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Re-correcting un-corrected indentation. Per Example Indentation In Trope Lists, a single bullet at anything other than first level is never correct.
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* [[https://younghorsesgames.bandcamp.com/track/welcome-to-snaxburg "Welcome To Snaxburg"]] is unforgettably representative of a quaint little town.
** Its reprise, [[https://younghorsesgames.bandcamp.com/track/snaxburg-at-rest "Snaxburg At Rest"]], is a gorgeously calming, lo-fi composition that could rival many other calmer pieces in games like ''Minecraft.''
* The Megamaki song, "[[https://www.youtube.com/watch?v=_NPAqvR107E Megamaki Attack]]" is an imposing, powerful song that somehow manages to make a ''steel pan'' sound threatening. It's perfect for a massive dragon flying around the beach.
** Its reprise, [[https://younghorsesgames.bandcamp.com/track/snaxburg-at-rest "Snaxburg At Rest"]], is a gorgeously calming, lo-fi composition that could rival many other calmer pieces in games like ''Minecraft.''
* The Megamaki song, "[[https://www.youtube.com/watch?v=_NPAqvR107E Megamaki Attack]]" is an imposing, powerful song that somehow manages to make a ''steel pan'' sound threatening. It's perfect for a massive dragon flying around the beach.
to:
* [[https://younghorsesgames.bandcamp.com/track/welcome-to-snaxburg "Welcome To Snaxburg"]] is unforgettably representative of a quaint little town.
**town. Its reprise, [[https://younghorsesgames.bandcamp.com/track/snaxburg-at-rest "Snaxburg At Rest"]], is a gorgeously calming, lo-fi composition that could rival many other calmer pieces in games like ''Minecraft.''
* The Megamaki song, "[[https://www.youtube.com/watch?v=_NPAqvR107E MegamakiAttack]]" Attack]]", is an imposing, powerful song that somehow manages to make a ''steel pan'' sound threatening. It's perfect for a massive dragon flying around the beach.
**
* The Megamaki song, "[[https://www.youtube.com/watch?v=_NPAqvR107E Megamaki
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* [[https://younghorsesgames.bandcamp.com/track/learning-the-ropes "Learning the Ropes"]] is a catchy and relaxing tune that sets a fun yet somewhat challenging tone for how the game is going to play out.
* [[https://younghorsesgames.bandcamp.com/track/those-darn-bungers "Those Darn Bungers"]] is a very catchy and energetic tune that plays out as you learn more about the game and how to capture the different bugsnax.
* [[https://younghorsesgames.bandcamp.com/track/those-darn-bungers "Those Darn Bungers"]] is a very catchy and energetic tune that plays out as you learn more about the game and how to capture the different bugsnax.
to:
* [[https://younghorsesgames.bandcamp.com/track/learning-the-ropes "Learning the Ropes"]] is a catchy and relaxing tune that sets a fun yet somewhat challenging tone for how the rest of the game is going to play out.
* [[https://younghorsesgames.bandcamp.com/track/those-darn-bungers "Those Darn Bungers"]] is a very catchy and energetic tune that plays out as you learn more about the game and how to capture the differentbugsnax.bugsnax on the island.
* [[https://younghorsesgames.bandcamp.com/track/those-darn-bungers "Those Darn Bungers"]] is a very catchy and energetic tune that plays out as you learn more about the game and how to capture the different
* The Megamaki song, "[[https://www.youtube.com/watch?v=_NPAqvR107E Megamaki Attack]]" is an imposing, powerful song that somehow manages to make a ''steel pan'' sound threatening. It's perfect for a massive dragon flying around the beach.
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* The Megamaki's own song, "[[https://www.youtube.com/watch?v=_NPAqvR107E Megamaki Attack]]" is an imposing, powerful song that somehow manages to make a ''steel pan'' sound threatening. It's perfect for a massive dragon flying around the beach.
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* [[https://younghorsesgames.bandcamp.com/track/sunrise-over-snaktooth-island "Sunrise Over Snaktooth Island"]] couldn't be a better menu track. It mixes modern and old sounds alike with an upbeat tune that never gets old, setting the tone for the game. It also incorporates slight dissonances, especially near the end, which are not distracting but can be read as slightly unsettling.
* [[https://younghorsesgames.bandcamp.com/track/welcome-to-snaxburg "Welcome To Snaxburg"]] is unforgettably representative of a quaint little town. Its reprise, [[https://younghorsesgames.bandcamp.com/track/snaxburg-at-rest "Snaxburg At Rest"]], is a gorgeously calming, lo-fi composition that could rival many other calmer pieces in games like ''Minecraft.''
* [[https://younghorsesgames.bandcamp.com/track/welcome-to-snaxburg "Welcome To Snaxburg"]] is unforgettably representative of a quaint little town. Its reprise, [[https://younghorsesgames.bandcamp.com/track/snaxburg-at-rest "Snaxburg At Rest"]], is a gorgeously calming, lo-fi composition that could rival many other calmer pieces in games like ''Minecraft.''
to:
!!Background music
* [[https://younghorsesgames.bandcamp.com/track/sunrise-over-snaktooth-island "Sunrise Over Snaktooth Island"]] couldn't be a better menu track. It mixes modern and old sounds alike with an upbeat tune that never gets old, setting the tone for the game. It also incorporates slight dissonances, especially near the end, which are not distracting but can be read as slightlyunsettling.
unsettling.
* [[https://younghorsesgames.bandcamp.com/track/learning-the-ropes "Learning the Ropes"]] is a catchy and relaxing tune that sets a fun yet somewhat challenging tone for how the game is going to play out.
* [[https://younghorsesgames.bandcamp.com/track/those-darn-bungers "Those Darn Bungers"]] is a very catchy and energetic tune that plays out as you learn more about the game and how to capture the different bugsnax.
* [[https://younghorsesgames.bandcamp.com/track/welcome-to-snaxburg "Welcome To Snaxburg"]] is unforgettably representative of a quaint littletown. town.
** Its reprise, [[https://younghorsesgames.bandcamp.com/track/snaxburg-at-rest "Snaxburg At Rest"]], is a gorgeously calming, lo-fi composition that could rival many other calmer pieces in games like ''Minecraft.''
* [[https://younghorsesgames.bandcamp.com/track/sunrise-over-snaktooth-island "Sunrise Over Snaktooth Island"]] couldn't be a better menu track. It mixes modern and old sounds alike with an upbeat tune that never gets old, setting the tone for the game. It also incorporates slight dissonances, especially near the end, which are not distracting but can be read as slightly
* [[https://younghorsesgames.bandcamp.com/track/learning-the-ropes "Learning the Ropes"]] is a catchy and relaxing tune that sets a fun yet somewhat challenging tone for how the game is going to play out.
* [[https://younghorsesgames.bandcamp.com/track/those-darn-bungers "Those Darn Bungers"]] is a very catchy and energetic tune that plays out as you learn more about the game and how to capture the different bugsnax.
* [[https://younghorsesgames.bandcamp.com/track/welcome-to-snaxburg "Welcome To Snaxburg"]] is unforgettably representative of a quaint little
** Its reprise, [[https://younghorsesgames.bandcamp.com/track/snaxburg-at-rest "Snaxburg At Rest"]], is a gorgeously calming, lo-fi composition that could rival many other calmer pieces in games like ''Minecraft.''
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!!Songs
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Per Example Indentation In Trope Lists, a single bullet at anything other than first level is never correct.
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** What follows after that is the Megamaki's own song, "[[https://www.youtube.com/watch?v=_NPAqvR107E Megamaki Attack]]". It's an imposing, powerful song that somehow manages to make a ''steel pan'' sound threatening. It's a perfect song for a massive dragon flying around the beach.
to:
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* In order to lure out the MegaMaki, Wiggles decides to summon it with her "[[https://www.youtube.com/watch?v=hK8APmzepoQ Siren Song]]" and it's absolutely awesome, with some very impressive vocal work from Kenna Ramsey, who puts her all into an epic piece that actually succeeds in its purpose.
to:
* In order to lure out the MegaMaki, Megamaki, Wiggles decides to summon it with her "[[https://www.youtube.com/watch?v=hK8APmzepoQ Siren Song]]" and it's absolutely awesome, with some very impressive vocal work from Kenna Ramsey, who puts her all into an epic piece that actually succeeds in its purpose.purpose.
**What follows after that is the Megamaki's own song, "[[https://www.youtube.com/watch?v=_NPAqvR107E Megamaki Attack]]". It's an imposing, powerful song that somehow manages to make a ''steel pan'' sound threatening. It's a perfect song for a massive dragon flying around the beach.
**What follows after that is the Megamaki's own song, "[[https://www.youtube.com/watch?v=_NPAqvR107E Megamaki Attack]]". It's an imposing, powerful song that somehow manages to make a ''steel pan'' sound threatening. It's a perfect song for a massive dragon flying around the beach.
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"It's" is a contraction of "it is" or "it has"; it is not interchangeable with "its", a possessive determiner. This entry has other grammar problems besides that.
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* In order to lure out the MegaMaki, Wiggles decides to summon it with her "[[https://www.youtube.com/watch?v=hK8APmzepoQ Siren Song]]" and it's an absolutely awesome song, with some very impressive vocal work from Kenna Ramsey who puts her all into an epic piece that actually succeeds in it's purpose.
to:
* In order to lure out the MegaMaki, Wiggles decides to summon it with her "[[https://www.youtube.com/watch?v=hK8APmzepoQ Siren Song]]" and it's an absolutely awesome song, awesome, with some very impressive vocal work from Kenna Ramsey Ramsey, who puts her all into an epic piece that actually succeeds in it's its purpose.
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The game boasts a varied yet catchy and impressive soundtrack.
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* In order to lure out the MegaMaki, Wiggles decides to summon it with her "[[https://www.youtube.com/watch?v=hK8APmzepoQ Siren Song]]" and it's an absolutely awesome song, with some very impressive vocal work from Kenna Ramsey who puts her all into an epic piece that actually succeeds in it's purpose.
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None
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* [[https://www.youtube.com/watch?v=iRM5e4lZ9eM "Sunrise Over Snaktooth Island"]] couldn't be a better menu track. It mixes modern and old sounds alike with an upbeat tune that never gets old, setting the tone for the game. It also incorporates slight dissonances, especially near the end, which are not distracting but can be read as slightly unsettling.
* "Welcome To Snaxburg" is unforgettably representative of a quaint little town. Its reprise, "Snaxburg At Rest", is a gorgeously calming, lo-fi composition that could rival many other calmer pieces in games like ''Minecraft.''
* "Mothza Supreme Descends". Fighting a giant pizza has never felt better. Rather than make it a highly energetic boss track, it's a snazzy, smooth tune that doesn't have to try very hard to get you in the mood.
* [[https://www.youtube.com/watch?v=3Hd5LfL4o_I "The Undersnax"]] is arguably one of the most serious tracks. It's this mysterious, ominous sound that during the reveal itself grows this very deep bassline as the weight of the moment sinks in - it feels like a coherent drive through emotions and the main tune doesn't even realize itself up until the very final drop. You will hardly want to skip any of the buildup. One of those pieces that you can enjoy both in and outside the moment, and that even can make you relive it.
* [[https://www.youtube.com/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying. Throughout each section it uses the main motifs from each biome and its boss, and bridges each with the track from the underground area. It finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.
* "Welcome To Snaxburg" is unforgettably representative of a quaint little town. Its reprise, "Snaxburg At Rest", is a gorgeously calming, lo-fi composition that could rival many other calmer pieces in games like ''Minecraft.''
* "Mothza Supreme Descends". Fighting a giant pizza has never felt better. Rather than make it a highly energetic boss track, it's a snazzy, smooth tune that doesn't have to try very hard to get you in the mood.
* [[https://www.youtube.com/watch?v=3Hd5LfL4o_I "The Undersnax"]] is arguably one of the most serious tracks. It's this mysterious, ominous sound that during the reveal itself grows this very deep bassline as the weight of the moment sinks in - it feels like a coherent drive through emotions and the main tune doesn't even realize itself up until the very final drop. You will hardly want to skip any of the buildup. One of those pieces that you can enjoy both in and outside the moment, and that even can make you relive it.
* [[https://www.youtube.com/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying. Throughout each section it uses the main motifs from each biome and its boss, and bridges each with the track from the underground area. It finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.
to:
* [[https://www.youtube.com/watch?v=iRM5e4lZ9eM [[https://younghorsesgames.bandcamp.com/track/sunrise-over-snaktooth-island "Sunrise Over Snaktooth Island"]] couldn't be a better menu track. It mixes modern and old sounds alike with an upbeat tune that never gets old, setting the tone for the game. It also incorporates slight dissonances, especially near the end, which are not distracting but can be read as slightly unsettling.
* [[https://younghorsesgames.bandcamp.com/track/welcome-to-snaxburg "Welcome ToSnaxburg" Snaxburg"]] is unforgettably representative of a quaint little town. Its reprise, [[https://younghorsesgames.bandcamp.com/track/snaxburg-at-rest "Snaxburg At Rest", Rest"]], is a gorgeously calming, lo-fi composition that could rival many other calmer pieces in games like ''Minecraft.''
* [[https://younghorsesgames.bandcamp.com/track/mothza-supreme-descends "Mothza SupremeDescends".Descends"]]. Fighting a giant pizza has never felt better. Rather than make it a highly energetic boss track, it's a snazzy, smooth tune that doesn't have to try very hard to get you in the mood.
*[[https://www.youtube.com/watch?v=3Hd5LfL4o_I [[https://younghorsesgames.bandcamp.com/track/the-undersnax "The Undersnax"]] is arguably one of the most serious tracks. It's this mysterious, ominous sound that during the reveal itself grows this very deep bassline as the weight of the moment sinks in - it feels like a coherent drive through emotions and the main tune doesn't even realize itself up until the very final drop. You will hardly want to skip any of the buildup. One of those pieces that you can enjoy both in and outside the moment, and that even can make you relive it.
*[[https://www.youtube.com/watch?v=37_GRxgZFhQ [[https://younghorsesgames.bandcamp.com/track/escape-from-snaxburg "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying. Throughout each section it uses the main motifs from each biome and its boss, and bridges each with the track from the underground area. It finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.
* [[https://younghorsesgames.bandcamp.com/track/welcome-to-snaxburg "Welcome To
* [[https://younghorsesgames.bandcamp.com/track/mothza-supreme-descends "Mothza Supreme
*
*
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* The main theme song of the game, "[[https://www.youtube.com/watch?v=sQTk4eK2fP4 It’s Bugsnax!]]", performed by Music/KeroKeroBonito, who were previously known for a song about shrimps turning people’s skin pink! Guess that explains a lot in context.
to:
* The main theme song of the game, "[[https://www.youtube.com/watch?v=sQTk4eK2fP4 It’s It's Bugsnax!]]", performed by Music/KeroKeroBonito, who were previously known for a song about shrimps turning people’s people's skin pink! Guess that explains a lot in context.
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* The main theme song of the game, "It’s Bugsnax!", performed by Music/KeroKeroBonito, who were previously known for a song about shrimps turning people’s skin pink! Guess that explains a lot in context.
to:
* The main theme song of the game, "It’s Bugsnax!", "[[https://www.youtube.com/watch?v=sQTk4eK2fP4 It’s Bugsnax!]]", performed by Music/KeroKeroBonito, who were previously known for a song about shrimps turning people’s skin pink! Guess that explains a lot in context.
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Artist names do not go in italics.
Changed line(s) 6 (click to see context) from:
* The main theme song of the game, "It’s Bugsnax!", performed by ''Music/KeroKeroBonito'', who were previously known for a song about shrimps turning people’s skin pink! Guess that explains a lot in context.
to:
* The main theme song of the game, "It’s Bugsnax!", performed by ''Music/KeroKeroBonito'', Music/KeroKeroBonito, who were previously known for a song about shrimps turning people’s skin pink! Guess that explains a lot in context.
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None
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* The main theme song of the game, "It’s Bugsnax!", performed by Kero Kero Bonito, who were previously known for a song about shrimps turning people’s skin pink! Guess that explains a lot in context.
to:
* The main theme song of the game, "It’s Bugsnax!", performed by Kero Kero Bonito, ''Music/KeroKeroBonito'', who were previously known for a song about shrimps turning people’s skin pink! Guess that explains a lot in context.
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None
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* "Mothza Supreme Descends". Fighting a giant pizza has never felt better. Rather than make it a highly energetic boss track, it's a snazzy, smooth tune that doesn't have to try very hard to get you in he mood.
to:
* "Mothza Supreme Descends". Fighting a giant pizza has never felt better. Rather than make it a highly energetic boss track, it's a snazzy, smooth tune that doesn't have to try very hard to get you in he the mood.
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None
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* "Welcome To Snaxburg" is unforgettably representative of a quaint little town. Its reprise, "Snaxburg At Rest", is a gorgeously calming, lo-fi little composition that could rival many other calmer pieces in games like ''Minecraft.''
to:
* "Welcome To Snaxburg" is unforgettably representative of a quaint little town. Its reprise, "Snaxburg At Rest", is a gorgeously calming, lo-fi little composition that could rival many other calmer pieces in games like ''Minecraft.''
Is there an issue? Send a MessageReason:
This is a very Word Cruft-laden way to say this.
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* "Welcome To Snaxburg" is representative of a quaint little town, is and quite unforgettable. "Snaxburg At Rest" is its reprise, and a gorgeously calming, lo-fi little composition that could rival many other calmer pieces in games like ''Minecraft.''
to:
* "Welcome To Snaxburg" is unforgettably representative of a quaint little town, is and quite unforgettable. town. Its reprise, "Snaxburg At Rest" Rest", is its reprise, and a gorgeously calming, lo-fi little composition that could rival many other calmer pieces in games like ''Minecraft.''
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* "Welcome To Snaxburg" is representative of quaint little town, and quite unforgettable. "Snaxburg At Rest" is its reprise, and a gorgeously calming, lo-fi little composition that could rival many other calmer pieces in games like ''Minecraft.''
to:
* "Welcome To Snaxburg" is representative of a quaint little town, is and quite unforgettable. "Snaxburg At Rest" is its reprise, and a gorgeously calming, lo-fi little composition that could rival many other calmer pieces in games like ''Minecraft.''
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None
Changed line(s) 1 (click to see context) from:
* [[https://www.youtube.com/watch?v=iRM5e4lZ9eM "Sunrise Over Snaktooth Island"]] couldn't be a better menu track! It mixes modern and old sounds alike with an upbeat tune that never gets old, setting the tone for the game. It also incorporates slight dissonances, especially near the end, which are not distracting but can be read as slightly unsettling.
to:
* [[https://www.youtube.com/watch?v=iRM5e4lZ9eM "Sunrise Over Snaktooth Island"]] couldn't be a better menu track! track. It mixes modern and old sounds alike with an upbeat tune that never gets old, setting the tone for the game. It also incorporates slight dissonances, especially near the end, which are not distracting but can be read as slightly unsettling.
Is there an issue? Send a MessageReason:
Fixing many grammar, indentation, and Word Cruft problems.
Changed line(s) 1,3 (click to see context) from:
* [[https://www.youtube.com/watch?v=iRM5e4lZ9eM "Sunrise Over Snaktooth Island"]] couldn't be a better menu track! It mixes modern and old sounds alike with an upbeat tune that never gets old to listen to, setting the tone for the game. It also incorporates slight dissonances, especially near the end, which are not distracting but also can be read as slightly unsettling.
* "Welcome To Snaxburg" Is representative of quaint little town, and quite unforgettable.
** "Snaxburg At Rest" is its reprise, and a gorgeously calming, lo-fi little composition that could rival many other calmer pieces in games like ''Minecraft.''
* "Welcome To Snaxburg" Is representative of quaint little town, and quite unforgettable.
** "Snaxburg At Rest" is its reprise, and a gorgeously calming, lo-fi little composition that could rival many other calmer pieces in games like ''Minecraft.''
to:
* [[https://www.youtube.com/watch?v=iRM5e4lZ9eM "Sunrise Over Snaktooth Island"]] couldn't be a better menu track! It mixes modern and old sounds alike with an upbeat tune that never gets old to listen to, old, setting the tone for the game. It also incorporates slight dissonances, especially near the end, which are not distracting but also can be read as slightly unsettling.
* "Welcome To Snaxburg"Is is representative of quaint little town, and quite unforgettable.
**unforgettable. "Snaxburg At Rest" is its reprise, and a gorgeously calming, lo-fi little composition that could rival many other calmer pieces in games like ''Minecraft.''
* "Welcome To Snaxburg"
**
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* [[https://www.youtube.com/watch?v=3Hd5LfL4o_I "The Undersnax"]] is arguably one of the most serious tracks and an experience to listen to. It's this mysterious, ominous sound that during the reveal itself grows this very deep baseline as the weight of the moment sinks in- it feels like a coherent drive through emotions and the main tune doesn't even realize itself up until the very final drop. You will hardly want to skip any of the buildup. One of those pieces that you can enjoy both in and outside the moment, and that even can make your relive it.
* [[https://www.youtube.com/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying. To summarize in broad strokes; throughout each section it utilizes the main motifs from each biome and its boss, and bridges each with the track from the underground area. Lastly it finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.
* The main theme song of the game entitled "It’s Bugsnax!" preformed by Kero Kero Bonito, who were previously known for a song about shrimps turning people’s skin pink! Guess that explains a lot in context..
* [[https://www.youtube.com/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying. To summarize in broad strokes; throughout each section it utilizes the main motifs from each biome and its boss, and bridges each with the track from the underground area. Lastly it finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.
* The main theme song of the game entitled "It’s Bugsnax!" preformed by Kero Kero Bonito, who were previously known for a song about shrimps turning people’s skin pink! Guess that explains a lot in context..
to:
* [[https://www.youtube.com/watch?v=3Hd5LfL4o_I "The Undersnax"]] is arguably one of the most serious tracks and an experience to listen to. tracks. It's this mysterious, ominous sound that during the reveal itself grows this very deep baseline bassline as the weight of the moment sinks in- in - it feels like a coherent drive through emotions and the main tune doesn't even realize itself up until the very final drop. You will hardly want to skip any of the buildup. One of those pieces that you can enjoy both in and outside the moment, and that even can make your you relive it.
* [[https://www.youtube.com/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying.To summarize in broad strokes; throughout Throughout each section it utilizes uses the main motifs from each biome and its boss, and bridges each with the track from the underground area. Lastly it It finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.
* The main theme song of thegame entitled game, "It’s Bugsnax!" preformed Bugsnax!", performed by Kero Kero Bonito, who were previously known for a song about shrimps turning people’s skin pink! Guess that explains a lot in context..context.
----
* [[https://www.youtube.com/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying.
* The main theme song of the
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How could you forget the main theme of the game?!
Changed line(s) 6 (click to see context) from:
* [[https://www.youtube.com/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying. To summarize in broad strokes; throughout each section it utilizes the main motifs from each biome and its boss, and bridges each with the track from the underground area. Lastly it finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.
to:
* [[https://www.youtube.com/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying. To summarize in broad strokes; throughout each section it utilizes the main motifs from each biome and its boss, and bridges each with the track from the underground area. Lastly it finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.bang.
* The main theme song of the game entitled "It’s Bugsnax!" preformed by Kero Kero Bonito, who were previously known for a song about shrimps turning people’s skin pink! Guess that explains a lot in context..
* The main theme song of the game entitled "It’s Bugsnax!" preformed by Kero Kero Bonito, who were previously known for a song about shrimps turning people’s skin pink! Guess that explains a lot in context..
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Changed line(s) 1 (click to see context) from:
* [[https://www.youtube/watch?v=iRM5e4lZ9eM "Sunrise Over Snaktooth Island"]] couldn't be a better menu track! It mixes modern and old sounds alike with an upbeat tune that never gets old to listen to, setting the tone for the game. It also incorporates slight dissonances, especially near the end, which are not distracting but also can be read as slightly unsettling.
to:
* [[https://www.youtube/watch?v=iRM5e4lZ9eM youtube.com/watch?v=iRM5e4lZ9eM "Sunrise Over Snaktooth Island"]] couldn't be a better menu track! It mixes modern and old sounds alike with an upbeat tune that never gets old to listen to, setting the tone for the game. It also incorporates slight dissonances, especially near the end, which are not distracting but also can be read as slightly unsettling.
Changed line(s) 5,6 (click to see context) from:
* [[https://www.youtube/watch?v=3Hd5LfL4o_I "The Undersnax"]] is arguably one of the most serious tracks and an experience to listen to. It's this mysterious, ominous sound that during the reveal itself grows this very deep baseline as the weight of the moment sinks in- it feels like a coherent drive through emotions and the main tune doesn't even realize itself up until the very final drop. You will hardly want to skip any of the buildup. One of those pieces that you can enjoy both in and outside the moment, and that even can make your relive it.
* [[https://www.youtube/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying. To summarize in broad strokes; throughout each section it utilizes the main motifs from each biome and its boss, and bridges each with the track from the underground area. Lastly it finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.
* [[https://www.youtube/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying. To summarize in broad strokes; throughout each section it utilizes the main motifs from each biome and its boss, and bridges each with the track from the underground area. Lastly it finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.
to:
* [[https://www.youtube/watch?v=3Hd5LfL4o_I youtube.com/watch?v=3Hd5LfL4o_I "The Undersnax"]] is arguably one of the most serious tracks and an experience to listen to. It's this mysterious, ominous sound that during the reveal itself grows this very deep baseline as the weight of the moment sinks in- it feels like a coherent drive through emotions and the main tune doesn't even realize itself up until the very final drop. You will hardly want to skip any of the buildup. One of those pieces that you can enjoy both in and outside the moment, and that even can make your relive it.
* [[https://www.youtube/watch?v=37_GRxgZFhQ youtube.com/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying. To summarize in broad strokes; throughout each section it utilizes the main motifs from each biome and its boss, and bridges each with the track from the underground area. Lastly it finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.
* [[https://www.
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Added DiffLines:
*[[https://www.youtube/watch?v=iRM5e4lZ9eM "Sunrise Over Snaktooth Island"]] couldn't be a better menu track! It mixes modern and old sounds alike with an upbeat tune that never gets old to listen to, setting the tone for the game. It also incorporates slight dissonances, especially near the end, which are not distracting but also can be read as slightly unsettling.
*"Welcome To Snaxburg" Is representative of quaint little town, and quite unforgettable.
**"Snaxburg At Rest" is its reprise, and a gorgeously calming, lo-fi little composition that could rival many other calmer pieces in games like ''Minecraft.''
* "Mothza Supreme Descends". Fighting a giant pizza has never felt better. Rather than make it a highly energetic boss track, it's a snazzy, smooth tune that doesn't have to try very hard to get you in he mood.
* [[https://www.youtube/watch?v=3Hd5LfL4o_I "The Undersnax"]] is arguably one of the most serious tracks and an experience to listen to. It's this mysterious, ominous sound that during the reveal itself grows this very deep baseline as the weight of the moment sinks in- it feels like a coherent drive through emotions and the main tune doesn't even realize itself up until the very final drop. You will hardly want to skip any of the buildup. One of those pieces that you can enjoy both in and outside the moment, and that even can make your relive it.
*[[https://www.youtube/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying. To summarize in broad strokes; throughout each section it utilizes the main motifs from each biome and its boss, and bridges each with the track from the underground area. Lastly it finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.
*"Welcome To Snaxburg" Is representative of quaint little town, and quite unforgettable.
**"Snaxburg At Rest" is its reprise, and a gorgeously calming, lo-fi little composition that could rival many other calmer pieces in games like ''Minecraft.''
* "Mothza Supreme Descends". Fighting a giant pizza has never felt better. Rather than make it a highly energetic boss track, it's a snazzy, smooth tune that doesn't have to try very hard to get you in he mood.
* [[https://www.youtube/watch?v=3Hd5LfL4o_I "The Undersnax"]] is arguably one of the most serious tracks and an experience to listen to. It's this mysterious, ominous sound that during the reveal itself grows this very deep baseline as the weight of the moment sinks in- it feels like a coherent drive through emotions and the main tune doesn't even realize itself up until the very final drop. You will hardly want to skip any of the buildup. One of those pieces that you can enjoy both in and outside the moment, and that even can make your relive it.
*[[https://www.youtube/watch?v=37_GRxgZFhQ "Escape From Snaxburg"]] is the final battle track and medley of all the game's songs, and it couldn't be more satisfying. To summarize in broad strokes; throughout each section it utilizes the main motifs from each biome and its boss, and bridges each with the track from the underground area. Lastly it finishes off with the main Snaxburg leitmotif, which is set to play around the moment where you get on the balloon to create a sense that something is ending. It sounds urgent, desperate, and is just an absolute beauty of a track that goes out with a bang.