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Has nothing to do with familiarity with in-universe fiction.
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* GenreSavvy
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-->''"[[GenreSavvy Revolutions eat their heroes.]] I may return, [[ButNowIMustGo but for the moment,]] I am content to fight [[InHarmsWay at your side.]]"''
to:
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->''"Marching Shining Blade troops into these villages [[GenreSavvy would be a grave mistake]]. The Mantle would simply point to our presence as [[MortonsFork proof of the villagers' treason]] and burn their homes to the ground once we left!"''
to:
->''"Marching Shining Blade troops into these villages [[GenreSavvy would be a grave mistake]].mistake. The Mantle would simply point to our presence as [[MortonsFork proof of the villagers' treason]] and burn their homes to the ground once we left!"''
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* {{Socialite}} As a temple priestess, she often is present at all sorts of functions throughout Vabbi. This makes her GenreSavvy enough about protocols to give you some good advice for approaching the Princes.
to:
* {{Socialite}} As a temple priestess, she often is present at all sorts of functions throughout Vabbi. This makes her GenreSavvy savvy enough about protocols to give you some good advice for approaching the Princes.
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Badass is no longer a trope
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* {{Badass}}
** BadassBeard
** BadassNormal
** BadassBeard
** BadassNormal
to:
**
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* AFatherToHisMen
to:
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* TheAtoner
* {{Badass}}
** BadassGrandpa
** BadassNormal
** FourStarBadass
* {{Badass}}
** BadassGrandpa
** BadassNormal
** FourStarBadass
to:
**
** FourStarBadass
%%* FourStarBadass
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* MyCountryRightOrWrong
to:
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* {{Badass}}
** BadassBeard
** BadassNormal
* ForestRanger
* TheHeart
* MultiShot
** BadassBeard
** BadassNormal
* ForestRanger
* TheHeart
* MultiShot
to:
**
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* {{Badass}}
** BadassBeard: His beard is close-cropped, but still there.
** BadassCape: He wears a long red cape, featuring the icon of his father's old guild, Ascalon's Chosen.
** BadassNormal: He goes up against the towering Charr with nothing but his sword and armor.
** BadassBeard: His beard is close-cropped, but still there.
** BadassCape: He wears a long red cape, featuring the icon of his father's old guild, Ascalon's Chosen.
** BadassNormal: He goes up against the towering Charr with nothing but his sword and armor.
to:
* {{Badass}}
**BadassBeard: His beard is close-cropped, but still there.
** * BadassCape: He wears a long red cape, featuring the icon of his father's old guild, Ascalon's Chosen.
** * BadassNormal: He goes up against the towering Charr with nothing but his sword and armor.
**
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* {{Badass}}: He's Ascalon's legendary champion for a good reason.
** BadassBeard: He has a full white beard that covers his chin, as seen on the right.
** BadassCape: Wears a brown cape featuring the symbol of his old guild, Ascalon's Chosen.
** BadassGrandpa: He's old and white-haired, but still a very capable fighter.
** BadassNormal: For the most part he's just a regular, but legendary, human warrior. However, the Charr refer to him as the Sorcerer King, which might have to do with the Foefire.
** BadassBeard: He has a full white beard that covers his chin, as seen on the right.
** BadassCape: Wears a brown cape featuring the symbol of his old guild, Ascalon's Chosen.
** BadassGrandpa: He's old and white-haired, but still a very capable fighter.
** BadassNormal: For the most part he's just a regular, but legendary, human warrior. However, the Charr refer to him as the Sorcerer King, which might have to do with the Foefire.
to:
* {{Badass}}: He's Ascalon's legendary champion for a good reason.
**BadassBeard: He has a full white beard that covers his chin, as seen on the right.
** * BadassCape: Wears a brown cape featuring the symbol of his old guild, Ascalon's Chosen.
** * BadassGrandpa: He's old and white-haired, but still a very capable fighter.
** * BadassNormal: For the most part he's just a regular, but legendary, human warrior. However, the Charr refer to him as the Sorcerer King, which might have to do with the Foefire.
**
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* {{Badass}}: He has a reputation as a great warrior and leads a company of soldiers through Charr lines beyond the Wall.
** BadassMustache: He keeps a well-groomed mustache and goatee.
** BadassNormal: Nothing magical about him, just a strong man and his hammer.
** BadassMustache: He keeps a well-groomed mustache and goatee.
** BadassNormal: Nothing magical about him, just a strong man and his hammer.
to:
* {{Badass}}: He has a reputation as a great warrior and leads a company of soldiers through Charr lines beyond the Wall.
**BadassMustache: He keeps a well-groomed mustache and goatee.
** * BadassNormal: Nothing magical about him, just a strong man and his hammer.
**
Changed line(s) 879,882 (click to see context) from:
* {{Badass}}: Jalis can more than handle himself in combat.
** BadassBeard: He's king of the Dwarves, so it is only fitting he has an impressive beard to match.
** BadassGrandpa: Old and grey-haired? Check. Great warrior? Also check.
** BadassNormal: But turns into EmpoweredBadassNormal along with the rest of the dwarves after the Rite of the Great Dwarf.
** BadassBeard: He's king of the Dwarves, so it is only fitting he has an impressive beard to match.
** BadassGrandpa: Old and grey-haired? Check. Great warrior? Also check.
** BadassNormal: But turns into EmpoweredBadassNormal along with the rest of the dwarves after the Rite of the Great Dwarf.
to:
* {{Badass}}: Jalis can more than handle himself in combat.
**BadassBeard: He's king of the Dwarves, so it is only fitting he has an impressive beard to match.
** * BadassGrandpa: Old and grey-haired? Check. Great warrior? Also check.
** * BadassNormal: But turns into EmpoweredBadassNormal along with the rest of the dwarves after the Rite of the Great Dwarf.
**
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* {{Badass}}: Brechnar holds own in combat just as well.
** BadassCape: Wears a furry cape to go.
** BadassGrandpa: As grey-haired as his brother, still a capable warrior.
** BadassMustache: In contrast to his brother's impressive beard, Brechnar keeps a very long mustache.
** BadassNormal: A regular dwarven warrior.
** BadassCape: Wears a furry cape to go.
** BadassGrandpa: As grey-haired as his brother, still a capable warrior.
** BadassMustache: In contrast to his brother's impressive beard, Brechnar keeps a very long mustache.
** BadassNormal: A regular dwarven warrior.
to:
* {{Badass}}: Brechnar holds own in combat just as well.
**BadassCape: Wears a furry cape to go.
** * BadassGrandpa: As grey-haired as his brother, still a capable warrior.
** * BadassMustache: In contrast to his brother's impressive beard, Brechnar keeps a very long mustache.
** * BadassNormal: A regular dwarven warrior.
**
Changed line(s) 983,986 (click to see context) from:
* {{Badass}}: Went toe-to-toe with the powerful and immortal Palawa Joko, and ''won''.
** BadassBeard: His full beard just adds to the badassery.
** BadassNormal: Just a strong and very skilled warrior, he managed to fight a powerful lich alone on equal footing.
** FourStarBadass: As Warmarshal of Kourna.
** BadassBeard: His full beard just adds to the badassery.
** BadassNormal: Just a strong and very skilled warrior, he managed to fight a powerful lich alone on equal footing.
** FourStarBadass: As Warmarshal of Kourna.
to:
* {{Badass}}: Went toe-to-toe with the powerful and immortal Palawa Joko, and ''won''.
**BadassBeard: His full beard just adds to the badassery.
** * BadassNormal: Just a strong and very skilled warrior, he managed to fight a powerful lich alone on equal footing.
** * FourStarBadass: As Warmarshal of Kourna.
**
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* {{Badass}}: His suicidal exploits would normally kill him if he didn't kick so much ass to make it out alive.
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* {{Badass}}: He's a legendary fighter, slaughtering several soldiers on his own after he killed the emperor.
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* LeeroyJenkins: He's an explicit reference to the [[WebVideo/LeeroyJenkinsVideo character himself]], and charges ahead into huge groups of enemies whether you're with him or not.
to:
* LeeroyJenkins: He's an explicit reference to the [[WebVideo/LeeroyJenkinsVideo [[Machinima/LeeroyJenkinsVideo character himself]], and charges ahead into huge groups of enemies whether you're with him or not.
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* ShoutOut: He's an explicit reference to [[WebVideo/LeeroyJenkinsVideo Leeroy Jenkins]] of VideoGame/WorldOfWarcraft fame.
to:
* ShoutOut: He's an explicit reference to [[WebVideo/LeeroyJenkinsVideo [[Machinima/LeeroyJenkinsVideo Leeroy Jenkins]] of VideoGame/WorldOfWarcraft fame.
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Changed line(s) 1,2 (click to see context) from:
These are some of the major characters in the GuildWars universe. Since it's filled with LoadsAndLoadsOfCharacters, please handle this topic [[RuleOfCautiousEditingJudgement with care]] and avoid flooding it with minor characters. Also, seeing as there are LoadsAndLoadsOfCharacters, this is a massive work in progress. Character descriptions are taken from the Guild Wars [[AllThereInTheManual Manuscripts]] via the Guild Wars Wiki.
to:
These are some of the major characters in the GuildWars ''VideoGame/GuildWars'' universe. Since it's filled with LoadsAndLoadsOfCharacters, please handle this topic [[RuleOfCautiousEditingJudgement with care]] and avoid flooding it with minor characters. Also, seeing as there are LoadsAndLoadsOfCharacters, this is a massive work in progress. Character descriptions are taken from the Guild Wars [[AllThereInTheManual Manuscripts]] via the Guild Wars Wiki.
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* OurDemonsAreDifferent: They are in the GuildWars universe anyway, Razah isn't truly demonic, though he comes from the same source.
to:
* OurDemonsAreDifferent: They are in the GuildWars VideoGame/GuildWars universe anyway, Razah isn't truly demonic, though he comes from the same source.
Changed line(s) 484 (click to see context) from:
* ShoutOut: Loads and Loads, as is standard for GuildWars. What stands out in particular is his creator, [[WesternAnimation/InvaderZim Zinn]] and "brother" for lack of a better word, [[CloudCuckoolander G.O.X.]]
to:
* ShoutOut: Loads and Loads, as is standard for GuildWars.VideoGame/GuildWars. What stands out in particular is his creator, [[WesternAnimation/InvaderZim Zinn]] and "brother" for lack of a better word, [[CloudCuckoolander G.O.X.]]
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* ImprobableAimingSkills: She's a one-eyed archer. She's not the only one in the GuildWars universe.
to:
* ImprobableAimingSkills: She's a one-eyed archer. She's not the only one in the GuildWars VideoGame/GuildWars universe.
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** He appears to have eventually regretted it. In VideoGame/GuildWars 2, his ghost is overjoyed at the prospect of Rurik returning when he senses Sohothin's presence. Unfortunately for him, Rurik is long dead, and Sohothin is wielded by the Charr Rytlock.
to:
** He appears to have eventually regretted it. In VideoGame/GuildWars 2, VideoGame/GuildWars2, his ghost is overjoyed at the prospect of Rurik returning when he senses Sohothin's presence. Unfortunately for him, Rurik is long dead, and Sohothin is wielded by the Charr Rytlock.
Changed line(s) 1007 (click to see context) from:
An ancient dragon prophet who resides within the Crystal Desert. A former champion of the elder dragon Kralkatorrik who had the power to enter the minds of her master's enemies. She betrayed Kralkatorrik after developing a feeling of sympathy towards the people of Tyria using her powers to become an oracle for them once she was free. She is one of the two who died prior to GuildWars2 when Destiny's Edge battled Kralkatorrik, the other one being Snaff.
to:
An ancient dragon prophet who resides within the Crystal Desert. A former champion of the elder dragon Kralkatorrik who had the power to enter the minds of her master's enemies. She betrayed Kralkatorrik after developing a feeling of sympathy towards the people of Tyria using her powers to become an oracle for them once she was free. She is one of the two who died prior to GuildWars2 VideoGame/GuildWars2 when Destiny's Edge battled Kralkatorrik, the other one being Snaff.
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* BigBad: Of the Eye of the North Expansion [[spoiler:Actually, just the DragonInChief to the Elder Dragon Primordus, who is one of the [[BigBadEnsemble Big Bads]] of GuildWars2.]]
to:
* BigBad: Of the Eye of the North Expansion [[spoiler:Actually, just the DragonInChief to the Elder Dragon Primordus, who is one of the [[BigBadEnsemble Big Bads]] of GuildWars2.VideoGame/GuildWars2.]]
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Outdated coding.
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-----
<<|CharacterSheets|>>
<<|CharacterSheets|>>
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<<|CharacterSheets|>>
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Changed line(s) 496 (click to see context) from:
Traveling through Kryta, the bedraggeled Thackeray discovered a White Mantle plot to massacre the people of Beetletun and discredit the Shining Blade. He returned to the town and, with the help of the assassin Mika, used his newfound leadership skills to rally townspeople to fight the Mantle, and together they successfully repelled the attack. Eventually, Thackeray made his way to the Shiverpeaks, and at Anvil Rock he was reunited with Gwen. After returning to the Eye of the North to recover, he married Gwen in Olafstead.
to:
Traveling through Kryta, the bedraggeled Thackeray discovered a White Mantle plot to massacre the people of Beetletun and discredit the Shining Blade. He returned to the town and, with the help of the assassin Mika, Miku, used his newfound leadership skills to rally townspeople to fight the Mantle, and together they successfully repelled the attack. Eventually, Thackeray made his way to the Shiverpeaks, and at Anvil Rock he was reunited with Gwen. After returning to the Eye of the North to recover, he married Gwen in Olafstead.
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[[quoteright:196:http://static.tvtropes.org/pmwiki/pub/images/miku_6.jpg]]
to:
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None
Changed line(s) 514 (click to see context) from:
[[WMG:Miku Yuudachi]]
to:
Changed line(s) 516,517 (click to see context) from:
[[quoteright:147:http://static.tvtropes.org/pmwiki/pub/images/miku_16.jpg]]
A Canthan assassin who helped Thackeray fight his way through the White Mantle. She's the surviving daughter of the Yuudachi family, making her Ashu's older sister and Reiko's niece.
A Canthan assassin who helped Thackeray fight his way through the White Mantle. She's the surviving daughter of the Yuudachi family, making her Ashu's older sister and Reiko's niece.
to:
A
Miku Yuudachi is a Canthan
While seeking out Danthor to exact revenge, she crossed paths with Keiran Thackeray
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Added DiffLines:
[[quoteright:179:http://static.tvtropes.org/pmwiki/pub/images/zei_ri.jpg]]
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to:
[[quoteright:147:http://static.tvtropes.org/pmwiki/pub/images/miku_16.jpg]]
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* CoolSword: Koss is usually depicted with a sword, but, like all Warriors, he can wield an [[AnAxeToGrind axe]] or a [[DropTheHammer hammer]] if the player so chooses.
* TheLancer: Koss plays this role in the story of Nightfall, while the PlayerCharacter has the role of TheHero.
* LuckilyMyShieldWillProtectMe
* LuckilyMyShieldWillProtectMe
* MagicStaff: Starts out equipped with a two-handed staff, but can also equip a one-handed MagicWand.
* TheSmartGuy
* ArcherArchetype
* MagicWand: Starts out equipped with a one-handed wand, but can also equip a two-handed MagicStaff.
Changed line(s) 94 (click to see context) from:
* TheMedic: While mainly a Protection Monk, she can be fitted out to heal your party as well.
to:
* MagicWand: Starts out equipped with a one-handed wand, but can also equip a two-handed MagicStaff.
* TheMedic: Whilemainly a she starts out specializing in Protection Monk, Prayers, she can be fitted out outfitted to heal your party as well.focus on Healing Prayers instead.
* TheMedic: While
* MagicStaff: Starts out with a two-handed staff, but can also equip a one-handed MagicWand.
* MagicStaff: Starts out with a two-handed staff, but can also equip a one-handed MagicWand.
* ArcherArchetype
* MagicStaff: Starts out with a two-handed staff, but can also equip a one-handed MagicWand.
* TheBigGuy
Changed line(s) 174 (click to see context) from:
* DropTheHammer: His weapon of choice.
to:
* DropTheHammer: His weapon of choice. Like all Warriors though, he can instead equip a [[CoolSword sword]] or an [[AnAxeToGrind axe]] as well as a [[LuckilyMyShieldWillProtectMe shield]], if the player so chooses.
* MagicWand: Starts out with a one-handed wand, but can also equip a two-handed MagicStaff.
Changed line(s) 233 (click to see context) from:
* BlindfoldedVision: As with any Ritualist; even though Razah is the only Hero that can change his base class.
to:
* BlindfoldedVision: As with any Ritualist; even Like most Ritualists; though Razah is the only Hero unique in that he can change his base class.
* JackOfAllTrades: As stated above, Razah starts as a Ritualist, but is capable of [[JobSystem changing his base class]], something no other Hero (or PlayerCharacter, for that matter) can do. This allows him to fill virtually any role in your party.
* MagicStaff: His default weapon is a two-handed staff, but since he can change his base class, he [[CoolSword can]] [[AnAxeToGrind also]] [[DropTheHammer wield]] [[LuckilyMyShieldWillProtectMe any]] [[ArcherArchetype other]] [[MagicWand type of]] [[KnifeNut weapon]] [[JavelinThrower as]] [[SinisterScythe well]], and he can do it effectively too.
* MagicStaff: His default weapon is a two-handed staff, but since he can change his base class, he [[CoolSword can]] [[AnAxeToGrind also]] [[DropTheHammer wield]] [[LuckilyMyShieldWillProtectMe any]] [[ArcherArchetype other]] [[MagicWand type of]] [[KnifeNut weapon]] [[JavelinThrower as]] [[SinisterScythe well]], and he can do it effectively too.
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* OurDemonsAreDifferent. They are in the GuildWars universe anyway, Razah isn't truly demonic, though he comes from the same source.
to:
* OurDemonsAreDifferent. OurDemonsAreDifferent: They are in the GuildWars universe anyway, Razah isn't truly demonic, though he comes from the same source.
* TheLancer: Ogden plays this role in the story of Eye of the North, while PlayerCharacter has the role of TheHero.
* MagicStaff: Starts out with a two-handed staff, but can also equip a one-handed MagicWand.
* MagicStaff: Starts out with a two-handed staff, but can also equip a one-handed MagicWand.
* TheSmartGuy
* TheSmartGuy
* MagicWand: Starts out with a one-handed wand, but can also equip a two-handed MagicStaff.
* TheBigGuy
* CoolSword: Jora is usually depicted with a sword, but, like all Warriors, she can wield an [[AnAxeToGrind axe]] or a [[DropTheHammer hammer]] if the player so chooses.
* ArcherArchetype
* MagicWand: Starts out with a one-handed wand, but can also equip a two-handed MagicStaff.
* MagicWand: Starts out with a one-handed wand, but can also equip a two-handed MagicStaff.
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to:
* StatStick: Being a dervish, M.O.X. can equip [[SinisterScythe scythes]], but he doesn't actually use them. M.O.X.'s attack animation has him merely punching and smashing the enemy with his huge robot arms, with whatever weapon you gave him nowhere to be seen. The weapon he has equipped still affects his damage output however, and he still benefits from whatever stats bonuses the weapon has.
* ArcherArchetype: As an NPC, before his class change.
* JavelinThrower: After his class change, and when he joins the party as a Hero.
Changed line(s) 484,494 (click to see context) from:
[[/folder]]
[[folder:Henchmen]]
[[WMG:Mhenlo]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/a27d4d072bf33d535ce24f85a4f29ca5.jpg]]
->''"I have done so much in my life cycle yet I have not reached enlightenment. Perhaps the gods have higher things in store for me."''
Born in Serenity Temple to a priest of Dwayna and priestess of Balthazar, Mhenlo has been steeped in the teachings of healing and smiting magic. A devoted servant of both Dwayna and Balthazar, he has studied hard his entire life, and has been rewarded by both the gods of his provenance. But paying allegiance to two gods has not been without its consequences; having no clear path to follow, Mhenlo has a tendency to overanalyze situations and possible consequences, not sure whether to take the path of aggressive strength or that of defensive grace.
Mhenlo spent much of his life inside Serenity Temple, paying homage to the old gods and studying the Path, which will lead him to enlightenment. He also spent a long stretch of his youth studying under Master Togo of Shing Jea Monastery, where he was exposed to even more religious and philosophical teachings that made it no easier for the young monk to find a focus in life. But the teachings of Togo and the Ritualist’s wisdom made a deep impact on Mhenlo. When Master Togo sends a request for Mhenlo’s aid, the monk wastes no time gathering his friends and setting out for Cantha.
[[folder:Henchmen]]
[[WMG:Mhenlo]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/a27d4d072bf33d535ce24f85a4f29ca5.jpg]]
->''"I have done so much in my life cycle yet I have not reached enlightenment. Perhaps the gods have higher things in store for me."''
Born in Serenity Temple to a priest of Dwayna and priestess of Balthazar, Mhenlo has been steeped in the teachings of healing and smiting magic. A devoted servant of both Dwayna and Balthazar, he has studied hard his entire life, and has been rewarded by both the gods of his provenance. But paying allegiance to two gods has not been without its consequences; having no clear path to follow, Mhenlo has a tendency to overanalyze situations and possible consequences, not sure whether to take the path of aggressive strength or that of defensive grace.
Mhenlo spent much of his life inside Serenity Temple, paying homage to the old gods and studying the Path, which will lead him to enlightenment. He also spent a long stretch of his youth studying under Master Togo of Shing Jea Monastery, where he was exposed to even more religious and philosophical teachings that made it no easier for the young monk to find a focus in life. But the teachings of Togo and the Ritualist’s wisdom made a deep impact on Mhenlo. When Master Togo sends a request for Mhenlo’s aid, the monk wastes no time gathering his friends and setting out for Cantha.
to:
[[folder:Henchmen]]
[[WMG:Mhenlo]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/a27d4d072bf33d535ce24f85a4f29ca5.jpg]]
->''"I
[[WMG:Miku Yuudachi]]
->''"Oh? Are my blades what have
A Canthan assassin who helped Thackeray fight his way through the
Born in Serenity Temple to a priest
Mhenlo spent much of his life inside Serenity Temple, paying homage to the old gods and studying the Path, which will lead him to enlightenment. He also spent a long stretch of his youth studying under Master Togo of Shing Jea Monastery, where he was exposed to even more religious and philosophical teachings that made it no easier for the young monk to find a focus in life. But the teachings of Togo and the Ritualist’s wisdom made a deep impact on Mhenlo. When Master Togo sends a request for Mhenlo’s aid, the monk wastes no time gathering his friends and setting out for Cantha.
Changed line(s) 496,514 (click to see context) from:
* AscendedExtra: For Factions, he's promoted to [[EscortMission NPC Ally]] [[WeCannotGoOnWithoutYou Status.]]
* BaldOfAwesome: He's even tattooed it.
* DoesNotLikeShoes: For some reason he's always barefoot.
* ExpansionPackPast: Almost literally, in a sense. When Factions came out, his backstory was updated so that he had spent time at the Shing Jea Monastery under Master Togo.
* HealingHands: He's a very capable healer.
* MagicStaff
* TheMedic: As a Monk, his main role in the group is healing up his friends.
* MrFanservice: It seems that every female he's ever come into contact with (except Devona and Eve, apparently) is incredibly attracted to him.
* OfficialCouple: With Cynn.
* OppositesAttract
* SleevesAreForWimps: Played with. As a healer, he doesn't fit the character type, but he still keeps his arms bare, showing off his extensive tattoos.
[[WMG:Devona]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/b64e4cc70ce3b2712684f452776eac0b.jpg]]
->''"I've traveled far and wide. I've seen wonders and horrors. But in all that time I've found there are very few problems that can't be fixed by a good hammer to the face."''
Devona is quite serious and direct in her dealings with others. She aspires to be a great Warrior, just like her father. At times this aspiration turns into a tremendous internal pressure to succeed. Devona's father was one of the leaders of Ascalon's Chosen, a prestigious and well-respected guild. He died defending the city walls against a raid by an Orrian guild during the last Guild War. Devona was only a little girl at the time, but since that day, she has dedicated her life to mastering the martial arts of sword and hammer.
Devona is the level-headed leader of the party. She always assesses a situation before rushing in, which sometimes puts her at odds with the brash Cynn. Despite her restraint and control, Devona has a temper, and it can get the best of her. She would sacrifice her own life to save the life of a friend, and she frequently puts herself in harm's way to protect those who travel with her. Devona has a deep sense of loyalty and duty. To her, there would be no greater honor than to follow in the footsteps of her father and give her life defending that which is most dear to her.
* BaldOfAwesome: He's even tattooed it.
* DoesNotLikeShoes: For some reason he's always barefoot.
* ExpansionPackPast: Almost literally, in a sense. When Factions came out, his backstory was updated so that he had spent time at the Shing Jea Monastery under Master Togo.
* HealingHands: He's a very capable healer.
* MagicStaff
* TheMedic: As a Monk, his main role in the group is healing up his friends.
* MrFanservice: It seems that every female he's ever come into contact with (except Devona and Eve, apparently) is incredibly attracted to him.
* OfficialCouple: With Cynn.
* OppositesAttract
* SleevesAreForWimps: Played with. As a healer, he doesn't fit the character type, but he still keeps his arms bare, showing off his extensive tattoos.
[[WMG:Devona]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/b64e4cc70ce3b2712684f452776eac0b.jpg]]
->''"I've traveled far and wide. I've seen wonders and horrors. But in all that time I've found there are very few problems that can't be fixed by a good hammer to the face."''
Devona is quite serious and direct in her dealings with others. She aspires to be a great Warrior, just like her father. At times this aspiration turns into a tremendous internal pressure to succeed. Devona's father was one of the leaders of Ascalon's Chosen, a prestigious and well-respected guild. He died defending the city walls against a raid by an Orrian guild during the last Guild War. Devona was only a little girl at the time, but since that day, she has dedicated her life to mastering the martial arts of sword and hammer.
Devona is the level-headed leader of the party. She always assesses a situation before rushing in, which sometimes puts her at odds with the brash Cynn. Despite her restraint and control, Devona has a temper, and it can get the best of her. She would sacrifice her own life to save the life of a friend, and she frequently puts herself in harm's way to protect those who travel with her. Devona has a deep sense of loyalty and duty. To her, there would be no greater honor than to follow in the footsteps of her father and give her life defending that which is most dear to her.
to:
* AscendedExtra: BreakTheCutie: First, her family is massacred by the Afflicted. She ends up in Kryta, only to have her friends ''there'' executed by the White Mantle. And when she finally gets back home, she's branded a murderer by her own aunt and brother, the latter of whom calls her a monster.
* DarkAndTroubledPast
* EleventhHourRanger: She joins you as a GuestStarPartyMember a few times, one of which is during what is chronologically the final battle of the game, and joins the party as a Hero afterwards.
* KnifeNut
* StepfordSmiler
[[WMG:Zei Ri]]
->''"The collective wisdom of our ancestors and the strength they fathered and inspired will come to our aid. ForFactions, he's promoted to [[EscortMission NPC Ally]] [[WeCannotGoOnWithoutYou Status.]]
* BaldOfAwesome: He's even tattooed it.
* DoesNotLikeShoes: For someat this moment, we are the reason he's always barefoot.
* ExpansionPackPast: Almost literally, in a sense. When Factions came out, his backstory was updated so that he had spent time at the Shing Jea Monastery under Master Togo.
* HealingHands: He's a very capable healer.
* MagicStaff
* TheMedic: As a Monk, his main role in the group is healing up his friends.
* MrFanservice: It seems that every female he's ever come into contact with (except Devona and Eve, apparently) is incredibly attracted to him.
* OfficialCouple: With Cynn.
* OppositesAttract
* SleevesAreForWimps: Played with. As a healer, he doesn't fit the character type, but he still keeps his arms bare, showing off his extensive tattoos.
[[WMG:Devona]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/b64e4cc70ce3b2712684f452776eac0b.jpg]]
->''"I've traveled far and wide. I've seen wonders and horrors. But in all that time I've found there are very few problems that can't be fixed by a good hammer to the face.they have existed."''
Devona Initiate Zei Ri is quite serious and direct a member of the Ministry of Purity. He is one of the main members focused solely on eliminating all remaining Afflicted in her dealings with others. She aspires to be a great Warrior, just like her father. At times this aspiration turns into a tremendous internal pressure to succeed. Devona's Cantha. His father was one of the leaders of Ascalon's Chosen, a prestigious and well-respected guild. He died defending the city walls against a raid by an Orrian guild killed during the last Guild War. Devona was only a little girl at the time, but since that day, she has dedicated her life to mastering the martial arts of sword and hammer.
Devona is the level-headed leader of the party. She always assesses a situation before rushing in, which sometimes puts her at odds with the brash Cynn. Despite her restraint and control, Devona has a temper,Shiro Tagachi's return, and it can get was never known if he was turned into an Afflicted. After the best elimination of her. She would sacrifice her own life Afflicted, Zei Ri visited Tahnnakai Temple to save pay respects and took a brief respite, later returning to duty when Reiko gave a speech in Kaineng City. Following this, he joined the life task of a friend, hunting down the Am Fah and she frequently puts herself in harm's way to protect those who travel with her. Devona has Jade Brotherhood. Over time, he shows a deep sense continual loss of loyalty and duty. To her, there would be no greater honor than to follow faith in the footsteps Ministry of her father and give her life defending that which is most dear Purity as they become more ruthless, eventually leading to her.him leaving the Ministry.
* DarkAndTroubledPast
* EleventhHourRanger: She joins you as a GuestStarPartyMember a few times, one of which is during what is chronologically the final battle of the game, and joins the party as a Hero afterwards.
* KnifeNut
* StepfordSmiler
[[WMG:Zei Ri]]
->''"The collective wisdom of our ancestors and the strength they fathered and inspired will come to our aid. For
* BaldOfAwesome: He's even tattooed it.
* DoesNotLikeShoes: For some
* ExpansionPackPast: Almost literally, in a sense. When Factions came out, his backstory was updated so that he had spent time at the Shing Jea Monastery under Master Togo.
* HealingHands: He's a very capable healer.
* MagicStaff
* TheMedic: As a Monk, his main role in the group is healing up his friends.
* MrFanservice: It seems that every female he's ever come into contact with (except Devona and Eve, apparently) is incredibly attracted to him.
* OfficialCouple: With Cynn.
* OppositesAttract
* SleevesAreForWimps: Played with. As a healer, he doesn't fit the character type, but he still keeps his arms bare, showing off his extensive tattoos.
[[WMG:Devona]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/b64e4cc70ce3b2712684f452776eac0b.jpg]]
->''"I've traveled far and wide. I've seen wonders and horrors. But in all that time I've found there are very few problems that can't be fixed by a good hammer to the face.
Devona is the level-headed leader of the party. She always assesses a situation before rushing in, which sometimes puts her at odds with the brash Cynn. Despite her restraint and control, Devona has a temper,
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* ActionGirl
* AdvertisedExtra: She and the other Henchmen feature heavily in the promotion of the game, yet they don't play much of a role after the Searing until they can be hired late in the game.
* BadassNormal
* TheCaptain
* CharacterDevelopment: She seems to loosen up in later campaigns.
* CuteBruiser: She looks pretty lithe, but is a warrior with a massive blunt weapon.
* DeadpanSnarker: Post-character development
* DropTheHammer: Her favored weapon is a large hammer.
* DualWielding: Wields a pair of swords in the trailer, which she is not depicted with in the game itself.
* HelmetsAreHardlyHeroic
* HonorBeforeReason: At first. But her dialogue seems to indicate that she becomes a lot more [[CombatPragmatist flexible]] during combat situations as time goes on.
* TrailersAlwaysLie: Devona doesn't dual wield swords and doesn't actually feature too heavily in the plot. She's mostly a recurring character until she and her party are available as henchmen.
[[WMG:Cynn]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/1b400cd3a6ec71d9c9f0a4cfa14d031b.jpg]]
->''"These Elonian Elementalists drive me crazy with their babble of peace. I learned better in Surmia, when the Charr came. Magic isn't something you hide and save like a secret. It's something to share... one fireball at a time."''
A former child prodigy, Cynn always had people catering to her every whim. Her family was among the nobility in the city of Surmia—until the Charr invasion and the Searing. When Ascalon was destroyed, Cynn got caught outside the Wall (Surmia was one of the first places to fall during the initial assault). A magical projectile fell directly upon her palatial home, killing her parents and trapping her under a broken table for several days. A Charr warband discovered her while looting the city. They dug her out, thinking to make a meal of her, but Cynn had other ideas. She single-handedly wiped out the entire warband, turning them and the remains of her home into little more than a smoldering pile of ash.
Cynn is a bit of a princess but with a decidedly dark streak. She's often cynical and flippant when dealing with authorities or situations that seem hopeless. She's highly intelligent, and magic comes easy to her. Because of her experiences during the Searing, Cynn has developed a rather cavalier attitude toward her own death. Consequently, she tends to bite off more than she can chew, and often gets herself and her friends into trouble.
* AdvertisedExtra: She and the other Henchmen feature heavily in the promotion of the game, yet they don't play much of a role after the Searing until they can be hired late in the game.
* BadassNormal
* TheCaptain
* CharacterDevelopment: She seems to loosen up in later campaigns.
* CuteBruiser: She looks pretty lithe, but is a warrior with a massive blunt weapon.
* DeadpanSnarker: Post-character development
* DropTheHammer: Her favored weapon is a large hammer.
* DualWielding: Wields a pair of swords in the trailer, which she is not depicted with in the game itself.
* HelmetsAreHardlyHeroic
* HonorBeforeReason: At first. But her dialogue seems to indicate that she becomes a lot more [[CombatPragmatist flexible]] during combat situations as time goes on.
* TrailersAlwaysLie: Devona doesn't dual wield swords and doesn't actually feature too heavily in the plot. She's mostly a recurring character until she and her party are available as henchmen.
[[WMG:Cynn]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/1b400cd3a6ec71d9c9f0a4cfa14d031b.jpg]]
->''"These Elonian Elementalists drive me crazy with their babble of peace. I learned better in Surmia, when the Charr came. Magic isn't something you hide and save like a secret. It's something to share... one fireball at a time."''
A former child prodigy, Cynn always had people catering to her every whim. Her family was among the nobility in the city of Surmia—until the Charr invasion and the Searing. When Ascalon was destroyed, Cynn got caught outside the Wall (Surmia was one of the first places to fall during the initial assault). A magical projectile fell directly upon her palatial home, killing her parents and trapping her under a broken table for several days. A Charr warband discovered her while looting the city. They dug her out, thinking to make a meal of her, but Cynn had other ideas. She single-handedly wiped out the entire warband, turning them and the remains of her home into little more than a smoldering pile of ash.
Cynn is a bit of a princess but with a decidedly dark streak. She's often cynical and flippant when dealing with authorities or situations that seem hopeless. She's highly intelligent, and magic comes easy to her. Because of her experiences during the Searing, Cynn has developed a rather cavalier attitude toward her own death. Consequently, she tends to bite off more than she can chew, and often gets herself and her friends into trouble.
to:
* ActionGirl
* AdvertisedExtra: SheBraggingRightsReward: To get Zei Ri in your party, you have to clear the entire Winds of Change campaign, and then clear it again in Hard Mode. He's a Ritualist, and he's not any better or worse at being one than Razah or Xandra.
* EleventhHourRanger: Like Miku above, he's a GuestStarPartyMember a few times, and joins you as a Hero after what is chronologically theother Henchmen feature heavily in the promotion final battle of the game, yet Guild Wars 1 storyline.
* HeelFaceTurn: After the Ministry of Purity went off the deep end, he left them to join you instead.
* HeelRealization: He joined the Ministry of Purity to cleanse Cantha of [[PlagueZombie the Afflicted]], but as theydon't play much started becoming more and more KnightTemplar-ish, he eventually decided to jump ship.
* HelmetsAreHardlyHeroic: Wears a helmet as a member ofa role the Ministry of Purity, but ditches it after the Searing until they can be hired late in the game.
his HeelFaceTurn.
*BadassNormal
* TheCaptain
* CharacterDevelopment: She seems to loosen up in later campaigns.
* CuteBruiser: She looks pretty lithe, but is a warriorMagicStaff: Starts out with a massive blunt weapon.
two-handed staff, but can also equip a one-handed MagicWand.
*DeadpanSnarker: Post-character development
* DropTheHammer: Her favored weapon isTheMedic: As an NPC, he's primarily a large hammer.
* DualWielding: Wields a pair of swords inHealing Prayers monk, but after he joins the trailer, which she is not depicted with in the game itself.
* HelmetsAreHardlyHeroic
* HonorBeforeReason: At first. But her dialogue seems to indicate that she becomes a lot more [[CombatPragmatist flexible]] during combat situations as time goes on.
* TrailersAlwaysLie: Devona doesn't dual wield swords and doesn't actually feature too heavily in the plot. She's mostly a recurring character until she and herparty are available as henchmen.
[[WMG:Cynn]]
a Hero, he strangely has Ritualist as his primary profession.
* OptionalPartyMember
* SpellMyNameWithAnS: Sometimes referred to as "Initiate Zei Ri", sometimes just "Zei Ri".
[[/folder]]
[[folder:Henchmen]]
[[WMG:Mhenlo]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/1b400cd3a6ec71d9c9f0a4cfa14d031b.org/pmwiki/pub/images/a27d4d072bf33d535ce24f85a4f29ca5.jpg]]
->''"These Elonian Elementalists drive me crazy with their babble of peace. I learned better ->''"I have done so much in Surmia, when my life cycle yet I have not reached enlightenment. Perhaps the Charr came. Magic isn't something you hide and save like a secret. It's something to share... one fireball at a time.gods have higher things in store for me."''
A former child prodigy, Cynn always had people catering Born in Serenity Temple to her every whim. Her family was among the nobility a priest of Dwayna and priestess of Balthazar, Mhenlo has been steeped in the city teachings of Surmia—until the Charr invasion healing and the Searing. When Ascalon was destroyed, Cynn got caught outside the Wall (Surmia was one smiting magic. A devoted servant of the first places to fall during the initial assault). A magical projectile fell directly upon her palatial home, killing her parents both Dwayna and trapping her under a broken table for several days. A Charr warband discovered her while looting the city. They dug her out, thinking to make a meal of her, but Cynn had other ideas. She single-handedly wiped out the Balthazar, he has studied hard his entire warband, turning them life, and has been rewarded by both the remains gods of her home into little more than his provenance. But paying allegiance to two gods has not been without its consequences; having no clear path to follow, Mhenlo has a smoldering pile of ash.
Cynn is a bit of a princess but with a decidedly dark streak. She's often cynical and flippant when dealing with authorities ortendency to overanalyze situations and possible consequences, not sure whether to take the path of aggressive strength or that seem hopeless. She's highly intelligent, of defensive grace.
Mhenlo spent much of his life inside Serenity Temple, paying homage to the old gods andmagic comes easy to her. Because of her experiences during studying the Searing, Cynn has developed a rather cavalier attitude toward her own death. Consequently, she tends Path, which will lead him to bite off enlightenment. He also spent a long stretch of his youth studying under Master Togo of Shing Jea Monastery, where he was exposed to even more than she can chew, religious and often gets herself philosophical teachings that made it no easier for the young monk to find a focus in life. But the teachings of Togo and her the Ritualist’s wisdom made a deep impact on Mhenlo. When Master Togo sends a request for Mhenlo’s aid, the monk wastes no time gathering his friends into trouble.and setting out for Cantha.
* AdvertisedExtra: She
* EleventhHourRanger: Like Miku above, he's a GuestStarPartyMember a few times, and joins you as a Hero after what is chronologically the
* HeelFaceTurn: After the Ministry of Purity went off the deep end, he left them to join you instead.
* HeelRealization: He joined the Ministry of Purity to cleanse Cantha of [[PlagueZombie the Afflicted]], but as they
* HelmetsAreHardlyHeroic: Wears a helmet as a member of
*
* TheCaptain
* CharacterDevelopment: She seems to loosen up in later campaigns.
* CuteBruiser: She looks pretty lithe, but is a warrior
*
* DropTheHammer: Her favored weapon is
* DualWielding: Wields a pair of swords in
* HelmetsAreHardlyHeroic
* HonorBeforeReason: At first. But her dialogue seems to indicate that she becomes a lot more [[CombatPragmatist flexible]] during combat situations as time goes on.
* TrailersAlwaysLie: Devona doesn't dual wield swords and doesn't actually feature too heavily in the plot. She's mostly a recurring character until she and her
[[WMG:Cynn]]
* OptionalPartyMember
* SpellMyNameWithAnS: Sometimes referred to as "Initiate Zei Ri", sometimes just "Zei Ri".
[[/folder]]
[[folder:Henchmen]]
[[WMG:Mhenlo]]
[[quoteright:200:http://static.tvtropes.
Cynn is a bit of a princess but with a decidedly dark streak. She's often cynical and flippant when dealing with authorities or
Mhenlo spent much of his life inside Serenity Temple, paying homage to the old gods and
Changed line(s) 537,540 (click to see context) from:
* ClingyJealousGirl
* CombatStilettos: Hardly a front-line fighter, but high heels are not exactly the best footwear for dangerous adventures.
* DeadpanSnarker
* HeroicSacrifice: During the Raisu Palace mission. [[UnexplainedRecovery She gets better.]]
* CombatStilettos: Hardly a front-line fighter, but high heels are not exactly the best footwear for dangerous adventures.
* DeadpanSnarker
* HeroicSacrifice: During the Raisu Palace mission. [[UnexplainedRecovery She gets better.]]
to:
* ClingyJealousGirl
AscendedExtra: For Factions, he's promoted to [[EscortMission NPC Ally]] [[WeCannotGoOnWithoutYou Status.]]
*CombatStilettos: Hardly BaldOfAwesome: He's even tattooed it.
* DoesNotLikeShoes: For some reason he's always barefoot.
* ExpansionPackPast: Almost literally, in afront-line fighter, but high heels are not exactly sense. When Factions came out, his backstory was updated so that he had spent time at the best footwear for dangerous adventures.
Shing Jea Monastery under Master Togo.
*DeadpanSnarker
* HeroicSacrifice: During the Raisu Palace mission. [[UnexplainedRecovery She gets better.]]HealingHands: He's a very capable healer.
*
* DoesNotLikeShoes: For some reason he's always barefoot.
* ExpansionPackPast: Almost literally, in a
*
* HeroicSacrifice: During the Raisu Palace mission. [[UnexplainedRecovery She gets better.]]
Changed line(s) 542,553 (click to see context) from:
* OfficialCouple: With Mhenlo.
* PlayingWithFire
* SquishyWizard
* SpoiledBrat
[[WMG:Aidan]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/84eeeaed8281fa93ff2652f8e1091571.jpg]]
->''"I carry nothing that I cannot live without, leave behind nothing that can be tracked, take nothing that I do not need, and make no promises I cannot keep. If you have seen me it is because I want you to, if you have not, then I have already seen you."''
The son of a huntsman, Aidan grew up with a quiver of arrows on his back. His mother died giving birth to him while his family was on a wagon train from Kryta to Ascalon. As soon as the boy was old enough to hold a bow in one hand, Aidan’s father packed up just the good steel heads of their tools and the two men headed off into the wild. They found a spot in the middle of a forest clearing, refitted their tools with hand-carved handles, and built their own home from scratch.
Aidan is a survivor. Nothing is out of the question if it means he and his companions will live for another day. He thinks fast and acts even faster. His inner calm—a sort of simple confidence—has a way of infecting everyone around him. Being the oldest member of the party, he has the wisdom of years his younger counterparts lack, though he never feels the need to lord it over them. He does feel a certain amount of responsibility to keep the group informed and out of trouble if at all possible. From time to time, he takes on the role of group patriarch, but only if there is a meltdown and he sees the need for his cooler head to prevail.
* PlayingWithFire
* SquishyWizard
* SpoiledBrat
[[WMG:Aidan]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/84eeeaed8281fa93ff2652f8e1091571.jpg]]
->''"I carry nothing that I cannot live without, leave behind nothing that can be tracked, take nothing that I do not need, and make no promises I cannot keep. If you have seen me it is because I want you to, if you have not, then I have already seen you."''
The son of a huntsman, Aidan grew up with a quiver of arrows on his back. His mother died giving birth to him while his family was on a wagon train from Kryta to Ascalon. As soon as the boy was old enough to hold a bow in one hand, Aidan’s father packed up just the good steel heads of their tools and the two men headed off into the wild. They found a spot in the middle of a forest clearing, refitted their tools with hand-carved handles, and built their own home from scratch.
Aidan is a survivor. Nothing is out of the question if it means he and his companions will live for another day. He thinks fast and acts even faster. His inner calm—a sort of simple confidence—has a way of infecting everyone around him. Being the oldest member of the party, he has the wisdom of years his younger counterparts lack, though he never feels the need to lord it over them. He does feel a certain amount of responsibility to keep the group informed and out of trouble if at all possible. From time to time, he takes on the role of group patriarch, but only if there is a meltdown and he sees the need for his cooler head to prevail.
to:
* TheMedic: As a Monk, his main role in the group is healing up his friends.
* MrFanservice: It seems that every female he's ever come into contact with (except Devona and Eve, apparently) is incredibly attracted to him.
* OfficialCouple: WithMhenlo.
Cynn.
*PlayingWithFire
OppositesAttract
*SquishyWizard
* SpoiledBrat
[[WMG:Aidan]]
SleevesAreForWimps: Played with. As a healer, he doesn't fit the character type, but he still keeps his arms bare, showing off his extensive tattoos.
[[WMG:Devona]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/84eeeaed8281fa93ff2652f8e1091571.org/pmwiki/pub/images/b64e4cc70ce3b2712684f452776eac0b.jpg]]
->''"I carry nothing ->''"I've traveled far and wide. I've seen wonders and horrors. But in all that I cannot live without, leave behind nothing time I've found there are very few problems that can can't be tracked, take nothing that I do not need, and make no promises I cannot keep. If you have seen me it is because I want you to, if you have not, then I have already seen you.fixed by a good hammer to the face."''
The son of a huntsman, Aidan grew up Devona is quite serious and direct in her dealings with a quiver of arrows on his back. His mother died giving birth others. She aspires to him while his family was on be a wagon train from Kryta great Warrior, just like her father. At times this aspiration turns into a tremendous internal pressure to Ascalon. As soon as the boy was old enough to hold a bow in one hand, Aidan’s succeed. Devona's father packed up just was one of the good steel heads leaders of their tools Ascalon's Chosen, a prestigious and well-respected guild. He died defending the two men headed off into city walls against a raid by an Orrian guild during the wild. They found last Guild War. Devona was only a spot little girl at the time, but since that day, she has dedicated her life to mastering the martial arts of sword and hammer.
Devona is the level-headed leader of the party. She always assesses a situation before rushing in, which sometimes puts her at odds with the brash Cynn. Despite her restraint and control, Devona has a temper, and it can get the best of her. She would sacrifice her own life to save the life of a friend, and she frequently puts herself in harm's way to protect those who travel with her. Devona has a deep sense of loyalty and duty. To her, there would be no greater honor than to follow in themiddle footsteps of a forest clearing, refitted their tools with hand-carved handles, her father and built their own home from scratch.
Aidangive her life defending that which is a survivor. Nothing is out of the question if it means he and his companions will live for another day. He thinks fast and acts even faster. His inner calm—a sort of simple confidence—has a way of infecting everyone around him. Being the oldest member of the party, he has the wisdom of years his younger counterparts lack, though he never feels the need most dear to lord it over them. He does feel a certain amount of responsibility to keep the group informed and out of trouble if at all possible. From time to time, he takes on the role of group patriarch, but only if there is a meltdown and he sees the need for his cooler head to prevail.her.
* MrFanservice: It seems that every female he's ever come into contact with (except Devona and Eve, apparently) is incredibly attracted to him.
* OfficialCouple: With
*
*
* SpoiledBrat
[[WMG:Aidan]]
[[WMG:Devona]]
[[quoteright:200:http://static.tvtropes.
Devona is the level-headed leader of the party. She always assesses a situation before rushing in, which sometimes puts her at odds with the brash Cynn. Despite her restraint and control, Devona has a temper, and it can get the best of her. She would sacrifice her own life to save the life of a friend, and she frequently puts herself in harm's way to protect those who travel with her. Devona has a deep sense of loyalty and duty. To her, there would be no greater honor than to follow in the
Aidan
* ActionGirl
* AdvertisedExtra: She and the other Henchmen feature heavily in the promotion of the game, yet they don't play much of a role after the Searing until they can be hired late in the game.
* BadassNormal
* TheCaptain
* CharacterDevelopment: She seems to loosen up in later campaigns.
* CuteBruiser: She looks pretty lithe, but is a warrior with a massive blunt weapon.
* DeadpanSnarker: Post-character development
* DropTheHammer: Her favored weapon is a large hammer.
* DualWielding: Wields a pair of swords in the trailer, which she is not depicted with in the game itself.
* HelmetsAreHardlyHeroic
* HonorBeforeReason: At first. But her dialogue seems to indicate that she becomes a lot more [[CombatPragmatist flexible]] during combat situations as time goes on.
* TrailersAlwaysLie: Devona doesn't dual wield swords and doesn't actually feature too heavily in the plot. She's mostly a recurring character until she and her party are available as henchmen.
[[WMG:Cynn]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/1b400cd3a6ec71d9c9f0a4cfa14d031b.jpg]]
->''"These Elonian Elementalists drive me crazy with their babble of peace. I learned better in Surmia, when the Charr came. Magic isn't something you hide and save like a secret. It's something to share... one fireball at a time."''
A former child prodigy, Cynn always had people catering to her every whim. Her family was among the nobility in the city of Surmia—until the Charr invasion and the Searing. When Ascalon was destroyed, Cynn got caught outside the Wall (Surmia was one of the first places to fall during the initial assault). A magical projectile fell directly upon her palatial home, killing her parents and trapping her under a broken table for several days. A Charr warband discovered her while looting the city. They dug her out, thinking to make a meal of her, but Cynn had other ideas. She single-handedly wiped out the entire warband, turning them and the remains of her home into little more than a smoldering pile of ash.
Cynn is a bit of a princess but with a decidedly dark streak. She's often cynical and flippant when dealing with authorities or situations that seem hopeless. She's highly intelligent, and magic comes easy to her. Because of her experiences during the Searing, Cynn has developed a rather cavalier attitude toward her own death. Consequently, she tends to bite off more than she can chew, and often gets herself and her friends into trouble.
----
* ClingyJealousGirl
* CombatStilettos: Hardly a front-line fighter, but high heels are not exactly the best footwear for dangerous adventures.
* DeadpanSnarker
* HeroicSacrifice: During the Raisu Palace mission. [[UnexplainedRecovery She gets better.]]
* MagicStaff
* OfficialCouple: With Mhenlo.
* PlayingWithFire
* SquishyWizard
* SpoiledBrat
[[WMG:Aidan]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/84eeeaed8281fa93ff2652f8e1091571.jpg]]
->''"I carry nothing that I cannot live without, leave behind nothing that can be tracked, take nothing that I do not need, and make no promises I cannot keep. If you have seen me it is because I want you to, if you have not, then I have already seen you."''
The son of a huntsman, Aidan grew up with a quiver of arrows on his back. His mother died giving birth to him while his family was on a wagon train from Kryta to Ascalon. As soon as the boy was old enough to hold a bow in one hand, Aidan’s father packed up just the good steel heads of their tools and the two men headed off into the wild. They found a spot in the middle of a forest clearing, refitted their tools with hand-carved handles, and built their own home from scratch.
Aidan is a survivor. Nothing is out of the question if it means he and his companions will live for another day. He thinks fast and acts even faster. His inner calm—a sort of simple confidence—has a way of infecting everyone around him. Being the oldest member of the party, he has the wisdom of years his younger counterparts lack, though he never feels the need to lord it over them. He does feel a certain amount of responsibility to keep the group informed and out of trouble if at all possible. From time to time, he takes on the role of group patriarch, but only if there is a meltdown and he sees the need for his cooler head to prevail.
----
* AdvertisedExtra: She and the other Henchmen feature heavily in the promotion of the game, yet they don't play much of a role after the Searing until they can be hired late in the game.
* BadassNormal
* TheCaptain
* CharacterDevelopment: She seems to loosen up in later campaigns.
* CuteBruiser: She looks pretty lithe, but is a warrior with a massive blunt weapon.
* DeadpanSnarker: Post-character development
* DropTheHammer: Her favored weapon is a large hammer.
* DualWielding: Wields a pair of swords in the trailer, which she is not depicted with in the game itself.
* HelmetsAreHardlyHeroic
* HonorBeforeReason: At first. But her dialogue seems to indicate that she becomes a lot more [[CombatPragmatist flexible]] during combat situations as time goes on.
* TrailersAlwaysLie: Devona doesn't dual wield swords and doesn't actually feature too heavily in the plot. She's mostly a recurring character until she and her party are available as henchmen.
[[WMG:Cynn]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/1b400cd3a6ec71d9c9f0a4cfa14d031b.jpg]]
->''"These Elonian Elementalists drive me crazy with their babble of peace. I learned better in Surmia, when the Charr came. Magic isn't something you hide and save like a secret. It's something to share... one fireball at a time."''
A former child prodigy, Cynn always had people catering to her every whim. Her family was among the nobility in the city of Surmia—until the Charr invasion and the Searing. When Ascalon was destroyed, Cynn got caught outside the Wall (Surmia was one of the first places to fall during the initial assault). A magical projectile fell directly upon her palatial home, killing her parents and trapping her under a broken table for several days. A Charr warband discovered her while looting the city. They dug her out, thinking to make a meal of her, but Cynn had other ideas. She single-handedly wiped out the entire warband, turning them and the remains of her home into little more than a smoldering pile of ash.
Cynn is a bit of a princess but with a decidedly dark streak. She's often cynical and flippant when dealing with authorities or situations that seem hopeless. She's highly intelligent, and magic comes easy to her. Because of her experiences during the Searing, Cynn has developed a rather cavalier attitude toward her own death. Consequently, she tends to bite off more than she can chew, and often gets herself and her friends into trouble.
----
* ClingyJealousGirl
* CombatStilettos: Hardly a front-line fighter, but high heels are not exactly the best footwear for dangerous adventures.
* DeadpanSnarker
* HeroicSacrifice: During the Raisu Palace mission. [[UnexplainedRecovery She gets better.]]
* MagicStaff
* OfficialCouple: With Mhenlo.
* PlayingWithFire
* SquishyWizard
* SpoiledBrat
[[WMG:Aidan]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/84eeeaed8281fa93ff2652f8e1091571.jpg]]
->''"I carry nothing that I cannot live without, leave behind nothing that can be tracked, take nothing that I do not need, and make no promises I cannot keep. If you have seen me it is because I want you to, if you have not, then I have already seen you."''
The son of a huntsman, Aidan grew up with a quiver of arrows on his back. His mother died giving birth to him while his family was on a wagon train from Kryta to Ascalon. As soon as the boy was old enough to hold a bow in one hand, Aidan’s father packed up just the good steel heads of their tools and the two men headed off into the wild. They found a spot in the middle of a forest clearing, refitted their tools with hand-carved handles, and built their own home from scratch.
Aidan is a survivor. Nothing is out of the question if it means he and his companions will live for another day. He thinks fast and acts even faster. His inner calm—a sort of simple confidence—has a way of infecting everyone around him. Being the oldest member of the party, he has the wisdom of years his younger counterparts lack, though he never feels the need to lord it over them. He does feel a certain amount of responsibility to keep the group informed and out of trouble if at all possible. From time to time, he takes on the role of group patriarch, but only if there is a meltdown and he sees the need for his cooler head to prevail.
----
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[[WMG:Miku Yuudachi]]
->''"Oh? Are my blades what have caught your interest?"''
A Canthan assassin who helped Thackeray fight his way through the White Mantle. She's the surviving daughter of the Yuudachi family, making her Ashu's older sister and Reiko's niece.
----
* BreakTheCutie: First, her family is massacred by the Afflicted. She ends up in Kryta, only to have her friends ''there'' executed by the White Mantle. And when she finally gets back home, she's branded a murderer by her own aunt and brother, the latter of whom calls her a monster.
* DarkAndTroubledPast
* StepfordSmiler
->''"Oh? Are my blades what have caught your interest?"''
A Canthan assassin who helped Thackeray fight his way through the White Mantle. She's the surviving daughter of the Yuudachi family, making her Ashu's older sister and Reiko's niece.
----
* BreakTheCutie: First, her family is massacred by the Afflicted. She ends up in Kryta, only to have her friends ''there'' executed by the White Mantle. And when she finally gets back home, she's branded a murderer by her own aunt and brother, the latter of whom calls her a monster.
* DarkAndTroubledPast
* StepfordSmiler
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* MsFanService
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* MsFanServiceMsFanservice
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Though his efforts were successful, Saul eventually lost his life fighting the war that freed the humans of Kryta. In the last offensive of the war against the Charr, Saul led his troops deep into Charr territory. His network of spies, though normally quite effective, failed him on this day. The Charr were waiting in ambush, and the beastly creatures slaughtered Saul’s unit to the man.
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Though his efforts were successful, Saul eventually lost his life fighting the war that freed the humans of Kryta. In the last offensive of the war against the Charr, Saul led his troops deep into Charr territory. His network of spies, though normally quite effective, failed him on this day. The Charr were waiting in ambush, and the beastly creatures slaughtered Saul’s Sauls unit to the man.
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* ShoutOut: "Yes! It even [[{{Music/Nirvana}} smells like team spirit]]!" and "[[MenWithoutHats If you don't dance, then you're no friends of mine.]]"
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* ShoutOut: "Yes! It even [[{{Music/Nirvana}} smells like team spirit]]!" and "[[MenWithoutHats "[[Music/MenWithoutHats If you don't dance, then you're no friends of mine.]]"
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* ShoutOut: "Yes! It even [[{{Nirvana}} smells like team spirit]]!" and "[[MenWithoutHats If you don't dance, then you're no friends of mine.]]"
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* ShoutOut: "Yes! It even [[{{Nirvana}} [[{{Music/Nirvana}} smells like team spirit]]!" and "[[MenWithoutHats If you don't dance, then you're no friends of mine.]]"
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Some jealous rivals consider his tastes to be garish, describing his artistic sensibilities as pretentious and overblown, but he knows art almost as well as he knows money — and he knows a lot about money. He is pragmatic in acquiring wealth, doing whatever he must to accumulate more of it for great displays of culture and taste. Sometimes his pragmatism manifests in a need to take the path of least resistance — he hires other people to handle difficult tasks, dirty work, and heavy lifting — but that's easy to justify. After all, true art does not exist without suffering and sacrifice.
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Some jealous rivals consider his tastes to be garish, describing his artistic sensibilities as pretentious and overblown, but he knows art almost as well as he knows money — and he knows a lot about money. He is pragmatic in acquiring wealth, doing whatever he must to accumulate more of it for great displays of culture and taste. Sometimes his pragmatism manifests in a need to take the path of least resistance — he hires other people to handle difficult tasks, dirty work, and heavy lifting — but that's easy to justify. After all, true art does not exist without suffering and sacrifice.
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* DespairEventHorizon: Twice: Once after his exile from Kryta before he found the Mursaat, and again when he realized just how cruel the Mursaat really were.
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* HistoricalVillainUpgrade: In-universe; [[LaResistance the Shining Blade]] dubbed him "Saul the Deceiver" for bringing the Mursaat to Kryta, and because they ultimately won, [[WrittenByTheVictors their characterization stuck]].
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* NeverFoundTheBody: Dragged off by the Mursaat to an unknown fate.
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----
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* ShoutOut: Loads and Loads, as is standard for GuildWars. What stands out in particular is his creator, [[InvaderZim Zinn]] and "brother" for lack of a better word, [[CloudCuckoolander G.O.X.]]
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* ShoutOut: Loads and Loads, as is standard for GuildWars. What stands out in particular is his creator, [[InvaderZim [[WesternAnimation/InvaderZim Zinn]] and "brother" for lack of a better word, [[CloudCuckoolander G.O.X.]]
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* VillainForgotToLevelGrind: When you first encounter Dorian (as an ally, mind), he's at level 20. At this time, it's likely that you're at a lower level, so he's actually quite effective. However, when you finally fight him late in the game, he's still at level 20... at a point where every generic enemy is at 24 and every boss is at 28. Whoops.
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* HighCollarOfDoom: He wears a high rather... pointy high collar, which makes him
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* HighCollarOfDoom: He wears a high rather... pointy high collar, which makes himdoesn't exactly make him loost trustworthy.
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** Basically, science madness is no excuse for [[{{Futurama}} science]] [[OceanMadness rudeness]].
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** Basically, science madness is no excuse for [[{{Futurama}} [[{{WesternAnimation/Futurama}} science]] [[OceanMadness rudeness]].
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[[WMG:Talhkora]]
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* AfroAsskicker
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* AfroAsskickerAfroAsskicker: Quite the impressive afro. Quite the asskicker too.
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* BoisterousBruiser
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* BoisterousBruiserBoisterousBruiser: He has a great time fighting and is more than happy to boast of his deed.
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* GoodScarsEvilScars: Over his eye.
* HelmetsAreHardlyHeroic
* ScaryBlackMan
* SlapSlapKiss
* HelmetsAreHardlyHeroic
* ScaryBlackMan
* SlapSlapKiss
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* GoodScarsEvilScars: Over Has an anti-hero scar over his right eye.
*HelmetsAreHardlyHeroic
HelmetsAreHardlyHeroic: How else would he show off that glorious afro?
*ScaryBlackMan
RuggedScar: The scar over his right eye marks him as a badass right away.
*SlapSlapKiss
ScaryBlackMan: He certainly looks intimidating and will use it to his advantage.
* SlapSlapKiss: With Melonni.
*
*
*
* SlapSlapKiss: With Melonni.
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* MagicKnight
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* MagicKnightMagicKnight: Being a Dervish, she wields a deadly scythe in melee while channeling her magic.
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* WarriorMonk
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* WarriorMonk
WarriorMonk: Dervishes are Elonian warrior priests.
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* ShoutOut: [[ThePrincessBride "I'm really left-handed!"]]
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* ShoutOut: [[ThePrincessBride [[Film/ThePrincessBride "I'm really left-handed!"]]
left-handed!"]]
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* CoolOldGuy
* HealingHands
* HealingHands
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* CoolOldGuy
CoolOldGuy: Old, but competent and respected.
*HealingHandsFacialMarkings: His face is marked with an intricate gold pattern.
* HealingHands: He's primarily a Healing Monk.
*
* HealingHands: He's primarily a Healing Monk.
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* TheMedic
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* TheMedicTheMedic: His primary role in combat is to heal you and your companions.
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* OutlivingOnesOffspring
* TheStrategist
* TheStrategist
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* OutlivingOnesOffspring
OldSoldier: A respected veteran and officer of the Sunspears.
*TheStrategist
OutlivingOnesOffspring: As mentioned, his son died in the exploration of the Tomb of the Primeval Kings.
* TheStrategist: He is highly valued by the Sunspears for his strategic planning ability.
*
* TheStrategist: He is highly valued by the Sunspears for his strategic planning ability.
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* SinisterScythe
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* SinisterScytheSinisterScythe: While not sinister at all, as a Dervish she wields a scythe.
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* WarriorMonk
* MysticalHighCollar: He's an Elementalist, and his Primeval armor comes with high purple and gold collar.
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->"''"The sealing incantations of Ahdashim only allow those of royal blood to enter freely. All others must face the sacred trials. Luckily, you brought someone along with the necessary knowledge, skill, and valor to gain entry...namely, me."''
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* BigEater
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* BigEaterBigEater: And has a belly to match his appetite.
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* LargeHam
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* LargeHamLargeHam: Being an actor, he tends to ham it up.
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* BladeOnAStick
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* BladeOnAStickBladeOnAStick: Being a Paragon, his primary weapon is his spear.
* BlingOfWar: He's a highly decorated general, wearing ornate armor to match.
* BlingOfWar: He's a highly decorated general, wearing ornate armor to match.
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* CulturedWarrior
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* CulturedWarriorCulturedWarrior: He reveres Lyssa first and foremost, having a high respect for the finer arts.
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* FacialMarkings
* HeelFaceTurn
* HeelRealization: Kehanni's death and the attack on the Temple of Lyssa.
* HelmetsAreHardlyHeroic
* JavelinThrower
* LuckilyMyShieldWillProtectMe
* HeelFaceTurn
* HeelRealization: Kehanni's death and the attack on the Temple of Lyssa.
* HelmetsAreHardlyHeroic
* JavelinThrower
* LuckilyMyShieldWillProtectMe
to:
* FacialMarkings
FacialMarkings: As seen on the right, he's marked his cheeks and forehead.
*HeelFaceTurn
HeelFaceTurn: Turns against Varesh and joins your party after the attack on the Temple of Lyssa.
* HeelRealization: Kehanni's death and the attack on the Temple ofLyssa.
Lyssa is what made him realize how far Varesh is gone.
*HelmetsAreHardlyHeroic
HelmetsAreHardlyHeroic: Despite his armor, he leaves his head bare.
*JavelinThrower
JavelinThrower: Attacks from a distance by throwing his spear at enemies.
*LuckilyMyShieldWillProtectMeLuckilyMyShieldWillProtectMe: Carries a shield as extra protection.
*
* HeelRealization: Kehanni's death and the attack on the Temple of
*
*
*
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* ThePaladin
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* DualWielding
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* DualWieldingDualWielding: Wields twin daggers.
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* KnifeNut
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* KnifeNutKnifeNut: Being an Assassin, daggers are his primary weapons.
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* RoaringRampageOfRevenge
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* RoaringRampageOfRevengeRoaringRampageOfRevenge: Seeks revenge against the Charr for what they did to his friends and family.
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* TheNecromancer
* OurLichesAreDifferent
* OurLichesAreDifferent
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* TheNecromancer
TheNecromancer: One of the most powerful necromancers of all time, controlling huge armies of undead creatures.
*OurLichesAreDifferentOurLichesAreDifferent: He can't be killed by any ordinary means, which is why Turai Ossa had him sealed up instead.
*
* HatOfAuthority: Wears a priestly hat, fitting for his status.
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* NiceHat: Wears a priestly hat, fitting for his status.
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* BodyHorror: Watch her appearance change in the cutscenes as the game goes on. When we first meet her, she is a strikingly beautiful, though haughty and arrogant-looking, Kournan woman. This makes her gradual transition into a Margonite even more disturbing, particularly at her last appearance in the Ruins of Morah mission where she has fully transformed into a hideous EldritchAbomination Margonite leader.
to:
* BodyHorror: Watch her appearance change in the cutscenes as the game goes on. When we first meet her, she is a strikingly beautiful, though haughty and arrogant-looking, beautiful Kournan woman. This makes her gradual transition into a Margonite even more disturbing, particularly at her last appearance in the Ruins of Morah mission where she has fully transformed into a hideous EldritchAbomination Margonite leader.
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* DarkMessiah
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* DarkMessiahDarkMessiah: She views herself as the harbinger of a new glorious age under Abaddon.
* InTheHood: Once transformed into a Margonite, she covers her hood with a hood.
* MagicKnight: As a Dervish she can fight as well in melee as she can sling spells at her foes.
* MagicKnight: As a Dervish she can fight as well in melee as she can sling spells at her foes.
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* ReligionOfEvil: Her Abaddon worship.
* SinisterScythe: Her WeaponOfChoice, comes with the territory of being a dervish.
* SinisterScythe: Her WeaponOfChoice, comes with the territory of being a dervish.
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* PurpleIsPowerful: Kourna's glorious leader, dressed in royal purple.
* ReligionOfEvil:Her Spreads her worship of Abaddon worship.
among her followers.
* SinisterScythe: Her WeaponOfChoice, comes with the territory of being a dervish. In her case, the 'sinister' part is played straight.
* ReligionOfEvil:
* SinisterScythe: Her WeaponOfChoice, comes with the territory of being a dervish. In her case, the 'sinister' part is played straight.
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* EvilMentor: To Varesh. She is responsible for leading Varesh down the path of darkness in the first place.
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* EvilMentor: To Varesh. She is responsible for leading Varesh down the path of darkness in the first place.place.
* EvilOldFolks: Being an old woman doesn't absolve her of having evil intentions.
* MagicKnight: As a Dervish she swings her scythe as well as she invokes magical prayers.
* EvilOldFolks: Being an old woman doesn't absolve her of having evil intentions.
* MagicKnight: As a Dervish she swings her scythe as well as she invokes magical prayers.
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* ReligionOfEvil: She's the one who passed along the dark knowledge to Varesh.
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* ReligionOfEvil: She's the one who passed along the dark knowledge to Varesh.
Varesh.
* SinisterScythe: Her WeaponOfChoice, comes with the territory of being a dervish. In her case, the 'sinister' part is played straight.
* SinisterScythe: Her WeaponOfChoice, comes with the territory of being a dervish. In her case, the 'sinister' part is played straight.
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* YouCantGoHomeAgain: Actually hails from Ascalon originally. There's not really much of a reason for him to ever want to go back.
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* HolyHandGrenade: He's primarily a smiting monk.
* YouCantGoHomeAgain:Actually He originally hails from Ascalon originally. There's Ascalon, but there's not really much of a reason for him to ever want to go back.
* YouCantGoHomeAgain:
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* FakingTheDead: After having deserted Barradin's company, he props up a corpse with his equipment to convince his pursuers that he's dead. Farrah Cappo doesn't fall for it at all.
* ShieldBash: One of his abilities is to use his shield to knock down melee attackers.
* BladeOnAStick
* JavelinThrower
* LuckilyMyShieldWillProtectMe
* ReasonableAuthorityFigure
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* TheWisePrince: In many, many ways he's wiser than Mehtu.
* WarriorPrince: [[CaptainObvious Shockingly enough.]]
* WarriorPrince: [[CaptainObvious Shockingly enough.]]
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* TheWisePrince: In many, many ways he's wiser than Mehtu.
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* BadassNormal: As a henchman, he's just a regular warrior. It's only in the Norn Fighting Tournament he becomes a MagicKnight.
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* ScrewThisImOuttaHere: And Farrah Cappo [[WomanScorned didn't take it well]].
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* ScrewThisImOuttaHere: And Suddenly deserted Barradin's company, leaving them behind in Piken Square. Fellow soldier Farrah Cappo [[WomanScorned didn't take took it well]].very personally.]]
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* LeeroyJenkins: He's an explicit reference to the character himself, and charges ahead into huge groups of enemies whether you're with him or not.
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* LeeroyJenkins: He's an explicit reference to the [[WebVideo/LeeroyJenkinsVideo character himself, himself]], and charges ahead into huge groups of enemies whether you're with him or not.
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* ShoutOut: He's an explicit reference to LeeroyJenkins of VideoGame/WorldOfWarcraft fame.
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* ShoutOut: He's an explicit reference to LeeroyJenkins [[WebVideo/LeeroyJenkinsVideo Leeroy Jenkins]] of VideoGame/WorldOfWarcraft fame.
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* MagicStaff
* MagicStaff
* MagicStaff
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** BadassBeard: He keeps a close cropped beard.
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** BadassBeard: BadassMustache: He keeps a close cropped beard.well-groomed mustache and goatee.
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* GiantHandsOfDoom
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* GiantHandsOfDoomGiantHandsOfDoom: He's not fought in his full form, in fact he's only a disembodied head and a pair of giant hands when you fight him.