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* AchillesHeel: Ana can't heal herself very well: ''Shrike'' only does so much, and her other option is a point-blank ''Biotic Grenade'', which wastes a lot of its utility and doesn't even heal for that much. That makes her incredibly susceptible to poke damage, which can slowly force her out of a fight. (It also used to be worse before her rework, when the HealThyself effect was added to ''Shrike''.)

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* AchillesHeel: AchillesHeel:
**
Ana can't heal herself very well: ''Shrike'' only does so much, and her other option is a point-blank ''Biotic Grenade'', which wastes a lot of its utility and doesn't even heal for that much. That makes her incredibly susceptible to poke damage, which can slowly force her out of a fight. (It also used to be worse before her rework, when the HealThyself effect was added to ''Shrike''.))
** Ana is one of the three Healers in the game whose heals can ''miss'', because they're skillshots. Depending on your facility with their timing and your ability to LeadTheTarget, where "The Target" is ''your own allies,'' it's frustratingly plausible to simply not heal the person you're trying to.
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* StandardStatusEffects: She generally deals in slows, but also has stun and Stasis to simulate freezing enemies, as well as a Blind for utility. Every one of her abilities has some form of CC, and she can even get slowing Basic Attacks with a mid-game talent.

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* StandardStatusEffects: StatusEffects: She generally deals in slows, but also has stun and Stasis to simulate freezing enemies, as well as a Blind for utility. Every one of her abilities has some form of CC, and she can even get slowing Basic Attacks with a mid-game talent.
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!!!'''Voiced by:''' Gaku Space (English), Alexander Tsoi (Russian)

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!!!'''Voiced by:''' Gaku Space (English), Alexander (English)[[note]]'''Other Languages''':Alexander Tsoi (Russian)(Russian)[[/note]]



!!!'''Voiced by:''' Paul Nakauchi (English), Ilya Isaev (Russian)

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!!!'''Voiced by:''' Paul Nakauchi (English), Ilya (English)[[note]]'''Other Languages''':Ilya Isaev (Russian)(Russian)[[/note]]



!!!'''Voiced by:''' Chris Parson (English), Daniel Sheblanov (Russian)

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!!!'''Voiced by:''' Chris Parson (English), Daniel (English)[[note]]'''Other Languages''':Daniel Sheblanov (Russian)(Russian)[[/note]]



!!!'''Voiced by:''' Cara Theobold (English), Lina Ivanova (Russian)

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!!!'''Voiced by:''' Cara Theobold (English), Lina (English)[[note]]'''Other Languages''':Lina Ivanova (Russian)(Russian)[[/note]]



!!!'''Voiced by:''' Zhang Yu (English), Daria Frolova (Russian)

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!!!'''Voiced by:''' Zhang Yu (English), Daria (English)[[note]]'''Other Languages''':Daria Frolova (Russian)(Russian)[[/note]]



!!!'''Voiced by:''' Charlet Chung (English), Ekaterina Semyonova (Russian)

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!!!'''Voiced by:''' Charlet Chung (English), Ekaterina (English)[[note]]'''Other Languages''':Ekaterina Semyonova (Russian)(Russian)[[/note]]



!!!'''Voiced by:''' Aysha Selim

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!!!'''Voiced by:''' Aysha SelimSelim (English)



!!!'''Voiced by:''' Jonny Cruz (English), Vladimir Golitsyn (Russian)

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!!!'''Voiced by:''' Jonny Cruz (English), Vladimir (English)[[note]]'''Other Languages''':Vladimir Golitsyn (Russian)(Russian)[[/note]]



!!!'''Voiced by:''' Dolya Gavanski (English), Irina Kireeva (Russian)

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!!!'''Voiced by:''' Dolya Gavanski (English), Irina (English)[[note]]'''Other Languages''':Irina Kireeva (Russian)(Russian)[[/note]]
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* ActionBomb: ''Self Destruct'', which can deal almost 2000 damage right out the gate, and taking the ''NuclearOption'' talent [[UpToEleven escalates this even further]]. (It has an utterly massive 4 second charge time, though.) It can be used both offensively, to achieve damage, defensively to take control of a critical area, and protectively to dissuade an opponent's pursuit.

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* ActionBomb: ''Self Destruct'', which can deal almost 2000 damage right out the gate, and taking the ''NuclearOption'' talent [[UpToEleven escalates this even further]].further. (It has an utterly massive 4 second charge time, though.) It can be used both offensively, to achieve damage, defensively to take control of a critical area, and protectively to dissuade an opponent's pursuit.



* {{Pride}}: To an even bigger extent than Li-Ming. She boasts, treats her opponents of cheaters when she respawns, and can even mockingly quote the Raven Lord when she gets a talent, [[UpToEleven overriding the map's announcer]].

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* {{Pride}}: To an even bigger extent than Li-Ming. She boasts, treats her opponents of cheaters when she respawns, and can even mockingly quote the Raven Lord when she gets a talent, [[UpToEleven overriding the map's announcer]].announcer.



* SpamAttack: ''Healing Dart'' has a minuscule 2-second cooldown, reflecting the fact that it was actually her normal attack in Overwatch, and taken UpToEleven if the ''Detachable Box Magazine'' Quest Talent is completed, which she can use to to have 3 charges of ''Healing Dart'' instantly. Averted with her other abilities, which feature very long cooldowns to offset their incredible effects.

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* SpamAttack: ''Healing Dart'' has a minuscule 2-second cooldown, reflecting the fact that it was actually her normal attack in Overwatch, and taken UpToEleven if the ''Detachable Box Magazine'' Quest Talent is completed, which she can use to to have 3 charges of ''Healing Dart'' instantly.''Overwatch''. Averted with her other abilities, which feature very long cooldowns to offset their incredible effects.
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!!!'''Voiced by:''' Cara Theobold (English), Lina Ivanov (Russian)

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!!!'''Voiced by:''' Cara Theobold (English), Lina Ivanov Ivanova (Russian)



!!!'''Voiced by:''' Zhang Yu (English), Daria Frolov (Russian)

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!!!'''Voiced by:''' Zhang Yu (English), Daria Frolov Frolova (Russian)



!!!'''Voiced by:''' Charlet Chung (English), Ekaterina Semyonov (Russian)

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!!!'''Voiced by:''' Charlet Chung (English), Ekaterina Semyonov Semyonova (Russian)



!!!'''Voiced by:''' Dolya Gavanski (English), Irina Kireev (Russian)

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!!!'''Voiced by:''' Dolya Gavanski (English), Irina Kireev Kireeva (Russian)
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[[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/e/ec/GenjiBase_UI_Lockin00.ogg "Iza jinjō ni shōbu!"]] [[labelnote:Translation]]Let's fight fairly![[/labelnote]]]]

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[[caption-width-right:206:[[https://static.[[caption-width-right:206:''[[https://static.wikia.nocookie.net/allstars_gamepedia/images/e/ec/GenjiBase_UI_Lockin00.ogg "Iza jinjō ni shōbu!"]] shōbu!"]]'' [[labelnote:Translation]]Let's fight fairly![[/labelnote]]]]



[[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/9/94/HanzoBase_UI_Lockin00.ogg "With every death comes honor. With honor, redemption!"]]]]

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[[caption-width-right:206:[[https://static.[[caption-width-right:206:''[[https://static.wikia.nocookie.net/allstars_gamepedia/images/9/94/HanzoBase_UI_Lockin00.ogg "With every death comes honor. With honor, redemption!"]]]]
redemption!"]]'']]



[[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/9/99/JunkratBase_UI_Lockin00.ogg "It's a perfect day for some MAYHEM!"]]]]

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[[caption-width-right:206:[[https://static.[[caption-width-right:206:''[[https://static.wikia.nocookie.net/allstars_gamepedia/images/9/99/JunkratBase_UI_Lockin00.ogg "It's a perfect day for some MAYHEM!"]]]]
MAYHEM!"]]'']]



[[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/1/17/TracerBase_UI_Lockin00.ogg "Cheers love, the cavalry's 'ere!"]]]]

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[[caption-width-right:206:[[https://static.[[caption-width-right:206:''[[https://static.wikia.nocookie.net/allstars_gamepedia/images/1/17/TracerBase_UI_Lockin00.ogg "Cheers love, the cavalry's 'ere!"]]]]
'ere!"]]'']]



[[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/2/28/MeiOWBase_UI_Lockin00.ogg "Our world is worth fighting for!"]]]]

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[[caption-width-right:206:[[https://static.[[caption-width-right:206:''[[https://static.wikia.nocookie.net/allstars_gamepedia/images/2/28/MeiOWBase_UI_Lockin00.ogg "Our world is worth fighting for!"]]]]for!"]]'']]



[[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/6/6e/DVaBase_UI_Lockin00.ogg "I play to win!"]]]]

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[[caption-width-right:206:[[https://static.[[caption-width-right:206:''[[https://static.wikia.nocookie.net/allstars_gamepedia/images/6/6e/DVaBase_UI_Lockin00.ogg "I play to win!"]]]]
win!"]]'']]



[[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/8/87/AnaBase_UI_Lockin00.ogg "Ana, checking in."]]]]

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[[caption-width-right:206:[[https://static.[[caption-width-right:206:''[[https://static.wikia.nocookie.net/allstars_gamepedia/images/8/87/AnaBase_UI_Lockin00.ogg "Ana, checking in."]]]]
"]]'']]



[[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/d/d3/LucioBase_Amp00.ogg "Oh, this is my jam!"]]]]

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[[caption-width-right:206:[[https://static.[[caption-width-right:206:''[[https://static.wikia.nocookie.net/allstars_gamepedia/images/d/d3/LucioBase_Amp00.ogg "Oh, this is my jam!"]]]]
jam!"]]'']]



[[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/0/08/ZaryaBase_UI_Lockin00.ogg "Zarya, ready for duty!"]]]]

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[[caption-width-right:206:[[https://static.[[caption-width-right:206:''[[https://static.wikia.nocookie.net/allstars_gamepedia/images/0/08/ZaryaBase_UI_Lockin00.ogg "Zarya, ready for duty!"]]]]
duty!"]]'']]
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[[caption-width-right:206:''"Iza jinjō ni shōbu!"'' [[labelnote:Translation]]Let's fight fairly![[/labelnote]]]]

to:

[[caption-width-right:206:''"Iza [[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/e/ec/GenjiBase_UI_Lockin00.ogg "Iza jinjō ni shōbu!"'' shōbu!"]] [[labelnote:Translation]]Let's fight fairly![[/labelnote]]]]



[[caption-width-right:206:''"With every death comes honor. With honor, redemption!"'']]

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[[caption-width-right:206:''"With [[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/9/94/HanzoBase_UI_Lockin00.ogg "With every death comes honor. With honor, redemption!"'']]
redemption!"]]]]



[[caption-width-right:206:''"It's a perfect day for some MAYHEM!"'']]

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[[caption-width-right:206:''"It's [[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/9/99/JunkratBase_UI_Lockin00.ogg "It's a perfect day for some MAYHEM!"'']]
MAYHEM!"]]]]



[[caption-width-right:206:''"Cheers love, the cavalry's 'ere!"'']]

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[[caption-width-right:206:''"Cheers [[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/1/17/TracerBase_UI_Lockin00.ogg "Cheers love, the cavalry's 'ere!"'']]
'ere!"]]]]



[[caption-width-right:206:''"Our world is worth fighting for!"'']]

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[[caption-width-right:206:''"Our [[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/2/28/MeiOWBase_UI_Lockin00.ogg "Our world is worth fighting for!"'']]for!"]]]]



[[caption-width-right:206:''"I play to win!"'']]

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[[caption-width-right:206:''"I [[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/6/6e/DVaBase_UI_Lockin00.ogg "I play to win!"'']]
win!"]]]]



* BorrowedCatchphrase: If she scores a kill againist Zarya:
-->'''D.va''': From Russia with love, D.Va.

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* BorrowedCatchphrase: If she scores a kill againist against Zarya:
-->'''D.va''': From To Russia with love, D.Va.



[[caption-width-right:206:''"Ana, checking in."'']]

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[[caption-width-right:206:''"Ana, [[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/8/87/AnaBase_UI_Lockin00.ogg "Ana, checking in."'']]
"]]]]



[[caption-width-right:206:''"Oh, this is my jam!"'']]

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[[caption-width-right:206:''"Oh, [[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/d/d3/LucioBase_Amp00.ogg "Oh, this is my jam!"'']]
jam!"]]]]



[[caption-width-right:206:''"Zarya, ready for duty!"'']]

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[[caption-width-right:206:''"Zarya, [[caption-width-right:206:[[https://static.wikia.nocookie.net/allstars_gamepedia/images/0/08/ZaryaBase_UI_Lockin00.ogg "Zarya, ready for duty!"'']]
duty!"]]]]
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Disambiguating; deleting and renaming wicks as appropriate


Her current skins are Pro D.Va, [[VideoGame/StarCraft Goliath D.Va]], and [[InstantAwesomeJustAddDragons D.Va]] [[AscendedMeme the]] [[VideoGame/WorldOfWarcraft Destroyer]].

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Her current skins are Pro D.Va, [[VideoGame/StarCraft Goliath D.Va]], and [[InstantAwesomeJustAddDragons [[OurDragonsAreDifferent D.Va]] [[AscendedMeme the]] [[VideoGame/WorldOfWarcraft Destroyer]].
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Her first heroic is ''Avalanche'', which launches a massive snowball that rolls across the battlefield, trapping enemy heroes it hits inside. Trapped enemies are damaged and stunned at the end of the snowball's path, with the stun duration increasing for each enemy caught inside. Her second heroic, ''Ice Wall'', forms a wall that freezes all enemies in the area in Stasis. When the wall expires, frozen enemies are massively slowed for a few seconds.\\

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Her first heroic is ''Avalanche'', which launches a massive snowball that rolls across the battlefield, trapping enemy heroes it hits inside. Trapped enemies are damaged and stunned at the end of the snowball's path, with the stun duration increasing for each enemy caught inside. Her second heroic, ''Ice Wall'', forms a wall that freezes all enemies in the area in Stasis.Time Stop. When the wall expires, frozen enemies are massively slowed for a few seconds.\\

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* CoolBike: Purchasing a Blizzconline bundle unlocks one of these for Tracer - the OSV-03 Rogue, an ''Overwatch''-themed motorcycle exclusive to her with a set of custom riding animations.



* MechanicallyUnusualClass: Fittingly, she plays just like she does in ''Overwatch'', ditching a Mana pool for her ammo count and being able to use her basic attacks while moving. (It should be noted that the majority of ''Overwatch'' heroes ''did'' get saddled with DoNotRunWithAGun when transferring over to the Nexus.) She's also the first of two heroes in the game to start with her Heroic Ability enabled, with her level 10 talents instead augmenting it in some way. And she is the only hero to have just one Heroic Ability.

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* MechanicallyUnusualClass: Fittingly, she plays just like she does in ''Overwatch'', ditching a Mana pool for her ammo count and being able to use her basic attacks while moving. (It should be noted that the majority of ''Overwatch'' heroes ''did'' get saddled with DoNotRunWithAGun when transferring over to the Nexus.) She's also the first of two heroes in the game to start with her Heroic Ability enabled, enabled - and naturally one of two that only have one Heroic - with her level 10 talents instead augmenting it in some way. And she is the only hero to have just one Heroic Ability.way.



** TrailersAlwaysSpoil: However, Blizzcon 2015 also revealed the release date and preorder bonus of Overwatch's release, hinting that one of them being early playable Tracer.

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** TrailersAlwaysSpoil: However, Blizzcon 2015 also revealed the release date and preorder bonus of Overwatch's ''Overwatch'''s release, hinting that one of them being early playable Tracer.



Within the Nexus, D.Va is a stance-based Bruiser. Her trait is ''Mech Mode'' and ''Pilot Mode''. She rides her mech by default, which has the additional trait ''Fusion Cannons'', which allows her to attack in an area in front of her while moving but at reduced speed, and deal bonus damage to nearby enemies. On death, she pops out of her mech, gaining a new skillset and a ranged pistol, but very low health. Each form is only worth half of a kill.

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Within the Nexus, D.Va is a stance-based Bruiser. Her trait is ''Mech Mode'' and ''Pilot Mode''. She rides her mech by default, which has the additional trait ''Fusion Cannons'', which allows her to attack in an area in front of her while moving but at reduced speed, and deal bonus damage to nearby enemies.in melee range, but reduces her speed while attacking and channeling abilities. On death, she pops out of her mech, gaining a new skillset and a ranged pistol, but very low health. Each form is only worth half of a kill.



** He's the only hero who does passive healing (covering an area) with no cooldown whatsoever. [[note]]Brightwing's healing from her trait has a short cooldown.[[/note]]

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** He's the only hero who does passive healing (covering an area) with no ''High Five'' has a separate cooldown whatsoever. [[note]]Brightwing's healing from her trait for each ally, and has a short cooldown.[[/note]]special UI element on their health bars made just for it.
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!!!'''Voiced by:''' Gaku Space

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!!!'''Voiced by:''' Gaku SpaceSpace (English), Alexander Tsoi (Russian)



!!!'''Voiced by:''' Paul Nakauchi

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!!!'''Voiced by:''' Paul NakauchiNakauchi (English), Ilya Isaev (Russian)



!!!'''Voiced by:''' Chris Parson

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!!!'''Voiced by:''' Chris ParsonParson (English), Daniel Sheblanov (Russian)



!!!'''Voiced by:''' Cara Theobold

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!!!'''Voiced by:''' Cara TheoboldTheobold (English), Lina Ivanov (Russian)



!!!'''Voiced by:''' Zhang Yu

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!!!'''Voiced by:''' Zhang YuYu (English), Daria Frolov (Russian)



!!!'''Voiced by:''' Charlet Chung

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!!!'''Voiced by:''' Charlet ChungChung (English), Ekaterina Semyonov (Russian)



!!!'''Voiced by:''' Jonny Cruz

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!!!'''Voiced by:''' Jonny CruzCruz (English), Vladimir Golitsyn (Russian)



!!!'''Voiced by:''' Dolya Gavanski

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!!!'''Voiced by:''' Dolya GavanskiGavanski (English), Irina Kireev (Russian)
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Added DiffLines:

* LoopholeAbuse: Can be subject to this by the enemy. Whilst in Pilot form, D.Va has an Energy Meter which displays the cooldown on ''Mech Mode''. (It starts at 40 seconds, but goes down for every basic attack used and if ''Big Shot'' hits enemy Heroes.) If D.Va has deliberately used ''Self-Destruct'', the meter instead only takes 4 seconds, the length of the countdown on the Mech. If an enemy is able to Stasis the overloading Mech -- say, Maiev's ''Containment Disc'', Chromie's ''Time Trap'', something similar -- ''D.Va's meter freezes accordingly'', leaving her vulnerable.

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* ActionBomb: ''Self Destruct'', which can deal almost 2000 damage right out the gate. It has an utterly massive 4 second charge time, though. Taking the ''NuclearOption'' talent [[UpToEleven escalates this even further]].

to:

* ActionBomb: ''Self Destruct'', which can deal almost 2000 damage right out the gate. It has an utterly massive 4 second charge time, though. Taking gate, and taking the ''NuclearOption'' talent [[UpToEleven escalates this even further]].further]]. (It has an utterly massive 4 second charge time, though.) It can be used both offensively, to achieve damage, defensively to take control of a critical area, and protectively to dissuade an opponent's pursuit.


Added DiffLines:

* YouShallNotPass: ''Self Destruct'' is an excellent zoning tool: for four seconds, there is an ''enormous'' zone around the MEKA which is distinctly unhealthy for the enemy team. Enemy pursuit becomes almost impossible.

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* AchillesHeel: The only source of self-healing Ana has is a point-blank ''Biotic Grenade'', which wastes a lot of its utility and doesn't even heal for that much. In contrast, every other healer can either target themself with their primary heal or regain health some other way with their kit. That makes her incredibly susceptible to poke damage, which can slowly force her out of a fight.
** Averted as of her rework, as she can now self-heal with ''Shrike''. It's still a lot less than other healers, though.

to:

* AchillesHeel: The Ana can't heal herself very well: ''Shrike'' only source of self-healing Ana has does so much, and her other option is a point-blank ''Biotic Grenade'', which wastes a lot of its utility and doesn't even heal for that much. In contrast, every other healer can either target themself with their primary heal or regain health some other way with their kit. That makes her incredibly susceptible to poke damage, which can slowly force her out of a fight.
** Averted as of
fight. (It also used to be worse before her rework, as she can now self-heal with ''Shrike''. It's still a lot less than other healers, though.when the HealThyself effect was added to ''Shrike''.)



* CombatMedic: She has as much options for shutting down enemies as boosting up allies, and they're often not ignorable when they hit properly (though you actually have to hit properly).

to:

* CombatMedic: She has as much many options for shutting down enemies as boosting up allies, and they're often not ignorable when they hit properly (though you actually have to hit properly).



* DifficultButAwesome: Aside from her ''Shrike'' Trait, Ana's kit is ''all skillshot-based''. Considering that heroes move around the battlefield ''constantly'', new players will struggle in hitting skillshots with Ana. Also, Ana has only her ''Biotic Grenade'' to heal herself, and it's a burst of recovery that has ''a long cooldown time'' rather than a recovery-over-time passive ability. Yet, if the player is really good with skillshots, Ana can be quite a reliable burst healer and supply a surprising amount of utility while at it.
* DivergentCharacterEvolution: A minor example. In Overwatch, ''Nano-Boost'' gives the target bonus damage and damage resistance. Here it's more offensively spell-focused, to help carve a niche away from Lt. Morales' ''Stim Drone'' while not overshadowing it.

to:

* DifficultButAwesome: Aside from her ''Shrike'' Trait, Ana's kit is ''all skillshot-based''. Considering that heroes move around the battlefield ''constantly'', new players will struggle in hitting skillshots -- IE, ''her heals'' -- with Ana. Also, Ana has only her ''Biotic Grenade'' to heal herself, and it's a burst of recovery that has ''a long cooldown time'' rather than a recovery-over-time passive ability. Yet, But if the player is really good with skillshots, Ana can be quite a reliable burst healer and supply a surprising amount of utility while at it.
it. Her ''Healing Dart'' also has an absurdly long range, allowing her to stay involved in a fight without exposing herself directly to harm.
* DivergentCharacterEvolution: A minor example. In Overwatch, ''Nano-Boost'' gives the target bonus damage and damage resistance. Here it's more offensively spell-focused, it enhances their spellcasting, to help carve a niche away differentiate it from Lt. Morales' ''Stim Drone'' while not overshadowing it.Drone''.

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* AwesomeButImpractical: ''Dragonstrike'' deals great amounts of damage and covers a large area, but comes with a lot of drawbacks. Hanzo has to stand still and channel the attack before it's unleashed, [[HellIsThatNoise loudly announcing to his enemies]] that it's coming. The attack is also a rather slow projectile, which means that it has to be used when the enemy is kept in crowd control or stuck in a choke point, as otherwise the enemy can dodge it by not-thinking [[OneDimensionalThinking 1-dimensionally]], and in the end it only offers damage. Compare that to ''Dragon's Arrow'', which has global range, is instant, comes unannounced, can stun the entire enemy team, still deals very good damage and has only a slightly longer cooldown.[[note]]Up until August 2019, ''Dragonstrike'' had a cooldown of '''100 seconds'''. It was then reduced to 60 seconds.[[/note]]

to:

* AwesomeButImpractical: AwesomeButImpractical:
** ''Scatter Arrow'' can deal a ton of damage... ''if'' it has something to bounce off of. Depending on the map (if there's big areas with no walls -- Hanamura Temple comes to mind) and the gamestate (all nearby buildings down), it can be basically useless for lack of things to bounce off.
**
''Dragonstrike'' deals great amounts of damage and covers a large area, but comes with a lot of drawbacks. Hanzo has to stand still and channel the attack before it's unleashed, [[HellIsThatNoise loudly announcing to his enemies]] that it's coming. The attack is also a rather slow projectile, which means that it has to be used when the enemy is kept in crowd control or stuck in a choke point, as otherwise the enemy can dodge it by not-thinking [[OneDimensionalThinking 1-dimensionally]], and in the end it only offers damage. Compare that to ''Dragon's Arrow'', which has global range, is instant, comes unannounced, can stun the entire enemy team, still deals very good damage and has only a slightly longer cooldown.[[note]]Up until August 2019, ''Dragonstrike'' had a cooldown of '''100 seconds'''. It was then reduced to 60 seconds.[[/note]]
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* JackOfAllStats: Emphasis on the "stats" part. During a ''Heroes of the Storm'' match, characters are rated on five metrics: "Siege damage" done to buildings and minions, "Hero damage" done to other players, "EXP gained" on behalf of their team, "Healing or Shielding accomplished" for defensive characters, and "Damage soaked" for tanky characters. Since most characters are DPS types, the game doesn't track their numbers for the last two; since a healer who can tank would be a GameBreaker, most characters who have one of the last two don't also have the other. Zarya is one of only ''three'' characters in the entire game who gets rated on all five. (The others are Uther and Tyrael.)

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* JackOfAllStats: Emphasis on the "stats" part. During a ''Heroes of the Storm'' match, characters are rated on five metrics: "Siege damage" done to buildings and minions, "Hero damage" done to other players, "EXP gained" on behalf of their team, "Healing or Shielding accomplished" on people besides me" for defensive characters, and "Damage soaked" "Self-Healing" for tanky characters. Since most characters are DPS types, the game doesn't track their numbers for the last two; since a healer who can tank would be a GameBreaker, most characters who have one of the last two don't also have the other. Zarya is one of only ''three'' characters in the entire game who gets rated on all five. (The others are Uther and Tyrael.Tyrael; ETC and Yrel can join them if they take the right Talents.)
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** Tracer has nothing to deal with stealth, either, unless she lands a lucky hit with her SpinAttack Talent or has a Pulse Bomb ready, which can make her easy pickings for a well-prepared Valeera, Nova, Zeratul, etc.
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* BadassGay: She's a gun-toting, extremely mobile, Assassin-class Hero who was revealed to be a lesbian.

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* In ''Mech Mode'', her basic abilities are ''Boosters'', which grants a short speed boost, damaging and knocking back enemies the first time they're hit; ''Defense Matrix'' generating a field in front of her that reduces enemy damage which can be aimed in a new location by reactivating the skill, and ''Self Destruct'', jumping out of her mech, which then explodes for massive damage after a few seconds. Instead of having a cooldown, ''Self Destruct'' charges up when D.Va deals or takes damage.
* In ''Pilot Mode'', she instead use ''Big Shot'', dealing damage and slowing enemies in a line after a delay, and ''Call Mech'', which lets her switch back to ''Mech Mode''. If she entered ''Pilot Mode'' by dying, ''Call Mech'' starts on a long cooldown which can be reduced by hitting enemies with ''Big Shot'' or basic attacks, otherwise it's available as soon as the mech explodes.

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* In ''Mech Mode'', her basic abilities are ''Boosters'', which grants a short speed boost, damaging and knocking back enemies the first time they're hit; ''Defense Matrix'' Matrix'', generating a field in front of her that reduces enemy damage which can be aimed in a new location by reactivating the skill, and ''Self Destruct'', jumping out of her mech, which then explodes for massive damage after a few seconds. Instead of having a cooldown, ''Self Destruct'' charges up when D.Va deals or takes damage.
* In ''Pilot Mode'', she instead use uses ''Big Shot'', dealing damage and slowing enemies in a line after a delay, and ''Call Mech'', which lets her switch back to ''Mech Mode''. If she entered ''Pilot Mode'' by dying, ''Call Mech'' starts on a long cooldown which can be reduced by hitting enemies with ''Big Shot'' or basic attacks, otherwise it's available as soon as the mech explodes.



In ''Mech Mode'', D.Va does not have access to a mount or equivalent ability; however, her ''Boosters'' have a low cooldown and can be used for transport. In ''Pilot Mode'', she can use mounts as usual.

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In ''Mech Mode'', D.Va does not have access to a mount or equivalent ability; however, her ''Boosters'' have a low cooldown and can be used for transport. In ''Pilot Mode'', she can use mounts as usual.
usual.\\
\\



** If you invest some late-game talents, ''Pilot Mode'' becomes a viable ranged Basic Attack assassin. Two talents give her Q and W abilities (a short dash and a slowing shot respectively) and a few others improve her combat abilities. This lets her switch between a slow tank and a nimble ranged fighter.

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Within the Nexus, D.Va is classified as a Bruiser. Her trait is ''Mech Mode'' and ''Pilot Mode''. She rides her mech by default, which can move while attacking and deals damage in an [=AoE=] in front of her, but has reduced movement speed. On death or when using her ''Self Destruct'', she pops out of her mech, gaining a ranged pistol but very low health. Her first basic ability is ''Boosters'', which grants her a temporary movement speed bonus while also damaging and knocking back enemies hit. ''Defense Matrix'' generates a field in front of her that reduces enemy damage. D.Va can freely move while using ''Defense Matrix'', but can't attack or change the direction she's facing. Her third ability is ''Self Destruct''. D.Va jumps out of her mech, which then explodes for massive damage after a few seconds. Instead of having a cooldown, ''Self Destruct'' charges up when D.Va deals or takes damage. While in ''Pilot Mode'', this skill is instead ''Call Mech'', which summons a new mech. If the mech was destroyed by damage, ''Call Mech'' enters cooldown that can be reduced by basic attacks; if she used ''Self Destruct'', ''Call Mech'' will be available instantly after the explosion.\\

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Within the Nexus, D.Va is classified as a stance-based Bruiser. Her trait is ''Mech Mode'' and ''Pilot Mode''. She rides her mech by default, which can move while attacking and deals damage has the additional trait ''Fusion Cannons'', which allows her to attack in an [=AoE=] area in front of her, her while moving but has at reduced movement speed. speed, and deal bonus damage to nearby enemies. On death or when using her ''Self Destruct'', death, she pops out of her mech, gaining a new skillset and a ranged pistol pistol, but very low health. Her first Each form is only worth half of a kill.
* In ''Mech Mode'', her
basic ability is abilities are ''Boosters'', which grants her a temporary movement short speed bonus while also boost, damaging and knocking back enemies hit. the first time they're hit; ''Defense Matrix'' generates generating a field in front of her that reduces enemy damage. D.Va damage which can freely move while using ''Defense Matrix'', but can't attack or change be aimed in a new location by reactivating the direction she's facing. Her third ability is skill, and ''Self Destruct''. D.Va jumps Destruct'', jumping out of her mech, which then explodes for massive damage after a few seconds. Instead of having a cooldown, ''Self Destruct'' charges up when D.Va deals or takes damage. While in damage.
* In
''Pilot Mode'', this skill is she instead use ''Big Shot'', dealing damage and slowing enemies in a line after a delay, and ''Call Mech'', which summons a new mech. lets her switch back to ''Mech Mode''. If the mech was destroyed she entered ''Pilot Mode'' by damage, dying, ''Call Mech'' enters starts on a long cooldown that which can be reduced by hitting enemies with ''Big Shot'' or basic attacks; if she used ''Self Destruct'', ''Call Mech'' will be attacks, otherwise it's available instantly after as soon as the explosion.\\mech explodes.



Her first Heroic is ''Bunny Hop''. D.Va's mech begins hopping up and down, dealing damage in an area around it and slowing enemies. D.Va has to be in ''Mech Mode'' to use this. Her second Heroic is ''Big Shot''. D.Va fires a long-ranged, heavy damage blast from her pistol that pierces enemies; if this heroic manages to damage enemy heroes, the cooldown of ''Call Mech'' is reduced significantly. D.Va has to be in ''Pilot Mode'' to use this.\\

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Both of her Heroics can only be used in ''Mech Mode''. Her first Heroic is ''Bunny Hop''. D.Va's mech begins hopping up and down, dealing damage in an area around it and it. Every fourth hit against the same hero will stun them. Her other heroic is ''Micro Missiles'', an ability with two charges that unleashes a barrage of missiles in an area in front of D.Va, slowing enemies.enemies they hit. D.Va has to be in ''Mech Mode'' to use this. Her second Heroic is ''Big Shot''. D.Va fires a long-ranged, heavy damage blast from her pistol that pierces enemies; if this heroic manages to damage enemy heroes, can move during the cooldown of ''Call Mech'' is reduced significantly. D.Va has to be in ''Pilot Mode'' to use this.cast, but not change the direction she's facing.\\



In ''Mech Mode'', D.Va does not have access to a mount or equivalent ability; however, her ''Boosters'' have a low cooldown and can be used for transport. In ''Pilot Mode'', she can use mounts as usual.\\
\\
%%Within the Nexus, D.Va is a stance-based Bruiser. Her trait is ''Mech Mode'' and ''Pilot Mode''. She rides her mech by default, which can move while attacking at reduced speed and deals damage in an [=AoE=] in front of her, and deals extra damage to nearby enemies. On death, she pops out of her mech, gaining a new skillset and a ranged pistol, but very low health. Each form is only worth half of a kill.\\
** In ''Mech Mode'', her basic abilities are ''Boosters'', which grants a short speed boost, damaging and knocking back enemies the first time they're hit; ''Defense Matrix'' generating a field in front of her that reduces enemy damage which can be aimed in a new location by reactivating the skill, and ''Self Destruct'', jumping out of her mech, which then explodes for massive damage after a few seconds. Instead of having a cooldown, ''Self Destruct'' charges up when D.Va deals or takes damage.\\
** In ''Pilot Mode'', she instead use ''Big Shot'', dealing damage and slowing enemies in a line after a delay, and ''Call Mech'', which lets her switch back to ''Mech Mode''. If she entered ''Pilot Mode'' by dying, ''Call Mech'' starts on a long cooldown which can be reduced by hitting enemies with ''Big Shot'' or basic attacks, otherwise it's available as soon as the mech explodes.\\
\\
%%Both of her Heroics can only be used in ''Mech Mode''. Her first Heroic is ''Bunny Hop''. D.Va's mech begins hopping up and down, dealing damage in an area around it. Every fourth hit against the same hero will stun them. Her other heroic is ''Micro Missiles'', an ability with two charges that unleashes a barrage of missiles in an area in front of D.Va, slowing enemies they hit. D.Va can move during the cast, but not change the direction she's facing.\\
\\
%%In ''Mech Mode'', D.Va does not have access to a mount or equivalent ability; however, her ''Boosters'' have a low cooldown and can be used for transport. In ''Pilot Mode'', she can use mounts as usual.

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In ''Mech Mode'', D.Va does not have access to a mount or equivalent ability; however, her ''Boosters'' have a low cooldown and can be used for transport. In ''Pilot Mode'', she can use mounts as usual.\\
\\
%%Within the Nexus, D.Va is a stance-based Bruiser. Her trait is ''Mech Mode'' and ''Pilot Mode''. She rides her mech by default, which can move while attacking at reduced speed and deals damage in an [=AoE=] in front of her, and deals extra damage to nearby enemies. On death, she pops out of her mech, gaining a new skillset and a ranged pistol, but very low health. Each form is only worth half of a kill.\\
** In ''Mech Mode'', her basic abilities are ''Boosters'', which grants a short speed boost, damaging and knocking back enemies the first time they're hit; ''Defense Matrix'' generating a field in front of her that reduces enemy damage which can be aimed in a new location by reactivating the skill, and ''Self Destruct'', jumping out of her mech, which then explodes for massive damage after a few seconds. Instead of having a cooldown, ''Self Destruct'' charges up when D.Va deals or takes damage.\\
** In ''Pilot Mode'', she instead use ''Big Shot'', dealing damage and slowing enemies in a line after a delay, and ''Call Mech'', which lets her switch back to ''Mech Mode''. If she entered ''Pilot Mode'' by dying, ''Call Mech'' starts on a long cooldown which can be reduced by hitting enemies with ''Big Shot'' or basic attacks, otherwise it's available as soon as the mech explodes.\\
\\
%%Both of her Heroics can only be used in ''Mech Mode''. Her first Heroic is ''Bunny Hop''. D.Va's mech begins hopping up and down, dealing damage in an area around it. Every fourth hit against the same hero will stun them. Her other heroic is ''Micro Missiles'', an ability with two charges that unleashes a barrage of missiles in an area in front of D.Va, slowing enemies they hit. D.Va can move during the cast, but not change the direction she's facing.\\
\\
%%In ''Mech Mode'', D.
Va does not have access to a mount or equivalent ability; however, her ''Boosters'' have a low cooldown and can be used for transport. In ''Pilot Mode'', she can use mounts as usual.



* AchillesHeel: As a whole, D.Va is vulnerable to three types of crowd control: ''Stuns, Silences, and Roots''. All three status ailments limit her performance in ''Mech Mode'' and can cripple her while in ''Pilot Mode''.

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* AchillesHeel: As a whole, D.Va is vulnerable to three types of crowd control: ''Stuns, Stuns, Silences, and Roots''.Roots. All three status ailments limit her performance in ''Mech Mode'' and can cripple her while in ''Pilot Mode''.



* CarFu: This is one of the uses for her ''Boosters''. One of her talents for this skill is ''Hit the Nitrous.'' which increases the burst speed of ''Boosters'' and collision damage, meaning that with this talent, D.Va can use her ''Boosters'' to finish off [[FinishingMove low-health enemy heroes]], if given the chance.

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* CarFu: This is one of the uses for her ''Boosters''. One of her talents for this skill is ''Hit the Nitrous.'' which increases the burst speed of ''Boosters'' and collision damage, briefly stuns enemies she hits, meaning that with this talent, D.Va can use her ''Boosters'' to finish off [[FinishingMove low-health enemy heroes]], if given the chance.



* CloseRangeCombatant: ''Mech Mode''; it's got a ranged attack, but it's quite short, and her movement speed is very low. Boosters is also melee, and Defenses Matrix requires her to be snug to the enemies she's blocking.
* DivertingPower: One of her talents allows her to make her Defense Matrix bigger, but makes her move slower while active.

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* CloseRangeCombatant: ''Mech Mode''; it's got a ranged attack, but it's quite short, and her movement speed is very low. Boosters It's most effect when ''Fusion Cannons'' deal bonus damage, which is almost melee. ''Boosters'' is also melee, and Defenses Matrix ''Defenses Matrix'' requires her to be snug to the enemies she's blocking.
* DivertingPower: One of her talents allows her to make her Defense Matrix bigger, but makes her move slower while active.
blocking.



* GlassCannon: ''Pilot Mode'', unlike its original portrayal as a FragileSpeedster in ''Overwatch''. While on this mode, D.Va becomes much easier to kill due to a low health pool, but her pistol and the ''Big Shot'' heroic ability packs quite a punch.
* GroundPound: ''Bunny Hop'' has her mech jumping all over, causing shockwaves that damage and slow enemies caught within.

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* GlassCannon: ''Pilot Mode'', unlike its original portrayal as a FragileSpeedster in ''Overwatch''. While on this mode, D.Va becomes much easier to kill due to a low health pool, but her pistol and the ''Big Shot'' heroic ability packs pack quite a punch.
* GroundPound: ''Bunny Hop'' has her mech jumping all over, causing shockwaves that damage and slow stun enemies caught within.



* JackOfAllStats: In Bruiser hero terms, D.Va has the basic tools to achieve whatever the team needs for her role (she has decent mid-to-close-range DPS, mobility and flanking options with ''Boosters'', and her on-foot form system allows her to use mounts, gives her slightly more survivability, and long-range options). She excels in primarily two areas. One, her ''Defense Matrix'' reduces the damage of enemy heroes caught within it, allowing her counter most forms of burst damage. Two, her ''Self-Destruct'' has one of the highest burst damage of any skill in the game, making it instant death if the enemy is stunned or has nothing to get behind.



* {{Knockback}}: D.Va's ''Boosters'' can push enemies out of the way, which can be used to either force enemy heroes close to her team when preparing for a kill or knocking them away if her team is retreating. D.Va can also choose a late-game talent called ''Concussive Pulse'', which allows her to fire a wide-arc blast that damages and knocks enemies away.

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* {{Knockback}}: D.Va's ''Boosters'' can push enemies out of the way, which can be used to either force enemy heroes close to her team when preparing for a kill or knocking them away if her team is retreating. D.Va can also choose a late-game talent called pick up ''Concussive Pulse'', Pulse'' with a midgame talent, which allows her ''Pilot Mode'' to fire a wide-arc blast that damages and knocks enemies away.



* MasterOfNone: Her biggest weakness is her lack of specialization. The only areas D.Va holds an edge over other heroes at are area denial and survivability through manipulating her trait and ''Self Destruct''. She lacks the hard crowd control and raw health needed by main tanks, her mech damage is too low to be a main bruiser, and her other skills are easily countered. This also goes for ''Pilot Mode''; while she has an extremely good Basic Attack, her lack of skills and very low health make her an inefficient fighter.
* MechanicallyUnusualClass: The only hero thus far who by default has less than 100% movement speed, and the only one who has an ability cooldown shown to both teams (''Self-Destruct'' and ''Call Mech'' show their charge as the pink bar in place of where the mana bar usually is).

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* MasterOfNone: Her biggest weakness is her lack MacrossMissileMassacre: ''Micro Missiles'', which fires a barrage of specialization. The only areas D.Va holds an edge twelve missiles over other heroes at are area denial about a second. With two charges, a twenty second cooldown, and survivability through manipulating her trait and ''Self Destruct''. She lacks a Storm Talent that reduces the hard crowd control and raw health needed by main tanks, her mech damage is too low to be a main bruiser, and her other skills are easily countered. This also goes for ''Pilot Mode''; while she has an extremely good Basic Attack, her lack of skills and very low health make her an inefficient fighter.
* MechanicallyUnusualClass: The only hero thus far who by default has less than 100% movement speed, and the only one who has an ability
cooldown shown to both teams (''Self-Destruct'' and ''Call Mech'' show their charge as further, D.Va will be spamming missiles all over the pink bar in place of where the mana bar usually is).place.



* NecessaryDrawback: D.Va's entire playstyle.
** While in her mech, she has to choose between [[MightyGlacier attacking on the move, but with a 15% move speed reduction]]; [[FragileSpeedster a temporary boost of speed that displaces enemies at the cost of sustained damage]]; or [[StoneWall debilitating enemies at the cost of doing no damage at all]].
** In Pilot Mode, D.Va can either shoot, or move, but not both.



* OrbitalBombardment: One of her level 20 talents allows her to summon her mech in a targeted location instead of in front of her, and causes it to [[DeathFromAbove deal damage]] when it lands.



* PunchPackingPistol: Her laser pistol is more deadly than her mech's Fusion Cannons, especially with her ''Big Shot'' heroic and the ''GG, WP'' talent.

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* PunchPackingPistol: Her laser pistol is more deadly than her mech's Fusion Cannons, especially with her ''Big Shot'' heroic and the ''GG, WP'' talent.Shot''.


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* UnnecessaryCombatRoll: She can pick up the ''Torpedo Dash'' ability with her ''Good to Go'' talent, giving her access to one of these in ''Pilot Mode'' for some extra mobility.

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Her current skin is [[PajamaCladHero Pajama Party Mei]].

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Her current skin is skins are [[PajamaCladHero Pajama Party Mei]] and [[VideoGame/WorldOfWarcraft Necrotopologist Mei]].


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%%Within the Nexus, D.Va is a stance-based Bruiser. Her trait is ''Mech Mode'' and ''Pilot Mode''. She rides her mech by default, which can move while attacking at reduced speed and deals damage in an [=AoE=] in front of her, and deals extra damage to nearby enemies. On death, she pops out of her mech, gaining a new skillset and a ranged pistol, but very low health. Each form is only worth half of a kill.\\
**In ''Mech Mode'', her basic abilities are ''Boosters'', which grants a short speed boost, damaging and knocking back enemies the first time they're hit; ''Defense Matrix'' generating a field in front of her that reduces enemy damage which can be aimed in a new location by reactivating the skill, and ''Self Destruct'', jumping out of her mech, which then explodes for massive damage after a few seconds. Instead of having a cooldown, ''Self Destruct'' charges up when D.Va deals or takes damage.\\
**In ''Pilot Mode'', she instead use ''Big Shot'', dealing damage and slowing enemies in a line after a delay, and ''Call Mech'', which lets her switch back to ''Mech Mode''. If she entered ''Pilot Mode'' by dying, ''Call Mech'' starts on a long cooldown which can be reduced by hitting enemies with ''Big Shot'' or basic attacks, otherwise it's available as soon as the mech explodes.\\
\\
%%Both of her Heroics can only be used in ''Mech Mode''. Her first Heroic is ''Bunny Hop''. D.Va's mech begins hopping up and down, dealing damage in an area around it. Every fourth hit against the same hero will stun them. Her other heroic is ''Micro Missiles'', an ability with two charges that unleashes a barrage of missiles in an area in front of D.Va, slowing enemies they hit. D.Va can move during the cast, but not change the direction she's facing.\\
\\
%%In ''Mech Mode'', D.Va does not have access to a mount or equivalent ability; however, her ''Boosters'' have a low cooldown and can be used for transport. In ''Pilot Mode'', she can use mounts as usual.
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* SkillGateCharacter: Most players' first instinct when being attacked by Tracer is to run away -- a sensible idea against most threats. The problem is that, despite having GunsAkimbo, Tracer plays like a Melee Assassin: she's maneuverable enough to chase down a target, exterminate them, and PowerWalk out while the bombs go off behind her. The skill she teaches, therefore, is to NeverSplitTheParty: if focused down, she'll die in an instant. This leads to better Tracers relying on her mobility for ''Melee'' and ''Pulse Bomb'' burst instead of trying to duel.

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* SkillGateCharacter: Most players' first instinct when being attacked by Tracer is to run away -- a away, as this is sensible idea against most threats. The problem is that, despite having GunsAkimbo, Tracer plays like a Melee Assassin: she's maneuverable enough to chase down a target, exterminate them, and PowerWalk out while the bombs go off behind her. The skill she teaches, therefore, is to NeverSplitTheParty: if focused down, she'll die fall back ''into'' your team, who can in best case blow her away in an instant.instant, and at worst can at least reduce her uptime by scaring her off. This leads to better Tracers relying on her mobility for ''Melee'' and ''Pulse Bomb'' burst instead of trying to duel.
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* CursedWithAwesome: The accident that led to her becoming dissociated from time also, with a bit of help, led to Tracer gaining her time-hopping powers. [[TimeMaster Chromie]] actually offers to help fix her condition in one of their start of game interactions, but Tracer politely declines.
--> '''Chromie:''' Oh, I've seen this before... you're unstuck in time! I can fix that, you know!\\
'''Tracer:''' Please don't. Winston would never let me hear the end of it!


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* BerserkButton: Mei really stands out among most heroes by just how much she '''hates''' [[StopPokingMe getting poked]]. Over half her "click" quotes are her getting more and more annoyed, eventually [[TheFourthWallWillNotProtectYou threatening to freeze the player solid and sic Snowball on them]].
--> '''Mei:''' You can argue with me, but you can't argue with data! [[SophisticatedAsHell And the data says...]] [[SuddenlyShouting you're INCREDIBLY ANNOYING!]]
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* CloseRangeCombatant: Sort of downplayed. Genji is ranged and his ''Swift Strike'' also has a large range, but his attack range is shorter than most ranged heroes, ''Deflect''[='s=] CounterAttack has a short range and targets the closest enemy, and his ''Shuriken'' functions as a ShortRangeShotgun and deals far more single-target damage when upclose.

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* CloseRangeCombatant: Sort of downplayed. Genji is ranged and his ''Swift Strike'' also has a large range, but his attack range is shorter than most ranged heroes, ''Deflect''[='s=] CounterAttack has a short range and targets the closest enemy, and his ''Shuriken'' functions as a ShortRangeShotgun and deals far more single-target damage when upclose. Additionally, ''Swift Strike'' is his main source of damage, and is a DashAttack which can easily leave him overextended.



* CloseRangeCombatant: Despite having a ranged Basic Attack, Tracer needs to keep very close. Her attack range is slightly shorter than most ranged heroes, ''Melee'' is her only real burst, ''Pulse Bomb'' has a tiny range, and due to her DeathOfAThousandCuts Basic Attack damage, it's important to stick on your target. Thankfully, ''Blink'' lets her get in close, stay close, and pull back when it gets risky.
* CripplingOverspecialization: Tracer is largely a hero specialized in picking off and bursting heroes. She can't poke well, because she is actually more of a CloseRangeCombatant, and she can't trade for long because despite having LifeDrain, she will still lose against someone who can hit back or can lock her down with crowd control. Furthermore, she lacks waveclearing abilities, meaning that she takes a toll on the macro game for her team. With her rework, her PvE talents were also either relocated to a later tier (''Bullet Spray'' and ''Ricochet'') or completely removed (''Quantum Spike'' now only works on heroes).

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* CloseRangeCombatant: Despite having a ranged Basic Attack, Tracer needs to keep very close. Her attack range is slightly shorter than most ranged heroes, ''Melee'' is her only real burst, ''Pulse Bomb'' has a tiny range, and due to her DeathOfAThousandCuts Basic Attack damage, it's important to stick on your target. Thankfully, ''Blink'' lets her get in close, close and stay close, and ''Recall'' lets her pull back when it gets risky.
* CripplingOverspecialization: Tracer is largely a hero specialized in picking off and bursting heroes. She can't poke well, because she is actually more of a CloseRangeCombatant, melee attacker, and she can't trade for long because despite having LifeDrain, she will still lose against someone who can hit back or can lock her down with crowd control. Furthermore, she lacks waveclearing abilities, meaning that she takes a toll on the macro game for her team. With her rework, her PvE talents were also either relocated to a later tier (''Bullet Spray'' and ''Ricochet'') or completely removed (''Quantum Spike'' now only works on heroes).

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* AlternateCompanyEquivalent: Is about 50% the same as Ashe the Frost Archer, from ''VideoGame/LeagueOfLegends''. Their E is similar, her R is his R2, and she also has a MultiShot assigned to her W (though hers lacks the TrickArrow element, instead functioning like Valla's W). The Qs are totally different (hers is Sylvanas's), as are the Ds (hers is Jaina's).



* AlternateCompanyEquivalent: Is about 50% the same as Ashe the Frost Archer, from ''VideoGame/LeagueOfLegends''. Their E is similar, her R is his R2, and she also has a MultiShot assigned to her W (though hers lacks the TrickArrow element, instead functioning like Valla's W). The Qs are totally different (hers is Sylvanas's), as are the Ds (hers is Jaina's).

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* AlternateCompanyEquivalent: Is about 50% AntiFrustrationFeatures: Hanzo has one of the same as Ashe slowest ranged attack speeds, but he is given a UI element that informs the Frost Archer, from ''VideoGame/LeagueOfLegends''. Their E player when Hanzo's next Basic Attack is similar, her R is his R2, and she also has a MultiShot assigned to her W (though hers lacks the TrickArrow element, instead functioning like Valla's W). The Qs are totally different (hers is Sylvanas's), as are the Ds (hers is Jaina's).available.

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Mei is a durable ranged Tank, capable of skating around the battlefield and freezing her opponents. Her active trait is ''Cryo-Freeze'', which encases Mei in a block of ice that temporarily grants a massive shield, makes her Unstoppable, and heals her over time. Her first ability is ''Snow Blind'', lobbing a snowball that damages, slows, and blinds enemies in an area. Her second ability, ''Blizzard'', sends her drone Snowball to an area to slow and damage enemies. When the ability ends, it unleashes a freezing pulse that stuns enemies inside. Her final basic ability is ''Icing'', which coats her boots in frost and allows her to dash forward. At the end of the dash or when Mei reactivates the ability, nearby enemies are knocked away and slowed.\\

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Mei is a durable ranged Tank, capable of skating around the battlefield and freezing her opponents. Her active trait is ''Cryo-Freeze'', which encases encasing Mei in a block of ice that temporarily grants a massive shield, decaying shield which makes her Unstoppable, Unstoppable and heals her over time.time while it lasts. Her first ability is ''Snow Blind'', lobbing a snowball that damages, slows, and blinds enemies in an area. Her second ability, ''Blizzard'', sends her drone Snowball to an area to slow and damage enemies. When the ability ends, it unleashes a freezing pulse that stuns enemies inside. Her final basic ability is ''Icing'', which coats her boots in frost and allows her to dash forward. At the end of the dash or when Mei reactivates the ability, nearby enemies are knocked away and slowed.\\



Her first heroic is ''Avalanche'', which launches a massive snowball that rolls across the battlefield, trapping enemy heroes it hits inside. Trapped enemies are damaged and stunned at the end of the snowball's path, with the stun duration increasing for each enemy caught inside. Her second heroic, ''Ice Wall'', forms a wall that freezes all enemies in the area in Stasis. When the wall expires, the frozen enemies are massively slowed for a few seconds.\\

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Her first heroic is ''Avalanche'', which launches a massive snowball that rolls across the battlefield, trapping enemy heroes it hits inside. Trapped enemies are damaged and stunned at the end of the snowball's path, with the stun duration increasing for each enemy caught inside. Her second heroic, ''Ice Wall'', forms a wall that freezes all enemies in the area in Stasis. When the wall expires, the frozen enemies are massively slowed for a few seconds.\\



* AscendedMeme: {{Defied|Trope}}. The ''Heroes'' team went out of their way to avoid referencing Mei's MemeticPsychopath status in the ''Overwatch'' community, keeping her characterization close to canon. This is somewhat unexpected, since Blizzard usually loves leaning into community memes in this game.

to:

* AscendedMeme: {{Defied|Trope}}.{{Averted|Trope}}. The ''Heroes'' team went out of their way to avoid referencing Mei's MemeticPsychopath status in the ''Overwatch'' community, keeping her characterization close to canon. This is somewhat unexpected, since Blizzard usually loves leaning into community memes in this game.



* HealThyself: Mei restores up to 35% of her max health during ''Cryo-Freeze'', although enemies can break her out before them. She can also pick up the ''Backup Battery'' talent for an active heal that cleanses roots and slows from herself.

to:

* HealThyself: Mei restores up to 35% of her max health during ''Cryo-Freeze'', although enemies can break her out before them.then. She can also pick up the ''Backup Battery'' talent for an active heal that cleanses roots and slows from herself.



* LockedOutOfTheFight: If successful, both ''Avalanche'' and ''Ice Wall'' can potentially lock 1 or more enemy heroes out of a teamfight temporarily, leaving the rest of the enemy team that dodged or avoided either heroics to be at the hands of Mei and her team.
* KickThemWhileTheyAreDown: Mei has a weaker version of the ''Executioner'' talent, increasing her Basic Attack damage against crowd controlled targets. Keep in mind that she has crowd control on literally ''all'' of her abilities and during mid-game, she can take a talent that makes her Basic Attacks slow enemy heroes...

to:

* LockedOutOfTheFight: If successful, both ''Avalanche'' and ''Ice Wall'' can potentially lock 1 one or more enemy heroes out of a teamfight temporarily, leaving the rest of the enemy team that dodged or avoided either heroics to be at the hands of Mei and her team.
* KickThemWhileTheyAreDown: Mei has a weaker version of the ''Executioner'' talent, increasing her Basic Attack damage against crowd controlled targets. Keep in mind that she has crowd control on literally ''all'' of her abilities abilities, and during mid-game, the mid-game she can take a talent that makes her Basic Attacks slow enemy heroes...


Added DiffLines:

* ReluctantWarrior: In addition to being an ApologeticAttacker, Mei dislikes fighting in general. She has multiple quotes wishing she could just stick to science.
Is there an issue? Send a MessageReason:
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** At Level 7, Tracer gets 3 options around her ''Reload'' Trait, two of which have specific conditions, but deal far more damage than the first option of ''Slight of Hand''. ''Focus Fire'' causes the last round in the magazine to deal 35% of the entire magazine's potential damage if every round from it is fired at one target. The strongest version, ''Locked and Loaded'', does 40% extra damage on each attack should the player succeed in performing a ''VideoGame/GearsOfWar'' style active reload (that is, hitting the Reload key within the last half of her reload animation - a ''0.375'' second window).

to:

** At Level 7, Tracer gets 3 options around her ''Reload'' Trait, two of which have specific conditions, but deal far more damage than the first option of ''Slight of Hand''. ''Focus Fire'' causes the last round in the magazine to deal 35% of the entire magazine's potential damage if every round from it is fired at one target. The strongest version, ''Locked and Loaded'', does 40% extra damage on each attack should the player succeed in performing a ''VideoGame/GearsOfWar'' style JustFrameBonus active reload (that is, hitting the Reload key within the last half of her reload animation - -- a ''0.375'' second window).



* JustFrameBonus: One of Tracer's Lv.7 Talents gives her an Active Reload bonus similar to the one in ''VideoGame/GearsOfWar''.

to:

* JustFrameBonus: One of Tracer's Lv.7 Talents gives her an Active Reload bonus similar to the one in ''VideoGame/GearsOfWar''. (Fortunately, it also comes with the AntiFrustrationFeature of a new UI element which shows you the proper timing window.)



* MechanicallyUnusualClass: Fittingly, she plays just like she does in ''Overwatch'', being able to use her basic attacks while moving and ditching the usual mana pool for an ammo mechanic. She's also the only hero in the game to have her Heroic Ability at level 1, with her level 10 talents instead augmenting it in some way. As a consequence, this means that she's the only hero to have just one Heroic Ability.

to:

* MechanicallyUnusualClass: Fittingly, she plays just like she does in ''Overwatch'', ditching a Mana pool for her ammo count and being able to use her basic attacks while moving and ditching moving. (It should be noted that the usual mana pool for an ammo mechanic. majority of ''Overwatch'' heroes ''did'' get saddled with DoNotRunWithAGun when transferring over to the Nexus.) She's also the only hero first of two heroes in the game to have start with her Heroic Ability at level 1, enabled, with her level 10 talents instead augmenting it in some way. As a consequence, this means that she's And she is the only hero to have just one Heroic Ability.



* SkillGateCharacter: Most players' first instinct when being attacked by Tracer is to run away. This is very wrong however, since it gives her the advantage - she can damage you and you can't damage her. The actual way to deal with her is to stand your ground, since most heroes will kill her before she kills them thanks to her minuscule health pool. This leads to better Tracers relying on her mobility for ''Melee'' and ''Pulse Bomb'' burst instead of trying to duel.
* SomeDexterityRequired: Her ''Melee'' attack is her only source of burst damage, but it only targets whatever enemy has Tracer's crosshairs -- IE, whoever you've clicked on. Clicking on a specific target in the midst of a full-on brawl can be a tall order. (Thank god for that SpinAttack talent.) Additionally, her major combo -- click on the target, Q in, Q in, Q in, R for Pulse Bomb, W to detonate it, E out -- is meant to be executed in about one second, which would be a typing speed of about 80 words per minute. (Supposedly, the average person manages 38-40 WPM.)

to:

* SkillGateCharacter: Most players' first instinct when being attacked by Tracer is to run away. This away -- a sensible idea against most threats. The problem is very wrong however, since it gives her that, despite having GunsAkimbo, Tracer plays like a Melee Assassin: she's maneuverable enough to chase down a target, exterminate them, and PowerWalk out while the advantage - she can damage you and you can't damage bombs go off behind her. The actual way to deal with her skill she teaches, therefore, is to stand your ground, since most heroes will kill her before she kills them thanks to her minuscule health pool.NeverSplitTheParty: if focused down, she'll die in an instant. This leads to better Tracers relying on her mobility for ''Melee'' and ''Pulse Bomb'' burst instead of trying to duel.
* SomeDexterityRequired: Her ''Melee'' attack is her only source of burst damage, but it only targets whatever enemy has Tracer's crosshairs -- IE, whoever you've clicked on. Clicking on a specific target in the midst of a full-on brawl can be a tall order. (Thank god for that SpinAttack talent.) Additionally, her major combo -- click on the target, Q in, Q in, Q in, R for Pulse Bomb, W to detonate it, E out -- is meant to be executed in about one second, which would be a typing speed of about 80 words per minute. (Supposedly, the average person manages 38-40 WPM.)) And let's not even ''talk'' about the Active Reload.



* TeleportSpam: Has two abilities that teleport her around the battleground. ''Blink'' moves her a short distance and has three charges. ''Recall'' transports Tracer to where she was three seconds ago and removes all negative status effects on her. Two Level 13 talents reduce the cooldown of ''Blink'' or ''Recall'' if she has no ''Blink'' charges left or attacks enemy heroes respectively.

to:

* TeleportSpam: Has two abilities that teleport her around the battleground. ''Blink'' moves her a short distance and has three charges. ''Recall'' transports Tracer to where she was three seconds ago and removes all negative status effects on her. Two Level 13 talents reduce the cooldown of ''Blink'' or ''Recall'' if she has no ''Blink'' charges left or attacks enemy heroes respectively.
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Added DiffLines:

* LockedOutOfTheFight: If successful, both ''Avalanche'' and ''Ice Wall'' can potentially lock 1 or more enemy heroes out of a teamfight temporarily, leaving the rest of the enemy team that dodged or avoided either heroics to be at the hands of Mei and her team.

Added: 7793

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!!!Bruisers
[[folder:D.Va, MEKA Pilot]]
!!!'''Voiced by:''' Charlet Chung
[[quoteright:206:https://static.tvtropes.org/pmwiki/pub/images/dva_2.jpg]]
[[caption-width-right:206:''"I play to win!"'']]

Hana Song, a young professional gamer of ''VideoGame/StarCraft'' known with her nickname 'D.Va', is a conscript of the South Korean Army handpicked due to her skills and youth to pilot the MEKA units and combating colossal Omnic strikes against the country. Undaunted in spirit despite facing such troubles since youth, D.Va relentlessly fought in defense of her country and lifts the spirit of her people by streaming her combat for her people to watch, treating it as a game that she has to win and moonlights as a celebrity, acting in a film at times. And now in the Nexus, not only she gets to fight threats bigger than Omnics, she also gets the chance to meet the heroes of [[VideoGame/StarCraft the game]] she excelled at.\\

to:

!!!Bruisers
[[folder:D.Va, MEKA Pilot]]
!!!Tanks
[[folder:Mei, Adventuring Climatologist]]
!!!'''Voiced by:''' Charlet Chung
Zhang Yu
[[quoteright:206:https://static.tvtropes.org/pmwiki/pub/images/dva_2.org/pmwiki/pub/images/mei_hots.jpg]]
[[caption-width-right:206:''"I play [[caption-width-right:206:''"Our world is worth fighting for!"'']]
Mei-Ling Zhou was once a climatologist stationed in Watchpoint: Antarctica, an Overwatch-run research station monitoring climate change. However, an unexpected storm cut the station off from the outside world. As their supplies dwindled, the scientists entered cryostasis
to win!"'']]

Hana Song,
survive until a young professional gamer of ''VideoGame/StarCraft'' known with her nickname 'D.Va', is a conscript rescue could be made. Nine years passed and no rescue came. One by one each of the South Korean Army handpicked due to her skills pods failed, killing the scientists inside. That is except for Mei, who miraculously survived and youth to pilot awoke when Winston recalled Overwatch. Armed with custom-built freezing technology, Mei travels the MEKA units and combating colossal Omnic strikes against the country. Undaunted in spirit despite facing such troubles since youth, D.Va relentlessly fought in defense of her country and lifts the spirit of her people by streaming her combat for her people to watch, treating it world as a game that she has member of Overwatch, hoping to win and moonlights as a celebrity, acting in a film at times. And now in reestablish the Nexus, not only she gets to fight threats bigger than Omnics, she also gets the chance to meet the heroes of [[VideoGame/StarCraft the game]] she excelled at.Eco Point initiative.\\



Within the Nexus, D.Va is classified as a Bruiser. Her trait is ''Mech Mode'' and ''Pilot Mode''. She rides her mech by default, which can move while attacking and deals damage in an [=AoE=] in front of her, but has reduced movement speed. On death or when using her ''Self Destruct'', she pops out of her mech, gaining a ranged pistol but very low health. Her first basic ability is ''Boosters'', which grants her a temporary movement speed bonus while also damaging and knocking back enemies hit. ''Defense Matrix'' generates a field in front of her that reduces enemy damage. D.Va can freely move while using ''Defense Matrix'', but can't attack or change the direction she's facing. Her third ability is ''Self Destruct''. D.Va jumps out of her mech, which then explodes for massive damage after a few seconds. Instead of having a cooldown, ''Self Destruct'' charges up when D.Va deals or takes damage. While in ''Pilot Mode'', this skill is instead ''Call Mech'', which summons a new mech. If the mech was destroyed by damage, ''Call Mech'' enters cooldown that can be reduced by basic attacks; if she used ''Self Destruct'', ''Call Mech'' will be available instantly after the explosion.\\

to:

Within Mei is a durable ranged Tank, capable of skating around the Nexus, D.Va is classified as a Bruiser. battlefield and freezing her opponents. Her active trait is ''Mech Mode'' and ''Pilot Mode''. She rides her mech by default, ''Cryo-Freeze'', which can move while attacking encases Mei in a block of ice that temporarily grants a massive shield, makes her Unstoppable, and deals damage in an [=AoE=] in front of her, but has reduced movement speed. On death or when using heals her ''Self Destruct'', she pops out of her mech, gaining a ranged pistol but very low health. over time. Her first ability is ''Snow Blind'', lobbing a snowball that damages, slows, and blinds enemies in an area. Her second ability, ''Blizzard'', sends her drone Snowball to an area to slow and damage enemies. When the ability ends, it unleashes a freezing pulse that stuns enemies inside. Her final basic ability is ''Boosters'', ''Icing'', which grants coats her a temporary movement speed bonus while also damaging boots in frost and knocking back allows her to dash forward. At the end of the dash or when Mei reactivates the ability, nearby enemies hit. ''Defense Matrix'' generates a field in front of her that reduces enemy damage. D.Va can freely move while using ''Defense Matrix'', but can't attack or change the direction she's facing. Her third ability is ''Self Destruct''. D.Va jumps out of her mech, which then explodes for massive damage after a few seconds. Instead of having a cooldown, ''Self Destruct'' charges up when D.Va deals or takes damage. While in ''Pilot Mode'', this skill is instead ''Call Mech'', which summons a new mech. If the mech was destroyed by damage, ''Call Mech'' enters cooldown that can be reduced by basic attacks; if she used ''Self Destruct'', ''Call Mech'' will be available instantly after the explosion.are knocked away and slowed.\\



Her first Heroic is ''Bunny Hop''. D.Va's mech begins hopping up and down, dealing damage in an area around it and slowing enemies. D.Va has to be in ''Mech Mode'' to use this. Her second Heroic is ''Big Shot''. D.Va fires a long-ranged, heavy damage blast from her pistol that pierces enemies; if this heroic manages to damage enemy heroes, the cooldown of ''Call Mech'' is reduced significantly. D.Va has to be in ''Pilot Mode'' to use this.\\

to:

Her first Heroic heroic is ''Bunny Hop''. D.Va's mech begins hopping up ''Avalanche'', which launches a massive snowball that rolls across the battlefield, trapping enemy heroes it hits inside. Trapped enemies are damaged and down, dealing damage in an area around it and slowing enemies. D.Va has to be in ''Mech Mode'' to use this. stunned at the end of the snowball's path, with the stun duration increasing for each enemy caught inside. Her second Heroic is ''Big Shot''. D.Va fires heroic, ''Ice Wall'', forms a long-ranged, heavy damage blast from her pistol wall that pierces enemies; if this heroic manages to damage enemy heroes, freezes all enemies in the cooldown of ''Call Mech'' is reduced significantly. D.Va has to be area in ''Pilot Mode'' to use this.Stasis. When the wall expires, the frozen enemies are massively slowed for a few seconds.\\



In ''Mech Mode'', D.Va does not have access to a mount or equivalent ability; however, her ''Boosters'' have a low cooldown and can be used for transport. In ''Pilot Mode'', she can use mounts as usual.\\
\\
Her current skins are Pro D.Va, [[VideoGame/StarCraft Goliath D.Va]], and [[InstantAwesomeJustAddDragons D.Va]] [[AscendedMeme the]] [[VideoGame/WorldOfWarcraft Destroyer]].

to:

In ''Mech Mode'', D.Va does not have access to a mount or equivalent ability; however, her ''Boosters'' have a low cooldown and can be used for transport. In ''Pilot Mode'', she can use mounts as usual.\\
\\
Her current skins are Pro D.Va, [[VideoGame/StarCraft Goliath D.Va]], and [[InstantAwesomeJustAddDragons D.Va]] [[AscendedMeme the]] [[VideoGame/WorldOfWarcraft Destroyer]].skin is [[PajamaCladHero Pajama Party Mei]].



* AbnormalAmmo: Her FreezeRay shoots a super-coolant that can fire as either a spray or icicles.
* AscendedMeme: {{Defied|Trope}}. The ''Heroes'' team went out of their way to avoid referencing Mei's MemeticPsychopath status in the ''Overwatch'' community, keeping her characterization close to canon. This is somewhat unexpected, since Blizzard usually loves leaning into community memes in this game.
* AmmunitionBackpack: Her coolant is in a large container on her back. It also doubles as a charging station for Snowball.
* ApologeticAttacker: Some of Mei's lines after a kill are "Sorry about that!" and "[[ApologizesALot Sorry, sorry, I'm sorry, sorry!]]".
* AttackDrone: ''Blizzard'' involves sending Snowball to freeze a target area.
* BilingualBonus: Like in ''Overwatch'', some of Mei's quotes include Chinese lines.
* BlueMeansCold: Her outfit is predominately blue, as is Snowball.
* DivergentCharacterEvolution: And ''how''. Until this point, Overwatch heroes were more or less direct adaptations of their home game counterpart. Mei has an almost completely different kit.
** Her ''Overwatch'' role is Damage[[labelnote:*]]granted, a tanky one[[/labelnote]], where here she's a full-on Tank.
** ''Blizzard'' is her Ultimate in ''Overwatch'', while ''Ice Wall'' is a basic ability. ''Ice Wall'' also works completely differently, being a destructible wall instead of a crowd control and terrain skill.
** Her ''Overwatch'' Icicle and Endothermic Blaster are nowhere to be seen on her kit, and she has the totally new skills ''Snow Blind'' and ''Icing'' instead.
** More minor than the others, but ''Cryo-Freeze'' grants total invulnerability in ''Overwatch'' instead of a shield.
* FreezeRay: Her Endothermic Blaster. She originally built it to fix the station she was in and contact Winston, but can use it as an effective combat weapon.
* HarmlessFreezing: Played with on ''Blizzard''. While the freeze effect isn't a KO, the final stunning pulse deals more damage than the rest of the ability. Played straight with ''Ice Wall'' and ''Cryo-Freeze'', which protect targets from damage (and the latter even heals Mei).
* HealThyself: Mei restores up to 35% of her max health during ''Cryo-Freeze'', although enemies can break her out before them. She can also pick up the ''Backup Battery'' talent for an active heal that cleanses roots and slows from herself.
* HumanPopsicle: ''Cryo-Freeze'' makes her into one temporarily, or until the shield breaks. Being one of these is also a large part of her backstory.
* HumanSnowball: ''Avalanche'' catches her opponents in one of these. The more enemy heroes that are caught in the path of the giant snowball, the longer the stun at the end of the heroic will be.
* AnIcePerson: Her kit uses ice-based attacks to freeze enemies and slide around.
* AnIceSuit: She wears a thick arctic coat everywhere.
* InstantIceJustAddCold: Her abilities leave ice everywhere no matter which map she's on. It might be justified as her coolant freezing... until she rolls a snowball with ''Avalanche'' that can somehow grow as it travels through [[ShiftingSandLand Sky Temple]]...
* KickThemWhileTheyAreDown: Mei has a weaker version of the ''Executioner'' talent, increasing her Basic Attack damage against crowd controlled targets. Keep in mind that she has crowd control on literally ''all'' of her abilities and during mid-game, she can take a talent that makes her Basic Attacks slow enemy heroes...
* NerdGlasses: She wears large-framed square glasses. Pajama Party Mei swaps them out for thinner round ones to complete the more casual look, [[{{Meganekko}} but tellingly doesn't ditch them.]]
* OlderThanTheyLook: Mei is physically 31, but doesn't look it at all. That's also not getting into how she's technically 40.
* PandaingToTheAudience: A tint for her Pajama Party skin has her dressed as a panda. Just like Genji, Mei even has positive interactions with Pandaren heroes like Chen and Li Li.
* RobotBuddy: Snowball, the drone she keeps on her backpack.
* SlideAttack: ''Icing'' is one of these, and is based on a Play of the Game animation she can do in ''Overwatch''.
* SmartPeopleWearGlasses: She wears glasses and is a spectacular climatologist.
* StandardStatusEffects: She generally deals in slows, but also has stun and Stasis to simulate freezing enemies, as well as a Blind for utility. Every one of her abilities has some form of CC, and she can even get slowing Basic Attacks with a mid-game talent.
* StoneWall: Transitioning from Damage to Tank exacerbated this even more. Mei's damage is very low, without even the freeze + Icicle headshot potential she has in her home game. However, she's equipped with '''lots''' of crowd control as well as an emergency shield + heal to evade death. She also packs a sizable health bar to begin with.
* TemporaryBlindness: ''Snow Blind'' inflicts this.
[[/folder]]

!!!Bruisers
[[folder:D.Va, MEKA Pilot]]
!!!'''Voiced by:''' Charlet Chung
[[quoteright:206:https://static.tvtropes.org/pmwiki/pub/images/dva_2.jpg]]
[[caption-width-right:206:''"I play to win!"'']]

Hana Song, a young professional gamer of ''VideoGame/StarCraft'' known with her nickname 'D.Va', is a conscript of the South Korean Army handpicked due to her skills and youth to pilot the MEKA units and combating colossal Omnic strikes against the country. Undaunted in spirit despite facing such troubles since youth, D.Va relentlessly fought in defense of her country and lifts the spirit of her people by streaming her combat for her people to watch, treating it as a game that she has to win and moonlights as a celebrity, acting in a film at times. And now in the Nexus, not only she gets to fight threats bigger than Omnics, she also gets the chance to meet the heroes of [[VideoGame/StarCraft the game]] she excelled at.\\
\\
Within the Nexus, D.Va is classified as a Bruiser. Her trait is ''Mech Mode'' and ''Pilot Mode''. She rides her mech by default, which can move while attacking and deals damage in an [=AoE=] in front of her, but has reduced movement speed. On death or when using her ''Self Destruct'', she pops out of her mech, gaining a ranged pistol but very low health. Her first basic ability is ''Boosters'', which grants her a temporary movement speed bonus while also damaging and knocking back enemies hit. ''Defense Matrix'' generates a field in front of her that reduces enemy damage. D.Va can freely move while using ''Defense Matrix'', but can't attack or change the direction she's facing. Her third ability is ''Self Destruct''. D.Va jumps out of her mech, which then explodes for massive damage after a few seconds. Instead of having a cooldown, ''Self Destruct'' charges up when D.Va deals or takes damage. While in ''Pilot Mode'', this skill is instead ''Call Mech'', which summons a new mech. If the mech was destroyed by damage, ''Call Mech'' enters cooldown that can be reduced by basic attacks; if she used ''Self Destruct'', ''Call Mech'' will be available instantly after the explosion.\\
\\
Her first Heroic is ''Bunny Hop''. D.Va's mech begins hopping up and down, dealing damage in an area around it and slowing enemies. D.Va has to be in ''Mech Mode'' to use this. Her second Heroic is ''Big Shot''. D.Va fires a long-ranged, heavy damage blast from her pistol that pierces enemies; if this heroic manages to damage enemy heroes, the cooldown of ''Call Mech'' is reduced significantly. D.Va has to be in ''Pilot Mode'' to use this.\\
\\
In ''Mech Mode'', D.Va does not have access to a mount or equivalent ability; however, her ''Boosters'' have a low cooldown and can be used for transport. In ''Pilot Mode'', she can use mounts as usual.\\
\\
Her current skins are Pro D.Va, [[VideoGame/StarCraft Goliath D.Va]], and [[InstantAwesomeJustAddDragons D.Va]] [[AscendedMeme the]] [[VideoGame/WorldOfWarcraft Destroyer]].
----



!!!Upcoming

[[folder:Mei, Adventuring Climatologist]]
!!!'''Voiced by:''' Zhang Yu
[[quoteright:206:https://static.tvtropes.org/pmwiki/pub/images/mei_hots.jpg]]
[[caption-width-right:206:''"Our world is worth fighting for!"'']]
Mei-Ling Zhou was once a climatologist stationed in Watchpoint: Antarctica, an Overwatch-run research station monitoring climate change. However, an unexpected storm cut the station off from the outside world. As their supplies dwindled, the scientists entered cryostasis to survive until a rescue could be made. Nine years passed and no rescue came. One by one each of the pods failed, killing the scientists inside. That is except for Mei, who miraculously survived and awoke when Winston recalled Overwatch. Armed with custom-built freezing technology, Mei travels the world as a member of Overwatch, hoping to reestablish the Eco Point initiative.\\
\\
Mei is a durable ranged Tank, capable of skating around the battlefield and freezing her opponents. Her active trait is ''Cryo-Freeze'', which encases Mei in a block of ice that temporarily grants a massive shield, makes her Unstoppable, and heals her over time. Her first ability is ''Snow Blind'', lobbing a snowball that damages, slows, and blinds enemies in an area. Her second ability, ''Blizzard'', sends her drone Snowball to an area to slow and damage enemies. When the ability ends, it unleashes a freezing pulse that stuns enemies inside. Her final basic ability is ''Icing'', which coats her boots in frost and allows her to dash forward. At the end of the dash or when Mei reactivates the ability, nearby enemies are knocked away and slowed.\\
\\
Her first heroic is ''Avalanche'', which launches a massive snowball that rolls across the battlefield, trapping enemy heroes it hits inside. Trapped enemies are damaged and stunned at the end of the snowball's path, with the stun duration increasing for each enemy caught inside. Her second heroic, ''Ice Wall'', forms a wall that freezes all enemies in the area in Stasis. When the wall expires, the frozen enemies are massively slowed for a few seconds.\\
\\
Her current skin is [[PajamaCladHero Pajama Party Mei]].
----
* AbnormalAmmo: Her FreezeRay shoots a super-coolant that can fire as either a spray or icicles.
* AscendedMeme: {{Defied|Trope}}. The ''Heroes'' team went out of their way to avoid referencing Mei's MemeticPsychopath status in the ''Overwatch'' community, keeping her characterization close to canon. This is somewhat unexpected, since Blizzard usually loves leaning into community memes in this game.
* AmmunitionBackpack: Her coolant is in a large container on her back. It also doubles as a charging station for Snowball.
* ApologeticAttacker: Some of Mei's lines after a kill are "Sorry about that!" and "[[ApologizesALot Sorry, sorry, I'm sorry, sorry!]]".
* AttackDrone: ''Blizzard'' involves sending Snowball to freeze a target area.
* BilingualBonus: Like in ''Overwatch'', some of Mei's quotes include Chinese lines.
* BlueMeansCold: Her outfit is predominately blue, as is Snowball.
* DivergentCharacterEvolution: And ''how''. Until this point, Overwatch heroes were more or less direct adaptations of their home game counterpart. Mei has an almost completely different kit.
** Her ''Overwatch'' role is Damage[[labelnote:*]]granted, a tanky one[[/labelnote]], where here she's a full-on Tank.
** ''Blizzard'' is her Ultimate in ''Overwatch'', while ''Ice Wall'' is a basic ability. ''Ice Wall'' also works completely differently, being a destructible wall instead of a crowd control and terrain skill.
** Her ''Overwatch'' Icicle and Endothermic Blaster are nowhere to be seen on her kit, and she has the totally new skills ''Snow Blind'' and ''Icing'' instead.
** More minor than the others, but ''Cryo-Freeze'' grants total invulnerability in ''Overwatch'' instead of a shield.
* FreezeRay: Her Endothermic Blaster. She originally built it to fix the station she was in and contact Winston, but can use it as an effective combat weapon.
* HarmlessFreezing: Played with on ''Blizzard''. While the freeze effect isn't a KO, the final stunning pulse deals more damage than the rest of the ability. Played straight with ''Ice Wall'' and ''Cryo-Freeze'', which protect targets from damage (and the latter even heals Mei).
* HealThyself: Mei restores up to 35% of her max health during ''Cryo-Freeze'', although enemies can break her out before them. She can also pick up the ''Backup Battery'' talent for an active heal that cleanses roots and slows from herself.
* HumanPopsicle: ''Cryo-Freeze'' makes her into one temporarily, or until the shield breaks. Being one of these is also a large part of her backstory.
* HumanSnowball: ''Avalanche'' catches her opponents in one of these. The more enemy heroes that are caught in the path of the giant snowball, the longer the stun at the end of the heroic will be.
* AnIcePerson: Her kit uses ice-based attacks to freeze enemies and slide around.
* AnIceSuit: She wears a thick arctic coat everywhere.
* InstantIceJustAddCold: Her abilities leave ice everywhere no matter which map she's on. It might be justified as her coolant freezing... until she rolls a snowball with ''Avalanche'' that can somehow grow as it travels through [[ShiftingSandLand Sky Temple]]...
* KickThemWhileTheyAreDown: Mei has a weaker version of the ''Executioner'' talent, increasing her Basic Attack damage against crowd controlled targets. Keep in mind that she has crowd control on literally ''all'' of her abilities and during mid-game, she can take a talent that makes her Basic Attacks slow enemy heroes...
* NerdGlasses: She wears large-framed square glasses. Pajama Party Mei swaps them out for thinner round ones to complete the more casual look, [[{{Meganekko}} but tellingly doesn't ditch them.]]
* OlderThanTheyLook: Mei is physically 31, but doesn't look it at all. That's also not getting into how she's technically 40.
* PandaingToTheAudience: A tint for her Pajama Party skin has her dressed as a panda. Just like Genji, Mei even has positive interactions with Pandaren heroes like Chen and Li Li.
* RobotBuddy: Snowball, the drone she keeps on her backpack.
* SlideAttack: ''Icing'' is one of these, and is based on a Play of the Game animation she can do in ''Overwatch''.
* SmartPeopleWearGlasses: She wears glasses and is a spectacular climatologist.
* StandardStatusEffects: She generally deals in slows, but also has stun and Stasis to simulate freezing enemies, as well as a Blind for utility. Every one of her abilities has some form of CC, and she can even get slowing Basic Attacks with a mid-game talent.
* StoneWall: Transitioning from Damage to Tank exacerbated this even more. Mei's damage is very low, without even the freeze + Icicle headshot potential she has in her home game. However, she's equipped with '''lots''' of crowd control as well as an emergency shield + heal to evade death. She also packs a sizable health bar to begin with.
* TemporaryBlindness: ''Snow Blind'' inflicts this.
[[/folder]]

to:

!!!Upcoming

[[folder:Mei, Adventuring Climatologist]]
!!!'''Voiced by:''' Zhang Yu
[[quoteright:206:https://static.tvtropes.org/pmwiki/pub/images/mei_hots.jpg]]
[[caption-width-right:206:''"Our world is worth fighting for!"'']]
Mei-Ling Zhou was once a climatologist stationed in Watchpoint: Antarctica, an Overwatch-run research station monitoring climate change. However, an unexpected storm cut the station off from the outside world. As their supplies dwindled, the scientists entered cryostasis to survive until a rescue could be made. Nine years passed and no rescue came. One by one each of the pods failed, killing the scientists inside. That is except for Mei, who miraculously survived and awoke when Winston recalled Overwatch. Armed with custom-built freezing technology, Mei travels the world as a member of Overwatch, hoping to reestablish the Eco Point initiative.\\
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Mei is a durable ranged Tank, capable of skating around the battlefield and freezing her opponents. Her active trait is ''Cryo-Freeze'', which encases Mei in a block of ice that temporarily grants a massive shield, makes her Unstoppable, and heals her over time. Her first ability is ''Snow Blind'', lobbing a snowball that damages, slows, and blinds enemies in an area. Her second ability, ''Blizzard'', sends her drone Snowball to an area to slow and damage enemies. When the ability ends, it unleashes a freezing pulse that stuns enemies inside. Her final basic ability is ''Icing'', which coats her boots in frost and allows her to dash forward. At the end of the dash or when Mei reactivates the ability, nearby enemies are knocked away and slowed.\\
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Her first heroic is ''Avalanche'', which launches a massive snowball that rolls across the battlefield, trapping enemy heroes it hits inside. Trapped enemies are damaged and stunned at the end of the snowball's path, with the stun duration increasing for each enemy caught inside. Her second heroic, ''Ice Wall'', forms a wall that freezes all enemies in the area in Stasis. When the wall expires, the frozen enemies are massively slowed for a few seconds.\\
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Her current skin is [[PajamaCladHero Pajama Party Mei]].
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* AbnormalAmmo: Her FreezeRay shoots a super-coolant that can fire as either a spray or icicles.
* AscendedMeme: {{Defied|Trope}}. The ''Heroes'' team went out of their way to avoid referencing Mei's MemeticPsychopath status in the ''Overwatch'' community, keeping her characterization close to canon. This is somewhat unexpected, since Blizzard usually loves leaning into community memes in this game.
* AmmunitionBackpack: Her coolant is in a large container on her back. It also doubles as a charging station for Snowball.
* ApologeticAttacker: Some of Mei's lines after a kill are "Sorry about that!" and "[[ApologizesALot Sorry, sorry, I'm sorry, sorry!]]".
* AttackDrone: ''Blizzard'' involves sending Snowball to freeze a target area.
* BilingualBonus: Like in ''Overwatch'', some of Mei's quotes include Chinese lines.
* BlueMeansCold: Her outfit is predominately blue, as is Snowball.
* DivergentCharacterEvolution: And ''how''. Until this point, Overwatch heroes were more or less direct adaptations of their home game counterpart. Mei has an almost completely different kit.
** Her ''Overwatch'' role is Damage[[labelnote:*]]granted, a tanky one[[/labelnote]], where here she's a full-on Tank.
** ''Blizzard'' is her Ultimate in ''Overwatch'', while ''Ice Wall'' is a basic ability. ''Ice Wall'' also works completely differently, being a destructible wall instead of a crowd control and terrain skill.
** Her ''Overwatch'' Icicle and Endothermic Blaster are nowhere to be seen on her kit, and she has the totally new skills ''Snow Blind'' and ''Icing'' instead.
** More minor than the others, but ''Cryo-Freeze'' grants total invulnerability in ''Overwatch'' instead of a shield.
* FreezeRay: Her Endothermic Blaster. She originally built it to fix the station she was in and contact Winston, but can use it as an effective combat weapon.
* HarmlessFreezing: Played with on ''Blizzard''. While the freeze effect isn't a KO, the final stunning pulse deals more damage than the rest of the ability. Played straight with ''Ice Wall'' and ''Cryo-Freeze'', which protect targets from damage (and the latter even heals Mei).
* HealThyself: Mei restores up to 35% of her max health during ''Cryo-Freeze'', although enemies can break her out before them. She can also pick up the ''Backup Battery'' talent for an active heal that cleanses roots and slows from herself.
* HumanPopsicle: ''Cryo-Freeze'' makes her into one temporarily, or until the shield breaks. Being one of these is also a large part of her backstory.
* HumanSnowball: ''Avalanche'' catches her opponents in one of these. The more enemy heroes that are caught in the path of the giant snowball, the longer the stun at the end of the heroic will be.
* AnIcePerson: Her kit uses ice-based attacks to freeze enemies and slide around.
* AnIceSuit: She wears a thick arctic coat everywhere.
* InstantIceJustAddCold: Her abilities leave ice everywhere no matter which map she's on. It might be justified as her coolant freezing... until she rolls a snowball with ''Avalanche'' that can somehow grow as it travels through [[ShiftingSandLand Sky Temple]]...
* KickThemWhileTheyAreDown: Mei has a weaker version of the ''Executioner'' talent, increasing her Basic Attack damage against crowd controlled targets. Keep in mind that she has crowd control on literally ''all'' of her abilities and during mid-game, she can take a talent that makes her Basic Attacks slow enemy heroes...
* NerdGlasses: She wears large-framed square glasses. Pajama Party Mei swaps them out for thinner round ones to complete the more casual look, [[{{Meganekko}} but tellingly doesn't ditch them.]]
* OlderThanTheyLook: Mei is physically 31, but doesn't look it at all. That's also not getting into how she's technically 40.
* PandaingToTheAudience: A tint for her Pajama Party skin has her dressed as a panda. Just like Genji, Mei even has positive interactions with Pandaren heroes like Chen and Li Li.
* RobotBuddy: Snowball, the drone she keeps on her backpack.
* SlideAttack: ''Icing'' is one of these, and is based on a Play of the Game animation she can do in ''Overwatch''.
* SmartPeopleWearGlasses: She wears glasses and is a spectacular climatologist.
* StandardStatusEffects: She generally deals in slows, but also has stun and Stasis to simulate freezing enemies, as well as a Blind for utility. Every one of her abilities has some form of CC, and she can even get slowing Basic Attacks with a mid-game talent.
* StoneWall: Transitioning from Damage to Tank exacerbated this even more. Mei's damage is very low, without even the freeze + Icicle headshot potential she has in her home game. However, she's equipped with '''lots''' of crowd control as well as an emergency shield + heal to evade death. She also packs a sizable health bar to begin with.
* TemporaryBlindness: ''Snow Blind'' inflicts this.
[[/folder]]
!!!Upcoming
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* BilingualBonus: Like in ''Overwatch'', some of Mei's quotes include Chinese lines.

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