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** Oh, and did we mention this is all happening on the UsefulNotes/GameBoyColor?

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** Oh, and did we mention this is all happening on the UsefulNotes/GameBoyColor?Platform/GameBoyColor?
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* Another candidate for the greatest boss battle in the entire series must be the final battle between Snake and Liquid Ocelot. It's not very unusual or spectacular, but uses the health bars, theme music, and even camera angles from all four games, to take you one more time through the entire series before it finally comes to an end.

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* Another candidate for the greatest boss battle in the entire series must be the final battle between Snake and Liquid Ocelot. It's not very unusual or spectacular, but uses the health bars, fighting styles, theme music, and even camera angles from all four games, to take you one more time through the entire series before it finally comes to an end.
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An Axe To Grind is no longer a trope


* From the Bladewolf DLC, we have Khamsin, a [[{{Eagleland}} crazy American ex-soldier]] in a [[MiniMecha mech suit]] with a ''rocket powered [[ChainsawGood chainsaw]] [[AnAxeToGrind axe]]''. He has a lot of cool-looking attacks, he can move faster then you'd think given his size, there's a stealth section, and his finisher (cutting apart his mech, ripping him out and carving him up in mid-air) is satisfying to do and awesome to watch. To top it off, his boss theme is the previously unused but blood-pumping "[[https://www.youtube.com/watch?v=IRWyLHoCqTU Hot Wind Blowing]]".

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* From the Bladewolf DLC, we have Khamsin, a [[{{Eagleland}} crazy American ex-soldier]] in a [[MiniMecha mech suit]] with a ''rocket powered [[ChainsawGood chainsaw]] [[AnAxeToGrind axe]]''.chainsaw]]-axe''. He has a lot of cool-looking attacks, he can move faster then you'd think given his size, there's a stealth section, and his finisher (cutting apart his mech, ripping him out and carving him up in mid-air) is satisfying to do and awesome to watch. To top it off, his boss theme is the previously unused but blood-pumping "[[https://www.youtube.com/watch?v=IRWyLHoCqTU Hot Wind Blowing]]".
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->-''"This is the best boss ever, holy shit!"''
-->-- {{WebVideo/Max0r}} on Jetstream Sam
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Wanted to add a caption. It was either this, or "BROTHER! It's not over, not yet!"



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[[caption-width-right:350:'''"MOSES!''' Where our fates were born. And where ''yours ENDS, SNAKE!"'']]
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Spoilers shouldn't be marked on Awesome subpages.


* Black Ninja may seem simplistic now, but he set the trend for the series's future bosses and established just how different this game would be from ''VideoGame/MetalGear1''. Whereas that game's bosses were largely regular soldiers with fancy guns, Black Ninja is a teleporting, shuriken-tossing ninja with a challenging yet fair attack pattern. And defeating him reveals him to be far more than just another slightly-above-average grunt: [[spoiler:he's Kyle Schneider, the Resistance leader from the previous game, having defected to Big Boss's side after NATO bombed Outer Heaven and left him for dead]]. His outlandish style and his interesting connection to the plot are the foundation of virtually every other boss on this list.

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* Black Ninja may seem simplistic now, but he set the trend for the series's future bosses and established just how different this game would be from ''VideoGame/MetalGear1''. Whereas that game's bosses were largely regular soldiers with fancy guns, Black Ninja is a teleporting, shuriken-tossing ninja with a challenging yet fair attack pattern. And defeating him reveals him to be far more than just another slightly-above-average grunt: [[spoiler:he's he's Kyle Schneider, the Resistance leader from the previous game, having defected to Big Boss's side after NATO bombed Outer Heaven and left him for dead]].dead. His outlandish style and his interesting connection to the plot are the foundation of virtually every other boss on this list.



* Snake vs. REX. You've just witnessed [[spoiler:the seemingly immortal Grey Fox get killed]], you've watched [[spoiler:the absolute TearJerker of a sequence where Snake can't bear to fire his Stinger missiles at Fox]], and after it all, you just want to ''Kick. Some. Ass.'' This is taken up to eleven in the Gamecube remake ''Twin Snakes.'' [[spoiler:Gray Fox pulls off his DyingMomentOfAwesome with even greater style. Dodging machine-gun fire, blocking it with his katana before hurling it straight at REX's radome, charging the monster head-on (losing pieces of his CoolMask in the process) and, for the sequence when he finally blows up the Radome, his cannon charging to life with a hesitant-but-rising frequency that embodies the wounded Gray Fox gathering all his resolve for one last volley.]] And finally, [[spoiler:when Fox is dead]], Snake [[spoiler:picks up his katana, gazes along its blade as if remembering the whole of his friendship with Fox...and then whipping the sword around and [[WeaponTombstone slamming it into the ground like a gravestone]] before charging REX head-on.]]
* There's also the battle against Liquid Snake. It starts out as a timed fist-fight, and then later on you have to shoot Liquid while on a Jeep with Meryl ([[spoiler:or Otacon, if Meryl died]]), as he follows on another Jeep while escaping Shadow Moses.

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* Snake vs. REX. You've just witnessed [[spoiler:the the seemingly immortal Grey Fox get killed]], killed, you've watched [[spoiler:the the absolute TearJerker of a sequence where Snake can't bear to fire his Stinger missiles at Fox]], Fox, and after it all, you just want to ''Kick. Some. Ass.'' This is taken up to eleven in the Gamecube remake ''Twin Snakes.'' [[spoiler:Gray Gray Fox pulls off his DyingMomentOfAwesome with even greater style. Dodging machine-gun fire, blocking it with his katana before hurling it straight at REX's radome, charging the monster head-on (losing pieces of his CoolMask in the process) and, for the sequence when he finally blows up the Radome, his cannon charging to life with a hesitant-but-rising frequency that embodies the wounded Gray Fox gathering all his resolve for one last volley.]] And finally, [[spoiler:when when Fox is dead]], dead, Snake [[spoiler:picks picks up his katana, gazes along its blade as if remembering the whole of his friendship with Fox...and then whipping the sword around and [[WeaponTombstone slamming it into the ground like a gravestone]] before charging REX head-on.]]
head-on.
* There's also the battle against Liquid Snake. It starts out as a timed fist-fight, and then later on you have to shoot Liquid while on a Jeep with Meryl ([[spoiler:or (or Otacon, if Meryl died]]), died), as he follows on another Jeep while escaping Shadow Moses.



* In ''VideoGame/MetalGearSolid2SonsOfLiberty'', you fight a Harrier -- in other words, ''a fighter jet'' -- piloted by Vamp and Solidus. Accompanying you in this battle are [[spoiler:Snake and Otacon]] in a helicopter, making for an awesome 3 vs. 2 battle.

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* In ''VideoGame/MetalGearSolid2SonsOfLiberty'', you fight a Harrier -- in other words, ''a fighter jet'' -- piloted by Vamp and Solidus. Accompanying you in this battle are [[spoiler:Snake Snake and Otacon]] Otacon in a helicopter, making for an awesome 3 vs. 2 battle.



* ''VideoGame/MetalGearSolid3SnakeEater'' gives us The Sorrow. He's an unusual boss, because he's [[spoiler:already dead]]. He's another in a long tradition of {{Hopeless Boss Fight}}s- you can only win by [[spoiler:trudging past the ghosts of everyone you've killed]]. He also has some of the best dialogue in the game before the fight.
-->'''The Sorrow:''' [[spoiler:The living... may not hear them. Their voices... may fall upon deaf ears. But [[PunctuatedForEmphasis Make. No. Mistake.]] The dead... are NOT silent. Now you will know the sorrow of those whose lives you have ended.]]

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* ''VideoGame/MetalGearSolid3SnakeEater'' gives us The Sorrow. He's an unusual boss, because he's [[spoiler:already dead]]. already dead. He's another in a long tradition of {{Hopeless Boss Fight}}s- you can only win by [[spoiler:trudging trudging past the ghosts of everyone you've killed]].killed. He also has some of the best dialogue in the game before the fight.
-->'''The Sorrow:''' [[spoiler:The The living... may not hear them. Their voices... may fall upon deaf ears. But [[PunctuatedForEmphasis Make. No. Mistake.]] The dead... are NOT silent. Now you will know the sorrow of those whose lives you have ended.]]



* Fighting against The Boss is the highlight of the game. You are both standing in an open field of white flowers, with the boss not only being blond and pale skinned, but also wearing her iconic white combat suit. Being able to CQC her like she did Snake is amazing. She tells you you have 10 minutes to kill her before bombers will blast the whole place to ash and about 5 minutes into the fight, an instrumental version of the theme song, which you have heard several times during the game, starts playing. And it is clear that when the last note plays, it's all over. [[spoiler: Unfortunately, the game makes you pull the trigger on the Boss to finish her off.]]

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* Fighting against The Boss is the highlight of the game. You are both standing in an open field of white flowers, with the boss not only being blond and pale skinned, but also wearing her iconic white combat suit. Being able to CQC her like she did Snake is amazing. She tells you you have 10 minutes to kill her before bombers will blast the whole place to ash and about 5 minutes into the fight, an instrumental version of the theme song, which you have heard several times during the game, starts playing. And it is clear that when the last note plays, it's all over. [[spoiler: Unfortunately, the game makes you pull the trigger on the Boss to finish her off.]]
off.



* The Metal Gear RAY battle. [[spoiler:Bonus points for quite possibly being the ''only'' time in the ''entire series'' where you get to pilot one of the titular Metal Gears.]] Even more awesome when you know you are fighting the Metal Gear DESIGNED to obliterate Metal Gear REX, AKA [[spoiler:the very one you almost destroyed in the first game and you are piloting now.]]

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* The Metal Gear RAY battle. [[spoiler:Bonus Bonus points for quite possibly being the ''only'' time in the ''entire series'' where you get to pilot one of the titular Metal Gears.]] Gears. Even more awesome when you know you are fighting the Metal Gear DESIGNED to obliterate Metal Gear REX, AKA [[spoiler:the the very one you almost destroyed in the first game and you are piloting now.]]



* Crying Wolf. Imagine a mixture of the battle-in-the-snow with Sniper Wolf ([[spoiler:you face the new Wolf in the same area of Shadow Moses as the old Wolf, no less]]), mixed with the tense camo-and-stealth-heavy face-off against The End. This fight puts your skills to the test as you use the blizzard to avoid detection from Wolf and her FROG troopers, while still trying to keep upwind of Wolf so she can't sniff you out. The only bad thing about the fight [[ItsShortSoItSucks was that it was over too soon]].
* Another one of the game's many cases of weaponized nostalgia happens with Screaming Mantis. The fight is built to play on Snake's (and the player's) memories of the Psycho Mantis fight. From [[spoiler:walking into the room to find Meryl lying hurt on the ground]] to [[spoiler: the realization that switching controller ports isn't going to work this time, and there aren't any busts either.]] Oh, and Mantis also has ability to possess the dead [=FROGs=]. You finally have to beat her by [[spoiler:stealing one of her Psycho Mantis dolls and using it to turn mer own powers on her.]] What comes after the boss is what really sells it. [[spoiler: Turns out Psycho Mantis, even from beyond the grave, is the real puppetmaster,as he's possessing Screaming Mantis (and, by extension, is the leader of the B&B Corps). He promptly gets up to his old tricks, as he attempts to read your save data, only to find that the [=PS3=] has no memory card for him to look at. He then attempts to move your controller again, which will have one of two results. If you're using a Sixasis with no vibration, he'll be disappointed. If you're using a [=DualShock=] 3, he'll get one last laugh in as he screams "Vibration is back, baby!" In the end though, The Sorrow pops in to give his old enemy's son a hand as he drags Mantis back to the afterlife.]] It's a combination SugarWiki/MomentOfAwesome, SugarWiki/{{Funny Moment|s}}, and SugarWiki/{{Heartwarming Moment|s}} that's hard to forget.

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* Crying Wolf. Imagine a mixture of the battle-in-the-snow with Sniper Wolf ([[spoiler:you (you face the new Wolf in the same area of Shadow Moses as the old Wolf, no less]]), less), mixed with the tense camo-and-stealth-heavy face-off against The End. This fight puts your skills to the test as you use the blizzard to avoid detection from Wolf and her FROG troopers, while still trying to keep upwind of Wolf so she can't sniff you out. The only bad thing about the fight [[ItsShortSoItSucks was that it was over too soon]].
* Another one of the game's many cases of weaponized nostalgia happens with Screaming Mantis. The fight is built to play on Snake's (and the player's) memories of the Psycho Mantis fight. From [[spoiler:walking walking into the room to find Meryl lying hurt on the ground]] ground to [[spoiler: the realization that switching controller ports isn't going to work this time, and there aren't any busts either.]] either. Oh, and Mantis also has ability to possess the dead [=FROGs=]. You finally have to beat her by [[spoiler:stealing stealing one of her Psycho Mantis dolls and using it to turn mer her own powers on her.]] her. What comes after the boss is what really sells it. [[spoiler: Turns out Psycho Mantis, even from beyond the grave, is the real puppetmaster,as puppetmaster, as he's possessing Screaming Mantis (and, by extension, is the leader of the B&B Corps). He promptly gets up to his old tricks, as he attempts to read your save data, only to find that the [=PS3=] has no memory card for him to look at. He then attempts to move your controller again, which will have one of two results. If you're using a Sixasis with no vibration, he'll be disappointed. If you're using a [=DualShock=] 3, he'll get one last laugh in as he screams "Vibration is back, baby!" In the end though, The Sorrow pops in to give his old enemy's son a hand as he drags Mantis back to the afterlife.]] It's a combination SugarWiki/MomentOfAwesome, SugarWiki/{{Funny Moment|s}}, and SugarWiki/{{Heartwarming Moment|s}} that's hard to forget.



* The [[spoiler:second battle against Peace Walker/Basilisk]] in ''VideoGame/MetalGearSolidPeaceWalker'' is extremely intense and very much awesome, even though it can be a long-haul on single player. The exhilaration and intensity peaks when [[spoiler:it readies its nuke for launch, which ''will'' end in a game over if you don't stop it, accompanied by Kaz sounding genuinely panicked as he urges you to prevent the launch via your radio. Few moments are as pulse poundingly exhilarating to a gamer as that moment where the timer reached the single digits, and on their last shot they manage to stop the launch sequence for another few precious moments.]]. The subsequent [[spoiler:internal destruction of The Boss AI pod as you constantly hear her voice talking to you]] counts as well.
* Also from ''Peace Walker'', we have the final battle [[spoiler:against Paz and Metal Gear ZEKE]]. The fact that Creator/NanaMizuki's [[SugarWiki/AwesomeMusic Koi no Youkushi-ryoku]] is playing in the background turns [[spoiler:the fight against a Metal Gear]], something that is already awesome in its own right, in a heated, epic showdown you know you Simply. Cannot. Lose.

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* The [[spoiler:second second battle against Peace Walker/Basilisk]] Walker/Basilisk in ''VideoGame/MetalGearSolidPeaceWalker'' is extremely intense and very much awesome, even though it can be a long-haul on single player. The exhilaration and intensity peaks when [[spoiler:it it readies its nuke for launch, which ''will'' end in a game over if you don't stop it, accompanied by Kaz sounding genuinely panicked as he urges you to prevent the launch via your radio. Few moments are as pulse poundingly exhilarating to a gamer as that moment where the timer reached the single digits, and on their last shot they manage to stop the launch sequence for another few precious moments.]]. moments.. The subsequent [[spoiler:internal internal destruction of The Boss AI pod as you constantly hear her voice talking to you]] you counts as well.
* Also from ''Peace Walker'', we have the final battle [[spoiler:against against Paz and Metal Gear ZEKE]]. ZEKE. The fact that Creator/NanaMizuki's [[SugarWiki/AwesomeMusic Koi no Youkushi-ryoku]] is playing in the background turns [[spoiler:the the fight against a Metal Gear]], Gear, something that is already awesome in its own right, in a heated, epic showdown you know you Simply. Cannot. Lose.



* [[spoiler: Steven Armstrong]], a multi stage boss where you spend several sequences helplessly wailing away without being able to cause any damage before [[spoiler:Bladewolf throws you Sam's sword]], evening the fight. Meanwhile, the boss throws huge pieces of debris while you only have a moment to precisely slice in two, rewarding you with slamming your blade in the boss' face and sending him flying into a wall. You also get to be involved in a punch out that ends in an epic right hook around the boss' arm. Finally, in the most appropriate way to end the fight, [[spoiler:you perform multiple precise Blade Mode slashes on the armor around his heart before you perform the same move you've been doing all throughout the game and ''tear out his heart''.]] [[https://www.youtube.com/watch?v=mhS8oJ_N-Kc To top it all off, his theme is one of the finest boss themes in gaming.]]
* From the Bladewolf DLC, we have Khamsin, a [[{{Eagleland}} crazy American ex-soldier]] in a [[MiniMecha mech suit]] with a ''rocket powered [[ChainsawGood chainsaw]] [[AnAxeToGrind axe]]''. He has a lot of cool-looking attacks, he can move faster then you'd think given his size, there's a stealth section, and his finisher [[spoiler: (cutting apart his mech, ripping him out and carving him up in mid-air)]] is satisying to do and awesome to watch. To top it off, his boss theme is the previously unused but blood-pumping "[[https://www.youtube.com/watch?v=IRWyLHoCqTU Hot Wind Blowing]]".

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* [[spoiler: Steven Armstrong]], Armstrong, a multi stage boss where you spend several sequences helplessly wailing away without being able to cause any damage before [[spoiler:Bladewolf Bladewolf throws you Sam's sword]], sword, evening the fight. Meanwhile, the boss throws huge pieces of debris while you only have a moment to precisely slice in two, rewarding you with slamming your blade in the boss' face and sending him flying into a wall. You also get to be involved in a punch out that ends in an epic right hook around the boss' arm. Finally, in the most appropriate way to end the fight, [[spoiler:you you perform multiple precise Blade Mode slashes on the armor around his heart before you perform the same move you've been doing all throughout the game and ''tear out his heart''.]] heart''. [[https://www.youtube.com/watch?v=mhS8oJ_N-Kc To top it all off, his theme is one of the finest boss themes in gaming.]]
* From the Bladewolf DLC, we have Khamsin, a [[{{Eagleland}} crazy American ex-soldier]] in a [[MiniMecha mech suit]] with a ''rocket powered [[ChainsawGood chainsaw]] [[AnAxeToGrind axe]]''. He has a lot of cool-looking attacks, he can move faster then you'd think given his size, there's a stealth section, and his finisher [[spoiler: (cutting apart his mech, ripping him out and carving him up in mid-air)]] mid-air) is satisying satisfying to do and awesome to watch. To top it off, his boss theme is the previously unused but blood-pumping "[[https://www.youtube.com/watch?v=IRWyLHoCqTU Hot Wind Blowing]]".
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Why did nobody mention the Monster Hunter monsters in this list?



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* The secret ''VideoGame/MonsterHunter'' missions have you take on Rathalos, king of the skies; Tigrex, the king of beasts; and Gear Rex, a draconic take on the iconic Metal Gear Rex. Instead of swords, lances, and bows, you take on [[OurDragonsAreDifferent dragons]] ''with guns''.
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* The Fatman battle is very memorable as a fun and unique experience. Not only, in classic Metal Gear fashion, is the premise absurd, due to it being about chasing around a mad bomber on rollerskates as he plants explosives across the arena which you need to defuse under a time limit, but the catchy music and [[LargeHam hammy]] boss quotes add to the fun tone of it all as well.
* Assuming one doesn’t use one of the many notorious ways to cheese the fight, Vamp’s first battle is awesome. Diving into water where you can’t hit him (much), only for him to pop out and start throwing his knives at you while bouncing around the arena, before then climbing higher up onto the railings above you where he starts spinning back and forth like a ballerina throwing barrages of those knives, Vamp is a master of deception requiring you to keep up with him across all levels of elevation in the arena. He even has the ability to pin your shadow to the floor and freeze you! Requiring some quick thinking about how one would remove their own shadow. All in all, his fight is a fun one that stands out even among the Metal Gear boss lineup.
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Frickin Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* The first boss, [[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode). Instead of its high-pressure water cannon from ''[=MGS2=]'', it has a [[FrickinLaserBeams Plasma Cannon]]. Parrying its attacks and damaging its feet allows you to slice off its armor, and the first part of the battle ends with Raiden parrying its right blade, grab said blade and use it to throw RAY into the air, before jumping up and running along that blade, slicing it off as you. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice off its head armor and guns, then it launches a salvo of missiles at you which Raiden proceeds to ''jump across'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and ''slice it in half length-wise!'' And this is only the first boss! And the music that's playing as you completely wreck RAY's shit [[AutobotsRockOut is the icing]] [[MetalScream on the cake]].

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* The first boss, [[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode). Instead of its high-pressure water cannon from ''[=MGS2=]'', it has a [[FrickinLaserBeams [[EnergyWeapon Plasma Cannon]]. Parrying its attacks and damaging its feet allows you to slice off its armor, and the first part of the battle ends with Raiden parrying its right blade, grab said blade and use it to throw RAY into the air, before jumping up and running along that blade, slicing it off as you. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice off its head armor and guns, then it launches a salvo of missiles at you which Raiden proceeds to ''jump across'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and ''slice it in half length-wise!'' And this is only the first boss! And the music that's playing as you completely wreck RAY's shit [[AutobotsRockOut is the icing]] [[MetalScream on the cake]].
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%% Image chosen via crowner in the Image Suggestion thread: https://tvtropes.org/pmwiki/crowner.php/ImagePickin/ImageSuggestions126
%% https://tvtropes.org/pmwiki/posts.php?discussion=1452266899092104700
%% Please don't change or remove without starting a new thread.
%%
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rex_vs_ray_mgs4.png]]
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sinkhole


* The first boss, [[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode). Instead of its high-pressure water cannon from ''[=MGS2=]'', it has a [[FrickinLaserBeams Plasma Cannon]]. Parrying its attacks and damaging its feet allows you to slice off its armor, and the first part of the battle ends with Raiden parrying its right blade, grab said blade and use it to throw RAY into the air, before jumping up and running along that blade, slicing it off as you. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice off its head armor and guns, then it launches a salvo of missiles at you which Raiden ''[[{{HSQ}} proceeds to jump across]]'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and ''slice it in half length-wise!'' And this is only the first boss! And the music that's playing as you completely wreck RAY's shit [[AutobotsRockOut is the icing]] [[MetalScream on the cake]].

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* The first boss, [[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode). Instead of its high-pressure water cannon from ''[=MGS2=]'', it has a [[FrickinLaserBeams Plasma Cannon]]. Parrying its attacks and damaging its feet allows you to slice off its armor, and the first part of the battle ends with Raiden parrying its right blade, grab said blade and use it to throw RAY into the air, before jumping up and running along that blade, slicing it off as you. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice off its head armor and guns, then it launches a salvo of missiles at you which Raiden ''[[{{HSQ}} proceeds to jump across]]'' ''jump across'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and ''slice it in half length-wise!'' And this is only the first boss! And the music that's playing as you completely wreck RAY's shit [[AutobotsRockOut is the icing]] [[MetalScream on the cake]].
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* ''Hmm''... I see you like ''Franchise/MetalGear''. Do not ''worry'', Psycho Mantis is only here to BreakTheFourthWall. There is no need to ''switch controller ports''.

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* ''Hmm''... I see you like ''Franchise/MetalGear''.''VideoGame/MetalGear''. Do not ''worry'', Psycho Mantis is only here to BreakTheFourthWall. There is no need to ''switch controller ports''.
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The awesome boss fights are one of the major selling points of the ''Franchise/MetalGear'' series, so unsurprisingly there are a lot of these.

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The awesome boss fights are one of the major selling points of the ''Franchise/MetalGear'' ''VideoGame/MetalGear'' series, so unsurprisingly there are a lot of these.
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* Also from ''Peace Walker'', we have the final battle [[spoiler:against Paz and Metal Gear ZEKE]]. The fact that Creator/NanaMizuki's [[CrowningMusicOfAwesome Koi no Youkushi-ryoku]] is playing in the background turns [[spoiler:the fight against a Metal Gear]], something that is already awesome in its own right, in a heated, epic showdown you know you Simply. Cannot. Lose.

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* Also from ''Peace Walker'', we have the final battle [[spoiler:against Paz and Metal Gear ZEKE]]. The fact that Creator/NanaMizuki's [[CrowningMusicOfAwesome [[SugarWiki/AwesomeMusic Koi no Youkushi-ryoku]] is playing in the background turns [[spoiler:the fight against a Metal Gear]], something that is already awesome in its own right, in a heated, epic showdown you know you Simply. Cannot. Lose.
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Just what the commented out note says; just saying a boss is Kojima's favourite in the series doesn't tell us why it's awesome, nor does simply saying the boss is awesome without further elaboration.


* Running Man is reportedly Creator/HideoKojima's favorite boss in the series.
* This time around, you get to actually ''fight'' Metal Gear itself, and it's suitably awesome.

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* %%* Running Man is reportedly Creator/HideoKojima's favorite boss in the series.
* %%* This time around, you get to actually ''fight'' Metal Gear itself, and it's suitably awesome.
%%But WHY are they awesome? These examples are zero-context as written.
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* This time around, you get to actually ''fight'' Metal Gear itself, and it's suitably awesome.
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[[AC: VideoGame/MetalGear2SolidSnake]]
* Black Ninja may seem simplistic now, but he set the trend for the series's future bosses and established just how different this game would be from ''VideoGame/MetalGear1''. Whereas that game's bosses were largely regular soldiers with fancy guns, Black Ninja is a teleporting, shuriken-tossing ninja with a challenging yet fair attack pattern. And defeating him reveals him to be far more than just another slightly-above-average grunt: [[spoiler:he's Kyle Schneider, the Resistance leader from the previous game, having defected to Big Boss's side after NATO bombed Outer Heaven and left him for dead]]. His outlandish style and his interesting connection to the plot are the foundation of virtually every other boss on this list.
* Running Man is reportedly Creator/HideoKojima's favorite boss in the series.
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** ...but it's not over yet. Now you have to deal with the defenses on the top of Gander. Snake has to dodge auto-fire turrets, spread-shot turrets, anti-air missile launchers ''(that somehow work inside a confined freight elevator)'', and even [[AttackDrone aerial drones]]. Oh, and the flamethrower isn't out of commission either, so the fight ends with Snake chucking grenades into the mouth of a flamethrower ''that is currently turning the battlefield into nothing but flaming rubble.''

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** ...but it's not over yet. Now you have to deal with the defenses on the top of Gander. Snake has to dodge auto-fire turrets, spread-shot turrets, anti-air missile launchers ''(that somehow work inside a confined freight elevator)'', and even [[AttackDrone aerial drones]]. Unlike most Metal Gears, this one does not have a single weak point, so instead you will have to chip away at each of the weapons systems. Oh, and the flamethrower isn't out of commission either, so the fight ends with Snake chucking grenades into the mouth of a flamethrower ''that is currently turning the battlefield into nothing but flaming rubble.''
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* The first boss, [[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode). Instead of its high-pressure water cannon from ''[=MGS2=]'', it has a [[FrickinLaserBeams Plasma Cannon]]. Parrying its attacks and damaging its feet allows you to slice off its armor, and the first part of the battle ends with Raiden parrying its right blade, grab said blade and use it to throw RAY into the air, before jumping up and running along that blade, slicing it off as you. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice off its head armor and guns, then it launches a salvo of missiles at you which Raiden ''[[{{HSQ}} proceeds to jump across]]'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and ''slice it in half length-wise!'' And this is only the first boss! And the music that's playing as you completely wreck RAY's shit? '''"Rules of Nature"!'''

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* The first boss, [[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode). Instead of its high-pressure water cannon from ''[=MGS2=]'', it has a [[FrickinLaserBeams Plasma Cannon]]. Parrying its attacks and damaging its feet allows you to slice off its armor, and the first part of the battle ends with Raiden parrying its right blade, grab said blade and use it to throw RAY into the air, before jumping up and running along that blade, slicing it off as you. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice off its head armor and guns, then it launches a salvo of missiles at you which Raiden ''[[{{HSQ}} proceeds to jump across]]'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and ''slice it in half length-wise!'' And this is only the first boss! And the music that's playing as you completely wreck RAY's shit? '''"Rules of Nature"!'''shit [[AutobotsRockOut is the icing]] [[MetalScream on the cake]].

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