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[[WMG:[[center: [- ''VideoGame/HyruleConquest'' | '''[[Characters/HyruleConquest Main Character List]]'''\\
[[Characters/HyruleConquestGods Gods]] | '''Ancient Factions''' | [[Characters/HyruleConquestCivilised Civilised Factions]] | [[Characters/HyruleConquestFrontier Frontier Factions]] | [[Characters/HyruleCOnquestBarbaric Barbaric Factions]] | [[Characters/HyruleConquestNaturalistic Naturalistic Factions]] | [[Characters/HyruleConquestShadow Shadow Factions]] | [[Characters/HyruleConquestTwili Twili Factions]] | [[Characters/HyruleConquestMisc Others]]]]-]]]

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This is part of the [[Characters/HyruleConquest character sheet]] for VideoGame/HyruleConquest. This page contains the Ancient factions.
----

[[foldercontrol]]

!!Akkala
The term Akkala refers to the ancestors of the Hylians from roughly five thousand years before Princess Zelda to the ending reign of Hylia. During this time they generally did not refer to themselves collectively as Hylians, and this term was later applied to them by modern scholars. Ancient Hylians share many traits of modern Hylians. Where they differ is their affinity for magical arts, their notable red eyes, and their notably more humble attitude regarding their place in the world.\\

The in-game Akkala faction is an alliance of three races: the ancient Hylians themselves, the Wind Tribe and the Minish, also known as Picori.
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[[folder:General]]
* HorseOfADifferentColor: Loftwings were used as mounts by ancient Hylians.%%But they realized that was a bad idea.%%How?
* LightEmUp: Akkala Mages fire bursts of light to stun enemies.
* MobileSuitHuman: The Minish Armos, though not very small by Hylian standards, are this for being piloted by Minish.
* OurAncestorsAreSuperheroes: Magical power was very common amongst ancient Hylians. Not so much in the modern day.
* ShrinkRay: Minish Sorcerers can temporarily shrink enemies.
* ZergRush: Uncountable swarms of Minish could deploy unto the battlefield without the enemy even aware of their existence. Once reaching their target, they could stab their targets and inflict countless stings and cuts.
[[/folder]]

[[folder:King Gustaf]]
The legendary founder of the Kingdom of Hyrule, King Gustaf was a brave and just ruler who put a stop to Sulkaris and hindered Vaati's plan. He was particularly fond of the Wind Tribe.
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* AsskickingEqualsAuthority: He was crowned for defeating Sulkaris.
* BadassNormal: In an age where magic was still common amongst the Hylians, King Gustaf was little more than a very skilled swordsman that did manage to hold his own against Sulkaris nonetheless.
* CelibateHero: According to Hylian records Gustaf never married or had any children. Except that it's a big lie: Siroc, Queen of the Wind Tribe, was Gustaf's wife and mother of his children, who were killed or driven into hiding by Hylia after her ascension to consolidate her throne.
* CurbStompBattle: Facing a FallenAngel double his size in a swordfight couldn't end very well. He only survives because he finds a bow and shoots her.
* FounderOfTheKingdom: He defeated Sulkaris and founded the monarchy that would last for over three millennia. [[spoiler:And later, of the hidden kingdom of Calatia on the western coast of Hyrule too, but no one knows about it outside of the Calatians themselves]].
* TheGoodKing: From what little we see about him, Gustaf seemed to have been a fair ruler.
* HeroesPreferSwords: He wielded a simple sword.
* HolyHandGrenade: The arrow he shot at Sulkaris caught on light and killed her.
* NobleFugitive: After [[spoiler:having been overthrown by Hylia, he was forced to flee Akkala to the west where he established the kingdom of Calatia]]. Of course no one knows about this, since according to Hylian historical records he died before the Moblin invasion.
* ReasonableAuthorityFigure: Gustaf united the Akkalans into one country, led them to victory against the Gohma and Darknuts, and was far less xenophobic than many of his successors.
* RiskingTheKing: Fights Sulkaris personally and gets nearly killed by her.
[[/folder]]

[[folder:Siroc]]
Siroc was the Queen of the Wind Tribe and a personal friend of King Gustaf. When armies of Darknuts marched across Hyrule to take on the Wind Tribe, Siroc pleaded to King Gustaf for aid. With the combined forces of the Ancient Hylians and the Wind Tribe, Siroc was able to escape with most of her people to the skies before their civilisation was destroyed by the Darknuts.
----
* AdaptationalVillainy: As Ooccoo, both compared to her counterpats in ''Twilight Princess'' and ''Time's Menagerie''. In the original game of Undyingnephalim, Ooccoo comes off as a PunchClockVillain that faithfully serves Demoko, but starts to have doubts when her master starts to show signs of increasing insanity and ends up joining the heroes. In 'Hyrule Conquest', she remains always loyal to Demoko, even when he starts bombarding entire cities, and holds contempt towards mortals, despite that she was one once too.
%%* ButNowIMustGo: Siroc's last farewell to Gustaf.
* InTheHood: Siroc always wears a blue hood.
* LongLostRelative: She was the lover of King Gustaf with who she had children. Centuries later, she meets Link, who is one of her descendants.
* TheMagicGoesAway: The powers of the Wind Tribe are lost to Hyrule with Siroc when she leaves in the wake of the Darknut invasion.
* OutlivingOnesOffspring: Siroc became an Oocca and lived for millennia afterward, while her children, who stayed with their father, remained mortal and were either killed by Hylia or died of old age.
* ProphetEyes: Her eyes are completely white, with no pupils.
* UnPerson: Downplayed. While Hylian historical records still mention Siroc as Queen of the Wind Tribe, due to Wizzrobe involvement no one remembers that she was also the first Queen of Hyrule and wife of Gustaf. Their children got this treatment more straight, with later texts mentioning Gustaf as a lifelong bachelor without heirs.
* WasOnceAMan: After her people's ascent, she became an Oocca and lost her sense of humanity.
[[/folder]]

[[folder:Groose]]
[[/folder]]

[[folder:Hylia]]
-->''See Order of the Wizzrobe''
[[/folder]]

[[folder:Ezlo]]
[[/folder]]

!!Oocca
The Oocca are an incredibly ancient civilization: undoubtedly the first to exist in the world of Hyrule. In addition to the First Sages, they were in direct communion with the Goddesses that created them and the world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.\\

Sometime in the distant past before recorded history, the Oocca suddenly ceased all contact with the rest of the Hyrule. They retreated into their many floating Sky Cities and vanished high above the world, slowly fading into legend and obscurity. Many civilizations in Hyrule continued to revere them after their departure, indeed many began to idolize and worship them as gods incarnate throughout history. Their reasons for their ascendance and disappearance remain unknown to this day. Despite this concealment, they are well aware of and active in Hyrule, manipulating and directing the course of history and assuring the spread of all religion centered around the three Golden Goddesses and the utter destruction and eradication of all Majora influence.
----
[[folder:General]]
* {{Cyborg}}: The Oocca wear statue bodies to manipulate objects.
* DropPod: The Oocca land on Hyrule from their Sky City via pods from which they emerge.
* DualModeUnit: The Rooter must root itself into the ground in order to fire.
* FantasticNuke: The Aura, a superweapon attached to the Sky City. When activated, it directs a blue laser beam downward, which obliterates anything it touches in a shockwave of blue fire. All that remains is a crater of molten glass.
* FloatingContinent: The Sky Cities where the Oocca reside.
* GatheringSteam: The longer a Tracer beam is on a target the more damage it deals.
* MiniMecha: Walker Cannons are two-legged walkers standing as tall as a one-storey house.
* MonochromaticEyes: The Wind Tribe's eyes are completely white.
* SchizoTech: The Oocca are very advanced, their technology bordering on science-fiction.
* WasOnceAMan: The Oocca weren't always like that. Servitude to Demoko will gradually turn one into an Oocca, like what happened to the [[spoiler:Wind Tribe]].
[[/folder]]

[[folder:Demoko]]
The first Sage to be created by the Golden Goddesses, Demoko was created as a prototype and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle against the Druthulidi during the creation of the Triforce.\\

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it in their care. Demoko explained the passage of time and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.\\

When Hylia created the Master Sword and unleashed Link, her first knight upon Hyrule, Demoko orders the Oocca to search the land and find the False Goddess.
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* AdaptationalVillainy: In ''Time's Menagerie'', Demoko was a TragicVillain consumed by the emptiness of emotions the Goddesses left him with and Majora took advantage of this to drive him more and more into madness. In 'Hyrule Conquest' Demoko lacks his counterpat's FreudianExcuse and all of his evil actions were not only of his own volition, rather than due to manipulation of others, but far more atrocious.
* CainAndAbel: [[spoiler:Demoko absolutely despises his First Sage siblings, and ends up being the killer of three of them (Evaleen, Kovaloo and Solahrasin) before getting himself killed by Sulkaris.]]
* CoolMask: His face is covered in an elaborate mask.
* DirtyCoward: Sulkaris calls him this and with good reason. After losing control of the Druthulidi, he and his siblings beg Majora for help, practically selling the whole world they had sworn to defend. When Sulkaris threatens to reveal the truth behind his betrayal, he fires a FantasticNuke several times, destroying cities and killing countless innocents and even his own siblings and troops, just to prevent it.
* EmptyShell: Scripture often refers to Demoko as the Empty One, its possible that he lacks all personality and is simply a servitor of the Goddesses. [[spoiler:Or not. In truth he's a calculating, judgemental, paranoid person with no concern for mortals whatsoever]].
* FantasticRacism: He displays nothing but disdain for mortals, considering them nothing more than ants.
* FauxDeath: After his work with the Firstborn is done, Demoko remained asleep for ages until the Wind Tribe's arrival awakened him.
* FlawedPrototype: Being an experiment of sorts by the Goddesses, Demoko totally lacked the capacity of emotions.
%%* GlowingEyes: As can be seen in his portrait.
* {{Hypocrite}}: His entire speech at Mission 34 is entirely this. He calls mortals spoiled (when he and the other First Sages only wanted all the powers the Goddesses but none of the responsibilities), that they take no responsibility for their sins (when the First Sages are responsible for creating practically all evil that torment Hyrule and never received any sort of punishment for it) and that they lost their way (when the First Sages never had any intention of fullfilling the duties the Goddesses gave them). Later, he calls Lyer a traitor, which is rich coming from the guy that betrayed the Goddesses, his own creators and Sulkaris, his own sister.
* InTheHood: A teal one.
* TheParanoiac: Demoko is terrified of Sulkaris and of the possibility of her revealing the Truth and is hell-bent on killing her, no matter how many innocents have to die during the process.
* ReasonableAuthorityFigure: Demoko is known to have been a very rational leader, who always has the Oocca's best interests in mind. Unfortunately this is nothing but Oocca propaganda, and Sulkaris and Majora's machinations have left him unhinged. He blows up Death Mountain in order to kill Sulkaris, not caring that there were still Oocca fighting on the area.
* SuperPrototype: Demoko was the first and most powerful creation of the Goddesses. However, by the timeframe of the main story he has lost most of his powers.
* TimeAbyss: Demoko is as old as the Triforce.
* TimeMaster: Demoko is the Sage of Time.
%%* VillainousBSOD: All the Sages receive one upon the death of Malkorbagia.%%ZCE, explain.
[[/folder]]

[[folder:Liyer]]
[[/folder]]

!!Parella
The Empire of Bellum is a collection of aquatic races that sided with the creature from other worlds that Bellum had conquered. Its most notable minions are the Parella, its most loyal and oldest servants, and the River Zora of its previous conquest. Bellum employs lesser creatures to do its bidding as well, though the Parella and River Zora are its favourites since they can take and hold land targets.\\

The Empire of Bellum perpetuated a war between the three ancient factions of the Great Sea: the Lokomo, the Oshus Empire, and the Cobble Kingdom. It aided all three sides in destroying each other for countless decades, hoping that they would be weakened enough for an easy invasion. When the Lokomo and Oshus Empire discovered they were being played, they immediately withdrew all support from Bellum, leaving the Cobble Kingdom the only affiliate. Bellum's armies then took an active approach and marched upon its opposition. With victory in Bellum's grasp, the Ocean King turned to a last desperate measure; he created an army of unstoppable Phantom Knights. These constructs cut through Bellum's armies with ease, slaughtering countless Parella and River Zora. The Parella retreated to gather reinforcements, and the River Zora fled to other lands in the wake of this army. It was thus that thus Bellum became inactive for hundreds of years until being awoken by his servants again.\\

The Empire of Bellum is a very aquatic-heavy faction. Though it technically has no navy, Bellum deploys powerful ocean monsters such as Gyorgs and Bigoctos, and many of its land units can also traverse the ocean and participate in naval battles. This minimises the need to focus on two separate armies, as a land force can take to the seas if an enemy navy approaches.
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[[folder:General]]
* AlienInvasion: The Parella and their minions originally came to Hyrule from another planet during Bellum's invasion.
* AttackAnimal: The Empire of Bellum has access to many sea monsters.
* CannonFodder: Ropas, which are almost completely lacking in intelligence but can be bred very fast.
* CombatTentacles: The Parella fight with bladed tentacles.
* ElectricJellyfish: Biri Stingers, jelly-like aliens capable of delivering electric shocks.
* GrimUpNorth: The Parella's lair is located in the northern polar seas of the Great Sea.
* KrakenAndLeviathan: Their entire navy consists of sea monsters of various sizes.
* MakingASplash: Bellumites are able to unleash powerful waves from a distance, capsizing ships and breaking through their hulls.
* MiniMook: Bellumites, smaller incarnations of Bellum with some semblance of intelligence.
* MonsterMash: An entire army of Parella, River Zora, Gyorgs, Octoroks,...
* ParasiteZombie: Barinades, creatures formed from colonies of Bari that have completely infested their host.
* PrecursorKillers: Bellum's minions played a major role in the extinction of the Lokomo and the Oshus Empire.
* StarfishAliens: The cephalopod-humanoid Parella, the jellyfish-like Biri and the blob-like Plasmarines.
* TentacledTerror: Bellum, the Parella and the Octoroks are various types of squid and octopuses.
* ThreateningShark: The Gyorgs strongly resemble sharks.
* TheUnpronounceable: According to King Mizorant, it's impossible to pronounce the real name of his Parella associate.
[[/folder]]

[[folder:Bellum]]
-->''See [[Characters/HyruleConquestGods Druthulidi]]''
[[/folder]]

[[folder:Archon Jelyf]]
The undisputed master of the Parella, Jelyf leads the entirety of Bellum's forces, only outranked by the dark god itself. She is utterly devoted to Bellum and assuring its successful conquest of Hyrule.
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* DragonWithAnAgenda: She appears to be Zant's right-hand woman, but doesn't have his best interest in mind at all.
* TheStarscream: She initially serves Zant as his advisor in Hyrule, but turns on him during the attack on the Zora Dominion.
* TheUnpronounceable: Her real name cannot be pronounced by the Twili and the River Zora, so they call her "Jelyf" instead.
* VillainTeamUp: With Zant. She quickly turns on him when the opportunity presents.
[[/folder]]

[[folder:Tentalus]]
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* KingMook: It's a giant colony of Ropas that has gained sentience.
[[/folder]]

!!Lokomo
The technologically advanced Lokomo are two of the extinct empires in the Great Sea. Long ago, manipulated by Bellum, they got into a conflict with the other two great empires, the Oshus Empire and the Cobble Kingdom. All three sides were provided with military and economic aid by Bellum until the Lokomo and the Oshus Empire discovered they were being played and immediately withdrew all support from Bellum. The Cobble Kingdom took full advantage of Bellum's aid and dominated most of the land and sea north of Hyrule. With victory in Bellum's grasp, King Oshus turned to a last desperate measure; he created an army of unstoppable Phantom Knights. The Phantoms succeeded in repelling Bellum's armies, but then went haywire and exterminated the Lokomo and the Oshus Empire. Very few Lokomo survived the genocide and they've been in hiding since then.
----
[[folder:General]]
* CoolTrain: The Lokomo's huge interconnected network of trains.
* GuiltFreeExterminationWar: The extermination of the Lokomo and the Oshus Empire by the Phantoms.
* SchizoTech: The Lokomo were apparently much more technologically advanced than both the Oshus Empire and the Cobble Kingdom.
* VestigialEmpire: The surviving Lokomo are barely a vestige of their once-great empire.
[[/folder]]

[[folder:Anjean]]
[[/folder]]

!!Guardians
[[folder:General]]
* AttackDrone: All Guardians are robotic war machines built by Hylians.
[[/folder]]

[[folder:Aunomouzan]]
* TheAgeless: As with all spirits, Aunomouzan doesn't age.
* BigBad: He is set to be the main villain in the fifth expansion.
* GiantSpaceFleaFromNowhere: The idea behind Aunomouzan came from the notion of inserting random new deities into well established settings. Obviously in this case he's inserting himself quite literally, and malevolently erasing all history and truth behind the matter to cover it up.
* LightIsNotGood: He appears as a radiant golden humanoid, and is also part of the BigBadEnsemble in the mod.
[[/folder]]
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to:

[[WMG:[[center: [- ''VideoGame/HyruleConquest'' | '''[[Characters/HyruleConquest Main Character List]]'''\\
[[Characters/HyruleConquestGods Gods]] | '''Ancient Factions''' | [[Characters/HyruleConquestCivilised Civilised Factions]] | [[Characters/HyruleConquestFrontier Frontier Factions]] | [[Characters/HyruleCOnquestBarbaric Barbaric Factions]] | [[Characters/HyruleConquestNaturalistic Naturalistic Factions]] | [[Characters/HyruleConquestShadow Shadow Factions]] | [[Characters/HyruleConquestTwili Twili Factions]] | [[Characters/HyruleConquestMisc Others]]]]-]]]

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This is part of the [[Characters/HyruleConquest character sheet]] for VideoGame/HyruleConquest. This page contains the Ancient factions.
----

[[foldercontrol]]

!!Akkala
The term Akkala refers to the ancestors of the Hylians from roughly five thousand years before Princess Zelda to the ending reign of Hylia. During this time they generally did not refer to themselves collectively as Hylians, and this term was later applied to them by modern scholars. Ancient Hylians share many traits of modern Hylians. Where they differ is their affinity for magical arts, their notable red eyes, and their notably more humble attitude regarding their place in the world.\\

The in-game Akkala faction is an alliance of three races: the ancient Hylians themselves, the Wind Tribe and the Minish, also known as Picori.
----
[[folder:General]]
* HorseOfADifferentColor: Loftwings were used as mounts by ancient Hylians.%%But they realized that was a bad idea.%%How?
* LightEmUp: Akkala Mages fire bursts of light to stun enemies.
* MobileSuitHuman: The Minish Armos, though not very small by Hylian standards, are this for being piloted by Minish.
* OurAncestorsAreSuperheroes: Magical power was very common amongst ancient Hylians. Not so much in the modern day.
* ShrinkRay: Minish Sorcerers can temporarily shrink enemies.
* ZergRush: Uncountable swarms of Minish could deploy unto the battlefield without the enemy even aware of their existence. Once reaching their target, they could stab their targets and inflict countless stings and cuts.
[[/folder]]

[[folder:King Gustaf]]
The legendary founder of the Kingdom of Hyrule, King Gustaf was a brave and just ruler who put a stop to Sulkaris and hindered Vaati's plan. He was particularly fond of the Wind Tribe.
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* AsskickingEqualsAuthority: He was crowned for defeating Sulkaris.
* BadassNormal: In an age where magic was still common amongst the Hylians, King Gustaf was little more than a very skilled swordsman that did manage to hold his own against Sulkaris nonetheless.
* CelibateHero: According to Hylian records Gustaf never married or had any children. Except that it's a big lie: Siroc, Queen of the Wind Tribe, was Gustaf's wife and mother of his children, who were killed or driven into hiding by Hylia after her ascension to consolidate her throne.
* CurbStompBattle: Facing a FallenAngel double his size in a swordfight couldn't end very well. He only survives because he finds a bow and shoots her.
* FounderOfTheKingdom: He defeated Sulkaris and founded the monarchy that would last for over three millennia. [[spoiler:And later, of the hidden kingdom of Calatia on the western coast of Hyrule too, but no one knows about it outside of the Calatians themselves]].
* TheGoodKing: From what little we see about him, Gustaf seemed to have been a fair ruler.
* HeroesPreferSwords: He wielded a simple sword.
* HolyHandGrenade: The arrow he shot at Sulkaris caught on light and killed her.
* NobleFugitive: After [[spoiler:having been overthrown by Hylia, he was forced to flee Akkala to the west where he established the kingdom of Calatia]]. Of course no one knows about this, since according to Hylian historical records he died before the Moblin invasion.
* ReasonableAuthorityFigure: Gustaf united the Akkalans into one country, led them to victory against the Gohma and Darknuts, and was far less xenophobic than many of his successors.
* RiskingTheKing: Fights Sulkaris personally and gets nearly killed by her.
[[/folder]]

[[folder:Siroc]]
Siroc was the Queen of the Wind Tribe and a personal friend of King Gustaf. When armies of Darknuts marched across Hyrule to take on the Wind Tribe, Siroc pleaded to King Gustaf for aid. With the combined forces of the Ancient Hylians and the Wind Tribe, Siroc was able to escape with most of her people to the skies before their civilisation was destroyed by the Darknuts.
----
* AdaptationalVillainy: As Ooccoo, both compared to her counterpats in ''Twilight Princess'' and ''Time's Menagerie''. In the original game of Undyingnephalim, Ooccoo comes off as a PunchClockVillain that faithfully serves Demoko, but starts to have doubts when her master starts to show signs of increasing insanity and ends up joining the heroes. In 'Hyrule Conquest', she remains always loyal to Demoko, even when he starts bombarding entire cities, and holds contempt towards mortals, despite that she was one once too.
%%* ButNowIMustGo: Siroc's last farewell to Gustaf.
* InTheHood: Siroc always wears a blue hood.
* LongLostRelative: She was the lover of King Gustaf with who she had children. Centuries later, she meets Link, who is one of her descendants.
* TheMagicGoesAway: The powers of the Wind Tribe are lost to Hyrule with Siroc when she leaves in the wake of the Darknut invasion.
* OutlivingOnesOffspring: Siroc became an Oocca and lived for millennia afterward, while her children, who stayed with their father, remained mortal and were either killed by Hylia or died of old age.
* ProphetEyes: Her eyes are completely white, with no pupils.
* UnPerson: Downplayed. While Hylian historical records still mention Siroc as Queen of the Wind Tribe, due to Wizzrobe involvement no one remembers that she was also the first Queen of Hyrule and wife of Gustaf. Their children got this treatment more straight, with later texts mentioning Gustaf as a lifelong bachelor without heirs.
* WasOnceAMan: After her people's ascent, she became an Oocca and lost her sense of humanity.
[[/folder]]

[[folder:Groose]]
[[/folder]]

[[folder:Hylia]]
-->''See Order of the Wizzrobe''
[[/folder]]

[[folder:Ezlo]]
[[/folder]]

!!Oocca
The Oocca are an incredibly ancient civilization: undoubtedly the first to exist in the world of Hyrule. In addition to the First Sages, they were in direct communion with the Goddesses that created them and the world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.\\

Sometime in the distant past before recorded history, the Oocca suddenly ceased all contact with the rest of the Hyrule. They retreated into their many floating Sky Cities and vanished high above the world, slowly fading into legend and obscurity. Many civilizations in Hyrule continued to revere them after their departure, indeed many began to idolize and worship them as gods incarnate throughout history. Their reasons for their ascendance and disappearance remain unknown to this day. Despite this concealment, they are well aware of and active in Hyrule, manipulating and directing the course of history and assuring the spread of all religion centered around the three Golden Goddesses and the utter destruction and eradication of all Majora influence.
----
[[folder:General]]
* {{Cyborg}}: The Oocca wear statue bodies to manipulate objects.
* DropPod: The Oocca land on Hyrule from their Sky City via pods from which they emerge.
* DualModeUnit: The Rooter must root itself into the ground in order to fire.
* FantasticNuke: The Aura, a superweapon attached to the Sky City. When activated, it directs a blue laser beam downward, which obliterates anything it touches in a shockwave of blue fire. All that remains is a crater of molten glass.
* FloatingContinent: The Sky Cities where the Oocca reside.
* GatheringSteam: The longer a Tracer beam is on a target the more damage it deals.
* MiniMecha: Walker Cannons are two-legged walkers standing as tall as a one-storey house.
* MonochromaticEyes: The Wind Tribe's eyes are completely white.
* SchizoTech: The Oocca are very advanced, their technology bordering on science-fiction.
* WasOnceAMan: The Oocca weren't always like that. Servitude to Demoko will gradually turn one into an Oocca, like what happened to the [[spoiler:Wind Tribe]].
[[/folder]]

[[folder:Demoko]]
The first Sage to be created by the Golden Goddesses, Demoko was created as a prototype and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle against the Druthulidi during the creation of the Triforce.\\

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it in their care. Demoko explained the passage of time and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.\\

When Hylia created the Master Sword and unleashed Link, her first knight upon Hyrule, Demoko orders the Oocca to search the land and find the False Goddess.
----
* AdaptationalVillainy: In ''Time's Menagerie'', Demoko was a TragicVillain consumed by the emptiness of emotions the Goddesses left him with and Majora took advantage of this to drive him more and more into madness. In 'Hyrule Conquest' Demoko lacks his counterpat's FreudianExcuse and all of his evil actions were not only of his own volition, rather than due to manipulation of others, but far more atrocious.
* CainAndAbel: [[spoiler:Demoko absolutely despises his First Sage siblings, and ends up being the killer of three of them (Evaleen, Kovaloo and Solahrasin) before getting himself killed by Sulkaris.]]
* CoolMask: His face is covered in an elaborate mask.
* DirtyCoward: Sulkaris calls him this and with good reason. After losing control of the Druthulidi, he and his siblings beg Majora for help, practically selling the whole world they had sworn to defend. When Sulkaris threatens to reveal the truth behind his betrayal, he fires a FantasticNuke several times, destroying cities and killing countless innocents and even his own siblings and troops, just to prevent it.
* EmptyShell: Scripture often refers to Demoko as the Empty One, its possible that he lacks all personality and is simply a servitor of the Goddesses. [[spoiler:Or not. In truth he's a calculating, judgemental, paranoid person with no concern for mortals whatsoever]].
* FantasticRacism: He displays nothing but disdain for mortals, considering them nothing more than ants.
* FauxDeath: After his work with the Firstborn is done, Demoko remained asleep for ages until the Wind Tribe's arrival awakened him.
* FlawedPrototype: Being an experiment of sorts by the Goddesses, Demoko totally lacked the capacity of emotions.
%%* GlowingEyes: As can be seen in his portrait.
* {{Hypocrite}}: His entire speech at Mission 34 is entirely this. He calls mortals spoiled (when he and the other First Sages only wanted all the powers the Goddesses but none of the responsibilities), that they take no responsibility for their sins (when the First Sages are responsible for creating practically all evil that torment Hyrule and never received any sort of punishment for it) and that they lost their way (when the First Sages never had any intention of fullfilling the duties the Goddesses gave them). Later, he calls Lyer a traitor, which is rich coming from the guy that betrayed the Goddesses, his own creators and Sulkaris, his own sister.
* InTheHood: A teal one.
* TheParanoiac: Demoko is terrified of Sulkaris and of the possibility of her revealing the Truth and is hell-bent on killing her, no matter how many innocents have to die during the process.
* ReasonableAuthorityFigure: Demoko is known to have been a very rational leader, who always has the Oocca's best interests in mind. Unfortunately this is nothing but Oocca propaganda, and Sulkaris and Majora's machinations have left him unhinged. He blows up Death Mountain in order to kill Sulkaris, not caring that there were still Oocca fighting on the area.
* SuperPrototype: Demoko was the first and most powerful creation of the Goddesses. However, by the timeframe of the main story he has lost most of his powers.
* TimeAbyss: Demoko is as old as the Triforce.
* TimeMaster: Demoko is the Sage of Time.
%%* VillainousBSOD: All the Sages receive one upon the death of Malkorbagia.%%ZCE, explain.
[[/folder]]

[[folder:Liyer]]
[[/folder]]

!!Parella
The Empire of Bellum is a collection of aquatic races that sided with the creature from other worlds that Bellum had conquered. Its most notable minions are the Parella, its most loyal and oldest servants, and the River Zora of its previous conquest. Bellum employs lesser creatures to do its bidding as well, though the Parella and River Zora are its favourites since they can take and hold land targets.\\

The Empire of Bellum perpetuated a war between the three ancient factions of the Great Sea: the Lokomo, the Oshus Empire, and the Cobble Kingdom. It aided all three sides in destroying each other for countless decades, hoping that they would be weakened enough for an easy invasion. When the Lokomo and Oshus Empire discovered they were being played, they immediately withdrew all support from Bellum, leaving the Cobble Kingdom the only affiliate. Bellum's armies then took an active approach and marched upon its opposition. With victory in Bellum's grasp, the Ocean King turned to a last desperate measure; he created an army of unstoppable Phantom Knights. These constructs cut through Bellum's armies with ease, slaughtering countless Parella and River Zora. The Parella retreated to gather reinforcements, and the River Zora fled to other lands in the wake of this army. It was thus that thus Bellum became inactive for hundreds of years until being awoken by his servants again.\\

The Empire of Bellum is a very aquatic-heavy faction. Though it technically has no navy, Bellum deploys powerful ocean monsters such as Gyorgs and Bigoctos, and many of its land units can also traverse the ocean and participate in naval battles. This minimises the need to focus on two separate armies, as a land force can take to the seas if an enemy navy approaches.
----
[[folder:General]]
* AlienInvasion: The Parella and their minions originally came to Hyrule from another planet during Bellum's invasion.
* AttackAnimal: The Empire of Bellum has access to many sea monsters.
* CannonFodder: Ropas, which are almost completely lacking in intelligence but can be bred very fast.
* CombatTentacles: The Parella fight with bladed tentacles.
* ElectricJellyfish: Biri Stingers, jelly-like aliens capable of delivering electric shocks.
* GrimUpNorth: The Parella's lair is located in the northern polar seas of the Great Sea.
* KrakenAndLeviathan: Their entire navy consists of sea monsters of various sizes.
* MakingASplash: Bellumites are able to unleash powerful waves from a distance, capsizing ships and breaking through their hulls.
* MiniMook: Bellumites, smaller incarnations of Bellum with some semblance of intelligence.
* MonsterMash: An entire army of Parella, River Zora, Gyorgs, Octoroks,...
* ParasiteZombie: Barinades, creatures formed from colonies of Bari that have completely infested their host.
* PrecursorKillers: Bellum's minions played a major role in the extinction of the Lokomo and the Oshus Empire.
* StarfishAliens: The cephalopod-humanoid Parella, the jellyfish-like Biri and the blob-like Plasmarines.
* TentacledTerror: Bellum, the Parella and the Octoroks are various types of squid and octopuses.
* ThreateningShark: The Gyorgs strongly resemble sharks.
* TheUnpronounceable: According to King Mizorant, it's impossible to pronounce the real name of his Parella associate.
[[/folder]]

[[folder:Bellum]]
-->''See [[Characters/HyruleConquestGods Druthulidi]]''
[[/folder]]

[[folder:Archon Jelyf]]
The undisputed master of the Parella, Jelyf leads the entirety of Bellum's forces, only outranked by the dark god itself. She is utterly devoted to Bellum and assuring its successful conquest of Hyrule.
----
* DragonWithAnAgenda: She appears to be Zant's right-hand woman, but doesn't have his best interest in mind at all.
* TheStarscream: She initially serves Zant as his advisor in Hyrule, but turns on him during the attack on the Zora Dominion.
* TheUnpronounceable: Her real name cannot be pronounced by the Twili and the River Zora, so they call her "Jelyf" instead.
* VillainTeamUp: With Zant. She quickly turns on him when the opportunity presents.
[[/folder]]

[[folder:Tentalus]]
----
* KingMook: It's a giant colony of Ropas that has gained sentience.
[[/folder]]

!!Lokomo
The technologically advanced Lokomo are two of the extinct empires in the Great Sea. Long ago, manipulated by Bellum, they got into a conflict with the other two great empires, the Oshus Empire and the Cobble Kingdom. All three sides were provided with military and economic aid by Bellum until the Lokomo and the Oshus Empire discovered they were being played and immediately withdrew all support from Bellum. The Cobble Kingdom took full advantage of Bellum's aid and dominated most of the land and sea north of Hyrule. With victory in Bellum's grasp, King Oshus turned to a last desperate measure; he created an army of unstoppable Phantom Knights. The Phantoms succeeded in repelling Bellum's armies, but then went haywire and exterminated the Lokomo and the Oshus Empire. Very few Lokomo survived the genocide and they've been in hiding since then.
----
[[folder:General]]
* CoolTrain: The Lokomo's huge interconnected network of trains.
* GuiltFreeExterminationWar: The extermination of the Lokomo and the Oshus Empire by the Phantoms.
* SchizoTech: The Lokomo were apparently much more technologically advanced than both the Oshus Empire and the Cobble Kingdom.
* VestigialEmpire: The surviving Lokomo are barely a vestige of their once-great empire.
[[/folder]]

[[folder:Anjean]]
[[/folder]]

!!Guardians
[[folder:General]]
* AttackDrone: All Guardians are robotic war machines built by Hylians.
[[/folder]]

[[folder:Aunomouzan]]
* TheAgeless: As with all spirits, Aunomouzan doesn't age.
* BigBad: He is set to be the main villain in the fifth expansion.
* GiantSpaceFleaFromNowhere: The idea behind Aunomouzan came from the notion of inserting random new deities into well established settings. Obviously in this case he's inserting himself quite literally, and malevolently erasing all history and truth behind the matter to cover it up.
* LightIsNotGood: He appears as a radiant golden humanoid, and is also part of the BigBadEnsemble in the mod.
[[/folder]]
----
[[redirect:Characters/HyruleConquest]]

Added: 151

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* CurbStompBattle: Facing a FallenAngel double his size in a swordfight couldn't end very well. He only survives because he finds a bow and shoots her.



* RealityEnsues: Facing a FallenAngel double his size in a swordfight couldn't end very well. He only survives because he finds a bow and shoots her.

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The term Akkala refers to the ancestors of the Hylians from roughly five thousand years before Princess Zelda to the ending reign of Hylia. During this time they generally did not refer to themselves collectively as Hylians, and this term was later applied to them by modern scholars. Ancient Hylians share many traits of modern Hylians. Where they differ is their affinity for magical arts, their notable red eyes, and their notably more humble attitude regarding their place in the world.\\\

to:

The term Akkala refers to the ancestors of the Hylians from roughly five thousand years before Princess Zelda to the ending reign of Hylia. During this time they generally did not refer to themselves collectively as Hylians, and this term was later applied to them by modern scholars. Ancient Hylians share many traits of modern Hylians. Where they differ is their affinity for magical arts, their notable red eyes, and their notably more humble attitude regarding their place in the world.\\\
\\



* HorseOfADifferentColor: Loftwings were used as mounts by ancient Hylians. But they realized that was a bad idea.

to:

* HorseOfADifferentColor: Loftwings were used as mounts by ancient Hylians. But %%But they realized that was a bad idea.%%How?



* AsskickingEqualsAuthority: Was crowned for defeating Sulkaris.

to:

* AsskickingEqualsAuthority: Was He was crowned for defeating Sulkaris.



* NobleFugitive: [[spoiler:After having been overthrown by Hylia, he was forced to flee Akkala to the west where he established the kingdom of Calatia. Of course no one knows about this, since according to Hylian historical records he died before the Moblin invasion.]]

to:

* NobleFugitive: [[spoiler:After having After [[spoiler:having been overthrown by Hylia, he was forced to flee Akkala to the west where he established the kingdom of Calatia.Calatia]]. Of course no one knows about this, since according to Hylian historical records he died before the Moblin invasion.]]



* AdaptationalVillainy: As Ooccoo, both compared to her counterpats in 'Twilight Princess' and 'Time's Menagerie', but more noticeable in the latter. In the original game of Undyingnephalim, Ooccoo comes off as a PunchClockVillain that faithfully serves Demoko, but starts to have doubts when her master starts to show signs of increasing insanity and ends up joining the heroes. In 'Hyrule Conquest', she remains always loyal to Demoko, even when he starts bombarding entire cities, and holds contempt towards mortals, despite that she was one once too.
* ButNowIMustGo: Siroc's last farewell to Gustaf.

to:

* AdaptationalVillainy: As Ooccoo, both compared to her counterpats in 'Twilight Princess' ''Twilight Princess'' and 'Time's Menagerie', but more noticeable in the latter.''Time's Menagerie''. In the original game of Undyingnephalim, Ooccoo comes off as a PunchClockVillain that faithfully serves Demoko, but starts to have doubts when her master starts to show signs of increasing insanity and ends up joining the heroes. In 'Hyrule Conquest', she remains always loyal to Demoko, even when he starts bombarding entire cities, and holds contempt towards mortals, despite that she was one once too.
* %%* ButNowIMustGo: Siroc's last farewell to Gustaf.



The Oocca are an incredibly ancient civilization: undoubtedly the first to exist in the world of Hyrule. In addition to the First Sages, they were in direct communion with the Goddesses that created them and the world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.\\\

to:

The Oocca are an incredibly ancient civilization: undoubtedly the first to exist in the world of Hyrule. In addition to the First Sages, they were in direct communion with the Goddesses that created them and the world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.\\\
\\



The first Sage to be created by the Golden Goddesses, Demoko was created as a prototype and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle against the Druthulidi during the creation of the Triforce.\\\

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it in their care. Demoko explained the passage of time and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.\\\

to:

The first Sage to be created by the Golden Goddesses, Demoko was created as a prototype and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle against the Druthulidi during the creation of the Triforce.\\\

\\

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it in their care. Demoko explained the passage of time and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.\\\
\\



* AdaptationalVillainy: In 'Time's Menagerie', Demoko was a TragicVillain consumed by the emptiness of emotions the Goddesses left him with and Majora took advantage of this to drive him more and more into madness. In 'Hyrule Conquest' Demoko lacks his counterpat's FreudianExcuse and all of his evil actions were not only of his own volition, rather than due to manipulation of others, but far more atrocious.

to:

* AdaptationalVillainy: In 'Time's Menagerie', ''Time's Menagerie'', Demoko was a TragicVillain consumed by the emptiness of emotions the Goddesses left him with and Majora took advantage of this to drive him more and more into madness. In 'Hyrule Conquest' Demoko lacks his counterpat's FreudianExcuse and all of his evil actions were not only of his own volition, rather than due to manipulation of others, but far more atrocious.



* {{Cyborg}}: In the Book of Mudora, Demoko is described as 'inanimate but alive, his form is that not of life but of material'. Subverted, as he is not a cyborg but an humanoid owl.



* GlowingEyes: As can be seen in his portrait.

to:

* %%* GlowingEyes: As can be seen in his portrait.



* VillainousBSOD: All the Sages receive one upon the death of Malkorbagia.

to:

* %%* VillainousBSOD: All the Sages receive one upon the death of Malkorbagia.%%ZCE, explain.



The Empire of Bellum is a collection of aquatic races that sided with the creature from other worlds that Bellum had conquered. Its most notable minions are the Parella; its most loyal and oldest servants, and the River Zora of its previous conquest. Bellum employs lesser creatures to do its bidding as well, though the Parella and River Zora are its favourite since they can take and hold land targets.\\\

The Empire of Bellum perpetuated a war between the three ancient factions of the Great Sea: the Lokomo, Oshus Empire, and Cobble Kingdom. It aided all three sides in destroying each other for countless decades, hoping that they would be weakened enough for an easy invasion. When the Lokomo and Oshus Empire discovered they were being played, they immediately withdrew all support from Bellum, leaving the Cobble Kingdom the only affiliate. Bellum's armies then took an active approach and marched upon its opposition. With victory in Bellum's grasp, the Ocean King turned to a last desperate measure; he created an army of unstoppable Phantom Knights. These constructs cut through Bellum's armies with ease, slaughtering countless Parella and River Zora. The Parella retreated to gather reinforcements, and the River Zora fled to other lands in the wake of this army. It was thus that thus Bellum became inactive for hundreds of years until being awoken by his servants again.\\\

The Empire of Bellum is a very aquatic heavy faction. Though it technically has no navy, Bellum deploys powerful ocean monsters such as Gyorgs and Bigoctos, and many of its land units can also traverse the ocean and participate in naval battles. This minimises the need to focus on two separate armies, as a land force can take to the seas if an enemy navy approaches.

to:

The Empire of Bellum is a collection of aquatic races that sided with the creature from other worlds that Bellum had conquered. Its most notable minions are the Parella; Parella, its most loyal and oldest servants, and the River Zora of its previous conquest. Bellum employs lesser creatures to do its bidding as well, though the Parella and River Zora are its favourite favourites since they can take and hold land targets.\\\

\\

The Empire of Bellum perpetuated a war between the three ancient factions of the Great Sea: the Lokomo, the Oshus Empire, and the Cobble Kingdom. It aided all three sides in destroying each other for countless decades, hoping that they would be weakened enough for an easy invasion. When the Lokomo and Oshus Empire discovered they were being played, they immediately withdrew all support from Bellum, leaving the Cobble Kingdom the only affiliate. Bellum's armies then took an active approach and marched upon its opposition. With victory in Bellum's grasp, the Ocean King turned to a last desperate measure; he created an army of unstoppable Phantom Knights. These constructs cut through Bellum's armies with ease, slaughtering countless Parella and River Zora. The Parella retreated to gather reinforcements, and the River Zora fled to other lands in the wake of this army. It was thus that thus Bellum became inactive for hundreds of years until being awoken by his servants again.\\\

\\

The Empire of Bellum is a very aquatic heavy aquatic-heavy faction. Though it technically has no navy, Bellum deploys powerful ocean monsters such as Gyorgs and Bigoctos, and many of its land units can also traverse the ocean and participate in naval battles. This minimises the need to focus on two separate armies, as a land force can take to the seas if an enemy navy approaches.



* DragonWithAnAgenda: She appears to be Zant's right hand woman, but doesn't have his best interest in mind at all.

to:

* DragonWithAnAgenda: She appears to be Zant's right hand right-hand woman, but doesn't have his best interest in mind at all.



* TheUnpronounceable: Her real name cannot be pronounced by the Twili and the River Zora, so they call her 'Jelyf' instead.

to:

* TheUnpronounceable: Her real name cannot be pronounced by the Twili and the River Zora, so they call her 'Jelyf' "Jelyf" instead.
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[[folder:General]]

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[[WMG:[[center: [- ''VideoGame/HyruleConquest'' | '''[[Characters/HyruleConquest Main Character List]]'''\\
[[Characters/HyruleConquestGods Gods]] | '''Ancient Factions''' | [[Characters/HyruleConquestCivilised Civilised Factions]] | [[Characters/HyruleConquestFrontier Frontier Factions]] | [[Characters/HyruleCOnquestBarbaric Barbaric Factions]] | [[Characters/HyruleConquestNaturalistic Naturalistic Factions]] | [[Characters/HyruleConquestShadow Shadow Factions]] | [[Characters/HyruleConquestTwili Twili Factions]] | [[Characters/HyruleConquestMisc Others]]]]-]]]

----




[[center: [[Characters/HyruleConquestGods Gods]] | '''Ancient''' | [[Characters/HyruleConquestCivilised Civilised]] | [[Characters/HyruleConquestFrontier Frontier]] | [[Characters/HyruleConquestBarbaric Barbaric]] | [[Characters/HyruleConquestNaturalistic Naturalistic]] | [[Characters/HyruleConquestShadow Shadow]] | [[Characters/HyruleConquestTwili Twili]] | [[Characters/HyruleConquestMisc Others]]]]

to:

\n[[center: [[Characters/HyruleConquestGods Gods]] | '''Ancient''' | [[Characters/HyruleConquestCivilised Civilised]] | [[Characters/HyruleConquestFrontier Frontier]] | [[Characters/HyruleConquestBarbaric Barbaric]] | [[Characters/HyruleConquestNaturalistic Naturalistic]] | [[Characters/HyruleConquestShadow Shadow]] | [[Characters/HyruleConquestTwili Twili]] | [[Characters/HyruleConquestMisc Others]]]]\n----



[[folder:Akkala]]
The term Akkala refers to the ancestors of the Hylians from roughly five thousand years before Princess Zelda to the ending reign of Hylia. During this time they generally did not refer to themselves collectively as Hylians, and this term was later applied to them by modern scholars. Ancient Hylians share many traits of modern Hylians. Where they differ is their affinity for magical arts, their notable red eyes, and their notably more humble attitude regarding their place in the world.

to:

[[folder:Akkala]]
!!Akkala
The term Akkala refers to the ancestors of the Hylians from roughly five thousand years before Princess Zelda to the ending reign of Hylia. During this time they generally did not refer to themselves collectively as Hylians, and this term was later applied to them by modern scholars. Ancient Hylians share many traits of modern Hylians. Where they differ is their affinity for magical arts, their notable red eyes, and their notably more humble attitude regarding their place in the world.
world.\\\




to:

----
[[folder:General]]




!!King Gustaf

to:

\n!!King Gustaf[[/folder]]

[[folder:King Gustaf]]







!!Siroc

to:

\n!!Siroc[[/folder]]

[[folder:Siroc]]







!!Groose

!!Hylia
-->''See Order of the Wizzrobe''

!!Ezlo



[[folder:Oocca]]
The Oocca are an incredibly ancient civilization: undoubtedly the first to exist in the world of Hyrule. In addition to the First Sages, they were in direct communion with the Goddesses that created them and the world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.

to:

[[folder:Oocca]]
[[folder:Groose]]
[[/folder]]

[[folder:Hylia]]
-->''See Order of the Wizzrobe''
[[/folder]]

[[folder:Ezlo]]
[[/folder]]

!!Oocca
The Oocca are an incredibly ancient civilization: undoubtedly the first to exist in the world of Hyrule. In addition to the First Sages, they were in direct communion with the Goddesses that created them and the world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.
world.\\\






[[folder:General]]




!!Demoko
The first Sage to be created by the Golden Goddesses, Demoko was created as a prototype and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle against the Druthulidi during the creation of the Triforce.

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it in their care. Demoko explained the passage of time and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.

to:

\n!!Demoko\n[[/folder]]

[[folder:Demoko]]
The first Sage to be created by the Golden Goddesses, Demoko was created as a prototype and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle against the Druthulidi during the creation of the Triforce.

Triforce.\\\

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it in their care. Demoko explained the passage of time and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.
Hyrule.\\\







!!Liyer



[[folder:Parella]]
The Empire of Bellum is a collection of aquatic races that sided with the creature from other worlds that Bellum had conquered. Its most notable minions are the Parella; its most loyal and oldest servants, and the River Zora of its previous conquest. Bellum employs lesser creatures to do its bidding as well, though the Parella and River Zora are its favourite since they can take and hold land targets.

The Empire of Bellum perpetuated a war between the three ancient factions of the Great Sea: the Lokomo, Oshus Empire, and Cobble Kingdom. It aided all three sides in destroying each other for countless decades, hoping that they would be weakened enough for an easy invasion. When the Lokomo and Oshus Empire discovered they were being played, they immediately withdrew all support from Bellum, leaving the Cobble Kingdom the only affiliate. Bellum's armies then took an active approach and marched upon its opposition. With victory in Bellum's grasp, the Ocean King turned to a last desperate measure; he created an army of unstoppable Phantom Knights. These constructs cut through Bellum's armies with ease, slaughtering countless Parella and River Zora. The Parella retreated to gather reinforcements, and the River Zora fled to other lands in the wake of this army. It was thus that thus Bellum became inactive for hundreds of years until being awoken by his servants again.

to:

[[folder:Parella]]
[[folder:Liyer]]
[[/folder]]

!!Parella
The Empire of Bellum is a collection of aquatic races that sided with the creature from other worlds that Bellum had conquered. Its most notable minions are the Parella; its most loyal and oldest servants, and the River Zora of its previous conquest. Bellum employs lesser creatures to do its bidding as well, though the Parella and River Zora are its favourite since they can take and hold land targets.

targets.\\\

The Empire of Bellum perpetuated a war between the three ancient factions of the Great Sea: the Lokomo, Oshus Empire, and Cobble Kingdom. It aided all three sides in destroying each other for countless decades, hoping that they would be weakened enough for an easy invasion. When the Lokomo and Oshus Empire discovered they were being played, they immediately withdrew all support from Bellum, leaving the Cobble Kingdom the only affiliate. Bellum's armies then took an active approach and marched upon its opposition. With victory in Bellum's grasp, the Ocean King turned to a last desperate measure; he created an army of unstoppable Phantom Knights. These constructs cut through Bellum's armies with ease, slaughtering countless Parella and River Zora. The Parella retreated to gather reinforcements, and the River Zora fled to other lands in the wake of this army. It was thus that thus Bellum became inactive for hundreds of years until being awoken by his servants again.
again.\\\






[[folder:General]]




!!Bellum

to:

\n!!Bellum[[/folder]]

[[folder:Bellum]]




!!Archon Jelyf

to:

\n!!Archon Jelyf[[/folder]]

[[folder:Archon Jelyf]]




!!Tentalus
* KingMook: It's a giant colony of Ropas that has gained sentience.



[[folder:Lokomo]]
The technologically advanced Lokomo are two of the extinct empires in the Great Sea. Long ago, manipulated by Bellum, they got into a conflict with the other two great empires, the Oshus Empire and the Cobble Kingdom. All three sides were provided with military and economic aid by Bellum until the Lokomo and the Oshus Empire discovered they were being played and immediately withdrew all support from Bellum. The Cobble Kingdom took full advantage of Bellum's aid and dominated most of the land and sea north of Hyrule. With victory in Bellum's grasp, King Oshus turned to a last desperate measure; he created an army of unstoppable Phantom Knights. The Phantoms succeeded in repelling Bellum's armies, but then went haywire and exterminated the Lokomo and the Oshus Empire. Very few Lokomo survived the genocide and they've been in hiding since then.

to:

[[folder:Lokomo]]
The technologically advanced Lokomo are two of the extinct empires in the Great Sea. Long ago, manipulated by Bellum, they got into a conflict with the other two great empires, the Oshus Empire and the Cobble Kingdom. All three sides were provided with military and economic aid by Bellum until the Lokomo and the Oshus Empire discovered they were being played and immediately withdrew all support from Bellum. The Cobble Kingdom took full advantage of Bellum's aid and dominated most of the land and sea north of Hyrule. With victory in Bellum's grasp, King Oshus turned to a last desperate measure; he created an army of unstoppable Phantom Knights. The Phantoms succeeded in repelling Bellum's armies, but then went haywire and exterminated the Lokomo and the Oshus Empire. Very few Lokomo survived the genocide and they've been in hiding since then.
[[folder:Tentalus]]



* KingMook: It's a giant colony of Ropas that has gained sentience.
[[/folder]]

!!Lokomo
The technologically advanced Lokomo are two of the extinct empires in the Great Sea. Long ago, manipulated by Bellum, they got into a conflict with the other two great empires, the Oshus Empire and the Cobble Kingdom. All three sides were provided with military and economic aid by Bellum until the Lokomo and the Oshus Empire discovered they were being played and immediately withdrew all support from Bellum. The Cobble Kingdom took full advantage of Bellum's aid and dominated most of the land and sea north of Hyrule. With victory in Bellum's grasp, King Oshus turned to a last desperate measure; he created an army of unstoppable Phantom Knights. The Phantoms succeeded in repelling Bellum's armies, but then went haywire and exterminated the Lokomo and the Oshus Empire. Very few Lokomo survived the genocide and they've been in hiding since then.
----




!!Anjean



[[folder:Guardians]]

to:

[[folder:Guardians]][[folder:Anjean]]
[[/folder]]

!!Guardians
[[folder:General]]




!!Aunomouzan

to:

\n!!Aunomouzan[[/folder]]

[[folder:Aunomouzan]]



[[/folder]]

to:

[[/folder]][[/folder]]
----

Added: 1774

Changed: 141

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* AdaptationalVillainy: As Ooccoo, both compared to her counterpats in 'Twilight Princess' and 'Time's Menagerie', but more noticeable in the latter. In the original game of Undyingnephalim, Ooccoo comes off as a PunchClockVillain that faithfully serves Demoko, but starts to have doubts when her master starts to show signs of increasing insanity and ends up joining the heroes. In 'Hyrule Conquest', she remains always loyal to Demoko, even when he starts bombarding entire cities, and holds contempt towards mortals, despite that she was one once too.



* LongLostRelative: She was the lover of King Gustaf with who she had children. Centuries later, she meets Link, who is one of her descendants.



* AdaptationalVillainy:PlayedWith. In 'Time's Menagerie', Demoko was a TragicVillain consumed by the emptiness of emotions the Goddesses left him with and Majora took advantage of this to drive him more and more into madness. In 'Hyrule Conquest' Demoko lacks his counterpat's FreudianExcuse and all of his evil actions were not only of his own volition, rather than due to manipulation of others, but far more atrocious. However, in the latter, Demoko manages to redeem himself by preventing Sulkaris from gaining the Aura at the cost of his own life.

to:

* AdaptationalVillainy:PlayedWith. AdaptationalVillainy: In 'Time's Menagerie', Demoko was a TragicVillain consumed by the emptiness of emotions the Goddesses left him with and Majora took advantage of this to drive him more and more into madness. In 'Hyrule Conquest' Demoko lacks his counterpat's FreudianExcuse and all of his evil actions were not only of his own volition, rather than due to manipulation of others, but far more atrocious. However, in the latter, Demoko manages to redeem himself by preventing Sulkaris from gaining the Aura at the cost of his own life.


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* DirtyCoward: Sulkaris calls him this and with good reason. After losing control of the Druthulidi, he and his siblings beg Majora for help, practically selling the whole world they had sworn to defend. When Sulkaris threatens to reveal the truth behind his betrayal, he fires a FantasticNuke several times, destroying cities and killing countless innocents and even his own siblings and troops, just to prevent it.


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* {{Hypocrite}}: His entire speech at Mission 34 is entirely this. He calls mortals spoiled (when he and the other First Sages only wanted all the powers the Goddesses but none of the responsibilities), that they take no responsibility for their sins (when the First Sages are responsible for creating practically all evil that torment Hyrule and never received any sort of punishment for it) and that they lost their way (when the First Sages never had any intention of fullfilling the duties the Goddesses gave them). Later, he calls Lyer a traitor, which is rich coming from the guy that betrayed the Goddesses, his own creators and Sulkaris, his own sister.

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* AdaptationalVillainy:PlayedWith. In 'Time's Menagerie', Demoko was a TragicVillain consumed by the emptiness of emotions the Goddesses left him with and Majora took advantage of this to drive him more and more into madness. In 'Hyrule Conquest' Demoko lacks his counterpat's FreudianExcuse and all of his evil actions were not only of his own volition, rather than due to manipulation of others, but far more atrocious. However, in the latter, Demoko manages to redeem himself by preventing Sulkaris from gaining the Aura at the cost of his own life.



* {{Cyborg}}: In the Book of Mudora, Demoko is described as 'inanimate but alive, his form is that not of life but of material'.

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* {{Cyborg}}: In the Book of Mudora, Demoko is described as 'inanimate but alive, his form is that not of life but of material'. Subverted, as he is not a cyborg but an humanoid owl.

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* EverythingsSquishierWithCephalopods: Bellum, the Parella and the Octoroks are various types of squid and octopuses.


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* TentacledTerror: Bellum, the Parella and the Octoroks are various types of squid and octopuses.

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[[foldercontrol]]



* FounderOfTheKingdom: He defeated Sulkaris and founded the monarchy that would last for over three millennia.

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* FounderOfTheKingdom: He defeated Sulkaris and founded the monarchy that would last for over three millennia. [[spoiler:And later, of the hidden kingdom of Calatia on the western coast of Hyrule too, but no one knows about it outside of the Calatians themselves]].



* NobleFugitive: [[spoiler:After having been overthrown by Hylia, he was forced to flee Akkala to the west where he established the kingdom of Calatia. Of course no one knows about this, since according to Hylian historical records he died before the Moblin invasion.]]



* ReasonableAuthorityFigure: Gustaf united the Hylians into one country, led them to victory against the Gohma and Darknuts, and was far less xenophobic than many of his successors.

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* ReasonableAuthorityFigure: Gustaf united the Hylians Akkalans into one country, led them to victory against the Gohma and Darknuts, and was far less xenophobic than many of his successors.


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* DualModeUnit: The Rooter must root itself into the ground in order to fire.


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* GatheringSteam: The longer a Tracer beam is on a target the more damage it deals.
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This is part of the [[Characters/HyruleConquest character sheet]] for VideoGame/HyruleConquest. This page contains the Ancient factions.

[[center: [[Characters/HyruleConquestGods Gods]] | '''Ancient''' | [[Characters/HyruleConquestCivilised Civilised]] | [[Characters/HyruleConquestFrontier Frontier]] | [[Characters/HyruleConquestBarbaric Barbaric]] | [[Characters/HyruleConquestNaturalistic Naturalistic]] | [[Characters/HyruleConquestShadow Shadow]] | [[Characters/HyruleConquestTwili Twili]] | [[Characters/HyruleConquestMisc Others]]]]

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[[folder:Akkala]]
The term Akkala refers to the ancestors of the Hylians from roughly five thousand years before Princess Zelda to the ending reign of Hylia. During this time they generally did not refer to themselves collectively as Hylians, and this term was later applied to them by modern scholars. Ancient Hylians share many traits of modern Hylians. Where they differ is their affinity for magical arts, their notable red eyes, and their notably more humble attitude regarding their place in the world.

The in-game Akkala faction is an alliance of three races: the ancient Hylians themselves, the Wind Tribe and the Minish, also known as Picori.

* HorseOfADifferentColor: Loftwings were used as mounts by ancient Hylians. But they realized that was a bad idea.
* LightEmUp: Akkala Mages fire bursts of light to stun enemies.
* MobileSuitHuman: The Minish Armos, though not very small by Hylian standards, are this for being piloted by Minish.
* OurAncestorsAreSuperheroes: Magical power was very common amongst ancient Hylians. Not so much in the modern day.
* ShrinkRay: Minish Sorcerers can temporarily shrink enemies.
* ZergRush: Uncountable swarms of Minish could deploy unto the battlefield without the enemy even aware of their existence. Once reaching their target, they could stab their targets and inflict countless stings and cuts.

!!King Gustaf
The legendary founder of the Kingdom of Hyrule, King Gustaf was a brave and just ruler who put a stop to Sulkaris and hindered Vaati's plan. He was particularly fond of the Wind Tribe.

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* AsskickingEqualsAuthority: Was crowned for defeating Sulkaris.
* BadassNormal: In an age where magic was still common amongst the Hylians, King Gustaf was little more than a very skilled swordsman that did manage to hold his own against Sulkaris nonetheless.
* CelibateHero: According to Hylian records Gustaf never married or had any children. Except that it's a big lie: Siroc, Queen of the Wind Tribe, was Gustaf's wife and mother of his children, who were killed or driven into hiding by Hylia after her ascension to consolidate her throne.
* FounderOfTheKingdom: He defeated Sulkaris and founded the monarchy that would last for over three millennia.
* TheGoodKing: From what little we see about him, Gustaf seemed to have been a fair ruler.
* HeroesPreferSwords: He wielded a simple sword.
* HolyHandGrenade: The arrow he shot at Sulkaris caught on light and killed her.
* RealityEnsues: Facing a FallenAngel double his size in a swordfight couldn't end very well. He only survives because he finds a bow and shoots her.
* ReasonableAuthorityFigure: Gustaf united the Hylians into one country, led them to victory against the Gohma and Darknuts, and was far less xenophobic than many of his successors.
* RiskingTheKing: Fights Sulkaris personally and gets nearly killed by her.

!!Siroc
Siroc was the Queen of the Wind Tribe and a personal friend of King Gustaf. When armies of Darknuts marched across Hyrule to take on the Wind Tribe, Siroc pleaded to King Gustaf for aid. With the combined forces of the Ancient Hylians and the Wind Tribe, Siroc was able to escape with most of her people to the skies before their civilisation was destroyed by the Darknuts.

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* ButNowIMustGo: Siroc's last farewell to Gustaf.
* InTheHood: Siroc always wears a blue hood.
* TheMagicGoesAway: The powers of the Wind Tribe are lost to Hyrule with Siroc when she leaves in the wake of the Darknut invasion.
* OutlivingOnesOffspring: Siroc became an Oocca and lived for millennia afterward, while her children, who stayed with their father, remained mortal and were either killed by Hylia or died of old age.
* ProphetEyes: Her eyes are completely white, with no pupils.
* UnPerson: Downplayed. While Hylian historical records still mention Siroc as Queen of the Wind Tribe, due to Wizzrobe involvement no one remembers that she was also the first Queen of Hyrule and wife of Gustaf. Their children got this treatment more straight, with later texts mentioning Gustaf as a lifelong bachelor without heirs.
* WasOnceAMan: After her people's ascent, she became an Oocca and lost her sense of humanity.

!!Groose

!!Hylia
-->''See Order of the Wizzrobe''

!!Ezlo
[[/folder]]

[[folder:Oocca]]
The Oocca are an incredibly ancient civilization: undoubtedly the first to exist in the world of Hyrule. In addition to the First Sages, they were in direct communion with the Goddesses that created them and the world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.

Sometime in the distant past before recorded history, the Oocca suddenly ceased all contact with the rest of the Hyrule. They retreated into their many floating Sky Cities and vanished high above the world, slowly fading into legend and obscurity. Many civilizations in Hyrule continued to revere them after their departure, indeed many began to idolize and worship them as gods incarnate throughout history. Their reasons for their ascendance and disappearance remain unknown to this day. Despite this concealment, they are well aware of and active in Hyrule, manipulating and directing the course of history and assuring the spread of all religion centered around the three Golden Goddesses and the utter destruction and eradication of all Majora influence.

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* {{Cyborg}}: The Oocca wear statue bodies to manipulate objects.
* DropPod: The Oocca land on Hyrule from their Sky City via pods from which they emerge.
* FantasticNuke: The Aura, a superweapon attached to the Sky City. When activated, it directs a blue laser beam downward, which obliterates anything it touches in a shockwave of blue fire. All that remains is a crater of molten glass.
* FloatingContinent: The Sky Cities where the Oocca reside.
* MiniMecha: Walker Cannons are two-legged walkers standing as tall as a one-storey house.
* MonochromaticEyes: The Wind Tribe's eyes are completely white.
* SchizoTech: The Oocca are very advanced, their technology bordering on science-fiction.
* WasOnceAMan: The Oocca weren't always like that. Servitude to Demoko will gradually turn one into an Oocca, like what happened to the [[spoiler:Wind Tribe]].

!!Demoko
The first Sage to be created by the Golden Goddesses, Demoko was created as a prototype and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle against the Druthulidi during the creation of the Triforce.

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it in their care. Demoko explained the passage of time and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.

When Hylia created the Master Sword and unleashed Link, her first knight upon Hyrule, Demoko orders the Oocca to search the land and find the False Goddess.

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* CainAndAbel: [[spoiler:Demoko absolutely despises his First Sage siblings, and ends up being the killer of three of them (Evaleen, Kovaloo and Solahrasin) before getting himself killed by Sulkaris.]]
* CoolMask: His face is covered in an elaborate mask.
* {{Cyborg}}: In the Book of Mudora, Demoko is described as 'inanimate but alive, his form is that not of life but of material'.
* EmptyShell: Scripture often refers to Demoko as the Empty One, its possible that he lacks all personality and is simply a servitor of the Goddesses. [[spoiler:Or not. In truth he's a calculating, judgemental, paranoid person with no concern for mortals whatsoever]].
* FantasticRacism: He displays nothing but disdain for mortals, considering them nothing more than ants.
* FauxDeath: After his work with the Firstborn is done, Demoko remained asleep for ages until the Wind Tribe's arrival awakened him.
* FlawedPrototype: Being an experiment of sorts by the Goddesses, Demoko totally lacked the capacity of emotions.
* GlowingEyes: As can be seen in his portrait.
* InTheHood: A teal one.
* TheParanoiac: Demoko is terrified of Sulkaris and of the possibility of her revealing the Truth and is hell-bent on killing her, no matter how many innocents have to die during the process.
* ReasonableAuthorityFigure: Demoko is known to have been a very rational leader, who always has the Oocca's best interests in mind. Unfortunately this is nothing but Oocca propaganda, and Sulkaris and Majora's machinations have left him unhinged. He blows up Death Mountain in order to kill Sulkaris, not caring that there were still Oocca fighting on the area.
* SuperPrototype: Demoko was the first and most powerful creation of the Goddesses. However, by the timeframe of the main story he has lost most of his powers.
* TimeAbyss: Demoko is as old as the Triforce.
* TimeMaster: Demoko is the Sage of Time.
* VillainousBSOD: All the Sages receive one upon the death of Malkorbagia.

!!Liyer
[[/folder]]

[[folder:Parella]]
The Empire of Bellum is a collection of aquatic races that sided with the creature from other worlds that Bellum had conquered. Its most notable minions are the Parella; its most loyal and oldest servants, and the River Zora of its previous conquest. Bellum employs lesser creatures to do its bidding as well, though the Parella and River Zora are its favourite since they can take and hold land targets.

The Empire of Bellum perpetuated a war between the three ancient factions of the Great Sea: the Lokomo, Oshus Empire, and Cobble Kingdom. It aided all three sides in destroying each other for countless decades, hoping that they would be weakened enough for an easy invasion. When the Lokomo and Oshus Empire discovered they were being played, they immediately withdrew all support from Bellum, leaving the Cobble Kingdom the only affiliate. Bellum's armies then took an active approach and marched upon its opposition. With victory in Bellum's grasp, the Ocean King turned to a last desperate measure; he created an army of unstoppable Phantom Knights. These constructs cut through Bellum's armies with ease, slaughtering countless Parella and River Zora. The Parella retreated to gather reinforcements, and the River Zora fled to other lands in the wake of this army. It was thus that thus Bellum became inactive for hundreds of years until being awoken by his servants again.

The Empire of Bellum is a very aquatic heavy faction. Though it technically has no navy, Bellum deploys powerful ocean monsters such as Gyorgs and Bigoctos, and many of its land units can also traverse the ocean and participate in naval battles. This minimises the need to focus on two separate armies, as a land force can take to the seas if an enemy navy approaches.

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* AlienInvasion: The Parella and their minions originally came to Hyrule from another planet during Bellum's invasion.
* AttackAnimal: The Empire of Bellum has access to many sea monsters.
* CannonFodder: Ropas, which are almost completely lacking in intelligence but can be bred very fast.
* CombatTentacles: The Parella fight with bladed tentacles.
* ElectricJellyfish: Biri Stingers, jelly-like aliens capable of delivering electric shocks.
* EverythingsSquishierWithCephalopods: Bellum, the Parella and the Octoroks are various types of squid and octopuses.
* GrimUpNorth: The Parella's lair is located in the northern polar seas of the Great Sea.
* KrakenAndLeviathan: Their entire navy consists of sea monsters of various sizes.
* MakingASplash: Bellumites are able to unleash powerful waves from a distance, capsizing ships and breaking through their hulls.
* MiniMook: Bellumites, smaller incarnations of Bellum with some semblance of intelligence.
* MonsterMash: An entire army of Parella, River Zora, Gyorgs, Octoroks,...
* ParasiteZombie: Barinades, creatures formed from colonies of Bari that have completely infested their host.
* PrecursorKillers: Bellum's minions played a major role in the extinction of the Lokomo and the Oshus Empire.
* StarfishAliens: The cephalopod-humanoid Parella, the jellyfish-like Biri and the blob-like Plasmarines.
* ThreateningShark: The Gyorgs strongly resemble sharks.
* TheUnpronounceable: According to King Mizorant, it's impossible to pronounce the real name of his Parella associate.

!!Bellum
-->''See [[Characters/HyruleConquestGods Druthulidi]]''

!!Archon Jelyf
The undisputed master of the Parella, Jelyf leads the entirety of Bellum's forces, only outranked by the dark god itself. She is utterly devoted to Bellum and assuring its successful conquest of Hyrule.
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* DragonWithAnAgenda: She appears to be Zant's right hand woman, but doesn't have his best interest in mind at all.
* TheStarscream: She initially serves Zant as his advisor in Hyrule, but turns on him during the attack on the Zora Dominion.
* TheUnpronounceable: Her real name cannot be pronounced by the Twili and the River Zora, so they call her 'Jelyf' instead.
* VillainTeamUp: With Zant. She quickly turns on him when the opportunity presents.

!!Tentalus
* KingMook: It's a giant colony of Ropas that has gained sentience.
[[/folder]]

[[folder:Lokomo]]
The technologically advanced Lokomo are two of the extinct empires in the Great Sea. Long ago, manipulated by Bellum, they got into a conflict with the other two great empires, the Oshus Empire and the Cobble Kingdom. All three sides were provided with military and economic aid by Bellum until the Lokomo and the Oshus Empire discovered they were being played and immediately withdrew all support from Bellum. The Cobble Kingdom took full advantage of Bellum's aid and dominated most of the land and sea north of Hyrule. With victory in Bellum's grasp, King Oshus turned to a last desperate measure; he created an army of unstoppable Phantom Knights. The Phantoms succeeded in repelling Bellum's armies, but then went haywire and exterminated the Lokomo and the Oshus Empire. Very few Lokomo survived the genocide and they've been in hiding since then.

----
* CoolTrain: The Lokomo's huge interconnected network of trains.
* GuiltFreeExterminationWar: The extermination of the Lokomo and the Oshus Empire by the Phantoms.
* SchizoTech: The Lokomo were apparently much more technologically advanced than both the Oshus Empire and the Cobble Kingdom.
* VestigialEmpire: The surviving Lokomo are barely a vestige of their once-great empire.

!!Anjean
[[/folder]]

[[folder:Guardians]]
* AttackDrone: All Guardians are robotic war machines built by Hylians.

!!Aunomouzan
* TheAgeless: As with all spirits, Aunomouzan doesn't age.
* BigBad: He is set to be the main villain in the fifth expansion.
* GiantSpaceFleaFromNowhere: The idea behind Aunomouzan came from the notion of inserting random new deities into well established settings. Obviously in this case he's inserting himself quite literally, and malevolently erasing all history and truth behind the matter to cover it up.
* LightIsNotGood: He appears as a radiant golden humanoid, and is also part of the BigBadEnsemble in the mod.
[[/folder]]

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