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Realized the condition I was describing had already been created downpage.


** The frequencies generated by particular sounds that happen to have the same resonance frequency as parts of the human body have in rare cases been found to be physically painful for people to hear beyond the normal NailsOnABlackboard reaction, as the resonance causes that body part to vibrate unpleasantly. The triggering sounds are usually unique to the person, but can be as innocuous as rubber squeaking or Velcro ripping.



** [[http://en.wikipedia.org/wiki/Misophonia Misophonia]] (literally "hatred of sound") is a condition where this instinct goes very wrong, and ordinary everyday noises can trigger fight-or-flight responses that cause that can cause unexplained, full-blown anger or even violence. It's not known exactly what causes it, but it is particularly prominent in the autism spectrum.

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** [[http://en.wikipedia.org/wiki/Misophonia Misophonia]] (literally "hatred of sound") is a condition where this instinct goes very wrong, and ordinary everyday noises can trigger fight-or-flight responses that cause that can cause unexplained, full-blown anger or even violence. It's not known exactly what causes it, but it is particularly prominent in the autism spectrum.spectrum and those with ADHD. An even more unpleasant variant of this condition, called hyperacusis, causes the sufferer to experience physical pain as a result of hearing the triggering noise. The triggering sounds are usually unique to the person, but can be as innocuous as rubber squeaking or Velcro ripping.
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Spelling/grammar fix(es)


* At the start of Chill Season 2023, ''VideoGame/Splatoon3'' introduced the Splattercolor Screen as one of the new [[LimitBreak specials]]. The screen is meant to invoke InterfaceScrew on any member of the opposing team that passes through it, by having their view rendered in grayscale for several seconds in addition to taking damage. The original version of the screen did its job of disorienting the player a bit ''too'' well however, as the effect delivered a sudden onslaught of white noise and increased brightness that caused nausea, dizziness, and migraines (among other issues) for several players. While no seizures were ever reported, those in the community who did have photosensitive conditions were widely urged to stay away from the game. The issue would be mostly remedied in the 6.0.2 update three week later, which kept the audio effect for the special, but changed the visuals to lower the brightness instead.

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* At the start of Chill Season 2023, ''VideoGame/Splatoon3'' introduced the Splattercolor Screen as one of the new [[LimitBreak specials]]. The screen is meant to invoke InterfaceScrew on any member of the opposing team that passes through it, by having their view rendered in grayscale for several seconds in addition to taking damage. The original version of the screen did its job of disorienting the player a bit ''too'' well however, as the effect delivered a sudden onslaught of white noise and increased brightness that caused nausea, dizziness, and migraines (among other issues) for several players. While no seizures were ever reported, those in the community who did have photosensitive conditions were widely urged to stay away from the game. The issue would be mostly remedied in the 6.0.2 update three week weeks later, which kept the audio effect for the special, but changed the visuals to lower the brightness instead.
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* ''VideoGame/{{Polybius}}'' is an arcade game that [[UrbanLegendOfZelda doesn't exist]] but supposedly had Brown Note qualities. The legend says that players would become addicted to it and suffer stress, insomnia, nightmares, and suicidal tendencies -- and also that shady men in black would frequently visit locations that hosted the game. Some believe that the rumors originated from an early defective version of a ''VideoGame/{{Tempest}}'' arcade game that caused problems with epilepsy and motion sickness.

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* ''VideoGame/{{Polybius}}'' ''Myth/{{Polybius}}'' is an arcade game that [[UrbanLegendOfZelda doesn't exist]] but supposedly had Brown Note qualities. The legend says that players would become addicted to it and suffer stress, insomnia, nightmares, and suicidal tendencies -- and also that shady men in black would frequently visit locations that hosted the game. Some believe that the rumors originated from an early defective version of a ''VideoGame/{{Tempest}}'' arcade game that caused problems with epilepsy and motion sickness.
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** Speaking of dangerous animals, humans' anxious reaction to infrasound (see below) may have served as an evolutionarily-advantageous warning system for our prehistoric ancestors. Many of the largest and most dangerous animals in our species' native Africa - elephants, rhinos, hippos, Nile crocodiles, buffalo - vocalize in infrasound or near-infrasound, making paranoia a ''wise'' reaction for early hominids who encountered such noises.
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the audio effect is actually still there, my mistake


* At the start of Chill Season 2023, ''VideoGame/Splatoon3'' introduced the Splattercolor Screen as one of the new [[LimitBreak specials]]. The screen is meant to invoke InterfaceScrew on any member of the opposing team that passes through it, by having their view rendered in grayscale for several seconds in addition to taking damage. The original version of the screen did its job of disorienting the player a bit ''too'' well however, as the effect delivered a sudden onslaught of white noise and increased brightness that caused nausea, dizziness, and migraines (among other issues) for several players. While no seizures were ever reported, those in the community who did have photosensitive conditions were widely urged to stay away from the game. The issue would be fixed in the 6.0.2 update three week later, which reworked the special by removing the audio effect, and changing the visuals to lower the brightness instead.

to:

* At the start of Chill Season 2023, ''VideoGame/Splatoon3'' introduced the Splattercolor Screen as one of the new [[LimitBreak specials]]. The screen is meant to invoke InterfaceScrew on any member of the opposing team that passes through it, by having their view rendered in grayscale for several seconds in addition to taking damage. The original version of the screen did its job of disorienting the player a bit ''too'' well however, as the effect delivered a sudden onslaught of white noise and increased brightness that caused nausea, dizziness, and migraines (among other issues) for several players. While no seizures were ever reported, those in the community who did have photosensitive conditions were widely urged to stay away from the game. The issue would be fixed mostly remedied in the 6.0.2 update three week later, which reworked the special by removing kept the audio effect, and changing effect for the special, but changed the visuals to lower the brightness instead.
Is there an issue? Send a MessageReason:
Added example(s)



to:

* At the start of Chill Season 2023, ''VideoGame/Splatoon3'' introduced the Splattercolor Screen as one of the new [[LimitBreak specials]]. The screen is meant to invoke InterfaceScrew on any member of the opposing team that passes through it, by having their view rendered in grayscale for several seconds in addition to taking damage. The original version of the screen did its job of disorienting the player a bit ''too'' well however, as the effect delivered a sudden onslaught of white noise and increased brightness that caused nausea, dizziness, and migraines (among other issues) for several players. While no seizures were ever reported, those in the community who did have photosensitive conditions were widely urged to stay away from the game. The issue would be fixed in the 6.0.2 update three week later, which reworked the special by removing the audio effect, and changing the visuals to lower the brightness instead.
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None


* ''VideoGame/PokemonRedAndBlue'' were subject to an UrbanLegendOfZelda that the original version of the Lavender Town music had such prominent ultrasound frequencies that it caused suicidal tendencies, hallucinations, and all sorts of other things. It was a regular feature in CreepyPasta about the game. While the original Japanese ''Green'' version did have uncomfortably high tones which were removed for later releases, they only caused minor discomfort, not suicidal thoughts.

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* ''VideoGame/PokemonRedAndBlue'' were subject to an UrbanLegendOfZelda that the original version of the Lavender Town music had such prominent ultrasound frequencies that it caused suicidal tendencies, hallucinations, and all sorts of other things.things, causing it to be toned down in later releases. It was a regular feature in CreepyPasta about the game. While In real life, the original Japanese ''Green'' version did have uncomfortably high tones which were removed song was not altered in any way for later releases, they ''Red'' and ''Blue'' and can only caused minor cause mild discomfort, not suicidal thoughts.
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* The ''Anime/PokemonTheSeries'' episode "[[Recap/PokemonS1E38ElectricSoldierPorygon Electric Soldier Porygon]]," is notorious for an effect in which repetitive red and blue flashes triggered epileptic seizures in viewers, with 685 children being taken to hospitals complaining for blurred vision, headaches, dizziness, and nausea; a few even had seizures, blindness, convulsions, and loss of consciousness. The episode was [[BannedEpisode pulled from circulation]], video game started adding safety warnings not to watch the TV too closely and in dim light, and the strobe effect now legally cannot be used. But this only was an issue for people prone to seizures; many of the hospital cases were traced more to [[MediaScaremongering hysterical media coverage]] (which also played the offending clip for everyone to get exposed to). The coverage was so famous that it was parodied in several places:

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* The ''Anime/PokemonTheSeries'' episode "[[Recap/PokemonS1E38ElectricSoldierPorygon Electric Soldier Porygon]]," is notorious for an effect in which repetitive red and blue flashes triggered epileptic seizures in viewers, with 685 children being taken to hospitals complaining for blurred vision, headaches, dizziness, and nausea; a few even had seizures, blindness, convulsions, and loss of consciousness. The episode was [[BannedEpisode pulled from circulation]], video game games started adding safety warnings not to watch the TV too closely and in dim light, and the strobe effect now legally cannot be used. But this only was an issue for people prone to seizures; many of the hospital cases were traced more to [[MediaScaremongering hysterical media coverage]] (which also played the offending clip for everyone to get exposed to). The coverage was so famous that it was parodied in several places:

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