cleanup of wicks to disambiguated trope


* GreenLanternRing: His alias is the TropeNamer.



* RingOfPower: He wields ''the'' Green Lantern Ring, a former TropeNamer before disambiguation.



* BunnyEarsLawyer: He's a complete wacko, but does have the GreenLanternRing and such.

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* BunnyEarsLawyer: He's a complete wacko, but does have the GreenLanternRing Green Lantern Ring and such.



* GreenLanternRing: Wields one.

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* GreenLanternRing: RingOfPower: Wields one.a Green Lantern Ring.

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* GreenLanternRing: The TropeNamer. He can use it to build special objects out of green bricks that only he and other Lanterns can manipulate.



* RingOfPower: He can use his power ring to build special objects out of green bricks that only he and other Lanterns can manipulate.



* ProngOfPoseidon: As the former queen of Atlantis, she wields a trident (in the movie a quindent) to represent her aquatic connection.

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* ProngOfPoseidon: ProngsOfPoseidon: As the former queen of Atlantis, she wields a trident (in the movie a quindent) to represent her aquatic connection.
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[[caption-width-right:185:"You do not wish to discuss our differences over coffee?"]]

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[[caption-width-right:185:"You [[caption-width-right:130:"You do not wish to discuss our differences over coffee?"]]
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[[caption-width-right:185:"You do not wish to discuss our differences over coffee?"]]


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* BadassAdorable: Still retains this status like her other interpretations.

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[[folder:Kid Flash [=/=]Wally West III]]
!!Kid Flash[=/=]Wally West III
[[quoteright:185:https://static.tvtropes.org/pmwiki/pub/images/kidflashdcsupervillains_2.png]]
[[caption-width-right:185:"Hey, what is this? A snow cone convention?"]]

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[[folder:Kid Flash [=/=]Wally West III]]
II[=/=]Impulse[=/=]Bart Allen]]
!!Kid Flash[=/=]Wally West III
[[quoteright:185:https://static.
Flash II[=/=]Impulse[=/=]Bart Allen
[[quoteright:264:https://static.
tvtropes.org/pmwiki/pub/images/kidflashdcsupervillains_2.png]]
[[caption-width-right:185:"Hey, what is this? A snow cone convention?"]]
org/pmwiki/pub/images/kidflash.png]]



* PungeonMaster: Quips about Killer Frost and Captain Cold's ice powers, causing the latter to go after him alongside Heat Wave.

to:

* PungeonMaster: Quips about Killer Frost DemotedToExtra: Quite bizarrely for a modern ''LEGO'' game, his Impulse identity plays a minor but still visible role, complete with a fully designed character model, in the ''Young Justice'' DLC of ''DC Super-Villains'', but is not unlockable in either the base-game ''or'' the DLC.
* KidHero: It's in the name, being a younger
and Captain Cold's ice powers, causing more childish LegacyHero to his father Barry.
* SuperSpeed: Just like his old man, he has access to
the latter to go after Speed force that lets him alongside Heat Wave.move and fight at absurd speeds



[[folder:Kid Flash II[=/=]Impulse[=/=]Bart Allen]]
!!Kid Flash II[=/=]Impulse[=/=]Bart Allen
[[quoteright:264:https://static.tvtropes.org/pmwiki/pub/images/kidflash.png]]
->'''Playable Appearances''':''Beyond Gotham''

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[[folder:Kid Flash II[=/=]Impulse[=/=]Bart Allen]]
!!Kid Flash II[=/=]Impulse[=/=]Bart Allen
[[quoteright:264:https://static.
[[folder:Wonder Girl[=/=]Cassie Sandsmark]]
!!Wonder Girl[=/=]Cassie Sandsmark
[[quoteright:210:https://static.
tvtropes.org/pmwiki/pub/images/kidflash.org/pmwiki/pub/images/wondergirldcsupervillains.png]]
->'''Playable Appearances''':''Beyond Gotham''Appearances''': ''Beyond Gotham'', ''DC Super-Villains''



* DemotedToExtra: Quite bizarrely for a modern ''LEGO'' game, his Impulse identity plays a minor but still visible role, complete with a fully designed character model, in the ''Young Justice'' DLC of ''DC Super-Villains'', but is not unlockable in either the base-game ''or'' the DLC.
* KidHero: It's in the name, being a younger and more childish LegacyHero to his father Barry.
* SuperSpeed: Just like his old man, he has access to the Speed force that lets him move and fight at absurd speeds

to:

* DemotedToExtra: Quite bizarrely for a modern ''LEGO'' game, his Impulse identity FlyingBrick: Has the same {{Flight}} and SuperStrength as Wonder Woman.
* LegacyCharacter: The second Wonder Girl after Donna Troy.
* MovesetClone: In both ''Beyond Gotham'' and ''DC Super-Villains'' she
plays a minor but still visible role, complete largely the same as Wonder Woman, with a fully designed character model, in the ''Young Justice'' DLC of one major difference in both games being Wonder Girl lacking a PrecisionGuidedBoomerang weapon, but she does have a unique appearance and decently different animations, especially the AttackDeflector move in ''DC Super-Villains'', but is not unlockable in either the base-game ''or'' the DLC.
* KidHero: It's in the name, being a younger and more childish LegacyHero
since Wonder Woman switched to his father Barry.
* SuperSpeed: Just like his old man, he has access to the Speed force
using a shield for that lets him move and fight at absurd speedswhile Wonder Girl stuck with the bullet blocker bracelets.



[[folder:Wonder Girl[=/=]Cassie Sandsmark]]
!!Wonder Girl[=/=]Cassie Sandsmark
[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/wondergirldcsupervillains.png]]
->'''Playable Appearances''': ''Beyond Gotham'', ''DC Super-Villains''

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[[folder:Wonder Girl[=/=]Cassie Sandsmark]]
!!Wonder Girl[=/=]Cassie Sandsmark
[[quoteright:210:https://static.
[[folder:Arsenal[=/=]Roy Harper]]
!!Arsenal[=/=]Roy Harper
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/wondergirldcsupervillains.png]]
org/pmwiki/pub/images/screenshot_20190220_123516_youtube.jpg]]
->'''Playable Appearances''': ''Beyond Gotham'', Gotham'' (DLC only), ''DC Super-Villains''



* FlyingBrick: Has the same {{Flight}} and SuperStrength as Wonder Woman.
* LegacyCharacter: The second Wonder Girl after Donna Troy.
* MovesetClone: In both ''Beyond Gotham'' and ''DC Super-Villains'' she plays largely the same as Wonder Woman, with the one major difference in both games being Wonder Girl lacking a PrecisionGuidedBoomerang weapon, but she does have a unique appearance and decently different animations, especially the AttackDeflector move in ''DC Super-Villains'', since Wonder Woman switched to using a shield for that while Wonder Girl stuck with the bullet blocker bracelets.

to:

* FlyingBrick: Has the same {{Flight}} and SuperStrength as Wonder Woman.
* LegacyCharacter: The second Wonder Girl after Donna Troy.
* MovesetClone: In both
AscendedExtra: From minor DLC unlockable in ''Beyond Gotham'' to QuestGiver and base-game unlock in ''DC Super-Villains'' she Super-Villains''.
* BadassNormal: He has no powers, just good acrobatic skills and archery skills.
* PaletteSwap: In the ''Arrow'' DLC for ''Beyond Gotham'', he looks and
plays largely the same as Wonder Woman, with the one major difference in both games being Wonder Girl lacking a PrecisionGuidedBoomerang weapon, but she does have a unique appearance and decently different animations, especially the AttackDeflector move almost exactly like Arrow, except for his red color. Elevates to MovesetClone in ''DC Super-Villains'', since Wonder Woman switched to using a shield for that while Wonder Girl stuck with he still plays the bullet blocker bracelets.same as Green Arrow, his appearance and animations are at least unique.



[[folder:Arsenal[=/=]Roy Harper]]
!!Arsenal[=/=]Roy Harper
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_20190220_123516_youtube.jpg]]

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[[folder:Arsenal[=/=]Roy Harper]]
!!Arsenal[=/=]Roy Harper
[[quoteright:350:https://static.
[[folder:Raven]]
!!Raven[=/=]Rachel Roth
[[quoteright:267:https://static.
tvtropes.org/pmwiki/pub/images/screenshot_20190220_123516_youtube.jpg]]org/pmwiki/pub/images/ravendcsupervillains.png]]
[[caption-width-right:267:"So was I summoned for a specific purpose or are we just hanging out."]]



->'''Voiced by:''' Creator/TaraStrong (''DC Super-Villains'')

A half-demon who is extremely potent with magic, and a lifelong member of the Teen Titans.



* AscendedExtra: From minor DLC unlockable in ''Beyond Gotham'' to QuestGiver and base-game unlock in ''DC Super-Villains''.
* BadassNormal: He has no powers, just good acrobatic skills and archery skills.
* PaletteSwap: In the ''Arrow'' DLC for ''Beyond Gotham'', he looks and plays almost exactly like Arrow, except for his red color. Elevates to MovesetClone in ''DC Super-Villains'', since while he still plays the same as Green Arrow, his appearance and animations are at least unique.

to:

* AllEncompassingMantle: In ''DC Super-Villains'' she takes after her cartoon version by having her cloak-cape near-constantly wrapped around her. It moves away and exposes her body when she's exerting physical effort, shooting a big beam, or flying.
* AscendedExtra: From minor DLC unlockable Goes from DLC-exclusive in ''Beyond Gotham'' to QuestGiver and base-game unlock notable HeroAntagonist boss fight in ''DC Super-Villains''.
* BadassNormal: He has no powers, InTheHood: As usual for the character, Raven's design in each game incorporates a hood that casts a shadow over her eyes, emphasizing their glowing nature.
* KnightInSourArmor: She's got a rather dour and serious personality, but she's dedicated to defeating villains and protecting people, along with having a decent friendship with Beast Boy.
* KungFuWizard: She's
just good acrobatic skills as capable of pummeling enemies with her fists as she is blasting or smashing them with her magic.
* LeotardOfPower: Takes after her cartoon self by wearing a skintight leotard
and archery skills.
* PaletteSwap: In
boots combo that leaves her legs exposed, though the ''Arrow'' DLC nature of leg pieces for ''Beyond Gotham'', he looks and plays almost exactly like Arrow, except for his red color. Elevates to MovesetClone in ''DC Super-Villains'', since while he still plays the same LEGO minifigs means it's not as Green Arrow, his appearance and animations are at least unique.notable.



[[folder:Raven]]
!!Raven[=/=]Rachel Roth
[[quoteright:267:https://static.tvtropes.org/pmwiki/pub/images/ravendcsupervillains.png]]
[[caption-width-right:267:"So was I summoned for a specific purpose or are we just hanging out."]]
->'''Playable Appearances''': ''Beyond Gotham'' (DLC only), ''DC Super-Villains''
->'''Voiced by:''' Creator/TaraStrong (''DC Super-Villains'')

A half-demon who is extremely potent with magic, and a lifelong member of the Teen Titans.

to:

[[folder:Raven]]
!!Raven[=/=]Rachel Roth
[[quoteright:267:https://static.
[[folder:Kid Flash[=/=]Wally West III]]
!!Kid Flash[=/=]Wally West III
[[quoteright:185:https://static.
tvtropes.org/pmwiki/pub/images/ravendcsupervillains.org/pmwiki/pub/images/kidflashdcsupervillains_2.png]]
[[caption-width-right:267:"So was I summoned for a specific purpose or are we just hanging out."]]
[[caption-width-right:185:"Hey, what is this? A snow cone convention?"]]
->'''Playable Appearances''': ''Beyond Gotham'' (DLC only), ''DC Super-Villains''
->'''Voiced by:''' Creator/TaraStrong (''DC Super-Villains'')

A half-demon who is extremely potent with magic, and a lifelong member of the Teen Titans.
Appearances''':''Beyond Gotham''



* AllEncompassingMantle: In ''DC Super-Villains'' she takes after her cartoon version by having her cloak-cape near-constantly wrapped around her. It moves away and exposes her body when she's exerting physical effort, shooting a big beam, or flying.
* AscendedExtra: Goes from DLC-exclusive in ''Beyond Gotham'' to notable HeroAntagonist boss fight in ''DC Super-Villains''.
* InTheHood: As usual for the character, Raven's design in each game incorporates a hood that casts a shadow over her eyes, emphasizing their glowing nature.
* KnightInSourArmor: She's got a rather dour and serious personality, but she's dedicated to defeating villains and protecting people, along with having a decent friendship with Beast Boy.
* KungFuWizard: She's just as capable of pummeling enemies with her fists as she is blasting or smashing them with her magic.
* LeotardOfPower: Takes after her cartoon self by wearing a skintight leotard and boots combo that leaves her legs exposed, though the nature of leg pieces for LEGO minifigs means it's not as notable.

to:

* AllEncompassingMantle: In ''DC Super-Villains'' she takes PungeonMaster: Quips about Killer Frost and Captain Cold's ice powers, causing the latter to go after her cartoon version by having her cloak-cape near-constantly wrapped around her. It moves away and exposes her body when she's exerting physical effort, shooting a big beam, or flying.
* AscendedExtra: Goes from DLC-exclusive in ''Beyond Gotham'' to notable HeroAntagonist boss fight in ''DC Super-Villains''.
* InTheHood: As usual for the character, Raven's design in each game incorporates a hood that casts a shadow over her eyes, emphasizing their glowing nature.
* KnightInSourArmor: She's got a rather dour and serious personality, but she's dedicated to defeating villains and protecting people, along with having a decent friendship with Beast Boy.
* KungFuWizard: She's just as capable of pummeling enemies with her fists as she is blasting or smashing them with her magic.
* LeotardOfPower: Takes after her cartoon self by wearing a skintight leotard and boots combo that leaves her legs exposed, though the nature of leg pieces for LEGO minifigs means it's not as notable.
him alongside Heat Wave.

Added: 200

Changed: 46

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[[folder:Kid Flash [=/=]Wally West]]
!!Kid Flash[=/=]Bart Allen
[[quoteright:264:https://static.tvtropes.org/pmwiki/pub/images/kidflash.png]]

to:

[[folder:Kid Flash [=/=]Wally West]]
West III]]
!!Kid Flash[=/=]Bart Allen
[[quoteright:264:https://static.
Flash[=/=]Wally West III
[[quoteright:185:https://static.
tvtropes.org/pmwiki/pub/images/kidflash.png]] org/pmwiki/pub/images/kidflashdcsupervillains_2.png]]
[[caption-width-right:185:"Hey, what is this? A snow cone convention?"]]


Added DiffLines:

* PungeonMaster: Quips about Killer Frost and Captain Cold's ice powers, causing the latter to go after him alongside Heat Wave.

Added: 1341

Changed: 3606

Removed: 1329

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[[folder:Kid Flash II[=/=]Impulse[=/=]Bart Allen]]
!!Kid Flash II[=/=]Impulse[=/=]Bart Allen

to:

[[folder:Kid Flash II[=/=]Impulse[=/=]Bart Allen]]
[=/=]Wally West]]
!!Kid Flash II[=/=]Impulse[=/=]Bart Flash[=/=]Bart Allen



[[caption-width-right:264:"Hey, what is this? A snow cone convention?"]]



* DemotedToExtra: Quite bizarrely for a modern ''LEGO'' game, his Impulse identity plays a minor but still visible role, complete with a fully designed character model, in the ''Young Justice'' DLC of ''DC Super-Villains'', but is not unlockable in either the base-game ''or'' the DLC.
* KidHero: It's in the name, being a younger and more childish LegacyHero to his father Barry.
* SuperSpeed: Just like his old man, he has access to the Speed force that lets him move and fight at absurd speeds



[[folder:Wonder Girl[=/=]Cassie Sandsmark]]
!!Wonder Girl[=/=]Cassie Sandsmark
[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/wondergirldcsupervillains.png]]
->'''Playable Appearances''': ''Beyond Gotham'', ''DC Super-Villains''

to:

[[folder:Wonder Girl[=/=]Cassie Sandsmark]]
!!Wonder Girl[=/=]Cassie Sandsmark
[[quoteright:210:https://static.
[[folder:Kid Flash II[=/=]Impulse[=/=]Bart Allen]]
!!Kid Flash II[=/=]Impulse[=/=]Bart Allen
[[quoteright:264:https://static.
tvtropes.org/pmwiki/pub/images/wondergirldcsupervillains.org/pmwiki/pub/images/kidflash.png]]
->'''Playable Appearances''': ''Beyond Gotham'', ''DC Super-Villains''Appearances''':''Beyond Gotham''



* FlyingBrick: Has the same {{Flight}} and SuperStrength as Wonder Woman.
* LegacyCharacter: The second Wonder Girl after Donna Troy.
* MovesetClone: In both ''Beyond Gotham'' and ''DC Super-Villains'' she plays largely the same as Wonder Woman, with the one major difference in both games being Wonder Girl lacking a PrecisionGuidedBoomerang weapon, but she does have a unique appearance and decently different animations, especially the AttackDeflector move in ''DC Super-Villains'', since Wonder Woman switched to using a shield for that while Wonder Girl stuck with the bullet blocker bracelets.

to:

* FlyingBrick: Has the same {{Flight}} and SuperStrength as Wonder Woman.
* LegacyCharacter: The second Wonder Girl after Donna Troy.
* MovesetClone: In both ''Beyond Gotham'' and ''DC Super-Villains'' she
DemotedToExtra: Quite bizarrely for a modern ''LEGO'' game, his Impulse identity plays largely the same as Wonder Woman, a minor but still visible role, complete with a fully designed character model, in the one major difference in both games being Wonder Girl lacking a PrecisionGuidedBoomerang weapon, but she does have a unique appearance and decently different animations, especially the AttackDeflector move in ''Young Justice'' DLC of ''DC Super-Villains'', since Wonder Woman switched but is not unlockable in either the base-game ''or'' the DLC.
* KidHero: It's in the name, being a younger and more childish LegacyHero
to using a shield for his father Barry.
* SuperSpeed: Just like his old man, he has access to the Speed force
that while Wonder Girl stuck with the bullet blocker bracelets.lets him move and fight at absurd speeds



[[folder:Arsenal[=/=]Roy Harper]]
!!Arsenal[=/=]Roy Harper
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_20190220_123516_youtube.jpg]]
->'''Playable Appearances''': ''Beyond Gotham'' (DLC only), ''DC Super-Villains''

to:

[[folder:Arsenal[=/=]Roy Harper]]
!!Arsenal[=/=]Roy Harper
[[quoteright:350:https://static.
[[folder:Wonder Girl[=/=]Cassie Sandsmark]]
!!Wonder Girl[=/=]Cassie Sandsmark
[[quoteright:210:https://static.
tvtropes.org/pmwiki/pub/images/screenshot_20190220_123516_youtube.jpg]]
org/pmwiki/pub/images/wondergirldcsupervillains.png]]
->'''Playable Appearances''': ''Beyond Gotham'' (DLC only), Gotham'', ''DC Super-Villains''



* AscendedExtra: From minor DLC unlockable in ''Beyond Gotham'' to QuestGiver and base-game unlock in ''DC Super-Villains''.
* BadassNormal: He has no powers, just good acrobatic skills and archery skills.
* PaletteSwap: In the ''Arrow'' DLC for ''Beyond Gotham'', he looks and plays almost exactly like Arrow, except for his red color. Elevates to MovesetClone in ''DC Super-Villains'', since while he still plays the same as Green Arrow, his appearance and animations are at least unique.

to:

* AscendedExtra: From minor DLC unlockable in FlyingBrick: Has the same {{Flight}} and SuperStrength as Wonder Woman.
* LegacyCharacter: The second Wonder Girl after Donna Troy.
* MovesetClone: In both
''Beyond Gotham'' to QuestGiver and base-game unlock in ''DC Super-Villains''.
* BadassNormal: He has no powers, just good acrobatic skills and archery skills.
* PaletteSwap: In the ''Arrow'' DLC for ''Beyond Gotham'', he looks and
Super-Villains'' she plays almost exactly like Arrow, except for his red color. Elevates to MovesetClone largely the same as Wonder Woman, with the one major difference in both games being Wonder Girl lacking a PrecisionGuidedBoomerang weapon, but she does have a unique appearance and decently different animations, especially the AttackDeflector move in ''DC Super-Villains'', since Wonder Woman switched to using a shield for that while he still plays Wonder Girl stuck with the same as Green Arrow, his appearance and animations are at least unique.bullet blocker bracelets.



[[folder:Raven]]
!!Raven[=/=]Rachel Roth
[[quoteright:267:https://static.tvtropes.org/pmwiki/pub/images/ravendcsupervillains.png]]
[[caption-width-right:267:"So was I summoned for a specific purpose or are we just hanging out."]]

to:

[[folder:Raven]]
!!Raven[=/=]Rachel Roth
[[quoteright:267:https://static.
[[folder:Arsenal[=/=]Roy Harper]]
!!Arsenal[=/=]Roy Harper
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/ravendcsupervillains.png]]
[[caption-width-right:267:"So was I summoned for a specific purpose or are we just hanging out."]]
org/pmwiki/pub/images/screenshot_20190220_123516_youtube.jpg]]



->'''Voiced by:''' Creator/TaraStrong (''DC Super-Villains'')

A half-demon who is extremely potent with magic, and a lifelong member of the Teen Titans.



* AllEncompassingMantle: In ''DC Super-Villains'' she takes after her cartoon version by having her cloak-cape near-constantly wrapped around her. It moves away and exposes her body when she's exerting physical effort, shooting a big beam, or flying.
* AscendedExtra: Goes from DLC-exclusive in ''Beyond Gotham'' to notable HeroAntagonist boss fight in ''DC Super-Villains''.
* InTheHood: As usual for the character, Raven's design in each game incorporates a hood that casts a shadow over her eyes, emphasizing their glowing nature.
* KnightInSourArmor: She's got a rather dour and serious personality, but she's dedicated to defeating villains and protecting people, along with having a decent friendship with Beast Boy.
* KungFuWizard: She's just as capable of pummeling enemies with her fists as she is blasting or smashing them with her magic.
* LeotardOfPower: Takes after her cartoon self by wearing a skintight leotard and boots combo that leaves her legs exposed, though the nature of leg pieces for LEGO minifigs means it's not as notable.

to:

* AllEncompassingMantle: In ''DC Super-Villains'' she takes after her cartoon version by having her cloak-cape near-constantly wrapped around her. It moves away and exposes her body when she's exerting physical effort, shooting a big beam, or flying.
* AscendedExtra: Goes from DLC-exclusive From minor DLC unlockable in ''Beyond Gotham'' to notable HeroAntagonist boss fight QuestGiver and base-game unlock in ''DC Super-Villains''.
* InTheHood: As usual for the character, Raven's design in each game incorporates a hood that casts a shadow over her eyes, emphasizing their glowing nature.
* KnightInSourArmor: She's got a rather dour and serious personality, but she's dedicated to defeating villains and protecting people, along with having a decent friendship with Beast Boy.
* KungFuWizard: She's
BadassNormal: He has no powers, just as capable of pummeling enemies with her fists as she is blasting or smashing them with her magic.
* LeotardOfPower: Takes after her cartoon self by wearing a skintight leotard
good acrobatic skills and boots combo that leaves her legs exposed, though archery skills.
* PaletteSwap: In
the nature of leg pieces ''Arrow'' DLC for LEGO minifigs means it's not ''Beyond Gotham'', he looks and plays almost exactly like Arrow, except for his red color. Elevates to MovesetClone in ''DC Super-Villains'', since while he still plays the same as notable.Green Arrow, his appearance and animations are at least unique.



[[folder:Starfire]]
!!Starfire[=/=]Koriand'r of Tamaran
[[quoteright:130:https://static.tvtropes.org/pmwiki/pub/images/starfire_lego_dc_super_villains.jpg]]

to:

[[folder:Starfire]]
!!Starfire[=/=]Koriand'r of Tamaran
[[quoteright:130:https://static.
[[folder:Raven]]
!!Raven[=/=]Rachel Roth
[[quoteright:267:https://static.
tvtropes.org/pmwiki/pub/images/starfire_lego_dc_super_villains.jpg]] org/pmwiki/pub/images/ravendcsupervillains.png]]
[[caption-width-right:267:"So was I summoned for a specific purpose or are we just hanging out."]]



->'''Voiced by:''' Creator/TaraStrong (''DC Super-Villains'')

A half-demon who is extremely potent with magic, and a lifelong member of the Teen Titans.



* AscendedExtra: From DLC-exclusive in ''Beyond Gotham'' to a RecurringExtra in various sidequests and base-game unlock in ''DC Super-Villains''.
* FlyingFirepower: As a Tamaranian, she possesses the powers of {{Flight}}, EyeBeams, and HandBlasts.
* NiceGirl: She's such a kindhearted and loving gal that virtually everyone likes her.

to:

* AllEncompassingMantle: In ''DC Super-Villains'' she takes after her cartoon version by having her cloak-cape near-constantly wrapped around her. It moves away and exposes her body when she's exerting physical effort, shooting a big beam, or flying.
* AscendedExtra: From Goes from DLC-exclusive in ''Beyond Gotham'' to a RecurringExtra in various sidequests and base-game unlock notable HeroAntagonist boss fight in ''DC Super-Villains''.
* FlyingFirepower: InTheHood: As a Tamaranian, she possesses usual for the powers of {{Flight}}, EyeBeams, and HandBlasts.
character, Raven's design in each game incorporates a hood that casts a shadow over her eyes, emphasizing their glowing nature.
* NiceGirl: KnightInSourArmor: She's such got a kindhearted rather dour and loving gal serious personality, but she's dedicated to defeating villains and protecting people, along with having a decent friendship with Beast Boy.
* KungFuWizard: She's just as capable of pummeling enemies with her fists as she is blasting or smashing them with her magic.
* LeotardOfPower: Takes after her cartoon self by wearing a skintight leotard and boots combo
that virtually everyone likes her.leaves her legs exposed, though the nature of leg pieces for LEGO minifigs means it's not as notable.



[[folder:Aqualad]]
!!Aqualad[=/=]Kaldur'ahm[=/=]Jackson Hyde
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aqualaddcsupervillains.png]]

to:

[[folder:Aqualad]]
!!Aqualad[=/=]Kaldur'ahm[=/=]Jackson Hyde
[[quoteright:350:https://static.
[[folder:Starfire]]
!!Starfire[=/=]Koriand'r of Tamaran
[[quoteright:130:https://static.
tvtropes.org/pmwiki/pub/images/aqualaddcsupervillains.png]] org/pmwiki/pub/images/starfire_lego_dc_super_villains.jpg]]
->'''Playable Appearances''': ''Beyond Gotham'' (DLC only), ''DC Super-Villains''


Added DiffLines:

* AscendedExtra: From DLC-exclusive in ''Beyond Gotham'' to a RecurringExtra in various sidequests and base-game unlock in ''DC Super-Villains''.
* FlyingFirepower: As a Tamaranian, she possesses the powers of {{Flight}}, EyeBeams, and HandBlasts.
* NiceGirl: She's such a kindhearted and loving gal that virtually everyone likes her.
[[/folder]]

[[folder:Aqualad]]
!!Aqualad[=/=]Kaldur'ahm[=/=]Jackson Hyde
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aqualaddcsupervillains.png]]
----
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Added DiffLines:

* DemotedToExtra: Is only a non-voiced unlockable in DC Super-Villains.
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Corrected spelling errors


->''"Robin, we can't go through life expecting SuFperman or anyone else to save us whenever things get tough. The only people we can rely on is ourselves."''

to:

->''"Robin, we can't go through life expecting SuFperman ComicBook/{{Superman}} or anyone else to save us whenever things get tough. The only people we can rely on is ourselves."''



A half demon who is extremely potent with magic, and a lifelong member of the Teen Titans.

to:

A half demon half-demon who is extremely potent with magic, and a lifelong member of the Teen Titans.



* LeotardOfPower: Takes after her cartoon self by wearing a skintight leotard and boots combo that leave her legs exposed, though the nature of leg pieces for LEGO minifigs means it's not as notable.

to:

* LeotardOfPower: Takes after her cartoon self by wearing a skintight leotard and boots combo that leave leaves her legs exposed, though the nature of leg pieces for LEGO minifigs means it's not as notable.



* AntagonisticOffspring His father is Black Manta, the ArchEnemy of Aquaman, and naturally the man often acts as Kaldur's ArchnemesisDad when they meet.

to:

* AntagonisticOffspring His father is Black Manta, the ArchEnemy of Aquaman, and naturally naturally, the man often acts as Kaldur's ArchnemesisDad when they meet.



* MakingASplash: He has aquakinesiis powers and hefty skill in shaping water however he wants, but [[ElementalBaggage he cannot generate water himself]], requiring him to either channel it through his water-bearers or have another nearby water-source.

to:

* MakingASplash: He has aquakinesiis aquakinesis powers and hefty skill in shaping water however he wants, but [[ElementalBaggage he cannot generate water himself]], requiring him to either channel it through his water-bearers or have another nearby water-source.water source.



* OneSteveLimit: As a consequence of all the convoluted time and continuity shenanigens in DC, he has the exact same name as the third Kid Flash, who were both {{retcon}}ned to be [[DeadGuyJunior named after their shared dead great-grandfather]].

to:

* OneSteveLimit: As a consequence of all the convoluted time and continuity shenanigens shenanigans in DC, he has the exact same name as the third Kid Flash, who were both {{retcon}}ned to be [[DeadGuyJunior named after their shared dead great-grandfather]].



* FlyingBrick: Due todrawing power from various gods, Shazam possesses {{Flight}}, SuperStrength, and a HealingFactor.

to:

* FlyingBrick: Due todrawing to drawing power from various gods, Shazam possesses {{Flight}}, SuperStrength, and a HealingFactor.



* SizeShifter: His principle superpower is both shrinking to the size of a mouse and growing as big as a house.

to:

* SizeShifter: His principle principal superpower is both shrinking to the size of a mouse and growing as big as a house.
Is there an issue? Send a MessageReason:
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* CompositeCharacter: In terms of his moveset, he combines the MakingASplash powers of regular Aquaman, the SuperStrength of movie Aquaman, and the remaining powers of both, representing both his kingly power and connection to his aquakinetic daughter Mera.

to:

* CompositeCharacter: In terms of his moveset, he combines the MakingASplash powers of regular Aquaman, the SuperStrength of movie Aquaman, and the remaining powers of both, representing both his kingly power and connection to his aquakinetic daughter Mera. This interestingly also makes him a MovesetClone to Aquaman from ''previous'' games, when in ''DC Super-Villains'' Aquaman turned into a DecompositeCharacter power-wise.



* ProngsOfPoseidon: Being the king of an underwater kingdom, he weilds a trident that can shoot water from its tip.

to:

* ProngsOfPoseidon: Being the king of an underwater kingdom, he weilds wields a trident that can shoot water from its tip.



* ProngOfPoseidon: As the queen of an underwater kingdom, she wields a trident (in the movie a quindent) to represent her aquatic connection.

to:

* ProngOfPoseidon: As the former queen of an underwater kingdom, Atlantis, she wields a trident (in the movie a quindent) to represent her aquatic connection.
Is there an issue? Send a MessageReason:
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* AscendedExtra: Went from a plot-irrelevant unlockable in ''DC Super Heroes'', to a recurring QuestGiver in ''Beyond Gotham'', before he gets his big break in ''DC Super-Villains'' by both being a prominent member of the League and getting two DLC revolving around his movie version

to:

* AscendedExtra: Went from a plot-irrelevant unlockable in ''DC Super Heroes'', to a recurring QuestGiver in ''Beyond Gotham'', before he gets his big break in ''DC Super-Villains'' by both being a prominent member of the League and getting two DLC revolving around his movie versionversion.


Added DiffLines:

* DecompositeCharacter: In regards to his moveset, as his first two appearances had him possess both MakingASplash powers and SuperStrength, whereas in ''DC Super-villains'' his regular version has water powers but no enhanced strength, while his DLC version has enhanced strength but no water powers.


Added DiffLines:

* ProngsOfPoseidon: Part of being King of Atlantis is wielding a trident to represent his aquatic abilities, most of the time being able to shoot water from it, though his movie version lacks that ability.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* CompositeCharacter: In terms of his moveset, he combines the MakingASplash powers of regular Aquaman, the SuperStrength of movie Aquaman, and the remaining powers of both, representing both his kingly power and connection to his aquakinetic daughter Mera.


Added DiffLines:

* ProngsOfPoseidon: Being the king of an underwater kingdom, he weilds a trident that can shoot water from its tip.


Added DiffLines:

* MovesetClone: She possesses the exact same moveset as the movie version of her son, showing that being a badass monarch of Atlantis is InTheBlood.
* ProngOfPoseidon: As the queen of an underwater kingdom, she wields a trident (in the movie a quindent) to represent her aquatic connection.
Is there an issue? Send a MessageReason:
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->''"Robin, we can't go through life expecting Superman or anyone else to save us whenever things get tough. The only people we can rely on is ourselves."''

to:

->''"Robin, we can't go through life expecting Superman SuFperman or anyone else to save us whenever things get tough. The only people we can rely on is ourselves."''


Added DiffLines:

* FlyingBrick: Being half-Kryptonian, he has the same {{Flight}} and SuperStrength as his dad, but thanks to being younger and physically under-developed, he lacks Clarks NighInvulnerability, instead getting by with a powerfully fast HealingFactor.
Is there an issue? Send a MessageReason:
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* FlyingBrick: As an alternate Shazam, he has the powers of {{Flight}}, Strength, and a HealingFactor.

to:

* FlyingBrick: As an alternate Shazam, he has the powers of {{Flight}}, Strength, SuperStrength, and a HealingFactor.

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* FlyingBrick: Due todrawing power from various gods, Shazam possesses {{Flight}}, SuperStrength, and a HealingFactor.



* ShockAndAwe: One aspect of the Power of Zeus is generating magical lightning for shocking foes and powering generators.



* AdaptationalHeroism: Based on his willingness to team up with Shazam and cordial interactions with the guy, this version of Mazahs is a genuine AntiHero, ruthlessly dealing with villains to protect the innocent, unlike his comics version who's a NominalHero protecting the world for his own selfish interests, and was in fact EvilerThanThou to both the Injustice League led by his mainline counterpart and the Crime Syndicate.

to:

* AdaptationalHeroism: Based on his willingness to team up with Shazam and cordial interactions with the guy, this version of Mazahs is a genuine AntiHero, ruthlessly dealing with villains to protect the innocent, unlike his comics version who's a NominalHero protecting the world for his own selfish interests, and was in fact EvilerThanThou to both the Injustice League led by his mainline counterpart and the Crime Syndicate. That said, his bio notes he's still a KnightTemplar so crazy he's a threat to heroes and civilians alongside villains, so it's more a {{downplayed|Trope}} example.



* EvilCounterpart: To both Shazam and Lex.

to:

* EvilCounterpart: To both Shazam He's a {{zigzagging|Trope}} example, being a crazy KnightTemplar counterpart to the genuinely heroic Shazam, but as an alternate Lex Luthor he's a GoodCounterpart thanks to AdaptationalHeroism, trying to be a hero despite his warped mind while Prime Lex TookALevelInJerkass as an absolute self-serving monster.
* FlyingBrick: As an alternate Shazam, he has the powers of {{Flight}}, Strength,
and Lex.a HealingFactor.
* KnightTemplar: While he doesn't directly show it in his story appearance, at most being implied from how Superwoman considers him TheDreaded, his bio explains that his mind is so heavily warped by his past that despite ''trying'' to be a hero, he's more dangerous to everybody than the villains he fights.
* ShockAndAwe: As an alternate Shazam, he can shoot lightning from his hands.

Added: 273

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* LegacyCharacter: There have been many iterations of the character over the years. It's unclear who uses the armour at this time, but it is most likely Jaime Reyes.
* PoweredArmor: Essentially what the Scarab functions as.

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* ArmCannon: He can transform one or both of his hands into energy cannons for shooting blasts or beams of energy.
* FlyingFirepower: His suit's wings provide at-will {{Flight}} alongside being able to form {{Arm Cannon}}s to shoot enrgy both grounded and airborne.
* LegacyCharacter: There have been many iterations of the character over the years. It's unclear who uses years, with the armour at this time, but it is most likely current user of the title being Jaime Reyes.
* PoweredArmor: Essentially what the The Scarab functions as.covers him in exoskeletal armor that lets him NoSell elemental damage alongside granting a variety of powers.

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