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Asskicking Leads To Leadership is the new name of the trope.


* AsskickingEqualsAuthority: Implied to be the reason why the goblins and hobgoblins serving the Marauders accept her as their boss.


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* AsskickingLeadsToLeadership: Implied to be the reason why the goblins and hobgoblins serving the Marauders accept her as their boss.
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TRS has turned Gainaxing into a definition only page. Removing examples.


* {{Gainaxing}}: She has this [[spoiler: as a vampire]], though strangely enough not normally, despite probably not wearing a bra.

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* ObviouslyEvil: There's something sinister in her looks, mostly for the fact that all the lower edges of her dress and her cheek are smeared with blood. Her surname doesn't exactly spring sunshine and rainbows to mind either.

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* NamesToRunAwayFromReallyFast: Her surname doesn't exactly spring sunshine and rainbows to mind.
* ObviouslyEvil: There's something sinister in her looks, mostly for the fact that all the lower edges of her dress and her cheek are smeared with blood. Her surname doesn't exactly spring sunshine and rainbows to mind either.



* UnkeptBeauty: While she is reasonably attractive, she does little for the wellbeing of her appearence. Randalla even mentions that several suitors tried and failed to win her over.

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* UnkeptBeauty: UnkemptBeauty: While she is reasonably attractive, she does little for the wellbeing of her appearence. Randalla even mentions that several suitors tried and failed to win her over.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: His main weapon. [[spoiler: He leaves it to the hero of the second game when fred first.]]



* AnAxeToGrind: Rogue or not, he's still a Dwarf, so he gets to start the game with an handax. He gets to wield even larger axes upon levelling.
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* TimeMaster: Sated by Omduil to be an expert on Chronomancy.

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* TimeMaster: Sated Stated by Omduil to be an expert on Chronomancy.
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* TimeMaster: Sated by Omduil to be an expert on Chronomancy.
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* WeAreAsMayflies: His pre-boss battle cutscene has him mocking Dorn over the fact that humans only live a handful of decades... and they do stupid things like invade a dragon's lair, it seems they want an even shorter life than that.

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* WeAreAsMayflies: His pre-boss battle cutscene has him mocking Dorn over the fact that humans only live a handful of decades... and when they do stupid things like invade a dragon's lair, it seems they want an even shorter life than that.

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* WeAreAsMayflies: His pre-boss battle cutscene has him mocking Dorn over the fact that humans only live a handful of decades... and they do stupid things like invade a dragon's lair, it seems they want an even shorter life than that.



* DevelopersForesight: He notably has two different pieces of pre-boss battle banter. One is very specific to Vhaidra, the other is more generic and will only be used if the player uses the character switching system to face him with someone else.



* EvenEvilHasStandard: He's a Shadow Mage and a Necromancer whose tower is filled with deadly traps and murderous automaton. [[spoiler: Even he doesn't seem to like the Eldreth Veluura that Ysuran was part of, considering that Ysuran himself tried to learn from him before killing him.]]

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* EvenEvilHasStandard: ClockPunk: His tower is full of clockwork automaton soldiers and whirring cogs.
* EvenEvilHasStandards:
He's a Shadow Mage and a Necromancer whose tower is filled with deadly traps and murderous automaton. [[spoiler: Even he doesn't seem to like the Eldreth Veluura that Ysuran was part of, considering that Ysuran himself tried to learn from him before killing him.]]


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* NamesToRunAwayFromReallyFast: With a name like Goreth Vileblack, it's hardly surprising he became a necromancer priest to an evil god.
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dewicked Grumpy Bear


* GrumpyBear: While Vhaidra's hostility towards others may stem from FantasticRacism, Borador simply sounds more like a bad-tempered grumpy old man than a truly evil/racist person.

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* GrumpyBear: GrumpyOldMan: While Vhaidra's hostility towards others may stem from FantasticRacism, Borador simply sounds more like a bad-tempered grumpy old man than a truly evil/racist person.

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* SpellMyNameWithAnS: Karne or Kharne?

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* SpellMyNameWithAnS: Karne or Kharne?Kharne? The latter is often used in the second game.




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* BigBadWannabe: A powerful cleric of Cyric trying to raise an army of skeletons and zombies big enough to threaten an entire city... he could as well be the villain and FinalBoss of his own adventure module, but here he's just nipped to the bud by Allessia before he can become a threat.
* BonusBoss: Exclusive to Allessia's storyline, defeating him makes her reach the official rank of Paladin.
* CoolSword: Wields a bastard sword in both hands and it can be taken from his body, giving Allessia an extremely powerful weapon useful for the rest of the story.
* EvilCounterpart: To Allessia, being an evil cleric who manipulates the living dead and worship the evil and twisted Cyric.
* LargeHam: He makes a very grandiose and pompous pre-boss speech as he prepares to slay Allessia.
* TheNecromancer: He uses his clarical powers to animate the dead and make himself a shambling army of zombies and living corpses.
* SayYourPrayers: Subverted, before starting the boss battle he patronizingly tells Allessia that her god Helm won't save her this time. You can prove him wrong.
* SinisterMinister: He's a priest of the evil god Cyric, raises undead by defiling a mausoleum and goes by the surname of "Vileblack". Self-named, hopefully.
* WorthyOpponent: Seems to consider Allessia one for being able to breach into his lair, but he's still confident he can overpower and kill her.



* FlunkyBoss: She's escorted by her soldiers and has summoned a giant [[KrakenAndLeviathan Kraken]] to kill you. Interestingly enough, she was against the idea of having Zhentarim around, but Karne insisted.

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* EvilOldFolks: She looks noticeably older than the other evil characters fought by the heroes.
* FlunkyBoss: She's escorted by her soldiers and has summoned a giant [[KrakenAndLeviathan Kraken]] to kill you. Interestingly enough, she was against the idea of having Zhentarim around, but Karne Karne, GenreSavvy as ever, insisted.

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* AchillesHeel: His flanks are exposed and the safest place from which to attack him, far away from his jaws and toxic breath.
* BonusBoss: Exclusive for Dorn's storyline, which allows him to become a Druid as well.
* BreathWeapon: As a Green Dragon, he can exhude green poison gas, dealing acid damage.
* DragonHoard: Upon killing him, you can ransack his massive stash of gold and treasure, including a powerful suit of armor for Dorn.
* MonsterLord: Upon establishing his domain in the forest he has riled up Gnolls, Ettins and Trolls into serving him.
* OurDragonsAreDifferent: He's a massive Green Dragon, distinguished by his scales' color, the sail on his neck and head, crocodilian head and ability to spit poison and gas.
* PoisonousPerson: He can shoot poison out of his mouth and his very presence corrupts the area he's dwelling in.



* AuthorityEqualsAsskicking: As the leader of the Dark Ravens, he's the strongest of the monks.
* BonusBoss: Exclusive to Vhaidra's storyline, which allows her to obtain the skills of an Assassin.
* DarkIsEvil: Dress in dark clothing, has pitch-black skin and leads a group of assassins known as the Dark Ravens.
* FlechetteStorm: One of the skills Vhaidra can learn from his scrolls allow her to toss multiple knives at once.
* MirrorBoss: He pretty much fights like an evil, bare-handed Vhaidra.
* WarriorMonk: Leads a whole monastery of them and moonlights as an assassin.




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* BonusBoss: Exclusive to Ysuran's storyline, he has to be defeated to learn the full past of Ysuran and unlock the skills of a Shadow Wizard.
* CastingAShadow: After all, he was the one who taught Ysuran in the first place, though he can't fully remember what happened.
* EvenEvilHasStandard: He's a Shadow Mage and a Necromancer whose tower is filled with deadly traps and murderous automaton. [[spoiler: Even he doesn't seem to like the Eldreth Veluura that Ysuran was part of, considering that Ysuran himself tried to learn from him before killing him.]]
* SummonMagic: He can call living shadows to fight besides him.
* VillainHasAPoint: His arrogance and badmouthing towards Ysuran are a little justified, as [[spoiler: Ysuran indeed was a racist DeceptiveDisciple who tried to steal his secrets and dispose of him.]]




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* BasiliskAndCockatrice: As with D&D's basilisks, this one is an enormous, orange lizard monster with eight legs and a petrifying gaze.
* BonusBoss: Exclusive to Borador's storyline, slaying him allows him to reclaim Gandam Hold and become a Dwarven Hero.
* HungryMenace: The Basilisk isn't overtly intelligent, malicious or cunning: it's just an enormous, hungry beast that needs to be dealt with to reclaim the mines.
* ReptilesAreAbhorrent: Resembles a huge, multi-legged lizard with a repulsive appearence.
* TakenForGranite: Downplayed, his gaze attack deals damage and slows down Borador if he doesn't turn around or hold up a shield to block the EyeBeams.
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[[folder:Draezen Direhand]

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[[folder:Draezen Direhand]
Direhand]]

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Work in progress


* AchillesHeel: Her stubborn pride, which causes her to lose all sense of reason. First time around saw Baldur's Gate turn their swords on her when she defied orders, saw her men massacred, and then tried to assault the city in a furious rage. Second time, the player unravels her plans within each act and kills her once again when she raises from the dead and tries to destroy it once more.



* {{BFS}}: Wields a massive sword which only grows bigger and bigger as she transforms.



* FatalFlaw: Her stubborn pride, which causes her to lose all sense of reason. First time around saw Baldur's Gate turn their swords on her when she defied orders, saw her men massacred, and then tried to assault the city in a furious rage. Second time, the player unravels her plans within each act and kills her once again when she raises from the dead and tries to destroy it once more.



[[folder:Illudra]]

A sorceress working for the Zhentarim. She's killed in the Elemental Plane of Water. Illudra is also known as the Sea Witch, both for her spellcasting prowess and because of her pet Kraken.

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[[folder:Illudra]]

[[folder:Baragoth]]

A sorceress working for massive Green Dragon infesting the Zhentarim. She's killed in Reaching Woods and plagueing the Elemental Plane of Water. Illudra is also known as the Sea Witch, both for her spellcasting prowess entire forest with his poison and because his armies of her pet Kraken.monsters. He's fought by Dorn as part of his character quest.



* AnIcePerson: Illudra herself uses spells based on ice and water.
* BadassBoast: Claims that she's sank one hundred ships and killed two-thousand men with her magic.
* CombatTentacles: The Kraken's limbs can be cut off to prevent him from harassing you, but will regenerate after some time.
* DualBoss: Technically, though the Kraken is invincible, but dies (or possibly flees) when Illudra is killed.
* FlunkyBoss: She's escorted by her soldiers and has summoned a giant [[KrakenAndLeviathan Kraken]] to kill you. Interestingly enough, she was against the idea of having Zhentarim around, but Karne insisted.
* GiantSpaceFleaFromNowhere: Just like Habdazar, she's introduced as soon as you enter the Elemental Plane of Water. Her pet Kraken is even a bigger one.
* HammyHerald: Her BadassBoast is mostly about her kraken.
* InvincibleMinorMinion: The Kraken is too large and distant to be damaged, safe for the CombatTentacles, and will constantly attack you during the boss fight.

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* AnIcePerson: Illudra herself uses spells based on ice and water.
* BadassBoast: Claims that she's sank one hundred ships and killed two-thousand men with her magic.
* CombatTentacles: The Kraken's limbs can be cut off to prevent him from harassing you, but will regenerate after some time.
* DualBoss: Technically, though the Kraken is invincible, but dies (or possibly flees) when Illudra is killed.
* FlunkyBoss: She's escorted by her soldiers and has summoned a giant [[KrakenAndLeviathan Kraken]] to kill you. Interestingly enough, she was against the idea of having Zhentarim around, but Karne insisted.
* GiantSpaceFleaFromNowhere: Just like Habdazar, she's introduced as soon as you enter the Elemental Plane of Water. Her pet Kraken is even a bigger one.
* HammyHerald: Her BadassBoast is mostly about her kraken.
* InvincibleMinorMinion: The Kraken is too large and distant to be damaged, safe for the CombatTentacles, and will constantly attack you during the boss fight.



[[folder:Habdazar Doomwing]]

A gnome wizard, vainglorious and cowardly, he's in charge of the Elemental Foundation of Air. He initially takes on the hero on his Manticore and with his escort, but when defeated flees and is killed by [[spoiler: Karne]].

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[[folder:Habdazar Doomwing]]

A gnome wizard, vainglorious and cowardly, he's in charge

[[folder:Draezen Direhand]

Leader
of the Elemental Foundation Dark Raven monks responsible for Vhaidra's misfortune, he is in possession of Air. He initially takes secret scrolls on the hero on his Manticore and with his escort, but when defeated flees and is killed assassination. He's fought by [[spoiler: Karne]].Vhaidra as part of her character quest.



* BadLiar: When he runs into [[spoiler: Karne]] after being defeated, he hurriedly claims that the single (or possibly 2) hero was actually a force of 100 men who took him by surprise.
* BadassBoast: Like all the bosses he makes one. In his case, is ruined by his cowardly behaviour.
* BaldOfEvil: Not a strand of hair on his head, probably to go with his sorcerous look, but he's still an amoral and cowardly piece of slime.
* DeathFromAbove: Attacks mostly by dropping ice or fire meteors on the heroes.
* DirtyCoward: Is surrounded by mooks, rides a huge manticore and runs away when defeated, asking for thousands of soldiers to Karne. Even the game lampshades this when you defeat the Manticore and he runs away, calling him "That sneaky coward!"
* EvilSorcerer: Knows many spells, and is not shy about bombarding you with them.
* ExactWords: He swore to protect the Air Foundation with his life. This comes back to chomp him in the butt later when [[spoiler: Karne]] reminds him of his oath and kills him for failing.
* HorseOfADifferentColor: He uses a tamed manticore as a steed during his boss fight.
* GetBackHereBoss: He spends most of the battle using his manticore to fly from one side to the other of the arena, and is vulnerable only on the ground.
* LargeHam: Being a vainglorious blowhard, he has a grandiose speech pattern and always refers to himself in third person.
* OhCrap: When he realizes that [[spoiler:Karne]] is about to gut him.
* OrnamentalWeapon: Carries around a sword, but won't use it.
* ThirdPersonPerson: He often refers to himself in third person.
* YouHaveFailedMe: A victim of this by [[spoiler:Karne]].

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* BadLiar: When he runs into [[spoiler: Karne]] after being defeated, he hurriedly claims that the single (or possibly 2) hero was actually a force of 100 men who took him by surprise.
* BadassBoast: Like all the bosses he makes one. In his case, is ruined by his cowardly behaviour.
* BaldOfEvil: Not a strand of hair on his head, probably to go with his sorcerous look, but he's still an amoral and cowardly piece of slime.
* DeathFromAbove: Attacks mostly by dropping ice or fire meteors on the heroes.
* DirtyCoward: Is surrounded by mooks, rides a huge manticore and runs away when defeated, asking for thousands of soldiers to Karne. Even the game lampshades this when you defeat the Manticore and he runs away, calling him "That sneaky coward!"
* EvilSorcerer: Knows many spells, and is not shy about bombarding you with them.
* ExactWords: He swore to protect the Air Foundation with his life. This comes back to chomp him in the butt later when [[spoiler: Karne]] reminds him of his oath and kills him for failing.
* HorseOfADifferentColor: He uses a tamed manticore as a steed during his boss fight.
* GetBackHereBoss: He spends most of the battle using his manticore to fly from one side to the other of the arena, and is vulnerable only on the ground.
* LargeHam: Being a vainglorious blowhard, he has a grandiose speech pattern and always refers to himself in third person.
* OhCrap: When he realizes that [[spoiler:Karne]] is about to gut him.
* OrnamentalWeapon: Carries around a sword, but won't use it.
* ThirdPersonPerson: He often refers to himself in third person.
* YouHaveFailedMe: A victim of this by [[spoiler:Karne]].



[[folder:Xanhast]]

A vampire warrior, he's Mordoc's right hand man who constantly informs him about the struggle between the Harpers and the Zhentarim for the Onyx Tower. Near the end, he turns [[spoiler:Randalla]] into a Vampire but is fought and slain in Eldrith's Seat at the top of the tower.

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[[folder:Xanhast]]


[[folder:Zarad Duskmarrow]]

A vampire warrior, he's Mordoc's right hand man powerful shadow mage who constantly informs him about the struggle between the Harpers dabbles in Shadow Magic and the Zhentarim for the Onyx Tower. Near the end, automatons, he turns [[spoiler:Randalla]] into lives in a Vampire but remote clock tower and is related to Ysuran's past. He's fought and slain in Eldrith's Seat at the top by Ysuran as part of the tower.his character quest.



* BaldOfEvil: The top of his head at least, as he doesn't wear a helmet. While at first he seems to be a NobleDemon, he's later revealed to be an utter scum.
* TheDragon: To Mordoc, being his vampiric thrall and lieutenant.
* CoolSword: Unlike Mordoc, he's always seen with a large longsword to go with his shield, and is quite proficient with it.
* KickTheDog: He really had to [[spoiler: vampirize Randalla and gleefully troll you about that, didn't he?]]
* LifeDrain: Occasionally he will put down his sword and start draining health from the player to heal himself.
* LuckilyMyShieldWillProtectMe: Carries a tower shield with him.
* OnlyOneName: While pretty much everyone have surnames or at least nom-de-guerre, Xanhast has only one name. Probably Mordoc deemed a surname or a title unnecessary.
* TheRenfield: He serves Mordoc with unwavering devotion.
* TheUndead: Like Mordoc, he's a vampire, confirmed when he [[spoiler: converts Randalla.]]
* YouShallNotPass: He's found on the top floor of the tower, guarding the Shadow Portal in which Mordoc is waiting, and you must kill him to proceed.

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* BaldOfEvil: The top of his head at least, as he doesn't wear a helmet. While at first he seems to be a NobleDemon, he's later revealed to be an utter scum.
* TheDragon: To Mordoc, being his vampiric thrall and lieutenant.
* CoolSword: Unlike Mordoc, he's always seen with a large longsword to go with his shield, and is quite proficient with it.
* KickTheDog: He really had to [[spoiler: vampirize Randalla and gleefully troll you about that, didn't he?]]
* LifeDrain: Occasionally he will put down his sword and start draining health from the player to heal himself.
* LuckilyMyShieldWillProtectMe: Carries a tower shield with him.
* OnlyOneName: While pretty much everyone have surnames or at least nom-de-guerre, Xanhast has only one name. Probably Mordoc deemed a surname or a title unnecessary.
* TheRenfield: He serves Mordoc with unwavering devotion.
* TheUndead: Like Mordoc, he's a vampire, confirmed when he [[spoiler: converts Randalla.]]
* YouShallNotPass: He's found on the top floor of the tower, guarding the Shadow Portal in which Mordoc is waiting, and you must kill him to proceed.



[[folder:Mordoc [=SeLanmere=] ]]

The BigBad of the second game, he's known as the White Prince. He's the vampire overlord of the [[NamesToRunAwayFromReallyFast Keep of Pale Night]]. He's trying to take over the Onyx Tower for his own plans of conquest.

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[[folder:Mordoc [=SeLanmere=] ]]

The BigBad of

[[folder:The Basilisk]]

A huge, hungry monster who took residence in
the second game, he's known as the White Prince. mines of Gandam's Hold. He's the vampire overlord fought by Borador as part of the [[NamesToRunAwayFromReallyFast Keep of Pale Night]]. He's trying to take over the Onyx Tower for his own plans of conquest.character quest.



* AffablyEvil: Surpassingly courteous to his enemies, and he'd rather not fight you at all. When your character inevitably declines his offer to rule together, he has this to say before committing to your battle:
-->'''Mordoc''': I should have known; you have a stubborn look about you. So let it never be said I was cruel or without chivalry. I offered you my hand, and you spurned it.
* BigBad: The main villain and threat of the second game.
* BloodyMurder: A few of his attacks involves damaging sprays of blood from his rapier.
* CastingAShadow: Literally, as he's obsessed with being shadow-less, so he made a whole army of shadow-monsters to fight for him. One of his attacks has him cast tendrils of shadows at the player.
* ConnectedAllAlong: He's the one who created the Orb of the Undead from the first game.
* TheDreaded: His name and title alone and the reveal that he was scheming behind the Harper's shoulders are enough to make Omduil and Jherek go OhCrap.
* EvilOverlord: Albeit one who works in the shadows, and possibly with an influence as large as Karne's.
* EvilSoundsDeep: Has a very deep, soothing voice that oozes evilness and contempt.
* FauxAffablyEvil: His mask of courtesy slips a little during a moment of private anger with Xanhast, his dear friend and treasured lieutenant -- and, as Mordoc reminds him, his "thrall".
* FlunkyBoss: The first time he shows up, there are two Nightcrawlers hiding in the room and ready to join him in combat, while during the second battle he can occasionally summon a shadow duplicate of himself as a support.
* LargeHam: Being a noble vampire lord, Mordoc surely loves to wax poetically and speaks grandiosely.
* LightIsNotGood: Downplayed, though he wears a white robe with silvery ornaments but make no mistake, he's the villain.
* ManipulativeBastard: He wants the tower, but lets the Harpers and Zhentarim do the dirty work for him.
* {{Necromancer}}: His abode is running with wraiths, skeletons, shades and mummies, and is also revealed that he is the one who created the Orb of Undead from the first game.
* OrcusOnHisThrone: While the heroes and the Zhentarim fight to obtain the artifacts required to access the Tower he covets Mordoc does nothing... because he already has the key to actually access the tower. As a sweet bonus, waiting in his castle drags his strongest opponents away from Baldur's Gate... allowing him to teleport the Tower directly there.
* OurVampiresAreDifferent: Mordoc is an ancient scheming vampire lord of great power who can turn into bats to move around, use magic and swordplay, as well as turning people into other thralls. He's however very pissed by his lack of shadow.
* RoyalRapier: He's a prince, (or at least calls himself such), lives in a giant castle and rather than using broadswords or scimitars he wields a fine rapier with a bone-motif on the hilt. Furthermore, he's the only rapier user in game.
* {{Sadist}}: In his first cutscene appearance, he tells Xanhast to keep the prisoners [[spoiler: (the three heroes from the first game)]] alive so that he can have fun with them, implying torture.
* SkeletonsInTheCoatCloset: He wears horned skulls as shoulderpads.
* SmugSnake: Mordoc is a cold and calculating mastermind who still considers his enemies beneath his notice, treats the player character with contempt and expects to triumph easily. While his plan is indeed almost successful, he's underestimaging his opponents, as even he admits when he's defeated by the hero in his own castle.
* TeleportSpam: Can teleport across the arena by turning into a flock of bats.
* VillainousBreakdown: He's calm and composed most of the time, and snarks at the hero during their first battle, but after his defeat urges Xanhast to move the tower to Baldur's Gate immediately without waiting for his allies. By the time the heroes reach him in the Shadow Plane, Mordoc isn't as smug as before.
* WeCanRuleTogether: Congratulates the player character and offers them to embrace him and take them under his wing as his ally before they fight.

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* AffablyEvil: Surpassingly courteous to his enemies, and he'd rather not fight you at all. When your character inevitably declines his offer to rule together, he has this to say before committing to your battle:
-->'''Mordoc''': I should have known; you have a stubborn look about you. So let it never be said I was cruel or without chivalry. I offered you my hand, and you spurned it.
* BigBad: The main villain and threat of the second game.
* BloodyMurder: A few of his attacks involves damaging sprays of blood from his rapier.
* CastingAShadow: Literally, as he's obsessed with being shadow-less, so he made a whole army of shadow-monsters to fight for him. One of his attacks has him cast tendrils of shadows at the player.
* ConnectedAllAlong: He's the one who created the Orb of the Undead from the first game.
* TheDreaded: His name and title alone and the reveal that he was scheming behind the Harper's shoulders are enough to make Omduil and Jherek go OhCrap.
* EvilOverlord: Albeit one who works in the shadows, and possibly with an influence as large as Karne's.
* EvilSoundsDeep: Has a very deep, soothing voice that oozes evilness and contempt.
* FauxAffablyEvil: His mask of courtesy slips a little during a moment of private anger with Xanhast, his dear friend and treasured lieutenant -- and, as Mordoc reminds him, his "thrall".
* FlunkyBoss: The first time he shows up, there are two Nightcrawlers hiding in the room and ready to join him in combat, while during the second battle he can occasionally summon a shadow duplicate of himself as a support.
* LargeHam: Being a noble vampire lord, Mordoc surely loves to wax poetically and speaks grandiosely.
* LightIsNotGood: Downplayed, though he wears a white robe with silvery ornaments but make no mistake, he's the villain.
* ManipulativeBastard: He wants the tower, but lets the Harpers and Zhentarim do the dirty work for him.
* {{Necromancer}}: His abode is running with wraiths, skeletons, shades and mummies, and is also revealed that he is the one who created the Orb of Undead from the first game.
* OrcusOnHisThrone: While the heroes and the Zhentarim fight to obtain the artifacts required to access the Tower he covets Mordoc does nothing... because he already has the key to actually access the tower. As a sweet bonus, waiting in his castle drags his strongest opponents away from Baldur's Gate... allowing him to teleport the Tower directly there.
* OurVampiresAreDifferent: Mordoc is an ancient scheming vampire lord of great power who can turn into bats to move around, use magic and swordplay, as well as turning people into other thralls. He's however very pissed by his lack of shadow.
* RoyalRapier: He's a prince, (or at least calls himself such), lives in a giant castle and rather than using broadswords or scimitars he wields a fine rapier with a bone-motif on the hilt. Furthermore, he's the only rapier user in game.
* {{Sadist}}: In his first cutscene appearance, he tells Xanhast to keep the prisoners [[spoiler: (the three heroes from the first game)]] alive so that he can have fun with them, implying torture.
* SkeletonsInTheCoatCloset: He wears horned skulls as shoulderpads.
* SmugSnake: Mordoc is a cold and calculating mastermind who still considers his enemies beneath his notice, treats the player character with contempt and expects to triumph easily. While his plan is indeed almost successful, he's underestimaging his opponents, as even he admits when he's defeated by the hero in his own castle.
* TeleportSpam: Can teleport across the arena by turning into a flock of bats.
* VillainousBreakdown: He's calm and composed most of the time, and snarks at the hero during their first battle, but after his defeat urges Xanhast to move the tower to Baldur's Gate immediately without waiting for his allies. By the time the heroes reach him in the Shadow Plane, Mordoc isn't as smug as before.
* WeCanRuleTogether: Congratulates the player character and offers them to embrace him and take them under his wing as his ally before they fight.


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[[folder:Goreth Vileblack]]

A cruel cleric of Cyric who has defiled a mausoleum near the Sunset Mountains with the intention of creating a host of living dead, big enough to besiege a city. He's fought by Allessia as part of her character quest.
----

[[/folder]]

[[folder:Illudra]]

A sorceress working for the Zhentarim. She's killed in the Elemental Plane of Water. Illudra is also known as the Sea Witch, both for her spellcasting prowess and because of her pet Kraken.
----
* AnIcePerson: Illudra herself uses spells based on ice and water.
* BadassBoast: Claims that she's sank one hundred ships and killed two-thousand men with her magic.
* CombatTentacles: The Kraken's limbs can be cut off to prevent him from harassing you, but will regenerate after some time.
* DualBoss: Technically, though the Kraken is invincible, but dies (or possibly flees) when Illudra is killed.
* FlunkyBoss: She's escorted by her soldiers and has summoned a giant [[KrakenAndLeviathan Kraken]] to kill you. Interestingly enough, she was against the idea of having Zhentarim around, but Karne insisted.
* GiantSpaceFleaFromNowhere: Just like Habdazar, she's introduced as soon as you enter the Elemental Plane of Water. Her pet Kraken is even a bigger one.
* HammyHerald: Her BadassBoast is mostly about her kraken.
* InvincibleMinorMinion: The Kraken is too large and distant to be damaged, safe for the CombatTentacles, and will constantly attack you during the boss fight.
[[/folder]]

[[folder:Habdazar Doomwing]]

A gnome wizard, vainglorious and cowardly, he's in charge of the Elemental Foundation of Air. He initially takes on the hero on his Manticore and with his escort, but when defeated flees and is killed by [[spoiler: Karne]].
----
* BadLiar: When he runs into [[spoiler: Karne]] after being defeated, he hurriedly claims that the single (or possibly 2) hero was actually a force of 100 men who took him by surprise.
* BadassBoast: Like all the bosses he makes one. In his case, is ruined by his cowardly behaviour.
* BaldOfEvil: Not a strand of hair on his head, probably to go with his sorcerous look, but he's still an amoral and cowardly piece of slime.
* DeathFromAbove: Attacks mostly by dropping ice or fire meteors on the heroes.
* DirtyCoward: Is surrounded by mooks, rides a huge manticore and runs away when defeated, asking for thousands of soldiers to Karne. Even the game lampshades this when you defeat the Manticore and he runs away, calling him "That sneaky coward!"
* EvilSorcerer: Knows many spells, and is not shy about bombarding you with them.
* ExactWords: He swore to protect the Air Foundation with his life. This comes back to chomp him in the butt later when [[spoiler: Karne]] reminds him of his oath and kills him for failing.
* HorseOfADifferentColor: He uses a tamed manticore as a steed during his boss fight.
* GetBackHereBoss: He spends most of the battle using his manticore to fly from one side to the other of the arena, and is vulnerable only on the ground.
* LargeHam: Being a vainglorious blowhard, he has a grandiose speech pattern and always refers to himself in third person.
* OhCrap: When he realizes that [[spoiler:Karne]] is about to gut him.
* OrnamentalWeapon: Carries around a sword, but won't use it.
* ThirdPersonPerson: He often refers to himself in third person.
* YouHaveFailedMe: A victim of this by [[spoiler:Karne]].
[[/folder]]

[[folder:Xanhast]]

A vampire warrior, he's Mordoc's right hand man who constantly informs him about the struggle between the Harpers and the Zhentarim for the Onyx Tower. Near the end, he turns [[spoiler:Randalla]] into a Vampire but is fought and slain in Eldrith's Seat at the top of the tower.
----
* BaldOfEvil: The top of his head at least, as he doesn't wear a helmet. While at first he seems to be a NobleDemon, he's later revealed to be an utter scum.
* TheDragon: To Mordoc, being his vampiric thrall and lieutenant.
* CoolSword: Unlike Mordoc, he's always seen with a large longsword to go with his shield, and is quite proficient with it.
* KickTheDog: He really had to [[spoiler: vampirize Randalla and gleefully troll you about that, didn't he?]]
* LifeDrain: Occasionally he will put down his sword and start draining health from the player to heal himself.
* LuckilyMyShieldWillProtectMe: Carries a tower shield with him.
* OnlyOneName: While pretty much everyone have surnames or at least nom-de-guerre, Xanhast has only one name. Probably Mordoc deemed a surname or a title unnecessary.
* TheRenfield: He serves Mordoc with unwavering devotion.
* TheUndead: Like Mordoc, he's a vampire, confirmed when he [[spoiler: converts Randalla.]]
* YouShallNotPass: He's found on the top floor of the tower, guarding the Shadow Portal in which Mordoc is waiting, and you must kill him to proceed.
[[/folder]]

[[folder:Mordoc [=SeLanmere=] ]]

The BigBad of the second game, he's known as the White Prince. He's the vampire overlord of the [[NamesToRunAwayFromReallyFast Keep of Pale Night]]. He's trying to take over the Onyx Tower for his own plans of conquest.
----
* AffablyEvil: Surpassingly courteous to his enemies, and he'd rather not fight you at all. When your character inevitably declines his offer to rule together, he has this to say before committing to your battle:
-->'''Mordoc''': I should have known; you have a stubborn look about you. So let it never be said I was cruel or without chivalry. I offered you my hand, and you spurned it.
* BigBad: The main villain and threat of the second game.
* BloodyMurder: A few of his attacks involves damaging sprays of blood from his rapier.
* CastingAShadow: Literally, as he's obsessed with being shadow-less, so he made a whole army of shadow-monsters to fight for him. One of his attacks has him cast tendrils of shadows at the player.
* ConnectedAllAlong: He's the one who created the Orb of the Undead from the first game.
* TheDreaded: His name and title alone and the reveal that he was scheming behind the Harper's shoulders are enough to make Omduil and Jherek go OhCrap.
* EvilOverlord: Albeit one who works in the shadows, and possibly with an influence as large as Karne's.
* EvilSoundsDeep: Has a very deep, soothing voice that oozes evilness and contempt.
* FauxAffablyEvil: His mask of courtesy slips a little during a moment of private anger with Xanhast, his dear friend and treasured lieutenant -- and, as Mordoc reminds him, his "thrall".
* FlunkyBoss: The first time he shows up, there are two Nightcrawlers hiding in the room and ready to join him in combat, while during the second battle he can occasionally summon a shadow duplicate of himself as a support.
* LargeHam: Being a noble vampire lord, Mordoc surely loves to wax poetically and speaks grandiosely.
* LightIsNotGood: Downplayed, though he wears a white robe with silvery ornaments but make no mistake, he's the villain.
* ManipulativeBastard: He wants the tower, but lets the Harpers and Zhentarim do the dirty work for him.
* {{Necromancer}}: His abode is running with wraiths, skeletons, shades and mummies, and is also revealed that he is the one who created the Orb of Undead from the first game.
* OrcusOnHisThrone: While the heroes and the Zhentarim fight to obtain the artifacts required to access the Tower he covets Mordoc does nothing... because he already has the key to actually access the tower. As a sweet bonus, waiting in his castle drags his strongest opponents away from Baldur's Gate... allowing him to teleport the Tower directly there.
* OurVampiresAreDifferent: Mordoc is an ancient scheming vampire lord of great power who can turn into bats to move around, use magic and swordplay, as well as turning people into other thralls. He's however very pissed by his lack of shadow.
* RoyalRapier: He's a prince, (or at least calls himself such), lives in a giant castle and rather than using broadswords or scimitars he wields a fine rapier with a bone-motif on the hilt. Furthermore, he's the only rapier user in game.
* {{Sadist}}: In his first cutscene appearance, he tells Xanhast to keep the prisoners [[spoiler: (the three heroes from the first game)]] alive so that he can have fun with them, implying torture.
* SkeletonsInTheCoatCloset: He wears horned skulls as shoulderpads.
* SmugSnake: Mordoc is a cold and calculating mastermind who still considers his enemies beneath his notice, treats the player character with contempt and expects to triumph easily. While his plan is indeed almost successful, he's underestimaging his opponents, as even he admits when he's defeated by the hero in his own castle.
* TeleportSpam: Can teleport across the arena by turning into a flock of bats.
* VillainousBreakdown: He's calm and composed most of the time, and snarks at the hero during their first battle, but after his defeat urges Xanhast to move the tower to Baldur's Gate immediately without waiting for his allies. By the time the heroes reach him in the Shadow Plane, Mordoc isn't as smug as before.
* WeCanRuleTogether: Congratulates the player character and offers them to embrace him and take them under his wing as his ally before they fight.
[[/folder]]
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* EvilSoundsDeep: He's voiced by the late Tony Jay, though his voice manages to be ''even deeper'' than his usual roles.
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* AchillesHeel: Her stubborn pride, which causes her to lose all sense of reason. First time around saw Baldur's Gate turn their swords on her when she defied orders, saw her men massacred, and then tried to assault the city in a furious rage. Second time, the player unravels her plans within each act and kills her once again when she raises from the dead and tries to destroy it once more.
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* MookPromotion: Not that she wasn't a major threat in the console versions, but with Ciraxis cut from the Gameboy Advance version, she becomes the primary antagonist for Act II as she and the drow infesting the mines take center stage for the Act's conflict.
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* MagicKnight: A more subdued version than Adrianna, but he can use most any weapon, clad in plate armor, and enchant his arrows with magic. That's about as far as his magical ability goes, however.


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* MagicKnight: Probably the most true example of the original heroes, seeing as how despite the base rules for the tabletop games requiring both proficiency in armor and for the mage in question to contend with spellcasting failure in heavier gear, she can don plate mail, sword, and shield, and sling a fireball all the same. She'll need that gear though, because she's the squishiest of the three heroes.
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* MaskOfSanity: She's completely insane and about as evil, but keeps a well-mannered lid on it until one presses her BerserkButton.

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* MaskOfSanity: She's completely insane and about as evil, but keeps a well-mannered lid on it until one presses her BerserkButton.anyone angers her.

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* {{Stripperrific}}: As with many female drows, she wears very revealing clothing, showing off most of her skin save for her nipples and lower privates.

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* {{Stripperrific}}: {{Stripperiffic}}: As with many female drows, she wears very revealing clothing, showing off most of her skin save for her nipples and lower privates.



[[folder:Sleyvas]]

A lizardman shaman who, unlike his kinsmen, wants to help your heroes to save his tribe from the Onyx Tower. [[spoiler:He's actually plotting to take over the Onyx Tower.]] In the sequel. he's hired by [[spoiler:Karne to kill the hero and recover the Orb of Thunder, but is slain]].

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[[folder:Sleyvas]]

[[folder:Ciraxis]]

A lizardman shaman who, unlike his kinsmen, wants to help your heroes to save his tribe from White Dragon living in the Onyx Tower. [[spoiler:He's actually plotting to take over Sunset Mountains inside an icy cave. He attacked the Onyx Tower.]] In dwarves trying to colonize and mine the sequel. he's hired by [[spoiler:Karne to kill mountain and is the hero and recover the Orb second main threat of Thunder, but is slain]].act II.




* BreathWeapon: A stream of highly-damaging icy mist.
* ClimaxBoss: He's the strongest, most dangerous boss met in Act II, halfway through the game.
* AnIcePerson: Aside from his frost breath, he can also cause giant icicles to fall from the ceiling and attack with ice spells.
* LogicalWeakness: As per tabletop, he's nigh immune to ice damage but vulnerable to fire damage.
* TheManBehindTheMan: For Ilivarra and the Drows.
* OurDragonsAreDifferent: He's a White Dragon, thus lives in an icy enviroment, has an icy breath and is evil and more feral than other chromatic dragons.

[[/folder]]

[[folder:Sleyvas]]

A lizardman shaman who, unlike his kinsmen, wants to help your heroes to save his tribe from the Onyx Tower. [[spoiler:He's actually plotting to take over the Onyx Tower.]] In the sequel. he's hired by [[spoiler:Karne to kill the hero and recover the Orb of Thunder, but is slain]].
----



[[folder:Eldrith the Betrayer]]

The first game's BigBad. [[spoiler: Once a champion from Baldur's Gate, she held back the Orcish Black Horde but was betrayed by the city, causing her to attack it and eventually perish in the Marsh of Chelimber. Her hatred was enough to awaken the Onyx Tower and bring back to life her and her minions. She's eventually killed by the heroes and repents of her actions.]]

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[[folder:Eldrith [[folder:Sess'sth]]

The king of
the Betrayer]]

The first game's BigBad. [[spoiler: Once a champion
lizardfolk of the Marshes of Chelimber, servant of Eldrith. He rules his minions from Baldur's Gate, she held back the Orcish Black Horde but was betrayed by the city, causing her to attack it and eventually perish in the Marsh of Chelimber. Her hatred was enough to awaken the Onyx Tower and bring back to life her and her minions. She's eventually killed by the heroes and repents of her actions.]]his half-sunk ruined keep.


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* TheBrute: He's one of Eldrith's minions, but clearly the one with less intellect and more brawns.
* CarryABigStick: His weapon of choice is a massive club, the head made of bound wood pieces with what seems to be a human head lodged on the very top. He can easily two-shot any hero approaching him too much with that weapon.
* DumbMuscle: In Sleyvass words, he's very strong, very angry, but also very dumb, like a big tree.
* KingMook: The actual ruler of all the lizardfolk you fight.
* LizardFolk: The king of their tribe, a giant of a lizarfolk with a bad temper and tremendous strength.

[[/folder]]

[[folder:Eldrith the Betrayer]]

The first game's BigBad. [[spoiler: Once a champion from Baldur's Gate, she held back the Orcish Black Horde but was betrayed by the city, causing her to attack it and eventually perish in the Marsh of Chelimber. Her hatred was enough to awaken the Onyx Tower and bring back to life her and her minions. She's eventually killed by the heroes and repents of her actions.]]
----


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* ShockAndAwe: She's pretty much immune to lightning and can also unleash lightning bolts all over the arena whenever she starts growing larger.
* ThrowingYourSwordAlwaysWorks: If you try to keep the distance from her deadly sword swings, she'll lob her sword at you like a boomerang.
* WeaksauceWeakness: According to the ghost of her former lieutenant, the Onyx Sword should be very effective against her. Downplayed in that other magic weapons work too and that fighting her head on in melee is actually the most dangerous approach.

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* ResistantToMagic: He takes only half damage from spells. Adrianna's in for a rough time fighting him.



[[folder:Sleyvas]]

A lizardman shaman who, unlike his kinsmen, wants to help your heroes to save his tribe from the Onyx Tower. [[spoiler:He's actually plotting to take over the Onyx Tower.]] In the sequel. he's hired by [[spoiler:Karne to kill the hero and recover the Orb of Thunder, but is slain]].

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[[folder:Sleyvas]]

[[folder:Ilivarra]]

A lizardman shaman who, unlike his kinsmen, wants to help your heroes to save his tribe from drow priestess of Lolth, leading a small army of her kind against the Onyx Tower. [[spoiler:He's actually plotting to take over Dwarven Mines in the Onyx Tower.]] In the sequel. he's hired by [[spoiler:Karne to kill the hero and recover the Orb of Thunder, but is slain]].Sunset Mountains.


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* FantasticRacism: If the player character is Adrianna, Ilivarra will angrily remark the current feud between surface elves and dark elves.
* KingMook: She's basically a souped up Drow Priestess.
* TheNecromancer: A few of her spells allow her to summon skeletons to fight on her behalf.
* {{Stripperrific}}: As with many female drows, she wears very revealing clothing, showing off most of her skin save for her nipples and lower privates.
* TeleportSpam: She will spend most of the battle teleporting around and casting all sorts of spells at you.

[[/folder]]

[[folder:Sleyvas]]

A lizardman shaman who, unlike his kinsmen, wants to help your heroes to save his tribe from the Onyx Tower. [[spoiler:He's actually plotting to take over the Onyx Tower.]] In the sequel. he's hired by [[spoiler:Karne to kill the hero and recover the Orb of Thunder, but is slain]].
----

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* HolyHandGrenade: In the sequel, [[spoiler: releasing him first from the prison]] will lead to him entrusting you his special bow, a very powerful shortbow infused with the power of Disruption (random chance of insta-killing an undead enemy).



* MultiShot

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* MultiShotMultiShot: One of his abilities involves shooting multiple arrows at once.



%%* OurElvesAreDifferent

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%%* OurElvesAreDifferent* OurElvesAreDifferent: She belongs to the Moon Elves, which improves her skills with magic but at the same time earn her spiteful comments from her Drow enemies.
* MagicStaff: Her weapon of choice when out of juice for spells. [[spoiler: Choosing to free her first in the sequel will result in her bestowing the staff to the heroes.]]



* AnAxeToGrind: His main weapon. [[spoiler: He leaves it to the hero of the second game when freed.]]

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* AnAxeToGrind: His main weapon. [[spoiler: He leaves it to the hero of the second game when freed.fred first.]]



* ArrowsOnFire: In the sequel he can cast these as a long-ranged attack.

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* ArrowsOnFire: In the sequel he can cast these as a long-ranged attack. It's implied to be a spell of sort, since he doesn't carry a bow or a crossbow.



* IllKillYou: [[spoiler: As soon as Karne appears inside Omduil's manor, Jherek wastes little time in going for his sword. Karne has to calm him down.]]



* YouShallNotPass: [[spoiler: The last time you see him, he's staying behind on the set of stairs leading to the second floor of Mordoc's keep in order to prevent the incoming attacks of shadow monsters. What happens to him next is unclear, though given Mordoc's defeat and his skills he's likely still alive.]]



* CoolHelmet: Wears a stylish helm which covers most of his head and bears a peculiar engraving vaguely resembling a scorpion.



* PragmaticVillainy: [[spoiler: Upon realizing that Mordoc played Zentharim and Harpers alike and beat them both to the Onyx Tower, Karne immediately shows up to Jherek's place to explain the situation and propose an alliance against the common threat.]]



* MsFanservice: Mainly for the fact that she has very large boobs and is a StatuesqueStunner.

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* MsFanservice: Mainly for the fact that she has very large boobs and is a StatuesqueStunner. Lampshaded by Xanhast, who muses that he could make her into a member of his harem after defeating her.



* LifeDrain: Occasionally he will put down his sword and start draining health from the player to heal himself.



* CastingAShadow: Literally, as he's obsessed with being shadow-less, so he made a whole army of shadow-monsters to fight for him.

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* BloodyMurder: A few of his attacks involves damaging sprays of blood from his rapier.
* CastingAShadow: Literally, as he's obsessed with being shadow-less, so he made a whole army of shadow-monsters to fight for him. One of his attacks has him cast tendrils of shadows at the player.


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* FlunkyBoss: The first time he shows up, there are two Nightcrawlers hiding in the room and ready to join him in combat, while during the second battle he can occasionally summon a shadow duplicate of himself as a support.

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* ReasonableAuthorityFigure: Though you don't learn about his true authority until later, Jherek is quite helpful and willing to increase the reward for his tasks if you mention that you were attacked by Zentharim.



* DualWielding: He starts with this skill, unlike other characters who may acquire it. To push things even further, he can learn Titan's Grip to wield Great Weapons like hand weapons, which results in him DualWielding warhammers, greataxes and bastard swords.

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* DualWielding: He starts with this skill, unlike other characters who may acquire it. To push things even further, he can learn Titan's Grip to wield Great Weapons like hand weapons, which results in him DualWielding warhammers, greataxes and bastard swords. He also lack any viable options for fighting with shields.



* GameplayAndStorySegregation: Despite being a cleric, she starts with high Intelligence but a whopping 12 Wisdom, which is usually the most important stat for a Cleric. Justified since in game Wisdom doesn't influence spells but merely lets you gain more experience points.



* HealingHands: She can heal herself.
* HolyHandGrenade: Turn Undead manifests as a blinding flash of light which burns undead creatures next to her, vaporizing them if they run out of health.

to:

* HealingHands: She can heal herself.
herself and nearby allies.
* HelmetsAreHardlyHeroic: Downplayed, though all her helmets are rather simple and still leave most of her face exposed.
* HolyHandGrenade: Turn Undead manifests as a blinding flash of light which burns undead creatures next to her, vaporizing them if they run out of health. As a Paladin, she learns Smite Evil.



* BladeOnAStick: He wields a spear.

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* BladeOnAStick: He wields a spear.spear, like most of his minions.



* ArtificialHuman: With a generous usage of the word "human", Argesh is a living being rather than a misshapen undead like the others.

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* ArtificialHuman: With a generous usage of the word "human", Argesh is a living being rather than a misshapen undead like the others. He seems to be conscious of his true nature, only bemoaning the fact that lousy goblinodis were used to make his body.



* HumanoidAbomination: Said to be the pinnacle of Luvia's creations and it shows, considering that she's not a magic user and all her other humanoid creations are undeads or golems. He's quite aware of who was his creator was and expresses disgust that parts of him were made from his idiotic goblin underlings.

to:

* HumanoidAbomination: Said to be the pinnacle of Luvia's creations and it shows, considering that she's not a magic user and all her other humanoid creations are undeads or golems. He's quite aware of who was his creator was and expresses disgust that parts of him were made from his idiotic goblin underlings.



* UnkeptBeauty: While she is reasonably attractive, she does little for the wellbeing of her appearence. Randalla even mentions that several suitors tried and failed to win her over.



* CowardlyBoss: She'll actually vanish and escape combat after losing half of her health, forcing you to track her down all the way to Firewind Manor.



* ShouldersOfDoom: Her shoulderpads are shaped as gigantic, impractical-looking Dragon wings.



A gnome wizard, vainglorious and cowardly, he's in charge of the Elemental Foundation of Air. He initially takes on the hero on his Manticore and with his escort, but when defeated flees and is killed by Karne.

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A gnome wizard, vainglorious and cowardly, he's in charge of the Elemental Foundation of Air. He initially takes on the hero on his Manticore and with his escort, but when defeated flees and is killed by Karne.[[spoiler: Karne]].


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* BadLiar: When he runs into [[spoiler: Karne]] after being defeated, he hurriedly claims that the single (or possibly 2) hero was actually a force of 100 men who took him by surprise.
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Fixing my edit: it's not an example


* HeroesFightBarehanded: Vhaidra can be this if you play as her. You can still give her [[BladeOnAStick halberds]] and [[MartialArtsStaff staves]] but her unarmed fight skills are faster and stronger.

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* HeroesFightBarehanded: Vhaidra can be this if you play as her. You can still give her [[BladeOnAStick halberds]] and [[MartialArtsStaff staves]] staves but her unarmed fight skills are faster and stronger.
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[[folder:Ysuran Auondrill]]

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[[folder:Ysuran Auondrill]]
Auondril]]



* FormerBigot: [[He was once part of an organisation that encouraged elves to commit genocide against humans, but abandoned his beliefs after [[AmnesiacDissonance losing his memories.]]]]

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* FormerBigot: [[He [[spoiler:He was once part of an organisation that encouraged elves to commit genocide against humans, but abandoned his beliefs after [[AmnesiacDissonance losing his memories.]]]]

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Simple Staff has been disambiguated


* SimpleStaff: Her weapon of choice is a wizard rod.



* HeroesFightBarehanded: Vhaidra can be this if you play as her. You can still give her [[BladeOnAStick halberds]] and [[SimpleStaff staves]] but her unarmed fight skills are faster and stronger.

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* HeroesFightBarehanded: Vhaidra can be this if you play as her. You can still give her [[BladeOnAStick halberds]] and [[SimpleStaff [[MartialArtsStaff staves]] but her unarmed fight skills are faster and stronger.
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* BossArenaIdiocy: He's completely impossible to kill when he first appears and chases you through his castle, but locks you in the ossuary, the room where his weaknesses are kept, in order to finally do battle with you properly.

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[[folder:Illudria]]

A sorceress working for the Zhentarim. She's killed in the Elemental Plane of Water. Illudria is also known as the Sea Witch, both for her spellcasting prowess and because of her pet Kraken.

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[[folder:Illudria]]

[[folder:Illudra]]

A sorceress working for the Zhentarim. She's killed in the Elemental Plane of Water. Illudria Illudra is also known as the Sea Witch, both for her spellcasting prowess and because of her pet Kraken.



* AnIcePerson: Illudria herself uses spells based on ice and water.

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* AnIcePerson: Illudria Illudra herself uses spells based on ice and water.water.
* BadassBoast: Claims that she's sank one hundred ships and killed two-thousand men with her magic.



* DualBoss: Technically, though the Kraken is invincible, but dies as Illudria does.

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* DualBoss: Technically, though the Kraken is invincible, but dies as Illudria does.(or possibly flees) when Illudra is killed.


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* HorseOfADifferentColor: He uses a tamed manticore as a steed during his boss fight.
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* OnlyKnownByTheirNickname: No-one except his dwarf clan-brothers know his clan-name, [[spoiler:Goblin-breaker]], but he's acquired the nickname "Goldhand" amongst his non-dwarf friends since avarice is one of his most notable traits.

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* ForScience: Her main goal. Ironic, since she proclaims that her research will lead her to godhood.
* GodhoodSeeker: Seems to believe that her experiments will lead her to godhood.

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* ForScience: Her main goal. Ironic, since goal, and one for which she proclaims that her research will lead her she's willing to godhood.
kill hundreds of innocents.
* GodhoodSeeker: Seems to believe that After the player characters ruin her experiments will lead plans at Bloodmire Manor, she undergoes a brief VillainousBreakdown in which she describes them as "heretics and non-believers" who "stand in her path to godhood.god-dom".


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* ThrowDownTheBomblet: Her main attack during the first phase of her BossFight is hurling grenades at the player characters.

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[[folder:Dorn Redbeard]]

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[[folder:Dorn Redbeard]]
Redbear]]



* NatureHero: His reward for completing his personal quest is some druid training from Alanna, allowing him to cast some simple nature spells.



[[folder:Vhaidra Uoswirr]]

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[[folder:Vhaidra Uoswirr]]
Uoswiir]]



* RoaringRampageOfRevenge: Against the Dark Ravens who murdered the Uoswirr clan.

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* RoaringRampageOfRevenge: Against the Dark Ravens who murdered the Uoswirr Uoswiir clan.



* TheAtoner: He's a bad-tempered, money-hungry jerkass... who's gathering as much money as possible to save his own clan from debt.

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* TheAtoner: He's a bad-tempered, money-hungry jerkass... who's gathering as much money as possible to save his own clan from debt.



* DemolitionsExpert: Can use "Smokepowder" in the form of bolts, mine-like satchels or directly as thrown bombs.



* {{Greed}}: One of his most notable character traits is his desire to get his hands on as much money as possible, although he has a much more noble motivation for this than most characters with this trait.



* HonorBeforeReason: In order to clear his clan's name, he's ready to gut and defeat a whole keep of goblinoids and [[spoiler: a friggin basilisk]].
* JerkWithAHeartOfGold: Once you know his true motivations.

to:

* HonorBeforeReason: In order to clear his clan's name, he's ready to gut and defeat a whole keep of goblinoids and [[spoiler: a friggin basilisk]].
* JerkWithAHeartOfGold: Once you know He's a grumpy dwarf who will always ask for a reward for any good deed he does for others... so that he can help his true motivations.clan out of a debt.
* LongRangeFighter: Several of his skills require him to be wielding a crosbow in order to be used.



* StuffBlowingUp: Can use "Smokepowder" in the form of bolts, mine-like satchels or directly as thrown bombs.



One of the playable characters, he's a Moon Elf Necromancer who can become a Moon Disciple. He's a gentle person despite his job, but is afflicted by amnesia and can't remember his past.

to:

One of the playable characters, he's a Moon Elf Necromancer who can become a Moon Shadow Disciple. He's a gentle person despite his job, but is afflicted by amnesia and can't remember his past.



* ArmorAndMagicDontMix: He needs more points than the others to learn how to wear armor, and cannot equip shields, as he always carries his spellbook in his left hand.

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* AmnesiacDissonance: Through pursuing his backstory, you learn that he was once [[spoiler: an elf supremacist and terrorist]] before losing his personality and memories.
* ArmorAndMagicDontMix: He needs more Downplayed; He's the only character who starts with no points than in the others to learn how to armor proficiency skill, but can still wear armor, and cannot equip shields, as he always carries his spellbook the best fullplate armor by the end of the game if you invest enough points in his left hand.it when levelling him up.


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* FormerBigot: [[He was once part of an organisation that encouraged elves to commit genocide against humans, but abandoned his beliefs after [[AmnesiacDissonance losing his memories.]]]]


Added DiffLines:

* MagikarpPower: Lampshaded in the manual, which states that he's the weakest playable character at the start of the game, but can grow to be awesomely powerful.


Added DiffLines:

* SquishyWizard: He has the least weapon and armor proficiencies of all the playable characters, and while he can handle himself in melee combat better than a typical D&D necromancer, he generally relies on magic to defeat his foes.

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