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* BilingualBonus: [[spoiler: "Lapp," the name he gives when you meet him as an amnesiac in ''The Ringed City'',]] means "patch" in several Nordic languages.
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Unnecessary; the Man-Grubs have their own folder under Enemies


* BodyHorror: Not her, but the Man-Grubs near her chambers. The result of those who were granted "rebirth" too many times.
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Corpsing is now trivia, in-universe examples stay.


* {{Corpsing}}: In-universe, as part of his BadBadActing. He ends the first conversation as 'Siegward' saying he is "in quite a pickle" and can't help but chuckle mid-sentence.

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* {{Corpsing}}: In-universe, InUniverse, as part of his BadBadActing. He ends the first conversation as 'Siegward' saying he is "in quite a pickle" and can't help but chuckle mid-sentence.
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Rapunzel Hair is no longer a trope


* RapunzelHair: Her hair is so damn long that it flows off her bed, goes behind/underneath it, and lays across the floor.
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* BlindIdiotTranslation: In Japanese, she is known as the Angel's Daughter. Downplayed, since the translation is different, but carries the same implication.
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* HotWitch: She's quite attractive despite her tattered clothes and long imprisonment.
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* AssistCharacter: He can be summoned for assistance against Oceiros, and at the summit of Archdragon Peak (he'll refuse to fight the Nameless King with you), as part of his quest to become a dragon.


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* AssistCharacter: She can be summoned for assistance in the battles against the Deacons of the Deep, the Abyss Watchers, and if you accept her knighthood, the Dragonslayer Armour and the Twin Princes.


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* AssistCharacter: After releasing Irina from her cell, he can be summoned for assistance in the battles against the Crystal Sage and the Dragonslayer Armour.


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* AssistCharacter: Can be summoned for assistance against the Deacons of the Deep.


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* AssistCharacter: Once you've given him all the sorcery scrolls and bought out his entire stock of spells, he leaves Firelink Shrine and can be summoned for assistance against the Twin Princes.


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* AssistCharacter: Can be summoned for assistance against the Abyss Watchers and Pontiff Sulyvahn.


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* AssistCharacter: She can be summoned to assist in battle against the Old Demon King, or for clearing out Smouldering Lake's dungeon section.
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* AndThenJohnWasAZombie: If you turn down her request to swear fealty to you and then defeat a boss, with no purpose left, [[spoiler:she turns Hollow and can be found in the Pit of Hollows]].


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* AndThenJohnWasAZombie: He gets separated from Anri while exploring the Catacombs of Carthus, and eventually ends up trapped in Smouldering Lake, where you find him Hollowed out.

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Did some more work on Patches folder


* BreakoutCharacter: Patches has always been a popular character in the Souls series for [[LovableRogue varying]] [[LovableCoward reasons]], but this game goes further than others by expanding on his storyline outside his norm of “tricking the player then selling things he looted to them.” He’s one of two potential people who can save Greirat’s life from Irithyll if you send the thief out to loot it, and [[spoiler: is the true identity of Lapp in ''The Ringed City'' DLC. This means he’s not only one of the few people to never go hollow in the series (albeit coming close to it), he’s one of few people to reach the end of time itself. The DLC goes so far as to reveal what kind of person he was like before becoming the infamous LovableCoward everyone knew him as, further expands on his motives for why he trapped people (he loved to punish those who were greedy), and for the first time in Souls series history he was summonable for a boss fight against Halflight, Spear of the Church, the penultimate boss of the DLC]].



* HiddenDepths: Patches is rather fond of the “Siegbrau” drink, having apparently learned how to brew it from Siegward before tricking and robbing him. This is discovered when [[spoiler: you meet Lapp in the Ringed City DLC, who later turns out to be an amnesiac Patches. During his time as Lapp he will share his stash of Siegbrau with you multiple times, indicating that despite losing most of his memories he never forgot how to brew one of his favorite drinks]].

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* HiddenDepths: HiddenDepths:
**
Patches is rather fond of the “Siegbrau” drink, having apparently learned how to brew it from Siegward before tricking and robbing him. This is discovered when [[spoiler: you meet Lapp in the Ringed City DLC, who later turns out to be an amnesiac Patches. During his time as Lapp he will share his stash of Siegbrau with you multiple times, indicating that despite losing most of his memories he never forgot how to brew one of his favorite drinks]].drinks]].
** His true motives for why he trapped people are revealed when [[spoiler: he regains his memories in ''The Ringed City'' DLC. Patches hated greed and sought to punish those who gave into it, thus he continued to rob people whom fell for his traps with promises of treasure until the end of time. This is why, despite being surrounded by countless treasures from different eras due to the convoluted working of time and the converging of lands, he started to go hollow. It’s also the reason why he was friendly towards Greirat: he stole from Lothric Castle only to help the poor in his hometown (the Undead Settlement), then continued to loot dangerous places in order to help provide the Unkindled One with valuable gear for their mission (after being freed by them from the castle)]].
-->'''Patches:''' [[spoiler: “Every age, it seems, is tainted by the greed of men. Rubbish, to one such as I, devoid of all worldly wants! Hmmm, I dunno, maybe it's just the way we are. I'll stick you in my prayers. A fine [[TitleDrop dark soul]], to you.”]]



* HypocriticalHumor: He calls the Ashen One out on being greedy.

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* HypocriticalHumor: He calls the Ashen One out on being greedy. [[spoiler: Later subverted when you find out his true reasons for scamming people in the first place: to punish greed]].



* RunningGag: He tricks and traps the player character in a pit intending to loot your corpse, and pleads for mercy when you get out. And there's more than one way he can do it, depending on where you encounter him.
* TookALevelInKindness: While Patches still hates clerics like in the first game, and calls you out specifically for it if you picked “Cleric” as your starting class, he won’t try to murder you if you escape his traps and attempt talking to him afterwards - unlike the first game - and is willing to sell his wares to you. [[spoiler: Once Patches regains his memories in the Ringed City DLC with your help, he’ll be summonable for Halflight, regardless of whether or not you’re a cleric. He did, after all, make a promise to always be your friend while he was still Lapp for helping him, not to mention he still gets to kill a cleric anyways]].

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* RunningGag: He tricks and the Unkindled One into multiple traps the player character in a pit intending to loot your corpse, and then pleads for mercy when you get out. And there's more than one way out and he can do it, depending on where tries bribing you encounter him.
into forgiving him should you initially refuse to do so. Then he happily sells his wares of everything he’s stolen from other people so far.
* TookALevelInKindness: While Patches still hates clerics like in the first game, game and calls has more damning insults for you out specifically for it if you picked “Cleric” as is your starting class, he won’t try to murder you if you escape his traps and attempt talking to him afterwards - unlike (unlike the first game - and is willing to sell his wares to you.if you told Patches you were a cleric in the Tomb of Giants). [[spoiler: Once Patches regains his memories in the Ringed City DLC with your help, he’ll be summonable for Halflight, regardless of whether or not you’re a cleric. He did, after all, make a promise to always be your friend while he was still Lapp for helping him, not to mention he still gets to kill a cleric anyways]].

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Did some work on Patches folder


* BackFromTheDead: Killing Patches in the first game doesn’t stop him from appearing in this one, which is [[JustifiedTrope justified]] considering that he’s an Undead in the first place. [[spoiler: This happens once again if you kill Patches in the main game; he reappears as an amnesiac man who calls himself Lapp in ''The Ringed City'' DLC]].



* MeaningfulName: He's appeared in every ''Souls'' game that Miyazaki has directed and never went hollow. [[spoiler: That is, until the Ringed City DLC takes place, having becoming an amnesiac man named Lapp who wants to remember who he was and is beginning to turn hollow. With your help, however, he can make a full recovery should you finish his storyline]].

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* MeaningfulName: He's appeared in every ''Souls'' game that Miyazaki has directed and never went hollow. [[spoiler: That is, until the Ringed City DLC takes place, having becoming become an amnesiac man named Lapp who wants to remember who he was and is beginning to turn hollow. With your help, however, he can make a full recovery should you finish his storyline]].



* RedHerring: [[spoiler: In ''The Ringed City'' DLC, players who don’t kill Lapp (even if they could tell by the voice that it’s Patches) will reach a point where they re-visit the Earthen Peak from ''Dark Souls II'' in the Dreg Heap, where Lapp mentions that he left behind some treasure he didn’t need there and suggests they look strong enough to fetch it for themselves. This will ring warning bells in the minds of players getting put into dangerous traps by Patches, all the while he’s laughing at them for their greed and stupidity. However, Lapp never activates any kind of trap and congratulates you if you find the “treasure” he was talking about (a titanite slab). Even more baffling, if you reload the area three times (either by dying, quitting the game and re-loading, or using homeward bones), he will decide that the Unkindled One needed help and will fetch the treasure for them instead, then celebrates his friendship with you. This is a sign that Patches really did lose his memories, plus in his amnesiac state he’s showing who he was as a person before years of cynicism wore down on him]].



* TookALevelInKindness: While Patches still hates clerics like in the first game, and calls you out specifically for it if you picked “Cleric” as your starting class, he won’t try to murder you if you escape either of his traps and is willing to sell his wares to you. [[spoiler: Once Patches regains his memories in the Ringed City DLC with your help, he’ll be summonable for Halflight, regardless of whether or not you’re a cleric. He did, after all, make a promise to always be your friend while he was still Lapp for helping him, not to mention he still gets to kill a cleric anyways]].

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* TookALevelInKindness: While Patches still hates clerics like in the first game, and calls you out specifically for it if you picked “Cleric” as your starting class, he won’t try to murder you if you escape either of his traps and attempt talking to him afterwards - unlike the first game - and is willing to sell his wares to you. [[spoiler: Once Patches regains his memories in the Ringed City DLC with your help, he’ll be summonable for Halflight, regardless of whether or not you’re a cleric. He did, after all, make a promise to always be your friend while he was still Lapp for helping him, not to mention he still gets to kill a cleric anyways]].



* WeaponOfChoice: As before, he uses a Winged Spear with a Twin Dragon Greatshield (the equivalent to ''Dark Souls I'''s Eagle Shield), i.e. a combat style considered cowardly by many people in the fan base. [[spoiler: After regaining his memories in ''The Ringed City'', he continues to use the Splitleaf Greatsword and Curse Ward Greatshield he used as Lapp]].

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* WeaponOfChoice: As before, he uses a Winged Spear with a Twin Dragon Greatshield (the equivalent to ''Dark Souls I'''s Eagle Shield), i.e. a combat style considered cowardly by many people in the fan base. [[spoiler: After regaining his memories in ''The Ringed City'', he continues to use the Splitleaf Greatsword and Curse Ward Greatshield he used as Lapp]].Lapp, and like his previous weapons they make a deadly and practical combo even if considered cowardly by some]].

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* TheComputerIsACheatingBastard: Hodrick is notorious for being able to parry virtually any attack that can be parried, as he is designed to read the player's inputs and parry their attacks automatically. So the only times it's ever safe to attack him are when he's busy performing an animation (attacking, healing, casting), or he's two-handing his greatsword and has his shield on his back. Either that, or attack him with a weapon that can't be parried such as a two-handed ultra weapon or a whip.



* CriticalStatusBuff: Hodrick has both the Red Tearstone and Blue Tearstone Rings equipped, so when he gets low on health he becomes significantly more dangerous to be around.



** His summon rematch both ''has'' one and ''is'' one, and they're the same trick. As a mad phantom, he's considered hostile by literally everything and everyone in the Road of Sacrifices, from tree-waving hollows to invaders to the giant crabs. As a result, instead of summoning him and fighting him one-on-one in an honourable, if hard and unrewarding, duel, you can instead kite him around the area, dragging him into fights with enemies who can be permakilled like the Exile Watchdogs or Yellowfinger Heysel; whoever survives the clash will be weakened and much easier for you to take down.

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** His summon rematch both ''has'' one and ''is'' one, and they're the same trick. As a mad phantom, he's considered hostile by literally everything and everyone in the Road of Sacrifices, from tree-waving hollows to invaders to the giant crabs. As a result, instead of summoning him and fighting him one-on-one in an honourable, if hard and unrewarding, duel, you can instead kite him around the area, dragging him into fights with enemies who can be permakilled perma-killed like the Exile Watchdogs or Yellowfinger Heysel; whoever survives the clash will be weakened and much easier for you to take down.
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* {{Expy}}: Of Yuria from ''VideoGame/DemonsSouls'', in appearance (physical and clothing); mannerisms; voice (both share the same voice actress); and in that you have to go out of your way to rescue her from the enemy. They also use sorcerers that are influenced by emotions and are hinted to have suffered greatly before meeting the player.

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* {{Expy}}: Of Yuria from ''VideoGame/DemonsSouls'', in appearance (physical and clothing); mannerisms; voice (both share the same voice actress); and in that you have to go out of your way to rescue her from the enemy. They also use sorcerers sorceries that are influenced by emotions and are hinted to have suffered greatly before meeting the player.



* HumanoidAbomination: Her ashes and dialogue reveal that she is a Child of Dark, like [[VideoGame/DarkSoulsII Nashandra, Elana, Nadalia and Alsanna]]. Like Alsanna, she is not evil and teaches the Ashen One sorceries and pyromancies rooted in the Abyss, plus miracles used by followers of the Deep (albeit reluctantly).

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* HumanoidAbomination: Her ashes and dialogue reveal that she is a Child of Dark, like [[VideoGame/DarkSoulsII Nashandra, Elana, Nadalia and Alsanna]]. Like Alsanna, she is not evil and teaches the Ashen One sorceries and pyromancies rooted in the Abyss, plus dark miracles used by followers the Sable Church of Londor and the Cathedral of the Deep (albeit reluctantly).



* OmnidisciplinaryScientist: A magical version. Most magic-users in Dark Souls specialize in Miracles, Sorcery, or Pyromancy, but Karla is knowledgeable and skilled with all three. She describes herself as a sorceror, but she'll interpret certain Pyromancy and Miracles for you if you bring them to her (although she ''really'' doesn't like Miracles, she'll still interpret them with some prodding). She even [[LampshadedTrope lampshades]] this, joking that you only bring her pyromancies and not any actual sorcery once you bring her two pyromancy tomes (Quelana’s and the Grave Warden’s tomes). [[JustifiedTrope Justified]], as she is a Child of Dark, a shard of Manus who was known as the "Father of the Abyss", a being of great power whose influence is felt in several dark abilities used throughout the ages.

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* OmnidisciplinaryScientist: A magical version. Most magic-users in Dark Souls specialize in Miracles, Sorcery, or Pyromancy, but Karla is knowledgeable and skilled with all three. She describes herself as a sorceror, but she'll interpret certain Pyromancy and Miracles for you if you bring them to her (although she ''really'' doesn't like Miracles, she'll still interpret them with some prodding). She even [[LampshadedTrope lampshades]] this, joking that you only bring her pyromancies and not any actual sorcery once you bring her two pyromancy tomes (Quelana’s and the Grave Warden’s tomes). [[JustifiedTrope Justified]], as she is a Child of Dark, a shard of Manus who was known as the "Father of the Abyss", a being of great power whose influence is felt in several dark abilities used throughout the ages. Also justified in that Dark spells scale off both Intelligence and Faith, so anyone specializing in them would have the stats needed to be competent with all types of magic.

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* AmbiguouslyHuman: Andre is hundreds if not thousands of years old and hasn't changed at all from the first game to the third.

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* AmbiguouslyHuman: Andre is hundreds if not thousands of years old and hasn't changed at all from the first game to the third. Of course, he's almost certainly Undead, so it's to be expected.



* TheBlacksmith: As in the first ''Dark Souls'', he is the first blacksmith encountered. Although, now he's the ''only'' blacksmith encountered.

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* TheBlacksmith: As in the first ''Dark Souls'', he is the first blacksmith encountered. Although, now he's the ''only'' blacksmith encountered. Well, the only one still alive anyway, as you do encounter the Giant Blacksmith's corpse.



* AdamSmithHatesYourGuts: You can kill her and she comes back, just like the Fire Keeper and Andre, but she hikes her prices up by 20% every time you do so. Luckily, you can use the statue of Velka in the Undead Settlement to absolve yourself and reduce her prices.

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* AdamSmithHatesYourGuts: You can kill her and she comes back, just like the Fire Keeper and Andre, but she hikes her prices up by 20% every time you do so. Luckily, you can use the statue of Velka in the Undead Settlement to absolve yourself and reduce reset her prices.prices back to normal.



* {{Determinator}}: The description of his ashes paints him as one. The fact that [[spoiler:he never even ''started'' to Hollow until ''the literal end of time'']] means there might actually be some validity to it.
-->Patches never lost heart, and never looked back. He marched in one direction, and that direction was dead ahead. Did you see him passing by?



* HiddenHeartOfGold: If he still has Siegward's armor when Greirat goes to scavenge Irithyll, Greirat will return safe and sound, still claiming to have been saved by an "onion knight" as if you had returned Siegward's armor to him. Patches will say nothing about this, evidently not wanting his reputation as a loathable bastard ruined by an act of benevolence. [[spoiler: The Ringed City DLC shows his personality minus the countless eras of hopelessness weighing down on him, having lost his memories after he begins hollowing since almost no one is left to scam and trap. As Lapp, he is kind; friendly; and helpful, but after regaining his memories he acts like his usual {{Jerkass}} self - complete with [[RunningGag kicking you off a cliff and mocking you for your stupidity and greed]] like in ''Dark Souls I''. However, where he kicks you leads directly to the next area in order to reach the Halflight Spear of the Church boss fight, plus Patches is summonable for the first time in the series for this fight (if you don’t count his optional summon as his Lapp persona for the Demon Prince fight). This means he's actually helping you, but trying not to show it, showing that he’s holding his promise he made as Lapp to be friends with you]].

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* HiddenHeartOfGold: If he still has Siegward's armor when Greirat goes to scavenge Irithyll, Greirat will return safe and sound, still claiming to have been saved by an "onion knight" as if you had returned Siegward's armor to him. Patches will say nothing about this, evidently not wanting his reputation as a loathable loathsome bastard ruined by an act of benevolence. [[spoiler: The Ringed City DLC shows his personality minus the countless eras of hopelessness weighing down on him, having lost his memories after he begins hollowing Hollowing since almost no one is left to scam and trap. As Lapp, he is kind; friendly; and helpful, but after regaining his memories he acts like his usual {{Jerkass}} self - complete with [[RunningGag kicking you off a cliff ledge and mocking you for your stupidity and greed]] like in ''Dark Souls I''. However, where he kicks you leads directly to falling off that exact ledge is the next area in order only way to reach progress through the Halflight Spear of the Church boss fight, plus area, and Patches is will be summonable for the upcoming boss fight for the first and only time in the series for this fight (if you don’t count his optional summon as his (not counting Lapp persona being summonable for the Demon Prince fight).Prince). This means he's actually helping you, but trying not to show it, showing that he’s holding his promise he made as Lapp to be friends with you]].



* TookALevelInKindness: While Patches still hates clerics like in the first game, and calls you out specifically for it if you picked “Cleric” as your starting class, he won’t try to murder you if you escape either of his traps and is willing to sell his wares to you. [[spoiler: Once Patches regains his memories in the Ringed City DLC with your help, he’ll also help you fight the Spear of the Church boss fight, regardless of whether or not you’re a cleric. He did, after all, make a promise to always be your friend while he was still Lapp for helping him, not to mention he still gets to kill a cleric anyways]].

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* TookALevelInKindness: While Patches still hates clerics like in the first game, and calls you out specifically for it if you picked “Cleric” as your starting class, he won’t try to murder you if you escape either of his traps and is willing to sell his wares to you. [[spoiler: Once Patches regains his memories in the Ringed City DLC with your help, he’ll also help you fight the Spear of the Church boss fight, be summonable for Halflight, regardless of whether or not you’re a cleric. He did, after all, make a promise to always be your friend while he was still Lapp for helping him, not to mention he still gets to kill a cleric anyways]].



* SuspiciouslySimilarSubstitute: Of Aslatiel of Mirrah, being a family member of a recurring summon NPC that's gone insane.

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* SuspiciouslySimilarSubstitute: Of Aslatiel of Mirrah, being a family member of a recurring summon NPC that's gone insane. His Sunset Shield is even just a renamed Mirrah Shield.



* AntiFrustrationFeatures: It's a statue, so you can't attack it. This is good, since it means that you can't make the pardoner hostile and [[Catch22Dilemma make every other NPC permanently hostile once you accidentally attack them]].

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* AntiFrustrationFeatures: It's a Unlike the previous two pardoners, it's an inanimate statue, so not an NPC, which means you can't attack it. This is good, since it means that you can't make permanently lock yourself out of being able to pacify hostile [=NPCs=] by accidentally turning the pardoner hostile and [[Catch22Dilemma make every other NPC permanently hostile once you accidentally attack them]].hostile.



* KilledOffForReal: [[spoiler: If all of his spells are purchased and the Twin Princes defeated, his corpse can be found in the Archives.]]

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* KilledOffForReal: [[spoiler: If [[spoiler:If all of his spells are purchased and the Twin Princes defeated, his corpse can be found in the Archives.]]Grand Archives]].

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* CombatPragmatist: It may be considered cowardly to some, but the great shield/spear combo Patches uses in combat is an effective fighting style for its ability to both attack and defend at the same time; he certainly doesn’t care about fighting fair to begin with anyways. [[spoiler: As Lapp, his new choice of great shield uses weapon arts in lieu of bashing opponents, allowing him to use the wide sweeping attacks of his splitleaf great sword and quickly switching back to defense once its over. His armor is also far more protective than his original set, albeit he switches back to his original clothing once he regains his memories (though he still continues to use the splitleaf great sword and curse ward great shield)]].

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* CombatPragmatist: It may be considered cowardly to some, but the great shield/spear combo greatshield and spear Patches uses in combat is an effective fighting style for its ability to both attack and defend at the same time; he certainly doesn’t care about fighting fair to begin with anyways. [[spoiler: As Lapp, his new choice of great shield is the Curse Ward Greatshield that uses weapon arts in lieu of bashing opponents, allowing him to use the wide sweeping attacks of his splitleaf great sword Splitleaf Greatsword with just one hand and quickly switching back to defense once its over. with little effort. His armor is also far more protective than his original black leather set, albeit he switches back to his original clothing once he regains his memories (though he still continues to use the splitleaf great sword Splitleaf Greatsword and curse ward great shield)]].Curse Ward Greatshield)]].



* HiddenHeartOfGold: If he still has Siegward's armor when Greirat goes to scavenge Irithyll, Greirat will return safe and sound, still claiming to have been saved by an "onion knight" as if you had returned Siegward's armor to him. Patches will say nothing about this, evidently not wanting his reputation as a loathable bastard ruined by an act of benevolence. [[spoiler: The Ringed City DLC shows his personality minus the countless eras of hopelessness weighing down on him, having lost his memories after he begins hollowing since almost no one is left to scam and trap. As Lapp, he is kind; friendly; and helpful, but after regaining his memories he acts like his usual {{Jerkass}} self - complete with [[RunningGag kicking you off a cliff and mocking you for your stupidity and greed]] like in ''Dark Souls I''. However, falling off that cliff is the only way to progress through the area, plus the next boss will have Patches summonable for the first time in the series (if you don’t count his optional summon as his Lapp persona for the Demon Prince fight). This means he's actually helping you, but trying not to show it, showing that he’s holding his promise he made as Lapp to be friends with you]].

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* HiddenHeartOfGold: If he still has Siegward's armor when Greirat goes to scavenge Irithyll, Greirat will return safe and sound, still claiming to have been saved by an "onion knight" as if you had returned Siegward's armor to him. Patches will say nothing about this, evidently not wanting his reputation as a loathable bastard ruined by an act of benevolence. [[spoiler: The Ringed City DLC shows his personality minus the countless eras of hopelessness weighing down on him, having lost his memories after he begins hollowing since almost no one is left to scam and trap. As Lapp, he is kind; friendly; and helpful, but after regaining his memories he acts like his usual {{Jerkass}} self - complete with [[RunningGag kicking you off a cliff and mocking you for your stupidity and greed]] like in ''Dark Souls I''. However, falling off that cliff is the only way where he kicks you leads directly to progress through the area, plus the next area in order to reach the Halflight Spear of the Church boss will have fight, plus Patches is summonable for the first time in the series for this fight (if you don’t count his optional summon as his Lapp persona for the Demon Prince fight). This means he's actually helping you, but trying not to show it, showing that he’s holding his promise he made as Lapp to be friends with you]].



* JerkWithAHeartOfGold: He's a sleazy trickster and grave robber, but when he hears his old friend Greirat went to go loot Irithyll Patches is legitimately concerned with Greirat’s safety and decides to rescue him (albeit Patches does so wearing armor he stole from Siegward). Later on, when Patches learns that Greirat went to Lothric Castle, Patches leaves regardless of whether or not he still has Siegward’s Catarina armor set, showing that Patches no longer cares about his reputation and wanted to save Greirat’s life. Unfortunately Patches fails, only managing to swipe a bottle of Hidden Blessing from the castle for his troubles.

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* JerkWithAHeartOfGold: He's a sleazy trickster and grave robber, but when he hears his old friend Greirat went to go loot Irithyll Patches is legitimately concerned with Greirat’s safety and decides to rescue him (albeit Patches does so wearing armor he stole from Siegward). Later on, when Patches learns that Greirat went to Lothric Castle, Patches leaves regardless of whether or not he still has Siegward’s Catarina armor set, showing that Patches no longer cares about his reputation and wanted to save Greirat’s life. [[spoiler: Unfortunately Patches fails, only managing to swipe a bottle of Hidden Blessing from the castle for his troubles.troubles]].



* TookALevelInKindness: While Patches still hates clerics like in the first game, and calls you out specifically for it if you picked “Cleric” as your starting class, he won’t try to murder you if you escape either of his traps and is willing to sell his wares to you. [[spoiler: Once Patches regains his memories in the Ringed City DLC with your help, he’ll also help you fight the Spear of the Church boss fight, regardless of whether or not you’re a cleric. He did, after all, make a promise to always be your friend while he was still Lapp for helping him, not to mention he still gets to kill a cleric anyways]].



* WeaponOfChoice: As before, he uses a Winged Spear with a Twin Dragon Greatshield (the equivalent to ''Dark Souls I'''s Eagle Shield), i.e. the most cowardly playstyle available. [[spoiler:After regaining his memories in ''The Ringed City'', he continues to use the Splitleaf Greatsword and Curse Ward Greatshield he used as Lapp]].

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* WeaponOfChoice: As before, he uses a Winged Spear with a Twin Dragon Greatshield (the equivalent to ''Dark Souls I'''s Eagle Shield), i.e. the most a combat style considered cowardly playstyle available. [[spoiler:After by many people in the fan base. [[spoiler: After regaining his memories in ''The Ringed City'', he continues to use the Splitleaf Greatsword and Curse Ward Greatshield he used as Lapp]].

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Made some edits to Patches and Karla’s folders


* CombatPragmatist: It may be considered cowardly to some, but the great shield/spear combo Patches uses in combat is an effective fighting style for its ability to both attack and defend at the same time; he certainly doesn’t care about fighting fair to begin with anyways. [[spoiler: As Lapp, his new choice of great shield uses weapon arts in lieu of bashing opponents, allowing him to use the wide sweeping attacks of his splitleaf great sword and quickly switching back to defense once its over. His armor is also far more protective than his original set, albeit he switches back to his original clothing once he regains his memories (though he still continues to use the splitleaf great sword and curse ward great shield)]].



* HiddenDepths: Patches is rather fond of the “Siegbrau” drink, having apparently learned how to brew it from Siegward before tricking and robbing him. This is discovered when [[spoiler: you meet Lapp in the Ringed City DLC, who later turns out to be an amnesiac Patches. During his time as Lapp he will share his stash of Siegbrau with you multiple times, indicating that despite losing most of his memories he never forgot how to brew one of his favorite drinks]].



* JerkWithAHeartOfGold: He's a sleazy trickster and grave robber, but when he hears his old friend Greirat might be in trouble he grows legitimately concerned with his safety and risks his life to rescue Greirat from being killed in Irithyll.

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* JerkWithAHeartOfGold: He's a sleazy trickster and grave robber, but when he hears his old friend Greirat might be in trouble he grows went to go loot Irithyll Patches is legitimately concerned with his Greirat’s safety and risks his life decides to rescue him (albeit Patches does so wearing armor he stole from Siegward). Later on, when Patches learns that Greirat went to Lothric Castle, Patches leaves regardless of whether or not he still has Siegward’s Catarina armor set, showing that Patches no longer cares about his reputation and wanted to save Greirat’s life. Unfortunately Patches fails, only managing to swipe a bottle of Hidden Blessing from being killed in Irithyll. the castle for his troubles.



* Really700YearsOld: As a Child of the Dark, she was created when Manus was defeated by the Chosen Undead hundreds of years before the start of Dark Souls I.
* BecauseYouWereNiceToMe: Her whole reason for helping you is that, in spite of her having told you what she is, you still accept her and want to help her escape. Given that her dialogue upon meeting her implies that she's been imprisoned for a very long time, you may be the first person in her life that has shown her any kindness.

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* Really700YearsOld: As a Child of the Dark, she was created when Manus was defeated by the Chosen Undead hundreds of years before the start of Dark Souls I.
''VideoGame/DarkSouls''.
* BecauseYouWereNiceToMe: Her whole reason for helping you is that, that in spite of her having told telling you what she is, you still accept her and want chose to help her escape. Given that her dialogue upon meeting her implies that she's been imprisoned for a very long time, you may be the first person in her life that has shown her any kindness.



* HeelFaceTurn: As a Child of Dark, she is actually a shard of Manus, Father of the Abyss, the final boss of the Artorias of the Abyss DLC. But in-game she is one of the nicest [=NPCs=] in the game once you help her escape the dungeon she was locked in for an unknown amount of time.

to:

* HeelFaceTurn: As a Child of Dark, she is actually a shard of Manus, Father of the Abyss, the final boss of the Artorias of the Abyss DLC. But in-game she is one of the nicest [=NPCs=] in the game once you help her escape the dungeon she was locked in for an unknown amount of time.



* OmnidisciplinaryScientist: A magical version of such. Most magic-users in Dark Souls specialize in Miracles, Sorcery, or Pyromancy, but Karla's knowledgeable in all three disciplines. She describes herself as a sorceror, but she'll interpret certain Pyromancy and Miracles for you if you bring them to her (although she ''really'' doesn't like Miracles, she'll still interpret them with some prodding). She even [[LampshadedTrope lampshades]] this after a bit, joking that you only bring her pyromancies and not any actual sorcery once you bring her two pyromancy tomes (Quelana’s and the Grave Warden’s tomes). Justified, as she is a Child of Dark, a shard of Manus, who was known as the "Father of the Abyss". Thus, in this sense, she is one of the root creators of these magical abilities. She is also able to interpret dark miracles without going insane unlike Irina (because she is already of the Dark) and she is the only one who can interpret the Grave Warden Pyromancy Tome (again because she is of the Dark) and the Quelana Pyromancy Tome (because she is a female master of pyromancy).
* ThePigPen: She's been imprisoned so long her clothes are stained and reeking with all sorts of unmentionable filth.
* PowerOfTheVoid: As a Child of Dark, she teaches Abyss sorceries and pyromancies.

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* OmnidisciplinaryScientist: A magical version of such. version. Most magic-users in Dark Souls specialize in Miracles, Sorcery, or Pyromancy, but Karla's Karla is knowledgeable in and skilled with all three disciplines.three. She describes herself as a sorceror, but she'll interpret certain Pyromancy and Miracles for you if you bring them to her (although she ''really'' doesn't like Miracles, she'll still interpret them with some prodding). She even [[LampshadedTrope lampshades]] this after a bit, this, joking that you only bring her pyromancies and not any actual sorcery once you bring her two pyromancy tomes (Quelana’s and the Grave Warden’s tomes). Justified, [[JustifiedTrope Justified]], as she is a Child of Dark, a shard of Manus, Manus who was known as the "Father of the Abyss". Thus, Abyss", a being of great power whose influence is felt in this sense, she is one of the root creators of these magical abilities. She is also able to interpret several dark miracles without going insane unlike Irina (because she is already of abilities used throughout the Dark) and she is the only one who can interpret the Grave Warden Pyromancy Tome (again because she is of the Dark) and the Quelana Pyromancy Tome (because she is a female master of pyromancy).
ages.
* ThePigPen: She's been imprisoned for so long that her clothes are stained and reeking with all sorts of unmentionable filth.
* PowerOfTheVoid: As a Child of Dark, she teaches Abyss sorceries and pyromancies. Even dark, abyss-related miracles can be taught by her without issue, albeit she hates miracles regardless of their nature.



* {{Troll}}: From Software knew that Karla’s set was going to be popular amongst the fan base, both for its high magic/elemental defense that weighs little as well as the “Fashion Souls” appeal it has for female witch cosplaying. As a result, the description of the outfit items remind the player they’re filthy because Karla has been locked up in a dungeon cell for a long time, therefore only someone who is mad would ever consider wearing it.

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* {{Troll}}: From Software knew that Karla’s set was going to be popular amongst the fan base, both for its high magic/elemental defense that weighs little as well as the “Fashion Souls” appeal it has for female witch cosplaying. As a result, the description of the outfit items remind reminds the player they’re filthy because Karla has been locked up in a dungeon cell for a long time, therefore only someone who is mad would ever consider wearing it.
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* TokenEnemyMinority: He appears at first glance to be a non-hostile Thrall, like those found in the Undead Settlement and Cathedral of the Deep. The Thrall hood description reveals that he and other thieves are forced to wear their hood as a humiliating punishment for thievery.

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* TokenEnemyMinority: TokenHeroicOrc: He appears at first glance to be a non-hostile Thrall, like those found in the Undead Settlement and Cathedral of the Deep. The Thrall hood description reveals that he and other thieves are forced to wear their hood as a humiliating punishment for thievery.
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* KilledOffForReal: After completing her questline and allowing her to swear fealty to you, her corpse can be found by Hodrick's grave just outside Firelink Shrine.

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* KilledOffForReal: After completing her questline and questline, allowing her to swear fealty to you, and beating the Twin Princes, her corpse can be found by Hodrick's grave just outside Firelink Shrine.
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Probably doesn't class as an aversion of the trope; if she swears loyalty to you whilst believing you are good, and then you join an evil covenant, it would be only natural for her to revoke that.


* UndyingLoyalty: Complete her questline, and she will request to swear an oath of fealty to the Ashen One. [[AvertedTrope Averted]] in that if you join Rosaria's Fingers after having completed Sirris' questline, she breaks that oath of fealty and tells you off the same as if you hadn't completed the quest at all. As the Forked Tongue item states, Darkmoons are a fickle deceitful lot.

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* UndyingLoyalty: Complete her questline, and she will request to swear an oath of fealty to the Ashen One. [[AvertedTrope Averted]] in that if you join Rosaria's Fingers after having completed Sirris' questline, she breaks that oath of fealty and tells you off the same as if you hadn't completed the quest at all. As the Forked Tongue item states, Darkmoons are a fickle deceitful lot.\n
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Added DiffLines:

* AmbiguousSituation: Is Yorshka actually a member of the Anor Londo royal family or does she just think she is? Between her [[RememberTheNewGuy nonexistence]] in the lore before her appearance and the fact that the creation of Crossbreeds only seem to be possible via magical or scientific means, there's not much evidence that she is who she says. The only thing that's concrete is that she was in the care of Gwyndolin in the time before Aldrich came to Anor Londo.
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Made some changes on Patches’ folder.


* BackForTheFinale: A SuspiciouslySimilarSubstitute of him, Mild Mannered Pate, featured in the second game, but in this game you meet the very same Patches you met back in ''Dark Souls I''.
* BadImpressionists: He steals Siegward's armor, then impersonates him in the Cathedral of the Deep in order to trick the Ashen One. [[DownplayedTrope His impression is actually decent]], and aided by unfamiliarity (he only tries if you hadn't seen him before this playthrough), but anyone listening for a second time will notice Patches overdoes Siegward's bumbling mannerisms, doesn't pretend to recognize the Ashen One, [[OutOfCharacterAlert and breaks character by obsessing over treasure]].
* BaldOfEvil: Bald of {{Jerkass}}, more like. He's an absolute scoundrel and bald as a bean.

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* BackForTheFinale: A SuspiciouslySimilarSubstitute of him, Mild Mannered Pate, featured in He’s the second game, but in this game you meet the very same Patches you met back in ''Dark Souls I''.
I''. [[spoiler: This trope is invoked yet again if you have the Ringed City DLC; he returns for the final DLC of the Souls series calling himself Lapp, having forgotten his memories. If you progress his storyline he eventually remembers who he is, deciding later to help you reach - and optionally be summoned to fight - the penultimate boss of the DLC.]]
* BadImpressionists: He steals Siegward's armor, then impersonates him in the Cathedral of the Deep in order to trick the Ashen One. [[DownplayedTrope His impression is actually decent]], decent]] and aided by unfamiliarity (he only tries if you hadn't seen him before this playthrough), play-through), but anyone listening for a second time will notice Patches overdoes Siegward's bumbling mannerisms, mannerisms; doesn't pretend to recognize the Ashen One, One; [[OutOfCharacterAlert and breaks character by obsessing over treasure]].
* BaldOfEvil: Bald of {{Jerkass}}, more like. He's an absolute scoundrel and bald as a bean.



* {{Corpsing}}: In-universe, as part of his BadBadActing. He ends the first conversation as 'Siegward' saying he is "in quite a pickle, indeed" and can't help but chuckle mid-sentence.

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* {{Corpsing}}: In-universe, as part of his BadBadActing. He ends the first conversation as 'Siegward' saying he is "in quite a pickle, indeed" pickle" and can't help but chuckle mid-sentence.



* HeelFaceTurn: [[RunningGag As usual]], he becomes a friendly merchant after you escape his death trap.
* HiddenHeartOfGold: If he still has Siegward's armor when Greirat goes to scavenge Irithyll, Greirat will return safe and sound, still claiming to have been saved by an "onion knight" as if you had returned Siegward's armor to him. Patches will say nothing about this, evidently not wanting his reputation as a loathable bastard ruined by an act of benevolence. [[spoiler:His identity as Lapp in the DLC shows his personality minus the countless eras of hopelessness weighing down on him. As Lapp, he is extremely kind, friendly, and helpful. After regaining his memories, he seemingly returns to his usual {{Jerkass}} self, complete with kicking you off a cliff and mocking you for your stupidity and greed. However, falling off that cliff is the only way to progress through the area, and the next boss will have Patches (as himself, not as Lapp) summonable for the first and only time in the series, so he's actually helping you, but he's trying not to show it.]]

to:

* HeelFaceTurn: [[RunningGag As usual]], he becomes a friendly merchant after you escape his death trap.
trap(s).
* HiddenHeartOfGold: If he still has Siegward's armor when Greirat goes to scavenge Irithyll, Greirat will return safe and sound, still claiming to have been saved by an "onion knight" as if you had returned Siegward's armor to him. Patches will say nothing about this, evidently not wanting his reputation as a loathable bastard ruined by an act of benevolence. [[spoiler:His identity as Lapp in the [[spoiler: The Ringed City DLC shows his personality minus the countless eras of hopelessness weighing down on him. him, having lost his memories after he begins hollowing since almost no one is left to scam and trap. As Lapp, he is extremely kind, friendly, kind; friendly; and helpful. After helpful, but after regaining his memories, memories he seemingly returns to acts like his usual {{Jerkass}} self, self - complete with [[RunningGag kicking you off a cliff and mocking you for your stupidity and greed. greed]] like in ''Dark Souls I''. However, falling off that cliff is the only way to progress through the area, and plus the next boss will have Patches (as himself, not as Lapp) summonable for the first and only time in the series, so series (if you don’t count his optional summon as his Lapp persona for the Demon Prince fight). This means he's actually helping you, but he's trying not to show it.]]it, showing that he’s holding his promise he made as Lapp to be friends with you]].



* LovableRogue: For once in his appearances, Patches is a nice enough guy. After being forgiven for trapping the Ashen One or kicking them down a pit, he'll be around to keep Greirat safe late in the game and will show open concern for Greirat's safety. Granted, Patches will do it with the armor that he stole from Siegward.
* MeaningfulName: He's appeared in every ''Souls'' game that Miyazaki has directed. And in not a single one has he gone Hollow.
* PetTheDog: Mentions that Greirat did him a favor at the High Wall, and can be sent out to Irithyll to help keep an eye on Greirat when he goes scavenging, and in fact this is necessary to save Greirat should you not be continuing Siegward's quest line. Patches tries to play this off as being interested in looting Greirat's corpse for more stuff to sell, but the concern in his voice is audible. Killing Greirat will also make Patches hostile to you.
* ReallySevenHundredYearsOld: It's heavily implied [[spoiler:in both the base game and ''The Ringed City'' DLC]] that he's the very same Patches from ''Dark Souls I'', meaning that he's hundreds, if not thousands of years old at this point.

to:

* LovableRogue: For once in his appearances, Patches is a nice enough guy. After being forgiven for trapping the Ashen One or kicking them he settles down a pit, in Firelink Shrine and opens shop for good upon failing to kill you, he'll be around to keep Greirat safe late in the game and will show open concern for Greirat's safety. Granted, Patches will do it with the armor that he stole from Siegward.
* MeaningfulName: He's appeared in every ''Souls'' game that Miyazaki has directed. And in not a single one has directed and never went hollow. [[spoiler: That is, until the Ringed City DLC takes place, having becoming an amnesiac man named Lapp who wants to remember who he gone Hollow.
was and is beginning to turn hollow. With your help, however, he can make a full recovery should you finish his storyline]].
* PetTheDog: Mentions that Greirat did him a favor at the High Wall, Wall and can be sent out to Irithyll to help keep an eye on Greirat when he goes scavenging, and in fact scavenging; this is necessary to save Greirat should you him if you’re not be continuing Siegward's quest line. Patches tries to play this off as being interested in looting Greirat's corpse for more stuff to sell, [[OOCIsSeriousBusiness but the concern in his voice is audible.audible]]. Killing Greirat will also make Patches hostile to you.
* ReallySevenHundredYearsOld: It's heavily implied [[spoiler:in both the base game and [[spoiler: Since he’s still around in ''The Ringed City'' DLC]] that he's DLC and is the very same Patches from ''Dark Souls I'', meaning that he's hundreds, there’s a good chance he’s hundreds if not thousands of years old at this point.old. This gets more complicated considering the passage of time is convoluted in that world]].
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* {{Foil}}: To Solaire from the first game, both being recurring summon [=NPC=]s, being the Moon to his Sun, but also having a polar opposite in personality.

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* {{Foil}}: To Solaire from the first game, both being recurring summon [=NPC=]s, [=NPCs=], being the Moon to his Sun, but also having a polar opposite in personality.



* HeelFaceTurn: As a Child of Dark, she is actually a shard of Manus, Father of the Abyss, the final boss of the Artorias of the Abyss DLC. But in-game she is one of the nicest NPCs in the game once you help her escape the dungeon she was locked in for an unknown amount of time.

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* HeelFaceTurn: As a Child of Dark, she is actually a shard of Manus, Father of the Abyss, the final boss of the Artorias of the Abyss DLC. But in-game she is one of the nicest NPCs [=NPCs=] in the game once you help her escape the dungeon she was locked in for an unknown amount of time.

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Made some edits. In regards to Karla, it’s proven that Zullie and Karla are two different people when the Ringed City DLC was released, although they still may have a connection so I left that part in.


* FaceHeelTurn: Progressing his questline causes him to become antagonistic. [[spoiler: In his pursuit of power, he challenges the Ashen One to a duel to the death. If he wins the duel he requests against you in Farron Keep, he takes your Twinkling Torso Dragon Stone, but upon beating him you take the stone(s) he has. Once defeated, he’ll recognize you as “a true dragon,” [[WorthyOpponent giving you his final regards as a worthy rival]].

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* FaceHeelTurn: Progressing his questline causes him to become antagonistic. [[spoiler: In his pursuit of power, he challenges the Ashen One to a duel to the death. If he wins the duel he requests against you in Farron Keep, he takes your Twinkling Torso Dragon Stone, but upon beating him you take the stone(s) he has. Once defeated, he’ll recognize you as “a true dragon,” [[WorthyOpponent giving you his final regards as a worthy rival]].rival]]]].



* AxCrazy: His dialogue when recruiting you as a Mound-Maker indicates that he thinks of his victims as "family", and he has no shortage of victims. In his mad phantom form, unlike most phantoms, he wildly attacks everything in his path, not caring what it is.
* TheBerserker: According to the description of his armor, he was known for being rather insane on the battlefield, raging like a "crazed ghoul", unable to discern friend from foe. No wonder he fell in with the Mound-Makers.
* BossInMookClothing: Thankfully an optional one, but his summon rematch in the Road of Sacrifice is a lot harder to kill than his Settlement invader version.

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* AxCrazy: His dialogue when recruiting you as a Mound-Maker indicates that he thinks of his victims as "family", and he has no shortage of victims. In his mad phantom form, unlike most phantoms, he wildly attacks everything in his path, not caring what it is.
is, emulating the fact that members of this covenant can also attack the enemies of their victim’s world.
* TheBerserker: According to the description of his armor, he was known for being rather insane on the battlefield, raging like a "crazed ghoul", unable to discern friend from foe. No wonder he fell in with the Mound-Makers.
Mound-Makers, or was possibly their founder.
* BossInMookClothing: Thankfully an optional one, but his summon rematch in the Road of Sacrifice is a lot harder to kill than his Settlement invader version. In NG+ beyond, he’s been known to one-shot players after parrying their attacks, making him easily one of the deadliest opponents in the game if they lack a way to get past his ability to parry attacks.



* DroppedABridgeOnHim: It's easy to miss the first time around, but [[spoiler: he dies from the ceiling collapsing on him during your fight with the Curse-Rotted Greatwood.]]

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* DroppedABridgeOnHim: It's easy to miss the first time around, but [[spoiler: he dies from the ceiling collapsing on him during your fight with the Curse-Rotted Greatwood.]]Greatwood. You can find his corpse during the battle near the skulls, albeit due to the nature of the undead it’s possible he’s not really dead for good since you fight him again when assisting Sirris during her quest line.



* FallenHero: [[spoiler: Heavily implied to have been one of the last Blades of the Darkmoon, who protected the weak. Now he preys on the weak.]]
* HealItWithFire: He'll use the Warmth pyromancy to heal himself once he runs out of Estus.
* NonIndicativeName: One would expect a character with "Holy Knight" in his name to be ThePaladin or at least a KnightInShiningArmor. And to be fair, he probably ''used'' to be, once. Not so much any more. Though he is an absolute parry god, so you can still probably consider him holy in that sense.

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* FallenHero: [[spoiler: Heavily He’s heavily implied to have been one of the last Blades of the Darkmoon, who protected the weak. meek looking for help against those who invaded their world. Now he preys on he’s a mad psycho who attacks anything that moves when he’s not trying to recruit others to do the weak.]]
same.
* HealItWithFire: He'll use the Warmth pyromancy to heal himself once he runs out of Estus.
himself, though fortunately staying near the flame heals you as well.
* NonIndicativeName: One would expect a character with "Holy Knight" in his name to be ThePaladin or at least a KnightInShiningArmor. And to be fair, he probably ''used'' to be, once. Not once, though not so much any more. Though he is an absolute parry god, so more.
** On a more humorous note, his holy-themed title has led to players nicknaming him “Parry God Hodrick,” which gets worse if
you can still probably consider summon him holy in that sense.the Farron Keep where he’s at his most dangerous point.



* TheRedMage: His brand of pyromancy consists of casting either Warmth to slow heal himself, or Power Within to empower himself further.
* WakeUpCallBoss: He will punish you for mashing that R1, due to how good he is at parrying.

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* TheRedMage: His brand of pyromancy consists of casting either Warmth to slow chip heal himself, or himself overtime as well as Power Within to empower himself further.
his attacks/stamina regeneration further. Fortunately you can heal yourself being near his Warmth spell, but unfortunately he’ll use it to counteract the [[CastFromHitPoints health cost]] of Power Within as well.
* WakeUpCallBoss: He will punish you for mashing that R1, attack button due to how good he is at parrying.
parrying. You can avoid this by using weapons/attacks that cannot be parried such as two-handing a great mace (minus the rolling/running attacks), but even then he’s a tough combatant in his own right.



* PoisonousPerson: Her main damage tactic is poisoning opponents using her Spotted Whip as well as casting Poison Mist.

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* PoisonousPerson: Her main damage tactic is poisoning opponents using her Spotted Whip as well as casting Poison Mist.Mist via breathing fumes out of her mouth.



* BecauseYouWereNiceToMe: Her whole reason for helping you is that, in spite of her having told you what she is, you still accept her and want to help her escape. Given that her dialogue upon meeting her implies that she's been imprisoned for a very long time, you may be the first person in her life that has shown her any kindness. Ever.
* CallBack: [[spoiler:Her ashes imply that she might be Zullie, Alva's adversary-turned-lover from ''VideoGame/DarkSoulsII''.]]
* DarkIsNotEvil: Like her sister Alsanna, she is not evil and provides aid to the Ashen One. [[spoiler:And like Alsanna, she fell in love with a virtuous knight, if she is indeed Zullie.]]
* {{Expy}}: One of Yuria from ''VideoGame/DemonsSouls'', in appearance (physical and clothing), mannerisms, voice, and in that you have to go out of your way to rescue her from the enemy.
* HeelFaceTurn: As a Child of Dark, she is actually a shard of Manus, Father of the Abyss, the final boss of the Artorias of the Abyss DLC.
* HumanoidAbomination: Her ashes and dialogue reveal that she is a Child of Dark, like [[VideoGame/DarkSoulsII Nashandra, Elana, Nadalia and Alsanna]]. Like Alsanna, she is not evil and teaches the Ashen One sorceries and pyromancies rooted in the Abyss.
* HiddenDepths: Can apparently read Braille with some difficulty, despite not being stated as blind.
%%% Implying she learned it as a secondary language
* OmnidisciplinaryScientist: A magical version of such. Most magic-users in Dark Souls specialize in Miracles, Sorcery, or Pyromancy, but Karla's knowledgeable in all three disciplines. She describes herself as a sorceror, but she'll interpret certain Pyromancy and Miracles for you if you bring them to her (although she ''really'' doesn't like Miracles, she'll still interpret them with some prodding). She even lampshades this after a bit, joking that you only bring her pyromancies and not any actual sorcery. Justified, as she is a Child of Dark, a shard of Manus, who was known as the "Father of the Abyss". Thus, in this sense, she is one of the root creators of these magical abilities. She is also able to interpret Dark Miracles without going insane unlike Irina (because she is already of the Dark) and she is the only one who can interpret the Grave Warden Pyromancy Tome (again because she is of the Dark) and the Quelana Pyromancy Tome (because she is a female master of pyromancy).

to:

* BecauseYouWereNiceToMe: Her whole reason for helping you is that, in spite of her having told you what she is, you still accept her and want to help her escape. Given that her dialogue upon meeting her implies that she's been imprisoned for a very long time, you may be the first person in her life that has shown her any kindness. Ever.
kindness.
* CallBack: [[spoiler:Her ashes imply She bears resemblance to Yuria the Witch from ''VideoGame/DemonsSouls'' and some fans theorize that she might be have links to Zullie, Alva's adversary-turned-lover from ''VideoGame/DarkSoulsII''.]]
''VideoGame/DarkSoulsII''.
* DarkIsNotEvil: Like her sister Alsanna, she is not evil and provides aid to the Ashen One. [[spoiler:And like Alsanna, player, in this case teaching you dark magic; pyromancy; and miracles that no ordinary person could teach/learn without having been terribly afflicted, or burdened by deep sorrow.
* DarkAndTroubledPast: Despite being a benevolent Child of Dark, Karla was treated poorly by others and eventually jailed for an unknown length of time, leading to her considering herself a monster. It’s telling that the Prisoner Chief’s ashes are how you can buy a duplicate set of her clothing, indicating he may have personally tormented Karla, considering
she fell in love acts dismissive of you the first time she chats because she initiallly thinks you’re one of the jailers. Her sorrowful backstory, combined with a virtuous knight, if the fact she has connections to the Abyss, is indeed Zullie.]]
why she’s able to teach dark sorcery; pyromancy; and miracles without going insane since she already suffered a tragic past.
* {{Expy}}: One of Of Yuria from ''VideoGame/DemonsSouls'', in appearance (physical and clothing), mannerisms, voice, clothing); mannerisms; voice (both share the same voice actress); and in that you have to go out of your way to rescue her from the enemy.
enemy. They also use sorcerers that are influenced by emotions and are hinted to have suffered greatly before meeting the player.
* HeelFaceTurn: As a Child of Dark, she is actually a shard of Manus, Father of the Abyss, the final boss of the Artorias of the Abyss DLC. \n But in-game she is one of the nicest NPCs in the game once you help her escape the dungeon she was locked in for an unknown amount of time.
* HumanoidAbomination: Her ashes and dialogue reveal that she is a Child of Dark, like [[VideoGame/DarkSoulsII Nashandra, Elana, Nadalia and Alsanna]]. Like Alsanna, she is not evil and teaches the Ashen One sorceries and pyromancies rooted in the Abyss.
Abyss, plus miracles used by followers of the Deep (albeit reluctantly).
* HiddenDepths: Can apparently read Braille with some difficulty, despite not being stated as blind.
%%% Implying
blind, implying she learned it as a secondary language
language.
* {{Irony}}: Despite the fact she is a sorceress, all the tomes you bring her have nothing to do with sorcery, instead teaching pyromancy and miracles instead.
* OmnidisciplinaryScientist: A magical version of such. Most magic-users in Dark Souls specialize in Miracles, Sorcery, or Pyromancy, but Karla's knowledgeable in all three disciplines. She describes herself as a sorceror, but she'll interpret certain Pyromancy and Miracles for you if you bring them to her (although she ''really'' doesn't like Miracles, she'll still interpret them with some prodding). She even lampshades [[LampshadedTrope lampshades]] this after a bit, joking that you only bring her pyromancies and not any actual sorcery.sorcery once you bring her two pyromancy tomes (Quelana’s and the Grave Warden’s tomes). Justified, as she is a Child of Dark, a shard of Manus, who was known as the "Father of the Abyss". Thus, in this sense, she is one of the root creators of these magical abilities. She is also able to interpret Dark Miracles dark miracles without going insane unlike Irina (because she is already of the Dark) and she is the only one who can interpret the Grave Warden Pyromancy Tome (again because she is of the Dark) and the Quelana Pyromancy Tome (because she is a female master of pyromancy).



* {{Tsundere}}: A more [[DownplayedTrope sweetly gentle]] example than most. She often teases you by calling you a "bumbling apprentice", as seen in her page quote, but asks you to please stay safe whenever you depart from her.

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* {{Troll}}: From Software knew that Karla’s set was going to be popular amongst the fan base, both for its high magic/elemental defense that weighs little as well as the “Fashion Souls” appeal it has for female witch cosplaying. As a result, the description of the outfit items remind the player they’re filthy because Karla has been locked up in a dungeon cell for a long time, therefore only someone who is mad would ever consider wearing it.
* {{Tsundere}}: A more [[DownplayedTrope sweetly gentle]] example than most. She often teases you by calling you a "bumbling apprentice", as seen in her page quote, but asks for you to please stay safe and enjoys talking to you whenever you depart from visit her.

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* AmbiguouslyRelated: After you complete Sirris' plotline, the Handmaiden will sell a bouquet of flowers with a note saying "Goodbye, grandmother. I'm going to visit grandfather in the pit of hollows." The grandfather is undoubtedly Hodrick, Sirris' grandfather, but it's uncertain if the grandmother is the Handmaiden, or if Sirris left the bouquet on a grave, and the Handmaiden later stole it.
* CallBack: She strongly resembles the elderly Fire Keepers from ''Dark Souls II''.
* TheConstant: She is the only character still alive and sane in [[spoiler:the Untended Graves, the dark alternate version of the Firelink Shrine in a world where the Fire has gone out for good. When everything else has Hollowed out she still goes on, maintaining her shop despite there being no one sane in the world to buy anything from her until the Ashen One shows up -- including the armor of the Knight Artorias!]] Should you avoid interacting with her present self all the way until [[spoiler:meeting her in the Untended Graves]], she'll recognize you, before brushing it off. [[spoiler:This is a hint that the world presented in the Untended Graves was part of the past, and that Ludleth's time breaking was indeed real.]]
* DeadpanSnarker: If you murder one of the other merchants in Firelink Shrine and then immediately give her their ashes, she'll sarcastically jab that the ashes seem awfully warm, like the person had only died mere moments ago, but surely ''you'' didn't have anything to do with it, right?

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* AmbiguouslyRelated: After you complete Sirris' plotline, the Handmaiden will sell a bouquet of flowers with a note saying "Goodbye, grandmother. I'm going to visit grandfather in the pit of hollows." The grandfather is undoubtedly Hodrick, Sirris' grandfather, but it's uncertain if the grandmother is the Handmaiden, or if Sirris left the bouquet on a grave, grave and the Handmaiden later stole it.
* CallBack: She strongly resembles the elderly Fire Keepers from ''Dark Souls II''.
II''. Coincidentally, there are two other women who look like her in Dark Souls III (one in the Untended Graves, another that gives you access to the Way of Blue Covenant), giving a grand total of three elderly women - the same number of elderly Fire Keepers from Dark Souls II who greet you.
* TheConstant: She is the only character still alive and sane in [[spoiler:the Untended Graves, the dark alternate version of the Firelink Shrine in a world where the Fire has gone out for good. When everything else has Hollowed out she still goes on, maintaining her shop despite there being no one sane in the world to buy anything from her until the Ashen One shows up -- including the armor of the Knight Artorias!]] Should you avoid interacting with her present self all the way until [[spoiler:meeting her in the Untended Graves]], she'll recognize you, you before brushing it off. [[spoiler:This [[spoiler: This is a hint that the world presented in the Untended Graves was part of the past, and that Ludleth's time breaking was indeed real.]]
* DeadpanSnarker: If you murder one of the other merchants in Firelink Shrine and then immediately give her their ashes, she'll sarcastically jab that the ashes seem awfully warm, like the person had only died mere moments ago, but surely ''you'' didn't have anything to do with it, right?



* DefectorFromDecadence: He's a military deserter from Farron's Undead Legion, as the Watchers basically laughed him out of the order when he insisted on using a shield as opposed to their traditional sword-and-dagger combo.
* DualWielding: For his final battle, he casts aside his Bastard Sword and Shield and takes up a Farron Greatsword and its associated dagger.
* FaceHeelTurn: Progressing his questline causes him to become antagonistic. In his pursuit of power, he tries to kill the Ashen One to take the Twinkling Dragon Torso Stone.
* FailureHero: Seems to be why he is crestfallen.
** He was laughed out of the Abyss Watchers for using a shield in his combat style, until he abandoned the order.
** Tried to link the first flame but wasn't strong enough in body, mind, and/or will, thus was instead rejected and became an Unkindled.
** He was resurrected to bring the Lords of Cinder back to their thrones, but abandoned this duty.
** [[spoiler:He then tries to follow the Path of the Dragon, but is bested and slain for good by the Champion of Ash.]]

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* DeconReconSwitch: Just like the Crestfallen Warriors of previous Dark Souls games, Hawkwood initially resembles what players who are unable to beat the game and quit look like: a downtrodden failure. Unlike the previous two warriors, however, Hawkwood doesn’t go hollow nor remain in the game’s HubLevel, instead striking out on his own and even providing assistance to help you fight Oceiros, the Consumed King. This shows that even a failure can muster up the resolve to resume his journey and face whatever challenges comes their way, seeking to overcome the harshest of obstacles to achieve great things in life.
* DefectorFromDecadence: He's a military deserter from Farron's Undead Legion, as the Watchers basically laughed him out of the order when he insisted on using a shield as opposed to their traditional sword-and-dagger combo.
combo. This is only in the English version, however, as this part of the storyline is omitted in the Japanese version.
* DualWielding: For his final battle, he casts aside his Bastard Sword and Shield and takes up a Farron Greatsword and with its associated dagger.
dagger - the weapons his former brethren used, having decided to embrace their legacy for one last time before starting his own.
* FaceHeelTurn: Progressing his questline causes him to become antagonistic. [[spoiler: In his pursuit of power, he tries to kill challenges the Ashen One to take a duel to the death. If he wins the duel he requests against you in Farron Keep, he takes your Twinkling Torso Dragon Torso Stone.
Stone, but upon beating him you take the stone(s) he has. Once defeated, he’ll recognize you as “a true dragon,” [[WorthyOpponent giving you his final regards as a worthy rival]].
* FailureHero: Seems to be why He follows a long line of Crestfallen Warriors from previous games.
** In the English version,
he is crestfallen.
** He
was laughed out of the Abyss Watchers for using a shield in his combat style, until he abandoned the order.
order. It’s unknown why he left in the Japanese version, however, which omits this detail.
** Tried He tried to link the first flame but wasn't strong enough in body, mind, and/or will, thus was instead rejected and became an Unkindled.
** He was resurrected to bring the Lords of Cinder back to their thrones, but abandoned this duty.
** [[spoiler:He
duty. [[spoiler: He then tries to follow the Path of the Dragon, but is bested and slain for good by the Champion of Ash.]]]]
*** However, unlike the previous two Crestfallen Warriors of the first and second game, Hawkwood did not resign himself to his fate and decided to once more strike out on a journey to find his purpose in life, thus he is a {{Reconstruction}} of this trope since even failures can decide to make something of themselves.



* {{Irony}}: The Abyss Watchers were all about fighting aggressively and thought hiding behind a shield made you a wimp, and they all mercilessly mocked Hawkwood for using one until he quit. Little did they know that Artorias, who either personally founded the Abyss Watchers or they were founded in honor of him, and who they all look up to and desire to emulate, used to use a ''greatshield'' that was much bigger and more defensive than Hawkwood's flimsy thing.

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* {{Irony}}: The Abyss Watchers were all about fighting aggressively and in the English version thought hiding behind a shield made you a wimp, and thus they all mercilessly mocked Hawkwood for using one until he quit. Little did they know that Artorias, who either personally founded the Abyss Watchers or they were founded was invoked in honor of and spirit when the group was founded because they desired to emulate him, and who they all look up to and desire to emulate, used to use a ''greatshield'' that was much bigger and more defensive than Hawkwood's flimsy thing.small wooden shield.



* LuckilyMyShieldWillProtectMe: Unlike the other members of the Abyss Watchers, who dual-wield greatswords and daggers, Hawkwood chose to use a shield and was scorned by the other Abyss Watchers until he quit. [[spoiler: In a bit of irony, he's using the ''actual'' fighting style of their founder, Artorias.]]
** [[spoiler: He will ditch his shield and go back to the Farron's Undead Legion trademark moveset of Ultra Greatsword in one hand and an atypical dagger in the other in the final part of his questline, fighting you in Farron Keep to take the other part of the Twinkling Dragon Stone.]]
* RecurringElement: He's this game's equivalent of ''Dark Souls I''[='=]s Crestfallen Knight, being one of the longest-standing residents of the HubLevel and a highly-jaded one at that.
* RefusalOfTheCall: Like the Champion of Ash, he was resurrected to return the Lords of Cinder to their thrones. Most likely the Abyss Watchers specifically. Yet, he decides instead to abandon his duty [[spoiler:and follow the path of the dragon.]]
* ScrewThisImOuttaHere: He can be summoned on Archdragon Peak, but leaves immediately if you ring the bell for the Nameless King. [[spoiler:Justified in that he's only interested in ascending to dragonhood, and his real purpose there is to help you fight against the {{Elite Mook}}s blocking your way towards the Twinkling Dragon Torso Stone]], though it is more likely that he is using YOU to reach the final stone, which he intends to take from you later.
* ThereCanBeOnlyOne: [[spoiler:At the end of his questline, Hawkwood says this to the Ashen One. He aims to transcend humanity and become a true dragon, and if he defeats you he will loot the Twinkling Dragon Torso Stone from your corpse.]]
* ThrowingDownTheGauntlet: At the end of his questline, Hawkwood leaves some swordgrass with Andre in order to challenge the Ashen One to a duel.
* TokenGoodTeammate: Unlike past versions of the Crestfallen Knight, Hawkwood is still driven enough to be proactive and can be summoned to help fight bosses, namely Oceiros, the Consumed King. [[spoiler:{{Subverted}} if you go down his questline, as his fighting spirit gives way to a lust for power and he attempts to kill you for a chance to gain power through the Way of the Dragon Covenant.]]

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* LuckilyMyShieldWillProtectMe: Unlike the other members of the Abyss Watchers, who dual-wield greatswords and daggers, Hawkwood chose to use a shield and was scorned by the other Abyss Watchers until he quit. [[spoiler: In a bit of irony, Ironically, he's using the ''actual'' fighting style of their founder, Artorias.Artorias, albeit the latter’s choice was a greatshield instead of the former’s smaller shield designed for parrying.
** Later, after Hawkwood leaves the Firelink Shrine, [[spoiler: he will ditch his shield and use the Farron Undead Legion’s trademark moveset of Ultra Greatsword in one hand and an atypical dagger in the other in the final part of his questline, fighting you in Farron Keep to take the other part of the Twinkling Dragon Stone.
]]
** [[spoiler: He will ditch his shield and go back to the Farron's Undead Legion trademark moveset of Ultra Greatsword in one hand and an atypical dagger in the other in the final part of his questline, fighting you in Farron Keep to take the other part of the Twinkling Dragon Stone.]]
* RecurringElement: He's this game's equivalent of ''Dark Souls I''[='=]s Crestfallen Knight, Knight as well as Saulden from Dark Souls II, being one of the longest-standing residents of the HubLevel and a highly-jaded one at that.
* RefusalOfTheCall: Like the Champion of Ash, he was resurrected to return the Lords of Cinder to their thrones. Most thrones; most likely the Abyss Watchers specifically. Yet, Instead, he decides decided instead to abandon his duty [[spoiler:and [[spoiler: and follow the path Path of the dragon.Dragon.]]
* ScrewThisImOuttaHere: He can be summoned on Archdragon Peak, but leaves immediately if you ring the bell for the Nameless King. [[spoiler:Justified in that he's [[spoiler: He's only interested in ascending to dragonhood, and so his real purpose there is to help you fight against the {{Elite Mook}}s blocking your way towards the Twinkling Dragon Torso Stone]], though it is more likely that he is using YOU to reach the final stone, Stone, which he intends to take from you later.
later in a duel to the death he requests from you]].
* ThereCanBeOnlyOne: [[spoiler:At [[spoiler: At the end of his questline, Hawkwood says this to the Ashen One. He aims to transcend humanity and become a true dragon, and if he defeats you he will loot the Twinkling Dragon Torso Stone from your corpse. That being said, you can challenge him as many times as you want until you defeat him, taking both stones for yourself, unless you leave him alone after losing to him and finish the game while he holds both - allowing him to transcend into a dragon (or at least a dragon-like being).]]
* ThrowingDownTheGauntlet: At the end of his questline, [[spoiler: Hawkwood leaves some swordgrass with Andre in order to challenge the Ashen One to a duel.
duel. The winner will claim the loser’s stone]].
* TokenGoodTeammate: Unlike past versions of the Crestfallen Knight, Hawkwood is still driven enough to be proactive and can be summoned to help fight bosses, namely Oceiros, the Consumed King. [[spoiler:{{Subverted}} if you go down his questline, as his fighting spirit gives way to a lust for power and he attempts to kill you for a chance to gain power through the Way of the Dragon Covenant.]]Dragon. In the end though, once you defeat him, he accepts his defeat [[GracefulLoser gracefully]] and acknowledges [[WorthyOpponent you are worthy of being a dragon]]]].



* FeatherMotif: It was customary for dwellers of the Great Swamp to adorn themselves with articles of nature, thus he chose raven feathers. He shares this with a summonable NPC for the Old Demon King boss fight named Cuculus, who may have been his apprentice at one point.



* TheApprentice: Based on the fact that she wears Cornyx's Set, and her corpse can be found by the cage where Cornyx used to be, she was likely Cornyx's apprentice.
* KilledOffForReal: If you summoned her for and she survives the battle with the Old Demon King, what is presumably her corpse can be found in the Undead Settlement, by the cage where Cornyx used to be, which contains her clothes and whip.

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* TheApprentice: Based on the fact that she wears Cornyx's Set, and her corpse can be found by the cage where Cornyx used to be, it’s possible she was likely Cornyx's apprentice.
* KilledOffForReal: If you summoned her for and she survives the battle with the Old Demon King, what is presumably her corpse can be found in the Undead Settlement, by the cage where Cornyx used to be, which contains her clothes and whip.
apprentice.



* PlayingWithFire: Subverted. Although she's a pyromancer, she doesn't actually use any fire-based attacks.
* PoisonousPerson: Her main tactic is casting Poison Mist, and her Spotted Whip can inflict poison on enemies.
* SquishyWizard: Though she can poison enemies (and the Old Demon King), her armor is pretty weak, so she'll go down quickly if don't try to help her.
* WhipItGood: She wields a Spotted Whip.


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* FeatherMotif: Like Cornyx himself, Cuculus’s outfit is decorated with raven feathers. It was customary for dwellers of the Great Swamp to adorn themselves with articles of nature, thus both of them used raven feathers.
* KilledOffForReal: If you summoned her and she survives the battle with the Old Demon King, what is presumably her corpse can be found in the Undead Settlement by the cage where Cornyx used to be, which contains her clothes and whip.
* MasterPoisoner: She’s capable of poisoning an ancient demon king of all beings. Considering she’s capable of breathing poisonous fumes out of her mouth to poison her adversaries, she’s had time to perfect this art.
* PlayingWithFire: Subverted. Although she's a pyromancer, she doesn't actually use any fire-based attacks.
attacks. She is, however, very good at deal with fire based attacks thanks to her choice of equipment and usage of the Flash Sweat pyromancy spell.
* PoisonousPerson: Her main damage tactic is casting Poison Mist, and poisoning opponents using her Spotted Whip can inflict poison on enemies.
as well as casting Poison Mist.
* SquishyWizard: Though she can poison enemies (and and the Old Demon King), King, her armor is pretty weak, weak against physical attack, so she'll go down quickly if don't try to help her.
her. She’s better equipped to deal with the Old Demon King’s fire based attacks, making it easier for her to survive if you can bring the boss to his second phase quickly.
* WeakButSkilled: While her tactics for damaging opponents - using a whip and poisoning them - isn’t very strong damage wise, she does use a weapon that cannot be parried and strikes from a distance, not to mention poison status does cause chip damage overtime that can become a problem for opponents in a prolonged battle. Likewise, while her armor isn’t very strong against the Old Demon King’s physical attacks, it’s a good choice against his fire attacks, plus she uses Flash Sweat in conjunction to toughen her fire defenses.
* WhipItGood: She wields a Spotted Whip.

Whip, which also poisons opponents to boot.

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* ActionGirl: Sirris is a skilled knight who will help the Ashen One several occasions throughout their journey.

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* ActionGirl: Sirris is a very skilled knight who will help the Ashen One several occasions throughout their journey. journey, contributing towards ''two'' battles against Lords of Cinder!



* BlackAndWhiteMorality: Her dedication towards battling members of Rosaria's Fingers is absolute, and she will always become hostile towards The Ashen One should they join their ranks, regardless of how friendly they've been towards her beforehand.



* ThePaladin: She's a miracle-using knight and former "servant to the divinity", and wholly dedicated to the cause of righteousness. As such, joining Rosaria's Fingers -- which she hates with a passion -- will render her hostile to you. Before the 1.05 Regulation update, she'd go hostile even if you only had Rosaria respec your stats or change your appearance.

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* ThePaladin: She's a miracle-using knight and former "servant to the divinity", divinity," and wholly dedicated to the cause of righteousness. As such, joining Rosaria's Fingers -- which she hates with a passion -- will render her hostile to you. Before the 1.05 Regulation update, she'd go hostile even if you only had Rosaria respec your stats or change your appearance.

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* BlueBlood: According to the description of his armor set, he was born into royalty, where he learned his skills.



* LoveIsAWeakness: Mocks Yellowfinger Heysel for her attitude of EvilIsOneBigHappyFamily.



* LoveIsAWeakness: Mocks Yellowfinger Heysel for her attitude of EvilIsOneBigHappyFamily.


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* SinisterScythe: During your final battle with him, he wields the Crescent Moon Sword, a sickle useful for both DEX and INT builds thanks to its scaling, and which can shoot magic projectiles.
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* HiddenDepths: Can apparently read Braille with some difficulty, despite not being stated as blind.
%%% Implying she learned it as a secondary language
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* AntiFrustrationFeatures: It's a statue, so you can't attack it. This is good, since it means that you can't make the pardoner hostile and [[NiceJobBreakingItHero make every other NPC permanently hostile once you accidentally attack them]].

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* AntiFrustrationFeatures: It's a statue, so you can't attack it. This is good, since it means that you can't make the pardoner hostile and [[NiceJobBreakingItHero [[Catch22Dilemma make every other NPC permanently hostile once you accidentally attack them]].
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the expy page literally says "unambiguously and deliberate". this is a stretch at best. "kind of similar to a character in something else" doesn't count.


* {{Expy}}: His sour demeanour and dry voice, along with his wavy black hair has caused many players to compare him to [[Literature/HarryPotter Severus Snape]].
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* AmbiguouslyRelated: To the Shrine Handmaid. Complete her questline, and the Handmaid will sell a bouquet of flower meant for Sirris' grandmother. It's unclear if the Handmaid stole the bouquet from a grave (like most of her inventory), or if she ''is'' the grandmother in question.
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* AmbiguouslyRelated: After you complete Sirris' plotline, the Handmaiden will sell a bouquet of flowers with a note saying "Goodbye, grandmother. I'm going to visit grandfather in the pit of hollows." The grandfather is undoubtedly Hodrick, Sirris' grandfather, but it's uncertain if the grandmother is the Handmaiden, or if Sirris left the bouquet on a grave, and the Handmaiden later stole it.

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