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Adding Spoilers Off warning on top

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!Per wiki policy, Administrivia/SpoilersOff applies here and all spoilers are unmarked. Administrivia/YouHaveBeenWarned.

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* The QuickTimeEvent sections also count for having over-the-top animation sequences:
** Sam weakens the KNRB-Argus by inserting its own missile back to its muzzle, destroying its arm.

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* The in-game QuickTimeEvent sections also count for having over-the-top acrobatic animation sequences:
** Sam weakens the KNRB-Argus by inserting its own missile back to its muzzle, destroying its arm. Another sequence has Sam quickly platforming over the neck of the Argus, delivering several punches to the head of the giant mecha, ending with an uppercut that rips off the head.
** When you have to reach for the nearest enemy transport in Act 2, Elana releases the suit's limiters so that Sam can run at full speed and vault over the vehicle just in time. When he lands, Sam just casually tosses away the unarmed Gorgie piloting the vehicle.


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** Just as you are about to destroy the spider giant mecha during the DualBoss Argus fight in Act 2, Sam holds one of the spider's limbs with one hand, while firing his other arm's weapon at the exposed core. He finishes the job by spinning fast enough that his armored boots become drills that leave a human-sized hole in the mecha.

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* To make a VERY long list very short, everything Sam does in the game.
* Burns in the final act (specifically, his DyingMomentOfAwesome).

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* The QuickTimeEvent sections also count for having over-the-top animation sequences:
** Sam weakens the KNRB-Argus by inserting its own missile back to its muzzle, destroying its arm.
** The flurry of punches against the first encounter with Bogey Alpha, complete with a ShoutOut to ''VideoGame/GodHand''.
* To make a VERY long list very short, everything Sam does in the game.
game is badass. Even before the final boss battle begins, he falls from a great height, but manages to grab on to the nearby ledge with one hand. To top it off, he [[SmokingIsCool smokes a cigar]] ''while'' still hanging from the ledge one-handed.
* Burns in the final act (specifically, his DyingMomentOfAwesome).DyingMomentOfAwesome when he's defeated by Sam).
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* The very core gameplay provided by your PoweredSuit - you can do a rocket-powered slide on your knees, enter a BulletTime state, shoot a grenade in mid-air, or perform a powerful flying kick as a melee attack.

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* The very core gameplay provided by your PoweredSuit PoweredArmor - you can do a rocket-powered slide on your knees, enter a BulletTime state, shoot a grenade in mid-air, or perform a powerful flying kick as a melee attack.
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* The very core gameplay provided by your PoweredSuit - you can do a rocket-powered slide on your knees, enter a BulletTime state, shoot a grenade in mid-air, or perform a powerful flying kick as a melee attack.
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Spoilers-off for Moments pages


* Burns in the final act [[spoiler: (specifically, his DyingMomentOfAwesome)]]

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* Burns in the final act [[spoiler: (specifically, his DyingMomentOfAwesome)]]DyingMomentOfAwesome).
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* To make a VERY long list very short, everything Sam does in the game.
* Burns in the final act [[spoiler: (specifically, his DyingMomentOfAwesome)]]

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